Académique Documents
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1h Swords
Sword Innate Weapon Bonus: chance to parry an attack
Thunder Fury
x% chance on kill to cast Blizzard (Thunderstorm)
x% chance on attack to cast Chain Lightning
+2 to all skills
+x-y lightning damage
x% increased attack speed
ignores x% of targets lightning resistance
Azurewrath
x% chance to cast Hunting Banshee on attack
x% chance to cast Mana Sweep on attack (invisible nova that deals damage based on how low your resource
is)
+x-y frost damage
+x-y arcane damage
x% resource burn on hit
x% reduced cooldowns
Frostmourne
Frost Aura when equipped
+x-y frost damage
+x maximum damage
increased damaged against CC'ed enemies (x% soft CC, y% hard CC)
x% critical hit chance
x% chance to freeze the target
Holy Avenger
periodically casts Fist of the Heavens upon a random target
x% chance to cast Holy Armor (temporal invulerablility) on attack
+1-3 to all skills
+x-y holy damage
x% increased damage
x% increased holy damage
+x power
x% increased shrine & pylon duration
Hellplague
x% chance on attack to create an expanding Poison Cloud
x% chance to cast Locust Swarm on attack
+x-y poison damage
+1-3 to all skills
ignores x% of targets poison resistance
+x to all attributes
x% increased buff duration
Blood Corsair
x% chance to cast Bloodlust on attack
x% chance to drop a health globe on hit
x% critical hit chance
x% deadly strike
x% chance to cause bleed
+x life
+x life from health globes
x% chance to parry a melee attack
???
Every time you attack, heal a random player for x% of his maximum life
???
Critical hits restore x% of your or an allies maximum life
???
Emits a fire flower nova on attack
2h Swords
Sword Innate Weapon Bonus: chance to parry an attack
The Grandfather (sword is broken and must be recrafted from 3 different special materials*)
*one piece from a random drop, one can be gained from an event that has a chance to spawn & one has a
chance to drop from a special enemy/boss
indestructible
increases all attributes by x%
+x to all resistances
+x maximum damage
x% increased weapon damage
x% chance to parry
increased damage against elites
Doombringer
x% chance to cast a random Curse on attack
+x-y shadow damage
x% increased damage
x% crushing blow
x% critical hit chance
+x life
+x life per attack
Flamebellow
x% chance to cast Flamefront on attack
x% chance to cast Fire Nova when hit
+4 to all skills
+x-y fire damage
x% increased damage
+x life per attack
+x life on kill
Shadowfang
x% chance to cast Bent the Shadows on attack
+x-y frost damage
x% critical hit chance
ignores x% of targets resistances
+x agility
x% reduced resource costs
???
x% chance to cast Meteor Shower on hit
x% increased attack speed
x% area damage
+x agility
+x constitution
x% chance to parry
x% increased buff duration
Bartuc's Illusion
x% chance to cast Spectral Blade on hit
x% chance to cast Mirror Image when you get hit
+x-y arcane damage
+x constitution
+x spirit
+x to all resistances
x% parry chance
The Hound
the parry chance of this item increases, the lower your life is
+x maximum damage
x% chance to overpower
increased damage against CC'ed enemies
x% chance to cause the target to bleed
+x to all attributes
x% chance to taunt
Legacy
For the first 10 seconds you engage an elite, your damage is increased by x%
???
x% chance to cast Inner Fire on kill (instant heal)
1h Axes
Axe Innate Weapon Bonus: chance to cause bleed
Runemaster
increase the effect of every rune you put into this item by x%
+2-4 to all skills
x% increased weapon damage
+x to spirit
x% reduced damage taken
x% CC resistance
+x life per health globe
x% increased buff duration
Bloodslayer
x% chance to cast Rend on kill
x% chance to cast Bloodlust when hit (does not stack with Barbarians Bloodlust)
x% chance to cast Frenzy on attack
x% critical hit chance
x% increased damage against elites
ignores x% of targets physical resistance
x% chance to cause bleed
x% chance to overpower
drains x life per second
Wind Fury
x% chance to cast Cyclone Strike on attack (pulls enemies towards you)
+x-y physical damage
???
Chance on hit to cripple the target for x seconds (cripple: reduced movement & attack speed)
Stormrider
2h Axes
Axe Innate Weapon Bonus: chance to cause bleed
The Minotaur
gain additional damage based on Life per Kill
+4-6 to all skills
+x power
+x constitution
x% crushing blow
x% x% area damage
+x life per kill
x% reduced damage taken from melee attacks
x% increased resource costs
The Executioner
x% chance to instantly kill enemies that are below 35% life (this is not Deadly Strike, which has a 100%
chance)
x% increased weapon damage
ignores x% of targets physical resistance
+x% critical hit chance
x% increased weapon damage
x% chance to cause bleed
The Chieftain
x% chance to cast Frenzy on attack
x% chance to cast Ignore Pain on attack
x% chance to cast Taunt on attack
x% chance to cast Sprint on attack
+x maximum damage
x% increased damage against elites
+x power
+x spirit
Demonslayer
go frenzy for 5 seconds after you killed x enemies, increasing your attack speed & CHD
x% increased weapon damage
x% critical hit chance
x% crushing blow
x% chance to parry a melee attack
+x life
+x fire resistance
+x life per kill
The Dececrator
x% chance to cast Blood Curse on attack
Avatar of ???
Killing an enemy has a chance to cause nearby enemies to run away in fear
1h Maces/Hammers/Flails
Mace Innate Weapon Bonus: x% chance to stun the target
Wrathchild
x% chance to cast Taunt (AoE) on attack
+1-2 to all skills
x% increased damage
+x constitution
+x spirit
x% reduced damage taken
Schaefers Hammer
stuns enemies for x seconds the first time you hit them
x% increased weapon damage
x% crushing blow
ignores x% of targets physical resistance
x% chance to overpower
+x ward per attack
x% increased CC duration on enemies
1h Ice Hammer
x% chance to freeze enemies on hit
+x-y frost damage
x% critical hit chance
x% area damage
ignores x% of targets armor
+x power
Firequeen (Flail)
x% chance to cast Enchant (fire) on attack
x% chance to cast Firewall on attack
+x to all skills
ignores x% of targets fire resistance
x% chance to overpower
+x to power
+x fire resistance
x% increased gold gained from enemies
Baranar's Star
x% chance to cast a tri-elemental nova (fire/frost/lightning) on attack
+x-y fire damage
+x-y frost damage
+x-y lightning damage
x% increased overall damage
x% increased weapon damage
???
Gain x% of your Health Globe Bonus as additional damage – all other healing is reduced
???
