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Mud : The Original Leviathan

Code Base : [LP] Leviathan (NM IVa)


Telnet : leviathan.betterbox.net 1691 [209.83.132.83]
WWW : http://leviathan.betterbox.net/
Description :
After beta testing for more than 14 months, Leviathan opened on November
1, 1995. Since then, we've been picking up new players every day, who
insist that the environment that we've created is the most dynamic,
literate, and compelling one of its kind. Rather than create a vast,
sprawling megapolis for bloodthirsty hyper-mudders to dash through
maniacally, we've opted for dynamism, comprehensive descriptions, and
imaginative areas and quests.
With regards to theme, we've taken a rather unique approach. The central
City of the White Mage is decidedly medieval in tone, but as the daring
adventurer wanders further into the wilderness, s/he may find a diversity
of creatures from a multitude of milieux. Indeed, investigative
exploration may often result in quite bizarre discoveries!
Finally, the dedicated and sympathetic staff of Immortals make
playing Leviathan an especially rewarding experience. We frequently
listen to and act on player suggestions regarding new spells, items, and
other features of the mud.
For excellence in an LPmud, experience Leviathan.
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Mud : Midnite MUD
Code Base : [Rom] Up & running since 1996
Telnet : midnite.ephaone.org 5000 [81.56.115.55]
WWW : http://None
Description :
Well, Midnite is back from its ashes !
I hope you'll be numerous to come and enjoy this mud,
explore our specific areas, chat with players and imms,
make your clan wealthy, fight dangers teaming with foes,
quest through the world and so on...
English is official language, but as our player base is
mainly french, French is very often used :)
Have Fun, Be Happy, Play Midnite MUD !
Super, IMP back from ashes too...
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Mud : 3-Kingdoms
Code Base : [LP] LP
Telnet : 3k.org 3000 [64.242.98.85]
WWW : http://www.3k.org/
Description :
3Kingdoms is one of the oldest and largest muds around,
and features areas for the complete novice or the more
sophisticated high-end player. The atmosphere of the mud
is friendly, and the emphasis of play is one of partying
and questing. It is at times a noisy and raucous place to
be, and has a very loyal following with over 3000 active
players, and an average of 130 players online at any given
time. The game has three broad thematic areas fantasy,
science, and chaos (hence the name 3Kingdoms),
approximately 20 guilds, and hundreds of larger areas (and
thousands of smaller ones) that are designed to satisfy
even the most jaded of players. It has an active wizard
community that continually endevours to keep the game both
fresh and challenging.
3Kingdoms is also the first MUD enhanced for use with the
Portal MUD client.
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Mud : Lost Lands Rom MUD
Code Base : [Rom] 2.4b6 Heavily modified and enhanced!
Telnet : datapurge.lomag.net 4000 [208.185.81.229]
WWW : None
Description :
Lost Lands is a heavily modified Rom 2.4 code base. Many
alterations and upgrades have been made to the code to
provide for a much more involved and enjoyable experience.
Lost Lands is still under modifcation, but is open for
testing and playing. Lost Lands incorporates a rare clan
system involving donation points in order to help clans buy
weapons, rooms, equipment etc... Lost Lands also
incorporates an Abysmal Realms style clan ranking system
which allows players to not only be guilded into clans, but
to also advance the ranks! Although the world is small, we
are constantly working towards making your gameplay
enjoyable. We strive for 100% satisfaction among our
players. This means we try to accomodate your needs, but
also your wants. We try to implement things you want to
use! We are always interested in hiring staff. If you have
a good idea, run it passed us, we're more than willing to
listen! Our mostly stock world is slowly becoming larger.
With the help of martal input and trust-level mortal
builders we are advancing the Lands to a desirable place to
be. Come check us out, tell us what you think!
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Mud : Aaezure Odyssey
Code Base : [Circlemud] Circle/Custom
Telnet : amud.genesismuds.com 6999 [216.136.9.8]
WWW : http://amud.95mb.com
Description :
Aaezure Odyssey is a great MUD for all ages. Formerly
known as DeathWish MUD, this is a great, stable MUD that has
been in operation since 1994. There are over 11,000 rooms
with a good balance of zones for all levels, with more added
all the time. Playerkilling is limited to a Battlefield only,
and players are allowed to play two characters at a time if
they wish. This mud has 50 mortal levels, 6 regular classes
and 4 remort classes, and too many great features to list.
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Mud : Eternal Darkness II
Code Base : [GodWars] [EDv2.0][10% Modified]
Telnet : ed2.godwars.net 7200 [216.126.120.240]
WWW : http://www.ed2godwars.net
Description :
Eternal Darkness II is now in being constructed.
We are please to welcome you to our mud. The mud is based off
of Sage's LoW3 codebase. We are currently reconstructed the code
so that we can carry on to be one of the top godwars muds out there.
There are some new classes are in the making.
Here is a list of things soon to come to the code:
* Custom Kingdom Code
* Custom Questing System
* Custom Arena
* Olc Code redone
* Board code redone
There is many more things to come.
This is mud currenlty stable, and 90% bugfree.
Although it is still mostly stock we hope to change that.
We are looking for 1 or 2 coders to help take up slack.
Aswell we are looking for 2 builders to start customizing the areas.
-Sebeq

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Mud : Buffy Mud
Code Base : [Custom]
Telnet : buffymud.wolfpaw.net 5000 [204.209.44.3]
WWW : http://buffymud.wolfpaw.net
Description :
The year is 2009, just over a year has passed since a powerful
demonic entity came to the large crater that was once known
as Sunnydale, attracted by the remnants of dark power
emanating from the site. Using formidable magicks of
time-folding the demonic being reached back eight years into
the past and ripped forth the town of Sunnydale, intact, and
with it the Mouth into Hell. With the Hell-mouth re-opened
it did not take long for the forces of evil to begin to
gather in the town above it and as they mustered so too did
Champions flock from the world over to combat them and so
the town repopulated with these new arrivals... New
arrivals such as yourself, with the power to save the
world...or end it.
Buffymud is devoted to letting players experience the
buffyverse that was so richly created in the TV
Show, we're currently in Beta testing and would love
to have you drop by.
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Mud : Aardwolf
Code Base : [Rom] +Original Hybrid
Telnet : aardmud.org 4010 [66.162.28.88]
WWW : http://www.aardmud.org
Description :
Established in 1996, Aardwolf has grown to be one of the most
popular MUDs online with over 400 players online at any time.
After over 6 years of development, the MUD bears little
resemblance to the original. Seven classes to remort into and a
'tiers' system tiers' allows for a combination of 14,070 total
levels, meaning you're going to be busy for quite a few
weekends. Completely revised statistics that actually MEAN
something, you'll be able to create the character of your dreams.
Players can acquire quest and trivia points through automated
quests, competitive global quests or lengthy and difficult
'campaigns'. These points can be used to purchasing a manor,
to buy 'wishes' to make gaming lives easier, or spent on a
wide range of special equipment and weapons. Want more? Nearly
30 specialised player run clans with a variety of themes for
everyone. Optional PlayerKilling available to these clans, or
if that's not to your taste, some of these clans are none PK.
How about wars, where players can compete in teams based on race,
class, rank, or just have a free for all? Or visit one of the many
combat mazes on the MUD, where anything goes. Or challenge someone
to a duel using our interference-free duel system. Or, if you're
not feeling particularly violent, choose from one of the dozens of
fully customisable channelsavailable and simply chat to your
heart's content. And this is only the basics. We have lasertag
arenas, blackjack tables, florists, t-shirt shops. We even, for
some reason, have weasels. Give Aardwolf a try today..........
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Mud : Ancient Mists
Code Base : [Rom] [Rom] Heavily Modified
Telnet : aabsolom.kyndig.com 1538 [216.40.243.218]
WWW : http://aabsolom.kyndig.com
Description :
Ancient Mists is a place for those who want to log in and
enjoy themselves in a place where extensive RolePlay is
the norm. We are VERY newbie friendly and have an
extensive Newbie Helper system. The main goal of Ancient
Mists is to be a place where people come to for one main
reason... to have FUN! Our admins continually work to
improve the game and player ideas are happily accepted.
All admins can relate to the game from a player point of
view, as all admins were players first!
We have a great number of features:
Tier'd Remort System
Auction System
Extensive Arena Fights and War Code
Race Languages
Clan System
Auctions
Quests
and much MUCH more.
Come join the fun!!
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Mud : NiM5
Code Base : [Custom] Shared Adventure Gaming Server (SAGS)
Telnet : mugs.net 2000 [66.101.59.248]
WWW : http://www.mugs.net/~theisles
Description :
NiM5 comes with a java-based telnet application to those who choose to enter ou
r optional
donations system. NiM5 presents opportunities for both creative-minded builders
and the
avid roleplayer.
It is an epic game.
NiM5's Graphical Java Client is only available to players who have exausted the
ir regular
text-based experience and wish to participate in an exclusive graphical portal.
Our
graphical portal offers maximum portability across multiple operating systems us
ing Sun
Microsystem's JAVA, combined with code from MIT's Media Lab open initiative Proc
e55ing.
Real-time weather effects, sound and music, as well as a keyboard-mouse interfac
e and
support for arrow keys, the java client boasts over 10 megabytes of graphics and
10
megabytes of sound and music to aid in your immersive, shared adventure.
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Mud : Darksun Kings: Clash of the Sorceror Kings
Code Base : [Dikumud] Modified Codebase
Telnet : darksunkings.com 5040 [216.136.9.5]
WWW : http://www.darksunkings.com
Description :
Darksun: Clash of the Sorceror-Kings started back
in January of 2004, but was -put on hold- until
the owner could find the time to get staff up
and working. Darksun now has that, with three
staff overseers and four staff members,
Darksun is quickly advancing into the MUD world.
We're still searching for staff, we're
seeking dedicated, fluent builders and a
dedicated coder to help with the task at hand.

Darksun: Clash of Sorcerer-Kings is an


ambitous project. It is headed up by Delerak,
Flux, and Xione. We are in the development
stages, and require staff, you can inquire
by e-mailing mud@darksunkings.com or
check us out on the web at
http://www.darksunkings.com.
The staff application isn't working
properly so just e-mail us.
-DKL
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Mud : Abandoned Codex
Code Base : [Smaug] modified
Telnet : abandonedcodex.net 4000 [212.69.200.88]
WWW : http://www.abandonedcodex.net/
Description :
Abandoned Codex has achieved a reputation over the
last six years for great roleplaying in a well-coded
smaug/merc-style environment. The improvements are too
numerous to be listed here, but include such things
as an automatic Top 60 ratings system, an RP ranks system,
new races and classes, over 50 new areas added to the old
favorites, and countless improvements to the standard
classes, eg. Cleric Temples (well... you'll just have to
try us and see what they are!)
We have roleplaying (optional), quizzes, quests, clans, and
are open to suggestion about just about anything you want to
do! The mud's comfortably small-but-stable playerbase allows
the administrators to fit new races, skills, spells, and major
storylines around the PCs - not the other way around.
There is also a builders' port where we can accommodate all
your creative desires, and would offer you training if
required.
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Mud : XxMUDxX
Code Base : [GodWars] System Error 1.4
Telnet : systemerror.servegame.com 4221
WWW : http://systemerror.servegame.com
Description :
We were formally called System Error.
After a couple of host moves, we are now known as XxMUDxX
Development System.
We are a heavily modified EOD codebase
(Officially called System Error vers. 1.4a).
We are a technology based full pk/pvp mud.
We have quests avail *mostly scavenger*.
We are currently looking for builders with
an active imgination.
We have perhaps one of the most stable EOD
derivative codebases out.
We are 95% bug free. We have available stock
classes (demon, angel, bmage ect...) and we are
putting in custom classes (coder, wavemaster, agent ect..).
The immstaff is caring and listen to your problems,
we won't blow them off like most places.
we will have web forums up soon....
come check us out...
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Mud : Abandoned Reality
Code Base : [Envy] Envy 2.0
Telnet : abandoned.org 4444 [216.30.104.62]
WWW : http://www.abandoned.org/
Description :
A triangular war ravages the countryside, as the wood-faring Sylari
risk all to keep the evil and sinister L shar from corrupting
their youth. But the blood of both races spills over the land when the
vicious Empire of Nok seeks to wipe out all magic in the world of
Ellandor. Can the peaceful kingdom of Devenon restore order
to a land troubled by arch-mages, demons, and even a few dragons?
Some of our many features include:
-a wonderful introduction to the game with randomly restrung armor for newbies
-player bounties,an IC auction system,private player properties
-no RP-intrusive OOC global channels, or silly/unoriginal names for characters
-an ooc complex to hang out when you need a break (with paintball
field and combat arena!)
-a blackjack dealer, board games, mobs that play hangman, a combat arena,
a courthouse, player-owned shops
-automated armies that provide equipment, mob soldiers, and monthly pay
-pets you can order around or ride, ships (both private and public)
-a naming system where no one knows your true name unless you tell it to them
-helpful immortals, friendly players, newbie help-channels, and so much more!
<a href='http://www.abandoned.org:4448/mudhours'>Usage Graph</a>
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Mud : Abandoned Realms
Code Base : [Rom] Modified for PK perfection
Telnet : abandonedrealms.com 9000 [204.209.44.8]
WWW : http://www.abandonedrealms.com/
Description :
Abandoned Realms is a highly modified diku mud. The objective of
the mud is to focus on gameplay. We want a MUD where people can
enjoy themselves and other aspects of the mud, without compromising
gameplay. Gameplay to us is having rich themes to our areas, various
creatures that talk to players instead of just sitting around, and
well balanced race/classes.
We have an extended help file system, a newbie chat for those
unfamiliar with this kind of MUD, and plenty of friendly imms willing
to answer your questions. There are 16 races and 16 classes each
unique with their advantages and disadvantages. New races and
classes are consistently being added and the old ones refined to
preserve gameplay. There are also seven cabals, with plans to add
more in the future.
We enforce roleplaying here, we like to see players who have unique
backgrounds, enjoy being memorable characters, and in turn, meeting
other memorable characters. We also have mob runned quests that will
improve certain aspects of your character.
Although we do encourage player killing, we also discourage
senseless slaughter. We have refined the gameplay so that brains
will win over brawn because nobody likes boring hack and slash. We
test our pk ranges thoroughly for fairness. If you enjoy roleplaying
in a complex and vast world mixed with the thrills of playerkilling
then Abandoned Realms is for you.
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Mud : Poke MUD
Code Base : [Rom] Rom2.4
Telnet : the-sanitarium.com 9000 [38.113.32.68]
WWW : http://poke.the-sanitarium.com/
Description :
Poke MUD is a simple, basic, pure hack 'n' slash fun-based
mud with an Anime/Video Game theme. There are areas
for Dragonball Z, Pokemon, Sailormoon, Final Fantasy,
Teenage Mutant Ninja Turtles, and Nintendo (as well as
many other non-stock areas).
There is a clan system available for those who wish to
participate in player killing. Non-clan players are
exempt from PK.
There are 750 possible mortal levels divided between
mortal, remort, and superhero stages. There's plenty
of room for growth. Stop by anytime. All are welcome.
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Mud : Legends of the Jedi
Code Base : [SWR] Heavily modified SWR 1.0
Telnet : lotj.wolfpaw.net 5000 [204.209.44.23]
WWW : http://lotj.wolfpaw.net
Description :
Come to LOTJ and enter a gaming experience where the players have
all lent a hand in making a galaxy filled with worlds to enjoy.
Think of three major eras of the Star Wars story played out
throughout the course of a year, travel through Mandalore and see
the armies born on Kamino. See the rise of the usurper and the fall of
his rule, and the pheonix of peace born from the ashes of a dead sith
lord.
On LOTJ each planet can be governed by a major clan. The governing
body can set up a leader for the planet, who sets up his government.
Members of the greater clan can work as agents of the planetary
government, with their own channel so that they and their fellows can
collaborate.
We also offer our players the chance to take an idea, a concept, and
make a clan of their own. Our webpage offers an online method for
submitting applications, for things ranging from forcers to clans to
anything your creative mind can imagine that wouldn't be out of place
in SW.
Although our mud is a PKILL environment, we also have a very user-
friendly account system that lets our players garnish points from the
death of characters and then use those points to purchase levels for
new characters. This is done when someone is "permed", which is our
way of saying ultimately dead.
Players elect our main decision making body: the RolePlay Council
(RPC). When someone is "permed" and they believe proper RP/RULES
observations weren't made, or that some sort of foul play was at hand,
they turn to this elected group of seven individuals. They discuss it
amongst themselves and render judgement upon the situation, giving our
Player Representatives team the decision to render punishment if
required.
With a max players of 113 scored as of April 24, 2005 we offer a wide
variety of player interaction. Come see what you've been missing!
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Mud : Abattoir
Code Base : [Smaug] Smaug
Telnet : abattoir.wolfpaw.net 3232 [204.209.44.4]
WWW : http://abattoir.wolfpaw.net
Description :
Abattoir is based upon the popular and easy-to-learn SMAUG codebase,
with numerous new additions and enhancements to the code to make this
a truly interesting and fun place to play. And with over 8000 rooms
and almost 100 areas, 75% unique and exclusive to Abattoir, you know
you will find this realm to be like no other...
Here are just some of the Abattoir's key features:
* Saerdoun, City of Wonders... unique main city with many shops
* Explorer points rewarding those who choose to wander
* Bonus experience for your first hour of play each day
* Housing for sale allowing for item storage and a place to call 'home'
* Several new classes such as Nightblades, Delvers, and Sword-mages
* Several new skills and spells for all classes, most unique to Abattoir
* Levelling requires experience points and quest completion
* Banking system allowing safe storage of gold
* 100 mortal levels
* Specialised questing areas for levels 95+
* Several new races such as Golem, Demon, and Spirit
* Six multi-class guilds, with storage and shop facilities
* Four player-killing clans, also with storage and shop facilities
* Three religious orders, with various facilities
* Regular 'Open Forums' for players and admins to discuss the game
* Ability to set bounties on deadly players
* Regular tournaments held on Sundays for the enjoyment of all players
* Abattoir's unique statistic generator thwarts Smaug 'statname' abuse
* and many more small bug fixes, tweaks, and improvements.
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Mud : Aber-Phoenix
Code Base : [Aber] Dyrt
Telnet : phoenix.betterbox.net 6716 [209.83.132.90]
WWW : http://phoenix.betterbox.net/
Description :
Phoenix offers:
* Guilds & Races
* Original spells and skills
* Over 50 quests
* Remorts - perks dependent on number of times
completing the game. Achieving adept status
allows players to save equipment such as
armor, weapons, food, containers, etc.
* Optional PK (Vampires, Seraphim, Werewolves)
* 2 Weekly tournaments
* Multiplaying
* Role-playing encouraged and rewarded
* Familiars
* Immortal levels open to all.
* Helpful newbie areas.
* Some saved inventory, clothing, jewelry
* Custom playerhouses (design your own)
* Player-driven, internally consistent economy

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Mud : Energy
Code Base : [Rom] modified
Telnet : mud.starnet.ru 4000 [62.213.86.86]
WWW : http://mud.starnet.ru
Description :
Russian Roleplaying MUD, with original class/promote system
with access to several races and classes through remorting, and
player deities.
Strict immortal policy towards non-roleplaying, offensive
behaviour and cheating.
No 'side' builders and coders are invited, MUD is under full
control of the Implementors.
Currently in development status, though playable. Therefore
character files may be lost of modified without warning.
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Mud : Sindome
Code Base : [MOO] custom ANSI / XML / FILE-IO / Web IO
Telnet : moo.sindome.org 5555 [69.64.35.200]
WWW : http://www.sindome.org
Description :
Set in the dark gritty future of 2085, Sindome takes place
in a city in a geodesic dome, Withmore City. Characters
might for survival, carving out a niche in the underworld
for themselves. Cybernetics, a 3D layout system in both
the 'real' and 'cyber' world, high technology, high style
and low class all in one. Sell out to the man and be a gun
toting Street Judge, protecting the citizens according to
the 'law', be a drone for corps and do nightly news casts
while dodging bullets in your aerodyne, or spend your time
digging around the sewers and tunnels that are under every
level of this social-class separated city.
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Mud : Esforonin
Code Base : [LP] DGD with custom mudlib
Telnet : a65.lambo.student.liu.se 1409 [130.236.229.65]
WWW : None
Description :
Esforonin is a MUD in early development with the ambition of becoming a
scene for intensive online roleplaying. As of now, in the autumn of
2004, our goal lies far ahead. The coding of the MUD has so far
concentrated on creating the out of character accesories needed. It is
possible to log in, create user accounts and work on the creating of a
character, but as for playing one much still needs to be done.
Here is a list of some features that's been planned to help you get an
idea of what we have in mind:
o Clear boundaries between your ic character and your ooc user account.
o Detailed characters created in collaboration between player and staff.
o A unique fantasy world where original creations replace the standards.
o Many storylines and rich backgrounds to create a believable world.
o An always evolving world full with intrigues for players to plot on.
o Deadly combat and permanent death to promote talking before fighting.
o Combat is non-automatic and slow, but detailed and allows for control.
Everyone is welcome to send a mail or log on to ask questions!
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Mud : Covenant
Code Base : [Smaug] with customization
Telnet : tierceron.com 1685 [209.83.132.85]
WWW : http://www.tierceron.com/
Description :
We are building a very detailed and atmospheric realm. Our
main city, Tierceron, is so large it is really a city-state
rather than just a city. (For implementors, this means
we've got a city with over 1,200 rooms!) We emphasize
quality over quantity and everything we do is 100% original
starting with the races and classes to the zones
themselves. We highly encourage role-playing, and we do not
cater to newbies. This isn't to say we are not newbie
friendly, but that we are geared towards advanced players.
The realm of Covenant is taking shape and we are looking
for builders who can write quality, high-impact zones!
Travel between areas has been implemented using a
navigation system complete with overland ansi maps. You set
your heading, and how fast you wish to travel (walk, jog,
run, and canter, trot, gallop). You can track your progress
using various navigation commands.
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Mud : Manic Dreams
Code Base : [GodWars] Dystopia 1.4
Telnet : 8410 [24.165.103.55]
WWW : http://None
Description :
Manic Dreams is the aspirin for your mindless playerkilling
headache. If you are tired of logging on to a MUD and after 30
minutes having nothing to do until the next player logs on, then
Manic Dreams is the place for you! We offer a unique style to obtain
spells and skills through quests offered by each class's guild
master. Although we are not completely finished with the world or
the codebase, we are looking for a staff that is willing to help
contribute to the undertaking that will provide the MUDing community
with a Dystopia that isn't solely based on playerkilling. We are
trying to offer a more extensive player customization and
progression. We offer detailed areas that will keep you guessing
where the hidden doors are and where they may lead. Our builders are
continually thinking of new ways to intrigue the player, with
detailed room descriptions and nicely themed areas. If you feel you
could contribute to our staff or you would just like to see how our
progress is, come and stop by. Our staff is friendly and will help
with whatever they can!

-Owner,
Todd Moulder
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Mud : Dragonball: Vortex
Code Base : [Custom]
Telnet : vortexmud.org 9999 [68.9.33.158]
WWW : http://www.vortexmud.org
Description :
100 years have past since any form of life inhabited the
Vortex universe. The Gods of Vortex and Oblivion had
decimated all of the life in Vortex with their great war.
It was so great it brought about the apocalypse. Even the
Gods could not escape their own fate and were confined by
it. Now a re-awakening has occurred. The Gods of Vortex
have begun to wander the world again, discovering a new
civilization has developed. Android Seventeen has rebuilt
Satan City and rules over the Earth with an army of android
warriors. What's left if any of the Z-fighters must now
band together with the people of earth to battle against
Seventeen and regain control of the earth.
Vortex has a very newbie-friendly atmosphere, there are
extensive help files and even experienced players who are
always more than willing to help new people with any
troubles they may have. The role-play element in Vortex is
very strong; we encourage it and also have Immortal driven
storylines that can spawn off areas or even to add a new
skill to the game. We are also constantly expanding the
game by coding in new and exciting features, areas, races
and skills. We're always expanding so that you'll never run
out of things to do, and as always we pride ourselves in
trying to achieve the most exciting and fun environment for
our players.
We hope to see you soon.
-The Vortex Staff
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Mud : Abydos
Code Base : [Custom] 100% Custom Delphi code
Telnet : abydos.nl 23 [213.201.143.20]
WWW : http://www.abydos.nl/
Description :
Abydos is an original mud which is build from scratch. Here's a list of
some of it's features:
- Totally original code & files. The engine is made from scratch in Delphi
and running
on a NT machine.
- Full ansi color.
- Statusbars which are located on a fixed position of your screen.
- Easy to learn for people who are totally new with MUDs.
- Races and classes, each class starts in it's own dedicated training area
where you will be recruted (e.g. in the wizard tower for wizards).
- Promotions to sub-classes and later to 5 hero ranks.
- Powerful script engine which makes all kind of quests possible.
- Funny and big quests.
- People can add their own build-in emotions.
- Lot's of configuration menus, skinable, customizable message colors.
- Detailed maps which always track your position. It is unlikely to ever get
totally lost!
- Player killing is only allowed for clans. Clans can ally with other clans.
- Deathmatch zones where people can PK in a team without loosing anything after
they die.
- Builders will love our zone-editor! Zones are build offline with a GUI program
named 'Builder'. 'Builder' also has a integrated baby-version of Abydos to
test your area on your own machine by telnetting to your localhost.
- There are usually 0 - 20 people online, depending on the time of the day.
-----------------------------------------------
Mud : Abysmal Realms
Code Base : [Rom] Heavily Customized, many enhanced features!
Telnet : realms.reichel.net 4000 [216.219.235.220]
WWW : http://realms.reichel.net/
Description :
The Abysmal Realms MUD is a Roleplaying/Playerkilling MUD
derived from ROM2.4 code. The Realms opened to the public
May 1st, 1997 and has grown steadily since then. Those
accustomed to ROM playing will be pleased with the
enhancements we've made while still retaining the best of
the ROM 'look and feel'. Realism, attention to detail and
enhanced user interface have been our top priorities. The
focal point of Abysmal Realms is our clan system. Those new
to Role Play will find it natural to fall into RP mode
because of the distinct personalities and purposes of each
clan. We find best role players often prove to be the first
time mudders! We have a clan that is dedicated to life and
helping those that are inexperienced learn. Again, you can
visit our web site for info on the clans. Though PK is
supported, it is judged by strict standards of a
ppropriateness within the RP context maintained here. We
have user-selectable ANSI color, many spam reducing
features, and questmasters available for questing anytime.
The mud is served by a conscientious and talented staff of
immortals. We also have an mprog driven economy, where many
things are 'made' by mobs, and we are striving to include
every item in the realms in a like manner. Watch as items
are picked, gathered, or mined and then processed into
foods, weapons, armors, and potions. WE HAVE NOT HAD A
PWIPE SINCE OPENING, and do not plan on one in the future.
Click on the link to our web site for a complete listing
and to subscribe to the mailing list.
-----------------------------------------------
Mud : Age of Dragons
Code Base : [Circlemud] [Circlemud]
Telnet : ageofdragons.com 4000 [207.40.12.20]
WWW : http://www.ageofdragons.com
Description :
Age of Dragons was originally created in 1996. Since
that time the MUD has gone through many changes in order
to improve the original world we have created. We now
have over 150 zones throughout the MUD, along with three
major cities that players of all different alignments call
home.
Some of the code we use on Age of Dragons includes a
memorization system, where players actually memorize their
spells instead of using mana, detailed descriptions for
players so that they can customize their characters to the
fullest extent, an introduction system which allows
players to pick and choose which players they wish to be
associated with, and an approval system for new characters
that ensures only players with appropriate descriptions
and names will be a part of our world.
Numerous different skills and spells from the original
and new age of Dungeons and Dragons have been included for
players to have at their disposal, we offer eight different
races, and eleven different classes to choose from.
Age of Dragons is a MUD like no other. Our originality,
ability to obtain unique objects through quests, and
rewards for good roleplaying will make Age of Dragons your
newest addiction.
Happy MUDding, and good luck to you all.
-----------------------------------------------
Mud : Achaea, Dreams of Divine Lands
Code Base : [Custom]
Telnet : achaea.com 23 [208.185.247.26]
WWW : http://www.achaea.com
Description :
Achaea is a completely original high fantasy mud coded from
scratch with a full-time -paid- staff, hosted in the same facility
as Sun and Google, and focused on player interaction rather than the
monster bashing nearly all text muds focus on. Competing city-
states, guilds, religious Orders, clans, unrivalled PvP combat,
competitive economic systems, and more. We are the gold standard.
But you don't have to take our word for it:
'I don't believe there's another game in existence with this much
depth.' - John Romero, Co-designer of Doom and Quake
'Few virtual worlds with an immensely complicated combat system
avoid being completely dominated by it -- Achaea is the best-known
exception.' -- Dr. Richard Bartle, the inventor of MUDs.
'One of the biggest online text-based games.' - Wired.com
'It's a very real world and very fascinating.' - G4/TechTV
Most #1 rankings ever. - Topmudsites.com
-----------------------------------------------
Mud : Ghostwheel
Code Base : [MOO] LambdaCore/GhostCore
Telnet : moo.ghostmoo.org 6969 [216.42.73.17]
WWW : http://fazigu.org/~quinn/ghost/
Description :
The apocalypse is a collective nightmare. Fading. Few remember what
happened, and no witness lives to tell. Sometime, somehow, two millenia
of civilization collapsed into dust.
The past is a bleached skull on glowing sand. The future is now, and
humanity crawls forward, shaking off its holocaust ashes.
The Wasteland awaits.
-----------------------------------------------
Mud : Ad Hesperia
Code Base : [Envy] Heavily Modified
Telnet : hesperia-mud.org 7000 [68.90.68.77]
WWW : http://www.hesperia-mud.org
Description :
'Caught in the whirlwind of the War of Ages, the battle of the Immortals,
lies the Hesperian Realm. From the Black Fortress and foul armies of the
Dark Lord, all the way to the Paradise of the Covenant, you will recognize
a theme of the utmost tragedy: a love story which shaped the perpetual war
raging on Hesperia.
Brutally thrown into this realm because of your own stupidity, you decide
to make the best out of it. Motivated by the interest the Immortals seem
to take in recruiting Earthlings, you vigorously start your career.'
Hesperia is a medieval fantasy mud originating from an ENVY 2.0 base code.
For eight years our Staff has worked on the large Hesperia project, shaping
an all original world of over 20000 rooms. There are over 300 spells and
skills, numerous quests and games to try out, as well as the opportunity
to join cults and progress through the 550 levels we currently offer. We are
a friendly place, so by all means step by and share in the fun!
- Hesperian Staff
-----------------------------------------------
Mud : Adventures for Ancient Wisdom
Code Base : [Dikumud] Diku/Envy/Merc with a twist
Telnet : score.dyndns.org 4100 [130.234.191.134]
WWW : http://www.geocities.com/aaw_home
Description :
AAW is an ever evolving MUD, many new and unique features have
been coded into the game. Most MUDS have mprogs, but how many
out there offer substantial oprogs and rprogs, so that objects
and even rooms can interact with you and your characters
actions? We also have an extensive pet system. Pets can be
leveled, wear EQ and even have custom names and descriptions.
We also RDL (Room Description Langue) which allows builders
the ability to make it so that room descriptions (and other
things) say one thing in daytime and another at night, or
to have descriptions in the different languages of the realm.
MSP (Mud Sound Protocol) is in and many of our areas now have
their own .midi files attached to enhance the play experience.
AAW offers many races and classes, with more to come. All
characters are dual classed so that you get all spells/skills
from your primary class and s/s up to level 30 in your second
class, yielding an immense range of possible combinations.
New original areas are constantly in development, and our
aim is at having totally original world one day!
At the time being we are half way there.
So take some time,
and get lost in your Adventures for Ancient Wisdom!
-----------------------------------------------
Mud : LordMUD
Code Base : [Circlemud] Heavily modified
Telnet : baktorsilvanti.hn.org 5000 [68.219.164.62]
WWW : None
Description :
The world of LordMUD is based off of the Lord of the Rings by JRR Tolkien.
The code is heavily modified CircleMUD.
After a few years break, we are now back online and going into close to our 10th
year.
We have a small friendly playerbase and there is almost always an
Immortal online to help anyone who needs it, or to run quests.
-----------------------------------------------
Mud : Adventures in Stormgate
Code Base : [Envy] OmegaMUD - Very Original Code
Telnet : mud.stormgate.ca 2345 [69.193.80.99]
WWW : http://www.stormgate.ca
Description :
Adventures in Stormgate has a colourful history, and has existed for
over 10 years! The game now has twenty races, twenty classes,
multiclassing and remort multiclassing, automated questing, a fully
implemented religion system, large game world with downloadable map,
time travel, over 500 skills and spells, and much, much more. Recent
additions including Crafting skills, such as tanning (making leather
armour), forging (metal weapons and armor), inscription (scrolls),
alchemy (potions) and fletching (making arrows). Also new this year
is projectile weapon combat (bows, crossbows, slings and the like).
With a gameworld of over 10,000 rooms and over 100 levels to advance
through, the possibilities are virtually endless for what to do with
your character.
Religions, Crusades (religious questing), Religious Powers, player
owned structures and stores are on the agenda this year, amongst
other things, allowing for even more things to do with your character.
Due to a recent server move, our player base has dropped, and we are
currently looking for more active players. Come, join us, and be
prepared for the fight of your life
-----------------------------------------------
Mud : GinkoMud
Code Base : [MUCK] Protomuck 1.70
Telnet : ginkosoft.com 8898 [68.14.6.143]
WWW : None
Description :
GinkoMUCK is a work in progress that is, after many years,
nearing completion. The playerbase up until now has been
relatively small, as the muck has been mainly development up
until this point. Finally the staff of GinkoMUCK would like
to open its doors for a public beta test, and we would also
like to announce that we are currently looking for experienced
MUCK developers for building and programming development.
GinkoMUCK's player creation system is restricted to manual
creations by wizard staff over email only until our automated
system is online. Please email heywoodd@telusplanet.net or
fox85@ginkosoft.com for a character.
The staff of GinkoMUCK hopes to see you around, as we are
proud of what we have done.
-----------------------------------------------
Mud : Adventures Unlimited
Code Base : [Rom] 2.4b6(pretty darn good)
Telnet : au.betterbox.net 5000 [68.90.68.75]
WWW : http://au.betterbox.net/
Description :
Adventures Unlimited began over 5 years ago as a modest stock
rom mud with not much more to offer than any of the thousands of
other stock muds. Over the years, the mud has grown into a multi-
faceted community with a detailed world, consistent roleplay and
many features.
We pride ourselves in bringing a game with integrity, stamina and
honesty to our players. Our channels are free of cursing and the
environment is strictly PG. Our players are friendly and helpful
especially when aiding a new player. Our immortal staff is
talented, experienced and dedicated. Many of the staff have been
part of AU for over 4 years.
Adventures Unlimited is not a cookie cutter rom based mud. The
development has been focused not on what other muds provide to
their players but instead on the path that AU occupies alone.
The land of Tharel has been developed continuously throughout the
years of the existing of AU. It has gone from a completely stock
world with no original areas to 75% original with over 10,000
rooms.
Our numbers are not among the highest in the mud community, but we
have high player satisfaction and provide a quality product to our
players. Please come and join our community!
-----------------------------------------------
Mud : BTVOS Classic
Code Base : [Rom] Heavily Modified
Telnet : wretched.ws 5000 [69.250.70.110]
WWW : http://wretched.ws/btvos
Description :
For the sake of Archiving one of the longest running muds,
BTVOS Classic is now online. We welcome BTVOS Players, new
and old, to come (re)discover one of the most involved, and
fun muds of all time! (Special Note: Those of you who remember
Morgoth shutting it down.. the current archived pfiles are
exactly the same as they were on that ill-fated day.) Stop on by!
-----------------------------------------------
Mud : Unknown Epicentres
Code Base : [MUCK]
Telnet :
WWW : http://byrs.net/uei/
Description :
It's called Unknown Epicentres, or UEI for short. Yeah, the acronym
has more letters than it should. We saved enough on server rent that we
were able to afford an extra vowel.
UEI is a quasi-private social MUCK that started as a sort of moving
away from the overwhelming furry populations of most MUCKs. We wanted more
style and intelligence in our conversations and chillspaces and less in the
way of yiffing and scritching.
So it's pretty small and personal. RP is possible and encouraged but
there hasn't been a whole lot taking place yet. Right now it's just a
laundromat for slackers to hang out in and talk about.. stuff. Also
illustrators are very welcome. Yeah.
Cor, what a crummy description for a muck. If you think this sounds at
all interesting, have a see of the abortive web page. If you're still
there, drop a line via email and we'll talk.
Notice: The address and port of UEI are intentionally unlisted. Once
you've contacted the admins and your account has been made you will be
furnished with connection information.
-----------------------------------------------
Mud : Aether MUSH
Code Base : TinyMUX 1.4
Telnet : aether.mux.net 8080 [207.96.1.31]
WWW : http://mux.net/~aether/
Description :
Aether is an original-themed, consent-based MUSH with
an emphasis on character interaction and roleplay. It is
based on various world mythologies, including Greek, Roman,
Persian, Indian, and Native American. It features extensive
news files (many of them based on actual historical events),
and innovative code. There are also a number of races,
magical abilities, occupations, and factions that your
character may choose from.
-----------------------------------------------
Mud : After Hours
Code Base : [LP] LDmud
Telnet : afterhoursmud.com 2000 [206.124.143.232]
WWW : http://afterhoursmud.com
Description :
One of the most established and advanced LPmud's in
existence. Now in it's 15th year, the imaginative world of
AfterHours is one of medieval fantasy and adventure. We
offer a very friendly atmosphere with helpful players and
immortals.
AfterHours has formed into an extensive and detailed world
with a very unique feel. Many years of coding from hundreds
of builders provides the basis for one of the most original
mud's ever. If your looking for a mud you can get really
involved in AfterHours will satisfy your every need.
Some of the main aspects offered at After Hours are:
* A user interface which allows new users to start
quickly, but is complex enough for advanced players.
* A unique Multi-Class system.
* Sixteen original and creative quests to challenge
players who like to role-play.
Join our world and the lifelong experience that is AfterHours.
-----------------------------------------------
Mud : After the Plague
Code Base : [LP] MudOS (CoreDump mudlib)
Telnet : atp.mud.hu 3000 [160.114.100.96]
WWW : http://atp.mud.hu/
Description :
Our mud is a complex and 'real' fantasy world. We encourage
roleplay, though we don't enforce it. The tuneable global channel
may be used only for newbie related questions. There are no levels
in the mud. You gain experience by improving your skills, solving
quests or by exploring new places rather than by killing the same
monster repeatedly. It is a unique blend of a hack & slash and a
roleplaying mud. You really live in the world, it is not just
theatrical roleplay. There are many features that keep you busy
exploring, so you won't fall back to boring hack and slash routine.
Mud features: 20+ open guilds. Most of these guilds are led by
players so admission in a guild is not always automatic. Complex
monetary system. 20 playable races with their own language. About
120 spells and 90+ different skills. Unknown characters will be
seen by their appearance rather than names. Team system supports
back row for spellcasters and archers. Weather. Overland map.
Combat includes bleeding, unconsciousness, breaking or severing of
limbs. Special races: flying races, water breathing races etc.
and a lot more. 60+ unique quests (not autoquests). Numerical values
are shown as text or displayed by bars. Players are entitled for
detailed character generation after they have already spent some
time playing the game. Detailed character generation includes a
background story which could be standard or player supplied. Players
can own houses with saved equipment. Crafts include forging, carving
and tailoring. User stats are available
<a href='http://160.114.100.96:2995/gateways/stats.c'>here</a>.
-----------------------------------------------
Mud : AfterFive
Code Base : [MUSH] TinyMUSH 2.2.1 #21, 2.2.2 [DaemonMUCH 0.15 enhanced, Pueblo
1.X enhanced]
Telnet : af.vew.net 9999 [199.1.91.205]
WWW : http://af.vew.net/af.html
Description :
AfterFive has been running since 1991, with a one
year hiatus for development. We are loosely themed
on New Orleans, and offers a full Citadel-type
BBS online. Character requests can be sent to
trish@vew.net. There is no open building or
programming, although special cases are looked
at if for public use.
-----------------------------------------------
Mud : Afterlife
Code Base : [Rom] 2.4b6 modified, 1/3 code is original
Telnet : afterlife.mudservices.com 5000 [206.245.158.190]
WWW : http://www.afterlife.mudservices.com/
Description :
Afterlife is a ROM 2.4 based MUD now just over five years old.
Some of our features include:
* 110 areas with 9290 rooms, over half unique to Afterlife
* 13 mortal classes, 3 reincarnation classes
* 30 races
* 701 help files
* Clan system primarily run by mortals
* Deity system including special godspells
* Quests, including:
+ automatic quests for quest points (redeemable for eq, etc.)
+ automatic quests to reincarnate and to become an avatar
+ individually tailored quests assigned by Questrunners Council
* Mudville, where players can build their own homes
* Mortal Coil, the wickedest card game around
* ANSI color
With an active and friendly immortal staff, Afterlife is always changing,
always improving. Welcome to Your Afterlife, your new MUD home.
-----------------------------------------------
Mud : The DarkerHalf
Code Base : [Smaug]
Telnet : drift.no-ip.com 5555
WWW : http://
Description :
The Darkerhalf has been an on going project since 1998. It first
started out as a Smaug based mud, that was completely pkill. Over the
years it has slowly morphed into a role playing style.
I am seekings builders to help structure the kingdoms, and also
players
to test classes, races, and equipment. Both builders and testers can
help define the history of each kingdom, items, gods, and more.
As for mud information, come and try the game.
If you like it- stay!
-----------------------------------------------
Mud : HoloMuck
Code Base : [MUCK] mousemuck
Telnet : holomuck.org 5757 [205.167.142.250]
WWW : http://www.holomuck.org/
Description :
HoloMuck is an online multi-user game. It's sort of like a text
adventure computer game (like Hitchhiker's Guide to the Galaxy or
Zork) except that there are other people who are walking around with
you. You may also build parts of the game world yourself. HoloMuck has
a history dating back to February, 1992, starting as a closed muck on
a DECstation in central Maine, evolving into a public MUCK with a
following based on Callahan's, Pern and FluxMUCK, and has now become
the largest daemonmuck-based server on the Internet.
HoloMuck has players from places as diverse as Russia, Slovenia,
Italy, Germany, Sweden, Canada, Australia, South America and the South
Pole. Unlike some other online games, which tend to be overly
hack-and-slash oriented, HoloMuck's focus is purely social. Although
people can and do
-----------------------------------------------
Mud : Another Land
Code Base : [GodWars] Dystopia 1.2.5 Heavily Modified, AnLa v2.1
Telnet : anotherland.kyndig.com 6969 [216.127.82.103]
WWW : http://www.geocities.com/another_land_mud/
Description :
Come to a land so fierce, so dangerous, so challenging that
only the strong, intelligent, brave, and strategic of all
men could survive. Battle a broad range of classes and
mobiles in an endless search for greatness. With 10 upgrade
levels to test your wits, 17 different classes including
Elf class and Dragon class created by Hutoshi. A world
economy that boosts your ability to gain quest points
unlike any other dystopia mud. An advanced kingdom
structure which involves both the members and the king
working together to make their kingdom hail as the top;
it's no wonder why we're called Another Land. Some of the
additions in Another Land which are not present in other
dystopias are: Auctions, Bank system, Upgraded kingdom
structure, pk'ing based solely on pkills, or the fact that
this mud has over 10 different ways of gaining quest
points, and spending it. With this unique mud, and great
staff, we hope that you will make Another Land your new
home. We update the mud regularly, adding in fixes,
upgrading the extremely outdated and poor systems of exp,
kingdoms, pkills, quest, and mob fighting that it's hard to
believe that Another Land isn't one of the most fun,
exciting, and interactive. With plans for a pre-wilderness
area where you can increase your chances of encountering
even more dangerous mobs, and the ability to grow even
stronger looms, how can you resist? So come in and join us
and try out the new features which are unique to Another
Land.
-----------------------------------------------
Mud : Underworld Dreams
Code Base : [Envy] Heavily modified -- just like everyone else
Telnet : dreams.daestroke.com 3000 [66.93.2.28]
WWW : http://dreams.daestroke.com/
Description :
Underworld Dreams is a resurrected version of a six year old Envy MUD
that has a great deal of accumulated changes, tweaks, and history.
Our active and interested immortal staff is focused on creating a
balanced and fun environment for exploration and adventure.
We boast upwards of 150 new and unique skills and spells (in addition
to a number of classic Envy skills) spread over twelve classes to
accomodate every playing style. Want to see interesting and complex
areas? Want to found your own clan, and destroy enemy clans? Want
to see mean and intelligent mobs, object specs, object triggers,
spellcasting objects, and ten new stats plus the basic five to
customize your character? We've got it all.
We also have unique features such as a witch who will trade potions
for herbs, an addictive Wheel of Fortune, our own distinctive combat
messages, and hundreds of other features, many of which are based
upon input from our playerbase. Find your niche.
-----------------------------------------------
Mud : Age of Chaos
Code Base : [Circlemud] Chaos Code, originally Circle 2.2
Telnet : aoc.pandapub.com 4000 [216.183.165.148]
WWW : http://www.pandapub.com
Description :
The Dragon is gone...
The Dark One is no more...
With the new breaking, the very fabric of the world has been torn asunder; unim
aginable
horrors now roam the realm where dreams and nightmares are no longer bound to th
e world
of Tel'aran'rhiod. The Wheel of Time no longer spins by the hand of the Creator,
while
heroes of the past are now of the present. Civilizations sundered by the trial o
f Ages
now flourish once more. No longer are their futures predetermined... no longer i
s one's
destiny bound to another^Ò. And out of Chaos, new powers emerge...

- 13 different classes to choose from.


- 12 different races to choose from, including Ancient Races should you challeng
e the
insidious Labyrinth.
- Battle it out with other players in multiple arenas ranging from the Holy Warz
one to
Capture the Flag games.
- Experience our customized 'weaves' system, which allows an endless array of dy
namic
and different playing styles.
- Pursue a craft in one of our eight different trades.
- Create your own role-playing guilds.
- Construct buildings within your clantown to fortify them against invaders.
- Not one to conform to society? Then become lowlife rogue, carousing and gambli
ng for
a living!
-----------------------------------------------
Mud : Rifts: Kingsdale (JITU)
Code Base : [MUSH] Tinymush 3.0b19 #1
Telnet : riftsmux.dhs.org 4242 [63.105.19.135]
WWW : http://riftsmux.dhs.org/~rifts/
Description :
Rifts: Kingsdale Journey into the Unknown is a Mush based on
Palladium's Rifts RPG. It is centered in Kingsdale and the
surrounding area. The area is rich in scenery, magic and
role-playing possibilities. The overall sheer size of the
Rifts Mega verse has opened up endless possibilities for RP
and character. We currently restrict a few classes from use
and work with our players during Character Creation.
Kingsdale stands at the unknown crossroads of the future.
Juicers, mercenaries, and beings of all types andoccupation
call Kingsdale home. Soldiers, healers, mages, and psychics
protect the city from the threats of the outside world. A
place of subtle maneuvering, where the PC could be the key
to unraveling a month old mystery. Come join Rifts:
Kingsdale Journey into the Unknown and RP with an excellent
group of players.
*Few Classes restricted or banned. Visit our Web page for a
list of available and restricted classes.
*Get approved in as little as a day, never more than three.
*We offer help to first time mush role-players and general
assistance to anyone who needs it.
-----------------------------------------------
Mud : Seradus
Code Base : [MUX]
Telnet : seradus.betterbox.net 1588 [68.90.69.77]
WWW : http://seradus.betterbox.net/
Description :
SeradusMUX is a playground for mature role-players, a venue for the
exploration of fantasy and dream - the mystical, the sexual, all the
primodial themes and images of our own subconscious. We feature a
rules-light roleplay system including character castes and power-
lists, a short and painless background-approval step and a
co-operative approach to roleplay. We expect our players to be
grown-ups and polite to each other and work with each other to make
everyone's experience at Seradus happy, safe and fun.
-----------------------------------------------
Mud : Shattered Dreams III
Code Base : [Rom] Highly modified
Telnet : sdmud.com 7000 [24.106.156.212]
WWW : http://www.sdmud.com
Description :
Shattered Dreams III is a constantly changing, highly featured,
roleplaying MUD, that has proven to be one of the most popular
multi-user dimensions/dungeons on the internet.
Come on in and join us in an enjoyable roleplaying environment,
that constantly changes and evolves.
I would describe all of SD's features here, but frankly, that is
just not possible :) There are simply too many things to explain
and describe. Step by and see for yourself.

-Rhaelar Waeryn
Founder and Head Implementor of Shattered Dreams.
PS: Player/immortal reviews can be posted/read here:
http://www.sdmud.com/reviews

-----------------------------------------------
Mud : Anirhanda
Code Base : [MUSH] Pennmush 1.7.6p14
Telnet : starwolf.org 3663 [64.246.44.42]
WWW : http://www.anirhanda.org
Description :
Anirhanda is a cooperative RP, conspiracy-based MUSH with an original
fantasy theme. It is an exotic land of misty mirrors and sinister
shadows where great houses maneuver for power and the rule of
cities, where wars can be provoked with nothing but a word, and where
a person's very life can be corrupted and stolen by the unseen evils
that roam the world.
The game is small with a friendly and dedicated player base
looking for people interested in the freedom of pure RP. We offer
player-run plotlines, broadranging story arcs, and the excitement
of adventuring RP where new areas of the MUSH will be discovered.
-----------------------------------------------
Mud : Age of Legends
Code Base : [Rom] Extremely Modified Rom 2.3/2.4 with SWAC
Telnet : legends.terminal.org 7575 [207.199.187.244]
WWW : http://legends.terminal.org
Description :
The Age of Legends is a game based on Robert Jordan's
Wheel of Time series. We have twelve guilds for players to
choose from, all based on the Wheel of Time series, and
another set of six guilds exclusively for Heroes. Each
guild has two unique skills that are granted to the players
upon the joining of the selected guild. We offer a guild,
Tinker, that is free from all player vs. player combat.
Player Killing is limited in such that if you are player
killed by another person, they may only loot *one* item
from your corpse.
We are not a heavy Role Playing MUD, but neither are we
without RP. Each guild must follow the path Robert Jordan
has written in his books.
-----------------------------------------------
Mud : Age of Legends: Tales of the Lance
Code Base : [Circlemud] Heavily Modified Circle
Telnet : ageoflegends.com 6010 [67.18.65.34]
WWW : http://www.ageoflegends.com/
Description :
Welcome, welcome! We are glad to see you stop by our little site.
Feel free to drop in and pay us a visit. Our ten year anniversary
is coming up in March of 06, and we'd like to take this time to
thank all of the players, former players, imms, and former imms who
have helped in our growth. As we are hitting 10 years, we are
taking all bans off the ban list, and inviting everyone back who has
been here before but is not for whatever reason, and everyone in who
has not been here before to meet old friends, and say hello to an
old home! If you've never been to our mud, then how about stoping
in and making new friends, and a new home! We hope to see you soon,
and especially hope you will be around for our 10 year celebration
which will take place for the entire 10th year with special events
and guests.
-----------------------------------------------
Mud : Epoch
Code Base : [Custom] Written in ColdC, core written from scratch
Telnet : coldc.com 5190 [24.58.116.243]
WWW : http://coldc.com/epoch
Description :
Epoch is a core development server that has been (mostly)
completed. The server, written in ColdC from scratch, is
unusually dynamic in the areas of client support, command
interpreting, proper grammar and object manipulation.
Epoch has a graphical web interface that is very similar
to it's Pueblo interface: http://coldc.com/epoch
We are now looking to build a fantasy / medieval world on
top of this server. We need theme writers, builders, and
possibly coders. Epoch is not based on any other MUD
design, so builders and coders would need to learn new
building and programming procedures.
-----------------------------------------------
Mud : Age of the Ancients
Code Base : [Smaug] Wolfpaw
Telnet : mud.ancients.org 5000 [216.18.90.2]
WWW : http://www.ancients.org/
Description :
Age of the Ancients is a mud attepting to be based on a
Dungeons and Dragons theme. We have 2 staff with 10+ years
of D & D playing experience, as well as many immortals with
such experience. Our mud has been developed extensively, 6
months of development has produced a rock stable, realistic
challengeing code. Our mud offers much realism, as that is
one of my highest priority's. AoA has a nice mix of social
RPG and hack and slash aspects. It is RECOMMENDED FOR
EXPERIENCED PLAYERS! Aota keeps players coming back with its
mix of crazy areas, as well as a wide variety of classes
and races to choose from. We keep our players guessing,
thus increasing the overall experience of them mud. Almost
all of the mud has been rewritten, to suit the realism
factor. We seek a good staff of builders as well, as our style
of mud is slightly more high-powered than your everyday mud.
-----------------------------------------------
Mud : Age of the Throne
Code Base : [Custom] Original
Telnet : aott.com 23 [209.51.181.66]
WWW : http://www.aott.com/
Description :
Age of the Throne is unique MUD in more ways than one, we have written
the game from scratch using our very own programming language and we
have also aimed for a theme found nowhere else in the Gaming World.
Set in fashionable 17th Century Paris the game evokes and emulates the
period of History that saw King Louis XIII on the throne of France,
Cardinal Richelieu as Head of the Church and the constant rivalries that
ensued between the Kings Musketeers and The Cardinals Guard. The
locations within the game are replicated from original maps of the time.
As our programming language does not restrict us we are free to implement
many original and interesting features into the Gameworld. The Combat,
Movement and Skills systems featured are like none other. Progression in
the game is attainable by many routes other than tireless questing for
points.
The Age of the Throne website has recently had a professional makeover
and now boasts many useful pages and resources to help the newcomer to
quickly acclimatise into this unique gaming environment.
Age of the Throne employs a full time programmer allowing us to add new
features to the game on a weekly basis as well as promptly responding to
queries and bug reports.
-----------------------------------------------
Mud : Age of War
Code Base : [Circlemud] CircleMUD 3.0 (heavily modified)
Telnet : ageofwar.org 4000 [206.96.230.5]
WWW : http://www.ageofwar.org/~aow/
Description :
Now in its fourth successful year, Age of War has underwent several major
code changes. Classes are still somewhat limited. Novel features to AOW
include:
* Full clan support.
* Clan halls w/ restricted access and saved treasuries.
* A stagecoach offering travel to 3 different hometowns.
* A fully automated newbie guide giving complete tours.
* And last but certainly not least, the 'Jihad'. A clan war system Original
to AOW. It allows a clan leader to swear fealty to one of 8 NPC Gods,
bringing his clan into a war on the side of Justice, or Chaos. This grants
special spells available only through the jihad, and the use of a capitol
town programmed to defend them from enemy players.
If you have any questions email Age of War at:
drdetroit@buffaloriver.com ageofwar.org 4000 http://www.ageofwar.org/
-----------------------------------------------
Mud : Marvel Universe
Code Base : [MUX] 2.0.28.319 #3
Telnet : erisian.net 2008 [170.215.143.197]
WWW : http://erisian.net/~mxtreme/
Description :
Heralded by Reed Richards' ill-fated shuttle flight
the world as we know it has entered a state of rapid
evolution. Costumed vigilantes stand as protectorate over
the urban jungles battling crime law enforcement can no
longer contain. World governments have legally sanctioned
teams of heroes to head off powered threats both foreign
and domestic. Higher beings have made contact with the
Earth: their presences known and their awe-inspiring
powers an unsettling influence upon the mortals below.
Racism stands at an all time high, the color of one's skin
no longer as important as the quality of one's genes. It
is an age for hope, horror, and awe. Make it new, make it
yours ...
MAKE IT MARVEL!
-----------------------------------------------
Mud : Broken Shadows
Code Base : [Embermud] heavily modified Ember 0.17
Telnet : shadows.dreamstealer.net 4000 [24.93.25.178]
WWW : http://shadows.dreamstealer.net
Description :
A mostly-stock world that's ready to be expanded and replaced. An
energetic builder could have a lot of fun!
Players: We're always open to new ideas to enhance the gameplay!
We have weapon engraving, quests, CHAOS, clans, remorting, and more!
We have half-elves, drows, gnomes, and more!
We offer a paladin class.
More is always on the way!
Stop by and check us out!
-----------------------------------------------
Mud : posMUD
Code Base : [Unknown] Tartarus
Telnet : pos.genesismuds.com 8989 [216.136.9.8]
WWW : http://pos.genesismuds.com/forum
Description :
posMUD offers a variety of unique experiences that cannot be found
anywhere else.
* The staff codes and builds on a regular basis, improving the MUD
and making it more enjoyable for the players; this is on top of an
already mostly original, as well as large, world and class system.
The staff and players are also friendly and willing to tend to new
players' questions and concerns.
* Gone are the days of spending hours leveling; posMUD is based
solely on PK and competition. All characters begin on the highest
mortal level, are given 3 newbie hours to practice their chosen
class's skills and acquire basic equipment, and then are free to
duke it out with other players as they see fit. The MUD is highly
balanced, with a variety of different classes to choose from, each
with distinct skills and spells, creating a unique experience each
time you start a new character.
* Players can also join cabals, groups of players that work
together for a cause, for protection, and are given special cabal-
restricted abilities. Cabals are headed by an leader chosen by
proving their worth and responsibility, and are given many political
privileges such as allegiances and war with other cabals.
* The world as it stands is quite large, with over 8000 rooms, over
90 areas, and a plethora of items, equipments, and powerful non-
player opponents to vanquish. Certain items are limited to a
preselected number to give players something to strive to acquire,
whether it is from the item's original holder or another player.
* There are also rare rewards for superior players, such as useful
quest skills and tattoos, symbols of immortals that grant players a
powerful special ability.
All of these things blend together to give the posMUD a very
unique, entertaining, and addictive feel, to the new and old player
alike.
-----------------------------------------------
Mud : X-Men MUCK
Code Base : [MUCK] MUCK
Telnet : charis.servegame.com 3763 [12.229.249.91]
WWW : http://www.geocities.com/xmenmuck/
Description :
X-Men MUCK is set a few months after the first movie produced by
by Fox. This timeline makes it easy for new players to join without
having to wade through over 30 years worth of comics, and for
us to create fun plots of our own design, along with some adopted
from the Marvel Comics.
Our playerbase is friendly, and the world is growing quickly.
There is lots of opportunity to RP without having to hassle with
combat programs.
More information can be found on the webpage (although it may occasionally be
a few weeks out of date...we do our best!)
UPDATE:
With X-Men 2 having just come out in theatres, we hope to encourage TP ideas
from it (Although we are still based post first movie.)
-----------------------------------------------
Mud : Alatia
Code Base : [LP] LPmud
Telnet : alatia.com 2000 [68.38.48.152]
WWW : http://www.alatia.com/
Description :
Long before written history there was a world known as Alatia. It
was a place of stunning beauty and terrifying evil. It was a land where
legendary heroes did battle against impossible odds. Creatures long
since disregarded as myth and lore were commonplace. Alatia was much more
than a single land however, it was a nexus of realities. Existing within
Alatia's vast world was a doorway, a doorway like none other. This doorway
was a gate to an infinite number of worlds and dimensions. Lands of
shadow and lands of mythology were accessible through this gate.
Once again this gate has appeared in reality, it is your entryway
to adventure, to magic, to glory, you need only to step through...
-----------------------------------------------
Mud : Aldebaran
Code Base : [LP] own lib
Telnet : aldebaran.mud.de 2000 [195.126.219.233]
WWW : http://aldebaran.mud.de/
Description :
Aldebaran was set up in 1994 after Nemesis went down by
some of the surviving wizards. It has meanwhile been completely
overhauled. In that process, not all of the 'common' developments
of muds have been followed, but own new concepts have been
implemented. Aldebaran focusses on atmospheric detailed areas
and quests. It greatly encourages player interaction and teamwork.
The player interface is kept simple but efficient and should be
easy to learn for newbies.
-----------------------------------------------
Mud : AlexMUD
Code Base : [Dikumud] Diku Gamma 0.0 (Heavily Modified)
Telnet : alexmud.stacken.kth.se 4000 [130.237.234.80]
WWW : http://alex.stacken.kth.se/
Description :
AlexMUD is the oldest surviving DikuMUD, having passed its ninth birthday
in March 2000. Because of its age, it may not appear to possess all of the
'features' of the newer MUDs. However, a revamped skill and spell system
very different to what might be found elsewhere, all add up to give us a
a certain uniqueness that will only be discovered once a player has started
his or her adventures.
AlexMUD has no levels. All skills are improved through use, while spells
can be increased by discovering more powerful versions of those that a
character may already possess. While roleplaying is not required, it is
strongly encouraged, for mortal actions have everlasting consequences...
'Many years have passed, and the kingdom has recovered from the destruction
of the 5th War and the high cost of the Dwarven Alliance, which has since
dissolved since the stoppage of payments. The Council of Ardenfall continues
to rule the kingdom, but many folk living outside the capital have begun to
mutter that the Council favours too much the people of that city, to the
detriment of the rest of Ardenia. Tensions have begun to rise, and the
outland nobility have become more vocal in their opposition.'
-----------------------------------------------
Mud : Alfandria
Code Base : TinyMUCK / FuzzBall 5.56
Telnet : alfandria.chameleon.net 8888 [204.152.184.79]
WWW : http://alfandria.chameleon.net/alfandria/
Description :
While Alfandria is based on (and, in fact, derives its name from) the
alt.fan.dragons newsgroup and IRC channels, it is meant as a meeting
place for any sort of creature looking for somewhere to hang out a
bit. While the Alfandria system has been online to a small group of
builders since October, 1997, the grand opening to the public was on
January 1, 1998, and everyone is welcome to stop by and have a look.
Alfandria is a social MUCK by design, and inherits quite a bit from
its larger predecessors, including the Fuzzball server code and most
of the major publicly available MUF code. Building, while not
unlimited, is not highly restricted, especially for areas of general
use to everyone on the MUCK.
-----------------------------------------------
Mud : Aliens vs. Predator
Code Base : [Circlemud] LexiMUD
Telnet : avpmud.com 4000 [204.209.44.33]
WWW : http://www.avpmud.com/
Description :
Aliens vs. Predator: The MUD is set in the Aliens vs Predator
universe of Dark Horse comics and 20th Century Fox fame. We're
in our 7th year of operation, with BRAND NEW and revised gameplay
systems that offer new, dynamic gameplay, including equipment-based
classes!
AvP is a PK MUD with RP mixed in. We feature clans, vehicles,
guns and ranged combat, explosives, racewars, and more! You
won't find ANY stock mobs, objects, or rooms. What you WILL find
is plenty of excitement to get your heart pumping, as you play a
heavily armed Colonial Marine, the stealthy Yaut (Predator), or a
lethal Alien. The action is fast and furious, the event-driven
combat and unique skill engine add a new level to game play and
introduce new strategies, and the MOBs can distinguish friends
and enemies... even at a distance.
Remember: This Time It's War.
(Not affiliated with Dark Horse Comics or 20th Century Fox.
Aliens, Predator, and Aliens vs. Predator / Alien vs Predator
are copyrights owned by both parties.)
-----------------------------------------------
Mud : Adventure, Southern Cross MUD
Code Base : [Unknown] MUD coded from MUCK, Unique
Telnet : sc.scworlds.net 6060
WWW : http://
Description :
A recreation of Heart of the Empire in MUD format. This game offers
a classless system that lets you make a character the way you want,
with no skill 'forbidden' for reasons untold.
* A full crafting system allows players to create quality equipment
for themselves or others, even rewarding with XP just like killing
people.
* Quest script allows for complicated and enagaging stories to be
told, puzzles to be deciphered, as well as the staple
'Fetch me a Nail' ventures.
* Summoning system brings powerful spirit beings to your side to fight
alongside you, even gaining experience while they are there.
* Six countries of origin tweak your character in powerful ways,
allowing even two otherwise identical characters to be special and
unique.
* Runic Shards, mini enchantments you can find on monsters or even
make yourself allow for nigh infinite customization of gear by adding
abilities and powers to already existing equipment.
* Gain reputation by doing quests, getting better prices in towns that
know and respect you.
The game IS in testing, with more areas being added every day and new
features implemented under player request. Join this tale and make
your mark!
-----------------------------------------------
Mud : Highlands
Code Base : [Dikumud]
Telnet : mud.highlands.org 8888 [216.136.9.5]
WWW : None
Description :
Highlands (reborn), a mud that has stood the tests of time,
from the early 1980's, with the changing of hands here and
there. Now, re-stablished and operational, the plans for a
great expansion have been formed, soon the lands that once
was shall crack and split assunder allowing for new formations
of land to form, new races to breed and new quests to complete.
Come one, come all!
-----------------------------------------------
Mud : Spear of Insanity
Code Base : [Circlemud] Circle 3.0bpl11 fully converted to C++
Telnet : spear.kilnar.com 1066 [64.81.109.42]
WWW : http://spear.kilnar.com/
Description :
Spear of Insanity offers a fantasy world that is written
with a high level of detail and care. The social and economic
interactions of the various factions in the world have been
well thought out. The code that sits behind the world has
been torn apart and rebuilt since 1997. This provides our
players with a rock-solid mud base and more great ideas
than you can shake a stick at.
Extended races and classes are available to all new
players. Each race has its own home city, and we even
offer some "melded" cities where multiple races can start
at the same time. The world is over 85,000 rooms in size,
and we offer thousands of mobs to interact with while
trying to gather the best equipment the game has to offer.
Feel free to stop by and see what we have painstakingly
built over the past 7 years.
-----------------------------------------------
Mud : Almaren
Code Base : Diku/HnS 1.0
Telnet : celemir.net 4000 [204.251.180.191]
WWW : None
Description :
Almaren is a derivation of the ancient (and alas, dead)
DikuMUD of Eltanin, which saw it's day in 1991-1992.
Almaren was designed to support human interaction in the
form of quests and player killing. We recognize that
killing monsters is, simply put, trivial, and that phase
of playing the game is to be taken merely to learn the MUD
in preparation for participating in quests and acquiring
better (limited!) equipment through PK.
There are 7 distinct classes. Class lines are not now, and
never will be blurred by multiclassing or by sharing too
many skills. Mages are mages, and Warriors are warriors.
Equipment exists in both random, and standard limited form.
This allows (and in fact, encourages) healthy PK to exist
to circulate item's such as the Goblin King's crystal shard,
and Miko's titanium ring. Randomly created equipment is
well distributed throughout the world such that one is not
required to compete for the limiteds if desired.
-----------------------------------------------
Mud : Cosmic Muffin
Code Base : [MUX] [MUX]
Telnet : 68.47.194.2 2860 [68.47.194.2]
WWW : http://cmmuck.tripod.com/
Description :
A dynamic theme incorporating three exciting time areas awaits you at
Cosmic Muffin! The most popular one, the present, gives you a choice
of three beautiful locations to base your RP: Hyper Metro City,
Yamato City, and Shiroyama Village. Each one has unique
characteristics to make it special, and all three work well together
to make roleplay available for nearly any kind of character.
Science-fiction fans will be happy to find that we have an expansive
space grid, and fantasy lovers will enjoy the fantasy-oriented past
zone.
With a quick and easy application process and the Halls of Learning
to help beginners and transplants from other codebases alike, Cosmic
Muffin is made to be a welcoming environment. Our admin respond
quickly and decisively to problems, and we're always trying to
improve the MUX for your enjoyment. Please stop by and take a look
around today. We'd love to see you!

-----------------------------------------------
Mud : Realms of Discordia
Code Base : [Embermud] Heavily Modified
Telnet : realmsofdiscordia.com 9000 [216.136.9.5]
WWW : http://www.realmsofdiscordia.com
Description :
You are hereby formally invited to the greatest masquerade party
of all: Realms of Discordia.
After seven years of development and re-development, the
entertainers are ready to open the gates to a new world. This is a
world rich with opportunity and endless possibilities forty two
races, fifteen unique classes, 490 abilities, and an entirely
original world of more than 6, 500 rooms. Not to mention that the
world is ever-growing and expanding, based on the input of gods and
mortals alike.
As an actor in this elaborate play, there are many options open to
you, including: task assignation from the guards, lengthy and
difficult quests or campaigns, as well as exploration within the
world and socializing. All of these actions can accrue experience
and points that can be used to gain specializations within the Realms
that make your characters more unique.
There are three separate kingdoms which are run by the actors that
make the decisions over laws, position appointments, and decide how
justice is dealt to the outlaws. There are also several religions
available that you can join, with the chance of meeting with your god
or goddess when their influential powers grow strong. It is possible
to join guilds and clans, as well, which adds depth to this home away
from home.
So bring your costume and join us in our involved play of good,
evil, love, hate, sorrow, and joy. Many roles are open, waiting for
you to fulfill them. Some seek fortune and others seek destiny...

-----------------------------------------------
Mud : Dragonball Arcadia
Code Base : [Smaug] Heavily Modified Smaug
Telnet : dba.genesismuds.com 1880 [216.136.9.5]
WWW : None
Description :
Welcome to Arcadia! We have the coolest immstaff that I've
seen on any DB MUD so far, channels are not moderated. So anythin
goes, with the exception of racial slurs. We are currently doing
some revamping, by revamping I mean everything will be redone.
And we are currently looking for builders, I'll update this when
all the revamping is done, till then, give us a try. :D
-----------------------------------------------
Mud : Pokemon Champions
Code Base : [MUSH] PennMUSH
Telnet : i2services.net 1999 [209.251.21.150]
WWW : http://i2services.net/~pchamp
Description :
Ever wonder what a Pokemon MUSH would be like if it it were given a
more serious twist, and a theme to match? If the adventures of Ash,
Gary, Misty and Brock weren't the typical formulaic plot over and
over? If humans were more than bystanders, if the world was a bit more
realistic, and if Team Rocket was at war with the Pokemon trainers of
the world, trying to enslave them and their hidden power?
At Pokemon Champions, a new roleplaying environment,
this is how it is.
A new MUSH that's trying to give a deeper look at the
possibilities of the Pokemon theme, we have a highly
sophisticated theme with a small, but mature playerbase.
Taking the best elements from the anime, manga and games,
and adding in plenty of our own take on it to deepen it, we've
come up with a unique take on the entire theme that you won't find
anywhere else. Come pick up one of the numerous FCs, or
create your own character - Pokemon or human - and either aid
Professor Oak in his fight against the scourge of Team Rocket
or join Giovanni in his attempt to take the hidden power of
the trainers of the Kanto region, and with them fuel his bid for
world domination. The possibilities are endless, and ultimately the
choice is yours.
Take a look. Hey, maybe the Pokemon theme seems tired and
silly, but really, if you're a mature RPer looking for
something different, or a fan of Pokemon who's even a little
intrigued, what could five minutes hurt? Come visit us.
-----------------------------------------------
Mud : PuKaK
Code Base : [Aber]
Telnet : spludge.net 6715 [68.35.162.62]
WWW : None
Description :
PuKaK MUD was established in 1996 and has been run from various sites in
the ensuing years.
It is an iDirt 1.82 based MUD with various options available. It has a
fully working Quest point system, lots of unique zones and friendly
powers available to assist you in your quest for immortality. It is a
"runner friendly" MUD with regular tournaments filled with fun and
exciting prizes. Play now, play often, and we'll see you there!
-----------------------------------------------
Mud : Altered Dimensions 3 MUX
Code Base : [MUX] MUX
Telnet : stormbringer.sysconn.com 7000 [208.60.161.251]
WWW : http://stormbringer.sysconn.com/~ad3/
Description :
Altered. A world of change and contradictions. A place
where technology and magic hold great power. A land of
opportunity for those with the vision, the talent, and
the determination to make their own future.
The game world is original; it can be summed up as a
moderately high-tech world that also supports magic.
Players are encouraged to create their own original
characters suitablefor a science fiction/fantasy
environment. Characters based on books, movies, etc. are
also acceptable so long as they meet the guidelines.
-----------------------------------------------
Mud : Altered Realities
Code Base : [MUCK] Fuzzball
Telnet : ar.squeep.com 8888 [216.112.97.68]
WWW : http://www.tf-ring.com/muck/
Description :
AR is a transformation based muck, not focusing on role play, but
certainly geared towards that. Basically, it's just a place to explore
transformations in a friendly environment. We're small, but we're hoping to
grow soon. We're a muck, but we're very newbie friendly, but not really
newbie oriented. The wizzes are very helpfull. Charactor creating is a
breeze, just ask a wizz to set one up for you, and you can be mucking ASAP.
We need expert muck builders right now, and coders would be nice. We have a
variety of sub universes that represent various story uinverses from the TSA
mailing list. So, come and join a fast, small, but getting ready to explode
muck.
-----------------------------------------------
Mud : Holy Mission 99
Code Base : [LP] LPMUD 2.4.5, completely modified and unique
Telnet : hm2.mud.at 2001 [140.78.214.101]
WWW : None
Description :
HM 99 is looking back at a long history of development,
that started over 8 years ago as some university project.
Following the previous version of HM 1 and 2, this is now
the final state of the art of high quality mud designing.
Combining features of both DIKUmud and LPmud, optimated
consequently, and modified from scratch, it offers you the
UNIQUE fun of playing you will find anywhere, including
an over- and underland map that connects the dozens of
castles, cities and other zones, and a lot of other stuff
you will have to find out yourself!
Based on gaining experience for some time and learn a lot
of unique spells, skills and abilities, you will soon
be ready to join the war of dark and white races, take part
at one of the player clans, or just discover the huge
world, the dark caves and the astral world, Holy Mission
offers you.
Just stop by, and talk to the always friendly Implementors
and Wizards, and enjoy a long time of pure and heavy fun.
(The website will be open soon, as we restructure it.
Therefore the new JTA telnet client there is not operable
at the moment!)
-----------------------------------------------
Mud : Beyond the Fire: MUSH
Code Base : [MUSH] Running PennMUSH 1.7.4p13 as well as HSpace 4.21
Telnet : starwolf.biz 2834 [64.246.44.42]
WWW : None
Description :
The year is 2421. The human race has begun spreading through the stars, guided
by the
hands of three powerful empires: the United Earth Militia, the Free Australian A
lliance,
and the Coreward Alliance. Treachery, backstabbing, and hate abound as the allia
nces
struggle for dominion over the known universe.. pirates ravage the trading route
s,
corporations play king of the hill with the poor civilians, and fragile colonies
wither
under the war-torn atmosphere. Where do you fit in? The answer lies beyond the f
ire..
*NOTE FROM CREATOR
I have been working on Beyond the Fire for the last 3 years and now that we are
accepting players I must say I am happy beyond all expectations. Our theme is wh
at grabs
you but our atmosphere is what keeps you coming back. Try out BTF, you'll be gla
d you
did.
-Concordia, Head Wizard
-----------------------------------------------
Mud : Peril
Code Base : [LP] MudOS v22.2b11 NM 3.2.1.99b
Telnet : mud.krollmark.com 3000 [198.22.63.2]
WWW : http://mud.krollmark.com:2995/
Description :
It's a cruel world.
In the dim and distant past, our ancestors lived in a
wondrous city. Its towers stretched to the clouds, its port
welcomed ships from all nations. And in the end, it fell
to dark sorcery and vile minions of evil.
From the burning remains of Kieron, our ancestors fled
through the broken and haunted lands. Though they were
hunted relentlessly, a few survivors found shelter in
Lenara's valley. They, and their children, built a new
city to stand against the perils of the wildlands. Lenara
stands strong, proud, and alone.
-----------------------------------------------
Mud : Infinite Fear
Code Base : [Smaug] Enhanced
Telnet : fear.arthmoor.com 3500 [66.116.74.116]
WWW : http://fear.arthmoor.com
Description :
Infinite Fear is a lighthearted, not-too-serious MUD that caters mainly
to more experienced Smaug players who are keen to relive the glory of
the old Realms of Despair days. In saying that it has many great
additions made to not only the code but the areas as well.
New players don't be alarmed, this place is VERY newbie friendly,
it's not hard to get a foothold like on some MUDs, where the first
few players get all the glory. It's just that it's been created to
be very attractive to a player who is disgruntled with the way Realms
of Despair has gone over the past 4 years. Hopefully this means it's
attractive to you also.
Infinite Fear is what I like to call a PK encouraged MUD, yes there is the
option to play as a peaceful and this works nicely too, but there are
worthwhile incentives to encourage you to play as a deadly as I believe
that player killing is an important part of the MUD gaming experience.
There is heaps to do, as I've amassed a massive collection of the highest
quality areas I could find and made them suit the MUD perfectly over
the years.
If you're looking for a quality MUD that has everything you need to
have a great playing experience (except maybe players at this point),
come take a look.
Limited time only: players will recieve a basic avatar set of equipment
for their first character to reach avatar. Also, 50 glory reward for
people who get their friends to play (and stay).
Plenty of chances to make an impact on this place!
-----------------------------------------------
Mud : AmberMUSH
Code Base : [MUSH] TinyMUSH version 2.2.5 #1
Telnet : amber.ambermush.org 5150 [192.139.206.180]
WWW : http://www.ambermush.org/
Description :
This MUSH is based on the world of Roger Zelazny's Amber
series. Plots in the style of the books include conspiracy,
intrigue, battle and romance. Players are encouraged to read the
novels to get a better understanding of the genre, but this is
not required.
Amber allows for a wide range of character concepts, as long
as they are within a few logical restrictions (no book characters
without permission, etc). The registration address is given
in the connect message. Those interested should connect as
Guest and read the news files.
Amber is the longest-running and best-thriving of all the
Amber-themed MUSHes around, and offers a flexibility for setting
and story found in few other environments.
-----------------------------------------------
Mud : Ancient Anguish
Code Base : [LP] LPMud 3.2.1@141 (Native Mode)
Telnet : ancient.anguish.org 2222 [209.142.3.2]
WWW : http://ancient.anguish.org/
Description :
Ancient Anguish is a very large LPMud which has remained
consistently popular since its inception in February 1992. It is run
on it's own dedicated high speed machine, and enjoys a T3 link to the
Net. Ancient Anguish is a very social mud, averaging 150 to 175 players
on at a time, and rarely falling below 60 in the off hours.
In addition to the traditional pursuits of slaying monsters and
exploring the realm, we also run social games of Trivia, Stars,
Yahtzee, and Scavenger Hunts frequently. Multiplayer Poker and
Chess can be enjoyed at any time. In the library, players can
find a large and diverse range of reading material.
Ancient Anguish has a very rich environment, possessing a very
detailed and consistent World theme and living history. Additions
to the game must adhere to strict 'describe all' standards so
that each room helps to immerse you in textual virtual reality.
Rather than bore you with our impressive race/class/guild/quest counts,
we simply ask you to find out for yourself why we've been consistently
popular since early 1992, and are called home by thousands of players.
-----------------------------------------------
Mud : Forgotten Warriors
Code Base : [GodWars] Dystopia Derived From Mudders Delight Codebase, Heavily
Modified Into 0.1a Forgotten Warr
Telnet : messiah.ath.cx 6508 [82.128.207.215]
WWW : http://
Description :
Forgotten Warriors Is A Heavily Modified From Mudders Delight Into
Forgotten Warriors. It Has Been Modified To Meet Your Needs. We
Have Added New Classes, New Quest System, We Have Redone
Portals & Mobs, New Class Eq, New Areas, New Artifacts,
New Weapons, And New Armor. Demised Lands Was Built To
Stand Out And Stand Out We Shall.
-----------------------------------------------
Mud : Lost Realms
Code Base : [Rom] Rom 2.3, heavily modified
Telnet : lost-realms.org 4000 [194.126.124.40]
WWW : http://lost-realms.org
Description :
Based on the works of J.R.R. Tolkien and R. Zelazny, Lost
Realms is the perfect blend of both worlds: Middle Earth
and Amber.
War. It never ends. When good and evil clash, the heavens
cry, the winds howl, and the rivers flow red. The sounds
of metal against metal echoing through the night, as one
kills, and is killed.
Towns that can be conquered. Strongholds which offer great
protection for the newbies and those wounded in battle.
Staggering numbers of spells and skills to choose from,
to heal, and to harm. All waiting to be discovered in the
huge world of, what is basically, an everlasting battle
arena.
14 races. 1 aim. The Good, the Evil, and the Misties, who
fight to kill them all. Join us, and get lost in our world.
-----------------------------------------------
Mud : Argonne
Code Base : [Rom] ROM 2.4b -- heavily modified
Telnet : argonne.2mud.net 4000 [207.142.136.5]
WWW : http://www.argonneonline.com
Description :
Argonne is a newbie-friendly environment with many enhanced
features for the enjoyment of our players. Graced with a
mature player-base and a helpful immortal staff, Argonne is
a good place for optional role-playing. The addition of
many new spells and skills helps make Argonne a
particularly special MUD. For those experienced in the
field of mudding, Argonne has implemented an original set
of remort races and classes, as well as auto-questing. All
in all, Argonne is a great place to play and meet
people, and is getting better by the day.
-----------------------------------------------
Mud : Angalon
Code Base : [LP] CD Mudlib, AD Driver
Telnet : angalon.tamu.edu 3011 [128.194.188.200]
WWW : http://angalon.tamu.edu/
Description :
Welcome to the lands of Angalon. Leyya's Playground.
Between Zewwi's Cave and Niruel's Sky. Raised by Voorg.
Embraced by Agon's Sea. And watched by the Watcher.
Angalon is a wholly original medieval fantasy land. Envisioned
as a tale of medieval adventure, each 'chapter' you spend there
will draw you further into Angalon's unique atmosphere. Angalon
is built over more than a decade by a strong international team
of ex-player volunteers.
Adventuring in Angalon goes beyond playing a 'numbers game'.
It is far more than a place for conversation. Strict attention to
detail and a remarkable sense of consistency and believability
have produced a world of fiendish villains, adventure and over a
hundred and fifty permanent quests that will start you dreaming.
-----------------------------------------------
Mud : Hogwarts Express
Code Base : [MUSH] TinyMUSH 3.0
Telnet : potter.fawkes.us 3100 [65.29.91.202]
WWW : http://www.potter.fawkes.us
Description :
We are one of the oldest Harry Potter themed games on the
internet and we continue to look for creative roleplayers
to join us. We offer roleplay in both the school itself
and the adult world, where the rise of the mysterious Dark
Lord, whose name must not be mentioned to power is taking
place. Dumbledore is Headmaster at Hogwarts, and Barty
Crouch is the head of the Department of Magical Law
Enforcement. Domert Ardoss and Jovan Gravely have been
brought to justice, but the Dark Mark is still making
itself known. Wizards and Witches are called forth to
protect the Wizarding World as they know it. The lure of
power, immortality, and promise of no longer needing to
hide from muggle eyes is seductively calling to those who
care to hear.
Character generation is easy and there is no application
required for those who wish to play students or everyday
adults. There are applications for rarer and more powerful
characters, such as Aurors, Teachers, Animagi, Ministry
Officials, Metamorphmagus, and of course, Dark Wizards.
-----------------------------------------------
Mud : Another World
Code Base : [Circlemud] Circle (highly modified)
Telnet : mud.anotherworld.org 4000 [198.144.169.30]
WWW : http://www.anotherworld.org/
Description :
Another World is in it's eighth year on the internet,
as always offering extensive classes, a friendly
environment, a lightning fast server, and specialization
into character classes, each with it's own unique skills
and spells. Another World highly encourages Role Playing,
but above all else, have fun and make friends while
exploring our VAST world. We are very proud of the virtual
community we have built over the years and invite you to come
and join us in the fun and friendships that are ever present there.
-----------------------------------------------
Mud : Act of War: Chapter 5
Code Base : [Rom] Heavily Modified from Rom 2.4
Telnet : actofwar.betterbox.net 4007 [68.90.68.67]
WWW : None
Description :
Act of War Chapter 5: Remnants
-----------------------------------------------
Act of War is an advanced player killing, team-based
mud. Kingdoms and the clans within all fight as one
side, against others. Eventually, you may reclass,
gaining more skills and spells. Although based off
ROM, new features, skills, spells, and classes have
been added to Act of War, and the immortal staff is
always trying to include new, balanced things
into the mud in patches.
The highest ranked players, and kingdom
warscores are tracked on the mud, and you can
check them, at any time. Combined with
advancing through PK, this makes Act of War a
highly competetive PK mud. You can track several
different fields of players, including deaths,
kills, most experience, most raids.. and the
list goes on.
Please feel free to check us out.
-----------------------------------------------
Mud : Ansalon
Code Base : [Rom] Hugely Modified Code, 95% Original
Telnet : ansalon.mudmagic.com 8679 [207.44.134.24]
WWW : http://ansalon.mudmagic.com
Description :
********************* ANSALON ****************************
We are without a doubt the OLDEST and LONGEST RUNNING
Dragonlance Mud around. Ansalon is a legacy thats been
around since the time of The Keep, spanning more than 13
years of the absolute LOVE of Dragonlance. We are all about
the roleplay, the storytelling, and keeping the magic of
Krynn alive.
Ansalon has the fortune of having an older average playerbase.
Teens are still encouraged and nurtured, but the majority of
our players are adults escaping from the real world for a
little while each day. Our staff is comprised of
professionals: scientists, bankers, teachers, artists.
We fully encourage clans and nations. Ansalon is one of the
very few muds that new people can come in, carve out a nation
for themselves and rise to leadership positions through simply
the force of their roleplay. Many of our existing groups are
looking for fresh blood as well. Our clerical system is one of
the best found ANYWHERE.
If you have any comments or questions, feel free to email
us at ansalon@mudmagic.com We'd love to hear from you.
(On a personal note, we have recently moved from wolfpaw to
mudmagic because of security isuses. This being said, we
can be accessed from multiple ports. If 8679 is down, try
8678 or the java/telnet connect through the website which
will always work!)
*************************************************************

-----------------------------------------------
Mud : Apocalypse V
Code Base : [Dikumud] Gamma Diku (heavily modified)
Telnet : ApocMUD.org 4000 [207.97.74.160]
WWW : http://ApocMUD.org
Description :
Apoc is one of the oldest muds still running, having been created
from DikuMUD Gamma 0.0 in October, 1991. Modifications to the MUD
are shaped by the players themselves, via suggestions and ideas
they submit to the implementors. Our average player base of 2000 is
compiled of various players from sites all over the world, including
the United States, Australia, Korea, Canada, and the United Kingdom.
Apocalypse V contains 64 fantasy zones for game play, over 40 of which
are original works, created by the players themselves, specifically for
this MUD. Anybody can create a zone for Apoc, not just immortals.
Apocalypse V currently has 11 races (Dwarf, Elf, Gnome, Half-elf,
Half-giant, Halfing, Human, Minotaur, Pixie, Triton and Uldra) and
12 classes (Anti-Paladin, Bard, Cleric, Druid, Fighter, Magic-User,
Paladin, Ranger, Samurai and Thief). There are more than 200 spells
and skills available for use by the various classes.
Apoc is very proud of its amount of help, so check that out when you log
in. Other commands of interest to new players are Index, Rules, Zones,
Info, and News.
-----------------------------------------------
Mud : Loki's Hammer
Code Base : [MUSH] TinyMUSH 3.1
Telnet : lokishammer.dragon-rider.org 1515 [38.144.80.29]
WWW : http://lokishammer.dragon-rider.org/
Description :
LOKI'S HAMMER IS NOW OPEN FOR ALPHA TESTING!!!!!!!!
Welcome to the city of Last Haven. Nestled in a valley
somewhere in the devastated wilderness that is the planet
of Athran. It has been nearly a thousand years since Loki's
Hammer fell from the sky destroying the world that was. As
the darkness fell about the world, the elves re-emerged and
fell on the struggling survivors of the asteroid's impact.
The last fractions of Humanity banded together, building a
city in which to defend themselves against the bands of
savage hunters. Now the city struggles to survive, the only
fertile land that they have made themselves. Surrounded by
a blasted and hostile waste, with enemies that kill and
enslave without compassion, Last Haven is also humanity's
last hope. Find your challenge. Guide your character
through the political intrigues and hostile environment to
succeed in the way that you choose. With over a hundred
usable skills you can craft your character to be anything
from a bard to soldier, from a politician to a farmer. Life
can take some unexpected turns. Find out what your destiny
is today. Enter the world left by Loki's Hammer.
-----------------------------------------------
Mud : Arcane Nites
Code Base : [Merc] NAM 2.2
Telnet : arcane.envy.com 3000 [68.124.43.51]
WWW : http://arcane.envy.com
Description :
u·nique (yoo-neek)
1. Being the only one of its kind.
2. Without an equal or equivalent; unparalleled.
Many muds will claim to be unique or claim to have truly exciting and
wondrous ideas only to let down the prospective players. We are not one of
those muds. We have been a stable, well respected mud for 8+ years and have
even led the Mudconnector boards for a year and a half (for telnet and www
hits). Our two IMPs have a combined 31 years of mud design experience and
can trace their mudding roots back to some of the original muds of the late
80s and early 90s. If that is not enough to convince you to check us out,
just go through our character creation and you will be hooked by the
flexibility and wide array of paths a character can go down. If you need
help all you have to do is ask. And if you don't want to ask, you can find
pretty much any information you are looking for on our extensive www site.
We have polls for our players to use to decide on many aspects of gameplay
which are then coded by our professional staff of immortals. Other muds can
promise to be the best out there but we don't deal in promises, we deal in
results. Come check us out and see if we are as good as we say we are...
-----------------------------------------------
Mud : Arcane Realms
Code Base : [Circlemud] bpl21, MySQL, RPI
Telnet : arcanerealms.org 3011 [194.237.47.195]
WWW : http://www.arcanerealms.org/
Description :
RUMORS HAVE COME from the Celtic Forest, of new and strange things. Of Elves.
A
strange and academic race of beings, taller and of fairer complexion than men,
and all of them of enchanting beauty, they come from lands unknown, and are
quite a mystery in and of themselves.
EVERY SHIELDMEET AT NOON, a party of five Elves emerge from the forest as well,
with wagons containing strange things valuable and mysterious. As the day
progresses, stranger and stranger things begin to happen. Gnomes and Giants
emerge from the mountains, though in peace. The giants offer steel tempered by
their strong arms while the gnomes bring small pieces of clockwork, the best
available. Satyrs bring the finest wine imaginable, and the Great Feast of
Shieldmeet ensues at dusk. In the morning, the first Cymri or Celt awakens to
find all the magical things departed, and the earth restored to as it was before
so many people trod on it.
It is now Midwinter AD 855.
-----------------------------------------------
Mud : SkyMUSE
Code Base : [Unknown] Modified TinyMUSE v1.8a4
Telnet : sky.winds.org 4208 [207.48.83.9]
WWW : None
Description :
SkyMUSE is a social type muse. It was developed by by Hec-, Coke, Clif,
with help from sarukie, itsme, Andy, and Gandalf. Some others contributed in
its creation and bug fixes and what not. Currently looking for
moderators/admins/pr/people to police public and keep affairs between
players civil. Also need builders and anyone with small quests or themes in
mind. Connect or email admin@sky.winds.org for a character or log on as a
guest and page Coke.
-----------------------------------------------
Mud : Arctic
Code Base : [Dikumud] Gamma Diku (heavily modified)
Telnet : mud.arctic.org 2700 [128.6.224.101]
WWW : http://mud.arctic.org/
Description :
Welcome to ArcticMUD, a multi-player fantasy
role-playing game based on the Dragonlance novels.
The base code for the game was gamma Diku, which
has been modified extensively for over a decade
to provide a unique gaming experience.
If you are new to MUDs, Arctic is a text-based
adventure game where you create a persona and
adventure in a fantasy world. Arctic is set in
the world of Krynn, the basis for the
Dragonlance novels. You can explore the world of
Krynn -- combating dragons, ogres, draconians,
and countless other creatures, discovering rare
treasures, and finding hidden locations -- along
with hundreds of other players.
Arctic is geared towards a mature game-playing
audience. Character interactions are handled in
a realistic manner. Player-characters stealing
from and killing each other is not necessarily
encouraged, but it is allowed.
As the premier Dragonlance MUD, Arctic has
developed a rich environment that provides
countless hours of free enjoyment. Start playing
today and find out if you have what it takes to
join the adventure!
-----------------------------------------------
Mud : Areth
Code Base : [Envy] 30% Envy, 70% Custom
Telnet : mud.areth.org 6000 [206.251.158.2]
WWW : http://www.areth.org/
Description :
The universe of Areth is a dimensional eddy, a Sliders-esque parallel Earth
into which dimensional anomalies deposit beings from other worlds, times,
or even realities. If you've never seen Great Dragons, Predators, Kzinti,
and Klingons slaying wizards protected by legions of acid-blooded Aliens,
play Areth and you will.
Game-wise, Areth's a fair and challenging game environment. Immortals are
strictly forbidden to aid *any* mortal in gameplay, give out free equipment,
or level their friends. Everything on Areth, except for the boost to level
2, is earned by the player's own innate skill on a level playing field.
This annoys twinks who schmooze their way to the top on other muds, but
we're not interested in them anyway. On the other hand, players looking for
a fair, challenging game environment are well rewarded here. We have 12
classes planned, 9 are currently available: Cleric, Mage, Paladin, Psion,
Rogue, Samurai, Ninja, Martial Artist, and Warrior. There are presently
over 300 functional skills/spells, and by the time the rest of the class
work is done there will most likely be around 450.
We're also looking for a few talented builders. Talented means being
able to build using a text editor, not MZF or OLC.
-----------------------------------------------
Mud : ArgentMUD
Code Base : DIRT 3.1.5 JSI
Telnet : 216.160.16.197 6715
WWW : http://home.worldnetoh.com/~silver/
Description :
ArgentMUD is the latest incarnation of the oldest Abers in
existence. Developed by some of the original coders of the Aber
world, it has grown from its early days as EddieMUD, then SilverMUD,
and has been an example of some of the latest and greatest Aber
innovations. Recently moved to a new site and boasting new zones,
Argent invites old and new players alike. Thanks to the new quest
system, it is the only mud where people who run the same world over
and over again can be continuously challenged.
-----------------------------------------------
Mud : Ark of the Covenant
Code Base : [Rom] Rom2.4b4a
Telnet : aotcmud.org 4200 [209.210.40.12]
WWW : http://www.aotcmud.org/
Description :
AotC is a fantasy setting MUD founded on Christian principals
and ethics to build a virtual community to educate as well as
entertain. AotC is a 'rom friendly' environment with many
familiar commands and areas, plus many unique features and
existing code enhancements.
It's our mission to create a sound haven for Christian believers
and non-believers alike; be an outreach for the lost; design the
game to be enjoyable by both experienced players and newbies;
and keep a fun filled, helpful, and pleasant atmosphere for
gaming and spiritual truths.
AotC is open to 'everyone' no matter what your viewpoints, your
spiritual walk, or your mudding knowledge. We don't have the
space to mention any of the exciting features we have implemented
within AotC and other projects that are in the planning, so we
encourage you to stop on by and say hello to the friendly staff
and players and stay awhile, you'll be glad you did.
-----------------------------------------------
Mud : Brisland
Code Base : [Rom] Heavily Modified
Telnet : brisland.digitalexposition.net 23 [82.48.223.174]
WWW : http://www.digitalexposition.net/brisland/
Description :
Brisland is an original world with server based upon Rom 2.4. Much of the
original code has been re-written to follow the AD&D Second Edition ruleset.
Brisland is currently in a testing phase, and very few areas are implemented
right now.
-----------------------------------------------
Mud : Star Wars: Tales of the Jedi
Code Base : [SWR] Modified SWRiP with a touch of SWR2.0
Telnet : swtoj.game-host.org 2040 [62.249.176.17]
WWW : http://swtoj.game-host.org
Description :
Millenia ago, the discovery of hyperspace travel brought the galaxy
together, giving birth to a democratic union of star systems known as
the Galactic Republic. From the time of its inception, the Republic
grew, over thousands of years, to encompass vast numbers of
inhabitated worlds. The survival of the Republic depended on two
factors: the wise governing of selfless administrators and
lawmakers... and the preservation of harmony and justice by a heroic
warrior fraternity - the Jedi Knights. In those glorious ancient
days, a great many Force sensitive individuals willingly entered
arduous training under accomplished Jedi Masters, taking up the
weapons, the knowledge, and the powers of the Jedi Way. Yet... Upon
the horizon dwells those who would unravel all which the Republic has
laboured so hard to accomplish, those who possess a twisted, rage-
fuelled version of the Force. Those who fall under a solitary name, a
name to strike terror into the heart of the civilised galaxy. That
name, is the Sith...
-----------------------------------------------
Mud : Armageddon
Code Base : [Dikumud]
Telnet : ginka.armageddon.org 4050 [64.252.79.51]
WWW : http://www.armageddon.org/joinus.html
Description :
Life on the desert planet of Zalanthas is a daily struggle
to survive. In Allanak, a city full of conniving
merchants, ruthless, thieving elves, cut-throat
mercenaries, and shadowy assassins, the brutal sandstorms
are the least of your worries. In recently freed Tuluk,
where the Sorcerer-King Muk Utep rules, former rebels work
to rebuild their fallen city. Meanwhile, Luirs' Outpost,
poised between the two, struggles with the clash of opposing
forces, bandit and gith incursions, and the
latest invasion of mantis.
Over a decade old, award-winning Armageddon MUD is as addictive
for its harsh desert theme as it is for its beautifully written
environment, revolutionary programming, and intense, required
roleplay. Players describe it as 'the most creative, emotionally
involved game on the net,' 'as convoluted as an X-Files episode,'
and 'as much a work of art as a game.' Real-time
interaction with multiple players around the world will
draw you into this world and offer you a gaming experience you
will never forget.
-----------------------------------------------
Mud : Aegis
Code Base : [Custom] Aegis V 1.10
Telnet :
WWW : http://www.aarcsoft.com/games.html
Description :
A resource management game set in a medieval fantasy world. A complex game of
battle strategy, politics and city state management, that pushes players to the
limit. Its turn based system means you can easily keep track of your game whilst
you battle against hundreds of players online.
-----------------------------------------------
Mud : ChentorMUD
Code Base : [LP] Modified Sticklib, LDMUD
Telnet : frostmud.dyndns.org 8007 [68.19.239.38]
WWW : None
Description :
Hey, this is our first shot at a mud.
its pretty rough right now, but many changes
are being made to it. Players
may come if you'd like,but we are
mainly looking for coders and builders to
help us build this mud.Email me or come
to the mud if you're interested :)
-----------------------------------------------
Mud : Arrant Destiny
Code Base : [Envy] Envy 2.0 Heavyly Modified
Telnet : arrantdestiny.com 9999 [65.37.189.125]
WWW : http://arrantdestiny.com/
Description :
Arrant Destiny is a role-playing MUD based on the World
of Greyhawk, my Lords Nerull and Boccob have sent me to tell
you about Arrant Destiny.
During the spring of 1995 Nerull and Boccob created our
Greyhawk themed MUD. Ever since then, we have been working hard
on a modified Envy 2.0. It now has these features:
* 12 Classes, all classes now resemble their AD&D orgin.
* Many Races to select from, each with unique special abilities.
(corpse eating, forest sneaking, magic resistance)
* Priests/Druids/Rangers/Paladins have to pray for their spells.
* Mages use spellbooks and must memorize a spell in order to cast them.
* Players start in many different home cities with their own justice system.
to limit pkilling within city boarders.
* Mobs and players can use bows, spears, and slings to shoot projectiles.
* Mob Programs and Object Programs as well as a new money system.
* New wear locationes, New Spells, No level restrictions
on equipment. No stock areas.
So come and show how good a role-player you are. And see if you can
take charge of your DESTINY.
-----------------------------------------------
Mud : Mind Scape
Code Base : [Circlemud] 3.1OasisIOLC_dg
Telnet : mindscape.tzo.com 4001
WWW : None
Description :
Mind Scape was started as a alternative to current mud play and a desire
to learn mud administration. Since then there has been a few builders
that claim mindscape as their lair for boredom. The world will be ever
growing along with char. Options, random odd areas to explore and a
co-op town environment to challenge the strategic Mob's. Still under
heavy development, those interested in a project are encouraged to join
the builder ranks. --Caster
-----------------------------------------------
Mud : Ascension
Code Base : [LP] Dead Souls, Heavily Customized
Telnet : ascension.mudworld.com 4000 [209.251.7.254]
WWW : http://www.mudworld.com/ascension/
Description :
A fantasy realm where the focus is on user enterainment
and storylines. We believe that the mud should run as a
Dungeon Master would run it - fun, intriguing, playable,
and full of adventure. Storylines (quests alone are not
enough) that run through the local characters (NPC or
otherwise) are the focus, as well as forging the future of
the mud in the present with the players. Creators in our
opinion are there for the users and the game, not to
promote themselves, their egos, or their positions. The
dedicated staff strive to balance realism with playability,
while listening to the suggestions of our most valuable asset -
the playerbase.
-----------------------------------------------
Mud : Asgard's Honor
Code Base : [LP] DGD v1.2p2
Telnet : asgard.aardmud.org 5454 [66.162.28.89]
WWW : http://www.asgardshonor.com
Description :
Asgard's Honor is a heavily customized DGD LPMud. No stock
areas, no poorly described objects!
* 13 races, each with their own size, strengths and
weaknesses. There is also a means of making a custom race.
* 14 unique guilds, individually geared toward a particular
style.
* 21 Player character attributes and spell/skill classes
* Over 50 spells - Offensive, Defensive, Healing, Conjuring,
Teleportation, It's all here.
* Achieve up to 10 levels of power or 'ascend' beyond.
* 16 flavors of spell foci available - earth, water, air,
fire, light, shadow, sonic
* A tried and true combat system with three forms of physical
damage: bashing, slashing, and thrusting. Use them to your
advantage against each unique scenario you face. Load up with
armors and resistances to protect you from magical attacks!
* Advanced monster AI: Monsters will do more than just fight
back. They'll afflict your character with various nasty curses,
diseases, and poisons, taunt and chase, set traps and call for
help. Defeating a dragon on Asgard is truly an accomplishment.
* Familiars can be found to carry your stuff or help you fight.
* Incredible depth and detail in EVERY object. No noun goes
undescribed. We even have lore and evaluate spells that uncover
extra detail about creatures and weapons to help with quests or
add depth to the story.
-----------------------------------------------
Mud : Realms of the Exiled
Code Base : [Unknown] Compatible with Circle, Con, and ROM
Telnet : north.wolfpaw.net 2700 [204.209.44.7]
WWW : http://
Description :
Realms of the Exiled is just a revival of the old hack and slash
theme that has been around for quite a few years. The world is a
mix of stock and original zones and has been online since the early
nineties. Come by and visit!
Sorry folks, but Ungar's firewall has decided to eat traffic again.
Until it's fixed you can get ahold of us at the site listed on
here now. While it shouldn't take long, I thought it wise to post
here so that you'd know what was up. See you soon...
Ragnar

-----------------------------------------------
Mud : V: The Visitors Return MUSH
Code Base : [MUSH] PENNMUSH Version: 1.7.7p34
Telnet : mushland.com 1817 [64.246.44.42]
WWW : http://starwolf.biz/~adama/
Description :
'Citizens of the Planet Earth, We bring you Greetings, and we come in
peace' was their greetings when they landed... They Lied.
'The Visitors are not our Friends! They've come to rape our Planet and
kill us! They are not who they appear to be!' was the Resistance call.
In October of 2001, the Visitor Motherships arrived over the cities of
Earth, 50 in all. They claimed to have arrived intending peace, but they
lied. They came to take us prisioner and to rob the planet of the resources.
By the end of Novemeber, they controlled the planet. Lucky for the Earth, a
Resistance was able to form, and beat them with the Red Dust.%R After a full
year, they came back, as the Dust wasn't completely effective, and now, can
not be released again for enviornmental and Health reasons. The warmer
regions are back under Visitor Control, all except LA, thanks to a deal
brokered between the Visitors and Science Frontiers, who has taken over the
LA Government. That was 6 months ago. Now the Resistance is in hiding, for
the most part, looking for a way to cause the Visitors troubles.
> V: The Visitors Return is a MUSH that allows you to take on the role of a
Great Resistance Fighter, or an Evil Reptillian Visitor. Feature Characters
from the NBC Mini-Series and Television Series are available for you to
play. Visit us at mushland.com 1817
-----------------------------------------------
Mud : KrynnMUD
Code Base : [Circlemud] CWG (Circle with Goodies) version 2.3.31 w/OasisOLC an
d DG scrtips
Telnet : krynnmud.com 9000 [24.106.156.212]
WWW : http://www.krynnmud.com/
Description :
KrynnMUD is a CWG (Circle with Goodies) MUD. CWG is a Circle 3.1
codebase with many features such as the current OasisOLC and DG
Scripts installed. There are also many other things that have
been added since we have opened. This includes a new way to get
into the classes. You can start off as an Acolyte, and learn
basic spells. As you get up in levels, you can opt to become a
Mage of one of the colors. Everything depends on your starting
level. We are also alignment based. If you follow a God of good,
and your alignment starts to fall towards evil, your God will look
on you with ill favor, causing you to perform poorly. However, if
you keep your alignment in favor with your God, then you will
perform better.
We are just starting to look for play testers and mostly builders.
We are still working on balancing, but need more zones before we
can full on open for beta. Please stop by if you would like to
help.
--KrynnMUD staff.
-----------------------------------------------
Mud : AstroMUD
Code Base : [Circlemud] Heavily Modified
Telnet : astromud.com 2447 [64.166.41.190]
WWW : http://www.astromud.com
Description :
AstroMUD is a place of dreams. Silly, serious or even
terrifying.You choose the path you wish to walk. Will
you be good or evil? Will you walk in the night with
the undead or feel the sunlight on your face?
AstroMUD's creation happened in a remote section of the
universe, in a relatively small galactic cluster, a medium
size mass of matter came together to form a planetary
body. Thus AstroMUD was born.
Astro Scholars have long blamed the lack of true rules in
the universe on this statistical improbability. However
others believe that the universe simply needed a place to
put 'stuff' it couldn't explain, but was probable.
AstroMUD is old in mud years and has more to offer than
we could ever hope to explain here. We offer you an
invitation to visit one of the most addictive games on
earth.

Come live in our world where dreams do come true.


-----------------------------------------------
Mud : Asylum
Code Base : [Aber] APGS
Telnet : asylum-mud.org 6715 [194.105.165.233]
WWW : http://www.asylum-mud.org
Description :
Asylum MUD is one of the most popular quest-orientated hybrids on the Net.
Asylum has developed into one of the most advanced MUDs of its type - with
an emphasis on playability and fun, and now more than 75 quests! Several
custom subsystems provide the basis for Asylum's success including: advanced
body combat against a range of AI mobiles; auto-regeneration across the
virtual world; a unique mobile combat classification system in which combat
depends on a wide range of mobile attributes and the SOAS object-based spell
attribute system. Asylum also proudly boasts the invention of the DEFROB
system - a unique concept in which individuals can gain more powerful
immortal levels, by defrobbing to a mortal role and completing more quests.
UPDATE March 2002 Some of our recent enhancements include the following:
LODGING: You no longer have to run around looking for equipment. Lodging
allows the storage of your items, safe and ready for the next time you login.
BANDS: Asylum's very own Guilds - incorporating Freelancer, Barbarian, Monk,
Outlaw and Blademaster -with many more to come including Conjurer and Healer
DEFROB and AUTORESET: The original and still the best - we defined them
LUCRE: Our own currency and rewards system.
CHARACTERISTICS: Advanced character attributes means you can develop your
character in your own way with Power, Agility, Intelligence, Fortitude,
Alignment, Sanity, Favour and Reputation.
When Real Life Gets You Down - turn to Asylum MUD.
-----------------------------------------------
Mud : Silver Bridge
Code Base : [Ack!mud]
Telnet : silverbridge.org 6666 [194.68.149.219]
WWW : http://www.silverbridge.org
Description :
Welcome adventurer to the world of Silver Bridge.
Discover our enormous world. Join or create clans, guilds or religious orders. F
ight for
peace and freedom or be a believer of death and darkness. Take the path over the
Silver
Bridge and explore many of the hidden secrets.
We offer over ten races, five classes, five remort classes and 20 adept levels.
You
start you character with two mortal classes and get to choose one more when you
have more
experience. Further, you will get two remortal classes and then become adept.
Silver Bridge was once a project on a school in Norrkoping, Sweden but it was le
ft to
stay alive forever and today we have an excellent line to the world. Visit us an
d tell
your friends to come as well!
-----------------------------------------------
Mud : X2
Code Base : [GodWars] Real Modified Dystopia
Telnet : x2.geekcandy.com 9000 [209.89.3.230]
WWW : http://
Description :
It has been 10 years since GodWars has come to existance, and in
those 10 years many GW muds has come and go. During these times only
a handful has been remembered by players. Now in the year of 2005, we
bring you, a new taste of GodWars, a place for the oldschool players
and for the newbreed of GW players. Where basically anything goes...
X2 provides its players with the following:
- Extensive new look into the gw gaming
- No more laggy/crashy warmboot/copyovers with our new system
- Staff that had been with GodWars since the beginning
- Coders who actually codes around to what the players need
- Restructuring of the areas/new areas
- And much more
- Oh yea we have the original GW Kitty
So check out the place, you have nothing to lose and everything to
gain! again it is a decent mud... where many immitators have tried to
copy, but in this mud, you will see the real originators of GodWars.
See ya all in there!
Kitty
-----------------------------------------------
Mud : Atrocity
Code Base : [Aber] Aber
Telnet : atrocitymud.org 6715 [80.68.92.12]
WWW : http://www.atrocitymud.org/
Description :
Atrocity aims to be a friendly MUD without placing undue
constraints on its players activities. We have a long-term
goal to provide the most immersive life 'simulation' you
can find among text-based MUDs, and we are constantly
adding new features towards achieving this goal.
We value player input into the MUD's development and have
spent significant effort to ensure that we are well set up
to incorporate ideas from players into the game world. The
direction the MUD takes is therefore still very much player-
driven, and looks set to continue that way (until such a
time as we've satisfied everyone's whims!!)
-----------------------------------------------
Mud : Ahava Moo
Code Base : [MOO] Lambda version 1.8.1
Telnet : ahavamoo.com 7007 [142.173.47.195]
WWW : http://www.AhavaMOO.com
Description :
Ahava Moo takes place on a world that is to humans a colony world.
They did not know ahead of time though that it was already inhabited
by several native species or at least as far as it's known everyone
on the planet apart from the humans are native.
Including humans there are four species of sentient life however
three of the four including humans get along together and work together.
There are some splinter groups whom work against the others of course of
each species but they alone are a smaller threat then the fourth species.
There are the Humans, Elves, and the Draconians whom all work together
generally. Then there are the Gollugs whom are not on the same
Island as the other three however will at times come over to cause
trouble or what not. You can find out more info about each species
by the link on the side.
Then there's the 'Ahava' a psychic/magickal ability held by most.
-----------------------------------------------
Mud : AugMUD
Code Base : [Circlemud] Heavily Modified CircleMUD 2.20
Telnet : augmud.ca 4000
WWW : http://www.augmud.ca/
Description :
In the beginning all was chaos; in the end all was not order, but
rather chaos with a healthy amount of order. Out of this grew a
world friendly to all Mudders whether they are Newbies or not.
This in turn fueled the need for an extensive social system; one
in which a Mudder, such as yourself, can come relax, chat with
fellow Mudders, and catch up on the latest gossip from the land.
Or, if you prefer you can mount some form of beast and set off to
new and exciting lands, or familiar lands, and track down those
despicable creatures which attempt to turn the world into pure
chaos or pure order. Along the way one might set off on a quest to
find various things, rescue someone in distress, or to stop a war
from even beginning. Whatever your preference there is always
something jumping out to catch your curiosity and fuel your drive
to be the best. For example, perhaps you begin as a Warrior and
decide that this is not how you want to spend your days so you
take up the holy life of a Cleric; however, much to your dismay
you don't feel driven by the life a Cleric leads so you begin to
study the arts of thievery and discover that this is indeed your
true calling. The skills one can develop on a path such as this
are extensive, providing you look further than your Guildmaster,
and useful in all areas of life. Whatever your path may be the
land of Aug has something to offer you if you are willing to look
beyond what meets the eye.
-----------------------------------------------
Mud : AuroraMUD
Code Base : [LP] MudOS, Custom lib (based on the Discworld lib)
Telnet : aurora.imaginary.com 3000 [156.35.41.20]
WWW : http://aurora.imaginary.com:3080/
Description :
At first glance, it would seem that Aurora is a planet like
any other. There is more to it than meets the eye, however,
one of its mysteries being the fact that the naked, noisy
bipeds who settled all over its surface do not even suspect
that 'their' world is in fact run by an ancient feathered
race who rarely leave their hiding places, and even if they
do, few people are able to distinguish them from other
living creatures... The humanoids do not even suspect that
they themselves mostly came from a world distant in time and
space from the planet they currently inhabit, quite by
accident...
If you dare, visit Aurora to discover its many secrets and
face the dangers that await the unwary travellers treading
its paths...
The official language of the game is English, but because
it's located in Spain (and was in fact the first MUD there),
there is also an optional channel for those who would like
to exercise their (sometimes too colloquial! :) Spanish.
* Be sure to check out port 4000 for a glimpse of what *
* Aurora is to become soon. *
-----------------------------------------------
Mud : AustinMUD
Code Base : [Dikumud] Far away branch of Diku Gamma 0.0
Telnet : austin.prg.dtu.dk 4000 [130.225.91.226]
WWW : http://www.austinmud.dk
Description :
Since 1991 AustinMUD has been a constantly evolving alternative to
the powermuds where the only thing people care about is how to reach
the highest level in the shortest period of time. This is a world where
you can immerse yourself in roleplay and exploration for a very long time.
Once you create a character of one of several races, you enter an
internally consistent world made up of nearly 8000 unique rooms, which
takes a long time to explore it fully. The world is filled with built-in
quests, interactive special effects, and mobs that behave differently
according to their race. All this means you will have to think, not just
type, when you roam the world.
But the real secret of Austin is the players and dedicated immortals
who make the game an interesting and lively virtual world. This is a mud
where you will meet intelligent and interesting players and interact with
them in immortal-run quests, player-managed guilds, optional
playerkilling, and shared adventures.
If you decide to play Austin you will know for sure that you will
quit on the game before the game quits on you.
-----------------------------------------------
Mud : Autumn Twilight
Code Base : [Rom] Rom2.4 /Autumn 3.3b1
Telnet : twilight.servegame.com 7890 [204.209.44.10]
WWW : http://autumn.servegame.com
Description :
Solace has burned. The War of the Lance rages on around them
as they strive to build a community in which there can be hope,
maybe not peace, but hope. Autumn Twilight is a MUD-RPG based on
the Dragonlance world, and like any world derived from ROM/DIKU
code the world is still largely combat oriented. But in the
spirit of RPG, there have been many features added to the system
and game play.
AT features 12 primary classes with multiclassing options,
racialabilities and more skills and spells to choose from in a
feature rich platform. As with any RPG system, AT is very
flexible in its atmosphere and is constantly under enhancements.
The world caters to anyone - powergamers, explorers, roleplayers.
But AT is not for the wimpy. If you are looking just for easy
exp, straightforward and simple hack and slash no-brainer kind of
game, Autumn Twilight is probably not for you. Do you really have
what it takes to become a brave Solamnic, a cunning mage of the
Conclave or a recruit in the Dragonarmies? Come and write the
future of Malaya, and those who live in it. Read more about us at
our webpage!
-----------------------------------------------
Mud : The Darkening Sun II
Code Base : [Dawn] 5 years of enhancements to parent source
Telnet : darkeningsun.org 5678 [67.18.92.128]
WWW : http://darkeningsun.org
Description :
Are you looking for real roleplay?
Are you looking for a place that is filled with imagination?
Are you looking for a place flooding with creativity?
Are you tired of the same old stock areas and stock code?
Are you tired of the living your life in a realm full of stagnant RP?
Are you looking for a place of continuous growth?
Are you looking for a motivated MUD team?
Are you looking for The Darkening Sun v2?
If you have answered yes to all, you have found the right MUD!
A realm filled with fantasy and magic.
A realm that continuously grows on all levels.
A MUD staff that is interested in the ideas of players.
A realm filled with RP for all ages. Come join us today!
-----------------------------------------------
Mud : Yggdrasil - Horse of the Hanged
Code Base : [Unknown] Heavily Customized - Compatible with Circle and Rom zone
s - Added features not common to a
Telnet : north.wolfpaw.net 2700 [204.209.44.7]
WWW : http://north.wolfpaw.net
Description :
Yggdrasil - Horse of the Hanged is loosely -based- on the Viking
view of the world ca 800ce. It is a multiverse filled with mythical
cities and races, magic, and discovery. Vast oceans and rivers,
portals between worlds, and gleaming cities on the horizon face
adventurers looking for distant lands. There are multiple hometowns
that one may
-----------------------------------------------
Mud : Avalon
Code Base : Avalon
Telnet : avalon-rpg.com 23 [207.153.253.252]
WWW : http://www.avalon-rpg.com/
Description :
Avalon is a mythical, role-playing world of vast depth and
complexity; just because you have played other muds don't
expect to be ready for Avalon ... it is unlike any other.
A vast land of great diversity awaits those who are willing
to take up the challenge, a land of legend and history in
the making, a land where you can make a difference and change
the course of history itself.
Avalon is a living, breathing, ever-evolving world. You will
choose your own path to suit you; perhaps as a great warrior,
maybe an artful mage or cunning sorcerer, a politician or
skilled trader, a peaceful farmer or ruthless assassin. The
choices are endless and the opportunities to display your
worth and skills are unrivalled. Remember though, all
characters born into Avalon start out equal, what will be
is as yet unwritten. Before you lies the challenge, the
possibility to enhance your character with hundreds of
skill abilities which will give you the potential to be
successful in the path of your choosing. Good luck to you!
-----------------------------------------------
Mud : Stormbringer: Rebirth
Code Base : [Unknown] Dawn of Time v. 1.69+
Telnet : storm-bringer.org 4500
WWW : http://www.storm-bringer.org/
Description :
Welcome to the land of Elric and his cursed sword Stormbringer. Our mud is
based on Elric, Doomed Albino Prince of Melnibone, a character created by
Michael Moorcock. Our mud was originally known as Stormbringer, but since
then we have moved to the fantastic DoT code base to bring you new features.
And levels of playability.
There are to many features to list here, some of the major enhancements are MXP
MSP
MCCP MudFTP Immquests Advanced Mprogs, 500+ Spells & Skill s Multilevel Remort,
Unique RP Exp System.. and much much more.
However Its not just Features that make Stormbringer a great place to play
It s the friendly atmosphere, the helpful staff and players, but don t take
My word for it drop in and try us out.
Please visit our website for information about us.
-----------------------------------------------
Mud : Sanity's Edge
Code Base : [LP] CD.04.07 Driver / CD.01.00 Lib (Modified)
Telnet : sanitysedge.com 2020 [64.165.56.211]
WWW : http://sanitysedge.com/
Description :
Sanity's Edge is a cyberpunk genre mud set in the decaying
center of Edge City. Two sides of life are vividly depicted,
the rich, opulent life of the corporations and the wretched
squallor of the street.
The year is 2026 and local politics have been effectively
controlled by the corporations, led by the dominating
Cybernetic Matrix Designs corporation. The glittering CMD
building looms brightly at the center of downtown, but not
far away the seedier aspects of life hide in run-down
apartment buildings and shadowy alleyways.
Street gangs stake out territory, and are always looking
for more cannon fodder like you to join their ranks. Just
remember, it's a war out there, and you never know when you
might get caught in the crossfire.
Crime is on the rise, and netrunners are the wave of the
future, becoming the backbone of the crime scene with their
intimate knowledge of the Net.
Safety has become a thing of the past; you may find
yourself assaulted by a street kid with a switchblade or an
irate shopowner with a sawed-off shotgun. But with a little
luck and some smarts, you might fight your way to the top --
even into a corporate job. And then you'll only have one
thing to worry about, your CredCard -- never leave home
without it.
-----------------------------------------------
Mud : Clessidra
Code Base : [Dikumud] (Now called PizzaMUD)
Telnet : mud.clessidra.it 4000 [212.11.68.9]
WWW : None
Description :
Clessidra e' il primo MUD completamente in italiano mai creato.
Su Clessidra potrete trovare solo aree originali e in italiano.
Molte caratteristiche rendono Clessidra uno dei migliori, se
non il migliore, MUD in Italia : Avanzati sistemi di spostamento
sfide uno-contro-uno contro gli amici, o i nemici, L'arena e i
combattimenti, Le sfide all'ultimo sangue e i MOB intelligenti
con le loro Quest e tecniche di combattimento, un sistema di
assegnazione di missioni casuali e un avanzatissimo sistema di
Clan che permettera' guerre e conquiste. Un MUD che si evolve di
continuo.
Clessidra is the first all italian MUD ever created!
On Clessidra you may find only all original Areas, all in
italian! Many features make Clessidra one of the best, or the
best, MUD in Italy : Advanced travel mode, fight one to one
versus your friend, or enemy, The Arena and its fight, the Mortal
Challenge, the intelligent MOBs and their Quest and fighting
style, a random automatic mission assignament and for you and
your friends you must try the advanced Clan system that allows
wars and conquest. A MUD that evolves with new challenge, new
rules, new skills!
-----------------------------------------------
Mud : Myridian Fields
Code Base : [Dawn] 1.69r
Telnet : mf.dawnoftime.org 1111 [194.193.195.242]
WWW : http://www.mf.dawnoftime.org/
Description :
Welcome to Myridian Fields... a land well-travelled by
adventurers keen to make new acquaintances and meet with old
friends, yet are intent on enduring long hours of study in
the ways of the ancient warrior, or who relentlessly study
the dusty scrolls of the old mages. It is a land where the
newcomer is welcomed and offered a drink at the local inn,
and a place where strangers will bond together to ward off
the dragons that threaten to destroy the town and all within
its walls. If it is the path of nobility and honour that you
choose to follow, you will find many who will teach you and
advise you, and if it is the path of the cunning and
deceptive that you prefer, you too will find others ready to
show you craftier ways, though you may have to walk the back
alleyways to find such folk.
We are a peaceful mud with friendly people, creating an
environment where roleplay takes place naturally, with a
large number of embedded quests to be solved by the
adventurer.
Current development is focusing on a number areas, including
progressive systems where base classes and skills are the
foundation for advancement to other classes and skills.
If you are interested in becoming part of something top quality
and new in the mudding community come along and play!
-----------------------------------------------
Mud : Avendar: The Crucible of Legends
Code Base : [Rom] Heavily Modified ROM
Telnet : ender.com 9999 [66.186.24.52]
WWW : http://www.avendar.com
Description :
Avendar: The Crucible of Legends is an entirely original
fantasy world, with its own unique history, classes,
areas, and code. We are nearing the end of our beta period,
as we put in features like a working economy and racial
languages.
Currently, we have over 24 classes, 10 races, and over
716 skills and spells. The skill sets for our classes
include the summoning and binding of demons into items,
a novel system of psionic foci, archery, and spells that
require multiple casters to complete.
Players can adventure and explore in this world, along
with competing with others, in the form of our great
Houses, which fight ideological wars over the control over
ten stones of power.
Roleplaying is required at Avendar, and we encourage
roleplayers with gods people can worship, and the epic
quests we design.
Experience a world where monsters ask you riddles,
statues can be turned, magic artifacts invoked, and
the sky is the limit!
-----------------------------------------------
Mud : Babylon 5
Code Base : [MUSH] PennMush
Telnet : b5mush.nekodojo.org 4205 [206.169.151.196]
WWW : http://b5mush.nekodojo.org
Description :
Babylon 5 is a dream given form. It's a place of commerce
and diplomacy. We're currently in our 3rd year of IC Role play
and are in the beginning stages of the Shadow War, right around
the time of War Without End. Come join us!
-----------------------------------------------
Mud : Alternate Universe
Code Base : [Custom] Java-based, source to be opened.
Telnet : au.dyndns.org 1063
WWW : http://www.cyberjunkie.com/au
Description :
Alternative Universe is a science-fiction based MUD, inspired by the work of
Banks, Niven, Gibson, Adams, etc.
Starting on the planet Xylan, your first challenge is to make your way to
Sigma Station, where you will meet up with other players to continue your
adventures.
Alternate Universe is the only MUD to feature a corewars extension.
-----------------------------------------------
Mud : Dare To Dream Moo
Code Base : [MOO]
Telnet : dtdream.cmoo.com 9911 [216.37.163.19]
WWW : http://www.techie-web.com/
Description :
The theme is to dream, enjoy yourself in the game rooms,
ride the rides, be sociable with friends, mostly, have fun
here. D2D has much to offer the wide variety of players we
have...a Role Playing Game area, Carnival Rides, Games,
Rooms to talk and visit, or explore any of 6 different
island groups, bet at the track, drive a racecar, or play
the slots! A lot of the things we've done to D2D is to
form friendships and have overall fun, even if alone.
Teams for laser tag, fighting your enemies, battling it
out in one of the StarKiller simulations, living out your
fantasy, reaching for the stars, striving for your dream...
The overall theme for D2D is to have fun, FUN!
-----------------------------------------------
Mud : Bad Trip
Code Base : [Rom] Heavily modified ROM 2.4
Telnet : badtripmud.com 7778 [207.44.142.105]
WWW : http://www.badtripmud.com
Description :
Now under new ownership.
Welcome to an online world like none you've experienced.
Bad Trip is wild, irreverent and most of all fun. If you're
looking for a new mud, now is the time to try Bad Trip. We
are currently rebuilding our player base, so come give us a
whirl.
We have a new imm staff, and a brand new Quest schedule!
('Help schedule' while connected)
Some of the things we have going for us are:
*An active staff who constantly strive to improve the game
(NEW ALARAH AREAS!!! THEY ARE AMAZING!)
*A unique token system for improving your character and
gear (New tokens on the way!)
*Friendly players who are glad to assist you and answer
questions
* A clan dedicated JUST to helping newbies called 'Oracle'.
*Imm-run quests awarding prizes and equipment several times
a day.
* A permanent quest schedule, where you are guaranteed 1-2
quests a day if you're on at the right time!
*An automated quest system that allows you in time to earn
amazing equipment, and many other prizes.
*So many unique things, you'll wonder why everyone doesn't
play this mud.
*We make sure the game is a tard-free
environment. :)
-----------------------------------------------
Mud : Badlands
Code Base : CircleMud
Telnet : mudhost.com 4000 [208.210.83.250]
WWW : http://www.mudhost.com/badlands/
Description :
- The entire fight system has been changed to a more
realistic, easy to understand system. Hits are limb based
and damage is determined by what eq worn on that limb. So if
hit for 10 dam in chest and you have on 3 absorb chest eq, 7
dam is taken. Chance of hitting is based on eq weight vs
statistics. The ligher eq is the better.
- No saving throw system, it has been ripped out and
replaced by a much easier system to use and understand.
- The world and its descriptions have been set carefully and
all links have been smoothed and flow seemlessly.
- A class specialization system which allows you to re-class
each 25 levels, selections depending on previous classes.
Allowing a total of 18 classes 76 possible combinations.
- All mobs have a race and class balancing the mud nicely.
Hard mobs here aren't just loaded with affects like sanct.
So if fighting a mage it casts correct mage spells on its
own, or if fighting a dragon it actually uses dragon
techniques. Also, each race has their own resistances and
vulnerabilities, so an idea is undead take more damage from
fire attacks and fish are more succeptable to lightning.
-----------------------------------------------
Mud : DragonBall: Infinity
Code Base : [Smaug] Heavily Modified
Telnet : dbinfinity.dune.net 4000 [63.117.93.3]
WWW : http://www.dbinfinity.dune.net
Description :
As you may have heard, the DragonBall Saga codebase
leaked a while back. We got ahold of the code and
started up our own MUD. Before you judge, please
note that Warren, the original owner of the Saga
codebase, has given permission for us to use the
code.
DragonBall and DragonBall Z are highly popular anime
series', based off the manga created by Akira Toriyama.
DragonBall GT was not created by Toriyama, but is still
just as popular as the original shows and mangas.
DragonBall Infinity offers several of the things seen
in the popular series. Races such as Saiyans, Nameks,
Bio-Androids, Androids, even Ghettis; and more races
are still in the works. Skills and abilities such as
Super Saiyan, the Kamehameha wave, Kaioken Attack, and
much more features bring the series straight to your
computer.
We feature an exclusive RolePlay storyline, derived
from the series themselves. RolePlay is highly
encouraged, with new plot twists forming every day.
Come, join us. We are confident you'll like our MUD.
-----------------------------------------------
Mud : The Mind's Eye
Code Base : [Rom] Heavily Modified
Telnet : mudrealms.net 3333 [216.18.90.6]
WWW : http://mudrealms.net/
Description :
Welcome to the Mind's Eye
************************************************************
Featuring:
***6 clans
***2 remorts
***8 classes at creation, transitions to different class after
each remort
***18 races
***Full character customization
***Lots of custom skills/spells
***Well over 100 areas
***Very stable code
***Great imms, and lots of quests
***Quests run by immortals, not scripts
***52, count 'em, 52 mortal levels
************************************************************
============================================================
Looking for an all around great place to mud? Well, you've
found the right place. The Mind's Eye is a great mud, with
great players, areas, and code. Whether you're a newbie, or
an old school mudder, this is a great place to play.
-----------------------------------------------
Mud : Transformers Universe
Code Base : [MUX] TinyMUX 2.1.18.61 #36 [2002-Oct-23]
Telnet : tfu.spodzone.com 1976 [64.35.57.48]
WWW : None
Description :
This MUX is dedicated to RP between pre-movie Transformers (with
some comic influences) and comic-based G.I.Joes (with some cartoon
influence). It's application-based, and charstaffers are
always on hand to get new players approved. The atmosphere
is relaxed and friendly, and the player base is large
enough to keep RP going, but small enough that everyone's
contributions can be felt. Log on and give us a try!
-----------------------------------------------
Mud : Eleuthria
Code Base : [Custom]
Telnet :
WWW : http://None
Description :
Eleuthria is guaranteed to be unlike any MUD you've played
before. The theme in Eleuthria is Tactical RPGs. Many people
have played these, and examples include: Shining Force, Fire
Emblem, Tactics Ogre, Final Fantasy Tactics, and Kartia.
However, instead of fighting against a pre-programmed AI, the
game pits real people against each other, as a true test of
the mind. With many classes available, completely customized
stat gains at each level, and a diverse spell system, you'll
find limitless possibilities. No combination could ever be
'the best' in Eleuthria.
The game is not simply a clone of ideas from these, but an
entire MUD with a tactical RPG engine. Through the use of
ANSI foreground and background colors, players can see
hand-designed maps drawn in ASCII characters, creating a look
and feel to the game. This is followed with a 'menu-esque'
system, where commands take you into different modes, where
each command is prompted to you, with your input refreshing
the current task.
If you are a fan of tactical RPGs, you would be wise to look
at Eleuthria!
-----------------------------------------------
Mud : Barren Realms
Code Base : [Merc] merc2.2 heavily modified
Telnet : barren.coredcs.com 8000 [169.207.110.220]
WWW : http://www.barrenrealmsmud.com/
Description :
THE TOP SIX REASONS: Why You Should Check Out Barren Realms
6. Remort to demons - a completely customizable and unique race unlike anything
MUDS
have ever seen before - no equipment, only limbs and body parts that do interest
ing and
evil things!
5. Choose from these races: Dwarves (warriors), Druids (clerics), Elves (mages)
,
Illithids (psionicists), Avians (half-human, half-bird), Humans (martial artists
) and
Kender (thieves).Cross-training Availability - You have the opportunity to pract
ice some
spells and skills of other races.
4. A unique stat enhancing (training) system that allows you to improve your st
ats
without using your practice sessions after the first level.
3. Hands-on help for new players. Barren's players will help you out!
2. Easily customizable ansii color, allowing you to personalize the color setti
ngs for
channels, an area for PK, and 100+ innovative areas...ranging from original fant
asy areas
to puzzle-type areas and more!
And the Number 1 reason you should try Barren Realms is...simply...our people..
..the
best and friendliest on the Net. Come by and visit a while.
-----------------------------------------------
Mud : BatMUD
Code Base : [LP] LpMUD (customized ldmud)
Telnet : batmud.bat.org 23 [130.233.43.3]
WWW : http://www.bat.org/
Description :
BatMUD is one of the oldest still running LPMUDs (it has
been online since 14th April 1990), and has an average of
over 300 users online (over 450 at peak hours) from all
regions of the world.
Despite its age, the MUD is constantly evolving which makes it
both challenging and entertaining to new and old players
alike. Due to the rich set of features, BatMUD may be a bit
overwhelming for a newcomer, but more experienced players
often help if asked politely, and registered newbie helpers
are available to guide fresh players.
BatMUD features a detailed combat system, player to player
commerce, playerbuilt cities, etc. The unique atmosphere of
BatMUD has given birth to many clones, including two sibling
sites: BatMUD classic (BatMUD as it was in 1994) and HardCore
BatMUD (fast powerplay with permanent deaths). However, the
original remains among the largest and most feature-rich
LPMUDs on the Internet.
-----------------------------------------------
Mud : Mystic Legends
Code Base : [TFE] [Heavily Modified]
Telnet : ml.mudhost.com 2001 [216.195.183.4]
WWW : http://ml.mudhost.com
Description :
Mystic Legends is an ongoing project based upon the TFE
codebase but not the TFE world. ML provides a medieval
setting where all the areas and world designs are original -
none of the areas belong to any other creators on other
muds.
Currently, Mystic Legends is looking for seasoned writers
to help add to the adventuring world and possibly to help
shape some of the land's races. ML offers many
features which are both enticing to players and creators,
some of which include multi-part quests, talking mobs,
socials based upon race, and a large range of
individualized spells. Eventually, as time permits and as we
get further into adding and modifying the TFE codebase,
here will be 14 classes, included a few rarer ones like
alchemists and runecasters and somewhere in the
neighborhood of 17 races - from the familiar, like dwarves
and elves, to the less frequent centaurs, minotaurs, and a
race of cat people (Felkarans).
Mystic Legends is happy to announce that it opened in early
November 2002, and awaits those who want a taste of the
familiar with a fresh new world to explore.
-----------------------------------------------
Mud : BattleStar MUSH
Code Base : PennMUSH
Telnet : attend.ferris.edu 4201 [161.57.201.4]
WWW : http://www.withoutaclue.com/bsm2/
Description :
Battlestar MUSH, the place for all you Battlestar Galactica
fans. Have you always wanted to be one of the glamorous
viper pilots? Did you always want to be a member of the
Quorum of 12? Battlestar MUSH offers these, and many more
chances. We're social RolePlay MUSH, with a military and
a civilian area, based in a ragtag fleet. We have quality
staff and great softcode to support the RolePlay.
-----------------------------------------------
Mud : Dragonball Arena
Code Base : [Custom] DBA1 by Antor (Rom24b7 derived)
Telnet : dbarena.com 1235 [64.232.251.170]
WWW : None
Description :
Back from a brief hiatus due to server damage, the original Dragonball
Arena is back! Based in an alternate DBZ timeline/reality, DBA is an RP
encouraged game with a unique fighting system involving 5x5x3 grid movement
and a real time combat system.
DBA includes many clans and colorful people, with no real limitation on
what your character can be in terms of roleplay.. From icer paladins to
Saiyajin scientists, DBA has it all. Roleplay is rewarded with points used
to purchase skills, power, and unique items.
We are currently hiring builders to help expand our already large,
immersive world. Please contact Xezza and Rumble in game if you're
interested in becoming a builder
We hope you enjoy your stay within the Arena.
-----------------------------------------------
Mud : Battletech: 3030
Code Base : MUX w/ Battletech Extensions
Telnet : btech.ecst.csuchico.edu 3030 [132.241.8.23]
WWW : http://starfire.ne.uiuc.edu/~gonzo/3030/
Description :
FASA's Battletech board game is a turn based simulation of future combat.
Battletech MUX has adapted this system into a realtime environment. In
the battlefield of the future, the weapon of choice is the battlemech.
'Mechs are 10 meter tall machines that are vaguely humanoid in appearance.
These fusion-powered mammoths mount a devastating array of weapons and
massive armor. Players join a faction (team) and the factions compete
against each other for control of a world. The simulation runs 24
hours/day 7 days/week. The battletech universe is a complex one, far too
complex to fully describe here. Roleplaying opportunities are huge but
roleplaying is not required. For something totally different, try
Battletech MUX.
-----------------------------------------------
Mud : Rise of the Sith
Code Base : [MUX] Version 2.0
Telnet : radd.spodzone.com 2002 [216.194.67.100]
WWW : http://radd.spodzone.com/ros/
Description :
This MUX is dedicated to Star Wars: Episode II,
and giving the players a chance to play the
characters from that film, without being held
to following the script. We are now fully
functional and open for play. There are still
Lots of open FC positions, and OCs are always
welcome.
Most important to note is that this is not a 'sim'
style Star Wars game. We do not have coded space,
combat, or any other major systems. This is a 100%
role-play game, where the emphasis is on the story,
not the system. See our web site for more timely
updates.
-----------------------------------------------
Mud : Realms of the Lost Dimension
Code Base : [Ack!mud] TLDC 3.0 derivative of ACK!MUD 4.3.1
Telnet : game.trilobyte.net 9000 [208.44.169.7]
WWW : http://game.trilobyte.net/tld
Description :
The lands of TLD form an intricate world emerging from
ruin. As a player, your initial objective is to advance
through the realm's academies, but after that the
possibilities are endless. Form clans, kingdoms, or even an
empire. Conquer areas that are integrated with the world
and where wit and strategy are rewarded through many
puzzles, builder-defined quests, and much more! The lands
are full of surprises and unexpected twists. The major
difference between this MUD and many others i've been to
is that players will earn most EXP points from clearing an
entire area, either by conquest or solving all quests and
puzzles... not limited to 'hack-and-slash' methods. Those
interested in building will find a heavily extended array
of tools and toys that make it easy to create a rich and
elaborate area that offers so much more than just random
killing... without the use of a single mob-program!
-----------------------------------------------
Mud : Beleriand MUSH
Code Base : [MUSH] PennMUSH 1.7.x
Telnet : beleriand.mux.net 4739 [208.185.25.66]
WWW : http://beleriand.mux.net/
Description :
J.R.R. Tolkien's Middle-earth in the First Age.
Based on THE SILMARILLION and THE LAYS OF BELERIAND and others.
It is the time of the War of the Jewels, the fantastic struggle of the Free
Peoples against the awesome power of the great Vala Morgoth and his minions.
At this point in our timeline we are in the aftermath of the Dagor Bragollach,
the Battle of Sudden Flame--about the time of the famous tale of Beren and Lúthien
.
It is the legendary time of the mightiest and brightest heroes, and the fellest
and cruelest villians. Players may play either or both!
-----------------------------------------------
Mud : AuroraMUSH
Code Base : [MUX] Somewhat hacked MUX 1.6 - soon to move to 2.0
Telnet : amush.cx 4190 [64.35.57.48]
WWW : http://www.amush.cx/
Description :
AuroraMUSH is a small, friendly social MUSH. Connect, chat,
hang out, etc. Come and enjoy yourself.
Character approval: Anyone can create a character, but unless a staff
member grants residency, that character only has guest status and will
be deleted upon disconnection. Alternatively, character requests will
be accepted via e-mail.
-----------------------------------------------
Mud : Forbidden Lands 2.0
Code Base : [Silly] (Heavily Modified)
Telnet : flmud.org 2000 [207.179.88.185]
WWW : http://www.flmud.org/
Description :
...It was foretold in the Chronicles of Qod, a millenia or
more ago in the Second War of Shadoe. The ascension of Agog,
the Epoch of Transformation, and the redirection of
mortality...
The last vestiges of the imperial wars, with Ryadel's failed
attempt, and the concurrent fall of Thalos left the great
powers scattered and bathed the lands yet tamed once again
into shadow. At this crucial juncture did the Herald of
Walutzu appear to Incubus, proclaiming the new order, and the
city of Korflu rose in its course, forever scarred, but
blessed with great resources.
From this city rise the great adventurers, the legend-makers
of Keilar. Born of a kindred spirit, they journey out and tame
the wild places, and what was once forgotten has been
rediscovered. These are the heroes of the Forbidden Lands!
-----------------------------------------------
Mud : Rising Force
Code Base : [AFKMud] heavily modified
Telnet : rfmud.com 6000 [207.44.142.105]
WWW : http://www.rfmud.com
Description :
Stuck playing the same old boring MUDs based on Wheel of Time
and DragonLance, or stock fantasy games badly converted to anime
and Dragonball Z? Looking for a game that has a consistent theme
throughout the game, where the areas are original, the NPC's
interactive, and most of the place is fully automated?
Drop by Rising Force. We've got an ever-expanding world to
explore. Gone are the out-of-the-box areas you might be used to,
replaced with fully-detailed lands ready to be visited. Choose
from 17 races and 15 classes. With 100 levels there's plenty of
adventures to be had. Go on a quest, advance a few levels, gain
some skills, or just chat with whomever is online.
Like to kill things? There's plenty of stuff to kill. If you're
into pitting your skills against another player's, step into the
arena for a quick rumble. Want to settle a score, but not
willing to take the step to be a full time killer? Place a
bounty on someone's head, and reward someone else for doing
the dirty work.
Stop in an gain a few levels. We're fun, we're stable, and ready
to play.
-----------------------------------------------
Mud : Eternal Sanctuary
Code Base : [GodWars] Derivative of GodWars Deluxe
Telnet : slayer.mudmagic.com 7000 [216.40.244.64]
WWW : http://Under Construction!
Description :
Eternal Sanctuary will be set in the Dark Ages, not long
before the fall of Constantinople. It is going to be a
World of Darkness setting which has a RP Enforced/PK
Restricted to Storyline use that must be approved by a
Head Storyteller before it can even be attempted. At
the moment we just lost our coder due to their college
schedule and are searching for another coder or two
to take over. Once we manage to get the few little
bugs out of the code and are able to start building
we will be looking for builders as well. When all
is prepared to open the MUD to the public, we intend
to offer all 13 original Vampire Clans, each of the
Garou Tribes, several Mortal Classes, and much, much
more.
By My Hand,
Daemon
-----------------------------------------------
Mud : Aeonian Dreams: Reawakened
Code Base : [Circlemud] Heavily Modified
Telnet : dreams.game-host.org 4000
WWW : http://dreams.game-host.org
Description :
Aeonian Dreams is a MUD unlike any you have played before.
We are dedicated to building an interactive, lush world,
which YOU do the main part in creating. You have the
ability to research your OWN spells (yes, that's right!
We have no set spells. You make your own), run your OWN
shop and make money, smith and craft your OWN items, to
name a few of our features. We are a great mud, whether
you like roleplay, adventure, hack'n'slash, puzzle solving,
running your own MUD business, or simply hanging around
and talking with other players. Our immortal staff is
friendly and attentive to your concerns, and our players
are excellent people. Here is a list of our major features:
* Clans
* Remorting
* Ranged combat
* Interactive NPCs
* Hundreds of quests
* Shops run by players
* Customizable prompts
* Player-created spells
* New zones added monthly
* Smithing and crafting systems
* Dedicated and friendly players and staff
* Immortals who listen to your ideas and bug reports
* Extensive skill selection and character customization
Drop by and give us a try. You will love it.
-----------------------------------------------
Mud : GalaxyWeb: Stellar Epoch
Code Base : [MOO] 1.8.1
Telnet : moo.squidsoft.net 6666 [204.182.56.109]
WWW : http://www.squidsoft.net/gwse/
Description :
GalaxyWeb: Stellar Epoch is a fully original science fiction
RPG. We have 30 species, nearly 60 organizations, and 8
primary professions combined with 9 secondary professions to
choose from. A realistic space system and intricate starship
systems (with over 200 classes of starships) are modeled
down to the smallest detail. Dynamic object instances allow
you to travel to any location in space and any location on
any planetary surface without restrictions. We have a fully-
featured combat system, including magic-like psionics. The
GalaxyWeb, a galaxy-spanning network, is an integral part of
the game, and each Web node is coded using GalaxyWeb
Scripting Language, a complete HTML-like programming
language. Starship component and module selection allows
each pilot to build a unique starship suited to their style
of playing. Players can form their own organizations,
research their own ship components, and purchase hull
designs from other species. These player organizations can
then build their own planetary spaceports and space
stations. Join GWSE and become part of an original fully-
realized science fiction world.
-----------------------------------------------
Mud : Lion of Judah MUD
Code Base : [Smaug] Heavily Modified
Telnet : www.lojmud.com 2222 [64.62.138.61]
WWW : http://www.lojmud.com
Description :
Lion of Judah MUD is a Christian themed MUD based in the present/near future ti
me setting.
Are you new to MUDs? Perhaps you should check out a FAQ about MUDs. If you have
any other
questions about the game, either log in, read through our information on the lef
t of the
screen, or use our contact form.
Lion of Judah MUD is a MUD specially designed with an underlying theme of Christ
ianity,
some rooms, MOBs, objects, quests, etc. relate to stories in the Bible or other
Christian things.
Lion of Judah MUD is a new MUD, although we have been public for some time now,
we are
still in early stages of game development. Here of some of the special game feat
ures you
can currently access:
Automated Quest System
Freeze Tag and Other Online Tournaments

