Académique Documents
Professionnel Documents
Culture Documents
Ben Schueler
https://www.youtube.com/watch?v=7bubKNFVZvE http://www.thecrimson.com/flyby/article/2014/10/18/whats-up-spikeball/
http://www.cleverhiker.com/blog/spikeball-review
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This packet includes…
● Unit outcomes
● Official rules adapted for high school P.E.
● Student roles with detailed description cards
● Season outline
● Awards
● Gameplay format
● Detailed course outline
○ Describes the activities and goals of each day of the
unit
● Mid-Season skills challenge
● Quiz
● Record-Keeping tables for Statistician
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● Spikeball 5
THE SEASON6
0
● 20 CLASSES (50 min each)
C
● 10 WEEK SEASON (class meets twice per week)
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● 30 STUDENTS (16 male, 14 female)
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● Preseason (6 days) → Season (8 days) → Post season +
Festivities (4 days)
★ Space Available:
y C
o
1/2 football field; Dimensions 60 yards long, 54 yards wide
a o
(In winter, could also use indoor basketball court...80’x50’)
y o
u
r u
a u
rt
d rt
rt
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Equipment:
case) r
● 6 spikeball sets (1 net + support legs, 1 ball, 1 carrying
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● 6 extra spike balls
● 6 Scorecards
d s
● 6 small white boards for coaches 3
Game play format
s
● All matchups - unless otherwise specified - (scrimmage, preseason,
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season, and post season) will be 2, 20 min rounds. Games are 2 v 2.
● Each round there will be 1 player on each team taking team stats for the
statistician
● Each round will have two games going on at the same time. Here’s an
example match up...
○ Round 1
■ Alabama #1 v Clemson #1
■ Alabama #2 v. Clemson #2
○ Round 2
■ Alabama #3 v Clemson #3
■ Alabama #4 v. Clemson #4
● All players must play in at least 1 round per match
● During the season, each player must sit out at least 2 rounds
AFFILIATION
● Student teams are picked by teacher according to skill level, leadership,
and work ethic in P.E.
● The teacher uses his/her knowledge of the group to select teams that
are relatively equal in skill level.
○ You may have student input as well….depends on the class
● The teacher also uses judgement to make sure there are potential
leaders for each team.
● Positions are selected by the students according to their own interest to
create more autonomy.
COACH
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The Role:
The coach serves as the captain of the team. The coach creates a positive
environment for the team and helps organize/design practices. The coach is
up-to-date on all of the rules and schedules. The coach also knows the rest of
the team’s roles and responsibilities.
DUTIES:
★ Ensure atmosphere is fun and inclusive for all team members
★ Serve as liaison between team and teacher
★ Make sure team is ready for game play and knows the rules/regulations
★ Ensure all players are getting ample opportunities to play
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MANAGER
The Role:
The manager is in charge of the equipment for games/practices. The manager
also keeps attendance for the team and assists the statistician when needed.
The manager communicates with the coach on all things related to scheduling
for practice and games. The manager can delegate tasks if some members of
the team are absent.
DUTIES:
★ Collect and hold onto team materials (scoresheets, attendance, practice
plans, etc.)
★ In charge of equipment (each team has 1 spikeball set)
★ Know the team’s schedule for practice and games
★ Delegate roles when appropriate
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STATISTICIAN
THE ROLE:
The statistician tracks the score and statistics during game play. The person
needs to know everyone on each team in order to keep stats. The statistician
needs to take the following stats in each game: spike winner, save, unforced
error, and drop shot winner. The statistician also needs to be knowledgeable
of all the rules of spikeball.
DUTIES:
★ Take stats during the entire game
★ Know the scoring, rules, and regulations.
★ Familiar with all student names
★ Compile team’s statistics throughout the season
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Rules Specialist
THE ROLE:
The rules specialist knows all of the rules and regulations of spikeball. He/she
also understands the proper etiquette of playing the game. The rules
specialist makes sure that all players are following the rules during game play.
He/she must not be afraid to call out peers when they feel the rules are being
broken.
DUTIES:
★ Keep track of time for each game.
★ Know and enforce the scoring, rules, and regulations.
★ Be objective (no playing favorites!)