Gain x% additional critical hit damage, based on how many enemies you have stunned
Ribcracker
x% chance to blow up the target when you kill it
2h Maces & Hammers
Mace Innate Weapon Bonus: x% chance to stun the target
Avatar of Heaven
x% chance to cast Holy Armor (invulnerability) when you get hit
x% chance to cast Heavenly Fury when you kill an enemy
+5 to all skills
+x holy damage
+x power
+x spirit
+x life per second
Hellmouth (2h mace with a black, horned demon skull on it, that breathes fire)
x% chance to cast Pyroclastic Flow on kill
x% chance to cast Hellfire Wave (MXL Earthquake) on attack
x% increased fire damage
+x-y fire damage
+x-y physical damage
x% chance to overpower
+x life per kill
The Furnace (Fire Hammer, has heavy crushing blow [melt life], but increases cooldowns [it is hot, so it
needs to cooldown longer])
Fire Aura when equipped
+x-y physical damage
+x-y fire damage
x% increased weapon damage
x% crushing blow
+x power
+x fire resistance
x% increased cooldowns
Zanatul's Sledgehammer
an Iron Golem walks with you and attacks enemies
x% chance to cast Iron Skin on attack
ignores x% of targets armor
+x to power
+x armor
x% reduced damage taken from elites
Breaker of Chains
x% chance to cause the ground in an x yards radius to shudder for x second on attack
+x maximum damage
ignore x% of targets armor
+x power
+x spirit
x% CC resistance
x% chance to stun
???
x% chance to cast Fire Flame Nova (crawling flames) on attack
???
Stunning an enemy also stuns nearby enemies in an x yards radius
Brainbasher
Critical hits against stunned enemies have a chance to increase the stun duration by x seconds
???
x% chance to cast Shapeshift on attack
2h Spears
Spear Innate Weapon Bonus: ???
Trident of the Water God
x% chance to cast Tidal Wave (bride wave of water that knockbacks enemies) on attack
+3 to all skills
+x maximum damage
ignores x% of targets armor
x% area damage
x% reduced resource costs
Thunderspire
Lightning Aura when equipped
x% chance to cast Lightning Stroke on attack
x% chance to cast Chain Lightning on attack
x% chance to cast Frenzy on attack
+x agility
+x spirit
x% area damage
Nirjul's Glory
x% chance to cast Stampede on attack (hundreds of warriors charge forward from behind you)
ignores x% of targets armor
x% critical hit chance
x% chance to cause bleed
+x constituation
+x agility
x% increased movement speed
… of Chaos
x% chance to cast Metamorphosis on attack
x% chance to cast Blood Fury on attack
+x-y fire damage
x% increased damage against elites
x% crushing blow
x% area damage
+x life per kill
Snowpiercer
x% chance to cast Healing Rain (Blizzard) on kill (screenwide freeze)
x% chance to cast Blizzard on attack
+x-y frost damage
x% increased damage against CC'ed enemies
x% chance to freeze the target on hit
+x constitution
+x spirit
Abyssus
x% chance to cast Mana Sweep on attack
x% chance to cast Black Hole on kill
???
x% chance to cast Tornado on attack
???
Attacks have an x% chance that all your skills do not cost resource for x seconds
Moonlight Fork
Chance on attack to gain x arcane orbs that orbit you which detonate when they hit an enemy
???
Chance on attack to Teleport at a random enemy & attack it
Polearms
Polearm Innate Weapon Bonus: x% crushing blow
Night Watch
x% chance to cast Darkness when you are hit
x% chance to cast Ignore Pain on attack
+x maximum damage
x% area damage
x% deadly strike chance
x% increased buff duration
Lord of Bones
x% chance to cast Army of the Dead on attack
x% chance to cast Bone Armor when you get hit
+x-y physical damage
x% increased damage against elites
x% chance to cause bleed
+x to constitution
x% chance to parry a melee attack
Frostwind
x% chance to cast Hurricane (frost) on attack – stacks x times, more stacks = more damage & radius
+4-6 to all skills
+x-y frost damage
x% increased attack speed
x% area damage
x% dodge chance
+x to frost resistance
???
gain the effect of every gem, except the one you socket into it
Daggers
Dagger Innate Weapon Bonus: x% Deadly Strike (instantly kill an enemy below a certain amount of health)
???
Bleeding enemies sometimes drop Health Globes
2h Caster Staves
Staff of Roses
Thorn Aura when equipped
x% chance to cast Rejuvenation when hit
+x to all skills
ignores x% of targets resistances (all)
+x ward per second
+x thorns
Poison Staff
periodically spawns poison clouds around you
+4-6 to poison skills
+x-y poison damage
ignores x% of targets poison resistance
+x life per point of resource spend
x% increased damage against elites
increased movement speed
minus x% life
Staff of Shadows
periodically conjures Shadow Vermins that attack enemies
4-6 to all skills
+x-y shadow damage
+x to spirit
x% dodge chance
x% movement speed
x% resource burn on hit
Aether Walker
x% chance to cast Teleport when being hit
+4-6 to all skills
+x maximum damage
ignores x% of targets resistances
x% cooldown reduction
+x reflex
+x constitution
Lorekeeper
increases the effect of every rune you put into this item by x%
+4-6 to all skills
x% increased weapon damage
increases damage against CC'ed enemies
+x to all resistances
+x life per second
x% reduced resource costs
???
Chance on hit to place a mark on an enemy that gives everyone who attacks the target life
Warlock Stave
Create a demonic minion which is connected to you via a chain that taunts enemies
Horadrim Stave
Enemies that have less health than you take x% more damage
???
periodically summons a Fallen Lunatic (sucidal minion that explodes on impact)
???
Every attack you make heals you and your allies for x% of your maximum life
The Overlord
Connects you via a burning chain that deals damage to all other party members
Throwing Knife
Generic Armor
Chest Armor
Flameskin
gain a fire aura that burns enemies up to x yards away every second
+x-y fire damage
increases maximum life by x%
x% reduced damage taken from elites
x% reduced damage taken from ranged attacks
+x fire resistance
Robe of Steal
increases total armor by x%
+x armor
x% reduced damage taken from melee attacks
x% CC resistance
dodge chance = 0% (dodge no longer works)
Leviathan
you can’t lose more than 25% of your maximum health within a single hit
+x to all attributes
x% reduced damage taken
+x ward gained per second
+x physical resistance
+x frost resistance
Cloak of Shadows
+3 to Vanish (assassin only) OR you become invisible when you have not taken damage for 5 seconds
+x to all attributes
+x arcane resistance
+x cold resistance
+x% dodge chance
x% reduced damage from melee attacks
Iron Pelt
x% increased frost resistance
+x spirit
x% reduced damage taken from elites
+x physical resistance
+x frost resistance
x% increased buff duration
Heart of Iron
get x% of your life as thorns
+x power
+x life
+x armor
+x physical resistance
+x thorns
Shell of Kings
gain the base effect of the Devotion Aura aura
+x to all skills
x% crushing blow
+x armor
x% increased ward gained
x% reduced damage taken from elites
Crystalshroud
x% chance to cast Diamond Skin when you get hit OR on attack
+x armor
+x ward per second
x% increased ward gained
+x to all attributes
x% increased damage
Dragonscale Coat
+x armor
+x fire resistance (high)
+x physical resistance (high)
+x arcane resistance (high)
x% reduced damage taken from elites (high)
x% reduced damage taken from ranged attacks (high)
reduces all sources of healing by x%
Robe of Leaves
x% chance to cast Rejuvenation when hit
+3-5 to all skills
+x life
+x spirit
+x poison resistance
-x fire resistance
x% increased healing
x% increased movement speed
Chains of Honor
x% chance to cast Retribution (iron shard nova) on attack
+2 to all skills
x% increased damage
+x to all resistances
+x armor
+x ward per second
Tyrael's Might
you are completely immune against all CC effects
+x to all resistances
x% reduced damage taken from ranged attacks
+x life per second
x% increased healing
???
x% chance when you get hit that your skills do not cost resource for x seconds
???