Weekly Prayer Meetings


Unique Clothing and
Weapons System
Completely Original
Areas
(Many Areas are 100% Biblical)
Removal of all spells, clerics, wizards, elves, and other Biblical abominations
.
Puzzles, Mysteries and Other Fun Surprises
Online Scripture
Database
GM Paging System
(To keep public channels free from 'HELP ME' spam)
Automatic Punishment for use of Vulgarities
-----------------------------------------------
Mud : BlackMUD
Code Base : [Silly] Derived Diku/Silly
Telnet : blackmud.com 2000 [192.41.0.150]
WWW : http://www.blackmud.com/
Description :
The world of Entia is again at war. The forces of chaos
once again seek to destroy the world itself. It is a time
of fear and darkness. It is a time for those with courage,
to step forward and defend their beliefs, and their very
existence.
BlackMUD is a Diku and Silly based MUD, although it
has become something far more than either. The world of
Entia is a wonderous and challenging place. It boasts
over 70 original areas, made up of over 16000 rooms,
all designed around a comprehensive world theme and
history.
Good role-playing is encouraged and rewarded. With a
wide array of races, cities, classes and sub-classes,
BlackMUD offers the player a wide world of adventure and
excitement.
-----------------------------------------------
Mud : Primal Darkness
Code Base : [LP] Nightmare/Carnage
Telnet : primaldarkness.com 5000 [64.235.250.21]
WWW : None
Description :
Primal Darkness is the essance of our lives. We strive to beat down the
darkness everyday. No matter how hard we try, the darkness seems to close in
and threatens to win in this war of evil versus good. The Demons and
Archangels war constantly with each other, neither seeming to gain
advancment over the other. Now the dragons have come.... All hope seems to
be lost. Who will save us? Could it be YOU?
PD is a mid sized world with five custom classes and twenty one subclasses,
twenty four player races (three of which are quest races, and three new
quest races in the works), player owned guilds, player built areas, non
fighting experience and money earning system, and alot of other custom
things to help players have lots of fun. Come check us out, if you are not
afraid of the Dark...
-----------------------------------------------
Mud : Realm of Morkala
Code Base : [Circlemud] Server moded for new items, levels, areas.
Telnet : www.smokincum.com 4005 [216.130.79.149]
WWW : http://www.smokincum.com/rom/
Description :
Realm of Morkala is a fledling MUD.
We are just starting out and looking for players
as well as builders. We are molding the MUD
to the fantasy world of Morkala. The current form
of our MUD is in beta testing format. We desperately
need assistance in debugging certain aspects as well
as creative inputs.
Note: Our domain name is ironic humor. We do
not have/distribute/offer/exchange/etc pornography
from our site.
-----------------------------------------------
Mud : Forgotten Legacy
Code Base : [Custom]
Telnet : legacy.slayn.net 5555
WWW : http://legacy.slayn.net/forum/index.php
Description :
Forgotten Legacy is a new mud in development from the ACM codebase.
If you are interested in helping out, please send me an email at
ryodan@insightbb.com.
Include any experience for the position you want to obtain.
Currently hiring builder to make the world.
Forgotten Legacy will be modeled after the Palladium Role
Playing Game.
Knowlege of this game is not required, but preferred.
-----------------------------------------------
Mud : Infinite Dreams
Code Base : [GodWars] Originally UW/ET, HEAVY modification
Telnet : geekcandy.com 6767 [198.179.205.5]
WWW : None
Description :
Greetings, Jace here. I own and code Infinite Dreams, which
was originally based off of Unholy Wars and Eternal Twilight.
We offer the following things:
~* A new fight code, completely thought up and coded by myself *~
~* An original arena code, with several challenge options and
more on the way *~
~* An original quest code, with several types and more being
coded *~
~* All original classes, with more in development [SoulReaver,
Mindflayer, Elemental Mage, and Hellspawn(on the way)] *~
~* Cybernetics - enchance your character through the power of
machinery *~
~* Magical Tattoos - enhance your character through the power
of Magic (now in ptesting) *~
~* Currently developing a new random item loading code (think
Diablo 2.. not the same, but SIMILAR) *~
Much more, too much to list! We encourage, but don't require,
roleplaying.
Stop by and pay us a visit, and make sure to leave a note
on the boards for any problems or suggestions you may
have. Let the carnage begin!
~ Jace ~
-----------------------------------------------
Mud : Blue Facial MUD
Code Base : [Rom] Linear B
Telnet : bfm.iasis.net 1234 [207.112.226.25]
WWW : http://bfm.iasis.net
Description :
The afternoon sun filtered softly into the taproom of
the Blue Face Inn, touching gently upon the polished tables
and cluttered memorabilia. A few of the boys were sitting at
the bar, listening to the agitated stranger. Morgan was
polishing mugs and watching quietly.
'What really gets me,' said the stranger, taking another
grateful gulp of beer, 'is the way that the sun seems almost
to pause at sunset, before sinking below the horizon.'
There was a pause. Nobody seemed to know what to say.
'I mean,' said the stranger hesitantly, looking around
at his mute audience, 'why should it seem to do that, huh?'
Finally Thioron spoke up, speaking slowly as if to a
child. 'Well... the sun pauses before permitting night, to
watch for his old nemesis, the moon.' He seemed puzzled at
the stranger's ignorance. 'Once in a while, of course, it
will return for a few hours. I remember back when I was a
child, they even fought once.'
There was a long pause. The man looked up from his
beer, staring open-mouthed at Thioron.
'You're not from around here, are you?' asked Morgan.
-----------------------------------------------
Mud : Shadow of Eternity
Code Base : [Rom] (VERY Heavily Modified)
Telnet : shadowofeternity.com 7003 [206.124.136.162]
WWW : http://www.shadowofeternity.com
Description :
'In the shadows of another existence, feuding immortal deities
battle for supremacy over the physical world. Their war has
raged for all eternity, unseen by mortal eyes -- Until now.'
Many exciting and well balanced classes, races, and skills
immerse a player within the deepness that is Dystansia, a
realm where your faith is determined prior to your existence.
As a pawn within this power struggle of gods, you must convert
those around you, or smite them into the plane between life
and death. Lead a kingdom to glorious battle, fight solo hand
to hand, smooth talk your way into political power, form
raiding parties with other mortals, create and manage a
kingdom of thousands, or ride galantly upon the back of a
dragon for all to see.
The choices are your own...
Or are they?
Can you exist within the Shadow Of Eternity
-----------------------------------------------
Mud : Star Trek: Legacy
Code Base : [MUSH] PennMUSH version 1.7.7 patchlevel 26
Telnet : bb2.betterbox.net 4342 [207.206.185.67]
WWW : http://tkhasi.betterbox.net
Description :
Season 7 TNG, Season 2 DS9 ~ Prior to the war with the Dominion forces.
Are you tired of visiting Star Trek MUSH's with twists and turns that
really turn the theme something other than trek?
Well Star Trek: Legacy is dedicated to keeping the legacy of Gene Roddenbury
alive by creating a game where even novice non-Trekkers can learn how to
interact appropriately in a Star Trek Universe.
Come and join us.
-----------------------------------------------
Mud : Legacy's Dawning
Code Base : [TFE] Mysteria MUD Engine II - Custom TFE Hybrid
Telnet : legacy.seltha.net 23 [68.115.208.253]
WWW : http://www.seltha.net/legacy
Description :
The product of many years of development, Legacy's Dawning sports a feature
rich MUD engine with exceptional areas to match. As an amalgamation of the
popular Forest's Edge MUD (closed in 1998) with several other extinct
MUDs... we've kept the best from all to maximize your mudding experience.
LD's extensive and well-developed medieval/high fantasy world is backed by
a powerful scripting language that brings a greater sense of life to the
game. In character play is further enhanced by a powerful skill and spell
based group combat system, race-exclusive socials, player-driven clans,
customizable items, and a fully scripted quest system. Please stop by for
a visit and view all of our additional features for yourself... average
time to complete addiction: 15 minutes.
-----------------------------------------------
Mud : AVATAR Mud
Code Base : [Dikumud] Diku/Merc with 8+ years of modifications!
Telnet : avatar.outland.org 3000 [24.189.61.143]
WWW : http://www.outland.org
Description :
Welcome to the world that is AVATAR, home to over 14,000
players (100+ online at any given time!). You will be stalked by more than
5,000 monsters, in over 200 areas, 80% of which are original. The community
has been developing and improving since 1993. Choose well, for any
one of the 23 races and 6 classes can lead to victory, each utilizing their own
unique skills and spells... Dragons, Gargoyles, Elves, Mages, Warriors and
many more. Will you pursue the arcane arts or choose to seek glory with your
sword? With the right combination of the hundreds of spells and skills, you
might survive your time as a mortal to reach new heights of power. You can
become a Hero and with time, a Lord. You might even become a Legend!
Angels and Immortals are ever present to assist you should disaster strike.
Over time you will grow in power, discover powerful items and even more
powerful skills. Occasionally, you may win a Quest Item or participate in a HOGa
thon!
AVATAR's dynamic environment will challenge you to stand solo and
with your group.Our successful players range in age from 9 to their 60s!
Begun in 1993 and christened in 1995, we run on dual PIII 600s, 256M RAM,
RAID'd. A dual router and secondary site at avatarwest.outland.org
ensure that you and your friends can always play.
-----------------------------------------------
Mud : The Burbs
Code Base : [Unknown] EwToo/summink
Telnet : Burbs.org 4567 [63.229.89.50]
WWW : http://www.Burbs.org/
Description :
The 'Burbs is a social type talker with multiple rooms.
The system rooms all have a suburbs-like description, hence the name.
New players may log in at any time but must ask a Superuser for
'residency' in order to have their character saved.
Once a resident you will not only be saved, but will be able to send
mail to other players, created rooms of your own, have a friends list,
set sessions, and post news. This is a very friendly atmosphere,
troublemakers are not tolerated!
Feel free to stop by and check it out. You are not required to have
residency to visit. You must, however, have a valid email address
in order to be granted residency.
Hope to see you soon!
-'Burbs Staff
-----------------------------------------------
Mud : Burning
Code Base : [Dikumud] heavily modified since 1988
Telnet : burningmud.org 4000 [130.235.49.232]
WWW : http://burningmud.org
Description :
Burning Mud offers a fun dynamic environment, with new places of
adventure added often. You can develop your character to a high
powered adventurer, or explore a huge world, Burning provides an
ideal environment for all types of mudding. Various means are
used to ensure mobiles are diverse and unique. Enviromental
changes are made possible through room progs and custom code.
A personal spirit helps the novice mudder learn their way around,
so being a newbie on burning is not so daunting for the novice.
Immortals and Elders are available to answer questions and give
suggestions in order to help the novice mudder develop into a
fully experienced player. A togglable hints channel gives the
new player suggestions of useful information.
At level 50, players may choose either a secondary class or the
same class, to create either an expert or a more diverse
character. Once reaching level 50 with the secondary class,
statistics may be improved via the meta shop.
A functioning arena is available for controlled PK games. There
are over 100 automatic quests, plus imm-led quests. Quest Points
earned can be used to buy Orbs and powerful scrolls and potions.

The Well contains 20 levels of over 6000 randomly


generated rooms and mobs. The mobs in The Well have fragments,
which can be used to gain a super race called K'ta'viir (KTV).
All in all, Burning MUD is an enjoyable place to come forget the
frustrations of every day life. Come join us!
(Note: Former site: burning.stacken.kth.se (one of two offshoots)
-----------------------------------------------
Mud : Burning Lands: Amtmud
Code Base : ROM
Telnet : amtmud.dyndns.org 5555 [207.201.233.250]
WWW : http://horus.anth.utep.edu/~amtgard/
Description :
The Burning Lands MUD is based on the Live Action Role
Playing (LARP)Amtgard (see http://horus.anth.utep.edu/~amtgard).
Players fight with the virtual Amtgard counterparts.
What sets The Burning Lands apart from all of the MUDs?
90 percent of hundreds of players know each other. The RP goes
to a much higher level. If you want to see some heavy gaming,
check us out!
-----------------------------------------------
Mud : Cajun Nights
Code Base : [MUSH] TinyMUSH 2.2.2
Telnet : cajun.targonia.com 7373 [207.93.108.195]
WWW : http://come.to/CajunNights/
Description :
The World of Darkness is very similar to our own. Same
cities, same movies, same events all exist there, just as
they do in the real world. However, there are many
differences. Corruption is rampant, apathy and ignorance
have taken the general populace and the Supernatural walk
the earth, hiding themselves just beyond the perception of
the mundanes. The creatures have been influencing the
course of the world since the beginning, all the while
waging an eternal war between themselves. Few have realized
the source of the dacay and darkness that surrounds them.
Cajun Nights supports Mortals, Kindred, Garou, Magi,
Mortal+, Wyrm, Voodoun, and a host of others. No Fae or
Wraiths though. The MUSH has active, excellent staffers, a
large player base, and some of the best coding around. Old
and new players are welcome. Atmosphere is everything.
Cajun Nights has been running for 7 years, and has been
under the same management for 5 of those years. (2 Years
were dedicated to mush/world development)
-----------------------------------------------
Mud : No Reality
Code Base : [Rom] NR v0.34
Telnet : noreality.org 4000 [207.195.212.241]
WWW : http://www.noreality.org/
Description :
In the beginning, there was reality.... Then we trashed that whole
idea and went with chaos and lunacy instead. We felt it would be more fun
that way.
On the first day, we created an account system to keep players more
organized... And it was good. On the second day, we created a new kind
of auction system, never seen before in MUDs. And it was good.
On the third day, we created speedwalk and multi-commands... And it was
good, but the players wanted more! So, on the fourth day, we created
clans so that players could congregate.
On the fifth day, we did away with PK... And the morts stopped killing
each other.
On the sixth day, we made the mobs come to life so the world was not so
dreary and boring.
On the seventh day, we thought players should have a lot of fun with
Quests, so we created ways to let Immortals run quests a lot easier...
On the eighth day, we gave the world a face-lift and it looked new.
And then, on the ninth day (yes, we have nine, you'll get used to it)
we added a lot more... Then we slept for about 40 hours straight. And we
spoke the words, and you came forth to multiply... And kill mobs.
-----------------------------------------------
Mud : Calindrian Council
Code Base : [Rot] Rot 1.4
Telnet : calindria.org 2000
WWW : http://calindria.org/
Description :
Calindrian Council is Rot based PK Mud with Clans,
Quests, Quest Equipment and much more. We have a PKpoint system where
PKers can attempt to get enough points to have a statue of their character
permanently put into the game. RolePlaying is highly recommended, but not
required. Three Tiers of action with an Arena and a Warzone for those who
like P-V-P without the fear of loosing eqipment. We are open to ideas an
suggestions as well as always looking for ways to make your mud experience
more enjoyable.
-----------------------------------------------
Mud : NoxTerra MUSH
Code Base : [MUSH]
Telnet : profs-study.homelinux.org 4208
WWW : http://
Description :
Do you like World of Darkness? What about Cyberpunk?
Then is the MUSH for you. The year is 2057,
twenty years after a catoclysmic misfire of nuclear
weapons from Russia, United States, Parts of Asia
and South America. The United States has already begun
rebuilding and are farther along than the others.
Arcologies have been built in place of the biggest
cities in the US; New York, Los Angeles, Chicago,
Houston, Philadephia, Phoenix, Detroit, San Diego,
Dallas and Miami. Technology and Myths intertwine to
make for a great roleplaying environment. The options
for characters is unlimited, a Vampire Decker, a
Werewolf Johnson, or even the human form of those,
wanna play just some joe schmo on the street then go
ahead and do it, we will have room for everything.
WoD supernatural characters will be monitored as to
keep them from over population. We are currently looking
for those who can build and those that can code.
Contact Info: AIM - usndupont Yahoo - usndupont
-----------------------------------------------
Mud : CamelotAdventures
Code Base : Unique/Java
Telnet :
WWW : http://www.camelotadventures.com/
Description :
CamelotAdventures is a brand new MUD on the market in its late developmental
stages. It is being coded from scratch in Java, the future of the internet.
The entire game will of course be original, and pay-to-play. The entire game
engine will be unlike anything you are used to.
We are currently looking for Beta Testers, Builders, and Coders (Java
Programmers). Builders need not know any programming to apply. All positions
are compensated in one shape or another.
Beta Tester application can be found on out website, at
http://www.camelotadventures.com. Builders and Coders need to send a Bio of
themselves to CamelotArt@aol.com, soon to be Camelot@camelotadventures.com.
-----------------------------------------------
Mud : Cardea
Code Base : [Custom] Original
Telnet : cardea-rpg.com 23 [198.93.99.3]
WWW : http://www.cardea-rpg.com/
Description :
Picture a vibrant world, crafted with unique tools. A place of magic
and adventure. Realms and guilds requiring military strategists, resource
managers, fighters, merchants, priests and scholars to join those already
present. Welcome to Cardea.
-----------------------------------------------
Mud : Carrion Fields
Code Base : [Rom] 9+ years away from ROM 2.3
Telnet : carrionfields.com 9999 [208.11.111.70]
WWW : http://www.carrionfields.com/
Description :
We are also one of the muds which people try to
imitate, rather than an imitator. We also are constantly
adding to the mud. Varied races (each with different
inherent abilities, weakness, strengths): Human, Elf, Half
Elf, Dark-Elf, Wood-elf, Surface Gnome, Deep Gnome, Dwarf,
Duergar, Felar, Arial, Lich, Orc, Minotaur, Fire Giant,
Storm Giant, and Cloud Giant. Varied classes (each with
vast numbers of unique skills/spells): Necromancer,
Transmuter, Invoker, Conjurer, Warrior, Thief, Shaman,
Healer, Druid, Paladin, Anti-Paladin, Assassin, Ranger,
Berserker, Shapeshifter, and Bard. Warriors specialize in
a weapon. Mages undergo transformation at high levels. A
large world: 250+ areas (~23000 rooms), all original to
CF. Also, an 11 area collection forming Hell (based on
Inferno), and several puzzle/quest based 'exploration
areas'. Object limits that fluctuate according to the
player base. Extensive help files (1400+) both in the game,
during character creation, and on our web page if you want
to read them safely. Player Killing for levels 11+ and
based on experience points gained. Age is finite (you can
die of old age). Guilds are raidable. Characters have two
hands (sounds simple, but most MUDs neglect this). Special
Programs for objects, mobiles, and built-in quests. A
system of religion where Immortals tattoo their followers
and empower priests. 9 Cabals to join for protection and
power; another cabal for storytelling. We have been open to
the public for over nine years and have a good player base
(average about 75).
-----------------------------------------------
Mud : TradeWars 2002
Code Base : [Unknown] TradeWars 2002
Telnet :
WWW : http://www.goosemoose.com/
Description :
Did you play TradeWars in your BBS days? Never played before?? Check out
this awsome multiplayer game.
Take over a univers of 10k sectors. Rule the galaxy. Compete with other
corporations. Build up planets with cannons and blast your oponents!
Check out this real time TradeWars game. Over 100 people can be online at
one time. Many custom and unique ships, planets, and alien races!
Go to http://www.goosemoose.com and click on games.
This mud is entirely free.
Take over the Galaxy today!!!
Goosemoose
webmaster@goosemoose.com
-----------------------------------------------
Mud : Inner Circle
Code Base : [Rot] Highly Modified Evolving World
Telnet : thexdershome.com 5000 [24.169.174.152]
WWW : http://innercircle.thexdershome.com
Description :
Inner Circle is a fairly new mud with a player base of mostly experienced
players. We are very open to player ideas and are still making changes
to the code to reflect player wants and needs.
Some of our features include:
- 201 mortal levels
- multi-classing up to 12 classes
- 19 races
- multi play up to 3 characters at a time
- no level restrictions on equipment
- tons of stock equipment available throughout the game world
- mining, smelting, and player fabricated/spellbindable equipment
- no loss, player startable arena
- clan system
- equipment and objects on the mud are saved through crashes and reboots
- automap available
- newbie friendly
- frequent imm run quests along with several auto-questors
- special player purchasable weapon and character flags
- racially based languages
-----------------------------------------------
Mud : CastleMUD
Code Base : [Circlemud] Version 3.0 rewritten with Custom code
Telnet : castle.mudsrus.com 4000 [209.123.60.9]
WWW : http://castle.mudsrus.com/
Description :
CastleMUD offers a unique world, built with the role-
player in mind. The game has a rich, constantly evolving
storyline where the actions of the players shape the land's
events. The immortals are both friendly and active in
running unique quests and participating in the 'in-
character' roleplaying.
Features include a dynamic quest system, intelligent
creatures, hundreds of skills and spells (both class and
cross-class based), custom-made clothing, twenty unique
classes, and much more.
We require each player to submit a quality story for
their character, insuring that each is a well thought out
addition to the gaming world and role-playing atmosphere.
Our playerbase is small, but is extremely dedicated,
passionate, and creative in playing their characters. We
are very newbie friendly, and will work with new players to
get them acquainted with the game's commands and original
environments.
Please read our webpage before entering the game world.
It offers beginning tips as well as history and story info.
-----------------------------------------------
Mud : Chalacyn Nights MUD
Code Base : Unique
Telnet : mud.chalacyn.com 1000 [206.117.109.67]
WWW : http://www.chalacyn.com/
Description :
5 years in development, we've been open for 3 years to players seeking fun
and quality in the same world. You'll find yourself challenged here, with
long term levels that promote a true sense of achievement. We sport
countless features, the scenario being fully integrated with a stable,
unique game engine...too many to list in 20 lines, but here goes:
* Experience rewards for exploration, combat, quests and assisting new
players * Protected status at low levels while you learn to play * A simple
but smart banking system * Configurable sounds and music with MSP * Combat
is completely controlled by you (no autocombat) * Interactive NPCs who'll
trade, arm wrestle you, offer you rumors or quests & more * Player-
influenced politics for war or peace * Gambling * Randomized items to keep
you guessing * Settable moods for speech and actions * Player owned and
stocked shops * Stability and speed! You will not lose valuable time to
crashes, dedicated T1 * Chaos (PK) and law (no PK), either can duel in the
arena or during war * Secondary skills gained gradually that improve with
actual use * 400+ help files on commands, spells and concepts * Customize!
Set your colors, aliases, even anti-latency measures * Original ANSI art *
Competent, fair and often present admin * 150+ spells & lots more effects *
We strive to please, come and visit!
-----------------------------------------------
Mud : Champions MUSH
Code Base : [MUSH] PennMUSH
Telnet : cm2051.dune.net 6363 [208.139.203.148]
WWW : http://www.championsmush.org/
Description :
Champions MUSH is an online version of the role-playing game
Champions, created by Hero Games. (http://www.herogames.com/)
We are now using the 4th Edition Rules for conflict resolution
(combat, contests of skill, etc.).
We are set in the city of Colonial Bay, Virginia, USA. The
time is the future, the year 2054. Superheroes fly the skies and
patrol the city in search of crime to stop and villains to put
behind bars. In their spare time, they get to know each other and
are able to form teams to combat the villains that plot more
havoc each day. We have solo heroes as well as team heroes.

Champions MUSH relies on plots created and run both by the


players and the MUSH's GameMasters (GMs). We allow players to
play heroes or villains. Each player is allowed two characters
maximum.
Champions MUSH is diverse in its characters and type of play.
Please come and take a look around at this small and friendly
MUSH. The system is complicated but loved and cherished by many
in table top games. This is a game that requires great patience
and skill. Great rewards to those who come and try.
-----------------------------------------------
Mud : Chaos
Code Base : [Merc] Heavily Modified
Telnet : chaos.betterbox.net 1111 [68.90.68.77]
WWW : http://chaos.betterbox.net
Description :
From Barbarians, to the mental warrior Reaver you will have no
problem finding a class to suit your fancy. The races also give you
an extra spice as the blood of a vampire runs hot in the middle of
the night and the demons cause a great blight to cover the land. The
Angels rejoice with heaven s charge and grow in their heavenly union
to create a bond of strength with their deity. However in Chaos, all
is never what it seems and the realms never stay the same. The land
always has a new monster to fight or a new hero to announce. It is
all created and lost through Chaos.
Chaos is a heavily modified Merc code that was created for a fully
customized Fantasy world. We offer lots of original areas with mob
Interaction and mob-run quests, as well as a few of the Generic areas
(customized) and an intricate system of roads, Rivers, etc. We have
16 races, offer clans with clan rooms and associated bonuses, and a
myriad other custom features.
Chaos has 500 player levels where you play the first 100 levels in
one of 6 main classes. Then at level 100 players must choose between
three different specializations of their class with each
specialization having a unique skill set with their own weaknesses
and strengths. There is a damager, utility, and tank specialization
for each of the six main classes. After Level 500, there are the
LEGEND levels, with their own unique skills and equipment.
If you would like to wield a legendary Chaos weapon and acquire
special orbs through quests to increase your weapon's power, if you
want to slay potent enemies with spells like Were-dragon, Force
Spikes, Ultimo, Assassinate, Midnight Blast, Dragon Strike, Swirling
Blades, Whirlwind etc, or travel through the world with an Energy
Vortex or on a Ghostly Steed, then Chaos is the place for you. We
hope to see you there!
-----------------------------------------------
Mud : CheesyMUD
Code Base : [Circlemud] CheesyMUD v3.13
Telnet : cheesymud.com 4001 [199.246.2.172]
WWW : http://www.cheesymud.com/
Description :
Tired of looking for the Seven Keys of Krel'len
Kan'kefrous? Do you laugh when people tell you how an elf
is 'supposed to talk'? Then come on down to CheesyMUD for
a breath of fresh air and a side order of insanity! For
starting players, we have a comprehensive tutorial and help
files. For the experts, we have a unique battle system
(with fair experience!) that will be sure to challenge.
And, if you're lucky enough to become a builder, we have a
custom online building environment, complete with an online
programming language (no more reboots for new code!).
So, if you're looking for a MUD with a friendly, social
environment, no PK, no rent, unrestricted multiplaying and
grouping, and a battle system that does all the math for
you, then stop on by! For more information, check out
http://www.cheesymud.com/
We hope to see you there!
-----------------------------------------------
Mud : Chicken's Den
Code Base : Rom 2.4
Telnet : snack.p.lodz.pl 7000 [212.51.215.130]
WWW : http://snack.p.lodz.pl/~cd/
Description :
Based in the mystical, magical and medieval Thera, the Chicken's
Den is a rapidly changing world. Everyday adventurers are discovering new
lands, spells and skills. There is danger for the foolhardy and reward for
the brave. Thre is an individual quest generator for those who like a
unique twist to their gaming, as well as quests run by immortals. Levels
that can be achieved by mortals are 1-51, immortal levels range from 52-60.
Right now there are 8 races and 5 classes. More races and classes are
going to be added in the future and we would like suggestions for some new
ones if you have them! Clans are going to be started soon. The mud is
VERY FRIENDLY and we welcome NEWBIES with open arms!! If you have any
trouble just type 'gossip help'! Currently PKilling/PStealing is not
allowed. Your local gods are: jaceks, Kagawa, Krecik, and Targos.
-----------------------------------------------
Mud : Lucienst
Code Base : [Smaug] Modified Smaug
Telnet : lucienst.merseine.nu 4000 [66.190.251.205]
WWW : http://lucienst.merseine.nu
Description :
The realm of Lucienst is a raging river of change and strife. The
many races of ancient times are once again returning to the waking
world. Magic is slowly emerging, and the locals fondly greet it as
The Golden Age. As with all things a balance must be maintained and
the goodness of the realm most definately has a deep undercoating of
darkness.
-----------------------------------------------
Mud : Tales of Ta'veren II
Code Base : [MUSH]
Telnet : tales.mushserver.com 6250 [24.0.26.158]
WWW : http://www.geocities.com/bripadme/Tales.html
Description :
In Tales II, a time of great change has come to the world.
The Dragon Reborn, savior of mankind, marches his legions
onwards in an epic struggle against the Shadow, and for the sake
of his own empire. Noble houses, Queens and Kings, vie for
power against one another in an intricate and intriguing
manner known as Daes Dae'mar. While common citizens find
themselves pulled into the weavings of the wheel of time.
Everyone has a part to play, even if they do not know it.
A new age is about to occur, the wheel turns, but will
it be an age of men and women, or a dark age of complete
shadow?
Come to a MUSH with high quality players with an emphasis on
role-playing and plots. New to Robert Jordan? No problem!
The staff and helpers will educate one and all, and if you
are not ready to make your own character, then choose from
a list of pre-made characters, complete with built in
relationships, secrets, and plots. Get started on your own
character today, or take one we've offered to you! Quality
fantasy role-playing awaits.

-----------------------------------------------
Mud : Materia Magica
Code Base : [Custom] IEN
Telnet : materiamagica.com 4000 [66.219.44.166]
WWW : http://www.materiamagica.com/
Description :
Welcome to the ancient land, where adventurers can live
out their most incredible fantasies. Journey through a
world where dreams are reality and the supernatural is
natural. Enter a world of high fantasy, where dragons are
real and adventure is everywhere you look. Step through the
worldgate and become one with your dreams...
Materia Magica contains a fantasy world, an alternate
reality set apart from our own. It is a text-based,
multiplayer interactive adventure game through which
people from this world can escape the pressures of reality
and live out their wildest fantasies. Alyria offers the
amenities of the Earth you always wished for, a place where
the sword and magic rule, a place of good and evil, of
valiant deeds and dark sorceries. Formerly listed as
Moongate Online.
-----------------------------------------------
Mud : Sanctuary of the Forsaken
Code Base : [Rot] Rot 1.4/2.0 (Heavily Modified
Telnet : forsakenmud.wolfpaw.net 9000 [204.209.44.22]
WWW : http://www.sotf.za.org
Description :
This is a mud that welcomes all new players as well as builders.
We have a group of friendly immortal staff who are willing to answer
questions regarding the game.
We also welcome ideas/suggestions/comments from players who can post
them in the ideas board.
But most important of all, players are here to relax
and enjoy. So just hop in and make your stay enjoyable.
These are some of the features that we offer:
1) 131 levels with 4 tiers of classes (5th tier still in progress)
and 47 races - with Racial Languages and Skills
2) Over 300 skills, spells and songs (bards still in testing)
3) OLC (On-Line Creation System) heavily modified to take advantage
of extensive features unique to Sanctuary of the Forsaken
4) Enhanced Arena System, War Arena system and Optional PK System
and enhanced Battle Styles (Known as Stances in other mud codes)
5) Quests run by Imms, roleplay strongly encouraged and rewards are
given for good roleplay.
6) D&D Alignment System, Advanced Clan System (For roleplayers),
AutoQuest System, Note system, Marriage System and Auto Auction
system
7) Auto help channel system for newbies or newbie helpers to provide
information that are not found in the help system
8) Savable inn rooms available for players to store some of their
items.
9) Magical Stones for weapon/armor attachment, summoning cards of
mobs and war tokens are occasionally found in mobs kills
10) Regular double experience and double quest points time.
11) and lots more unlisted cause you need to play to find them out.
-----------------------------------------------
Mud : Dragonlance - The Saga of Krynn
Code Base : [Rot]
Telnet : dragonlancesaga.mudmagic.com 7678 [69.93.129.50]
WWW : http://dragonlancesaga.mudmagic.com
Description :
Currenty we are in the beta stages of constructing this mud.
It will be based upon the world of Dragonlance and the time frame
will be set during the War of the Lance. We are currently looking
for builders and player testers. Our mud is built on the Rom/Rot/DRM
codebases and offers extensive classes with 4 tier options per
class. We currently have 32 races which will be soley based on the
races found on Krynn. Some of the muds features include a global
questing system, a questmaster, quest flagged equipment that
transferes between tiers and grows with characters as they level.
We also offer a gambling system, a battle arena, over 250 spells &
75 skills, and hopefully more in the near future. Come check us out
as we continue to grow and build the world of Dragonlance around us.

-----------------------------------------------
Mud : Brigadoon
Code Base : [Rom] 2.4 beta
Telnet : brigadoon.etxi.net 9000 [208.183.106.20]
WWW : http://brignet.etxi.net/
Description :
Brigadoon is a newbie friendly mudding environment with lots
of new creative ideas and growth opportunity. With 23 standard
races, 16 remort races and 13 classes to choose from, you'll
never have to do the same combination twice as you enjoy our
level 121 remort based system, or level to your hearts
content. There are no limits! Join clans and meet new and
interesting people, participate in clan quests or individual
quests being held by our experienced immortal staff. Feel free
to ask questions, leave comments, and use our note systems.
Everyone is so helpful that it makes a great environment for
first time mudders, who soon become old school addicts! Raise
clan ranks, get your own clan room and organize your own
ideas! Our staff is always curious about what our mudders have
to say. Take your daily life's frustrations out in the many
areas and mobs that you are sure to recognize! Explore
original areas, identify items, wands, potions and other
spell-giving equipment. Compare races/classes to come up with
your perfect mix and match, most races have something
different to offer. What else can we say? Come in and try it
for yourself! Words can't describe your experiences playing
Brigadoon.
Who is online? http://brigadoon.etxi.net
-----------------------------------------------
Mud : Wisney World II
Code Base : [Circlemud] 3.0 pl8
Telnet : wisney.kicks-ass.org 5000 [66.105.20.152]
WWW : http://www.geocities.com/wisneymud/
Description :
Welcome Wisney folk old and new!
While we may have only been on our new server a month, and
have jumped around for a while, Wisney World has been a staple
since the early 1990's. Wisney is best known for its unique
zones, and unique players. There is an abundance of experiences
and opportunities for new players and plenty to keep our old
players comfortable. If you're one of us already, come on in,
visit with us for a while. And if you haven't experienced the
Wonderful World of Wisney, theres an entire world at your
fingertips. We'll see you there!!
-----------------------------------------------
Mud : Cities of M'Dhoria
Code Base : [Rom] Modified Realms of Asgard
Telnet : mud.mdhoria.org 6996 [216.104.128.65]
WWW : http://mud.mdhoria.org
Description :
The Cities Of M'Dhoria is an enforced role-playing experience set in a
fantasy, medieval-type society. Join in the story and establish yourself
in a completely original world filled with magic, art, and destiny. One
can join an army, be hired as a mercenary, or become a skilled artisan
bent on spreading their craft and creativity throughout the nations while
serving under or as part of a monarchy. Join an evil organization where a
roguish lifestyle combines the art of trickery and stealth with greed and
ambition in plots to rule. Spend your days as a noble knight or priest,
spending your life spreading the message, blessings and wrath of your god.
Conjure up magics, fight alongside your allies in battle, and create a
place for yourself in society. In a moment, you can be swept into an
unknown world where friends are made and enemies are destroyed in the
blink of an eye, and where almost nothing is exactly as it seems.
With unique magic and skill-based leveling systems, 16 classes and 19
races to choose from, and innumerable storylines and plots, logical and
roleplayed player-killing, and multiple continents to explore, CoM has
something to offer for almost every type of roleplayer.
-----------------------------------------------
Mud : City MOO
Code Base : [MOO] MOO
Telnet : city.moo.ca 1234 [206.168.220.50]
WWW : http://city.moo.ca:2345/
Description :
City MOO, a vibrant and unique MOO, is set somewhere on the
West Coast of North America. Players can explore the City,
construct their own areas in it, create new objects, as well
as chat, socialize, or simply hang out. With over 50 public
rooms that players can build from (more coming soon!), City
MOO has unlimited things to see and do - with a financial
system, public transport, weather, and a fully integrated,
dynamic WWW interface.
City MOO - Come and check us out today - TELNET to
city.moo.ca 1234, or surf to http://city.moo.ca:2345/.
-----------------------------------------------
Mud : AddictMUD 2
Code Base : [Circlemud] Elite Based
Telnet : addict2.no-ip.com 8000
WWW : http://addict2hp.no-ip.com
Description :
AddictMUD 2
The project that was ended in 1998 is back, fully
operational, ready to be the home of any kind of
player.
A Medieval/Fantasy world, that has a Complete Remort
System, a wide variety of Races and Class combinations,
and Godpoints that allow you to be as unique as you want!
Primary language on Channels is Portuguese (Brazil).
However, we have some American Players that turns AddictMUD
2 in a international and diplomatic Mud.
-----------------------------------------------
Mud : Fallout
Code Base : [Circlemud] heavily modified
Telnet : shania.betterbox.net 2222 [68.90.68.66]
WWW : None
Description :
In the not too distant future, war will be our end. Predicted
by the intelligent for years in advance, nuclear warfare laid
mankind to rest. The government is in shambles, we thought
this would be our last salvation.
Let the warheads fly...
Now, the sickening smell of death fills the air as the ashes of
radioactivity fall to the blood-soaked ground. We gave
democracy a chance. It didn't work. Our new government shall
be violence; Kill what you want, take what you need. From the
Fallout of our end rose a new breed of warrior: a warrior
without mind of peace, a warrior without mind of companionship.
We the People ... what a joke.
Fallout is not your average mud. It requires an above-average
player. We are a step away from the normal hack-and-slash
medieval fantasy MUDs. Guns, bombs, cybernetic implants,
computers, challenging levels, and totally original zones are
only a few of the features Fallout has to offer. Leveling is a
difficult process that will most likely involve grouping with
other players when you reach high levels.
Only the strong survive, and the weak shall perish.
Do you have what it takes?
-----------------------------------------------
Mud : Battletech: The Frontier Lands
Code Base : [MUX] Realtime Battletech Extensions 1.3 (Exile)
Telnet : btmux.com 5555 [66.225.211.238]
WWW : http://btmux.com
Description :
The Periphery planet of Randis IV explodes with conflict as
rapidly growing city-states battle for dominance over one
another. Using a handful of scavenged and stolen Battlemechs,
tanks, choppers, and aerospace fighters from all over the galaxy,
the uprising political entities mercilessly fight it out with one
another.
The players take the role of a soldier on the front lines of
one of four factions, earning their own mechs and promotions but
still upkeeping an affiliation with their city-state. This is all
done in real-time and runs using a heavily version of TinyMUX
where the players are actually able to pilot the units he or she
choses.
We are a comparatively new game considering how many years
some of the other Battletech MUXs have been running, but we have
a well-equipped staff that is ready to help out any newcomers.
Stop on by and give us a try!
-----------------------------------------------
Mud : Castle Arcanum
Code Base : [Envy] Envy 2.0 Heavily Modified - ARCode
Telnet : castlearcanum.com 3888 [216.136.9.5]
WWW : http://www.castlearcanum.com
Description :
- Unique mob programs enhance gameplay
- Object programs that add life to the surroundings
- Room programs that can give the element of motion
- Almost all original areas
- Strong player base
- Customizable interface and color scheme
- Automated quests and trivia game
- Staff-sponsored quests
- Casino games like blackjack that allow wagering
- Other games offer friendly competition like Connect 4
- Arena area allows PK without losing exp. or eq.
- User friendly MUD school with extensive help files
- Storage lockers that save through reboots
- Corpse retrieval avaible for a price
- Unique multiclass system
- Advanced command aliasing
- Always helpful staff
- Rated: Netscape Search Editor's Choice listing for MUDs
- Rated: Lycos Top Rated website listing in the MUDs and Other Online Communitie
s category
- Rated: One of the top Internet games for kids by about.com
- Featured MUD listing at fullwebinfo.com and dirt.dmoz.org
- Plus much more, with more added all the time!
-----------------------------------------------
Mud : The Cold Dark
Code Base : Cold
Telnet : ice.cold.org 1138 [206.81.134.103]
WWW : http://ice.cold.org:1180/
Description :
The Cold Dark is the primary development site for ColdCore.
Discussions and questions in regard to ColdCore are welcome.
It also has two realms. The first is open-themed, named Taobh Thiar
(Gaelic for Beyond). The second is based in the realm of
En Requiem (http://www.cold.org/EnRequiem).
-----------------------------------------------
Mud : Columbus Twilight MUX
Code Base : [MUX] TinyMUX 1.6 Beta #4
Telnet : twilight.mendron.com 6666 [206.205.192.10]
WWW : http://columbustwilight.homestead.com
Description :
The theme of Columbus Twilight could be summed up
with a picture of a person standing on the edge of a
skyscraper, preparing to jump off, wearing designer
jeans, a $500 shirt and rag-tag tennis shoes. The
whole world is on the brink of destruction. Whether
you call it the Final Nights, the Apocalypse,
Oblivion, Ascention, it's here, and its real, though
most refuse to admit it. Columbus itself is a
growing city, hidden away from the rest of the
country despite its pleas for attention. Sometimes
called 'the biggest little city on Earth', Columbus
is at the heart of the state that's 'at the heart of
it all'. Away from the prying eyes of the nation
Columbus has begun to fester and boil over with
corruption and graft, yet there's a wholesome,
sugary topping to it all. Based on the World of
Darkness, Columbus Twilight dares to delve into the
darkest horrors of humanity while being grounded in
one of the most ordinary, non-threatening places on
earth.
-----------------------------------------------
Mud : IcewindMUD
Code Base : [LP] MudOS
Telnet : 81.169.178.155 2021 [81.169.178.155]
WWW : http://www.icewindmud.org/
Description :
This was then: There was world ruled by a generous king who was kind to all o
f his
people. But amidst the dark corridors of the king's castle evil lurked. The king
's magician
had vicious plans to take over and rule with darkness at his side.. he opened a
portal to
the underworld. An army of dark minions swirled out thrue the portal and into t
he peaceful
kingdom. But the dark forces were treacherous and betrayed the magician.
The kingdom was swiftly overthrown, many people were killed and tortured. Peo
ple fled
and sought shelter, they gathered in small tribes and soon found that the only p
lace where
they could be safe from these evil forces was underground. They started building
underground
complexes, magically hiding the entrances from the dreaded army above..
Evil ruled the surface for many, many years. Man lost count of how long they
had been
underground and the surface was soon but a legend of old times.
This is now: As time went by and evil ravaged the surface, the climate started
to
change.The surface started to become a dark and desolate place, haunted by cold
winds. Evil
slowly retreated and eventually light came back to the kingdom. But the climate
never
changed back and the kingdom will never be the same again. With the return of li
ght man
began to open their well-covered hatches from below and take a glimpse of the ou
tside world.
Seeing little danger, young and brave adventurers soon started to explore the su
rroundings.
You are one of those adventurers and it is your task to give Bards of the futur
e
something to sing heroic songs about around campfires once again.
Soon you will be able to join an entirely new guild!
-----------------------------------------------
Mud : Conflicts of Earth: Awakenings
Code Base : [MUSH] PennMUSH Using HSPACE
Telnet : starwolf.org 3333 [216.22.215.50]
WWW : http://www.conflictsofearth.org/
Description :
The stars have beckoned countless generations of countless races,
civilizations grew and fell beneath thier watchful eyes. Ever just out of reach
but always in the imaginations of those who dared to dream. Races around the
galaxy pulled themselves out of the muck and flung themselves from thier
homeworlds to explore the heavens. So things sit now in the galaxy, where will
events lead?
COE features a friendly roleplay enviroment with an experienced staff.
Our space system ( modified HSPACE )is extremely detailed and yet easy to use.
We also have a fully dynamic economic system. You can be anything from an
ambassdor to an explorer to a CEO. The RP has started up and logs are available
on the website. There are infinite possiblities in infinite space. Hope to
see ya soon!
Recently COE has joined forces with Otherspace. Both are orginal themed mushe
s
that are now on the same MUSH but in separate universes (thanks to HSPACE).
Cross-universe events are planned to occur, however, this joining has given both
games the combined resources of a larger admin staff and PC base to work with.
-----------------------------------------------
Mud : neoNecronomicon
Code Base : [Unknown] Original code running on a Mac OSX
Telnet : neon.ods.org 8010 [neon.ods.org]
WWW : http://digilander.libero.it/fabriziovenerandi/neon/neonbase.htm
Description :
The first MUD in Italy.
This is a MUD that use the MUD system of play and the TEXT
ADVENTURE puzzle system, in a world where the fight is not
the heart of the game. We have not many rooms, around 800,
because are very hard to explore, and nobody ever did it.
We made this MUD writing the code by zero, and it worked
from 1990 to 1994 on videotel.
Now we are back on internet and we are testing the MUD
for the telnet system (before we used the minitel).
The world is a allegoric, medioeval and satiric.
A client in JAVA is coming.
The language is only italian.
-----------------------------------------------
Mud : The Creator's Shadow
Code Base : [Rom] TCS (Extremely heavily modified ROM2.3/EoD)
Telnet : cshadow.net 4000 [209.225.157.116]
WWW : http://www.cshadow.net/
Description :
The Creator's Shadow is based on Diku/Rom code, but has been modified well
beyond what it originally was. TCS is a Role-playing game that is based on
the 'Wheel of Time' series of books, by Robert Jordan. We offer WoT races
and classes, the channeling system has been rewritten so that spells can be
sustained, tied, and inverted. Channeling has also been shifted from a
'mana' based system to one based on RJ's 5 spheres of the True Source.
Blademaster has been implemented, as well as 'speardancer' for Aiel. We have
an 'overland map' of the world, designed to link areas as they were linked
in RJ's world. No longer a 'MUD', but neither is it a 'MUSH', we feel that
gaming should be more rp based instead of the random pking you find on other
muds and have adapted the code to encourage good rp. Although pking still
plays a part in TCS it is not a must. Classes are carefully balanced to
allow players exellent playability in all classes. Our code makes better use
of skills and emphasizes less on actuall level. The actual code is quite
stable and we have dedicated coders able to fix bugs when found. We have
gotten quite a few compliments, and are progressing nicely. The players and
immortals are quite friendly and helpful, and I hope you'll come visit us
soon.
-----------------------------------------------
Mud : Spark MUD
Code Base : [Dikumud] Major rewrite of SlothMUD code
Telnet : sparkmud.org 6101 [65.68.139.170]
WWW : None
Description :
It's hard to pin down one main thing that makes Spark stand
out. I'd say our main difference is our approach. We don't just
want to be a cool MUD, we want to be a fun GAME.
Our builders are encouraged to think beyond what one normally
sees in a MUD and let their imagination be their guide, and let
me tell you, there's some really cool stuff. Mobs are capable of
interacting with players on a level unseen before on a MUD - like
a puppy you can buy at a pet shop that you can train to do
tricks. Even rooms can interact with players - a door knocker
that requires a riddle to be answered before a player may enter
the door - and the riddle isn't the same every time.
Our 'Let's see what this thing can really do' approach is the
difference.
-----------------------------------------------
Mud : Sacred Mud
Code Base : [Rom] Modified to Sacred Version 2.0.1 (By Chris Litchfield)
Telnet : www.tmlogs.com 4001 [64.0.117.23]
WWW : http://www.legendarybeginnings.net
Description :
Sacred Mud is the Flagship for the Sacred Codebase (Modified
from ROM by Chris Litchfield.)
We have an extremly stable codebase, and an extensive number
of origional areas and equipment. We are not anticipating large
code changes, however we ARE hiring experienced builders to
extend our area and equipment base. Please email references to
sacred_kelizar@usa.com for consideration.
-----------------------------------------------
Mud : Mittelerde
Code Base : [LP] LDMud 3.3
Telnet : me.mud.de 23 [me.mud.de]
WWW : http://me.mud.de/
Description :
Mittelerde is a pretty small German MUD based upon the world
of 'The Lord of the rings' by J.R.R. Tolkien. But don't expect
a recreation of the original story. The plot takes place after
it, so there are new adventures and areas to discover.
You can explore the world on your own or fight some NPCs in
groups, in a nice atmosphere where roleplay isn't obligatory.
There are already two domains, some guilds, and lots of other
stuff, which is constantly extended. We hope you are interested
and looking forward to seeing you in Mittelerde.
-----------------------------------------------
Mud : Crimson MUD 2
Code Base : [Dikumud]
Telnet : mud.crimson2.com 4000 [62.79.147.151]
WWW : http://forums.launchpc.com
Description :
Crimson MUD II is a place you can lose yourself in for
days, months and years. We are a long established MUD, offering
over 80 zones to explore. It provides 40 mortal levels, and a
special Avatar level for those who strive to be the best. A new
level is in the works for those who aspire to be the best in PK.
You may find a bonanza of treasures for your own pleasure,
friends in unlikely places, maybe even enemies. There are thousands
of quests for all to earn many prizes. The Questmaster may turn you
into a powerful beast if you show great devotion, even reward you
with some of the most powerful equipment in the realm. If you feel
you need a group of friends with a common goal, join one of the
clans. They will help, guide, and even "promote" you. There are many
benefits to being in a clan. Your clannies will guide you, help you
when in need, and have a little fun. You can share your great
treasures with you clannies or hoard them for yourself.
A wide variety of equipment and spells are available to all
levels of player. Our player base spans North America, Australia,
Asia and Europe, offering players a wide range of cultures to
interact with. There's no rent to hold you back, just quit when
you're done and come back and pick right back up.
-----------------------------------------------
Mud : Lost Wishes
Code Base : [LP] MudOS TMI-2 Fully customized
Telnet : lost.wishes.net 5555 [213.84.21.64]
WWW : http://lost.wishes.net:5550
Description :
Lost Wishes, a world of fantasy and illusion. It has four
diverse domains, boasting 150+ unique areas and still expanding.
From the continents of Emerald and Mainland, to the islands
of Nautica and the magic realm of Esdragen, you will find
exciting and original areas to travel and explore. Aside
from the wide variety of playing areas, you will also find
that Lost Wishes has many other unique features including
800+ socials, pets, boats, weapon skills, explorer points,
player houses, clans, intriging quests, various games such
as lotto, poker, puzzles and much more!
Lost Wishes is also home to many interactive games such as
scavenger hunts, area of the day and lotteries. Players will
find themselves in a newbie friendly environment, featuring
a mudschool to learn the essentials of the game.
Lost Wishes has several guilds, Mages, Dragonspawn, Bandits,
Werewolves, Golem, Cleric, Gladiator, Wayfarer and Elementals.
Each is distinct in both abilities and combat style, giving
the opportunity for everyone to select a guild which will be
both challenging and enjoyable. The wizards are both friendly
and helpful, making Lost Wishes perhaps your most fulfilling
mudding experience. We invite you to come and join our ever
growing community!
-----------------------------------------------
Mud : The Criterion
Code Base : [Silly] Some modfications to rules
Telnet : criterionmud.net 3999 [69.196.182.226]
WWW : http://www.criterionmud.net/
Description :
Medieval times rule supreme at Criterion! Be a Druid who can
talk to Nature, or a Monk who can fight people with his bare
hands, or even an Elementalist who can call upon the elements to
destroy his foes! We also have the standard Fighers, Clerics,
Thieves and Mages.
Pure classes get some bonuses making them worthwhile.
Area creators rejoice! We have web page area editing - no more
natigating menus - every stat for an object is visible on one
page, making it easy to view at a glance what an object is about.
We online editing (mobile, objects and rooms), aliases, ANSI
color, and sounds via the MSP protocol and the web interface.
You can now log in through the web! Some graphics are included
and more are on their way. Text displays continuously, no need
to refresh.
- 100+ areas, at least 12 of them new. We're moving to
remove the less exciting stock ones as we make new ones.
- Player killing, but only in certain areas.
- Fully automated arena where you can duel with other players.
- Random objects - some items are never the same!
-----------------------------------------------
Mud : CrossRoads, TNG
Code Base : NUTS 3.3.3
Telnet : crossroads.talker.com 5150 [208.220.34.34]
WWW : http://www.geocities.com/CollegePark/Quad/5911/
Description :
Crossroads, The Next generation is a place for friends, both old and new,
to gather and chat about almost anything. Opened shortly after the original
CrossRoads closed in early 1997, CrossRoads TNG carries on the tradition
started by Jesse, Sparky and all the others who made CrossRoads one of the
most popular talkers on the net. Please stop by, kick your shoes off, grab
something to drink and enjoy your stay. And please help spread the word!
-----------------------------------------------
Mud : Sword of Damocles
Code Base : [Smaug] Smaug 1.4 - Modified
Telnet : mud.sodmud.com 8888 [216.99.97.254]
WWW : http://www.sodmud.com
Description :
The Sword of Damocles is a new MUD, just open to the public
for testing purposes. The codebase is a modified SMAUG 1.4 which
has been under development for the past year. We are very small
right now, but are working toward making the Sword of Damocles a
very well-known and respectable MUD.
-----------------------------------------------
Mud : OtherSpace: New Journeys
Code Base : [MUSH] PENNMUSH with homebrewed OSpace cinematic flight
Telnet : jointhesaga.com 1790 [64.246.46.189]
WWW : http://www.jointhesaga.com/
Description :
Join the saga! An original science-fantasy theme in
an evolving universe where aliens and humans abound,
with faster-than-light space travel.
Opportunities for RP? Check out the recruiting board and
+calendar.
Plenty of space games out there, right? What makes
OtherSpace special? The stories. Our players become
participants in story arcs that play out like a season of
your favorite SF TV show!
Past winner of Andy Awards for Best Sci-Fi MU* and Best
Overall MU*. Visit our web page and check out the library
of RP logs.
In our seventh year!
JOIN THE SAGA!
Companion MUSH of Chiaroscuro and Star Wars: Reach of
the Empire.
-----------------------------------------------
Mud : Dalines By Night
Code Base : [MUSH] TinyMUSH 3.0, Java browser front end.
Telnet :
WWW : http://www.dalines.com/
Description :
A very small MUSH at the moment, under heavy construction
and looking for both coders and builders to help us expand
more quickly. It is set in southwestern France, in the
modern day. A cold-war situation is growing between the
sects.
This is a World of Darkness MUSH, largely Vampire-oriented to
begin with, though we are working to encompass the rest of the
systems.
We are very newbie-friendly. Those who are new to the World of
Darkness, or MUSHing, are welcome.
-----------------------------------------------
Mud : The Crypt
Code Base : [Rot] RoT 2.1
Telnet : saturn.planetmud.com 9500 [206.245.140.168]
WWW : http://www.rotmud.com
Description :
The Crypt, now running more than 5 years, is a Rot 2.0b3 based mud with
many enhanced features. The Crypt has been designed with both new and
experienced players in mind. I'm not going to beat around the bush by
telling you this and that as everyone here's seen it all anyway. For
the most part, were a fairly well modified mud, offering all those regular
features like automated quests, clans and everything else as well as
several unique features, and this is changing every day.
* 4 Tiers * Dualclassing
* Mob AI * Area & Level Quests
* Large World - 10,000+ rooms * Object Progs
* Stability - 5+ Years Running * Enhanced Deity System
* Artifacts * Enhanced PK
* Dreams & Sleepwalking * Mobs Level & Gain Power
The Crypt has done away with its harsh difficulties, we've designed the
new Crypt with everyone in mind. If you've got what it takes, come by and
join the fun.
The Place You'll Never Rest In Peace!
-----------------------------------------------
Mud : Cryptal Abyss
Code Base : SMAUG
Telnet :
WWW : http://www.portal.gs/CryptalAbyss/
Description :
This is my firt attempt at going public with a mud, so I'm
not sure what to say. This mud has been around for about 2
months, as of 8/16/99 we are open for the public. Cryptal
Abyss is based on SMAUG, so it has a few areas from Realms
of Dispair, but most of the areas are custom. We will be
adding new races and classes soon. Once you reach level 50,
you may be able to become an immortal. There is layerable
equipment, which means that you can wear many pieces of eq
at once, in the same location. Before connecting, you will
need to go to the webpage to get the current IP. Directions
on how to change the IP is on the webpage. You don't have to
come to this mud, but if you want to, you're welcome to it!
----Danielle, Founder of Cryptal Abyss
-----------------------------------------------
Mud : Napping Cat's Dream
Code Base : [MUCK] ProtoMUCK 2.0b3+SSL+YerfRPS
Telnet : muck.animaltracks.net 8888 [209.77.107.10]
WWW : http://tails.animaltracks.net/multiverse/
Description :
Note, Multiverse is also known as Metamorphosis 2, and
encapsulates both the Metamorphosis and Furry Fantasy:
Wutai worlds into it (under a new, improved RPsystem)
Multiverse offers an *extremely* flexible theme and context
sensitive RPsystem for a multiverse with multiple realms.
It is also an option to build your own area where people
can create their realm and run it basically how they like,
while being to interact with the other realms as well.
Each realm not only can add abilities, spells/runes,
skills, techs, and etc. to their realm, but they can all
have their own theme, tech level and magic level.
-----------------------------------------------
Mud : Evarayn
Code Base : [Custom] completely original
Telnet : evarayn.com 23 [204.209.44.27]
WWW : http://www.evarayn.com
Description :
Evarayn is an original world, built on a custom codebase and
run by a dedicated team of immortals.
We feature:
- Hundreds of unique and interesting skill abilities
- Free-form skill selection, choose the sets you like or take
requirements for a profession
- Required role-play, on-going story arcs
- Six original races spread over three continents
- Guilds offering employment for the peaceful and adventures for
bashers
- Player formed societies
- Player controlled cities
- Structured family lineage
- Sailing the seas across a gorgeous ansi world map
- Animal training and breeding
- Complete player impacted economy including trade of commodities
- An extensive combat/healing system (PK is 'role-play restricted')
In the aftermath of the Great War, six races remain in the vast world. Coming t
ogether in
conflict or alliance, with open hand, with clenched fist, the peoples of Evarayn
strive to
rebuild what was lost, or strike out anew.
-----------------------------------------------
Mud : The Final Mud
Code Base : [Circlemud] Heavily Modified
Telnet : portent.genesismuds.com 1299 [216.136.9.8]
WWW : None
Description :
The most ancient of elves speak of a time long ago when there were no
humans walking the lands we know of today. Nature and magic had reached
a balance in this time of legend until the day the elves call 'Esz'tinia',
or The Great Storm. During The Great Storm an elf mage called Alkyone
found solace for many beneath the waves where an heretofore unknown deity
took pity on them and gave them a new life in the deep sea.
The Great Storm, which consisted not of rain and wind but fire and
lightning raged over the world for many years. The mighty dwarves from
the hills and mountains had taken safety along with their gnome brethren
in the deepest of their mines.
When The Great Storm subsided those long years later and the races of
the world crawled back onto the surface they found many changes. Men
had begun to arrive, having fled lands now buried beneath unknown waters.
What followed then were minor battles as man, elf, dwarf, and gnome
redrew the boundaries of old.
Then came the dragons. Tiny pockets of hell cruising through the
skies. Mostly humans roam the surface now, brought together into small
pockets far from any dragon's lair. The men unite under one deity with
warriors and templars serving as defenders of the people. Others seek to
restore balance with the elements, others feed upon the chaos, and
others create it as they wield magics never before seen upon the world.
-----------------------------------------------
Mud : Portal of Dreams
Code Base : [Dawn] Dawn of Time 1.69r
Telnet : tcden.com 9998 [69.68.122.48]
WWW : http://None
Description :
Portal of Dreams has just moved over to a codebase
released by Dawn of Time as well as moving to a server
of our own. The world is alive and waiting for players
to explore and conquer what lies within it. Being an
RP-based MUD, we seek those who can start rich storylines
and interact with storylines that may already be in place.
Whether you are an experienced RPer looking for a new
place to make your home, or an upcoming player interested
in being pulled into a game created by the imaginations of
many, we have a place for you. There's much to be
developed including racial histories, backgrounds, god
systems, and clans among many smaller aspects of the
realm. We need players and staff to help breathe life
into the code and text that lies beneath. We're always
looking for feedback to help us improve, so please stop in
and drop us a note or send us an email.
Tarr :: Head Admin of Portal of Dreams
Aires :: Server Host
-----------------------------------------------
Mud : CyberASSAULT
Code Base : [Circlemud] Circle 3.0bpl11 (Heavily Modified)
Telnet : cyberassault.genesismuds.com 11111 [216.136.9.5]
WWW : http://www.cyberassault.org/
Description :
Civilization's last stand! Aliens! Again,
even more than there were last time: they seem
to materializeout of the very grains of the
radioactive desert sand. Venomous yellow eyes.
The black gunmetal glint of laser pistols as they
close in for the kill. There's nowhere to run, and
nothing to rely on but your MAC 17 machine gun.
What a way to save the human race. Roam the deserts
outside of town. Find out why neon lights can't
even compare to the glow out there. Pistols, rockets,
submachineguns, lasers weapons, and running are all
the magic you need. Hey, learn some survival skills
that just weren't in the Boy Scout Manual.
MORE REAL THAN YOUR WORST NIGHTMARE!
CyberASSAULT features:
* Clip-dependent weapons (along with your trusted hand-held
weaponry)
* Close to 60 Psionics, close to 40 Skills
* Classes of Borgs, Crazies, Mercenaries, Stalkers
* Remort Classes of Highlanders and Predators
* A truly Sci-Fi theme, evident in all aspects of the game.
-----------------------------------------------
Mud : CyberSphere
Code Base : LambdaMOO
Telnet : cs.vv.com 7777 [206.27.96.15]
WWW : http://cs.vv.com/
Description :
CyberSphere is one of the orginal role-playing MOO's.
For years now, many a soul has made CyberSphere their home.
CyberSphere is set in New Carthage, a bustling metropolis.
The wastelands of the American Southwest lurk behind the
city wall, and the corporate powers that pull the citizen's
strings lurk behind the inner wall. A wide variety of
options are available for characters. Be a decker in the
beautifully-crafted matrix system, a mechanic keeping others
cars on the road, a bounty-hunter, a reporter, or work for
one of the soulless megacorps. The world is constantly
changing and improving, and boasts a variety of code systems
to handle many situations. Above all, though, is the role
playing. A dedicated hardcore group of players have been
keeping the city alive, but they could use some new blood
to let.... I mean greet. So join us today!
-----------------------------------------------
Mud : SilberLand
Code Base : [LP] minor patches applied to 3.2.1@141
Telnet : mud.silberland.at 4711 [195.34.131.34]
WWW : http://www.silberland.at/
Description :
Silberland (SL) is a german-spoken LPmud in Austria. It is
24 hours reachable. The players may become Seers ('Seher',
hi-level player) or Wizards ('Magier') after fulfilling a
number of quests and exploring the world sufficiently.
SL features regions of different themes, size and levels.
Seers have the opportunity to build their own houses and
are able to utilize magic gates to walk shorter paths for
long distances.
Silberland is open to up to 100 players with an average of
40 to 50 during daytime. It offers extensive communication
features such as a mail system (including a gateway to the
internet), newspaper, channels, and more, newbies are most
welcome and helped around a lot by others. You can have a
(limited) look around at our website without even required
to login!
-----------------------------------------------
Mud : Armageddon MUSH
Code Base : [MUSH]
Telnet : redknight.crystalsands.net 6996 [63.203.148.109]
WWW : http://armageddonmush.homelinux.net
Description :
Yes, this is really Armageddon MUSH's Mud Connector Listing. If you've found th
is
listing you're likely an old playing wondering, 'What happened?' Basically, pale
moon.net
died, and it was a couple months by the time we found a new server. Then we foun
d out we
couldn't get Rhost again, so we needed to manually port over the old DB. And it
was in
this stage teh MUSH languished for many a'month. Now, however, Talisein is pushi
ng to
finish everything up and open around August 03. We'd appreciate your help and/or
support.
Now, if you're a new player just finding this listing.. Well, Armageddon MUSH ha
s a
really great theme, crafted in '96 by Taisch. It's the End of the World Biblical
style.
The plagues and wars have come and past, and now Angels and Demons walk the stre
ets of
the Last City, clamoring for the last few Unchosen souls. Its pretty entertainin
g, yup.
So log on, create a character, and tell the Staffers to move their butts 'cuz yo
u want
to play!
-----------------------------------------------
Mud : Daedal Macabre
Code Base : [Rom] Has bare traces of Rom2.4
Telnet : mud.daedalmacabre.org 9000 [206.107.186.85]
WWW : http://mud.daedalmacabre.org/
Description :
Welcome to Daedal Macabre. We're an elegant, modified ROM2.4 that is
generally bug free. We have 13 classes to choose from ( including rangers,
assassins, paladins, druids, necromancers, monks, and the built from near
scratch psionicists ). You can customize your own armor, jewelry, clothing,
or weaponry by gathering materials and taking them to the proper shop, making
almost all player equipment unique. Features include: a creation point cap,
meaning that you can feel safe knowing that everyone else is near the same
playing field as you, mounted combat is completed, as is the account
system. Life is short, and you may just miss your chance at discovering our
wonderful mud ;) ...and plentiful playerbase full of exquisite people.
If you enjoy to roleplay, kill things, talk to friends, and enjoy a fairly
balanced game, you may just want to stop by... You won't need your real life
anymore.
Our latest renovations: Devas and other-planar beings of goodness for
remorting. The Merchant code is nearly done, giving you a class that does not
rely on killing at all to level. Farming, Succubus, digging up treasures and
trash, intelligent kitty kat mobs that like to ambush you. Come on, sounds
like fun! Give us a good ole' college drop-out try.
-----------------------------------------------
Mud : Dark and Shattered Lands (DSL)
Code Base : [Rom] DSL 2.5, Rom2.4
Telnet : dsl-mud.org 4000 [208.200.3.6]
WWW : http://www.dsl-mud.org/
Description :
DSL offers both hack and slash and role-playing features but
role-playing is required. Join one of the many clans and go to
war, or if you have a distaste for player killing, join a
Kingdom and conquer others using our Battlefield simulation
code. You may even start your own kingdom with enough funds
gathered. We offer 5 basic classes and then over 25 reclasses.
There are also a variety of remorts to choose from including all
10 species of Metallic or Chromatic Dragons, Angels, Demons, and
our custom Balanx. DSL has Gods which are role-played by a gentle
and thoughtful imm staff. Immortal abuse is not tolerated in the
least on DSL and anyone may request a review when they feel one
is needed. DSL has some very unique aspects such as our Vampire
system and Manatonics. Manatonics are born with natural powers,
you get them purely by random. Vampires are secretive and no one
knows who is one unless you are one yourself. The world is set
upon 4 continents with a vast sea in between in which you can
take a ship into combat against other ships. DSL offers a variety
of races and classes with hundreds of new skills and spells. We
also have a large player base averaging over 220 at a time. All it
takes is for the right person to be in the right place at the
right time to totally change the world. DSL has major quests
weekly and smaller ones daily. We boast a large playerbase and are
constantly improving the game.
-----------------------------------------------
Mud : Ascension: Destiny of Middle Earth
Code Base : [Rom] modified 2.4b6
Telnet : ascension.sunfire.org 4000 [66.58.37.218]
WWW : http://ascension.sunfire.org/logo0.htm
Description :
'Ascension: Destiny of Middle Earth' is based off of J.R.R.
Tolkien's Lord of The Rings. It's set 300 years after Frodo's
adventure and the fall of Sauron. Currently, the entire Middle
Earth realm is about 1/4 completed. You can switch back and forth
from Midgaard to Middle Earth at your leisure. The monumental task
of recreating Middle Earth from scrath is upon us now so builders
are extremely welcome.
The following PC races are available: human elf dwarf treant
goblin greblin hobbit undead orc troll giant
The following PC classes are available: mage warrior thief cleric
barbarian (more to come)
The following code has been aded from scratch: (working on a
list, will update soon.)
-----------------------------------------------
Mud : Dark Destiny: Denver By Night
Code Base : [MUX] MUX 2.3.3.22 #1
Telnet : denver.darkalliance.org 2000 [209.155.42.195]
WWW : http://denver.darkalliance.org
Description :
It's than a decade into the twenty-first century and the name
'Denver, Colorado' still conjures up images of cowboys and pristine
mountains. Called the 'Mile High City', Denver is the gateway to the
Rocky Mountains, and is home to health food fanatics and ski bunnies.
Despite what the brochures say, the truth is that Denver suffers from
the same problems as other cities. Plagued by drugs, gang warfare, and
murder, Denver's darker side lies hidden beneath a carefully crafted
image of suntanned athletes and Old West mystique. Industry is
relegated to low income areas that are rarely frequented by tourists.
Due to clerical errors, innocent people are killed in their own homes
by the police officers sworn to protect them. Minorities of all
stripes are victims of harassment brought on by racial profiling. News
reports of drive-by shootings and hate crimes are buried on page
fifteen of the local papers, while stories about the Broncos take up
the front page.
Behind the carefully crafted mask and hidden below the concealed
blemishes of the city lies something else: a hidden, secret soul.
Local politics and industry are manipulated by blood drinkers; and the
forests are populated by monstrous half-animals. Willworkers bend
reality, hiding their actions in parlor tricks. Physics and sorcerers
work in secret societies, while fairies hide themselves in plain
sight. Criminals are both predator and prey, targeted by these strange
beings, yet themselves targeting those who are innocent - and ignorant
- of the hidden city.
Interested in a classic multi-sphere World of Darkness game?
Looking for some fun RP in an interesting setting with good
roleplayers and staff that cares? Want a chance to participate in
plots and pursue personal growth? Then give Denver by Night a try.
We're set in Denver Colorado in the year 2011. We feature the
following spheres: Mortal Mortal+ Shifter Changeling and Mage. Our
staff is a dedicated group of gamers who are veterans of not only
online gaming but tabletop as well. Want to hear more? Feel free to
log on to Denver at any time. There is almost always someone around to
help out, and if all else fails each sphere has an information room
available for unapproved players.
-----------------------------------------------
Mud : Dark Gift
Code Base : [MUSH] TinyMUSH 3.0 pl4
Telnet : darkgift.mushpark.com 6251 [67.130.96.226]
WWW : None
Description :
Dark Gift, formerly known as the Damned, is one of the
original World of Darkness MUSHes, as well as the longest
continuously running. The game is set in a Gothic punk
version of Pittsburgh in the early years of the twenty
first century. We support Vampire: the Masquerade
and Werewolf: the Apocalypse as well as Gypsies, Hunters,
Mortals with Numina, and of course, mortals.
-----------------------------------------------
Mud : Dark Pawns
Code Base : [Circlemud] Dark Pawns 2.2.5
Telnet : darkpawns.com 4300 [216.194.99.4]
WWW : http://www.darkpawns.com/
Description :
Dark Pawns, now in its seventh year of continuous
operation, strives to bring you a quality fantasy RPG
experience. We feature a robust, stable codebase with
quality staff and players. Our focus is on mudding and
game playing as a community, with an emphasis on gameplay
in the long term.
Come by and play Dark Pawns for a couple of hours, and
you'll find that you've found yourself your new favorite
game.
-----------------------------------------------
Mud : Dark Prophecy
Code Base : [LP] Darkelib (LPmud)
Telnet : 130.236.254.164 5559
WWW : http://gatewalker.lysator.liu.se/prophecy/
Description :
Dark Prophecy is a dark fantasy mud using the darkelib mudlib.
Features include:
- 6 sphere magic system with critical hit messages, plus a very
exciting combat systems with critical hits and limb support.
- Ability to make items, swords, shields, etc, to enchant them
- Items are saved on person.
- Castles or inn rooms, where items can be saved, just watch out for thieves.
- Cool pet system in which they follow you around, and you can order
them to carry stuff or protect you, kill for you, etc.
- Newbie friendly mud. Averages 20 ppl peak time.
Great mud with great combat, spells, and money making activites.
If you're not interested in fighting, try to be the richest player on.
-----------------------------------------------
Mud : Dark Risings
Code Base : [Rom] Rom 2.4 (heavily modified)
Telnet : darkrisings.com 1313 [207.180.90.139]
WWW : http://people.ne.mediaone.net/kmsharp/darkrise.html
Description :
Dark Risings is a ROM2.4 mud with a medieval and gothic theme
based on werecreatures and vampirism. There are many races
and classes to choose from upon creation, making for a unique
character. Dark Risings is based upon the familiar 'map' of
most ROM muds, but has a large variety of new and unique areas.
Dark Risings has been up and running for over a year now. We
recently had a few code changes to help stabalize and balance
the mud. If your looking for a dark themed mud with a gothic
atmosphere then Dark Risings is the mud for you.
-----------------------------------------------
Mud : The Hedonic Realm
Code Base : [MUSH] [MUSH]
Telnet : hedonic.cyberpaladin.com 2025 [192.55.203.19]
WWW : http://home.mindspring.com/~jakestephens3/
Description :
Hedonism is the idea that pleasure is the most important thing
in life. That is the goal for the staf at the THR: to provide the
players with an enjoyable gaming experience. It is an original
world with 8 different races to choose from. Our goal is create a
complete world where the player can live any type of life he/she
wishes. Types of roles include political, military, economic,
magic, religious and/or sexual. Players are able to participate
in as many or as few of these roles as desired.
Come live the life you wish you could live but have never been
able to. Want to be a solider? a thief? a priestess? royalty? a
farmer? or anything in between? It is all possible at THR.
For more information feel free to stop by and check out the
ever growing +FAQ section or contact the staff there.
Staff Positions Open: Builder, Coder, Newbie Helper
Many Feature positions availble. Come get them before they are
gone.
-----------------------------------------------
Mud : Cowboy Bebop: Space Cowboy
Code Base : [SWR] Bebop 1.0
Telnet : slayn.net 4567
WWW : http://sc.slayn.net
Description :
Cowboy Bebop: Space Cowboy has been in existance since May, 2003
and boasts one of the most advanced and original codebases in
recent years. The mud is based on the anime Cowboy Bebop, and
Bebop ONLY. No Dragonball Z, pokemon, etc. It is a project of
creating an immersive RP atmosphere combined with cutting edge
code and player interaction.
The mud showcases top notch building and coding talents, and has
been continuously worked on by a dedicated staff since its
creation. It has instated many new systems for added realism,
including the 'living stat code,' making you have to work to
keep those stats up, redone space flight and combat, and a non-
automated combat system.
The mud has a good sized, and very dedicated playerbase, most
of which love the game to no end, as you can see from our
reviews. This game is the perfect choice for anyone who is a
fan of Bebop, or science fiction in general.
-----------------------------------------------
Mud : Cantr II
Code Base : [Custom]
Telnet :
WWW : http://www.cantr.net
Description :
A webbased and textbased multi-player simulation where you can
explore the world, get into politics, get rich or become a
criminal. You can start several characters. It is not like most
MUDs, as there are no races or skills or quests, but you simply
play a human character in a world comparable to ours, in which
you can help develop its society. It's all about 'reinventing'
politics, economics and other societal institutions. Just have a
look at the website for a more detailed explanation.
-----------------------------------------------
Mud : Darker Realms
Code Base : [LP] LPMud with custom modifications
Telnet : darker-realms.nostrum.com 2000 [69.5.195.3]
WWW : http://darker-realms.nostrum.com/
Description :
Darker Realms opened in 1990 and is quite possibly the
oldest still-running LP style mud in the USA. DR was the
first mud to offer quest-based advancement, and still
maintains a large number of challenging and interesting
quests. Although a number of guilds have cropped up, DR
is still based on the traditional LP mudlib. Ergo, it lends
a classic feel to what we believe is a classic game. There
are about 600 active players, but rarely more than 25 or so
on at a time. DR has almost never been down for more than
a weekend, and recently moved to a much faster machine, so
it probably *isn't* the slowest LP in existance anymore :)
-----------------------------------------------
Mud : Last Embrace
Code Base : [Custom] Written in Visual Basic 6.0
Telnet : lastembrace.net 9000 [24.19.254.181]
WWW : http://www.lastembrace.net/
Description :
Last Embrace is a new mud based upon the world of Robert Jordan's Wheel
of Time. We are still heavily under construction and only open to
playtesters. We are creating the server from scratch using Visual Basic 6.0.
We would like additional builders and playtesters. If you have any questions
or wish to apply, please email us.
The world is drawn from each of the books, creating the most
comprehensive and enjoyable mud possible (or at least we think so). Players
can choose to be one af a number of races, and join many different guilds.
Advancement is similar to the Discworld LPmud system, allowing for
significant character customization. For more information, check out the
website, logon to the mud, or email us.
-----------------------------------------------
Mud : Darklord
Code Base : [Circlemud] Circle 3.0 (Heavy modifications)
Telnet : darklord.genesismuds.com 5099 [216.136.9.8]
WWW : http://darklord.genesismuds.com
Description :
Darklord is a skillbased Circlemud (based on 3.0). To sum
up some of the additions we've made over the years:
* Skills and spells based on usage, not practice.
* Guild ranks dependant on skill levels.
* Races
* New classes
* Hometowns (w/ ranks and voting system)
* Player controlled Clans.
* Many of new unique areas.
* Added levels (more being added)
* Alchemy
* Fighting arenas (death w/o penalty)
* Bounty system
* No auto immortality. Only well established players
can be accepted as imms.
* Rewamped drinking system (alcohol can heal, build tolerance)
* Combat system based on events, to give more realism.
* Equipment is rentable (no cost).
..and many other changes. Give us a try.
-----------------------------------------------
Mud : Dungeons and Dragons Fantasy Realms
Code Base : [Rom] This mud is from Icey Depths! (Modified)
Telnet : dnd.e-boxen.com 9999 [142.179.211.56]
WWW : http://dnd-fantasy.e-boxen.com
Description :
The realms of Dungeons and Dragons Fantasy Realms is a vast
world, with a very large race and class selection. Our world
totals around 45,000 rooms and is growing every day. Our world
offers a number of clans to join and an extensive religion and
tattoo system for the players to show who they worship and
follow. Our mud is open for player testing and for gameplay. We
are adding/changing things every day. The Immortal staff of
Dungeons and Dragons Fantasy realms is very dedicated and very
detailed oriented. If you need a little break from the mundane
and routine life of the real world, why not laungh yourself into
a world of Fantasy and Imagination where you can Fight to the
death and be reborn to fight again, or you can fight to rule a
city/ or clan. Anything is possible in the realms of Dungeons and
Dragons Fantasy Realms so stop by and see where your imagination
leads you.
-----------------------------------------------
Mud : Skies Above Mux
Code Base : [MUX]
Telnet : skiesabove.kyndig.com 5401 [69.93.129.50]
WWW : http://www.skiesabove.org
Description :
Five hundred years ago an asteroid crashed into the Northern
Hemisphere of our world and while not a pure planet killer it
caused enough damage to threaten all. Those who weren't cause
in the initial fires, shakes, eruptions, or floods felt a
longer strain as the climate cooled, and the icy poles began
to spread. Species large and small were disturbed from the
previous balance, and inevitably conflicts began.
The Reskai, a cross of reptile and avian, was too forced to
seek new territories as its old migration and breeding lands
were destroyed, and so the Menace came into conflict with the
humans and dragons. Thus, a bargain was struck between the
telepathic dragons and the humans of this world. The humans
would care for the children of dragon-kind, and the dragons
would help the humans to fight the invasion of the Reskai.
-----------------------------------------------
Mud : Online Gaming Resource
Code Base : [MUSH] TinyMUSH 3.0
Telnet : ogrmush.com 6700 [216.235.252.225]
WWW : http://www.ogrmush.com/
Description :
OGR MUSH is dedicated to providing resources for the MU*
community. It was created on the premise of providing a
positive environment where players and staff in the MU*
community can meet to chat, promote their games, and to
share their ideas and knowledge.
Features on OGR include gaming options (mini-MUs, table
tops and freestyle gaming), game embassies, events
(classes, workshops, discussions, etc.), bulletin boards
and web-based discussion forums, banner exchanges, and much
more.
Drop by our website at: http://www.ogrmush.com/
Drop us a line at: staff@ogrmush.com
Or visit us at: ogrmush.com 6700
-----------------------------------------------
Mud : Peril's Awakening
Code Base : [Circlemud] Wizards of the Coast Open Gaming License
Telnet : perils-awakening.wolfpaw.net 3222 [204.209.44.3]
WWW : http://perils-awakening.wolfpaw.net
Description :
In the beginning there was but a single entity, who called itself
Oere, meaning 'The One'. For time beyond eternity it existed in a
state of introspection, pondering its existence and who it was.
Finally the day came where it knew it could only define its
existence by comparing it to something else. And so it divided
itself, almost infinitely, in one incredible flash of energy. From
the pieces was created matter, which eventually formed planets. It
is the planet of Eltheria that we focus upon now.
Eltheria gave birth to a single intelligent life form. A race
called the Saedar. The Saedar were masters of intellect. A serpent-
like race with scaly, ebony skin, they had passed through many, many
ages, from a primitive superstitious beginning, to war-like empires,
to vast industrialized nations, until they reaced their first peak,
upon which their destructive technology nearly abolished the
planet. In the wake of the first cataclysm, the Saedar cast off
their technological background and instead focused on the spiritual
again. For tens of thousands of years they lived simple lives,
until they soon became in-tune with their inner being, their own
personal part of Oere. It is at this point that the miracles of
magic were discovered. But history was doomed to repeat itself.
Massive magical empires were created until again, their arrogance
and pride defeated themselves, this time shocking the planet with
waves of transformational spell-weaves.
It is here that we awake, a mere one hundred years after the second
cataclysm. The magical shockwaves having transformed the physical
form of nearly all the Saedar into something new, something
different. Animals gained intelligence and humanoid form. New
kingdoms were created. The handful of Saedar who survived were
elevated to an almost god-like status, worshipped by the lesser
races, and sought after by many a disciple seeking the answers of
the past. But a dark mystery lurks beneath the surface of the
earth, and strife is everywhere in this post-apocalyptic world. For
it is the dawn of a new age... and all must awake to it!
-----------------------------------------------
Mud : Darkover
Code Base : [Circlemud] DIKU/Circle v2.2 (97% rewritten to Custom)
Telnet : darkover.isilm.com 5000 [63.173.87.110]
WWW : http://darkover.isilm.com/
Description :
Darkover is the result of over seven years of blood,
sweat, and tears from the Immortal staff. Inspired from
many different sources and backgrounds, we have worked to
provide a unique and enjoyable world and gaming system.
Some of our features include:
1. A huge world of entirely original areas
2. Many of our areas change in a planned manner, often
reflecting the progression of the mud's time
3. Built-in quests as well as Immortal run quests
4. Alchemy system allowing classes to make unique items
5. Custom mobprog system providing a more reactive world
6. 16 playable races and 31 playable classes
7. 50 levels plus -unlimited- remorting
8. A friendly, no-pkill atmosphere
These are but a few of Darkovers many features. Please
visit our homepage if you would like to learn more about
the details of what we have on Darkover.
-----------------------------------------------
Mud : Shining Realms: Resurgence
Code Base : [Smaug] ShiningMUD Codebase v.1.12
Telnet : resurgence.genesismuds.com 5560 [216.136.9.8]
WWW : http://resurgence.genesismuds.com
Description :
Shining Realms: Resurgence is currently closed
as of 5/7/05 for changes and updates. Check back
soon!
-----------------------------------------------
Mud : Muckworld
Code Base : [MUCK] Fuzzball 6
Telnet : 135.196.99.110 8011
WWW : None
Description :
Explore the world of Muckria, Play the casino, visit the spaceport - Buy a ship
-
run a shop - become a bounty hunter - Trade freight between worlds - create your
own areas and extend the world. Come and have a fun time creating a virtual worl
d
in your image...
-----------------------------------------------
Mud : Carnipelago
Code Base : [MUX] MUX 2.1.17.57
Telnet : carnipelago.wolfpaw.net 3336
WWW : http://carnipelago.com/
Description :
An original-themed role-playing and social MU*. Carnipelago is
a group of islands on a newly formed planet inhabited by the
descendants of clowns, carnies, acrobats and sideshow freaks.
Carnipelago features an amusement park, lots of searooms, a
jungle, an academy, three small villages, a large Native
underground and a volcano.
Players may create any of four classes: Natives, Citizens,
Servants, or Tourists (for layback social interaction and
exploration.). There are four Native Tribes, only one of
which accepts Citizens. Citizens and Natives may build homes
and businesses.
-----------------------------------------------
Mud : DarkWind
Code Base : [LP] Heavily Modified
Telnet : darkwind.org 3000 [206.155.168.125]
WWW : http://www.DarkWind.org/
Description :
Darkwind is a heavily modified LP Mud, consisting of lots of great features:
* 12,000+ rooms
* Multiple continents
* 16 Races:
Darkwinder, Glavian, Barbarian, High elf, Dark elf, Duergar, Stone dwarf, Uruk,
Northman, Arctic elf, Hyperborean gnome, Ice ogre, Ice gnoll, Souvraeli, Desert
nomad and Desert dwarf
* 12 Guilds:
Bard, Cleric, Charlatan, Mage, Necromancer, Ninja, Garou, Thief, Druid, Fighter,
Psionicist and Swashbuckler
* Player owned pubs & inns
* Player owned ships
* Player owned pets
* Clans!
And, the list goes on!
Please come check us out sometime:
telnet://darkwind.org:3000
- The Admin of Darkwind
-----------------------------------------------
Mud : Dartmud
Code Base : [LP] LP Mud 3.1.2
Telnet : dartmud.com 2525 [207.49.240.62]
WWW : http://www.dartmud.com/
Description :
* Continuously operating since 1991
* Tons of quests, 100% original areas.
* Consistent, Medieval fantasy feel.
* Skill-based mud, no classes or levels at all.
* 14 races, 6 never seen elsewhere.
* Complex combat system with customizable fighting styles.
* Elaborate NPCs which can respond to a variety of stimuli.
* 'Real' wilderness system with varied terrain, top-down view.
* Numberless interface, describes most variables using adjectives.
* Player crafting skills and player-based economy. Farmers and
cooks can make a good living growing and selling food. Smiths can
forge weapons and armor. Lots more to do than just kill things.
* Multiple languages, cities, and cultures.
* And, of course, an original spell system.
-----------------------------------------------
Mud : Solace II: A New Dawn
Code Base : [Dikumud] Rom2.4b3, with heavy modifications
Telnet : bondarin.com 4000 [213.248.17.253]
WWW : http://solace.black-white.ru/
Description :
We offer:
* A unique world. Almost all of our areas are written by our
own immortals. Log into our mud and use the 'areas' command to
see our world. The 'help eastern', 'help western' and 'help
eastkalaman' commands can also give new players an overview of
our world layout.
* Classes with distinct skills sets to make each playing
experience different.
* Class specializations. Fighters can choose weapons
specializations, mages can choose the magicmajors or shapeshift
forms they specialize in, rangers can select their animal
affinities, etc.
* Limited items. Powerful and rare items are limited in
number, making them more valuable.
* Player-killing is allowed, but with restricted ranges. You
can player kill people within 5 levels of you, starting from
level 10 and up. PKing is for all players and is an integral part
of a mud where there are limited items.
* Clans for those who want to extend their role-playing. These
offer sanctuary, powers and companionship, but also
responsibility and increased danger to your character.
-----------------------------------------------
Mud : Dawn of Demise
Code Base : [Smaug] Derived from SMAUG 1.4
Telnet : tdod.org 4000 [24.8.51.166]
WWW : http://tdod.org/
Description :
The Great War of the Mages, the Arcanix, nearly destroyed the
world, and all man's glorious works. The Protectors of Life managed
to defeat the Lords of Chaos, and lock them out of the Realm. But
now, several centuries later, the magic of the seals has been
weakened. One of the Evil Lords has managed to cross the boundaries
between the Planes, and seeks to revive the Arcanix. Only a single
Protector stands against him. He desperately seeks aid for his
beleaguered world, and has sent out his call across the multiverse.
Even though the call was meant for aid, the Evil Lord has managed to
slip some of his evil minions through the gate, and so the battle
rages on.
The forces of Chaos have found a strong foothold, and it is feared
that once again the world stands at the Dawn of Demise.
Dawn of Demise implements many new features and ideas not seen in
other muds. A small list of our unique features include:
* Advancement to level 100 and dual classing.
* Pets save and level like player characters.
* A unique automated quest system that offers enhancements to your
character and their items.
* An advanced and balanced monetary system.
* An arena that allows any players to battle without repercussions.
* Unique areas, and tons of them. None of these cut and paste areas
either. DoD has been around for over seven years and alot of
thought has gone into the creation and development of our areas.
* Many unique spells and skills developed by our team (just to list
a few):
-Cast spells effects that stay in rooms and even roam for a length
of time.
-Creating and setting of traps.
-A unique mapping system if you have the skill or spell.
-And much more...

-----------------------------------------------
Mud : Dawn of the Ages
Code Base : [Custom] JMud, written in Java (TM), inspired by Rom 2.4
Telnet : dawn.netcologne.de 8000 [195.14.237.125]
WWW : http://dawn.netcologne.de/
Description :
THE MAGIC LIVES - until you take a sword and cut it down.
Yes, after several months (years?) of development the team behind programmer
P. Herth came up with an elusive new version of a tasty little PK MUD.
Unless you are discomforted by the intrigue of a medieval world,
unless you hate joining the fray with others of your kin,
unless you witnessed the countless enhancements possible by JAVA (tm) code,
regardless if you are new to this or not -
DAWN OF THE AGES awaits...
No responsibility taken for decapitation or desintegration.
-----------------------------------------------
Mud : Hideaway MUSH
Code Base : [MUSH] PennMUSH 1.7.7pl34 with minor hacks to the source.
Telnet : hideaway.pennmush.org 4201 [208.42.140.11]
WWW : None
Description :
WARNING: ADULT CONTENT
It's not known when or how the Island known as Hideaway
came into exsistance. It was simply there, exsisting in a
state outside of time itself. Every so often, in different
places in the world, the boundaries of the Island would
encroach into one of the many worlds in the multiverse and a
portal would open. Sometimes for days, sometimes for only
moments. Of course, it was inevitable that eventually people
would fall into those portals and end up upon the Island.
At first, only a few appeared, many baffled as they
discovered only females seemed to be able to exsist on the
Island. The men who found themselves upon the island were
changed by the place's magic. Those first arrivals found the
fishing around the island to be plentiful and prosperous, and
so a small fishing village, the village of Hideaway, was born
there in the sheltered cove. Over the years, however, more and
more people began to appear, the appearance of portals in the
real world beginning to grow more frequent. The population
began to grow, forming and shaping into an open, friendly
environment for all kinds of women, with all kinds of
different interests. Now, a few hundred years after the first
few people found themselves transported to Hideaway, the
little village has grown into a bustling town, full of lively
activity and fun.
HideawayMUSH is a place designed to be a safe, open and
friendly place for lesbian interaction. We welcome female and
male players alike, but for thematic reasons we only allow
female characters. This is ment to be a place where womyn can
go to explore various aspects of themselves and generally have
fun in a roleplaying setting.
-----------------------------------------------
Mud : Dead of Night
Code Base : [Dikumud] Derived
Telnet : deadofnight.org 5000 [142.165.131.47]
WWW : http://www.deadofnight.org/
Description :
The full moon shown brightly over the Pangea,
casting deep shadows among the warehouses along
the docks. On nights like this, the city gates are locked
tight, with extra guards posted. Sane people are
asleep in their houses, or drinking in a busy tavern,
forgetting the terrors which are happening beyond the
safety of the city walls. Tonight the mood was much
more somber than the typical nightly ruckus which
normally filled the bars. The full moon alone meant that
the dead would be out in full force, but the recent bloody
assaults by the hill giants in the forests to the north
would contribute many fresh members to the army of
the dead. There was some hope tonight. A band of
Mystic Knights had recently arrived in town, fresh in
from their battles on the wild southern continent. They
would do their best protect the few people who hadn't
made it to the city, and fragment the army enough to
prevent a full assault. But everyone knew a few
wouldn't get a chance to see the sun rise.
-----------------------------------------------
Mud : Dead of Night LPMud
Code Base : [LP] Amylaar LPMud
Telnet : deadofnight.com 3443 [204.71.156.4]
WWW : http://www.deadofnight.com/
Description :
A light fog rises from a nearby swamp, and a hazy mist falls from the
deceivingly clear sky. A crimson moon floats alluringly over a distant
mountain, calling you to adventures untold. Yet, one thing makes you
nervous: it is far too quiet in the Dead of Night.
DeadOfNight is a gothic fantasy, in which characters try to conquer the
rising shadows and chaos. With thousands of combinations of race, class,
profession and secondary profession, each character has an incredible range
of choices during character creation. Choose from 13 races,
(the most popular being: vampyr, demon, werewolf and drow) each with their
own unique racial abilities, 4 classes (Rogue, Cleric, Fighter, Mage),
Each with their own special abilities, and you can even choose to
join 2 professions.
DeadOfNight has many features to make the game more enjoyable. Color
support, party system, player run clans, and many
ways to interact with other players and non-player characters.
And don't forget to 'help mudsex' and mudhead your friends, or
do the whorehouse quest!
Combine these features with DeadOfNight's extreme stability, fast internet
connection, and popularity, and you have a truly remarkable role playing
experience. Stop by anytime, DeadOfNight is extremely newbie friendly.
-----------------------------------------------
Mud : Eternity's Trials
Code Base : [Rom] ET Modified
Telnet : 204.209.44.11 9000
WWW : http://etrials.tamarisk.ab.ca/~etrials/
Description :
Eternity's Trials is a long standing MUD which can be both basic enough for tho
se new
to MUDs and in-depth enough for players tired of stock environments and looking
to
experience a new and dynamic world.
Character's personalities can be fully developed around a variety of factors, in
cluding
gender, race, personalized equipment and even an overall attraction rating. All
this,
combined with the player's own personalities thrown into the mix, creates a worl
d of
unique characters to interact with.
The clans of Eternity's Trials are constantly evolving, as is the world itself,
with new
spells, equipment, skills, quests and adventures possible each and every time yo
u log on.
The Immortals of ET are friendly when you need them to be and are always in the
background helping to keep things exciting for all those looking to immerse them
selves
in the world of Eternity's Trials.
Magic, psionics, brute strength and nimble fingers all play a role in ET, but th
e most
important element of Eternity's Trials is YOUR PRESENCE within.
-----------------------------------------------
Mud : Deeper Trouble
Code Base : [LP] LDMud, 3.2.9-dev.452
Telnet : deepertrouble.demon.net 4242 [194.159.164.164]
WWW : http://www.deepertrouble.demon.net/
Description :
For those of you who have not yet been in Deeper Trouble, let me tell you that
it is
very old. It goes back to 1990 and was created by a handful computerscience stud
ents.
Artesia - as the world is named - is, and always will be, strictly fantasy-based
,
and although it has its roots in the stories of J.R.R. Tolkien, many other speci
es
that share its theme and spirit also populate it these days.
It is constantly being improved and new additions and changes come often. This i
s no
DIKU style MUD. It is complex by nature and thus very challenging and exciting.
One can here enjoy wandering about in a large world, either alone or in a party
with
other players. Since the different areas and puzzles are very distinct, although
not
by theme or connection, there is always a new challenge waiting for any adventur
er
regardless of skill and experience. Players also tend to stride to become the be
st.
There is also a social aspect to the game. Many new friends have been made, and
also real-life gatherings are being arranged now and then so that the true peopl
e of
Artesia may exchange gossip, face to face and over a mug of dark ale. :-)
Welcome to Deeper Trouble already! - Zordiac@DeeperTro
uble
-----------------------------------------------
Mud : Delphi MUSH
Code Base : [MUSH] TinyMUSH
Telnet : 207.206.185.76 8888 [209.83.132.78]
WWW : http://delphi.betterbox.net/
Description :
Delphi MUSH has been in continuous operation for more than four years, and
is a privately owned, not-for-profit gaming arena. It is dedicated to hosting
ORIGINAL Sub-MU*'s, as well as providing a safe, newbie friendly atmosphere
where new players can learn the various aspects of building, coding, and MUSHes
in general.
Build an original theme of your own, or join one of a variety already in
progress. Subs are administered by their builders, and suffer no interference
from Wizard, who exists solely to maintain the database and safeguard against
twinks.
Don't know how to build, or code? No problem! Delphi has many fun. easy
to learn tutorials as well as volunteer +tutors specializing in a number
of subjects and willing to help.
Character and Alts creation is unrestricted, but adult status may be verified
at need.
Come give your original theme a place to live and grow. Come join Delphi!
-----------------------------------------------
Mud : Delphine
Code Base : [LP] LDMud
Telnet : delphine.org 23 [130.232.72.71]
WWW : http://www.delphine.org/
Description :
The main idea in Delphine MUD is that your race defines what kind of a
character you are. For example, orc fighters with their scimitars made
of hardened steel are quite different from their elf counterparts.
Equipment saves over linkdeath and quitting, so you don't have to worry
about the shiny sword you just found and the next lesson is beginning
in two minutes..
-----------------------------------------------
Mud : Delusion
Code Base : [Aber] VME
Telnet : delusion.mud.de 6715 [141.30.225.3]
WWW : http://www.delusion.de/
Description :
Delusion is one of the biggest AberMUDs still in
existence. With a massive amount of about 80 quests it
makes reaching immortality a challenge for even the most
experienced players. The combination of the brandnew VME
codebase together with the look and feel of an AberMUD
makes it easy for new players to get used to the game and
all its complexity. Runners can choose between several races
and join or leave a certain guild at their desire.
Delusion is very fast-evolving and the friendly team of
administrators is constantly working on new additions and
challenges for your gaming enjoyment. Playerkilling on
Delusion is not permitted, except for Thursday evenings,
when there are regular playerkiller tournaments.
-----------------------------------------------
Mud : TriadCity
Code Base : [Custom] server currently in beta
Telnet :
WWW : http://www.smartmonsters.com
Description :
TriadCity is a large-scale multiuser role-playing game
with a literary orientation, currently in beta.
While role-playing MUDs are fairly common, this one is
different. Where most MUDs focus on 'kill the
monster' style adventuring, TriadCity explores themes
which have been central to Western culture: good and evil,
city and country, nature and civilization, personal and
collective identities, violence and nonviolence, freedom
and slavery.
'Literary orientation' means that narrative
techniques from the novel and other traditions are
incorporated, such as voice, point of view,
characterization, plot, and so on. Various forms of
subjectivity are imposed on the characters which players
create, some relative, some radical. This means that
character histories and views of the world are potentially
unique to each individual player.
We opened to the public on 10/1/01 and are just starting
to build our player base. We hope you'll check us out, and
will tell us what you think!
-----------------------------------------------
Mud : DelusionsMUCK
Code Base : [MUCK] TinyMUCK (Fuzzball)
Telnet : DelusionsMUCK.com 4999 [216.218.194.137]
WWW : http://www.DelusionsMUCK.com
Description :
Delusions is a social-based MUCK with an emphasis on
enjoyment. The management is fun-loving and willing to
answer any questions you have. There is a lot to explore
and many things to see. Contains one of the largest
libraries of spells for MUCKs. Database size = 13,200+
objects. No player-command logging!
Among the multitude of features you will find on
Delusions are ANSI-colors (paint the world!), Highlighting
(have friends' messages show up in colors), FamilyMagic
(keeps track of your family tree!), SpotMagic (helps you
lie, sit, stand and swim in a logical way), Pathfinder
(helping you plot the route between two locations on the
Muck), Guide/Helpsystem (Del is *VERY* userfriendly),
Hintcookies (giving you helpful hints every time you
connect), MrTutor (step-by-step tutorials), Linewrap
(in-server!! no more cut-off lines), TravelMagic (catch a
wagon and ride through the worlds), Online-Games (poker,
hearts, labyrinths, chess, purity test, combat games, 4-in-
a-row) Welcome!!
-----------------------------------------------
Mud : Spectors of Distopia
Code Base : [Dawn] Highly modified.
Telnet : pointblue.mine.nu 2735 [24.103.105.227]
WWW : None
Description :
How many MUD's have you played that are enjoyable, but the
staff is dictatorial, egotisitcal, and the role of the mortal
characters are the peons of a domineering group of immortals?
How many MUD's have you played that are essentially ruined by
the out of control staff?
We at SoD believe that the mortals make a game. Without
players, you have no MUD. Look at it a thousand different ways
and that etho still applies. To make a MUD truly successful
you need a satisfied playerbase, not an addicted one that
keeps coming around because they have nowhere else to go. Our
goal at SoD is to be the MUD you go to because it's not only
an amazing game, but it's the second home to players and
immortals alike. We offer a global roleplaying theme for all to
follow if desired, but leave personal roleplaying lines open for
individuality from player to player. Classes and races are
being reworked to allow for class AND race remorts that will
provide a system in which nearly every character can be completely
unique.
Currently we're open for BETA playertesters, so if you'd like
to be a part of the final steps in the creation process of
SoD, drop by sometime and give us a try.
-Leanna, Orlin, and the staff of SoD.
-----------------------------------------------
Mud : Demon's Gate
Code Base : [LP] CD Driver
Telnet : demonsgate.org 3011 [195.22.74.199]
WWW : http://www.demonsgate.org/
Description :
Smell that? Stand back and take a deep whiff. Thats the smell of an
orc skull well-cloven by good Tar Valon steel so the brains lop out in
two neat peices and don't leak out the ears like you get
with a warhammer. Smell that toasty smell? That's elven
eyeballs roastin on the fire after a hard day of fireballin innocent villagers
and hobbits. Yeah there's nothin like roastin eyeballs over
the campfire after a hard day's hike through the Shire.
That's right, that's the smell of Demons Gate! So come on
in closer ... sharpen up yer knives and grab a barbecue
stick ... there's plenty of room for more!!
Demon's Gate is a pure fantasy role-playing environment (though role-
playing isn't required). Features include a complex combat system with new
detailed critical hits, detailed npcs, quests, guilds and clubs. The mud is
divided into a number of variously themed domains including those based on
J.R.R. Tolkien, Robert Jordan, and a few all-original domains.
DG is a very fast-growing mud, with interesting new areas, guilds and
systems being introduced all the time. After gaining some experience
playing DG, players are welcome to apply for wizardhood, even with no prior
coding experience.
-----------------------------------------------
Mud : LooneyMUD
Code Base : [LP] based on old Discworld
Telnet : looney.com 8888 [216.158.63.6]
WWW : http://www.looney.com/
Description :
LooneyMud is a myriad of things, depending on your point of view. For some peo
ple here,
it's a way of life, a place to always fall back on for friends and recreation, w
hile to
others its a place to languish and fail, a waste of time to be avoided. It's a w
orld
filled with pop culture, some of it faithfully transposed, and much of it faithf
ully
ridiculed. A virtual world filled with travellers from all ends of the online gl
obe, all
backgrounds, races, colours, and ages. Most of all, its a good place to kill som
e time.
On LooneyMud you'll travel throughout the realms of pop culture's creations, tai
nted
through the efforts of our Creators to provide as much abnormality as humanly po
ssible.
Most subjects tend to be drawn from television and the cinema, ranging through c
omics to
cartoons, from sitcoms to major motion pictures.
You take on the persona of someone immersed in this alternate reality, your skil
ls and
outlooks shaped by your choice of membership to one of our many guilds. You then
guide
this character through 300 levels (which is much less than it seems), to eventua
lly rise
either to hero, an immortal-like level, or perhaps even make the jump to Apprent
ice
Creator, beginning a whole new way to take your character further.

LooneyMud, its cooler than Canada, and you don't need to pass through customs an
d declare
your cigarettes.
- PiGFacE
-----------------------------------------------
Mud : Dark Forest Mud
Code Base : [Smaug] smaug 1.4a (slightly)modified
Telnet : darkforestmud.net 4000 [66.220.1.116]
WWW : http://www.darkforestmud.net
Description :
Dark Forest is a fairly new SMAUG based mud that is aiming to attract
YOU. We offer player owned/run orders for envisionistic peacefuls, and
player owned/run clans for domineering deadlies. We discourage over-use
of immortal intervention to encourage Roll Playing, and free their
availability for questions or problems. A large deity database provides
a great (fantasy)theological platform for even more rollplaying. Clan
points provide clans with a way to quantify their status in the world,
and can be used to buy more room, or even power. We have included many
subtle features to make your playing experience better, but not
drasticaly different from standard smaug. We are sill looking for
builders, but would like to see some form of dedication before you are
provided with an immortal account. We have a wide collection of stock
areas which we plan to keep, and have started adding new areas. We are
open to suggestions, as well as open to both new players--to smaug or to
mudding--and! experienced players--to one or both--to help teach the
new ones, or to slaughter them ;). Come visit, enjoy the Forest, and
help dispel the darkness.
-----------------------------------------------
Mud : The Den
Code Base : Fuzzball fb5.64
Telnet : mserv2.sgeinc.com 8888 [199.181.141.12]
WWW : http://www.wizvax.net/ice/index.html
Description :
The Den Muck has a social and an adult side. You must certify
your age to access the adult side. Come visit, and check us out!
-----------------------------------------------
Mud : BrutusMUD
Code Base : [Circlemud] based on bpl8, currently about 99% rewritten
Telnet : brutusmud.net 4444 [195.113.29.107]
WWW : http://brutusmud.net/
Description :
BrutusMUD offers 4 basic classes from the beginning,
however at level 30 you specialize into one of 3 advanced
classes (3 for each basic class), and after reaching level
60 you can advance to legendary levels which offers new
skills and spells and generally greatly enhances your
character. To reach 5th legendary level, you have to come
through special challenge, which will test your knowledge of
your character, so only the best players can ever reach 5th
legendary level. Of course you have more attempts available,
but not unlimited amount :) Successfully completing the
challenge opens whole new range of possibilities to advance
your character far beyond limits of lower legends. But only
few reached this status, and they are honored as gods among
other mortals. In near future there will be completely new
remort engine which will offer totally new possibilities.
-----------------------------------------------
Mud : Desolation
Code Base : [LP] Lima Mudlib, version 1.0a8 (LPMud)
Telnet : desolation.org 7878 [63.249.8.14]
WWW : http://www.desolation.org/
Description :
Desolation is not an emulation, but a continuation of
Wasteland. An LPMud, picking up where WL left off. You can
join one of the many guilds in development, including the
Desert Rangers, the Badland Originals, and the
Association of Irradiated Mercenaries. Wield a wide range
of weapons, be it a crowbar, or an assault rifle, whatever
suits your style.
Explore a world full of wreckage, carnage, and radiation.
Visiting such places as Quartz, a lovely town under the mob
rule of Ugly John and his gang of thugs. Lovely Las Vegas,
a town of evil, corruption, casinos, and prostitution.
Junktown, a small tribal village, built from a land fill.
Desolation - More reactor leaks than any other mud!
-----------------------------------------------
Mud : Desolation of the Dragon II
Code Base : [Smaug] SMAUG/Dale Hybrid
Telnet : dotd.com 4000 [69.50.193.254]
WWW : http://www.dotd.com/
Description :
Are you looking for adventure? Seeking something fresh and new? Ever wish
you could wield a Demon Slaying sword? Wear a ring to protect you from fire?
Buy a baby dragon, watch it grow as you grow, strengthen as you strengthen.
Ride it around the world. Learn a lore, which teaches you the weakness of
certain types of creatures. You may join an evil race, and live within the
evil city of Malaria, or join a good race, and live within the walls of
Silverstone, the city for the good, or if neutrality is your way, become one
of the neutrals, staying out of the race wars, that occasionally insue. Join
a clan, follow a god, or if you wish, stay as an athiest.
DOTD is undergoing constant changes, daily. From the minor bug fixes, to
major changes to the way things work. Some aren't quite visible to general
players, others are very visible. We consider player ideas, and listen as
much as possible to player input. DOTD is a Smaug/Dale hybrid, we contain
well over 130 areas. We have 19 races, with 14 classes for you to choose
from, one, which is just for women, the Amazon. You can also join one of the
alignment bound classes, but be wary, though these classes are powerful, if
you stray too far from the alignment, your guild will no longer accept you.
We are currently updating a lot of our areas with our unique MIML (MUD
Internal Markup Language) code. When you are drunk and in some areas, you
see other messages than you would while sober. We have many quests, which
test your mind as well as your strength, not the normal find the quest-item
type. So if you're looking for a challenge, wanting something different,
sharpen your blade, and your wits, and come play Desolation of the Dragon
II, it's sure to be worth your while.
-----------------------------------------------
Mud : Sanctuary
Code Base : [MUSH] TinyMUSH 3.0 gamma
Telnet : sanctuary.wolfpaw.net 5555 [216.18.90.20]
WWW : http://sanctuary.wolfpaw.net/
Description :
Sanctuary is a place dedicated to those who love BDSM and
to welcome those who want to learn more.
Our staff is devoted to creating a warm, friendly sanctuary...
a place to meet others who share your interests.
-------------All players must be 21 or older-------------
The cornerstones of Sanctuary are:
* A warm, welcoming place devoted to BDSM
* The privacy of our players
* Consensuality & consideration of others
* Aiding anyone interested in learn more about BDSM from
novice to pro
We focus on the many real life elements of BDSM practice.
This includes discussing a wide variety of subjects (both
BDSM & mundane), classes about practicing BDSM beyond the
screen, & much more.
Roleplay is welcomed as it is a component of BDSM play.
Also, it allows people to explore thing buried deep within
them in a safe way.
For character requests: http://sanctuary.wolfpaw.net/requests.html
-----------------------------------------------
Mud : Avatar West
Code Base : [Merc] Using the AVATAR MUD Codebase
Telnet : avatarwest.outland.org 3000 [209.248.96.174]
WWW : http://www.outland.org/
Description :
Avatar West is a mud using the same areas and code as
AVATAR but with a different level structure. What we've
done is create a remort or 'Incarnation' process that will
cycle you through the 50 base levels of the traditional
AVATAR. Every time you cycle through, you are reincarnated
as a new race-class combination which is picked randomly.
We have all of AVATAR's experimental and grandfathered
classes as well as all of the NPC races (making the total
40!) for this. You could end up reincarnated as a Golem
Sorcerer or a Goblin Monk. With 9 classes and 40 races,
there is plenty of variation.
Enjoy and you are welcome to play! Avatar West plans on
being around for a long time and has the same technical and
developmental staff as the traditional AVATAR.
-----------------------------------------------
Mud : 5 Kingdoms of Mercator
Code Base : [Circlemud] Very Heavily Modified (6 years beta testing)
Telnet : xerxes.mudhaven.com 2411 [65.171.8.239]
WWW : http://mercator.mudhaven.com
Description :
After six years of beta and alpha testing, '5 Kingdoms of Mercator'
is now ready to be enjoyed by all.
Choose your kingdom from Mercator, Portloe, Castelgard, Verfleet or
Mithramir. Each kingdom has unique dangers and rewards, and will
shape your future within the lands.
Choose from fourteen races and seven classes each with three
sub-classes combining to give 294 unique character creation paths.
Learn from a pool of thousands of skills and spells. Explore the
kingdoms using ships, horseback, dragons and magic. Find hidden
treasures and adventure amongst the tens of thousands of different
terrains completely unique to the realms of Mercator. Form clans or
join existing ones to build up your power and allies. Master skills
and learn extremely rare and unique magic from spellbooks found
within the kingdoms. Do battle against your enemies and friends
alike in the automated player battle arena with league tables and
battle history. Control, maintain and save your personal steed to
help you adventure into distant lands. Embark on new challenges and
quests as the realm automatically refreshes itself every day.
5 Kingdoms is suitable for complete beginners and experienced
mudders alike. A friendly atmosphere alive with action and
adventure provides an exciting and engaging environment for all.

