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Mastering Light & Form with Dorian Iten Class Notes
Outline Links
1. Introduction, where are you from? ● Specular vs Diffuse Reflection i nteractive website
2. Course Overview http://scienceprimer.com/speculardiffusereflection
3. Material List
4. Light Lingo
● Lighting Diagram Creator to plan lighting setup
5. Approaches to Drawing (Optical vs. Constructional)
http://www.lightingdiagrams.com/Creator
6. Shapes, Values, Edges
7. Modeling Factors
8. Break ● Drawing Wiki a resource library Dorian is building
9. Lighting Strategies http://drawing.wiki
○ types of lighting: natural and artificial
○ sunlight over the course of the day ● MyLite app to use your phone as a light source:
○ define variables of light natural and artificial light iPhone link A
ndroid link
○ studio lighting: 3 point lighting (demo Photoshop +
ZBrush)
10. Project 1: Hopes & Goals
11. Project 2: Lighting Eggsperiments
12. Q&A
Instructions
Create an image about yourself and your current goals.
Start with your name, country and dream job, then answer these
three questions in writing:
1. What are my goals? ( Over the next 8 weeks of the course.)
2. How will I know that I reached these goals? ( Will
someone tell you? Will you sell a painting? Will you know by
how much easier it is to draw? Make it something tangible!)
3. What risks do I see? ( What has held you back in the past?
Is anything on the horizon that might interfere with you
reaching the goals you have set? What should you watch
out for?)
Challenges
● Answer the 3 questions above as honestly as you can.
● Include a current picture of yourself.
● Include one or more pictures of your life/hobbies/interests.
Instructions
1. Grab anything that can serve as a light source. (Your phone,
desk lamp, etc.)
2. Make a note of what sources of natural light you have
access to.
3. Grab an egg.
4. Set up a “stage”.
5. Then PLAY! Create diverse lighting scenarios and
photograph the results.
6. Arrange 4 photographs on one image and upload it on the
course page at UArtsy.
7. Make the image around 1200px wide, roughly in the format
of the example below.
Challenges
● Show 4 photographs of an egg in a unique lighting setup
● Composite all 4 photographs into one image
● Include your name in the image
Mastering Light & Form with Dorian Iten Class Notes
Outline Links
1. Hello & Class Overview ● Sources for movie stills ( Framefilter, Movies in Color)
2. Modeling Factors revisit framefilter.blogspot.com
3. Reflection Basics moviesincolor.com
○ angle of incidence = angle of reclection
○ on positioning highlights ● Understanding Contrast and Exposure ( Cambridge in Color)
○ quick note on fresnel cambridgeincolour.com/tutorials/histograms1.htm
4. The Light Guide
5. Ambient Light & Ambient Occlusion ● How to invent 3D Forms ( Drawing Wiki)
6. Project 3: Light Guide Compositing drawing.wiki/exercises/inventingsimpleobjects
7. Project 4: Ambient Occlusion Study
8. Demo: Light Guide analysis ● Ambient Occlusion Demo (Drawing Wiki)
9. Q&A drawing.wiki/exercises/ambientocclusionstudy
Instructions
Choose a movie still with interesting lighting and some calm/empty
space in the image.
Create 3 light guides, matching elements in the shot.
Create a simple form and render it as if it was part of the scene.
(Can be a random “combined form”, or an actual object. Simper is
better!)
Challenges
● Capture the light direction (primary light + any secondary
lights) on each light guide
● Capture the material (color, glossyness, texture) on each
light guide
● Keep your object simple
● Make your object fit into the scene as realistically as
possible
Instructions
1. Pick an image of an object, face, or character. Simpler is
better.
2. Create an “ambient occlusion pass” of your image.
3. Include both the original and your AO pass in your image.
Challenges
● Capture accurate Ambient Occlusion.
● Use only grayscale. White = No AO, Black = Full AO.
● Keep it nice and clean and smooth. Big soft brushes and
masks are your friends.
Mastering Light & Form with Dorian Iten Class Notes
Outline Links
1. Refraction and SubSurface Scattering ● HTB Head Demo
2. The Fresnel Effect https://vimeo.com/63236394
3. Light Types
4. Inclination & Brightness ● Inclination & Brightness Interactive Site
5. Common Shading Mistakes dl.dropboxusercontent.com/u/148357091/learn/main.html
6. 123 Read and Halfway to Black Lighting
7. Project 5: HTB Heads
Challenges
● Keep your design simple. Use big, blocky forms.
● Include ground plane, nose, mouth, ears and spherical eyes.