★ Be confident when making calls
FITNESS SPECIALIST
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THE ROLE:
The fitness specialist creates and implements conditioning workouts for the
team. He/she is also in charge of stretching, warm up, and cool down. The
fitness specialist incorporates flexibility, cardiovascular endurance, and
muscular endurance in the workouts. He/she must understand the
requirements specific for spikeball and how to create workouts for the sport.
DUTIES:
★ Create warm-up and cool down for the team.
★ Implement conditioning workouts specific for spikeball
★ Explain the importance of physical fitness in spikeball to other team
members.
★ Adjust warm up and cool down activities for game days
★ Help with minor injuries when appropriate
FORMAL COMPETITION:
By the end of the Spikeball unit students will be able to:
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(P) Demonstrate the skills of spikeball through proper passing, spiking, and
movement during game play by completing a 3 pass and spike pattern 2 out of
4 times. (S1. H1. L1; MCHCF 2.17)
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Equipment
Teacher ends by discussing the purpose of the unit and the goals
of the unit using the sport ed model
Day 2 PRESEASON
Presentation of basic rules and regulations
Students practice passing back and forth with partner
Teams will be announced.
Day 3 PRESEASON
Presentation of roles
The captain will help evaluate each player and their skill level.
The roles will be assigned by the end of the class.
The practice/game schedule will be announced.
Teams will be introduced to their designated spot they will be
practicing on.
Day 4 PRESEASON
First team practice - focus on passing
Create warm-up and cool down routines
Statistician goes over the more advanced rules (rimming, serving,
etc.)
Day 5 PRESEASON
2nd team practice - focus on spiking and game play
SKILLS CHALLENGE
-Passing in a row (3 ppl per team)
-Spiking contest (2 ppl per team)
Day 6 PRESEASON
Team Scrimmages - Roles are being played but scores/stats do
not count
20 min - 1v2, 3v4, 5v6
20 min - 1v4, 2v5, 3v6
Coaches rotate players freely to determine best team
combinations
Day 7 IN SEASON: GAMES WILL BE 40 MINUTES EACH (2 rounds of 20
min)
Round Robin Tournament begins; DAY 1
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Court 1 - Alabama v Clemson
Court 2 - Penn St v California
Court 3 - Michigan v Hawaii
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Court 1 - Hawaii v California
Court 2 - Penn St v Clemson
Court 3 - Alabama v Michigan
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Round Robin Tournament
DAY 1
Court 1 - Alabama v Clemson
Court 2 - Penn St v California
Court 3 - Michigan v Hawaii
DAY 2
Court 1 - Alabama v California
Court 2 - Michigan v Clemson
Court 3 - Hawaii v Penn St
DAY 3
Court 1 - Alabama v Penn St
Court 2 - California v Michigan
Court 3 - Clemson v Hawaii
DAY 4
Court 1 - Hawaii v California
Court 2 - Penn St v Clemson
Court 3 - Alabama v Michigan
DAY 5
Court 1 - Clemson v California
Court 2 - Penn St v Michigan
Court 3 - Alabama v Hawaii
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Court 2 - #4 Penn St v #5 Alabama
Court 3 - #1 Michigan v #2 California (scrimmage)
Semifinals
Court 1 - #1 Michigan v #6 Hawaii
Court 2 - #2 California v #4 Penn St
Court 3 - #5 Alabama v #3 Clemson (scrimmage)
Finals
Court 1 - #2 California v #6 Hawaii
Court 2 - #5 Alabama v #4 Penn St (5th place game)
Court 3 - #1 Michigan v #3 Clemson (3rd place game)
SPIKEBALL RULES
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(Some modifications made from official rules)
Season Rules
● Rounds are 20 minutes, 2 rounds per match
● Games are played to 11, as many games as possible per round
● Each team member must sit out 2 rounds in the season
● Each player must play in at least 1 round per match
● Equipment set up
○ Ball is inflated to 12 inches in circumference
○ Tension of net should be consistent (ball dropped from 3 feet
bounces up to 12-18 in)
● Rock, paper scissors. Winner chooses side or serve/receive
● GENERAL SET UP
○ All players start at least 2 feet from net
○ Receiver may stand as close/far from net as desired
○ Once serve is hit, players can move anywhere
● GAME PLAY
○ Spikeball is a self-officiated game
■ Players are expected to call their own hindrances, fouls,
missed shots, etc.