You gain a shield that replenishes itself, which absorbs damage based on your life per second
Fortress
you no longer take increased damage from critical hits
???
Chance on being hit to create a damaging, chilling & freezing hurricane around for x seconds
Reapers Wraps
You periodically cast Haunts at nearby enemies
???
Makes you immune to cold damage and freezing & chilling effects
Pants
Akarat's Trek
take 25% less damage while you are moving
+x power
+x spirit
+x to all resistances
x% dodge chance
x% cooldown reduction
x% increased movement speed
Uldyssians Command
increases your movement speed and the movement speed of your allies by x%
+x power
+x constitution
+x armor
+x frost resistance
+x physical resistance
x% reduced damage taken from melee attacks
Herold of Westmarch
you are immune to slow effects (but not to chill)
+x fire resistance
+x frost resistance
+x poison resistance
+x life
x% dodge chance
+x life per second
x% increased movement speed
“Poison Pants”
gain x% of your poison resistance as additional poison damage
leave behind an expanding poison cloud when you move
+x to all attributes
+x life
x% increased movement speed
???
periodically spawns Health Globes around you
Fateweaver
Reduces your cooldowns by x seconds when you pick up a Health Globe
Wrathchild
you are immune to root
Hexing Pants
periodically creates small areas on the ground that increase your damage when you stay in it
???
You gain random bonuses to every attribute every second (from -10 to +30)
???
You are immune to lightning damage
???
Every yard you travel increases your damage by x% for y seconds
???
When you are at full life, your healing affixes heal a random nearby ally
???
Whenever one of your minions dies, gain a bonus to all attributes for x seconds
???
Standing still for 1.5 seconds increases your damage by x%
???
Every 0.5 seconds you stand still, add x life regeneration, stacking 8 times
???
Increases your maximum life by x%, but drains x life per second
???
Increases the power of Nephalem Orbs
???
Gain x% of your Life per Second as additional life – you no londer benefit from LpS
Boots
Warmage Treads
+2 to arcane skills
x% increased movement speed
+x to all resistances
+x might
+x spirit
x% increased damage against elites
Ice Climbers
you are immune to freeze & chilling effects
+x to constitution
+x frost resistance
+x-y frost damage
Stormchaser
x% chance to cast Lightning Damage Buff when being hit
+x movement speed
+x agility
+x-y lightning resistance
ignores x% of targets lightning resistance
Spirtwalker
x% chance to cast Spirit Walk when being hit
+x spirit
+x life
+x poison resistance
+x physical resistance
+x arcane resistance
Infernal Stride
leave behind a flame trail on the ground for x seconds
x% chance to cast Meteor Shower (whole screen) when hit
+x-y fire damage
x% increased damage against elites
+x constitution
x% reduced damage taken from elites
+x fire resistance
+x lightning resistance
Wind Walkers
periodically creates still standing Tornados in your path when you move
x% chance to cast Sprint after being hit
+x agility
+x physical resistance
+x lightning resistances
+x frost resistance
+x life per health globe
x% increased movement speed
Marauders Treads
gain a bonus to movement speed after a massacre bonus
x% critical hit chance
x% crushing blow
x% deadly strike
Arkaine's Valor
x% chance to cast Ignore Pain on attack
+1 to Charge (Paladin Trait that allows you to charge at enemies) (only melee attacks)
x% reduced damage taken
x% CC resistance
+x armor
+x to all resistances
+x life
+x spirit
Treads of Cthon
doubles your movement speed
+x fire resistance
+x poison resistance
+x arcane resistance
+x life
+x life per second
+x constituation
+x spirit
The Hoarder
When you pick up gold or destroy a wreck able object, you gain a bonus to movement speed
???
You are immune to slow effects
Tearhaunch
???
x% chance to cast Sprint on attack
???
Gain a giant speed boost when you are below x% life & you can walk through enemies
???
???
Nephalem Globes give x% more movement speed & Health Globe y% for x seconds
???
+x life per second when you stand still
???
Gain an aura that increases your and nearby allies movement speed
Helms
Crown of Ice
gain x% of your frost resistance as additional frost damage
x% increased frost damage
x% CC resistance
+x might
+x agility
+x frost resistance
+x physical resistance
The Heiligenschein
gain a random shrine effect all two minutes
+x to all resistances
+x life per second
+x life per health globe
x% increased healing
Crown of Ages
heal for x% maximum life when you are hit by a hard control impairing effect
+1 to all skills
+x to all attributes
+x cold resistance
+x poison resistacne
+x physical resistance
+x life per second
Arreat's Face
+2 to barbarian skills
+2-3 to a random barbarian skill
+2 to random barbarian passive trait
+x might
+x fire resistance
+x cold resistance
x% CC resistance
+x life per attack
Undead Crown
x% chance to reanimate enemies as skeletons (melee, bow or mage)
+1 to all skills
+x maximum damage
x% increased damage
+x frost resistance
+x poison resistance
+x arcane resistance
reduces all rources of healing by x%
Crown of Thieves
Increases the effect of every gem you put into this item by x%
+x life per attack
+x thorns
+x poison resistance
Skull of Kharos
x% chance to cast Weaken on attack (increases your damage taken for x seconds)
x% crushing blow AND/OR x% critical hit damage
???
regenerates x% of your primary resource every second
Harlekin's Crown
Increases the chance that enemies drop a Power Up when you kill them
???
Adds x% of this helms armor to your attack damage
???
You are immune against being blinded
You can no longer critically hit, but your resource costs are drastically reduced
???
You are immune to Charm, Confuse & Fear
???
Falling below x% max life quickly regenerates you to full life – only works once all x seconds
???
Increases your total armor by x%
???
When you are above 80% resource, you take x% less damage
???
Increases damage against enemies that are currently immune to CCs
???
Gain x% of your Health Globe Healing Bonus as additional life
Belts
???
When you fall below x% maximum life, you gain a shield that absorbs x damage
Lenymo
Health wells fill up your resource and reduce all cooldowns by xx seconds
x% reduced resource costs
+x to all resistances
x% increased healing
+1 random affixes
Nightsmoke
x% chance to cast Vanish when being hit
+x arcane resistance
+x cold resistance
+x% dodge chance
x% reduced damage taken from ranged attacks
Snakecord
x% chance to cast Envenom Blades when you are hit
+x-y poison damage
+x poison resistance
+x armor
+x life per attack
+x random affixes
Razortail
x% chance to pierce
+x maximum damage
+x agility
+x armor
+x thorns
+x physical resistance
Alchemist's Belt
Your health potions have 2 charges
+x poison resistance
+x arcane resistance
+x life per health globe
x% increased buff duration
x% reduced damage
“Arcane Belt”
gain x% of your arcane resistance as additional arcane damage
???
x% of the resource costs that you spend are refunded over x seconds
???
Emit an elemental nova when you dodge an atttack
???
Increases the attack speed of your minions
???
x% chance to absorb a hard CC effect
x% CC resistance
+x armor
x% reduced damage taken from melee attacks
x% reduced damage taken
???
Connects you via a burning chain to every party member who also wears this item
???
Regenerates 2% maximum life every second
+x life
+x spirit
+x constitution
+x poison resistacne
+x fire resistance
reduces cooldown of healing potions by x seconds
Nosferatu's Coil
increases attack speed of your Primary Skills by x%
x% critical hit chance
x% increased attack speed
+x life per point of resource spend
+x cold damage
+x might
???