● Show cast shadows. (View » Shadows in SketchUp)
Resource
CheatSheet: HalfwaytoBlack Value Scale available in the class folder: h
ttp://bit.ly/MLFdocs
Example
Mastering Light & Form with Dorian Iten Class Notes
Session 4 ‐ Believability
Outline Links
1. Creating space and depth ● Modo Render Passes
○ Understanding Lenses http://modo.docs.thefoundry.co.uk/modo/801/help/pages/shade
○ Depth of Field
○ Aerial Perspective
rendering/RenderOutputsBasics.html
2. Tips for Showing Form
3. Render Passes ● Depth of Field ( Cambridge in Color)
4. Post Production & Camera Effects http://www.cambridgeincolour.com/tutorials/depthoffield.htm
5. Project 6: Refined HalfwaytoBlack Heads
● Cast Shadow Construction Basics ( Drawing Wiki)
drawing.wiki/skills/castshadowconstructionplaneonaplane
Challenges
● Understand each step (Ask questions until you do!)
● Aim for a realistic look with occlusion shadows and reflected lights
Example
Mastering Light & Form with Dorian Iten Class Notes
Outline Links
1. Intro to the Munsell Color System ● Degrees Kelvin and White Balance
2. Color and Temperature www.fatchett.com/blog/2014/05/outthinkyourcamerakelvinw
3. A Workflow for Rendering Any Material hitebalance
4. Materials CheatSheet
5. Project 7: Stage + Project 8: Woodhead
Challenges
● The perspective of the HTB Head matches the viewing angle of the stage. (= Viewing angle and focal length.)
Example
Project 8 ‐ Woodhead
Instructions
1. Create a wooden version of your Refined HalfwaytoBlack Head. Follow the demonstration referred to in class.
2. Use at least 3 materials total. The material of the head itself has to be wood, but you can render the eyes and ground in any
other material.
3. Composite your Woodhead into the Stage photograph from Project 7.
Challenges
● The Woodhead and base look realistic.
● The perspective of the Woodhead matches the Stage
Example
Mastering Light & Form with Dorian Iten Class Notes
Outline Links
1. What Makes Skintones Believable ● Gamut Masking Tool
2. What to Look for in Skintones www.livepaintinglessons.com/gamutmask.php
3. Broken Color
4. Head Anatomy ● Color Wheel Masking ( James Gurney)
5. Head Anatomy Let’s draw! gurneyjourney.blogspot.ch/2008/01/colorwheelmaskingpart1.html
6. Project 9: Skinhead
7. Demo: Skinhead ● Shapes of Color Schemes ( James Gurney)
http://gurneyjourney.blogspot.ch/2008/02/shapesofcolorschemes.html
● From Mask to Palette ( James Gurney)
http://gurneyjourney.blogspot.ch/2008/02/frommasktopalette.html
● Munsell in the Browser (Color Atlas)
http://www.vcsconsulting.co.uk/VirtualAtlas.htm
Project 9 ‐ Skinhead
Instructions
1. In the same vein as the Woodhead, take your final Refined HTB Head and create a rendition of it as a “flesh and blood”
design.
2. Watch the demo and follow the steps.
3. Watch the Anatomy Let’s Draw” section of this week’s lecture and draw along to strengthen your understanding of the
structure of facial features, as you work on your head.
Challenges
● Communicate the form clearly through your shading
● Play with subtle color variations (subsurface scattering + color zones)
● Place the head in your “stage” image and refine it for maximum realism
Example
Mastering Light & Form with Dorian Iten Class Notes
Challenges
● Create a beautiful image with believable lighting
● Make full use of the Pimp Your Art! Checklist
Example
Mastering Light & Form with Dorian Iten Class Notes
Outline Links
● Mindset by Carol Dweck
1. Reviewing Hopes & Goals Mindset: The New Psychology of Success
2. Goals VS. Systems
3. Mindset
● Test Your Mindset
4. Important Screens
5. Ongoing Practice http://mindsetonline.com/testyourmindset/step1.php
○ Speed Paintings
○ Master Copies ● An Essay about Mindset on Brainpickings
○ Still Lifes http://www.brainpickings.org/2014/01/29/caroldweckmindset/
○ Sculpting
○ ReLighting
○ Orthographic Drawings
○ Form Abstraction
○ Contour Overlays
Challenges
● Practice something you don’t fully understand yet.
● Make a conscious decision whether you are focusing on speed or on refinement.
~
That’s it!!
Thank you so much for taking this course. I hope you’ve learned many useful things!
If you have any feedback, get in touch at d
orian@dorianiten.com and f acebook.com/dorianiten .
Keep an eye on d orianiten.com and d rawing.wiki !
Best,
Dorian