-----------------------------------------------
Mud : Realms of Corl
Code Base : [MUSH] [MUSH]
Telnet : chaos.caile.org 4201 [207.245.68.51]
WWW : None
Description :
Corl is an original fantasy-medieval themed mush. It has a
limited combat system that supports roleplay and an 'after-
life' that allows players a chance to continue interacting
after death. It is political in nature with established
factions all battling for power. There are positions open for
nobles as well as for commoners.
There are several areas open for exploration but the majority
of the rp at this time is focused in the capital city.
The magic system is currently being coded.
Unlike most muds, your skills are not limited by your trade and
you can learn anything you wish.. provided you can find someone
to teach you.
Players are allowed to create or buy their own equipment with
base damage. Specialty eq must be approved by an admin and
justified.
The history files have been installed recently, giving the story
of the world in which we are playing and several plots have been
established based on this history.
-----------------------------------------------
Mud : Earth 2438
Code Base : [SWR] FotE - Major Modifications
Telnet : df.moocowpenguin.com 9700 [70.104.128.249]
WWW : http://fote.gageendal.com
Description :
The year is 2438, exactly four hundred years after the discovery of
ancient technology on the planet Mars on the second manned shuttle to
the red planet. Mankind, in our arrogance, took the technology and
turned it into the fuel of our weapons of destruction against each-
other. Theories that World War IV would be fought with sticks and
stones were greatly over-enthusiastic. WW III lasted nearly twelve
years and lost nearly 200 million souls from across the globe.
By the year 2099, the first fully functional spaceport was created on
our moon. Luna Base, as it was once called, served as an inter-
national space port for all of the Earth. It was also the cause of
the first interstellar war, and World War Four. This war was fought
almost entirely in space, though many ground troops died, mostly the
fight was against technology's power in space. Trillions of dollars
were lost durring the war and none of the sides ended up the winner.
The end of that war was literaly the lack of firepower in the year
2138. The final seasefire was declared on May 3rd, 2140 at the White
House when all of the main leaders of each of the countries, along
with all of their cabinet seats signed a document that allowed for
nearly full use of the Spaceport by all countries.
A Subclause of the treaty is that all countries would meet at the
Capitol Building in Washington D.C. every two years. Since the
signing of that treaty, not a single member has ever missed a meeting.
New colonies begun to form on the other satelites in the system. The
Under-Ice colony of Europa, Io's subterranian colony on it's orbit
around Jupiter. There are even rumors of unclaimed colonies that have
begun to be sighted on the Asteroid Belts.
-----------------------------------------------
Mud : DiamondGate
Code Base : Envy
Telnet : mud.diamondgate.com 4000 [206.71.77.71]
WWW : http://www.diamondgate.com/
Description :
DiamondGate is a Envy-based mud (which is Merc 2.2 derived).
Significant enhancements include:
- Multiclass - players can level in all 5 classes)
- ANSI color support - players can use color themselves too,
in titles, communications, etc.
- clans
- private rooms for players
- OLC (online construction)
- a bookstore (with real books that you can read)
- many new and original areas
- rich set of social commands
- warm and friendly staff :)
- unique bard class
- portals, teleportals, etc
- CHAOS mode
After two years of development and testing, DG is now
OFFICIALLY open for play. We welcome all to come and join
us.
-----------------------------------------------
Mud : DiamondMud
Code Base : [Circlemud] circle 2.2/3.0 based, modified for 10 years
Telnet : diamondmud.org 4000 [145.52.123.2]
WWW : http://www.diamondmud.org/
Description :
DiamondMud is a mud which runs from the Netherlands a small
country in Europe. The mud is situated in a medieval setting,
you chose what race you want to be and which class you want
to play. Of course each race has it's own unique abilities.
The Immortal Team is small but efficient, the players are
mainly online during the European day times, but we hope to
fill the place during US day times as well, and therefor we
need you.
The intention of DiamondMud is to change into a Role Playing
Mud. And therefor we are still changing and growing. If you
are intrested in helping a mud change into a Role Playing
Mud then you are most welcome to help.
If you want to play here then of course you are more then
welcome, you will see that the players that we have are very
friendly and they will help you get started.
-----------------------------------------------
Mud : Illusions of Life
Code Base : [Dawn] 1.69r working on world and code mods
Telnet : frostmud.dyndns.org 8140 [68.19.238.59]
WWW : None
Description :
Welcome weary traveller to Illusions Of Life. Within these confines shall you
find faeries, ogres, elves and dwarfs. Pay heed to the beings of this world,
for they are smart and wise in their ways. The journey you are about to partake
in is called Mudding. It is for the imaginative person, someone whom enjoys
reading books would find this experience an adventure that changes on a daily
basis.There are no limitations to the experience you can have within the game.
Join a clan and rampage across the lands with your friends, seeking world
dominance. Meet a pretty elf maiden and have your heart stolen with her beauty
and charm.In game clans, quests and all out adventuring are but a connection
away. We have a friendy staff that is changing the mud before my eyes.
Fun mud, Great staff, Lots of race ,expanded classes, Good times.
-----------------------------------------------
Mud : Digital Horizons
Code Base : [LP] 2.4.5 LP (Heavily Modified)
Telnet : dhmud.com 3000 [63.193.241.4]
WWW : http://www.dhmud.com/
Description :
Digital Horizons is a fantasy themed mud dedicated to a friendly player
environment with help administrators. We offer many options to the
prospective player such as class and technical guilds (players can join
one of each type), spells, ansi color, ascii art, built-in alias system
(i.e. macros) for long commands, a party system for adventuring with
others and sharing experience, player-killing by instant registration,
and much more! We hope you'll stop by and give Digital Horizons a try. =)
-----------------------------------------------
Mud : Link To Perfection
Code Base : [Aber] modified iDiRT 1.82
Telnet : entropy.tmok.com 6715 [204.17.163.11]
WWW : None
Description :
Link To Perfection is an AberMUD based on iDiRT 1.82.
There have been heavy modifications made to the code base.
There are some original ideas inside the MUD that are very fun.
We offer a place for people to come and enjoy themselves, and to
chat. The MUD also has great newbie assistance.
Hope to see ya on!
-----------------------------------------------
Mud : Dimensions MUD
Code Base : [Rom] Highly modified ROM-Based SOM code
Telnet : dimensions.org 9000 [206.245.158.60]
WWW : http://www.dimensions.org
Description :
Dimensions MUD has finally opened after three years in development.
As a result of this long development period, Dimensions has developed an
excellent codebase and world, complete with over 100 original areas.
Some features:
* Extensive and original skills and spells (hundreds)
* Ranged Attacks
* Remort system with a multitude of races/classes available
* All original world
* Full clan system with many options available to members
* Optional PK with little restrictions on PKers
* RP environment. While not required, RP is encouraged
and Dimensions was designed with RP in mind.
* Many small features designed to make Dimensions
'look & feel' more attractive, and to further balance
the world and add to the playing experience @ Dimensions.
If these features interest you, join us at Dimensions MUD,
dimensions.org port 9000. We are most newbie-friendly and are confident we
will provide you with an excellent playing experience.
-----------------------------------------------
Mud : Diogen
Code Base : [Smaug] Smaug derivitive codebase w/ unique areas
Telnet : Diogen.Wolfpaw.net 1111 [216.18.90.4]
WWW : http://diogen.wolfpaw.net/
Description :
Diogen is a world rebuilding itself after being drug
into war over 260 years ago... This war left many of the
kingdoms of the time in ruins, with the few surviving
kingdoms barely able to support themselves. We offer 1000
player levels with an option for unlimited levels if our
players gain the need for it. We also have a remort system
in place where you can choose to remort into a new class
from our pool of 7 base classes, then remort once more to
create a 'combined' class making it a total 41 classes
available to players. Another remort option is to remort
into a 'vampire' subrace with new abilities. With our
friendly Kings and Queens around to help, combined with the
roleplay atmosphere and an ever-growing list of automated
quests implimented; Diogen is most assuredly a unique and
fun place to stay.
-----------------------------------------------
Mud : DiscordiaMUSH
Code Base : TinyMUSH
Telnet : discordia.nevermind.com 4201 [205.246.41.70]
WWW : http://discordia.nevermind.com/discordia/
Description :
Discordia is the religion of chaos. Discordianism
understands that organization is the work of the Devil.
The whole Material Universe is exclusive property of the
Greco-Roman Goddess of Chaos, Eris. In 'Principia
Discordia', Discordian Society co-founder Kerry Thornley
states, 'If organized religion is the opium of the masses,
then dis-organized religion is the marijuana of the lunatic
fringe..'
DiscordiaMUSH is a relaxed social place to be.
-----------------------------------------------
Mud : Discworld
Code Base : [LP] Discworld LP
Telnet : discworld.imaginary.com 23 [216.254.34.56]
WWW : http://discworld.imaginary.com:5678/
Description :
Discworld is a flat world ten thousand miles across that
rests on the backs of four elephants who stand on the shell
of Great A'Tuin, the sky turtle, as he, or, as it might be,
she, swims through space. From Ankh-Morpork, jewel (okay, so
it's a carbuncle) of cities, venture hubwards across the
brassica'ed Sto Plains to the Ramtops, cross the Circle Sea
to the dark and mysterious continent of Klatch.
Discworld combines the humour and richness of Terry's books
with a high-quality mud that appeals to both fans and those
who have never read his work. As a very kind reviewer said:
'With fish, wombles, intelligent shades of blue, straw
dummies, shiny plaques, mended drums, Shifty Jim,
Ankh-Morpork pence all on a very chilly spindlewinter's
afternoon, Discworld had me laughing at every second turn,
and left me wanting to read more.
'The feeling I got from the mud was one of fun, quirkiness,
and constant surprises. I spent a whole lot more time on
there than I expected, but it was time well spent!'
-----------------------------------------------
Mud : The Lady's Cage
Code Base : [MUSH] PennMUSH version 1.7.2 patchlevel 26
Telnet : www.aelfhame.net 2500 [63.162.71.9]
WWW : http://mimir.net/psmush/main.shtml
Description :
A MUSH based on the Planescape setting for D&D. Imagine the realms of the
gods, sixteen completely different infinite planes, forming a ring. Imagine
a neutral bufferzone in the centre of this ring, forming a plane of its own.
Imagine an infinitely tall spire in the centre of the infinite bufferzone.
Imagine a city, like a tiny ringworld on its side, hovering on top of this
infinite spire. This city is Sigil, accessible only by portal and the only
place barred to the gods. Where all from angels to demons, to the various
mortal races in between, meet.
-----------------------------------------------
Mud : Deckeon
Code Base : [Rom] Gutted and Modified Shadowrun style.
Telnet : deckeon.mine.nu 2065 [65.117.148.200]
WWW : http://www.shadowgalaxy.com
Description :
Welcome to Deckeon, chummer. A rich and full featured MUD,
Deckeon brings the best of the Shadowrun RPG right to your
computer. We offer:
-A functional guild system, allowing players to form and join
organizations as well as corporate jobs like DocWagon and Star
- Customizeable short and voice descriptions for the meat, astral
and matrix.
- A fully-functional matrix system, with matrix runs, IC, slaves
and even matrix combat.
- An extensive magic system that allows players to play mages,
shaman, and physical adepts. Summon spirits, bind magical foci to
your will and initiate to higher grades of magic.
- GM-led campaigns, auto-generated runs, and hand-scripted
events.
Connect to 65.117.148.200:2065 and immerse yourself in the
Shadowrun world of Deckeon.
The 20 lines I'm granted to write this description doesn't do the
MUD justice. Come by and see it for yourself!
-----------------------------------------------
Mud : Your MUD Name Here
Code Base : [Circlemud] [Circlemud]
Telnet : Circle.NicoNet2k.com 44000 [24.93.184.58]
WWW : http://Circle.NicoNet2k.com
Description :
From King Welmar's Castle to the Beastly Fido's mucking about
in Midgaard, this mud has 100% stock areas, 100% stock code,
100% stock EVERYTHING! Currently running CircleMUD version
3.1. Roleplaying is allowed but not required. Player
Killing and Player Stealing are not allowed. Multiplaying and
bots are allowed. PFile is never wiped. The entire world and
game is stock. As new versions of CircleMUD come out, those
new versions will go up. All are welcome. Anyone who wants
to be an imm can be one here. The only rule is, don't get
other players mad. And please, don't come here asking to be
a builder or coder, as having these positions is completely
unnecessary for a 100% stock MUD.
-----------------------------------------------
Mud : Dark Realms
Code Base : [Smaug] Heavily Modified
Telnet : portent.genesismuds.com 6010 [209.83.132.85]
WWW : http://darkrealms.genesismuds.com
Description :
Dark Realms is a dark and gothic medieval fantasy
world that is a continuing legacy of Bloody Nightmares.
We have re-created an entire multiverse of worlds in
which to explore.
Fight on the side of the righteous and save the beings
which exist upon these worlds, or fight on the side of
evil and conquer them.
Dark Realms has a remake of the old TRICLASS system
where you may become 3 different classes, or evolve your
class to the highest levels of power. We offer a virtually
hundreds of different quests, artifacts of great rarity,
magic of impossible power, deity bestowed spells and
abilities, weapons that can have increased elemental
damage, drain mana, life, or even cleave body parts from
it's victim. Players can have loads of fun on their own or
continue enhancing their characters through epic levels,
customizable slists, and even forge their own equipment
and customize it with over a hundred different upgrades.
There are 22 classes to start out with, each with a dual
and triclass of its own, over 35 races to choose from and
over 800 skills, spells, abilities, enhancements, glyphs,
songs, psionics, and summoned monsters to play with.
-----------------------------------------------
Mud : TimeTraveller
Code Base : [Circlemud] modified heavily
Telnet : www.uasoft.com 3000 [216.136.9.8]
WWW : http://www.uasoft.com/
Description :
The greatest MUD to ever exist is back and kicking! Going strong
for five years, Time Traveller may have had a short break but we're
still the same great MUD and as an added bonus, we have the same
great staff! For those of you who haven't had the pleasure Time
Traveller is, essentially, three different MUDs rolled up into one.
We're an large MUD with a past zone, present zone and future zone
for your exploration.
In addition to the fantabulous staff and large zone to explore, we
have different perks unique to our MUD. Our profession system allows
for unique abilities for each time period, and our social class
system is partnered with an intricate quest/puzzle system for
advancement. If you hate walking around, we've just implemented
vehicle travel. Or you can just use the wonderous Laboratory to
travel through time! Once you've perused our fine land and are
looking for something more to do, we have regular activities like
paintball tournaments, trivia nights, town festivals, and more!
On the more technical side of things, we like to make our players
feel like they're an integral part of our world. Therefore, we have
a system in place that allows you to own your own city. You control
every element - design and economy. The economy is integrated with
the entire world, allowing you to do such things as trade
commodities between towns to turn a buck. And we have merchants
available for those of you rich folk who want to spend your hard-
earned buck on custom items.
Time Traveller has something for everybody, so come on by and see
for yourself?

-----------------------------------------------
Mud : Divine Blood
Code Base : [Rom] Rom24b6[Modified]
Telnet : mud.divineblood.org 4000 [66.93.36.132]
WWW : http://www.divineblood.org
Description :
Divine Blood is set in a medieval fantasy atmosphere. We offer 4
base classes, 4 remort classes, and 8 races. Players are allowed to customize
each character to be unique from any other player. PlayerKilling is optional
with a well balanced and sophisticated PK system. Players may join or create new
clans, while having the option of purchasing clan enhancements such as more
rooms, guards, shopkeepers, and more. The mortal levels range from 1-91, and
remort system is functional. Immortal run quests and a Autoquests are also
available, along with equipment bought with quest points. The
Autoquest code has been specially modified for a PK/NON-PK mud environment.
We have something for everyone. Anyone can easily learn to play Divine Blood
whether you are a newbie to muds or a veteran of another code base.
The only requirement is for players to follow the rules, use common sense,
RP a little, and, most importantly, enjoy the game.
Recent modifications to Divine Blood:
* special non-pk/pk equipment
* modified autoquest code for more balance
* sophisticated pk system
* modified clan system
* room/obj progs
* randomized stats on equipment per reset
-----------------------------------------------
Mud : Furscape
Code Base : [MUCK] ProtoMUCK
Telnet : furscape.servegame.com 2001 [63.78.117.186]
WWW : http://www.furscape.com
Description :
Furscape is a multilateral world that plays 200 years from now, an original,
Furry-themed science fiction universe where so-called 'Recoms', beings bred
by combining human and animal DNA, are the predominant species. Mankind has
perished in an apocalyptic war 150 years ago, and the furries (recoms)
escaped the slaughtering by fleeing to a colony on the moon, which has since
then become their home. The discovery of hyperspace jumpgates and electron
confinement fusion has led to massive space exploration, and furs now live
on various worlds and space stations. Alien species have been discovered,
and a brisk exchange of trade commodities has begun. Factions have formed,
ranging from free trader associations to bounty hunter and pirate alliances,
military organizations, and mysterious intelligence agencies.
-- Some technical info:
Many of our worlds allow for free, large scale roaming, making use of the
well-known Terraform system. Worlds are original, with their cores hand-built
by dedicated realm managers, many of them large enough to be considered a
small MUCK of their own.
-----------------------------------------------
Mud : Grendel's Revenge
Code Base : [Custom] Based on DGD
Telnet :
WWW : http://www.skotos.net/games/grendel
Description :
Long ago Uthgol, the world of Grendel's Revenge, was at
peace. Trolls, dragons, vampires, and the rest of Grendel's
children warred against each other, and all was well. But
then, the uglies came. The humans. A new age is dawning and
a new war has begun. As a monster of Uthgol-- chimera,
humanoid, or undead -- you must become one of the
instruments of Grendel's Revenge. Loot! Spoil! Slay! Hoard!
Become a member of one of 45 races of monsters, choosing
between hundreds of special abilities. Create your own
clans and build your own lairs. For decades they've been
killed, enslaved, burgled, and generally taken advantage
of. Now it's the MONSTER's turn to get even.
-----------------------------------------------
Mud : Dominia MUD
Code Base : Circle 3.0 Beta Patch Level 11
Telnet : mud.labyrinth.net.au 3333 [203.9.148.7]
WWW : http://www.labyrinth.net.au/~cjp/
Description :
Dominia Mud is based on the popular card game 'Magic: The Gathering' by
Wizards of the Coast. Your adventure begins in the fabled City of Brass,
where members of all races and classes mingle without restriction. As a
beginning character, you are given the choice of playing one of twelve
classes, and one of eight races, all of which have their own advantages
and disadvantages.
Chaos Mages are masters of destructive and combat magic, Saboteurs can
build bombs capable of destroying entire rooms, Necromancers swell their
armies of followers with the bodies of their enemies, Hunters shoot their
prey from many rooms away with deady accuracy, and the remaining eight
classes have similarly clearly defined areas of expertise.
Above level 11 players may multiclass freely, at a cost in 'credits' much
greater than the single credit required to level in the primary class.
Our community of players consists of a mix of magic addicts from around
the world and non-magic players who found themselves strangely unable to
stop playing.
-----------------------------------------------
Mud : DominionsMOO
Code Base : lambdaMOO
Telnet : confabulation.com 2000 [24.124.31.1]
WWW : http://confabulation.com/~sam/dominions.html
Description :
Dominions MOO has been a behind the scenes innovator since 1997!
Many moos have ported ideas created exclusively by Dominions. The
MOO has a fully functional currency system, text to speech and ascii
options, and is friendly to the newbie and experienced mooer alike.
Dominions puts the MOO back in comMOOnity!
Join a great MOO, Dominions!
-----------------------------------------------
Mud : Ghost Hokkaido
Code Base : [Custom] Proto
Telnet : ninetails.animaltracks.net 3232 [204.212.105.214]
WWW : http://www.geocities.com/GhostHokkaido/
Description :
Currently needing beta testers! This game is not finished.
Ghost Hokkaido is an alternate reality version of Edo/Meiji
Eras in Japan, where not only humans roam the islands.
Hengeyokai, or animal shapeshifters, had once warred with humans
over land, but a Treaty was signed and the hengeyokai have slowly
been accepted into human society. But rest is not easy; ghosts
are always about.
We have many unique programs and much in the way of eye-candy;
ASCII images and ANSI color included. We have ryokan (hotel
rooms) that you can stay in or you can build your own areas. The
staff is friendly. Our only requirement is that you do not lounge
about in the Out-of-Character areas all of the time - we want to
see role-play!
-----------------------------------------------
Mud : PernWorld
Code Base : [MUSH]
Telnet : pernworld.net 3333 [206.111.66.196]
WWW : http://www.pernworld.net
Description :
Based on Anne McCaffrey's DragonRider of Pern series. Timeline is
over 100 turns after AIVAS and the events in All the Weyrs of Pern
to avoid any conflict with Anne's characters or book events.
-----------------------------------------------
Mud : Redwall
Code Base : [MUCK] Nameless MUCK Code 1.21
Telnet : redwall.muck.limitless.org 4203 [206.63.100.51]
WWW : http://redwall.realm.limitless.org
Description :
Based on the Redwall Series by Brian Jacques, Redwall MUCK offers players
a chance to RP in the world of Redwall. It is set many generations after the
Redwall Series ends, so, while many of the same organizations exist, none of
the characters from the books are still alive. The technological level of
Redwall is roughly equivalent to that of Medieval England. Building is
welcomed.
-----------------------------------------------
Mud : Dragon Swords
Code Base : [Merc]
Telnet : dragonswords.net 1234 [63.94.40.39]
WWW : http://www.dragonswords.net
Description :
Dragon Swords features:
<*> Copyover (warm boot)
<*> Lotto System
<*> Crash Protection code does the following at crash point
- saves and restores your character
- saves all corpses, and reloads them when mud boots back up
- attempts an automated copyover
<*> GGC channels (In-game IRC channels)
<*> PK Tourney (nice!)
<*> Extreme XP (double xp for every kill within a countdown)
<*> Tons of unique area and skills
<*> Automated Auction w/ Equipment Stats
<*> Customized Clan Rooms (clan healer, container, baker, etc.)
<*> Battle Tournaments & Wager on player battles!
<*> Weddings & Other Celebrations
<*> Personal Lockers & Unique MobProgs
<*> A Special Earned 'HERO' Level
<*> Bonus Points (rename items, make your own clan, etc.)
<*> Special Holiday Events & Trivia Games
<*> Tireless Immortal Staff & Fantastic Coders
<*> And so, so, much more...
-----------------------------------------------
Mud : Aliens MUD
Code Base : [Circlemud] Custom LexiMUD
Telnet : tangent.dune.net 7331 [63.117.93.7]
WWW : http://None
Description :
Aliens MUD is a new game being designed. It will pit (Human)
Marines vs. Aliens on a future human colonization far from
Earth.
To keep updated on the MUD's progress and beta-test opening date,
join the mailing list by sending a blank e-mail to:
AliensMUD-subscribe@yahoogroups.com.
More to come...
-----------------------------------------------
Mud : Dragon's Den
Code Base : [Custom] LPMud (MudOS)/Dragon mudlib
Telnet : dden.discordia.org 2222 [66.92.231.194]
WWW : http://dden.discordia.org
Description :
The Dragon's Den is one of the world's oldest continuously
operating muds. Built from scratch since 1991, it features
completely original areas, unique quests, and our own
Dragon mudlib. The Den combines an excellent fighting
experience that makes use of diverse magic with a casual,
friendly atmosphere.
A structured nobility system lets players build their own
castles and wage war against each other, allowing for
intrigue and scheming.
Our entertaining and challenging quests are richly detailed
and require a combination of swordsmanship and careful
thought. New players have many quests designed just for
their lower level status.
Several guilds are available that grant additional power to
your character. You'll even find the Gods that run the Den
are often on the game and interact with the mortals
regularly.
All of this combined is what makes this a MUD to come back
to time and time again. Countless hours of entertainment and
enjoyment await you on...
Dragon's Den!
-----------------------------------------------
Mud : Dragon's Fang
Code Base : [Circlemud] Heavily modified Circle 3.0
Telnet : dragonsfang.org 4000 [216.127.80.116]
WWW : http://www.dragonsfang.org/
Description :
Dragon's Fang is a roleplaying mud centered around Robert
Jordan's 'Wheel of Time' series. We strive to keep as close
to the books as possible with an all original world with themed
cities directly out of the books. Each city is closely made
to directly compare the way Robert Jordan intended. Roleplaying
abounds with many specific commands directly linked to increase
the enjoyment and realism to make the gaming experience more
interactive. We heavily encourage players to diversify their
roles within Dragon's Fang by playing any numerous amounts of
genres within the world. From Aes Sedai and their Warders
to Seanchan with their Ogier Deathwatch Guards. We allow all
of those wishing to be the few and the far between to mark their
niche with their own existance.
Our playerbase is quite diverse having people from as far as
Australia and as close as Canada. Recently, a server change caused
our primary location in Sweden to move to the United States.
So what say you? Will you carve your way through thick and thin?
Change the world for the better? Log in and find out!
-----------------------------------------------
Mud : Alturia
Code Base : [Rot] RoT2.0b5 w/olc, stances, multi class, four tiers, more
Telnet : alturia.mudmagic.com 4000
WWW : http://alturia.mudmagic.com
Description :

I started playing rp muds back in 1980 with Dungeons and Dragons,


always fascinated with the gaming culture I learned all I could
about it, studying the old DMG I learned how to be a gamesmaster
and developed my own gameworld. And then about 1994 I discovered
the internet and the first thing I discovered about it was that
you could play rp games on it, and so I did, the first mud I played
was called Nemesis it was a lpc and it was a great mud, but it went
away.. all the while I was exploring other styles of muds including
Mercs and The End of the Line,
And then about 1996 I started playing Rot in the form of Eternal
Insomnia I was always got pk'd but it was fun, anyway that mud
developed some internal problems and soon it was gone.. Well then
along came lionheart.net, before EI went away I got interested in
developing my own mud so I downloaded the code and began working on
it, a friend of mine gave me an account at lionheart. net and I had
a shell to work with, so after EI died I started Alturia.. That was
just the beginning, Alturia has went through three codebases, it
started as Rot1 .4, then Russ Walsh came by for a visit and offered
me RoT1.5b6 then due to some bad management I lost that codebase,
so I went back to 1.4 and started over, a little while later Russ
came back and offered me 2.0 to co-develop, He said he was very busy
and didn't have time, 2.0 needed a few things to get it basically
running but run it would and soon after I got it running I opened it,
hehheh, a bit to soon I think, then all the things that needed work
showed up, (that was a lesson) well I've been steadily working on it,
but took a few years off after my second free server built a firewall
and I couldnt get in, (I've since learned not to depend on free
servers) I'm really not an internet guru so at the time I didn't
know how to get in so I just kinda lost interest and figured that at
the right time I would come back and finish what I started..
Alturia is the original of the RoT2 .0 class, co-developed with
Russ Walsh and maintained by the DAC code team, Alturia is a
solid mud with an exceptional group of coders.
Alturia has
- Stances
- A very smart AI system
- Mobiles that can advance
- A new pk feature that requires new pkers to qualify themselves and
gives them a chance to try it out before its permanent,
- A pk gear system that enables pkers to aquire special equipment,
- AutoQuest
- Global Socials
- Global Emote
- Autostance
- Dodge and Parry revamped,
- Arena code
- Four tiers
- Dual class at third tier
- A special way to advance to the next tier,
you keep your original and create a new character at the next tier
- Special types of attacks and more.
Darkblade
Visit Alturia at
alturia.mudmagic.com port 4000
web page
alturia.mudmagic.com

-----------------------------------------------
Mud : Radairk
Code Base : [Smaug] FaerieMUD 1.0, strong customization from Smaug.
Telnet : 81.72.104.153 9000
WWW : None
Description :
New Italian MUD, with double commands Italian/English, systematic adding
of areas with a current average of one new every 1, 1.5 months, entire
management entrusted to the players through the Councils whose members are
such for election, innovations as: the Legends, beings of multidimensional
capacity, the Lords, that beyond managing own areas can do quest or organize
events with a set of widened and originals commands beyond the usual
immortal ones, integrated economy with possible interaction of the pgs
Merchants, several classes of Paladins with a lot of new skills, 22 cults
rpg managed entirely from the same pgs, possibility of create own Guild with
relative new class, organizations widened between Clans, Orders and Guilds.
Possibility of building a personal abitation. Under construction, opened to
beta-tester players.
---
Nuovo MUD Italiano, con doppi comandi, sistematico
aggiornamento di aree con una media attuale di una nuova
ogni 1, 1.5 mesi, gestione interamente affidata ai
giocatori col tramite dei Consigli i cui membri sono tali
per elezione, innovazioni quali le Leggende, esseri dalle
capacita' multidimensionali, i Lords, che oltre a gestire
proprie aree possono indire quest od organizzare eventi con
set di comandi ampliati ed originali oltre ai classici
immortali, economia integrata con interazione possibile dei
pg Mercanti, varie classi di Paladini con decine di nuove
abilita', 22 culti rpg interamente gestiti dai pg stessi,
possibilita' di creare proprie Gilde con relativa classe,
organizzazioni possibili ed ampliate tra Clan, Ordini,
Gilde, possibilita' di avere abitazioni proprie.
In costruzione, aperto ai testers, molte altre features a
breve termine.
-----------------------------------------------
Mud : Days of Decadence
Code Base : [GodWars] Dystopia, LoW
Telnet : decadence.servegame.com 5000
WWW : http://
Description :
Days of Decadence welcomes you.
Looking for a place to kick some butt?
Or perhaps just socialize and run the occational quest or arena?
We've got the place for you!
Despite being a pure PK mud, we're still friendly and pretty nice
guys and girls. ;)
We're focusing on:
* Making the MUD fairly customisable per player.
* Implementing new ways of testing your skills.
* Constant balance testing, involving real players.
We offer the following features currently: (some in implementation)
* 'Elder' status players, achievable through dedication.
* Elder arena to fight with alike elders.
* Full kingdom/war system with customisable king eq.
More info will be added shortly
Drop by, check it out. I doubt you'll be disappointed.
We currently offer the following classes:
* Angel, Demon, Dragon, Drow, Undeadknight,
* Tanar'ri, Monk, Ninja, Samurai, Vampire,
* Werewolf, Mage, Hunter, Highlander.
Classes in progress:
* Wraith, & a few unnamed ideas

// The Days of Decadence Staff,


through Zenjaran ( Owner and Head Coder )
-----------------------------------------------
Mud : DragonHeart MUSH
Code Base : [MUSH] PennMUSH
Telnet : redknight.crystalsands.net 4201 [63.203.148.109]
WWW : http://www.crystalsands.net/DragonHeart/
Description :
It has been several years since the death of Lancelot and the
disappearance of the Merlin. Since then, Camelot's stance on the
isle of Britian has weakened substantially. Her armies, even
with the leadership of the Round Table, have been unable to stop
a particlar tribe, lead by a man called Richard the Bloody, from
pushing South from Scotland. With each passing day, the tribe's
power and influence grows. It's been nearly six months since
Camelot sent an army to investigate an insertgance into their
lands. The army returned home with a quarter their numbers, and
what was left could barely be called an army. For six months,
the new border villages and towns have reported no movement along
Richard's lines.
It's been three days since the normally daily heralds have been
seen from the town of New Haven. In response, a small party was
dispatched from York. They too have not returned. Nearly half a
year has been spent in waiting for this moment - Richard the
Bloody is on the move again.The city of York stands in the direct
path between Camelot and Richard's army.
Will you help defend Camelot, or will you join the ranks of
perhaps the most ruthless barbarian of known history and help
overthrow King Arthur? Welcome to DragonHeart MUSH, a roleplay
game where you can play a character in the Dark Ages of Medvial
England. You help write the story. Will you be nobility,
peasantry, a guard, a soldier, a merchant, or a maiden in
distress? The choice is your's. Create your character, and
interact with people from around the world.
-----------------------------------------------
Mud : DragonMud
Code Base : TinyMud
Telnet : dragonmud.org 4201 [206.170.114.15]
WWW : http://www.dragonmud.org/
Description :
DragonMud is the oldest TinyMud style MU* in existence,
(predating Islandia by a few months) and has been continuously online
since Thanksgiving of 1989. At the heart of DragonMud is an early
1800's walled city known as TinyLondon. Perpetually pre-industrial
and heavily sprinkled with magic, TinyLondon is a city of cobblestones,
carriages, gaslamps, stone bridges and ancient towers. The colorful
populace is made up of pirates, infiltrators, thieves, vampires,
wizards, questors, merchants, poets, gypsies, ambassadors from other
realms, Grand Dames and new immigrants. DragonMud is not a
hack-n-slash, rape-kill-n-plunder environment. A certain level of
manners and civility is expected of all citizens. The creation and
maintenance of DragonMud is focused on a commitment to user's
privacy and autonomy. Patience, tolerance, fairness, understanding,
wit, charm, style, curiosity and creativity are values most prized
by the citizens of DragonMud.
-----------------------------------------------
Mud : Star Wars: Shattered Alliance
Code Base : [SWR] Heavily modified SW:FotE 1.1
Telnet : samud.bespin.org 4000 [66.114.33.61]
WWW : http://starwarssa.4t.com
Description :
Star Wars: Shattered Alliance is a Star Wars roleplaying mud,
set in the unique timeline of 400 years after the Yuuzhan Vong
invasion. We offer many ways to make your character unique,
including a custom level system, ready-set stats, and a vast
array of engineering abilities. The imms are very friendly, and
will help with any problems or questions you may have. There is
a list of new force skills to boost the power of your character
and lots more still to come. We have tried our best to make the
game as fair as possible, including a set number of levels, stats
and a very easy to level skill system. There are currently 18
weapon-types, and each one is adapted into the engineer skills,
to make these skills even more useful.
Shattered Alliance is a very friendly mud, full of hard-working
immortals, and very friendly Roleplayers.
-Omega.
-----------------------------------------------
Mud : Dragons of Exile
Code Base : Smaug Base Mud
Telnet : dragon.tnweb.com 4000 [207.65.218.17]
WWW : http://dragon.tnweb.com/
Description :
Dragons of Exile places a heavy emphasis on the dragon
race. If you been searching for A mud the does the dragon
race correctly you found the right mud. Our mud is the first
mud to allow a true, realistic chance to actually play as the
dragon. Though be warned, although the dragon race is
much more powerful than any other they are much harder
to level. We also feature unique multi-classing with up to
three possible classes. Come stop by and check us out!
*Dragon Broods are now installed(dragon clans)
*Necromancer class is now added
*New spells added to a variety of classes
*Deities coming soon!
*New zones added as well
-----------------------------------------------
Mud : Dragons' Star
Code Base : [Circlemud] Heavily Modified Circle 3.0
Telnet : dracon.net 4242 [63.168.10.124]
WWW : http://www.dracon.net/
Description :
Ever want to sail across the stars in your own spaceship? Take a shuttle
to a dangerous top secret mission? Dragons' Star, a space-themed Diku-
style MUD, allows you to do all this and more in a futuristic, cyberpunk
environment. Dragons' Star has an original background story and complex
race information--great for roleplayers! There is no charge for rent, and
food/drink are not needed. Our best features include:
* Player customizeable characters based on alien races.
* Realistic space travel, including shuttle transit system and multi-room,
maneuverable spaceships (own your own Millenium Falcon!).
* Over 400 skills and spells to choose from!
* Areas that come alive and react to players, area specific weather & more!
* Staff run and automatic Quests.
* Message Boards and Mail accessible from anywhere.
* Customizable IRC-like Chat system called Quick Chat.
New player to Dragons' Star? Ruby Dragon Outpost, the center for learning
and research, has special school simulations you can attend to find out much
more about the game. So, what's stopping you? Become part of the adventure
at Dragons' Star today! And may the Dragons guide your path...
-----------------------------------------------
Mud : Core 2651
Code Base : [Custom] MudOS: Colonylib
Telnet : www.coremud.org 4000 [209.240.96.103]
WWW : http://www.coremud.org/
Description :
'Core' is a planet at the fringe of the populated galaxy, 650 years into
the future. 'The Company' has established a mining colony here, and your
role as player is a mining colony worker.
*Player-run merchant shops: work in a store, set prices, comissions, add
goods, etc. Expect to be employed in a shop after only a few days playing
time!
*Free housing: get your own house. In most muds, this would cost millions
of gold... on Core, you get a house FREE, when you reach _third_ level!
*Extensive mining system: on Core, there are no legions of monsters that
are magically carrying coins. Our economy makes a lot more sense; you
earn wages from mining.
*Customize equipment: the aforementioned shops can make custom items.
Want some affordable clothes exactly to your liking? Just as the
shopkeeper to sew some up!
*Care to gamble? Head over to the Recreation dome and try your luck on
slots, blackjack, poker, or Core's very own game 'CoreQuad'. We even
have a stock market!
*Consistant environment: ever play a futuristic mud that just happens
to have spells and goblins? Not so on Core! Everything is in theme,
and EVERYTHING in this sci-fi mud is completely original.
*Events: who knows what disaster might happen? There could be anything
from a meteor shower to a pirate invasion! Every day is an adventure.
So, if you need a break from those same old muds, please give us a try!
We promise you will not be disapointed.
-----------------------------------------------
Mud : Dragonball Saga: Beyond
Code Base : [Smaug] DBSv2.0 and 2.5 Codebases
Telnet : crazee-records.ath.cx 7654
WWW : http://Coming soon!
Description :
Come on over to Dragonball Saga: Beyond!
We are currently open for player testing!
We are also looking for builders with the knowledge ready to help
our mud succeed.
Over at Dragonball Saga: Beyond, we:
1. Have an autotrain system so you don't have to Grav-train.
2. Have Fusion ready to be used!
3. Have Demons, Kaios, and 3 different types of Androids
for you to choose!
4. Are in the process of adding Genies, Tuffles, and Wizards!
And...
5. Have the best mud for you, because you help us make the mud!
So come on over to Dragonball Saga: Beyond!
-----------------------------------------------
Mud : Star Wars: Galaxy at War
Code Base : [MUSH] PennMUSH - Build 1.7.7 Patch 26
Telnet : stormbreaker.net 4105 [63.195.145.244]
WWW : None
Description :
Star Wars: Galaxy at War takes you back to a time during the heighth of the Gal
actic
Civil War. Luke Skywalker has already trained with Yoda and has come to grip wit
h his
Force Powers. The Rebellion remains in hiding on the Ice Planet of Hoth, and the
Emperor
and the Dark Lord Vader are searching out the Rebellion and this young Skywalker
.
Will the Empire succeed in crushing the Rebellion, or will the Rebellion live on
to
continue to bring the fight to the forces of the New Order? Come and join us in
a
exciting atmosphere where anything can happen. The Administration of the game ha
ve
decided to explore exciting new avenues with the Star Wars theme. Sound interest
ing?
Create a character and come RP with us!
-----------------------------------------------
Mud : The Hyborian Lands MUD: Accursed Kingdom
Code Base : [Smaug] Heavily Modified
Telnet : hyborian-lands.net 6666 [216.40.217.211]
WWW : http://www.geocities.com/hyborian_lands_mud
Description :
The Hyborian Lands MUD: Accursed Kingdom was designed to be a
simulation of the lands and races created by the master, Robert E.
Howard , in the popular Conan the barbarian stories.
Tired of cute MUDs with pixies, elves or faeries? Tired of future
zones, guns and other unrealistic features in a sword and sorcery
setting? Stock/public zones and areas clustered together
unrealistically? Unfriendly/Unfair/Cheating Admins? Aren't you tired
of playerwipes (deleting player files)?
You won't find any of that here...
THL MUD: Accursed Kingdom is Sword and Sorcery MUD gaming at it's
finest! Five years in the making, we have come a -long- way in
development. Not only will you find an all original world of
immersive, doom-and-gloom gameplay, you will also find that there are
hundreds of choices in the ways in which you may develop your
character!
Encouraged roleplay, advanced PKILL options, tons of features,
advanced monster A.I., hundreds of strange places and areas to
explore, and a world of mystery and adventure await you in a pure
text adventure game environment! Come get bloody with us today!

-----------------------------------------------
Mud : Mud Dweller
Code Base : [Unknown] Worldgroup v3.20NT v1.1g + mods
Telnet : mud.muddweller.com 23 [64.215.190.103]
WWW : http://www.muddweller.com/
Description :
MajorMUD based RPG
+ Newbie Friendly
+ All Mods Online
+ TWO Mudops to help with MUD Play
+ Over TWO Years online
+ Dedicated T1 Connection for fast MUD Play
Try us today!!
-----------------------------------------------
Mud : The Stolen City
Code Base : [Rom] Modified for 2 years to Stolen City version 0.78b
Telnet : slayer.kyndig.com 1313 [216.40.244.64]
WWW : http://ambition.kyndig.com
Description :
***** We are currently closed for updates 3/18/05 - we expect to be
closed for several months time - when we are again open, this
description will be updated appropriately *****
-----------------------------------------------
Mud : Gundam Wing Endless Waltz
Code Base : [SWR] Modified Some
Telnet : messiah.ath.cx 5206
WWW : http://
Description :

-----------------------------------------------
Mud : Dreams
Code Base : [Envy] Modified
Telnet : dreamsmud.com 3000 [69.30.46.22]
WWW : http://www.dreamsmud.com/
Description :
Dreams is an extremely fun mud based in the world of fantasy.
We offer very friendly disciplined players dedicated to making
our world an enjoyable environment for any newbie. Our
knowledgeable immortals have implemented many new and fresh
experiences to keep our playerbase entertained.
Here's a small sampling of our best:
* From classic horror themes to cartoons, Quake, anime and the
X Files, our original areas are fun for both the exploring
and kamikaze mob killer alike, some even having 300+ rooms.
* Bloodbath Tower, one of the coolest Quest Areas in existence
in use for the top-tiered players, which offers awesome merge
quests, its own unique token system and a continuous fun
challenge even for the seasoned veterans.
* Various fun quests, including trivia, extreme hot potato,
scavenger hunts, scrabble, socket games, dice, paintball
hot potato and even mob creation/building contests.
* And of course, the players and staff's personal favorite,
Dreams has a MASSIVE top-tier Smurfs zone, offering hundreds
of unique and hilarious mobs and objects, and a final Pokemon
inspired Smurf card quest bound to keep any player up late
collecting.
Finally, what fantasy would be complete without a tiered
remort system that gives access to lots of spells and skills
and many unique clans full of wonderful like-minded individuals
with their own guilds and clan member rooms to enjoy. So come
and visit, the smurfs will be thankful for your blood.
-----------------------------------------------
Mud : Acceded Matrix
Code Base : [GodWars] Dystopia 1.0.17 Overhauled
Telnet : matrix.wolfpaw.net 5000 [204.209.44.8]
WWW : http://www.accededmatrix.tk
Description :
So many things done to the Dystopia 1.0.17 codebase that it
seems different. Major coding by Spawn, Hiron, and Anonymous
of Mudder's Delight. Classes other than stock are Ghoul,
Thief, Saiyan, Sorc, and Skyblade, with more to come including
matrix themed. And there's no upgrade system so you have more
classes to choose from. But, classes are pretty balanced.
Not only can you quest for QPs, but you can also exchange
gems, etc for qps. A unique slab has been added
called 'Uranium' worth 10k qps! The mud is not up as of
yet because I am still changing stuff, and would rather
have the mud ready to play. So come and have fun.
-----------------------------------------------
Mud : The 7th Plane
Code Base : [GodWars] Highly Modified - 7th Plane ver 1.10
Telnet : 7thplane.ath.cx 8888 [68.19.190.226]
WWW : http://7thplane.ath.cx
Description :
This MUD started out as a GodWars codebase; but, it has since
been stripped, and almost completely rewritten. This MUD is
nothing if not innovative. Nearly everything about the way a
Godwars MUD functions has been changed. The current classes
available may not seem unique at first; but, they have been
completely redesigned and recoded so that players can experience
something different from all the ordinary MUDs. The MUD also
features an extraordinary environmental system which encompasses
such things as: weather, building, mining, lumberjacking,
forging, carving, and sewing. The MUD's world is presently
small, but entirely original. We are looking for players who are
willing to stay and test, even though the pbase is small and
there are still bugs to work out of the system. All bugs found
will be fixed promptly and all ideas or suggestions will be
considered. The MUD will always be in development; because, we
will never run out of interesting new ideas to implement. We are
striving to create an absolutely immersive game environment
where players can have fun without being subjected to harassment
from other players or the adminstrative staff; therefore, we ask
that players show a certain level of maturity. If this sounds
like something you would be interested in, then we cordially
invite you to help in the continuing development of our project.
Sincerely,
The 7th Plane Adminstrative Staff
-----------------------------------------------
Mud : Dragons Domain 4
Code Base : [Envy] Customised
Telnet : www.dragons-domain.org 8888 [65.113.112.18]
WWW : http://www.dragons-domain.org
Description :
Dragons Domain 4 has passed its second birthday, and we're on a
recruitment drive at the moment. We're a friendly bunch and you
should find us happy to help out if you're new. We've got some
fabulous unique areas and features, come and check us out!
*****
1 September 2002 Version 4 of the Domain has been released!
After a hiatus, as past players were starting to lose hope, a
saviour was found and the Domain has risen from the ashes. The
immortals took this opportunity to make some changes and
officially release Version 4.
The Dragons Domain is a heavily customised, both in areas and
source code, Envy MUD. Over the past 8 years the Domain has
evolved from a simple Envy MUD to a unique and well-loved
fantasy game. We have a number of builders who only build for
the Domain and two dedicated implementors currently active.
Some of our unique features include: a deity system which allows
players to choose a patron deity; an interactive tournament
system, including custom-written bots; a pre-requisite skill
system that encourages characters to learn a wide range of
skills; and a sub-class system once players achieve level 30.
We welcome new and old players to try their hand at mastering
the Domain!
-----------------------------------------------
Mud : .Hack//MUD
Code Base : [Smaug]
Telnet : frostmud.dyndns.org 8358
WWW : http://
Description :
.Hack//MUD is based on the Anime, Manga and Playstation 2 games
.Hack. Based in 'The World', players band together to explore
areas and dungeons, make friends and rivals, and fight in clan
battles. .Hack//MUD is largely PK based, and offers incentives
and rewards for PK'ing. The mud itself aims to be original and
to bring new ideas, styles of play and options to the player.
In general, players are allowed to play as they wish.
-----------------------------------------------
Mud : Forsaken World
Code Base : [MOO] Lambda Server 1.8.1+foo2.6
Telnet : ForsakenWorld.org 1112 [216.189.3.2]
WWW : http://ForsakenWorld.org
Description :
In a world where darkness is your enemy. You can't hide, and there is no
stopping it. Our planets are turning into breeding grounds for drugs,
prostitutes, and mindless violence. Drug lords roam the land trying to
get you addicted to the virus of the mind, to suck you in to the ever
dyeing abyss. Prostitutes scour the earth selling themselves for any
scrap they can get while new technology develops from simple guns to
complex starships, though they are crashing faster then ever. Blood lies
in ever street corner and the Mercenaries are nothing but ruthless.
Civilians are the targets to recruit of these blood thirsty barbarians.
For those who are likely to be taken in only to have little safety. It
isn't much better then standing on a chair with a noose on your neck
waiting for someone to kick it, maybe even hoping for it. From planet to
planet, group to group, seeking power, safety, a means for living.
We have our own reasons for doing what we do, killing destroying plaguing,
but more often than not it comes down to survival. Survival of the fittest
many have said well. The fight for supreme rule continues. Trying is
useless. You will die. Can you trust your neighbor, family,...or even
yourself?! Here is the test, are you ready?!
-----------------------------------------------
Mud : Wheel of Time: Winds of Change
Code Base : [Rom] 2.4b6, heavily modified.
Telnet : windsofchange.xs4all.nl 4000 [213.84.95.236]
WWW : http://www.winds-of-change.org
Description :
600 years after a final battle, which turned out not to be very final
rumours about a group of people who can tap into the True Power at will are
spreading...
Winds of Change has an intriguing setting after the books by Robert Jordan,
where Saidin is no longer tainted and the True Power is accesible by some
individuals without going through the Dark One, but at a heavy cost.
We are trying to create a unique code setting, where a real channeling
system, form combat, mob factions and advanced skill code are just a
few of them.
The mud is still very much in its development stages and suffered from
a few heavy setbacks, but we aren't willing to give up. We're looking
for some mature and talented coders/builders who are interrested in
dedicating their time to create this as much as we are. We have a user
friendly OLC for building and will be happy to teach you everything you
need to know to use it.
Feel free to drop by for a chat, everyone is welcome!
-----------------------------------------------
Mud : Ivalice
Code Base : [Dikumud]
Telnet : Ivalicemud.com 6712
WWW : http://www.ivalicemud.com
Description :
Ivalice Mud III -
-- Ivalice Mud Offers a unique experience in mudding --
Based upon Square's world of Final Fantasy, the classes,
homelands, skills, spells and areas are all unique -
We offer a God & Element System, as well as a multitude of
other things!
Live your life as a Gambler from Narshe - Using slots and cards
to make your living .. Or perhaps as a Magitek Warrior, using
your infused magicite weapons as your best means of attack!
Maybe a Dragoon? Or a Geomancer? The posibilities are limitless!
- But don't take my word for it -
Enter the Realm of Ivalice - You'll never be the same again.
-----------------------------------------------
Mud : DUMII
Code Base : [DUM] DUMII
Telnet : dum.acc.umu.se 2001 [130.239.18.149]
WWW : http://dum.acc.umu.se/
Description :
In DUMII you start your life as a young adventurer, and then set
out to explore the world to gain power as well as treasures,
finding adventures and friends along the way. Unlike most other
muds, you don't gain any experience for killing things, but there
are still plenty of foes to fight. When the gods notice your
progress, you are challenged with a quest to solve on your way
to eternal fame and immortality.
DUMII has a high quality standard with both its world and its
features. Some of the features are:
* Classless & raceless system (be any class/race you want).
* Four different alignments, with different quests to solve.
* Player-run guilds.
* No rent for your saved equipment.
* Very friendly parser. Either of 'get the egg from the basket.'
or the abbreviated 'g e b' is valid.
* Very newbie friendly, with well-written help pages and friendly
players to help you. No detailed character creation.
* An extensive list of original actions/socials is available to
all players, with free-text emote commands available to
responsible role-players as well.
* Built-in macros/aliases, automapping and word wrapping.
You can set your page width and page height, and the server
will adapt to it.
* There are no fixed colours anywhere; all colours can be changed
to your own preferences.
* Many games are available like Fourday's Bindings or Kalah.
* You can buy your unique, personal home and it can be located
almost anywhere in the world.
-----------------------------------------------
Mud : Dune
Code Base : [LP] LP-Mud
Telnet : dune.servint.com 6789 [209.50.251.103]
WWW : http://dune.servint.com/
Description :
Have the choice of joining one of nine Houses Major in
your quest for glory in this thrilling role playing
adaptation of Frank Herbert's Dune universe. Dune MUD's all
-original world is just the finely tuned mix of theme and
practicality needed to make the magical and deeply moving
universe Frank Herbert created into a MUD.
Dune is an old MUD that has survived the years with its
great originality, awesome gameplay, and friendly
playerbase. Tired of mages, thieves, elves, and fireballs?
Dune is your ticket to happiness.
Unlimited Levels + Unlimited Stats + 30,000 Rooms + Frank
Herbert's imagination = Unlimited Fun
Stop by to see what we're talking about.
-----------------------------------------------
Mud : Dune III
Code Base : [MUSH] Pennmush
Telnet : dune3.mushpark.com 3333 [207.8.143.27]
WWW : http://www.dune3.net/
Description :
Dune III MUSH is set roughly 100 years prior to the opening of Dune, with House
Corrino being firmly in control of the Imperium. Houses Atreides and
Harkonnen are not nearly so pivotal to the plot as they are in the novel,
though they do have a presence in the game. The Fremen, an unknown entity at
this point in the timeline, have no real contact with the Known Universe.
The Bene Gesserit Sisterhood remains quietly but firmly intertwined in the
affairs of the Imperium, the true depth of their subtle influences sensed by
none beyond their order. Kaitain, the Imperial Seat, is the center of
role-play, although RP on the hereditary and contractual fiefs of the Houses
Major is supported and encouraged.
Politics and intrigue are the hands which weave intricate storylines and
plots amongst the players. To ensure the focus remains on the RP, DuneIII
does not employ the use of a combat system, and economy is only minimally
coded to support the CHOAM contract system. You will find no hack and slash
gaming on DuneIII; the outcome of physical clashes will be determined based
on consent between the players involved. The tenet of IC (In Character)
Actions leading to IC Consequences (ICA=ICC) is a concept of importance to
all.
-----------------------------------------------
Mud : Duris: Land of BloodLust
Code Base : [Dikumud] 99% rewrite of Gamma Diku
Telnet : durismud.org 6666 [82.182.81.121]
WWW : http://www.durismud.com
Description :
Duris is one of the most popular race war based pkill muds of
all time back in the 90s before it shutdown it averaged 200+
players almost 24/7, Now Duris is back and better then ever! The
mud is VERY customized and is NOT for the faint of heart. With an
overhead graphical map system, and over 150 000 rooms, Duris can
take months if not years to totally explore. With a complex
Guild/Clan and trade system, player controlled ships and ship
battles, guild halls, random equipment drops and many many other
advanced features Duris provides new and expert mudders alike
with a level of mudding excitement not found any place else.
Duris is built around the constant war between the good and
evil races of Faerun where the players are split between the two
sides.
Gather your forces of light and descend into the darkness of
the UnderDark, where the evil duergar and drow dwell. Battles
occur dayly with old heros dying and new being born. Are you up
for the Duris experience? There is only one way to find out...
-----------------------------------------------
Mud : Dutch Mountains
Code Base : [Merc] DM 3.4
Telnet : mud.nu 4000 [145.89.29.21]
WWW : http://mud.nu/dm/
Description :
- Animal Companions who imitate the behaviour of their Ranger master
- Hunting mobiles that climb drainpipes and leap across chasms to get you
- Monks are no longer nerdy with introduction of Matrix skill EAGLE JUMP
- No cleric available? With dual play you can now log in you second character a
nd group with yourself.
- Psionicists who manipulate spacetime. Just don't take any recall scrolls from
them because who knows where you'll end up...
- Scour the mud for component items and assemble your own artifacts
- Druids may ocassionally blow up their cauldrons but they do produce nice poti
ons.
And in tree, squid or bear-form they kick serious butt.
- New Lord system with eight taxing levels for those who go the distance
- All your player characters in one searchable account for handy reference
- MPS sound support for ZMud and Wintin95. Download our soundfiles set from the
website
- Building areas tough? We have two special-purpose area editors for DM and an
extensive builders' guide on the website
- Want to be a developer? Sorry, you have to have a HERO character first before
we consider you...
- As a druid, bring your own forest on a picnic. The nature's call spell has ev
erything you need to make a druid comfortable
- Wield any weapon you want with the warrior
- Pick on another player, or even immortal in the arena
- Use deadly archery techniques to shoot your opponent from a distance with you
r ranger
Classes: Warrior Paladin Antipal Cleric Druid Psionicist Thief Monk Ranger Mage
Races: Human Elf Dwarf Halfelf Halfgiant Halfling Gnome
If you're looking for a not too complicated mud, with a friendly atmosphere and
constant improvements... you found it!
-----------------------------------------------
Mud : DynamixMUSH
Code Base : [MUSH] PennMUSH
Telnet : dynamix.dyndns.org 4201 [216.103.211.230]
WWW : http://dynamix.xidus.net/
Description :
Dynamix is a social MUSH with a general theme centered on
Dynamic City, a place for building, coding, and socializing with
no quota restrictions. The public sector, Central Square, has fun
surprises and places to explore.
Take a ride on the DC Train and visit several uniquely coded
themed areas. There is Comfort Farm in the Plains & Hills, the
Pyramid Adventure in the Desert, The Boardwalk at Oceanside
including the casino, the arcade, the soda shoppe, the Ocena
Adventure and more!
Stop by Cape Carnival and blast into space! You can get your
own starship and explore a potentially infinite universe.
Transfer minerals from the planets you find and buy over ten
different types of upgrades for your ship. Invite your friends
and do battle with phasers or torpedoes. Colonize planets, build
starbases, and actually @dig out your world for others to
explore. If you are interested in space themes will certainly
want to give DynamixMUSH's United Earth Space Exploration
Coalition a try.
Here's what one of our players said about DynamixMUSH!:
* A great mush with years of softcoding (est. 1996)
* general theme * no registration
* no quota * ANSI color
* dynamic structure building * tons of places to visit
* cool staff
We do indeed have a lot to offer at DynamixMUSH. Stop by and
visit with one of our friendly admins, explore, and enjoy
yourself. See you soon!
-----------------------------------------------
Mud : Dyre MUD
Code Base : [Smaug] Dyre MUD 4.100P (Multi-Class), based on SMAUG 1.4a
Telnet : dyremud.com 2424 [216.136.9.5]
WWW : http://dyremud.com/
Description :
Dyre MUD...Days of Payn: the struggle between the Houses
within the Empire has begun. First, we have made Dyre as newbie
friendly as possible with all commands and features available from a
one-stop index. Second, questions are encouraged by the Imps - we
admit, things are a bit different on Dyre. We have a newbie-friendly
mud-school to help ease new players into the MUD life, and an
automatic authorization system which allows players to be authorized
even when no IMMs are online. We are always willing to consider
new ideas presented by players. Dyre has taken great care to allow
a role-playing atmosphere and also have a place where people could
just socialize. The Imps have been drawn from already
well-established MUDs and wanted to creat a place where players
have more of a say. Here's some of what Dyre offers:
Multi-class (4/9), Color, *NEW* (Paladin, Ranger, and Necromancer)
Classes, Unlimited grouping levels, Global Boards, Dual Wield,
Backstab with dual-wielded weapon, Class-Restricted Equipment,
Pkill-Legal Areas for those who choose to be DEADLY by joining the
Assassins guild, Quests for Mobiles, Emperor/Automated/Hero Quests,
New Languages, New Races (Houses), Mounts, Clans and Guilds with
Leaders and a rank structure, Brewing Potions and Scribing scrolls,
New Socials (totaling to 495), Bank - wire funds to others, Teleport
Rooms, Full Help Indexes, MUDProgs galore and more, stop by and
find out.
-----------------------------------------------
Mud : Earthmud
Code Base : Tmi-2 0.9
Telnet : earthmud.org 2222 [194.229.18.27]
WWW : http://www.earthmud.org/
Description :
Earthmud is one of the oldest MudOS muds. It was founded
in november 1992 and has been developing since. Past, present,
future and fantasy themes are available, interconnected
through the central theme of Douglas Adams 'Hitchhikers
guide to the Galaxy' theme.
-----------------------------------------------
Mud : Ebb of Reality
Code Base : Dyrt
Telnet : 66.161.232.70 1234
WWW : http://www.personal.psu.edu/tnt118/ebb/
Description :
Ebb of Reality has been in existence for over two years. In that time
it has developed an engaging social atmosphere which is enjoyable for all
players; be they old timers from the very first Aber muds, or people who
have only been mudding a short time. On Ebb, the administrators have made
it a priority to provide a friendly, relaxed, and engaging atmosphere for
all users, while still providing an enjoyable and challenging gaming
environment. Our unique "recall" feature allows players to more easily
keep track of conversations, whether you're getting directions to a mud
gathering or asking for hints on the latest quest. Speaking of quests, we
have a number of quests which are only available on Ebb, and that number
will increase significantly in the months to come. Players can also
access "profiles" of some of the more prominent members of the Ebb
community, which can help you put a face and a personality behind the
names on the user list. With a growing number of unique features like
these available to its players, and a number of future improvements in the
works, Ebb of Reality is on a steady track to evolve into a unique mudding
experience; one which will achieve the perfect balance between social
atmosphere and running environment. We hope you will stop by and see what
we're all about!
-----------------------------------------------
Mud : Unwritten Legends
Code Base : [Custom]
Telnet : www.unwritten.net 6666 [65.29.196.248]
WWW : None
Description :
Set in the expansive world of Thrael, Unwritten Legends is a text-based, multip
layer
role-playing game of epic proportions. Boasting unprecedented staff interaction
and plot
development, Unwritten Legends is committed to providing the finest interactive
fantasy
fiction the web has to offer, allowing you mold the history and set the storylin
es. Come
explore a magical world composed of breathtaking locations, where amazing charac
ters and
terrifying monsters roam. Create an alternate persona from our huge array of ra
ces and
professions then join friends as you adventure throughout the lands. Will you
be a halfling
thief or a dark elfin wizard; a dwarven peasant or a vulfen noble? Live the fan
tasy!
-----------------------------------------------
Mud : The Lands of Time
Code Base : [Smaug] Modified, standard rules do not apply
Telnet : lot.xidus.net 4500
WWW : None
Description :
In the Deeps of Time, before history was recorded, the Lands were
formed from the elements of the Endless Chaos. Many mysteries and
amazing things came into being at that moment. Are you up to finding
them? Perhaps you should come to the Lands of Time and see.
-----------------------------------------------
Mud : Eclipse of Fate: A World Reborn
Code Base : [Circlemud] heavily modified Circle 3.0 bpl 8
Telnet : eclipseoffate.com 8002 [216.136.9.5]
WWW : http://www.eclipseoffate.com
Description :
* Many unique zones not found anywhere else populate our world
* Transports and mounts (subdue and rideability factors)
* Artificial intelligence for mobs
* Gambling
* Delayed spells
* Realistic race characteristics
* Pkill and bounty system
* Clan code
* Object materials and condition
* Damage and repair for objects
* Climate options within rooms and a coordinate system
* The ability to smell/touch/feel/listen in rooms for added realism
* AUTOQUESTING as well as immortal run quests
* Many, many more things
The best feature on our MUD is the way our players and immortal team
work together to make Eclipse of Fate a fun place to be. We have T1
connectivity with a server that features dual Athlon MP processors. You
will be happy you stopped by to visit. We have worked hard to make your
experience a unique one. At Eclipse of Fate, 'The Magic is Back!'
-----------------------------------------------
Mud : HolyQuest
Code Base : [Custom] C++
Telnet : www.holyquest.org 8080 [165.247.188.12]
WWW : http://www.holyquest.org/
Description :
Recently, the elders of Israel traveled to Hebron where
they anointed David as king of all the tribes of Israel,
just as the Lord had promised through Samuel the prophet.
Although the Israelites still have many enemies, David's
kingdom now stretches from Kadesh and Tadmor in the north
to Sinai in the south. He rules from his new cedar palace
in Jerusalem which was built using workers and materials
sent by Hiram, king of Tyre.
The Ark of the Covenant is in Jerusalem in a tent which
David pitched for it. At Gibeon, the Levites present burnt
offerings, morning and evening, in accordance with the Law
of the Lord. Now, David wishes to build a temple for the
Lord, but alas, that task will pass to his son. David must
prepare the way for what is to come, by vanquishing Israel's
enemies and bringing peace and prosperity to the kingdom.
Come and join David and his mighty men in their HolyQuest!!
-----------------------------------------------
Mud : Edge of Darkness
Code Base : [Dikumud] Heavily modified DIKU
Telnet : eod.ath.cx 2001
WWW : http://www.ofdarkness.net/
Description :
Welcome to the mystical fantasy world that is The Edge of Darkness. Within
this ancient alternate reality lies a vast medieval realm know as Doraak,
filled with adventure, danger and wonders beyond imagination. Almost every
type of terrain conceivable can be found within Doraak's ever expanding
boundaries..from the icy arctic wastelands to the mine-filled Tahrenian
mountain ranges of the dwarves. There are the sprawling grasslands of the
west and the great barren deserts of the far south. There are numerous
islands in the northern and southern oceans and there are the measureless
swamps of the east. There are all these regions, plus hundreds more just
waiting to be explored. And throughout all of these lands lie countless
ancient forests, some of which are bright and pleasant, yet others are damp,
dark and perilous. In this realm, any path can lead to discovery,
adventure...or death!
These wild, rugged lands are only recently beginning to yield to the
influences of civilized society, as the many humanoid races of Doraak
struggle to establish small pockets of civilization amongst the far-reaching
and untamed wilderness. There are a number of cities and villages that can
provide safe haven to a weary adventurer. However, even these seemingly
peaceful towns can offer far more than just a good night's rest, to the
inquisitive or careless explorer.
In spite of humankind's best efforts, there are still dark forces at work
within Doraak, which seek to undermine all that has been accomplished. Both
the minions of evil and the misguided good lurk everywhere throughout the
realms, and beyond, building strength and patiently waiting for their time
to come again...
So come and test your might, your skill and your cunning against all that
The Edge of Darkness has in store...for the world of Doraak awaits its next
savior...or victim!
-----------------------------------------------
Mud : De Digitale Metro
Code Base : [MOO]
Telnet : moo.demetro.nl 8888 [194.109.206.150]
WWW : http://www.demetro.nl/
Description :
De Digitale Metro is the first and biggest Dutch Moo. It was created in 1994 b
y
Michael van Eeden for the Amsterdam Digital City. Not it is an independant moo.
The base of the moo was the Amsterdam subway, but many things have been build:
lots of features, games, etc. It is newbie friendly: people are always willing
to help (well, almost always).
-----------------------------------------------
Mud : Elendor
Code Base : [MUSH] PennMUSH (heavily modified)
Telnet : mush.elendor.net 1892 [134.114.66.33]
WWW : http://www.elendor.net/
Description :
Founded in 1991, Elendor is the premiere J.R.R. Tolkien based world with
3000+ users and 5500+ rooms. Set between the times of The Hobbit and The
Lord of the Rings, Elendor is devoted to providing a quality roleplaying
environment where activity is primarily social and interactive rather than
automated. On Elendor, players may take on a character from any of 5 diff-
erent races and 22 different cultures of Middle-earth, each of which has a
dedicated staff of players ready to help you learn the game and how to
play. The staff on Elendor is especially helpful and friendly to players
who are new to Tolkien and/or to MUSHing in general.
The roleplaying environment on Elendor consists of a beautiful and acc-
urate representation of Tolkien's land of Middle-earth where room descrip-
tions change dynamically with the time of day, seasons, and weather. Elen-
dor has an extensive global command system which includes a finely-tuned
skill/stat-based combat system, a full economic system with several forms
of currency, an elaborate language system with support for 19 different
spoken and written Tolkien languages, and a convenient wardrobe system
with which you can create a detailed collection of descriptions for your
character. Elendor also provides a custom designed chat system with over
100 channels and its own mailer system equipped with over 100 bulletin
boards where players plan game activities and discuss Tolkien's writing.
-----------------------------------------------
Mud : Elephant Mud
Code Base : [LP] MudOS v22
Telnet : elephant.org 23 [194.74.208.195]
WWW : http://www.elephant.org/
Description :
Elephant Mud is one of the older, larger and more advanced
muds out on the net today, with a wealth of experience
behind it. Offering a wealth of features not found on
its competitors, it brings totally unique guilds, noble
Houses, sophisticated multi-classing, bloodlines, stamina,
player run newspapers, exploration rewards, and much much
more to an arena awash with 'stock' alternatives.
Elephant Mud allows PK, but it is socially controlled. The
town Council can bounty, fine, jail and execute people
for breaking the law. Laws are both set and enforced by
players and Council have sophisticated investigative tools
as their disposal. A clever criminal still has a chance
of course, and the fight between law and chaos goes on
eternally.
The mud is set in a medieval/dark ages world, where
magic, not science, is the key area of research. Humans,
Dwarves, Elves and many other races rub shoulders and
work with (and against) each other to defend, or bring
down the town of Drakenwood and its environs. It is a
dangerous world, but a world equally of great rewards,
and truely has something for everyone.
Elephant Mud has 3000-4000 regular players, many of which
have been playing for in excess of 5 years with a notable
number who have been here for 7, 8, 9 or even 10 years.
With longevity like that we invite you to come and find
out for yourself what all the fuss is about. Who knows,
you may even decide to stay!
-----------------------------------------------
Mud : Tera Mud
Code Base : [Silly] Heavily modified to the point of being unique
Telnet : tera.teralink.com 4000 [199.199.122.9]
WWW : http://tera.teralink.com/~mud/
Description :
Tera Mud boasts of a large unique world with 150 mortal
levels, an active immortal staff, and a newbie friendly
atmosphere. It is a land of long forgotten histories and
magic, holding adventure for powerful mages and brave
warriors. Its rune based magic system provide a level of
complexity for spell casting, allowing casters to piece
together new spells by adding runes together. Several
permament quests supplement those occasionally offered by
the gods, and the world is constantly growing, so there
will always be something new to find.
As an immortal, there is a fully online area creation
system featuring javascript. The only limitation as a
builder is what you can imagine.
-----------------------------------------------
Mud : Adult Poke Addicts/2 MUCK
Code Base : [MUCK] Proto v2.0b5.21
Telnet : charis.servegame.com 3652 [12.230.7.204]
WWW : http://apa2.biohunterhq.com
Description :
Bah, what can you put here about a game that's been changing and evolving consi
stently
for over a year? I'll tell you what you can say (albeit nicely)...
We've had enough changing. The Headwiz is back in control and making one hella
good Ruby/
Sapphire game with elements of the other games all mixed in together. Working h
ard to
make it fun again with a concept that neither needs nor wants a detailed history
.
The theme is Pokemon. The history is Pokemon. 'Nuff said.
We want YOU to bring your twisted mind into our pokemon world and show us what y
ou've got.
We'll give you the rules and the means and you can make whatever history you wan
t for
yourself. Anytime. Be yourself and just play Pokemon...talk oocly...be a total
rat
bas*ard...whatever you want. We got room for you.
-----------------------------------------------
Mud : Emperia
Code Base : [Rom] 2.4b6 GhostMud -heavily modified
Telnet : emperiamud.net 5002 [64.246.28.27]
WWW : http://www.emperiamud.net/
Description :
Looking for a MUD to call home? A place where you can
feel welcome and and have lots of fun too? Look no further
my friend! Emperia was built just for you!
Recently updated and expanded, Emperia is a non-pk, heavily-
modified ROM mud with a unique fun atmosphere. With a
huge variety of races, classes, and spells, we pride
outselves on our diverse themes. Our genres are as varied
as we know MUDders are. Whether you love traditional
fantasy and role playing, or are interested in a more
casual environment, we're the MUD for you. Players are
invited to explore our vast areas, join our many tribes,
role play, or just chat with our wonderful base of
experienced, friendly players and staff.
Recent additions include: multi-level remort system,
banking system, 20 new PC races, 21 new PC classes,
paintball wars, and many new, original areas.
-----------------------------------------------
Mud : Dawn of Eternity
Code Base : [Rom] 2.4b6, heavily modified
Telnet : eternity.arcon.ru 4000 [195.42.153.238]
WWW : http://eternity.barat.net/
Description :
* 13 classes with unique still finely balanced skills for fascinating exploring
and PK
* Original areas with interesting quests based on heavily improved mob-, obj- an
d roomprogs
* Clanskills, autocasting and special items, revolutionary original skills allow
ing for
resourceful and various PK
* Over 600 spells/skills and growing
-----------------------------------------------
Mud : Eltanin Resurrection
Code Base : Gamma Diku / Eltanin
Telnet : celemir.net 3000 [204.251.180.191]
WWW : None
Description :
One of the earlier Diku games on the 'net was Eltanin.
Unfortunately, it met an untimely demise many years ago.
Eltanin Resurrection is old Eltanin's code, and will be running
without modification indefinately. If you want to examine a
vintage Gamma based Diku (or were a previous player), drop on by.
Players that can prove they played the original Eltanin will have
levels reimbursed.
Features (vintage 1991-1992!):
30 levels, 8 classes. (Mu/Cl/Th/Wa/Bard/Monk/Archer/Psionicist)
Semi randomly loading useful potions/scrolls!
Must use a scroll to recall!
An early mount system!
Limited equipment! PK for it! and more! (or not)
However, perspective players should be warned. This MUD is
harder than a typical 1999 era MUD.
-----------------------------------------------
Mud : The Elven Empire
Code Base : [Rom] Heavily Modified Rom 2.4
Telnet : empire.kyndig.com 4202 [209.61.155.105]
WWW : http://www.elven-empire.org/
Description :
This is a heavily modified ROM 2.4. We're replacing the
older stock areas and creating new ones around our central
theme. We welcome any builders to come and help us flesh
out our growing world. The theme is high fantasy, with a
developed history. Come, and enjoy what the elves have to
offer.
-----------------------------------------------
Mud : Alter Aeon
Code Base : [Custom] DentinMud 2.05
Telnet : dentinmud.org 3000 [216.228.128.151]
WWW : http://www.dentinmud.org/alter/
Description :
Alter Aeon is a Diku-like multiclass mud written entirely
from scratch. The four primary classes, mage, thief, cleric,
and warrior, form the basis for various skill sets, but skill
sets are not always restricted to single classes.
We have options specifically for blind and visually impaired
players, as well as extensive on line statistics and help.
With pk arenas, clans, quests and a huge world to explore,
there is something for everyone. Come check us out!
-----------------------------------------------
Mud : Terra MOO
Code Base : [MOO] Geocorona's RPG Core
Telnet : moo.merseine.nu 7777 [4.14.84.122]
WWW : None
Description :
Terra MOO is an original fantasy MOO based in the world of Terra. In this world
,
races are seperated by type - Water, Earth, and Sky. Each of these elements are
at
constant war, leaving its inhabitants at no peace.
Players may choose from a multitude of original races from Kattaran to Ysbrithia
ns,
and even the standard Human if you'd like to start simple. We're extremely newbi
e
friendly and roleplay friendly, although there are certain restricted areas
available for 'roll'playing and adult RP. The MOO is intended to create a divers
e
community where every player's tastes are satisfied.
We are currently open for testing and welcome players to wander around. Our
estimated grand opening date is September 2004, when we will fully open the game
.
-----------------------------------------------
Mud : The Rise Of Tiran
Code Base : [Rot] ROT 1.4 Heavily Modified
Telnet : riseoftiran.mudmagic.com 6767 [207.44.208.41]
WWW : None
Description :
Rise of Tiran is a fairly new mud, having only 28-30,000 rooms at the
moment. Yet, many builders have been hired and Rise of Tiran is going
through a major overhaul of all the stock areas, and bringing in many, many
new ones. Currently, our coders are adding in tons of new features, ones
such as set eq, new races, deitys, and soon to come a unique multi-class
system, along with a load of other things. The people who play are only the
best, and more than friendly. Along with a very helpful immstaff, Rise of
Tiran is a great mud.
The evil Church of Venoch had once waged war on it's enemies, destroying
them in the end. The followers of light who had pledged the downfall of
Venoch, the lord of murder, from the beginning, are gone. Now, having
sacrificed himself for his church to survive it's last fight, Venoch is
nothing more than a memory, and the Church is weak. A new power has risen
is the midst of a ravaged realm, the Order of Tiran has stepped up.
Stepped up to rid the Realm of the filth of evil... once and for all.
-----------------------------------------------
Mud : Dragonball: Realms of Rwychris
Code Base : [Smaug] Modified DBSC v2.5
Telnet : giggle.mudmagic.com 2222 [24.154.89.63]
WWW : http://N/A
Description :
Welcome, ever since the release of the DBSaga code, I wanted to branch
off and make the most accurate DBZ MUD out there, but I wanted to add
an better element of PK. This MUD is still in BETA testing, so you
can expect a few bugs, but many improvements. I invite you to
join us,and with each player, we come closer to our goal.
Thanks,
--Egg
-----------------------------------------------
Mud : Jellybean II
Code Base : [Smaug] Smaug
Telnet : jellybean.genesismuds.com 4500 [216.136.9.5]
WWW : http://www.awktane.net/jellybean2
Description :
Jellybean is a mud known for its easy-going atmosphere, emphasis
on fun rather than serious role play, friendliness to newbies and
even some of the regular mortals :) , approachable immortals, and
nearly 200 fun-filled, thematic areas to bash your brains out.
Jellybean offers hassle-free recall, free healer, no rent, and
nearly painless death. (Well, maybe not, but you wake up in a room
with a real pretty nurse.)
Some of the ... interesting areas of Jellybean include
Megatropolis, Land of the Cult, Playboy Mansion, and The Rocky
Horror Picture Show.
You are as likely to wield an electric violin as you are
Glamdring, so be prepared for the unexpected! If you are looking for
a fun, easy-going mud where a mature sense of humor is your best
piece of equipment, jellybean just might be the place!
Bunny action figures sold separately.
-----------------------------------------------
Mud : Elysium RPG
Code Base : [Custom] Elysium
Telnet : elysium-rpg.com 7777 [198.94.138.169]
WWW : http://www.elysium-rpg.com
Description :
Become an Emperor ruling over one of the nine cities which are spread out
across the three continents which make up Elysium, or perhaps gain favour
from an existing Emperor and become one of his or her five ministers -
researching new technologies and spells as the Minister of the Unknown, or
even setting the tax rates and constructing vital industries as the
Minister of State!
If the political world isn't your speciality, rise up the ranks in your
chosen guild, learning from 20 varied skills, each skill having around 20
abilities with which you can carry out such diverse tasks as summoning
demons, forging weapons or cursing your enemies with disease and
pestilence.
Join your city's army, commanding legions of infantry or cavalry, making
attacks upon other cities so that you may bring them under your Emperor's
command! If land battles aren't your thing, the navy offers you the chance
to secure your naval superiority over the other nations, through boarding
or sinking enemy vessels! Whatever path you choose for your character,
Elysium will provide you with the depth and realism required for the
ultimate in roleplaying!
-----------------------------------------------
Mud : Emerald Dreams
Code Base : [MUSH] Tinymush 2.2.4
Telnet : emerald.erisian.net 7777 [216.127.139.7]
WWW : http://www.mvn.net/emerald/index.htm
Description :
Emerald Dreams is set in Seattle Washington. The city of
dreams and much more. Many types of changelings can be found
here, some rarer then others. This site is all Changeling WoD.
See what's up with mortal and fae. Perhaps even run into Dumpy,
our local dragon mascot. Check us out!
-----------------------------------------------
Mud : Empire
Code Base : [Dikumud] Diku (modified gamma)
Telnet : wraith.aplus.net 4000 [216.55.144.9]
WWW : http://empire.aplus.net/
Description :
Empire was created over 7 years ago, and has grown steadily ever since. This
immense, all-original world began as a diku mud, but has since transgressed into
something much more enjoyable. A multi-continental world connected by ships and
dragonflight forms an epic world with a large and long history.
A system of introductions allows anonymous playing where others only see your
descriptions rather than names unless you wish otherwise. This along with a
magic system that uses memorization instead of mana, learn by use instead of
practicing, skill based intensity of spells rather than lost concentrations,
along with years of other modifications and you've got something unique.
We support the usual multiple coin types, bankers, colors, etc. that go with
most muds. Empires interface is dominated more by words rather than numbers and
this adds to the role playing context.
Give this mud a shot and you'll be listing it amongst your favorites for years.
-----------------------------------------------
Mud : Empire MUD
Code Base : Circle
Telnet : empire1.com 4000 [206.102.200.7]
WWW : http://www.empire1.com/emperor/dorian.html
Description :
This mud has a stronge medieval theme, with 120 levels,
all original lands and friendly players. Come join us if you're
a newbie or a seasoned player, we take all types :)
-----------------------------------------------
Mud : The Age of Legacy
Code Base : [Rom] MyLegacy codebase
Telnet : legacy.kyndig.com 3000 [209.61.155.105]
WWW : http://legacy.kyndig.com/
Description :
The 8 classes and 10 races of The Age of Legacy offer diversity without confu
sion,
the fact that balance was a priority is obvious to anybody who plays the
game. The 91 level, unique remort system allows you to be reborn when you
weary of your current life, each life you find yourselves with different
strengths and weaknesses, talents and gifts, but sometimes also handicaps.
However, from life to life your strength and knowledge inevitably increases.
Leveling, questing, roleplaying, and pking ... even chatting, you can pick
and choose which you would like to do, all are encouraged, none are
mandatory, so that everybody can find what they like to do, and not have to
do what they hate. The new evolvable spells and skills system allows you to
rediscover new ways to use existing skills, and watch their power increase.
Custom clans can wage battles with each other, pit strategies and perserverance
against each other, and destroy their most hated enemies by ravaging the opposit
e
side.
The Age of Legacy is filled with adventure, be it in going off on grand quest
s,
creating and maintaining your own clan, battling scores of monsters, searching
for treasures to strengthen your power, or challenging other players to a duel
of skill, wits, and blades. Whatever you are looking for, you will find it at T
he
Age of Legacy. Venture in for a taste, you won't regret it.
-----------------------------------------------
Mud : Dragon Ball Z: Chronicles
Code Base : [MUSH] PennMUSH version 1.7.7 patchlevel 33 [06/03/2004]
Telnet : dbzc-mush.cjb.net 6543
WWW : None
Description :
Dragon Ball Z: Chronicles is based on the classic story of
Dragon Ball Z. The Z Fighters are dead and watching over
the Earth with King Kai. But a new evil is at hand, a force
so menacing that it will take a new kind of hero to put an
end to it. And it's getting closer.
This MUSH is a roleplaying Dragon Ball Z environment. The
Saiyan race has been rebuilt on their planet of New Vegeta,
the Namek race has a new home for itself.
DBZ:C is searching for people interested in helping us succeed, we
are currently looking for administrators. Drop us a line today!
-----------------------------------------------
Mud : DND-Legacy
Code Base : [LP] Mudlib: DnD/Nightmare Classic
Telnet : dnd-legacy.kicks-ass.net 5000 [67.40.73.173]
WWW : None
Description :
It's back ladies and gents. The prevoius Admin
unfortunately has passed away. This is 1998 version of
DND, fully restored and player-wiped. It was put up just
recently (May 13th), 2002. All new players are welcome,
and hopefully some old ones will come back too. Has all
the original areas, minus only 2 or 3. Some new areas
will be added to replace what's missing, and MASSIVE
BALANCE CHANGES will be ongoing to make the mud even more
fun than it has been for the last 10 years. The balance
changes will encourage partying, fix obvoius weaknesses
with specific classes, and newbie land was made easier.
Come take a look! And welcome back!
Kinslayer/Evil
Admins
-----------------------------------------------
Mud : Ravenloft
Code Base : [MUCK] Protomuck 1.81b3
Telnet : riftsmux.dhs.org 2508
WWW : http://www.angelfire.lycos.com/rpg2/ravenloftmuck/
Description :
The mists roll in as you awaken and thew world goes datk. Slowly, you begin
to take steps, hearing familiar sounds. A horse's hoofbeats. A person
talking. Yet something doesn't feel right. You continue onward, walking the
way you believe is right, and the forest appears before you. Yet you were
on a mountain before, right? You continue walking, hearing and seeing
something scurry into the bushes beside you. An owl hoots eerily off in the
distance and the night begins to fall. A wolf howls a long, lonely howl.
Just where are you?
-----------------------------------------------
Mud : Frostfire
Code Base : [MUSH] TinyMUSH version 3.1
Telnet : mush.frostfire.net 6250 [64.81.137.184]
WWW : http://www.frostfire.net/
Description :
It's the Interval after the discovery of AIVAS, but
the AI portion of the computer was damaged, so
technological influence remains limited. Two Weyrs exist
on-camera, one on the north continent in the snowy Barrier
range (Starmount Weyr), and one on an archipelago, a newly
established trading post (Kalseru Weyr). A subterranean
Hold near Starmount, Icevale, is beginning to flourish.
Anyone may create a resident or apprentice Crafter,
while ranking characters, and blue, green, or brown
dragonriders are available to players who demonstrate
sufficient knowledge of the setting.
FrostFire is moving into a phase of intense plot
development and major alterations to the world of Pern,
within canon but expanding upon the initial concept. If
you've ever wanted a look at the darker side of Pern, we
might just be somewhere you'd like to stop by.
-----------------------------------------------
Mud : EntertainMUCK
Code Base : daemonMUCK 0.14 + patches + custom code
Telnet : game.emuck.com 6903
WWW : http://www.emuck.com/
Description :
EntertainMUCK, or EMuck for short, is a socially oriented game derived
from daemonMUCK source code and has been extensively modified. EMuck
was designed in 1995, and opened its doors early in 1996. It was
originally housed on a system at the University of Minneapolis. In
1997, the system moved to its present location in New Hampshire. The
original builders and coders on EMuck were Disney fans, and there is a
lot of Disney-themed building located throughout the game. Our
charter is not limited to Disney, however, but rather to the general
topic of entertainment (anime, movies, games, etc.). We have nightly
chats scheduled every day, the topics of which are determined usually
by daily events. We also have moderated chats as well, featuring VIP
guests, which in the past have included book authors, movie and
Broadway actors and actresses, voice artists, producers and more! Our
game admins use 'normal' player characters for most day to day use, so
everybody is an equal. Access is free for everybody. For more
information, please visit our web site or simply come online as a
guest. We hope you come visit us at EntertainMUCK -- Where YOU are
the Star!
-----------------------------------------------
Mud : Knights of Darkness
Code Base : [SWR] Modified
Telnet : knights.wolfpaw.net 5555 [216.18.90.4]
WWW : http://SWReality.net
Description :
Knights of Darkness is going into our second year of being open to the
public, and in the last year we have improved on many things. We strive to have
a very stable codebase so that the player can always count on being able to
join us. Another priority here is the relationship between our Imms and players
in that we strive to create an enjoyable experience for everyone. We understand
that without our players, there would be no point in having Immortals. With
that in mind, it is a requirement for our Immortal's to understand that we work
for the players.
LrdElder (Head Coder) - a.k.a. Soulbender
************************************************************
We're on our way to our fourth year, and we've made some changes. We've pwiped,
and push
closer to becoming fully rp enforced. Several new areas, races, classes and more
of each on
the way. We've installed a 'RP Point' award system. Our new 'Mortal Helpstaff' i
s designed
to teach new players mud and rollplay basics. It consists of mortals who've been
chosen by
the immortal staff for their rp ability and helpfullness.
Pandora (Owner)
-----------------------------------------------
Mud : Enuph
Code Base : [Circlemud] Modified
Telnet : enuph.halo5.net 5000 [209.61.159.17]
WWW : http://enuph.halo5.net/
Description :
Enuph is not your ordinary hack and slash. It is a thinking
person's game. Are you up for the challenge? Quest, seek
the master for each skill and spell. Explore the ever
growing lands surrounding the home city of Dostatochno.
Fight intelligent mobs who possess the same skills and
spells you do. Can you use them wisely enough to defeat
your foes?
Enjoy a realm created and maintained by an all adult staff.
The immortals are friendly, active and casual. The rules
are well defined and enforced fairly. A small player base
of mature people provides the luxury of giving personal
attention to players.
The nine classes and subclasses have been carefully created
to provide unique skill or spell sets for each. Balance is
the key. Classes and races are so balanced, there isn't a
bad choice. Enuph is a stable mud based on the concepts of
AD&D.
-----------------------------------------------
Mud : Dark Prophets MUSH
Code Base : [MUSH] PennMUSH 1.7.2pl34 modified with TAZ hacks
Telnet : darkprophets.the-wyvern.net 1357 [62.253.133.171]
WWW : http://www.darkprophets.com/
Description :
On the south coast of Estria, between T'shombe Forest and the Great Ocean,
rests the island city state of Anaj Naiesta. From the islands of Dhynara, in
the east, come ships bearing spices and other wares. These diametrically
differing cultures render Anaj Naiesta a place of unsurpassed diversity. It
is in this city that we set the scene.
Dark Prophets MUSH is a game focusing on quality role-play in an interesting
environment. The theme is original, a tale of generic fantasy juxtaposed
with an Arabian Nights style culture, and features despotic prophets, brave
warriors, independent artists and wise sages. The game deals with the
eternal struggle between the light and the dark, between what is right and
what is wrong.
It should be noted that DarkProphets does NOT employ a combat system, an
econ system, or even a magic system. This is an RP by consent mush, where we
believe that through a minimal amount of code we can achieve a better
quality of free-form rp.
That said, player backgrounds are encouraged after a player has been with us
for a few weeks, and code does exist for taking care of that.
(Mailing List: darkprophets@yahoogroups.com )
-----------------------------------------------
Mud : SuikodenMUX
Code Base : [MUX] TinyMUX 2.0
Telnet : seiryuu.org 4145 [216.37.80.100]
WWW : http://suikoden.go.to/
Description :
SuikodenMUX is based on Konami's hit RPG series Genso
Suikoden. The MUX occurs during the Suikoden 2 setting,
with the primary focus on Suikoden 2 characters - although
characters from SuikoGaiden and Suikoden I are also
welcome. The MUX is not expected to follow the storyline of
Suikoden 2, although players are expected to be able to
remain faithful to their characters, allowing for gradual
shifts in personality. Familiarity with the series is
requested when applying for feature characters.
-----------------------------------------------
Mud : The Eternal City
Code Base : coldC
Telnet :
WWW : http://www.eternal-city.com/
Description :
The Eternal City takes a leap above traditional on-line role-playing
fare, by offering a world with fully developed political, economic, and
military simulations, all from a first-person role-playing perspective.
Not only will you be able to lead the simple life of a craftsman, or the
exciting life of a mercenary hero, but with nearly total control over
the environment--you will make and enforce your own laws, struggle with
one another for political supremacy, even lead armies into the field.
If you can imagine it, you can do it in The Eternal City!
-----------------------------------------------
Mud : Eternal Struggle
Code Base : [Smaug] SERF/SMAUG
Telnet : esmud.com 1234 [209.190.80.246]
WWW : http://esmud.com/
Description :
Eternal Struggle is a classless MUD which concentrates upon
involved, focused roleplay in a fantasy environment. We offer
a developed and ever-changing world and story upon which each
individual character can make a substantial impact. We count
among our community many dedicated roleplayers, with years of
experience and innumerable hours of solid roleplay between them.
We run on a heavily modified version of the SMAUG codebase,
known as SERF : a Simulated Environment for Roleplay and Fantasy.
We support a wide variety of features that offer players greater
options and a more interactive environment, and we continue to
refine our code, even after a seven-year history.
We offer an RPAWARD system that allows players to distribute RPP
(roleplay points) to one another, for their roleplaying and also
allowing then to gain levels via RPP.
So if you are interested in enjoying a serious roleplaying
experience, consider joining our close-knit community, become
a part of the Eternal Struggle, the Home of in-depth roleplay.
-----------------------------------------------
Mud : Dragon Ball Star
Code Base : [Smaug] 1.4a (Modified almost beyond recognition)
Telnet : dbstar.genesismuds.com 20000 [216.136.9.8]
WWW : http://dbstar.genesismuds.com
Description :
We've been around for some time now. DBStar is a mud where
we emphasise having fun: There is a strong roleplay streak
running through the mud that links with a 'fallout' style
perks system, and a jobs system that is reminiscent of Final
Fantasy games. A ship system, Housing systems, an extended stats
system, hiscore boards, customized equipment, a dragonball wish
system, extensive race and skill options, a skill capsule system
akin to 'Dragonball Z : Budokai', rewards for dogged players,
over 180 skills split between over 10 races, unique abilities
like bodyswap, egg laying and genocide attack, poll and voting
systems, and a unique 'train' command.
There is no limit to player statistics, with technically
infinite hitpoints and kipoints available, and players can
indulge in side-missions, roleplaying, item hunting, and more
real-life tasks, such as fishing, and creating their own items.
Roleplay is automatically rewarded by the MUD, and the points
gained can be used in a number of ways - Including Fusion. Points
earned from completing missions goes towards jobs, or small
rewards, like power increases or items.
Now on a new, lag-free server with 100% uptime, we guarantee that
playing DBStar will be one of the best things you've ever done!
-----------------------------------------------
Mud : Hell's Kitchen
Code Base : [GodWars] heavily modify
Telnet : hk.slayn.net 8400 [209.172.46.236]
WWW : http://
Description :
Hell's Kitchen is nowon their 4 year ofbeing online.
We are please to welcome you to our mud. The mud is based off
of Jobo's Dystopia 1.2.7 & SaGe's LoW4, but all in all its a
Godwars. We are currently working on revamping alot of the mud.
We also have a good and loyal Pbase. As well as the mindless
pricks people love to hate.
Currently we have the following classes:
* Angel, Demon, Dragon, Drow, Undeadknight,
* Tanar'ri, Monk, Ninja, Samurai, Vampire,
* Werewolf, Shapeshifter, Cyborg, Wizard, Jedi, & Sith.
There are some new classes are in the making.
Here is a list of things we have added to the code:
* Custom Kingdom Code (with ranks & alliances)
* Legends(LoW4
* Status based pking and powers.(LoW4)
* Unique Eq that randomly drops off mobs.(Custom)
* True Arena, Death Arena, and a Regular Arena.(Custom)

A dedicated team of Implementors, Admin, and Owners


do their best to make this a nice place to spend your time,
and to keep the mud running as well as possible.
We hope you'll find the mud an enjoyable place to spend time,
and welcome you to our mud.
The Hell's Kitchen staff
-----------------------------------------------
Mud : Shadowed Isles
Code Base : [MUX] MUX 2.3
Telnet : dwr.shadowedisles.com 7773 [212.13.197.5]
WWW : http://www.geocities.com/shadowedisles/Welcome.html
Description :
Set in 2010, Shadowed Isles rests within the sprawling
metropolis of Bar Harbor, Maine, covering much of what is
nowaday Mt. Desert Island. It is a multi-sphere game
comprising of Camarilla/Anarch/Independent Kindred,
Tradition Mages, Garou plus some Bete, Sorcerer, Gypsy,
Mortal+ and a high Mortal population. Demon is not allowed
at this current time, nor is Kindred of the East.
Please feel free to stop by and check out the game. Help
files are accessible via 'news' or '+help'. Staff and
Players are friendly, and look forward to answering any
questions that you may have. We do allow transfers within
reason, but they are subject to Sphere approval.
-----------------------------------------------
Mud : Enchantment Under the Sea
Code Base : [Unknown] ArIEN/Amnuts 2.0.1 Base - Talker
Telnet : euts.org 2000 [208.139.203.146]
WWW : http://www.euts.org/
Description :
Enchantment Under the Sea is the world's most popular NUTS based English
language Talker -- Come join us under the sea!
Meet hundreds of interesting and diverse users, play games, and get your
own free email address and subdomain. MUD user friendly.
<a href='http://www.euts.org/cgi-bin/who.cgi'>See who's online now!</a>
-----------------------------------------------
Mud : Entropy
Code Base : [Rom] heavily modified rom code
Telnet : lexx.servuhome.net 9001 [lexx.servuhome.]
WWW : None
Description :
Entropy Mud.
A Rom based mud, heavily modified and original.
Full color support, automatic questmaster, mob program
quests, immortal run quests, unique ways to enhance both
players and items, dragonball and mtg sub themes, much much
more! Entropy mud has been a work in progress for over 8
years now, and sports a unique remort system, where every
time you reach max level and remort, you become a stronger
class based on your alignment.. One life characters can be
created! -super fast to level, but die and its game over!
A wish system, wish those onelifers back, or for riches, or
powerfull items, but only if you get all 7 dragonballs!
-----------------------------------------------
Mud : Fallen Night
Code Base : [LP] Modified original Twlib
Telnet : mud.crazyeddies.net 5150 [69.14.169.62]
WWW : None
Description :
Welcome to the realm of Fallen Night. Fallen Night provides an environment
containing monsters, dragons, witches, warlocks, dungeons, and caves. It is
a virtual world in which you create a character of your desire and ex plore
the lands that behold you with adventure and challenge. Fallen Night is an
LP Mud (Multi- User Dungeon) where people from all over the real world can
come together and play in a role-playing environment. Every person has the
freedom to play their character however they want.
Role playing is encouraged on Fallen Night, and adds to one's mudding
experience. There are quests and challenges that lie in the domain that
sometimes require the assistance of another player or possibly one of the
immortal beings that oversee their progress. The friendly staff environment
also allows for people to chat with friends and wander around the
environment. This type of behavior is not discouraged and is usually welcome
as long as it does not disturb other players involved in other things.
I welcome you to play on my mud, and I am looking forward to seeing you
online. To play on Fallen Night, use your telnet software and connect to
mud.crazyeddies.net port 5150
Please e-mail comments, suggestions and ideas to the Fallen Night e-mail
address: fnight@crazyeddies.net
Sincerely,
Ralph - Owner
-----------------------------------------------
Mud : DragonStone
Code Base : [EOS] Highly Modified from EoS
Telnet : Dragonstone.org 1234 [207.44.142.105]
WWW : http://www.dragonstone.org/
Description :
Throughout the towns of Prexion, Aden, and Einar, many
tales have been told of the legend of the DragonStone. Most
believe the stories are that of a fool's imagination. Few,
though, dare to venture beyond the towns to seek the
truth..... Are YOU one of these?
The Legend tells of a great Golden Dragon called Corin-Mur,
who holds the stone within its lair. It is said that the
stone holds the key to immortality.
Choose from 16 races and 14 classes. Multiclass if you
desire. Breathe life into whatever you create.
There are many great tasks and quests to complete in your
search for the DragonStone. You must seek the aid of
others; alone, you are sure to fail. Join one of the clans,
or seek help from the friends you will make.
-----------------------------------------------
Mud : Dreamers
Code Base : TMI-2
Telnet : cal006031.student.utwente.nl 1998 [130.89.227.75]
WWW : None
Description :
Dreamers has been in the development stage for nearly
a year, and is now open for playing, though things are
still a bit rough around the edges. The theme is Fantasy,
with surrealism and creativity strongly encouraged. We
have no policies on role play, and would like people to
play the game in the manner that they enjoy the most. We
are interested in hiring coders, either experienced coders,
or inexperienced folks with a creative turn of mind and good
verbal skills.
Our race selection is a bit unusual in that new players can
choose to merge two races to obtain some characteristics of
each, and some limbs of each. It's a bit random, so unusual
physical characteristics are easily attained. With five
different races to choose from, there are 25 possible
combinations.
The classes will be entirely run by players, once they are
approved, and the people proposing a new class can select
the government, recruitment policy, primary and secondary
stats, name, and defining characteristics of that class.
-----------------------------------------------
Mud : Everdark
Code Base : [LP] lpmud
Telnet : everdark.org 3000 [199.184.188.18]
WWW : http://www.everdark.org/
Description :
Everdark features:
* 9 guilds: Fighter, Mage, Cleric, Rogue, Illusionist,
Undead, Druid, Bard, and Ranger - Lycanthrope guild is
in the works.
* An excellent level/stat advancement system:
30 levels, 6 completely customizable stats.
* 16 challenging mental- and physical-based quests with
new ones in development at all times
* A complex nobility that offers advancement past simple
level increases that has been developed for more than 3
years since the mud started
* An optional playerkilling system for those interested
* A core group of dedicated and hard-working wizards that
concentrate on quality, meaning extraordinairily thorough
levels of detail
* Much, much, more! (Did you expect me to leave that out?)
-----------------------------------------------
Mud : Muds And Dragons
Code Base : [Custom] MND (SocketMud)
Telnet : fr.mudsanddragons.com 4000 [216.40.243.218]
WWW : http://www.mudsanddragons.com/
Description :
This game isn't fully open or functional yet. It is
based soley on TSR's D&D 3rd Edition and Forgotten Realms.
RP will be a big part, as will PK and all other aspects
that can be added into the game. Item creation,
collection of commodities, secondary skills (fishing,
farming, mining, weaponsmith, etc).
Everything will be forth coming. Future Players and Staff
that log in the mud are always greeted (when someone is
on) and asked what could be added while we're still in the
developement stages. We will hopefully be opening later
in summer of 2004 for stage 1.
-----------------------------------------------
Mud : WoDSpace
Code Base : [MUX] MUX 2.4.0.12 #1 [ALPHA]
Telnet : frostmud.dyndns.org 8251 [67.32.222.236]
WWW : None
Description :
WoDSpace. What happens when humanity advances and takes to the stars? Vampires
are
deprived of sustenance, so must follow. The Fae and Magi are offered new worlds
to
explore. The Shifters need to follow their foes if the Wyrm is to be defeated. E
ven Demons
spread out to find new lands to make their own, people to corrupt, or save depen
dent upon
their bent.
WoDSpace is a departure from what's out there. We're working on getting an HSpa
ce port
to actually work, so ships and ship combat will be supported in the future. Mult
iple
worlds are already in the works, but more is needed! We need coders to build the
code to
work with SGP's cgen, among other things. Builders interested in worlds of their
own. The
Goddess is on most of the time, so if you want to check us out and ask questions
, feel
free.
-----------------------------------------------
Mud : Sherwood MUCK
Code Base : [MUCK] Fuzzball
Telnet : sherwood.muck.limitless.org 1996 [206.63.100.83]
WWW : http://members.limitless.org/~sherwood/
Description :
A MUCK for people who like dramatic role playing in a medieval
environment, Sherwood MUCK strives to capture a whimsical but dark spirit by
casting anthropomorphic animals in the roles of 13th century peasants,
nobles and outlaws. Dispensing with magic and mythological creatures, this
MUCK concentrates on realistic role play with realistic consequences. Not a
medieval re-creation MUCK, looseness is allowed in areas that make the game
more fun, and the fun parts of medieval life are concentrated on instead of
the miseries.
Sherwood MUCK boasts a large public area and high standards on building,
characters and plots. In addition, Sherwood MUCK is fun for the whole family
since there are strict rules of public conduct, making sure players will not
stumble across sexual situations during the course of their play. No doubt,
this is a MUCK for people who specifically seek dramatic medieval role
playing, not so much for those who wish to socialize.
Finally, in answer to one of the most commonly asked questions, Sherwood
MUCK is not based on any single movie or story of Robin Hood. Instead, it is
fairly original, being an amalgam of influences but tending most toward the
actual folklore and earliest writings concerning Robin Hood. That means we
welcome your original characters, and you should by no means feel limited to
fulfilling stereotypes.
So if you like dramatic role play, medieval times, the legends of Robin
Hood, or merely wish to try playing a character in a well-organized and
high-quality environment, come give Sherwood MUCK a try! Characters are
created on the spot by staffers and wizards and no applications are
required for standard characters. Hope to see you there!
-----------------------------------------------
Mud : ShyeMUSH
Code Base : [MUSH] TinyMUSH 3.0
Telnet : shye.org 1701 [66.101.11.53]
WWW : http://www.shye.org/
Description :
An original Sci-Fi genre themed game, with basic Chargen methods.
The unique feature of the game is the ability to add to the story
of the game uniquely and become a part of a living history daing
back since 1991.
Currently under construction and testing, but RP is encouraged around
the dust. :)
-----------------------------------------------
Mud : Exile
Code Base : [Circlemud] Circle3.0 heavily modified
Telnet : exile.lurker.net 4000 [207.14.87.207]
WWW : http://exile.lurker.net
Description :
Exile is a MUD designed and built by serious MUD players
for serious MUD play. With 77+ completely original zones,
a unique guild system, many races and classes to choose
from, and a dedicated and helpful staff, Exile is built
to please the players.
Exile is stable yet always expanding, with new and exciting
features constantly being added. Exile is proud to offer
players new challenges and enjoyment with every visit.
Come experience the magic, mystery, and adventure of the
world of Exile, and see why you will never need to search
for another MUD.
-----------------------------------------------
Mud : Exodus
Code Base : [Rom] Very Highly Modified
Telnet : claret.ics.uci.edu 9000 [128.195.24.211]
WWW : http://www.exodus-mud.org
Description :
Exodus is much more than a standard MUD. It s the culmination of
over 8 years of progress and growth. Environments interact with
you as you journey through colorful lands, with the look and
feel of a well-written fantasy novel.
Choose from a variety of races. Some you know, like Dwarves,
Elves, and Humans. Others you may not, like Vro'ath and Litans.
Exodus has a quest-based remort system, so you can join more
unique races later in the game.
In the course of 90 levels, you have the option to switch
classes twice for multiclass combinations, but also rewarding
pure-class specialists with the most powerful skills and magic.
If you don't like your profession, you can reincarnate any time
and keep most of the experience you ve earned.
Explorer? Immerse yourself in a huge world of custom areas with
over 17,000 rooms. Forget Midgaard and other stock areas. You
won't find them here. Two richly-detailed continents lie
within a great ocean spotted with islands large and small to
constantly challenge and reward the adventurous explorer.
We have a PK-based clan system and a variety of clans.
Wars let enemies to settle differences on the battlefield. A
bounty system puts rewards on the heads of those you cannot
kill. If you like friendly combat, we have two arenas for PvP
battles in a controlled environment. We also have regular PK
free-for-alls called Battle Royale, turning the game into a
bloodbath with a declared winner at the end. An in-depth kill
count system tracks your wins and losses in combat.
-----------------------------------------------
Mud : Fading Suns Mush
Code Base : [MUSH] PennMush 1.7.6p14
Telnet : fadingsuns.org 4996 [69.57.136.37]
WWW : http://fadingsuns.org
Description :
It is the dawn of the sixth millennium and the Known Worlds
struggle to rise from the ashes of humanity s greatest
civilization. For a thousand years peasants have huddled in
ignorance and fear among the ruins of past grandeur,
waiting for the suns themselves to fade to cinders while
haughty nobles, scheming guilders, and self-righteous
clergy squabble over the technological remnants of the lost
Second Republic. Now humankind has been reunited under the
banner of Alexius Hawkwood. Will the new Emperor halt the
descent into darkness and restore humankind's belief in
renewal and progress, or will the Light fade at last from
the universe?
The Fading Suns MUSH is set on the planet Vargo, a world
threatened by alien invasions and supernatural incursions.
Players take on the role of nobles, members of the League
of Merchants, and clergy of the Universal Church. Take a
stand against the coming darkness, and claim your destiny
on Vargo. Join us at the Fading Suns MUSH.
-----------------------------------------------
Mud : Alienation
Code Base : [Custom] -classified-
Telnet :
WWW : http://anation.cjb.net/
Description :
Alienation is a free multiplayer RPG played online, using only your
web browser. Battle against NPC baddies or against online players
and explore it's ever-expanding world. Alienation strives to become
complex enough to rival some of the world's best MMORPG's. Currently
in Open Beta.
-----------------------------------------------
Mud : Trials and Triumphs
Code Base : [MUX]
Telnet : spodzone.com 1350 [64.35.57.48]
WWW : None
Description :
The year: 2001. The New Heroic Age has just begun. Heroes and villains
abound in numbers far surpassing the benchmarks for the historical and
'mythological' heroes and villains of yesteryear. The threats, while still
categorized as good vs. evil, have been altered with the emergence of
magic, psionics, technology, alien species, mutants, clones, and even
agents of higher powers such as the Earthborn Angels, Mephisto, or the
Hellspawn.Earth is, unfortunately, woefully unprepared for the challenges
it is about to face from the convergence of all these intersections. The
United Nations is nervous, the leading countries of the world not far
behind. Mutant prejudice, while not as obvious as in the canon Marvel
universe, still exists, although usually relegated to the status of an
extremist group.But the universal constant of change forces humanity to
act, to find some way to unite and combat the growing threats. Within the
UN Security Council, talks have already begun in earnest to set up a
world-wide peacekeeping force composed of those super-powered beings with
heroic tendencies. Their mission: protect Earth from the supervillains and
from those who would try to subvert the planet for the cause of evil.This
is a world where the supernatural and superpowered hold sway... a world
where heroes protect those less fortunate from the petty whims of
villainy... this is the world of Trials and Triumphs.
-----------------------------------------------
Mud : Conquest
Code Base : [Custom]
Telnet :
WWW : http://www.necronix.com/
Description :
Strategy role playing game (RPG) located at post Roman Britain ,
Saxon and Britons fight for the controll of England.
The game is still under development, and it is a multi-user
combination of MUD and Strategy (Armies) game.
-----------------------------------------------
Mud : Ingvi's World
Code Base : [MUCK] Fuzzball
Telnet : crlh.tzo.org 4201 [208.180.124.11]
WWW : None
Description :
Ingvi's World started out as an elaborate present built for a
birthday LAN party, a puzzle for those attending to solve. It
has been kept online afterward and has been extended to be a
fully operational MUCK. The worldbuilding is based on its
creator's RPG world, and thus is a tour through his (sometimes
demented :)) imagination. Building on Ingvi's World is encouraged:
there are no builder quotas and the MUCK creator intends always to
allow open building. City areas ready for your imagination to
further augment are available, as are wild lands, and new areas
are easily available on request. Preybots have been implemented
in the wild lands for those who like to hunt. IW is a varied place,
with room for the creativity of many minds. Come build and
(role)play with us!
-----------------------------------------------
Mud : SpringMUD
Code Base : [Custom] JavaMUD
Telnet : javamud.zapto.org 6666
WWW : http://javamud.zapto.org/javamud
Description :
Multi User Dungeon game written in 100% Java.
Developers wanted for this project. A new MUD is open for developers
only. It is written entirely in Java 1.3.1 from scratch.
The coding interface is very similar with lpmud programming.
-----------------------------------------------
Mud : Chicago by Night
Code Base : [MUX]
Telnet : chicago.silver-wolf.net 4201
WWW : http://
Description :
Welcome to Chicago by Night. This is a new MUX that is based in the
Windy City. It's a new MUX that needs a lot of construction. We are
not open to players, but we need good coders and builders to build
the world. Those who have the Chicago by Night source book would be
a great value. I'd like for this world to be as close to the real
Chicago as possible.
-----------------------------------------------
Mud : Fandra, Realm Of Destiny
Code Base : [Rom] AMUSEd 4.0, derived partially from Rom2.4
Telnet : portal.fandra.org 23 [195.90.131.231]
WWW : http://www.fandra.org/
Description :
We allow player killing, but require roleplay. Fandra offers you a
unique religions system and a beatiful world to explore. Some classes, like
cleric and priestknight, fully depend on chosen god. Following a God gives
additional skills, but makes you depend on your faithfulness, and on status
of your Temple. Temples can be raided by followers of an enemy god, and you
might loose recall and most of your prayers won't work until you re-raid.
We have unique area set and solid world concept with creation story, map
and such. No Midgaard. You can choose a town to live in.
We have quests, both automated and provided by immortals. ANSI Colors
are configurable. You can choose a different color for every channel, and
for many events, like someone using a certain skill.
Mobs and even some items act wise, and there are many quests within our
areas. You won't get bored. Race/Hometown/Class/Religion combinations
provide enough different roles for you to play.
If you are new to online RPGs, that's the right place to start -
Adventurer's Guild makes it's easy to learn to play. If you are an
expirienced player, and tired of countless stock area bases with no concept,
nothing new to explore and no role to play - Fandra will be a pleasant
surprise for you.
-----------------------------------------------
Mud : Star Wars: Age of Alliances
Code Base : [SWR] PennMUSH
Telnet : Starwars.Xidus.Net 5500 [64.124.186.158]
WWW : http://starwars.xidus.net/
Description :
This MUSH was founded by fanatical Role Players who love Star
Wars and were sick and tired of just how awful all the other Star
Wars MUSH's are. SW:AoA was created to bring out the TRUE beauty
of the Star Wars galaxy and present a fantastic enviroment for
fans of RP!
Come to SW:AoA if you want a great experience in this
fantastic galaxy. You will not be disappointed. The MUSH is no
longer 'new' its aged and experienced and its always looking for
fresh faces. We've passed the events of the original trilogy and
everything that happens in a Star Wars movie happened in our
timeline. The reset, the 'expanded universe', is up to what our
players make of
it!
We're not following the direct path of the majority of crappy
novels that are on the market today, but we do pull from them
what is necessary to continue to breath life into the Star Wars
galaxy. Again, this MUSH was designed to be the most realistic
and honest-to-Theme, as well as the most dedicated to bringing to
life an EYE APPEALING appearance.
Come to Star Wars: Age of Alliances, join the saga as its
meant to be in text form!
-----------------------------------------------
Mud : Fatal Dimensions
Code Base : [Rom] ROM 2.4b6 Heavily Modified
Telnet : mud.fataldimensions.org 4000 [131.155.132.36]
WWW : http://www.fataldimensions.org/
Description :
A fantasy based world. Fatal Dimensions is an exciting
mud of discovery and experiences. Our world has been built
on top of original ROM and high-quality home-made areas.
The world of Fatal Dimensions has many of its secrets
hidden and let the player into a fully interactive world,
not just a hack and slash.
Fatal Dimensions is more than a mud only, it can be a
place to socialize, to exchange ideas about mudding, to
gather information for other administrators.
If you give Fatal Dimensions a try, you'll see that it
is the base for a couple of weeks of fun, relaxation and
strange experiences.
-----------------------------------------------
Mud : Fate
Code Base : [Emlenmud] FateCode (heavily modified Emlen)
Telnet : fate.fatemud.com 7004 [131.155.141.99]
WWW : http://www.fatemud.com/
Description :
Based upon a heavily modified Emlenmud, Fate is a PKmud in which the
forces of Good and Evil fight for supremacy. We offer a large variety of
races, each with their own advantages.
Besides the skills and spells available to everyone, our class-system
allows you to specialize in a profession as you gain more experience.
Upon choosing your profession, you gain access to specialized spells and
skills. There also are numerous guilds, each offering a unique bonus.
Numerous areas, filled with dangerous monsters and quests make this a
challenging place, even for the most experienced players. This makes
choosing your allies very important: In fact your survival often depends
upon it.
While death is not a permanent thing for normal charachters, we offer the
more daring players the ability to play a 'hardcore' character. While this
offers several large advantages over normal players, dying means exactly
that: Your character is gone forever.
Join the struggle and choose your own Fate.
The Fate Admins
-----------------------------------------------
Mud : Brave And The Bold
Code Base : [MUSH] 3.1
Telnet : bb5.betterbox.net 1650 [63.203.148.109]
WWW : http://bnb.spiritshigh.com/
Description :
Brave And The Bold is a DC Comics-themed superheroic Mush,
based on Tinymush 3.1. We are a strictly DC-canon game,
with a cutoff set in early 2000. We also utilize
several new concepts in superheroic gaming, such as
personalized 'mini-cities'. Please check our website for
tons of information about our game, or connect as a guest
and check out the news files!
-----------------------------------------------
Mud : Federation
Code Base : [Custom] Custom C/C++
Telnet : federation.ibgames.net 23 [209.249.214.68]
WWW : http://www.ibgames.net/
Description :
Federation is a space fantasy with hundreds of worlds to
explore! Journey to the stars, form your own company, and
even create your own planet for other players to journey
through!
Federation has been available on computer networks since
1989; now, Federation is available on the Internet! Help
usher in a new dynasty in one of the longest-running multi-
player games around.
-----------------------------------------------
Mud : Lands of Delusion
Code Base : [Rom] (LoD version 1.6 Beta)
Telnet :
WWW : http://www.landsofdelusion.com
Description :
Lands of Delusion at this time (ON THIS PORT) isn't being worked
on. We have another port workin on it. We are bringing, you,
the players a grand unqiue feel. We are currently making more
like Final Fantasy, such as the Materia system working just like
in Final Fantasy VII, except class based. No more stock skill/
spell percent, it's just like the games.
With this system, you either have the spell or you don't.
Class based meaning all classes can wear the Materia and level
it up, but you can't cast/use the spell/skill unless your say
Black mage for the Fire Materia (containing Fire1-4) or the
Blackbelt for the Kick Materia (containing Kick, Legsweep,
Roundhouse) and that such. These are gained on AP while
having the Materia SOCKETED into your weapon/armor. Each
Weapon/Armor has its own socketing abilities (1-5 slots)
depending on how good/bad the weapon is.
We have the Triple Triad card game from Final Fantasy VIII,
it also is straight from the game. You can gain cards by
quests, immortal ran quests, or trading/challenging other players
to a game of Triple Triad. This gives players other things to do
other than levelup your character.
Theres more! We also have a unique world map, non like most
others with areas just tossed here and there, we carefully
thought it out and placed according to storyline progression,
level based and questing purposes.
Areas are unique and straight from the Final Fantasy games,
meaning RANDOM ENCOUNTERS, but the same monsters and that such
that you encounter on the games.
Last but sure as **** not least we have clans. Yevon, The Empire,
The Returners, Avalanche, and ShinRa. I also thought about adding
a few extra which I won't state the names just yet. I'll leave that
for opening day. They each have DIVISIONS and RANKS within the clan
non like others just having ranks with DIVISION names within the
rank name...boring! The clans will not open starting out until
I see some ROLEPLAY envolving them and seeing that people will
really take care of the MUD and make it a better place with a
large system of ROLEPLAYING and continuous fun.
We the staff of LoD have dedicated alot of our time into making
this the most realistic Final Fantasy themed MUD for your benefit
to come, get away from your REAL LIFE. Trade cards, challenge to
card duels, levelup, roleplay, EVEN BREED AND CATCH CHOCOBOS.
This MUD has a lot to offer. Right now the older version of Lands
of Delusion is up and running, but hopefully soon we will have the
newer version of the game completely balanced out and ready for
players.
Please, look forward to the new Lands of Delusion version because
I really think this will take all of the other Final Fantasy games
and just really toss them out for good.
Thanks for reading this.
Havoc
!!!!!!!!!!!!!!!!!!!!!!!!!!!ATTENTION!!!!!!!!!!!!!!!!!!!!!!!!!!!!
If you have any questions or/and would like to talk to me and
learn about when the MUD progesses more just contact me at the
following:
AIM: HavocLoD
ICQ: 174735277
-----------------------------------------------
Mud : Feudal Realms
Code Base : [Rom] Feudal v 0.9.6
Telnet : feudalrealms.com 4242 [204.209.44.98]
WWW : http://www.feudalrealms.com
Description :
Welcome to Kirganthis and the city of Stonegate, a jewel
of a city in the central plains, a city that was once left
for dead after a decade long war against all of Goblinkind.
Rebuilt stronger and better than its predecessor, the city
stands as a monument to the alliance which turned the war
in favor of the humans, elves, dwarves, and other races who
held the walls and battlements.
Inside the walls are found the Academie of Magic, where
centuries old research of the arcane is conducted, shops of
all sorts, both mundane and useful, the temple to the old,
and sometimes forgotten, Ancients who once roamed the world
unchecked and unchallenged, not to mention the people of
the town themselves.
Breathe in the history, revel in the scenery and people,
live another life different from your own. Every day more
and more of the continent is discovered, more people are
met, and a few more lives are taken, some accidentally and
some quite by purpose. the city is for the most part safe,
but once one steps outside the massive gates, all is left
completely to chance.
-----------------------------------------------
Mud : Lurking Fear 3
Code Base : [Unknown] ROM, GW, Lurf
Telnet : lurkingfear.net 4040 [81.19.252.246]
WWW : http://www.lurkingfear.net
Description :
All the LURF you love, without all the crap you hate...
Lurking Fear III is BACK, based on the World of Darkness RPG
Highly modified code dervived from GodWars, ROM, and Lurf1/2
------------------------------------------------------------
- RolePlay enhanced PlayerKill, RP/PK Status based exp gains
- Unique blend of PK and actual RolePlay (enforced/rewarded)
- Clan and Sect hierarchy by class (Camarilla/Sabbat,Pack..)
- Standard GodWars features, plus extensive Lurf originals
- Realistic WoD classes - No Jedi, Highlanders, Amazons
- Ever growing playerbase
- All old Areas standardized and themed, Many original
- Too many features worth checking out to list
Vampire - 15 improved disciplines with up to 6 levels each
- Generations, Clans, Prince, Primogen, blood hunts
Werewolf - 8 improved totems, with 4 advanced spirits
- Tribes, Alphas, Betas
Mage - Original mage code with 9 spheres with 6 levels each
- Traditions, Archmages, Apprentices
Hunter - More WoD only Classes planned...
------------------------------------------------------------
-----------------------------------------------
Mud : Buffy the Vampire Slayer MUX
Code Base : [MUX] [MUX]
Telnet : buffymux.betterbox.net 2001 [209.83.132.83]
WWW : http://buffymux.betterbox.net
Description :
'To each generation, there is a Chosen One. One girl in all the
world born with the strength and skill to hunt vampires, find them where
they gather and stop the spread of their evil and the swell of their
numbers. She is the Slayer.'
Since its 1996 debut, Joss Whedon's 'Buffy the Vampire Slayer' has
become one of television's most successful hits, as well as its resulting
spin-off, 'Angel'. After a rough initiation into Slayerhood, Buffy moved to
Sunnydale, a quiet Californian town located about a two hours drive down the
freeway from her native L.A.. A 'one-Starbucks town', Sunnydale is quite the
downer. There is a significant lack of nightlife, decent shopping and
first-run movies. It also has the highest mortality rate in the nation, and
bizarre events are blamed on 'gangs on PCP' or 'gas leaks'. As Buffy soon
finds, Sunnydale actually rests on a Hellmouth -- a center of mystical
convergence and hotspot of demonic activity. The city administration
actively moves to aid these cover-ups, unbeknownst to anyone in the
otherwise picturesque town. This leaves the human populace in a perpetual
state of oblivion, having no idea of the terrible danger and precarious
future that Sunnydale faces nightly, save the Slayer and her band of friends
as they fight to protect it.
Meanwhile, Angel has since left his beloved Buffy's side, heading to
L.A. to fight for his redemption, facing the evils of a town that has been
without a Champion since Buffy's departure. Evil law firms, vampire nests,
evil warlocks... it all can be found abundantly in L.A.. On a quest to help
the helpless in a city where nothing is as it seems and no one cares, the
only vampire with a soul enlists the help of his allies - and finds just how
evil the City of Angels really is.
We have recently re-opened, introducing our L.A. grid. This isn't the
Buffy the Vampire Slayer MUX you remember, it's even better! Come visit us
today!
-----------------------------------------------
Mud : The Final Challenge
Code Base : [Dikumud] Heavily modified Diku/Merc
Telnet : mud.finalchallenge.net 4000 [65.39.69.26]
WWW : http://www.finalchallenge.net
Description :
The Final Challenge began in March of 1994, and is more
commonly known to those who play it as TFC or 'the mud'. It
has a dedicated, addicted, & friendly player base from all
over the world that enjoys meeting new people and
interacting. TFC attracts a variety of types of players.
You'll find players who place a heavy emphasis on role-
playing, those who are PKers, those who enjoy the puzzles,
challenges, and mobmasteries in the game, those who enjoy
exploring the almost entirely unique 12,000+ room world,
those who like to sit and chat, & those who are a mixture
of all of the above. And you won't get lost in the crowd -
since there are generally 20-30 people online at a time.
TFC has a god-follower system and a variety of alignment
flavors that a character can choose from. Of course,
characters can also go it on their own and remain
unaligned. Characters may dual and triple class as well.
Players may also have multiple characters (and many do), so
long as they are not online at the same time and are played
as separate individuals. Stop by mud.finalchallenge.net 4000
and check it out for yourself.
-----------------------------------------------
Mud : Final Fantasy MUX
Code Base : [MUX] MUX 2.3.3.22
Telnet : heimdall.play-hookey.com 5403 [63.111.162.9]
WWW : http://ffmux.play-hookey.com
Description :
The world of Final Fantasy MUX is that of a huge
convergence. The worlds of each Final Fantasy, from 1
through 11, as well as Tactics, have merged together into
one. The characters of those worlds, as well as those from
Tactics Advance, the Movie and various FF Anime sources have found
themselves in the converged world, and it's now up to them,
and the players behind them, to determine the fate of the
world.'
FFMUX is a heavily RP-oriented MUX, with no stat or combat
systems. PKing is forbidden. Characters can be gained
through application only, the details of which are on the
website. We're newbie friendly, with news, +help, staff and
players always around to lend a hand. Highest logins
usually occur during the evening hours (EST in the US).
Detailed information about the MUX as well as a listing of
available/taken characters can be found at our website.
-----------------------------------------------
Mud : Final Realms
Code Base : [LP] LP mud with MudOS
Telnet : login.finalrealms.org 4001 [80.232.38.254]
WWW : http://frpages.finalrealms.org/
Description :
Final Realms is a multiplayer, online, text-based, role-playing
game in a fantasy setting with a full complement of special
features: persistent and controllable character development,
static and interactive quests, cooperative and competitive
combat, player controlled organizations, a variety of items and
creatures located in a vast world ready to be explored.
Each character selects a race and guild (profession) from a vast
assortment. Each guild learns from a different variety of
abilities and spells. Players earn titles related to their
development, rank, and player-elected status.
Players may create, organize and expand their own groups that
are dedicated to specific purposes. There are also many
existing Clans, Groups, Houses and Families that players join,
control, and advance in rank.
Numerous quests populate Final Realms with puzzles, mazes, keys
to find, and doors to unlock. Artifacts and treasures are
guarded by dragons, demons and other mystical creatures. Many
quests require massive cooperation between skilled characters to
successfully complete. Magical items, spells and abilities are
earned by exploration, brains and brawn. Special, interactive
quests also take place to shape the Realms' history.
The combat system on Final Realms is highly developed with melee
and missile weapons, a huge variety of magical spells and
healing effects. Each guild has unique abilities that grow as
a player gains experience. Player versus player combat is
allowed and well developed.
-----------------------------------------------
Mud : Shadowrun Germany
Code Base : [MUSH] none
Telnet : germany.dnaco.net 6250 [207.238.206.198]
WWW : http://cathouse.sindebauchery.net/germany
Description :
Berlin: the sprawling, chaotic metroplex where the
only law is that there is no law. The City of Anarchy,
where only the toughest and smartest can hope to survive.
You think you're good, alter? Well, come to Berlin and
prove it, because if you can make it here, you can make it
anywhere. Shadowrunners are in high demand in this 'plex,
what with everyone from the megacorps to the org-crime
syndicates to the gangs, and everyone in between, all vying
for their piece of the pie. But mediocre 'runners don't
last long around here. You wanna stay alive, you gotta be
good, mann.
Shadowrun Germany MUX is set amid this chaotic yet
lucrative hotbed of the Sixth World, based on the Germany
Sourcebook and incorporating Third Edition rules and
Expansions. We allow a wide variety of character classes
restricted or disallowed elsewhere, including metahuman
variants, ghouls, and even shapeshifters. Magical character
slots are available, and other shadowrunner archetypes--
fixers, deckers, riggers, street samurai, mercenaries,
demolitions experts, intrusion specialists, assassins,
melee combat masters, and just about anything else you
could think of--are allowed virtually without restriction.
So come to Berlin, chummer, and see what it's like running
in the darkest shadows to be found in 2061.
-----------------------------------------------
Mud : FinalFrontier
Code Base : [LP] LDMud 3.3
Telnet : FinalFrontier.mud.de 23 [195.37.132.70]
WWW : http://FinalFrontier.mud.de/
Description :
FinalFrontier is the first science fiction MUD in german
language. There are a few and growing planet systems to
explore. You can play as onpressing Akaardianer, brave
Rihannsu, intelligent Paksi, as J'naii-thief or normal
human. Finally you may travel the known universe as a
Traveller or create new worlds in space as a Q.
-----------------------------------------------
Mud : Multi MUD
Code Base : [Custom] Inspired by CircleMUD
Telnet : multimud.homeip.net 6022
WWW : None
Description :
MultiMUD is the MUD linked with the french Multimondes IRC
chat server. It is written from scratch and its primary
language is french. The world and the code are fully original
even if they are much inspired by the Diku/Circle MUD system.
Roleplay and clans are enhanced but there are very few rules
to follow.
-----------------------------------------------
Mud : Star Wars - NEW GALACTIC ORDER
Code Base : [SWR] SWR-NGO (SWR Heavily Modified)
Telnet : sensenet.legions.org 5555 [66.12.11.168]
WWW : http://www.legions.org/ngo/
Description :
* Original Worlds
* Role-play enforced
* 35+ Races
* Killing is legal (if you can roleplay it)
* Forceless (After playing for a week or so, you will understand why)
* Marraiges, sex and children
* Plenty of homes
* Plenty of ships
* Friendly staff that is willing to listen to your ideas to improve the mud
* Unique weapons and armor
* Bounty hunting allowed
* Piracy allowed
* Broken bones and doctors
* Custom furniture and items available
* Fast connection.
* Server is a dedicated FreeBSD platform that automatically backs up the entire
mud 2 times a day.
* Timeline is set to height of the Empire, Rebel Alliance just formed.
* Addition of new code on a regular basis.
* No cloning.
* Unique skills and race selection.
* Player forums on homepage.
-----------------------------------------------
Mud : FluffMUCK
Code Base : MUF/MPI
Telnet : fluffmuck.org 8888 [199.227.248.242]
WWW : http://www.fluffmuck.org/
Description :
FluffMUCK is a medium sized, furry themed TinyMUCK. We
specialize in FUN! }:) Come on by and enjoy the company of
others in a lighthearted social environment. There are also
several Tinyplots going on at any given time. The theme
is Furry/Anthropomorphic/Fantasy, with a bit of high-tech
thrown in for good measure. Stop on by, all are welcome. }:)
-----------------------------------------------
Mud : Godwars: Apocalypse
Code Base : [GodWars] GodWars Deluxe
Telnet : mudhole.spodnet.uk.com 6660 [193.62.1.220]
WWW : http://www.morpheus-project.co.uk/muds/apoc.html
Description :
This is the longest running GW Deluxe mud. It was one of
the few, that originally started towards the back-end 1997.
If you have played GodWars before, we offer the four most
common classes (Vampire, Werewolf, Demon or Mage), each
having there own clans, and requirements for entry.
We now have Highlanders and various new zones.
-----------------------------------------------
Mud : The Unofficial Squaresoft MUD
Code Base : [LP] Lima 1.0a6 / MudOS v22.2b12
Telnet : uossmud.sandwich.net 9000 [209.237.227.58]
WWW : None
Description :
This MUD is based on the worlds of Squaresoft.
Represented are Final Fantasy 5, 6, 7, Chrono Trigger,
and Secret of Mana, with odds and ends from other games.
Using a Job System mostly based from FFT and FF5, a player
can change his abilities at most any point. While most of
the players aren't exactly newbie-friendly, we will answer
questions on the newbie channel that is automatically
turned on for new characters. We also offer a newbie
school to teach the intricacies of our MUD, such as
quitting in an inn to keep equipment. Please, *please* use
our newbie school to its full effect, as this MUD isn't
quite like your average MUD. Our gossip channel is a
bit... adult... so be careful.
-----------------------------------------------
Mud : Crimson Nightmares
Code Base : [GodWars] Extremely Customized Gameplay
Telnet : crimsonnightmares.dune.net 8887 [63.117.93.3]
WWW : http://crimsonnightmares.dune.net/
Description :
Welcome to Crimson Nightmares. This is an updated listing to the
original. The code base is GW2K modified in an extreme manner. A
lot of pride is taken, And every attempt is made to accommodate
player ideas and suggestions. Players have been responsible for the
idea's that created 2 new custom classes. We currently offer the
following classes: Angel, Cyborg, Demon, Dragon, Drow, Elemental, Mage,
Ninja, Phoenix, Vampire, and Werewolf. With the exception of Cyborg's,
every class can be combined together giving us over 80 possible combo's
of multiclassing (cyborgs are being added currently). We have a functional
weather system, with random lightning that is real, meteor storms, and more
being added weekly. Players can now create several custom messages to enhance
thier gameplay to what suits them instead of pre-determined messages.
We have re-worked our staff, and have changed our approach to player relations
in the hopes of generating an even larger player base in the future. This MUD
requires time and effort, and nothing is just handed to you here. If you want
a MUD with a challenge, come check us out.
Sincerely,
The Staff of Crimson Nightmares
-----------------------------------------------
Mud : Forest
Code Base : EW-too
Telnet : realm.progsoc.uts.edu.au 3000 [138.25.6.30]
WWW : http://realm.progsoc.uts.edu.au/forest/
Description :
Hidden deep within the digital bitstream, there is a place
known only as Forest. It is surrounded by the fog of the
complex modern world, and unless you are shown by a friend,
it is hard to find. You can even pass through this place
and forget that it was there. It is a retreat from reality
that allows you to regain your soul and begin again from
a firm foundation. Explore the realm of Forest: An alternate
reality in a beautiful setting; a symbol of hope: something
that cannot be expressed, only experienced.
-----------------------------------------------
Mud : Dawn
Code Base : [LP] LP
Telnet : dawn.eos.net 3000 [205.133.149.58]
WWW : http://dawn.eos.net/
Description :
Welcome to Dawn, a discworld-based lpmud offering excitement
and adventure to those brave enough to grasp it. It is a world
of stunning beauty and terrifying evil, where creatures long
regarded as legendary beings of lore and myth are commonplace;
lands of light and lands of shadow lie within the reach of all.
-----------------------------------------------
Mud : The Realms of Dark Shadow (legacy & persist)
Code Base : [Dikumud] Diku gamma + Sequent + many unique unreleased mods
Telnet : darkshadowsdiku.org 6666 [63.247.84.15]
WWW : http://www.darkshadowsdiku.org
Description :
One of the original, long running Diku MUDs complete with the
original player file. We welcome all old and new players as
we assume our role as a leader in the field. Come, play and
influence the changes. First come, first heard.
Help expand a legend and play with the legends.
-----------------------------------------------
Mud : EKD Mud
Code Base : [Dikumud]
Telnet : ekdmud.genesismuds.com 4200 [216.136.9.8]
WWW : http://ekdmud.genesismuds.com
Description :
Now over twelve years old (ranking among the top 5 DikuMUDs),
EKD Mud features an exciting and unique world to explore.
Players will enjoy a wide variety of classes and races to choose
from, along with 50+ levels, including over ten ranks of
nobility.
Characters can also choose to expand their lineage by
creating bloodlines or further enhance their characters with
our unique meta system. EKD Mud is an incredibly addictive
and enjoyable experience - you won't be disappointed.
Other Features: Sound support (MSP), mobprogs, detailed and
varied combat system, automated quests, clans, special events,
experienced player base and a HUGE world to explore.
Note: We have recently changed our name to EKD Mud, to
separate ourselves a bit from the mud currently called
'Kallisti Mud', formerly 'Legends of Kallisti'. We are a
completely separate and independent entity, and it was time
to remove all doubt concerning this. The two may share a
common root, but are otherwise entirely unconnected.
-----------------------------------------------
Mud : Duel Grounds
Code Base : [Rom] Tartarus, Heavily Modded
Telnet : dgmud.net 9999 [207.44.134.24]
WWW : None
Description :
Duel Grounds is a MUD inspired by games like the Carrion Fields. Here, a player
can
experience the fun and the rush of constant PK, competing against each other for
the title
of the best. Role play is not enforced, but players are expected to follow their
cabal
(clan) rules. The game is focused around player-killing, or more specifically, c
abal wars,
and control of cabal items. We offer 11 playable classes and 17 playable races,
with 3
addition quest races. We have a large, mostly original map for players to explor
e and
enjoy; as well as many new area features to make mobs/objects more challenging a
nd
interesting, including room/obj/mob programs. If you're looking for a challengin
g place to
vent your rage, or just a MUD where you don't have to spend hundreds of hours be
fore
things get exciting, check us out.
-----------------------------------------------
Mud : Forgotten Weyrs
Code Base : MUSH
Telnet : weyrs.silvertree.org 4301 [63.199.182.123]
WWW : http://www.spundreams.net/fw/
Description :
Forgotten Weyrs is a game set in the 3rd interval, with no threadfall in
living memory nor any thread due for at least another hundred years. It
has Anne McCaffrey's permission to run as per 'news anne' on the game, and
is set in a non-canon minor hold (Forsaken) and two non-canon Weyrs (No and
Who Knows) set in the Western Island chain. There are currently posted
crafters but no PC crafthalls, though this could change if enough interest
develops. There is an online registration system in place which insures
that people are familiar with Pern and with the specific timeline. We would
rather new players be familiar with the books, especially _Dragonsdawn_ and
_Moreta_, but do not ask whether they have read the books unless they very
clearly demonstrate a lack of understanding in their character application.
Player dragons are allowed with rider and wizard approval. At this time we
are not allowing characters to be riders unless they have impressed in a
hatching on Forgotten Weyrs, though we reserve the right to make exceptions.
-----------------------------------------------
Mud : Winter's Edge
Code Base : [MUSH] Tinymush 3
Telnet : winter.mushpark.com 3000 [207.8.143.27]
WWW : http://www.winters-edge.com
Description :
In the First Age of the World, magic and form were one and the
same. It was a mystical and wondrous time, a time before the
humanoids
walked the earth. The great dragons were the powers of the
land, roaming and shaping life itself as they saw fit, as if they
were gods. The gods were angered by the presumption of the
dragons... The dragon uprising was crushed before it even began,
the primordial wyrms trapped in a new realm, splitting the magic
from the mundane.
The Second Age was filled with wonder and glory, though little
magic. Soon, the races were flourishing under the world that
the dragons once guarded. The dragons plotted, and grew mad with
the influence of the Mists. Their half-wyrmish descendants
unlocked the Mists, and even though the opening was brief, havoc
spread. After time, and with great loss, the mad wyrms were
banished once more, and the Third Age began, with weakened Mists.
Magic flourishes once more on the world, and the time of heroes
has come.
Winter's Edge is a completely original world. All theme,
cities, deities, and areas are completely from scratch and
created by the staff here. We are using races, classes, and stats
from 3rd Edition Dungeons and Dragons. Currently the only races
and classes allowed as Player Character(PC) races/classes are the
'standard' races and classes
contained in the 3rd edition Player's Handbook, and a
selection of custom variants on existing races. We are currently
open for beta-testing.
-----------------------------------------------
Mud : Dizzymud
Code Base : [Rom] Rom 2.4 Base 5 years of modifications
Telnet : mud.dizzymud.com 4000 [212.13.208.95]
WWW : http://www.dizzymud.com
Description :
Welcome to the realms of DizzyMud
Our mud is oriented around our players. We are here to
IMP ideas that are interesting and feasible. We want
to make the mud as enjoyable as possible to our players.
Each player on our mud is allowed to have their own
personal room located wherever they please. The coding
for these rooms can be done on their own, or our IMMs will
be happy to do it for them. We are changing all the time,
so the best way to describe the mud is to have you examine
it in person. However, here are a few small details.
[Color, 100 levels, PK within clans, many races, Qwests,
Unusual spells and skills, Interesting areas, and friendly
Immortals]
-----------------------------------------------
Mud : The Four Lands
Code Base : [Dikumud] Over 90% modified.
Telnet : elwar.com 7777 [24.214.39.185]
WWW : http://www.elwar.com/fourlands/
Description :
The Four Lands, a world, based loosely on Terry Brooks' Shannara
series, that is dedicated to the most intensive Role-Playing
experience with the feeling of total immersion into a seperate
reality. When you log into The Four Lands you are stepping into
a whole other world. With seven years of development and two
years of being open to the public, this game is the ultimate for
those hard core gamers that are looking for the diamond in the
rough, the sanctuary from frivality, the adrenaline pumping
excitement that can only come from transporting yourself into
another space and time to take on all of the emotions and
experiences of your alter-ego.
A realistic yet challenging skill system that reflects the
realistic way in which people learn, allowing players to choose
a class merely as their inborn talents with the ability to gain
the skills of all the other classes. A world that reflects
reality with flowing rivers and gravity, a weather system that is
different from the warm sunny south to the cold, snowy northland
mountains. With carriages, horses, saddles and reins, the 25000+
original room world is ready for exploration. With a dynamic
economy that involves the miner who mines the metals for the
smelter to create better metals who sells it to the blacksmith to
forge into a fine weapon or piece of armor to be sold for a cost
based on cost of material, craftsmanship, and uniqueness.
Everything from shoes to loaves of bread can be made by the
player run economy.
-----------------------------------------------
Mud : Ephemera
Code Base : [MUX]
Telnet : slayer.kyndig.com 2003 [216.40.244.64]
WWW : None
Description :
Ephemera is a World of Darkness game set in the fictional
city of Erin's Vale, Washington. From the corporate
struggle downtown, to the small ghost stories in an old
pub, it can all be found in Erin's Vale.
* A small and knowledgeable staff base that believes in
good stories as well as communication.
* Full support for Changelings, Shifters, Mage, Mortal,
and Mortal+ spheres. Additional character races will be
considered.
* There is a focus on individual character development.
Players are encouraged to @mail in tinyplot seeds as well
as set information on themselves for future tinyplot use.
Every player should eventually have a story or plot that
at least partially focuses on their character.
So, why don't you come take a look? Ephemera is a small
game, just now opening up to the public, but beliefs are
strong and 'old gaming styles' are firmly clung onto.
-----------------------------------------------
Mud : Nebmedes
Code Base : [MOO]
Telnet : nebmedes.o-r-g.org 7777 [207.113.83.225]
WWW : http://nebmedes.o-r-g.org:8000/
Description :
Nebmedes is a roleplaying game set in the fantastic city of the same name. It
is the capital of the High Kingdom of Ta-shamerew, the Empire. We've drawn
from ancient Egyptian culture and mythology to form the core of the world, the
pantheon, the architecture, the food and dress, but we have also added in
touches from our own imagination. The game is not historically accurate; it's
not Egypt, though it is similar.
We focus strongly on roleplaying over rollplaying. This isn't to say that we
ignore the system and run things free form, we wouldn't be playing with a
system at all if that is what we were aiming at. What that does say is that
we have set up XP so that a pure roleplay character will advance as quickly as
an 'adventurer'. We have a strong focus on plot before killing things;
politics, investigation and discovery all take precedence over 'Dead Monster!'
and yet, with the dice one bad roll won't destroy a player unless they've
placed themselves in a stupid position. Dice are secondary to roleplaying,
but in some conflict resolution, the dice are there for a reason. We've worked
hard to allow the players a useful position in the world besides
as 'adventuring heroes'. For example, we have modified the rules on crafting
and masterwork items to allow crafters to do their job in a reasonable amount
of time and we do not now, nor are we ever planning on having 'vendors' on the
grid. There is also the noble court, a unique chance for players to get
involved with the politics of the city and actually influence what happens
there. This is a chance for PCs to involve themselves in the game to make
decisions and see the impact on the world.
Players can make a sage, a craftsman, an adventurer, a politician, a soldier,
a hunter or anything else that strikes their fancy, and all have a place and a
use within the world. It's D&D, yes, but it's not a MUD.
-----------------------------------------------
Mud : Micronet Shades
Code Base : [Custom]
Telnet : dcdevenport.demon.co.uk 4001 [62.49.28.23]
WWW : None
Description :
Shades is a quite simply the original MUD post Essex and the
bet. For a long time it was the most sucessfull commerical MUD
ever and ran on BT's MircoNet, although it is now running for
free and more popular than ever.
Its success is often credited to its easy to learn game-play
and strong social atmosphere.
-----------------------------------------------
Mud : Frontier
Code Base : [Aber] LP Mud, 3.2 Amylaar driver
Telnet : frontier.mudservices.com 7680 [206.245.158.63]
WWW : http://www.frontier.mudservices.com/
Description :
Welcome to the original Frontier LPMUD, first established in 1991!
Frontier is a medieval-based LP that offers:
* an original town layout
* three (3) full-fledged guilds
* eight (8) custom built races
* an established set of twenty (24) quests
* limited player-killing for those that desire it
* friendly, helpful staff
We're serious about that last one. :) So drop on by and test drive a
visit in Frontier. We'd love to see you play your way to wizardhood.
- Ploi the Insane
-----------------------------------------------
Mud : Edge of Midnight
Code Base : [Unknown] Heavily modified
Telnet : 84.9.191.7 8010 [84.9.191.7]
WWW : http://eom.greyarchive.org
Description :
Edge of Midnight V3.1 is back.
We moved to a new code base to help with a more intensive
adult roleplay direction.
Heavily upgrading in progress main concern is a haven for
adult mature players.
Anything goes with certain restrictions no means no,
no harassment of players who don't want it, no spoiling
anyone elses fun and no rape unless its purely roleplay
and agreed by both parties.
In this world of politically correct subject matter I feel
there is a place for people who are open and happy about
there sexuality and want to explore the subject within a
safe fantasy enviroment.
Email greyarchive@greyarchive.org
-----------------------------------------------
Mud : The Forest's Fury
Code Base : [TFE]
Telnet : xi.co.nz 9000 [203.167.246.187]
WWW : None
Description :
The Forest's Edge stock areas are great, and there are quite a few
descendents out there. However, they tend to concentrate on killing
mobs and levelling and all that.
TFF is all about killing each other.
Raid and pillage Chiiron. Shuvanaguard, track the defilers to their
caverns. Form clans that can actually war, instead of just posturing
menacingly at each other. Death to your enemies!
There have been some, um, minor alterations to the code, to encourage
more carnage.
-----------------------------------------------
Mud : Devil's Rift
Code Base : [Unknown] Dystopia 1.4+, extremely close to derivative status
Telnet : devilsrift.boue.ca 3000 [69.55.238.50]
WWW : http://devilsrift.boue.ca
Description :
We're 99.99 percent original including classes AND areas!
BattleMage* Insect Lizardman Titan Lycanthrope Myrr'shan
Elemental Ghoul Demon* (heavily optimized)
* = stock class to Dystopia 1.2 or 1.4x codebase
We have features the other dystopia based muds don't!
*Shop coding *Global Socials *Imm/Mob Quests *Dynamic
Artifact Coding *Mob programs *Mob skinning *Arena Battles
*Voting *Graphical Map *7 Religions to choose from!!
*Detailed drunk coding* *All Original Areas* *Modified remort system*
*Insanity *Hunger and Thirst *Russian Roulette!
Coming very soon:
*Casino with roulette, blackjack, pig tossing, etc.
*Element based eq wear and tear
Currently in Beta Test, Devil's Rift is the ultimate mud for people who love
Dystopia / Godwars, but want something more! Our friendly staff will be more
than welcome to help you with the differences between Devil's Rift and other
muds out there!
-----------------------------------------------
Mud : The Third Age
Code Base : [Envy] CircleMud 3.0 Heavily modified, OldschoolMUD 1.0
Telnet : wot.envy.com 2121 [68.124.43.51]
WWW : http://wot.envy.com/
Description :
The Staff of 'The Third Age' would like to welcome you to
our MUD, which is now open after a fashion. This version
of the -OldSchoolMUD 1.0- is based on Mikkimud 1.0, and
will grow using it as a foundation. The mud is in an
alpha stage at the moment, so expect some things to work
erratically while others are already being worked on. We
are inviting our players to begin roleplaying and
developing thier characters in the Wheel of Time theme we
currently offer. Over the next several months, we will be
working hard not only to make this a fun community to be
apart of, but we will also be working to make it more
readily adaptable for 'Code = IC' philosophy. Because of
this, we will be undergoing changes and balance
adjustments, we ask that our players stand by us in this
effort. No one will lose any of the work they put into
thier characters. There will be countless opertunities
for rewards in helping us refine the current code system.
-----------------------------------------------
Mud : Tarmon Gai'don
Code Base : [Rom] Gary MicNickle's WoT 1.2 (Based on Merc/Diku/Rom)
Telnet : tarmongaidon.org 5000 [209.61.182.164]
WWW : None
Description :
Tarmon Gai'don is the home of a new Wheel of Time Mud code base,
'WoT' based on ROM2.4b6 and offers the following:
. All-new, 100% original areas designed exclusively to fit the Wheel of Time
world. Possibly the most book-accurate on the net. Desc's 5-15 lines long.
. All 'Wheel of Time' races are supported. You won't find any elves or dwarves
here. Humans and Ogier are open, with Fades, Trollocs and Draghkar slated
for the future.
Character Generation support: 3 classes, 20+ sub-classes & talents and over
100 homelands/clans/steddings to optimize individual and unique characters.
. Completely original guild system, featuring potential for over 2 dozen
playable guilds. Guilding is not mandated to role-play.
. Role-play environments ranging from 100% IC areas, quests, faires, and other
events.
. A completely IC channeling system, designed to follow the Wheel of Time
One Power as close as possible. Weaves and flows are dependent upon your
strength in the power. Overchanneling can lead to burning out.
. Realistic submission/ player death code (PK death) to disuade useless PK.
. an intriguing `introduction` system, so if you have never met someone, you
truly don`t know them. Players appear as `An Andoran`, etc. until Greeted.
. A completely original and amusing optional WoT newbie area,
along with newbie friendly players and immortals.
-----------------------------------------------
Mud : FurryMUCK
Code Base : [MUCK] Fuzzball MUCK 2.2fb6.x whatever
Telnet : muck.furry.com 8888 [209.237.26.180]
WWW : http://www.furry.com
Description :
Furry is the largest and longest standing MUCK on the Internet to date (note
MUCK, not overall MU*). With a database well over the 160,000 item mark, and
a regular nightly showing of 325+ players, it's an active social environment.
The theme is centered around the roleplay of Anthropomorphics (characters
combining animal and human traits such as werewolves; also 'funny animals',
toons, etc.) but all who play with respect are welcome.
-----------------------------------------------
Mud : PythonMOO
Code Base : [MOO] +Server Edits
Telnet : python.homeunix.org 8477 [24.231.184.118]
WWW : http://python.homeunix.org:8478
Description :
PythonMOO is connected by SunNET to Rupert, LogMOO and many others.
PythonMOO has various features unseen in many other MOOs.
PythonMOO is open to everyone and the programmers bit
will be given on request.
PythonMOO is designed for beginners and advanced MOO programmers.
Some Extra additions include:
MCP Userlist
MCP ServerInfo
MCP Beryllium Status
XMCP +Whiteboard and Chess Board
E_WEB
MacMoose
FUP
And many others...
-----------------------------------------------
Mud : TorilMud, the Sojourner's Home
Code Base : [Dikumud] Heavily modified
Telnet : torilmud.org 9999 [67.119.35.125]
WWW : None
Description :
TorilMUD continues the tradition of Sojourn, Sojourn 2,
Toril, and Sojourn 3...games that set the standard for
Forgotten Realms based multi-user adventures. For the past
decade these games have entertained thousands from around
the world. Not with stunning graphics or 3-D sound
effects, but with a rich text-based environment designed to
stimulate the imagination and draw the player into a
complex world full of heroes, villains, kings, and queens.
Come join us in this latest incarnation and see why our
game continues to enthrall players from around the world.
We currently have over 50000 original rooms, over 12000
mobiles, and over 10000 objects to keep your attention, not
to mention over 5000 quest entries and an active role
playing campaign.
-----------------------------------------------
Mud : Mystic Dimensions: Legends
Code Base : [Circlemud] [Circlemud]
Telnet : www.MysticDimensions.net 9000 [65.217.160.224]
WWW : http://www.MysticDimensions.net/cash.html
Description :
Mystic Dimensions Legends is currently being modified and
tested. Much of the coding needs players who are willing
to donate their time and ideas to help in furthering the
progress of the realm. Though player wipes can be
discouraging, at this time they are necessary to ensure
that the realm meets it's maximum capability. We encourage
players who which to be a part of the construction of a new
realm to join us.
The overall goal of the realm is to offer players who need
a challenge that is above and beyond what most other realms
offer, a place to meet their needs.
Due to real life work situations the realm is in stasis
mode until reality allows me a time to further advancement.
Please view the website, or email me if you have an
interest in helping to further the realms progress.
/* Kyu */
-----------------------------------------------
Mud : The Garbage Dump BBS
Code Base : C and VB
Telnet : dump.com 23 [204.134.96.2]
WWW : http://www.dump.com/
Description :