Chance that when you get hit you teleport to another location
Ribbon of ???
Gloves
Magefist
ignores x% of enemies arcane resistance
+x might
x% area damage
reduces resource costs by x%
reduces cooldowns by x%
Flamefist of ???
the first 3 enemies you hit with a fire skill emit a detonation
+x% increased fire damage
resource costs increased by x%
+x lightning resistance
+x cold resistance
+x life per attack
+x% critical hit chance
Hellfist
x% chance to cast Hell Wave on attack (MXL Earthquake)
x% chance to cast Lava Pit on kill
+x-y fire damage
x% increased damage against elites
+x power
+x fire resistance
+x life per kill
x% chance to overpower
Souldrainer
periodically sucks out the soul of a nearby enemy and gives you life and resource
slows down targets by x%
burns x% of targets resource per hit
+x life per hit
+x frost resistance
+x arcane resistance
Bloodfist
enemies have an x% chance to drop a health globe when you hit them
+x maximum damage
x% increased attack speed
x% crushing blow
+x to all attributes
+x life
+x life per kill
+x physical resistance
Vampire's Grasp
x% chance to cast Life Tap on hit
x% increased damage against CC'ed enemies
+x spirit
+x fire resistance
+x poison resistance
x% increased buff duration
Golden Hands
x% chance on hit to cause enemies to drop gold
x% magic find
+x physical damage
+3 random affixes
Venom Grip
x% chance to cast +x Poison Damage Buff on attack for x seconds
+x agility
+x-y poison damage
+x thorns
x% increased buff duration
“Frost Gloves”
enemies have an x% chance to detonate in a frost nova when they are killed with a frost skill
x% chance to freeze the target on hit
+x-y frost damage
x% increased damage against CC'ed enemies
+x armor
Uldyssian's Thunderfist
gain x% of your lightning resistance as additional lightning damage
x% chance to cast Circle of Light (Thunderstrike) on kill
x% increased lightning damage
+x-y lightning damage
increased damaged against CC'ed enemies (x% soft CC, y% hard CC)
x% chance to overpower
???
x% chance to cast Enchant on attack (adds either fire, lightning, poison, cold damage to your weapon for x
seconds)
Shadows Grasp
x% chance on attack to pull enemies that are x yards in front to you towards you with shadowy hands
+x-y shadow damage
ignores x% of targets armor
x% area damage
+x agility
+x physical resistance
x% reduced resource costs
+x life per kill
Steady Hand
Your missiles have a 100% chance to pierce through the first target they hit
???
Increases your damage by xxx%, but you can no longer critical hit
???
Critical hits deal x% of the damage done in an x yards radius
???
The first 3 enemies you hit with an attack take x% more damage from it
Shoulders
Pauldrons of Glory
Nephalem Globes last x seconds longer and give x% additional damage
x% increased damage against elites
+x armor
+x life
+x to all resistances
x% reduced damage taken from elites
x% reduced damage taken from melee attacks
+x spirit
Bladebuckle
you and your pets do AoE thorns damage when attacked
x% crushing blow
+x armor
+x power
+x constitution
x% increased chance that a health globe drops
+x life per health globe
+x thorns
???
Increases your damage and damage reduction when using a channelling skill – stacks x times
???
being above 80% health increases your damage by x%
???
For every enemy within x yards that is under a hard CC effect, you take x% less damage
Rockstopper
You are immune to stun
“Resource Shoulders”
regenerate 2 or 3% of your primary maximum resource every second
Bracers
Colossus Bracers
allows you to wear 2h axes, 2h swords & 2h maces in one hand
reduces weapon damage by x%
x% area damage
x% chance to overpower
+x power
+x constitution
Frostburn
while enemies are chilled or frozen by your skills, they also take x% frost damage per second
+x to frost skills
x% increased frost damage
ignores x% of targets frost resistance
+x physical resistance
+x frost resistance
Vortex Bracers
x% chance to pull enemies towards the target
x% increased attack speed
+x agility
+x lightning resistance
+x ward per kill
x% reduced resource costs
Vampiric Embrace
triples life on hit, but sets all other life recovery to 0
x% deadly strike
x% increased attack speed
+x cold resistance
+x life per attack
Every attack gives you 2 or 3% of your maximum primary resource (no matter if primary or secondary)
???
Increases the damage of your Primary Skills the lower your resource is & they heal x% life
Strongarm Bracers
Increases knockback distance and also slows enemies for x seconds after being knockbacked
???
Every repetitive hit increases your attack speed by x% for x seconds - stacks x times
???
After 5 conclusive non-critical hits, your crit chance is increased by 100% for x seconds
Gladiator ...
Hitting 3 or less enemies with an attack increases its damage & refunds x% resource costs
???
Every attack gives you a shield that absorbs x damage – stacks x times
???
10% chance on hit to deal x% of the damage you dealt in the last 5 seconds
Fire Bracers
gain x% of your fire resistance as additional fire damage
???
Gain x% of your Life per Kill as additional damage
???
Minor enemies instantly get disintegrated when taking a critical hit from arcane damage
Shields
Ice Ward
chills melee attackers and sometimes freezes them
+x-y cold damage
+x armor
+x% block chance
+x cold resistance
x% CC resistance
Fortress
gain x% of your block chance as additional armor
+x armor
+x% block chance
+x fire resistance
+x physical resistance
damage reduced by x%
Stormshield
x% chance on block to cast Lightning Rod (electrocutes nearby enemies for x seconds)
+3 to all skills
+x-y lightning damage
+x lightning resistance
+x cold resistance
x% reduced damage taken from ranged attacks
Mirror Shield
missiles you block get reflected back to the attacker
+1-3 to all skills
+x% block chance
+x reflex
+x spirit
+x to all resistances
The Tower
x% chance to resist a control impairing effect
+1 to all skills
+x to all attributes
+x armor
x% CC resistance
x% reduced damage taken from melee attacks
Boneshield
x% chance to root enemies into a Bone Prison when they hit you
+1-3 to necromancer skills
+2-3 to a random bone skill
+x-y physical damage
+x armor
x% reduced damage taken from ranged attacks
???
Gain additional movement speed based on this shields block chance
???
Shield with very high defense, that sets critical hit chance and dodge chance to 0%
???
Everytime you block an attack, there is a chance to create x mirror images
???
x% increased CC duration on enemies
Assassin
Daggers
Shadowkiller
x% chance to cast Shadowstorm on attack (is also on the 1h shadow axe)
x% of the damage you deal to the initial target also gets dealt to 3 random nearby enemies
+x shadow damage
ignores x% of targets armor
attacks burn x% of targets resource
+x to arcane resistance
+x frost resistance
Frostneedle
x% chance to cast Living Bomb (frost) on attack
x% chance to freeze the target on hit
+1-3 to all skills
+x-y frost damage
ignores x% of targets frost resistance
increases damage against enemies under a soft CC by x% and under a hard CC by y%
Little Rogue
doubles poison damage against bleeding enemies
+x-y poison damage
x% critical hit chance
x% chance to cause bleed
x% deadly strike
+x agility
Shadowhawk
Chance on attack to cast a curse that causes enemies to take more damage from all sources
???
x% chance on attack to apply a poison DoT on the target for x seconds – does not stack
???
Gain additional life on hit against bleeding enemies
???
Applying bleed to an enemy that already is bleeding, causes it to spread to nearby enemies
???