■ The Rules Specialist is there to clarify rules and
regulations, not to call each and every shot/foul.
● When ball touches net, possession changes
● Each team has up to 3 touches to hit the net
○ Rotate starting positions 90 degrees every 5 points
■ Rotate 180 degrees every ten minutes if sun/wind is an
issue
● Games must be won by 2
● SCORING
○ Rounds are 20 minutes in length
○ 2 min break/strategy session between rounds)
○ Rally scoring (points can be scored by either serving or
receiving team)
○ Games played to 11, 15, or 21.
○ Games played to 11 (as many games as 20 min allows)
○ Rally/Point ends when
■ Ball touches ground
■ Ball isn’t returned within 3 touches
■ Ball hits directly onto rim, not net
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■ Ball bounces twice on net (or net then rim)
■ Ball rolls across the net
● SERVING
○ Serving order alternates players from the two teams
○ If receiving team wins, then next designated player serves
○ If serving team wins, same server serves but different
returner
○ Serves can be struck with any amount of force
■ Serves are to be hit gently to start the point
○ 2 faults (1 fault) results in a point for the receiving team
○ Server must stand at least 6 (2) feet from net
● RALLIES
○ No consecutive touches (like volleyball)
○ The ball may not be lifted, caught, or thrown….must be
contacted cleanly
○ Players can use any part of their body to play the ball
○ Unusual bounces on the net are in play (after the serve)
○ If teams cannot determine is a play is legal or not, replay the
point
● INFRACTIONS
○ Defending players must make effort to not get in the way
(impede) of the offense
■ If players collide and offensive player was impeded,
then it is a “hinder” and the point is replayed
● Purposeful “hinder” results in a point for the
offense and fairplay red flag for misconduct
■ If ball hits defender on the way towards the net, a
“hinder” is called and point is replayed
○ Loss of point when….
■ Defensive player makes an attempt out of turn
■ Offensive player gets hit by own shot after it hits the net
● Even if defense can’t get to ball, the ball must hit
the ground before hitting the offensive player out
of turn
■ A player makes contact with the net or supporting
structure AND alters its position or appearance
References:
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Official Rules - USASpikeball. (n.d.). Retrieved February 27, 2016, from
http://usaspikeball.com/official-rules
SPIKEBALL QUIZ
(10 TOTAL POINTS)
Name: Date:
Multiple Choice: Circle the correct answer. (1 point per question)
1. How many touches does a team have per possession?
a. 1
b. 2
c. 3
d. 4
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a. hinder
b. interference
c. foul
d. none of the above
a. Coaches
b. Rules specialists
c. Managers
d. Active players
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the point is replayed
SKILLS CHALLENGE!
Rally Contest:
● 3 players per team
● Players spread out around the net
● With one ball (starting with a serve), the players
alternate hitting the ball off the net (must alternate:
player 1 → player 2 → player 3 → player 1….)
● Other 2 teammates count how many touches the team
gets in a row
● Team has 10 minutes to see how many they can get in a
row
● Team with highest number after 10 minutes wins
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Co
ss ss Co
urt
s s
ss ss
s s Co
urt
1
ss ss urt
2
s s
3
Distance Spiking Contest:
● 2 players per team
● Each player has 5 spikes
○ The goal is to get the ball to travel as far away from
the net as possible
● Spike must be played off of a set/touch from a teammate
○ 2 non-competing players in charge of measurement
● Player with the longest distance spike wins
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Co
Co
s s urt
s s Co
urt
1
s s urt
2
3
HONOR/FAIRPLAY
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AWARD...
ALABAMA
MOST IMPROVED
PLAYER AWARD…
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ANGEL LINWOOD!
TEAM ENERGY
AWARD…
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CLEMSON
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HONOR/FAIRPLAY AWARD:
● This award goes to the team that showed the most
sportsmanship and fairplay throughout the unit. This
team always shook hands after a game and always
played by the rules. This team always helped other
teams when needed and never complained when
points/calls did not go their way. This team had a great
attitude, win or lose.
