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BIMx Engine

(c) Graphisoft SE

Releasing previous data...


Loading from 'C:\Users\sergi\AppData\Local\Temp\BIMx\1384\hypermodel\5e5ac514-e0b9-
4caa-84cd-1ef59805cde8.bimx'
* Warning: BIMxWorld::LoadFromBIMx(): No metadata in file!
* Error: Missing Strings.bin!
* Warning: Opening legacy file without XML info!
Loading header...
GI quality: 20, GI falloff: 2
Loading environment...
Project name: Finalforreal3.pln
Loading textures...
Number of textures: 17
Loading texture 'Texture_0000.dds'
Size: 256 x 256
Transparent: 0
Creating texture 'Texture_0000.dds' (device)
Loading texture 'Texture_0001.dds'
Size: 256 x 256
Transparent: 0
Creating texture 'Texture_0001.dds' (device)
Loading texture 'Texture_0002.dds'
Size: 64 x 43
Transparent: 0
Creating texture 'Texture_0002.dds' (device)
Loading texture 'Texture_0003.dds'
Size: 256 x 256
Transparent: 0
Creating texture 'Texture_0003.dds' (device)
Loading texture 'Texture_0004.dds'
Size: 256 x 256
Transparent: 0
Creating texture 'Texture_0004.dds' (device)
Loading texture 'Texture_0005.dds'
Size: 256 x 256
Transparent: 0
Creating texture 'Texture_0005.dds' (device)
Loading texture 'Texture_0006.dds'
Size: 144 x 192
Transparent: 0
Creating texture 'Texture_0006.dds' (device)
Loading texture 'Texture_0007.dds'
Size: 300 x 225
Transparent: 0
Creating texture 'Texture_0007.dds' (device)
Loading texture 'Texture_0008.dds'
Size: 192 x 192
Transparent: 0
Creating texture 'Texture_0008.dds' (device)
Loading texture 'Texture_0009.dds'
Size: 1024 x 44
Transparent: 0
Creating texture 'Texture_0009.dds' (device)
Loading texture 'Texture_0010.dds'
Size: 256 x 256
Transparent: 0
Creating texture 'Texture_0010.dds' (device)
Loading texture 'Texture_0011.dds'
Size: 134 x 126
Transparent: 0
Creating texture 'Texture_0011.dds' (device)
Loading texture 'Texture_0012.dds'
Size: 1000 x 665
Transparent: 0
Creating texture 'Texture_0012.dds' (device)
Loading texture 'Texture_0013.dds'
Size: 300 x 300
Transparent: 0
Creating texture 'Texture_0013.dds' (device)
Loading texture 'Texture_0014.dds'
Size: 256 x 256
Transparent: 0
Creating texture 'Texture_0014.dds' (device)
Loading texture 'Stucco 02 GS'
Size: 0 x 0
Transparent: 0
* Error: BIMxWorld::LoadTextures(): Could not load texture!
Creating texture 'checker_fc1f_8000' (device)
Loading texture 'Texture_0016.dds'
Size: 96 x 45
Transparent: 0
Creating texture 'Texture_0016.dds' (device)
Loading elements...
Number of elements loaded: 308
Number of meshes loaded: 546
Number of doors loaded: 20
* BIMX: Created 93 element groups
Loading materials...
Loading material 'GDLM1_SHADOW_MATERIAL0'
Loading material 'Roof Tiles - 040'
Loading material 'Wood - 260'
Loading material 'GDLM4_Opaque0'
Loading material 'Air0' (transparent)
Loading material 'Brick - Running Bond0'
Loading material 'Stonework - 010'
Loading material 'Paint - Titanium White0'
Loading material 'Paint - Glossy White0'
Loading material 'Wood - Bubinga Lacquered0'
Loading material 'Grass - 3D middle0'
Loading material 'Earth - Brown0'
Loading material 'Paint-140'
Loading material 'Stone - Limestone Fine0'
Loading material 'Paint - Vermilion0'
Loading material 'Wood - Walnut Vertical0'
Loading material 'Glass - Clear Fast0' (transparent)
Loading material 'Metal - Chrome 010'
Loading material 'Wood - Pine Grained Horizontal0'
Loading material 'Concrete - 040'
Loading material 'Metal - Iron0'
Loading material 'GDLM22_pictmat0'
Loading material 'Metal - Stainless Steel0'
Loading material 'Metal - Bronze0'
Loading material 'Concrete - 020'
Loading material 'Stone - Rock 010'
Loading material 'Stucco - White Fine0'
Loading material 'Brick - Flemish Bond0'
Loading material 'PEN_MATERIAL870'
Loading material 'GDLM30_PEN_MATERIAL00'
Loading material 'PEN_MATERIAL10'
Loading material 'Glass - Blue0' (transparent)
Loading material 'Material 32'
* BIMX: Created 253 fictive render arrays