Enemies that are bleeding and have a poison DoT on them, have their healing reduced by x%
???
???
You now can attack x times while vanished before you become visible again
Shadow Dancer
Chance that after you kill an enemy, you Shadowstep upon a random nearby enemy & stun it
???
periodically Spawns a Shadow Hydra next to you while in combat
Shadow Flame
Chance to cast a Living Flame (Shadow) on attack
???
Emits a poison flower nova on attack
Blademaster
Katana
Highlord's Wrath
x% chance to cast War Cry on attack
Endurance Aura when equipped
x% chance to cast Frenzy on attack
x% increased weapon damage
x% increased damage against elites
+x to power
+x to spirit
+x to all resistances
Jade Dragon
x% chance to cast Dragon Strike on attack
+x to all skills
+x maximum damage
ignores x% of targets armor
x% crushing blow
x% chance to parry
Mempo
Mempo of Twilight
Crusader
Crusader Shields
Azareals Avenger
x% chance to cast Wrath of the Heavens (calls down lots of FotH in quick succession at random enemies)
when you block
+2-3 to Crusader Skills
+2-3 to random Crusader Skill
x% increased block chance
+x to power
+x to all resistances
+x to Holy Avenger (Crusader Passive that gives you additional holy damage)
???
Shield Throw gains the effect of the “stun” rune
Shield Throw deals x% increased damage
increased damaged against CC'ed enemies (x% soft CC, y% hard CC)
+x armor
+x agility
+x life
x% cooldown reduction
Pillar of Light
x% chance to cast Heavenly Fury on attack
x% chance to cast Holy Bolt when you block an attack
+1-3 to all skills
+1-3 to Holy skills
+x to all resistances
x% reduced damage taken from ranged attacks
x% increased healing
x% chance to blind attackers
Defender of Westmarch
gain additional armor the lower your life gets
+1-3 to all skills
+1-3 to Battle skills
x% increased damage
x% crushing blow chance
+x armor
+x life
x% increased block chance
Dragonlore
periodically casts Flamestrike on enemies
x% chance to cast Explosion when you block an attack
+x-y fire damage
+x armor
+x life
+x fire resistance
x% reduced damage taken from elites
x% reduced damage taken from melee attacks
???
Increases damage of your next attack; +1 charge after block, consumes 1 charge on attack
Herold of Zakarum
Absorbs a hard control impairing effect – 2 charges, +1 charge all x seconds
Ivory Tower
When below x% life, your blocks absorb 100% of the damage
???
Blocking an attack also restores x% of your and allies maximum life
???
25% damage taken is dealt to you over x seconds – chance on hit to clear staggered damage
Demon Hunter
1h Crossbows
Witchbane
x% chance to cast Flamestrike on hit
x% chance to cast a curse on attack
x% increased fire damage
x% increased attack speed
+x ward per attack
burns x% of targets resource on hit
Hand of Vengeance
x% chance to cast Marked for Death on hit
x% chance to cast Blood Fury on attack
+x-y shadow damage
x% deadly strike chance
+x power
+x spirit
Apocalypta
x% chance to cast Rain of Fire on hit
x% chance to cast Meteor (Meteor Shower) on hit
+x-y fire damage
x% area damage
ignores x% of targets fire resistance
ignores x% of targets physical resistance
x% chance to cast Lightning Bolt on hit (gets emitted from the enemy the missile impacts)
Plague Bringer
x% chance to cast Poison Cloud on hit
x% chance to cast Corpse Explosion (poison) on kill
+1-3 to all skills
+x-y poison damage
x% increased damage
ignores x% poison resistance
-x poison resistance
+2 random affixes
Xul's Revenge
x% chance to cast Bone Spirit on hit
x% chance to cast Bone Prison on hit
+x-y physical damage
x% crushing blow
+x to spirit
Dragonfly
x% chance to cast Charged Bolts when hit
x% increased attack speed
x% increased lightning damage
x% critical hit chance
+x spirit
+x agility
x% increased CC duration on enemies
???
Enemies rooted by you also have Caltrops around them
2h Crossbows
Hellfire Machine
x% chance to cast Meteor on hit
x% chance to cast Tornado (fire) on hit
x% chance to cast Volcano on hit
x% chance to cast Fireball (Flamefront) on attack
+x to all skills
x% increased fire damage
ignores x% of targets fire resistance
Helltrapper
x% chance on attack to shoot a Bola
x% chance on attack to cast Bear Trap on attack
+x maximum damage
x% increased damage
x% increased damage against elites
x% reduced damage taken from melee attacks
„Engineer Weapon“
x% chance to cast Mine on hit
+1-2 to Explosives Expert
+x-y fire damage
+x maximum damage
x% area damage
x% increased weapon damage
x% chance to knockback
-x% movement speed
Bows
Eaglehorn
every hit of a primary skill also generates x Discipline
+4-5 archery skills
+4-6 to all skills
x% critical hit chance
x% increased attack speed
x% reduced resource costs
Windfury
x% chance to cast Tornado on hit
x% chance to cast Frenzy on attack (increases attack and movement speed for x seconds)
+x-y physical damage
+x agility
x% increased movement speed
x% chance to pierce
Witchwild
periodically casts Rain of Arrows (Hexed Arrows) around you
+x-y arcane damage
x% crushing blow
x% increased damage
x% area damage
+x spirit
Magewrath
x% chance on attack to cast Arcane Hydra on hit
x% chance to cast Runic Circle on attack
+x-y arcane damage
ignores x% of targets resistances (all)
+x ward per attack
x% resource burn
Ghostwind
x% chance to cast Haunt on hit
+x-y frost damage
ignores x% of targets armor
x% area damage
x% reduced resource costs
x% chance that missile pierces
Ravens Wing
hitting an enemy has a chance to call ravens that assist you in battle
+4-6 to all skills
x% critical hit chance
+x cold resistance
x% chance that missile pierces
x% increased buff duration
???
This bow can only be obtained by crafting several hard to find pieces together
???
Increased attack speed, when no enemies are x yards close to you
???
All of your companions are active at the same time, if you have the skill chosen
???
Quivers
Ice Arrows
turns your arrows into frost arrows that have an x% chance to freeze enemies on hit
+x-y frost damage
increased damage against CC'ed enemies (x% soft, y% hard)
ignores x% of targets frost resistance
x% deadly strike
Fire Arrows
turns your arrows into fire arrows that have an x% chance to cause a fire explosion on hit
+2-3 to all skills
+x-y fire damage
x% increased damage
+x% area damage
Lightning Arrows
turns your arrows into lightning arrows that have an x% chance to emit charged bolts on hit
+1-3 to all skills
+x-y lightning damage
x% increased attack speed
x% critical hit chance
x% chance to pierce
Poison Arrows
turns your arrows into poison arrows that have an x% chance to leave a could of poison on hit
+x-y poison damage
+x poison damage over x seconds
x% increased damage
slows enemies by 10%
x% chance to pierce
Magic Arrows
turns your arrows into arcane arrows that have an x% chance to ??? on hit
+x-y arcane damage
x% crushing blow
x% area damage
+x ward per attack
Bucket of Love
x% chance to charm enemies you hit
+2 to all skills
+x life per point of resource spend
increases damage against enemies under a soft CC by x% and under a hard CC by y%
???
x% chance to root enemies on hit
+1 to all skills
x% reduced resource costs
x% chance to pierce
???
