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This document outlines combat mechanics against a monster in 3 steps: 1) Make a WILL check modified by the monster's HORROR rating to resist losing SANITY from horror; 2) Choose to FIGHT or EVADe - FIGHT requires a check against the monster's COMBAT rating to avoid losing STAMINA, while EVADe uses a SNEAK check against the monster's AWARENESS; 3) If checks are failed, the character loses attributes as damage, while success removes the monster or allows escape without harm. Monster stats like ratings and damage amounts are also listed.
This document outlines combat mechanics against a monster in 3 steps: 1) Make a WILL check modified by the monster's HORROR rating to resist losing SANITY from horror; 2) Choose to FIGHT or EVADe - FIGHT requires a check against the monster's COMBAT rating to avoid losing STAMINA, while EVADe uses a SNEAK check against the monster's AWARENESS; 3) If checks are failed, the character loses attributes as damage, while success removes the monster or allows escape without harm. Monster stats like ratings and damage amounts are also listed.
This document outlines combat mechanics against a monster in 3 steps: 1) Make a WILL check modified by the monster's HORROR rating to resist losing SANITY from horror; 2) Choose to FIGHT or EVADe - FIGHT requires a check against the monster's COMBAT rating to avoid losing STAMINA, while EVADe uses a SNEAK check against the monster's AWARENESS; 3) If checks are failed, the character loses attributes as damage, while success removes the monster or allows escape without harm. Monster stats like ratings and damage amounts are also listed.