* BIMX: Created 546 fictive batches
* BIMX: Created 10607 surfaces total
Loading layers...
Loading light meshes...
Creating material 'color' (device)
Creating materials...
Creating material 'GDLM1_SHADOW_MATERIAL0' (device)
Creating material 'Roof Tiles - 040' (device)
Creating material 'Wood - 260' (device)
Creating material 'GDLM4_Opaque0' (device)
Creating material 'Air0' (device)
Creating material 'Brick - Running Bond0' (device)
Creating material 'Stonework - 010' (device)
Creating material 'Paint - Titanium White0' (device)
Creating material 'Paint - Glossy White0' (device)
Creating material 'Wood - Bubinga Lacquered0' (device)
Creating material 'Grass - 3D middle0' (device)
Creating material 'Earth - Brown0' (device)
Creating material 'Paint-140' (device)
Creating material 'Stone - Limestone Fine0' (device)
Creating material 'Paint - Vermilion0' (device)
Creating material 'Wood - Walnut Vertical0' (device)
Creating material 'Glass - Clear Fast0' (device)
Creating material 'Metal - Chrome 010' (device)
Creating material 'Wood - Pine Grained Horizontal0' (device)
Creating material 'Concrete - 040' (device)
Creating material 'Metal - Iron0' (device)
Creating material 'GDLM22_pictmat0' (device)
Creating material 'Metal - Stainless Steel0' (device)
Creating material 'Metal - Bronze0' (device)
Creating material 'Concrete - 020' (device)
Creating material 'Stone - Rock 010' (device)
Creating material 'Stucco - White Fine0' (device)
Creating material 'Brick - Flemish Bond0' (device)
Creating material 'PEN_MATERIAL870' (device)
Creating material 'GDLM30_PEN_MATERIAL00' (device)
Creating material 'PEN_MATERIAL10' (device)
Creating material 'Glass - Blue0' (device)
Creating material 'Material 32' (device)
Creating texture 'BIMxWorld::::matcolors' (device)
Expanding meshes...
* Allocated 0 MB for atlases
Loaded 41 light atlases
* Allocated 1 MB for surfaces
Loaded 10607 surfaces
Generating GI geometry...
Rebuilding hierarchy...
Exporting temporary data...
Creating geometry...
Created 34 batches from 308 elements and
33K polygons from 55K vertices
Scene size: [84.553482, 25.527279, 86.184540]
Model category: small
Scene center: [291.196503, -4.736361, -500.806946]
Creating map...
***** MEASURE EDGES *****
Creating buddy mesh 'BXmesh::25::buddy'
Creating buddy mesh 'BXmesh::24::buddy'
Creating buddy mesh 'BXmesh::17::buddy'
Creating buddy mesh 'BXmesh::15::buddy'
Creating buddy mesh 'BXmesh::18::buddy'
Creating buddy mesh 'BXmesh::16::buddy'
Creating buddy mesh 'BXmesh::20::buddy'
Creating buddy mesh 'BXmesh::19::buddy'
Creating buddy mesh 'BXmesh::22::buddy'
Creating buddy mesh 'BXmesh::23::buddy'
Creating buddy mesh 'BXmesh::32::buddy'
Creating buddy mesh 'BXmesh::27::buddy'
Creating buddy mesh 'BXmesh::31::buddy'
Creating buddy mesh 'BXmesh::7::buddy'
Creating buddy mesh 'BXmesh::2::buddy'
Creating buddy mesh 'BXmesh::6::buddy'
Creating buddy mesh 'BXmesh::14::buddy'
Creating buddy mesh 'BXmesh::1::buddy'
Creating buddy mesh 'BXmesh::5::buddy'
Creating buddy mesh 'BXmesh::13::buddy'
Creating buddy mesh 'BXmesh::8::buddy'
Creating buddy mesh 'BXmesh::9::buddy'
Creating buddy mesh 'BXmesh::4::buddy'
Creating buddy mesh 'BXmesh::10::buddy'
Creating buddy mesh 'BXmesh::11::buddy'
Creating material 'MAP:3' (device)
Creating material 'MAP:4' (device)
Creating material 'MAP:5' (device)
Creating material 'MAP:0' (device)
Creating material 'MAP:2' (device)
Created 0 buddy meshes and 34 type entries
Cleaning up...
Building physics world...
Depth of tree: 14
Number of nodes: 109
Number of leaves: 55
Number of triangles: 51224
Generating configurations...
Creating mesh 'BIMxClipPlaneContainer::planesmesh' (device)
Creating material 'BIMxClipPlaneContainer::planesmesh[0]::material' (device)
Unloading material 'BIMxClipPlaneContainer::planesmesh[0]::material::clone2'
Unloading material 'BIMxClipPlaneContainer::planesmesh[0]::material::clone3'
Cleaning up...