+1-3 to archery skills
+1-3 to all skills
x% increased attack speed
x% increased movement speed
???
A random Primary or Secondary skill (except Elemental Arrow) gains the effect of every rune
???
Automatically casts Rain of Arrows when under a control impairing effect
???
Everytime one of your arrows pierces, it increases in damage
Druid
2h Staves
???
When you hit an enemy with a certain element, a meteor of the same element falls down
???
Create a chilling & freezing hurricane around you
Ravenlore
when you engage elite enemies, ravens come and attack them – only all x seconds
???
periodically calls down lightnings at random enemies
Druid Helms
Jarla's Mane
drastically reduces the power of all your abilities, but Shapeshift is now permanently active
+x to Frenzy (Barbarian passive that increases attack speed with every hit)
+x to Bloodlust (Barbarian passive that increases attack speed when near bleeding enemies)
x% chance to cause bleed on hit
x% chance to overpower
+x power
+x agility
+x life per hit
Guardian
Curved War-Glaives
Apocalypse
periodically casts meteors
+2-3 to all skills
+x-y fire damage
x% increased attack speed
x% critical hit chance
+x spirit
+x might
+x lightning resistance
+x fire resistance
Chaos Blade
x% chance on attack to add additional lightning damage for x seconds
+1 to all skills
+x maximum damage
x% increased attack speed
x% area damage
+x to all resistances
+x constitution
x% reduced damage taken from elites
Flamebellow
???
Hellslayer
Chance to cast Rain of Fire on attack
???
Fire damage has a chance to cast ? Physical damage has a chance to cast ? Lighting damage has a chance to
cast ?
???
Chance on attack to set the glaives on fire for additional damage
Monk
Battle Staves
Flying Dragon
x% chance to double your attack speed on attack for x seconds
x% chance to emit a target seeking and piercing ethereal flying dragon
+x to all attributes
ignores x% of targets resistances
+x to all resistances
x% reduced damage taken from ranged attacks
???
Every xth resource spending attack emits a nova of light that damages enemies & heals allies
???
Chance on attack to pull enemies from x yards towards you
Hand of Y'Tar
Emits curving lightnings in all directions (like the lightning from D2 Phoenix Strike)
???
Chance to deflect enemy missiles back to the attacker
???
Attacks have a chance to create a streak of fire that is orbiting you – 5 streaks max
Fire Water Earth & Sky
Summon 1 of 4 elemental spirits for x seconds on hit, if all are active, gain a damage bonus
???
periodically leaves a mist on the ground that heals you & allies when standing in it
???
x% chance on attack to cast Conjure Elemental
x% increased minion damage
???
With every hit from a primary or secondary skill against an enemy, you build up charges that increase the
damage of your Wave of Light by x% per charge – 25 charges maximum
Fist Weapons
Jade Talon
+1-2 to ??? [passive skill] – the one that gives additional spirit third generator hit
+x to all resistances
+% reduced resource costs
x% CC resistance
Shenlongs Fist
chance to emit a small target-seeking & piercing flying snake-like dragon on hit
+2-3 to all skills
x% increased damage
x% x% area damage
x% critical hit chance
+x constitution
+x spirit
+x% dodge chance
Thunderfist
x% chance to cast Chain Lightning on attack
x% chance to cast Lightning Nova on attack
x% chance to cast Conjure Elemental (lightning) on kill
+x-y lightning damage
x% increased overall damage
ignores x% of targets armor
x% area damage
+x to spirit
???
x% chance to cast Fireball (Flamefront) on attack ???
x% chance to cast Fire Explosion on attack
x% increased fire damage
+x life per hit
Lightarm
Killing a blinded enemy causes it to emit a blinding flash
Tiger
Combine with Dragon: When reaching full resource, it rapidly drains until it is empty – while it is draining,
your damage is heavily increased
Dragon
Combine with Tiger: When reaching full resource, it rapidly drains until it is empty – while it is draining,
your damage is heavily increased
???
Up to 3 enemies hit by Exploding Palm explosion have Exploding Palm applied on them
Flamefist
x% chance on hit to cause an explosion of fire
+x-y fire damage
???
Chance on hit to emit spiraling chain lightnings – like Assassin Phoenix Strike from DII
???
Chance on attack to deal x damage in total that splits between enemies within x yards
???
5% chance on hit to restore a huge amount of Spirit
???
Hits from Seven Side Strike detonate Exploding Palm
Mage Fist
Every attack emits a Living Flame
???
Every third hit of your Primary attacks adds Exploding Palm to the target
Necromancer
Bone Wands & 1h Scythes
Boneshade
critical hits with bone skills have a chance to cause an explosion of bone in an x yards radius
+2-4 to bone skills (necromancer only)
x% increased damage against elites
+x physical damage
+x power
+x spirit
Chillspine
periodically casts Haunt on nearby enemies
+x-y frost damage
Ashenwind
x% chance to automatically reanimate enemies as skeleton warriors for x seconds
x% chance to automatically reanimate enemies as skeleton archers for x seconds
x% chance to automatically reanimate enemies as skeleton mages for x seconds
+x maximum damage
x% increased damage
x% critical hit chance
ignores x% of targets armor
+x agility
x% resource drain per hit
Rovon's Menace
x% chance to cast Army of the Dead when you are hit
+x to Cheating Death (Necromancer Passive)
+x-y frost damage
+x-y arcane damage
+x-y poison damage
+x power
+x constitution
+x life per kill
Phylactery
Jeraf's Pendulum
Ritual Circle gains the effect of the Unbroken Circle rune
+1-3 to a random Necromancer skill tree
+x-y physical damage
x% increased attack speed
x% critical hit chance
x% dodge chance
+x spirit
Chance that when you kill an enemy it automatically reanimates and fights for you
Psionic
Focus Crystals
???
Add (fire, frost, lightning or arcane) damage to your weapon, based on (fire, frost, lightning or arcane)
resistance
???1
When worn together with ???2, Death Ray shoots two beams
???2
When worn together with ???1, Death Ray shoots two beams
???
Being below x% Arcane Power, emit novae every second based on this items elemental affix
???
periodically creates a random elemental that fight for you (doesn't follow you)
???
When you use a channeling skill, emit a nova of the same element every second
???
Enemies who die by arcane damage detonate to deal damage to nearby enemies
???
The first 3 enemies hit by an attack emit a small nova of the same element
Spectral Shields
???
Emit a nova when you block which damage & element is based on your highest resistance
???
Getting hit casts a random defensive Psionic skill
???
Chronosphere now travels with you
???
Falling below x% life, gives a shield that makes you immune – only triggers all x seconds
???
When you use an attack, gain a shield for 3 seconds that absorbs x damage
Sorcerer
Wands
???
When you cast Arcane Torrent, a meteor of the same element also falls at the targeted spot
Hydra Wand
Instead of three hydra heads, your Hydra now has a single, giant head with improved abilities
???