THe GaRBaGe DuMP BBS


You must be 18 or older to play here.
Although, there is no pornography.
What's available-
Major Mud, Tele-Arena, TradeWars 200, Lunatix
Swords of Chaos, Cross Wordz, Zbots!, Online
Trivia, Chess, Backgammon, Klondike Solitaire,
and much more!!!!
Although this is a pay system, there is a FREE
30 day trial available!
Play right from the web page with a Java Compatible
browser. ----------MUST SEE! CHECK US OUT!
-----------------------------------------------
Mud : GarouMUSH
Code Base : MUSH
Telnet : garoumush.org 7000 [205.138.63.222]
WWW : http://www.GarouMUSH.org/
Description :
The first of the White Wolf MU*s to focus on Werewolf:
The Apocalypse, Garou has always emphasized responsive,
cooperative roleplaying with an emphasis on good writing
and clear communication. Players are screened through a
registration process, and character growth and development
come through roleplay.
A complex world with lively GMs, focussing on story rather
than individual characters. Please visit as a guest to find
out more about the game and the application process.
-----------------------------------------------
Mud : D2: Dibrova
Code Base : [Circlemud] 5+ years of mods
Telnet : www.dibrova.org 4000 [63.81.118.7]
WWW : None
Description :
D2 is the culmination of more than five years of
work on the part of a score of immortals who have
contributed to its present state.
D2 is based on the MUD which was originally Dibrova
but has many changes to stat and feature settings.
150 mortal levels, 100 remort levels with the
opportunity to take your character to the max with
infinite immortal levels.
Over 500 skills, spells, chants and prayers available
with the ability to add many as time moves on.
D2 is not a MUD in a constant state of change, it
is one that can be relied on to keep its foundations
the same for years to come.
Come check us out, we won't disappoint you.
-----------------------------------------------
Mud : Infinity
Code Base : [Aber] Heavily modified Dirt 3.1
Telnet : infinity.cxi.cx 6715 [66.207.66.89]
WWW : http://infinity.cxi.cx
Description :
Infinity, originated by Guile and Hastur in 1993,
has been through many incarnations in the last 4 years.
Elezar and TrevorKane are pleased to invite you back
(if you have a character there), or to come see us
(if you didn't have the chance to before) to a friendly,
challenging ABER which is still evolving.
We have a vast Wiz-Zone (276 rooms and counting) in which
players are encouraged to roam, (and some Quests start in there),
unique Quests with fluid Immortality permitting advancement in
Wiz-Levels, no PK, and a simple policy which boils down to
'if you wouldn't like it done to you, don't do it.'
-----------------------------------------------
Mud : Raccoon Muck
Code Base : [MUCK] Fuzzball
Telnet : tfmuck.tigerden.com 6020 [198.30.162.10]
WWW : None
Description :
Hello and Welcome to Raccoon Muck. I'm the Head Wiz and
Mayor, Nikon. I'd like to welcome you to the town of Big Coon.
We're a small Califurnian mountain town by a lake. We accept
all species, not just raccoons. So come and have fun.
-----------------------------------------------
Mud : GateWay
Code Base : [LP] MudOS
Telnet : gatewaymud.com 6969 [64.242.77.153]
WWW : http://www.gatewaymud.com/gateway.html
Description :
GateWay News (02/02): Note to returning players - the URL
gatewaymud.org is no longer active. Please update your
clients and join us at gatewaymud.com 6969!
An old man reaches out a weathered hand in beckoning to you, motioning
that you join him. His ancient eyes sparkle as you take a seat at his
side and, with a smile on his lips, he traces a complex symbol in the
air.
The old man whispers a single word and the air before him begins to glow
and shimmer, the fabric of space and time opening to reveal a portal to
another dimension.
'If thou canst withstand the many challenges contained therein, take
a deep breath, young adventurer, and step through The GateWay.'
-----------------------------------------------
Mud : Jusenkyo Mordor
Code Base : [Mordor] RP-enhanced, highly modified Mordor v5.05
Telnet : sotalecia.dyndns.org 4040 [68.84.38.74]
WWW : None
Description :
Jusenkyo Mordor is neither set in Jusenkyo, nor Mordor.
Despite the inaccuracy of the name, it is still a
highly-unique gameworld, with the focus entirely on
RP.
The setting is on the floating isles of Eraniss,
located near the Nexus, a point which is near many
universes, some of which the various player characters
hail from.
Eraniss is a tumultous place, with imported technology
beginning to spread, native magic prevalent, and
imported magic not uncommon. It is into this place the
new arrival enters, having been forcibly removed from
their home by the Nexus, and made subject to undesired
physical changes by the chaotic magic of the Nexus.
The setting is that of a world overrun by others from
outside: people, demons, and strange creatures. Some
with the desire to do good, others with the will for
power. And sometimes, the Nexus, the chaotic thing
which dominates the nature of the world and does not
let those outsiders die, will change slightly,
adapting new things into it.
And it is into this world the new character arrives.
-----------------------------------------------
Mud : The Gathering
Code Base : [Unknown] Gatherer
Telnet : gathering.org.uk 5000 [194.153.168.161]
WWW : http://www.gathering.org.uk/
Description :
The Gathering is one of the oldest talkers still running.
It is based around groups rather than rooms and to improve
the experience, users can be in several groups at the same
time. This enables you to chat in one of the public groups,
chat privately with friends or loved ones and discuss your
favourite band with a group of fans.
Unlike most talkers, there are no staff to manage
interpersonal disputes. Instead, users are given the power
to protect themselves from verbal attack - even going as far as
being able to ban other users.
Combined with both these features are all the standard facilities
you expect from a modern talker - mail, news, games, ANSI color -
making it a fun and enjoyable play to chat for everyone.
-----------------------------------------------
Mud : GD2K - Gold Digger 2000 MUSH
Code Base : [MUSH] PennMUSH 1.7.4 pl 10
Telnet : lyorn.kerch.com 4210 [64.81.69.16]
WWW : http://www.leopard.net/~gd2k/
Description :
GD2K is based upon the comic book series 'Gold Digger'
by Fred Perry. Gold Digger is a mix of fantasy, action-
adventure, comedy, and many other things. The main
characters include an Indiana Jones type adventurer, her
adopted were-cheetah sister, the clone they accidentally
created who is a mix of the both of them; an alien from
another world; and an eight-year-old boy who is a genius at
genetics and has created his own three-person army
consisting of a ninja, a magic-user, and a genetically
enhanced brawler. The adventurer, one Gina Diggers, is the
daughter of an arch-mage father from Earth and a master
armswoman/adventurer from the magical realm of Jade. Her
sister Britanny is the last surviving were-cheetah, rescued
by Gina's father from the brutal were-cheetah/were-wolf war
21 years ago, and brought back to Atlanta with his family.
Gold Digger also includes leprechauns, troll archmages,
harpies, evil sentient time-travelling dogs, Altantis,
Shangra-La, were-creatures of many different kinds, and
much more.
Information on how to get a character is available on the
GD2K website.
-----------------------------------------------
Mud : Genesis
Code Base : [LP] LPMud - CDlib 4.05
Telnet : genesis.tekno.chalmers.se 3011 [129.16.33.56]
WWW : http://genesis.tekno.chalmers.se/
Description :
Genesis is the original LPMud, though little remains of
the stuff from the early days. The emphasis of the mud is
to be a challenging game. Themes includes Tolkien, Dragon
Lance and many others. The world is strictly medieval
fantasy based.
There are many features that sets it apart from most
other muds. One of the most enjoyable aspects is the
interesting and ever-changing interaction between different
guilds. Relations range from alliance to uneasy truce with
the occasional outbreak of war.
Another special feature are events, that are planned and
executed by a special team of wizards from time to time.
Being a newbie is a struggle on Genesis. You are a puny
weakling in a world that is quite hostile. It is up to
you to explore very carefully, or find someone stronger
to show you the ropes.
Wizardhood is by application. We are always happy if
skilled coders and storytellers want to join us.
-----------------------------------------------
Mud : Genocide
Code Base : [LP] customized driver based on LP 3.2.1, custom mudlib
Telnet : geno.org 2222 [216.127.70.229]
WWW : http://www.geno.org/
Description :
Genocide is not a typical mud; rather, it is a competitive
24-hour wargame. Players compete in wars that go on
constantly. Levels are gained by killing other players in a
variety of different war types, including team and non-team.
Currently, most serious play takes place in leagues where
teams are drafted and matches are played each week; smaller
pickup games occur throughout the remainder of each week.
-----------------------------------------------
Mud : Rauvyon
Code Base : [Custom] SOD. Fully multi threaded.
Telnet : rauvyon.com 7075 [217.160.248.173]
WWW : None
Description :
Pass beyond the border between the known and the unknown, into a
world where great mountains rise and fall in a breath, and untamed
magic runs rife through a land torn asunder by the prophecies of
the dark fey. Here, the weak are mere playthings, and those who
would fight are too often turned, or destroyed. In the depths of
these wild, long forgotten lands, boundless opportunities lie for
those smart enough, or strong enough to take them.
After a 2+ year break Rauvyon.com is back! Offering a fully
multi-threaded, stable environment derived from AD&D 2E rules and
set in an all original campaign world.
* Proficiency system
* Spell memorization/Spell books/Components
* Tactical movement & ranged combat
* Extreme realism, with weather, ecology, food & drink
* Vehicles & mounts
* Player introduction system
* Database driven backend
* Weaponsmithing
* 100% original areas w/15K+ rooms and still growing
* Layered wear system for clothing and eq
* Languages
* Committed and dedicated staff with GM run quests &
encounters run several times daily.
The next best thing to that table top game that you can never seem
to get started.
-----------------------------------------------
Mud : MUDII
Code Base : [Custom]
Telnet : mudII.co.uk 23 [212.187.255.136]
WWW : http://www.mudII.co.uk/
Description :
MUDII is one of only two sites in the world hosting the latest version of
MUD, the very first multi-player adventure game. MUD1 or EssexMUD (as the
original MUD is now known as) was developed by Richard Bartle & Roy Trubshaw
in 1978 at Essex University, England. Since 1978 MUD has been in constant
development resulting in a highly original and slick game that can be played
here today.
MUDII is a MUD that is set in a timeless alternative reality. This is a
world where you can be who you want when you want. The community at MUDII is
large and very friendly, they are always willing to welcome and help out
newbies. Quests, Houses (guilds), competitions, events, mud-related online
magazines and numerous associated websites are all part and parcel of this
incarnation of MUD.
MUDII is run by Muddled Games Ltd. which was formed in 2001 to run the game
for the community that previously played on Wireplay. MUD2 had been running
on Wireplay since August 1997 until the game was closed down there.
As well as the pay per play system a low monthly subscription fee is
available. New players get a free 6 hours to get going and there is a free
happy hour available nightly.
-----------------------------------------------
Mud : God Wars: Rogue Edition
Code Base : [GodWars] God Wars / LoW
Telnet : godwars.com 9000 [194.203.153.230]
WWW : http://www.godwars.com/
Description :
Welcome to the Rogue Edition. We have been established
over three and a half years now, in that time we have added
extra dimensions to the classic player killing MUD.
We currently offer the following classes Werewolf, Vampire,
Monk, Ninja, Drow, Mages, Demon, Amazon, Jedi and Templars.
Each class is offered an extended skill and power
selection. Also a sparring arena, detox, autoclass chambers,
newbie experience and a new bounty system are available.
If you are looking for something different from the many
God Wars MUDs that have appeared, or want to play a MUD
that will still be running after a week, then come to our
dark realm.
-----------------------------------------------
Mud : Eaxia Online
Code Base : [Custom] EaxiaSEL engine, completely custom (from scratch)
Telnet : game.eaxia.com 347 [24.129.5.205]
WWW : http://www.eaxia.com/
Description :
Eaxia Online features epic struggles of good versus evil in a fantasy,
text-based world. Whether you've played a number of online,
massively-multiplayer games, MUDs, and other RPGs or if you hail from a
world of role-playing, pen-and-paper dungeon mastering, Eaxia Online holds a
life of adventure for you.
Take up arms and live the life of a brave and noble paladin, questing for
the holy sake of your diety or study the mystical arcane ways of the
powerful wizards. Eaxia Online features five base classes to begin a life as
and seventeen evolved classes to look forward to as well as over twenty
unique races. Complete character customization is possible in Eaxia! We
welcome you to come join us in an adventure unlike any other...
-----------------------------------------------
Mud : Beauty
Code Base : [MUSH] TinyMUSH3.x
Telnet : games.dragonpro.com 6969 [24.171.84.227]
WWW : None
Description :
Beauty was originally loosely based on the BDSM books by Anne
Rice titled 'Sleeping Beauty'. However, it has drastically changed
& very little has to do with the books at all. It is a fantasy
place for RP with variences in sci-fi technology and a feudal type
of society encouraging BDSM type of play/RP. Beauty chargen does
not restrict race or abilities-most of everything is up to the
player's RP ability. We try to accommodate all players here. We do
not enforce BDSM play, or any other kind of play, in OOC area. On
the grid, you are likely to see public BDSM displays.
The premise is simple: A magical island has an evil ruler,
Masters/Mistresses and slaves. I'll leave the rest up to your
imagination. If you want to come and be a furry, warrior, wizard,
dragon, cyborg, etc...you are welcome. The island is timeless so
there are a variety of races/types/creeds in play and everyone is
also welcome to just come and hang out at the OOC Lounge. So
come to Beauty and make it your home. It's a beautiful and fun
place to be.
-----------------------------------------------
Mud : Arcadia
Code Base : [Rom] highly modifed; many customizations
Telnet : mud.arcadia.net 4000 [64.90.160.100]
WWW : http://arcadia.net/MUD/
Description :
Arcadia is a Diku-based ROM derivative PKill MUD, with characters being
protected from PK until level 8.
The creation system is very newbie-friendly (though ANSI color is
suggested) and we have an enhanced array of beginning races available.
There are two levels of remortality (and more) for those who reach the
maximum mortal levels, with extra races and classes available to them.
Politics and role-play figure into the game with clans, sects, cartels,
and guilds -- and we've introduced private housing player characters
may purchase within their home cities, or rent within the more urban
centers (character homes are, generally, inviolate and save any items
in them through quit-outs and reboots).
Arcadia has many new and original areas, and we're expanding all the
time with new areas, new code, and new classes.
The citizens of Arcadia invite you to come enjoy the Lands and to meet
and make some new friends.
-----------------------------------------------
Mud : ShadowMUD
Code Base : [LP] ShadowMUD v1.0 - derived from Nightmare v3.2
Telnet : theblacktower.com 3000 [24.168.182.89]
WWW : http://None
Description :
Curiosity is a powerful drive that can bring great wealth and power.
But be careful that you don't awaken the Evil One in your searching;
He sleeps but lightly and his temper is vile. Only 500 years have
passed since the last confrontation, we pray you let there be another
500 years of peace before the terror returns....
ShadowMUD's varied lands spread across the vast continent of Caspia
and into the Walgor Sea: icy wastes, wide open plains, swamps,
deserts, and jungles hold many different cities and races. The face
of the world evolves over time with the inevitable changing of history,
and partly in ways molded by the adventurers of the realm. Over almost
a decade, these changes have been to the cities, the geography and
the townsfolk, and also to the adventurers of the realm and their
careers. There is a lot of variation among the classes available to
adventurers, and within each class there are many different abilities
a character may learn.
In addition to the classes that guide one's adventuring career,
there are guilds, each run almost completely by players and sponsored
by one Immortal, that offer significant roleplaying opportunities,
and can provide a tightly-knit group of friends. The realm has several
full-blown quests, all but one of which are optional, and numerous
mini-quests that are all optional. There are many places to explore,
unique monsters to find, and deeds you may commit that can change how
the townsfolk of various places respond to your character. Gather
enough adventuring experience, exploration, deed-doing and questing,
unique kills and other general adventuring prowess, and you may become
a Legend of ShadowMUD.
-----------------------------------------------
Mud : HogwartsMOO
Code Base : [MOO] MOO 1.8.1 + WAIF & FUP
Telnet : hogwartsmoo.net 7500 [204.91.10.102]
WWW : http://hogwartsmoo.net/
Description :
HogwartsMOO is one of the first Harry Potter-inspired roleplaying
games, set originally in the early 1900's but now entering the 1920's
on a 4:1 timescale (a term corresponds to seventeen weeks).
Our theme is non-canon, capturing the charm of Wizarding society
without Rowling's storyline. None of the novels' feature characters (or
relatives) will ever appear in our world. Instead, key roles are held by
player-created characters. Our focus is Hogwarts School of Witchcraft
and Wizardry, but we have an extremely flexible creation system,
allowing players to have multiple characters in roles ranging from infant
to student (in any year) to professional adult in any of several dozen
currently defined magical careers (and we'll always accept suggestions).
Our goal is fun, realistic roleplay: we offer extensive help systems and
infrastructure (such as personal logging, reposes-on-demand, House
points in hourglasses, etc.) and detailed areas such as London, Diagon
Alley, Hogwarts itself, Hogsmeade, and the Forest. However, we have no
coded spells or levels: we trust our players to roleplay responsibly.
Please visit our webpage, check the Online Characters listing, read a few
logs, and explore our world. Newbies and veterans alike are welcome!
-----------------------------------------------
Mud : Granite: New Hampshire by Night
Code Base : [MUSH] TinyMUSH 2.2.4U1
Telnet : granite.erisian.net 2005 [216.127.139.7]
WWW : http://www.erisian.net/~granite/
Description :
On December 24, 2004, out of the sight of mortals, a
castastrophe of epic proportions disrupted the supernatural
world in a violent and decisive way. Manchester, New
Hampshire awoke the next day changed, and with it much of
way of things to come. Though the initial rumblings have
faded, their causes are still a source of mystery to anyone
who knew what happened. Down underneath the surface lurk a
lot of dark answers, a promise to be fulfilled, and a lot
more questions....
Telling the good guys from the bad guys is not easy, even as
the state motto 'Live Free or Die' is scrawled in graffiti
on overpasses and disused billboards.
We are a writer's chronicle, encouraging collaborative
fiction among our players which we support through our short
story list. Granite is a haven for those weary of storyless,
unfulfilling games with wholesale PK and other social ills.
Come join our game community and experience some of the best.
-----------------------------------------------
Mud : The Great Hunt
Code Base : [Rom] Rom 2.3 as Basecode
Telnet : bb12.betterbox.net 8500 [209.83.132.85]
WWW : http://www.fortunecity.com/rivendell/final/153/
Description :
The Great Hunt is based on the Wheel of Time series of books by
Robert Jordan. The human race is chosen by what region of the
WOT universe you originate from. There are also an option
to choose to be either Ogier (from 3 Steddings) or Shadowspawn
(2 trolloc races and 1 myrdraal). You enter the game in the city
of Baerlon, and should enjoy discovering all the other unique
WOT based areas including the Ways, the cities of Tear, Camlyn,
Shadar Logoth, Tar Valon, Fal Dara and many others. The Great Hunt
is a player killing MUD with a five level limit. TGH is a
newbiefriendly MUD with several Tuatha'an helpers dedicated
only to help the newbies out. There are several Guilds to
pick from, including for example Aes Sedai, Warders, Seanchan,
DragonSworn, Whitecloak and several others.
-----------------------------------------------
Mud : Project Infinity
Code Base : [MUX]
Telnet : pimux.betterbox.net 1997 [209.83.132.70]
WWW : http://pimux.betterbox.net/
Description :
We've changed sites, but we're still here!
What if the heroes lost?
That's not just an 'if,' that's the situation in Beacon Harbor. The
villains are firmly in control, and an experiment gone horribly wrong has
torn open the fabric of space and time, bringing in super-powered entities
from other universes and trapping them there!
Play a character right from the comics, play an original character, or even
mix-and-match to play a comic character the way you thought they should
have been written. Application is by e-mail, the roleplay is free-form,
and combat is not coded.
Check out our website, sign onto the MUX as a Guest and ask around. Hero,
villain, Crimelord, or innocent bystander? Will you save the city, or
doom it further?
-----------------------------------------------
Mud : Star Wars: Ways of the Force MUSH
Code Base : [MUSH] pennmush.1.7.6.pl 5
Telnet : swwfm.net 4201 [216.235.252.221]
WWW : http://www.swwfm.net/
Description :
The date is approximately 5,000 years prior to Episode 1, it is a time of strugg
le,
exploration, and hope as the newly formed Republic grows with the aid from the J
edi
Order. However, as in most cases, corruption begins out of good intent and the b
alance
of the galaxy's opposing good and evil forces is once again put into play. Along
with
the struggle and hope, comes chaos and strife with the emergence of the Sith. It
is a time of building, a time of subtleties, and a time of silence just before t
he
storm. A thin line is walked between calm and chaos, but stretches tighter with
each passing day.
The MUSH is open and IC. All players are welcomed, please log in as Guest and us
e
the +register command.
Come and experience the Force for yourself!
-----------------------------------------------
Mud : Greystone
Code Base : [Envy] HEAVILY modified Envy2
Telnet : bb1.betterbox.net 1234 [68.90.69.66]
WWW : http://wraith.betterbox.net/mud.html
Description :
Greystone is a unique MUD with unique classes and
skills. It has many added features, such as automated
corpse retrieval. There are plenty of levels and areas
to keep even the most 'level hungry' player busy, and
also interesting themes and area quests to satisfy
the 'intellectual player'. Some areas do contain very
violent or 'mature' themes, but nothing pornographic.
For the most part, immortals don't interfere in player
business, and most players are helpful and friendly.
For a more detailed view of the MUD, visit the link to
website. (http://wraith.betterbox.net/mud.html if you
don't see a link)
-----------------------------------------------
Mud : The Eternal Fantasy
Code Base : [LP] Highly modified LPC-based
Telnet : bb14.betterbox.net 3333 [207.206.185.91]
WWW : http://cs1.betterbox.net:3330/
Description :
The Eternal Fantasy is a mud based on the popular game
series 'Final Fantasy' by Squaresoft.
The mud offers players a growing list of races, including
Human, Elf, Moogle, Half-Elf, Half-Lunar, Kelban and Dwarf.
Also, players can alternate between over 60 classes --
including knights, paladins, ninjas, assassins, archmagi,
thief, and treasure hunters -- through a system borrowed
from Final Fantasy Tactics. This allows players to select
both a primary class and a secondary class, combining the
abilities of both.
Four of Squaresoft's most popular games (Final Fantasy 1,
Final Fantasy 4, Final Fantasy 5 and Final Fantasy 6) are
combined in an already large and constantly growing network
of worlds with an overall plot that links all of them.
Although it is currently still under Gamma testing, players
and ancients (wizards) are newbie friendly, quests are
plentiful, and there is much discovering to be made.
Players are welcome to submit ideas, as well as contribute
in world wide quests run by the administration. For the avid
Final Fantasy fan, or just one looking for a mud to play,
this game is definately something to consider playing.
-----------------------------------------------
Mud : Grimne DikuMUD
Code Base : DikuMUD
Telnet : grimne.org 4000 [129.241.210.220]
WWW : http://www.grimne.org/
Description :
Grimne is the ultimate incarnation of a violent, hack-n-slash mud.
Filled with stat hungry, equipment hoarding players, blood and carnage
are all that matter. With a shaman that sells stats to higher level
characters, and a storage room in which items can be stored
indefinately for a small fee, there is an ongoing competetion as to
who is the 'best' in each class. Damage by each player can be
logged, and the more successful one is at inflicting punishment upon
mobs, the more one is respected. Experience, gold and equipment are
the ruling forces, and power is the ultimate reward. Newbies, however,
are not forgotten. An extensive newbie-guide is among the
equipment received upon character creation, including such basics
as how to talk and where to go. In addition, certain mobs will cast
beneficial spells upon low level characters, and there is a
newbie channel and a constantly updated list of 'newbie helpers'
to whom one can ask questions. If you wish to do away with all
of the fluff of some of the overdone muds and get right down
to the honesty of pure violence and greed, come to Grimne. You
won't be disappointed.
-----------------------------------------------
Mud : The Abyss: The Second Age
Code Base : [Merc] Modifications are extreme, beware
Telnet : altrags-lair.dynu.com 1236
WWW : None
Description :
In the beginning, there was Altrag, from whose hand flows
the wellspring of Life. And in his loneliness in the Void
he wrought the mighty Nimroetil, the Crystal of Creation,
and wielding it, he created the Abyss. Yet among his
disciples there was a jealousy. Between the Titans,
Aleister and Stormreaver, there was a hatred. War swept
across the Abyss, and Nimroetil was broken, and it's shards
lost. Yet its memory, and the promise of infinite power,
lived on in the hearts of Mortals. And now, even as the
world recovers from battle, clans begin to form, to search
for the shards, because the enemy must not reunite
Nimroetil. At Any Cost!.
The Abyss will soon be back, with many features including:
- A complex and strategic combat system
- A classless, skill-based advancement system
- Player-run clans with player-built HQs
- A completely original world
- A powerful mob scripting language
We are currently looking for dedicated builders to help bring the Abyss to life
.
-----------------------------------------------
Mud : Terminus Faire
Code Base : [MUX]
Telnet : terminus.mushpark.com 9999 [216.235.252.225]
WWW : None
Description :
At the very end of the Infinite Corridor, that hallway of 'back doors' into
every conceivable dimension, is Terminus Faire. Terminus Faire is a
year-round bazaar of the grandest sort. Travelers and merchants from every
world and every plane of existence come together at Terminus Faire to trade
their wares, be those goods, services... or information.
Around the Faire, the City of Terminus has sprung forth over the ages. None
can remember a time when the Faire and the City did not exist, as timeless
as the Corridor itself. It always has been and always will be. Where the
Faire is the center of commerce and tourism, the City is where the locals
make their home and have their own... recreational activities.
Terminus Faire is where tourist, merchants, and others come together to
interact. It is a place where gods and demons consort with the most mundane
of the mundanes. It is a place of business... and of recreation - where the
powerful and powerless alike can explore their desires. Whatever those
desires might be.
Terminus Faire. The end of the line is where pleasure begins.
=--------------------------------------------------------------------=
Terminus Faire is an adult-themed game built to encourage roleplay of
all adult types - from politics to intrigue, from erotic to violent -
youll find it all at Terminus Faire. terminus.mushpark.com 9999
-----------------------------------------------
Mud : 1001ad
Code Base : [Envy] Heavily modified Envy codebase.
Telnet : 1001ad.com 8989 [69.93.130.234]
WWW : http://www.1001ad.com
Description :
1001ad is a new, vibrant MUD, based on the old Dark Wizardry code.
The year is 1001ad, the dawn of a new millennium.
The ways of magic are being challenged by logic,
science and brute strength.
New beasts and puzzles challenge adventurers as they
explore the lands.
Can you survive the new ways?
With multi-classing, clans, fun-progs, mobiles that will
interact, loads of exciting areas, 10 different races
(lots more to come!) , and loads of other features, 1001ad
is already a fun and challenging place to MUD.
Over the next few months many more new additions and
features will be added, but rest assured this will not
affect any xping you do now.
1001ad has been built by players for players. We will listen
to any ideas (and respond quickly) and any powertripping
immortals (or players) will be hit with a big stick until
they get some sense knocked into them. We want 1001ad to be
a fun place to be, and are working hard to make sure it stays
that way.
Come and try it on 1001ad.com port 8989!!
-----------------------------------------------
Mud : Hall Of Fame
Code Base : LP Mud 3.2.319
Telnet : hof.df.lth.se 2000 [194.47.252.38]
WWW : http://lintilla2.df.lth.se/HoF/
Description :
Hall of Fame is a re-creation of Genesis before the advent
of 3.0. It has the original feeling and flavour of the
first LPMUDs in a relaxed and friendly atmosphere.
Players have several quests and guilds to choose from.
We're up 24 hours a day for your playing pleasure,
and there are alot more areas than meet the eye.
-----------------------------------------------
Mud : Dragon's Gate
Code Base : [Custom]
Telnet : dgate.mythicgames.net 34283 [204.176.33.70]
WWW : http://www.dragons-gate.com/
Description :
Your torch flickers desperately a final time before it burns out, leaving
you suddenly very cold and very alone in the vast darkness. A strange
overwhelming stench of death and decay is all around you, and within the
shadows you feel the eyes of something watching. Insidious laughter fills the
air, a horrible mocking laughter that sends shivers up your spine and leaves
your legs frozen in abject terror. The air pressure in the room drops
alarmingly as the massive creature in the shadows begins to fill its lungs.
Your brain cries out for you to run but your legs refuse to respond. Suddenly
a brilliant light flares before you, revealing the form of a massive dragon
practically filling the space; it is the last you see before the flames
roaring from the creatures mouth engulf you, and then there is only
darkness...
This is just a small part of the world of Dragon's Gate, though it may
look like someplace you've been before, Dragon's Gate is unique unto itself
and holds many surprises for you. Dragons Gate is a massive text based world
of adventure role-playing where the action is nonstop 24 hours a day.
-----------------------------------------------
Mud : AinuMud
Code Base : [LP] Customized LDmud 3.2.x
Telnet : ainu.dhs.org 3000 [208.42.95.109]
WWW : http://www.ainu.dhs.org/
Description :
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- AINUMUD -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Ainumud has been around since 1995. Development has picked up pace
in the last 18 months, and the mud is beginning to gain a fresh look
with new faces appearing all the time. The mud has a wide variety
of areas, as well as a developing seperate central theme which runs
across several 'mud-theme areas'. The administration are committed
to the design of a mud which is enjoyable for hack'n'slashers, PKers,
chatters, questors, and explorers all at once. The game is stable,
fun, easy for new players, and there is plenty of oppurtunity for
gaining area creation positions, for the mortals who work for it.
The mud offers some very unique guilds, no stock areas, and is soon
to add a new set of 'core' areas which will have new facilities such
as player real estate and other luxuries. The mud runs on an LDmud
3.2.7 customized driver, with a custom mudlib.
Why not come visit us? Experience the friendly atmosphere in the
game itself, or take a look at our website for more information
about Ainumud and LPmuds in general.
Web: http://www.ainu.dhs.org/ -*- Login: telnet://ainu.dhs.org:3000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-----------------------------------------------
Mud : Harshlands
Code Base : [Dikumud] Heavily Modified
Telnet : harshmud.role-play.net 5555 [206.176.129.35]
WWW : http://www.harshlands.net/
Description :
Harshlands is a roleplay intensive, skills-based MUD set on the island
of Harn (Columbia Games). Standard 'hack and slash' play is seriously
dissuaded, with levels, classes and experience points non-existent.
Players can choose to pursue careers, including herbalist, journeyman
craftsmen, soldier, guide, criminal and law enforcer. Players proving
to be skilled and dedicated are offered choices that include shop
ownership, master level craftsmanship, nobility and many advanced
professions. For those unfamiliar with Harn, it is a low-magic world
based loosely on a composite of 9th-14th century Britain. The game
world includes over 16,000 original rooms in smoothly integrated and
universally consistant zones, ten deities, five human ethnic and
cultural groups, and three non-human races selectable by players of
proven ability. While the thrust and focus of the game is serious
roleplay, the world remains a deadly and harsh environment, where life
is risky and death is permanent.
-----------------------------------------------
Mud : Absolute Darkness
Code Base : [GodWars] LOW4 - Heavily modified
Telnet : darkness.dune.net 5555 [63.117.93.3]
WWW : http://darkness.dune.net
Description :
After being up for almost 2 years, Absolute Darkness has stepped away
from it roots. Now, it has become a unique mud, often friendly, sometimes
hostile, as Godwars muds should be (pk is pk).
Currently there are 12 classes (Angel, Demon, Dragon, Drow, Highlander,
Mage, Monk, Ninja, Samurai, Vampire, Werewolf and Wraith), new classes are
in the making.
A dedicated team of Coders, Enforcers, Builders and Owners
do their best to make this a nice place to spend your time, and to keep
the mud running as well as possible.
We hope you'll find the mud an enjoyable place to spend time, and welcome
you to our mud.

-----------------------------------------------
Mud : Haven of the Embraced
Code Base : [Rom] Heavily Modified ROM 2.4b6
Telnet : haven.wolfpaw.net 2000 [216.18.90.4]
WWW : http://haven.wolfpaw.net/
Description :
For many years Caine the farmer, first son of Adam was loyal to his
family and to God. But then Abel was born. Second son of Adam, Abel
the peaceful, Abel the loved, who's sacrifices were smiled upon by
the Lord. Caine saw the blessing of the Lord in Abel and was filled
with envy. Caine, in a fit of rage, did commit the first murder,
slaying his own brother Abel in hopes the Lord would favor him insted.
The Lord was outraged and cursed Caine saying, 'Caine, son of Adam,
you are cursed to ever walk the night. You will ever repeat your
crime throughout time until your heart knows shame and pity.'
Thus was the first Kindred created. We hail and acknowledge Caine
so that we might remember the beast within all of Caine's Children.
Haven is based on the popular World of Darkness RPGs by White
Wolf Publishing. You can play a character from one of three of the
major games; Vampire: The Masquerade, Werewolf: The Apocolypse
and Mage: The Ascension. Enjoy RPing a Camarilla Kindred, or a
bloodthirsty Garou. Either way your sure to have fun. We have tons
of original code and near unlimited remorts to fill endless hours
of Mudding time. Both RPers and Hack-N-Slashers will love haven!
Features: 14 Disciplines, 70 Vampire powers and 18 clans/guilds/tribes,
5 sects, player owned rooms, gifts, rituals, rites, the Umbra and
much much more!
Come Childe and enter the Haven.. But be warned. You may never leave.
-----------------------------------------------
Mud : Askala, The Shroud of Darkness
Code Base : [AFKMud] Highly Modified
Telnet : runmuds.dyndns.org 2000
WWW : http://
Description :
Askala, The Shroud of Midnight has just been launched
THERE WILL BE MORE TO COME HERE!
-----------------------------------------------
Mud : Peninsulae SPQR
Code Base : [Unknown] Severly changed Perlmud 3.0
Telnet : spqr.game-host.org 7777
WWW : http://spqr.game-host.org
Description :
"While trying to sail over the mediterranean sea you got lost, and
finally your ship grounded on an offshore barrier reef. The result
is simple, here you are on an island, the inhabitants live the
ancient roman way, still hoping to be rescued.
If that happened to you hours ago, weeks or years, you are here now,
and have to live in this world with mixed ancient cultures, weird
rites and slavery...."
SPQR is a free, online, text-based game with a unique BSDM theme. It
is for adults only, but it is not a game about sex. The player
seeking a hastened sexual encounter within SPQR has missed its
purpose, for SPQR is a roleplaying game about the slavery lifestyle.
Slavery is its theme, but personal slavery is optional.
Each new character begins life marooned but free. Throughout life,
a character may either be trained as a slave or cultivate enough
standing to become the owner of slaves. A character may even learn
the particular trade of the cleric, dungeonmaster, guard, innkeeper,
merchant, trainer, or perhaps some new, yet unknown path. All this
depends upon the aspirations of the player.
Because a strong fantasy roleplaying environment is desired,
roleplaying is mandatory within SPQR. Multiplaying and character-
sharing are forbidden, though a single, alternate character can be
obtained on a conditional basis.
Weather patterns change seasonally. Room descriptions vary at night.
Personal descriptions may include multiple levels of clothing to
reflect the detail along various stages of dress, customized
according to the whim of the player. An extremely advanced,
directable emoting system is available to assist the enterprising
roleplayer at times when the stock emoting commands are found
wanting. Money acquired during the game can be spent on custom items,
room rental, slave rental, and various other sorts of player-driven
transactions.
Online help, website help, a player newsboard, an optional newbie
channel, and a friendly playerbase are all at hand to help
familiarize new players.
-----------------------------------------------
Mud : 4 Dimensions
Code Base : [Circlemud] bpl15 modified
Telnet : 4d.mud-puddle.net 6000 [68.22.64.10]
WWW : http://www.4dimensions.org
Description :
4 Dimensions is set at a time after a massive nuclear war has caused
great rifts in the Time Warp of Universe. Due to those rifts,
generally known as 'Time Traps', you can travel freely between
different time periods. Some enterprising people have set up a
Travel Agency, making it easier for adventurous Travellers to explore
the different Dimensions of Time.
There are 4 main 'Worlds' that you can visit; Pre Historic, Medieval,
Old West and Future, each with 100% unique zones - you won't find any
stock areas in 4D. This makes our mud especially interesting for
those that like the extra challenge of exploring and solving Quests.
Even our Mud School is customized, with 4 grades (one for each
Dimension) and a unique 'Quest Academy' at the top, teaching some of
the tricks of mudding, that usually only very experienced players
know about.
At present there are over 180 zones, more than 70000 rooms and over
hundred built-in Quests of varying difficulty. Many of our long time
players build for us, so the world is growing at a steady rate. With
the Quest prizes you can buy some of our special 'features' like
crash-proof houses, and personalized equipment, pets, mounts and
vehicles.
4D is and will always be totally free to play, although we have more
features than many Pay-to-Play Muds. Our remort and skill system is
very advanced, allowing you to continuously improve your character.
The full potential of the Game only unfolds as you play it, but
already in Mud School you'll get a taste of what to expect later on.
So come and enjoy one of the most developed and original free Muds on
the net! Some of the content in the zones is a bit 'mature', so this
is not a mud for the very young or very prudish.
-----------------------------------------------
Mud : Arda MUD
Code Base : [Smaug] heavily modified
Telnet : arda.pp.ru 7000 [62.141.97.34]
WWW : http://www.arda.pp.ru
Description :
Live in the world of Tolkien's Middle Earth. Explore deep
dungeons and climb high peaks.
Mostly original world, almost every area has secrets and
mini-quests. Be a good citizen of
Bree, or become a creature of evil and reside in Carn-Dum.
Different classes, including
Knight of Arnor and Barrow Wights. Every race has unique
abilities - orcs skin corpses,
dwarves craft powerful weapons, elves sing magical songs, and
many others...
Everyone who speaks russian, welcome! You can play even you do
not have cyrillic keyboard and fonts.
-----------------------------------------------
Mud : Heavy Gear Mux
Code Base : [MUX]
Telnet : hgmux.org 6132 [216.217.214.196]
WWW : http://www.hgmux.org/
Description :
Welcome to Khayr ad-Din, 'city of trash,' home to
Rovers, renegades, mercenaries, Duelists and lowlifes from
all over Terra Nova. Enter the gritty and realistic world
of Dream Pod 9's Heavy Gear, a new experience in science
fiction. Giant Robots _not_ included.
-----------------------------------------------
Mud : X-Men: Alpha
Code Base : [MUSH] Tinymush 3.0
Telnet : xma.digimoon.org 4040 [64.167.245.206]
WWW : http://lyssa.org/xma/
Description :
Based in a Year One universe, XMA offers a somewhat different theme, combining
several elements, and veers off into its own direction. At the core of the game
is the idea of balance. For every good, there's a corresponding evil. For everyo
ne
fighting for a certain dream, there's an opponent bent on squashing it. For the
X-Men,
it is the Hellfire Club. For the New Mutants, it is the Brotherhood's Hellions.
For
the Morlocks, its the evil that consumes the underbelly of New York. And for the
Brotherhood itself, its the Friends of Humanity and the schemers of the world.
After a tragic accident several years ago, the X-Men and the high school student
s have
fallen under the wing of Magneto, a close friend of their former mentor. Establi
shed
in New York, they attend the Massachusetts Academy, an Upper West Side boarding
school
with one of the best reputations in the world. As each group grows more organize
d,
change comes in shocking and new ways. With several forces scheming in the backg
rounds,
each team will have their hands full in the quest for survival, and ultimately,
balance.
-----------------------------------------------
Mud : Storms of Time
Code Base : [Merc] MrMud 1.4 - Emud 3.0
Telnet : slackhalla.org 4321 [217.19.28.128]
WWW : http://www.stormsoftime.com
Description :
We offer our players the ability to build their own castle which can
be turned into a clanhall. Clans are entirely player run. The mud
has been designed to not need any immortals, and even has a suicide
command for the rare occasion you get stuck in a no exit room with
no way to get out, as well as morgues to buy your corpse in case you
cannot get back to your corpse.
Every area has one or more quests players can complete for
equipment. Our mob prog support is one of the best, all areas
combined holding over 80.000 lines of script code. Finding and
completing the unique quests will be a lot of fun for those who
like a challenge.
There are many classes to choose from, each with their own strong
set of skills, as well as many races. Each character can
reincarnate, if they desire, up to 10x, with a choice of stronger
races available in each incarnation. The 'auto' command can be used
to cast spells automatically at double speed, making spell casters
as easy to play as fighters.
We feature a VT102 interface to replace the traditional prompt,
allowing good gameplay with a basic telnet client such as putty.
The areas are connected with a huge system of roads which can be
automatically walked down using the travel command, combined with
the help file showing a world map, as well as road signs, most
areas will be easy to find.
See you there :)
-----------------------------------------------
Mud : Warhammer MUD, Wolfenburg
Code Base : [Custom]
Telnet :
WWW : http://www.wolfenburg.com/
Description :
Adventure in the World of Warhammer, a MUD based around the Warhammer
game (from games -Workshop). Fully endorsed and licenced by GW.
Choose from 26 classes be it a Bretonnian Knight to a witchhunter.
Adventure in a huge world full of skinks, squigs, bloodletters and gobbo's.
Go to www.wolfenburg.com and download the client software now.
-----------------------------------------------
Mud : Heroes of Kore
Code Base : [Circlemud] Circle version 3.00 (heavily modified)
Telnet : your.unreality.com 6000 [65.119.55.185]
WWW : http://www.tiamats-lair.net/~kore
Description :
Heroes of Kore is NOT a new mud. We've been around for almost nine
years and during this time we've always had dedicated players.
If you're looking for a relaxed environment where most
anything is achievable, this is the mud for you.
Some of our features include:
- synchronous loading
- clans
- OLC
- extensive mobprogs
- customizable ANSI color
- houses
- ships
- quest mob
- a PK arena
- randomly held deathquests
- karnage (randomly held Karn quests)
Adventure, power, fellowship... but never without suffering, frustration,
DEATH.. Who said mudding was easy? KORE
We are constantly evolving. Give us a try!
-----------------------------------------------
Mud : Star Wars: Imperial Awakening MUSH
Code Base : [MUSH] TinyMUSH 3.0
Telnet : starwars.ironglove.com 4203 [208.229.74.9]
WWW : http://www.starwars.ironglove.com
Description :
Starwars Imperial Awakening (started Jan 2002) is 2.5 years after Return Of Th
e Jedi.
The Empire, run by Grand Admiral Thrawn, is working to not only pull the Empire
together, but to win the battle against the Rebel Alliance. Princess Leia, Capta
in
Margo Wethers, and General Crix Madine are dealing with a vast number of victori
es as
the Rebel Alliance, under the direction of the New Republic Council, push toward
s
their goal of forming the New Republic.
Recently, and not too long after a shield which trapped all on the planet of Cor
ellia
was brought down, the Corellian Sector declared independence and Sullust has bec
ome a
battle ground as the Rebels and Imperials battle for control. With both a space
platform over Sullust as well as an ISD patrolling the Sullust sector, the Rebel
s are
starting to have trouble adding forces and getting supplies to Sullust.
Yet another problem for those citizen who simply want to live their lives in pea
ce is
the Pirates and Hutt organizations that work for themselves or hire out to the E
mpire.
Greed, Power, and Crime are always a problem for those hard working people. Smug
glers,
Bounty Hunters, and other dangerous positions within the galaxy are never far fr
om
sight.
Join us at 'starwars.ironglove.com 4203'. Factions are still growing, Feature Pl
ayers
are still available, and we have regular Events for all players to get involved
in.
-----------------------------------------------
Mud : Platynum Skys
Code Base : [Dikumud] Modified by Cygnus and friends
Telnet : britomartis.com 5000 [216.63.64.185]
WWW : http://www.platynumskys.net/
Description :
Platynum Skys is an experimental mud. I am looking for
builders and coders to fill out the gaps. I especially
need zones that incorporate a max of 200 levels and max
of 100,000 hp. A close fitting mud builder manual is up
on http://www.eternalrealms.org/intro.htm under the builders
link but I'm going to update and rewrite another one to be
posted on the platynumskys page.
I am building this mud based on Celtic and Norse Mythology
and fantasy. Roleplaying is encouraged and rewarded.
Come play and help me iron out the details.
Thanks,
Brighid/Britomartis/Fionnghal
-----------------------------------------------
Mud : Hexonyx
Code Base : [Circlemud] Modified Circle 3.0
Telnet : mud.hexonyx.com 7777 [69.208.46.60]
WWW : http://www.hexonyx.com/
Description :
FLY THROUGH THE TIMES OF IMAGINATION. Visit ancient Graecia and
Rome, by all means! However, there are also ancient celtic gods and
their druids to deal with. Fight King Arthur or his nemesis Mordred
or both! (Whichever suits the need of your character.) Travel to
the present where you can kill their ghosts or she who guards
Excalibur. Present times also bring the possible onslaught of
goblins and Bugs Bunny (newbie areas). Are you a Magic fan?
Conquer some of our hardest zones. Conquer Majamoti Djinn or
Kjeldoran troopers. Future travels bring players opportunity to kill
Lord Vader for his coveted saber. An expansive area dedicated to the
education of magical beings from the levels of Harry Potter to
University have also been built to challenge you and your group
members.
BESIDES OUR HUMUNGOUS AREAS LIST, explore the different possibilities
of character creation. Multi-classing is allowed, however not always
necessary. New codes have been introduced to extend advantage to
pure classes. Dual-classes and comboskills are now underway,
allowing players to enhance their abilities beyond two basic classes.
Whether you are self-sufficient or dependent on clannies and a tank,
all characters serve a purpose.
ALWAYS LOOKING OUT FOR NEWBIES, forever challenging oldbies, our
questing system allows all levels to have a crack at the exclusive
quest equipment stores of the immortals of HexOnyx. From PVP to
group-run quests to global modifications of load, regeneration, and
damage rates, something out-of-the-ordinary is happening almost
every day on HexOnyx.
COME CHECK OUT HEXONYX MUD, a CircleMUD since its metamorphosis
from Five Worlds. As a home to some of the builders of CircleMUD's
stock areas, HexOnyx provides a solid foundation from which immortals
(coders, builders and questors) strive to surpass its self-raised
standards. Come to HexOnyx -- explore where fantasy and science
fiction has taken us from the past all the way to the far future.
-----------------------------------------------
Mud : Simba's Pride: The Lion King II
Code Base : [AFKMud] [MUCK]
Telnet : muck.prides.org 4545 [205.251.248.248]
WWW : http://www.prides.org/~tlk2muck/
Description :
Our plot has all of the characters from TLK I and II that you all know and love
:
Simba, Nala, Zazu, Timon, Pumbaa, Rafiki, Sarabi, plus Zira, Kiara, Nuka,
Vitani plus our special FCs Mufasa and Scar but how and why is a surprise that
has to be rped to figure out.
Friction between the former Queens Sarabi and Zira will lead to Kiara's death
and Sarabi's influence will cause Zira to be blamed for it and her banishment
from the lands. In his grief over the loss of his only child, Simba will lay
down the law forcing all the ones faithful to both Zira and Scar to be exiled
including Nuka and Vitani. Along the way Mufasa and Scar will be added to the
mix.
This post is just a hint of what is to come, we don't want to give anything way.
The following posts give a little history as to how we got to this point and
where our TP will start off.
-----------------------------------------------
Mud : Hidden Worlds
Code Base : [Unknown] Diku
Telnet : hwmud.org 4000
WWW : http://www.hwmud.org/index.html
Description :
Out of the ruins of Old Thalos City emerged MERC's Midgaard,
the center of the Hidden Worlds. Its environs are inhabited by
the creatures of fantasy and magic.
HW is based on Merc/Diku mud code and has been around since
1993. If you like the Merc system, then you will love us. Some
areas have been kept from the original Merc world for players
familiar with them.
Our creation team is working to keep the good old Merc Diku
feeling with new and custom areas. If you are looking for a
simple, fun mud with a good social atmosphere, give HW a spin.
This isn't Circle, Envy, Merc II, Rom, Rot, Smaug or other
variants of Merc. It's the way mudding used to be. And we like
it like that.
We support limited player killing, clans, quests, marriages,
chaoses and lots of hack and slash. There are more adventures
to enjoy than we quickly describe, so come and experience them
for yourself!
Join us and journey through the Hidden Worlds of your
imagination.
-----------------------------------------------
Mud : Hollow World
Code Base : [Circlemud] Deeply modified
Telnet : mud.hollow-world.net 3007 [200.243.223.131]
WWW : http://www.hollow-world.net/
Description :
The Hollow World
The planet of the Known World is not a solid ball like our Earth is. In fact
it's hollow. A tiny sun hangs in the center of the hollow, and vast polar
openings permit travel between the inner and outer worlds. The interior
landscape is called the 'Hollow World', a place of acient mystery.
The polar openings leading into the Hollow World are so huge that their
cruvature is very, very gradual. That, combined with the fact that these
regions are perpetually shrouded in fog, means that people can travelfrom the
outer world to the inner (or vice-versa) without being aware of it.
The interior sun sheds daylight at all times in the Hollow World; night never
falls, and creatures susceptible to sunlight (such as vampires) are rare
indeed.
The interior world has long been hidden from the outer world- the few
outer-world explores who have found it have either died there, stayed there
willingly, or returned without publicizing their discovery. To this day, the
existence of the Hollow World is not generally known in the outer world.
-----------------------------------------------
Mud : Feltain
Code Base : [Rom] Rom threaded into scratch codebase.
Telnet : feltain.org 7777 [207.44.134.24]
WWW : None
Description :
Feltain is a MUD that was made with one thing in mind-- A
rich RPG world that you can spend hours lost in. We
strongly are based on a game that can run itself without
immortals stepping in/running things.
Feltain 1 was a total Rom MUD. Later on it was decided that
we would be written from the ground up from scratch. We
later decided that we liked many of the features that made
us enough like other MUD's to be playable to experienced
MUDders, which we are made for. We have since went through
versions 2, 3, and are now working on 4. Feltain was
written from nothing and has had excepts from Rom inserted
into it. It's stable and unique.
We offer more than just unique code. We have unique
gameplay. Our entire world is a mix of computer drafting
and human influence from the builders to balance stats and
abilities on equipment. We offer traditional areas like
most muds, however, we also have a worldmap such as the
ones seen on final fantasy and other RPG titles. We have a
modest amount of levels, 41, which must be attained 3
times. Each time you retain the skills and spells you had
in your previous class. It makes for interesting gameplay.
Come play with us and see why you'll never need another MUD!
-----------------------------------------------
Mud : HoloTrek
Code Base : [ColdMud] Cold Genesis
Telnet : holotrek.org 1701 [64.2.57.122]
WWW : http://www.holotrek.org/
Description :
HoloTrek is a Star Trek-themed role-playing game on a
timeline that branched from the events of TNG/DS9 around
the first season of DS9. The game attempts to remain true
to the Star Trek universe; canon is highly regarded.
Players may choose to join the United Federation of
Planets, the Klingon Empire, the Rihannsu (Romulan) Empire,
the Ferengi Alliance, or the Cardassian Union.
The game is primarily role-playing, but is supported by
advanced space, combat, skills, and economic systems. A full
commodities market economy is available for those that wish
to strike out on their own as freelance traders, merchants,
pirates, mercenaries, and spies.
HoloTrek welcomes both experienced and new roleplayers to
the game. Good roleplay is rewarded; players who develop
good roleplaying skills will find their characters growing
in power and influence.
-----------------------------------------------
Mud : SC: Heart of the Empire
Code Base : [MUCK] ProtoMUCK
Telnet : sc.scworlds.net 1234
WWW : http://www.scworlds.net
Description :
Southern Cross, Heart of the Empire, a precarious balance
between what was and what will be. In an ever changing land
where intruge rules and stability is sought. Will you
decide to cast your fate in with the Empire? To stand with
the Prelate, or simply find a place in the swirling world
of politics, slavery and magic. Where humanity strives to
continue in the face of all that is and will be, where will
you stand?
Final Fantasy with a Furry Twist. Set 1003 years after
Final Fantasy 7, join in this Renaiscance style world,
three major forces clashing for control, seen through the
eyes of the most agressive, The Empire. Detailed world and
RP system, helpful and friendly staff that`s just dying to
help you get going. We`re looking for mature RPers who can
create three dimensional characters who are interesting for
reasons outside of just being unusual or having big stats.
Rewards are given for well thought out backgrounds.
-----------------------------------------------
Mud : The Lands of Shannara
Code Base : [Rom]
Telnet :
WWW : http://
Description :
The Four Lands is a mud based on Terry Brooks Shannara series.
We are a brand new ROM based mud, with all new races and and
classes. We are looking for a few people to fill Immortal
positions - Coder, Builders, Quest Imm, Role-play imm, etc.
Currently, the game is closed to players to give the Immortals
time to create the world which is Shannara. Anyone wishing to
fill an immortal position should contact Saint at one of the
following :
Yahoo - daperfectma
AIM - Daperfectma
E-mail - daperfectma@aol.com
-----------------------------------------------
Mud : Space Game
Code Base : [Unknown] web browser/test based game
Telnet : SpaceGame [http://www.spac]
WWW : http://www.spacegame.org
Description :
The current state of the game, we are fighting for power not just for
us, but for race's empire. We are trying to expand our borders and
hope that when it meets up with the enemy race, we will be able to
hold our ground and force the wall of opposition back in their face!
So here is a quick description to back up the name...
-----------------------------------------------
Mud : Star Wars: Shattered Equinox
Code Base : [SWR] Heavily Modified SWRIP1.0
Telnet : mud.shatteredequinox.com 6666 [204.10.179.39]
WWW : http://www.shatteredequinox.com/
Description :
It is a time of unrest for the galaxy. The Galactic Civil War
has ended, but the strain that it caused still weighs heavy. War
may be over but the fighting continues - at times just as fierce
and deadly as during the height of the Rebel insurrection.
The fledgling New Republic is making small steps at restoring
some order to the vast regions decimated by conflict. Bringing
together countless unique species and civilizations, under the
flag of peace and harmony rather than conquest and submission is
a task harder than anyone would have believed.
The Empire is a remnant of its once glorious military. Forced to
surrender great amounts of territory to better protect itself,
but they have not surrendered their dedication to the ideal
crafted out of the evils of Palpatine.
Independents have a greater vision of the galaxy now. Smuggling
remains a strong source of income and many believe that it will
expand even more now. Pirates operate in the relative open. With
both the New Republic and Empire strained beyond compare,
pirates are capable of picking and choosing their targets with
little fear of governmental retaliation. The Civil War may have
ended. But the galaxy has yet to see a time of peace. Conflict
is all anyone knows, and they will not see it erased so easily.
The possibilities are endless. This is a time for all to make a
difference from the smallest of characters, to the leaders of
vast governments. Everyone has a place - and each place is
unique in its necessity.
-----------------------------------------------
Mud : UrMud
Code Base : [Custom] java-based
Telnet :
WWW : http://www.urmud.com/
Description :
We're just starting out, so while the UrMud is quite good, there's plenty
more coming.
Here's what we have so far:
o huge self-growing world, over a billion tiles... in any direction
o houses and clan halls are cheap (lots of room, right?)
o advanced combat system, including ranged combat
o real economy and ecology ( carvers need more wood? price goes up. -
wolves eat sheep, which eat grass )
o smart AI NPCs that go about their business
Coming Soon:
o build houses, shops, farms, mines, castles - and hire NPC farmers,
crafters, shopkeepers, guards, ...
o skill system - time+money based, not exp based
o complex and variable magic system
Many seem to like the non-combat options, such as gathering and woodcutting.
Roleplaying is encouraged and rewarded, but not enforced. No powertripping
imms here.
There's plenty of room for everyone, so come over and join the fun!
-----------------------------------------------
Mud : VerminMud
Code Base : [Custom] [Custom]
Telnet : vermin.game-host.org 23 [213.216.254.40]
WWW : http://verminmud.org
Description :
VerminMud is built completely from scratch. The driver and
mudlib are written in Java. We have a graphical editor for
worldbuilding.
The basic theme is medieval fantasy and very similar to
popular LPMuds like BatMud and ZombieMud. Also the the
user commands should be familiar to players of the above
muds. Currently we have eight operational guilds, dozen races,
over 100 skills and a vast outerworld complete with multiple
layers supporting flying, mountaineering and underwater travel.

-----------------------------------------------
Mud : The Lands of Draknor
Code Base : [Rom] Very modified
Telnet : draknor.betterbox.net 4101 [209.83.132.67]
WWW : http://draknor.betterbox.net
Description :
The Lands of Draknor is a recently released mud based off a series of boo
ks the
owner is currently writing. It takes place in a fully original fantasy world wi
th
almost all original races, and fun, unique classes. We have a few mortal player
s, and
a decent number of immortals that are friendly and always willing to help out.
We
fully welcome any players who wish to take part in a new, growing roleplay
environment.
Anyone interested in becoming a builder just sign on and find, or note,
Aarchane or Laurelin, we are always looking for more immortals to help make our
mud
bigger and help us with new and original ideas!
-----------------------------------------------
Mud : Hyperborea
Code Base : [LP] with ANSI color support
Telnet : hyperborea.net 2000 [137.56.244.10]
WWW : http://www.hyperborea.net/
Description :
H Y P E R B O R E A
land of the north
hyperborea.net:2000

Hyperborea is a game set in Medieval European Roleplaying


Style. Our goal is to provide a high quality, social game
that is fun to play.
Having been around since 1993, Hyperborea has developed into
a very stable game with many interesting areas to explore
and quests to solve.
Hyperborea is a game running on a modified LPMUD lib. Some
of our features are: (optional, player settable) ANSI
color, (voluntary) quests with a quest point system,
guilds, identify command to find out detailed information
about any object, changing seasons, friendly people and
much more!
-----------------------------------------------
Mud : The City That Never Sleeps
Code Base : [MUX] TinyMUX 2.3.3.22 #2
Telnet : ctns.mushpark.com 6200 [67.130.96.226]
WWW : http://ctns.mushpark.com
Description :
Looking for a game with good players, steady story lines, and great staff? Havi
ng a
hard time filling that void of the human-preternatural relations? Then come chec
k
us out.
Based off of the Anita Blake novels by Laura K. Hamilton, is the City that Never
Sleeps. Playing in New York City in the year 2007 is a group of great players.
Humans, Vampires, Werewolves, and the Pride, all are forced to live together in
a
city where there isn't much free space.
It is possible to have tea with the werewolves, although the local Ulfric prefer
s
coke. You could go dine with Vampires, just try to ignore that they don't eat th
e
food on their plates. The Leopards own one of the hottest clubs in town and you
dress formally when going to it. Course, they are trying to hide themselves, pub
lic
sentiment never goes with the preters.
City that Never Sleeps is an 18 and up game. Visit our website at http://ctns.mu
shpark.com
-----------------------------------------------
Mud : Iconoclast
Code Base : [Circlemud] Circle 3.0 (Heavily Customized)
Telnet : iconoclast.org 7777 [204.91.17.37]
WWW : http://www.iconoclast.org/
Description :
Iconoclast MUD is now in its 6th continuous year of operation, making us one
of the longest-running Cyberpunk/Gothic-themed MUDS on the Internet. We've
long been one of the top Sci-Fi RP MUDS listed on the search engines, and a
significant portion of our players have been with us since the beginning for
that very reason.
Iconoclast is set at the dawn of the 22nd Century, and is based around the
people and events associated with the free city of New Aurora. Genetic
alteration, cybernetic enhancements, neural interfaces, excessive violence,
corporate control, rampant gang and cult activity and aworldwide Matrix are
accepted as the norm. The 6000+ room Iconoclast world itself is 100%
original, and designed to be realistic without being detrimental to play.
The focus is on quality, not quantity.
Our customized code (a Circle 3.0 derivative) encourages role-playing while
allowing a more traditional hack-and-slash style of play for those who enjoy
that. Combat works differently than on other MUDS; there are no levels or
experience points as such, but there is plenty of room for self-directed
advancement to high levels of power and influence.
-----------------------------------------------
Mud : VirtualChicago
Code Base : [MUSH] VirtualCity TinySEUSS from TinyMUSE 1.8a2
Telnet : vchicago.org 4201 [216.229.13.110]
WWW : http://www.vchicago.org/
Description :
VirtualChicago was established on 15 August 1994. Players are not
encouraged to follow a particular theme, though the administration
maintain a central 'virtual Chicago' theme in certain areas.
VirtualChicago grew from roots that emphasized education, science,
and community. Today, VirtualChicago continues to combine these values
to make an elegant and professional environment for its citizens to
enjoy. Although we do attempt to provide help to as many new players as
possible, our world is not about becoming the largest, the best, or the
most cutting-edge server. Instead, we focus on the quality of the actual
user environment. Please do not try VirtualChicago if you are looking for
some quick stimulation; those who are the most happy with VirtualChicago
are those looking for a friendly and intelligent 'home' on the
Internet. We may be an old world, but we go through much effort to stay
modern, as proven by the Mud Connector naming us the Mud of the Month in
June 1998.
-----------------------------------------------
Mud : IgorMud
Code Base : [LP] DGD
Telnet : igormud.org 1701 [213.150.135.233]
WWW : http://www.igormud.org:1703/
Description :
IgorMud is a world of imagination, with swashbuckler
pranksters, proud and lordly knights, tech-wizards with
their robots, rangers praising the moon, demonic warriors
with enslaved zombies, and spiritualists in search of
perfect order.
And those are the players!
IgorMud players fight terrible monsters and hideous
creatures, then lounge about in our famous Spice Club,
or their own private rooms, or take in a Shitar concert,
and brag of their kill and eat spicy kabobs and drink
firebreathers with friends, guild mates, and team members.
As they become more powerful and skilled they even build
their own castles and invite friends to visit!
IgorMud is place of great adventure, a small virtual town
with characters of all sorts. We have a fantastic newbie
school and areas for our newcomers, and intimate families
and friendly clubs. We have six guilds, and weapon
specializations (which come in handy when fighting the
trolls, the klingons, the vampires, the horrible Big
Potato, Tigger, the lemming invasion!)
IgorMud is home to players from around the world, not only
from Sweden, but from the Netherlands, Great Britain, the
United States, Australia, and many other places. Come join
us; we have a place for you.
-----------------------------------------------
Mud : Illusia: Quest for the Eternals
Code Base : Custom/Graphical
Telnet :
WWW : http://www.illusia.com/
Description :
Illusia is a multiplayer graphical world that will redefine your idea of
gaming on the Internet. With incredible 3D areas to explore and hundreds
of characters, both computer and player-controlled, to interact with, Illusia:
Quest for the Eternals at last brings true commercial-quality computer gaming
to the Internet. Visit our home page today for the latest information!
-----------------------------------------------
Mud : Illusions of the Mind
Code Base : [Rom] Rom 2.4 with a twist
Telnet : tibernas.com 9001 [63.202.41.246]
WWW : http://www.tibernas.com/
Description :
All new classes system. Challenging for the experienced
mudder and easy enough for the newbie. This code is unlike
other classless systems, however, you cannot be a acid
blasting, bashing, healing character. We pride ourselves on
balance and fairness. We have over 7000 rooms of unique
creative rooms with excellent visualization.
In this world of Tibernas, we have elves, orcs, dwarves,
humans, serdaen (huge flyers) and cresnars (lizard-like
humanoids), half-ogre, half-elves and more. Come be a mage,
druid, warrior, paladin, bard, necromancer, cleric, thief,
or barbarian. Playerkilling is restricted to a 6 level
limit that is player enforced by the society of [JUSTICE].
We are very newbie friendly. P.S. If you are new to muds
ask a [SAGE] member for advice..they can be very helpful.
Watch out for the shifters! Come, enjoy yourself and
remember, this is all an Illusion!
NOTE: Some public sites need prior approval (AoL, cable
modems, etc)
-----------------------------------------------
Mud : ImagicaMUD
Code Base : [Circlemud] Circle
Telnet : imagica.net 4000 [213.84.65.61]
WWW : http://www.imagica.net/
Description :
ImagicaMUD is a fantasy role-playing MUD. With multiple
races and classes, you have the opportunity to play your
character to it's fullest extent. The code and world are updated
regulary, expanding possibilities all the time. Our code base is
very stable, resulting in a 99% uptime 24/7.
Kill or talk to monsters, solve puzzles, gain experience and
learn new skills. Meet new people, make friends, roleplay and
enjoy our very social community online.
Participate in one of the automated quests or team up with
fellow players to take on a quest prepared by our quest team.
Travel by stage-coach or on the back of a horse. Join one of our
clans, buy your own house or even become the mayor of one of our
towns.
Explore our ever growing world. We are 100% midgaard free! Use
your magic and skills to fight monsters and obtain valuable
equipment. Be tricked by levers and chains that can hide long
forgotten places.
Try our homepage at http://www.imagica.net, including a small
tutorial how to start mudding.
We'll see you soon at the Imagica!!!
The Imagica Implementation Team
telnet://imagica.net:4000

-----------------------------------------------
Mud : AniMud Evolution
Code Base : [Smaug] DBSaga (Soon to be fully Customized)
Telnet : crazee-records.ath.cx 1901 [66.190.38.142]
WWW : http://www.angelfire.com/anime6/animeevolution
Description :
AniMud Evolution is a mix
of the anime shows Sailor
Moon andInuyasha.The timeframe
is just after the Inner Senshis
meet the Outer Senshis.A new threat
arises and the Sailor Senshis must call
on Inuyasha to assist them. New allies
and old friends come together on AniMud
Evolution to defend the universe from the
Crimson Eclipse which is being casted by
the Shadow Soldiers from the planet Karaki.
Come join us on AniMud Evolution and prepare
to be amazed!
-----------------------------------------------
Mud : Puzzlebox MUCK
Code Base : [MUCK] fbmuck6
Telnet : puzzleboxmuck.org 8890 [69.61.22.227]
WWW : http://www.puzzleboxmuck.org
Description :
Puzzlebox is a science fiction/transhuman/"postfurry" MUCK set in a
dreamlike city on a cryptically hyperintelligent megastructure.
Most characters are furries with futuristic trappings, but all sorts
of strange cosmic beasties abound. Food, shelter, and even healthcare
are available at the blink of an eye, so there's nothing left to fight
over except for ideas -- and no way to fight over them except for art
and seduction.
Puzzlebox is different from many other MU*'s in that it takes place in
a richly developed original world, but it's still fairly freeform and
loosely regulated. While we hope you'll find our players to be fun and
friendly, we also pride ourselves on investing serious thought and,
more importantly, emotion into our virtual lives. At its best,
Puzzlebox is also a social experiment, a work of collaborative art, a
philosophical conundrum, a laboratory for identity play, and
sometimes a bit of group therapy. :)
Membership is by application only -- intellectually curious,
open-minded people who play well with others, daydreamers and
romantics preferred. Please visit our webpage or email
functionxor@gmail.com for more information.

-----------------------------------------------
Mud : Imperial Gizmo DikuMud
Code Base : [Dikumud] Heavily Modified, type of mud is custom
Telnet : gizmo.camalott.com 6969 [208.203.140.6]
WWW : http://merlin.camalott.com/~gizmo
Description :
Gizmo is derived from Diku Code. Its been heavily modified and changed
to meet the needs of the players. Some of the things Gizmo has to offer is:
.oOo. Extensive Player Base, there is always someone logged on. :)
.oOo. Multi-Playing up to a maximum of 4 characters.
.oOo. SOLO Character Benefits.
.oOo. Meta of Stats (STR/INT/WIS/DEX/CON Hps, Mana, Moves and Age)
.oOo. 10 differant classes to choose from.
.oOo. Friendly players and Immortals.
.oOo. Clan Housing System
.oOo. Special Rengeration Rooms
.oOo. 180+ Zones, with new ones being added all the time
.oOo. Special Procedure Code (Makes things exciting!)
.oOo. Arena for PKing without worry of stat loss.
.oOo. 50 Mortal levels, 10 Immortal levels
.oOo. ANSI Color, highly configurable, use in titles, and all means of
communication.
.oOo. Quests run by Immortals, and Quests within the areas.
.oOo. Very stable environment, with new code added all the time.
.oOo. Player's data modified all the time, allowing more possibilities
for game play. (no loss of players).
-----------------------------------------------
Mud : Shattered Sanity
Code Base : [GodWars] Originally LoW4, Extremely Heavily Modified.
Telnet : sanity.xtramud.net 8500 [82.113.130.216]
WWW : None
Description :
Shattered Sanity is a MUD where players kill
eachother for status. Unlike most status-based muds,
however, in Shattered Sanity, status doesn't provide huge
benefits so that the top players are nearly elite.
Instead, our combat system is based off of knowledge and
skill, and our classes were mathematically balanced long
before they were implemented into the mud.
We also have a unique equipment system, where
instead of mindlessly questing for hours, (questing is
available, for those who do like it) they mine for ore and
gemstones, with which they create their equipment. This
equipment can then be quested further. We also have unique
quest zones, where players can gain amazing equipment
amoung other things.
The mud was designed in a manner that allows a
new player to come in and get up to speed fast rather than
having to spend months to catch up to the big players.
The newbie eq is more than adequate to get started and
fully custom eq is not too painful to obtain. The goal we
have achieved is a balanced mud that anyone can relatively
quickly get up to speed and jump into the pk mix. On the
vast majority of muds out there these days the victor in
pk matches is determined by 1 of 2 things, who has the
most hours building their character or who has the class
that is the most overpowered. We've shifted away from both
of these things and left pk largely up to how the fight is
conducted. The mud is unique in many other aspects.. come
check us out for yourselves, you won't be disappointed!
-----------------------------------------------
Mud : Imperium
Code Base : [Dikumud] Diku (Modified)
Telnet : imperium.genesismuds.com 40000 [216.136.9.5]
WWW : http://imperium.genesismuds.com
Description :
Imperium is a mud offering a variety of classes and races, each with a unique
set of abilities in a huge, all-original world. A multi-continental world
which is still expanding, even after years of growth.
Imperium uses a zone docking system to allow fast travel with minimum lag.
The zones are all unique, featuring many different themes, some new, some
recognizable. There are always places to adventure.
Geared towards both roleplaying and combat, pking is allowed within certain
restrictions. Multiple characters are allowed, up to two online at a time.
Imperium's features include increased AI for mobs, multiple coin types, spell
components, a unique introduction system, a wide variety of classes and unique
spells, and huge travelling terrain with inns scattered throughout the
continents.
The Imms are both helpful and professional, having had many years of both
roleplaying and MUD experience.
-----------------------------------------------
Mud : Ethereal Mists
Code Base : [GodWars] GW2k Godwars deluxe
Telnet : 65.41.9.98 3500 [65.41.9.98]
WWW : http://www.etherealmists.comes1st.com
Description :
Dare you enter a world where the rules of right and wrong no longer
apply? A world controlled by gods, where mortals cower in the
corners of the night trembling in fear until they are taken by the
beasts that roam this realm; taken to be taught to rise to power? Be
it of the Mystics of the Magi or the Beast of the Garou, many shall
perish before the journey's end. Can you be the one to rise to power
and command your forces against those that plague to overthrow
you? Do you dare to challenge those that stand against
you? Enter the mists and find out.....
At Ethereal Mists we have varied classes from the base stock to our
own creations. Each imm is assigned his or her own class to look
after although we do have knowledge to all our classes.
We provide a friendly and learning atmosphere which we feel
mudders of experience and new players will both enjoy.
Although Roleplay is not enforced it is encouraged.
*NEW* A new class has opened this month (May 2005)!
So come, stop by, relax, hang your hat, and enjoy your stay here,
at the Ethereal Mists.
The EM Staff
-----------------------------------------------
Mud : Voregotten Realm
Code Base : [MUCK] Fuzzball TinyMUCK 2.2fb6.04 (with patches)
Telnet : vore.got-game.org 8888 [213.41.132.228]
WWW : http://vore.got-game.org/VoregottenRealm/
Description :
Somewhere in Brittany (France) is a magical forest, the forest
of Broceliande, home of Merlin, the druid and enchanter. It is
well known that Merlin is used to travel through time, but what
is unknown of the crowd is that Merlin did setup a magic cave
acting like a portal leading to various worlds and epochs...
There is one thing in common to the worlds that this cave allow
to reach: in these worlds, death is usually not a permanent
status and most of the ones who perish by accident do resurrect
after a while. It's a good thing actually, because the said
worlds are small and closed, very few of their inhabitants being
able to escape them... and food is rare, leading to a merciless
competition for survival where the predators try to feed on the
preys...
Voregotten Realm is a vore-themed free-form role-playing MUCK,
but it also offers a BDSM-biased area (the Slavers' Island) and
the macrophiles and microphiles are welcome too (specific
commands are implemented for them and a specific area is being
built).
As far as vore is concerned, you are welcome to RP any kind of
vore you want: soft, mild, hard, gory, cooking, consensual or
not, sexual or not... anything !
As for the characters' races, all are welcome: humans, furries,
scalies... anything fancying you is fair game (we encourage
creativity and imagination).
The MUCK offers medieval fantasy, contemporary and futuristic /
sci-fi settings, therefore suiting anyone's needs.
Voregotten Realm provides a complete and coherent set of
commands, as well as some unique features, to be discovered on
its website... :-)
-----------------------------------------------
Mud : Petria
Code Base : [Merc]
Telnet : petria.wolfpaw.net 6000 [204.209.44.8]
WWW : http://petria.wolfpaw.net
Description :
This is a Spanish mud created back in 1996 by 5 mud players that felt it
was time for them to create their own world. Our mud is very user friendly.
It is a wonderful place to start if you are a newbie. Our players come mainly
from Spain, Chile, Mexico, Argentina, Peru, Dominican Republic, and Puerto
Rico. Petria welcomes new players from everywhere. There are always players
willing to help the newcomers.
-----------------------------------------------
Mud : Infinite Planes
Code Base : [Circlemud] Heavily modified Circle
Telnet : ipmud.com 4545 [209.186.189.101]
WWW : None
Description :
Infinite Planes is a heavily modified Circle-base MUD that
has been around since early 1994. We are very stable, and
have hundreds of original zones specifically written for
Infinite Planes, along with some zones that were ported
from other MUDs for use at Infinite Planes. We offer an
enriched playing atmosphere with a wide array of player
classes and over 600 skills and spells to choose from. We
have a dedicated building staff that strives to add new
areas on a very regular basis, and a great coding team that
has devoted several years of effort to code new features to
make the game even more enjoyable for our players. If you
are looking for a vast world to explore in, filled with
intelligent creatures and adventure, and are looking for a
MUD that offers both hack-and-slash adventure as well as
quest-oriented character building, we invite you to give us
a try.
-----------------------------------------------
Mud : ABM
Code Base : [MUSH] Stock pennmush with slight mods
Telnet : babymud.game-host.org 4201 [209.89.182.118]
WWW : http://
Description :
A basic mush type game for me and my friends
-----------------------------------------------
Mud : The Infinite Point
Code Base : [Rot] ROT 1.4 Heavily Modified
Telnet : mud.the-infinite.org 6000 [216.30.104.62]
WWW : http://www.the-infinite.org/mud/
Description :
The Infinite Point is a mud for those who wish to roleplay. We are
in constant change to make roleplaying a more pleasurable experience.
Areas are constantly being changed, just like in the real world, things
constantly change. New places appear, other places disappear.
We have about 20 races and 7 classes, and guilds are created as we speak.
Much of the original code was modified to enhance the roleplaying experience,
we are probably the heaviest modified non-stock RoT based mud in existance.
Our IMMs are dedicated to making MUDing as enjoyable an experience as possible,
and of course to make sure the game stays running. The staff takes pride in
quality and pleased players.
A few of the unique features include (but are not limited to):
* Vehicles - Buy a ship and be your own captain.
* Advanced environmental AI - The mud reacts to your doings.
* Talking mobs - Have a conversation with Fitz while you shop for food.
* Unique character creation - Don't just choose skills/spells - add an
advantage or two.
-----------------------------------------------
Mud : Ethereal 2 - The Return
Code Base : [Silly] Heavy modifications over 10 years
Telnet : ethereal2.org 4000 [66.147.128.199]
WWW : http://www.ethereal2.org
Description :
Come and join the carnage at Ethereal 2.
We have just upgraded the machine running Ethereal 2.
This is hack and slash but skill is definitely needed to survive
here. Based on SillyMUD but now has over 10 years of modifications
gone into it.
12 classes, multiclassing in up to 8 classes if you can hack it.
Intelligent mobs that can track accross the world and call in
reinforcements.
Mobs that come after certain items.
MOB AI that will definitely challenge the most experienced of
mudders, targetting casters, weakest members.
DM that will allow you to build up your character as you gain gold
and experience.
Rare equipment, be proud that you have gained one of few unique
items in the game.
Pirate invasions! fight the pirates off.
Fully interactive zones.
Amazing fight code, fight mobs that can wield 10 different weapons at
a time.
Come join the fun!
-----------------------------------------------
Mud : Acropolis
Code Base : [Rom] Rom2.4 very heavily modified
Telnet : acro.game-host.org 5500 [68.3.207.37]
WWW : http://acro.game-host.org:81/~acro/
Description :
Acropolis is a MUD that is designed with the newbie
in mind. Role-playing is accepted and encouraged, but not
necessary. If you're new or old to mudding stop by, you'll
have a great time! Here is a brief summary of what we have to offer:
* Random equipment based on a set of weapon/armor flags.
Included in the random equipment system are a few new item
types: bows, arrows, materia, and more.
* PK Arena for non-PK or PK players. We have one of the
most popular arenas out there because we have added so much
to it. There are three types of wars: Single, Team, and
Clan, and you can win everything from gold to potions to
practices and trains in the arena without worrying about
losing exp/equipment/etc.
* Many new classes, races, skills and spells. A lot you
have never seen before because we made them ourselves.
* Remorts, imm and auto quests, a few other 'arenas',
friendly staff always ready to help new players, beautiful
ANSI color, neat clan system, dedicated player base, the
list goes on and on. Stop by today and see what your missing!
-----------------------------------------------
Mud : Mobile Suit Gundam MUD (MSGMUD)
Code Base : [AFKMud] heavily modifid
Telnet : oldschool.homelinux.net 2430
WWW : http://gundam.dontexist.com
Description :
This MUD is based off Universal Century Gundam.
It orginated from a Play By Email RPG, so we have a few characters.
The game features two real races, subraces are used instead.
It also has Mobile Suit, very few gundams.
It is still under development, but a prototype is loaded.
We (members) mainly use it for chat.
We have the two nations y'all know: Principality of Zeon
& Earth Federation.
Plus two more, and maybe one more,: Kingdom of Moose &
United Celtic States.
I apologize for the messy description, for it is only temporary.
Also, the first fifteen users get special items,
only five spots left!!.

-----------------------------------------------
Mud : Hell
Code Base : [MOO] Heavily Modified MOO
Telnet : hell.game-host.org 7777 [68.126.218.150]
WWW : http://hell.game-host.org/twiki/
Description :
HellMOO is a post-apocalyptic hellscape role-playing game.
It is a very challenging role-playing environment. Imagine a
city filled with people who have nothing to lose,
most of whom would murder you given the chance.
Now imagine that they're starving, irradiated, and angry.
Add to that hideous, unthinkable abominations that are
the product of irresponsible genetics research and
generations of radiation poisoning and pollution. Now
imagine that multinational corporations are the only
organizations cuthroat enough to have come out of
the collapse of civilization with any real collective
power, and that there are now no restrictions on them
using that power however they like.
There are so many ways to die here, and thanks to the
corp's technology, you can keep coming back and
experience each and every one of them.
Not even suicide can get you out of hell.
-----------------------------------------------
Mud : Intrepid
Code Base : [Circlemud] Circlemud/diku
Telnet : mud.intrepidmud.com 8400 [68.51.120.42]
WWW : http://mud.intrepidmud.com/intrepid
Description :
* IntrepidMUD is 2 muds in one! Select between the more combat oriented
east, to the trade-skill dominated west.
* 400 mortal levels and 8 immortal levels
* A tiered class system for limitless options. Each basic class can
multiclass up to an improved class and then up to an advanced class.
Special classes such as Paladin, Antipaladin and Sorceror are also
available.
* 21 different races to choose from, and 2 specialty races. Each race
having its own inherant abilities, strengths and weaknesses that extend
beyond just basic stats.
* A HUGE world with more than 28,000 rooms - more than 99% of our zones
are absolutely unique to IntrepidMUD alone
* A clan system with a number of active clans
* Hometown Selection (with over 30 hometowns)
* Deity Selection (with more than 15 gods)
* Unique Skills and Spells
* An improved combat system
* Quests and Quest Equipment
But most of all, IntrepidMUD has a staff of dedicated policy makers,
developers, area builders, and quest immortals who work hard to make
IntrepidMUD a unique, challenging, and entertaining MUD. IntrepidMUD is
constantly expanding - adding more areas, spells, and skills. A new
feature is added to the mud nearly every day.
-----------------------------------------------
Mud : Ishar
Code Base : [Custom]
Telnet : ishar.com 9999 [209.151.233.23]
WWW : http://www.ishar.com
Description :
A cool breeze in a desert of mediocre muds.
Gather friends together in the splendor of Mareldja to head
out exploring the vast all-original fantasy world of Ishar,
written from the ground up as a challenge for those who seek
it.
-----------------------------------------------
Mud : AuricMUD
Code Base : [Smaug] Original AuricMUD derivitive
Telnet : AuricMUD.com 2700 [209.83.132.84]
WWW : http://www.AuricMUD.com/
Description :
Welcome to the World of Auric... The Gods have withdrawn physically from
the realms and left behind the Twilight Academy to guide the new world into
its future.
Now all of creation swirls around the city of Twilight as every homeland
sends its champions to the academy in hopes of furthering their own ends.
As the 3rd age of mankind passes through its Twilight a new age Dawns on
Auric, and those who shall survive shall write its history.
Auric Features:
Over 60 Races, Over 30 Classes, Over 120 Areas, 70+ and more coming completely
unique, Advanced character customization, An advanced profiling system so that
all your characters and preferences are hosted on the same account, Player
Houses, Lockers, and player buildable areas, Pkill and Non-PK, as well as
automated Arena capability, A clan/order system with leaders able to control
player enlistment and internal ranking, Player Homelands and Nations, Automated
and Imm made quests, A tiered remorting system, A AD&D based system of death,
dying, and resurrection, Stat training, Intelligent and interactive mobs, And
so much more you'd have to spend months with us to find every nuance and detail
of our endless complexity.
-----------------------------------------------
Mud : Qalleon Swords
Code Base : [LP] Cento Lib
Telnet : qalleon.keetek.com 23 [209.163.138.53]
WWW : http://qalleon.keetek.com/
Description :
When the world was young, and death was but a dream, all life
was one with beast, bird and flower. One world and all was
perfection.
Fresh from the Chaos of The Creation, the sphere began to lose
sight of its origins.
Travel back to another time and place and enter the Sphere
where you might battle horrific four-armed beasts or live in the
shadows, constantly ducking the city guard or retributive
mercenaries.
Within an arms reach lay magic realms, thrilling quests, sweet
victories and bitter defeats. With the Swords of Qalleon, you
create your own destiny.
Unlimited skills and levels await those with the perserverance
and dedication to building their character.
Targetted experience points means as your character plays,
they automatically gain increased ability and effectiveness in
whatever activity they engage in most.
Realistic environments and non-player characters fill the
world with detail and hint at glorious quests. Responsive NPCs,
fully detailed environments come together to paint a highly
detailed world of interaction and imagination.
-----------------------------------------------
Mud : Sonic the Hedgehog: New Horizons
Code Base : [DUM] ProtoMUCK-Cygwin 2.0b7.07 (Muck2.2fb6.01)
Telnet : gfm.no-ip.org 8888 [24.79.17.76]
WWW : None
Description :
It's been two hundred years since that day when Robotnik's doomsday machine
exploded in the plains near the great city that is now Mobotropolis once more an
d
old heros appear from the past as new evils await in the sidelines to arise and
spread terror in the hearts of all. Come and be part of our epic struggle to ke
ep
our world from reverting into the days of chaos.
-----------------------------------------------
Mud : Paranoia
Code Base : [NiMUD] NiM5
Telnet : black-ice.psc.edu 7333 [128.182.66.204]
WWW : http://none
Description :
Ever get the heebie jeebies? Deja vu? Deja rev?
Are you experiencing any adverse side-effects to
your medication? Tuesday we can let you out of
your straight jacket, but not one day before.
500 CCs of ephymotopriopicol and a glass of orange
juice later and you find yourself staring at the
bottom of the bedpan in Paranoia!
Totally original world, storyline and theme combining
aspects of science fiction and fantasy.
-----------------------------------------------
Mud : JediMUD
Code Base : [Dikumud] Originally a modified Sequent II
Telnet : jedimud.com 4000 [208.40.206.45]
WWW : http://www.jedimud.com/
Description :
JediMUD has been running more-or-less continuously since
Summer, 1992, and was voted Mud Connector's Mud of the Month
in September, 1995. One of the few surviving pioneers of
the early Diku era, JediMUD continues to grow and thrive.
Come experience mudding history; come experience the glory
of JediMUD.
-----------------------------------------------
Mud : Scourge of Time
Code Base : [Rom] Rom 2.4 modified
Telnet : jhoira.kyndig.com 7474 [69.93.130.234]
WWW : http://jhoira.kyndig.com
Description :
Once a land ruled by dragons, giants, and powerful
immortals, one millennium later the power of magic has been
replaced by technology and a powerful corporation pulls
political strings from behind the scenes. A terrible
industrial accident creates a time rift joining the two eras
of the world of Jhoira together. Now the ways of magic are
returning to the land of the future and time travelers
attempt to alter the past with seemingly no affect.
However, no one knows for sure since all records of the
centuries between have disappeared.
Scourge of Time is mainly a hack and slash mud with optional
player killing and roleplaying. There are 401 mortal
levels, separated into 4 tiers. Once the remort area is
written, players will be able to obtain superhero and legend
levels once they have 3 remorts. Along the way players may
enter challenges (rebirth/reawakening/renewal) where they
can gain new spells and skills for their class or (with an
etl penalty) gain groups more suited for other classes.
We have recently added a casino and a new item type, 'precious
gems', that can improve the stats on equipment.
-----------------------------------------------
Mud : Castle of Chaos
Code Base : [Envy]
Telnet : fire.muddrake.com 4285 [66.17.135.11]
WWW : None
Description :
We're nuts, so are you so take a minute and come on through.
Have some fun and just kill someone!
Or sit back and relax, get your stats to the max and move in packs but that's ju
st the facts.
There's more to do than I can say, if you want to know it all there's just one w
ay.
Come on in and check us out, and find what the chaos is all about.
-----------------------------------------------
Mud : Mystic Forces Of Evil
Code Base : [Envy] Re-built from the ground up.
Telnet : mysticforces.genesismuds.com 7100 [216.136.9.5]
WWW : http://None
Description :
There's nothing I can truly say about this mud that will make
you realize how different it is from other muds, but let me
try. First of all, take all the things you know about average
muds and throw them out the window. Imagine you're sitting at
home on your desk chair playing your favorite console RPG.
Whether that's Dragon Warrior for the Nintendo, or Final Fantasy
for NES/SNES, this is exactly the experience I was looking to
accomplish. MF is built around an ASCII map (YES, **NO** room
descriptions to read) as well as random encounters, random drops
(Weapons/Armor/Items/Quest Cards/Lottery Tickets/Gold Bars/Random
Cards/Legendary Weapons/Runestones) and an actual STORY. You'll
WANT to play just because you'll want to know how the story ends.
You also don't learn skills/abilities/spells/limit breaks by
going up levels like your ordinary MUDs either, you'll start with
30-40, and then you'll find and buy the others. This game also
has 300 MORTAL levels, which means there is ALWAYS room for
advancement, I'm telling you, once you start playing, it's like
an addiction, it's like that very first Final Fantasy game you
ever played... you just won't want to get up from your chair.
Those of you looking for an easy mud to play need not apply.
Not because this mud isn't newbie friendly, but it's not easy
to master. If you love helping people and creating a trade
like community where everyone benefits from each other, then
again, you should give this place a try.
-----------------------------------------------
Mud : Allegiances Unbroken
Code Base : [Rom] 2.4 - Modified
Telnet : unbroken.genesismuds.com 1190 [216.136.9.8]
WWW : http://unbroken.genesismuds.com/
Description :
Allegiances Unbroken revolves around a kingdom vs. kingdom
driver. There are two human kingdoms that are constantly
at odds with each other over various things, religon and
land being the main reasons for clashing.
For those who do not wish to participate in a kingdom vs.
kingdom storyline, we have four other established guilds
available with the option to create mortally ran clans.
Spells, skills and special equipment are/will be available
to the established guilds.
We offer six different races, human, fey, dwarf, drow, orc
and ogre. There are currently eight different classes,
each having at least one unique 'specialist group'. These
groups take you away from your run of the mill mage or
cleric (etc.), and are intended to make each character
unique upon creation.
We are based on the familiar map of ROM, but have (and in
the midst of building) several original areas.
Roleplaying is enforced and pk is allowed within a roleplay
reason.
-----------------------------------------------
Mud : Abaddon
Code Base : [GodWars] LOW4 - 80% Modified
Telnet : ferocity.xtramud.net 6262 [82.113.130.234]
WWW : None
Description :
Features included in Abaddon:
------------
Classes(10 total): Demon, Drow, Dragon, Elemental, Mage,
Ninja, Paladin, Samurai, Werewolf & Wraith
- Safe rooms and Hide skills reimplemented.
- Brand new Quest System that eases and quickens questing by
killing a specific mob.
- Minimized amount of questing and exping required, allowing players to be str
ong enough to pk in a minimal amount of time.
- An effictive new method of class balancing.
- 500k/100k/100k HP/Mana/Move Statcap.
- High EXP Payouts.
- Runes may be found, giving you HP, Quest, Status Cap bonuses.
------------
Abaddon, formerly known as Ablaze has gone through some
massive gameplay changes in order to bring you the improved and
more enjoyable Abaddon (Ablaze 3.0).
We have been established for pver a year for the sole purpose
of offering you an alternative and more fun variant of the LOW4
codebase. Our Immortal Staff will continue to listen to the
public's ideas, questions and concearns to provide the best MUD
gaming experience for everybody.
Happy Killing.
-----------------------------------------------
Mud : Flaming Coast
Code Base : [LP] Discworld/Skylib 1.6
Telnet : flaming-coast.com 4000
WWW : http://www.flaming-coast.com/
Description :
Flaming Coast mud has been in development for about two
years now and we're almost ready to open for the public.
We have a couple of guilds fully ready and in the game,
several others are being coded and almost ready.
The world is expanding daily making exploring more and
more challenging each day.
We have added such nice features as a huge wilderness
system, minimap for the wilderness and a different
minimap system for the cities.
All this combined with extremely friendly and above all,
actively working staff makes us a mud to consider when
you're trying to find a new home :)
We welcome you to experience something new!
-----------------------------------------------
Mud : Dragon Ball GT - Hybrid Thunder
Code Base : [Rom] Heavily Modified
Telnet : reign.sytes.net 1037
WWW : http://
Description :
This mud is not a big cliche like all the other dbgt/dbz/db muds out
there, but its getting tehre so dont worry. Im not going to make a
world just like that of Dragonball GT. Im not gonna stop at the moves
that they have in DBGT either, its just to limiting so expefct alot
more out of this mud then your gunna get out of others. So far I only
have up to Oozaru's or rather if your not a regular japanese speaker
the giant monkeys that Saiyans turn into when tehres a full moon, I
have custom transformation messages, and We are working on getting in
custom fighting moves for added fun. The fighting system is one where
you actually have to pay attention while fighting, cause the muds not
gonna do your fighting for you. We have alot of stuff finished and
the code is clean. Try to enjoy yourselves here.
Sometimes the server is down so dont think the mud is dead and gone
just because you cant connect. This normaly happens later at night,
or perhaps not at all most times.

This mud is based off from DBArena by Antor (c) 2001


-----------------------------------------------
Mud : Fractured
Code Base : [MOO] Lambda Server 1.8.1+foo2.7
Telnet : fractured.wolfpaw.net 5139 [204.209.44.8]
WWW : http://fractured.wolfpaw.net/
Description :
A planet colonized thousands of years ago. A place where
those who wanted peace could live the perfect lives. But
what happens when the outside galaxy finds out about
this? Who would pass up the chance to live like royalty,
the chance to start anew. What choice would you make?
When faced with starvation and death on your arrival,
how low will you sink to survive?
Yet the inhabitants of the planet had their own history,
their own language, their own culture. What could they
do to stop the flow of people? A planetary shield was
developped. It dissipated metal. All organic material,
fortunately, would then be caught in the tractor beam,
and brought down to the planet. Who knew, perhaps they
would build a ship and send off these creatures that
resembled them physically, but whose worth was less than
dirt.
Would you leave your new life simply because someone who
is unimaginably rich wants you to? When they see you as
a cheaper source of work, will you work for close to
nothing, under horrible conditions? Will you band
together? What will the future bring? Who will tell
your story when you are gone?
-----------------------------------------------
Mud : Kerovnia
Code Base : [LP] LPmud 2.4.5-KEROV
Telnet : kerovnia.com 1984 [209.73.232.39]
WWW : http://www.kerovnia.com/
Description :
Kerovnia was setup in 1992. Since then we've grown to over 60 megs
and 5000 rooms in size (pretty big for an LPmud). We're not only a
good adventuring mud, but we've always been known for our social
atmosphere as well. The primary theme of the mud is Fantasy, but we
allow all types of areas and make some ingeious way not to break
themes and connect it to our world. We have hack and slash as well
as puzzles to solve! Everyone is welcome and we want everyone to
have a good time! We're our own custom lib, written up from a
LPmud 2.4.5 base. We have multiple races, guilds, classes and
more! Werewolves, Vampires, and even Clans! Check us out!
-----------------------------------------------
Mud : BlitzStrahl
Code Base : [LP] Passion,
Telnet : bz.mud.de 4711 [217.160.131.83]
WWW : http://bz.mud.de
Description :
Der Weltenbaum des BlitzStrahl wurde 1996 gepflanzt im PacketRadio. Im Januar
2003 wurde das BZ auf einem Internet Rechner umgezogen. Die Themen im Mud
sind vomFantasy, SciFi , Maerchen , Akuelles Zeitgeschen, Sagen und und
Technick . Neben den Yetis, treiben Hexen , ET´s und andere Gestalten ihr
unwesen im BZ. Neben einem Transportwesen ,eingen Fluessen, hat es noch
weitere Interessante Featgers: 3 Gilden, mehr als 10 Raetsel , 13 Rassen, 7
Regionen, 11 Spielen. Das Genere des Muds liegt in der Vergangenheit,
Gegenwart und Zukunft. Wer eine bestimmte Stufe erreicht hat, darf zwischen
dem Seher- oder Magierdasein waehlen um dann als Seher weiterhin unbegrenzt
zu spielen oder als Magier kreativ taetig zu sein. In absehbahrer Zeit wird
BZ auch Online spielbar sein.
The world tree lightning flash 1996 planted in the packing radio. In January
2003 the BZ moved to an InterNet computer . The topics in the Mud are of the
Fantasy, SciFi, fairy tale, Sience, Legends and Technick. Beside the Yetis,
drive witches, ET's and other shapes their nuisance in the BZ. Apart from
transportation, in towards rivers, have it still further interesting
Featgers: 3 gilden, more than 10 mysteries, 13 races, 7 regions, 11 plays.
The Genere of the Muds lies in the past, present and furure. Who achieved a
certain stage, may select between the Seher or Magier , over then as Seher to
play further for an unlimited period or as Magier be creatively active. Not
far away the BZ can be played Online.
-----------------------------------------------
Mud : The Dark Prince Returns
Code Base : [Circlemud] DBI
Telnet : edgeod.com 9996 [68.149.126.174]
WWW : None
Description :
In a world where you can be anything you want to be. A Namek, an Icer, a
Saiyan or even a Majin. Such is the world of The Dark Prince Returns. Here
at TDPR we are working hard to give our players the best playing experience
possible. Although we might not be as big as most dbz muds, we do have plenty
of areas for you to level in so stop by and give us a try.
Galan and Zenzi
-----------------------------------------------
Mud : Kingdoms
Code Base : [LP] LPC
Telnet : kingdoms.se 1812 [212.91.134.183]
WWW : http://www.kingdoms.se/
Description :
Kingdoms mud is a medieval fantasy based LPmud. We're based on
our own mudlib. The mud features several guilds as well as some
races, most of whom are humanoid. With a multitude of quests and
exploration we can offer far more than only monster-bashing. The
latter is of course provided as well, but beware, combat is deadly
to say the very least. Player-killing is somewhat limited, but
game mechanics takes care of that. It's part of the game, nothing
that is required.
Running since spring 1992 we're one of the older muds still up.
You are welcome to the Kingdoms, to explore and enjoy.
-----------------------------------------------
Mud : Vampire Wars: The Catalyst
Code Base : [GodWars] Vampire Wars, heavily modified
Telnet : catalyst.genesismuds.com 62666 [216.136.9.4]
WWW : http://destiny.genesismuds.com/~ulberon/
Description :
Welcome my Progeny, do you taste the scent of your prey on the nights^Ò
breeze? This is because you are a reborn a Vampire, lord of the night, and
all that stands before you is your domain.
Our mud is based off of White Wolf's World of Darkness with a unique
perspective on the clan rivalry that makes up the Jyhad. As a newly
embraced Childe you too will enter the Vampire wars, where every minute is
an opportunity to gain power undreamt of, and to be destroyed.
Vampire Wars: The catalyst brings a fresh new update to Jokers Classic
Vampire Wars mud. With an expanded discipline and skill system, the ability
to diablerize your opponents, new uses for blood and measures of potency,
bloodbonds, and new areas with new equipment, Catalyst represents a new
order of the ages in White Wolf based muds.
New vampiric discipline powers include: Flick, Earthshock, Imprint, Zephyr,
Beckoning, Improved hunt, Draw the beast, Taste of death, Disease, and
Silence of Death. More disciplines are being added constantly.
There is no question that with a codebase twice the size of other vampire
wars clones, Catalyst is an Archon with a fresh warrant out to destroy it's
elders while they slumber in torpor.
-----------------------------------------------
Mud : DragonBall Evolution
Code Base : [Circlemud] DBE
Telnet : raider.mudmagic.com 1874 [69.64.36.72]
WWW : http://www.jail-bait.net/dbe
Description :
The evolution of the DragonBall theme has happened once
again. We redid the MUD and gave it a totally new look. For
starters the fighting system was changed to be more
advanced and it requires more effort to battle. New original
transformations were added in for each race. Player killing
is now a major factor while leveling up. There is a help
file for almost anything you can think of in this MUD. Our
character creation is totally new and stays true to the
DragonBall theme. Traveling to planets was updated to make
easier and more interesting. A new original planet was added
in for kaios. Just like before each race has their own
recall and start point on a different planet. We also made
sure each race has their own special selection of skills to
learn. To make sure each race has an equal chance at
leveling, we made a newbie zone for each planet. To keep the
newbies safe we made a NonPK command that is enabled for
everyone under level 50 and for when you get PKed. All of
our stats for each character works perfect now. We also
added planet Arlia, more mini quests, realistic scouters,
scouter net(walky talky), larger selection of racial
equipment, new website with forums, room compass, and more
zones. We added a new afterlife that is over 500 rooms with
multiple quests and everything that could be found there in
the show. The code was changed a bit to give it a new look.
Basically the whole layout of the MUD was changed
for the better. So if you want to see the evolution of this
MUD come and play.
Thanks
Ozma and Jugogou
-----------------------------------------------
Mud : Mystara MUD: Swords of Selenica
Code Base : [Smaug] v1.02a w/ Tsunami patch and additional modifications
Telnet : mystara.servegame.org 4000
WWW : http://mystara.servegame.org/
Description :
Mystara MUD is based on the Mystara game world for D&D. Mostly this
will mean famous places and people that are found in Mystara, not so
much a simulation via classes, skills, and spells.
-----------------------------------------------
Mud : KoBra
Code Base : LP 3.1.2 +++
Telnet : kobra.et.tudelft.nl 23 [130.161.38.161]
WWW : http://kobra.et.tudelft.nl/
Description :
KoBra is a well established Star Wars based MUD that has been around since
the beginning of 1991. We are currently running on a dedicated Pentium.
Almost 40 planets to explore, nearly 20 major quests available to solve. We
have several StarWars races to pick from. Current races are Ewok, Gamorrean,
Human, Ithorian, Mon Calamari, Rodian, Sullustian and Wookiee. All have their
own special features and abilities.
You can if you like join organisations like the Alliance or Empire. Or choose to
be just a peaceful person, a sneaky Smuggler or a brutal Bounty Hunter. Minor
guilds and organisations will follow in the near future.
We also have a unique universe system with advanced space combat abilities. You
can buy your own ship or get one from your organisation and fight for freedom or
depression in our Star Wars galaxy.
We do not require a port number, for those of you with restricted port access!
We allow having several characters per person. Read 'help second' on the mud.
-----------------------------------------------
Mud : Witchcraft and Wizardry MUCK
Code Base : [MUCK] ProtoMUCK 1.75 (Muck2.2fb6.00b -- Neon2.17)
Telnet : wolfsinger.com 2222 [65.187.160.149]
WWW : None
Description :
Welcome to Witchcraft and Wizardry MUCK. This world, based
around J.K. Rowling's excellent book series, Harry Potter.
In the series, there is mentioned that their are other
wizarding schools in other countries around the world.
Eurosia is one of those school. A completely orginal
school and original history awaits our players.

No application is required. All that is asked for is a


detailed 3-6 paragraphed background of their character to
be approved for roleplay. Good RPers with a creative
imagination wanted! TPs will be planned periodically to
keep things interesting.

PROGRESS NOTE: The world is ready for RP but players will


have to excuse the mess... we are still in the process of
describing the rooms. Thank you.