*** Dominant memory usage:


(GPU) Textures: 994704 (0 MB)
(GPU) Geometry: 3146034 (3 MB)
(GPU) Global illum: 12248664 (11 MB)
(RAM) Physics: 2122128 (2 MB)

*** Misc. memory usage:


(RAM) Elements: 68992 (0 MB)
(RAM) Materials: 8448 (0 MB)
(RAM) Scene graph 7072 (0 MB)
(RAM) Map: 7800 (0 MB)
(RAM) Subsetizer: 46232 (0 MB)
*** End report

Elapsed time: 0.34814 s


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Unloading texture 'batch1::atlas0'
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Unloading texture 'batch24::atlas0'
Unloading texture 'batch25::atlas0'
Unloading texture 'batch27::atlas0'
Unloading texture 'batch32::atlas0'
Unloading material 'MAP:3'
Unloading material 'MAP:0'
Unloading material 'MAP:2'
Unloading material 'MAP:4'
Unloading material 'MAP:5'
Unloading mesh 'BXmesh::25::buddy'
Unloading mesh 'BXmesh::24::buddy'
Unloading mesh 'BXmesh::17::buddy'
Unloading mesh 'BXmesh::15::buddy'
Unloading mesh 'BXmesh::18::buddy'
Unloading mesh 'BXmesh::16::buddy'
Unloading mesh 'BXmesh::20::buddy'
Unloading mesh 'BXmesh::19::buddy'
Unloading mesh 'BXmesh::22::buddy'
Unloading mesh 'BXmesh::23::buddy'
Unloading mesh 'BXmesh::32::buddy'
Unloading mesh 'BXmesh::27::buddy'
Unloading mesh 'BXmesh::31::buddy'
Unloading mesh 'BXmesh::7::buddy'
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Unloading mesh 'BXmesh::14::buddy'
Unloading mesh 'BXmesh::1::buddy'
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Unloading mesh 'BXmesh::13::buddy'
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Unloading mesh 'BXmesh::9::buddy'
Unloading mesh 'BXmesh::4::buddy'
Unloading mesh 'BXmesh::10::buddy'
Unloading mesh 'BXmesh::11::buddy'
Unloading material 'BIMxClipPlaneContainer::planesmesh[0]::material'
Unloading material 'BIMxClipPlaneContainer::planesmesh[0]::material::clone1'
Unloading mesh 'BIMxClipPlaneContainer::planesmesh'
Unloading mesh 'BXmesh::1'
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Unloading mesh 'BXmesh::5'
Unloading mesh 'BXmesh::6'
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Unloading mesh 'BXmesh::16'
Unloading mesh 'BXmesh::17'
Unloading mesh 'BXmesh::18'
Unloading mesh 'BXmesh::19'
Unloading mesh 'BXmesh::20'
Unloading mesh 'BXmesh::22'
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Unloading mesh 'BXmesh::27'
Unloading mesh 'BXmesh::31'
Unloading mesh 'BXmesh::32'
Unloading material 'GDLM1_SHADOW_MATERIAL0'
Unloading material 'Roof Tiles - 040'
Unloading material 'Wood - 260'
Unloading material 'GDLM4_Opaque0'
Unloading material 'Air0'
Unloading material 'Brick - Running Bond0'
Unloading material 'Stonework - 010'
Unloading material 'Paint - Titanium White0'
Unloading material 'Paint - Glossy White0'
Unloading material 'Wood - Bubinga Lacquered0'
Unloading material 'Grass - 3D middle0'
Unloading material 'Earth - Brown0'
Unloading material 'Paint-140'
Unloading material 'Stone - Limestone Fine0'
