Académique Documents
Professionnel Documents
Culture Documents
NOTE:
• Roll for getting lost on daily basis. Roll 1d6 for hex direction moved in. A ranger reduces the effect to only the front 3 hexes in the direction of
travel
• Roll for random event morning, afternoon, evening.
• To track movement, determine miles traveled per day and divide by 2 for morning movement, afternoon movement. Don't forget that inclement
weather may reduce movement, commonly by 1/2.
Copyright 2009, Michael Shorten (chgowiz@gmail.com) – Released under Creative Commons Attribution-Share Alike 3.0 United States License.