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2013 International Conference on Advances in Social Science, Humanities, and Management (ASSHM 2013)

The Application of Digital Media arts in


the Public Service Advertisements ( PSAs)
Zhu Ming
Lecturer of Art College, Dalian Jiaotong University

Abstract rises in response to the proper time and


conditions. His generation based on sci-
Digital Media Arts is the combination of ence technology, meanwhile, digital me-
technology and the arts has a very broad dia is constantly changing with the con-
application. In modern society, PSAs is tinuous development of science and tech-
also a combination of technology and the nology. From the "inside" of technologi-
arts. As the development of digital media cal innovation and the concept of change,
arts, the forms of spread, expression lan- to the "outside" of the type and form of a
guage, methods of making etc. of PSAs blend and interactivity etc, with other in-
have changed quickly. Through the anal- dustries, with the times. There are various
ysis of forms, types, development of manifestations of digital media, such as:
PSAs and the current digital media, the digital radio and television media, multi-
applications of digital media arts in the media CD-ROM, digital imaging, porta-
PSAs are discussed on the use of social ble digital entertainment devices, net-
public in this paper. works arts etc.

Keywords: Digital media arts, Society 1.2. The development and co-
public service ads, Holographic interac- prosperity of social PSAs and digital
tive technology, Spread function media arts

Social PSAs originated in the econom-


1. Digital media arts and the analysis ic crisis of the United States in the 1940s.
of social PSAs November 1941, James Webber Yang
known as the Ad Council founder pointed
1.1. The overview of digital media arts
out in the famous thirty minutes speech
Digital media art is a new art form that that "advertising should allow people to
blends person's rational thinking and promote mutual understanding, to resolve
emotional thinking of art based on digital their differences in public advocacy
technology and modern media technology. tools, ads should meet national needs and
In 19th century, the emergence of pho- do more good, and also, should dissemi-
tography, television and other media car- nate music, literature, art, justice forces
rier marks the era of media. In the 1970s, and play a higher realm. " Social PSAs is
along with the computer system was born able to come today, these words are still
in Bell Labs, the establishment of Internet its essence.
language and the development and occurs Social PSAs is a kind of communica-
of Web browser GUI in the 1990s, the tions technology which based on infor-
transmission forms of information take a mation science and digital technology,
gradually transition from the mass media take television, Internet and other media
to digital media, then digital media arts as a medium, for the purpose of infor-

© 2013. The authors - Published by Atlantis Press 857


mation dissemination. And is also a prod- mand for social PSAs will be higher. The
uct when social material culture and spir- ideas will be more innovative the making
itual culture reaches a certain level. It is will be more excellent, the pictures will
different from commercial advertising, looked better, the sound will be more at-
for the function of dissemination of posi- tractive. To achieve these, we need apply
tive thinking, enhance the overall quality more digital media art in the social PSAs.
of society, and serve the society. With the
increase of people's aesthetic require- 2.1. To nonlinear narrative for the
ments, art forms constantly diversified, mainstream Use more flexiblenarrative
PSAs express emotion more through
creative, artistic skills instead of tradi- Narrative divided into two categories:
tional single didactic model, which linear and nonlinear. Nonlinear narrative
arouses sympathy. PSAs starts late in our has broken the traditional linear narrative
country, it’s nearly thirty years from the in the order of story taking place, is an
first case of "water saving" in 1986 editing method used in the latter of edit-
comes to today, but in the three decades, ing the file or video media, come true
the forms of communication, manifesta- through the software and hardware of the
tion mode, production methods etc. pro- nonlinear editing system. "Packaging", an
duced tremendous change with the devel- piece of PSAs caring dementia old man,
opment of digital media art. broadcasted by CCTV at the beginning of
2013, called on people to care for the old
man by telling the theme of "father had
2 . The application of digital media art
forgotten everything, but never forget to
in social PSAs love for the son" in the way of nonlinear
Good social at the same time should be narrative plug-in montage technique of
close to the people's livelihood and is as- expression. This ad mainly affect people
sociated with people's life and social de- by love and makes people resonate. The
velopment. If you want to spread a social use of this non-linear narrative technique
PSAs, you need to drive the people's also plays an important role in the accu-
thought, or change people's behavior, the mulation of emotions. "Dumb ways to die
most important thing is to attract people's an piece of public service ads made by
attention and make people willing to fin- Australia to promote the production of
ish seeing the advertising then will have railway safety, also used the way of non-
the possibility of continue thinking. So linear storyline narrative in the storyline,
what can attract the audiences? Traffic unfolded vividly about 21 kinds of stupid
laws in the United States have "three se- "die" by repeat montage technique of ex-
cond principle", the British psychology pression, In the irony warned people not
biologist Colwyn Trevarthen at the Uni- losing lives because of carelessness.
versity of Edinburgh, also founded that 3
seconds mode is very important to the 2.2. Enrich the forms of Society PSAs
basis of our conscious experiences. When
The society PSAs have presented more
people take down the remote choosing
expressions with the update of the digital
channel depends largely on the gaze of 3
media technology, hardware and software:
seconds. That is to say, in today's social
The 2D animation, 3D animation, syn-
and cultural entertainment, social PSAs
thetic production by the form shooting
and movies, TV shows, games and drama
combined with computer processing, vir-
are in front of audiences at the same time,
tual reality and so on, in the form of 2D
to seize the audience instantly, the de-
animation, the traditional 2D animation