IMPORTANT: This is a MUCK, not a MUD. There is no hack-


and-slash here and we will NOT accept fantasy names here.
-----------------------------------------------
Mud : The Crimson Killing Fields
Code Base : [Smaug] Rom2.4
Telnet : messiah.ath.cx 1979
WWW : None
Description :
I just created this mud and it is my first.
I created it in hopes that people would
enjoy my mud and have a good time with
imms that are NOT ignorant towards players.
I am going through heavy modifications when i
get the staffing.
Thanks, Thangog, the wonderful GOD!
-----------------------------------------------
Mud : The Labyrinth
Code Base : [Rom] drasticly modified
Telnet : tamarisk.ab.ca 9000 [207.229.21.162]
WWW : http://labyrinth.tamarisk.ab.ca
Description :
Looking for a challenge? Want options and a solid system?
A place where you don't just play house? Somewhere you can
amass power... but roleplay along the way?
Based on Rom2.4b3, The Labyrinth features: Diety-based
character generation; lunar phases and seasons; two levels
of remort; holy symbol or foci based spell casting; mounts
and special skills for mounted combat; traps and skills (or
spells) to find and disarm them; mob/room/object programs;
non-supervised and supervised quests; tracking and tailing;
gaze attacks; insanities caused by demonic exposure; OLC;
owned objects; unique world layout; clans and private
residences; fighting style based combat system; music based
bard magic; player run territories and justice system(s);
anatomically correct player statues; support for the sounds
(using the mud sound protocol); and much more...
-----------------------------------------------
Mud : Lambda Moo
Code Base : Lambda Core
Telnet : Lambda.moo.mud.org 8888 [192.216.54.2]
WWW : None
Description :
Lambda moo is the original moo that developed the core
code for all the moos you will likely visit. We have guest
sign ins and if you like the place you can request a
permanent character name. You may make friends and
influence your fellow moo'ers by running for a open
position on the board of directors. Thereby influencing
where the moo will grow in the future.
-----------------------------------------------
Mud : Thyrilia, The Lost Realm
Code Base : [Smaug] SmaugWizard - Significantly Modified
Telnet : rrx.xs4all.nl 4000 [80.126.49.40]
WWW : http://rrx.xs4all.nl/phpBB2
Description :
- Under heavy development, do not expect a final product!
- Amongst the goals are:
- Completely original world
- Race based hometowning
- Class Tree as opposed to flat classes:
(following is just an example)
Fighter -> Warrior -> Punisher
-> Gladiator
-> Rogue -> Thief
-> Archer
- Fully story based content
- To see more information, see:
- http://rrx.xs4all.nl/phpBB2/index.php
-----------------------------------------------
Mud : Mutant Academy X
Code Base : [MUCK]
Telnet : wolfsinger.com 3763 [69.81.112.30]
WWW : http://
Description :
Think Mutant Academy for the comic verse,
but with a little bit of X Men Evolutions the
Cartoon mixed within. This Muck is a
haven for Role Players who don't want to
play an X-Man, or live in an X-Men saturated
world. Pretty much its class as usual, just
for the faces behind the scenes. This Muck
is going to take place in the day to day lives
of those who are unsung, the younger
mutants who don't go out to become an
X-Man and save the world.
This takes place during the time line
of Mutant Academy X, where
the X-Men are off on their own
adventures and a pair of Head Master's
have taken run of the school. The kids
will be separated into teams under a
professor and of course, be taken into
Danger Room settings, learn control
and team work. Everything is set up in
Weschester, New York - where Xavier's
mansion resides. From there, the rest of
the world belongs to New York to wander
about. Players are not limited to just Xavier
students. Feel free to app normal human
characters, bad guys, Morlocks, and even
minor FC's, such as Kitty, Jubilee, or what not.
Feel free to use your imagination! If you always
wanted to play that weird mutant with purple
fur and two heads with a split personality, by
all means, app it! 2005 is the start of a new
Year for the young junior mutants of the
school, so lets get the party started!
Have fun and RP your hearts out!
-----------------------------------------------
Mud : Alternate Reality MUD
Code Base : [Circlemud] [Circlemud]
Telnet : linux.hcme.com.my 4000 [203.106.236.92]
WWW : http://linux.hcme.com.my
Description :
Welcome to the world of Alternate Reality. This is a world of fantasy
of which you become the hero. You will endure challenges, adventures
and battles of which will make you legend of your own. We at AR gladly
bid welcome to you to our land.
-----------------------------------------------
Mud : The Land of Drogon
Code Base : UberMUD
Telnet : land.drogon.net 6123 [194.207.97.5]
WWW : http://www.drogon.net/tlod/
Description :
It's a olde-fashioned MUD in the classic style of
'Colossal Cave' or 'Zork'. There is treasure to be found,
puzzles to be solved and monsters to be killed.
-----------------------------------------------
Mud : The Sea of Storms
Code Base : [Smaug] Very heavily modified
Telnet : tsos.rarcoa.com 7070 [207.251.190.156]
WWW : http://tsos.rarcoa.com
Description :
The Sea of Storms is a Wheel of Time MUD based on heavily
modified SMAUG and primarily focused on role play. The code is
designed to emulate the world created by Robert Jordan in exquisite
detail and provide the basis for an in depth role playing environment.
We also provide a superb enviornment for those who do not wish to RP
all the time. We are one of the few true 'RP Encouraged' MUDs, with
many built-in incentives for Role Playing, though we do not force
players to be constantly RPing.
We are also one of the only leveless WoT MUDs out there.
Advancement is based upon use and observation of skills, weaves,
flows, and weapon forms. You'll find no need to kill and kill and
kill to gain levels here.
Features include an unique channeling system, taint for male
channelers, addiction for both male and female channelers, strength
and skill differentiation between male and female channelers, a form
system for four different weapons with 200+ forms, 90+ weaves and
50+ skills. We also have multi-guilding, color customization, and
weapon and armor forging. Other features are a dreamworld, wolfkin,
angreal, and ter'angreal.
-----------------------------------------------
Mud : AnotherMUX
Code Base : [MUX] AlloyMUX 2.3 Alpha
Telnet : anothermux.org 2860
WWW : http://www.anothermux.org/
Description :
What? Are you taking your medications? You realize, we do
think you will be sane eventually. You do want to be sane,
don't you? Our facility will offer an atmosphere of calm,
our staff is well versed in helping with any of your
questions. You'll find the place here is well suited for
those who are lost from it all. You can have your own
room, or share it with another. Our sanitarium is your
home to release that psychosis, angst, fear, dementia,
schizophrenia, what ever ails you. Come...Check in to
Sunny Vale Sanitarium. Not just AnotherMUX.
-----------------------------------------------
Mud : RIFTs: Shadows of Humanity 3
Code Base : [MUX] MUX 2.4.0.13 # [ALPHA]
Telnet : saturn.planetmud.com 2501 [198.77.197.104]
WWW : http://www2.iwvisp.com/mavrick/mux/soh3/
Description :
The theme of this game is based off the RPG by Palladium
Books known as RIFTs. Set in a post apocalyptic version of
earth in which much of the worlds humanity has been lost.
A long time has passed since the coming of the rifts and
while much of the past is gone there have been groups
forming around what is left of the worlds of all sorts of
beings. Some human, some not.
The game is not set in any specific city, though many play
in Kingsdale which is set in north america. As time moves
on, and players come in, we hope to allow other cities to
be opened. As of current we have cities for Kingsdale,
Stormspire, Whykin, Chi-Town, New Horizon (Custom City),
and even plans for Wormwood and Phaseworld to be built.
-----------------------------------------------------------
While this game advertises adult level violence and sex, it
doesnt mean that its the only thing that happens here. It
could happen, and is not frowned upon unless in public
rooms (the sex part that is).
Please read the website for more information.
-----------------------------------------------
Mud : Eternal RevengeMud
Code Base : [GodWars] Swords And Sorcery v.2.5(Heavily Modified)
Telnet : masquerade.tdf.ca 1304 [207.107.54.228]
WWW : http://www.masquerade.tdf.ca
Description :
The mud started out being a kinda bashing sport for the
Implementors, It then turned out to be something more.
All new areas will be coming in soon and most of the old
zones will be removed, if not all. Most of the zones
that stay will be modified or implemented into the
questing side of the mud. The MUD when finished will
be approx 1 million + rooms and have a pkilling
system spanning 40statuses. If you like the RP game
Vampire the Masquerade you will find your niche here.
Clans are reccommended, but not required. There are
not as many experience points as there are in most
God Wars Muds, this is due to the reduced cost to
train each of the stats. Most training details have
been improved, as well as the questing ability of
the MUD.
-----------------------------------------------
Mud : Dark Betrayal: Multiverse
Code Base : [Smaug] Modified
Telnet : dbmx.xtramud.net 5100 [82.113.130.217]
WWW : http://dbmx.xtramud.net
Description :
SGC has expanded to encompass the world 58 years after the
first research into it. Now, being run by a private
military corps, Star Gates are near open for everyone's
use. Though still limited to one Star Gate after the second
was destroyed, mass amounts of technology goods and people
are being trade from worlds all around the galaxies. One of
these technologies would be the newest spacefraft, which
can be bought for outrageous prices in star ports. With
trading among alien species becoming an everyday event,
many needs have rippled through the races. The need for
bountyhunters, smugglers, soldiers and even political
masterminds are cried out for. Though some more subtly then
others.
The fate of the worlds is in your hands...
dbmx.mud-dns.com:5100
-----------------------------------------------
Mud : Anime Project: Deviance
Code Base : [Rot] HEAVILY Modified Rot/Rom
Telnet : theseahaven.com 5500 [207.179.113.38]
WWW : http://
Description :
Anime Project: Deviance is now in its second
phase of beta testing, so anyone who enjoys a
good time, and a fun mud, please come check it
out. I will offer some type of reward for players
who test my mud, when I do open up as a
-----------------------------------------------
Mud : Dragonball: New Universe
Code Base : [AFKMud]
Telnet : dbnu.wolfpaw.net 9999 [204.209.44.19]
WWW : http://dbnu.wolfpaw.net
Description :
This is a mud that I and my 2 co-owners have started, and we be a
big part of your mudding experience. We have made huge modifications
to our mud. So stop by and check us out. Also We are doing something
new for people who are wanting to learn how to build. My head builder
and I are going to start hosting a smaug building class from
(7:00pm-7:30pm Central Time) the class will last for 10 weeks.
It's going to be a very formal class, only for serious builders.
If you are not serious about it, this class is not for you.
-----------------------------------------------
Mud : Galactic Trader
Code Base : [Unknown] GalTrader 4.55, revision 4.3
Telnet : gt.gamingmuseum.com 23
WWW : http://www.galtrader.com
Description :
Galactic Trader is a multiplayer space
trading game loosely based on the PC
game 'Elite'. It's reminiscent of old
BBS door games, but is coded for OpenVMS
based Alpha and VAX systems. In the
original, players would make money buying
and selling goods (some illegal) and evading
cops and hostile aliens in the hopes of
racking up enough credits to buy
a better vessel or weapons. Successful
players achieve fame on the high score list.
In Gamingmuseum.com's enhanced version,
players can now join the Imperial
Navy or Galactic Police, or even become a
member of the hostile Thargoid race. There
are many new ships and new equipment, such
as tractor beams and fusion torpedoes.
Players can build their own bases and outposts.
Capital ships can carry fighter squadrons, and
mount multiple laser cannons.
Support is available in the Galtrader group
on Yahoo! Groups.
-----------------------------------------------
Mud : Shoujo-Ai MUSH
Code Base : [MUSH]
Telnet : mush.shoujoai.com 6969 [64.94.46.199]
WWW : http://www.shoujoai.com/mush/
Description :
Shoujo-Ai MUSH, running PennMUSH, is set in a small village
located deep within a forest in Japan, away from industrialized
civilization but equipped with the latest modern conveniences. The village
is known for its large proportion of lesbian inhabitants and sexually free
atmosphere.
The MUSH is based on the anime subgenre 'shoujo-ai', or 'love between
girls'. It is half social, half RP and has a friendly environment in which
you can socialize with other players.
MUSH Policies: http://www.shoujoai.com/mush/policy.asp
-----------------------------------------------
Mud : Palavi
Code Base : [Dawn]
Telnet : blinksoft.com 6969 [24.108.144.253]
WWW : None
Description :
It is a small mud now but is growing a steady pace. Dragonetti
and Kira hope to slowly add in new areas as we get them. Builders
are welcome but as asked to play a little before requesting a
builder position.
About the mud. We are a fantasy based mud with 2 active and
helpful admins. We do allow pk but it must be done with a role
play reason. There is an automated questmaster as well as quests
run my mobs in some zones. Group tells are useable on this dawn
and there is a engagement/marriage system in place with a private
channel for spouses and soon there will be an auction system.
Beyond the stock dawn colors you can also color your says,
emotes, spouse channels and gtells. There is also more then the
standard dawn log in races including a volendrian race which is
similar to a vampire but with some interesting difference.
Please stop in, say hi, play a few levels and bring your
friends, we are not bit now but we can be with your help.
-----------------------------------------------
Mud : Abandon All Hope
Code Base : [Smaug]
Telnet : aahmud.homelinux.net 4500 [81.86.9.44]
WWW : http://aahmud.homelinux.net/
Description :
A classical MUD based upon the lines of a fantasy/medieval world, where you can
choose your path to greatness, whether it be as a warrior, thief, cleric or mage
.
Many unique areas are scattered around our world, including some based upon the
very popular Games Workshop/Warhammer series and Tolken-influences.
You just need to remember one thing...when you enter our realm, you must be prep
ared
to...
Abandon All Hope
-----------------------------------------------
Mud : Lands of Stone
Code Base : [Mordor] Modified as Flint
Telnet : mud.landsofstone.org 4801 [217.10.142.10]
WWW : http://www.landsofstone.org/
Description :
This is a fantasy world rediscovering itself, slowly the
explored boundaries are pushed back and new lands and
peoples discovered, with much more to be found. As time
passes secrets are uncovered, dangers surmounted and kudos
gained by the brave.
The use of quests is extensive with levelling quests and
title quests available and more being designed at all times.
We use an entirely player driven clan system where they can
create and maintain their own groups with options for
alliances should they be necessary. Another approved form
of player killing is through the use of Assassin Contracts
to add that personalised touch to a pkill.
This engine has been heavily modified over time and continues
to be so to meet the demands of the database and players.
We hope you enjoy our world and if visiting consider staying.
-----------------------------------------------
Mud : Asgardian Nightmare
Code Base : [Rot] Major Modifications
Telnet : asgardian.no-ip.org 4000 [24.110.7.86]
WWW : http://www.asgardmud.com
Description :
Asgardian Nightmare has a long and successful history.
Peaking at a playerbase of as many as 30 players on at a time,
we have recently dropped to more like six or seven players on
at a time. This was due to a long period of downtime, but we
are currently looking for more players. We offer a great pk
environment as well as an equally great nonpk environment.
We are looking to rebuild our playerbase, so newbies are
always welcome. One of the most outstanding parts of our mud
is random item generation. It works like the items in Diablo
2, where an item is assigned prefixes and suffixes that give
it extra stat bonuses or drawbacks. With a huge number of
prefixes and suffixes, as well as condition tags, there are
literally millions of possibilites for random items.
Builders are constantly working on new areas, so the mud is
constantly evolving. We offer three tiers of classes, with
21 third tier classes to choose from, and the option to let
your race evolve into one of many new races as you gain
experience. Please give our mud a try, you may just like it.
-----------------------------------------------
Mud : Spellbound
Code Base : [Unknown] [MAngband 0.7.2]
Telnet :
WWW : http://gamedude.klaanit.net/~spellbound
Description :
[This game requires a client program, easily acquired from
under the homepage link.]
Spellbound is a free online multiplayer roguelike game. To win the game,
you must build up a character and live and grow in the Forgotten Realms's
City of Splendors, Waterdeep. You must be powerful enough to defeat Bane the
Black Lord's last avatar, as he has fortified himself 5000 feet under the
city, in the infamous Underdark, and is mustering an army of power unseen
before. As you work towards this near-impossible goal, you will chart
unexplored reaches of the Underdark, do battle with legendary creatures, and
find lost artifacts. And of course throughout your journeys you will
encounter many other adventurers -- whether they be friend or foe is up to
you to decide!
..based on Angband by Ben Harrison and MAngband by Keldon Jones. If you
loved Nethack, Angband, Rogue, Omega or other ASCII-based games of the past,
you will love this one.
-----------------------------------------------
Mud : Aeternus
Code Base : [Chronicles] v1.20
Telnet : 13c.mudplanet.org 4000 [24.197.117.109]
WWW : http://www.mudplanet.org/chronicles
Description :
This is the Chronicles codebase flag MUD. It is currently entirely stock
(by the Chronicles standards). Future plans are currently undecided. You
are of course welcome to drop in... but we make no guarantees that there will
be anyone online to authorize you.
-----------------------------------------------
Mud : Godwars: Saint from Shadows
Code Base : [GodWars] Revised
Telnet : shadow.wolfpaw.net 6100 [204.209.44.7]
WWW : http://communities.msn.com/SaintsFromShadows
Description :
Godwars: Saints from Shadows is a slower pace godwars
mud. Players do not max thier characters in a few hours,
it takes time. We have 7 uniquely coded classes. Some of
them look and sound familier to older godwars classes but
they have been redone and redesigned. Darkelf is a
redesigned Drow class. But now it follows more closly to
the D&D Drows. We have an original dragon and Hell Hound
classes. We do have the Highlander and Mage classes, but
they have been redone with new powers. Monk and ninja
have also been recoded. We also offer the stock LoW4
Werewolf code. It will be recoded into a Shaman class
later. Recently a remort system has been added that
allows players who work hard to become multi-classed.
We have a unique forge code here that allows players to
find ores to forged into new equipment instead of just
finding slabs to slap onto existing equipment. The fight
code on the mud has also been recoded to let the balancing
of classes be easier to do. The classes are not completly
balanced but they are close. The immortals are almost
always on to help newbies with questions. And we always
welcome ideas to help improve the mud.
Hope you stop by.
- Requiem.
-----------------------------------------------
Mud : Ginzuishou MUX
Code Base : [MUX] v2.0
Telnet : heimdall.play-hookey.com 1998 [206.161.179.132]
WWW : http://ginzuishoumux.tripod.com/
Description :
A world within a vast universe
Finds itself within an era or three
Where time propels forward and in reverse
As a mystical populace celebrates its glee.
An evil festers within the shadows of the night
And in its attempt to conquer the light
It discovers its position falling to blight
As it is confronted by soldiers of might.
In a time of silver and gold
In a time of rebirth and fright
In a time of crystal and the youthful old
The message of love arrives by moonlight.
Thus we await for those to dare
To journey to Ginzuishou MUX without a fear
For all secrets shall become bare
As those noble souls carry the light near.
-----------------------------------------------
Mud : Forbidden Realms - Second Edition
Code Base : [Smaug] Smaug modified to custom fridge
Telnet : forbiddenrealms.net 4000 [66.227.37.215]
WWW : http://www.forbiddenrealms.net
Description :
The Forbidden Realms is a Multi User Dungeon (MUD) that is a online
ANSI based RPG based in a fantasy setting where you can hunt monsters
and cast spells like harry potter. Along with our experience based leveling
system you can choose from a number of classes and races to play.
-----------------------------------------------
Mud : The Last Outpost
Code Base : [Dikumud] Diku
Telnet : last-outpost.com 4000 [207.28.94.9]
WWW : http://www.last-outpost.com
Description :
The theme is a medieval wilderness fantasy. Three
generations ago the Empire was overrun. The Last Outpost,
a small coastal trading town located deep in the wild was
spared most of the fighting. Life in the Outpost is hard.
The residents are a tough bunch, well suited to reclaiming
Outpost lands.
Clans are available to players, with leadership determined
by vote. Newbies are protected from pkilling, but after
level 7, all players are vulnerable.
Good luck and happy hunting!
-----------------------------------------------
Mud : Nemesis, The Original
Code Base : [LP] heavily modified
Telnet : mud.nemesis.de 2000 [195.143.213.125]
WWW : http://www.nemesis.de/
Description :
'Nemesis, The Original' is a Fantasy Mud from Munich, Germany which exists since
1991.
The original Gods (Snake and Wizards have returned and restored one of the large
st and
cleanest LPmuds around.
Game Theme:Fantasy (hack&slay and riddles).
Areas:Medieval, Under(world), Fantasy (movies), Orient, Desert, City, Ice (Nordi
c/ Vikings),
Country, Forest, Ancient, Planes (elements).
Separated (eg. by a time gate) future areas are planned (Real domain).
The world is a globe with various islands, connected by ship lines with a timeta
ble.
Very newbie friendly, easily understood system.
Fairly ;-) safe area on the island of Nemesia/ Nemesia Village,several other new
bie areas.
Size:Numerous islands, over 10,000 rooms (we have given up counting :-)
Noisiness: low (due to shout cost)
Other Features:
- widely extended soul with over 100 feelings and adverbs (=emoting anywhere)
- 15 quests and various tasks/ miniquests
- rewritten combat system, with multiple attackers and experience sharing
- weather descs, weather effects, day/night cycle, Nemesis time (8x faster than
in real life)
- 13 ships that transport the player from island to island
- no deadly traps and fair warning of difficulties
- active guilds: Adventurers, Cleric
Plans: In our devmud we are developing races, further guilds (mages, martial art
s,bards,
Demon masters), weapon types, currencies, extended stats, skills and languages.
Prepare to play :-)
-----------------------------------------------
Mud : The Last Sunrise
Code Base : [Dikumud] EoD
Telnet : thelastsunrise.net 9000 [207.180.14.18]
WWW : http://www.thelastsunrise.net/
Description :
What mud have you played where you are given the choice to vote on the
changes? What mud have you ever played where the admin and imp care what
you think? Are you looking for a place to call home? Then take a moment to
come check out the last sunrise. We offer an extended leveling code that
allows you to go beyond the normal 90 levels to continue to enhance your
character. Each class has the chance of sparking into something 'better'.
Warriors can turn into a channeler and a channeler into a warrior.
Trollocs have the option to turn into a myddraal. And Ogiers into TreeSingers.
With a wide range of skills and orginal code it allows you the player to
enjoy a real WoT world. With a friendly staff and player base you can lose
yourself inside this fantasy world. Log in check us out and then make the
choice for yourself if you want to stay or go. If you do stay send me a
tell my name is Kane. All morts who create via through mud connector shall
obtain a limited 'Connected from mud connector aura' Enjoy. Tpb Kane aka Dan.
-----------------------------------------------
Mud : Frontiers MUCK
Code Base : [MUCK] fb6.00b4
Telnet : muck.tanabi.org 8000 [208.42.21.230]
WWW : None
Description :
Frontiers MUCK is a Furry-space game unlike all others. It's
very origional, with well over 10,000 lines of MUF coding
done by it's founder.
Frontiers features a universe that automatically expands
as it's explored, a combat system based on RL weaponry,
detailed starships, a working economy, realism-based
technology, purchasable starships (no building required!),
and a skill system with many profession options.
It's a small MUCK; it used to be mildly popular, but there
were too many people relying on the admin to provide
entertainment so they left. The MUCK needs people who want
to build and run roleplays, and programmers to help with the
abitious MUF programming projects on the MUCK. Others are
welcome, too, but cannot rely on the admin for their sole
entertainment :-)
Come check it out -- busiest times are in the evenings,
eastern US time.
-----------------------------------------------
Mud : NYCX
Code Base : [MUSH]
Telnet : unwonderland.net 6767 [63.145.53.115]
WWW : HTTP://www.undwonderland.net
Description :
NYCX is an X-men mush where you'll see many familiar characters
from the comics, cartoons and movies, but with a twist. This is a
'what if?' that focuses on reality and the darkness of the human
nature. How the environment is shaped depends on you, the players,
and your characters. The world you know ICly will be shaped completely
by your actions. Any fate is possible and we want to see all the
corners explored.It is only recently that there was a sudden explosion
of numbers of homo superior. With this sudden increase in numbers
mankind has become aware that they are not alone. A new race has
emerged among them. Some people fear mutants, some people are
indifferent and others are fascinated by them. Public opinion is divided
from human extremists who still believe in lynch mobs to the groupies
who are obssessed with mutants and their powers.Essentially, while
we have taken themes and characters from Marvel comic books and
a familiarsetting in the shape of New York City, this is where the similarity
ends. Currently we now have a Brotherhood of Mutants and Xavier is
slowly brining new mutants to his side. The other established organization
is the Division 6, a police force that focuses on criminal investigations
that deals with mutants. On the force are both humans and mutants,
some corrupt and some with a good heart, although all unknowingly
aiding a government project that deals with mutant experimentation
called Weapon Plus. New York city has become the focus for some
of the most obvious mutant activity with changes happening everyday.
It's a strange new world where anything could happen.
-----------------------------------------------
Mud : Legacy
Code Base : TinyMuck 2.2, Fuzzball 5.60, GlowMuck 3.0.0
Telnet : legacy.muq.org 9999 [128.83.194.15]
WWW : http://legacy.muq.org/~legacy/
Description :
Welcome home weary traveller! You have discovered a
place to rest your weary bones, chew the fat of tales
long past and forgotten, and have a darn swell time!
The general theme is based in medieval times. There
are various themeless areas hidden throughout the muck.
if you can find them.
We also offer games such as Yahtzee, Jotto, Cribbage,
and more. We provide free web pages you can edit on the
muck or point to other places. We also are on the NeoNet
inter-muck communication system.
We welcome both newbies and veterans alike. Muf and
MPI bits are available for those who like to use them.
We do our best to keep out the unpleasant types to make
Legacy truly your home. Building and snugs are FREE!
-----------------------------------------------
Mud : Aurealan Realms
Code Base : [Circlemud] RoAMUD Code, v2.7
Telnet : aurealanrealms.org 4000 [12.181.224.29]
WWW : http://www.aurealanrealms.org/
Description :
Aurealan Realms is a two-continent, 13-class,
16-race MUD based in the world of Aurealis, an
all-original place that has been created over the
last decade from the minds of some truly gifted and
scary people.
We have player-owned houses and shoppes, the ability
to customize the appearance of equipment, clans,
faiths, a 105-level range and the ability to remort
into other classes beyond your first.
For for those interested in PVP, we have assassins
for those who want to live it 24/7, and the Arena
for those who'd rather just try it out once in a
while.
We like RP, but it's not a requirement. We do reward
good RP if we see it, and the world is written
'seriously' so that if you want to RP, you will be
able to feel 'right' in the world of Aurealis.
Our staff is dedicated to giving the players a fun
place to play, with as little interference as
possible. AR welcomes players from all over the
world to come and join in a fun, expansive MUD that
can easily become your new home online.
We look forward to meeting you!
-----------------------------------------------
Mud : Cabulka Cabulsa
Code Base : [Rom] Anatolia 3.0
Telnet : www.mud.gen.tr 4000 [85.96.193.127]
WWW : http://cc.mud.gen.tr
Description :
Cabulka Cabulsa'ya hosgeldin yabanci.
Umarim yoruldugunda ne issiz bir ormanda, ne de kalabalik Selenge
sehrinde uyumanin guvenli olmadigini biliyorsundur.
Umarim acliga, susuzluga katlandigin gibi katlanabilirsin ihanete ve
uckagida.
Umarim alacagin yaralar dayanabileceginden buyuk olmaz.
Umarim uzun sure hayatta kalirsin.
---------------------------------------
Welcome to Cabulka Cabulsa, adventurer.
I hope you know that neither a forest, nor the city itself is safe
to sleep when you feel tired. This is the world of Cabulka Cabulsa.
To live in this world is for only to die...
-----------------------------------------------
Mud : Eternal Sphere Mush
Code Base : [MUSH]
Telnet : somush.myftp.org 22222 [dynamic]
WWW : http://somush.myftp.org
Description :
The Eternal Sphere is a MUSH about the wonderfully fun Playstation 2
RPG -Star Ocean 3-. Our game takes place a few months before the
game known and loved by many people around the world, allowing
everyone in the universe to be... Well, alive and well, for one
thing, but also set up to start off on their own original and unique
adventure.

Even if you don't know much (or anything) about the Star Ocean
universe, that's not really an obstacle that will prevent you from
creating and enjoying a character in the rich envrionment we offer
for your pleasure! (we already have at least one player that's
never touched any of the games :))

Our players and staff are more than willing to offer help with your
application! Feel free to visit our website for theme and
restriction info, and happy playing!
website:
somush.myftp.org
play-addy:
somush.myftp.org :: 22222

-----------------------------------------------
Mud : Omens of Eternity
Code Base : [Unknown] TMI-2
Telnet : eternity.xidus.net 2010 [209.249.11.23]
WWW : http://www.inzannadeecreations.com/eternity/
Description :
Three thousand years ago, our world, our way of life, and our very existence
was threatened. War broke out with an unbeatable foe. A foe created by the
enemy of the true children of our good Father. Flight was our only option.
And here we have made our new home. There is hope here, children. The Order
of Eternity holds the balance of justice and maintains the order of the
Races on what could have been a hostile new world filled with chaos. We have
remembered the knowledge lost to us in the Landing. The High Consul promises
us many great things. We prosper and thrive.
Yet, do not smile so soon, children. The slaves, who have been part of our
traditions from the beginning of our creation, threaten to subdue our way of
life. The Second Betrayers are trying to rise up and crush the hearts and
spirits of the true children of our good Father. They are heretics and
anarchists! And all because of the foolish words of a mad heretical elf,
they believe it is their time to bring the omens to fruition. So, tell me,
children, whose side will you stand on when you take your place in the
world? The side of goodness and order, or with those Betrayers of Alordast?
Omens promises to be a rich, original world where the Races (elves, dwarves,
humans, and nubis) try to live together, magic is real, and technology is
advanced. God-given Power, secret rebellion, noble riches, or modest
obscurity could be yours.
*Still heavily under construction, we are in great need of coders above all
and invite those with experience and a passion for roleplaying to join
our team. Browse the webpage, and whether a coder or builder, your interest
is appreciated.
-----------------------------------------------
Mud : Space 1999
Code Base : [MUSH] 3.0 + Custom space engine
Telnet : anargo.qc.ca 1999 [66.110.149.125]
WWW : http://www.anargo.qc.ca/space-1999/
Description :
Base on the 70' show Space 1999, this mush want to expand
the story where it has been left by the writters. The new
timeline start 25 years after 'Message From Moonbase
Alpha', the 20 minutes show made for the 1999 convention.
We are still under construction, builders and coders
submissions are welcome. No knowledge of the theme is
required given our timeframe, everything is possible. Who
knows, you may be the next commander of MoonBase Alpha...
-----------------------------------------------
Mud : Legend of the Nobles
Code Base : [Rom] mostly original with ROM 2.4 structure
Telnet : lotn.wolfpaw.net 5400 [204.209.44.23]
WWW : http://www.legendofthenobles.com/
Description :
(The following is a review by one of the players, which does a
better job of describing us than any of our own words can}
'Legend of the Nobles, or LotN, is the mud I call home. With
dedicated administration and an incredible coder, LotN runs quite
smoothly...
As well as original races, there are many interesting classes to
choose from. Be the mighty fighter, or the sly rogue. Be the Paladin,
and fight for your religion. Be a Conjurer, and dabble in demon
summoning and work with the undead. Be a bard, and play your melodies
to influence and inspire others. Be a shape-shifting druid, attuned
to nature. Be a mage with the power to enchant armor and weapons. Or
be a priest, where you don't fight and you gain experience through
healing others and drawing powerful glyphs.
This mud has a pleasant balance between roleplaying and player
killing ... With the guild, religion, and noble systems, there is
plenty of opportunity for intrigue.
One of the most notable changes this version is the inclusion of
permdeath ... will ensure a more realistic atmosphere. Those who do
not play permdeath cannot achieve the highest ranks.
I recommend anyone who reads to this to join us. All of our long-
time players are always willing to help a new face in any way we can.
And right now, with the new version, everyone will start off on even
footing, level-wise. So please, come join us.'
Online since May 1996. Current version: 5
-----------------------------------------------
Mud : LegendMUD
Code Base : [Custom] Architecturally derived from Diku
Telnet : mud.legendmud.org 9999 [67.37.172.234]
WWW : http://www.legendmud.org/
Description :
If you've ever wanted to travel in time--this is your chance!
Now in it's 11th year, LegendMUD is a classless mud offering
unique professions such as doctors(with medications, anesthesia
and field surgery), herbalists and a spell system boasting over
150 spellsin specialties such as divination, conjuration, and
illusion. Features like missile weapons (both guns and bows),
vehicles (planes, trains,and cars), and exploration XP make the
world an interesting one to visit.
Touches like optional player descriptions, the Out of Character
Lounge,and the advanced moods system for realistic speech make
it a great roleplaying environment--and of course there are the
dozens and dozens of quests ranging from the minor to the epic.
There are no rent fees, but there are themed free-forming clans,
a complex weapons proficiencies system for variable speed combat,
Immortal-run games within the game such as recall tag and trivia
and flag hunts, and of course furniture to sit on, in, or around.
All this plus stable code, the Legendary Times newsletter, the
Legend Discussion Forum, and a mature, friendly playerbase. All
of our areas are original and carefully researched, from Ancient
Egypt and Celtic Ireland to Viking Scandinavia and the Crusades
to Victorian London and Gold Rush San Francisco.

'If you are only visiting one mud, make it Legend.'-the Electronic
Newsstand Mud of the Month, October 1995 - Mud Connector * Pueblo
Recommended World Top 10 website for Interactive Fiction - XYZZYNews
* EyeOnTheWeb Selected Site Recommended by C|NET * 'Hot, hip,
cutting-edge' - Yahoo's Wild Web Rides
-----------------------------------------------
Mud : NomenMUCK
Code Base : [MUCK]
Telnet : nomen.dyndns.org 4201
WWW : http://nomen.dyndns.org
Description :
An original themed MUCK, Nomen encompasses a very in-depth
story. Set in a high fantasy realm, it focuses on a long war
that has been fought between two majour countries - Nerravyn
and Serensith, divided by races and cultures, and even
climates. Wild Magic divides the lands, making travel almost
impossible unless the river Anynduil is utilized - and that
has a thriving black-market trade on it. Political intrigue,
high adventure, mystery, drama, horror...everything is
available here.
We have a great RP Staff to take care of TPs and oversee
fairness issues. A caring wizard staff will take care of your
needs, and is more than willing to listen to any suggestions
or concerns a player may have. And seeing as Nomen is new, we
are looking for more staffers to fill up the RP Staff and the
Help Staff.
Although the theme is very important, the roleplay is
completely consentual and freeform. Extensive lore is
available about the lands, along with the common races there -
and although it is important, they are not rules that you must
strictly follow.
-----------------------------------------------
Mud : Legends Forgotten
Code Base : [Rom] Rom2.4 Heavily Modified LF4.8
Telnet : enterprise.readynetgo.com 9000 [208.50.232.4]
WWW : http://www.legendsforgotten.com
Description :
-=>) LEGENDS FORGOTTEN (<=-
Legends Forgotten takes place in an age where Darkness
encompasses the land as long forgotten Heroes and Legends rise
once again to destroy this Darkness in the Age of Legends
1. Essence System: Enhance your Equipment Permanently!
2. Unique Item System: Artifacts, Relics, Mythical Items
3. Skill-Spell System: 500+ Skills-Spells all unique!!!
4. 34 Races all unique in their origin and abilities
5. Classes such as: blademaster, aiel, aes sedai, dreadlord...
6. Detailed Character Creation: eyecolor, haircolor, body...
7. Intelligent Mobs: skills, special attacks, quest-mobs
8. Clan System: player recruiting, ranks, promotions, banks
9. Multi-Cast System: more functionality to casting
10. Newbie Friendly, Battlefield, Detailed Creation
11. Taveren System: add to damage, healing, protection & more
12. Area-Quests coded into areas for all players!
13. Channeling, Chanting, Conjuring, Casting!!!
14. Event System that adds variety and uniqueness to the world.
Bleeding, Mining, Rivers, Wind, Interactive Items & more
-> Many friendly players willing to help any New Players
-> Promotional Events: Free Levels, Healing, Personalized Items!
-> Tired of stock muds, then come play LegendsForgotten!!!
-----------------------------------------------
Mud : The Dark Tower RomMud
Code Base : [Rom] Rom 2.4b6 Moderatly Modified
Telnet : foozone.no-ip.info 4550 [68.5.137.60]
WWW : http://www.dtmud.tk/
Description :
Dark Towers started in October of 1996. It's gone through quite a number
of ups and downs on the great road of life. We at Dark Towers feel that
the whole point of a mud is for your enjoyment. We sincerely believe that
players are the most important aspect of the mud. They provide much needed
feedback and liveliness to the mud that without them wouldn't be there.
We at Dark Towers are also extremely open to any suggestions you might
have to help make it a better place.
The theme of Dark Towers is based mostly on fantasy, but we try to make a
little bit of what everyone wants. If there is something that you feel is
missing, let us know and we'll do our best to add it.
Attrition has cut down on some of our immortal ranks, so we are in need of
builders right now. We can help with training. All that is needed is a creative
mind!
Players are also very much needed, so we will have
somebody to build for!
-----------------------------------------------
Mud : Legends of the Darkstone
Code Base : [Smaug] Smaug
Telnet : darkstone.betterbox.net 5432 [209.83.132.90]
WWW : http://darkstone.betterbox.net/
Description :
Darkstone Enterprises meets the demands of sophisticated
'mudders' with the monthly addition of new areas filled with
brain-teasing puzzles and imaginative mobs. The game Legends
of the Darkstone has a loyal following of players who play
daily, write stories about their characters, and participate
in the role-playing environment of the game.
Legends of the Darkstone is a role-playing mud. There
is a basic storyline and players are encouraged to go to
our webpage and read some of the history of the Darkstone.
The world is a totally unique and diverse place featuring a
host of interesting areas which will challenge your mind as
well as your sword. There are many races to choose from as
well as totally unique races.
Come, Become a Legend of the Darkstone!
-Seluctruh
-----------------------------------------------
Mud : Covenstead: Land of Shadow
Code Base : [Custom] Version 2.0a
Telnet : www.landofshadow.net 5000 [65.16.28.106]
WWW : http://www.landofshadow.net
Description :
Covenstead: Land of Shadow began in the fall of 1998 with the goal of
becoming one of the most friendly and enjoyable text-based games
available. After lots of time, development, hard work, and of course a
little luck here and there. Covenstead is once again in nearly
operational phase on our new EDEN codebase written completely from the
ground up. With this new base we plan on offering some of the old
favorites along with new concepts and ideas with focus on integration of
each aspect of the game as well as active storyline development where
each player can wind up becoming a part of our storyline in it's
progression and development which will in turn lead to new additions and
opportunities within the game. Please stop by and check out our website
for more information on this long awaited project today!
-----------------------------------------------
Mud : Lensmoor
Code Base : [Rom] Many Changes
Telnet : lensmoor.org 3500 [160.79.196.117]
WWW : http://lensmoor.org/
Description :
Lensmoor is a cross between a roleplaying mud,
and a hack&slash mud. Players are encouraged to roleplay,
and are often drawn into roleplaying situations, and
efforts are made to reward good roleplaying, without the
overbearing nature of many strict roleplaying muds.
Players are able to become part of the world, operating
their own stores, crafting their own goods, and governing
towns and clans. At the same time, traditional mud
diversions such as questing and leveling are supported for
the times when other players involved in your plots aren't
online. The mud averages over 50 players online at a time,
with over 100 at peak times, so there are always people to
interact with.
Technically, Lensmoor is a superior game. It is
typically up for months between crashes, worthy player
suggestions are implemented within days of suggestion, new
areas are constantly created, and our website is one of the
most integrated mud website around, allowing full access to
whois (finger), notes, maps, helps, and more.
-----------------------------------------------
Mud : Leviathan
Code Base : [LP] Leviathan (NM IVa)
Telnet : leviathan.com 1691 [208.146.72.65]
WWW : http://leviathan.com/
Description :
The Leviathan has been devouring electricity since November 1, 1995.
Since then, many have entered to chase and point lance at its white
hump, a medieval/sci-fi hybrid where grave-expressioned sorcerers and
bristling warriors make their livings alongside sinister aliens who perform
experiments upon abductees in sterile orbiting laboratories. Here is a
world so distinguished from all others, that you will hearken to its wild
strangeness with childish fireside interest and awe.
Leviathan features: multi-classing, enhanced limb combat, 9 schools of
magic, detailed life skill system, the battle arena, guild wars, player
owned shops, player-owned real estate, player-stalking bounty hunter,
personalized autoloading equipment, a stable mud-government,
mud-commodity stock trading, exacting quality standards, and a friendly
family of players to welcome you home.
-----------------------------------------------
Mud : Life After Death MUD
Code Base : [Rom]
Telnet : venus.cs.teiher.gr 9090 [193.92.8.67]
WWW : http://venus.cs.teiher.gr/~xristos
Description :
Life After Death is a newbie's friendly roleplaying/player
killing mud. We offer six clans that mortals can join for
power and protection. By joining a clan you are able:
* To be trained in new fighting techniques and be teached
in new spells as well.
* You can be advanced in the clans' hierarchy by being an
example of discipline and self sacrifice.
* Clan halls guarded by well trained guardians are offered
for protection,discussion,training and meditation.
* An extended selection of ten races, each with it's own
abilities/unique characteristics and life's style.
* An extended selection of nine classes each with it's own
philosophy.
* Mob programs, and Obj programs.
* Immortal's running quests, that have been carefully studied
to fit each level and class.

-----------------------------------------------
Mud : Lima Bean
Code Base : [LP] LP -- MudOS + Lima Mudlib
Telnet : lima.mudlib.org 7878 [24.149.18.52]
WWW : http://lima.mudlib.org/
Description :
Lima Bean is the official development and support site for
the Lima Mudlib, which boasts such features as zork-like natural
language parsing (put the third red baloon in the basket), a
flexible modular design to select features for your mud,
Intermud-3 support, a top-flight security system, many many
features for player usability (news, socials, channels, etc),
menu driven administration, etc...
Lima is currently the most advanced and best-desgined LP mudlib
available.
-----------------------------------------------
Mud : Labyrinthus Latinus
Code Base : [LP] 03.01.02 (pure LPMUD)
Telnet : ll.imp.ch 3333 [157.161.1.146]
WWW : http://labyrinthus.latinus.imp.ch/
Description :
AVE!
Are you used to playing LP-Mud? Fine, go on playing it - in
Latin, the mother of most European (and also American)
languages!
Buy a dictionnary and a short grammar and get used to the
fundamentals of literature and arts etc.
Are you used to reading and understanding or even speaking Latin?
Go ahead and learn what LP-Mud might be!
You will meet a lot of people in numerous countries. Make
friends with them.
Whoever knows about the roots of our whole culture system,
get united! - Complete our MUD with new objects and rooms,
let us know when you have found mistakes you want to be
corrected.
-----------------------------------------------
Mud : Aftermath: The Sci-Fi Experience
Code Base : [MUSH] PennMUSH 1.7.7p20
Telnet : aftermath.wolfpaw.net 4401 [204.209.44.22]
WWW : None
Description :
Founded in September, 2003, by two longtime roleplayers from
a similar game, Aftermath is based around the theory that
canon can and at times should be thrown out the window.
Here, the worlds detailed in Star Trek and Star Wars, which
are all too often compared rather than examined, are placed
side by side and allowed to interact. Additionally, a system
has been set up by which factions and characters from
entirely different universes- even original ones- can be
added to the system. By allowing these worlds to coexist, we
create a brand new environment for roleplayers of any skill
level to enjoy.
Aftermath staff would like to point out that non-original
aspects of the game are still the property of their original
creators, no matter how skewed their surroundings might be.
-----------------------------------------------
Mud : LochNess
Code Base : LP
Telnet : lochness.imp.ch 2222 [157.161.139.30]
WWW : None
Description :
Lochness is one of the older muds, but what it lacks in modernization,
it makes up for in atmosphere! Both players and wizards are generally
friendly and helpful, especially to newbies. Geographically, the mud is
divided into a multitude of domains, each with a different theme and a
different team of wizards working on areas. There are six distinctive
guilds to choose from, and plenty of quests to challenge players. It is
not, and has never been, Lochness' policy to instawiz players, but once a
player reaches a certain level, he is presented with the option of either
wizzing, or playing the higher levels. Obscenity on public communication
channels is frowned upon, although players may say what they like to each
other in private :) As for the number of people who play Lochness, it is
certainly a small mud in that regard, but we look at it as having a 'small
town' ambience in which everybody knows everybody else.
-----------------------------------------------
Mud : Olympus Island MUSH
Code Base : [MUSH] Penn 1.7.7p28
Telnet : oim.wolfpaw.net 1960 [204.209.44.23]
WWW : http://www.angelfire.com/games4/oim/
Description :
During WWII, a villain created an artifical island base.
Liberty Squad defeated him, and the US took the island.
Nearly 60 years later, it has become a metahuman magnet.
Using Hero System 5th Edition, it is a superhero MUSH.
Chargen is complex, the theme is heavily detailed.
The staff are overworked and few. Why play here?
In 17 months, 50 plots were run and finished.
If you like in-depth story, plots and character
interaction, we have it.
If you like Hero System (Champions), we are 1 of
only 2 MUSHes using the system.
-----------------------------------------------
Mud : IllusionMUD
Code Base : [Circlemud] IllusionMUD II
Telnet : q.dyndns.org 4000
WWW : http://q.dyndns.org/~mud/
Description :
IllusionMUD is based on the DragonLance theme and boasts a variety
of race options. Our code is a heavily modified CIrcleMUD base and
spells are based on the 'slot' system, much like what you'd find on
the SSI/TSR games. We're in search of writers (we have OLC) to expand
the IllusionMUD world.
IllusionMUD started a long time ago as CMU MUD and has been on and
off since its initial opening. Here's to a new site and a new (re)
start!! Hope to see you all here!
-----------------------------------------------
Mud : Star Wars: Rise of the Rebellion
Code Base : [SWR] Heavily Modified
Telnet : socks.wolfpaw.net 7000 [204.209.44.7]
WWW : http://socks.wolfpaw.net
Description :
Welcome to Star Wars: Rise of the Rebellion.
Were a new mud just opening and in the early
begginings of things. We are welcome to all
input and ideas coming from players and are
looking for a few good builders as well. The
mud is heavily modified via the coder dejano
and is constantly working on new things daily.
This mud will have a player created timeline.
The worlds and areas are set in the time between
Episode III and a new hope but all players and
clan leaders will go from that and create an
exciting and new world for people to have fun in.
So come on and login and try us out and see how
much better we are than most Star Wars muds.
Player Realtions Head,
Omikron
-----------------------------------------------
Mud : Lords of the Realm
Code Base : [Mythran] Merc/Envy/Mythran 3.1.11 Heavily Modified
Telnet : lordsoftherealm.org 1234 [12.17.163.18]
WWW : http://www.lordsoftherealm.org/
Description :
Come Explore the Realm. Many new areas are in the works
and as they finish we'll start moving some of the old unused
stock areas out. We are presently at 6000+ rooms and still building
13 classes and 27 races to choose from. Player run Houses,
many new spells/skills also.
6 Quest races available for purchase with questpoints.
Lords is a medieval fantasy mud dedicated to the
entertainment of the players. If you feel like killing a
goblin, slaying a demon, kicking a puppy around, questing,
or just kicking back and being social this is the place to
do it. So come join us, we are always changing, so have a
look around, I am sure you won't be disappointed.
-----------------------------------------------
Mud : eTrekMUSH
Code Base : [MUSH] Aspace v1.0 w/ Penn 1.7.7 P31, Modified HC.
Telnet : etrek.sytes.net 1701
WWW : http://etrekweb.sytes.net
Description :
eTrekMUSH .... TelNet Over etrek.sytes.net, port 1701
eTrekMUSH is based off the new Enterprise hit TV show. The mush is
based out of the 2162 era. Our MUSH has hundreds of planets, nebulaes,
stars, asteroids, bases and ships. Our Star Trek universe continues to
grow everyday, we are continously implementing new things in space.
We have top of the line coding administrators working for eTrekMUSH,
allowing us to offer the best of the best systems for our
affiliations. Our MUSH is powered by PennMush with an Aspace space
system. However, hardcode has been modified and will continue to be
modified to implement our own systems and devices.
At the moment we are looking for Admin and Wizard positions, if you
feel you are an exceptional Coder and/or Builder, please fill out our
Admin Application at http://etrekweb.sytes.net/registration/admin.asp
Our Staff is very nice and open to all questions and concerns you may
have.
Visit us online at: http://etrekweb.sytes.net
-----------------------------------------------
Mud : Metropolis Universalis
Code Base : [MUCK] ProtoMuck
Telnet : mumuck.com 18888 [66.93.212.213]
WWW : http://www.mumuck.com/
Description :
Welcome to Metropolis Universalis, a modern day mega-city
where anything can and does happen. Where the man on the street
can be much more than a man and the woman next door could be a
bearer of dark magicks.
Created as a place to be minimally administrated and maximally
used for RP fun and mayhem, anything goes on the streets of
Metropolis, a city located on the island of Okinawa.
Enter if you dare but be sure to leave your sanity at home and
pack an extra dose of wit and grit. The streets are even more
dangerous than your parents warned you about and more fun than
they feared you'd ever have.
-----------------------------------------------
Mud : Annwn
Code Base : [LP] MudOS v22.1b23-DW
Telnet : www.annwn.org 4242 [80.60.108.166]
WWW : http://www.annwn.org/
Description :
Annwn is a Celtic Mythology themed MUD, loosely based on the
stories of the Mabinogi, Arthurian legend, and historical facts from
pre- and post-Roman Britain.
Annwn is set in a world and time roughly equivalent to Celtic
Britain of 400AD, but with elements of pre 50AD.
The world of Annwn has four known realms: Fair Arberth is a
civilized High Kingdom made up of the four independent kingdoms
of Dyfed, Rhos, Melewyn and Bruga.
The Highlands are a wild land of mountains and forests where
giants still rule the land. Savage Jorthu is a realm of barbarian
invaders. Hibernia is a peaceful, cultured land of learning. There
are rumours of a fifth realm - the mythical realm of Annwn itself,
home of the Tuatha Lords.
Annwn has six races available for player selection:
Human, Formorian, Tuatha, Grishnak, Corrak and Giant.
The basic Guilds of Annwn are the Artisans, the Bards, the
Dewiniaid, the Druids, the Rogues and the Warriors. Each guild has
it's own unique way of offering sub-guilds to the players. Multi-guilding
will be allowed at a later stage.

Annwn is run by a small but very dedicated team of very friendly and
creative people. Our world is 100% original and the mudlib is
customised to suit.
We are currently open in a Beta test phase for players, so a lot of
features may not be working correctly. We are always on the look out for
people that would like to code in a Celtic themed MUD (LPC experience
not necessary).
-----------------------------------------------
Mud : FeatherMUCK
Code Base : [MUCK] TinyMu
Telnet : feathermuck.avians.net 8888 [63.77.245.134]
WWW : http://www.avians.net/feathermuck/
Description :
FeatherMuck is a Multi User Character Kingdom, which
is a social area very much like chat, and themed for
those who enjoy roleplaying avian characters. Many
mucks exist with a collection of critters, and many
are themed for dragons or foxes et al, but since we
could never find one for feathers, we decided to
offer up one for the winged traveler looking for a
place to roost! Use a telnet client for Muds, like
MuddWeller or GMud or TinyFugue for the best
performance. Some information may also be available
from time to time from characters connected to
irc.avians.net 6667 #Feathers So to all you
eagles and sparrows, swans, ducks and gryphons, and
any other feathered form, welcome to FeatherMuck! > :>
-----------------------------------------------
Mud : Lost In Time
Code Base : [LPmud] LP MUD
Telnet : lit.fsid.cvut.cz 7680 [147.32.160.85]
WWW : http://lit.fsid.cvut.cz/
Description :
Lost in Time (LiT) is located in the Czech Republic and
most players are from the Czech and Slovak Republic.
The world of LiT is covered mainly with water, and life
is concentrated on four main islands.
On LiT You can encounter new and original features
sentient forests with trees avenging those who harm woods.
Dreams. Detailed ethereal travel through The Ways. Mages
drawing power from magical intersections, mighty hunters of
the night - the Warlocks, powerfull Paladins wielding
hammers summoned from the gods, Druids lovingly caring of
their woods, Healers devoting their lives to healing and
Mercenaries, brutal warriors valuing honor higher than life.
You can forge Your own weapons, compete in fishing
contests, buy Your own houses or even lands, fight in the
orcish tunnels in Halia, find the great magical sword
Doombringer, defend Wyzima against raids of orcish warbands
or go exploring the infinite depths of the Chaos dungeon.
And best of all - with the help of our friendly players
and creators you can do nearly Anything if it suits our
theme. New areas and skills are added constantly.
-----------------------------------------------
Mud : Dragonball: Ultimate Battle
Code Base : [Circlemud] Modified
Telnet : percy.xidus.net 2121 [64.124.185.72]
WWW : http://None
Description :
The Ultimate Battle has returned.
Once again the threat of Ejin has surfaced as he causes mass
destruction all over the globe in an effort to increase his power
further. Will some brave soul step forward and stop this mayhem?
-----------------------------------------------
Mud : DarkeMud
Code Base : [LP] the Darkelib
Telnet : live.darkemud.com 5559 [204.200.26.241]
WWW : http://www.darkemud.com/
Description :
Enter a Huge world, where you can make a name for
yourself. Most equipment is made via players, and
enchanted via another player guild. Own pets,
start wars,earn a living, kill your neighbor.
If this gets your attention, come join us. Just
about anything is possible at Darkemud!
Come where Dreams are a reality, and Nightmares
might kill you.
To live is to Learn, to Die is to Graduate.
-----------------------------------------------
Mud : Lost Prophecy
Code Base : [Smaug] Smaug 1.4a Modified
Telnet : portent.genesismuds.com 2710 [216.136.9.8]
WWW : http://lost-prophecy.genesismuds.com
Description :
Lost Prophecy is a medieval world based on modified smaug
with many new areas. Our builders discuss many issues with
players, to make a truly original mud with player touches.
We encourage roleplaying and have a very friendly staff
to welcome and encourage all new players.
Our Smaug codebase has been slashed, battered, and
altered in as many ways as you can think of to make
your mudding experience worth while. We immortals are
former players so we know what YOU want.
We have recently added the Wyrm class!
Wyrm class break the normal barrier of a typical class.
They are dragon sized and come in a variety of colors and
sizes. They use no weapons. They wear no armor. Yet they
can stand toe to claw with the mightiest advesary and adventurer.
Coming soon the Shapeshifter. Deriving there spells and skills
through the art of body morphing the shapeshifter will be a
source of constant enjoyment to play.
Come visit the lands of Lost Prophecy and see the differences
for yourself...
-----------------------------------------------
Mud : Lost Souls
Code Base : [LP] Amylaar Lp
Telnet : lostsouls.org 23 [216.138.209.199]
WWW : http://www.lostsouls.org/
Description :
Medieval fantasy theme with a coherent theme and
cosmology; strict quality standards. Detailed limb-based
combat (how many muds do you know of where you can tear
someone's arm off and beat them with it?). Unlimited player
advancement, over twenty two guilds, fourty starting races,
dozens and dozens of areas, adventuring companies, equipment
saving, ranged weapons, colour.
Running on Driver version 03.02.1@140 with Ain Soph
(once called LSLib) 1.4.0, a highly evolved 3.2 mudlib
featuring the work of some of the best coders on the net.
More fun than you can stand?
-----------------------------------------------
Mud : DragonRealms
Code Base : [Custom]
Telnet : eaccess.play.net|DR 7900
WWW : http://www.play.net/dr/signup/?refer=DRZMUD
Description :
DragonRealms is an ever-expanding, massively-multiplayer
text-based roleplaying environment with an average of over
a thousand players online during (USA) prime time hours.
Tens of thousands of 'rooms' spread out within the four
known provinces and over twenty major cities. Players can
choose from eleven races which include the fantasy-genre
standards likes Elves, Dwarves, and Halflings, as well as
several unique choices which include the feline Prydaen,
the reptilian S'Kra Mur, or the werewolf-like Rakash.
There are ten professions to choose from in this totally
skill-based advancement system which include Empaths who
transfer wounds from their patients' bodies to their own
and shun combat at all costs, Traders who traverse the
continents delivering goods and commodities, Moon Mages
who get their teleporting and conjuring power from the
world's three moons, and Warrior Mages who wield a
powerful combination of elemental magic and weapons.
DragonRealms is in a constant state of growth and
development and is supported by a devoted staff of over
100 GameMasters with years of experience.
The first 30 days is free, so you've got nothing to lose.
-----------------------------------------------
Mud : LostAges
Code Base : [MOO] 1.8.1-VHM Lambda Moo w/Ghostwheel core
Telnet : mudz.org 6969 [65.40.11.16]
WWW : http://mudz.org:6970/
Description :
Coded combat, different classes like Knight, Wizard, Thief,
Trader, and others. Lots of cool places to explore, beasts
to fight, or other players. Running on a fast machine with
a fast internet connection, so there's little lag and save
times are under 10 seconds currently (compared to 10-15 mins
at other places) Check out the webpage to see some neat
things you can do to interact with the Moo from the web,
reading public lists, sending messages, etc. Anyway, just
come log in and save a damsel or 2. :)
*** Just recently added Zmud6 MXP support, also has pueblo
and fireclient support. with lots more to come in the future!
Roughly 100 active players, over 200 total. LostAges is
growing fast, and we hope to continue doing so.
Skeet
-----------------------------------------------
Mud : Lothlorien
Code Base : [Rot] ROM 2.4 / ROT 1.4 heavily modified
Telnet : lothlorien.wolfpaw.net 6000 [216.18.90.2]
WWW : http://lothlorien.wolfpaw.net/index.html
Description :
The sun rises on an austere landscape. The songs of birds and scurrying
of animals the only thing heard. In the distance is an immense walled city.
Myth Drannor as legends have it. You pull your cloak tighter about you,
as the chill autumn air bites your flesh. Smiling to none but yourself, you
continue on down the High Road. Long have you travelled to reach the
fabled city of legend. Now with its pristine alabaster walls so near, your
spirit stirs with the excitement and anticipation which forced your first
steps. You stop, realizing that the sounds of peace are silenced. No more
do you hear the sparrows song, nor the rabbits steps. All is silent. A
thunderous voice assails you from ahead, 'Dare not seek refuge within
those accursed walls! Think you of yourself so highly? Only those who
wish to seek the throne of the heavens themselves dare. So let me help
you friend...' Emerging from the trees ahead, a mighty Frost Giant bearing
a wicked axe smiles devilishly at you. 'Come mortal...seek death, for I
have found ye...' Do you dare challenge the gods?
-----------------------------------------------
Mud : Lumen et Umbra
Code Base : [Dikumud] BeneMud
Telnet : mclmud.mclink.it 6000 [192.106.243.106]
WWW : http://www.leu.it/
Description :
Lumen et Umbra is the first Italian mud. It's a set in a
medieval fantasy world post roman empire-fallen. Players
are organized in RPG Guilds and Clans. Quests are managed both
by mud's code and wiz. Pkill it's not allowed except for special
events like quests and clan battles. Primary language is Italian.
-----------------------------------------------
Mud : Lunar Eclipse
Code Base : [Rom] Heavily Modified Rom 2.4b
Telnet : lunar.betterbox.net 2500 [209.83.132.84]
WWW : http://lunar.betterbox.net/
Description :

Lunar Eclipse - News of the Realm:


------------------------------------------------------------
Luna has entered the Time of Balance. The dark forces of
Lord Pitch are on the move to subvert and destroy all that is
just and good. Lord Kray and his champions wage war against
these forces of chaos and evil to prevent the light of Luna
from being eclipsed again.
------------------------------------------------------------
Calling all HEROES! Alliances are being made. Journeys are
being planned to end the evil threat of Lord Pitch. Pitch's
followers are converging quickly to wipe out all that is good.
Which side are YOU on? Visit us today and join the battle.
Whichever side you take, may the Gods have mercy on you soul.
-----------------------------------------------
Mud : LustyMud
Code Base : LPMud 2.4.5
Telnet : lusty.com 2000 [216.186.206.131]
WWW : None
Description :
LustyMud is one of the oldest US muds, established in
early 1991 and operating almost continuously since then.
There is a huge variety of areas with very imaginative
themes and strategies. The mud's economy is player-run,
with guilds that players manage in order to gain various
benefits (heal rooms, teleport rooms etc). Check out
some of our games and puzzles (the Puzzle Palace is an
all-time favorite, for example) or simply hang out in
the bars and socialize. Newbies and old-timers, all are
welcome on LustyMud!
(Contrary to what the name may imply, this is a G-rated
mud.)
-----------------------------------------------
Mud : MadROM
Code Base : [Rom]
Telnet : mad.rom.org 1536 [206.102.31.198]
WWW : http://www.madrom.net/
Description :
Welcome to a realm of MADNESS!
Do you, intrepid explorer, dare enter this realm of mighty magiks and
bizarre science, of snarling Wolf, raging Dragon, and fearsome Orc??
Come, stride across ancient and unknown lands in search of WEALTH,
POWER & KNOWLEDGE!
Join the many proud and worthy souls in this colossal quest for
adventure....
Prepare to lose your mind... For this is MadROM!
-----------------------------------------------
Mud : Dragonball Z: Ascendants
Code Base : [Circlemud] Modified and custom work done.
Telnet : omen.genesismuds.com 6975 [216.136.9.5]
WWW : None
Description :
Our mud has been in place a while now, but we're still
going strong. After a server change, we have brought our
storyline around full-circle, so it's never too late to join in
and start roleplaying. Most everything revolves around your
skills as a storyteller, from levels, to stats, special moves,
and more! Not a good roleplayer? Don't worry, we lend advice
and pointers, so everyone can succeed. We're Dragonball-themed,
but not as juvenile as most, and we hold a generally
adult-oriented stamp because we do have violence, as well as
adult content. But our roleplay is addictive, with an easy to
learn system that ensures any fight is uncertain, and no one is
guaranteed to win. PK is out of bounds for the moment, but
there are rules involving it, and it is involved in quests.
Don't take my word for it; swing by and experience the place
for yourself.
-----------------------------------------------
Mud : Magrathea
Code Base : [Rom] Modified Rom 2.4b4
Telnet : magrathea.magmud.com 2000 [208.185.15.3]
WWW : http://www.magmud.com/
Description :
Magrathea is a realm that spans eons of time, that encompasses
the mystical abilities of magic, and of the mind, that incorporates
the most far flung technologies of the future. In this world, it
is possible to travel from the distant past, a time of wizardry
and of mighty beasts, to the future, where the most awesome of
war-machines have been created. This is a realm of great adventure,
a place of opportunity where with a bit of luck, and a good measure
of skill it is possible to forge a massive empire which spans the
whole of Magrathea's existence.
Magrathea is loosely based on the Hitchhiker's guide to the galaxy
series. It offers a wide range of clans and areas. Magrathea has areas
ranging from those based on Babylon 5 and Dr. Who to a modern
shopping mall and science museum to classic stock areas with Tolkien
and medieval themes. There are many unique races including Drow,
Sprite, Numenor, Vogon, and Klingon, as well as ten races of dragon.
Role Play is strongly encouraged and rewarded and PK is available,
but restricted by clan and level. Although there are many additions
and changes to Rom 2.4b, it is easy to play especially for those
familiar with ROM, but offers many new features.
-----------------------------------------------
Mud : AndorMUD
Code Base : [LP] Very extended LPMud
Telnet : andormud.sytes.net 3000 [81.228.135.86]
WWW : http://None
Description :
-=-=-=-=-=-=-=-=-=-=-=-=-=-=- AndorMUD -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Welcome to AndorMUD. We are still a rather small MUD but with lots of
features. We believe in keeping the mud at an easy-to-understand and
eay-to-play basis, but still it gives you quite alote of challenges.
We have quite some different guilds, from brave adventures to evil
thiefes and skillfully hunters. Come and give it a try and see for
your self.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-----------------------------------------------
Mud : Eternal Night
Code Base : [MUX] 2.0
Telnet : mserv2.sgeinc.com 4000 [199.181.141.12]
WWW : None
Description :
Eternal Night is a dark mixture that incorporates the
fervor and power of the Dark Ages Church with the power of
technology, /FEAR/ and mass hysteria at the coming of the
new millenium. The Church has become powerful. Again.
The staff at Eternal Night welcome you to roleplay
within a world dominated by religion, politial intrigue and
motivation. The year is now 2005. Religion still lies in
the background, influencing governments and lives. Angels
and Demons try vie for souls of the living and not so
living. There are 3 main cities,a town and plenty of
interesting plots for Shifter, Mage, Changeling, Vampire
and Mortal/Mortal+. We also allow Immortals! Can you change
things, create history.. make a difference? Can you fight
religious oppression or get around it enough to survive?
-----------------------------------------------
Mud : Malevolence
Code Base : [LP] Heavily modified H7
Telnet : mudpuddle.shwaine.com 3000 [38.112.76.85]
WWW : http://www.shwaine.com/malev/
Description :
A richly detailed world awaits you on Malevolence.
Hundreds of areas with thousands of rooms, some of
the smartest monsters found anywhere, and a staff
dedicated to providing a pleasant playing environment
are a few of the things you will find on Malevolence.
New areas and code are constantly being added so even
veteran players are sure to find new and interesting
places to explore.
-----------------------------------------------
Mud : Zeme Prizraku
Code Base : [Smaug] modified, translated, SMAUGIC 1.0.7+
Telnet : zeme-prizraku.mudy.cz 8000 [80.188.170.6]
WWW : http://zp.aktualne.cz
Description :
Whole mud translated into Czech, allowing Czech and Slovak people to play
in their native language. Many snippets implemented, many changes to fight
and skill system.
-----------------------------------------------
Mud : Peregrine Keep
Code Base : [MUSH] TinyMUSH version 3.0
Telnet : www.peregrine-keep.net 8000 [216.235.252.225]
WWW : http://www.peregrine-keep.net
Description :
Peregrine Keep is a Pueblo enhanced TinyMUSH currently under development,
now available for Guests and Crew.
Our focus is on role playing in a low-fantasy medieval island setting, with
aging characters (5 years per month of real time), and detailed story
development.
Features of this MUSH include graphical room maps, a self-serve costume
machine capable of generating trillions of unique items, a Shakespearian
flavor, free emotes and persistent poses.
A system of Falconry training, competition, and combat is under development.
An in-MUSH set of mini Games are in the works including a graphical version
of GO. Text-only clients are supported. Large scale community Construction
projects are planned, beginning with a Cathedral.
Peregrine Keep is a volunteer run community, operating under a set of
Bylaws. Crew and Cast IDs are available by application only. Visitors are
welcome. Please drop by our webpage to track our status, post to our
Forums, connect to the MUSH as a Guest, or email pkadmin@peregrine-keep.net
-----------------------------------------------
Mud : X-Men: Retribution
Code Base : [MUSH] TinyMUSH version 3.0 patchlevel 4 #1 [05/08/2002]
Telnet : xmr.dune.net 4567 [63.117.93.3]
WWW : http://xmr.dune.net
Description :
'...Mutants are real...'
The war is beginning. The fight for freedom
between Homo sapiens and Homo superior. The American
government, spearheaded by President Kelly, is making
moves to adapt to the new society developing from the
appearance of the mutant population.
'...Mutants are here...'
Factions form within the ranks of mutants
themselves. A few forces rally for peaceful co-existance,
while others are Hellbent on exterminating the lesser
species. Some factions merely wish to survive. The humans
are similarly divided, not sure whether to fear or accept
mutant-kind. It's a brave new world out there, but who is
going to control it?
'Mutants are now.'
Join us at XMR where we explore the X-Men genre
in a new and exciting way with an emphasis on community
and involvement. A year one environment set in the near
future allows plenty of creativity and flexibility with
both original characters and those we know and love.
-----------------------------------------------
Mud : Stellar Oasis
Code Base : [MOO] MOO 1.8.1
Telnet : rwoar.com 1234 [68.36.146.10]
WWW : None
Description :
Stellar Oasis is back and on a faster, more dedicated server. It features an
operational starship system with planets, spacestations, jump gates and ancient
ruins. The story involves a great military force destroying entire planets in
a campaign of conquest. The player may start as one of five species who are
members of a small resistance group hoping to find a reportedly lost civilizatio
n
and it's great technology to combat the evil forces of 'The Krarrn'.
With an economic system and combat in devlopment, the MOO will be undergoing me
great changes, we are also hiring builders, coders, and people willing to help
write some excellant plots. Come and uncover the mystery.
-----------------------------------------------
Mud : Aftershock
Code Base : [Ack!mud] Heavily Modified
Telnet : aftershock.wolfpaw.net 3500 [204.209.44.4]
WWW : Http://aftershock.wolfpaw.net
Description :
Aftershock is a modified ACK!Mud based on the 4.2 ACK Release.
We are a mature MUD, which has been around since the mid 1990s
and are always looking for new players to come and experience
the magic. A friendly IMM staff and a helpful player base makes
for an enriching and entertaining experience.
Aftershock presents the standard ACK!Mud multi-class system
through the adept levels. We have expanded on this system by
creating detailed and unique Realm Lord levels and the ultimate
in Legend levels with unique and new skills to be discovered.
With 94 areas to explore, new discoveries are at your fingertips
daily. Develop your own unique equipment by utilizing quest points
earned throughout daily game play. For those of you wishing that
extra bit of excitement.
Aftershock does allow player killing for those players who choose
this route. PK is restricted, however, and does not ruin the
experience of those who wish a more peaceful MUD existance. We
also have added an Arena where players can have fun PKing and
practice PK skills without disrupting others who wish to continue
advancing their characters. At the moment, we are currently allowing
Multi-Play as well. It is Limited, so be sure to check on the rules
before assuming anything.
Please stop by aftershock.wolfpaw.net 3500, talk with our players,
and start a new character to share the experience. We hope to see
you there!
-----------------------------------------------
Mud : Masquerade
Code Base : [MUX] TinyMUX
Telnet : masquerade.org 9999 [216.136.9.5]
WWW : http://www.masquerade.org
Description :
Yes, we are *that* Masquerade. The first WoD MU*, started back in 1992. If we'r
e new to
you, please read on! If we're not, you'll find a lot has changed, for the better
! Come check
out our new grid, rewritten, recoded, redone!
Masquerade takes place in the city of Albuquerque, New Mexico. Surrounded by th
e towering
Sandia mountain range to the east, the Manzano mountains to the southeast, and a
high
volcanic mesa to the west, Albuquerque sits astride the nurturing Rio Grande Riv
er. Dizzying
views unfold over sweeping vistas across a truly magical landscape, filled with
a myriad
natural wonders. If New Mexico is truly the 'Land of Enchantment,' then Albuquer
que must be
its gateway.
Although many things seem to be the same on the surface, our virtual Albuquerqu
e is a far
cry from the reality of this happy Southwestern town. The town has been transfor
med from its
real world countenance into a mass of decay, danger and death. This is a world w
here evil
and danger abound, where tension is stronger, cops more corrupt, the criminal el
ement even
more firmly in control. And that's even before the Supernaturals start pulling s
trings... If
you're not afraid of the Dark, come check us out!
-----------------------------------------------
Mud : Atlantis MUSH
Code Base : [MUSH] PennMUSH version 1.7.4 patchlevel 20
Telnet : atlantis.hawkgames.com 4201 [4.14.71.136]
WWW : http://www.hawkgames.com/atlantis/
Description :
Atlantis MUSH is based around an ongoing war between the
Capitalist Alliance and the Totalitarian Regime. The year
is 2114 and the surface world has been destroyed and is
uninhabitable. The two factions live together in Atlantis.
Atlantis was a deep sea research facility created by the
Neutral Alliance and protected by the Mercenary Guild. An
uneasy peace resides in Atlantis, but the waters around are
full of open conflict.
Atlantis uses an adaptation of Simple Role-Playing Game. This
allows for character specialization without the complexity of
having to choose 1.4 million skills. Atlantis is so easy to play,
girls who have never played a MUSH before play there. In addition
to submarines, hovertanks, and such, players can also wield
magic. Primarily, magic is used to heal, throw opponents away
from combat, and turn invisible to sneak around.
-----------------------------------------------
Mud : FlipsideMUSE
Code Base : [MUSE] TinyMUSE'99
Telnet : flipside.tinymuse.org 4208 [24.26.128.80]
WWW : http://www.tinymuse.org/
Description :
FlipsideMUSE is a place where people come to chat, meet
friends, build and code. Players have a quota of 100. This
means that everybody can own 100 objects (rooms, exits, things,
puppets,...). People can actually create their own objects
nd code them with MUSE-code. Character registration can be
done by e-mail, online register command or by logging on as
a guest and asking an administrator to create a character for
you. Online administrators help players with getting started and
setting up their homes.
-----------------------------------------------
Mud : MediaMOO
Code Base : MOO
Telnet : mediamoo.media.mit.edu 8888 [18.85.11.138]
WWW : http://www.media.mit.edu/~asb/MediaMOO/
Description :
MediaMOO is a professional community for media
reseachers. The first 'professional' MUD, MediaMOO has
been open since January 1993, and is home to a
thousand artists, anthropologists, computer scientists,
psychologists, writing teachers, and others. An application
is required to become a member, and all members are
identified by their real names, email addresses, and
a description of their research interests.
-----------------------------------------------
Mud : Medievia
Code Base : [Custom] Custom
Telnet : medievia.com 4000 [206.245.175.232]
WWW : http://www.medievia.com/
Description :
Medievia V is now open!
There are many new features and updates. The main ones are ClanShips
(see http://www.medievia.com/ships.html), MobFactions,
DungeonMaster, and live maps (complete with our own custom font that
uses shapes, not letters; see
http://www.medievia.com/fonts/font.html).
We have it all! Dragon flight. Clans that actually create their own
towns. Wilderness. Bloodlines. MobFactions that make the game more
like a real-time strategy game. The DungeonMaster took 3 years to
program and tracks parties' happiness, pride, sadness, and fear,
making good or bad MobFactions around them--basically DMing the
world.
We always have hundreds of people playing, 24/7. We started in 1992
and never stopped adding and tweaking. Now, in 2005, Medievia V is
here!
In Medievia you will find raging wilderness fires, giant monsters
the size of cities, deep storm systems, awesome weather, all kinds
of PK, over five hundred zones, many god-run quests, AutoQuests,
dragonlairs, dragonhunters, serpenthunters, Master Heroes, multi-
level requirements, trading with covered wagons, wagon trains,
mules, and ships, and politics, with a new governor elected every
month to help run the game. We have all the normal things like
flying, mounts, formations, hero battles, custom prompts, and more.
We are about to open clan businesses, where clans hire workers to
work real active zones, like mines and farms, in our wilderness. We
will soon open Abodes where the deepest bloodlines get everything
from huts to large castles, complete with MobFactions and roads.
The Medievia wilderness and ocean are alive and dripping with
adventure!
Do You Dare Enter?

-----------------------------------------------
Mud : Dark-Legacy (Dark Legacy)
Code Base : [Smaug] Jade (Based on Smaug v1.4)
Telnet : dark-legacy.com 9898 [63.77.145.125]
WWW : http://www.dark-legacy.com/
Description :
Dark Legacy is a mud with a Smaug feel, specialised in player customisation wi
thout
administrator intervention. The game administrators limit themselves to implemen
ting
and problem solving, taking a much less dominant position in player affairs othe
r than
the Occasional quest.
- Combat; Extended combat system, Range & Opponent size based.
- Multicasting; Play up to three character classes.
- Epic Levels; Ascend as a god. Infinite levelling.
- Glory; Buy character or your item enhancements
- Magic; combine runes to tailor and name your own spells, scrolls and potions.
- Pets; Hatch, name, train and level your pets, ranging from Hamsters to Dragons
.
- Socket Weapons; Socket spell runes for special powers.
- Factions; Found a guild and build your own guild house.
- Castles; Buy a plot of land and add rooms, serfs, traps and furniture.
- Shops; Make a profit from surplus equipment.
- Storage; Buy Houses and Banks for equipment storage.
- Crafts; mine, blacksmith, tailor, carpent and invent.
- Salvage; Gather and craft resources. Pink dragon scale armour? Its possible!
- Re-forge; Want a Mithrill cuirass? Re-forge your iron one!
- Books; Write books and see them appear all over the game.
- Vampirism; Contract Vampirism, gain access to vampire skills and spells.
- Site; Java + Windows client available, also has a Forum + Manual.
-----------------------------------------------
Mud : END-OF-LINE
Code Base : [LP] Amylaar
Telnet : linkwarriors.wilkerstaff.com 4000 [208.233.223.2]
WWW : None
Description :
END-OF-LINE is based on the film TRON. But it begins where the film
ends. The Blue programs have just managed to break the MCP's strangle hold,
but there are still pockets of Red programs resisting. The MUD is
based on the war between these two sides. You can choose which side to
join, and what role to play in each army.-----There are two main roles:
generals and troops. The generals manage troops and resources, transport
them between areas, and decide which areas should be attacked. The
troops fight individual battles. There are NPC generals and troops on both
sides, as well as interactive generals and troops. These players can join
and leave at their leisure.-----The distinguishing thing about the MUD is
that it involves 3 levels of play, which interact: (LEVEL 1) is involves playing
a
general managing resources in a war. This is very strategic and is like Chess
but more closesly like X-battle. (LEVEL 2) involves commanding troops in a
battle. This is like a game of Command and Conquer, you can see a map
with the troops and position them. (LEVEL 3) involves close range fighting.
This is the level which players familiar to Player Killing will recognise.
It is likeplaying a shoot-em up like DOOM.
-----------------------------------------------
Mud : Melmoth
Code Base : [Rom] MCB 2.1: Rom2.4b2 w/ 6 yrs. Development
Telnet : melmoth.org 9000 [129.82.99.172]
WWW : http://www.melmoth.org/
Description :
Starting the beginning of it's eight year, Melmoth has been a solid part of the
mudding
world. With numerous race and class combinations, a huge world via the ASCII Wil
derness and
over one hundred originally written areas, Melmoth is still growing in size and
playerbase
to this very day. Roleplaying is highly encouraged, and oftentimes a part of eve
ry-day
global activities. Mentioning global, there are numerous channels to express tho
ughts for
all to see and hear, as well as a personal tell system and an easy-to-use note s
tructure.
Newbie friendly, Melmoth usually keeps those who are fortunate enough to stumbl
e across
it. Our capable staff is always ready to help new players in their first few le
vels, and
well beyond that. While the playerbase dwindled for some time, it has been stead
ly regained
over the past few months. Just as friendly as the immortals, our players are alw
ays willing
to aide anyone willing to ask. Come and check us out; we're sure you'll be hooke
d in a
matter of a few plays.
-----------------------------------------------
Mud : Realms Of Exploration
Code Base : [Unknown] GreedMUD 0.9.14
Telnet : www.planetmud.net 5005 [69.14.191.28]
WWW : http://www.planetmud.net/realms
Description :
Realms of Exploration is set in the Forgotten Realms world
just after the book trilogy - Return of the Archwizards.
We are in the Beta pahse of the MUD. Fine tuning everything as well
as adding in more zones. Though we are primarily a RolePlay MUD we
offer zones to level in as well. Bsically we hope that if you come
for the levels you stay for the RolePlay.
The race and class selection is based on AD&D basics with some
very minor variations. Drow and Minotaur are allowed races while the
core Classes are completely available. I am always open to
suggestions. I am also working on a useable/workable 'Prestige
Class' system. The webpage is updated as often as I can.
The world of Realms of Exploration starts in Shadowdale. The world
is open for Exploration. With just over 1000 rooms we are still
small but at the same time we have a small but dedicated group of
builders expanding it daily.
There have been many pieces of code added to the MUD and continue to
be added and tweaked. One of the current projects is a Hometown
Starting point. Though we have to add new towns to add hometowns.
Stop in enjoy the mud talk with the Imms who are on and other
players who show up at different times. Keep your eyes open for
people and places that might be part of the roleplay.
-----------------------------------------------
Mud : Merentha
Code Base : [LP] Merentha/NM MM-2.03
Telnet : merentha.com 10000 [198.144.200.123]
WWW : http://www.merentha.com/
Description :
With over 100 players on during the daytime, and up to 120 or more
at peek times there are always newbie friendly people on to help
out those new to Merentha.
A few features which make Merentha more then just a hack and slash
MUD include:
Player Owned: Player Run:
Houses Class Councils
Pets Kingdoms
Mounts Guilds (Clans)
Air Balloons
Sea Ships (upgradeable)
Merentha is also loaded with quests and games. On long weekends and
holidays there are usually special events, invasions or quests held
as well.
-----------------------------------------------
Mud : A Merging of Fates
Code Base : [Rom] 2.4b6 + Modified
Telnet : mud.merging.org 5454 [69.33.10.235]
WWW : http://www.merging.org/
Description :
*** Where will your fate lead you? ***
A Merging of Fates would like to welcome you to
a mild RP/PK environment to answer that very
question.
With over 50 races, over 20 classes, 207 levels with
unlimited remort, and hundreds of skills and spells,
we may have what you desire!
Come meet some of the friendliest players and imms
around, and learn what your fate shall bring you!
P.S. Be on the lookout for the release of MoF2 in
the near future!
** We now support Portal GT mud client! **
-----------------------------------------------
Mud : Star Wars: The Revenge
Code Base : [MUSH] HSpace Trueline 4.3.2 with PennMUSH 1.7.7 Patch 12
Telnet : swrevenge.com 2020 [69.57.136.37]
WWW : http://swrevenge.com
Description :
Set 33 years after ROTJ, the Vong has invaded Corellian Space and after many
long and tedious battles, they have been pushed back for the time being. The
choices were many, but one was clear. Corellia's Government decided to break
away from the New Republic for failing to protect them in their time of need.
Centered mainly aboard the CAS Revenge, a Star Destroyer which has been retrofit
ted,
the MUSH brings ample opportunies for characters of any kind. Military character
s
of both the CAS and the Empire are welcome, as all are Independent Type Characte
rs.
-----------------------------------------------
Mud : Darkon Mud
Code Base : [Circlemud]
Telnet : darkon.dyndns.org 9001 [65.69.64.109]
WWW : None
Description :
Darkon Mud has been in operation since 1988 and has undergone a lot of changes
.
Darkon as of now is undergoing an incredible face lift and a code lift! We are l
ooking
for a bunch of builders to help us add to the already interesting landscape. So
please
stop by and see what Darkon mud has to offer.
-----------------------------------------------
Mud : Transformers: Decepticon Dominion
Code Base : [MUSH] PennMUSH 1.7.4
Telnet : bb13.betterbox.net 1999 [209.83.132.90]
WWW : http://www.plumed-serpent.com/tfdd.html
Description :
Decepticon Dominion plays out a sweeping tale of Transformer history,
starting from familiar ground on mid-1980's Earth and continuing beyond all
usual limits, with much room along the way for innovation and exploration.
This universe is firmly grounded in the pre-Movie cartoons, and
characterizations are true to those given on the show. Excellent characters
from other eras and universes are also present, to give the best possible
mix of the greatest of the Decepticons. Can a single-faction MUSH capture
the drama and conflict inherent to Transformers? Definitely. Decepticon
interactions among themselves are every bit as fascinating, perhaps more so,
than the usual Decepticon/Autobot conflict - because there's forever a fine
balance between the sense of team loyalty and the continued drive to better
oneself. A one faction Mush eliminates the need to maintain an artificially
static environment between two sides, where neither can truly advance, let
alone triumph. Here, this question will be explored - what *would* the
Decepticons do after vanquishing their long-time enemies? The universe
itself lies open.
We're a role-playing based MUSH with some combat RP. We focus on character
interaction and living not only the life of a character but an entire team.
We have regular planned events every Saturday at 5pm EST and RP during the
week is encouraged. We have a lot of great Decepticon characters open for
applications and we accept orignal apps as well. News files and character
profiles can be found at http://www.plumed-serpent.com/tfdd.html
-----------------------------------------------
Mud : Aydindril 2
Code Base : [Rom] Rom 2.4, heavily modified.
Telnet : redstreak.no-ip.org 4000
WWW : http://redstreak.no-ip.org:3999/~aydindril/
Description :
Resurrected from an ancient backup, this classic Rom-based
MUD has returned. It was named after the capital city in
Terry Goodkind's Sword of Truth series. This MUD has a
191-mortal-level system with 10 distinct classes, where
the player can customize their character by choosing
skills and spell groups to learn and practice. Player
guilds are also offered. Our world has more than 6000 rooms
and 2000 mobs and is constantly growing. This mud is newbie
friendly, open to the public, and a grand text adventure.
-----------------------------------------------
Mud : BloodStained
Code Base : [GodWars] Mcloud2/BLooDStained
Telnet : divineright.org 1337 [216.99.216.98]
WWW : None
Description :
BLooDStained is a mud that I'm currently trying to change from a mcloud/godwars
codebase that
I'm trying turn into a cybernetic futuristic world and the sky is going to be th
e limit on HP
move damcap...everything.....kill or be killed!
Just come try it out... we are looking for about one coder..and maybe one more b
uilder. Thanks
Deathlire
-----------------------------------------------
Mud : Miami by Night
Code Base : TinyMUSH 2.2.3 (custom mods)
Telnet : 67.40.220.113 8250
WWW : http://miamibynight.mymush.com
Description :
Miami by Night, up since January of 1997, is a World of Darkness(tm)
MUSH set in Miami, Florida, in the first decade of the 21st Century. We
support the following second edition systems: Vampire: The Masquerade(tm),
Mage: The Ascension(tm), and Werewolf: The Apocalypse(tm).
Our Staff prides itself on its fairness, and players can be assured
that the rules are enforced equally. Each player is just as important as
every other player and staff will not step in to retcon or rewrite scenes to
benefit any particular player's 'story' over another's. If you like a game
where scenes are not prescripted and you will not be prevented from action
as long as you have IC justification, then Miami may be the place for you.
There are no quotas for Supers (vampires, shifters, mages, etc.) on
Miami by Night in order to give players the chance to play the type of
character they want, although each player is restricted to one Super. Mortal
character creation uses Mortal Peer stats, meaning a starting stats mortal
has the same starting attributes and abilities as a neonate vampire.
Transfer characters from other MUSHes in the same general timeline are
accepted, provided we can verify stats. More information on character
creation and transfer can be found on our web site or by logging into
Miami by Night.
-----------------------------------------------
Mud : Aetolia, the Midnight Age
Code Base : [Custom]
Telnet : aetolia.com 23 [216.18.90.40]
WWW : http://aetolia.com/
Description :
- Aetolia is a huge and totally original world, with
no stock code or stock areas whatsoever. We have
thousands of rooms, and hundreds of unique abilities in
dozens of complex skillsets. Examples of our player classes
include the supernatural Vampires, who use the mystical
power of Blood to form their bodies into lethal weapons,
alter the minds of mortals, or raise foul undead slaves; or
the brave Sentinels, fighting to defend their forestal homes
with their ability to shapechange into ferocious creatures,
their cunning use of deadly traps, and their rapport with
natural animals and plants.
- Within Aetolia, you'll find hundreds of imaginative
quests and NPCs, as well as developed political and
economic systems. We have innumerable unique features,
ranging from what has been called the finest player vs.
player combat system in existence, to a realistic weather
system, to lucrative trade skills, to endless
opportunities for roleplay in the intricate struggles
that take place daily within the land.
-----------------------------------------------
Mud : Midnight Sun
Code Base : [LP] MudOS with custom additions
Telnet : midnight-sun.ludd.luth.se 3000 [130.240.16.23]
WWW : http://midnight-sun.ludd.luth.se:3328/
Description :
Midnight Sun is a strictly medieval fantasy LPmud.
It is an easy place to get started, but also hides
a lot of complexity and challenges you may have to
face as you grow. Travel through our world by foot
or hitchhike yourself a ride on the back of a dragon.
Wander the realms to solve one of the 50+ quests to be
found (none of which is required). Ask around to get
enlisted for one of the guilds. And last but not least
hunt the world to grow as a character and join the
famous ranks of our lords and ladies.
Midnight Sun believes in a strict seperation between
coders and players. When it comes to playing the game
and finding your way around you will have to ask advice
from your fellow players. For all other issues you may
have, feel free to contact any immortal or staff. In
general you will find that most people visiting our
realms are friendly and willing to help you where they can.
We hope to see you there.
-----------------------------------------------
Mud : Chaos Empire MUD
Code Base : [Circlemud] Modified CircleMUD
Telnet : chaos.redcoven.com 4600 [80.176.161.3]
WWW : None
Description :
Chaos Empire is a new MUD. As such there is space for advancement.
There are several mortal classes, and when a player has exhausted a
career path, they have the opportunity to become one of four remortal
classes, and learn more powerful skills and spells. There are currently
seven clans on Chaos Empire. They each have their own clanhouse,
equipped with a store room and a board. Each clan also has its own
special abilities, which are generally very powerful (some are spells,
and some are character bonuses).
Newbie Helpers are there to help new players, new mudders and experienced
players alike which are just starting out, if no Newbie Helper is on an
Immortal will be happy to help you get started.
The main city is custom to Chaos Empire, and should provide a refreshing
change to other MUDs. We aren't a large MUD, so there won't be
hundreds of people on at any time, but the people on are, in general,
friendly and will help you if you ask nicely :-)
Come give us a try, we're sure you'll want to stay.
-----------------------------------------------
Mud : DBZ Battle Zone
Code Base : [Smaug] Heavily Modified (Mix of Saga/UOV/SWR)
Telnet : dbbz.mudmagic.com 4000
WWW : http://dbbz.mudmagic.com
Description :
We moved back to the old server.
Two hundred years after the battle that took place between
the evil Shenron and Goku, the universe was a peaceful place.
The earth was beginning to expand massively into outer space,
trade was beginning to develop between the earthlings and
various races. One day, however, an evil scientist dug up the
grave of Vegeta, cloning him and creating in secret, a new race of
Saiyan warriors, all of them capable of reaching Super Saiyan
levels untouched by previous warriors. In secret, he moved his
clones to an uninhabited planet, and began to breed them,
his creations soon turning on him, killing him, and beginning to
spread out through the universe, allying with some races,
killing others. The only way for the remaining species to
survive was to band together and fight. And so, the Kai's
began teaching the other races their secrets in the hopes
that they may yet survive....
-----------------------------------------------
Mud : Seasons of Almadyn
Code Base : [LP] TMI-2 (heavily modified)
Telnet : seasons.onlinux.be 4000 [seasons.onlinux]
WWW : http://www.seasons.rave.org
Description :
***ATTENTION***
=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
-We are currently seeking builders and coders-
If you have a knack for writting in detail then look no further.
Here at Seasons of Almadyn strive to be as detailed as possible,
offering quests in every area, and a full scale world map
check it out if you feel you are up for the challenge.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
The land of Thaelurium, many ages ago, was ruled by the mighty
Uriem. They battled eachother for sole domination of the land
and created the mortal races to aid them in this cause. In the
end, the battle was lost for all and all Uriem where imprisoned
deep in bowels of the land. However their magical war left the
time discontinued in the land, and seasons have frozen in
different areas. Only in the center of the land, where the city
of Almadyn is located, have the seasons continued steadily.
This is the setting around which this mud is based. We have
different parts of the world with varying themes. In general
we strive to be a newbie friendly mud while we make sure there
are a multitude of challenges left for the seasoned adventurer.
Seasons of Almadyn is *not* currently open for play, but Beta
testing will begin within the next 12 months (approximately).
We strive to create the most balanced gameplay ever devised in
a text-based game. We also offer a high-quality playing
environment and lush history for the player that seeks to
roleplay or really get into the inner workings of the storyline.

-----------------------------------------------
Mud : Continents Mud
Code Base : [Envy] 2.0, Rom 2.4b, plus 9 years of our own coding
Telnet : continentsmud.com 5050 [63.117.93.2]
WWW : http://www.continentsmud.com/
Description :
Continents is an adventure type mud in a Medieval/Fantasy theme. We
have HnS, but there are many things that require interacting with
other players too. If you need to eat, either make your own food (if
you know how) or find someone to buy it from. Would you like a pet?
Find a friendly neighborhood ranger type to tame a wild beast for
you. There is no xp for killing, xp is only awarded for doing. Smack
a mob, get some xp; cook a bowl of soup, get some xp; forge a sword,
get some xp.
Most of our areas are exclusive to Continents. There are some stock
areas but none of the stock areas are original. Stock areas have been
resequenced, restructured, and reconnected to fit in properly with
the surrounding landscape and Continents theme.

-----------------------------------------------
Mud : Ark of Fools MUX
Code Base : [MUX] 2.0.27.318 #1
Telnet : mudd.trailing-edge.com 3000 [63.73.218.151]
WWW : http://www.trailing-edge.com/~cchang/ark/
Description :
Deep in the timeless expanse of the Astral Plane, the corpse
of a forgotten god floats. A city is carved in the face of
the god, ruled by the Ancient, the first to dare to live
there. Said to be human, he is a sorcerer so old his name has
been forgotten. Nursing his power after a recent defeat in a
distant plane, he gathers to him an army of the Sworn.
The stone skin of the god is riddled with tunnels and small
dwellings. Secretive cults plot the revival and the
destruction of the dead god. Others struggle merely to
survive. The underside is a place of graves, monsters, and
the undead. The interior has rotted away into the seeds
of a new material plane, where nature takes its course.
Ark of Fools MUX is a tabletop-style game, with players
meeting at regular times. We use the D&D 3E game system
(playing it by the book except for the setting).
The current campaign runs weeknights from 8-11 pm EST, so if
you are interested and can make those times, please come and
take a look. :-)
-----------------------------------------------
Mud : DC Legends
Code Base : [MUX] MUX 2.3.3.21 #1
Telnet : dcl.spodzone.com 1984 [216.194.67.100]
WWW : http://dcl.spodzone.com
Description :
What If Spiderman's powers came from Kryptonite, Captain
America was in the Justice Society, and the Hulk irradiated
by the Captain Atom project. An Elseworld world where
Metahumans granted great power by chance live alongside
mutants born with an X-Factor. This is th world of DC
Legends.
The continuity is based loosely on a creative mix of the
entire line of DC comics, RPG and supplements, with a tone
perfected by the various Animated Series. It takes what
everyone loves best about DC - The characters - and moves
them to a new place and new situations, giving new and
exciting challenges to the players. Want your own original
character? No problem. Our system allows a fast and easy way
to make your own to match the heroes many of us have grown
up reading about. We even allow adaptations from other
themes to happen... within reason.
There are two main holdings of heroes and villains, the
territory which one side strives to protect, the other, to
control... Metropolis and Gotham. As the game grows though,
Micro Cities may pop up.
Join us today... take your unique perspective on your
favourite hero, and make it a character to play at-
DC Legends: dcl.spodzone.com:1984
-----------------------------------------------
Mud : Mirkwood
Code Base : [Rom] Heavily Modified
Telnet : mirkwoodmud.org 4000 [192.139.173.247]
WWW : http://www.mirkwoodmud.org
Description :
Mirkwood stared in 1995 and is still going strong. Famous for its social
atmosphere, its inspired areas, and its professional coding, Mirkwood
is a dynamic and active MUD undergoing almost daily code modifications.
Recently, the coders implemented an original remorting system and added
six new classes. But the largest recent change was a complete remapping of
the world that involved splitting the land into two continents and creating
an extensive road system. Mirkwood's original and extremely powerful object,
room, and mob scripts aid builders in creating immersive areas, many of which
are based on the writings of Tolkien. However, Mirkwood's player and immortals
are far too eclectic to stick to one theme. The battle-scarred moon Daktor,
the red-neck Trailer Park, the magic-loathing city of Pelios, the vast and
deadly Ocean, and scores of other areas all await the stalwart adventurer.
Mirkwood's custom-designed area builder (Mac/Win) supports the continuous
development of new areas. If you love the community of your fellows, join
one of Mirkwood's eight tribes, which have huge castles and keeps; their
own channels; custom time and weather messages; internal security; shops
for armor, weapons, food, and tokens; recall rooms; healers, trainers, and
guild masters; and access to a tribal arena.
-----------------------------------------------
Mud : Hidden Realms
Code Base : [Circlemud] Circlemud 3.1
Telnet : hrmud.com 4000 [12.150.81.216]
WWW : http://www.hrmud.com
Description :
Hidden Realms has been around for awhile, though we were
shut down for some time recently. I am just happy to say
that we are back up and running.
As some of our loyal players may have noticed, we were down
again as our host was not hosting any more. We have a new
domain as well now, www.hrmud.com and we are offering
webhosting and mud hosting packages. We also offer emails
based on subdomain or domain. If you currently own a domain
and would like email capabilities we can help you out.
We have just moved to a new sever so please update your
zmud and gmud connections. We have also taken on another
administrator - Vector - Hope to see you all around.
Please stop on by and see what we have done with it or just
to check it out, we would love to hear your opinion!
Thanks all,
Mindwarper & Vector
-----------------------------------------------
Mud : Land of the Lost Unicorn
Code Base : [Rom] 2.3 Heavily Modified
Telnet : lostunicorn.org 1701 [216.42.73.41]
WWW : http://lostunicorn.org/
Description :
Land of the Lost Unicorn places a priority on friendliness and enjoyment
of a mudding atmosphere by combining the benefits of roleplaying and combat.
The immortals of this realm try their best to be responsive to the players
by listening to complaints and ideas. Most ideas or proposed changes get
implemented if they are found beneficial to the entire mud. The players are
cordial and happy, and often communicate extensively on our many channels.
LUN, as it is called for short, offers 12 races and 12 classes and a
variety of features too numerous to name. If there is a feature you want that
we don't have, please feel free to let us know! We have left the original
customization in, though most prefer to use the base skills and spells each
class has in. We also offer an alternative mud school for players who are
familiar with the rom code, as well as offer the stock mud school for new
mudders to learn from. We are in the process of adding new original areas
to eliminate the stock to give known mudders new lands to explore.
One thing that we do pride ourselves on is our complete and up-to-date help
files. This makes us a good choice for new mudders and those who are sick of
having to ask about everything. There is also a question/answer channel on the
mud for questions that you can't answer through help files.
LUN has a religion system of nine separate religions, each is led by a
fellow player, and follows a mythical god and ethos.
-----------------------------------------------
Mud : Hexahedron
Code Base : [Rom] With Many Enhancements
Telnet : hexahedron.genesismuds.com 1414 [216.136.9.8]
WWW : http://hexahedron.genesismuds.com
Description :
Hexahedron is a large and mostly original world. It supports
ANSI color. We have no set theme. It does boast a high fantasy,
sword and sorcery setting, filled with Elves, Giants, Dragons and
the occasional Cyborg, plus much more. We support a 3 remort,
which includes special races and classes set aside for the final
remort. The arena/quest system has several facets, gives players
much to do and accomplish while venturing the by ways of
Hexaherdon.
Many Quest masters are scattered about the world. There are quests/trivia
games sponsored by the helpful immortal staff. In the Mob Arena
players can enter the arena , try their skill against randomly
generated mobiles, and gain re- ward for their expertise. The
Grand Arena allows Hero level players to enter into a tournament
style combat. The standard Arena has been expanded and filled
with items that could be of use. We support 3 modes, Team, Clan,
and Single combat. Immortals can use areas of the world for the staging of
war, giving non-playerkillers the experience of a player killer
without actually being a player killer and with out fear of loss
in experience or equipment.
Randomly generated equipment like those found in Diablo/D II, Nethac
and Angband. A fully functioning clan system that allows for players to create
and maintain/expand their own. A starvation system that makes the need for food
and drink a must. Quest point system includes Trash Points, Mystery Tickets,
and ImmQuest points. Come Play and ENJOY!
-----------------------------------------------
Mud : A Moment in Tyme
Code Base : [Circlemud] Heavily modified, originally based on CircleMud 3.0 bp
l 14
Telnet : tyme.envy.com 6969 [216.103.110.242]
WWW : http://tyme.envy.com/
Description :
A Moment in Tyme (MiT) is one of the oldest Wheel of Time
based Muds on the Internet. Since 1994, our coders and
builders have been working hard to bring in unique new
features and our own original areas. MiT is currently on
our second major revision of the codebase, and our areas
are all completely original. At A Moment in Tyme, we have
a dedicated playerbase and an excellent, committed staff of
Immortals. We have unique systems in place to rank
players' mastery in swordplay and channeling (Wheel of
Time's magic system).
Set after the Dumai's Wells incident (end of book six in
the Wheel of Time series), MiT focuses extensively on Roleplay.
Current player-driven events to advance the plot include:
*Finding the Bowl of Winds.
*An excavation of an underground Age of Legends city.
*A search for the missing Daughter-Heir, Elayne.

Bookies are available upon application, some are currently


already in played.
We are currently hiring Coders, every Coder recieves an imortal, and if you refe
r us a Coder it could possibly result in a reward or Experience points or Quest
points.
-----------------------------------------------
Mud : Metro: Toronto by Night
Code Base : [MUSH] PennMUSH version 1.7.4 patchlevel 10
Telnet : metro.spork.com 4201 [209.25.0.211]
WWW : http://www.geocities.com/deweyq/
Description :
Deep within the black obelisks thrusting upwards into the bitterly cold night
a small fire burns in a rusted out garbage can, casting dim halos of orange
light on the damp asphalt. Hands raised over the meager heat, a multitude of
wretched forms shiver as tattered wet clothes cling to their bodies, leeching
the strength from even the hardiest. Nearby, in a small park a tiny child looks
out into the shadows, her vision blurred by tears, desperately searching for
her mother. A flicker of movement catches her attention and she looks up to see
the bushes at the edge of the clearing part. Her scream echoes through the open
window of a luxurious basement apartment. There is no one to answer her cries
for help. A crumpled body leans heavily against the desk, an expanding pool of
blood staining the immaculate Armani suit and the letter clutched in a hand
white as ash.
Note: Applications required for non-Mortal characters.
Come to Metro, where the story -- as dark as it may be -- is the most
important part of the online experience.
-----------------------------------------------
Mud : The Monkey Lounge
Code Base : Circle
Telnet : monkey.csa.net 5000 [216.22.145.90]
WWW : http://monkey.csa.net/
Description :
The Monkey Lounge is a casual chat environment where lots
of young (or young at heart) people hang out to relax and
unwind. Come and join us on our talker where the topics
range from sports and music to sex and relationships.
Intrigued? So was I when I started chatting there. Now,
I'm not just a chatter there, I'm the owner!
-----------------------------------------------
Mud : Rise of the Dragonarmy
Code Base : [Rom]
Telnet : omen.genesismuds.com 8600
WWW : None
Description :
A DragonLance-themed mud looking for a larger pbase. We allow multi-playing and
playerkill and roleplaying is highly encouraged. We have all the classic races a
nd
classes to choose from. We offer level based training, level based equipment and
a
very detailed character creation process. We are also hiring coders and builders
.
Come see us and join in the fun!
-----------------------------------------------
Mud : Latitude
Code Base : [MUCK] Fuzzball MUCK 6.00
Telnet : hitpoint.homeip.net 12321 [24.102.225.22]
WWW : None
Description :
Latitude MUCK is a purely social world geared toward total
freedom of speech and expression. There are no monsters to
fight, but there are endless outlets for your creativity and
your thirst for socialization.
When you log on to Latitude MUCK you'll be presented with an
open, relaxing atmosphere of chat and light roleplay, but
truly, the world is yours to mold, the Latitude management's
highest policy is to not interfere with your creative efforts,
or your expression.
Log on and create your own rooms, objects, areas, and even
software to help the MUCK function and give it additional
features. The Latitude management is very relaxed with areas
it will link to, so you can freely create buildings, shops,
homes, forums, or anything your heart desires right within the
main areas of the MUCK.
Why not stop by and have some fun?
-----------------------------------------------
Mud : GenerationX Mux
Code Base : [MUX]
Telnet : pix.isa-geek.com 7114 [68.224.101.18]
WWW : None
Description :
Recession. Job loss. Unemployment. Detent. The Iron
Curtain. Acid Rain. Mt. St. Helens Erupts. First Space
Shuttle Launch. Ma Bell. Valley Girls. Rubick's Cube.
I want my MTV! Inflation. Hostages. Hi-jackings. Smurfs.
Global Thermo-nuclear War. Who Shot J.R.? Ronnie Rayguns.
GenerationX Mux is a new World of Darkness MUX set in
1980ies Seattle and environment. The game supports both
Werewolf: The Apocalypse and Mage: The Ascension. Mortal
and Mortal+ concepts are also welcome.
We are currently under development! If you would like to
become part of our team and are either experienced in
building, coding or WoD Storytelling come visit us!
-----------------------------------------------
Mud : MOO Canada, Eh?
Code Base : [MOO] LambdaMOO
Telnet : moo.ca 7777 [207.228.127.66]
WWW : http://www.moo.ca/
Description :
MOO Canada, Eh? was formerly known as SchoolNet MOO. The
MOO is primarily social, but an incredibly flexible and
useful environment for programming is the basis of the MOO.
Try out the web interface at http://www.moo.ca, and you'll
see that it is a very sophisticated system. With over a
thousand users, it is the largest and oldest MOO in Canada.
-----------------------------------------------
Mud : Daybreak Ridge
Code Base : [LP] MudOS V22pre8 Darkelib 0.1
Telnet : dbrmud.no-ip.com 5560 [68.166.252.4]
WWW : http://dbrmud.no-ip.com
Description :
Daybreak Ridge is a dark fantasy mud using the darkelib mudlib.
Features include:
- 6 sphere magic system with critical hit messages, plus a very exciting combat
systems with critical hits and limb support.
- Ability to make items, swords, shields, etc, to enchant them
- Items are saved on person.
- Castles or inn rooms, where items can be saved, just watch out for thieves.
- Cool pet system in which they follow you around, and you can order
them to carry stuff or protect you, kill for you, etc.
- Newbie friendly mud. Averages 20 ppl peak time.
-----------------------------------------------
Mud : Dreamless Realms
Code Base : [Rom] mud2k
Telnet : dreamless-realms.org 9275 [64.62.140.27]
WWW : http://www.dreamless-realms.org
Description :
Dreamless Realms is a world that offers individuals the opportunity to rp
the way they want to. No theme is forced on individuals.
Dreamless Realms integrates code with game to (attempt to) provide
individuals with a fun and relaxing atmosphere. Features added include
* Highly configurable color
* Highly advanced economy system
* Highly modified areas
* Full Newbie Training
* Highly advanced god/worship system
and Dreamless Realms is ALWAYS looking for more ideas to add to the
codebase, and ways to fix the codebase.
Dreamless Realms offers individuals a way to advance in a unlimited
level based system (after 3rd tier), and a very highly advanced quest
system.
-----------------------------------------------
Mud : MOOSE Crossing
Code Base : MOOSE
Telnet : moose-crossing.media.mit.edu 7777 [18.85.11.135]
WWW : http://www.media.mit.edu/~asb/moose-crossing/
Description :
MOOSE Crossing is a place where kids 9 to 13 can learn to program and do
creative writing. Kids are making things like baby penguins that respond
differently to five kinds of food, fortune tellers that predict the future,
and the place at the end of the rainbow--answer a riddle, and you get the pot
of gold. The MOOSE language was specially designed to make it easier for kids
to learn to program. Teachers are welcome to bring their classes.
Parental permission forms are required, and must be submitted on paper either
by surface mail or fax.
-----------------------------------------------
Mud : The Arcanum: Land of Fate
Code Base : [Rom] Rom2.4b4 (Heavily Modified)
Telnet : bb12.betterbox.net 1111 [209.83.132.85]
WWW : http://arcanum.betterbox.net/
Description :
The Arcanum: Land of Fate
A new day begins, the morning sun shines its warm rays
across a waking land. The cities of the realm stir and
start a new day. The denizens of the realm must follow
the paths set before them to seek and find ones fate
be it for good or ill. The great cities of the realm
rules with just hand or iron fist those that call them
home. There are those that seek control of the land be it
mortal or divine, who then in the end will obtain it?
Come and seek that answer and you own Fate.
Features of this mud.
Completely Original and Diverse Realm.
6 Major Cities to Adventure in.
13 PC Races and 5 Prestige Races.
14 PC Classes each with specific skills and spells.
3 PC Guilds with special equipment and guild halls.
104 possible mortal levels.
Over 400 spells/skills many original and unique.
Many Scheduled Role Playing Events and Games.
Realistic Game Mechanics and Coding.
10 Gods to follow and seek aid from.
Come and play this unique and original Role Playing Mud.
Shen - Administrator
-----------------------------------------------
Mud : Moral Decay
Code Base : [LP]
Telnet : 131.247.113.1 3003
WWW : None
Description :
Moral Decay is an advanced fantasy LPMUD. Its main features include:
* A detailed, limb-based combat system
* A dynamic, player-run economy featuring 6 available types of business
* (Smelter, Weaponsmith, Armoursmith, Corpse processor, Distiller, Pub)
* Eight interesting and diverse classes
* (Fighter,Cleric,Thief,Monk,Mage,Necromancer,Druid,Barbarian)
* Weapon and non-weapon skills, trained through use
* Racial language system, also trainable through use
* Wide variety of original areas, including seven major cities
* Built-in party system to allow player cooperation
* Player Killing allowed, but discouraged... not a PK-wild mud
* Experienced players willing to help newbies get started
* Well-established environment: Moral Decay was started in 1992
* Lots of fun!
-----------------------------------------------
Mud : Mordor
Code Base : [Merc] DIKU/MERC/MORDOR 11.0
Telnet : mordormud.com 4000 [24.196.136.26]
WWW : http://mordormud.com
Description :
Our areas are based on J. R. R. Tolkien's The Lord of the Rings and
The Hobbit. Explore over 50 unique areas including: Isengard, Edoras,
Midgewater, Fangorn, Shelob's Lair, Lothlorien, Rivendell, Lonely
Mountain, Helms Deep, Minas Morgul, and many more. Mordor's unique
multi-class system along with its remort classes allows you to
completely customize your character. Role-play as good or evil and
engage in player vs. player battles by joining an alliance such as Eye
of Sauron, Hand of Saruman, Haradrims, Last Alliance, Northern Rangers,
and White Council. We also have an alliance dedicated to helping
newbies - Guardians of Mordor. All alliances are ever evolving by
expanding their halls and adding new equipment. We have a full time
Quest Master and often offer Immortal quests.
-----------------------------------------------
Mud : MorgenGrauen
Code Base : LPmud, property based, native German
Telnet : mg.mud.de 23 [194.95.170.205]
WWW : http://www.mg.mud.de/
Description :
MorgenGrauen is a native German LPmud. It is 24 hours
reachable. The players may become Seers (Seher, high level
player) or Wizards (Magier) after fulfilling a number of
quests. In addition there are lots of other adventures in
our quickly growing world. MG features regions of different
themes and size. Seers have the opportunity to build their
own houses and have faster movement through magic gates.
The MUD is open to up to 200 players (latest max. was 190)
and is host for 80 players in average (including holidays
and weekends). Interested persons may also take advantage
of our MudWWW frontend found on our web page, which allows
to look around a few places without creating a character or
to know any playing commands.
-----------------------------------------------
Mud : Cleft of Dimensions
Code Base : [Rom] Really Great!
Telnet : cod.kyndig.com 4354 [207.44.142.105]
WWW : http://cod.kyndig.com
Description :
We've had several exciting new developments on the Cleft of
Dimensions! First off, we've got a whole new set of classes for
you to play around with. The new roster is Knight, Warrior, Thief,
Wizard, Priest, Geomancer, and Summoner. Each class plays differently,
so there should be a fun class for everybody. And maybe even more
exciting than that - the Cleft of Dimensions supports sound now!
Go to our website and download the GMud sound trigger pack, and
you can listen to the Cleft of Dimensions while you play! Exciting?
Of course it is!
The Cleft of Dimensions has existed as the ever-present space between
worlds. In Final Fantasy 5, Gilgamesh was banished to the cleft by
Exdeath, and in Final Fantasy 8, Odin's sword Ragnarok slipped into
his hands. Using the Ragnarok, Gilgamesh cut through the fabric of
the Cleft of Dimensions and was able to travel freely through it.
His actions tore the fabric of space-time, causing cosmic disturbances.
Portions of various dimensions fall through and into the cleft in
chaotic fashion. The worlds of Final Fantasy, Seiken Densetsu, Mario
RPG, Infocom, and many other RPGs combine in the Cleft of Dimensions,
a world populated by creatures from video games and anime. With a
wide background, there is something for every wannabe adventurer in
the Cleft of Dimensions!
-----------------------------------------------
Mud : Mozart MUD
Code Base : [Silly] +14 years of development
Telnet : mozartmud.com 4500 [69.220.173.202]
WWW : http://www.mozartmud.com
Description :
Mozart is one of the oldest, most developed muds on the net. Our
world has over 28,000 rooms in 200 zones among three major areas.
The Surface is the largest and most newbie-friendly. Beneath, the
svirfneblin city Galtherdelve and the drow city of Aluhryn in the
Underdark are more dangerous, and player-killing is legal.
Mozart is rent-free. While in other muds it may cost you gold to
keep your items, here we make our players want to play instead of
punishing them for being away. Further, we use a percentage-based
loading system instead of object limits, so it's impossible for a
small number of players to hoard all the best equipment.
All the major features of mud clients, including aliases, speed-
walking, and command history, are provided by the game itself, so
all our players - even those on telnet - are on an equal footing.
Mortals may advance to level 99 in 14 different classes and more
than 400 different skills, spells, and specializations (which are
similar to D20-system feats). After 99th, there are eleven avatar
levels each with a skill, spell, or power specific to each class.
Mozart's code is very stable and very highly featured. We rarely
go less than two weeks between reboots. Crashes are rare, and new
code is well-tested before it gets anywhere near our players.
Immortals have access to full OLC including every feature we can
think of, all the way up to LP-mud style scripting. If you have a
new idea, we'll work to make it possible.
We welcome all comers, new and old. See you online!
-----------------------------------------------
Mud : The Other Realm
Code Base : [Rom] Sacred V 1.2 modified
Telnet : tor.wolfpaw.net 4300
WWW : http://tor.wolfpaw.net
Description :
Hello there travelers!
Have you ever wanted to duel dragons and fight knights
from long ago? Have you ever wanted to slay powerful aliens?
Let your imagination run wild in this fantasy filled world!
With our mix of past/present/future land, you can be whom
you want to be, live the life you've always wanted.
Come and check us out! Everyone is welcome!
Give us your ideas and live your own dream as you've
always wanted.
May your Goals and Dreams become a reality.
P.S. Please remember we are an RP encouraged MUD,
and you must RP your character whenever necessary.
If you wish to speak out of character, use channels
such as OOC, IRL, etc. Punishments for not keeping
these channels in order will not be taken lightly.
-----------------------------------------------
Mud : Phoenix: Rebirth of the Red Dragon
Code Base : [Rom] Rom 2.4 Heavily Modified
Telnet : rotrdmud.com 5000 [67.19.185.236]
WWW : http://www.rotrd.com
Description :
Phoenix: Rebirth of the Red Dragon is the return of the
very popular Knights of the Red Dragon MUD. Fantasy mud that
uses races, classes and levels. Very newbie friendly. We have a
great staff that enjoys running Quests and having fun. Player
Killing is allowed through Clans. Come check out us, we have no
doubt you will enjoy playing this free, but very addicting game.
-----------------------------------------------
Mud : Image of Life
Code Base : [GodWars] MindClound2
Telnet : messiah.ath.cx 8871 [82.128.215.238]
WWW : http://
Description :
Sorry, No Discribion for now
we just opened and are still
editing/creating stuff.
Palin
-----------------------------------------------
Mud : MUD2
Code Base : [Custom] MUD2
Telnet : mud2.com 23 [199.166.252.67]
WWW : http://www.mud2.com/
Description :
This is the latest incarnation of Richard Bartle's MUD2. MUD2 is
the direct descendant of the _original_ MUD, as developed by Richard
Bartle and others at Essex University, England, in 1978.
The stated goal for this site is to provide a stable, long-standing
home for MUD2 players around the world. The game is available for a
low monthly subscription fee which helps cover the costs and the
effort associated with software development and system maintenance.
MUD2.COM is operated by Viktor T. Toth, aka Viktor the arch-wizard,
who was also an arch-wizard on the Kesmai and NVN incarnations of
the game. Players of CompuServe's British Legends (BL) know him as
MrSpock the wizard.
-----------------------------------------------
Mud : Star Wars Mud Poland
Code Base : [SWR] Highly Modified (1.0)
Telnet : sw.ar.lublin.pl 4000 [212.182.25.18]
WWW : http://swmud.republika.pl/
Description :
A mud based 100% on Star Wars, consisting of
around 40 large planets and space stations,
including Kashyyyk, Corellia, Tatooine, Endor etc.
-----------------------------------------------
Mud : Muddy Waters
Code Base : LPmud (CD)
Telnet : mw.muddywaters.org 3000 [216.122.3.161]
WWW : http://www.muddywaters.org/
Description :
Are you seeking adventure and role-playing opportunities in
a high quality environment? Look no further!
Muddy Waters is a theme-based fantasy mud in the
swords-and-sorcery genre. We've been around for a few years.
The setting is medieval with an original, unique
history and mythos. When you play Muddy Waters, you'll be
part of a story, and you can add to it. Muddy Waters prides
itself on providing a fair and challenging experience in
an artistic and high quality setting. Most of all, it's fun.
Muddy Waters is based on a skill and stat system rather than
a level system, with a variety of guilds to choose from.
Characters can belong to different types of guilds. It runs
on a dedicated machine. Character creation is open, and we
have a guest account if you just want to look around.
Player killing is permitted, although not encouraged. Our
world has a day and a night. We are newbie friendly.
Use the links below to check us out, and we'll see you there!
-----------------------------------------------
Mud : New Boston 2025
Code Base : [MUX]
Telnet : newboston.mushpark.com 2025 [216.235.252.225]
WWW : http://www.newboston.mushpark.com/
Description :
A terrible plague killed about 97% of the world s population
in 2009. Now, almost 20 years later, Boston Massachusetts has
become a major metropolis populated by survivors. The control of
the government and their propaganda are impossible to escape.
Travel to and from the other few populated areas of the United
States is dangerous and deadly.

The Reformed Republic now mainly consists of three rebuilt


cities; New Boston, New Providence and New Hartford. Within the
game setting, most people crowd in the center city, New Boston,
and enjoy the comforts of technology and the protection of the
military. The less fortunate must scrape a living in the
outskirts, living without electrical power or the benefits of law
enforcement. The contrast is sharp, but nothing is ever in black
and white.
-----------------------------------------------
Mud : MULTI MUD
Code Base : [Circlemud] CircleMUD 3.0bp8, highly modified
Telnet : multimud.net 4242 [132.230.120.55]
WWW : http://multimud.net
Description :
Dying for a smooth running mud with great adventures?
Multi Mud has been customized for balance, style, and
adventure! We have many features including:
-60 level system with multi-classing into 16 different remorts
-Personalized newbie help from Avatars and Guardian Clans
-7 main races with hometowns including Vampires with Advanced
features
-10 minor races for improved RP
-Zones range from middle earth to current days to sci-fi
-Solo challenges such as our Simulator Arena or Survivor Camp.
-Group challenges such as freeing the virtues in hell or
fighting in the
Ragnaroek
-An entity system offers clans and followerships for more
roleplay and
gaming options
-Over 100 zones with over 6000 pieces of EQ and over 10000
rooms total
-Advanced remort skills/spells for RP such as bard's songs of
war and nature
-Immortal run quests and missions as well as auto-quests pre
programmed
What is mentioned is simply a glimpse, for a real taste
visit us or get more information on our webiste. We truly
encourage roleplay, offer great newbie help, and have
challenges for expert mudders as well.
-----------------------------------------------
Mud : The Final Chapter: Revisited
Code Base : [GodWars] Heavily modified Dystopia
Telnet : smoolabs.net 6969 [209.89.3.230]
WWW : http://
Description :
It has been 10 years since GodWars has come to existance, and in
those 10 years many GW muds has come and go. During these times only
a handful has been remembered by players. Now in the year of 2005, we
bring you, a new taste of GodWars, a place for the oldschool players
and for the newbreed of GW players. Where basically anything goes...
TFC: Revisited provides its players with the following:
- Extensive new look into the gw gaming
- No more laggy/crashy warmboot/copyovers with our new system
- Staff that had been with GodWars since the beginning
- Coders who actually codes around to what the players need
- Restructuring of the areas/new areas
- And much more
- Oh yea we have the original GW Kitty
So check out the place, you have nothing to lose and everything to
gain! again it is a decent mud... where many immitators have tried to
copy, but in this mud, you will see the real originators of GodWars.
See ya all in there!
Kitty

-----------------------------------------------
Mud : MUME - Multi Users In Middle Earth
Code Base : [Dikumud] Dikumud I derived
Telnet : mume.org 23 [129.241.210.221]
WWW : http://mume.org
Description :
MUME is a free multi user role-playing game based upon
J.R.R. Tolkien's 'Middle Earth' that has been continuously
running since fall '91.
The action takes place in the late Third Age, before 'The
Hobbit' and after the loss of the One Ring by Sauron. The
key of Erebor was just found by Gandalf and all the epic
tales narrated in 'The Lord of the Rings' may take place.
MUME covers 21'000+ original rooms from the mighty Dwarven
Halls beyond the Gulf of Lhûn in the West to the fringes of
Mirkwood in the East, and from the ruins of Fornost in the
North to the fortress of Isengard in the South. In this
meticulously crafted world where fantasy tales come to life
players may join the War between the forces of the Dark Lord
and the armies of the West.
MUME VIII is written in C and in mudlle (a functional
language that was developed in order to allow on-line
extensions to the game).
-----------------------------------------------
Mud : Realms of Chaos
Code Base : [LP] ChaosLib 1.0/Nightmare 3.2
Telnet : realmsofchaos.com 3456 [209.223.145.189]
WWW : http://www.realmsofchaos.com
Description :
Realms of Chaos, also known as RoC, is an extremely
challenging, thoroughly engrossing reality. From the
moment you set foot in the Realms, you will be enchanted
by the vivid, full ansi color descriptions, and the
highly intricate, refreshingly logical and internally
consistent structure to an extent which you have
undoubtedly never before experienced.
Realms of Chaos runs on its own machine and connection,
and is incredibly well-balanced and fair. Anti-cheating
rules are actually enforced. You can therefore be proud
of your achievements on RoC, as people do not gain levels
by exploiting bugs or imbalances.
RoC is a challenging mud. Those looking for a place they
can become powerful overnight will be disappointed.
However, it is the perfect mud for someone looking to
earn their levels, and to be able to take pride in making
it to High Mortal, because it is not something just anyone
can do.
When you check out RoC for yourself, you will see a well
developed fantasy world that has room for humor and
parody. It is not just a mud; to those who know it, it is
another dimension.
-----------------------------------------------
Mud : Star Conquest
Code Base : [MOO] Heavily Modified
Telnet : moo.squidsoft.net 7777 [65.71.238.81]
WWW : http://www.squidsoft.net/sc
Description :
Star Conquest is a multiplayer role-playing game set in interstellar
space, as well as on dozens of planets, space stations, and starships.
Your goal is what you want it to be. There are many different ways to
make a living. And you won't be alone; all your activities take place
with your choice of three diverse unions as a backdrop. And when you
finally work your way up to one of the greatest powers in interstellar
space, a fourth alliance of certain humans and some alien species may
begin trying to recruit you.
-----------------------------------------------
Mud : MUSHMellow
Code Base : MOO
Telnet : chilipepper.com 7777 [208.212.156.50]
WWW : http://www.chilipepper.com/mushmellow/mush.htm
Description :
Welcome to MUSHMellow! Creative worlds, puzzles, interesting
people, irreverence, that sort of thing. We walk like camels.
We compose haiku. We fling afterbirth.
We get chased down and shot by Yul Brynner. We're down to earth.
We have paintball wars in Mayberry. We have fresh pie. Join us,
join us, join us.
-----------------------------------------------
Mud : Mutatis Mutandis MUX
Code Base : [MUX] TinyMUX 1.4
Telnet : mux.mutatismutandis.org 4520 [199.181.141.12]
WWW : http://www.mutatismutandis.org
Description :
Mutatis Mutandis MUX is an online roleplaying game based in
the Marvel Comics universe focusing on the characters and
themes in the family of X-Men comic books. Game continuity
began with the ending of the Muir Island Saga and 'Too Many
Mutants' genesis of the blue and gold X-Men teams and the
re-formation of X-Factor. Feature characters are given
leeway on how they are worked into the existing story. We
allow original non-feature characters of your own design.
While the game is primarily a superheroes themed, it is just
as common for people from other worlds, universes, of other
races and times to show up. Characters are limited only by
game balance and your imagination.
The MUX itself has extensively soft-coded features to
assist with gameplay and an expansive IC world in which to
roleplay. For much much more information about the MUX,
visit us online or on the web.
-----------------------------------------------
Mud : Scions of Meridian
Code Base : [Custom]
Telnet :
WWW : http://www.virage-entertainment.com/
Description :
Scions of Meridian a game devoted to the preservation of the text based
game so if you are looking for a fancy 3D game this is not for you. If, on
the other hand, you are looking for a game that will bring adventure,
friendship, and a purpose for playing, you have found your game. We offer
challenging lands, wars, deep character development, newbie friendly staff,
and limited evolution of races among other things. Areas and Zones will be
constantly evolving to reflect the RP of Players.
-----------------------------------------------
Mud : MyrkaMUX
Code Base : TinyMUX 1.6pl0
Telnet : myrkamux.com 8294 [18.97.1.73]
WWW : http://www.myrkamux.com/
Description :
MyrkaMUX is a social MUX with no particular theme. It is a MUX
where building is highly encouraged. Quotas are not enforced at
Myrka, so you're free to build what you want. We are a friendly
MUX, and new players are always welcome. Please feel free to
create a character there today. :)
-----------------------------------------------
Mud : Myrradel
Code Base : [Envy] Heavily, heavily, heavily modified UltraEnvy mud.
Telnet : myrradel.com 4000 [216.218.224.14]
WWW : http://myrradel.ocliw.com/myrradel/
Description :
Based on a highly modified UltraEnvy codebase. Includes an
INTENSE combat system, 15 unique and varied classes, a
subclass system to further individualize your character,
and many, many races with strengths, weaknesses and racial
bonuses. There are 60 character levels and Player rolled
statistics, an active, all-playerkiller/playertheft system,
and there is an advanced clan/guild system run completely
by players. Clan interaction is a major focus in the
player environment. There is a clanrights system, allowing
you to give each member specific rights and duties, and
ClanAreas allow clans to claim various areas on the mud,
and to receive bounty from their claims.
There are interactive quests and quest equipment,
'intelligent' mobs that adapt to player actions, and
hundreds of unique skills and spells.
Most importantly, Gods don't interfere in play, mortals are
left alone with their affairs.
Extremely fast system (multiple T1 connections to the
Internet), full online building/editing capabilities, full
alias/macro system for keyboard shortcuts, and customizable
prompts and colors.
-----------------------------------------------
Mud : Legends of Terris
Code Base : [Custom] The Horizon Engine
Telnet :
WWW : http://www.legendsofterris.com/
Description :
After 5 years as AOL's largest MUD terris has launched onto the WEB.
The highest rated area on AOL Europe from 95 - 00
Over 12 million game hours played.
Over 2 million characters have been created
A huge world with thousands of quests, thousands of different monsters and
thousands of locations.
Build up your own character history, gain awards, make your name and create
your own legend.
Players run the cities, guilds, clans, households.
Immortals and heroes interact with the playerbase at all times.
Arc storylines are developed thorughout the year.
Extensive engine development and world expansion has happened each and every
year and will continue to happen.
Download the client software at
WWW.legendsofterris.com
The First great game from the online games company
See: www.onlinegamescompany.com for more details.
-----------------------------------------------
Mud : Herdaark
Code Base : [Dikumud] HnS derived
Telnet : herdaark.game-host.org 4000 [24.14.33.78]
WWW : None
Description :
Herdaark is a new MUD based on the HnS code by Rip of Almaren.
It is currently open for testing, but no player-wipes are planned.
-----------------------------------------------
Mud : Deadly Tactix
Code Base : [SWR]
Telnet : messiah.ath.cx 4566 [213.216.251.218]
WWW : http://messiah.ath.cx/ghost
Description :
This MUD is war oriented. It takes place in a corrupt Earth where money hungry
and power
hungry people. The 'Keepers Of Peace', known to the characters as the 'Kops'. Th
ey are an
elite group of players that keep order and peace of the MUD. The problem is that
not
everybody obeys them. On this MUD you will have to work with other peopl one way
or
another. Challenges will arise where you need to call on the help of the 'Kops'
or
Mercenaries that may be around you. This is a MUD for all people. Whether your l
ooking for
a good fighting MUD, or a relaxed MUD, or maybe your looking for a MUD just to e
njoy
yourself with, this is the MUD for you.
-----------------------------------------------
Mud : Mystic
Code Base : [LP] Heavily Modified
Telnet : mysticmud.com 23 [198.22.109.62]
WWW : http://www.mysticmud.com
Description :
One of the oldest MUDs around - founded 1991 - Mystic prides itself on being ext
remely newbie-friendly.
Our players and immortals are great people, and the community is one of the best
things about Mystic.
Many, but not all, of our realms are fantasy-themed.
Players can found their own clans, and are also involved as class guildmasters.
Each class has a unique set of skills or spells, and we periodically add more. T
here are huge areas to explore, and you'll never lack for challenges.
We allow registered player killing only. If you like it, have at it! If you don'
t, you're entirely safe. Not a PK fan, but want to beat on your buddies anyway?
There's an arena where you can do battle at no loss of XP. We have MUD-wide team
wars as well, where everyone fights and no one loses anything.
Come join an extremely newbie-friendly MUD and find adventure, friendship and my
stery. Check us out today!
-----------------------------------------------
Mud : Mystic Adventure
Code Base : [Merc] Merc 2.2 base heavily modified
Telnet : mud.mystic-adventure.org 4000 [67.42.155.223]
WWW : http://www.mystic-adventure.org/
Description :
Mystic Adventure has been in existence for over 12 years. Created
by four French Canadians, it has a unique flavor but is an American
mud. We have been known to many as one of the best Merc type muds
around. Special guides and areas are available for new players and
fair play is enforced. Over 22000 rooms and 240 areas, with a richly
entailed world including clans and sophisticated thief poison systems
means never being bored. We are base of 100 levels with special areas
and perks for those who reach the top and are awarded HERO status.
Immortals are picked from current players with no automatic
advancement to imm level. Quests and sieges are routinely run and
the primary goal is to make playing here a challenging and fun
experience. Many players have been here for years testifying to
the quality of our mud.
-----------------------------------------------
Mud : Gate Crashers MUX
Code Base : [MUX] MUX 2.2.10
Telnet : gc.iamyourgod.org 6989 [165.247.188.31]
WWW : http://gc.iamyourgod.org
Description :
Gate Crashers setting is sci-fi, with travel throughout
the Solar System made possible by the Gate Consortium.
Gate Crashers is a game with a well-developed theme that
allows characters from multiple settings. Characters can
be derived from sci-fi, fantasy, anime, comic books, and
other sources. Chargen is through a concept application
process and a free form trait system. No numbers, no
dice, just descriptions that the players can decide on and
use.
Role play will focused on good story telling, character
player interaction, and conflicts between the people of
the Solar System, the governments and factions, and the
'gate crashers' that have arrived over the years from
other dimensions.
-----------------------------------------------
Mud : Endless Triumph
Code Base : [SWR] SWFote
Telnet : swfetl.ath.cx 5555 [147.10.139.24]
WWW : http://
Description :
SWFetl is based before the destruction of the deathstar.
Heroes are yet to arise who will stop
the evil Empire and its allies.
Will you be the one to put your hand up and
devout yourself to bringing peace and order to the galaxy??
Heh I suck at writing these...
come in and have a look ..
we are hiring people for all positions.
-----------------------------------------------
Mud : Stargate: Omega Station
Code Base : [MUX] [MUX]
Telnet : sgomega.mushpark.com 2000 [216.235.252.225]
WWW : None
Description :
Within the fifth year of the Stargate program, the President authorized
an
'offworld' base, built with the aid of allies that the various Stargate teams ha
d discovered
on a wide variety of planets. The purpose of this base is to establish a seconda
ry outpost for
humanity within the universe, as well as continuing the mission for peaceful exp
loration. The
goal: discovery of allies and technology to aid the people of Earth in their fir
st steps
through the stars. The station has been dubbed 'Omega Station' an underground ba
se built upon
a world once scoured by the Goa'uld.
-----------------------------------------------
Mud : Sentiece-Unconciousness Unleashed
Code Base : [Dikumud] Based on MERC code 2.1 and ROM code 2.4.
Telnet : omghax.csd.selu.edu 3389 [omghax.csd.selu]
WWW : http://sanctuary-roleplay.org/sentience/index.php
Description :
Sentience-Unconciousness Unleashed is a fantasy world
unlike any you have ever seen. With well over a million rooms
and a fully operable wilderness, you will be blown away as you
are immerced into the sheer realism. Sentience
allows fully customizeable characters, with many classes to
choose from, as well as an option to remort once you reach max
level. This allows you a choice of a completely different set of
classes. Pk is optional and CPK is room based only, allowing you
to keep your equipment if you
should reach your untimely peril. Sentience is completely
newbie friendly, with an implemented helper system, allowing more
experienced players to directly assist those just beginning.
Sentience boasts a laid back environment as well as strict and
swift enforcement of the rules. We are growing more each day and
invite you to come and join us in our adventures. Unleash your
Unconciousness and log in today.
-----------------------------------------------
Mud : Maple Valley MUSH
Code Base : [MUSH]
Telnet :
WWW : http://www.maplevalley.4t.com/index.html
Description :
In the 1870's Arizona is a harsh country.
Wild, untamed and filled with Indians of the Apache Nation.
The treacherous Mogollon Rim only adds to the
already long list of dangers one would face
in the Arizona frontier.
Maple Valley itself is nestled under the
formidable brow of the Rim and some 75 miles
northeast of the growing town of Phoenix.
Founded in 1878 due to the arrival of the
Southern Pacific Railroad through the area
Maple Valley is a small settlement growing up amid
the farms and ranches of the Rim area
and anchored by the Rail Station.
-----------------------------------------------
Mud : NannyMUD
Code Base : [LP] Very extended LPMud
Telnet : mud.lysator.liu.se 2000 [130.236.254.159]
WWW : http://www.lysator.liu.se/nanny/
Description :
NannyMUD is one of the oldest original LPMud still around.
It first opened in the spring of 1990 and has been up and
running continuosly since then. The theme is medieval
fantasy, with magic added. The game has more than a 100
areas of all sizes, some hundred quests, many guilds and the
NannyMUD soul, a versatile tool to express feelings. A few
thousand people attend the game on a regular basis. Many
different playing styles are possible, from player killing
and pure hack-and-slash to quest solving and social
chatting. Several people have been known to meet their
real-life spouses at NannyMUD.
-----------------------------------------------
Mud : Natural Selection
Code Base : [Rom] Athen 1.0
Telnet : kycor.genesismuds.com 3250 [216.136.9.8]
WWW : http://www.kycor.org/
Description :
Natural Selection - a proccess by which the strongest of
the species survives, and the weakest are destroyed.
Natural Selection is a pkill/psteal mud, offering something
a bit different to those who are bored with 'standard' muds.
We have over 100 areas - most of which are original, 5 brand
new races, and 8 original classes.
We also have four clans, who can offer companionship and
protection, or bloodshed and war, depending on your ethos.
All are welcome to Natural Selection, but remember, only the
best survive!
-----------------------------------------------
Mud : Nebbie Arcane
Code Base : [Dikumud] AlarMUD (modified diku mud)
Telnet : nebbie.nebbie.it 4000 [212.177.1.105]
WWW : http://www.nebbie.it
Description :
Nebbie Arcane, l'evoluzione della specie. Nebbie offre un mondo con oltre
il 70% di aree originali.
Nebbie Arcane è un mud PKILL dove è incentivato l'RPG ma non è obbligatorio!
I giocatori di NA aiutano volentieri gli Newbie.