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RECORD KEEPING (BY STATISTICIAN)
CLEMSON
Theo Kristov 12 3 5
Oscar 7 15 7
Westerberg
Matt Milani 2 5 8
Samuel Cibor 1 1 5
Mary 3 9 2
Webster
TOTAL: 25 33 27
MICHIGAN
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STUDENTS SPIKE DROP SHOT SAVES
WINNERS WINNERS
Marty Neal 5 10 5
Meredith 5 3 10
Hank
Solomon 3 5 5
Danilo
Angel 5 1 5
Linwood
Scott 10 20 22
Anderson
TOTAL: 35 33 52
ALABAMA
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STUDENTS SPIKE DROP SHOT SAVES
WINNERS WINNERS
Jamie Giese 7 6 4
Nick Accosi 5 3 7
Cynthia 1 1 2
Green
Molly Devran 2 3 4
Kyle Manor 10 9 10
TOTAL: 25 22 27
California
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STUDENTS SPIKE DROP SHOT SAVES
WINNERS WINNERS
Terrence 11 6 6
Williams
Elizabeth 6 11 7
Stark
Anita Larenz 3 1 3
John 5 5 4
Lynwood
Xavier 3 9 8
Millhouse
TOTAL: 28 32 28
HAWAII
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STUDENTS SPIKE DROP SHOT SAVES
WINNERS WINNERS
Charlie 5 10 4
Johnson
Bert Fergus 3 3 5
Kelsey 2 1 3
McNeil
Natalie 3 1 1
Gaston
Brian Malone 4 4 5
TOTAL: 17 19 18
PENN STATE
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STUDENTS SPIKE DROP SHOT SAVES
WINNERS WINNERS
Deven Smith 8 5 6
Kevin Grant 6 6 8
Taylor Novak 2 1 2
Steven 5 3 3
Pondexter
Jessica Hosni 8 9 7
TOTAL: 29 24 26
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Ok, I know, your grandfather
used to climb ropes in physical
education class. Your parents might
have even learned how to throw a
ball and why the pick and roll is an
effective basketball strategy. But all
in all, these skills aren’t thought to
matter much when one enters the real world and needs to navigate
through life with a job, family, etc. Physical Education is just a class
where you play sports and maybe, just maybe, you learn a cool trick or
two. It can definitely not be a subject that can teach students about
responsibility. No way! It most certainly cannot get students to run their
own teams with life-like roles that incorporate leadership and math
skills. Nuh uh! Or can it?.....
At Shoe Academy, Mr Shoe’s physical education class is doing just
that! Using a method of teaching known as the Sport Ed Model, the class
has units that are set up like seasons. Every student not only plays the
sport through game play and practice, but also has a separate, unique
role on the team (e.g. manager or statistician). These roles encourage
the teammates to work together and have accountability. This format
has shown more student interest and engagement in P.E.! As junior
Kevin Grant put it, “the season is so much fun and all of the students get
really into it! As the manager, I am always making sure our team has
everything we need to succeed. It is a lot of fun!”
Maybe the most exciting part of the class is that it gets students
energized for physical education class who might not otherwise enjoy it.
Anita Larenz comments on her experience: “Normally I don’t like P.E.,
but with the Spikeball season I love to be a part of this team and be the
rules expert! I used to count the minutes down until class was over, but
now I actually look forward to participating”.
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● Treat all teammates and opponents with respect
○ Shake hands after each round
○ Give constructive criticism in a kind manner
○ High five and provide encouragement to teammates
during game play
● Accept all calls made by rules specialist without talking back
● Competitiveness is OK as long as it is not mean-spirited
● Always follow rules and regulations during game play
Fairplay Rubric
0-NEVER, 1-RARELY, 2-OFTEN, 3-ALWAYS
Alabama Hawaii Clemson Penn St California Michigan
Shake 3 2 2 2 2 3
hands after
each round
Accept all 3 2 1 2 1 2
calls
without
arguing
Follow 3 3 3 2 2 3
rules and
regulations
Be 3 2 3 3 3 2
respectful
to
teammates
and
opponents
TOTAL 12 9 9 9 8 10
REFERENCES:
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Courtier, L., Chepko, S., Holt/Hale, S., National Standards and Grade Level Outcomes for K-
12 Physical Education. Human Kinetics, Champaign, Il. 2014 (pg. 56)
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