+2 Magic Missile missiles
+x to ??? Trait ( Every x'th spell you cast deals x% more damage )
Rania's Frostweaver
your frost skills have an x% chance to freeze the target (is already on Frostraven Ring)
x% chance to cast Hydra (frost) on kill
x% increased frost damage
x% critical hit chance
x% deadly strike chance
increased damage against CC'ed enemies
+x to constitution
Arcane Wand
a Familar (arcane) flies by your side and attacks enemies
+1-3 to all skills
x% increased damage
ignores x% of targets arcane resistance
x% increased attack speed
+x to maximum Arcane Power
Sorcerer 2h Staves
Najiz's Firestarter
x% chance to cast Flamestrike (fire) when you get hit
+x to Flamestrike
+x to Fireball
+x-y fire damage
x% increased damage against elites
x% area damage
+x to spirit
Djinn Slayer
x% chance to spawn a Flying Scimitar on attack that attacks enemies and lasts x seconds
+x to all attributes
x% area damage
x% reduced resource costs
x% chance to parry
x% resource burn on hit
Phoenix Feather
turns your Elemental (wizard skill) into a phoenix with new, more powerful abilities
+2 to all skills
ignores x% of targets resistance (all)
x% area damage
x% increased healing
+x fire resistance
The Dreamstone
+1 to all skills
+4 to a random specific wizard skill
x% increased attack speed
+x arcane damage
+x spirit
+x to all resistances
x% improved buffs
reduces the cooldown of a random specific wizard skill by x%
Broken Mirror
x% chance to spawn a mirror image when being hit
+1 to all skills
x% increased attack speed
x% reduced damage taken
+x agility
+x spirit
+x life OR +x life per point of resource spend
Occult Spellbook
Drains x life per second – after a random duration, deal increased damage for x seconds
x% increased damage
+x maximum damage
increased damage against elites
+2 random affixes
Hypnotic Orb
x% chance to cast Mass Confusion when being hit
+1-3 to all skills
+x might
x% area damage
x% cooldown reduction
increases damage against enemies under a soft CC by x% and under a hard CC by y%
Triumvirate
Has 3 out of 5 effects: 1) poison 2) fire 3) frost 4) arcane 5) lightning
+3 to all skills
+x-y element 1 damage
+x element 2 resistance
ignores x% of element 3 resistance
+33 to all attributes
Singularity
x% chance to cast Black Hole when you kill an enemy
x% crushing blow
x% area damage
x% reduced damage taken from ranged attacks
x% reduced cooldowns
x% increased movement speed
The Hourglass
x% chance to cast Slow Time when you get hit
+x Arcane Power per second
x% increased attack speed
+x life per second
x% increased movement speed
x% reduced cooldowns
Starshard
x% chance to cast Starfall on kill
+1-3 to all skills
+x-y arcane damage
x% increased damage against elites
ignores x% of targets arcane resistance
+x to all attributes
Occult Spellbook
x% chance to summon a random demon lord for x seconds when you engage an elite
???
periodically freezes enemies and missiles in time on the whole screen for x seconds
The Oculus
Witch Doctor
Ceremonial Knifes
The Gidbin
Chance to summon a Fetish when you use a primary or secondary skill
Dagger of Darts
When you use Poison Dart, all your Fetishes also shoot a Poison Dart
???
Sacrifice can now also be used on your fetishes
Sacrificial Blade
For every x% life per point you loose, your cooldowns are reduced by 1 second
???
Picking up a health globe causes your next Secondary Skill to cost no resource – stacks x times
???
It rains explosive toads around the screen
???
Summon a giant spider, snake and toad that fight with you
???
Engaging elite enemies causes a Blood Rain to increase your & allies damage & healing
???
Doubles your mana regeneration
For every x% life lost, your Mana regenerates faster, take less damage & deal more damage
Mojos
Medusas Head
periodically turns nearby enemies into stone
+2-3 to all skills
+x to all attributes
+x to physical resistance
+x to lightning resistance
x% reduced damage taken from elites
Bee Hive
x% chance to cast Bee Swarm when you are hit
+x-y physical damage
ignores x% of targets physical resistances
+x agility
x% critical hit chance
+x life on kill
x% chance to overpower
+x physical resistance
+x poison resistance
???
periodically summons a Zombie Dog to your side
???
You are surrounded by an acid cloud that deals damage to enmies who stay in it
Chicken Mojo
Turn an enemy into a chicken the first time you hit it
???
periodically emits a poison nova that deals damage over x seconds
Jewellery
Rings
Manald Heal
x% chance to heal 20% of your maximum life on attack
+x life
+x life per point of resource spend
+x life per health globe
x% increased shrine & pylon duration
Seal of Power
increases your damage for x seconds after you killed an elite pack
+x maximum damage
x% increased damage against elites
x% area damage
x% reduced cooldowns
Frostraven
your frost skills have an x% chance to freeze the target for x seconds
x% increased frost damage
ignore x% of targets frost resistance
increased damaged against CC'ed enemies (x% soft CC, y% hard CC)
+x agility
+x frost resistance
x% reduced resource costs
Singularity
1% chance to cast Black Hole when you kill and enemy
x% increased attack speed
x% area damage
+x physical resistance
x% reduced cooldowns
Ouroboros
every attack has a chance to reduces the cooldown of one of your skills by 0.x seconds
+x poison damage
x% area damage
+x life
+x poison resistance
increased shrine and pylon duration
Gryphon's Eye
instantly deal xxx% damage to an enemy when you stun it with a lightning skill
+1 to all skills
x% increased lightning damage
ignores x% of targets lightning damage
Hydra Ring
x% chance to cast a random element Hydra on kill
Firebird's Talon
every enemy that is burning within x yards increases your damage by x% up to a max of x%
Glory of ...
Firebird's Eye
Arcstone
Lightning damage has a chance to emit charged bolts, which also can emit charged bolts
???
Increases the damage of your item procs by xx%
???
Increases attack speed of secondary skills
???
Your skills costs 30% less resource, but every use drains x% of your maximum life
???
For all 10% life you have lost, your skills cost x% less resource
???
Increases your attributes the higher your primary resource gets
Accumulate
If Unleash is also equipped, gain increased resource generation the lower your resource is
Unleash
If Accumulate is also equipped, gain increased damage the higher your resource gets
???
Gain increased damage equal to your effective cooldown reduction
Amulets
The Mahim-Oak Curio
the base cooldown of all of your skills is reduced by x seconds (flat amount, not a percentage)
+x to all attributes
+x to all resistances
+x armor
Nokozan Relic
Every single resistance increases all other resistances by x% of its base value
+x spirit
x% increased healing
health globes heal x additional life
Metalgrid
enemies that hit you take x% increased damage from your party members for x seconds
+x life
take x% less damage from blocked attacks
+x thorns
health globes heal x additional life
The Overlord
every attack has an x% chance to temporally increase your pets attack speed and damage
x% increased damage against elites
x% critical hit chance
+x constitution
+x fire resistance
+x poison resistance
+x physical resistance
Highlord's Wrath
+x to Frenzy (Barbarian Passive Skill)
+x to all skills
x% increased attack speed
x% chance to overpower
+x-y lightning damage
x% increased attack speed
x% lightning resistances
Mara's Kaleidoscope
gain a damage bonus to a random element of your classes themes, rotates all x seconds
OR gain x% of each of your individual resistances as additional damage
+2 to all skills
+x life per point of resource spend
your attacks burn x% of targets resource
Bloodmoon
enemies have an x% increased chance to drop a health globe when killed
OR when you generate life over your maximum, the excess is given to you for x seconds
OR x% chance to cast Bloodlust on attack
increases your maximum life by x%
+2 to all skills
+x life per second
+x life per point of resource spend
??? of Glory
engaging elite enemies gives you a shield that absorbs x% of your maximum life
+x spirit
x% reduced damage taken from elites
+x to all resistances
x% CC resistacne
x% increased buff duration
The Dreamcatcher
CCs (stun, freeze, root, confuse, charm) can’t effect you longer than 1 second
+x to all resistances
+x life when you get hit
+x life per health globe
x% reduced resource costs
x% increased shrine & phylon duration
Rattenfanger
increases your damage based on how many nearby enemies are under a hard CC
x% increased damage against CC'ed enemies
x% critical hit chance
x% increased CC duration on enemies
+x power
+x agility
Nystul's Sunstone
x% chance to cast Flamestrike on hit
burning damage increased by x%
+3 to fire skills
x% increased fire damage
ignores x% of targets fire resistance
x% increased shrine and pylon duration
???