====================================================
Nebbie Arcane is a Pkill mud. His world is rapidly
growing and we plan moving from the actual 70%. Main language
on mud is italian, but all commands will remain in english.
-----------------------------------------------
Mud : Necromium
Code Base : [Circlemud] Circle/Diku
Telnet : necromium.com 4000 [66.206.164.164]
WWW : http://www.necromium.com
Description :
Mankind awoke from the second age remembering little of the
past. Much of what was once common knowledge has become legend or
myth. The world is new;reborn from ashes as would a phoenix from
the flames. And so the third ageis a time of rebirth and
rebuilding. It is also a time for future legends to be forged...
o Over 30,000 hand-built rooms in over 140 original zones
o Between 40-60 players online at any time
o Five continents separated by a vast ocean
o Automated tour for new players
o The Necromium Academy, a clan designed to help new players
find answers and friends
o Extensive help files that are easy to navigate
o Friendly and knowledgable Player Assistants
o Full multiclassing system with 16 classes and a total of 165
levels
o Endless character development
o Restricted player killing
o Overhead automapping of all zones
o Nautical code that allows for ocean navigation and naval combat
o Numerous coded and scripted quests
o A multi-tiered clan system that allows for wars between Houses
o Player owned shops and real estate
o Full color and prompt configurability
o Dragoncards, an original card game
o Hiring builders
o www.necromium.com - help, game info, forums, and more
We invite you to come and experience our world.
-----------------------------------------------
Mud : NecroMOO: Craggy Island
Code Base : MOO
Telnet : necro.mcc.ac.uk 7777 [130.88.202.49]
WWW : http://necro.mcc.ac.uk:6666/
Description :
A MOO based over in England, with the sole aim of providing
for the creativity of anyone who wants to use it! There's
an active coding base of some 300 people, and various
educational courses take place here at present!
Themed around the Channel Four Series, Father Ted, there's an
online recreation of the entire of Craggy Island, online gaming
(Word Guppies, Card Guppies, Yahtzee and so on), free email and
webpages. RPG areas are being worked on, there's a good social base
and we're always after enthusiastic builders and programmers to
help extend the MOO, so if you're vaguely interested in any of the
above, come take a look.. .
-----------------------------------------------
Mud : HavenMUSH
Code Base : [MUSH] PennMUSH, Coded to be user friendly.
Telnet : havenmush.ath.cx 3939 [62.253.133.120]
WWW : http://havenmush.ath.cx/
Description :
Forum: http://forum.havenmush.ath.cx/
Imagine, if you will, a land of ancient heroes and gods, a
land where adventure is never far off, a land where you will meet
the exotic, the brave and the wise. Then you have found Haven,
the realm of the Celtic gods and land where all your dreams and
nightmares can come true.
Central to Haven is Avalon, where the gods reside and the
living walk with the dead. It is a place where people from many
realms meet where new adventures can be sought, for in its center
resides the Henge.
The Henge, made up of many stone blocks and covered with
ancient Ogham writings, has stood for all time. Between each
block a portal resides and by simply stepping through you can
find yourself in one of many wonderful realms. Lands of
adventure, intrigue, learning, sex, bondage, riches and much more
await. Why not come and visit Haven and discover what secrets it
holds as well as what secrets lie within yourself?
Haven is an adult MUSH based loosely on Celtic myth and
legend. Its central area Avalon is a place from where you can
meet other people and indulge in roleplay or casual conversation.
But from the Henge you can go to many different realms and
experience a wide wealth of roleplay and adventure. It is both a
place for normal roleplay and sexual roleplay, so it is strictly
for those over 18 years old as it is very common to come across
sex, bondage, slavery and many other adult actitivities. It also
welcomes all orientations, whether
straight, gay, lesbian, bisexual, transgender or anything else.
Come visit us and enjoy the many places you can go and people
you can talk to or roleplay with.
-----------------------------------------------
Mud : Panic Mud
Code Base : [Envy] heavily modified
Telnet : panic.et.tudelft.nl 4000 [130.161.36.86]
WWW : http://panic.et.tudelft.nl/~mud/
Description :
PaNiC has 100 mortal levels. At levels 75 and 100 a player
can choose to restart as a different base class (at level
25 or 40), or can choose to specialize in any of his/her
previous classes for another 25 levels.
Some statistics:
42 Channels, 160 Classes, 46 Planes (Including Layers,
Realms and Demi-planes), 337 races (Including 28 Dragons,
36 Fiends, 21 Elementals, 24 Giants), 602 Skills (Including
107 Languages, 47 Weaponproficincies, 9 Songs, 20
Breathweapons, 256 Spells).
PK in PaNiC is restricted to registered players. Winning a
pk battle will increase your PK-Status. When the status
difference is too high, the higher status player cannot
attack the lower one.
PaNiC uses a prototype flag system so mortals can build
areas online.
Since some networks restrict access to port 4000, PaNiC
also listens for connections on port 8080.
-----------------------------------------------
Mud : NetherWorld
Code Base : [Dikumud] Merc Diku 2.2
Telnet : mud.envy.com 3666
WWW : http://www.netherworldmud.com
Description :
Online since 1994 - NetherWorld is an old and long-standing mud,
but remains exciting with all of these features and more!
* 14 Starting Classes and 20 starting Races
* Remort and Reincarnation Systems allow Multi-Classing and
offer over 200 additional special races
* 3 fully populated continents & oceans create a complete world
* Role-Playing Clans with restricted PKilling and clan rankings
* Automated Questing-Save up points to Customize Your Characters
* 99% of the Equipment that loads has randomly generated
stats, and a small chance to load as 'Rare' or 'Socketed'
* Random meteor showers scatter powerful and rare
GEMS for inserting into eq with sockets or slots
* Immortals run online games like trivia and mini-quests
* Consult a detailed system of helps to assist you in
understanding our mud.
* The immortal staff welcomes player input to make
NetherWorld entertaining, fresh, and enjoyable!
Our goal is to provide a balanced MUD that caters to both new
and experienced Mudders alike. So whether its Hack'n'Slash, Role
Playing, or just chatting, come on by and give us a try!
-----------------------------------------------
Mud : OuterSpace
Code Base : LP MUD
Telnet : mud.stack.nl 3333 [131.155.141.166]
WWW : http://mud.stack.nl/
Description :
Outer Space is a fantasy mud, based purely on our imagination.
The mud is a mix between the future, present and the past.
The domains in OS represent a planetor solar system in the
Galaxy, being linked togher by space ships or other (magical)
connections. The level of civilization on each planet differ
greatly. For instance Earth is a very hi-tec planet while Aurora
is still situated in medieval times. So if you are into si-fi
muds or historical muds this is the mud for you.
-----------------------------------------------
Mud : New Moon
Code Base : [LP] LPMud
Telnet : eclipse.cs.pdx.edu 7680 [131.252.208.48]
WWW : http://eclipse.cs.pdx.edu/
Description :
New Moon is a world where epic tales of medieval fantasy are made.
Everything you ever wanted from a MUD is here - rich location descriptions,
interesting characters to meet, terrifying monsters to battle with, intriguing
magic and mind-bending quests! New Moon's creative team have painstakingly
created a realistic and engrossing medieval-fantasy environment for you to
explore. Emphasis is on making a believable world with plenty of character
development and interaction. New Moon features an original and innovative
skills and training system, fabulous magic and spells and a myriad of
special abilities including herbalism, boating, mining and metalcrafting.
We are a sociable, newbie-friendly MUD and you will find the players
and staff welcoming and helpful. Roleplaying is highly encouraged. It can be a
complex game, but it isn't daunting and we make it as easy as possible to get
into your stride. Players can choose from 10 races and 11 guilds to join: 3
magical, 3 priestly, fighters, rangers, Chaos Knights, merchants and thieves.
The game world is vast but not made that way by filling the world with spartan
locations - there is attention to detail at every turn. It encompasses several
cities (from western medieval to oriental in flavour), a myriad of towns and
villages and many varied and intriguing wilderness locations. New Moon prides
itself in its extensive range of quests and there are now well over 150 in
the game, ranging from the newbie-friendly to the fiendishly mind-bending!
-----------------------------------------------
Mud : Star Wars Galactic Dominion
Code Base : [SWR] Heavily Modified, Arcturus Code
Telnet : swgd.kyndig.com 8000 [216.127.82.103]
WWW : None
Description :
Star Wars Galactic Dominion, is the result of a branch of
power in the mud Star Wars Life. It currently has all the
same enhancements, skill abilities, and titles. However,the
founders are Arcturus and Shiro. Star Wars Galactic Dominion
was founded on the basis that the one who reclaimed it would
most indefinately ruin it. The result is some chaos, but for
the most part all is well. And SW:GD shall continue to grow,
respectively with its heavily unique code base.
-----------------------------------------------
Mud : The Lands of Chaos
Code Base : [Dikumud] Emlen/Diku hybrid 90 percent original coding.
Telnet : landsofchaos.com 3333 [63.117.93.3]
WWW : http://landsofchaos.dune.net
Description :
Welcome to the Lands of Chaos!
This is where the battle of Good Vs Evil is.
We are a great PK MUD and non PK mud with a
Good Vs Evil theme. We have been operational
for over 9 years now and we are only getting
better at what we do. We just pwiped our MUD
and made everything from scratch.
We will not be pwiping anymore and will be open
as long as you want to play. We are very helpful
and willing to address concerns or questions
as are our players. Stop in and check it out!
Structure
LOC ADMIN
-----------------------------------------------
Mud : Nightfall
Code Base : LPmud 3.1.2/mudlib NF3.0.0
Telnet : nightfall.org 23 [134.2.170.99]
WWW : http://www.nightfall.org/
Description :
Nightfall is a LPmud at the Institute of Theoretical Astrophysics and
Computational Physics (TAT) at the University of Tuebingen, Germany.
It is international (English language), but because of its location
chatting in German is possible.
Nightfall is based on a fantasy setting, with a dream world for all
sorts of queer ideas. Currently there are about 70 quests,
13 races and 9 classes. Nightfall was founded in December 1990
and now consists of about 100 MBytes of mudlib source code.
-----------------------------------------------
Mud : Nightmare LPMud
Code Base : [LP] Nightmare Mudlib
Telnet : nightmare.imaginary.us 1701 [209.98.204.6]
WWW : http://nightmare.imaginary.us
Description :
Nightmare is a virtual fantasy society. The goal of the game
is what you make it. If you like hack-n-slash, then you can
play as a mighty fighter, or if its harmony you seek, a
cleric is your calling. Nightmare has 8 classes to chose from:
bard, cleric, fighter, fisher, kataan, mage, monk, and rogue.
Your advancement on Nightmare is determined not by how many
monsters you kill, but instead how you perform as a member of
your chosen class. The option to multi-class is available for those
who desire multiple skills.
Of course, you must always watch out for death. Unlike other muds,
however, death on Nightmare takes you to the Underworld, the domain
of the undead. You may seek out resurrection and return to the realm
of the living, or instead risk permanent death and play the game as a
member of the undead.
Other features include: 19 player races, languages, optional quests, an
expansive help system, limb-oriented combat. Finally, Nightmare runs
on a machine bought with player dollars so Nightmare will always have
a site.
-----------------------------------------------
Mud : Nilgiri, the Forgotten World
Code Base : [Dikumud] DikuMUD (heavily modified)
Telnet : nilgiri.mythril.com 8888 [66.38.220.179]
WWW : http://nilgiri.mythril.com/
Description :
*** Welcome to the fantastic realm of Nilgiri! ***
Nilgiri, the Forgotten World is one of the oldest muds. The
code is based on original DikuMUD, and has been heavily modified
over the eleven years it has been around. That makes for a very
unique mud. Most of our world is original, but we do keep some
of the old areas around because they are classics. We strive
toward a realm that is realistic within the premise of a magical
world.
We offer a detailed law system that varies from city to city,
enabling players to police themselves and others. If exploring
new lands, slaying dragons, roleplaying, or questing for adventure
lies in your blood, come join us and drink your fill.
Some of our unique features:
* Nobility
* Multiple starting continents
* Multiple cities
* Multiple languages
* Intricate sea-faring and sea-battle system
* Over 44,000 rooms and still expanding!
-----------------------------------------------
Mud : The Land LPMud
Code Base : [LP] LandLib
Telnet : mud.spin.de 6666 [62.208.121.77]
WWW : http://mud.spin.de/
Description :
The Land (LP) is currently under development.
It will feature a rich parser and object interaction
system, realistic combat not based on HP or similar
abstractions, and a dark fantasy world in which the
conflict amongst different political and religious
groups drives the quests and the whole game. The world
is based on a pseudo-medieval setting with the first
'modern' technologies like the steam engine slowly
appearing.
-----------------------------------------------
Mud : Nirvana
Code Base : [LP] LP 3.1.02-DR
Telnet : nirvana.mudservices.com 3500 [206.245.165.68]
WWW : http://www.nirvana.mudservices.com/
Description :
Nirvana has now been around for a what seems forever.
Most of the players and wizards have long term investment
in Nirvana and care about it.
Nirvana follows an older style of LPmud with no set theme.
The result of this being wizard creativity runing in all
directions producing a diverse world where just about
anything can happen from couples having babies to adventuring
in bowl of jello occupied by strange critters.
Players can have as many characters as they like so long
as they do not have interaction between them. (only one
can be used at a time) PK is limited to those who wish
it and in certain areas of the game. Along with risk free
sparing options and other features that allow players to
enjoy the thrill of a more lively opponent. That said,
there are also NPC's that are almost alive, to where some
players mistake them for other players.
Nirvana has had the 'honor' of having other muds try to
copy it in whole or part, sometimes using less than
honest means to do so. But there can be no true copy,
don't accept an imitation when only the original will
do.
-----------------------------------------------
Mud : Nodeka
Code Base : [Custom] Custom
Telnet : nodeka.com 23 [66.37.140.71]
WWW : http://www.nodeka.com
Description :
-=( N O D E K A )=-
o REAL-TIME overhead map displaying TRUE field of vision
o 450+ skills and spells including: mental blast, joufu's arc, north wind
o 120+ classes including: monk, poliir, nojohr, khehusod, ataelos, ruanbaere
o 70+ races, such as: black drake, cloud giant, pixie, ryven, jerof, kedoeji
o A quest system that'll blow your mind:
o Story-like quests that have multiple outcomes
o A morality system based on YOUR quest DECISIONS
o Stored all completed quests - see summaries whenever you want
o Tracked open quests and current state - pick up wherever you left
off (have tons of open quests and never forget where you are)
o A skill/spell system using 'preventions' that create not only a fast
paced, but a highly strategic, combat system
o Customizable output - including shrinking and expanding combat
output and hiding things you don't want to see
o Customizable color - battle color, score sheet, who, etc.
o A million other things we don't have the space to list! Check us out!!
-----------------------------------------------
Mud : NoMUD
Code Base : [Circlemud] CircleMUD, version 3.00, 6 years of modifications
Telnet : nomud.dune.net 4097 [63.117.93.2]
WWW : http://nomud.dune.net
Description :
NoMUD is a Circle MUD 3.0. It's a user-friendly,
restricted pkill, no psteal mud. It features: 1) a helpful
staff 2) bunches of cool players (if you like to chat)
3) 100 mortal levels, and 4) the remort command. Remort allows
the player to remort himself without the aid of an Immortal.
What is remort, you ask? Once you reach level 100 you can
become level 1 again, with EITHER a class OR a race change,
and 3 points to use to increase your stats. NoMUD has tons
of different zones for anyone, ranging from the level 1
newbie, to the 20th time remort, and both will find their
respective zones a challenge!
We continue to work on a new version which will include
a more race-based system with class-style learning of spells
and skills. We expect to launch this one in the upcoming months
and keep all muds running. So, drop by and check us out.
-----------------------------------------------
Mud : Northern Crossroads
Code Base : [Dikumud] 8 years-modification
Telnet : ncmud.org 9000 [204.50.46.243]
WWW : http://www.ncmud.org/
Description :
Northern Crossroads (NCMUDD) is a highly modified DIKU
run on a dedicated Dual Pentium Linux workstation, on a T1
connection located in Toronto, ON, Canada.
* This is a veteran MUD. Come see what over 8 years
of development can do !! Tired of buggy half thought
out MUDs? Scream and cry no more! Welcome to one
of the most solid code bases on the internet!
* 9 unique races (Human, Gnome, Halfling, Dwarf, Elf,
Giant, Lich, Drow and Dragon)
* 5 Classes (Warrior, Cleric, Magic-User, Thief and
Acolyte)
* 6 Advanced Classes (Assassin, Blademaster, Archmage,
Druid, Avatar, Hero, and Monk)
* 100 levels of dual class, 50 levels of advanced class,
10 levels of immortality.
* Amazingly hysterical and innovatively unique socials
that make Northern Crossroads stand-out from any other
MUDD.
* Like to build ? Become an immortal and create your own
worlds using our advanced zone creation system.
* Temporary player feuding, PKing, Chaos, Mortal Kombat,
Capture the Flag, Individualized Color Settings, Ignore
Options, Newbie-Friendly Trainer Mobs - A World of
features requested by and created for our players.
-----------------------------------------------
Mud : Northern Lights
Code Base : [Aber] AberMUD 4 - NL-dirt (based on DIRT 3.0)
Telnet : aber.ludd.ltu.se 6715 [130.240.16.141]
WWW : http://www.ludd.ltu.se/mud/aber/northern_lights.html
Description :
Northern Lights opened officially on June 6, 1992. Since then we
have grown to become one of the most popular MUDs of the Aber
variety. Our aim is to create challenging puzzles, a friendly
environment for the players, and a place for people to relax and
have a good time. Come and explore the secrets of the Empire and
the barbarian lands, or find a way to gain the eternal gratitude of
a real Pirate King!
You might even manage to find the real reason behind crop circles...
Our web site contains information about Northern Lights, pictures of
some of our many players, some of the yarns that our immortals have
spun and a comprehensible guide on how to write good zones in the
dirt format.
It also contains a manual for zone writers on to how to use our
unique catch code system.
-----------------------------------------------
Mud : Europa 2
Code Base : [Circlemud] Heavily Modified
Telnet : pagan.mudmagic.com 3000 [207.44.140.25]
WWW : http://None
Description :
Europa 2 has been worked on, and passed down from Imp to
Imp throughout the years, staff coming and going, as well
as the playerbase, which would wax and wane like the moon.
One cycle, after the playerbase had slowly drifted away,
it never came back. A player then, the current Imp was
sad, and took it upon himself to learn to code, and to
convince the owner to pass the code on. It took time, but
he succeeded, and now Pagan is in control. Europa is a MUD
for the Player, of the Player and by the Player. Stop by
and see how you fit in with the rest of our growing player-
base.
-----------------------------------------------
Mud : Nuclear War
Code Base : [LP] ** MudOS-0.9.18C1 Driver / 2.4.5 Lib (Heavily Modified) **
Telnet : mud.astrakan.hig.se 4080 [130.243.8.12]
WWW : http://mud.astrakan.hig.se/
Description :
Enter a world that is dark, gritty, and harsh. Chances are
you'll kill and be killed many, many times! There is a huge
selection of standard weapons and armors; there are also a
large variety of guns, lasers, flame-throwers and plasma
weapons. Ah yes, that's right, you can Player Kill here.
Outlaws are welcome to kill other Outlaws within limits. If
you're a Freeman, you can go along your business killing with
little fear of the Outlaws. Be warned, Outlaws can steal your
kills and your hard-earned loot.
Nuclear War MUD is based upon the CyberPunk theme; you won't
find any friendly elves, bards, and fairies here. Prepare
yourself to gain much needed experience points fighting
mutants, droids, soldiers, and many others. With time you'll
have the opportunity to pledge allegiance to one of our five
gangs: the cyber-based Hackers, the almighty Inquisitors,
the ass-kicking JetScreamers, the honorable Tenno, and the
secretive Undergrounders. You decide which gang fits your
needs and do battle against the many minions of the
Multi-Corporations.
Ever wonder what a Post-Nuclear War, post-apocalyptic 25th
century would look like? Our version may or may not be
reality; come and find out for yourself...
-
Description by: Vector@Nuclear War MUD ---
-----------------------------------------------
Mud : The Oaktree-house talker
Code Base : Nilex
Telnet : toth.org.uk 23 [194.102.50.3]
WWW : http://www.toth.org.uk/
Description :
The Oaktree-house is a talker 'for Acorn users to talk about Acorny things'.
It aims to be a nice place to talk, without the abusive language etc. often
seen elsewhere. Anyone can log in, but if you use the talker regularly you
are encouraged to get an account (which is free).
-----------------------------------------------
Mud : After the Exodus
Code Base : [Circlemud] CircleMUD 3.0bpl19 Heavily Modified
Telnet : exodus.wolfpaw.net 1111 [204.209.44.8]
WWW : http://exodus.wolfpaw.net
Description :
Updated to a new server location!
GOOD BUILDERS HIGHLY SOUGHT AFTER. Areas need to be science-fiction
in nature, we are not accepting areas based on dragons, heaven, hell,
or pure magic classes. Area building will occur for the next 3-4 months
where we will then move into regular operation. Immortal staff positions
will be chosen from among the playtesters and builders who help Exodus
develop. So if you have any interest in being on the ground floor of what
should be a very interesting mud, come on and join us.
The age is 800 years after mankind developed the technology
to leave the cradle of Earth and expand his civilization to
the stars. Countless colonies now exist with only a fraction
being well established. Some settlements are centers of
trade while others harbor criminal activity. Some are
galactic centers of prestige while some wage war upon one
another. This is our universe, the universe established
After the Exodus.
-----------------------------------------------
Mud : Basternae: Phoenix Rising
Code Base : [Envy] Heavily Custom Magma
Telnet : 131.128.194.236 6666
WWW : http://www.basternae-mud.com
Description :
The lands of Basternae are ravaged by three warring factions (1) the
surface dwellers, (2) the denizens of the Underdark, (3) and the
Enslavers, comprised of the powerful Illithids. Basternae has many
well honed features including:
- 75000 rooms (25000 Areas, 43000 Surface Map, 7000 Underdark Maps).
- 25 player selectable races.
- 21 player classes.
- Over 600 spells.
- Almost 250 skills.
- Player owned warships.
- Player owned houses.
- Player clans /w clan constructed clan halls.
- We would like to see more roleplay, come form your own role
playing clan.
The story of the world of Basternae is a simple one, but that makes
it noless tragic. The world is shattered, effectively split in two
between the surface world and that of the Underdark, a massive
collections of caves and tunnels that runs underground. On the
surface, the Overlend races make their homes, while the Horde races
either choose or are forced to live in the dangerous Underdark. For
all of recorded history, the Overlend and Horde races have been at
war. Armies march forward to combat, one side wins and slays the
other, then is destroyed itself by another army. It is a vicious
cycle of warfare and neither side seems inclined to put a stop to it.
The Overlend races talk of peace, but it's a peace that would cost
the lives of all unclean or unpure races of the dark. The Horde races
know only war, trained from birth to live in hostile environments.
Horrible creatures make their homes in the Underdark, more than
willing to kill any victims for food or sport, but it's just as likely
a young Horde member will find himself dead from the blade of one of
his kin.
It's the world of Basternae, where reflexes and fighting skills are
constantly honed to perfection, where adventure waits around every
corner, and death can lurk behind even the most friendly of faces.
It's a world of combat and destruction, where fame and fortune go to
the aggressive and the meek get stomped into the ground.
Whether banding together with members of your faction to repel an
invasion, or raiding rival hometowns, to simply grouping with
guildmembers to conquer planar zones or mud-wide quests, Basternae
offers multiple challenges. Many players are often found sailing
vast oceans in warships.

So roll your character and join the side of your choosing, maybe YOU
can turn the tides of war!!

-----------------------------------------------
Mud : Mundos Perdidos
Code Base : [Rom] rom very modified
Telnet : mundos.mudmagic.com 6001 [216.40.244.64]
WWW : http://www.iespana.es/LaCaverna101_es/mundos/index.htm
Description :
El mitico 'Mundos Perdidos' de nuevo online con nuevas razas, clanes,
remort, areas, etc... Tes esperamos!! Un mundo de fantasia medieval
con gran cantidad de areas, skills, spells, a que esperas para entrar!!!
Basado en anatolia 2.1 pero modificado totalmente
---
The mud "Mundos Perdidos" is online again. It has new races, clans,
areas, remort, etc... We are waiting for you!! A medieval fantasy world
with alot of areas, skills, spells. It based in Anatolia 2.1 but very
modified. 150 diferents areas, 10000 mobs, 7000 objects, etc... pk, quests,
megaquests, etc... A great mud!! let's go.....mundos.mudmagic.com:6001
-----------------------------------------------
Mud : RanmaMUCK
Code Base : [MUCK] TinyMUCK fb5.66
Telnet : ranma.muck.com 1212 [199.245.105.27]
WWW : http://ranma.muck.com/
Description :
An anime-based Roleplaying MUCK where the players can be builders and
coders. Players are given the freedom to organize and execute their own
roleplays with support from the wizards. Roleplay is not regulated or
required, but is encouraged by the wizards. Anime, manga, and anime-based
characters are preferred but original characters are welcome to apply and
be considered.
-----------------------------------------------
Mud : Lost Dragon Chronicles
Code Base : [Unknown]
Telnet : mudhost.com 4019
WWW : http://
Description :
Dragonlance, Forgotten realms based mud with unique classes,
skills, leveling, questing,heart thumping war and fusion systems.
Classes are fully flexible(you can customize your skills
completely through
learning books, and can forget books if you wish to learn
something else.)That is why we are special.
You dont choose your class in the beginning and follow
throughout,without chance for change.
The leveling system extends to 50, but upon reaching level 50,
you gain the ability to fuse(with another player) and restart at
level 5. This will increase your generation and give you another
level of expertise in all of your practiced skills.During fusion
any of the other players limbs and/or genes can be transferred to
you and vice versa, but be careful, genes can also be lost.
With the exception of standard weapon attacks, combat and
spell casting time is not randomised, you employ full control
of when you cast the next spell or strike the next hit through
our unique action point system.
> > Try us out to see it in action. :]
-----------------------------------------------
Mud : Assault: 3.0
Code Base : [Ack!mud] PA3
Telnet : assault.game-host.org 3004 [209.172.37.19]
WWW : http://assault.game-host.org/3
Description :
Welcome to the future of PK, the new version of ASSAULT:
Play in your world, this world, in our future, which we ourselves have
destroyed. And whatever is left of it... is up for the taking.
* The game features a huge ASCII world, with Millions of rooms. Yes,
millions, not thousands. The new version has oceans, an overlapping
world with no borders, and of course, more rooms.
* Build your own military base with dozens of building types and
different technology trees. Gather weapons, vehicles, bombs and armor
and use it to destroy other people or capture their technologies. The
new version features ships and boats, a new vehicle code and buying
code in general.
* Spend your spare time upgrading your stuff, the new version
features twice the building levels and complete building
customization.
* A money-based economy - buy your guns and vehicles, work for cash,
invest in banks or steal from others.
* Still has great usage of MCCP, MXP and MSP. Hear that gun firing,
or the dreaded sound of an empty clip... Right-click on map items to
see a description and command shortcuts, or download the image pack.
ASSAULT: 3.0, unlike the previous version, focuses more on the
defensive aspect of the game rather than easy kills. Breaching a
base will require more tactics and skill, and nothing is ever the
same.
You just have to stop by.
-----------------------------------------------
Mud : The Classic RPG Mud
Code Base : [LP] Custom lib running on MudOS v22.2b13 driver
Telnet : crpg.slayn.net 2000 [209.172.46.236]
WWW : http://crpg.slayn.net/drupal/
Description :
Here at the Classic RPG mud we strive to be an original while still
enjoyable mudding experience. Based on the classic RPGs of our youth
(ie: Early Final Fantasy series, Dragon Warrior/Quest, Breath of
Fire, and more) we tend to lean more toward gameplay than realism.
(Who cares if human dragoons can't jump 10 times thier height IRL)
We have a very unique battle system that help immerse the player
in the theme. We are still in fairly early stages and are rapidly
trying to build more areas and skills. If you would like to take
part in the early stages of a mud where your voice as a player or
builder can really be heard and have your ideas coded this is the
place for you.
A 99% custom mudlib (a couple simul_efuns from Dead Souls) we try
to stick out from the same old same old. So feel free to log in and
voice your opinions.
-----------------------------------------------
Mud : Batman: Gotham Knights
Code Base : [MUSH] PennMUSH
Telnet : gothamknights.net 9999 [66.93.82.18]
WWW : http://www.gothamknights.net
Description :
* Step by step Character Generation * Join or establish your own org!
* Roleplay in DC's Gotham city * Consentual RP Game
* Low 'power' level gaming * Web and mush interfaces
* Staff friendly and helpful * Weekly TP events
* Many FC's open! * OC characters welcome
* First app response generally within 24 hours
Batman: Gotham Knights is a RP MUSH set in DC Comic's Gotham City. Opening
just after the events of Batman: Fugitive, Bruce Wayne has been cleared of
murder charges and has returned to his normal life by day and by night. We
are a consentual Roleplay enviroment focusing on the day to day life of the
residents of Gotham City and Bludhaven. The game is low technology and
power levels and players both FC and OC are kept to a level playing field.
Occupations such as police officers are encouraged as are others which
leave hooks for inclusion in TPs and everyday RP.
If interested in FCs there are over 100 FCs available to choose from
including Batman, Nightwing, Robin, Batgirl, Azrael, Birds of Prey and
other DC titles. Original Characters are welcome and encouraged.
Join an established group, or start your own organization. Opportunites for
RP are only limited by your own imagination, your character's setup and the
guidelines of consentual RP.
Openings for Appstaff and RP/TPstaff
-----------------------------------------------
Mud : Triforce MUCK
Code Base : [MUCK] NMC 1.20
Telnet : dovienya.net 6118 [24.94.185.180]
WWW : http://triforce.dovienya.net
Description :
Triforce MUCK is based on The Legend of Zelda: Ocarina of
Time. Instead of sending Link back in time, Zelda keeps
him in the present to help rebuild Hyrule. However, three
years later, Ganondorf has broken out of the Sacred Realm,
ready for revenge.
ROLEPLAY -- We support a very versatile roleplay system,
where characters can interact and truly feel a part of
Hyrule.
BUILDING -- All players are given Builder-bits and homes in
order to establish themselves in the world.
EXPLORATION AND QUESTS -- The world of Hyrule is open for
exploration, and soon we'll be able to include Termina as
well. Quests are given out to the daring, but the payout
can be worth it for successful quests.
CHATTING -- We have a public channel to chat with other
denizens of the magical world.
MAGIC AND FC APPS -- We still have a few FCs open, and when
we open Termina, we'll have several. We also allow
characters to gain magic ability through roleplay tests.
-----------------------------------------------
Mud : Overdrive
Code Base : MudOS
Telnet : overdrive.concentric.net 5195 [207.155.161.51]
WWW : http://odweb.concentric.net/
Description :
Overdrive is a vast realm of high-medieval fantasy, filled
with mythical creatures of all shapes and sizes; enchanted
weapons; puzzling, sometimes maddening quests and a
population of over 1300 active players.
Since its humble beginnings in 1991, OD has evolved into a
complex and coherent world, where muscle and magic, brawn
and brains merge, striving for experience, growth and fun.
An early decision to have absolutely no level caps for our
players has given us a keenly trained and highly dedicated
player population, and it is not uncommon for players to
launch successive careers in several classes.
Fighting strategies, training strategies, complex party
formation and just plain silliness (OD pioneered year-round
snowball fights and the infamous mage 'singalong' spell)
are hallmarks of gaming on Overdrive.
-----------------------------------------------
Mud : Marvel Unlimited
Code Base : [MUX] version 2.0
Telnet : kitfox.vulpine.org 2002 [66.93.134.111]
WWW : None
Description :
Marvel Unlimited is a consent-based roleplaying environment
set in the Marvel Comics universe. Many FCs are available
for application and original characters are encouraged.
In this world, the new dawn of super heroes is just
beginning, mutant hysteria is in its paranoid infancy, and
the world has yet to see the tremendous sacrifices a
handful of people will make for their planet. Essentially,
this is a Year One Mux. By this, we mean that all
characters will be in the neophyte stages of their careers,
and most of them, having only just recently attained their
abilities.
Please note that character creation is by on-game
application and requires a basic knowledge of the English
language and its use. The MU Themestaff work very hard to
make every concept workable, but changes are likely to be
required to every application prior to approval.
-----------------------------------------------
Mud : Pandora's Box
Code Base : [Oblivion] Oblivion 1.0 - Pbox 0.2 - Heavily Modified ROM 2.4
Telnet : pbox.mine.nu 4004 [216.138.247.187]
WWW : http://pbox.mine.nu
Description :
* 4 Base Classes: Mage, Cleric, Thief and Warrior
* 15 Base Races: Human, Elf, Half-Elf, Dwarf, Gnome, halfling, Half-Orc, Orc,
Draconian, Drow, Avian, Gnoll, Arachnid, Firbolg, Brownie
* 151 Mort Levels with 3 Remort Levels and an Avatar Class
* 16 Remort Classes: Wizard, Paladin, Ranger, Witchhunter, Spellfilcher, Spy,
Druid, Priest, Knight, Crusader, Sorceror, Exorcist, Assassin, Warder,
WarLord, ArchDruid, and more to come!
* Over 16 Remort Races w/Racial Abilities: Sprite, Ogre, Sylvan Elf, Spindel,
Shade, Weredragon, Deva, Cloud Giant, Wyrm, Solar, Storm Giant, Pixie,
Shadow Demon, Grey Elf, and more to come!
* OLC (On-Line Creation System) heavily modified to take advantage of
extensive features unique to Pandora's Box
* IMM sponsored Clans with internal clan hierarchies
* Player Run Keeps with Shopkeepers
* Innovative Realms and Spheres Spell System
* IMM Run and Automated Quest System, Banking System, and Automated
Auction System
* PK Arena with Betting System for 'SAFE' player vs player fights
* Over 275 different skills and spells!
* Player Marriages
* Language System, for an enriched Roleplaying Experience
* Voluntary PK system for Roleplayers
-----------------------------------------------
Mud : Dark Between The Stars
Code Base : [MUSH] TinyMUSH 3.0
Telnet : dark.mushpark.com 4999 [216.235.252.225]
WWW : None
Description :
It is the year 4999, and humanity struggles to recover from a New Dark Age.
Society is gripped by fear, uncertainty and superstitious as even the most
learned quake in fear the approaching end times. The very suns themselves
are fading in the sky as each year the tapestry of stars grows dimmer.
Yet among all this there is cause for hope. After a thousand years of war
and interregnum there is an Emperor, and on the day of his coronations
soothsayers across the known worlds say a new star was born. He has sent
out his knights to quest after the cause of the stars' fading, to seek out
new worlds and uncover old mysteries. At long last, humanity has heroes
once again.
The universe of Fading Suns is a bold science fiction drama of hope,
despair and redemption, and Dark Between The Stars MUSH plays out this
interstellar passion play against the backdrop of a desperate frontier
world torn by constant catacylsm. Nobles, Priests and guilders plot, plan
and adventure for wealth, glory and honor as they explore the mysteries of
a changed planet.
Featuring three distinct spheres of RP - intrigue, questing and street
survival - DBTS realizes the award-winning Fading Suns RPG in a setting its
designers created for just the sorts of stories we want to tell. With
exhaustive setting files and a helpful staff, even novices to the theme can
get up to speed and RPing without any hitches.
-----------------------------------------------
Mud : Paradox
Code Base : [Merc] Heavily Modified
Telnet : mud.pacific.net.au 9000 [61.8.3.31]
WWW : None
Description :
PARADOX MUD has been actively developed since early 1996 with an
extremely large and well balanced selection of skills, spells,
races and classes now well established.
The input/output system for the game has been designed using
best usability practices. We have attempted to incorporate a
reasonable information load with a minimum of spam to accomodate
users with special accessability needs.
Within the game we support Clans with their own powers, channels
and clanhalls and a peer support Guildmaster system to suggest
changes and refinements to the class system. Random restores and
damage doubling 'boosts' sweep through the world generating
orgies of violence and mayhem and adding the spice of
uncertainty to the gameplay.
You can customise your character before stepping into the world,
taking those skills that will best enable you to progress to the
rank of 'Hero', when new and potent powers become available to
you. Beyond the rank of Hero you can become a 'Lord', able to
swap your vital energies back and forth to achieve your own
unique balance of power.
When you finally reach your greatest potential as a Lord you can
undergo apotheosis and manifest as a 'Celestial': Demon, Titan
or Angel, making your choice of which new class powers to add to
your already formidable set abilities.
-----------------------------------------------
Mud : Trials of the Jedi
Code Base : [SWR] {GOLD}
Telnet : net.tnt.gs 5555 [12.216.50.67]
WWW : None
Description :
A LONG TIME AGO IN A GALAXY FAR, FAR AWAY....
Four thousand years before the rise of the Galatic Empire, the Republic
verges on collapse. Darth Malak, last surviving apprentice to the Dark Lord
Revan, has unleashed an invincible Sith armada upon an unsuspecting galaxy.
Crushing all resistance, Malak's war of conquest has left the Jedi Order
scattered and vulerable as countless Knights fall in battle. and many more
swear allegiance to the new Sith Master.
In the skies above the Outer Rim world of Taris, a Jedi battle fleet
engages the forces of Darth Malak in a desperate effort to halt the Sith's
galactic domination....
Star Wars and Star Wars names are the copyright (c) of Lucasfilm Ltd and
the authors of the many Star Wars related books.
-----------------------------------------------
Mud : Round Table 3
Code Base : [LP] LPMUD 3.1.1 - DR
Telnet : rt.foobird.net 2222
WWW : http://communities.msn.com/theroundtable3.html
Description :
Round Table 2 is one of the longest lived muds still in
existance. We offer players a large detailed world, built
over the past 10+ years. Each character is unique as you
can choose from a number of different races, guilds, and
hundreds of skills and spells to specialize in and build
your character they way you want.
The wizards here are friendly, and attentive; always
willing to help a newbie with the basics of mud use and
combat. Please stop by and try out our guest account to see
if this mud is the one for you. We feel that you will find
the depth of the world and the friendly players make for a
good experience.
We look forward to seeing you there if you are new to our
realm, and welcome you back if you are an older player from
years ago who has lost his way.
-----------------------------------------------
Mud : Elderwood
Code Base : [Smaug]
Telnet : elderwood.org 4000 [216.32.89.82]
WWW : http://www.elderwood.org
Description :
The World of Elderwood
-----------------------------------------------
Mud : The Karaethon Cycle
Code Base : [Circlemud] Base: Modified CircleMUD; Dragon 0.1b
Telnet : karaethoncycle.com 4200
WWW : http://www.karaethoncycle.com
Description :
A new MUD based on the Wheel of Time, The Karaethon Cycle offers
players the opportunity to play crucial roles on the Wheel of Time
and the events leading up to the Last Battle.
The MUD is still in the development phase, and is currently hiring
both builders and coders. The goal is to have a 100% original world
with a nearly entirely-rewritten codebase.
It will eventually offer over 50 classes and 50 races from which to
choose from, a the opportunity for multi-classing and remorting, and
an infinite leveling system, as well as an entirely reworked Magic
code in which players will weave various threads of the different
elements together to cast spells.
Guilds will be run by players and drive RP, and one can expect to
see Clan Warfare arise in the near future.
The MUD is currently open for player-testing, and those that take
part will be amply rewarded when the MUD goes officially public
(rewards which may include levels, equipment, and an automatic
remort).
If you want a chance to jump into this craze early, and earn
yourself some great rewards in the process, drop on by and you can
help us with player-testing, building, or even coding.
Stop on by, and if you have any questions, feel free to e-mail any
of the Immortals.
-Alaric, the Creator.
-----------------------------------------------
Mud : The Adventurers' Inn
Code Base : [Rom] Completely modified and updated
Telnet : theinn.genesismuds.com 7171 [216.136.9.8]
WWW : http://www.theadventurersinn.com
Description :
If you have been looking for a MUD the is original, exciting,
and addictive, then look no further. The Adventurers' Inn is all
of that, and much more. I have been mudding for over 10 years,
and I know what it's like to look for a MUD that you can really
enjoy. Some offer great class/race selections, but lack in the
roleplaying environment. Others are pure roleplay, but lack in
fun. When I started The Inn, all I wanted to do was to make a
MUD rich in theme, and full of excitement and realism that even I
would enjoy playing on. The Adventurers' Inn is such a place.
All of our InnKeepers have that same desire and drive to build
the best MUD possible for our players. Mobs that interact with
the players, objects that aren't mere weapons, but artifacts that
old great powers, and dangerous consequences. Rooms and spells
that are lethal, and traps for the unexpecting.
All this and more await you on The Adventurers' Inn. Come and
visit, and stay for the adventurer of your life!
-----------------------------------------------
Mud : Perilous Realms
Code Base : [Custom] PR, in the spirit of SillyMud
Telnet : perilous.xidus.net 23 [64.124.186.158]
WWW : http://www.perilousrealms.com/
Description :
Long ago, before the rise of humans as race powers
in the world, there were two great empires, the dwarves
and the elves. The origins are unknown, lost in the
mist of the past but two different races would be hard
to find. The elves, thin and elegant, lovers of nature,
the sea and great forests, masters of the ethereal magical
arts. The dwarves, masters with stone and steel.
Architects and sculptors, lovers of the high cold airy
mountains. As each grew in strength, they met and
clashed.
To this, the human nations came, often caught between
the borders of these domains. Eeking out their existence
they too developed their own resourceful culture, eager
to take the opportunity of any weakness to secure their
place in the world.
- 38 Classes, 16 Races
- 170 Spells, 33 Weapon proficiencies, 56 skills
- 16,000 Rooms, thousands of unique creatures and objects
- 17 clans, with houses, lockers, boards and guardians
- alchemy, brew your own potions and create wands
Join us, come play in this growing mud!!!
-----------------------------------------------
Mud : PernMUSH
Code Base : TinyMUSH 2.2.4
Telnet : pern.mccr.org 4201 [207.170.64.219]
WWW : None
Description :
PernMUSH is a themed roleplaying MUSH based on the _Dragonriders of Pern_
novels by Anne McCaffrey. Here, we attempt to recreate, with as much
authenticity as possible, the society described in the novels. Those who
lack an interest in the world of Pern, or in roleplaying in a cooperative
environment, may wish to seek their entertainment elsewhere.
The World of Pern is copyright (c) to Anne McCaffrey 1967.
The Dragonriders of Pern (r) is a registered copyright.
Site provided courtesy of Freeside Communications. Thanks, Jeremy.
Est. Spring 1991. Over 2000 player characters, often over 100 connected
concurrently in the evenings.
-----------------------------------------------
Mud : JipangMuck
Code Base : [MUCK] ProtoMUCK 1.70
Telnet : jipangmuck.dynodns.net 1864 [24.88.23.22]
WWW : http://jipangmuck.dynodns.net/~nakoruru/
Description :
JipangMUCK is intended to be a setting for historical Asian
themed fantasy role playing; samurai and ninja, miko and
geisha, honor and vengeance. These, with traces of arcane
magic behind the stranger things going on, are all a part of
what makes its setting. Jipang itself is a small fictional
continent, set in 1864 and located somewhere in the pacific
ocean around about where Japan is in our world today. Unlike
Japan during this time period, however, the people of Jipang
are a more open minded lot when it comes to outside people an
cultures, having found much to gain from them in recent
times. There's more info on theme and history on the homepage,
as well as information about the anime/manga series and video
games the muck draws inspiration from.
-----------------------------------------------
Mud : Time Gate
Code Base : [Rom] Hevily Modified
Telnet : zskl.p.lodz.pl 7000 [212.51.220.3]
WWW : http://zskl.zsk.p.lodz.pl/~timegate/
Description :
Fantasy oriented mud, based on ROM 2.4 code, but heavily
modified, which offers advanced quest code, including
global and local quests. Some of them, you will do alone,
others can be made only if your gather big team. You
will find friends, joining clan, meet your enemies in
full playerkilling areas. Many featurings will keep you
exploring our world day by day. You can choose light way of
life, helping other players, or turn to the dark side of
force, killing others, and gaining their goods. 24 remort
classes are coming soon, so dont wait and start playing!
-----------------------------------------------
Mud : Vampire Wars: The Final Sunset
Code Base : [GodWars] Vampirewars Code 2.0
Telnet : www.finalsunset.com 4888 [216.194.99.4]
WWW : http://www.finalsunset.com
Description :
Graciously expanding from the original Vampire Wars MUD
comes Vampire Wars: The Final Sunset as the last vestiges
of twilight fall on humanity into the black abyss. Unseated
by political and social unrest, the clans form and gather
amid the storm of chaos befalling the world. Vampire Wars:
The Final Sunset is focused on roleplay and social interaction.
Based off Whitewolf's Vampires, The Dark Ages it also offers
the thrill and hunt of Pure PK.
New additions to the code, for those familiar with it, include
additional disciplines, upon joining a clan you gain three
preordained disciplines of that clan as well as up to two
other choices based on rank/generation within your clan.
Knights/Vampire Hunters are in and ready for players.
More changes are to come almost everyday to make the mud better,
though the basic framework will stay intact. We have become
the most advance Vampire Wars mud and will stay the best. The admin
are friendly and helpful for any new (or old) players that wish
to stop in and be welcomed to Vampire Wars: The Final Sunset.
-----------------------------------------------
Mud : Godshone
Code Base : [Rom] Rogue/Rom Derivative
Telnet : titan.kyndig.com 6969 [64.49.223.8]
WWW : None
Description :
While fully operational, the mud is constantly under going changes brought on b
y
opinions of players. We are currently trying to hire some builders to change the
world from stock to original. A stable OLC is used. We are currently running a
system where my co-owner creates a piece of 'special' eq once a week and gives i
t
out to mortals active that week. Hope to see you there.
-Semper Fidelis, Azrael
-----------------------------------------------
Mud : PhoenixMUD
Code Base : [Circlemud] Circle 4.0 beta, we changed a lot of stuff
Telnet : mud.phoenixmud.org 4000 [198.94.137.25]
WWW : http://www.phoenixmud.org/
Description :
* 100 levels with 2 remorts, one for class and one for race
* Realistic magic system and a large amount of spells.
* Interactive real time combat system--much smoother flow to combat.
* Fully featured character creation--choose your own stats
* Mounts, Ranged combat
* Mobs with moods who react to player actions and seem like players.
* New object code including material types, wearable backpacks (get from them
while wearing them!), spell-casting objects, refuelable lights that can be
worn in various places
* Dual wield
* Optional Info and Score bars that stay on your screen
* Opponent health meter
PhoenixMUD Version 4.0 has succeeded in being something more than just
your average stock circle 3.0 mud. We have been up since March 1995 and
worked on this version for 2 years before opening it for
play. Role-play, hack-n-slash, explore, basically do as you wish as long
as you are mature and respect others. The immortals are usually always
around and make sure the experience is an interesting one. The one
universal thing among our players it the feeling that Phoenix is home
regardless of good times or bad.
-----------------------------------------------
Mud : Hercules MUD
Code Base : [Circlemud] Heavily modified running on FreeBSD
Telnet : hercmud.net 3000 [68.109.98.253]
WWW : http://hercmud.net:8080
Description :
Hercules MUD was first created on and named after a
SUN 3/60 named hercules at the campus of UC Irvine
on July of 1992. The project was started using original
dikumud code. The mud moved around a bit to include
a long stint on mudservices (until their odd demise).
HercMUD is now located in the basement of one of its imps.
Hercules MUD is on code base V (5) now. We have
gone through several code changes but still maintain
our original goals to provide a unique, family-oriented,
friendly, and safe place to relax and enjoy some company,
whether playing or just hanging out.
Hercules MUD is a skill and level based MUD.
It is newbie-friendly with level-based equipment,
some stock but many unique areas, to include a
complete Newbie area for beginners.
Hercules MUD is a heavily modified Circle code
base which has OLC, DG Scripts, an online mud
balancing feature that can adjust the mud without
rebooting, an event system for skills, spells, and fighting,
an auto-questing feature, a ferry system to get from
continent to continent and many more unique challenges
for the player.

-----------------------------------------------
Mud : PixieMUD
Code Base : [LP] LDMud 3.2.11
Telnet : mud.pixiemud.org 6789 [24.222.245.191]
WWW : http://www.pixiemud.org
Description :
Welcome to Pixiton, a small town nestled in the Vast Forest. From high up
in the boughs of the Treehouse Inn, venture forth to explore the surrounding
forest and lands beyond by foot or flying carpet. Discover the secrets of
the mysterious Tower, explore the dragon haunted ruins of Ontik, walk the
Trail of Dreams, infiltrate the mazes of the Misty Forest sprites, or just
fight the good fight against orcs, giants and other threats to the realm.
PixieMud is an old, established mud with active development. Players can
belong to one of eleven races, from humans, dwarves and elves to the more
exotic, six armed mook. During their adventuring career, players may choose
from several guilds: bards, dragons, druids, paladins, rangers, undead
necromancers and fearsome warmages.
Surprises are always just around the corner in PixieMud. Our players and
wizards are some of the friendliest around.
Come join us at PixieMud - we're waiting for you.
-----------------------------------------------
Mud : GodWars Zero
Code Base : [GodWars] Heavily Modified Deluxe/LoW/
Telnet : godwars.wolfpaw.net 7000 [204.209.44.4]
WWW : None
Description :
GodWars Zero is a Godwars Deluxe based mud with the best of Lords of War
Gold which was never released. This is me (SaGe) and SirMog's last version
of GodWars code. This mud is very stable, very fast and very fun. We are
always updating it, and improving the code. We encourage anyone who likes
GodWars or likes to roleplay/pkill to try this mud. We have many different
class options, as well as very advanced Kingdom code. The mud is setup so
that the players can run it, i.e. Kingdom leaders can build there own
castles, kings can be overthrown, and many other features like this. This
allows the players to play with less Immortal intervention. The quest code
is not like any other GodWars. This mud will be up for years to come. This
mud is here to try and bring the life back to what was once a code of 60 +
players all playing to be the best. The creators of Lords of War 1, 2, 3,
4, Dark Realm, NightShade, and many other GodWars code bases bring you the
final chapter, GodWars Zero. If you think you are anything we will see you
soon.
-----------------------------------------------
Mud : Plethora MUD
Code Base : [Circlemud] Circle/Custom
Telnet : baraci.homeip.net 4000 [dynamic]
WWW : http://baraci.homeip.net/plethforum
Description :
- Features -
o Running CircleMUD 3.0, with many custom changes
o Configurable ANSI color system
o Extensive training and skill improvement system
o New zones/items/mobs added regularly
o Nearly 70 zones, many unique to PlethoraMUD
o Many original spells and skills, unseen elsewhere
o 11 Base classes with multiclas sessupported
o 12 races, each with their own unique abilities
o Questing incoorporated in practice system
o 200 Player levels
o 10 Immortal levels
o Thousands of mobiles and objects discover
o Extensive online help
o Friendly Implementors and Immortals
o Minimal downtime
o Skill development through use
Much much more.
-----------------------------------------------
Mud : Gap in Thyme
Code Base : [MOO] Customized
Telnet : gap.kittybox.net 1977 [216.184.128.174]
WWW : http://gap.kittybox.net
Description :
Based on the books written by Piers Anthony, this moo is an rp only environment
.
Talents are unique to each player, written by volunteers.
Gap in Thyme is a MOO that is constantly changing and growing.
We are on the constant outlook for new players.
Imagination and creativity is highly treasured here, and character
possibilities are infinite.
We have an automated character generation,
a variety of pc areas, lots of wild open spaces, and friendly folks!
Talents are written by players and each is unique.
Easy to play, with safe environment, child & adult accounts. (PG-13 in public ar
eas)
Many possibilities exist.
Join the guides or talent writers. Become a leader.
Mastermind tinyplots. Explore! Lots to see and do.
** We are currently seeking experienced coders as well as players of all levels.
Apply online or use the webpage. We also have a livejournal forum called Gap In
Thyme!
-----------------------------------------------
Mud : PogoMUSH
Code Base : TinyMUSH v2.2.4
Telnet : pogo.rakis.net 5555 [24.128.239.138]
WWW : http://pogo.rakis.net/
Description :
PogoMUSH! Land of the brave! Home of the Brief! Enjoy
the swamp of Walt Kelly's Pogo within your own backyard,
as you embark on a journey across the vast silliness and
groobiness of our world. Join philosophical debates and
exPOUND upon Wizzies and others, whether the toilet paper
flap should be out or not. Enjoy the clean melody of the
Firesign Theatre.
In the words of a scholar, '...A semi-themed mush with
a significant sense of community...' So strap yourselves in
for a ride of the existentialist BS!!
-----------------------------------------------
Mud : Dragon's Era
Code Base : [Custom] v0.95
Telnet : dragonsera.idlegames.net 4367 [66.20.215.196]
WWW : http://www.dragonsera.com/
Description :
Dragon's Era is a purely text-based medieval fantasy realm (a
custom-built from scratch, 100% original MUD made in Visual Basic). It
involves fantasy and roleplay, items and monsters, rooms and events, and
spells and techniques. The addition of wild and tamed dragons and techniques
in brotherhood with magic make Dragon's Era a very unique place to
adventure! Ten races, Seven professions, spell forks in training, and
diversity in training garuntee diversity among players. Best of all, it's
FREE!
Please note that Dragon's Era is a custom MUD which requires that you
install and use the official Dragon's Era client! If you try to connect
through telnet or another application you will not be able to play. The
Dragon's Era Client is trusted software and does not collect information or
display advertisements! You can find the Dragon's Era Client at:
http://www.dragonsera.com/
-----------------------------------------------
Mud : The Soul Ruins
Code Base : [ResortMUD] 4.0b (highly modified)
Telnet : www.kreeper.com 5000 [24.96.145.218]
WWW : http://soul.kreeper.com
Description :
Submerge yourself in a world of the unknowing as you're body inhales its first
breath
in the realm known as The Soul Ruins. This mud has be running for awhile now, a
nd has
gone through a complete transformation. Through the use of a builders port the
immortals
were able to fix all problems with the mud that had plagued it from its previous
'encounters with the wrong'. It now has a complex combat system that seeks to c
hallenge
the mortal, while the implementation of automated questing systems, updated lead
er
commands, and over 100 more updates tweak the original world of TSR. Running on
a
dedicated connection we are up 24/7 and yes with a much more devoted staff than
before.
If you're simply new to muds just drop by and see how our new guild-newbiecounci
l system
will quickly help you gain status and rank within our world. I challenge all of
you
willing, won't you insert just one soul to play?
-Administration of TSR
-----------------------------------------------
Mud : Static Chaos: The Realm of War
Code Base : [Merc] [GodWars Style]
Telnet : row.godwars.net 7111 [82.133.96.207]
WWW : http://None
Description :
Static Chaos: the Realm of War is the continuation of the popular
Static Chaos/Chaosium codebase originally created by Alathon.
This mud offers 5 classes:
Fist : Human warriors who harness the power of their
spirit.
Mazoku : Demonic astral beings who feed on mortal emotions.
Patryn : Demihuman masters of rune magic.
Saiyan : A race of warriors with tremendous innate
strength.
Sorcerer : Human mystics who wield the three schools of
magic.
We are extremely stable, and are slowly moving away from the roots
of Static Chaos, all we need now are players.
If you played Static Chaos AKA Chaosium, and want to play
it some more than come by Static Chaos: the Realm of War, and
prepare to succum to your new addiction.
We have had several server problems but have now settled on a server
based in the UK ran by a friend of mine: DarknessMuds.com, and will
be around for a long time.
www.darknessmuds.com.

-----------------------------------------------
Mud : Powermud
Code Base : [LP] LPMUD 2.4.5 Heavily Modified
Telnet : powermud.com 2000 [64.245.50.133]
WWW : http://www.powermud.com
Description :
The unique world of PowerMud has been around since May of 1997. While
PowerMud was in 'Beta' stage for a while, it is currently in 'Open' stage.
The world is over 4000 rooms and is full of exotic and unique settings,
monsters, and items.
There are Ten different races to choose from, as well as over Twenty
Guilds that you character can join. The types of Guilds range from
Thieves, Mages, Clerics, Fighters, to other 'non-stock' guilds such as
Assassins, Monks, Merchants, Cultists, and Illusionists. Having multiple
characters is allowed as well, so you can find a character that suits
you best.
PowerMud uses a customized Skill system, where experience is gained for
a certain skill by actually performing that skill! For instance, if your
character can 'hide' in the shadows, practicing doing so will raise your
skill level. No more dividing up your experience points between non-
related skills! As for the different skill types, there is a high number
of them, ranging from the normal combat skills (slash, blunt, pierce) to
specialized skills such as 'Advanced Melee', 'Sailing', 'Mercantile',
'Fishing', and 'Mental Attack'.
The Developers and Players on PowerMud are friendly and easy to get
along with, and the Admins are almost always online to answer any questions
that you may have. If you log in and experience the unique atmosphere
that is PowerMud, you will surely enjoy it.
-----------------------------------------------
Mud : Survivors
Code Base : [Custom] This is a WAP MUD, you can play it using your WAP enabled
mobile phone
Telnet :
WWW : http://www.m-toyz.com/
Description :
Survivors is the first WAP MUD. You can play this MUD when
waiting for the bus, or the dentist... All you need is a WAP
enabled mobile phone.
WEB URL:
http://www.m-toyz.com
WAP URL:
http://www.m-toyz.com/index.wml
-----------------------------------------------
Mud : Primal Mud
Code Base : [Circlemud]
Telnet : primal.alphalink.com.au 4000 [202.161.124.34]
WWW : None
Description :
There are three worlds within PrimalMUD.
Primary and largest, Medieval dominates and tends to be where the players
congregate. It contains upward of 35 areas where characters may contend with
various creatures, puzzles and mazes. Far away, wild and dangerous creatures
can be found, untamed by man woman or fiend, hoarding vast treasures and magical
items with strange properties.
Accessible via stagecoach is WestWorld. Here cowboys still roam the land, gunsli
nging
and raunchy, while Indians battle for survival.
Lastly, FutureWorld beckons through a magical portal.
Here amazing creatures made from metallic substances can be found, and alien bei
ngs
from unknown universes wander the streets, equally amazed at the strangeness of
their
surroundings
-----------------------------------------------
Mud : Prometheus
Code Base : Circle 2.2 (heavily modified)
Telnet : mud.amscons.com 4444 [209.133.45.183]
WWW : http://mud.amscons.com/
Description :
Demons, dragons and other nasties await you to test
your skill as a combatant. Play two characters at once to
enhance your abilities. Join together with other players
to defeat foes too powerful for even the best two characters.
Display your skill to other players by challeging others
to duels on the battlefield. Play Prometheus MUD and join
the action!
-----------------------------------------------
Mud : Promised Land
Code Base : [Aber] Abermud PL-Dirt (based on C-Dirt 2.3)
Telnet : bb13.betterbox.net 6715 [209.83.132.90]
WWW : http://promisedland.betterbox.net/
Description :
***NEW: We now have MUD Sound Protocol Support!***
Ah the promised land, that fabled destination of the people of Israel led by
the legendary Moses. Though the real Moses never got to enter the promised
land, there is another promised land set in a very different reality of
fantasy and medievalism...and Moses is a longtime resident. Beware though,
the land holds a number of dangers and demons threatening to plunge the
world into a wilderness of sin. You have been called forth to become a hero
and root out the evil forces that pollute the promised land. Trainers are
waiting to teach you the arts of fighting and the secrets of magic, deities
are willing to bless you with gifts that only an immortal can give. There
are sixty quests to conquer, three levels of difficulty, and the option of
levelless mode. You can hack off the limbs of your opponents...or if you
aren't careful, they can cut yours off too! And the monsters don't kill
people in single blows, but a well armed and armored player can take on just
about any monster in the game at any level. For new players...unlike other
muds, we don't require you to specify everything about your character up
front. You can customize your character at your own leisure during the game
and not at the login screen. The tour zone will teach you all the basics
and the features, and equip you for the early going. Stuff can be found on
the ground all over, where you don't have to fight for it--but not always.
-----------------------------------------------
Mud : Endless Night
Code Base : [Rom] Heavily Modified
Telnet : endlessnight.org 9999 [12.229.206.24]
WWW : http://endlessnight.org
Description :
Endless Night is a Forgotten Realms based mud set in the
Underdark all areas and game play will take place in this
setting. Choose a race from a quick and cunning Drow to the
large and powerful Quaggoth. Find races here that most
other Forgotten Realms mud can t offer you.
Specialization for classes is in! Hate losing your corpse
when you die in a crash?? Not on our mud you won't. Want to
purchase a house to live in? Want to break into someone
else's house you rogue, you? You can do all of that on
Endless Night!
Extensive Mob, Object and Room progs interwoven throughout
most areas make for an out of this realm experience for
everyone, experienced or newbie!
Like Forgotten Realms, the Underdark, friendly people and a
place just to have fun? Come see us you won t be
disappointed!
Endless Staff
-----------------------------------------------
Mud : Prophecy
Code Base : [Rom] Modified ROM 2.4
Telnet : mud.prophecy.lu 4000 [213.166.63.243]
WWW : http://www.mud.lu/
Description :
Prophecy has been around since 1995 and is still growing. It is
based on the Belgariad and Mallorean series by David and Leigh
Eddings and runs with a heavily modified ROM 2.4 code with a
lot of unique features such as our clan system and mob-run
Quests.
We are constantly adding new areas based on the Belgariad with
the help of our productive builder staff giving you the feeling
that you are actually walking around in the world the Eddings'
created. New areas are constantly being worked on and we are
always hiring new and capable builders.
Prophecy offers a playerclan system which means that players
are able to band with friends and create their own armies, guilds
or whatever they can think of. The three main clans allow those
who join to fight for the Western of Eastern armies for supremacy
or for the infamous Bearcult to try and revive Aloria.
We also offer three different types of Quest systems. Autoquests,
mob-run quests and immortal-run quests. They are quite different
and provide the players with all sorts of entertainment. Ever
fancied playing a game of soccer in the capital of Sendaria? Join
us and you can!
Interested? Come join us as a foul and evil Murgo, or a sneaky
Drasnian spy and explore the world of the Belgariad.
-----------------------------------------------
Mud : Age of Destiny: La Resureccion
Code Base : [Circlemud] EmpireMUD AD
Telnet : aod.empiremud.com 2200 [67.14.171.37]
WWW : http://empiremud.com/
Description :
Age of Destiny: La Resurreccion is an EmpireMUD run by the people who
wrote the EmpireMUD code and ran Age of Destiny and Age of Destiny 2:
Dark Destiny. While the EmpireMUD code was never completed, many of the
planned features were implemented before the project was shut down. This
new AoD retains all of the features of the last in-progress version of Empire
*except* Werewolves, which were neither finished, nor balanced.
The game's skill system and Vampire code are designed to resemble White
Wolf's Vampire: the Dark Ages. Much of the Vampire code is completed,
though some disciplines are not finished.
There have been many third-party attempts to run an EmpireMUD, often
sub nominee 'AoD3' or 'AoD4', but these often fail from lack of a good
server or dedicated administration. Age of Destiny: La Resurreccion is run
to avoid these problems, on a server that won't vanish and with a dedication
to continued service. Play to your heart's content.
-----------------------------------------------
Mud : Vampire Wars: Return of the Kindred
Code Base : [GodWars] Modified Vampire Wars
Telnet : vwrotk.dune.net 6666 [63.117.93.3]
WWW : None
Description :
Based on Joker's ultimate mud creation, Vampire Wars, Return of the Kindred has
expanded this world to include more clan disciplines, more powers, and new never
before seen areas. Return of the Kindred has innovative new Mobs and objects th
at
are more interactive. Come be one of the first to experience the latest Vampire
Wars epic adventure. Get in on the ground floor of this ever expanding world an
d
become a clan leader. So emerge from the darkness and join us at Vampire Wars:
Return of the Kindred.
-----------------------------------------------
Mud : Realm of Utopian Dreams
Code Base : [Rom] heavily modified
Telnet : rud.openroleplaying.org 1701 [216.254.112.233]
WWW : http://rud.openroleplaying.org
Description :
Since 1996, the Realm of Utopian Dreams (RUD) has offered
a free and unique middle-ages world of fantasy and make-
believe in which players can create imaginary characters
to participate in challenging adventures, perilous quests and
dark-ages politics, and can enjoy making new friendships.
RUD is an eclectic mix of role-play and hack-n-slash adventure.
We offer dozens of standard and unique races, classes, a
variety of modes of communication including a note system,
many channels, an automated quest system, a growing
web-site, and one of the largest systems of on-line help files
around. Please visit our exciting world and give us a try. Also
visit our Yahoo group at: groups.yahoo.com/group/rud_mud
--Aequitas, Hierarch
-----------------------------------------------
Mud : Ages of Destiny
Code Base : [Circlemud] 3.1
Telnet : saturn.planetmud.com 8010 [198.77.197.104]
WWW : None
Description :
As you enter the great world of Krynn, a feeling comes over
you. A feeling of power, a feeling of destiny, a feeling of
adventure. As you walk down these narrow alleys, busy
intersections and unruley boardwalks you feel a beckon for
you to join the others in setting their destiny. This is an
age of intelligent wizards, mighty barbarians, divine
clerics, stealthy rogues, and the many more adventurers.
This is an Age of Destiny!! Which path will you take?
-----------------------------------------------
Mud : Covenant of the Slayer
Code Base : [MUSH] PennMUSH
Telnet : covenant.mushpark.com 1880 [67.67.130.96.22]
WWW : None
Description :
With their mix of creative thinking and insane daring, Angel and Buffy
changed the rules in the fight against Evil. No longer waiting to react to
threats as they came, they began to gather the forces of good. Taking the
war back to the legions of darkness, now they rally more and more good
souls to their cause, to fight the good fight.
And while the maelstrom brews and the fire of war spreads across the world,
Buffy receives portents of the sinister machinations of a powerful madman.
Worse news is received: the six slayers she had sent to guard the new
Hellmouth disappeared without a trace. Fearing the worse, she sends a young
Slayer to investigate and to take up Guardianship of the Hellmouth.
This is the story of the new Hellmouth, its Guardian, her companions and
the other unwitting pawns being manipulated during the growing storm of the
Apocalypse.
We've been open for RP now for several months after an explosive premiere.
Our emphasis is still on original, creative and detailed backgrounds.
Players must be 18 or older to join. RP is both in TP form and in the form
of 'television episodes' where main cast and player characters get involved
in the major plots of the game. We'd love to have you. Hope to see you on
the grid.
-----------------------------------------------
Mud : Avalon: The First Age
Code Base : [Custom] Unlimited
Telnet : firstage.net 23 [209.271.251.96]
WWW : http://www.firstage.net/
Description :
Avalon: The First Age is a return to a time when Avalon was
savage and untamed and civilisation was just beginning to
emerge from the depths of the dark ages. There are three major
cityports - Mercinae: City of Justice and Honour and home to
the Mage, Knights, Mystics, Bards and Alchemists guilds
Thakria: The City of Miracles, home to the power-seekers and
evil guild of Sorcerers, Seers, Loremasters and Thieves.
Parrius: City of the Free, once a pirate stronghold, Parrius is
now home to the Minstrels, Warriors, Enchanters and Artisans.
Others guilds exist that are more independent; The Rangers of
the Greenwood, the peace-loving Animists and the secretive
Brigands. This land is a rich tapestry of adventure and role play
with the ultimate aim of ordination for the select few who can
stand the course. This is not a game for the faint of heart, but for
those who would stand up and be counted as legends and
leaders in their own lifetime. This is a land of unrestricted
combat incorporating the now famous Avalon combat system
in full; oft copied but never bettered.
-----------------------------------------------
Mud : Harry Potter: Order of the Phoenix
Code Base : [MUSH] TinyMUSH version 3.1 beta 7 #1 [08/29/2002]
Telnet : phoenix.silvertree.org 9034 [64.139.44.194]
WWW : http://www.phoenix.silvertree.org
Description :
The year is 1997, and dire things are transpiring in the
wizarding world. There are disappearances, monsters said
to be prowling once more, and the occasional murder or
three.
Harry Potter: Order of the Phoenix, a newbie-friendly
consent-based MUSH, is set during Harry's 7th and final
year at Hogwarts. Having recently learned exactly what
the Order of the Phoenix is, and the precious thing they
are guarding from Voldemort, Harry must prepare for what
will be the fight of his life, facing increasingly
insurmountable odds.
Lucius Malfoy has been made Minister of Magic. Professor
Snape has been given the Defense Against the Dark Arts
job, and Voldemort's victory is nearly complete. Only
Hogwarts remains steadfast, but are the students safe even
there?
Come to Order of the Phoenix, where you can apply for any
number of feature characters, or you can play a character
you've made up yourself. Our news and website and even
our castle have recently undergone overhauls. Plenty of
logs of past RP are also available.
-----------------------------------------------
Mud : DBZ Prime
Code Base : [GodWars] Prime 3.0
Telnet : fire.muddrake.com 6968 [24.106.156.211]
WWW : http://
Description :
PrimeMUD while being a Godwars mud at heart has evolved
into a different type of enviornment. While the Mud is
still very much based on the pk aspect of MUDs it now
offers more intelligant and challenging opponents
on the npc side of things. All players on Prime are
basically the same class, A Ki fighter. What makes
everyone unique is their choice of racial backround
and how they choose to develop their skill set over
time. We currently offer Humans, Saiyans, Half-Saiyans,
Nameks, Demons, and Androids as starting races and have
an expanded selection for later in the game. Even though
we're a godwars mud, characters advance through a
level-like system which we call Ranks. Instead of training
your hp,mana, and move like a normal godwars mud these
simply go up as you play. You are given control over
where you can spend your bonus points however. We also
removed all the stock skills and abilities. As most
players know, they were useless in godwars anyways.
To wrap things up if you want a Unqiue Godwars mud that is
unlike any other, check out Prime. We are truely Unqiue,
and worth your time.
-Tetsuru Uzuki. Coder of PrimeMUD
-----------------------------------------------
Mud : Purple Dragon
Code Base : [Rom] PDM 1.2
Telnet : warlord.homelinux.org 5555 [67.160.103.39]
WWW : http://warlord.homelinux.org/~pdragon
Description :
Purple Dragon is a fantasy mud, you will find no blasters or modern cities
here. We are a friendly place to hack and slash your way to the top. We
have three remort levels so it can take a while to become a dragon slayer,
but it is worth the struggle.
We have tried our best to make this the kind of mud that encourages just
hanging out and helping others. Newbies are very welcome.
There is nothing better than turning on a newbie to mudding. (IMHO)
Check out our homepage to see what all you can do, what spells and skills
you can gain, and if your interested you can even look to see who is playing
right now and what levels they are.
Clans are in once again!
The Purple Dragon in its fullest potential is back and growing!
-----------------------------------------------
Mud : RealityBytes
Code Base : [Smaug] modified
Telnet : haslage.net 2360 [207.44.150.47]
WWW : http://mgonet.indiegames.us/~reality/
Description :
I ran an Ack! mud called Muddy Feet some years back,
and decided to move to the Smaug codebase. I have added
color, sounds, areas, a hospital for corpse retrieval,
auto-quest, remort classes and races, bounty, banks,
lockers, and much more. Our staff and players are
friendly and willing to listen to new ideas, suggestions.
We have Imm run quests on Sunday afternoons, and quest
points may be traded for stats. There is also a mob
who will change evil/good aligned flags on equipment!
We have an Order (Order of Mapmakers) that is devoted
to mapping out the entire Realm, and has quite a few maps
available already!
So drop by and try us out. I think you'll be glad you did!
-----------------------------------------------
Mud : Enigma University: Rise of the Empires
Code Base : [MUSH]
Telnet : lacus.myftp.org 4242
WWW : None
Description :
It is the year 2450 AD.
Mankind and Katkind have been warring for centuries.
But now, both Man and Kat must face their most
unruly enemy all-- THEMSELVES.
From the streets of New York and MegaKat City, to the
skies above the farmlands and the planets orbiting above,
civil war has swept the two civilized races.
The only refuge: Enigma University. Within its hallowed
halls, a promise of neutrality and peace...
But peace cannot last forever....
==================================
Currently, this MUSH is not fully open, and is considered
UNDER CONSTRUCTION. Anyone familiar with the 1990's-era
cartoon 'SWAT Kats' is encouraged to sign up and help me
build a futuristic MegaKat City. Plot and Charecters will
be explained upon connection. ^_^ Thank you!
-----------------------------------------------
Mud : SW: Tides of Rebellion
Code Base : [SWR] Rise in Power, Modified
Telnet : mudreams.com 5555 [207.218.186.157]
WWW : None
Description :
Tides of Rebellion takes place in a rough timeline immediately following Episode
VI.
The emperor has just been killed and the empire is searching for a new leader.
That
new leader may be you. Join the growing group of players as an engineer, pilot,
bounty hunter, smuggler, and many more including the powerful Jedi!
-----------------------------------------------
Mud : Rage of Vengeance
Code Base : [Smaug] Our Own (99% modified SMAUG)
Telnet : vengeance.et.tudelft.nl 5000 [130.161.36.92]
WWW : http://vengeance.et.tudelft.nl/foil
Description :
Rage of Vengeance is a total PK mud, giving players the
choice either to play good- or evil-aligned in the eternal
struggle between good and evil. Good and evil each has
its own homelands, located on opposite sides of the map.
Players are encouraged to get some levels and go out to
seek the enemy and try to kill them.
Some other features:
- barbarian, thief, assassin, sorcerer, battlemage, druid, vampire,
paladin, astra, dark knight, healer classes
- very easy leveling for the first 35 levels
- up to 90 mortal levels
- our own code base (99 percent modified SMAUG, much
resemblance with the Emlen code now)
- 140+ spells and 50+ skills
- 24 different races
- An Annual Playerwipe (Cycles) to give new(er) players a chance to
start even with the rest and for experienced players to try
something different.
- Alltime statistics of the cycles on the website to make it all
worthwile
The Mud is fully operational again since January 9th 2005. Come and
explore the world in which YOU decide who deserves vengeance.
-----------------------------------------------
Mud : Anime Nation X
Code Base : [Rom] Rom 2.4 Modified
Telnet : anx.wolfpaw.net 6969 [204.209.44.3]
WWW : http://animenationx.proboards3.com
Description :
Konnichi Wa Anime Otaku's!
Anime Nation X is a Mud dedicated to bringing you the best
Anime Mudding Experience. Right now We are currently coding
in new Races and Classes, some of the races include: TaruTaru,
Aeon, Akuma, Esper etc.. and some of the classes include:
Blackbelt, Shogun, Shinobi, Jedi, Sith etc.. We have a total of
107 races (85 of those are Evolution Races), 20 classes coded in
with 5 JOB Classes so far. Some of Our Mud Themes includes Anime's
such as Initial D, Berserk, Rurouni Kenshin, Dragonball, Record
of Lodoss Wars, Evangelion, Yu Yu Hakusho, Akira, Macross,
Last Exile etc.., Video Game Themes such as Final Fantasy, Resident
Evil, Castlevania, Chrono Trigger, Xenosaga, Devil May Cry,
Suikoden, Mega Man, Street Fighter etc.. Manga/Comic book Themes
such as Warlands, Transformers, etc..Some of the features
included on the Mud is the Remort System.
When you first create, you are limited to a number of Races
and Classes, but as you reach a certain Level, You have the
ability to Remort which opens up MORE RACES and MORE CLASSES to
choose from. We also have the Materia System, in which you can
purchase or find Materia, and insert them into Special Equipment
which have Materia Slots. We offer PK-Quests as well as normal
Quests, which are run by the Immortal staff. We also offer
AutoQuests and RPQuests for those who want a little adventure.
We hope to see you soon on Anime Nation X.
-- Anime Nation X Staff
-----------------------------------------------
Mud : InuYasha Galaxy
Code Base : [Smaug] SmaugFUSS, modified
Telnet : iyg.arthmoor.com 1801 [64.81.32.135]
WWW : http://iyg.arthmoor.com
Description :
InuYasha Galaxy is the first InuYasha-theme MUD. Following
the original story, it continues, to where the Shikon No Tama has
been shattered once again, and the quest begins all over to
return the shards, but this time, the world has changed...
Here are just some features in the game:
-Create your own customizable Youkai form.
-Embed shards of the jewel in different body parts.
-Travel between two worlds, the Modern and Feudal era.
-Become an apprentice to a NPC, and become their class,
such as Blacksmith or Combatant.
-Create your own weapons, items, and skills.
-Create, customize, and control your own clans.
...and much more!
The current MUD version is alpha.
I am adding new features to the MUD daily,
so come in, and check the game out.
-Zeno
-----------------------------------------------
Mud : RavenMUD
Code Base : [Circlemud] Circle 3.0bpl11
Telnet : bb8.betterbox.net 6666 [209.83.132.86]
WWW : http://ravenmud.betterbox.net/
Description :
RavenMUD was originally started by a handful of people from Da Shadow's
Domain and ShadowMUD. After many modifications from its original code Raven
now has many unique features including; improved A.I. Mobs (NPCs), multi
functional magic items, numerous operational cities, and an online creation
system, just to list a few. Player grouping and role playing are quite
popular with 10 classes and 10 races to choose from. Exploring Raven's vast
and ever expanding areas will not be a hassle, with saved aliases and
abbreviated commands to ease the amount of typing. Clans and custom clan
housing that offers to many options to list add greatly to an already rich
role playing environment. Planned and impromptu quests are frequently run with
various themes and objectives that range from capture the flag, city
defense, seek and destroy, rescue missions, treasure hunts and many many
more. A talented Imm staff continuously produces original areas and improves
game play in many facets. An entire city devoted to players new to MUDs or
that wish to learn more about Raven is available to start in with helpful
and informative mobs and help files to get your journey underway. Raven is
very stable and has been around for quite sometime and will continue to
exist indefinitely. Whether new to the game or a veteran this is everything
you are looking for in a MUD.
-----------------------------------------------
Mud : A Realm of the Forgotten
Code Base : [Rom] ArdenCODE 2.0
Telnet : rotf.net 5000 [64.246.28.27]
WWW : http://www.rotf.net
Description :
Step into a world long-since forgotten. A realm where myths and dreams
come true before your eyes. Where the Kings and Queens of old rule. Make
the journey now. The beauty of the land will haunt you, the dark and
menacing mysteries will enchant you. This is truly a world where all
adventurers will feel at ease in their surroundings. The realm is very
newbie friendly, with an active playerbase that is more than happy to help
out with questions and needs.
Experienced players will also find gratification since we have almost
anything they have been looking for. We don't force you to roleplay, but one
can hardly not roleplay in this immersive environment.
For a list of the many wonderful features the mud has to offer, please
visit our web site, or stop by and see for yourself. See you there.
-----------------------------------------------
Mud : Reality's Edge
Code Base : [LP] Slimewarp Library Version 1.amoeba.x^2
Telnet : remud.org 4000 [66.206.160.44]
WWW : http://www.remud.org/
Description :
Q1. Are you looking for a relatively small but very newbie friendly mud?
One where you can save your equipment when you logoff?
Q2. Do you want a good mud to learn HOW to mud on; a mud with a GREAT training a
rea
with free newbie equipment and some free skill training?
Q3. Do you want a mud that is not limited to any specific time period or
game-playing genre? (But instead has many different areas with a wide
variety of 'textures' ranging from a forest to a circus sideshow?)
Q4. Are you looking for a mud in which you don't have to be a playerkiller
unless you choose to 'turn to the dark side'?
Q5. Are you tired of black or white text? Would you like some COLOR, where
'COLOR' means various colors?
If the answer to any of the above questions is 'YES', Reality's Edge may be
the new mud home for you!
-----------------------------------------------
Mud : The Lion King
Code Base : [MUCK]
Telnet : muck.tlkmuck.org 7675 [216.189.110.14]
WWW : http://www.tlkmuck.org/
Description :
The Lion King--a movie which touched the hearts of
millions and has continued to do so in the form of a
game: The Lion King Muck. The Muck has returned to
TLK's roots, and is about to begin the rule of Ahadi,
father of Mufasa and Scar. If you are interested in
being a part of the history that will shape the way
we look at the Lion King, then join today! You can
play any creature you like that is present on the
African Contenent--a lioness, leopard, cheetah, hyena,
elephant, zebra, civet, serval, antelope, eagle. The
possibilities are endless! Come visit us and discover
why we have been here for seven years and are still
running strong.
-----------------------------------------------
Mud : Enkidu
Code Base : [LP] Amylaar 03.02@319 Compat
Telnet : enkidu.unixhelper.org 3000 [208.178.220.4]
WWW : http://enkidu.unixhelper.org/
Description :
Enkidu is a fantasy setting MUD with classes and skills available. We
are currently redoing our character creation to give preset 3-18 stats at
creation and some additional creation options. The world contains newbie
areas and is redeveloping existing advanced level areas. We have no actual
level cap. Enkidu is under redevelopment and we are looking for players who
are willing to post suggestions and comments and be part of rebuilding the
game system and world. We encourage role playing in the general world and
have non-role play areas for players to 'be themselves' in. We do not
punish failure to role play but will be working on incentives for those who
do. The early players who help in our development will have a jump on
becoming creators as positions open up in the future.
-----------------------------------------------
Mud : Time Portal
Code Base : [Rom] Rom 2.4 base
Telnet : timeportal.cybersquad.net 9000 [65.96.129.151]
WWW : http://timeportal.cybersquad.net/
Description :
We are a very helpful mud for those people who have never palyed on a mud
before it is mainly stock with lots of added areas so if you not so new to
the game you will have a good feel for where areas are placed. We have just
finished upgrading the server and lag should be non-exhistant. Feel free to
stop by and check us out. We are also always looking for quality builders.
Can't wait to see you.
-----------------------------------------------
Mud : The Legends of Krynn
Code Base : [Rom] LoK1.1
Telnet : legendsofkrynn.wolfpaw.net 6100 [216.18.90.20]
WWW : http://legendsofkrynn.wolfpaw.net/
Description :
The Legends of Krynn has a lot to offer, with all original
areas, and a very unique code system. The areas
are built with extreme accuracy, as close to the books as
possible. The Legends of Krynn offers a wide variety of races
as well as classes, clans, skills, spells and various other
options. Roleplay is encouraged and enforced. The date in
which The Legends of Krynn takes place, is shortly after
the War of the Lance (30 years after). Many unique systems
not found anywhere else, such as our very unique Grouping
system and our Clan system, reside here. Solamnic Knights
govern the
world as 'police', as they do in the books. There is NO
Auto-Flagging for (Thief, Killer, Treason, Assault,
Outlaw). Flagging of another player for a crime is
controlled by members of the Solamnic Knights. Come check
it out, but be warned, this MUD, while very newbie
friendly, is still probably more for advanced MUDers, or
people who have never played a MUD before and were never
corrupted by all the Power MUDs out there. This is NOT a
POWER MUD. No powerleveling here. Intelligence is requierd.
-----------------------------------------------
Mud : Realm of Magic
Code Base : [Circlemud] Heavily Modified (Powerful scripting language, C++)
Telnet : rom.mud.de 4000 [134.102.218.66]
WWW : http://rom.mud.de/
Description :
Enter the Realm of Magic and discover the Magic and
Mysteries that it holds for you.
Slay monsters, cast spells, mix alchemy potions or just
rely on your wits and skills. Go on over 50 scripted
quests, accept randomly generated assignments and take part
in one of the many online quests directed by immortals and
mortals alike. Grouping with players and getting to know
them better, you will likely want to join one of the famous
orders, clubs of people sharing common goals and interests,
or use a private channel - just for you and your friends.
After a long journey on the mortal road, you may join the
immortal ranks after getting a first taste as mortal
builder, questmaster or advisor, giving input on design
and rule questions on a regular basis.
We encourage Roleplay with allowing you to write a
description to look at along with descriptions for details
like beard or tattoos. You can tailor your own clothes and
you can have named pets that will follow you into an inn as
well, which will store your equipment for free, without
removing your equipment from their positions like in many
other muds.
Even when leaving the game, you can stay connected,
choosing to forward mud internal mails as emails,
subscribing to email versions of boards or listing yourself
on the homepage with icq or aim ids for example.
Finding out secrets yourself, you might be able to join one
of few hidden societies, which require a certain roleplay.
Features java applet on homepage and in-game features like
speedwalk or multiple commands to make playing from anywhere
as easy as possible.
-----------------------------------------------
Mud : The Retaliation
Code Base : [GodWars] Heavily Modified
Telnet : retaliation.wolfpaw.net 6100 [216.209.99.5]
WWW : http://retaliation.wolfpaw.net
Description :
GODWARS: RETALIATION
A mud based on Deluxe Godwars with extreme modifictaions offering:
Angels, Demons, Dragons, Mages, Monks Vampires, and Werewolves
HYBRIDS - Abomination, Baali, Lich, Nephandi and Skindancer, BSD and Saints.
We have a strict policy on cheating, both for the players
and the immortal staff. We try and have fun and encourage
you to come and do the same. Drop on by and check us out
And bring your sense of FUN!
-----------------------------------------------
Mud : BayMOO
Code Base : [MOO]
Telnet : baymoo.org 8888 [205.158.23.216]
WWW : http://www.baymoo.org/
Description :
There are two major themes that make BayMOO unique among
the all-text virtual realities on the NET:
1) The Humanities of the San Francisco Bay Area and
2) The Meanings of Water.
These are available to all who want to explore their uses,
and the janitors of BayMOO urge you to use them. But those
who feel called to other frontiers are also welcome to help
build BayMOO.
-----------------------------------------------
Mud : Age of Cataclysm
Code Base : [EOS]
Telnet : hatchet.mudmagic.com 1234 [69.64.32.60]
WWW : None
Description :
Welcome to the Age of Cataclysm, a world built upon
technology that once thrived over the entire planet.
Until one fateful day the world erupted in chaos and
destruction. The achievements of great civilization
lost in the blink of an eye. Now you enter this world
reborn, filled with darkness and sorcery the likes of
medieval times. But all was not lost over the years
as a great discovery has been made. An ancient city
of machines uncovered beneath the sandy desert regions.
Now the hunt is on while groups attempt to resurrect
the lost technology, while others claim these 'machines'
to be the devils work and stick to the old ways. Which
side will you choose? The side of those who wish to
embrace and resurrect technology? Or will you train
your sword and magic to fight back against the
bringers of technology.
-----------------------------------------------
Mud : Realm of the Magi
Code Base : [LP] LDmud 3.2.9 + Customized Mudlib
Telnet : stormbringer.sysconn.com 1501 [208.60.161.251]
WWW : http://www.murpe.com/magi/
Description :
It is said that 600 years ago, Avandoria was a broad world, rich in
knowledge and art. Legends speak of far-away lands, golden cities
and skies filled with dragons. What actually happened to isolate the
small island continent of Gwaer from the rest of the world is
somewhat of a mystery. Some say it was a natural catastrophe, some
argue that the gods were angered at the arrogance of man, still
others believe that abuse of magic was the cause. The latter was the
most popularly held believe, and until a few years ago the practice
of magic was shunned.
Realm of the Magi is a text-based, real-time dark & magical fantasy
themed role play game, that features fully interactive creatures and
non-player characters, a driven skill and spellcasting dice-based
combat system, an assortment of player-driven classes, the ability to
experience 'dragon flight', a unique quest & puzzle reputation
system, hundreds of 'soul' feelings and over 5,000+ realms to explore!

-----------------------------------------------
Mud : Star Wars: The Brak Sector
Code Base : [MUX]
Telnet : braksector.com 4201 [216.27.160.201]
WWW : http://www.braksector.com
Description :
STAR WARS: THE BRAK SECTOR
EPISODE I: The Insignificant Rebellion
It is a period of civil war. The darkness of the evil GALACTIC EMPIRE covers
Brak sector, and the corrupt Moff Ramier's dark forces rule the sector with
an iron fist. General Trep Reskan has fled the tyranny with a tiny band of
Rebel soldiers that present a growing threat to the mighty Empire. Ramier has
searched desperately for Reskan's hidden base, yet has found nothing save
roving smugglers, criminals and pirates. In the hands of these Rebels lies
the only hope of freedom for the people of the sector....
* Brak's code is known for its detail and elegance. Including combat, space,
languages and The Force.
* The Rebellion-era setting brings back the atmosphere of the classic trilogy.
* There are no artificial limits on character advancement.
* A strongly in-character focused attitude, and a high quality player base.
* Our friendly, approachable administrative staff will do its best to help you.
* Three major planets: Bacrana, Demar, and Genesia.
* Many large factions: the Galactic Empire, the Rebel Alliance.
* Near-complete support of the highly-regarded West End Games SWRPG.
-----------------------------------------------
Mud : Ansalon : The DragonLance MUD
Code Base : [Rom] 2.4b6 Heavy modification
Telnet : ansalonmud.org 8679 [64.5.61.157]
WWW : http://www.ansalonmud.org
Description :
Welcome to Ansalon,
Ansalon is a mud thats been around for a long time. It is simply
the oldest DragonLance Multi-User Dimention in existence. It has
the good fortune to be the pet project of some very dedicated
folks who simply want to share their love of DragonLance and
roleplay with others. A professional coder cares for Ansalon
(along with one good coder and one hack with great ideas) which
gives it the benefit of thousands of hours of very fine-tuned
code and constant upgrades according to the wishes of players.
There are always immortals around who are very helpful and open
to the constantly changing wants and needs of players.
If you have any comments or questions, feel free to email us at
ansalon@ansalonmud.org. We'd love to hear from you.
We've moved to a new server! We welcome home all of our old
players.
-----------------------------------------------
Mud : K'raii
Code Base : [MUCK] Fuzzball 6.1 (Win)
Telnet : kalio.no-ip.com 5555
WWW : None
Description :
A planet far far away, inhabited by a race of animals who
speak a common language and walk upon two legs. The planet
itself is a lush environ tainted only by the endeavors of
the Xenith for global domination; their opposition the
remenants of the Glendale Kingdom.
A story of a technological, yet magical furry society holding
tight to the old traditions of monarchy and knighthood, versus
the sudden arrival of spouses, children, and those thought
missing turned into brainwashed cyborgs alongside robotic
brethren. It's a tale of blood versus metal, of magic versus
technology.
Where are their gods now?
-----------------------------------------------
Mud : 7 Degrees of Freedom
Code Base : [Aber] Modified
Telnet : 7dof.org.uk 6715 [217.10.143.92]
WWW : http://www.7dof.org.uk/
Description :
7 Degrees of Freedom worked for over a year before opening
to the public. This was so that we could write some
original game concepts and quests to guard against 'Just
Another iDiRT Syndrome'
Our quest and zone writers have added new quests and zones
that give our world a unique face and map.
The game dynamically resets objects and mobiles in a way
invisible to players. Once you have reach the level of
Wizard you can become mortal again (i.e. defrob/remort) and
run more quests to try and reach the level of MasterWizard.
As with most Abers, Roleplay is not encouraged and the main
emphasis on the MUD is on everyone having a good time.
The 7DOF ethos is that players should be permitted to enjoy
their MUDing experience, hence we do not have niggling
rules against quest recompletion, etc.
We also pride ourselves on not having tell-logging or
snooping. Privacy is respected.
-----------------------------------------------
Mud : The Buffyverse
Code Base : [Rom]
Telnet : buffyverse.rxgames.net 4000 [208.186.176.121]
WWW : http://buffyverse.rxgames.net/
Description :
The Buffyverse is not open yet, but we are accepting playtesters and
those wishing to join the staff as builders or coders. We are BtVS
themed, picking up at an imaginary Season 8 as detailed below. We're
looking for idea people, those who know the series well, and are
interested in being a part of our project from the very beginning.
**********************************************************************
In the wake of the destruction of Sunnydale, and all the
potential Slayers being activated at once, a problem became
apparent. With the destruction of the Watcher's Council, Giles
quickly realized that he was unable to train that many slayers at
once, or even amass enough Watchers around the world to assist with
it. So, Giles turned to the only person he could think of who might
be able to come up with a solution: Willow Rosenberg and her arcane
mystic powers.
Willow and Giles realized that part of what had made Buffy such
the perfect Slayer was having a safe community of friends, and the
endless challenges she faced while guarding the Hellmouth. And while
there was another Hellmouth in Cleveland, they still thought
something about Sunnydale had been of importance.
So, using her talent, Willow reached through time & space and
brick by brick, she re-created the city of Sunnydale, California.
She rebuilt the earth it stood on, the buildings, even people who had
once populated the city. After much soul searching, she did not
create the old scooby gang, partly out of being unable to face making
those who had died, and partly to preserve her memory & privacy of
Tara...
**********************************************************************
To learn more about the MUD and our story, or to possibly join our
team, stop on by & speak with Lilith or Torhan.
-----------------------------------------------
Mud : Realms of Despair
Code Base : [Smaug] Development Site for SMAUG
Telnet : realms.game.org 4000 [216.251.47.10]
WWW : http://www.game.org/
Description :
Realms of Despair remains one of the most stable, well
established, popular muds for the past few years.
It is the development grounds for the SMAUG code, runs
on a dedicated PII server with 256 Megs of RAM on multiple
high speed (T3+) redundant Internet connections. It has
over 20,000 active player files, and regularily peaks at
well over 500 players.
We are newbie-friendly and have gone to great lengths
to create a great community for our wonderful players.
Our extremely dedicated team of coders, builders and
administrators have kept this mud alive and well through
thick and thin -- Why? For the players. We are extremely
player dedicated.
We have clans, guilds, orders, councils, well over a
hundred non-stock areas, and all the 'stock' areas have
been revamped and enhanced. -- Beware! This game is very
addictive!
-----------------------------------------------
Mud : AddictMUD
Code Base : [Circlemud] 3.0 bpl10
Telnet : addictmud.org 4000 [216.81.244.80]
WWW : http://www.addictmud.org/
Description :
Loosely based on the worlds of Drageara created by author Steven Brust,
AddictMud features 30 mortal levels, 8 classes
and 3 special remort classes, and an additional two remort
only races with their own inherent skills and abilities.
Players from all over the world regularly play for
extended periods of time, which generally makes for an
interesting and entertaining mudding experience, and
usually guarantees company at all hours of the day.
Help is readily at hand either via the online help system,
or from one of the experienced players online.
Many players have been with Addict for quite a few years,
and we get new players 'addicted' almost daily!
* Newbie friendly!!! Zones and equipment exist to help
ease a new player into playing, so they don't feel lost
in the shuffle of a new mud
* Limited multi-play allowed to two characters at a time.
* 8 mortal and 3 remort classes, 30 levels
* 3 playable races, 2 via remort only with special race peciffic skills
* Well over 100 zones, with over 11,000 rooms (more being eveloped constantly)
* Quests frequently held for redeemable questpoints
* In game quests to find or assemble rare equipment
* Helpful Immortal staff and newbie friendly mortal playerbase
* Alias system with presets for newbies
* Fully functional clan system with clan halls/areas and clan quests
* PK during TCs (total carnage) held frequently for fun and sport
* Free rent!
* Customized scripting and special properties to make mudding a very unique expe
rience
* Player owned personalized 'housing' which allows players to safely store exces
s equipment
-----------------------------------------------
Mud : UtopiaMOO
Code Base : [MOO] LamdaMOO, builtin ANSI support /other patches
Telnet : donald-duck.ele.tue.nl 1111 [131.155.192.220]
WWW : http://donald-duck.ele.tue.nl/utopia/
Description :
Utopia is the wonderful world of fairytales, magic and joy. It is a parallel
world created for everyone to escape from the Chaos that rules the earth
nowadays.
Everyone is happy to see new habitants come and settle in the villages, cities,
woods and hills. We welcome you to come, live here, have fun and escape
from the Chaos that lies behind you.
RPG is under construction!
-----------------------------------------------
Mud : Gate
Code Base : [Custom] Gate 1.4
Telnet : gatemud.dyndns.org 3000 [80.4.0.105]
WWW : None
Description :
Enter the realm of Gate. Step through a portal that warps
your race, to one of over 20 fantastical creatures. Join
a guild, of Infernal Knights or Sorcerous magic users.
Explore the outworld, filled with dread beasts and hidden
areas. Battle sword and spell against intelligent
opponents, or party with friends to solve deadly quests.
Brave the world of Gate.
-----------------------------------------------
Mud : Realms of Mysteria
Code Base : [VME] DikuII / VME
Telnet : mud.mysteria.dk 4242 [80.62.62.122]
WWW : http://www.mysteria.dk/
Description :
Realms of Mysteria is a steady growing mud that was created
in December 1998. The mud started out with only some 1400 rooms
but now has more than 4400 rooms plus a large variety of mobs
(mobile creatures) items and quests.
The world of Mysteria has a mythological environment in which
you can develop your own character and interact with mobiles
and people from around the world.
Amongst our many features are:
* A fully automated Newbie guide that will take you through the
basics of the mud.
* Interactive mobiles that give quests and in other ways help to
enhance your mudding experience.
* Vast options of setting up your characters Personal
descriptions and various commands.
* Human run OLQ's (OnLine Quests) that anyone can join.
* The option of building your own house, castle, forest where
YOU live and that YOU own. (NO real life money is required)
* A friendly environment where players interact and help
each other.
For an enhanced and fun mudding experience visit Realms of
Mysteria, you wont be disappointed.
-----------------------------------------------
Mud : Vecterian Realms
Code Base : [Rot] Custom Modifications
Telnet : lothlorienmud.com 2188 [24.106.156.212]
WWW : http://www.lothlorienmud.com
Description :
You approach a huge iron gate, when a booming voice is heard from
behind you "You dare enter the Vecterian Realms adventurer?"
startled you try to find your bearings and answer the shrouded man
"I do dare to enter your realm".. the man removes his shroud and
introduces himself as the Warlord of the realm "If you are seeking
fortune, fame and death, by all means enter my world" he quickly
throws his axe over his shoulder and slyly grins. "this is a land of
turmoil, death and destruction.. we make true legends of people
here." says the Warlord. If you are looking for a MUD where you have
options in every aspect this is the place for you we offer extended
race/class selections, clan selections quest options being god run
or the auto quest system. full arena and war zone. quest equipment
by levels instead of a limited supply. We have tons of new
skills/spells and the mud is almost always being updated and having
new ideas implemented or worked on. So in other words I sit and
listen to my players to make this one of the most enjoyable places
you could ever find to cure your addiction. This is not a mud for
the faint at heart as most of the veteran players are very hardened
killers here. If you have the courage to venture into my world enter
at your own Risk. May the Warlord smile at your timely demise.
-The Powers That Be- -Tridore-
-----------------------------------------------
Mud : A Twilight Rising
Code Base : [Rom] [ATR 1.7] derived from ROM
Telnet : atr.dune.net 2400 [63.117.93.2]
WWW : http://atr.dune.net
Description :
*************NEW VERSION 1.7 OPEN MAY 20th, 2004!************
ATR offers a healthy balance of roleplaying and playerkilling
as well as unique class system. You choose a basic class on
creation (fighter, wizard, healer or rogue), upon reaching level
20 you embark on a journey to find your class master who offers
more focused classes to specialize in based on your original
class. We also have extensive races and nearly 300 skills and
spells. (Most custom to each class). We also offer a NON-PK
option for those who do not wish to engage in Player Killing.
Players must choose a kingdom in which to live upon creation.
We strive to make each kingdom unique in it's own way, there are
many things which are only native to one kingdom. This provides
diverstiy for the players. We also have our new invasion feature,
players can group together and actually invade and conquer lands
for thier Kingdom. We let the players to help shape the current
storyline with thier roles and ideas. Our codebase is always
evolving to coincide with player driven roles and in-character
events.
It is the year 894 of the New Era and the King and Queen of
the Empire's firtborn is soon to be married in the newly rebuilt
capital city of Karnac. The Dark Council that now rules the evil
Western Alliance is plotting something evil. The war is about to
be reborn.
-----------------------------------------------
Mud : Astral Plains
Code Base : [Rom] heavilly modified rom 2.4
Telnet :
WWW : http://home.stny.rr.com/aldur/
Description :
I am currently looking for coders so i can get my mud up and running.
I am open to new ideas and will give almost anyone at least a try so
if you're interested please e-mail me at treitz@stny.rr.com and I will
get back to you.
Myrick
-----------------------------------------------
Mud : Realms of the Dragon
Code Base : [LP] LP
Telnet : mud.rod.org 3000 [206.71.72.73]
WWW : http://www.rod.org/
Description :
Realms of the Dragon is a hugely successful LP mud that
has run for over ten years and in that time, attracted a
strong and loyal player-base. We are open 24 hours a day
and are entirely free to play. With an enormous, completely
original world of 20,000+ rooms, numerous guilds(classes)
and races, and a variety of special interest organizations,
the options are limitless in your quest for excitement.
With many quests available, and frequent immortal run
online interactive games, from gladiator tournaments to
trivia, to scavenger hunts and our own unique 'RoDopoly',
there is plenty to test an adventurer s mind and body. With
customisable player housing, an advanced sailing and ocean
system, and a detailed skill and training scheme, Realms of
the Dragon is a rich tapestry of adventure.
Let your imagination roam free as you immerse yourself in
Realms of the Dragon.
-----------------------------------------------
Mud : Legends of Xenobia
Code Base : [Smaug] AFKMud [heavily modified]
Telnet : xenobia.arthmoor.com 1972 [63.168.248.190]
WWW : http://xpi.org.uk/~xenobia/index.php
Description :
The date and time are but useless things for no mortal
walked the lands known as Xenobia for a long period of
time. It was a dismal and dark land thatchurned with
life and resources. Once, a long time ago the lands
thrived and were populated by all manifestation of
creatures. The lands were beautiful, and power was
easily attained by those fortunate enough to wield it
correctly. Xenobia fell into chaos with the Immortals
fighting amongst each other due to power and portfolios.
Ishtar, Mythandor, and Gealin led the charge against the
forces of evil, with Gealin s magic, Ishtar s control of fate,
and Mythandor s might and lawful nature forced Necrucian
to relinquish two portfolios (Vengeance and Deceit).
Necrucian, never one to take defeat easily bestowed a
deadly curse upon Ishtar. She did not realize the spawn of
evil Necrucian had bestowed within her; Ishtar was pregnant
with a cloned cell of Necrucian s essence. A week s time
passed and Ishtar gave birth to a hideous creature, but before
they could destroy the child, Necrucian once again intervened
and swept the child from their grasp.
NOTE: To find out the rest, come check us out...a sample of
what is awaiting you in the Legends of Xenobia.
-----------------------------------------------
Mud : PlanetCheese
Code Base : [Circlemud] OASIS
Telnet : site.planetcheese.net 4000 [216.15.77.145]
WWW : http://www.planetcheese.net/
Description :
I put this mud up so my friends and i could write code to
control clans of bots and play along side them in an army type
environment. The admins are rather playful, dropping a smob in
the middle of town, or summoning Sephiroth and Cloud to duke it
out in town square (with their own Proc to boot).
-----------------------------------------------
Mud : Insomniacs Asylum
Code Base : [Rom] ROM Version 2.4 beta w/many modifications
Telnet : Insomniacs.game-host.org 7000 [65.37.53.73]
WWW : None
Description :
We are currently running on a ROM Version 2.4 beta. Many
modifications have been made and it is still a work in
progress. We are currently looking for serious players to
test and advance to possibly becoming a builder. Also, we
are looking for experienced builders who are willing to put
time and effort in and also attempt to conform to a unique
building style implemented currently. Please do not ask to
become a builder if you do not have the time to put into it.
Any slackers will be frowned upon and other nasty stuff that
we will think of later. Roleplaying is Highly recommended
mainly because it's fun. Be crazy, be silly, just be there.
-----------------------------------------------
Mud : Vampire Wars: The New Era
Code Base : [GodWars] Heavily Modified
Telnet : 193.214.58.2 4567
WWW : None
Description :
Welcome To The New Era,
A Vampire Wars mud to to challenge all other others.
Only recently opening we have already gained a lot of
friendly faces, willing to help new players.
We have a wide range of new features and not to
mention alot more to come.
Taking the Dark Ages theme of the vampire to the next
level offering a wide range of clans and new clan
disciplines.
As stated by players the admin are friendly
and many impressed that we also listen to
the players, if enough people ask for it
we will input it. Clans are filling fast,
come join us today.
-----------------------------------------------
Mud : Transformers Altered Horizons
Code Base : [MUSH]
Telnet : tfah.mushland.com 4242 [198.94.138.242]
WWW : http://tfahmush.com/
Description :
The only Transformers MUSH that follows with the Comic Universe is
that's right Transformers Altered Horizons...Set to right after issue 25 and
we go along on our own course from there. With everything set to the present
day you aren't limited to being an Apple II but instead you can be either
that or an iMac!
Prime and Megs are both gone from the picture leaving Shockwave
and Fortress Maximus in control of their respective factions. The two sides
have already obtained the technology that allows for the Head, Target, and
Powermaster technologies making us the only MUSH that also allows the
American version of the Masters. So stop in and take a look!
-----------------------------------------------
Mud : Realmsmud
Code Base : [LP] LDMud 3.2.9-Dev.489
Telnet : realmsmud.org 1501 [208.20.1.213]
WWW : None
Description :
One of the oldest LPmuds, founded June 1991, Realmsmud is a large
LP based MUD with 30+ players on at peak times. Well over 150 wizards
have contributed to the more than sixty different areas that are open
for exploration by players.
There are several unique aspects of Realmsmud, including the multi-
character system, a volunteer militia, an extensive player run nobles
system where players may band together to create and defend their house
against seiges from rival houses, and finally a trade skills system.
Trades include Alchemy, Blacksmithing, Cartography, Fletching, Jewelcraft,
Leathercraft, and Tailoring. Players have the option of creating their
own fortress with rooms and monsters.
So, feel free to drop in on us. New players will enter the game
at Central Park (CP) after going through the brief character creation
process. To help new players get acclimated to Realmsmud, they are
given a chat line to ask questions on. Volunteer players above level
15, called newbie helpers, are online to answer any questions that a
player might have about the mud.
-----------------------------------------------
Mud : Red Dragon
Code Base : [LP] LIMA mudlib/mudos v22.2b9
Telnet : reddragon.org 3000 [66.87.48.44]
WWW : None
Description :
Red Dragon is a LIMA based mud that has been running since July 1996 and is
very stable. It features 5 primary (alpha) guilds and approximately 100
additional guilds for betas and beyond with more than 20 races to choose from,
making the possibilities nearly endless.
There is an event daemon that runs a different event approximately every 4
hours. These events range can be special heals, objects, invasions and other
things to enliven the game.
RD has a rich newbie-friendly environment that includes more than 15 different
areas, events specifically driven for newbies as well as several other bonus
features.
For the higher level player RD offers endless advancement and expansion of the
player. There are 5 distinct guilds to choose from and once you've completed
your alpha guild and/or reached level 70 you are allowed to join a secondary
alpha. If a secondary alpha guild is not to your tastes, then you are also
allowed to split one body into 2 or more. Thus giving you the flexibility of
multiple characters without having to change names and divide your time between
them. If you can't afford to split your body but wish to try out the other
guilds available, there is a reasonably inexpensive reincarnation available.
Red Dragon offers a large enough player base so there are always many people
online and yet it still feels like a community. You are not one of the
thousands of other players. The wizards/admin take your thoughts and
suggestions seriously and definitely seek new ways to expand and to incorporate
them.
-----------------------------------------------
Mud : Redemption
Code Base : [Rom] Rom 2.4
Telnet : shell.reach.net 4000 [207.164.207.11]
WWW : http://www.redemptionmud.com/
Description :
The childrens of Bosco having been banned from Midgaard,
retreated to the depts of the land, waiting for Bosco to
die so they could conquer Midgaard once more. Each child
gathered supporter to flock to their banners for what would
be a never ending quest. Thus formed the clans of
Redemption. I won't bother you with praises and promises.
All you need to know is that role-playing is encouraged,
pkilling is optional, many many spells, skills, classes,
races and features were added, and that we are running on
a high end server which translates into less to no lag.
Come and visit us :)
-----------------------------------------------
Mud : Rehobaom's Legacy
Code Base : [Rom] Rom [Athen 1.1]
Telnet : hypercube.org 9000 [204.182.112.93]
WWW : http://www.hypercube.org/tess/rh/
Description :
This is a mature, stable mud with select clientele who appreciate attention to
detail, intelligent conversation about wine and physics and good books and bad
music, high explosives and undead, with the occasional knife in the hamstring.
We have baronets and drug addicts, grandparents and pre-teens, the blind, the
deaf, but usually not the dumb. Expect to find DI-CLICKING HYDROCHLORIDE
(HLAGH) and an inordinate number of international spooks. No, really.
-----------------------------------------------
Mud : Utopia: Type Final
Code Base : [GodWars] Extremely Modified
Telnet : utf.wolfpaw.net 3222 [204.209.44.23]
WWW : None
Description :
For those who love the journey as much as the battle... the realm of
Utopia awaits you.
- 8 distinctive classes to choose from; each having 2 tiers of
specialization to choose from having a total of about 32 different
possibilities. Unlike other muds, the skills these powerful beings
are capable of will rock your world. Classes ranged from stealthy
snipers to powerful swordmasters to deadly shinobis (from Naruto!).
- Innovative Combat system: Each attack has an attack type,
elemental type, variant type (slash, soul), and focus type (direct,
low) which target specific regions of the body. Also, a powerful
counter system is incorporate where skilled players can use the
opponent's mistakes against them.
- High customization system: Not only can each character choose to
work on a variety of stats (ranging from Str, to Vit, to Min etc),
they also get unique equipment from killing foes in battles that
enhances their abilities further while providing a slew of equip
skills to choose from.
- A variety of minigames to choose from; Scavenger Hunt, Dungeon of
Death, King of Fighters Tournament, Free for all, Team Battles and
soon to be added War Games all add up to the fun.
Utopia: Type Final also offers a whole slew of unique classes that
you probably haven't seen from anywhere else, a combat system to
fight for and a counter system to die for... So come and check us
out, the learning is tough... but when you get through it, you can
NEVER get enough!
-----------------------------------------------
Mud : RavenWood
Code Base : [MUCK] protomuck
Telnet : wolfsinger.com 8800 [65.187.160.149]
WWW : http://www.wolfsinger.com/~ravenwood/
Description :
Ravenwood is a medieval role-playing muck with a pg-13 rating on
it but is open to adult theme areas that must be flagged as such. The
wizzes are very friendly and helpful to newbies. Role-playing is a must.
Furrys as well as human types are welcome. We have a room for OOC chat. The
muck is centered in and around, a small medieval town called Ravenwood. The
muck is community oriented with shops and other occupations that form a
well-balanced community. Players are encouraged to build their own houses
and shops. There is guilds and things of that sort for players that like
that kind of thing.
-----------------------------------------------
Mud : RetroMUD
Code Base : RetroMUD (4.0)
Telnet : retromud.org 3000 [207.170.15.220]
WWW : http://retromud.org
Description :
RetroMUD consists of no less than six worlds, each with
its own unique theme. Battle djinn in the air world of
Raji, fight fishfolk in the water world of Wysoom, bag
yourself a Tyrannosaurus in the steaming jungles of Sosel,
wander the massive underground complex in the dead world of
Crypt, go wild in the crazy and violent place known as
Perdow...or just go dragon hunting in medieval fashion on
Welstar. Our guilds are heavily researched and we use
real life inspirations for their backgrounds. The Templar
guild is really based on the Templars (from the titles, to
the starting equipment). Psionicists are based on the
actual principles of Chakras. Druids are true to their
Celtic roots rather than a bunch of eco-terrorists!
Not enough? We've got over 60 races, over 20 classes,
hundreds of unique skills and spells, quests tailored to
guilds, explosive events, castles -- you name it, we've got
it. And if we don't have it, we're working on it. It's six
MUDs in one. Come by and check us out. You'll be glad you
did!
<!--Keys: anime dungeons dragons medieval fantasy worlds dark realms planets kni
ghts-->

-----------------------------------------------
Mud : Return of the Shadow
Code Base : [Circlemud] Circle (heavily modified) -- smooth transition into C+
+ original code is planned
Telnet : rots.us 3791 [18.95.2.121]
WWW : http://www.rots.us/
Description :
When Frodo destroyed the One Ring, Shadow fell, Sauron
and his darkness were no more, and all lived happily for
about 200 years. Until....
The best war MUD, RETURN OF THE SHADOW, is a dedicated Tolkien
game. Join either good or evil side battling for the supremacy of
the world! The MUD features have many unique spells/skills, an
original Tolkien world, many classes, including an option to make
your own class, races you would expect to find on Arda,
restricted player killing (race war), a more realistic
fighting/spell/skill system. Roleplaying is highly encouraged.
Happy mudding!
-----------------------------------------------
Mud : Subversive Visions
Code Base : [Rom] v2.4b6, Constantly Modified/Changing
Telnet : www.subversive-visions.com 7500 [24.106.156.212]
WWW : http://www.subversive-visions.com
Description :
Welcome to Subversive Visions v2.0! Open your eyes and enter
the alternate reality to the dream world, where you can see all
that is imaginary, and yet real at the same time. In the land of
Visions, it's all about fun and fantasies. Various adventures
await, as you start off as a student dreamer, and grow into a
dream walker of the world. Come in, and join the balance of order
inside of chaos...
After many months of hard work, we're finally OPEN TO THE PUBLIC!
We've been around for a little over a year now, and the immortals
have spent hard earned time working on it during this time.
Many bugs fixed, many things fixed, all from a stock ROM,
but completely changed. We've got Color (that's NOT joking!),
we've got restricted PK, a validation system, a silence spell
system, an awesome extended morgue system. A good amount of
races, both stock and original, ***OVER 65 AREAS*** from stock
to original, a newbie spellup and restore mob, and much much
more! From the hands of a hard playing MUDder in the past, I
give to you my gift, and my privilege. Enjoy Subversive Visions,
my alternate reality. Some would wonder what our theme is, and
it's just a place to have FUN. A good mud to play, have fun,
with all types of themes combined. We hope to see you soon!
Thanks, and Enjoy!
Sincerely,
Koqlb, & the Immortal Staff
-----------------------------------------------
Mud : Land of Dreams
Code Base : [Dawn] Modified
Telnet : landofdreams.slayn.net 9500 [landofdreams.sl]
WWW : http://landofdreams.slayn.net
Description :
We are under construction so we are not open to
the public for play right now, but if you want
to stop by and apply for a position on the staff drop by.
This mud is role play inforce due to the actions
of the players effect what is going on in the ever
evolving plot of the mud.There is clan halls and
housing in place. Clans are set up and maintained
through you the players. You only have so many
pk deaths before you'r char is completly dead.
There is a great mud for first timers. We are
always adding new areas and code. We like to
hear feed back from players. Idea will be
concidered and if hey fit within the
aspects of the story will be implamented.
Clans get specal skills and weapons also.
Drop by and have fun.
-----------------------------------------------
Mud : Time of Troubles
Code Base : [Rom] Rom/Sunder/Rot derivative
Telnet : Lacus.myftp.org 3334
WWW : http://www.timeoftroubles.com
Description :
The idea for Time of Troubles began 5 years ago on paper, slowly
it advanced to a simple RoT code base where we learned the basics
of mud administration. From here we branched out to other code
bases. At one point, I quit this project and saved it for later
times.
The disk was found close to a year ago, and I loaded up a near
stock version of Sundermud2.1 (rom 2.3 derived) and began to
plug in all the ideas and code from our old beast. Slowly over
time Troubles has developed into a beauty of a place with a
countless amount of interesting features. Troubles is a pk
optional mud with a strong emphasis on class distinction. Each
class is very unique and still being fine tuned at this moment.
Troubles is an extremely indepth game with much potential and
fun times to be had. Our Immortal staff is extremely willing to
listen to all input, and have been doing this for many, many
years. We have customized countless amounts of the code, but we
will not attempt to list them here like so many other muds. We
feel you must see Troubles to actually appreciate the indepth
game-engine.
So please, if you would love to help run a wonderful mud full
of potential, stop by and leave a note for Myrkul or E-mail.
To see changes on the mud, connect and read all the Announce
notes, then browse through "help changes."
We look forward to seeing you on Time of Troubles.
********************************************************
Time of Troubles is also currently hiring area builders.
********************************************************
-----------------------------------------------
Mud : Braintoys BBS
Code Base : [AFKMud] Majormud
Telnet : braintoysbbs.com
WWW : http://www.braintoysbbs.com
Description :
Here's just a few good reasons to MUD in a Skullopoly realm!
http://www.braintoys.org (BrainToys.Skullopoly.com)
BrainToys is running a happy, awesome realm - the same realm
since 02! We just patched to 1.11P (not beta) and have the
NEW SysListLim command working. Limiteds are being handed
out extremely rapidly! Talk to me personally and we'll
be able to discuss your best options.
This realm has a PVP range of 10 levels. Death is at -15.
Sys keys include Sys Map. Membership is $5.
A (non-afk/non-limited holding) *dupe* is available for
free, IF your primary character has reached level 60.
We have tons of old skool games including TW, 2 Lords,
TeleArena, SoC, FW and more. (We run Dma & Doors).
-----------------------------------------------
Mud : Spindizzy
Code Base : [MUCK] TinyMuck 2.2 Fuzzball 5.64
Telnet : muck.spindizzy.org 7072 [63.201.73.75]
WWW : http://www.spindizzy.org/
Description :
Imagine using a continually updated text-based system in
which one, by typing out descriptions of oneself and one's
activities, and in turn reading the descriptions of others
and their activities, simulates the experience of being in
strange an unearthly places doing all sorts of imaginative
and even not physically possible activities.
Now consider Spindizzy, a product of modern design and
the latest in scientific engineering. Our electronic
brain, called a 'computer,' makes it possible for people
from all over the world to participate without learning
the tedious punch-card skills and assembler instructions
that older, less sophisticated systems demand.
-----------------------------------------------
Mud : RiftsMud
Code Base : [LP] Custom Lib
Telnet : riftsmud.com 1122 [160.79.195.24]
WWW : http://www.riftsmud.com
Description :
RiftsMUD Online Gaming is based on Palladium Books'
Rifts RPG (TM). It places players in a futuristic world
where technology and magic combine. In this world, players
create characters that are unique and personalized by
selecting from over 50 races, over 20 O.C.C.s, more than
100 skills. Places that can visited include Chi-town Burbs,
City of Splynn, Puerto Angel - Mexico, and Camelot. Thus,
role-playing and deductive reasoning are encouraged and
rewarded.
There is a large online help database for newbies
(command 'help') and a staff of RP Wizards dedicated to
aiding them.
The game runs on LPC 3 using a custom made lib to give
the true 'Rifts feel' and set-up. Stop in and see why we
collect so many long term game addicts.
-----------------------------------------------
Mud : Beutelland
Code Base : [Custom] RoleMUD
Telnet : bl.mud.at 5678 [128.131.95.36]
WWW : None
Description :
Inventive Austrian MUD, created by informatics students at the
Vienna University of Technology. The Beutelland is based upon
an entirely new MUDLib called RoleMUD, which offers a wide
range of features like weather, environmental stats,
colourfulness, day/night change, extralogins, interactive
plans a.m.m...
The Beutelland features fantasy themes of basically Tolkinian
flavour, but doesn't take anything too seriously.
Ardent fs/sf readers and/or computer game players
will surely encounter many allusions to classic genre
representatives.
The World (mythically created by the holy Beuteltier (zool.
marsupial, opossum) contains differing climate/culture zones
like plains, mountains, sea, viking island, jungle.
Players can choose a hometown/region of their liking.
Eligible races up to now include Dwarfs, Humans, Hobbits and
Elves, NPCs will show up in whatever form our coders imagination
can spawn. (Items too).
Guilds and Trades are under construction, but we offer >20
Quests of mounting difficulty and lots of interesting details
to research, treasures to find, monsters to kill and of course
many interesting people to meet.
If you speak (any variant of) German and don't mind persisting
Austriacisms, you will always be welcome in Beutelland.
For further information, please have a look at our website.
-----------------------------------------------
Mud : FDCMuck
Code Base : [MUCK] Muck2.2fb5.61
Telnet : princesses.stanford.edu 3333 [171.64.139.47]
WWW : http://princesses.stanford.edu/
Description :
FDCMuck is an online virtual community where Disney
fans from all over the world interact with other fans by
playing the roles of their favorite Disney characters.
We are not officially affiliated with Disney at all, and
you will not find any copyrighted Disney material in our
community or on this web site. But we are proud to have
several Disney employees playing here among us, and all of
us help keep our community running happily and smoothly in
the best Disney tradition.
-----------------------------------------------
Mud : Star Trek: Rules of Acquisition
Code Base : [MUSH] PennMUSH with ASpace v. 1.1
Telnet : roa.dyndns.biz 4522
WWW : http://mysite.verizon.net/vze1qjr9/roa
Description :
Star Trek: Rules of Acquisition is a PennMUSH-driven
unique Star Trek world. Unique because of our staff,
players and our theme. It is based 4 years after the
return of Voyager to the Alpha Quadrant, in Voyager:
Endgame. The feature that sets Star Trek: Rules of
Acquisition apart from other MUSHes is our theme. You
cannot join any of the major empires featured in the
shows. Empires like the United Federation of Planets, or
the Klingon Empire, are completely NPC. We are completely
independent, because of this you can only join certain
small organizations. These organizations are based around
peacekeeping, pirating, being mercenaries. You can also be
independent, and be whatever you want. Your options are
almost limitless, you can run a bar, own planets, mine, be
a salvage unit. Come and see us, we are very friendly and
happy to help anyone.
The ROA administration
-----------------------------------------------
Mud : Ritual Sacrifice
Code Base : [LP] LP Mud, Custom Lib, Amylaar driver
Telnet : mud.rs-mud.org 5555 [130.95.86.254]
WWW : http://www.rs-mud.org/
Description :
Enter the world of Ritual Sacrifice. More than five
years of work has produced this traditional medieval LPmud
for the world to enjoy. Original guilds such as Psychics,
Rangers, Warriors, Rogues, Clerics, Necromancers,
Vampires, Monks and more adventure side by side in a
fantasy world of Giants, Elves, Dwarves, Dragons, Orcs
and countless many more traditional fantasy races. Multiple
continents, multiple currencies, and dozens of areas with
hundreds of rooms in which to kill or be killed. Are you
good enough to make it to the realms of the immortals?
-----------------------------------------------
Mud : New Draconia Muck
Code Base : [MUCK] Fuzzball
Telnet : newdraconia.no-ip.org 8888
WWW : http://newdraconia.no-ip.org/~muck/index.html
Description :
What exactly is New Draconia Muck? It's the first triple-themed, fully anthropo
morphic,
all adult muck.
New Draconia Muck is a different concept that allows for a little something for
everyone.
Three Realms form the worlds of the Muck where adults can find just about any fo
rm of roleplay.
We do our best to keep our posted information up to date.
-----------------------------------------------
Mud : Rivers of MUD
Code Base : [Rom] ROM 4.0
Telnet : rom.org 9000 [12.33.21.251]
WWW : http://www.rom.org/
Description :
ROM offers a challenging environment to play in. While ROM
contains stock areas, there are many new and original areas
available for exploration. Many of the old stock areas have been
updated for our many new features! We have a dedicated staff of
immortals, as well as players, creating a community atmosphere!
Rivers of MUD is the original. ROM features:
- A host of deities for each race with individual classes
- Smarter equipment:
Class and race restricted items
More places to wear equipment
Equipment that is worn on more than one slot
Objects that can be a weapon, light and wand all in one!
Object specials (a real Holy Avenger, for example)
- Smarter NPCs:
More intelligent NPC casting
More intelligent NPC aggression
NPCs that can respond to your words...
- More attributes to train and a better system of practices.
- Specific damage locations (a colour spray in the face HURTS!)
- and many, many other changes...(and we NEVER pwipe!)
-----------------------------------------------
Mud : Everwar MUD
Code Base : [Emlenmud] Unix Server - Dune.Net
Telnet : everwar.net 4242 [63.117.93.3]
WWW : http://www.everwar.net
Description :
Everwar opened it's doors to the general public for testing in July of
2001. On january 1, 2003 we opened our doors to the new soldiers of the
army of light, and minions
of darkness.
The code represents nearly three years of redevelopment with a strong
focus on player killing code. The mud offers thirteen professions and
over 150 skills and nearly 400 spells. Players are able to gain power
through experience and player killing to raise their rank of noterity
from a common foot soldier to grandmaster of each profession.
Due to the muds attention to detail it does take a while for new players
to grow accustomed to the world, the playing style, and hundreds of
unique commands. Everwar immortal staff careful to spend time with new
players in order to assist them to grow comfortable with the new playing
style. The web site has a colorful player guide (25 page PDF) that
describes our world.
I have been a mudder for over 15 years. I can honestly say few code
bases have the look of quality and professionalism that Everwar has...
But don't take our word for it, please take a look at our web-site!
Warm Regards,
Chas
-Pestilence (Everwar - Greater God)
-----------------------------------------------
Mud : The RPG Nexus (SquareSoft Mud v2)
Code Base : [LP] (heavily modified)
Telnet : rpgnexus.cjb.net 2223 [216.184.33.18]
WWW : None
Description :
The RPG Nexus is a new revision of The Squaresoft Mud, which never really
got it's full chance. (By this, I mean it got deleted). However, the active
staff have started the project over, with expanded horizons. We now
encompass all RPG's as 'acceptable' (meaning that while it's impossible to
incorporate all RPG's into one MUD, admin/staff are allowed to code
anything from any RPG that they desire). We are currently looking for the
following positions:
Builders: Build areas, and anything else simple. (Wizards only)
Mappers: Create one of our unique detailed maps for an area already in the mud
,
or not. (Wizards and Players)
Descers: Describe rooms that lazy wizards decided not to. (Wizards and Players
)
Playtesters: Check areas for bugs, give ideas, help with balance (Players only
)
Playtesters who help test things, and do not whine about their suggestions
not being implemented will recieve special bonuses when the MUD becomes
fully operational. Note that we are NOT looking for full-time players at
this time. If you only want to play, but not help out, do not come yet. The
mud listing will be updated, as soon as the mud is truly open. Thank you.
Current areas: Super Mario RPG
Areas in works: Golden Sun, Terranigma, FF6/Final Fantasy 6
Areas planned: Dragon warrior games, King's field games, Many more Final Fantasi
es, etc.
{Search Criteria} squaresoft, enix, from software, capcom, final fantasy tactics
-----------------------------------------------
Mud : Rock: Crashed Plane
Code Base : [Custom]
Telnet : dillfrog.com 4000
WWW : http://www.dillfrog.com/games/r2/
Description :
Running on an entirely unique code base, Rock 2 offers a welcomed diversion
to the host of Circle and Diku MUDs out there.
The game is based in a world where planar travel is possible, creating a
vast network of environments to play in. Five advanced races war against
each other, striving to gain control of mighty monoliths of power, which
promise planar supremacy to those mighty enough to claim them all.
Unlike most MUDs, Rock aims to balance the playing field by using a
real-time turn-based system. Players are given a certain amount of turns to
use each day, allowing those with less free time to compete with the
temporally-inclined. Players use their turns to gather equipment, improve
their abilities and learn new skills.
Each race works as a team in an attempt to gain control of the monoliths,
and ultimately win the game. Once all monoliths have been captured and
secured by one race, the game ends with the winners receiving in-game
benefits. A new game begins shortly after, providing players with a new
chance to rule supreme.
-----------------------------------------------
Mud : Rogue
Code Base : [LP] LP - Amylaar 03.02@318 Rogue Mudlib v3.0
Telnet : fics2.freechess.org 2222 [64.71.131.140]
WWW : None
Description :
Rogue is an old school player killer mud which has been referred to as
Genocide's little sister. It should be said that Rogue is most similar to
the Genocide of 8-10 yrs ago. Rogue has been up and running since June of
1992. Killing is done during wars lasting 10-20minutes. There are a
variety of classes and over 35 areas in addition to the standard backbone.
Equipment is reset every war and stats are maintained for the entire time a
character is active. Players are able to advance in Level. We are looking
for players, coders and builders to revitalize this old favorite.
-----------------------------------------------
Mud : RushMUD
Code Base : [LP] Amylaar 3.2@141/2.4.5 COMPAT
Telnet : mosha.net 5317 [194.109.250.47]
WWW : http://www.mosha.net/03-rushmud/rushmud-home.shtml
Description :
This is the RushMUD, for those that have been there before. It is
currently still rather small, and welcomes new players to come and
become wizard. It is the original lpMUD code, with the original lib,
but we do have some new and fun quests as well as a newbie area.
Currently it is set in a fantasy style setting with electricity, but
for those wizards that would like to code something new: we do allow
for different realms and are setting up a way to move between them
with automatic item change.
-----------------------------------------------
Mud : RoninMUD
Code Base : [Dikumud] Modified Diku Gamma
Telnet : game.roninmud.org 5000 [64.122.154.93]
WWW : http://www.roninmud.org/
Description :
Hack!? Slash!? Of course, we're DIKU! While at lower
levels we're a 'run of the mill DIKU', we have some beautifully
crafted areas with plenty of puzzles and intrigue that are
available to the more powerful characters.
Other features include:
1) ANSI color, fully customizable and user realizable.
2) 10 Classes -- plenty to offer for any player style.
3) Active player base, usually 30-40 players on during
peak hours.
4) Ronin offers week-to-week change -- we're in a
constant state of flux.
5) Meta system to trade experience for stats/hp/mana
6) Subclass system -- choose a path and specialize in an
area of types of skills/spells
7) Autoquest system -- gain points for Meta or Subclass
8) Nearly 8 years on the Internet -- incredible game
complexity!
-----------------------------------------------
Mud : Sparks of Pain
Code Base : [Smaug] Modified
Telnet : portent.digital-genesis.com 1111 [216.136.9.8]
WWW : None
Description :
This is Sparks of Pain, A new derivative of Eclipse, created by
Allax, Malakai and Lotar. We are a pure pkill Smaug mud. We have
many classes, including the original Bladesinger class that
Realms of Despair has implemented as a pkill-only class. Many of
our original area's are also used on RoD.
Our pkill/clan system is one of the best. Please come try us
out.
-----------------------------------------------
Mud : Pokemon Saga MUCK
Code Base : [MUCK] TinyMUCK 2.2 Fuzzball release 5.64
Telnet : mudhost.com 2000 [65.175.132.140]
WWW : http://www.pokesaga.co.uk
Description :
Pokemon Saga MUCK strives for originality and exciting
role-play in an imaginative multi-region environment. Our
administrative staff are enthusiastic and friendly, always
willing to help out. Saga welcomes players of all ages and
abilities, with advanced players being given the chance to
play rare species and Feature Characters.
Players are offered a choice of three different worlds to
explore:
ALKHABA - In the distant past, tropical jungles covered much
of the planet's surface. Ancient civilisations built shrines and
temples to Pokemon, worshipping them as Gods to be feared and
respected. Ancient Pokemon species that would eventually become
extinct still thrived in this dark landscape.
PRESENT DAY - Pokemon training has become a way of life for
many people. Trainers travel from town to town capturing new
Pokemon to use in battle and compete in tournaments for the much
sought-after position of Pokemon Master.
KOKUMIN - Many years from now, genetic engineering will enable
humans to create entirely new species of Pokemon. Advanced cities
cover the land, with wild Pokemon restricted to massive man-made
Biospheres.
On this unique Pokemon MUCK, you have the opportunity to create
your own completely original Pokemon species for Alkhaba and Kokumin.
Alternatively, you can choose to play a human character: a trainer,
a breeder, or even a member of the evil Team Rocket! And, of course,
there are 386 official Pokemon species to choose from, everything
from a humble Pidgey to the mighty Lugia. The choice is yours.
-----------------------------------------------
Mud : NuclearWarUSA
Code Base : [LP] NuclearWar USA
Telnet : nuclearwarmudusa.com 4080 [63.225.116.133]
WWW : http://www.nuclearwarmudusa.com/
Description :
We're a small mud looking to build a playerbase. We offer generous experience
and lots of fun areas. You can use guns or dex weapons, and our gun system is
pretty decent. There's a lovely tourguide system with real live tourguides to
help you out in the beginning. Playerkilling is allowed with level
restrictions of +/- 5 levels. There are 5 'clans' or gangs with specific
themes, something to interest anyone, from computer hacking to japanese
samurai. Come on in and check us out!
-----------------------------------------------
Mud : CoffeeMud
Code Base : [CoffeeMud] Home of the CoffeeMud code base!
Telnet : coffeemud.homeip.net 23
WWW : http://coffeemud.zimmers.net
Description :
Adventure in over 170 familiar areas in a brand new way!
. Customize your character by training in numerous subclasses.
. Learn common trade skills.
. Join a clan, guild, or fellowship.
. Make wars of conquest for gain or glory.
Our codebase is entirely original.
We are always on the cutting edge of the CoffeeMud system.
Join us Right Now!
-----------------------------------------------
Mud : The Sanitarium
Code Base : [Smaug] 1.4a (modified)
Telnet : the-sanitarium.com 6666 [216.63.21.210]
WWW : http://www.the-sanitarium.com/
Description :
The Sanitarium is a Smaug MUD intended for medieval fantasy
based gaming. The world is mostly stock at this time,
but we will strive to create a more varied environment
in which to play. The game is open to all, both new
and old, and we encourage you to join us. We want
to build a world worth experiencing, and we hope that
you can help us.
-----------------------------------------------
Mud : Sonic X
Code Base : [Unknown]
Telnet : mucks.cyberleo.net 20000 [68.115.22.11]
WWW : http://geocities.com/sonicxmuck/index2.htm
Description :
The theme of this MUCK is based on the new cartoon series Sonic X. Yes, the ga
mes
Sonic Adventure and Sonic Adventure 2 apply since the cartoon is so heavily base
d
on the games. So in other words, the theme is set on what you and I are used to
in
day-to-day life except that Sonic and friends got to our planet somehow.
-----------------------------------------------
Mud : Wheel of Time - Pattern's End
Code Base : [Rom] ROM 2.4b - Heavily Modified
Telnet : patterns.betterbox.net 9000 [209.83.132.88]
WWW : http://patternsend.org
Description :
Pattern's End prides itself on its variety of
skills, spells, and classes. When first creating a
character chooses from the three most basic classes of
warrior, channeler, and rogue. During the game a
character has the chance to expand their classes beyond
these basics. In total we have twenty seperate expansion
classes for remorted and double remorted characters
varying from Sorcerers to Blademasters to the most deadly
Poison Masters.

