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Background:
You have previously been tasked to deliver a Paper Prototype in Week 8, followed by a Usability Report in
Week 10. This has now changed. The teaching staff have decided to merge these two deliverables
into one assessable item due in in Week 10.
1) As a group you will together write a Problem Scenario and a Future Use Scenario in relation to your
group's design idea. Both of these scenarios should not be longer than 300 words. Remember: your
scenario is based on one of the Personas you created.
2) As a group you will together create a Storyboard of how your design/product/system fits into the
users context.
3) As a group you will together agree on a specified goal to give to your testing participants. For
example: for a taxi booking app, the goal might be be to book a taxi from Chatswood to Surry Hills.
4) After agreeing on the Problem Scenario, Future Use Scenario and Storyboard that you created as a
group, you will individually create you own Paper Prototype. This will be your interpretation of how
the interface should look. Think about what screens must you design for your user to accomplish the
specified goal?
5) For your tutorial in Week 8, you will bring draft* versions of your groups’ Scenarios, Storyboards
and Specified Goal, in addition to your individual Paper Prototype. During the tutorial, we will spend
some time refining your work (providing help and suggestions), before discussing prototype evaluation
techniques. This will be followed by an activity where other students in your class will test your paper
prototype, whilst you observe and document what happens using Evaluation Template (provided).
*Drafts should be 90% complete. You won’t be able to participate in the activity if you haven’t brought
anything substantive to class.
6) Between your tutorial in Week 8 and Week 10, you will individually:
1) Carry out a usability evaluation of your paper prototype with (at least) one of your research
participants. This evaluation will involve documenting your observations of your participant using
your prototype by using the Evaluation Template provided on UTSOnline. You will also be
required to film the prototype being used. This film should not take longer than five minutes,
and only needs to show your participant using your paper prototype from start to finish.
Part of the reason we want you to complete your own paper prototype is so you can compare
which aspects of your design were more/less usable compared to the designs of the paper
prototypes of your other group members.
Cover UTS assignment coversheet, followed by a cover page for your report.
Section 3 Storyboard.
This section of the report will be identical to the other members of your group
Section 4 Specified Goal.
This section of the report will be identical to the other members of your group
Absolutely! The greater your sample size and the more varied the participants allows you to draw richer
insights.
Because the assignment has been merged and broken down discussed in greater detail, it may seems
that way. However, it isn’t the case. Remember (we discussed in the lecture and the tutorial) that to create
a paper prototype, you must create a scenario and a storyboard first. These steps help to define
what needs to be designed in your interface. We are asking you to include them in your report so when
we mark your paper prototype - we can have a better understanding how your paper prototype works.
Resources:
How do all these steps in the design process fit together?
Please read this document (From User Research to Personas, Ideation, Scenarios and Storyboards) on
UTSOnline (Week 5 Lecture Resources): https://online.uts.edu.au/bbcswebdav/pid-2695595-dt-content-
rid-13072663_1/courses/31260-42017-2018-AUTUMN-CITY/
From%20User%20Research%20to%20Personas%281%29.pdf
Paper Prototypes
Here is the video from the lecture: https://www.youtube.com/watch?v=JMjozqJS44M