You are immune to x (fire/cold/lightning/poison or arcane)
???
When you loose more than 15% life in a single hit, your cooldowns are reduced by x seconds
???
Increases damage against enemies which life is lower than yours
???
Doubles your base critical hit chance
???
Chance to ignore damage done to you and heal for the same amount
Luminescence
When you are healed, all allies within x yards also receive 20% of that healing
Legendary Gems
All Slots
Startear
x% chance to cast Starfall when you kill an enemy
+x-y arcane damage
x% area damage
x% reduced resource costs
Dragonstone
periodically casts Flamestrike
+x life
+x fire resistance
+x life per second
Weapon Gems
Rainbow Facet
+x fire damage
+x frost damage
+x lightning damage
+x poison damage
+x arcane damage
Scorn
x% chance to cast Taunt on attack
x% crushing blow
x% chance to overpower
+x to constitution
Sigil of Flames
x% chance to cast Living Flame (fire) on attack
ignores x% of targets fire resistance
x% increased fire damage
+x life per attack
Iceblink
x% chance to cast Frost Nova on kill
x% chance to freeze enemies on hit
+x-y frost damage
x% increased damage against CC'ed enemies
Lightning Gem
x% chance to cast Chain Lightning on attack
+x-y lightning damage
x% increased damage
x% reduced resource costs
Poison Gem
x% chance to cast Acid Cloud on hit
increases damage against poisoned enemies by x%
+x-y poison damage
ignores x% of targets poison resistance
Black Sun Stone
x% chance to cast Darkness on attack
+x-y shadow damage
x% crushing blow
x% area damage
Deathblow ???
x% chance to reduce your cooldowns by x seconds when you kill an enemy
x% increased damage
x% deadly strike
+x life per kill
Meshif's Bloodstone
attacking enemies sometimes causes them to drop Health Globes
+x life
+x life on attack
+x life per kill
???
Gain x% of the weapons damage as additional armor
???
Every time you attack, heal a random player for x% of his maximum life
???
Increases the chance that enemies drop a Power Up when you kill them
???'s Hypnostone
Reduces the cooldown of all skills by x seconds (is also on leg. Helm or shoulder)
Dragon Soul
Armor Gems
Flameward
x% increased fire resistance
x% chance to cast Fire Nova when you get hit
+x life
+x life per second
Sigil of Flames
x% chance to cast Combustion when you get hit
Winters' ...
x% increased frost resistance
x% chance to cast Blizzard (frost) when you get hit
+x armor
x% CC resistance
Ghost Moon
increases all non-physical resistances by x%
+x life
+x life from health globes
+x life when you get hit
???
gain x% of this armors armor value as additional life
+x to all resistances
Splinter of Aeons
x% chance to cast Meteor when you get hit
+x armor
+x life
+x physical resistance
???
You gain random bonuses to every attribute every second (from -10 to +30)
???
Gain x% of your life per second as additional life
Off Hand Gems
Metalgrid
blocked attacks absorb x% more damage
x% increased block chance
+x armor
+x thorns
Stone of Jordan
+1 to all skills
+x to all attributes
+x to all resistances
Crystal of Serena
x% chance to regenerate x% of your maximum primary resource on attack
increases your maximum primary resource by x%
+x spirit
+x arcane resistance
Gryphon's Eye
x% chance to cast Lightning Strike when you get hit
ignores x% of targets lightning resistance
x% increased lightning damage
+x to all resistances
???
x% chance to charm enemies when they hit you
x% increased CC duration
increased damage against CC'ed enemies
….
Jewellery Gems
Adventurer's Luck
x% increased movement speed
monsters drop x% more Gold
+x magic find
x% increased experience gained
Firebird's Eye
Ignores x% of targets fire resistance
???
Ignores x% of targets cold resistance
???
Ignores x% of targets arcane resistance
???
Ignores x% of targets poison resistance
???
Ignores x% of targets physical resistance
Health Potions
Potion of Immunity
Drinking this Health Potion makes you immune to all damage for x seconds
Asharah’s Mixture
Drinking this Health Potion enrages your followers
???
Drinking this Health Potion causes a meteor to come down at the spot where you stand
Invisibility Potion
Drinking this Health Potion causes you to become invisible for x seconds
Potion of Instability
Infuses you with energy over x seconds when drinking, then you detonate and deal damage
Unity Potion
Drinking this potion also heals your allies & followers for x% maximum life
???
When below x% life, the cooldown of this potion resets - only triggers once all x seconds
???
Drinking this potion removes control impairing effects
???
Drinking this potion emits a nova that knockbacks enemies and slows them
Potion of Chaos
Drinking this Health Potion teleports you at a random spot and stuns nearby enemies
Potion of Time
Drinking this Health Potion reduces all other cooldowns by x seconds
Fire Potion
Drinking this Health Potion sets you on fire for x seconds to burn nearby enemies
Love Philter
When you drink this potion, charm up to x nearby enemies for x seconds
Cryostasis Potion
Drinking this potion freezes you in an ice block and makes you invulnerable for x seconds
also regenerates x% of your resource
???
While this Potion is not on cooldown, you passively regenerate x life per seocnd
Legendary Charms
???
Reduces the cooldown your your Health Potions by x seconds
???
A certain amount of the damage that your allies take is redirected to you and reduced by x%
???
Activating a shrine will spawn a champion pack
???
Being below x% life reduces resource costs & damage taken and gives life on hit
???
makes you able to walk through enemies
???
When you kill an elite pack, your cooldowns are reduced by 5 seconds for x seconds
Hellfire Torch
When you die, you leave behind a pit of hell fire that deals heavy damage
???
Every x'th resource spending attack does not consume resource
???
Increases the damage of a skill, based on how much resource it consumed
???
Your skills have an x% chance to not cost resource and not to consume a charge
Last Breath
When reaching 0, go berserk for x seconds – then you die unless you killed x enemies
???
Slows enemies while they are under the influence of a poison
???
You become immune to all CCs for 3 seconds after recovering from a CC
???
Reduces the cooldown your your Health Potions by x seconds
Iceblink
Increases the chill effect of your frost skills
???
30% of all damage you take is instead redirected to your followers
???
Shrines will spawn a champion pack
???
When you get healed allies & followers gain x% of that heal
???
Picking up gold heals you equal to the amount of gold picked up
???
Increases all Thorn Damage by x% to y% based on how low your life is
???
Spawns with a random legendary affix that is taken from the armor, jewelry or weapon pool
???
Resets all cooldowns & fills up your resources when using a health well
???
Gain x% life when hit by a control impairing effect