* Skill webs, which include nearly 350 skills and 150 spells
* Trainers, which allow for hidden skills/spells to create
more challenge.
* No max on stats due to our new random bonus system.
* Our overland vmap gives us an exact replica of the Wheel
of Time Map.
- Allows for creation of ways and cool aspects there.
(1 MONTH B4 IN!)
- Allows for a dynamic boat system giving access to
dozens of cities
with more than 40 boats!
- Gives ability to hide trainers in it making it more
fun to explore!
Many other aspects exist on Patterns but you'll have to
come by and check us out to discover them! Just remember,
if you're not one for a challenge Patterns isn't the place
for you.
-----------------------------------------------
Mud : ScalesMUCK
Code Base : Fuzzball 5.63 (modified)
Telnet : tassmoj.ctrl-c.liu.se 8887 [130.236.252.41]
WWW : None
Description :
This is a muck that was made for those that love the scaly
at heart. Furrys and others are encouraged to play and build a
world for themselves. To get away from the furry only worlds.
Build a home, come build a life
We would love to have you there to make new friends that love
the same things you do.
-----------------------------------------------
Mud : SchMOOze University
Code Base : MOO
Telnet : schmooze.hunter.cuny.edu 8888 [146.95.128.7]
WWW : http://schmooze.hunter.cuny.edu:8888
Description :
SchMOOze U. was established in 1994 as a place where people studying
English as a second or foreign language could practice English while sharing
experiences with other learners and practicers of English. Although schMOOze
was founded with the ESL/EFL student in mind, it welcomes all people interested
in cross-cultural communication.
-----------------------------------------------
Mud : Astaria
Code Base : [LP] Heavily Modified TMI-2
Telnet : astaria3.com 5000 [64.253.106.18]
WWW : None
Description :
I'm not sure what makes one person decide to try a mud over another. Instead
of going into details I'll just say that Astaria has been around for about 10
years and we have a very loyal player base. That in itself should make it worth
a look.
-----------------------------------------------
Mud : The Darkest Nemesis
Code Base : [Smaug] modified 1.4a version 4
Telnet : nemesis.genesismuds.com 2000 [216.136.9.8]
WWW : http://nemesis.genesismuds.com
Description :
The Darkest Nemesis has 125 areas with over 10000 rooms and objects with
many more coming soon. There are Clans, Orders, Guilds and Nations are coming
soon. There is alot of code already added, with much more coming soon. I've
been working on this mud for almost 4 years before recently deciding to put
it online. We are looking for more help all the time and player-testers and
Immortals that like to help out and aren't afraid of some work will be well
rewarded.
So stop by and check us out!
-----------------------------------------------
Mud : FilthyMUD
Code Base : [Rom] Rom2.4b6/custom
Telnet : filthymud.org 1337 [63.150.214.21]
WWW : http://www.filthymud.org
Description :
FilthyMUD has been in a period of testing and debugging for quite awhile
now, and we are now, as of September 1st, 2004, Open For Play!
FilthyMUD has had quite a bit of development, both in areas and code,
and is now very stable with a lot of original ideas implimented. Please
visit our website to see some of these changes.
Some of the biggest changes, and the ones our playtesters love the most,
are things like our 'Per-hit-XP' system, which gives experience per hit
instead of per kill.
Our 'Endless' system, which is a two-step process, the first allowing a
max level player to continue advancing their stats (hp/mana/move) and
gain training sessions, the second is the forge item code, which allows
normal equipment to become much more powerful.
Another major change is of course remorts, but these are handled a
little differently than most muds, in that certain classes can become
certain subclasses, which are much better than the normal classes
allowed to a new character.
Again, please visit our website, which has much more information about
our MUD on it.
http://www.filthymud.org
-----------------------------------------------
Mud : NamelessMUCK
Code Base : [MUCK] NMC1.21 (Release), FuzzBall 5.x deriv.
Telnet : nameless.muck.limitless.org 2600 [206.63.100.83]
WWW : http://nmc.limitless.org/
Description :
Nameless MUCK is a shared multi-verse, with unlimited simultaneous genres,
support for large-scale building, and expectations of supporting the
little people with private desires as well as those wishing to have
substantial real estate and heavy player load. It does it with minimal
wizards, and heavy emphasis on control of your own work.
We at Nameless MUCK are here to build technically proficient software, and
we hope the players find it a place with exceptionally good role-play.
After all, there's room for whatever can be dreamed of, in a place with no
name or genre to limit your goals.
-----------------------------------------------
Mud : Zone Runner: TDome X
Code Base : [Unknown] Zone Runner is based on TDome ][ and TDome 3.
Telnet : tdome.net 3939 [199.2.139.13]
WWW : None
Description :
You are a lowly outcast, seeking your fortune in the chaotic city known
as the Zone. Before the Great Wars, this was a magnificent city, the crown
jewel of an advanced civilization. For hundreds of years the wastelands and
ruined cities have been the hunting grounds of savages and mutants. Now,
the old technologies and cultures are again rising up to take back what they
once lost.
Zone Runner offers an incredibly unique game world with features unlike
those found on any other mud. As a player, you will have the opportunity
to mass wealth, to buy businesses and hire mercenaries and buy robots to
literally take over the world. Enjoy spending quality time with a joint and a
cheap prostitute. Drive around town in a Ferrari, or cruise the lake on a sleek
waverunner.
With over 20,000 rooms and a whole host of skills and equipment needed to
traverse the world, you will find plenty to do in this cold, cruel world. Who
you are is up to you - would you rather be a muscle-bound brute, a skilled
computer hacker, a shrewd businessman?... the choice is up to you.
-----------------------------------------------
Mud : Shacra MUD
Code Base : [Envy] Envy2.0 heavily modified
Telnet : mud.cl 6969 [192.80.24.34]
WWW : http://www.mud.cl
Description :
Shacra Mud is based in Santiago de Chile, Chile.We
believe ourselves to be the very first South American Mud
ever. We count with players from all major North and
South American Countries. You may also encounter players
from Spain and Sweden. If you wish to know, the great
majority of us come from Chile,Colombia, Mexico, Argentina
and the U.S.A.
(Now in spanish)
SHacraMUD esta localizado en Santiago de Chile. Nosotros
creemos ser el primer mud Sudamericano y que aun sigue
operativo. Nosotros tenemos jugadores de distintas
nacionalidades, unos colombianos, mexicanos, argentinos y
principalmente Chilenos.
Por un lugar mejor donde vivir, ShacraMUD
-----------------------------------------------
Mud : Paradigm MUSH
Code Base : [MUSH] PennMUSH 1.8.0 pl 0 w. tSpace
Telnet : paradigm.mushpark.com 2197 [67.130.96.226]
WWW : http://None
Description :
This game is loosely based on a commercial RPG called Lightspeed
(http://www.lightspeed-rpg.com). Perhaps the best way to describe the
setting is the Federation from Star Trek versus the Empire from Star
Wars with a lot of other stuff thrown in. It's not a crossover MUSH,
so don't expect the factions to be identical to their Star Trek/Star
Wars counterparts. They are, however, similar enough that most new
players should be "instantly familiar" with the basics of the
setting.
Like most other sci-fi MU*s, PD offers a blend of RP and simulation.
We are using an original, made-from-scratch space flight and combat
engine called tSpace that is fully integrated with the skills system.
There is also a fully coded personal combat system and a
trading/economy system. Much of the code is still under development
however, so not everything is working at the moment.
The game is still under development and isn't open for RP, but the
curious are encouraged to log on and have a look around.
-----------------------------------------------
Mud : Shades
Code Base : Custom
Telnet : games.world.co.uk 23 [194.205.58.227]
WWW : http://games.world.co.uk/inshades/
Description :
Shades is a traditional MUD along the lines of the original
Essex MUD, and is now 12 years old. For a long time it was
the most sucessfull commerical MUD ever, although it is
now running for free. Its sucess was often credited to its
easy to learn game-play and strong social atmosphere.
-----------------------------------------------
Mud : Darbonne, the Floating City
Code Base : [Mordor] Hosted by Styx, an original and early DM
Telnet : styx.darbonne.com 3000 [66.12.199.150]
WWW : None
Description :
DARBONNE, THE FLOATING CITY
There was a time, long before the beginning of history,
when there were both good and evil forces in the Land of
Mordor. The battles between them raged constantly with
first one side and then the other claiming victory. It was
during the third age, at a time when the dragons and
balrogs had joined forces against the elves, dwarves and
humans in a grand assualt against them that a triad of
powerful wizards and a white mage saved the city of
Darbonne by casting a self-perpetuating spell on it. The
spell lifted the city into the air, higher than any dragon
could fly. Unfortunately, one of Darbonne's great
libraries was torn asunder and parchments which were stored
there, upon which were recorded offensive spells from the
realms of Earth, Wind, Fire and Water, were lost from that
library. Mighty adventurers still seek the fragments of
those mystical parchments in many dangerous and mysterious
places.
Would you like to join them?
Styx, from the city of Oceancrest, will be your DM.
-----------------------------------------------
Mud : Holomud 2000
Code Base : [Dikumud] Updated Version
Telnet : coldtech.com 7773 [66.92.238.140]
WWW : None
Description :
Looking for a mud that is a challenge for advanced players yet friendly to
even the worst of newbies? Well this is it, holomud is the result of time,
being a very old mud with an old admin group, yet new and exciting to the
new players. We feature a holodeck ran system that allows the player to
run simulations. No food/drink/renting costs, and even the newest of
players stands a chance in the game. Gold is no longer an issue, holomud
runs on a credit system that acts like gold/exp combined, but credits can't
be given away. It is much more interesting that even I can explain.
Just give it a try.
-----------------------------------------------
Mud : Equinox
Code Base : [Rom] ROM 2.4v6
Telnet : equinox.betterbox.net 7777 [216.178.14.83]
WWW : http://equinox.betterbox.net/
Description :
The balance between good and evil is everchanging, the slightest ripple can
tip the scales. This is the land of Equinox, where anything can happen.
Since opening 01/01/00, it has grown and the residents are warm and
welcoming.
Equinox has the familiar and the unique, starting out in Midgaard and moving
to the outlying unfamiliar areas, with both familiar and strange races that
live only here, where the the lines between good and evil weigh in a
delicate balance. Be one of the many classes, then remort into another when
you achieve a hundreth level.
Build your empire, your clan if you dare. Quests abound for the brave and
fearless. Not all return alive. With 200 spells, 60 skills, 111 and
growing areas, the ability to possess fearsome creatures, familiars for
magic users, and an amazing arena for combat, there is something for anyone
looking for adventure.
Visitors to our lands stay not only because of the challenges and
adventures, but they feel welcomed by not only the IMM's but the people of
Equinox. We welcome you to stop by, and perhaps you too will remain.
-----------------------------------------------
Mud : Dragonfire II
Code Base : [LP] Custom 2.4.5
Telnet : dragonfiremud.com 1999 [24.70.202.246]
WWW : http://www.dragonfiremud.com/
Description :
Dragonfire is an ancient LPmud that has evolved for many years. Recently
spun-off (hence the II), the mud is being worked on intensively, incorporating
new features and updating the code. Dragonfire is a unique experience in the
mud world, as it has not necessary followed the traditional paths of MUD
evolution. Many of our loyal player base have been around for seven or eight
YEARS, following the MUD through its trial and tribulations--new hosts, new
admin, hacker attacks, and so forth. Dragonfire has a strong focus on player-
killing, but PK is by each player's choice--the best of both worlds. The
'guilds' of Dragonfire are classes, skills, spells, and clans all wrapped
into one in a style that makes Dragonfire unique. Come by and check us out!
-----------------------------------------------
Mud : Kanestio
Code Base : [LP] Lima 1.0b5
Telnet : kanestio.net 8000 [213.64.255.27]
WWW : http://kanestio.net
Description :
Kanestio is set in western New York State between 1600 and 1774.
The Seneca and the early colonists occupy the same area. This
is an attempt to show as much as possible the cultures of both
groups and to assess no blame. Kanestio at this time was a
Seneca Indian village and was later incorporated into an English
village that exists today. I hope you enjoy your trip into the
past.
Enter Kanestio!
*Type new at the welcome screen to make a new character.
-----------------------------------------------
Mud : MooseHead SLED II
Code Base : [Rom] based on 2.3 with 8 years of changes
Telnet : sled.mraz.org 23 [216.145.250.144]
WWW : http://www.mooseheadsled.com/
Description :
MHS is, MHS was, MHS always shall be.
A complimentary mix of long time players and new players
all killing eachother (ok, well not everyone) makes for a
great escape from RL and into our warped little world.
Come by, say 'Hi.' and we'll give you a hard time. Sound
fair?
-----------------------------------------------
Mud : ShadowGate
Code Base : [LP] ShadowGate 1.5
Telnet : firedragon.com 6969 [209.161.2.50]
WWW : http://www.firedragon.com/shadowgate/
Description :
ShadowGate is a huge MUD that sticks closely to the AD&D
manuals. We strive to form a community of adventurers with all
aspects of interactions, both positive and negative. Look forward
to prejudice and tolerance, conflict and cooperation, hate and
love.
Our systems of multi-classing, races, weapon and non-weapon
proficiencies, languages, spells, deities, and required
introductions all make you feel as if the world of ShadowGate is
an evolving environment. Indeed characters can eventually gain
influence and control over parts of the world as "High Mortals",
continuing to shape and grow the game further.
We insist that you roleplay. Roleplaying is a process, not
an end goal. Each individual thread of your character's
experiences, misadventures, friends and enemies becomes the
tapestry of his or her life, and the whole winds up becoming
more than it's parts. We strictly enforce this as best as we are
capable. We encourage RP through a system of Avatars, which are
our DM's. They are not creators or builders. They are people who
drive interactive quests through various abilities and
interactively controlled NPCs. Avatars and creators are all
selected from the players who have played and gained our trust,
to ensure consistancy with the game's evolution forward.
The ultimate, and perhaps idealistic, goal is to make the
ShadowGate world reflect not only the tabletop world of adventure
and RP, but also those idle times of characters - the times in the
city, spending your gold, reflecting on your adventures. We
encourage any player who wishes to become part of the community
to join us, enjoy what we have, and help us make it better and
move toward our goal.
-----------------------------------------------
Mud : Visionmud
Code Base : [Circlemud]
Telnet : visionmud.com 4000 [63.205.22.85]
WWW : http://www.visionmud.com
Description :
Visionmud starts out in a semi-modern setting, complete with
boardable vessels and a subway system. Recently we added a
straight to the point training guide that should get any
novice up and runing quickly, while experienced mud-players will
find they can achieve success with little or no explanation.
There are several large continents to travel and explore,
separated by vast oceans. These realms are intertwined with
varying degrees of complexities which utilized different types of
terrain and themes which are appropriate to their time and
atmosphere. You will find Visionmud rich with culture, treasure,
nobility, as well as fraught with multitudes of challenges.
Of special note: I have noticed many new players to muds,
never really spend enough time to get aquainted to a new
mud. Visionmud has been designed with that in mind, and
trys hard to prevent the player from loosing interest, thusly
not dashing their hopes of reaping fame and fortune.
Lordcam at your service.
-----------------------------------------------
Mud : Shadowrun Detroit
Code Base : [MUX] TinyMUX version 1.4 Shadow 1 (Detroit) patchlevel 16 #18 [6/
10/98]
Telnet : detroit.dnaco.net 4201 [207.238.206.51]
WWW : http://www.srdetroit.org/
Description :
[Updated 2/2000]
Shadowrun Detroit is a game based on the Cyberpunk game
'Shadowrun 3rd ed' by FASA Corporation. It is a roleplaying
MUX with judged combat and a large number of plots. 150+
active players and 30-40 on a night make for an intense
roleplaying experience.
Shadowruns are a common experience as is general
roleplaying. Straight combat, however, is not as common as
in TT due to the restrictions of the medium and the stress
on roleplaying versus rollplaying.
-----------------------------------------------
Mud : Shadows of the Mind
Code Base : [Envy] Core server-Envy, but heavily modified since 1995
Telnet : mud.shadowsofthemind.com 4000 [209.203.236.166]
WWW : http://www.shadowsofthemind.com/
Description :
Shadows of the Mind has been around for over 5 yrs. We have very
dedicated players and a long history, but we recently re-opened.
SOTM2 has some very cool features: unique character creation
where you choose not only your primary class, but 2nd, 3rd, 4th,
and 5th classes also! Your choice of race leads to a choice of
10 different subraces, plus each player can choose a specialty
which will define a set of skills/spells that you will excel at.
Upon reaching level 50 you choose from 4 Legendary Classes, with
completely unique sets of skills for each. We have our own
Windows-based Area Editor available for free use, players build
new areas constantly. Our mobs load objects from a huge database
equipment; mobs load with different sets of equipment each time.
This is a challenging mud with a unique pkill system (you can
choose a path of Holy, Unholy or Amoral, or no path if you don't
like pkilling), and truly awesome rewards for upper levels. When
joining in quests, the player can earn reward points, which can
be used to increase max stats, hp, etc. Combat on our mud is
deadly, where bleeding and exhaustion can take you down even if
you have the hp. We also offer a Onedeath challenge, where your
character is deleted when you die (there is a Onedeath Hall of
Fame also to record those valiant players). We have long time
players from all around the world (australia, netherlands,
mexico, and more). We have a completely original 300+ room main
city, and over 75% of our areas are player-designed! Plus we
have tons of truly amazing stuff in the works, come visit us!
-----------------------------------------------
Mud : Insymnia MUD
Code Base : [Circlemud] Heavy Modification
Telnet : insymnia.com 6600 [216.136.9.5]
WWW : http://www.insymnia.com
Description :
The MUD is in its 2nd year of heavy code modifications
and area creation. We have only 2 simple rules to follow,
and a huge number of skills/spells, as the primary theme of
the MUD is simple: Make the players as powerful as they can
possibly be, while increasing the difficulty of the game to
adapt to your increase in power, which quickly eliminates
boredom.
The game, which is fantasy-based, is pure PK, and all of
our players are always more than willing to help out new
ones. This includes Immortals, who are prohibited from
being lofty, invisible creatures whose sole purpose is to
harass players and prevent them from having fun. Players
can remort once into another class, with both classes
consisting of 100 levels, and once into the powerful Hero
class. You can watch players battle it out in an arena, as
though you were walking along right beside them. Battles
will be legendary in their magnitude, consisting of entire
towns (and players if they wish to join) destroying each
other, some for the pursuit of power and wealth, some just
to watch the other side perish. Enter our world.
-----------------------------------------------
Mud : Nexus of Worlds
Code Base : [MOO] Built from minimal.db. Attempting MUX like Feel.
Telnet : nexus.accela.net 7777 [130.166.13.20]
WWW : http://nexus.accela.net/
Description :
The Nexus of worlds is a reasonably new MU*
That looks forward to growth in the months to come.
*There are no stock rooms, zones.
*User suggestions are often implemented.
*Looking for builders, coders, and players.
The concept is simple. There are multiple worlds
to interact in. You can move back and forth easily,
so how much you interact with one aspect or another
is totally up to you.
Currently there are two main areas outside the starting
area. There is a Fantasy based setting, and an Anime
based setting. Feel free to come look around, and
check the place out. We do not have a lot of users yet
so please be patient.
-----------------------------------------------
Mud : Rebirth Mush
Code Base : [MUSH] Tinymush 3.0
Telnet : rebirth.iamyourgod.org 8888 [165.247.188.31]
WWW : None
Description :
The year is 2043 AD on Earth and in the future things were
seemingly bleak. Not to long ago in 2028 World War Three broke
out and threw the governments of the world into chaos. After six
long years the world united as one and what was once pain and
suffering rapidly became entertainment. Without national barriers
and even no language barriers entertainment became a large focus
while other research went bankrupt due to lack of funding. Come
the year 2040 Internet gaming was the top grossing form of
entertainment and any company that hoped to earned money was in
on the business. One research company known as Faust & Solomon
Enterprises decided to corner the market with a new development.
They created a new gaming system and game. They packaged it as
one with one name Hirladan. That was the name of this believed
virtual world, though in truth it was part of a research test.
Using mental images and skills a person knew to create a sprite
to exist in another world. While these sprites that uses
amplified and modified skills such as a creative writer being a
good spell caster, they also knew they could test resurrection
and even duplication because NPCs must be killed. A wizard to
the north found these seemingly undying sprites, while struck
down they rose again so to further his plots to take the
struggling world he must stop the influx of immortals. A spell
was developed and for two years people have been disappearing in
the real world and hybrids of the character they were and who the
look like have been showing up in game un able to log out as the
spell merges body and mind into Hirladan.
It is possible for very unique creation as one can range from
players to natives and even the trapped playes if one chosese to
do so. So please stop in and give it a look see.
-----------------------------------------------
Mud : Shambala MUSH
Code Base : [MUSH] TinyMUSH 3.0
Telnet : shambala.mudshell.com 5055 [63.247.70.21]
WWW : http://www.shambala.mudshell.com/
Description :
Shambala is a social MUSH where you can log in, meet and chat with people from

all over the world, play games, and just generally relax and have a good time.
Your interaction takes place in a friendly world with parks, shops, dance
clubs, and many other virtual places where you and your online friends can
gather. Shambala strives to be a friendly and safe environment. You don't have
to be an adult to log in, but you have to know how to act like one.
-----------------------------------------------
Mud : Shared Maddness
Code Base : [Merc] ACK! 4.3.1
Telnet : maddness.mudservices.com 8888 [206.245.165.153]
WWW : http://members.fortunecity.com/nyghtldy/index.html
Description :
Several of the stock areas remain, with heavy modifications
so there is a feel of familiarity but a fresh look and
feel. Currently we have over 7600+ rooms and 100+ areas are
open for exploration.
Modifications to the stock code and many addition to the
spells and physical attacks along with the spirits and
brawl brawl code make for some unexpected suprises! The 45+
stances, Challenge Arena, Archery, Bounty, Casino and
extended adept levels are some of our most well enjoyed
additions.
RP is encouraged for all and mandatory for clan members.
PKing is restricted to grouping range unless you are
wanted or have a bounty on your head.
Harrassment and alt interaction are strictly forbidden.
If you are looking for a fun place to build, code or to
just relax and have a great time, we urge you to come
Share in our Maddness!
-----------------------------------------------
Mud : Soucon MUSH
Code Base : [MUSH] TinyMUSH version 2.2.5 #2
Telnet : soucon.silvertree.org 4201 [64.139.44.194]
WWW : http://soucon.silvertree.org
Description :
Soucon MUSH is a themed roleplaying MUSH based on the series of books the
'Dragonriders of Pern' by Anne McCaffrey, and runs with full permission from
the author. We attempt to recreate, with as much authenticity as possible, the
atmosphere and society described in the books. Set in the Southern Continent
of Pern we are set in the 10th Pass, one pass after the events in
Dragonflight, The White Dragon etc. We do not recognize the events outlined in
'All the Weyrs of Pern', and therefore Thread still falls, though technology
remainsl very limited.
SouCon MUSH is PernMUSH's sister game, and an ideal place to send a PC
relative of a character you have here: we're running on the exact same
timeline! Smaller than PernMUSH, SouCon offers a more intimate atmosphere for
RP.
Currently, we have 2 Weyrs (mountainous Honshu and jungle-covered Southern), 2
Holds, and many Crafts, offering characters many ways in which to get
involved. We have 4 Hatchings a year, and Impress up to 10 players at each
Hatching on average.
We consider ourselves one of the friendliest MUSHes out there, and offer help
to new players of all levels of experience. Please join us at:
soucon.silvertree.org: 4201 (63.199.182.123: 4201), and feel free to contact
any of the Wizards or Guides (+rwho wiz and +rwho gui) for help!
-----------------------------------------------
Mud : Shattered Kingdoms
Code Base : [Rom] SKMUD 2.95
Telnet : mud.shatteredkingdoms.org 1996 [65.242.224.4]
WWW : http://www.shatteredkingdoms.org/
Description :
Shattered Kingdoms allows you to roleplay and battle in a
fantasy environment that has few artificial restrictions.
Just log on and begin walking the Hall of Creation - you'll
see that we are unique. We have a large selection of 12
professions and 11 races (with sprites, centaurs and
griffons). Pick from 6 starting kingdoms, each with it's
own history, language, justice system and PC government.
View the extensive, all-original world with our exclusive
mapped wilderness that sensibly links together zones. Share
in the unique RP experience provided by our greet system,
finite age, player-run religions and cabals, numerous RP
events and a revolving system of Paragon players who (along
with immortals) can reward you for quality play. We don't
scrimp on combat either. We've got loads of unique skills
and spells to seek out with ranged and area-affect attacks
and tactical formations. Smart NPCs will give you a run for
your money, while limited and unique objects will give you
something to hunt for in your spare time. We also boast NO
global channels! We've been open for over five years with a
dedicated server and a stable code base. Check us out!
-----------------------------------------------
Mud : Shattered Realms
Code Base : [LP] HIGHLY modified LP MUD running MudOS
Telnet : morth.org 4001 [130.236.227.234]
WWW : http://shatteredrealms.sf.net
Description :
Welcome to the Shattered Realms. Our world began in
June of 1999, and has been under constant construction
for the last few months. We are now open for beta
testing, and encourage constructive criticism. We are
a fully interactional LP MUD, with nine different races
and eighteen classes. From the high heights of the
Northlands, to the deep mysteries of the UnderDark,
our world is rich in every detail. Roleplaying is
encouraged, and rewarded within our xp system. As a
large part of Roleplaying involves taking risks (what
warrior would be afraid of battle if he knew he would
not die) we also permit playerkilling. I have found that
the real danger provided by this makes the gaming
experience much richer. Newbies, fear not, for we have a
newbie-friendly interface and protection for one full day
of game time. Come visit the Shattered Realms.
We also have positions available for coders at all
experience levels. From builder, programmer and writer
all the way up to admin levels currently available.
We prefer LP MUD experience and a strong desire to build
your dreams for others to enjoy them.
The Shattered Realms - a place unlike any other.
-----------------------------------------------
Mud : Happy Mud
Code Base : [Envy] Updated to UltraEnvy, then to Greed, then some Smaug
Telnet : x.hjsoft.com 2400 [24.104.48.213]
WWW : http://x.hjsoft.com/~mud/
Description :
Happy Mud started roughly 9 years ago in UTexas, Austin, eventually moving to
LVC,
and then to paid hosting services such as mudsrus. We have now finally migrated
to an
ex-player's server and are currently running very nicely there. Nearly every pf
ile is
still present. Please send an email if you wish to have your character back.
We have finally completed our personal Happy Area Creator, a windows GUI/progr
am which
is very helpful in designing areas for Happy MUD. The program comes complete wi
th
installer and a sample area (from stock greed code) and is available at our webs
ite.
Current features include: three remort choices, which determine which of 28
superclasses you can choose, 20 different theme based worlds, debatably the most
advanced
autoquesting code, 'undo spell' spells, ressurection spells, pc repair of weapon
s and
armor, 50 levels for remorting, 950 continuous non-remort levels for superclass
es,
nifty naming (easier to reference objects), nearly every sentient NPC can have a
conversation, surging for superclasses (spend more mana to enhance every spell e
ffect
(duration, damage, etc.), along with mastery skills that enhance the efficiency
of this),
etc.
-----------------------------------------------
Mud : Multi-User Dungeon (British Legends)
Code Base : [Custom] Ported from the BCPL original
Telnet : british-legends.com 27750 [24.112.131.135]
WWW : http://www.british-legends.com/
Description :
Multi-User Dungeon, or MUD for short, was the first ever game of this genre.
For many years, MUD, or British Legends as it was known to players, existed
on the CompuServe Information Service. In the fall of 1999, however, CIS
decided to terminate British Legends as part of their Y2K cleanup efforts.
Many players thought that this meant the end of their beloved game.
That is not so. The present incarnation is a high-fidelity port of the
original MUD code base to a modern server platform. This accurate
reimplementation faithfully reproduces almost all the original's features,
even some of the bugs that have become part of the game's lore.
If you want to see what multiplayer gaming was like in the Land where it all
began, and visit a game that still offers superior game play and balance,
a visit to MUD at http://www.british-legends.com/ will be worth your time!
This version of MUD/BL was written with the permission of the original
copyright holder by Viktor T. Toth (aka Viktor the arch-wizard, formerly
MrSpock the wizard) in a 'mad programming binge' (as MUD's original author,
Richard Bartle called it) in December 1999, and has been in limited
operation on a test site since. It was opened to the public in May, 2000.
-----------------------------------------------
Mud : GargoyleMOO
Code Base : [MOO] LambadaMOO (Foo Modified)
Telnet : gargoyle.immortaltwilight.com 11020 [68.54.1.133]
WWW : http://www.immortaltwilight.com/gargoyle/index.html
Description :
One thousand years ago, superstition and the sword ruled.
It was a time of darkness.
It was a world of fear.
It was the age of Gargoyles.
Stone by day, warriors by night,
They were betrayed by the humans they had sworn to protect,
Frozen in stone by a magic spell for a thousand years.
Now here in Manhatten.
The spell is broken.
And they live again!
They are defenders of the night,
THEY ARE GARGOYLES!
The age of darkness has long passed and modern nights are filled
with danger, and something far more. The angels of the night are
collecting by some force or pull to the land called New York. While
most of the world below is blissfully unaware of the existance of
these creatures, a rare few are privilaged to this information. Some
call themselves friends to Gargoyles, while others have made it their
life's work to destroy them. Tension runs high between different
groups of gargoyles that have begun to form. Some seek to remain
hidden from the eyes of the humans, protecting from the darkness.
While others seem not to care if the humans discover their existance.
The followers of the old ways war against those who seek to destroy
the humans. The Quarrymen plot to destroy all gargoyles. Silent battles
in the night...
( Note: This game is Disney's Gargoyles based. It is fully operational
but the world is not totally built yet. Input is very welcome. )
-----------------------------------------------
Mud : The Land of Terminus
Code Base : [Circlemud] 3.1, modified
Telnet : scynscapa.darkemud.com 4002
WWW : http://scynscapa.darkemud.com
Description :
A growing medieval based MUD, we are seeking builders for the most
part at this time. We are also open for player testers, but the
thing we need most now is a larger building staff. Going for an all
original world, we currently have only 4 stock zones, and even those
will eventually be replaced. Theme will be largely medieval, so any
builders would preferably be able to stay within theme. A large race
selection offers more variety for areas, still needed are a few
race hometowns. Quest areas are also welcomed, so anyone able to
create a nice challenge are welcome also.
Opening to players once the world is large enough to support a
small playerbase, so the more builders we have, the sooner we will
be ready. Any questions are welcomed to be emailed, or stop in and
speak to Scynscapa or Rayen.
Player testing is welcome, but we are not yet ready for players. At
least one more playerfile wipe will be necessary. However, testers
will have a few advantages upon opening. Playtesters are needed to
check zones for errors and balance, as well as to aid the testing
of new features; hence the testers will have an advanced knowledge
of the MUD when we are ready for players.
-----------------------------------------------
Mud : RUST
Code Base : [MUSH] TM 3.0p2
Telnet : rust.exoteris.net 1800 [65.160.204.132]
WWW : http://rust.exoteris.net/
Description :
This is an amalgam of ideas that have collected in various
dusty corners over the years. Finally, after many false starts
I am picking up the pieces, and putting them all in one place in
the hopes that they will mesh well, and be joined by new ideas
which will all flourish together. This is an attempt to make the
most of the environment, from both a technical and creative
standpoint. There's no one particular genre or theme; an attempt
will be made to support a variety of atmospheres, allowing for
crossover where feasible and desired, and providing boundaries
where necessary. The only requirements here are an open mind and
the ability to respect.
-----------------------------------------------
Mud : MEM - Middle Earth Mud
Code Base : [Circlemud] Heavily Modified CircleMUD 3.1
Telnet : mem.zapto.org 4000 [66.72.38.22]
WWW : http://mem.zapto.org
Description :
Middle Earth Mud is a Multi-User Dungeon (MUD) based on Tolkien's
Middle Earth. It is a text world in which players can create a
character and then play it as if it were truely Middle Earth. It
is set after Bilbo has returned from Erebor (after the events of
The Hobbit) and before he leaves the Shire after his party (before
the events of The Lord of the Rings). It is completely free to play.
It was built by Tolkien fans for Tolkien fans.
Middle Earth Mud's mission statement is to create an accurate and
realistic representation of Tolkien's Middle Earth, as close as may
be done in a MUD environment. Roleplaying is strongly encouraged.
Out of character play, while tolerated to a certain level, is
strongly discouraged. There is a war between the forces of the Dark
Lord and the Free Peoples of Arda.
Currently MEM is centered around Bree and Breeland. Players may
choose to play a Dunadan man, Eriadorian man, Black Numenorean,
Dunlending, Dwarf or Hobbit. Black Numenoreans and Dunlendings
are in league with Mordor. There are currently about 14 zones
open with about 1500 rooms. MEM's playerbase is virtually
non-existent right now. We are working on building one. Come
join us and be the foundation of our player base!
MEM is not just a hack and slash MUD. Should players choose they
may learn a craft and aquire a building in Bree to be their shop.
Warriors, rangers and thieves may also aquire buildings to be their
homes or to be used for whatever they like.
We are currently hiring dedicated builders who will work hard and
finish what they start. The world will continue to grow slowly
unless we have devoted builders who love Tolkien. The current
building team can only build so fast. Manwe can write brilliant
code until his fingers fall off, but with out a well built and large
world, there is no where for players to enjoy that code. So, if you
love building and love Tolkien come build with us!
-----------------------------------------------
Mud : Sinistrad MUD
Code Base : [Smaug] Heavily modified.
Telnet : sinistrad.unitycode.org 4000 [209.162.234.29]
WWW : http://sinistrad.unitycode.org/
Description :
Hello, and welcome to Sinistrad!
Upon entering the world, be on the lookout. What you knew is no longer
there. Places you visited yesterday are gone or moved a whole continent
away. Things you held this morning have been swept away in the tidal wave of
violence that will be known as the Great Disaster.
New races are being born as we speak, magic is coming alive in ways never
dreamed possible. Technology and magic now co-exist in a place that knew
only how big the next person's blaster was.
So, join us as we mourn the lives lost in the cataclysmic war, and focus on
bringing new life into a world that was quickly dying away.
If your will is strong enough to create something from nothing, join us
in our struggle to bring to life a new world.
-----------------------------------------------
Mud : Realm of Forgotten Time
Code Base : [Custom]
Telnet : frealm.dyndns.org 23 [80.1.125.126]
WWW : None
Description :
Welcome to the Realm of Forgotten Time, where enemies await you, and
other players may help or hinder. Can you find all the hidden
treasure, solve the riddles and puzzles, and become immortal?
Much awaits you in the land, and other players will usually be more
than happy to help out. Unless they are on a quest to become immortal themselves
!
Well, young warrior, it is time for you to begin the quest, so join us...
-----------------------------------------------
Mud : FlipSide Muck
Code Base : [MUCK] Derived from Fuzzball 5.64
Telnet : muck.flipsidemuck.org 9999 [66.92.223.139]
WWW : http://flipsidemuck.org/
Description :
FlipSide is a Multiple-World Environment, bringing together
diverse and interesting cultures for a different roleplay
experience. While inter-world travel is discouraged,
central gathering points for all the characters to relax
OOC make for an interesting and colorful mix. :)
Currently, FlipSide has six active worlds:
El Dogrado - Set in an Aztec-themed environment, with dogs!
Fur City - OOC world for settling back and relaxing
Irken Invasion - New world based on Invader Zim
Pridelands - World based on The Lion King
Realms of Bastet - An anthropomorphic version of
Ancient Egypt, complete with gods and goddesses
Tir a' Turlach a Deigh - Tir is a fantastical
world with a Robin Hood/Medieval flavor.
All worlds except Fur City are IC roleplay-based worlds
with it's own unique culture, flavor and storyline.
FlipSide is a PG-rated muck with emphasis on roleplay, not
conflict. Check the web page for more information.
-----------------------------------------------
Mud : Sleepless Nights
Code Base : [Aber] Aber
Telnet : sleepless.cheese.org 6789 [212.1.134.101]
WWW : http://sleepless.cheese.org/
Description :
Welcome to the inflamed world of Sleepless Nights, an
exciting world of swords and sorcery set in medieval times.
Full of mystical dragons, knights, wizards and omnipotent
gods, you use your brains and brawn to survive the
mysteries of the land and become Immortal.
Sleepless Nights is a well established Aber5 mud based on
blizzard.uni but with extensive source enhancements and
significant universe growth to improve the game and make it
more unique. Important features are:-
* Newbie friendly environment.
* 7 guilds: Adventurer, Mage, Dark Priest, Nature Priest,
Assassin, Warrior, Thieves + Vampire in development.
* Points and puzzle-based progression through the game.
* 18+ quests ranging in difficulty.
* Player Killing and Stealing are allowed.
* Offensive and defensive magic system.
* Highlander system for no-risk pk bonus points.
* Comprehensive web site containing game support.
-----------------------------------------------
Mud : SlothMUD III
Code Base : [Dikumud] Heavily Modified
Telnet : slothmud.org 6101 [69.64.36.225]
WWW : http://slothmud.org/
Description :
For 15 years, SlothMUD III has been one of the most successful MUDs of
its kind. Sloth is a heavily modified Diku which offers a unique world
of more than 20,000 rooms, inhabited by 8,000 people and creatures.
In SlothMUD III, each player advances in four classes chosen from
bard, cleric, druid, mage, monk, necromancer, thief, and warrior.
In addition to the skills and spells of his basic four classes, our
multi-class system provides special powers to each "prime" class. As
a result, the hundreds of possible class orderings have distinct play
styles. Once a player reaches maximum level in his four initial
classes, a prestigious fifth class opens up which gives him entirely
new skills and powers as well as access to a dangerous but rewarding
expert-level continent.
Sloth provides its immortals with a unique scripting language,
allowing them to build areas that are interactive to an unprecedented
degree. These areas include complex puzzles, hundreds of scripted
quests, and monsters that behave in surprising and intelligent
ways. Several areas provide more than simple hunt-and-kill;
these include a PvP arena and a coliseum where the player can
test his mettle against an ever-nastier series of monsters.
SlothMUD III also offers a very active immortal and administrative
staff, constantly working to provide new and interesting experiences
to challenge players. We are one of the most newbie-friendly MUDs
around, with many experienced players willing to assist you in
learning and enjoying our game. We look forward to seeing you soon!
-----------------------------------------------
Mud : SMiLE
Code Base : [Aber] Heavily modified iDiRT derivation
Telnet : smile.ath.cx 6715 [24.194.53.8]
WWW : http://www.smile.ath.cx/
Description :
SMiLE is an abermud which supports player killing. The
object of the game is to obtain 30+ quest points and get
200,000 points to make wizard. Points can be gained by
solving puzzles and quests, killing mobiles and other
players (if you have the killer flag) and dropping items of
value in one of the two sacrificial pits.
The type of character you play is your choice. You may
choose to run a killer, play nice and merely defend
yourself when attacked, or something in between. Playing
the mud as a player killing mud will increase the challenge
you experience while running. Player killing also gives
you the opportunity to try to outwit human players who are
less predictable than computer generated mobiles. You also
have the choice of playing the mud as a nonplayer killing
mud. Which ever style you choose to play, the mobiles of
SMiLE are more challenging than in some other muds. The
game has a complete combat system with weapons, armor and
spells. Weapons and armor are abundant and with a bit of
exploration you can increase your magical knowledge.
-----------------------------------------------
Mud : Renegade's Ascension
Code Base : [Dikumud] heavily modified
Telnet : brighteyes.stacken.kth.se 4000 [130.237.234.83]
WWW :
Description :
Renegade's Ascension - The mortals paradise
History/Background:
Renegade's Ascension, which first was a part of BurningMUD
before BurningMUD gods decided that the MUD had to split
into two different MUD's due to different reasons, is now
a forwardgoing and developing MUD on it's own. The MUD is
a non-playerkilling-MUD based on DIKU. All players on
Renegade's Ascension lives under the same roof -Everyone
got the same
hometown - Moonglade.
Leveling-system:
Renegade's Ascension's leveling-system is made up that you,
first off, gain experience to level 50 as a single-classed
character and therefrom you Multi class. Multi classing
means that you choose a second class and startover as a
level 1/50, let us say, Magician(second-class)/Templar
(first-class), this means that you can use all the
spell-abilities Magicians and Templars has - except those
who are for pure classed only - Templar/Templar e.g.
However, when being Multi classed you can only gain
1/3 of the amount max experience that you could gain
when you were single classed. Things become more
even when reaching to 50/50 though since then the max
experience barrier disappears and you can begin to Meta.
Meta means that you buy stats instead of levels, Metas
however, costs BOTH exp and gold and you NEED to buy a
fixed amount of stats until you can gain another level.
The amount of stats needed to be bought depends on what
class you are.
The Well:
The Well is a place where you can gain frags and more cash
than you can in experience-groups, frags is something you
need if you want to upgrade your race - Little is actually
known about these powerful beings except that they command
great energies with an ease unheard of in current times.
In some tales these beings are being referred to as the
"K'ta'viir" - which literally means 'lords of essaence'
in the Iruaic tongue. Being a K'ta'viir can benefit you
in many ways, for an example, you can invoke different
Orbs turning to Auras that benefits your character
depending on what kind of Orb it is, there is also other
special features for the K'ta'viir, but we think that you
should explore that on your own. The Well is based on 25
levels, starting at level one - getting harder for each
level, however, more frags can be found in the
well-creatures-corpses if they're on level 25 than if they
are on level one. The Well contains many different
monsters, everything from a cloaker to a mighty Balrog.
Orbs for the K'ta'viirs can also be found inside the Well.
-----------------------------------------------
Mud : Darkness and Despair (DnD)
Code Base : [LP] Heavily modified
Telnet : cipollo.ugate.net 4201 [24.161.43.44]
WWW : None
Description :
Darkness and Despair (DnD) is a large, player friendly
mud, with 20 races, 8 classes(more to come), 10 professions,
and 10 guilds. Roleplay is not mandatory, but it is
encouraged. The combat routines, are extremely rich with
many unique and varied emotes. The staff at DnD prides
itself on providing a robust and diverse environment for
all skill levels. We offer loads of player interaction,
with a minimum of interference from the Arches and Immortals.
This mud will definitely get your adrenaline flowing.
Want to kill without the fear of a prison sentence??
Come see us at Darkness and Despair, you'll be delighted
with the world we've created
-----------------------------------------------
Mud : Eternal Oasis
Code Base : [LP] Driver: CD.04.06 Lib: CD.01.00 (modified)
Telnet : eternaloasis.net 5011 [24.116.219.10]
WWW : None
Description :
Welcome to Eternal Oasis, soon to be the realm that will
quench your thirst for both an excellent atmosphere of roleplay
as well as a well developed multi-user environment. Eternal Oasis
is a multi-user dungeon in it's infancy. We have a great base of
coders that are helping to create a wonderfully detailed and well
coded world to explore.
Our story begins in a world that resembles Earth, but one
which houses many things that defy our own reality. The realms of
Eternal Oasis are at a dawning of a new age. A great catastrophe
broke the world and scattered the reminants into small secluded groups,
where they grew and changed in seclusion. Now, centuries have passed,
civilizations are on the rise and sea traffic is starting up, new
discoveries are being made, races strive for survival and others
venture into hazardous territories to uncover things that have been
lost to the past under the ruins of ancient kingdoms.
Our theme is medieval fantasy, however we are very carefully
reaching into new levels of fantasy which other muds have failed to
achieve, whilst also keeping a tight hold on reality, all resulting in
a very interesting twist which offers roleplayers an excellent
environment to enjoy.
-----------------------------------------------
Mud : Planes of Chaos
Code Base : [Rom] being modified from Rom24b6
Telnet : poc.cmbcomputers.com 9000 [68.78.9.130]
WWW : http://poc.cmbcomputers.com
Description :
Planes of Chaos has just been started. We have just set up the MUD with Ivan's
OLC 2.01 I
think we have most of the bugs worked out of it. We've also got color and copyo
ver (no
disconnecting players on reboot). We are planning on deleting all stock areas a
nd are in
need of builders to help create areas. The theme if Medieval/Fantasy and the ar
eas should
reflect that. If you are interested in building for us please contact
cmbaker@crossroads.edu or find us on the mud at telnet://poc.cmbcomputers.com:90
00 I am
usually online after 5pm except on wednesday friday and sunday.
Some Future Plans:All stock areas eliminated,Guilds/clans added, ImmTitle, Redo
of the
Wholist, Extending race /class, selection, redo leveling system,adding a web int
erface,
there are more but I wont list them here do to space restraints, plus any good i
deas that
you have will be considered. Our website is still under construction, but hopefu
lly it will
be updated soon.
Thank you for taking the time to read this.
Chris
-----------------------------------------------
Mud : Star Wars: Dark Warriors
Code Base : [SWR] Heavily Modified
Telnet : darkwars.wolfpaw.net 4848 [204.209.44.8]
WWW : http://darkwars.wolfpaw.net
Description :
Star Wars: Dark Warriors is an extensively modified version of SWR 1.0.
Our additions to the code are focussed mainly on improving the believability
of the SWR mudding experience. By our way of thinking, the goal of role
playing is a mimicry of real life, but with various fantastic aspects added
in. Hense, the code we have added allows more realistic and streamlined play.
Roleplay is enforced and rewarded, (in mud benefits granted by imms,) and
anything with a legitimate reason is allowed. We hope you enjoy playing
Dark Warriors as much as we have enjoyed creating it.
We are currently accepting applications for builders and coders.
-----------------------------------------------
Mud : Ashen Dust
Code Base : [Rot] Actively Heavily Modified
Telnet : ashendust.wolfpaw.net 2569 [204.209.44.22]
WWW : http://www.ashendust.com
Description :
Ashen Dust Mud, established in 1998, is a largely based Rot Mud. We
are strongly dedicated to our players and the future growth of one
the most successful Rot Muds around. The true success is owed to
the dedicated players who have contributed their time and ideas into
creating such a successful game for all to enjoy.
What stands to make Ashen Dust Mud unique is the achievement of many
unique features that you would find nowhere else. Along with the
many features and options available, you will find a well-balanced
game atmosphere and a warm welcoming medium sized player base.
With 7 categories of classing and 5 degrees of rank we offer 35
classes of competition. Challenge your greatest adversaries in a
specialized team combat arena or spill their blood on the harsh
battlefields of war. With hundreds of zones for exploration,
adventurers of untold fortune, and the dreadful bloodcurdling cries
of the Avarice Dragons, you ll enjoy hours of fun filled bewilderment
living amongst us and journeying through the Ashen Dust fantasy.
-----------------------------------------------
Mud : AnderLand
Code Base : [LP] NATIVE mode, driver version 03.02.1@137
Telnet : al.mud.de 31415 [193.53.23.95]
WWW : http://al.mud.de/
Description :
AnderLand is a native German LPmud. The players may become Seers (Seher,
high level player) or Wizards (Magier) after fulfilling a number of
quests. In addition there are lots of other adventures in our quickly
growing world. AL features regions of different themes and size. Seers
have the opportunity to have faster movement through magic gates.
Interested persons also take advantage of our MudWWW frontend found
on our web page, which allows to look around a few places without
creating a character or to know any playing commands.
<a href='http://al.mud.de/cgi-bin/mudwww?REQ=who'>Have a look who currently
plays AnderLand.</a>
-----------------------------------------------
Mud : The Realm Online
Code Base : [Custom]
Telnet : 12.164.31.167 23
WWW : http://realmserver.com
Description :
The Realm Online is an exciting, adventurous
land of monsters, magic, and medieval society.
Enter a world of companionship where thousands
of players from around the globe are waiting
to welcome you to a very special place.
With your subscription you can create up to
four distinct characters, each a separate entity
within the world of The Realm . Use your
characters to choose your own style of gameplay.
Transform yourself into a Giant Warrior, an Elf
Wizard, a Human Adventurer, or any of the hundreds
of totally customizable beings.
Immerse yourself in the fellowship of the storyline
or compete with other players, become a heroic
hunter doing battle alone or in groups, or a powerful
wizard able to invoke the forces of 5 different
circles of magic, or a stealthy thief preying upon
unsuspecting travelers. The possibilities are limited
only by your imagination.
Join guilds, establish relationships, and travel with
friends to distant lands, dark dungeons, or villages
large and small in journeys of magic, mystery, and
exploration. Hunting monsters, building wealth, or
enjoying relaxed conversation with friends and
family, The Realm Online has something for everyone!

-----------------------------------------------
Mud : End of the Line
Code Base : [LP] LD Mud driver
Telnet : eotl.org 2010 [171.64.14.16]
WWW : http://www.eotl.org/
Description :
Once in, avoid everything that
moves. Only the swift thinking
and swift moving survive. Don't
touch anything without checking
it out with a toss-away char
first. Power is currently held
by a group of petty, cruel people.
They will do what they can to
prevent you from suceeding in any
way they can. Things change
constantly and without much
notification.
You will have your ego crushed,
your time destroyed, and if you
complain, there are many people
whose sole job seems to be to
ridicule you. This is their job,
and they take pride in it.
Welcome to Hell.
--Minister, 29 Nov 1995
-----------------------------------------------
Mud : aMUCK
Code Base : [MUCK] ProtoMUCK 2.0b5.16 (Muck2.2fb6.01)
Telnet : frostmud.dyndns.org 8594 [65.1.150.207]
WWW : http://www.insidetheasylum.com/TheVoid
Description :
Back from Hiatus is aMUCK! The MUCK where insanity rules
the day and nothing is what it seems to be. Well... something
like that.
Set in the world of the Void, an endless expanse of space
with island land plots that are no bigger than a hundred square
miles, the MUCK is of the warring nations and factions that
strive to conquer.
Swords along magic battle mechas and massive battleships.
A constantly expanding world set on a two-dimensional coordinate
grid with an airship warfare program currently in the works
will offer opprotunities for roleplay or solo play.
Currently, we are far from being done, but we are working
diligently on building and coding. Roleplaying isn't enforced,
but encouraged. If you just want to come and and socialize,
we're fine with that.
Check out the website for the MUCK's wikipedia to learn more
about our world.
-----------------------------------------------
Mud : CrystalDreams
Code Base : [MUSH]
Telnet : crystal.theurgy.org 5000 [208.37.76.68]
WWW : None
Description :
CrystalDreams MUSH offers RP and minigames in a
science-fiction environment set in Anne McCaffrey's
Crystal Singer universe, (c) 1975, by permission
of the author.
CrystalDreams is set 150 years after the discovery
of the 'symbiont' and the formation of the Heptite
Guild to exploit the resources of Ballybran. The
relatively young Guild has plenty of room for new
hopefuls who wish to join the elite ranks of the
Crystal Singers and help fill a long list of orders
from around the galaxy.
-----------------------------------------------
Mud : DreamScapes MMOFRPG
Code Base : [Circlemud] heavily modified
Telnet : dreamscapes.dyn.dhs.org 4500
WWW : http://www.dreamscapes.dyn.dhs.org/ds2
Description :
DreamScapes MMOFRPG
A Massively MultiPlayer Online Fantasy RolePlaying Game that
conjures up a spectacular gaming experience for all its
players. Step into a wonder filled world and interact with
people and monsters from all over the Realm! Battle mighty foes
or seek to influence the political and religious balance ...
choose your fate.
DreamScapes MMOFRPG is a text based adventure game that is
free to play and is played by many people all at the same time.
Within the game you develop a fantasy character that can
interact with all the other players and many non-player
characters, you can also explore the huge world that makes up
DreamScapes. As you explore you will discover all sorts of
cities, villages, quests, guilds, items, magic, and monsters!
All these aspects of the game are beautifully crafted in
colourful text with storybook like descriptions. The aim of the
game is to increase in power and prestige within the realm, as
such the ability to roleplay your chosen character is important
because with good roleplaying you will soon become well
renowned and respected.
When you join the game you will be asked to create a
character. After that process has been completed you will
enter the realm and your character will also be created on the
games WebSite. Then you can log in to both the game and this
site with the same name and password. Full access to the site
proves useful as you can join the community to seek advice,
learn more about the game, exchange ideas and participate in
organised in-game events.
-----------------------------------------------
Mud : SpheresMUX
Code Base : [MUSH] TinyMUSH 3
Telnet : spheresmux.net 7777 [24.42.209.74]
WWW : http://www.spheresmux.net
Description :
Spheres is a role playing environment very loosely related to Jack L.
Chalker's Well World series. Essentially the game world consists of an
infinite plane of spheres, and within each sphere is a snapshot of a
different realm.
For example, there is a sphere in which gryphons rule over their medieval
jungles, and another in which centaurs are making the dangerous traversal
from the nuclear age to the information age. Focus is made upon the
interaction of travelers migrating across different, foreign spheres.
Players are encouraged to develop their own tinyplots, or even conceive
and design their own spheres to add on to the game. This is a solidly in
character environment; if your looking for a place to hack and bash, or be
all-powerful this isn't the game for you. There is no combat system, and
no plans to ever develop one.
We consider ourselves very newbie friendly, and are willing to spend the
time to help familiarize people with our theme. All that is necessary to
play in the game is to have read the news files pertaining to our theme
'news theme' and the info files regarding your species. (Type 'info'.)
If your interested in serious, exciting role play then come on out and
welcome! Others should apply elsewhere. :>
-----------------------------------------------
Mud : Split Infinity
Code Base : Heavily modded Nightmare IVr4
Telnet : si.nu 4000 [195.26.32.26]
WWW : None
Description :
Split Infinity is a mud of a wide variety of themes,
stretching across multiple planets. The 3D space supports
spacecraft and even combat, similar to the 3D ocean system.
Mechs will be used among the elite in futuristic warfare,
matched evenly by the gurus of magic and psionics. Melee
combat is further improved by the martial arts, mastering
deadly combinations of moves to defeat ones opponent.
There are no classes, but instead a huge list of skills.
Skills will need to be reinforced in training to retain
mastery. There will, however, be guilds, which players may
join and gain valuable allies, perhaps dangerous enemies.
There is a large selection of races, some of the common
ones being split up into subraces, each with their own
statistics, some with inheritted skills and resistances,
were creatures actually being able to morph as well.
If you want to be a part of a well-written,
revolutionary mud, we do still recruit programmers and
teach non-programming good writers with a simple
application process. If interested, telnet si.nu 4000
then type 'help coding' after creating a character.
-----------------------------------------------
Mud : Kindred Spirits
Code Base : [Rot] slightly modified
Telnet : kindredspiritsmud.com 6767 [69.57.136.37]
WWW : http://www.kindredspiritsmud.com
Description :
Kindred Spirits, a name that sounds familiar to most players
of ROT muds is now online for almost four years. The professional
immortal team does its utmost to keep the mud fun and a challenge
to play. New areas, quest areas and HERO-runs are being added on
a regular base.
Roleplaying is encouraged and we especially invite new players
with experience in roleplay to connect and share your ideas and
stories with us.
'KS' offers clans run by players, playerkill clans as well as
non playerkill clans.
If you are looking for a friendly mud, to have a fun time, to
share ideas, to meet new friends, don't hesistate any longer and
connect to Kindred Spirits.
Currently we are looking for an experienced programmer.
The immortal team of Kindred Spirits,
Iblis, Damaris, Methos, Hyriu, Ruach, Godsmith, Zeddicus
-----------------------------------------------
Mud : Rancor
Code Base : [Rom] Highly modified Rom 2.4
Telnet : rancor.betterbox.net 8888 [209.83.132.69]
WWW : None
Description :
Rancor is a highly-modified ROM 2.4, medieval fantasy,
role-playing-encouraged MUD. Our mud is stable, and has
been so for over 3 years. As stated above, we highly
encourage role-playing, but we don't enforce it, making our
mud ideal for anyone, role-player or not. We have a
brand new quest system, created specially by our best
coder. We offer player killing and player stealing. We
also offer clans; however, because we do not force you to
join a clan, the choice to kill/steal from other players
and to be killed/stolen from is yours. We have an arena of
sorts, in which you can either have a 'bloodbath' with
multiple people, or can fight one on one, regardless of
whether you are in a clan or not. Furthermore, we have
extended race selection, giving plenty of freedom in
that department, as well as several rounded classes. As if
all this isn't enough, we'll soon be coming out with a
brand-new mud (oddly enough, it's being called Rancor II)
that is coded much cleaner and will have better routines
and systems, such as a new combat system.
We've been receiving a number of new or returning players,
as well. We hope you'll be one of them!
-----------------------------------------------
Mud : Adesa
Code Base : [Ack!mud] 4.2 Heavily Modified
Telnet : adesa.erigol.com 6000 [65.98.70.139]
WWW : http://None
Description :
In the limitless confines of cyberspace there is a place where
sword and sorcery collide and dreams of the fantastic materialize
before your eyes. Adesa is more than just a mud, it is a refuge
from the rigors of real life... a virtual escape into a world where
you can be the knight in shining armor or the dragon who snatched
away the fair damsel.
Adesa has been forged from a heavily modified version of Ack!
and while it still offers the Ack! standards like autoquesting,
there are quite a few new wrinkles to the old system. Every race
has been tweaked to provide its own distinct advantages and the
mortal class to remortal class match-ups have been improved. We
even have a totally unique lawful/unlawful player killing system.
This mud is a constantly growing and changing place, where old
players as well as new will continue to find challenges. Brand
new areas, many with mobprogram puzzles and new items, are being
added almost every week.
-----------------------------------------------
Mud : Star Wars Mud (SWmud)
Code Base : [LP] LP
Telnet : swmud.org 6666 [208.170.78.46]
WWW : http://www.swmud.org
Description :
A mud based 100% on Star Wars, consisting of around 40
large planets and space stations, including Kashyyyk,
Corellia, Tatooine, Endor etc.
We have 10 guilds: scientist, jedi, pilot, smuggler,
mercenary, bounty hunter, diplomat, slicer, assassin and
merchant. Each guild comes with an average of 25 unique
skills. Player can choose three guilds for their character.
There are 17 races, such as Wookiee, Jawa and Ewok. Each
race comes with two unique race skills and bonuses.
We have movable vehicles, ranged combat and an extensive
space combat system. You can also build your own ship that
is stored safely when you are not playing.
The mud has newsgroups for the players to post ideas and
discuss various things about the mud. Quests are not
required for advancement. Help files are very extensive and
a special newbie simulator with several areas helps new
players to get started.
Players can become wizards after reaching levels 15/10/10.
-----------------------------------------------
Mud : Atlantis: ACS Sentinel
Code Base : [MUSH]
Telnet :
WWW : http://None
Description :

-----------------------------------------------
Mud : NovaMuck
Code Base : [MUCK]
Telnet : roshtaria.d2g.com 9797 [204.210.154.4]
WWW : http://roshtaria.d2g.com/NovaMUCK/
Description :
As initially constructed, the MUCK will focus mostly on Sol system: Earth, Mars
,
Sentinel III, the Arc Space Colony, and the space joining them. Some other world
s
will be constructed, and more may be added in the future as needed, but in the
interest of promoting public interaction it is encouraged that people play chara
cters
with reason to be in Sol system, at least while the MUCK is new and the playerba
se
is small.
-----------------------------------------------
Mud : RIFTs: Rise From Chaos
Code Base : [MUSH] TinyMUSH 3.0
Telnet : rfc.mushpark.com 1314 [207.8.143.27]
WWW : http://rfc.mushpark.com
Description :
Although RIFTs is a highly combat and power oriented RPG, Rise From Chaos is
about
building relationships and telling entertaining stories, while exploring a fanta
sy life in a
science fiction setting. Tolkeen is a frontier kingdom, a haven for those who wo
uld be
persecuted elsewhere for their differences. The city-state is itself one link in
a short
chain of alliances, their goal - survival against the many enemies at the doorst
ep: the
Coalition (a human supremacist, military organization); predatory dimensional be
ings
(D-Bees); supernatural entities whose thoughts and purposes are too alien to com
prehend; as
well, humanity's own personal demons, living amongst and within - ignorance, pow
er-lust, and
vice.
The PCs of RfC live in a dangerous and mysterious world. Tolkeen's own secre
ts, of her
origin and her survival, are yet to be discovered. Should you choose to take par
t, your
impact upon this enduring quest will enrich the story today, and the story still
untold.
The kingdom has been built to allow extensive travel outside the main city,
offering
many varied environments for storytelling. This MUSH is ideal for self-motivated
writers
with good attitudes and keen wits.
-----------------------------------------------
Mud : Star Wars: Revenge of the Jedi
Code Base : [Circlemud] Circle - Heavily Modified
Telnet : jedi.betterbox.net 9400 [209.83.132.70]
WWW : http://jedi.betterbox.net/
Description :
A very well-structured and in-depth game, Revenge of the Jedi
is definitely a MUD everyone should try. Players of all levels of
MUD experience play RotJ, as it is a game structured on player
interaction. There are over 15,000 rooms and 10,000 NPC's. The
MUD is geared to support a player base of about 200, with a
self-healing economy, involved Immortals who are constantly
improving gameplay, a guild system and faction system to make
both friends and rivals. You have the ability to create a unique
character by choosing from: 19 unique races, a primary-,
secondary-, tertiary-, and specialized pilot-class to create your
very own specialized experience.
You will bond with Mace Windu as he comes to your aid, and
fear Boba Fett if you warrant him tracking you down in his sleek
new Slave II in any of the well-beyond 100 zones that make up
Revenge of the Jedi! Don't go to Dathomir alone, unless you're
feeling lucky. You might lose more than just your hand. If you
forget the hyperspace coordinates to Tatooine, I hope you
remembered a comlink, or have a working nav-computer. I recommend
this game for all Star Wars fans, for both new and experienced
players of text-based games. So join us at jedi.betterbox.net
port 9400. Come see why our mud is as good as everyone says it
is.
Adventure, excitement... a Jedi DOES crave these things!
And the MUD that has it - Revenge of the Jedi.
-----------------------------------------------
Mud : Achelon Stargate City of Ages
Code Base : [Custom] Visual Basic
Telnet : coa.servegame.com 23
WWW : http://www3.telus.net/public/traer
Description :
STORY LINE
A MUD set in a dungeon environment, with a twist. A world
of an ancient race disappeared leaving behind technology
that existed over a millennia ago. All their mystical
technologies were forgotten or lost across a hundred
worlds. Species across the universe come to seek new
technologies on these worlds and clues to the disappearance
of the ancients. Venture forth and meet many travelers
between your quests and rediscover the ancients and gain
their mystical powers embedded in their technologies.
SPECIAL FEATURES (newbie-friendly - map - scan - look - peek commands!)
Golf! Secret locations! Stargates! Starships! Secret planets to visit!
Forge items to train and build your character with Crowns of Glory
If you die, you do not corpse your equipment!
Magic Words and MARK and RECALL to explore the realm
Ten quest engines: Quest Masters, Guide Masters,
Group Quests - Bounty Hunts, Starship phaser quests!
Detailed skills when battling creatures of the realm
Built in MAP command that follows you around - no mapping required!
VERY Diablo 2: IAS, Blocking, Martial arts, and more!
We added SLAY and tonns of unique and updated skills!
Magic Find to get items from creatures of the realm
Full Item randomization! Stats, Rares, Uniques, Treasures!
Great spells on items! Pilot your own Warp Drive starship!
Use your starship as your first FREE house!
Slots Gambling! A perfect Roulette board! A very real Stock market!
We have it all HERE! No kidding! Just ask!
A must see for Stargate SG-1 and Stargate Atlantis fans!
-----------------------------------------------
Mud : Ancient Rome
Code Base : [Smaug] SMAUG 1.4
Telnet : rome.mudmagic.com 1212
WWW : http://rome.mudmagic.com
Description :
Hail Caesar!
Welcome to Ancient Rome, a game that brings the players back in time
to the place where civilization was at its climax. Walk down the
roads of Rome as it was nearly 2,000 years ago and witness the great
sites that Rome has brought to its people.
We are currently in our Development phase of the game and are
looking for any builders who have any knowledge of Rome around the
year 4BC. Please join the game or check out the website for more
information.

-----------------------------------------------
Mud : ShadowDale
Code Base : [AFKMud]
Telnet : sdmud.org 7777
WWW : http://www.sdmud.org
Description :
ShadowDale is a heavily modified DikuMud system based strictly on
the AD&D Forgotten Realms fantasy world. There remain only a handful
of stock zones for, over the years, many builders, old and new, have
helped bring the mud to its current state. The game is easy to
learn, it has hundreds of zones with thousands of monsters and a huge
selection of various equipment. Role-play is encouraged, as it
enhances the game, but it is not mandatory. Newbies are treated with
respect and there is always someone online willing to help them and,
in many cases, the adept characters offer them help even if they do
not ask for it. There are many puzzles, tricks and traps to be
encountered and new zones are going in all the time.
Come by and see our MUD. Create a character and get in on the fun.
You can have as many characters as you think you can handle, just
keep in mind that you may only be logged into one character at any
time. See you there!
-----------------------------------------------
Mud : Star Wars: Dark Forces RPG
Code Base : [Circlemud] [Heavily Modified]
Telnet : dforces.net 5000 [69.57.136.37]
WWW : http://www.dforces.org
Description :
Star Wars: Dark Forces RPG has had a long history. Emperor Palpatine was
defeated at Endor thirty-five years ago, thrown into the Abyss by Darth
Vader. Now the Yuuzhan Vong, a race from another galaxy, hope to conquer and
enslave all. The Empire has been reborn as the Imperial Alliance, trying to
stop the Vong while at the same time attempting to establish order in the
galaxy.
The New Republic is crumbling, its members leaving to join the Imperial
Alliance or being killed by the Vong. Many small factions have risen, hoping
to end the chaos which has come about hte galaxy. Are you ready to serve the
Empire or save the crumbling Republic? Or perhaps there might be profit to
make as a self-server. Nevertheless, this is a time of Dark Forces.
This is very popular MUD which has grown tremendously, with all original
zones and original programming. Roleplay is encouraged here, and rewarded if
done. The immortals participate in the events of the game, but it is the
mortals that shape our history. Give us a try, and you will see that you
have a new addiction.
-----------------------------------------------
Mud : Akanbar
Code Base : [Custom]
Telnet : akanbar.com 23 [207.44.153.178]
WWW : http://www.akanbar.com
Description :
We are a new Online RPG recently opened for Beta. We have had an
encouraging first few weeks with our player base continually expanding. Our
creators have been involved with Online RPG's for between ten to fifteen
years both playing and developing.
In the genre of Medieval Fantasy, Akanbar is a realm which is ever
evolving. Attention to detail and quality gaming is the aim of the Creators.
The concept of balance being maintained within the land is addressed by
having 3 realms: Demonic, Shadows and Sun. It will be an ongoing battle,
mastered by the mortals to keep their realm from being diminished by the
others.With quests, and guilds purpose built for this reason, there will
never fail to be a dull moment. Akanbar challenges you to enter its gates.
-----------------------------------------------
Mud : ArmageddonMUSH
Code Base : [MUSH]
Telnet : redknight.crystalsands.net 6996 [63.203.148.109]
WWW : http://khelkhet.dyndns.org/armageddon
Description :
'And he gathered them together into a place called in the Hebrew tongue Armagedd
on.
'And the seventh angel poured out his vial into the air: and there came a great
voice
out of the temple of heaven, saying, It is done.'
--- Rev. 16:16-17
The Age of Reason has ended, overtaken by the mythical forces of Miracle. Here i
s the
Last City, where Heaven and Hell war for the last few human souls. Death and bi
rth
have been suspended, until all choices have been made, all hope and despair exha
usted.
The stars have fallen, burning away all the world except one last city, whose na
me is
Armageddon. The sun has turned black and burst, fragments dissolving into a terr
ible
silver sky. Two-thirds of the blood-red moon shine balefully in the night sky,
illuminating demons, angels, and humans caught in the war of which the Revelatio
n of
St.John the Divine was only a distorted image.

Armageddon is the last battlefield.


-----------------------------------------------
Mud : Godwars: Broken Dreams
Code Base : [GodWars] Modified / Stable
Telnet : brokendreams.us 4000 [66.36.232.97]
WWW : http://brokendreams.us:4300
Description :
Broken Dreams is Dystopia with a twist. All classes have been
rebalanced and are continually being balanced. Elemental shield
code has been redone and now has more of an effect in PK.
Card questing alternatives are in place in addition to a unique
kingdom code. Tons of original areas for players to exp in. We've
even got a great staff. So if you want a PK mud where your PK
skills are actually challenged, try us out.
Check out who is on: http://brokendreams.us:4300/wholist.html
-----------------------------------------------
Mud : StarQuest
Code Base : PennMush
Telnet : bb3.betterbox.net 1300 [209.83.132.69]
WWW : http://bb3.betterbox.net/~starques/index.html
Description :
Our goal is to provide a virtual environment that promotes a creative and
fun science fiction role play community. We are Newbie friendly and
StarQuest is committed to an environment where respect and politeness is
affirmed! A place where anyone who chooses to join is welcomed. StarQuest
protects and defends freedom of expression but in a manner that is
respectful and open to all. Our Theme is original and appeals to those
who do not wish to be restricted to following a path already estbalished
by TV/Movies/Novels. SQ players make their own history and create a
universe based on their RP and involvment. SQ starts in 2179 after a the
world has finished destroying itself in a bloody World War that pit
Governments against Mega Corporations for control. Due to this war,
Earth's resources were used up and man had approx. 60 years to find
resources and colonies to save our world. World unites, after the
Governments won, to build a vessel to search the stars for Earth's
salvation. This first vessel, the StarQuest, mysteriously vanishes and
the game starts with the building of the second to solve this mystery.
We are brand new, many positions icly are open. If your looking to help
start a new idea and be one of the pc leaders, we are the MU** for you.
-----------------------------------------------
Mud : Dragon Ball Z World: Reloaded
Code Base : [Smaug] [Smaug] Running DBZWR V2.0
Telnet : dbzwr.wolfpaw.net 4455 [216.194.99.8]
WWW : http://dbzwr.wolfpaw.net
Description :
Dragonball Z World is back. One of the greatest
Dragonball Z muds in existance has come back under new
ownership. Myself (Vegetto, Owner) and Cell (Co-Owner) are
working constantly on adding additions to the game, both in
game, and in the code. We are trying to build on all the
sucecsses of DBZW, and create a game with more challenges,
and more chances for you to customize your character. We
have just recently instituted 100% player run clans, and
made many changes, to give more of the game to the
players. We have faccets of the game tailored to RP
players, as well as a large portion of the game tailored to
people who like to PK.
So if you're looking for a new MUD, or just want to find
a place to come and have fun, look no further, DBZW:R is
the place for you!
-----------------------------------------------
Mud : 8bitMUSH
Code Base : [MUSH]
Telnet : 8bit.memoryleak.org 4201 [24.9.122.236]
WWW : http://8bit.memoryleak.org
Description :
* Building -- Free building, and lots of it. No quota. No theme. Build your
own little house, castle, swamp, or area.
* Exploring -- You'll find a variety of explorable areas including an
extensive mountain area, a Super Mario Bros. area, and many player homes
and lots. Players are often building new places to explore.
* FANSI Art -- We support FLAG Extended Ansi Settings which provides for
an extended character set: card suits, box drawing characters, and shading
characters allowing for many pseudo-colors. Re-live the days of BBS art.
* Coding -- We offer a ton of softcode to play with, including a playable
MUSH Nintendo (with Tetris, Frogger and Mario Brothers), mapping droids
for keeping track of places you've explored, and a whole slew of other
code. We offer support for those looking to learn how to code. This
includes player tutors, a 22-lesson coding tutorial, and plenty of unique
functions.
* Socializing -- We have a standard chat system where people can interact
from anywhere on the MUSH. If you don't like to do anything but socialize
that's fine with us.
* Capitalism -- We have a company system and stock market which promotes
the sales of goods and the competition of MUSH companies. Many of them sell
products and compete for your daily paycheck. You can also invest in
companies and attempt to make a profit.
-----------------------------------------------
Mud : DeimosMUD
Code Base : [Circlemud] bpl17
Telnet : www.quarkmud.com 6666 [204.209.44.3]
WWW : http://www.quarkmud.com
Description :
DeimosMUD is a great circleMUD that offers a lot of
enhancements and features seen in msot circleMUDs. We are
just starting to build a large playerbase that is dedicated
to making Deimos a fun and provocative place to play. Come
try it out, it is a simple MUD to learn, and become engaged
in, and since it has a low number of players that are on a
lot, you can easily find your niche among them and make
meaningful relationships.
-----------------------------------------------
Mud : Stonia (The Cruel and Lost World of Stonia)
Code Base : [Dikumud] Bases on Diku, ROM 2.3; about 70-80% recodings, 90% new
areas
Telnet : 193.40.254.231 4000 [193.40.254.231]
WWW : http://www.ut.ee/~mud/
Description :
This mud has different races, all fighting for their future - The Black
versus White, Dark against the Light. There are many interesting things in this
mud: you can ride with horses; playerkillings are saved in your own trophy
list; you can gain these skills and spells what you want; on level 40 (52
mortal levels and 8 immortal levels) you must choose, do you want to be
an immortal or a legelnd player; and many other things...
Just now the mud bases on J.R.R.Tolkien's books, but in nearest future
there'll be new version of code: Stonia v2.0, totally new world and Stonia will
be rest on new story:
'The Story of Ilmarine': http://www.ut.ee/~mud/text/ilmarine.txt
-----------------------------------------------
Mud : Diamonds of Time
Code Base : [Dawn] Mostly stock, always adding more. DoT 1.69r
Telnet : gatekeeper258.no-ip.info 4000 [69.81.70.56]
WWW : http://gatekeeper258.no-ip.info:4001
Description :
Diamonds of time is a mud created with a solid base and ran
my long time Mud'ders. This is a player ran mud. Many classes
and races to choose from as well as creating or joining clans.
Player owned territory is a plus as well. This mud was created
mostly stock right now until the expansion but was designed to
have fun with our own rules.
We are looking for coders as well as builders.
-----------------------------------------------
Mud : SlayerMUSH
Code Base : [MUSH] PennMUSH 1.7.7p25
Telnet : max.drigon.com 4206 [12.247.241.216]
WWW : None
Description :
Welcome to the world of the Buffyverse. Sunnydale has been destroyed, the hell
mouth
closed for good. But as a standard, when one door closes another opens. The gate
s to
the hell mouth have found a new location to exist, now that the Sunnydale gate h
as
been forever sealed. Buffy and the Scooby gang have moved to this new location t
o
continue the fight against evil, after all the life of the Slayer is one of dest
iny
and responsabilities.
The theme of SlayerMUSH picks up where the TV series left off at the end. A new
hell
mouth has opened in Crown Point, Indianna. A small suburban town where the creat
ures
of the night can find decent hunting without too much risk of exposure.
-----------------------------------------------
Mud : Talour
Code Base : [Dawn] v 1.69 - Modified
Telnet : twistkick.com 4000 [209.206.251.213]
WWW : http://twistkick.com:5000
Description :
Come to the Realms of Talour and become completely immersed in
a full RolePlay environment. Follow the path of the Warrior
and teach others to respect your blade, or perhaps the way to
power lies within the endless boundries of Magic, or
perhaps... well in the end, it's truly up to you, but it is
said that in Talour, 'All roads lead to greatness.'
We offer a friendly immortal staff to help you get started, 17
races, 9 classes, a well-balanced class/skill system, and a
very polished look and feel (there are entirely too many
features to list here). We are often making improvements to
the realm, and value player input.
On Talour, the only limits are those of your imagination.
-----------------------------------------------
Mud : Crimson Gate
Code Base : [Rom] Rom 2.4/Anatolia 2.1/CG 3.0
Telnet : crimsongate.kyndig.com 4555 [216.40.243.218]
WWW : http://crimsongate.kyndig.com/
Description :
Out of the mists, a Crimson Gate stands before you. You
have heard of such gates but have never seen one. Do you
dare enter it, and let the fates decide where you shall
end up, or do you pass this chance by to become wealthy
and powerful beyond your wildest dreams? The choice is
before you.
Once a great wizard, Thalor the Lich Lord now attempts
to rule over all. The forces of Palladia, Aretymis,
Jade and Nimloth keep him at bay. Now Palladia, Jade and
Aretymis are dead. Killed by his evil plots. New gods
have stepped up to challenge him. Others have been employed
in the fight to keep Thalor at his station, and to keep him
from ruling the world.
Crimson Gate features a tiered class system.
Cabal/clans have been replaced by a religious/faction
system. 500 spells/skills are available, along with an
artifacting system with famous artifacts such as the Deck
of Many Things, The Rod of Seven Parts and other, original
artifacts, with powers only found at Crimson Gate. Items that
gain levels like players. Role playing is encouraged but not
enforced.
Stop on by!
-----------------------------------------------
Mud : Star Trek's Earlier Years
Code Base : [MUSH] PennMUSH 1.7.9
Telnet : stey.nashlink.net 2119 [66.93.249.223]
WWW : http://stey.nashlink.net
Description :
How would you handle a tense first contact situation?
Do you obey orders when you think they're not right?
Is it okay to bend the rules if it leads to success?
And more importantly, how do you deal with unexpected setbacks,
mysteries and opportunities?
Set in the year 2119, Star Trek's Earlier Years leaves the
exciting task of space pioneering and researching new
technologies to the players, while they interact with all sorts
of aliens, both benevolent and malign.
Currently, players will join the United Earth Government, Earth's
unified government and the Federation's predecessor. Roleplaying
environments include a state-of-the-art explorer ship, a merchant
vessel, the extremist government in power and many others. The
staff welcomes player creativity and encourages them to submit
unique character concepts and backgrounds. A character generation
system is available to the players.
Can you handle the challenge? Log on, and find out!
-----------------------------------------------
Mud : Quark
Code Base : [Custom] QuarkMUD Alpha
Telnet : www.quarkmud.com 6699
WWW : http://www.quarkmud.com
Description :
Your planet has suffered a mass exodus of its indispensable worker
caste, and you are among a small number of your elite race who are
called to ascertain the roots of this crisis. Yet, despite the urgency
of the situation, there is something mysterious you sense about the
disappearance...
Welcome to the universe of Quark. We are an ambitious group aiming to
build a MUD that intrigues and challenges its players. We refuse to be
bound by the restrictions of others. Developed from scratch in Java,
our cutting-edge infrastructure allows for the creation of a unique
gaming environment--including such characteristics as as a grid-based,
phased strategic combat system. Our custom browser-launched client
enables a degree of feature-rich integration not possible with other
MUDs.
We are currently in the alpha development phase. Visit our website,
check up on our progress, try out the client, and connect to our
server. We are looking for people to help plan game mechanics, refine
story ideas, and begin building; or if you're a sophisticated player,
join us for upcoming test phases to help make Quark the greatest MUD
ever created.
-----------------------------------------------
Mud : SeyMoo
Code Base : [MOO] [MOO]
Telnet : 006.150-60-66-fuji-dsl.static.surewest.net 8888 [66.60.150.6]
WWW : http://66.60.150.6/seymoo/
Description :
SeyMoo is set in the future on the planet Jinx, after a
catastrophe known to historians as 'The Big Ouch.' While
the moo has only been running at this site since March of
2001 it is a copy of a Moo which has been in existence for
over 10 years. Give a group of talented programmers 10
years and they'll come up with some great stuff. The
people are friendly and we welcome new people. Come have a
drink in the bar. Play a game of paintball against another
player or one of the paintball robots. Take the subway to
the seaside and spend the day on the beach.
-----------------------------------------------
Mud : StrangeMUD
Code Base : Circle 2.2
Telnet : strangemud.net 9332
WWW : http://www.strangemud.net/
Description :
StrangeMUD - where thinking might become a prerequisite(tm).
StrangeMUD is a dynamic, growing mud that's been up for approximately two
years now, and is constantly adding players, areas, skills, and nifty new
code. Our theme is 'Anything Goes'. We're wacky and zany, and have the
mobs to prove it - from Elvira, who gets _really_ peeved if you pinch her
tush, to Bill Clinton, who wanders around town cleaning up the Whitewater
affair. Most, if not all of our areas have 'interesting' mobs - that is,
those who don't just sit there while you kill them. Mob progs and spec
procs were added to tons and tons of mobs to make playing here a more
remarkable experience than it already is.
It should be pretty clear that we're proud of our mud, with good reason.
Years of work have gone into it, and it's a damn fine mud, with great
gods and players.
-----------------------------------------------
Mud : Fossworld The Arcade
Code Base : [Dikumud]
Telnet : fossworld.ath.cx 4000 [81.86.144.153]
WWW : http://fossworld.ath.cx/mud/
Description :
Recently updated to the latest 2003 CircleMUD code base. All the locations
are the same though.
A multi genre MUD. All the worlds can be accessed from a central location.
20 races and 20 classes available.
DG scripts added. New skills being added all the time.
Very much a labour of love!
-----------------------------------------------
Mud : O Mundo de Vitalia
Code Base : [Circlemud] VitaliaMUD 0.12
Telnet : mud.linkway.com.br 4000 [200.231.25.50]
WWW : http://www.mud.com.br/
Description :
Vitália is more than just an ordinary Mud...
Vitália is friendship, joy and lots of fun.
Vitália is the one and only Mud of the world written entirely in Portuguese.
Try also our Mesnadas, a medieval tournaments that are exclusive for Vitália.
Come to visit us! We will be happy to have there.
-----------------------------------------------
Mud : STYX
Code Base : [LP] LP
Telnet : styx.daimi.au.dk 3000 [130.225.17.170]
WWW : http://www.daimi.au.dk/~clemen/styx/
Description :
Styx is a fantasy based LP mud. It is one of the oldest
games around -- Our areas are large (5 continents) and we
have a solid player base. The realm is based on a feudal
system of government with players as rulers of continents
with control of taxes, courts, castles, intercontinental
relations and much more. We have 10 unique classes - each
with their own skill set, no surrogate guilds.
You can have as many chars as you like and you can roll
your stats as many times as you want.
We maintain an anti-censorship policy. The administration
does not go around telling you what you can or cannot do.
(Due to this we have rated the mud R :-) We are instead busy
making the mud a better place for you.
A versatile and hard working coder staff changes and
improves Styx on a day to day basis. We place great
mportance on presentation and if you have
color capabilities, you will be pleasantly surprised over
our user-friendly color system that lets you set different
colors for almost every conceivable type of message.
Check out our homepage where can download color
terminals and other tools while reading more about the game.
-----------------------------------------------
Mud : SumuMud
Code Base : [LP] MudOS
Telnet : sumu.org 3000 [194.100.161.23]
WWW : http://www.sumu.org/
Description :
SumuMUD is a Finland based mud, founded 1996 and based on fantasy genre,
on a structure of multiguild, universal skill & spell system and multiple
races. SumuMUD is an equipment mud, where one of the goals of the game is to
gain good equipment, that can be saved through reboots in rental lockers or in
castles.
Co-operating with other players is encouraged, as the players can not solve
most of the quests just by themselves, but need an organized party. Players can
build castles where they can store equipment. The castles are fully
customizable, allowing custom descriptions, and guards, traps, doors and other
items. Examples of guilds players can join are fighters, berserkers, priests,
magicians, sorcerers, necromancers, abjurers and so on.
Player killing is allowed for certain limits if the killer has a valid
reason. Generally, the world of SumuMUD is is a complex place where you act as
you would act in real life in similar environment.
-----------------------------------------------
Mud : Dragon Dreams
Code Base : [MOO] Lambda MOO
Telnet : dragondreams.servegame.com 7007
WWW : None
Description :
Dragon Dreams MOO is a fantasy game, where dragons, elves,
dwarves, pixies and humans all fight against the evil
gryphons. Have fun as a guildmember, or a regular
resident! Join us in a dracfort, or guild, or simply
remain a traveler and sightsee. One could even bond to a
miniature dragon, called a dragonet! NOTE: While we have
SOME similarities to Pern MOOs, we are NOT a Pern Moo, and
we do have significant differences! We're all very
friendly here, so newbies are always very welcome!
-----------------------------------------------
Mud : Blood Dusk
Code Base : [Circlemud] Heavily modified
Telnet : mud.dusk.org 7000 [67.19.101.51]
WWW : http://mud.dusk.org/
Description :
The most unique mud on the Internet returns in its fourth version.
On Dusk you'll find...
- Dark pre-industrial theme
- All areas 100% original and unique to Blood Dusk
- A slot-based skill group system which allows detailed character
customization while avoiding the 'jack of all trades' syndrome
- A unique combat system with hundreds of distinct moves, four
stats (pain, fatigue, unbalance, and fear), and finishing moves
- Distinctive fighting styles including brawler, fencer, soldier,
taoken, gladiator, berserker, knifer, staff fighter, wardancer
- Non-combat skill groups including theology, stealth,
witchcraft, beastmastery, craftsmanship, medicine, apocruphyc
- Player-run factions which can build fortresses, hire NPC
assistants, collect treasure, and ally and declare war
- Expansive home city of Ravenfall (~500 rooms)
- Hundreds of special abilities to customize your character, such
as beer belly, stoicism, cloak of night, and eldritch aura
Dusk is also refreshingly free of annoying mud-isms such as rent,
corpse retrieval (combat is non-fatal), hunger & thirst, and
arbitrary command delay. Every element in the game is designed for
exactly one thing: to enhance the fun of your experience!
If you're tired of trolls, hobbits, magic missle, bash, and glowing
jewel-bedecked swords of uberpower, then this is the mud for you.
We also have a focus on making it easy for players without a lot of
time to devote to the game to play and still find it enjoyable. Of
course there are plenty of "elder games" for those that do have a lot
of time to spend. Dusk accomodates many styles of play. It's even
possible to play a character with no combat skills whatsoever.
Now six years old, Dusk's diverse playerbase is as friendly as they
are devoted. Log on today and see what you've been missing.

-----------------------------------------------
Mud : NowMOO
Code Base : [MOO] Scattered FOR & NowMOO builtins
Telnet : moo.NowMOO.nl 2001 [62.250.7.69]
WWW : http://www.nowmoo.nl/
Description :
Imagine yourself walking trough the meadows. Suddenly you
encounter a cow, standing by the side of the fence, staring at
you. You decide to take a closer look, but as soon as you're
within grasping range, the cow approaches you and eats you
whole! After a short trip through his intestines you find your
way out. That's NowMOO.
Talking flowers, dwarfs giving away crying babies, or just
improving your skills while attacking fierce, hairy monsters
with sharp razors, it's all part of NowMOO. The stranger
the things you can think of, the better we'll like you.
The wizards of NowMOO are skilled and as well as friendly.
Although at the moment the MOO is mostly Dutch, we have
English support in the core and an English village that will be
extended as soon as the first ten English visitors have arrived.
-----------------------------------------------
Mud : TalesMUSH
Code Base : TinyMUSH
Telnet : tales.net 6666 [205.246.41.66]
WWW : None
Description :
Welcome to a world of surrealism and fantasy, where
dream and reality mix.. A land of myth and mystery. A land
of druids, fae, and ancient magic.
Deep within a mountain range known only as HellGate, a
paradise lies. It is this womb of nature where the lost
races of the world, the faerie, came to live.. away from the
meddlings of mankind. But it was 500 years past when one man
came, and with him, a kindgom.
As a citizen of this kingdom you find yourself
surrounded by a land holding onto its natural magick and
beauty despite the influences of man. Over generations past..
from interactions with the magick and the fae... humans have
gained an inherent magick of their own.. many displaying
minor powers of psionic or elemental magicks. There are
rumors of some who have grown even more powerful than the
Fae themselves.
-----------------------------------------------
Mud : TAPPMud
Code Base : LPMud
Telnet : tapp.mud.de 23 [131.246.89.23]
WWW : http://tapp.mud.de:8080/
Description :
TAPPMud is one of the oldest english speaking muds in germany. Player
characters start as members of one of eleven races, some with subraces,
and choose from about ten guilds (also some of these have subguilds).
Every combination gives a unique set of abilities, which may be used to
gain experience and levels by exploring our large world, divided into seven
different domains. During your exploration you will be asked to solve
quests, which depend on the guild you chose. Once you reach a certain level,
you might select a second guild, adding its powers to those granted by your
first one.
TAPPMud is a communicative world, we have a lot of channels to talk on
(without costs), and a news system to discuss all kinds of topics.
Further descriptions of our races, guilds, and a lot of other topics are
available at our homepage. Feel free to look there, or simply enter the game.
-----------------------------------------------
Mud : Faith of the Immortals
Code Base : [GodWars] (BOTI 2.0, FE 3.0, under modification)
Telnet : zenjaran.servebeer.com 4000 [213.113.244.163]
WWW : None
Description :
Faith of the Immortals is a new mud, but that doesn't mean its bad!
Yes, we are still under construction, but that usualy applies
to all muds so...
We are encourage RP but do not enforce it, however, any P-Killing
MUST be for RP reasons.
Right now, im looking for people to help me with building, and
rp-stories, but players are more than welcome to drop by !
There will _NOT_ be any P-wipe as from now ( I hope.. ) so
please, by all means, come and play.. I might remove a few
classes but its not likely.. more likely is that there will be
more classes...
We currently have:
werewolfs,
Mages,
Mimics,
Vampires

There are also a bunch of classes that are being implemented and will soon be on
line.
Back online after a month of moving the server and having a lot of things stolen
from my store-room.. but back in buissness.
Questions ? drop by and ask me =)
// Zenjaran
-----------------------------------------------
Mud : ZooCity
Code Base : [SWR] FUSS 1.0 (Heavily Modified)
Telnet : 206.255.97.134 4000 [206.255.97.134]
WWW : http://
Description :
ZooCity is not a very large MUD, in players, and we are looking to
increase.....Can you survive the Police Trials? Police Trials
are a very hip thing in ZoCity. We love to see people undertake
them and pass. :) Think you have what it takes? I hope you do.
I am Sheryl, and my friend, Himiko, is the Head Imm.
We hope you come to play ZooCity, as we are offering free ships
to those who pass the ZC PT.
-----------------------------------------------
Mud : Yet Another Dystopia Mud
Code Base : [GodWars] [Dystopia 1.2.3] Modified more every day
Telnet : bb11.betterbox.net 1616 [209.83.132.83]
WWW : None
Description :
Welcome to Yet Another Dystopia Mud! The areas are all stock so
far, because I'm concentrating on coding changes for now.
Speaking of coding changes, here's some of the big ones. New
classes! The first new class, Shade, is currently in development
and balancing, and the upgrade to Shade is next in line.
Kingdoms have been changed into Religions, and each religion will
have unique powers. A new buy command allows one to buy color,
weapon, and stance levels to take the tedium out of spellbotting
and training. To keep mastery slightly challenging, it now costs
exp in addition to the normal mastery costs.
Drop by and try it out! I'm almost always on, until I get a job,
anyways. My few regular players could use some new challenges,
are you one to provide them with one?
-Traxus
-----------------------------------------------
Mud : Teenagers From Outer Space MUX (TFOS)
Code Base : [MUX]
Telnet : tfosmux.org 2511 [209.251.21.149]
WWW : http://www.tfosmux.org
Description :
Alien Contact. Something Humans have long dreamed of. The knowledge that we a
re no longer
alone in this great big Universe. The ability to communicate with species so mu
ch more
advanced than us, exchange ideas, and live in harmony with the Universe.
This MUX has nothing to do with that.
WAKE UP! Earth has been discovered by Aliens and their teenagers are enrolled i
n our
schools, shopping in our malls, and eating the same fast food. High School is n
ever going
to be the same again. Tribbles are going to date your kid sister and silicon ba
sed life
forms are going to poke at lunch and wonder exactly what the heck it is. Wait a
sec...perhaps it won't be so different after all.
You'll find yourself partying down with Near Humans & Real Weirdies, have epic a
dventures
battling the Alien Control Officers and defeating the Xerox copies from Neptune
while
finishing your homework on time so you can go out Friday night. You thought dra
gons were
tough? Wait until you meet the Vice Principal.
Teenagers From Outer Space MUX is based on the popular Anime/Silly RPG by R. Tal
sorian
Games. It is a pure Roleplaying MUX with RP enforced.
-----------------------------------------------
Mud : Ancient Times
Code Base : [Rom] extensive modifications
Telnet : at.dwgaming.net 2526 [69.193.179.98]
WWW : None
Description :
Ancient Times is a terrific fantasy MUD designed around the theme
of a centuries-old war for the realm of Hyrkania. Two kingdoms,
Vanir and Gondor, have been vying for sole control of the realm for
as long as anyone can remember. The advantage has shifted to one
side or the other many times, but as of yet total victory has not
been accomplished. Now new groups are entering the fray as
malcontents from each kingdom gather together in an attempt to
oppose their former lords. Only time shall tell which of the rivals
shall prevail. Come take your place in the great contest for
Hyrkania, the realm of Ancient Times.
-----------------------------------------------
Mud : The Mage's Lair
Code Base : [Unknown] DIKU Derivative. Extensively modified.
Telnet : www.mageslair.net 7060 [64.0.117.23]
WWW : http://www.mageslair.net
Description :
Game Description:
Clan Wars based mud with extensive questing
to enhance your character. Engage in Player
Killing Clans or Non-PK clans as you advance
and improve yourself. We include unique Classes
such as Bards who sing and use music as weapons.
The Mage's Lair (TML) has been around for over 6
years. It is based on a codebase called Vile Intent
that is based on the released codebase called Sacred
(www.tmlogs.com/sacred.php). We are longtime players
who love to see new blood and challenges.
Role Playing Game Ad:
We take you to a place were the Gods rule and the mortals
kill. A place where your real life will become secondary,
as addiction takes over. Join in the custom races, unique
spells and skills, and new classes.
The Mage's Lair is where Fantasy becomes Addiction, and
Addiction becomes Reality. The time is now. The power
is yours. Use it wisely as you enter the addiction that
is knows as The Mage's Lair.
The Mage's Lair is part of The Mage's Lair Online Gaming Service.
www.tmlogs.com
-----------------------------------------------
Mud : StickMUD
Code Base : [LP] LDMUD
Telnet : stickmud.org 7680 [130.234.6.253]
WWW : http://www.stickmud.org
Description :
StickMUD is a fairly traditional LPMUD. It still carries
some features of the origianl LPMUDs, but most of the game
is unique to Stick. StickMUD has been around over 10 years
now, and still has some of its original or early coders and
players around. This tightly knit group creates the
athmosphere of StickMUD.
StickMUD has no real level or stat limits for your
character. Your character can evolve forever, though, the
higher levels can be very difficult to reach. In fact,
StickMUD was one of the first, if not the first, LPMUD to
extend the 20-level playing experience.
Stick has a number of distinct races and guilds to choose
from. Each guild has its loyal supporters and favorite
races. Guild wars and disputes are fairly common, since we
allow limited player killing and fairly liberal self
governance for players.
StickMUD has a loyal group of supporters who keep playing
year after year, but the game is easy for newbies as well.
You are welcome to play with us.
NOTE: We are currently adding new areas and a new universal
skill system.
-----------------------------------------------
Mud : Tempora Heroica
Code Base : [Circlemud] Archipelago
Telnet : titan.ibiblio.org 2895 [152.2.210.122]
WWW : http://www.ibiblio.org/TH/
Description :
Tempora Heroica is a free-to-play, text-based online game known to most people
as a MUD or multi-user dungeon. The mud has over eight years of development and
has many things that distinguishes it from other online games, including a magic
system based on Ars Magica and a detailed, well-written, scratch-built fantasy
game world that has a quirky, small-town atmosphere and is filled with colorful
players and NPCs.
Tempora Heroica has several features to assist new and first-time players,
Such as an expansive in-game help system that is constantly being updated and
expanded and a on-demand mapping system that provides a 9x9 grid of the
surrounding area. For players who enjoy diversity, TH has many races available
for play: humans, halflings, giants, trolls, ogres, gnomes, dwarves, goblins,
elves, selkies, pixies, and brownies.
Additionally, the experienced mudder that is looking for a new home will find
play on TH rewarding. Not only have the normal things that you can find on
every-other-mud been added, such as houses, customizable color, dynamic socials
for enhanced role-play, and stackable aliases. But, what really makes this MUD
different, is its hard-working staff that really sweats the little details that
makes the MUD come to life!
-----------------------------------------------
Mud : Tempus
Code Base : Circle (modified)
Telnet : tempusmud.com 2020 [129.59.116.84]
WWW : http://tempusmud.com/
Description :
The age of Magic is at its height, and powerful beings walk
freely the planes of existence. Astral travelers venture
deeper and farther into the Outer Planes, new gateways are
found, forged, and explored.
Suddenly, an unprecedented rift appears in the fabric of
time. Strange beings begin to venture through from the
distant future. The Outer Planes become a common ground
for travellers between times.
This interaction between Magic and Technology is one of the
central themes that permeate the world of Tempus. The rich
environment and fantastic locations combine with great
depth and complexity of the characters involved to make
the game an unforgettable experience.
-----------------------------------------------
Mud : Talladoon MUCK
Code Base : [MUCK] ProtoMUCK 2.0b6
Telnet : muck.talladoon.com 4567 [24.208.79.144]
WWW : http://www.talladoon.com
Description :
Talladoon MUCK is a vitrual furry-fantasy world based in the World of
Talla'doon. This is a unique, original, world and for the first time
ever has been brought to life for people to experiance the real World
of Talla'doon!
Accounts are created using a simple form on the muck's website:
http://www.talladoon.com/joinmuck.html Please read all information
before filling out the form! All characters are hand created by the
Administrative Staff of the MUCK.
-----------------------------------------------
Mud : TerraFirmA
Code Base : [Aber] TerraCode (Aber)
Telnet : terrafirma.mudzone.com 2222 [217.12.146.73]
WWW : http://www.terrafirma.mudzone.com
Description :
TerraFirmA is a complete world inhabited by many strange and fascinating
people and creatures. Its wide and varied landscape ranges from burning
deserts to frozen wastes, from violent seas to thriving settlements of
every size. The world is filled with quests for you to solve in your
journey to the highest levels of the game; a journey that will bring you
excitement and fun and challenge you in every way. Can you battle through
ancient Rome? Can you find the lost children of Hamelin, or steal a pirate
ship and sail it across a dangerous sea? Do you dare journey alone through
dark and ancient tunnels, stirring up the dust of centuries and risking the
traps and plots of cunning minds whose maniacal laughter echoes all around
you? Somewhere, deep inside all of us is a little bit of magic. You just
have to know how to use it. TerraFirmA lets you make the most of it. With 4
spheres and 5 levels of magic, ranging from Gerald's Dimishing Dimmer to
Sensation Shining Spark we have it all.
TerraFirmA offers a unique experience in the Aber community. A heavily
re-written code engine offers a substantial set of unique features. These
include : a full monetary system (banks, stores, pubs, + more), mobiles with
intelligence, substantial interaction, newbie friendly admin with a custom
written newbie area, over 40 unique quests found nowhere else, degradable
equipment, sliding attitude scales, plus plenty more!! Drop by and enjoy!
-----------------------------------------------
Mud : The Forgotten Ages
Code Base : [Custom]
Telnet : tenament.com 4000 [216.135.54.220]
WWW : http://www.tenament.com
Description :
http://www.tenament.com
I just finished working on our new game. The game is
called, 'The Forgotten Ages' and is a medieval/fantasy MUD
that relies alot on roleplaying. You can meet alot of
people and make alot of new friends. Please come and try
it out and let me know what you think! I need as much
feedback as possible.
The Forgotten Ages is a unique mud. It has a totally custom
engine built with character development in mind. The game
contains a wide variety of races, classes, professions,
class skills, verbs, items, and many other different
features that help make it unique.
You can be eight different races including: Human, elf,
half-elf, dwarf, halfling, gnome, tenrei (cat people), and
naga (snake people). You may also choose from seven
different professions including: Barbarian, thief, cleric,
mage, paladin, merchant, and bard. More races and classes
are being planned out and will be added when the product
testing stage concludes.
We have a staff of GameMasters who can assist you in game.
The game is in a constant growth and rooms are being added
all the time.
-----------------------------------------------
Mud : Blood and Iron
Code Base : [MUCK] ProtoMUCK
Telnet : southerncross.mine.nu 7117 [68.9.167.29]
WWW : http://scross.homeip.net/blood_and_iron.htm
Description :
The latest installment of the Southern Cross line. A thousand
years have past since Heart of the Empire and the world has
grown hard. Gaia slumbers and with it, magic has become hard
to employ. Huge cities jut up from the ground, as wonderful as
they are terrible.
Four global corporations vie for power while the poor live in
complete poverty. There is no true middle class anymore. You
are a have, or have not. The have nots often taking jobs from
the haves in hopes of a few extra eGil to fill their accounts.
The 'furry' races are more rare these days, but still quite
present as a minority group. Joining them are bioconstructs,
servants created in test tubes for the wealthy. Also, those
ho modify their appearance with advanced bio-engineering.
We feature a detailed role-playing system, friendly staff, and
a desire to make a fun and interesting game. If you want to
join in, come on over, pull up a seat, and don't mind the
chrome.
-----------------------------------------------
Mud : Thanatos
Code Base : [Rom] Rom
Telnet : thanatos.trancemission.us 8686 [63.247.80.122]
WWW : http://thanatos.dnsalias.org
Description :
We alone are the last legacy of Thanatos. We have been forged in
remembrace of all those who have passed before as and all that will
come after we've gone.
Thanatos is a Rom 2.4 mud with some stock areas and an
ever increasing number original ones. We have ten current
classes, sixteen races, some of which are only available to
remorted heroes.
The Immortal staff really cares for this mud, and has lots of
experience. There are also some very experienced players
as well. We have a restricted PK system, only those signing the
Book of Blood are allowed to PK and even then it's only within 7
levels. We have a variety of clans as well as an Arena for some
old-fashioned bloodbath fun (minus the looting and XP loss).
If you wish to try an old mud with a new attitude, we are sure you
will not be disappointed.
-----------------------------------------------
Mud : Tharsis Gate
Code Base : [LP] Modified LP Mud 2.4.6
Telnet : tharsis-gate.org 8765 [64.246.46.41]
WWW : http://tharsis-gate.org/
Description :
Tharsis Gate is a medieval mud, devoted mainly towards
providing its players with an opportunity to stick a sharp
pointy object into horrible monster. It incorporates a
very extensive skill/stat system which allows players to
improve indefinitely with no maximum level.
Races, guilds and cross-guild training allow players to
become whatever type of character they wish, specialising
in any or all disciplines.
Our web pages provide extensive help for getting new
players started as well as offering tips for older players.
Tharsis Gate is actively seeking new coders and world
builders and will give almost anyone a chance to prove
themselves.
-----------------------------------------------
Mud : Thieves World
Code Base : [Circlemud] Circle
Telnet : mud.thieves-world.com 6000 [216.136.9.8]
WWW : http://www.thieves-world.com
Description :
***The Official Thieves World MUD***
Enter a world of mystery, intrigue, magic and adventure.
Will you be a warrior, a druid or maybe one of the thieves?
Thieves World is a well established fantasy mud (started
orignally in 1996) that has a vast world to explore. We
currently have over 125 areas, many of which were built
specifically for Thieves World, and more orignal zones in
construction. Officially recongnised by the trademark
holder and licensed to use the name, we pride ourselves
on the high standards of our staff and the pleasent gaming
experience we provide.
We offer 125 levels, 11 classes, 26 races, tri-classing
available for some races and remort for pure classes.
We are sure you will find enough diversity to keep you
occupied for hours. Our Immortal Staff are active on a
daily basis and work hard to provide the best mudding
experience you'll ever have.
Newbies are welcome. We have areas designed for them
to explore and learn how to play muds if completly new to
the world of mudding.
We have long and short term quests assigned by our questing
staff, Clans available for those who like to belong and the
occasional pkill free for all (don't worry, you don't lose
a thing if you're murdered during the pkill specials).
Come join us and see how long it takes to get addicted to;
***********************THIEVES WORLD**********************
-----------------------------------------------
Mud : Aalynor's Nexus
Code Base : [Custom]
Telnet : aalynorsnexus.org 2000 [66.132.229.118]
WWW : http://www.aalynorsnexus.org/
Description :
A highly advanced role-playing fantasy adventure game with
an interactive storyline, multiple subplots, and room for
creativity combined with a sophisticated combat engine
provide for hours of quality online entertainment.
The life of a character within the mystical World of Altin
reads much like a fantasy novel, where almost anything is
possible. The world comes alive for you as major and minor
plots react to your actions, with every player contributing
in some way to this living work of interactive fiction.
The strength and appeal of Aalynor's Nexus is not derived
solely from the underlying software, but rather, from its
people. There is a real sense of community in this world.
It is the player's enthusiasm and encouragement which keeps
the world alive and entertaining for player and gamemaster
alike.
-----------------------------------------------
Mud : Starlane: The Arcturus Game
Code Base : [Custom] Requires custom Java client
Telnet :
WWW : http://hexehyl.snt.utwente.nl/starlane/
Description :
Starlane is an abstract, multi-player, network, real-time,
persistent-world strategy game of intersteller empire-building and
diplomacy. Starlane players take on the role of leaders of a galactic
power group, issuing commands to units such as starships, bases and
armies in order to achive their chosen goals; be they survial,
prosperity or galactic domination.
While player's orders are processed in real time and take effect
immediately, Starlane was designed to be played over an extended period
of time, with negotiations between players occuring through e-mail. The
ideal Starlane game would involve tens (or hundreds) of players,
thousands of star systems, and the kind of Byzantine diplomacy that
would make Kofi Annan want to curl up and die.
Starlane requires the download of a custom Java client.
-----------------------------------------------
Mud : ThunderDome
Code Base : [Dikumud] tdome v.3
Telnet : tdome.net 5555 [216.161.219.114]
WWW : http://www.dark-one.net/tdome/
Description :
Entering its 12th year of existence, ThunderDome can now boast of being one
of the longest running MUDs in the history of the internet. In those years,
ThunderDome has done much to advance the quality of game play, while adding
much to the notions of what a diku-style mud should be. Tdome offers a dark,
and at times, humorous perspective on a futuristic world set sometime after
the earth's destruction. Human society, formed mostly of roughly governed
gangs, must now contend with aliens and mutated beasts for control of tdome's
13k rooms. Toward that end, players can choose between 13 different classes,
and are allowed to log 3 of these characters on at once.
Guns (dozens are offered) and magic vie for superiority in the tdome
world, while biological implants and learned skills offer additional methods
by which a character might improve his lot in a life filled to the brim with
danger and adventure. Inexperienced players soon learn that the inherent
danger can be tempered by joining one of tdome's many gangs which offer a
variety of advantages. Sanctioned gangs have their own bunkers from which
to operate, and which offer cut rate rent costs and equipment repair.
If you are the sort that enjoys walking on the wild side, come seek the
challenge of survival in a world gone mad. There should be plenty of room
to accommodate you...Hell ain't half full yet. :)
-----------------------------------------------
Mud : Strange Attractor MUSH
Code Base : [MUSH] PennMUSH version 1.7.5 patchlevel 9
Telnet : strangeattractor.dnsalias.com 3333 [24.70.70.226]
WWW : http://www.runelight.com/~sa/
Description :
There are many, many worlds out there. Some are driven by magic, others by
technology. Some are inhabited by humans, others by other things. Some are
bound by strict laws of nature, others are looser and more open to
interpretation. Whatever the world, though, there's always a chance that
something will get lost and drift away, whether out of careless neglect or
planned destruction... These lost fragments of worlds - places, things, and
people who have lost their way - drift for undefined time until they reach
the point at the bottom of the universe. The cosmic lint trap. The Strange
Attractor.
Strange Attractor is a MUSH intended for people who want a place where IC
anonymity is enforced, role-playing is high quality, and nearly anything is
possible. Come hang out as a Guest for a while and you'll pick up what the
place is really about - that no matter where you're from or who you are,
you're part of the community of the Attractor. Although all characters are
reviewed to make sure they're not imbalancing, all character types are
welcome to come make up a world where where everything works, where anything
is possible, and where nobody is going home again.
-----------------------------------------------
Mud : Time of Darkness
Code Base : [Rot]
Telnet : todmud.com 7700 [207.44.195.67]
WWW : http://www.timeofdarkness.com
Description :
Time of Darkness has moved. This is the first step
towards the future. Nineteen months of planning are
about to result in a complete overhaul of the code.
The new Time of Darkness is soon to be born.
Coming soon: 30 races, racial language sytem, racial
skills and areas, class/race based eq for better RP,
over 100 new skills and spells, full clan raid system,
inter-room weaponry, new arena system, global war,
deity worship, new eq slots, alignment based hometowns,
lockers, **85** new and original areas, ALL remaining
areas edited so every one is worth going to, over 200
working shops, new clans, clan spells, over twelve
Hero runs, full help files and TRUE balance of the
races and classes.
We are about a month away from all of this. Stop by
and get in on it before it happens or get on the
mailing list at the site to receive information.
The juju is strong and good, come be a part of
the Darkness. Meow.
-----------------------------------------------
Mud : Time of the Shadows
Code Base : [Circlemud] Circle 3.0, Patch Level 12
Telnet : shadow.fantastyk.com 4000 [216.170.41.21]
WWW : http://shadow.fantastyk.com
Description :
The Time of the Shadows is based on Circle 3.0,
but it has been heavily modified. We offer quests
which require role-playing, over a dozen races, a
dozen classes, remort classes, and a large number
of original areas. (For players interesting in trying
their skills against others, we also offer an arena
where pkill is allowed.)
An Emperor from the world of Zandor has begun
overthrowing the lands, spreading his dark influence
even through Midgaard. The power of the shadows has
grown in strength, and chaos seems to have become
the law. Whispers are heard of 'wild surges' and
'wild magic'. Users of the Arcane Arts are hunted
throughout many parts of the world. Come join us in
The Time of the Shadows.
-----------------------------------------------
Mud : Bloody Apocalypse
Code Base : [GodWars] Heavily Modified
Telnet : spineshank.kicks-ass.net 7070 [24.117.249.168]
WWW : http://bloodyapocalypse.tamarisk.ab.ca/
Description :
In a world of evil magicians and demonic dragons
You, the last and only hope of a dying world, are
predestined to be the one to unite the fallen kingdoms
of a once very powerful empire. Take audience with
powerful and merciless kings and devious Queens to win
their favor. Lead their armies and destroy your opposition
and leave them bleeding on the field of battle. Take
their heads and become as powerful than the kings themselves.
This is your destiny take it by the hilt and hold it high.
-----------------------------------------------
Mud : Endless Realms
Code Base : [Envy]
Telnet : toybox.davidrea.net 3456 [63.229.89.50]
WWW : None
Description :
A fledgling Envy 2.2 clone being heavily redeveloped on the code side.
Looking for builders and creative characters to help shape the environment
and areas to their tastes. Quiet, for the most part, with many opportunities
for advancement.
-----------------------------------------------
Mud : Entropy of the Soul (EotS)
Code Base : [EOS] highMOD
Telnet : entropyofthesoul.com 7779 [69.64.38.199]
WWW : None
Description :
UNDER HEAVY CONSTRUCTION
+========================+
Entropy of the Soul is currently under heavy construction.
Stop by if you are interested in a position with our staff.
We are currently hiring people with detailed experience with
mobprogs, and highly advanced coders.
-----------------------------------------------
Mud : Celathryan : The Uncharted
Code Base : [MUX] TinyMUX 2.0
Telnet : celathryan.iamyourgod.org 6100
WWW : None
Description :
Over a thousand years since the Shattered Wars, the world has become very much
rebuilt
and the dragons, although still around, seem to have relinquished control. Three
lands
have risen to become civilizations, the most prosperous still looked after by dr
agon kind
but each having its own ruling government: The first a realm where things that h
umans
would have considered fantasy have become common. Not just dragons but also elfk
in and
others have claimed it as a homeland, all ruled over by an unpredictable Elven k
ing. A
second land, under a human Empress, has become a prosperous one that's strikingl
y medieval
in feel. Mostly a human population this land also controls the largest of ports
and is
often a stop for travellers also giving the most motley assortment of peoples to
be found.
Finally the third land, one that has tried to rebuild the advancements that huma
ns once
had, is a slowly rebuilding reminder of the post-apocalyptic future that humans
have had
to endure. Controlled by the iron fist of a General, this land ranges from the b
roken
runes of the old world to newer buildings and some suspect hidden technologies.
-----------------------------------------------
Mud : TinyTIM
Code Base : TIM MUSH Code
Telnet : yay.tim.org 5440 [155.37.1.251]
WWW : http://www.tim.org/
Description :
TinyTIM is the world's oldest continual MU* in existance. We have a
blistering social scene with frequent headache-producing events and various
other things that make your stomach hurt. Most people never live through
the experience, but that doesn't stop them. Our wizards are utterly arbitrary,
and we've been known to turn people into lawn chairs for using the letter
'o' in their name.
We have a Pern Weyr that's really nice, except the carpeting is very ugly.
Come on down and hang out in the TinyTIM Main Area Place (the Nexus), which
we stole from TinyHell and they can't have it back, the bastards. It likes
us better anyhow.
We're run by a cow and a fish and some Klingons and a few dragonriders and an
ancient Native American god and a guy who's really both a guy and a girl, plus
some others. Sometimes it gets confusing, and often frightening. But hey, you
only live once. Oh! Nearly forgot. We're not just a big game; we're a REALLY
big game.
-----------------------------------------------
Mud : TinyWorld
Code Base : MiniMud 1.0
Telnet : rillonia.org 8888 [24.1.76.124]
WWW : None
Description :
Explore England, Australia, USA, other worlds, or build your own.
Meet humans, furys, dragons etc. Free characters, no building limits.
Based on TinyMud with most standard MUCK enhancements. No MUF! And
very anti-spam. High security. Started in 1990, back for your enjoyment.
-----------------------------------------------
Mud : Tirn Aill
Code Base : [Circlemud] Circle3 heavily modified
Telnet : TirnAill.org 4000 [69.5.193.3]
WWW : http://www.TirnAill.org/
Description :
Tirn Aill is an old MUD with a lot of cool new-style
features. We were one of the first MUD's to ever utilize a
worldmap system, back in '95, and that's just the tip of
the iceberg.
We have many specialized races and classes, customizable
proficiencies, multiple types of quests, item creation,
alternate advancement and more for players to do.
Our world is all original, with new content coming very
often. You can always expect us to be growing and improving.
We have a lot of content for solo as well as group and
clan-oriented activities, and our Imm Staff is open to
suggestions for new additions at any time. We promise to
always consider each player's needs and to never let abuse
go unnoticed.
This is a world where you can feel at home in, ask our
players, most of them have been playing for many years.
-----------------------------------------------
Mud : TooMUSH
Code Base : Circle 3.0bpl11
Telnet : cesium.clock.org 6666
WWW : http://www.clock.org/too/
Description :
TooMUSH is a small social MUD. Most of the residents are
professionals rather than students. People looking for
engaging talk with interesting people are encouraged to
visit. To acquire a character on TooMUSH, simply send email
to: edmond@cmf.nrl.navy.mil.
-----------------------------------------------
Mud : Top Mud
Code Base : LPMud / Shattered World driver
Telnet : mobius.mobius-soft.com 3003 [206.81.245.49]
WWW : http://www.mobius-soft.com/topmud.htm
Description :
Top Mud is an LPMud using a Shattered World game driver.
It was established around 1992 at UTSA and has survived
with many of the original castles and mudlib components.
Top Mud will challenge you with interesting, unique
quests. You can join guilds to get extra powers. Special
attributes (strength, toughness, spell skill) improve your
character. Weather, time, and food/hunger are part of the
game. There are lockers for rent to store your equipment
when you quit, and there is a credit union (with ATM) to
save your money.
In addition to the traditional medieval/fantasy flavor,
there are creative areas and monsters, such as: Camelot and
Sherwood Forest; Nolan Ryan and baseball trading cards;
Mervyn the Apothecary and his green cheese; cartoon, comic
book, and story book monsters; Aquarena Springs' Ralph the
Swimming Pig; Lonestar, the IRIX computer at UTSA; Ahab the
Arab; Elvis and the Japanese Tourist; Vampire of the Sacred
Blood; the highlander immortal Rameriez; and sand goblins.
-----------------------------------------------
Mud : Strange New Worlds TrekMUSH (SNW)
Code Base : [MUSH] SNWMush 2.0 beta 1: PennMUSH 1.50 pl8, Starwars I code, mod
ified Trekmuse Space + AvershireMU
Telnet : stoney.cinetic.de 4201 [194.221.201.34]
WWW : None
Description :
SNW was started back in 1995 by An'na'Delilah, and is now
on it's new journeys under the leadership of Gwenhwyfar as
well as countless others. We are taking a new direction and a new
twist in the familiar theme. We have a heavily modified space
system (RaerSpace which is basically what we liked to call
GwenSpace 2.0) and a lot of neat twists and turns in store of the
future.
Many races and empires are open for admission and we look
forward to seeing you join on on these journeys to visit strange
new worlds.
-----------------------------------------------
Mud : Tormented Soul
Code Base : [Custom] Novel To Life
Telnet : stormbringer.sysconn.com 9700 [208.60.161.251]
WWW : http://stormbringer.sysconn.com/tormented/
Description :
Welcome to your worst nightmare! Imagine being dropped into a world
where what you consider as acts of evil and malicious violence are
welcomed here. Dreams are turned into nightmares, wonderfully
experienced fantasies are turned upside down. Murder, bedlam and
chaos will ensue everyone and everything upon this world!
Tormented Soul is a self-driven, persistant and dynamic game world
that is run under a 100% Java-based environment. The entire game
world changes as you interact with in. Our world changes
constantly... wars break out between rival clan factions, towns fall
under siege, the costs of wine and other merchandise change day to
day, depending on market conditions. Based on a dark fantasy and
horror background, Tormented Soul will pull you away from medieval
fantasy games and draw you into a place where nightmares are just
part of the daily (or should we say nightly) routine!