Unloading material 'Paint - Vermilion0'
Unloading material 'Wood - Walnut Vertical0'
Unloading material 'Glass - Clear Fast0'
Unloading material 'Metal - Chrome 010'
Unloading material 'Wood - Pine Grained Horizontal0'
Unloading material 'Concrete - 040'
Unloading material 'Metal - Iron0'
Unloading material 'GDLM22_pictmat0'
Unloading material 'Metal - Stainless Steel0'
Unloading material 'Metal - Bronze0'
Unloading material 'Concrete - 020'
Unloading material 'Stone - Rock 010'
Unloading material 'Stucco - White Fine0'
Unloading material 'Brick - Flemish Bond0'
Unloading material 'PEN_MATERIAL870'
Unloading material 'GDLM30_PEN_MATERIAL00'
Unloading material 'PEN_MATERIAL10'
Unloading material 'Glass - Blue0'
Unloading material 'Material 32'
Unloading texture 'Texture_0000.dds'
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Unloading texture 'Texture_0014.dds'
Unloading texture 'checker_fc1f_8000'
Unloading texture 'Texture_0016.dds'
Unloading texture 'BIMxWorld::::matcolors'
Terminating engine...
Terminating content manager...
Unloading texture 'XN.tga'
Unloading texture 'XP.tga'
Unloading texture 'YN.tga'
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Unloading texture 'bxMap::white'
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Unloading texture 'bxSSAO::SSAO'
Unloading texture 'bxSSAO::Scene'
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Unloading texture 'bxSSAO::random'
Unloading texture 'white'
Unloading mesh 'bxMap::bgmesh'
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Unloading mesh 'sky'
Unloading shader 'bilateralblur.psg'
Unloading shader 'cel_single.psg'
Unloading shader 'cel_single.vsg'
Unloading shader 'empty.vsg'
Unloading shader 'gi_bw_single_pcf.psg'
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Unloading shader 'gi_single_pcf.psg'
Unloading shader 'gi_single_pcf.vsg'
Unloading shader 'gouraud_single_pcf.psg'
Unloading shader 'gouraud_single_pcf.vsg'
Unloading shader 'headlight_single.psg'
Unloading shader 'headlight_single.vsg'
Unloading shader 'headlight_single_pcf.psg'
Unloading shader 'headlight_single_pcf.vsg'
Unloading shader 'metal_single.psg'
Unloading shader 'metal_single.vsg'
Unloading shader 'metal_single_pcf.psg'
Unloading shader 'metal_single_pcf.vsg'
Unloading shader 'samplegi.psg'
Unloading shader 'samplegi.vsg'
Unloading shader 'simpleshading_single.psg'
Unloading shader 'simpleshading_single.vsg'
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Unloading shader 'ssaocombine_depth.psg'
Unloading effect 'BXWorld::headlight'
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Unloading effect 'bxSSAO::ssao'
Unloading effect 'bxSSAOCombiner::combiner'
Unloading material 'bxMap::simplecolor'
Unloading material 'color'
Unloading material 'simplemat'
Terminating graphics device...
Engine quit.

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