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method because of the heavy workload is publicity and education. And these, can
gradually replaced by digital technology, be offered by digital media art.
for example, by digital technology ren-
dering to complete 2D ink animation, the 2.4. Digital media art plays interactive
advertising of "Believing in the power of function in the process of communica-
the brand" in CCTV is completed by 3D tion
software combined with later software
rendering works. The flash software Public service ads cann’t only spread,
which is applied to flash animation of 2D but also interact with the audience. The
animation because of the simple manu- Australia PSAs "Dumb ways to die" is
facturing process and excellent effect is the typical example of this aspect. This
also widely used. Public service ads film advertising is played like a game, the
show by the digital media technology or player need to save the role of cute ver-
has a strong national culture color, or sion in the game, and avoid them to die.
teaching through lively activities, or dig- The whole advertising have slightly
nified form of rich of great momentum. bloody color, the style is relaxed, ridicu-
lous, the music is fresh and catchy, in the
2.3. To realize the "true aesthetics" of process of singing and game realized the
social PSAs through the artistic lan- interactive function between the "Dumb
guage such as composition, light, color, ways to die" and the audiences or game
lens using etc. players, and the propaganda effect of ad-
vertisement can be realized.
The composition, lighting, color, etc. In
the picture is an important part of social 3. Applications of Digital Media Arts
PSAs, directly impact on the audience in the PSAs will have a broader out-
psychology, plays an important role in the look
spread function. In color, for example,
colorific hue, lightness, purity, comple- 3.1. Forms of digital carrier in PSAs
mentary color, contrast of changes in becomes more diverse
temperature, all have the effect to the ex-
pression of emotions and atmosphere. The current digital media arts and in-
And the color psychology of different teractive design is the future development
color is also different, for example, the trend, and the carrier of social PSAs
brilliant color gives a person light and should also be enriched with digital mor-
colorful feeling, the low lightness gives a phological evolution. From using televi-
person the sense of dense and depression, sion as the main media today to the LED
the cool color gives a person the sense of digital display in the city, with the com-
cold and rational, and the warm color pletion of the digital city, digital virtual
gives a person warm and sweet feeling. cities such as digital Beijing, digital Ma-
The rhythm of the picture, the density of cau, social public service ads can also use
line, color, light and shadow processing virtual model as its existing carrier.
in a different way will bring a different
feeling to the audience. A good PSAs will 3.2. Along with the advent of the holo-
guide the audience's behavior, and the graphic times, big changes will occur in
first is to let the audience believe the truth interactive features of the digital media
of it, thus will reach the good effect. So advertisement art
good screen lens language would resonate
with people, and achieve the purpose of Art forms change from simplification
to diversification, then to the "era of digi-

859
tal network interaction" from diversifica- 5. References
tion.Images, voice, text, graphics etc.,
fuse in a new way, from the "finished" art [1] Reference the American advertising
to "process" is art, from the static 2D board web site
plane to three-dimensional space of virtu- http://www.adcouncil.org/timeline.ht
al reality, from real to virtual stream of ml/, loaded in February14, 2009.
consciousness in the brain, and so on. [2] Chen H.B., Talking about when ad-
With the birth of the holographic tech- vertising committee and the birth of
nology, audiences don't have to face the the American public service ads in
screen to feel the works, they can go into war [J]. Daguan Ads.2009,02. (In
the works as if being personally on the Chinese)
scene. [3] Chen Z.Y., Digital media arts impact
In Jay's concert in Taipei in 2013, us- on animation design[J]. Youth. 2011,
ing holographic technology virtual image 06. (In Chinese)
reconstruction of Teresa Teng, bring to [4] Zhai F.J., A brief analysis of the in-
the audiences the feeling that find every- teraction design development in new
thing new and fresh, the reproduction media art[J]. Intelligence. 2012,09.
technology will make virtual things per- (In Chinese)
formance very solid and real. In 2009, the [5] Qin N., Analysis of Holography and
exhibition of the world classic art multi- digital media arts integration[J]. Con-
media interactive was exhibited in Bei- temporary Visual Art Re-
jing, the exhibition works including many search.2010,01. (In Chinese)
influential works of art, such as the Mona [6] Wang X., the impact of digital media
Lisa, the last supper, when people intoxi- arts on animation design[J]. Splendid
cated in one of these classic works, they chapter. 2011,04. (In Chinese)
forgot that the virtual work were created [7] Wu Q. and Li F.C., Social Effects of
only with holographic technology. Maybe the PSAs. Advertising and marketing.
one day, when we walk near the faucet 2009,01. (In Chinese)
turning a blind eye to wasting water,
probably around us public service ads
will be in a new way using holographic This paper is about a project "The ap-
imaging system to present the images of plication research of digital media tech-
the earth resources exhaustion because of nology in the field of animation in the
wanton wasting resources, and make that new media era" research component of
as if we place ourselves among the scene. Liaoning Provincial Department of Edu-
cation. Project approval number:
W2012065
4. Conclusions

The fusion of digital media art and so-


cial PSAs is a kind of artistic idea using
technology to convey the social welfare,
this thought is the common social respon-
sibility of artists and scientists. No matter
in three dimensions technology or holo-
graphic technology, what they final ex-
pressed is the art ray that saturated with
internal social responsibility.

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