-----------------------------------------------
Mud : TOS TrekMUSE
Code Base : TOS Trek 3.1
Telnet : tos.tos.net 1701
WWW : http://www.tos.net/
Description :
TOS TrekMUSE is a Star Trek-based environment set just
after Star Trek VI the Undiscovered Country. After more
than five years of player-driven development, TOS TrekMUSE
(TOS) has become the premier Star Trek simulation
environment in the world and the model for other Star Trek
MUDs and computer games.
Apart from being the only Star Trek environment to be
acknowledged by Paramount Pictures, TOS TrekMUSE has made a
name for itself by attracting a staff of professionals from
around the globe who donate their time and their expert
skills to help TOS grow in the direction that its players
want. This dedication has even attracted William Shatner
(Captain Kirk), Leonard Nimoy (Mr. Spock) and DeForest
Kelley (Dr. McCoy) for on-line interviews! (Transcripts
available on our website.)
With this in mind, please visit our web site at
http://www.tos.net and visit us at TOS TrekMUSE itself
(tos.tos.net 1701) as our guest.
-----------------------------------------------
Mud : The Forest's Edge
Code Base : [TFE] original, heavily updated
Telnet : mud.rocke.org 4000 [204.209.44.22]
WWW : http://mud.rocke.org
Description :
Welcome to The Forest's Edge, a legendary world of high fantasy roleplaying
adventure!
Travel this vast land in search of fame, fortune, and power. Seek out hidden
places, for they are home to fantastic creatures and potent magics. But choose
your race and profession wisely, and hone your skills, for the world of TFE is
a dangerous place.
We offer many advanced features, including player clans, quests, pets, diverse
skills, religions, customized items, and an exceptionally large, detailed world
full of fascinating monsters and items. Extensive on-line help is available.
Come join us, you won't be disappointed!
-----------------------------------------------
Mud : Transformers 2005
Code Base : PennMUSH
Telnet : joshua.dnaco.net 5555 [207.238.206.52]
WWW : http://aptlabta.wpi.edu/~tf2005/
Description :
Transformers 2005 is a faction-based roleplaying MUSH set in a
fictional universe derived from the cartoons/movie/comics created
around the Transformers robot toy line.
The MUSH timeline begins in the year 2005, after the events of
Transformers: The Movie have taken place. Players take on the
roles of established feature characters or original characters
within several different factions and species.
The MUSH policies emphasize cooperative storytelling and
consensual RP in a friendly social environment. We've got nifty
coded systems *:), but they're just enhancements to RP, not
substitues for it. We're currently a mid-sized MUSH, with average
nightly attendance of 40-50 people. Drop by and take a look!
-----------------------------------------------
Mud : Myth's and Legends MUX
Code Base : [MUX] MUX 2.4.0.14 # [ALPHA]
Telnet : saturn.planetmud.com 2050 [198.77.197.104]
WWW : http://
Description :
Myth's and Legends is currently under development and only seeking,
at this time, people who are willing to help build the game from
the ground up and work with the owner to create a unique game.
Im currently searching for builders and coders to get the main
system setup so we can accept players.
-----------------------------------------------
Mud : Kinslayermud
Code Base : [Circlemud] heavily modified
Telnet : kinslayer.mine.nu 2222 [24.190.176.122]
WWW : http://www.epicsol.org/kinslayer/index.php
Description :
The Wheel of Time turns and Ages come and pass. What was, what will
be, and what is, may yet fall under the Shadow. A world of kings,
queens, and Aes Sedai women who can tap the True Source and wield
the One Power.
At the moment of Creation, the Creator bound the Dark One away from
the world of humankind, but more than three thousand years ago, Aes
Sedai, then both men and women, unknowingly bored into that prison
outside of time. The Dark One was able to touch the world only
lightly before the hole was soon sealed over. But the Dark One's
taint settled on saidin, the male half of the Power, and every male
Aes Sedai went mad. In the Breaking of the World they destroyed
civilization and changed the very face of the earth, sinking
mountains beneath the sea and bringing new seas where land had been.
Now only women bear the title Aes Sedai, men still are born who can
learn to channel the Power, or worse, who will channel one day
whether they try to or not. Doomed to madness, destruction, and death
by the taint of the saidin, they are hunted down by the Aes Sedai
and gentled, cut off forever from the Power for the safety of the
world.
Explore new lands in search of lost treasures and artifacts. We have
more than 10,000 rooms open and many more on the way.
Pit your skills in battle against the trolloc horde or the human
infestation!
Roleplay you character to its fullest potential and gain acceptance
to and possibly lead one of our numerous clans!
For the darkside we offer the following clans:
Gho'blin, Dha'vol, Kho'mon, Al'ghol, Ko'bal, Chosen,
Draghkar (soon to come) with hard work and much dedication trollocs
can first become master then eventually become Myrddraal or Gray Men
For the Lightside we offer:
Borderguard, queens Guard, Gaidin, White Tower, Green Ajah
(more Ajah in the works), Murandian, Calvary, Wolfbrothers,
Asha'man

-----------------------------------------------
Mud : Age of Insanity
Code Base : [Circlemud] 30% 2.2, 30% 3.0, 30% something slimy
Telnet : banshee.whit.org 4000 [64.140.2.68]
WWW : None
Description :
In ages past, before the great kingdoms of the east were
sacked, before the Age of Greed's great fervor, far before
U Po Kyin's ascension which led to these days, it was an
Age of relative peace.
An Age of Discovery. When people attended to the minutia
of their lives, and when the bounds of the world were unknown.
To the east, The Barrier was impassible. And experimenters
speculated about what the meaning of life might be. And
adventurers sought to know what lay beyond the farthest
mountain.
Today we know the edge of the world. We have heard of the
giants and beasts who once slept, who sleep again. We have
felt the rumble of war approaching. We have seen our great
kingdoms succumb to creatures bred, summoned, and created.
Knowledge has given us this Age. When we know the value of
life. When we know a rivalry can live forever. The
pursuit of immortality drives us all. No respect for life.
No alliances. No trust. This is the Age of Insanity.
-----------------------------------------------
Mud : Where No One Has Gone Before
Code Base : [MOO] version 1.8.1-wno2.2.5 of the Lambda-WNO server co
Telnet : wnohgb.org 1701 [209.157.141.41]
WWW : http://www.wnohgb.org/
Description :
The creators of WHERE NO ONE HAS GONE BEFORE are pleased to announce
the second game in the popular multi-player text game series. WNOHGB 2
continues to bring the best in alternate universe STAR TREK to role-
player enthusiasts. WNOHGB 2 is scheduled to open to players, new and
returning, on June 15, 2005.
In the latter half of the year 2344, the USS Enterprise NCC-1701-C
responded to a distress call from the Klingon Outpost at Narendra
Three. After engaging the Rihannsu warbirds attracking the outpost,
the Enterprise and her crew were thrust twenty-two years into the
future... and did not return.
It is now 2345, and the United Federation of Planets must defend
itself against the ferocious attacks by the Klingon Empire. The
Federation Council has declared war in response to the Klingon decla-
ration, and the President has called upon Starfleet to defend the
borders of the Federation from the Imperial Klingon Navy. The Rihannsu
Stelam Empire, watching from the sidelines, quietly reaps the rewards
of having two of its enemies attempt to defeat one another, whilst
also using the war as a means to their own ends.
In a battle for the future, which side will win?

-----------------------------------------------
Mud : Dragonball: End Game
Code Base : [Rom] DBA v2 Heavily Modified
Telnet : reign.sytes.net 1025 [68.103.136.132]
WWW : None
Description :
After a breif hiatus, the End Game is back!
End Game is a Roleplay Enforced mud with many
diffrent ways a player can develop their character.
We offer over 16 diffrent races, each with their
own strengths and flaws. Each race also has their
own unique attacks and special abilites, so no two
characters will ever be the same. Powerlevel is
based on how well a player trains, with the player
choosing which rout to take. Either a super strong
Saiyan, or a lighting quick Android, the player makes
their own choices.
End Game also provides one of the most unique aspects
of roleplay...Sagas. Sagas are a HUGE roleplay where
all players will have the chance to prove their strength.
Sagas are the most advanced types of roleplay, where
characters can choose to fight for the good, or the evil.
Sagas all depend on how the players react to their environemnt.
We also provide automated quests and randomly ran Immortal
quests, so players will always have a chance to roleplay to
their fullest.
So if your looking for a friendly, mature roleplay enviornment,
End Game is the place for you to be at.
We hope to see you soon!
-End Game Staff
-----------------------------------------------
Mud : Traveller's Mud (Trav)
Code Base : Amylaar's 3.2@286 driver, LPMud 2.4.5-tec LIB
Telnet : trav.cvconline.com 2418 [207.213.79.135]
WWW : http://trav.cvconline.com/~lpmud/
Description :
TravMud has been around since fall 1991 and is a long-running,
stable environment. Using a highly modified 2.4.5 mudlib,
we have created a fun environment without the complexities
involved with many of today's newer systems. Though an older
system, we offer many features to increase a player's fun.
A guild system exists that allows players to specialize
their character's abilities, as they explore the world of
TravMud through our many areas. These areas span from
medieval fantasy to science fiction, but still manage to
keep those areas seperate. We have a few, very challenging
quests which are only required for advancement to creator
status. Player Killing is by registration only, with registered
players fighting amongth themselves without limit. Finally, we
have a responsive wizard staff who are open to suggestions
for improvement, and are currently working on cleaning up some
of the more pernicious bugs, and making the MUD more navigable.
Come by and see TravMud. See how much fun simplicity can be
for a change.
-----------------------------------------------
Mud : TrekMUSH - Among The Stars
Code Base : [MUSH] PennMUSH 1.7.4 patchlevel 20
Telnet : ats.trekmush.org 1701 [207.206.171.31]
WWW : None
Description :
ATS is set 25 years past DS9's Way of the Warrior episode,
however many canon events have been incorporated into the
timeline.
The MUSH has 8 active factions: UFP, Klingons, Romulans,
Cardassians, Ferengi, Pryan (Maquis) and Orions.
The MUSH also includes a new original faction known as the
Zhrakhadi Orders.
There are many NPC controlled factions, ranging from the canon
Borg, Hirogen, Kazon, Dominion and Tholians as well as original
NPC empires Aurellans, Tyrixx, Veridan and Galactic Terran
Imperium.
ATS is the home of Aspace, which is a complete and fully-
featured space system. There are also full economy and combat
systems, all being constantly upgrading to further enhance the
gameplay.
There are also a number of features in space including nebulae,
anomalies, planets, bases and ships. Each faction also has its
own unique race and ship attributes.
ATS is not a mud. ATS is a Role Playing MUSH. You will need to
RP in order to gain rank, access to ships or to fully
experience all that ATS has to offer. You must earn rank and
standing by RPing your way to the top - there is competition,
so you must be the best.
ATS invites all applicants to come and enjoy the vast universe
that ATS has to offer.
-----------------------------------------------
Mud : The Eternal Empire
Code Base : [Circlemud] Circle 3.0bpl15
Telnet : empire.lazuras.org 5009 [66.196.129.26]
WWW : None
Description :
The Eternal Empire is an fantasy based CircleMUD which encourages
roleplaying in a large game world. There are many code modifictaions
for NPC behaviors and playability. We offer race and class based skills,
racial language support, and improved NPC AI.
-----------------------------------------------
Mud : Tsunami
Code Base : LPMud Custom Lib
Telnet : tsunami.thebigwave.net 23 [63.199.10.52]
WWW : http://www.thebigwave.net/index.html
Description :
Tsunami is one of the oldest LP-MUDs still in existence. And
constantly we've been the innovators of the genre. The first
to bring you the PKing war system, the first to bring you an
arena. Come visit what others try to immitate but pale in
comparison to.
-----------------------------------------------
Mud : TubMud
Code Base : LPMud
Telnet : morgen.cs.tu-berlin.de 7680 [130.149.19.20]
WWW : http://autos.cs.tu-berlin.de/~tubmud/
Description :
TubMud is Germany's first (and thus the oldest) MUD. Its
main aspect is the social interactivity among the
community's members.
For playing TubMud offers some dozen quests and scenarios,
an exploring system, but up to now no distinguished
character design. No guilds either. We are working on this.
The setting is placed in the long distant past (whatever
this means). No technical stuff available, rather dragons
and magicians.
Its language is English though many players and wizards are
from Germany and speak German.
For people who do not want to become wizards when they
have reached the final level, a Peerage system exists
which allows to take a leading role in a clan comprised
of players, or they can stay normal players.
-----------------------------------------------
Mud : Turf
Code Base : [Merc] Heavily modified: http://www.turf.org/MercComparison.html
Telnet : turf.org 4000 [212.87.84.207]
WWW : http://www.turf.org
Description :
Turf is a multi-themed MUD with entirely unique areas ranging from
'Two-Tier Britain', a then-and-now look at the UK, to future-oriented
areas such as Space Station Krios and Star Wars, Star Trek, and
Babylon 5 areas, with everything in between from gothic horror to Monty
Python's Flying Circus, and several areas too unique to even describe
in under twenty lines. 65 areas in total, all of which have been carefully
checked for interesting content rather than sheer size.
PK is restricted to members of clans who have voted to be involved in
player-killing. Player stealing is regulated in the same way.
Turf began as a Merc 2.2 in 1994 and has had an evolving code base
since, with a bent on stability as well as features. In addition to the flashy
features found on all quality MUDs Turf adds stability, averaging under four
crashes in a year. Turf is rebooted approximately once a month for code
and area file updates, so there is always something new to play with.
-----------------------------------------------
Mud : DragonKnigth
Code Base : [Custom] WebBased
Telnet :
WWW : http://dragonknigth.co.nr
Description :
A Webbased MUD all you relly do is go around and kill mosters gaining
EXP and leveling up And also getting gold.
Relly simple Newbie-friendly. Easy to learn how to play
-----------------------------------------------
Mud : Rez Evil: Incarnate
Code Base : [Smaug] Smaug heart, Original brain =P
Telnet : satsui.serverbox.org 8428 [65.80.177.201]
WWW : http://None
Description :
Step into a world of survival horror, where S.T.A.R.S. battle
the Umbrella Corporation, and undead attack both sides
indescriminately. With fast-paced action and an original
combat system, this game is recommended for any experienced
mudder looking for a challenge.
Features:
* Five distinct kinds of weaponry: sidearms, rifles,
shotguns, demolition, and melee; each with at least two
sub-types.
* No mindless hack & slash! Promotions are attained by
accomplishing vital missions, full of puzzles and secrets.
* 8 different training missions ready the newbie for combat,
while minigames such as House of the Dead and Duck Hunt! provide
mindless killing for relaxation and profit.
* Enter a new dimension of gameplay as a Hybrid, with four
different mutation types, each with their own distinct abilities!
-----------------------------------------------
Mud : The Twilight Reconquista
Code Base : [Custom] TwilightMu* 0.2B
Telnet : twilightreconquista.com 1234 [69.44.152.87]
WWW : http://www.twilightreconquista.com/
Description :
You have just stepped into a World of Darkness. Here werebeasts are more
than tales for children and the undead haunt more than just your nightmares.
It is the Lord's Year 1246 and strife is afoot in Iberia. Men squabble over
the cities of Cordoba and Seville, and outright war is coming closer by the
night. History is being written, and now you are part of it. You are part
of a much different history however, a history unknown to all but the most
eldritch mortals and ancient creatures of the night. The battles between
the Christians and the Moors seem inconsequential when compared to the war
the is fought in the darkness. The Brujah struggle in vain against the
Lasombra for control of Cordoba, while the Assimites prepare to defend the
streets of Seville against the combined forces of the High Clans. To
complicate matters the werecreatures known as Garou are also staking their
claim to the area, hoping to prevent the corruption of the vast Iberian
wilderness. Also of concern is the Inquisition, which is now afoot in
Cordoba and will no doubt soon spread to Seville. History is being written
by the moment... Is the pen in your hand, or are you reading the book?
The Twilight Reconquista is based in the Kingdom of Castile, the area
that is currently Spain. The game system in use is WhiteWolf's Dark Ages,
which is used with permission. We hope to bring you the closest
experience to tabletop gaming possible via a text based game. This game
contains no hard coded combat, no monster bashing, no find this/bring it
there questing, only true to table top RP gaming.
We currently have coded support for Dark Ages: Vampire, Dark Ages: Inquisitor
and Dark Ages: Werewolf.
-----------------------------------------------
Mud : Twilight
Code Base : MUCK
Telnet : twilight.tigerden.com 6010 [198.30.162.10]
WWW : http://www.tigerden.com/~twilight/
Description :
Twilight is a roleplay-intensive environment, whose pivotal
element is that of the myths and legends of creatures and
beings hidden from the human world but very much part of
it. Players should either make their characters into beings
that can appear as human, or at least as a normal animal
(such as a domestic dog or a sewer rat) in public, and
have a true nature somewhat more paranormal (ie: Vampire,
Werewolf, Mage, Faerie, etc.). Alternately, players can
also play true humans, who may or may not have some kind of
education in this strange world going on right beneath
their noses. The city is dark, techno-gothic, and should
have plenty of mystery.
To get a better feel for the MUCK, we recommend visiting
Twilight as a guest before you send email for a character.
Innovation and creativity are encouraged in both character
creation and tinyplot development! Players are allowed to
make up their own 'race' to accomodate their needs, so long
as it remains in theme and not overly powerful.
-----------------------------------------------
Mud : Twilight LPMUD
Code Base : [LP] MudOS v22.2b14 Nightmare MudLib
Telnet : twilight-mud.no-ip.info 9999
WWW : http://twilight-mud.no-ip.info:8888
Description :
Twilight MUD. We have 8 guilds, 14 races, 40 subclasses
and lots of original and exciting areas. We are constantly
expanding with many new areas and new subclasses in the
process of being coded.
Players can own their own houses and pubs. We offer cabals
where a cabal can rise from a Cabal Camp to a Cabal Kingdom
complete with its own currency! And if you get tired of
mudding, we have games coded in the game itself, like poker,
blackjack!
Sick of all the hash and slash? We are currently
implementing an extensive crafts system. Fancy some fishing?
You can either buy a fishing rod or you can made one
yourself. Dig for some worms as bait, find a nice spot, and
spend your day waiting for the fishes to bite. Want to grow
your own crops? Just buy some seeds, look for an empty farm,
throw down your weapons and become a farmer instead.
Every 2 1/2 hours players get to vote for war. The wizards
are a friendly and cheerful lot and are always available
to answer any questions. We have MUD gatherings once in a
while where players and wizards gather to eat, drink and
talk about mud. So feel free to drop by our mud and have
a look.
-----------------------------------------------
Mud : Horizon Realms
Code Base : [Circlemud] Heavily Modified 3.0
Telnet : nwn.techgnosis.net 4000 [66.92.251.124]
WWW : None
Description :
Having just been pulled from the 5 year old backup after the
original server went AWOL, Horizon Realms has been fully
restored and put back into operation!
Horizon Realms offers:
- A solid mix of available PC races.
- Multi-classing remort options.
- Dozens of new spells and skills.
- Extensive world edits, such as mob spec_procs and
interactive rooms beyond death-traps.
- Level balanced advancement and play.
- Multiple language support (coming soon).
- Hunting and gathering food.
- OLC available for builders.
For the time being, PK is not allowed. However, we will have
Clans fully supported in the near future which will allow for
PK options.
-----------------------------------------------
Mud : Shades of the Past
Code Base : [GodWars] Dystopia heavily modified into an online tabletop
Telnet : kaerlath.genesismuds.com 9969 [216.136.9.5]
WWW : http://kaerlath.genesismuds.com
Description :
Shades of the Past is a mud that is based upon the White
Wolf World of Darkness RPG system and we use the Dark
Ages books as our guidelines. Our setting is Venice, Italy,
in the year 1230 A.D.
We allow Vampire, Bete, Garou, and Mage characters
currently for our players. More classes are being considered
in the future, with a possibility of perhaps Changeling and
Wraith.
Our code is totally driven like a tabletop game, with
rolls being 90% dependant upon a Storyteller being involved
in a scene or chronicle. Combat is not driven by mobs, nor
equipment, but by storyline and RP. Each turn is rolled out
exactly by the rules as set forth by White Wolf Studios.
We are a sister mud to Amaranth, but our code is significantly
different, being based upon Dystopia and the code redone
and recoded from scratch, as to save both space, size, and
memory requirements.
More features include a system that is tied in with our web
pages, and help files that are dynamically created by the mud
and published to the web.
If you're tired of the same Midgaard and want to try RPing,
give us a try!
-----------------------------------------------
Mud : Eternal Discord
Code Base : [GodWars] Eod
Telnet : recallingfaith.dynalias.com 4200
WWW : http://
Description :
Here at Eternal Discord We Believe
In Pure Pk which we beleive means
more pking then exping. We have
added many changes to the eod code.
The most known changes most people make
is excalibur buy, artibuy, and stancetrain.
But we added 2 more prizebuy and traineq.
You should come by and check us out
and make our mud your mud.
Owner-Flurry
-----------------------------------------------
Mud : Strife Mud
Code Base : [Circlemud] version 3.00 patchlevel 18
Telnet : strife.betterbox.net 4100 [207.206.185.91]
WWW : http://strife.betterbox.net/
Description :
Strife Mud is loosely based on the Forgotten Realms
setting. Characters are able to advance through 100 mortal
levels and 20 additional remort levels. Remorts keep their
old statistics and skills, but gain enhanced powers
depending on the class. Role playing is encouraged, but
not required.
Spell casting is based on a memorization system instead
of the usual mana system. Classes include: arcanists,
clerics, rogues, warriors, rangers, paladins, druids,
bards, vampires, barbarians, and remort classes: monks,
shield-dancers, blackguards, chosen, crusaders, assassins,
and arch-mages. Races include humans, elves,
dwarves, half-elves, gnomes, illithid, giants, drow,
halflings, and minotaurs.
Various forgotten realms deities (from the time of
Netheril) are available for worship, and determine which
spells clerics receive. There is also an arena in
which players can fight without losing equipment or
experience.
There are clanhalls with clan bank accounts, clan
channels, healers, and personal guards.
Strife is in beta at this time, so some features are in
the testing phase... suggestions are always welcome. Quest
tokens are offered for writing help files. The immortals
and players are friendly. Come visit a growing mud with a
lot of potential.
-----------------------------------------------
Mud : Stick in the MUD
Code Base : [Rom] ROM 2.3
Telnet : mud.stick.org 9000 [209.83.132.84]
WWW : http://bb7.betterbox.net/~stick/
Description :
Stick in the MUD, founded in February 1994, was one of
the first ROM-based MUDs online. Originally a hangout
for displaced ROM players and University of Toronto
engineering students, it quickly became populated with
new mudders and evolved its own identity.
Stick attracts beginning and experienced mudders who are
looking for a simple, friendly, relatively clean ROM-based
mud to explore. It retains mudders who enjoy the diversity
and spirit of community that endure year after year -- and
it retains mudders who just... can't... resist... the urge
to log on....
As a game, Stick in the MUD is much like its name. It
doesn't change quickly. This is not a 1000-area 80-race
MUD with 100 people on at all times. The implementors
are a couple of boring ol' computer professionals who
try hard not to take the game, their roles, or themselves
too seriously. They keep good backups, fix bugs, and
otherwise sit around and socialize like most everyone else.
For the player who prefers to keep running around killing
monsters after reaching immortality, Stick offers a
reincarnation option with expanded race/class selections.
-----------------------------------------------
Mud : The Two Towers
Code Base : [LP] Highly customized TMI-2 1.1.1 mudlib on MudOS v22
Telnet : towers.angband.com 9999 [160.79.54.6]
WWW : http://www.angband.com/towers/
Description :
The Two Towers is the only full featured LPmud based upon the works of
J.R.R. Tolkien. Dedicated to an exciting and challenging roleplaying
experience for the discriminating mudder and Tolkien afficianado, The
Two Towers offers adventure, excitement, dangerous foes and rich rewards.
With over 50,000 rooms, The Two Towers is massive in size and rich in
content. A dynamic skill/profession system, along with six races, languages,
guilds, and unique abilities, allows the player plenty of room for
self-expression and variation. Do stop in and give us a try!
-----------------------------------------------
Mud : UglyMug
Code Base : [Unknown] Heavily customised Tiny
Telnet : uglymug.org.uk 6239 [195.82.120.242]
WWW : http://www.uglymug.org.uk
Description :
UglyMUG is one of the longest-established talkers in the
UK (up since 1990). It's seen thousands of players over the
years, and much building. The structure is free-form: no
role-playing is required and anyone is allowed to build.
We have large adventuring areas available, created and
extended over many years, and everyone is free to extend them
further.
No registration is required: simply connect and create a new
character. We have several friendly admin who are on
throughout the day to help newcomers, and full online
documentation for all the game commands and areas,
including many programming examples.
-----------------------------------------------
Mud : Broken Seals
Code Base : [Rom] 2.3, heavily modified
Telnet : brokenseals.net 7000 [158.247.218.237]
WWW : http://www.brokenseals.net
Description :
Running on extensively modified ROM 2.3 based code, Brokens Seals
is based in the world of Robert Jordan's widely successful Wheel
of Time series. Described by many as one of the finest Wheel of
Time-based MUD's due to its ability to meld roleplaying with outs-
tanding code and enhanced by its completely original WoT environm-
ent. A few of the following are features which have helped garner
some of this praise:
* A totally unique channeling system that allows for improvement
through usage and/or advancement, as well as the ability to
teach weaves to other players.
* The ability to take a weapons Mastery as well as teach various
forms to others.
* Player run guilds based upon the various organizations found in
the Wheel of Time world, such as Whitetower, Whitecloaks, Aiel
* Automated questing in addition to Immortal run quests.
* Everyone has a chance to spark some sort of a talent, such as
wolfkin, channeling, ta'veren, the ability to see ta'veren,
skimming, and more!
Broken Seals is well into its fifth year of existence with a devo-
ted following of players that welcome newcomers joining their
world. If you appreciate fine coding, WoT-based roleplay, an ori-
ginal land and a diverse playerbase then Broken Seals has much to
offer. We are always looking for new and enthusiastic people int-
erested in exploring and sharing in our world (even if they are
new to the Wheel of Time series).
-----------------------------------------------
Mud : StarGate MUSH
Code Base : [Custom] Penn
Telnet : freebsd.razenet.com 4201 [24.84.96.188]
WWW : None
Description :
Ever dreamed of traveling along with StarGate SG-1 as the
explore exciting new worlds? Or have you wished to live in one of
the worlds visited by SG-1? Well here is your chance! StarGate MUSH
offers to it's players the ability to travel through the stargate
on one of the many StarGate teams, or two live peacefully on a
world like Tollana with vast amounts of technology. Soon, you may
also work your way up the ranks of the Goa'uld empire, maybe even
beomming one of the Systems Lords; feared all throughout the
galaxy! All these choices are yours within the relm of StarGate
MUSH.
At any rate, you should not pass up the chance to check this
place out! With much of the same admin staff as WarCraft MUSH(One
ranked high on the TMC list), it is sure to be a hit! RolePlay
based with a coded combat system to enhance your game play. Our
friendly admin staff will be helpful to all your questions and needs
throughout you gaming expierence. If your a Star Gate fan, be sure
to check this place out, and remember: Only you can decide the fate
of this MUSH! :)
-----------------------------------------------
Mud : Demongate
Code Base : [Merc] 95% Custom
Telnet : war.wolfpaw.net 4000 [204.209.44.13]
WWW : http://None
Description :
Demongate is currently under development. I have a
custom OLC that takes alot of work off the builder.
I am currently in need of some skilled builders to
help out the few that I have. The world is designed
already, we just have to build it. I will also accept
suggestions for new areas to include.
Demongate will be a loose mix of ideas from my gaming
experience, including in-depth quests that now show
in a quest journal for you, a diverse combat code
for enjoyable hack'n'slash, customized skill and
talent trees so if you don't want to pick a class you
can make your own, and our races include an array of
different racial abilities too.
The mud is also going to be RP-involved, with
immortals covertly taking a hand in the plot of
events and lives of the mortals. Rewards for
roleplay will be extensive, from renaming your class,
to customing a peice of equipment.
The world will be full of different races, some good,
some evil. They are pitted against each other, so
there is plenty of PK to be done.
When this is done, there will be something for everyone.
I hope to see you all there.
** Interested in building?
** Email me at lanier6064@bellsouth.net
Triskal
-----------------------------------------------
Mud : Los Muertos: Vampire the Masquerade
Code Base : [MUCK] Muck2.2fb5.68 -- GlowMuck 3.1.7
Telnet : lmvtm.ginkosoft.com 1212 [204.209.44.29]
WWW : http://hometown.aol.com/lmmuckvtm/enter.html
Description :
Tucked away in Southern California, somewhere on the outskirts
of San Francisco and Hell, lies Los Muertos, The City of the Dead.
Welcome to Los Muertos, California.
Allowed Characters are listed under NEWS Species on our website.
Our staff is courteous, and patient. We are an RP/Social MUCK.
Players can engage in RP or choose to socialize. The RP is free form,
meaning its off the top of your head. A sort of cross between table
top and Live Action. There are TinyPlots that are set up by the
RP staff, and players may or may not participate. Our MUCK is small
at present and eager for new players.
Come see what we can offer you. Most active time of players is
4pm - 6am EST, but MUCK is open 24 hours. You can sign on and
request a character by typing @request. If a character wizard is
online, they will process ASAP. If not, it will be mailed to you
within 24-48 hours.
We are a Rated R MUCK: You MUST BE 17 and over, or your
character will not be approved. We do have violent content and
our website does post a Rated R [Vampire Violence] Warning label
on the entrance page.
This isn't Buffy, Dracula, Anne Rice, Lost Boys, Blade, or
anything you've seen, except for the short lived series,
Kindred: the Embraced.
-----------------------------------------------
Mud : Alsherok
Code Base : [AFKMud] Derived from Smaug 1.4a
Telnet : alsherok.net 5500 [64.81.32.135]
WWW : http://www.alsherok.net/
Description :
Alsherok is a medieval/fantasy mud using the AFKMud
codebase, which is derived from the SMAUG 1.02a/1.4a
codebase. We have many features, such as:
* A unique character creation system where you create your character in play.
* Choose from 19 races and 11 classes.
* An original 9,000+ room world, connected by an extensive overland map system.
* A more realistic auction system with automated auctioneers.
* Variable display layouts for things like score, who, etc.
* Highly customizable ANSI color.
* Guilds for peaceful players, Clans for PK.
* Internal command aliasing.
* Mud eXtension Protocol (MXP) enhancements. [Requires client-side support]
* Mud Sound Protocol (MSP) enhancements. [Requires client-side support]
* MCCP compression to reduce outgoing bandwidth. [Requires client-side support]
* Integrated webserver supporting who, wizlist, areas list, and helpfile index.
* Intermud-3 and IMC2 chat network links.
* A staff of helpful, friendly immortals. Cliche, but at least it's true :)
Need more incentive? Drop by our webpage at www.alsherok.net.
It's full of helpful tips on playing on Alsherok and has a number of other
goodies such as a stories section.
There are a lot of things to see and do in Alsherok, and we hope to see you ther
e!
Adventure beckons in the lands of mystique....
Samson - Implementor of Alsherok
-----------------------------------------------
Mud : Ashes on Water
Code Base : [EOS] Slightly Modified EotS
Telnet : lastmud.sytes.net 4000 [67.161.156.182]
WWW : http://
Description :
Ashes on Water is under construction. Stop by if you would like to
apply for a position with building or coding.Experience with
building is desired, but not required. Player testing is
encouraged, we are always looking for original ideas and input
for the MUD.
-----------------------------------------------
Mud : The Underworld
Code Base : [Silly] Highly customized
Telnet : mud.theuw.net 5000 [204.97.156.8]
WWW : http://www.theuw.net
Description :
An invitation to explore the Underworld....
Since 1988 the Underworld has been providing a unique mudding experience for
mudders of all levels. With over 10000 rooms and growing, there is always
something new and exciting to explore!
*8 Classes (including multiclassing) and 10 races
*65 Levels of Mortal play and 10 active Immortal levels
*Automated Auction system
*Active clans
*Over 120 Zones, 3400 Distinct Mobs, and 3700 Objects
*Quests and Chaos Nights
*Hospital where you can buy things with money and experience
Freedom from hunger and thirst
Hitpoints and mana for single class characters
Increases in str/int/wis/dex/con/cha for any player
*Optional Player Killing
Based on sillymud, the code is very stable and has been majorly reworked for opt
imum
performance and enjoyment. Lag is non-existant, as the Underworld is running on
an
dedicate pentium server which is connected to the net on two very lightly used T
3s.
-----------------------------------------------
Mud : KorongilMUSH
Code Base : [MUSH] Pennmush 1.7.4 patchlevel 6 - Korongil Mods 0.4
Telnet : mush.korongil.org 6250 [204.116.114.80]
WWW : http://www.korongil.org/
Description :
Korongil is a world of fantasy, where demons and sorcerers battle knights and
kings. The darkness of evil Moralan is growing once more, and the forces of
light build their strength to rise up and oppose it. What will happen? Is war
inevitable? Within this struggle you will find common men and women who shall
rise to become legends, will you be one of them? Only time, and RP, will tell.
The theme of Korongil is a pseudo-medieval setting of fantastic proportions.
The struggle between good and evil is spread throughout all levels of
existance, from the lives of mortals, the world's nations, even to the deities
responsible for this reality. The tides of war and peace flow throughout the
past, present, and future, carrying the whims of mortals and immortals alike.
The essence of sorcery surrounds all that exists, offering its power to all who
have the strength to wield it. Fantastic creatures inhabit the wilds as the
sentient races build Korongil's nations within their cities. The path the world
will take relies upon the choices of those who struggle within its reality.
KorongilMUSH offers interesting Role-Playing within its original fantasy world.
You can portray one of the many inhabitants of this vast and varied world.
Select to play any of our standard races, from the dour dwarves to the brutish
xyloks, and perhaps earn the role of one of our more restricted species.
Explore the nations of Elduran and Moralan while taking part in the intrigues
and events that swirl around you. Your actions can shape the world. Justice or
tyranny, life or death, the choice is yours.
-----------------------------------------------
Mud : Crucible City Mux
Code Base : [MUX]
Telnet : mux.cruciblecity.net 4626 [67.130.96.226]
WWW : http://games.groups.yahoo.com/group/CrucibleCity/
Description :
The inside of Alan Moore's head...
... or not. Crucible City MUX is an original-themed Supers
MUX using the Mutants and Masterminds game system by Green Ronin. In
the wake of a mysterious Event that stripped Earth of much of its
preternatural heroes, a vacuum has been left: other heroes and
villains can step up to take their places and carve out their own
niche in the world's consciousness.
At Crucible City, we enjoy telling stories, and our
playerbase, while small, is growing. All players are encouraged to be
creative in their background stories, and to mesh with our game's
continuity. We do not accept canon comic book characters, but we do
characters with similar concepts to Marvel or DC canon characters.
-----------------------------------------------
Mud : Unicorn Point MUSH
Code Base : PennMUSH
Telnet : mux.net 4201 [207.96.40.62]
WWW : http://www.mux.net/~unicornpoint/index.html
Description :
The World of Caltar lies far distant from planet Earth, but in many ways it
is very similar. The Caltar is at an age similar to Earth's medieval time, with
peasants, knights, lords, and kings. The men and women of Caltar have lived
their lives spread out over the vast continent of Eastland that has been divided
into several nations. Just recently, however, four ships set out in a voyage,
fleeing the oppression that they could see was beginning to develop at home.
During the trip across the ocean, the ships got separated, but one of them as
discovered a new continent to the west through sheer luck, a continent that is
large, or possibly larger than the Eastland. The people got out and began to
explore, discovering the other half of the world that they barely knew. What
they have found, is a whole lot of surprises. For one thing, magic, long
scoffed at by men as something that can only exists in a dreamer's fantasy,
has been found to exist, albeit in small occurrences, on the Western
Continent.
Floating on Caltar's blue oceans, the discovery of the Western Continent will
prove pivotal in the development of the men and women of the world, and a great
many stories will be created there. These are the stories of those people...
-----------------------------------------------
Mud : Unicorn Valley
Code Base : [Smaug] Modified
Telnet : unicornvalley.org 2500 [204.209.44.4]
WWW : http://unicornvalley.org/
Description :
Welcome to Unicorn Valley. Here it is possible to become a
number of different things. Become a warrior, wizard, gypsy,
swashbuckler, just to name a few. As for race, try life as a
Dragonkin, Svirfneblin Tabaxi, or the traditional Elf, Dwarf,
etc. Explore vast new areas, encounter large imposing monsters,
greet friends and enjoy the amiable atmosphere. Pkill and
peaceful roam the lands together, peaceful multy-ing is allowed.
The immortal staff are here to make your life in the Valley
enjoyable. Come and explore the Valley.
-----------------------------------------------
Mud : United Federation of Planets
Code Base : [Rom] Rom2.4
Telnet : ufpmud.sunfire.org 7779 [68.110.216.252]
WWW : http://www.ufpmud.org
Description :
United Federation of Planets started out as a small mud and
has grown in size and features... We are well known for our
work at helping new mud players. We have had U.F.P. mud since
back in 1994 and are still growing. Some of the original players
still play the same characters they started back when we
were just beginning. We encourgage new players as well as
players that have been to many muds to give us a try. Our
mud environment is newbie-friendly and there is a great spirit
of helping and caring among those of us here. It is a great
place to come and be with friends and kick back and relax.
We are adding new areas and themes which are unique and
fun for players. Player ideas are encouraged and often added
to our world, including ideas for new areas. Our mud
blends Star Trek with D&D and a bit of the things you grew
up with all in one place. You can walk through Starfleet
command headquarters and interact with the personnel, or
you can board the Enterprise and fight the Romulans and
Klingons side-by-side with the crew. You can even take a
shuttlecraft from area to area or board the New York
subway. Some areas are quite
challenging and keep even the high level players on their
toes.
-----------------------------------------------
Mud : UNItopia
Code Base : [LP] LDMud-3.2.9 UNIlib-mudlib
Telnet : UNItopia.de 23 [129.69.221.130]
WWW : http://UNItopia.de
Description :
UNItopia is the first german native language,
multi-genre fantasy mud, located in Stuttgart, Germany.
UNItopia consists of two parts, a virtual implementation
of the University of Stuttgart campus, the serious part
and the fantasy world Magyra, the fun part.
Magyra itself consists of many different continents,
featuring different genres: Tolkien's Middle-Earth,
antique Celts, Greek mythology...
etween these continents players may travel with own,
self designed vessels or be transported by said so reliable
ferry crafts. Long playing species may ascend to angel or
god status, to add to our dimensions, to be Lord of stormy
waters and harsh lands... Come and have fun.
-----------------------------------------------
Mud : Dragon Ball Z: Dark Legacy
Code Base : [Smaug] Heavily Modded
Telnet : Slayn.net 7010
WWW : http://None
Description :
-Recently Moved Again- (Freak accident)
The same as listed above- 'frostmud.dyndns.org 7010'
(We are working on getting the best server available..till
then bear with us folks we are still one of the best dbz muds
around and are still improving, our moves slowly kill our pbase
this last one hurt us alot...but we are still moving along.
Hello, If you play'ed a few DBZ MUDs in the past maybe you
remember Dragon Ball Z: World, in it's prime it was great.
Well we decided to bring it back to life ourselfs. Not to say
that we wont add anything new or that we havent (We have),
but this is us getting the old feel back and enhancing it.
If your do not know the old Dragon Ball Z:World, Welcome.
Immerse yourself in the World of Dragon Ball Z, have a Clan War,
raid others bases, rp to your hearts content, fly a spaceship,
make friends and enemys, Take your time going through all the
planets and making them your colony for you clan. Part of their
income, will become your money when time passes. Collect the
dragonballs that are scattered acrossthe Earth, and wish upon the
gods. Or just battle other clans for the right of the Powerful
Black Dragonballs. Even if your not a big fan or a fan at all of
DBZ give us a chance, and chances are you'll like what you'll
find. I'll update this with a more descriptive review soon,
but till then give us a try, you just might like it.
Vegeta(me), and Seventeen
Opened 03/22/04
-----------------------------------------------
Mud : Lost Dreams: The Rebirth of D'ni
Code Base : [MUCK] GlowMuck
Telnet : muck.animaltracks.net 8881 [209.77.107.10]
WWW : http://rebirth.starfyre72.com
Description :
Lost Dreams: The Rebirth of D'ni takes place after the events chronicled in th
e
recent Uru expansion pack The Path of the Shell. Continue your journey into the
D'ni cavern as you explore old ages as well as new ones that were created by the
D'ni long ago.
-----------------------------------------------
Mud : Apocalypse
Code Base : [Aber] iDiRT derivation
Telnet : spludge.net 6969 [68.35.162.62]
WWW : None
Description :
A fun Abermud stocked with lots of fun areas to romp, some new, some
old. Lots of mudtoys for runners to gear up with as they face their adventures.
-----------------------------------------------
Mud : Utopia
Code Base : AberMUD
Telnet : utopia.mudservices.com 6789 [206.245.158.12]
WWW : http://www.utopia.mudservices.com/
Description :
Come to our Utopia! Extremely helpful players and powers abound
in this huge virtual world built from a blend of Aber, Dyrt, and
Dirt codes.
Utopia is a friendly place of fellowship, but beware! There are
evil wizards, Gods, and worse that try to rip our delicate balance
(and you) to shreds! Come fast, and quiet that everbabbling dragon
Puff with one fell THUD from Thor's mjolnir!
Team up with your fellow adventurers to rid the ancient cathedral from its
vampyric taint. (and those were only 2 of our over 100 zones!)
-----------------------------------------------
Mud : Kallisti MUD
Code Base : [Dikumud] Diku/Original
Telnet : kallistimud.com 4000 [207.180.129.40]
WWW : http://www.kallistimud.com/
Description :
Founded in 1992, Kallisti MUD boasts an exciting and unique
world with over 12,500+ rooms to explore. Characters enjoy a wide
variety of classes and races to choose from, along with 60+ levels
including nobility ranks. Characters can also choose to expand their
lineage by creating bloodlines or further enhance their characters
with our unique meta system.
Extras: Sound support (MSP), builder options, automated quests,
clans, special events, experienced player base and a HUGE world to
explore.
Incredibly addictive - you won't be disappointed.
-----------------------------------------------
Mud : Valhalla MUD
Code Base : [VME] Diku 2.5-1
Telnet : valhalla.com 4242 [24.108.144.253]
WWW : http://www.valhalla.com/
Description :
Valhalla MUD, Home of the developers of The Valhalla MUD Engine 2.5
(VME),(diku II)derivitive, is one of the most advanced muds on the
internet,created by the original Diku coders. Valhalla MUD is not
just any mud, but also the testing grounds for the enhancement of
the VME base code which we maintain and continuously update.
The mud has many features which include such things as unlimited
leveling, restricted PK,familiars, clans,friendly players and
immortals. As well as Player Guides to help new users also an
animated newbie guide to walk new players through an in depth
tutorial. With well over 185 automated quests that require from a
few minutes to several months to complete. Char descriptions,
body parts, communication channels, color and prompts are fully
customizable. Over 15000 rooms (some of which we offer with the
VME release).
So come visit Valhalla MUD and have fun, make new freinds and
possibly see your ideas added to the next release of the VME
which is currently in production.
-----------------------------------------------
Mud : Valheru Mud
Code Base : [VME]
Telnet : mud.valheru.com 4242 [80.62.233.170]
WWW : http://www.valheru.com
Description :
Valheru - the next step in Dikumuds created by the team who brought you
the original Dikumud and DikuII (Valhalla). Our many features include:
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
* A richly defined world which is constantly growing
* Extensive class system consisting of over a dozen guilds and
flexible multi-classing capabilities.
* AI-driven world allows interaction with mobiles, objects and the
world around you. You'll end up in conversation with some of our
mobiles unwittingly!
* The friendliest immortals you will find, helping to make your
stay a truly warm experience. You will feel welcome here immediately!
* Completely automated newbie guide to help introduce you to the
game and take you on a tour through your hometown.
* Online (real-time) and automated quests to challenge your skill and
ingenuity.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
If there is one mud you visit make it Valheru, you will be thoroughly
entertained!
-----------------------------------------------
Mud : Ansible
Code Base : [MOO] LambdaMOO 1.8.0p5
Telnet : ansible.org 6000 [63.202.230.6]
WWW : None
Description :
Ansible is a Role-Playing (non-combat, non-PK) Game set 10
years prior to the events depicted on the battle school
from Orson Scott Card's novel 'Ender's Game'.
The players take on the roles of students on an
International Fleet space station and interact with each
other and the teachers. Specially selected children
(chosen for their intelligence and determination) arrive
to the station as 'launchies', the low of the low newbies,
of approximately 6 years in age.
Eventually, these students are promoted to 'armies' that
compete in battle games set up by the teachers. Some of
these soldiers will become Toon Leaders. A few,
Commanders. By the time of graduation, at about age 14,
each child will have made many friends and a few enemies,
and learned the abilities they need to become skilled
soldiers, strategists, and pilots for the International
Fleet.
That is, so long as the teachers don't break the young
recruits by pushing them too hard, desperate to discover
the child commander destined to lead Earth to victory
against a deadly alien race, the Formics.
-----------------------------------------------
Mud : Valley of the Nile
Code Base : DHTML and Cold Fusion
Telnet :
WWW : http://worldwideworlds.com/
Description :
Valley of the Nile is a 2.5D graphical chat environment built entirely
with DHTML and Cold Fusion. You can participate using any 4.0 or higher
web browser--without downloading any kind of software or plug-in. The site
is free and people interested in building their own rooms may request a
web-based tool for doing so. The interface is entirely free of controls or
other clutter. Visitors simply click where they want their avatar to go and
type to communicate.
-----------------------------------------------
Mud : Vampire Wars
Code Base : [GodWars] Heavily Modified
Telnet : new.vampire-wars.com 6666 [216.151.124.200]
WWW : http://new.vampire-wars.com/
Description :
Vampire Wars is purely a vampire mud, it has no werewolves, demons or mages,
as such it has allowed us to concentrate on vampires. We are developing a
discipline and powers system based on White Wolfs RPG books. We currently
have 8 vampire clans and mortals.
Status can be gained outside of the clan by player killing. We are currently
developing a new generation, discipline and powers system for the MUD, the
game has a lot of features, far more than one could do justice to in a brief
description,come take a look for yourself!
Joker recently stepped down as the owner of Vampire Wars after 6 very succesf
ul
years. A group of former Admin have reopened Vampire Wars with Joker's official
endorsement. We intend to finish the various projects that have been started or
planned over the years. We hope to carry on the Vampire Wars name for years to c
ome.
Accept no substitutes.
-----------------------------------------------
Mud : Vanderbilt Hills Muck
Code Base : [MUCK] Muck2.2fb5.68 -- GlowMuck 3.1.8-S
Telnet : mudz.org 8081 [65.40.11.16]
WWW : http://mudz.org:8080/
Description :
Ok, once and for all the VHM is here to stay! We are now
running on Dual AMD MP2000's with 1 gig of ram.
We offer a variety of games, like poker, slots,
roulette, yahtzee(real good version), awesome ansi color
Pueblo support (port 8081) which offers sound and images,
along with mouse support. Trying to get back on our feet,
getting rid of those 2 year old characters, looking for
new ones who actually want to help out and most of all,
we want everyone to HAVE FUN!
Anyone can build, and most anyone can program if they want to.
See you at the VHM soon!!!
Your friendly wiz staff.
-----------------------------------------------
Mud : Stuph
Code Base : [Circlemud] Circlemud 3.1 heavily modified
Telnet : fructose.umephy.maine.edu 2112 [130.111.163.32]
WWW : None
Description :
Stuph is a returning mud, up since August, 1997. It
contains just about everything you are looking for in a
mud, including 9 classes, a multitude of races, player-
created clans, exciting quests, and a gigantic world. The
immortals are very friendly and willing to help whenever it
is needed. The players are dedicated to helping newcomers
to whatever they need, whenever it is needed.
There are two enormous continents, each full of a great
number of areas, making exploration endless. Remorts make
the game last over six times as long as any other mud.
Don't waste any more time, come play Stuph today!
-----------------------------------------------
Mud : VargonMUD
Code Base : [LP] MudOS
Telnet : mud.vargonmud.com 23 [204.17.47.18]
WWW : http://www.vargonmud.com/
Description :
VargonMUD is a genre-less, ofttimes funny MUD that would
appeal to a person with a sense of humor, who is not easily
offended and who enjoys the occasional monster killing.
We have several unique areas and guilds scattered throughout
our realm and are adding more and more everyday.
Our themes cover the range of human experience from the
sublime to the absurd (emphasis on the absurd).
VargonMUD is an older MUD that has undergone serious renovation
and improvement over the past few years. We have a committed
team of coders and admins striving to create the most unique and
sometimes outlandish MUDding experience around.
So, come join our particular brand of insanity. :)
-----------------------------------------------
Mud : Kara's Storm Mud
Code Base : [Smaug] Heavily Modified
Telnet : karastorm.org 4000 [69.57.146.70]
WWW : http://www.karastorm.org
Description :
Travel through a world of everchanging troubles where once you found
yourself amidst a vast city, you then find yourself at the ends of reality
where various creatures of good and evil wage war upon the land. Immerse in
the deep splender of seventeen races and eight classes across 4 other planes
of existance, and pray that no one wants your hide in The Killing Fields.
When you enter the mud, please go through Mud School on your first
character as thats where you will obtain your starting gear. We also have a
language policy as this is a family mud. We are also International and have
players log in from Russia, China, Hawaii, Canada, Europe, Denmark, etc.
Also, read HELP HELP, or HELP A, HELP B, HELP C, etc.
Swiftsword
Admin of Kara's Storm
swiftsword@karastorm.org
admin@karastorm.org
-----------------------------------------------
Mud : SoberMUD
Code Base : [Rom] barely recognizable as ROM anymore
Telnet : sober.dune.net 17642 [63.117.93.3]
WWW : http://sober.dune.net
Description :
SoberMUD is a MUD that is based on Warhammer 40k. For those
who do not know what Warhammer 40k is, just think of what
starcraft was, they ripped off 40k to make that game. My goal
is to translate tabletop 40k into a MUD as smoothly as
possible, while still making it fun to play. Currently, the
MUD is undergoing heavy changes, and since I spend all of the
time I have coding, I need builders very badly. So if you're a
40k player, or if you like sci-fi things, then stop by, you
won't be disappointed.
-Insanity
-----------------------------------------------
Mud : VikingMUD
Code Base : [Unknown] MudOS 20.23 patched for Viking
Telnet : connect.vikingmud.org 2001 [129.240.67.246]
WWW : http://www.vikingmud.org
Description :
Viking runs on MudOS and offers several guilds (classes) for
players, including for example Samurai, Monks, Frog (an
easy-to-learn guild mainly for newbies), Frost
(cold-hearted mages), and others. It is based in Norway,
and usually yields an average of 50 players connected at
a time. Players are separated into three main classes.
From lowest to highest, they are: mortals, eternals, and
wizards. Mortals are the newbies, eternals are more
experienced players, and wizards are those who choose
wizardry instead of becoming an eternal. Wizards cannot
interfere with game play, but are granted more sys
privileges and have the ability to code new areas for the
mud. It's a very structurally organized mud with friendly
people, and any user would enjoy it.
-----------------------------------------------
Mud : Vincent's Hollow
Code Base : [LP] MudOS v21.7-VH-980915
Telnet : mud.vhdev.com 1991 [207.177.79.61]
WWW : http://www.vhdev.com/
Description :
Vincent's Hollow LPMUD, established on April 28, 1991, is one of the older
LPMUDs on the Internet. Its founders come from the classic LPMUDs of the
1990-1991, such as SunMUD, SherlockMUD, GraniteMUD, Darker Realms, and
Shattered World.
VH, as it is affectionately called by its players and wizards, was
established with the simple principle of being different, at a time when a lot
of LPMUDs were constructed of the same stock world with a church, a humpedback
bridge, an orcs' cave, and Leo the Lion. It was one of the first LPMUDs to
install a player-operated guild system, multi-class and skill system, and
advanced magic casting. VH also focuses on other 'fun' factors other than your
everyday 'role-playing'. We have various on-line games you can play with your
fellow adventurers. We also sponsor real life parties (most of them in Iowa)
where players and wizards from around the country come and join us couple times
a year to have real life fun (usually for Halloween and New Year).
-----------------------------------------------
Mud : Ralem
Code Base : [Circlemud] Suntzu
Telnet : ouralbums.myphotos.cc 5000
WWW : http://
Description :
This mud is in the infant stages of developement.
People are welcome to pop by, but be aware the
connection is slow, the server is slow and the
world is stock.
-----------------------------------------------
Mud : Virtual Realities
Code Base : [LP] MudOs
Telnet : vr.frostbite.org 3019 [206.167.143.131]
WWW : http://vr.frotbite.org/vr.html
Description :
Virtual Realities -- a long time home to many people.
Virtual Realities has undergone major changes in the past
couple years, from rebuilding the entire city to changing
locations. Stop by, have a beer, socialize with the
wizards. We even have Uno!
-----------------------------------------------
Mud : Virtual Writing Center MOO (VWCMOO)
Code Base : LambdaMOO 1.8.0p6
Telnet : bessie.englab.slcc.edu 7777 [144.35.100.250]
WWW : http://bessie.englab.slcc.edu:7777/
Description :
The Virtual Writing Center is an educational environment
where people can gather and
1. Take college composition courses
2. Discuss their writing with writing tutors
3. Gather with colleagues and talk about writing, teaching,
distance education, and educational uses of MOO's.
4. Discuss the social constructions of language.
-----------------------------------------------
Mud : Foo MOO
Code Base : [MOO] Lambda Core Ver 1.8.0p6
Telnet : foomoo.org 4500 [64.124.4.202]
WWW : None
Description :
A non-themed MOO, partly social, partly programming/building.
FooMOO welcomes anyone, programmers and builders alike, as well
as those interested in learning MOOcode, or just looking for a
MOO with a free environment to just hang out and chat on.
Programmer bits will be given on request, provided that the
person requesting it understands that they are responsible for
learning any aspects of MOOcode that they do not know, and the
wizards are not a helpdesk. The rules are very loose on FooMOO,
there is no rule regarding language so explicit language could
be present, but is not generally encouraged.
-----------------------------------------------
Mud : Animal MUCK
Code Base : [MUCK] Fuzzball
Telnet : tassmoj.ctrl-c.liu.se 4990 [130.236.252.41]
WWW : None
Description :
Animal MUCK is a fantasy-medieval, which means
that knights, castles, towns, taverns, kings,
and so on, are allowed. It is also furry, or
anthropomorphic, whihc means thats you must
play an animal, anything but a human is
practically allowed. Foxes, wolves, Otters,
cats, horses, birds, as well as Dragons,
gargoyles, griffins, and so on. The world
is almost finished, but is still being added
to. We have friendly wizards and staff, and
a newly added syste, which allows you to buy
weapons. Come join us for RolePlay or just
scoialize...
-----------------------------------------------
Mud : Aabsolom's Legacy
Code Base : [Rom] 2.4
Telnet : home.designshark.com 5000 [207.164.190.30]
WWW : None
Description :
Aabsolom's Legacy is a place where people of all walks of life can get
together and have quests, or level, or just have some fun. We have area
specific quests that can net special skills for completion as well as the
standard quest system.
Aabsolom's Legacy has unique quest eq based on different quest-masters, We
also encourage RP and to give a feel of realism. We have 3 political Factions.
These factions have their own hometowns, there are also invasion quests and
Immortal run games. We use socket code as well as connection code for fully
customizable equipment.
-----------------------------------------------
Mud : Balderdash
Code Base : [Rom] Very strong modifier by Russian Coders.
Telnet : mud.khakassia.ru 9000 [194.84.44.35]
WWW : http://mud.khakassia.ru
Description :
Russian MUD for RolePlay - fantasy.
Ports: 9000, 120, 650, 1100, 2500, 3333, 4500, 5190.
Fully Russian MUD. English commands allowed also.
There are few not standart races, many deites and home
cities. Many weapons skills, restricted gain system.
Clan and not clan PK but you must think about something...
All Russian players welcome!
Our MUD is RolePlay and Roleplay-PK MUD.
-----------------------------------------------
Mud : Ages of Despair
Code Base : [LP] MudOS driver on a modified TMI-2 mudlib
Telnet : aod.mine.nu 5000 [129.241.210.28]
WWW : None
Description :
AoD has been in development since early 1998. We have
strived to create a unique medieval-fantasy world
powered by the imaginations of our experienced
administration and talented coders. Since then, the
MUD has taken on a life of its own, and our wizards
and players continue to shape this enchanting world
that we call home. AoD is NOT another one of those
low quality mud that is here today and gone tomorrow.
Since our offical opening in March of 2000, the mud
has developed a steady base of regular players. You
can find an average of 20-40 people online at all
times. Our friendly players and wizards, in addition
to our high quality vivid world, provide an enjoyable
fun environment for new and experienced players.
-----------------------------------------------
Mud : Escape from Destiny
Code Base : [Smaug] Modified Code
Telnet : escape.wolfpaw.net 2020 [216.194.99.3]
WWW : http://escape.wolfpaw.net
Description :
Escape offers both a challenging environment for
more experienced mudders as well as a constructive learning
environment for newbies. The immortals work hard to be
informative and helpful whenever possible without being
overbearing or affecting game balance.
We have taken basic Smaug coding and made heavy
modifications to several different aspects of it. With a
unique multi-class system as well as a broad array of
race/class combinations combined with a group based
combat/experience system, we have tried to promote all of
what we feel are the best aspects of mudding in general.
We do allow level restricted player killing, but a bounty
system will allow players to take action against each other
where the game will not allow them to.
We welcome any comments which can be made via a
note to immortal within the mud, or via email
(escape@alcatraz.wolfpaw.net) if that is easier.
We hope you can enjoy playing in the world we are creating,
The Staff of Escape from Destiny
-----------------------------------------------
Mud : War of Gods
Code Base : [LP] LP Mud
Telnet : wog.zutom.sk 9990 [212.89.230.194]
WWW : http://wog.zutom.sk
Description :
The land Kellwar is very detailed and a consistent world with
rich history. Lands of light and lands of shadow lie within
reach of all. A world awaits, a land where the craft of magic
and the skill of the blade forge alliances, create legends,
and write history. A continent of legends, both of the past
and in the making, where also you can become part of an
endlessly unfolding tale. You may build your reputation and
become a respected or feared member of society. All the while
you are part of the unfolding history of a world in which you
can play a major or even guiding part. Choose between playing
good or evil and join neverending war between light and
darkness.
War of Gods has many features to make the game more enjoyable.
Ansi color support, ansi graphical overland map connecting the
zones, ability to party with other players, many original
features including spells, skills and abilities, learning
through use, huge manuals and help files and balanced races
and classes
-----------------------------------------------
Mud : Imperial Expansion
Code Base : [LP] real-time graphical space client (DirectX 9)
Telnet : mud.imperialexpansion.com 4000
WWW : http://www.imperialexpansion.com
Description :
...enter the vast realm of Imperial Expansion,
where merchants wax rich and noble warriors seek
to advance the cause of their empire.
Imperial Expansion is a multi-faceted space/sci-fi mud
where players from a variety of classes and races
cooperate to further the ends of their empire. Make
a strong warrior and fight the enemy face-to-face, or
help from the sidelines as a scientist, politician, doctor
or policeman. In any case, enjoy the complexity of our
unique systems:
agriculture - grow crops and harvest them
resources - mine solid, liquid and gaseous resources
research - research designs and draft plans
fabrication - manufacture items in our factories
AI troopers - enlist npc troopers in the battle
and of course...
graphical space - the fastest, best implementation of
mudspace anywhere! Our multi-server
implementation of space allows us
to boost your adrenaline levels through
the ceiling, as you fly around using
our realtime, graphical space client.
(written in C++ and using DirectX 9)
Imperial Expansion is continually being enhanced. If you
have an interest in being a builder or coder, please drop by.
TiKTiKBooM
(Admin/Head of Space)

-----------------------------------------------
Mud : Turnings of the Wheel
Code Base : [Circlemud]
Telnet : 68.16.173.101 4842
WWW : None
Description :
Turnings of the Wheel offers a new and exciting concept in
Role Playing. Based on the Wheel of Time series by Robert
Jordan, the mud is set a few years after the Fall of
Malkier. We offer full Rp experience here so it is
possible to level your character without ever having to kill
a mob. Skills can be practiced and learned all with
roleplay as well. A unique skill ranking system makes
it so that no two characters are the same, and allows for
individuality to be focused on. A complete advantage and
disadvantage further helps character development. Creation
can be a bit tricky, but take your time and read the
directions and it will be well worth the effort. All Wheel
of Time clans and guilds are offered as well as sguilds and
noble houses. If enough players are gathered Admin will
also consider customized guilds to suit Rp purposes. The
staff is experienced and dedicated and has a non-
intervention policy regarding roleplay. There is no
scripted RP here.
If you are a fan of the Wheel of Time series and enjoy
roleplay, then this is the place for you. If your a Rp
fanatic and wish to immerse yourself in a total IC (in-
character) enviroment, you are more than welcome to give us
a try. All in all, everyone is welcome.
-----------------------------------------------
Mud : Waterdeep
Code Base : [Rot] Heavily Modified
Telnet : wdmud.com 6660 [207.44.195.67]
WWW : http://www.WaterdeepMud.Com
Description :
Waterdeep has graced the mud waves for over seven years, providing
mind numbing addictions to an ancient form of gaming. We are a game
based on both the worlds of TSR's Forgotten Realms from the table
top RPG Dungeons and Dragons, and Squaresoft's Final Fantasy Game
Series, namely FF6 and FF7. Along with this mix world we offer a
general RoT codebase which retains the stock classes and races with
extensive work to the world around you.
We encourage roleplaying with both the unique continent known as
The Great Realms, based off the Final Fantasy Games and Ideas, made
up of both original stock areas and freshly built non-stock areas.
Far east across the Sea of Swords lies the Continent of Faerun, Home
to the world of the Forgotten Realms, featuring a completely non-stock
continent including big name areas such as Icewind Dale, Waterdeep,
Candlekeep, Shadowdale and Myth Drannor. Currently the continent
features the land from Icewind Dale to Myth Drannor.
Waterdeep also has had extensive code work, both in the creation
of new code and repairs to the Rot codebase. We feature various
systems such as Ownable Airships, Editable Property, Automated Quests,
Banking, An Automated Arena with Mass Arena, and numberous things we
cannot even remember doing.
Our goal is to provide a relaxing online gaming enviroment, as much
as possible with any mud. Our atmosphere is light hearted and filled
with things not for young eyes. Those offended by sex, violence and
R Rated Materials are asked not to log on, this mud is not suitable
for children. Born in Sin, Come On in.
-----------------------------------------------
Mud : DarKnights MUSH
Code Base : [MUSH] 7.x PennMUSH
Telnet : i2services.net 5260 [209.251.21.150]
WWW : None
Description :
DarKnights MUSH is based from several sources from the Cyberpunk Genre,
from William Gibson novels, to Fallout RPG, as well as the creativity of
those whom built her.
IC timeline is 100 years into the future, 104 AR (After Revelation). For
a more detailed theme, visit www.aceinter.net/~mfrancis for the full
timeline of events.
-----------------------------------------------
Mud : RoD: Rise of the Dragonarmies
Code Base : [Rom] Modified Rom 2.4b
Telnet : rod.genesismuds.com 8600 [216.136.9.5]
WWW : http://rod.genesismuds.com
Description :
Rise of the Dragonarmies is a mud based on the Dragonlance
series of books. The time period in which the mud takes place
is at the time when the dragonarmies are first becoming known.
Roleplaying is encouraged but not enforced, pk is also
encouraged but not enforced. Pk is tied in with rp unless
dueling. We have a small but very close knit playerbase that is
willing to help new players. If you're looking for a mud where
everyone will know your name within a week, then try us out.
-----------------------------------------------
Mud : Dragonball Galaxies
Code Base : [Smaug] DBSaga v2.5
Telnet : enigma.dune.net 9500 [63.117.93.3]
WWW : None
Description :
Dragonball Galaxies is a work in progress.
The mud is currently running all the standard areas
and races that were in the Dragonball Saga's MUD.
The theme of Dragonball Galaxies will be based on a
different part of the galaxy than the normal one
you are used to. We plan to have completely new races,
skills, transformations and planets (up to 20 or more)
for players to explore. There will also be a more in
depth roleplaying environment that will actually
effect the games planets and areas.
We are currently hiring builders, so if you want to
help out in creating this world that we have in mind
please email or come on and leave a personal note to
a administrator.
-----------------------------------------------
Mud : WELLmuse
Code Base : Circle 3.0bpl11
Telnet : well.com 4201
WWW : http://www.well.com/conf/musers/
Description :
The WELLmuse serves the subscribers to The WELL (The Whole
Earth 'Lectronic Link). If you are interested in meeting many
of the interesting artists, writers and professionals on The
WELL, drop by the WELLmuse, introduce yourself, and take a look
at what they've built. You need not become a subscriber to The
WELL to participate in the WELLmuse.
-----------------------------------------------
Mud : Wheel of Time
Code Base : [Circlemud] Circle
Telnet : wotmud.org 2222 [12.14.84.254]
WWW : http://www.wotmud.org/index.html
Description :
Open since 1993, WoTMUD IV, The Wheel of Time MUD is the most popular MUD
based on the 'Wheel of Time' novels by Robert Jordan. 100% unique, you'll
find no stock zones, mobs or features anywhere here. Our game philosophy
is to leave the choice of the type of game that you wish to play up to you:
we're a good old-fashioned mud with as few rules as is reasonably possible.
o For pkillers, The Wheel of Time MUD is set amidst a three-way race war,
each race having its own defined 'homeland' and boundary.
o For the explorer, The Wheel of Time MUD has more than 220 zones each
checked for accuracy against the books. No stock here at all.
o For roleplayers, The Wheel of Time MUD's 50 clans includes almost every
faction that you would expect to find in the books.
o For socialisers, The Wheel of Time MUD is a large, busy & talkative mud,
which peaks at more than 200 people connected!
o For adventurers, The Wheel of Time MUD has different, topical quests
for every clan with large global quests determining the fate of the world.
WoTMUD IV was chosen as the Mud Connector's 'Mud of the Month' in June 1999.
In the words of online critics, we are 'The Bee's Knees' (games.com, 1997),
'The Internet at it's best' (freelaunch.com, 1999), 'A Killer World'
(about.com, 1998), and 'A Must See' (wheeloftime.org, 2000). Please visit
our website at http://wotmud.org for more details =).
-----------------------------------------------
Mud : Realms of Lythosia
Code Base : [Smaug] 1.4a
Telnet : lythosia.mudmagic.com 4000
WWW : http://
Description :
I am hiring a full Immortal staff now, logon for an interview today!
-----------------------------------------------
Mud : Star Wars: Shadow Rising
Code Base : [SWR] SWFOTE {modified}
Telnet : swsr.ath.cx 4000 [69.63.26.75]
WWW : http://
Description :
Shadow Rising is back after almost
a year of silence. SR used to be
a polular MUD...and I hope it can
be again. As for the storyline:
A civil war burns throughout the
galaxy. The Rebel Alliance has
risen from beneath the dark shadow
of the evil Galactic Empire.
Imperial powers have instituted a
reign of immense terror. Every
weapon in the Empire's arsenal
has been turned upon the Rebellion
and its allies. The Empire's vast
space fleets and overwhelming
armies have created a sense of
fear throughout the galaxy.
All the while, other autonomous
groups (consisting of guilds,
coorporations, clans, and crime
syndicates) battle for control
of their own power and wealth
This is the galaxy of....Shadow Rising.
-----------------------------------------------
Mud : Whitesands MUD
Code Base : [Merc] Merc2.2 (modified)
Telnet : whitesands.net 4000 [64.71.155.162]
WWW : http://www.whitesands.net/
Description :
Whitesands MUD is a gothic/medieval/fantasy realm, where
you won't find modern characters or references in our many unique
and original areas to explore. We have an original oceanside
seaport and an academy for new players to learn the ropes
and gain experience. Currently we feature:
* no rent
* 14 races & 7 classes (including paladin, monk & ranger)
* dozens of unique spell affects on equipment/armor/weapons
* socketed equipment: you can add gems/runes to make items more powerful
* mana and life leech equipment
* guild rooms and channels for each class
* automated auction with complete equipment stats
* multi-characters are permitted
* automated corpse retrieval
* private notes to other players
* our own dedicated host server on multiple T-3 connections
We add 1-2 new, quality, original areas every month and
our base code is quite stable with tasteful ansi color.
-----------------------------------------------
Mud : Winds of Change
Code Base : [Rom] Rom 2.4 (modified)
Telnet : www.footprints.net 9001 [204.239.179.1]
WWW : http://www.wocaddicts.com/
Description :
Many long years have passed since the Lords of the OverDark attempted to conquer
the lands of Thera. In these times the land has been at relative peace with most
of the races living in harmony, but times are always changing and many still wis
h
power over the lands of Thera. Many of the lands seek power for themselves or
they seek to destroy the pockets of evil as they emerge.
Wind of Change will take you on an exciting adventure set in a medieval fantasy
environment where Role-Playing is not only encouraged but is rewarded. Create
your character from a variety races and classes and level them up to become a he
ro
of Thera. Visit one of the oldest, stablest and more friendly muds on the net. W
e
have a dedicated group of builders and coders who are constantly working to impr
ove
and change the world. Come and experience the adventure...
Features:
* 5 Mortal Clans * Automated Auction System
* New Skills and Spells available * No loss PK arena
* PK specific area * Player usable ansi color
* Players may dream while they sleep * 151 Mortal levels
* Newbie Friendly! * 7 Different Deities
* Over 80 Areas. Stock, Modified, and Original. More being added all the time.
* 16 Different Races and 4 Different Classes (more are under construction)
* 116 Different Spells, 57 Skills * Player owned Homes
* Extensive Help Files * In-game Games such as: Tag, Sc
rabble
* Immortal run Quests and Parties
-----------------------------------------------
Mud : StarMUD
Code Base : [LP] Custom (MudOS 22.2b13, StarLib 4.0b)
Telnet : starmud.com 4000 [66.68.11.121]
WWW : http://www.starmud.com
Description :
StarMUD is a decade old and is a completely original
code-base. The only true way to understand StarMUD is
to try it for yourself, and have an open mind.
Primarily scifi in focus, StarMUD is certainly not
limited to that. We offer many different options in
chracter creation character advancement that could
satisfy any player's taste - from newbie to experienced
MUDder.
StarMUD has always been a work in progress. Builders
and coders add new areas and features on a regular
basis, and StarMUD offers an extensive in-game news
system with which to discuss ideas and notify players
of the ever evolving code-base. We are also always
looking for innovative and eager new coders willing
to work hard and help our world grow.
Mention this ad to Ravnos after creating a new
character and get a free cookie. :)
Hope to see you there.
-----------------------------------------------
Mud : Winterkill
Code Base : [LP] LPC
Telnet : winterkill.org 23 [212.83.114.50]
WWW : None
Description :
Winterkill is an LPMud which started out in january 1997.
Since then the game has changed alot and is constantly
evolving with new features.
Currently the players have 27 races and 12 guilds to
choose from, and are free to reincarnate to try out
different combinations. So there is a lot to explore.
The world itself consists of 5 islands totalling 250 000
rooms. The islands are divided into areas which have
different stories and monsters etc. In addition there are
entrances to nearly a 100 areas from the large map.
Players can do different kind of quests to gain levels
with lesser experience costs. You can choose to kill
monsters by yourself or in parties with your friends,
making the play more fun. Larger monsters can give good
equipment which can be worn to give different benefits in
form of boosted statistics and special abilities. The
equipment you make is saved for you to use or sell later
on. If you get rich you can build your own castle, buy a
horse to ride with or buy other things to show off with
your status ;)
Playerkilling is not encouraged, since too much killing
will make you an outlaw - which are free prey to all!
We also offer clan system where you can fight other clans
with parties. The good clans get bonuses for their success
in the clan wars.
We are always ready to hear players' ideas and try to
make the best ones come true. Hope to see you online, come
play and have fun.
-----------------------------------------------
Mud : DragonStrike
Code Base : [MUSH] [MUSH]
Telnet : dragonstrike.spodzone.com 2003 [66.51.97.33]
WWW : None
Description :
DragonStrike is set in the War of the Lance. Huma is dead, having died
long before defeating Takhasis, and thus the war continues.
Lord Gunthar continues to lead the Knights of Solumni, with the Dragon
Lances, against the forces of the Dragon Army.
There are now other races involved in the War... Elves, Dragons (of course),
Minotaurs, everyone, on both sides.
All races are appliable.
-----------------------------------------------
Mud : ADAMANT : World of the Rings
Code Base : [Circlemud] strong modified CircleMud
Telnet : amud.orc.ru 4000 [212.48.128.180]
WWW : http://www.a-mud.ru/
Description :
A world of heroes and dragons, where heroic deeds and
horrible creatures are possible ...
A world of powerful magic and mighty weapons ...
A world of steel and mithril, where you can go and slay
powerful creatures or you can seek smart quests and receive
great rewards, cool weapons, and destructive spells ...
This is the neverending story of the great battle between
DARKNESS and LIGHT
This is ADAMANT : World of the Rings !!!
* 17 races & 9 classes
* 30 levels of well balanced gameplay.
* Intelligent monsters
* Over 70 only ORIGINAL zones, over 5500 rooms
* Quest Zones and Automated quest system
* Customizable character stats (no rolling)
* Helpful gods and mortals. Nice WWW page with help etc...
* 100% Russian MUD
-----------------------------------------------
Mud : Aadarian Realms
Code Base : [Rom] Merc - Diku - Rom - Rot
Telnet : aadarian.akbearsden.com 1234 [69.178.0.38]
WWW : http://adrforum.akbearsden.com/
Description :
During an age of strife when legends were flesh and blood,
when immortals walked among us before the word became lore,
there was a world forgotten by the scribes. A realm where the
lives of the men and women would be forever changed by the
struggles for power that ravished the lands.
Many years have pasted since the dawn of peace had spread
across these war-torn lands. The warriors of the past ages now
maintain farms and have taken to traveling the trade routes
calling themselves merchants. Others have begun to venture toward
the out reaches of Aadaria, exploring the frontier and the
ancient graves of forgotten civilizations.
(ooc) Out Of Character: Aadarian Realms offers six tiers with
monk and telepath classes. More than 360 skills and spells and A
professional staff of polite and dedicated administrators hand
picked from the ancient and trusted Elders of the Realms. We are
still under development and that will not end... ever. There is
an endless motivation that drives us to improve the realm, the
players whom call it home.
Current Projects:
Mounts, Carriages, Mind Control, Possession,
Winged Mounts, Jousting, Ethereal Shifting, Shape shifting,
Farming Code and much much more.
Design Director
Shimtis Grul
-----------------------------------------------
Mud : Nightscape
Code Base : [MUSH] TinyMUSH 3.0 (formerly MUX)
Telnet : nscape.mux.net 6666 [216.177.40.66]
WWW : http://www.NightscapeMUX.com
Description :
Nightscape is a free online roleplaying game set in the
dark, supernatural future of San Francisco. Advancement is
-completely- dependent on your ability to roleplay! Monthly
nominations from other players let characters get points to
spend on abilities, stats, and special items.
Theme: The year is 2091+ AD. The postapocalyptic landscape
has been irrevocably changed by the supernatural. Demons
invaded over forty years ago, and although history recounts
their defeat in the war that followed, nothing will ever be
the same again. Since the rebuilding, the city has gained a
reputation as a haven for the supernatural, becoming darker
and more unusual.
Open races include: Humans, mutants, vampires,
lycans (were-creatures), breed (half-demons).
Limited, app-only races: Fae, angels.
Be sure to visit our website! http://www.NightscapeMUX.com
-----------------------------------------------
Mud : Onslaught:EoC
Code Base : [Circlemud] Highly Modified
Telnet : bb1.betterbox.net 5500 [207.206.185.66]
WWW : http://betterbox.net/~conquest
Description :
This Realm is the culmination of years of experience from
expert admins, coders, builders, and players alike. The
structure and resulting atmopshere will highly encourage
roleplay. Our goal is the ultimate text MUD experience
situated within a near limitless fantasy world. The mammoth
effort has taken considerable time to perfect and several
more months lie ahead. Please direct any questions or
comments to the Admin Email address above.
-----------------------------------------------
Mud : WolvesBane Rock
Code Base : [Dikumud] SillyMUD/Diku
Telnet : wbr.tamarisk.ab.ca 6000 [204.209.44.10]
WWW : http://wolvesbanerock.org
Description :
The Rock is a relatively new mud, in existence for about 2years now.
We have implemented lots of new areas and are always working on more,
with the goal of all original areas eventually. The Rock has a helpful and
friendly admin staff willing to assist you in learning your way around,
whether you're new to mudding or an old hand. Our coders are always
working to improve the stability and implement new and interesting ideas.
We also have a 'deja community' where the players are informed of new
changes and ideas, and are encouraged to relay their opinions. Within the
mud we also have a voting board where large changes are usually posted
for opinions to be had.
Wolvesbane Rock has 100 player levels, with multiclassing and multiplay.
The option to remort will become available in time, the idea is on the list. :)
Thanks for your interest in the Rock and happy mudding!
- Cilissa and admin staff of Wolvesbane Rock
-----------------------------------------------
Mud : Wonderland
Code Base : [LP] lpc 2.4.5 Heavily modified
Telnet : mud.netpower.no 3287 [212.33.133.25]
WWW : http://mud.netpower.no/
Description :
Wonderland has undergone lots of changes recently. Now
we are looking for new players!!! We would be pleased if
you came in, took a look, and tried a few levels...
We think you'd like what you see! Cool Wonderland data:
* We are connected to the net by a T1 link (No lag!)
* We have a NEW 2 MBit link to the US! (Even less lag!)
* The MUD God owns the site (Big plus!)
* Wizards have ftp access
* Option to play unlimited eternal levels or wiz at lvl 20
* 10+ original quests
* Friendly and helpful wizards
* Powerful and reliable server (Over 100 days between reboots - Only to upgrade
gameplay.)
* Good looking ANSI color schemes
* MSP sounds.
* MXP enhancement - Virtually every object and room is MXP ehanced! As the MXP
standard evolves, so does Wonderland!
* Pueblo enhancement - Less typing! More sounds! More to come!
* Much much more!!!
Wizzing is somewhat easy for the time being, so if you are
interested in becoming a builder, and eventually an admin,
give it a try!
-----------------------------------------------
Mud : 7th Sign
Code Base : [LP] Custom driver and library
Telnet : 7thsignmud.org 7000 [216.175.225.250]
WWW : http://www.7thsignmud.org/
Description :
Many years ago, a group of researchers at Miskatonic University sought to
harness the power of reality itself by delving more deeply into the atomic
structure than science had theretofore studied. Frustrated with the
limitations of normal equipment and methodoligies, the scientists borrowed
arcane occult techniques as well as highly unstable theoretical concepts
of physics, many of which had never been tested. The preparations for the
experiment were expeciently and concisely readied for the conjunction of
the planets of classic astrology -- Earth, Moon, Sun, Mars, Venus, Saturn,
and Jupiter. the test proceeded excedingly well initially; however as the
scientists probed further and further into the atoms' cores immense
quantities of energy accumulated well outside the expected range. The
resulting explosion destroyed the laboratory ... but what's more is that
it sent ryfts throughout the fabric of reality through which past, present,
and future collided -- and fantasy and fact became one in the same. Many
claim this is the 'Hell on Earth' foretold in Holy Scriptures -- those
responsible have never been heard from again, though some speculate that
they attained the power they sought to control. The city of Arkham itself
was spared in this merging of realms and has since become the only known
sanctuary left in a world changing constantly as the threads holding
reality together unravel more and more each day.
-----------------------------------------------
Mud : Khrooon
Code Base : [Rom] modified
Telnet : mud.khrooon.net 4000 [147.83.61.65]
WWW : None
Description :
Khrooon is a spanish mud created in 1995, and come back to life in 2001.
It's a Rom 2.4b6 based mud, with a lot of new features like more classes,
spells, skills, autoquests, new areas.
Supports enhancements like MSP (Mud Sound Protocol), MXP (Mud eXtension
Protocol) and MCCP (Mud Compression), and Ansi Color.
-----------------------------------------------
Mud : Iindor u Taruiithron
Code Base : [Dawn] [Dawn of Time Modified]
Telnet : iindor.niconet2k.com 5555 [65.110.41.41]
WWW : http://iindor.niconet2k.com/
Description :
Iindor u Taruiithron is a MUD based on the Dawn of Time codebase.
We are in the process of heavily modifying the code to add in
original code of our own as well as original areas. All of the
stock areas and some of the DoT commands have been removed, as
well as new ones installed. We are currently hiring builders to
assist us in this huge project. The ability to work well with
others is a definite plus, however, if builders want to hide in
their hole and not talk to anyone while they're building, that's
their perrogative. A firm knowledge of OLC is preferred, but not
necessary. (As much as we would like to teach, we just don't
always have the time). A minimum of 300 vnums per area has been
set. We will not be accepting areas smaller than this. All
builders will be given an immortal position and must be willing
to work regardless of the fact that there is no playerbase yet.
Because of the lack of original areas, we will not be opening the
MUD to players until we feel it is ready for the world. There is
no book or movie theme. The reason for this is so that it leaves
a lot open to the imagination for the builders, instead of restricting
it so 'this' or 'that' can't be put in.
We are wanting to make this place as original as possible, so keep
that in mind, please.
If you have any questions at all, please feel free to click on the
email link to contact us.
Please make sure you put 'Iindor u Taruiithron' in the subject line
of any e- mails regarding the MUD. Thanks and we look forward to
hearing from you.
-----------------------------------------------
Mud : Barsawia
Code Base : [LP] CDlib
Telnet : barsawia.uni.cc 23 [62.111.213.54]
WWW : http://barsawia.prv.pl/
Description :
The Fantasy LPMud called Barsawia is based on Arkadias' CD
( Genesis - based ) Gamedriver and mublib, which was then highly
modified by us to meet the needs of players and also to improve game
realistic.
In order to give players more and more possibilities to improve the
fun of the game, we have added many things, like armour layers, magic,
bows, crossbows, javelins, steal and horse system, and many others.
The team system has also been highly optimized recently.
Roleplay is highly encouraged here.
The two Domains of Barsawia are based on Earthdawn and Tolkien's
Middle Earth. Currently the game is fully operational and opened
for players to test.
-----------------------------------------------
Mud : Wunderland
Code Base : [LP] LD 3.2.9
Telnet : wunderland.mud.de 4711 [139.18.11.86]
WWW : http://wunderland.mud.de/
Description :
The Wunderland is a german mud, which is based on a russian
version of 'Wizard of OZ' (A. Wolkow).
You follow the paths of little Elli through this phantastic
land of magic and wonder, where you could even find elements
of 'Alice in Wounderland' (L. Carrol) and other famous
fantasy stories. Behind great mountains and a deep desert
begins the Outer World (Aussenwelt). There are lurking
more horrors and dangers which you have to manage to get
into the cycle of the seers, prophets or even illuminates.
We provide a challenging level system, 6 guilds, 27 quests
and a very friendly atmosphere and even familary feelings
between players and wizards.
-----------------------------------------------
Mud : Aarchon
Code Base : [Rom] Highly modified ROM/Diku
Telnet : mud.aarchonmud.com 7000 [207.114.100.169]
WWW : http://www.aarchonmud.com
Description :
Aarchon takes place in a realm where space, time, and
reality itself have been shattered, leaving death dead and
making all things possible. We have a relaxed social
atmosphere, which we strive to keep hospitable to players
both new and old to mudding. We spent almost a year
overhauling things prior to going public in December of
1997, and continue to aggressively enhance gameplay with
original code and areas. While we will always be evolving
and improving, we are focused on stability and balance.
There will be no player wipes - ever!
Extensive remort system. New PKill Grade system.
Coming soon - R6
-----------------------------------------------
Mud : Herp Haven 2
Code Base : [Unknown]
Telnet : tangent.dune.net 6905 [208.178.245.4]
WWW : http://sd.plushie.org/zrnet/hh2.htm
Description :

*** Warning: Adult Content ***


This is a open minded 'yiffy' talker. There is not yet a
very adequate fighting system though I am looking for a
coder who might be willing to help with such. This chat
is for herps (dragons and reptiles), furries, zoos, plush,
and related fandoms. If you do not know what any of these
mean, then you will most likely not like it there. In
addition, the large portion of our user base is bisexual.
The talker is not overcrowded, and is mainly for talking to
friends in the same groups as you and yiffing in private or
public, and there are relatively few rules besides 'no
humans allowed' and don't intentionally piss anyone off.
Note: All commands start with a . (thus who would be .who
instead) If you use Zmud, you must change the setting of
movement characters so that it will allow you to put a dot
before commands.
-----------------------------------------------
Mud : The X-Files MUCK
Code Base : [MUCK] TinyMUCK 2.2
Telnet : holly.rdwarf.com 1912 [63.205.237.177]
WWW : http://www.xfilesmuck.com/
Description :
The X-Files has been one of the top rated television shows ever
created - why not give X-philes the chance to play alongside Special Agents
Fox Mulder and Dana Scully? Along with the villainous Syndicate, the
double-crosser Krycek, or the informant Marita Covarrubias, one could join
in with the phenomena as a special agent, one with the Syndicate, one with
the United Nations, or just a normal human - unknowing towards the
Colonization plan of the Syndicate; as well as the villains themselves.
Also, we now have characters from the Lone Gunmen television series! Here
is the chance for all to fulfill their wishes - join The X-Files MUCK. Seek
the truth. Play the game.
...And if you quit now, they win.
The X-Files, The Lone Gunmen and all Feature Characters are (C) 1993-2002
Twentieth-Century Fox Productions. All Rights Reserved. This MUCK in no way
challenges the above copyright.
-----------------------------------------------
Mud : X-Men: Mythologies
Code Base : [MUX] TinyMUX
Telnet : xmyth.pyramai.net 4201 [216.194.67.100]
WWW : http://www.geocities.com/xmythologies/
Description :
X-Men Mythologies is an X-Men/Marvel Comics themed game centered around
the fabled students of Professor Charles Xavier. Unlike most other X-MU*'s
(as they are so fondly called), X-Men Mythologies has five total playable
'worlds' in which to choose from once you've applied for a character.
The cutoff date for the Mainstream world is about the time of 'Legion Quest'
(And the Age of Apocalypse). Non X-Men characters *are* permitted, as long
as they are from a Marvel Comic. As well Non Feature/Orginal characters
are welcome, but must be Earth-based and not cosmic powered Mutants.
The other four worlds outside of the Mainstream world are:
Days of Future Past - A dark future where mutants are
hunted and killed or placed into concentration camps by
the massive Sentinel robots that dominate America.
The Age of Apocalypse - The High Lord Apocalypse rules
America in this alternate reality and mutants reign
supreme through his 'survival of the fittest' dogma.
Medieval Utopia - A completely original and invented
medieval fantasy setting.
Millennium - Somewhat like a 'Year One' theme (for you DC
fans), the Millennium world is not unlike the X-Men
Evolution cartoon. Note, however, that it is *not* an
X-Men: Evolutions world. Closer to the short run/limited
Children of the Atom comic.
-----------------------------------------------
Mud : Electric Sheep
Code Base : [Custom] DGD Based
Telnet : spg.franklin.edu 2000 [192.70.252.248]
WWW : http://www.netwalk.com/~jshaffst/es/
Description :
Electric Sheep is a mud that harkens back to the
simplicity of MUD1 (aka British Legends these days).
If you enjoy solving puzzles and competing with other
players, you'll enjoy ES.
The setting is an alien planet being terraformed by
EcoCorp. Players remotely control android bodies on the
surface of the planet to explore and find alien technology
or further the terraforming effort.
The game is in open beta-test right now, with area
development ongoing. We are looking for additional
builders, so after you've taken a look around if you want
to try your hand at building, let us know.
-----------------------------------------------
Mud : Xyllomer
Code Base : [LP] lpmud / dgd / own
Telnet : xyllomer.de 3000 [131.234.36.100]
WWW : http://www.xyllomer.de/
Description :
Xyllomer exists since 1991 and is run by a Club on an own dedicated
machine.
It offers a huge complex world in a fantasy setting, where roleplay
is strongly emphasized. We don't have any global channels or shouts,
but a wide variety of guilds, player-owned houses and ships, and it
is entirely up to you if you partake in the constant struggle of the
'good' vs. the 'dark' side, thus risking your life in the hope your
god may protect you - or if you prefer to stand aside and dedicate
your time to music and beer, peacefully study the arcane art of magic
or train your mind until you are in perfect control of your body.
The world governs itself through the players, which elect judges,
create the law and live the role. Xyllomer has a very active Wizard
and Player community that meets frequently for real life parties.
Be a part of this! Join us on Xyllomer.
-----------------------------------------------
Mud : CamelotMuck
Code Base : Muck - Fuzzball 5.63
Telnet : camelot.ltlc.com 4201 [209.180.247.106]
WWW : http://www.xcalibur.co.uk/camelot.html
Description :
Camelot is furry/anthropomorphic based muck and rules are
few and can be simply defined as 'Do unto others, as you would
have them do unto you', adult activities are not acceptable
in any public area.
The theme is medieval and started as Camelot which is a
passion of mine, so I built the village Camelot, and while
trying to come up with a name for the game - it took it on..
It doesn't reflect all that's there, we have a number of
villages growing (Skylands, South Town, North Village,
Wehnimers Landing and Castle Roogna), with more promised to
arrive soon! Its not just a village of Camelot, but a whole world.
Building is encouraged and a helping hand of a free home is
given with every player with automatic building rights, if
you are new, to mucking then on my www pages there are even
pages to help you familiarise yourself with your new
surroundings, and the commands.
Future plans include, a battlezone where characters can take part
in real fights, a inter-village economy, magic and as much
realism as you can take!
-----------------------------------------------
Mud : Ashavar's Legacy
Code Base : [Dikumud] Judy
Telnet : ashavar.com 2150 [207.206.185.83]
WWW : http://www.ashavar.com/
Description :
Ashavar's Legacy is a mud that is challenging and realistic while still being
a lot of fun. Its focus is more on using your brain than pure hack and slash,
player killing, or role-playing. There are puzzles built into the game and
randomized quests available. Players can ask most humanoid mobiles questions
about how to find stores, guildmasters, or puzzle hints.
This mud uses a race-less and class-less system. The players choices of
stats determines what spells and skills he or she can learn. Players can
increase their spells or skills by using them, instead of spending practice
sessions. Players can also learn skills like mining, wood working, and
leather working so that they can forge their own equipment. They can find
gems to give bonuses to forged items, runes to make their weapons cast
spells during combat, and glyphs to give their shields protection from a spell.
There are also many client-like features built right into the mud, for
example aliases, autoactions, and some very advanced wimpy commands. Other
unique features include specialized containers, a dress command that can
calculate the best equipment in your inventory and wear it, and the ability
to study a given room, then teleport to it later. We also offer a free client
on our web page.
-----------------------------------------------
Mud : Helliconia
Code Base : [Rom] heavily modified
Telnet : 195.94.94.111 9000
WWW : http://www.helliconia.de/
Description :
The huge world Helliconia is expecting you.
Awake in a world bursting with combat and adventures.
You can choose your character from a large variety of
classes and races, all with unique spells and skills,
fun to raise and very powerful in the end.
After dropping the newbie protection, all sorts of
multi-combatant battles against other players and/or
monsters await you.
Clans with opposing philosophies, societies, guilds,
towns, and religions of the many gods of Helliconia
provide a broad base to choose your favorite role.
Or you search adventures exploring all those areas in
groups or alone, solving quests or deeds, collecting
artefacts from the vast number of mysterious items that
can be found in Helliconia.
Helliconia is an advanced long-running Pk-MUD spectacle,
where people from all over the world log in. About 35
immortals currently supervise, develop and extend the MUD
with a growing interest in special friendly treatment of
newbies and encouragement of roleplay.
Try it out.
-----------------------------------------------
Mud : Crystal Mush
Code Base : [MUSH]
Telnet : tcp.com 6886 [66.92.182.248]
WWW : http://www.visi.com/~gyles19/CM/
Description :
CrystalMUSH is dated after the three Crystal Singer books,
by Anne McCaffery, perhaps several hundred years after
Crystal Line. However, we have *not* incorporated the
changes Lars Dahl made to Guild Operations. IE, singers
don't make day trips with supplied site coordinates, nor
is the Guild openly recruiting candidates. This also means
that Full Disclosure is still necessary, as the Ballybran
symbiont is still a closely guarded Guild secret. People
applying to the Heptite Guild for membership should not
have knowledge of the symbiont until after disclosure.
-----------------------------------------------
Mud : Zee MUD
Code Base : [Dikumud] Diku Gamma 0.0, highly modified
Telnet : mud.zeemud.org 4000 [205.217.153.222]
WWW : http://www.zeemud.org/
Description :
Zee MUD is based on the old favorite 'Mudde Pathetique',and is run by
old M.P. staff. Our world is predominantly original sections, though we
do have some areas that are 'golden oldies'. While many Dikumuds emphasize
the hack-and-slash approach to playing, many of our newer sections
emphasize rich descriptions and puzzles to solve, that the careful,
observant player will enjoy.
-----------------------------------------------
Mud : Harry Potter MUCK
Code Base : [MUCK] Protomuck base
Telnet : Muck.animaltracks.net 9669 [209.77.107.10]
WWW : None
Description :
Get your Broomsticks and wands packed as you head off for a new Term, Harry is
now in the 6th form, his final year at Hogwarts, and so are his friends, Voldamo
rt
is still about, after haveing Dissapeared after Harry and his friends thwarting
another plot, but who knows what the future holds?
This MUCK takes place after the 5th book (Although its not released yet) and is
the only Harry Potter MUCK out there, why dont you hop in and give it a try (Don
t
be put off by the lack of front screen, it is running!)
-----------------------------------------------
Mud : ZombieMUD
Code Base : [LP] LPMUD Driver, Zombie Lib
Telnet : zombiemud.org 23 [213.139.166.106]
WWW : http://zombiemud.org/
Description :

Since 1994, ZombieMUD has been on-line and bringing orc-butchering


fun to the masses from our home base in Oulu, Finland. We're a pretty
friendly bunch, with well over 100 players at any given time logging
in from all over the globe to test their skill in our medieval
role-playing environment.
Like freedom? With fifteen guilds and thrice a dozen races to choose
from, you can play any sort of character you wish. Should you become
tired of one class, then have no fear, simply take a near painless
reincarnation and start your life with us anew without losing all
your precious experience gained in the past. Your choices are near
endless, and you can even play a character as odd as a mage-fighter
if you desire. In the end, we leave it up to you.
Love to collect? On ZombieMUD you are given the opportunity to build
and customize your own personal and permanant castle. Within its
stone walls you may hoard chest upon chest of goodies, gathered from
througout the realm. You may even amass your own standing army to
defend your castle from wiley intruders.
Want quests? We've got them. Well over 200 various quests and
specially designed 'Equipment mobs' stand ready to challenge your
skill in battle with more tricks than Houdini himself. Hate quests?
That's fine too, as while doing quests will lessen level costs,
they are absolutely not required for advancement within the game.
Enjoy interaction? On ZombieMUD we love to party. Fightin' and
Killin' being specialties of ours most enjoyed in mass. While
fighting solo is a staple of some player's diets, others enjoy the
thrill of the group hunt. During a party you team your skills with
the skills of other guilds to bring down foes of legendary size and
strength. Whether you're a soloer or one who loves to interact, you
will find your niche here.
Admire progress? ZombieMUD has been continuously growing and changing
for over a decade, and it shows. Our lands are vast and our treasures
varied. Our staff is active and attentive to the mud itself,
constantly adding new areas, or improving the old to be certain
that Zombie and its players always have something new to discover.
Dare to begin? Check out our webpages and read up on the information
listed there for new players. Join us at zombiemud.org, and see for
yourself what all the fuss is really about.
-----------------------------------------------
Mud : Kyerme
Code Base : [Custom]
Telnet : kyerme.com 4000 [209.123.181.152]
WWW : http://www.kyerme.com
Description :
Not ready yet.
Still writing from scratch but will be looking for testers soon.
-----------------------------------------------
Mud : GVE: The final battle
Code Base : [Circlemud]
Telnet : nic-nac-project.de 4086
WWW : http://nic-nac-project.de/~gman24
Description :
In a era of chaos following a horrible and costly war
the land which was once fertile had been plundered and
Torn. Demons and ghosts move about freely creating chaos
when it pleases them.The few good creatures left have been waging an
ongoing battle against this chaos, trying to bring peace back to the
destroyed land.
Hero will you join our battles against this evil, or will you fight
to over turn any remaining hope for the good people of the world?
..................................................................
Score is kept both personal scores and team scores.
A top ten list updated each half hour.
NPC kills count toward the team scores.
Team based play Evil NPC's will not harm evil characters and vise
versa.
PK is allowed verse the opposite team.
create a team of NPC's(near your level and on your side) to join you.
PC's cant kill their teamates, NPC or other wise. :).
The winning team gets certain abilties and advantages.
Zone based warfare (certain Zones can be captured in many different
ways).
Plus team chat, covert forms and more bieng added weekly(was may be
soon again).
Currently looking for a faster server, please bear with me.
Any interested builders please email me.
-----------------------------------------------
Mud : LifeMUD
Code Base : [Circlemud] mostly custom
Telnet : lifemud.sytes.net 2020 [80.4.7.87]
WWW : http://lifemud.sytes.net
Description :
LifeMUD is a free community based MUD, we offer many features and
the world is 100% origonal. The 'game' is in the most part RolePlay
based, but allowing most things that would be expected in the 'real'
world. This is the aim of LifeMUD, to create a convincing world
inwhich to play out another life. We are however under continual
development, with small updates occuring every few weeks, major
feature additions every month, and continious world additions.
-----------------------------------------------
Mud : ST Elite
Code Base : [Circlemud] ver 3 path 17, type ver
Telnet : guests.deus.net 6969 [212.78.70.100]
WWW : http://www.st-elite.net/
Description :
ST Elite, when finished, will provide the nearest to real Star Trek environment
you are likely to find. Five set empires you can join, provides a political fee
l as well, as in if the Federation is less than happy with the Klingon
Empire at a certain time, relations between the two empires could be warlike. Si
nce we provide fully working ships to the empires, space battles between ships i
s a real possibility. If you have logged in, and are playing, and
wonder why you do not see any other empires using 'who', thats because you only
see your own empire. As for ships, they have phasers, photons, shields, relicato
rs and even a working EMH to heal awayteams. You move in space until
you find a planet and assemble away teams (if you are in charge) and beamdown.
We at ST Elite, have one wish, to provide the best Star Trek experience for you
the players. Well maybe I have two wishes, but Seven of Nine would probably brea
k my neck if she knew my second wish. Anyways, give us a try, you just might as
Spock would say, find us 'fascinating'.
-----------------------------------------------
Mud : TinyCWRU
Code Base : [MUSH] Vanilla TinyMUSH 2.3.3
Telnet : tinycwru.tinymush.org 4201 [65.26.105.117]
WWW : http://tinycwru.tinymush.org/~tinycwru/
Description :
TinyCWRU is a multi-player, text-based, virtual reality
game. The purpose of the MUSH is to provide a free service
with few restrictions.
TinyCWRU has no theme. The main activities on the MUSH are
coding, chatting, and exploring. There are no building
quotas, and generally anything that is created should stay
in the database for as long as the MUSH remains on-line. If
You decide to play, we hope you enjoy your stay!
-----------------------------------------------
Mud : Dragons of the Mists
Code Base : [MUSH] TinyMUSH version 3.1
Telnet : dotm.us 8900 [69.57.136.37]
WWW : http://www.dotm.us
Description :
Deep in space, there is a lush, verdant world filled with as many dangers
as beauties. The planet Darkon is a world in which elves and humans are
just becoming aware of each other, in which Mages flirt with elemental
magic, in which clashing cultures are constantly struggling to gain a sense
of harmony with one another. Above all else though, its people, no matter
how rich or poor, fear one thing: A deadly menace that threatens to wipe
out all who stand in its path. However, to come to Darkon's aid in these
fearful times are the Dragons and Griffins of the Eyries. When the world is
threatened, it is they who rise into the air with their riders on their
backs to combat this deadly foe. Indeed, there are many wonders on Darkon,
if one is brave enough to step outside.
Recently, the Topaz bond of the Trassa at Twilight Dawn Eyrie has risen in
flight, and she has been claimed once again by D'arvan's Garnet Savayen,
ensuring his rider's position as Tarvo. Now, the queen grows heavy with
eggs, and will very soon leave a clutch on Twilight Dawn's sands! With this
in mind, the Eyrie scrambles to make ready for the Candidates, and the new
additions to the griffin ranks, that will soon grace the Eyrie.
So, this leaves a few questions for you. For starters, what kind of a
person will you be? A haughty noble perhaps? Or maybe you'll have been born
an outcast in one of the nomadic gypsy clans. Maybe you'll have been born
in one of the Eyries, and wait hopefully for one of the griffins to sniff
you out for candidacy. Does leadership suit you? If it does, maybe you're
the leader of one of the many Guilds. Anything is possible on Darkon.
Currently, it is looking for all types of players, including good riders
for Louna's clutch! There might even be a Topaz on the sands this time, but
apparently Louna's not telling.
So there you have it. Right now, there's tons of opportunities to play any
kind of character you want! There is even a new area about to open, in
which you can play one of the mysterious Elves of Galendell.
Want to explore Dragons of the Mists MUSH? Hop on over to dotm.us: 8900
-----------------------------------------------
Mud : Alliance and Warfare
Code Base : [Rom] This is a Completely modified Rom.
Telnet : aaw.dynalias.net 4000
WWW : None
Description :
Alliance and Warfare is a multi-tier mud.
This allows the deepest type of custimization.
We have several different kingdoms that new players can create in.
There are already 12 different classes.

We the immortal staff hope to see you soon.


We hope that your time spent with us and enjoyable.
Thank you, and see you soon!
Immortal Staff of AaW!
-----------------------------------------------
Mud : Sundered Realms
Code Base : [Circlemud] Based on CircleMud 2.1and Jeenustoo Mud
Telnet : sr.wehostmuds.com 4020 [66.11.168.210]
WWW : http://chaotic.wehostmuds.com
Description :
Come and explore this world of wizardry and imagination
when you explore this very large world. This mud based off
the author J.R.R. Tolkiens hobbit and lord of the rings
#1. 9 disciplines and 25 races, even secret races to mix
and match.
#2.Unlimited levels with a balanced exp system.
level up to 300, 500, even 1,000 the sky is the limit.
#3.Over 15,000 rooms to explore, you'll never run out of
things to do.
#4.Player and forging system. You can learn the secrets of
mining and forging.
#5.Over 275 spells, skills, songs to learn from.
#6.Use any skill no matter what discipline.
#7. Deadly attack spells on weapons.
#8. 3 characters allowed on simultaneously (multi play)
#9. Intense scripting on the mobs in the game.
#10.Lots of auto-quests
Whether your a hack and slash oo chatter or just an
explorer, there is always room for you on our world.
-----------------------------------------------
Mud : Age of Mirlan
Code Base : [Rom] Heavily Modified
Telnet : ageofmirlan.tamarisk.ab.ca 4000 [216.194.99.11]
WWW : http://ageofmirlan.tamarisk.ab.ca
Description :
Enter the idealized world of Mirlan. A world completely
unbased off any other fantasy world! Start out your life
as a commoner, noble, merchant, or adventurer, and then
grow to enter a guild. Become a warrior, thaumaturgist, or
any one of 24 unique classes! Further customize your
character by deciding your own unique alignment angle and
determine your own destiny! Take advantage of becoming a
non-lethal character and help shape the dynamic economy of
Mirlan as a Miner, Blacksmith, or Alchemist, or take up
arms against your fellow players and become lethal, with
the chance to join one of eight warring cabals which will
only further enhance your own abilities as a character!
Age of Mirlan comes from the joint experience of having
build, played, and coded on some of the top ROM and ROM
derivative muds around. After much time and effort creating
a highly idealized world, we are proud to present to you,
the Age of Mirlan.
-----------------------------------------------
Mud : Might and Magic
Code Base : [Silly] Diku/Silly/MnM 2.06
Telnet : might.genesismuds.com 4445 [216.136.9.5]
WWW : http://might.genesismuds.com
Description :
Might and Magic is a large fantasy realm containing 17
different races, 15+ terrain types and well over 300+ different
spells and skills. The unique spell and fighting arrangement
creates a powerful yet balanced combat system for all levels.
Both players and immortals are very friendly, offering help
whenever it is needed, so come along and join the fun, enter
the world of Might and Magic, discover the secret it holds,
unlock your destiny and learn the fate held within. For your
life is about to change, your journey is just beginning.....
-----------------------------------------------
Mud : Dreaven
Code Base : [Custom] Grendel
Telnet : dreaven-mud.com 7000 [213.93.65.124]
WWW : http://www.dreaven.com/
Description :
Dreaven is a new MUD based on an unique new code originally created
by Michiel Rook but heavily altered and improved by Hemko de Visser
with ideas from Roy Walter. Dreaven is not open for playing yet, but we
are searching for useful test-players. We hope you like this MUD and will
become an useful testplayer. You can write your ideas, bugs and comments
in Notes on the several available noteboards.
Besides, we are still looking for another Immortal, especially people
from US or at least people who speak fluently english. If you are
interested in becoming an Immortal please write a note on the general
board or mail the Dreaven staff at staff@dreaven.com
If this is your first time on Dreaven, please make sure you read HELP
RULES for the rules here on Dreaven, HELP BACKGROUND for the
background story of Dreaven, HELP STORY for the story of Dreaven, and
HELP NEWBIE for information about how to start.
We hope you like this MUD and that you will come back soon. Please
notify other people about this MUD, the more testplayers we have, the
sooner the MUD will be fully operational !!
For further information about Dreaven we refer you to the official
Dreaven website at http://www.dreaven.com
Nemesis and The Black Eagle
-----------------------------------------------
Mud : Zingermud
Code Base : [Circlemud]
Telnet : zingermud.homelinux.com 4000
WWW : None
Description :
ZingerMud is back after a lengthy hardware problem! Come visit
us here at the land of everyone's fattening confection! We have
eight classes (monk, paladin, anti-paladin, and necromancer
added to the standard warrior, wizard, cleric, and thief),
six races (human, elf, dwarf, halfling, half-elf, and troll),
no lag, and few crashes. ZingerMud is based on CircleMud 3.0
code, and has all the standard areas of Circle with some non-
standard areas and new, original areas being added. We are a
small but happy mud group, so please come visit!
-----------------------------------------------
Mud : Starship Traders
Code Base : [Custom] Original server is available for others to run
Telnet : starshiptraders.com 23 [199.44.248.254]
WWW : http://starshiptraders.com/
Description :
Starship Traders is a multiuser strategy game playable either using
a telnet client or a web browser. It is extremely structured with formal
rankings of players available at all times. Games run for a specific
period and players who complete a game ranked in the top 10% are
promoted to a higher-level game, populated by others who also did
well in a previous game. Unfortunately, everyone at SST has to suffer
the indignities of playing at least one newbie game before being
eligible for a promotion.
Players can create formal alliances to which other players can apply.
A separate ranking shows the relative cumulative strength of each
team, though no promotions are based on team results.
There is a strong military and economic structure to the game, but
clever politicians will often prevail over even the best military and
economic strategists.
If you like a well defined game environment, give SST a look. It was
coded completely from scratch in C over a period of 4.5 years. it's
design is older still and has been evolving for 14 years. It is unlike
(very unlike!) anything else on the 'net. You'll probably either love it
or hate it.
-----------------------------------------------
Mud : Frontiers II
Code Base : [Unknown] Frontiers (TMI)
Telnet : frontiersmud.org 5555 [160.79.195.24]
WWW : http://www.frontiersmud.org
Description :
Frontiers 2 is a vast, all-original medieval fantasy
adventuring realm offering a large selection of
races, guilds, and player-run cities and houses.
Politics and role-playing are encouraged; pk is
optional and restricted to meet the needs of both pk
lovers and haters alike. There are many quests to
be done, some of which remain unsolved. We have
over 44 areas, 12 races each with their own unique
language, 8 guilds, multiclassing, and we are always
working on something new.
We have a small but dedicated staff of wizards and
admins who believe in the mud and are tenacious in
their efforts to continue build and enhance for the
sake of the players.
-----------------------------------------------
Mud : House Of Ghouls
Code Base : [Smaug] Pretty Darn Modified
Telnet : hog.wolfpaw.net 6000 [204.209.44.13]
WWW : http://hog.wolfpaw.net
Description :
House of Ghouls is a fun, fantasy-style MUD. Many of the features
come from the ideas of the players...not all of the ideas get used,
but we are open to hearing your suggestions. We like to think we are
fairly reasonable, and quite friendly MUD. It may have a strange
name, but don't let that stop you from at least giving us a try!
Why should you try House of Ghouls over other MUD's? Here's why!
- Heavily modified Smaug codebase.
- All new experience system.
- All new combat system.
- Be a ghoul, minotaur, goblin or one of the many other races!
- True dual-class character option.
- Tiered classes for the single class adventurers. Show the Realm
you are the master of your class by becoming a Champion,
Bishop, Rogue, or Archmagi!
- Automated Questing, with special equipment as rewards!
- Random item creation...find something new each time! 'Randoms' are
usually better than 'stock' items, so everyone isn't wearing the same
set of equipment. Even find random artifacts, extremely powerful
pieces of equipment.
- Reworked classes...new skills, new spells, and at new levels!
- Completely original areas (except for the mudschool).
- Player-Killing accepted...and an exciting penalty for illegal
player kills (;
- Friendly players and immortals. Players have the option of
becoming Demi-Gods after reaching Avatarhood, and other players can
worship them.
- From the mind of Drazuk, veteran of such MUDs as Realm of Shadows
and The Final Challenge (look them both up, great MUDs!)
and...
- The only MUD I've ever seen where you can go surfing for the
perfect wave! (It's fun, trust me)
Come give HoG a try!
-----------------------------------------------
Mud : The Outlands
Code Base : [Circlemud] Heavily Modified
Telnet : outlandsmud.com 4000 [69.169.176.127]
WWW : http://www.kindredspirts.palacehost.com/outlands/index.html
Description :
Have you ever coded or want to code on a MUD? Well this might
be a good opportunity for you! If you have knowledge of CircleMUD
code, C or C++, we might be looking for you!
About Outlands: Our staff currently consists of people who
have been mudding/building for many years. It is a medieval
fantasy based mud, and is up and running 24/7. We have
approximately 34 zones in progress, with many of them already
open and playable. We are still in beta stages but plan to open
fully and operational within the next few weeks to a month, but
we need more coders and builders!
Please contact the owner of OutlandsMUD, Aenarion at
Aenarion@email.com if interested in a coder position. Please be
sure to include any experience or training that you may have and
how long you have played/worked on a mud before. If you would
like to look at what has been done so far, please feel free to
log on at outlandsmud.com 4100. Read help building_app on
Outlands to apply for builder.
-----------------------------------------------
Mud : Midnight Hour
Code Base : [GodWars] 1996 Heavily Modified
Telnet : midnight-hour.org 4322
WWW : http://www.midnigh-hour.org/~midnight/
Description :
Midnight Hour is a fairly well balanced old school Godwars
MUD that is run by a mature, non-rigging staff that just
wants for players to have some good ole fun. There are
NO gimmies here, and players have to work for their
characters. If WORK is a 4 letter foul word to you,
don't bother wasting your or our time. We hope that
some mature, level minded players will swing by and decap
a few other players. The MH staff does not tolerate
bug abuse, player abuse, or exessive spamming on channels.
So swing by and claim a few heads for your own.
-----------------------------------------------
Mud : Two Moons Mush
Code Base : [MUSH] TinyMUSH version 3.0 patchlevel 3
Telnet : twomoonsmush.org 4201 [24.234.59.41]
WWW : http://www.twomoonsmush.org/
Description :
Two Moons Mush is the longest-running mush based on the Elfquest comics by
Richard and Wendy Pini.
The timeline of the mush deviated from that of the comic during the events
of Kings of the Broken Wheel (the fall of Blue Mountain, which did not occur
on the mush).
Events in the mush occur approximately 100 years after KoBW. Two Moons Mush
prides itself on being newbie-friendly and easily accessible. Available
races at start are human, elf
and troll, preservers through application only. Book chars are available.
The mush moved to a new site as of February 14, 2002, and has a new address
from that date.
-----------------------------------------------
Mud : FreedomMUSH
Code Base : [MUSH] PennMUSH version 1.7.4 patchlevel 2 (With ASpace)
Telnet : anargo.qc.ca 4201 [142.169.37.120]
WWW : None
Description :
******MUSH NOW OPEN FOR TESTING AND SOCIAL INTERACTION******
FreedomMUSH is a MUSH designed to offer characters the
maximum in character creation. The primary theme is a
space theme in which 4 space clusters are seperated by vast
distances but connected by a system of 'Jump-Gates' which
connect the planetary systems. The game is designed to
allow the players to create the history of their empires
and completely control the sequence of events taking
place. A webpage will be coming soon with more information.
We're currently hiring experienced administrators, coders,
and builders. If interested, send information to
briggs@anargo.qc.ca
-----------------------------------------------
Mud : Weyrmount II
Code Base : [MOO] LambdaMOO 1.8.1 / High Wired enCore 1.1 / FUP 1.8
Telnet : moo.weyrmount.org 8000 [207.238.0.11]
WWW : http://www.weyrmount.org/
Description :
This new Weyrmount is the virtual home of members of the Ultima Dragons-
Internet Chapter. It is modeled after the ideal world of a host of
turmoil-sick dragons -- intelligent dragons, with the knowledge and power
to build beautiful cities in the mountains and wonderous tools and works
of art. Most Dragons hold close kinship with the mystical land of
Britannia (the land in the majority of Origin's Ultima series) but, as the
concept is of dragons who have fled terrible catastrophy on Britannia
through a magical portal, this new land is -not- Britannia. Perhaps it is
one of the other lost continents of that world; perhaps it is an entirely
new world altogether. There are still two moons in the sky (Trammel and
Felucca, by observation) and much of the wildlife is the same, but there
the similarities end. The Dragons are all pioneers here, out to explore
and tame this fabulous new world, and make it their new home.
-----------------------------------------------
Mud : Lost Lands
Code Base : [LP] Skyfire Mudlib
Telnet : llands.servehttp.com 7000 [81.98.231.42]
WWW : http://llands.servehttp.com:7003/
Description :
Currently, Lost Lands is under heavy construction, and as such, we are looking
for
creators, both inexperienced and experienced. We have alot of work to do before
we
get LLands up and running, but we are getting there.
The general theme is of multiple realms, in different technological time periods
...
The current team of creators are friendly and helpful, the player base is nice a
nd
small at the moment, but hopeing to increase that as soon as we open.
-----------------------------------------------
Mud : Cthulhumud
Code Base : [Dikumud] Heavily Modified - Cthulhumud Version 9.0
Telnet : cthulhumud.com 8889 [68.16.220.34]
WWW : http://www.cthulhumud.com
Description :
Cthulhumud is BACK!
The original Lovecraftian horror mud is back in operation,
complete with all the original areas, and an immstaff of
new and old imms. All old players are welcome to return,
and new ones more than welcome.
Cthulhumud is set sometime in the 1920's, with an
additional fantasy Dreamlands area. In a setting where the
elder gods reign from afar, foreign invaders lurk around
the corner, and your sanity is threatened at every turn,
Cthulhumud builders do their best to remain faithful to the
works they read (or claim they do at least).
We are currently small in population, but are looking to bring old
players back and regain our previous size. We are still using
the heavily modified DIKU mud (Driver: Cthulhumud v9.x),
however a brand new C/SQL driven code base is nearing
completion. Come by and visit the Mud and our website to
keep up with the new developments. Even under normal
circumstances we do not have a static world- this is a
place that keeps you on you toes from the first day and
for years to come. We have a little over 8000 rooms right now
with over 7000 new rooms in the works. Each room is done
individually by the Immortal staff; none of it is computer
generated.
-----------------------------------------------
Mud : Anime Planet
Code Base : [Rot] Anime Planet [Heavily Modified Rot1.4]
Telnet : animeplanet.genesismuds.com 3334 [216.136.9.8]
WWW : http://www.geocities.com/hopeless_romantic6/apopening.html
Description :
Konnichi wa! Welcome to the world of Anime. Anime Planet
is by far one of the most powerful and one of the best MUDs
in history, thriving for over four years. Combining a
wide array of Animes from different genres, Anime Planet
takes you into a whole new world, where you can leave your
silly life behind and enter a world, as mysterious and
unknown as the boundaries of Anime itself. Hosted by a
brilliant staff that has a powerful potential and is
greatly helpful, and with breathtaking features that
no other MUD boasts, Anime Planet is THE ultimate mudding
experience. So step out of your ordinary, drab, and insipid
life, and travel to realms beyond, to the realms of Anime,
where the sun never sets and the fun never ends! =)
-----------------------------------------------
Mud : Vampire Wars: LEGENDS
Code Base : [GodWars] Vamprie Wars
Telnet : legends.wolfpaw.net 6969 [204.209.44.23]
WWW : None
Description :
Welcome to Vampire Wars: LEGENDS. Many have come and gone
before us, and here we are. Immerse yourself in the world of the
White Wolf vampire. 15 disciplines are available to you , with
more on the way. Changes are being made on an almost daily basis,
and several new features are coming soon.
The life of a vampire is a hard one, and you will need your
wits and imagination to stay alive in the bloodthirsty world of
your bretheren. Train your skills and hone your size to meet your
adversaries, or learn to run ....fast.
-----------------------------------------------
Mud : Akashat
Code Base : [MUX] MUX 2.0.21.309p7 #1
Telnet : www.akashat.com 6767 [207.206.185.91]
WWW : http://www.akashat.com
Description :
* WARNING: MUD CONTAINS ADULT CONTENT *
Between the Euphrates and the Tigris river, in this portion of the world known
as the craddle of humanity, there is a legend rumored at night when children
are asleep. It tells the tale of the ever elusive City of Akashat, nestled in
its lost Vale between high mountains. The city moves, floating from one end of
the desert to the other, never twice at the same place. Dreams are the only way
to access the city and one can find onself trapped forever. Soon, those trapped
organized a system of government, three classes, the Masters, who ruled, the
Citizen, who usually run businesses, and the slaves, used and abused, cared and
pampered by the other two classes. One trapped dreamer, who had the most
powerful dreams, found out how to send other dreamers back, to invade people in
the outside world's dreams and harvest whatever they could find in these, be it
riches, goods or souls. The Grand Vizir now rules over Akashat, aided by a
Conclave of Princes, and opposed by a dark dreamer: The Crimson Cardinal.
Come dream with us in the elusive city, where all dreams are welcome.
-----------------------------------------------
Mud : Dark City
Code Base : [Merc] [GodWars] [Dark City]
Telnet : darkcity.godwars.net 3000 [216.127.82.103]
WWW : None
Description :
If you played Dark City in early 1997, it is now back.
Dark City is a White Wolf style MUD. Currently we
offer 2 classes, Vampire and Werewolf, (with WoD Mage on
the way) Both classes offer ALL of the White Wolf clans
and tribes.
We are aiming to become closer to World of Darkness rules,
having just made alot of changes reflecting this. We have
a wilderness code, where players can build houses, mine,
grow food (still being implemented).
Dark City's aim is to bring you a TRUE world of darkness
PKILL mud and are currently the only MUD based upon the
Dark City code, that has KaVir's FULL approval.
I hope to see you there.
darkcity.godwars.net 3000
Tijer (Owner/Coder)
-----------------------------------------------
Mud : Necromunda: Forgetown MUSH
Code Base : [MUSH]
Telnet : necromunda.servebeer.com 4201 [213.106.100.220]
WWW : None
Description :
Forgetown MUSH is a game based on the Games Workshop table-
top battle game of Necromunda, with the rules re-written
for a roleplay oriented game. The IC grid consists of the
settlement of Forgetown, and an area for each of the
standard House gangs, including an Orlock mineyard, and
Cawdor hideout.
We welcome both players who already know the Necromunda
theme, and equally people who don't. Our current
playerbase, although small, are all friendly and willing to
help a new player out. As are the admin team.
-----------------------------------------------
Mud : Dreamverse
Code Base : [LP] Nightmare -DreamIVr1.0
Telnet : dreamverse.montpeculier.com 9600 [65.19.91.133]
WWW : http://dreamverse.montpeculier.com
Description :
Dreamverse is an LPMud that has been around for nearly a decade.
The mudlib is based on the Nightmare IV library but has undergone
extensive modification over the years.
Dreamverse moved to a new server on 15 March 2005 and is now
administered by Hilapdatus. Hilapdatus was around when Dreamverse
first came into existence. After a hiatus lasting several years he
has returned to Dreamverse with renewed energy and a strong desire
and willingness to revitalize and reenergize the Dreamverse
community which he cares so much about.
The world of Dreamverse has incredible potential. If you wish to
poke around and play, are interested in building, or possibly even
helping hack the mudlib and driver, please log into the mud, say
hello, ask some questions, and shoot out a few emails.
The world of Dreamverse consists of a large wilderness system that is
used to link areas together and provide a sense of depth and distance.
All outdoor rooms have an aerial counterpart and water-based rooms
have surface as well as underwater components.
-----------------------------------------------
Mud : War in the Shadows
Code Base : [Rot] Paradox
Telnet : edgeod.com 6969 [68.149.112.48]
WWW : http://
Description :
War in the Shadows is a paradox type of a mud,
highly changed, 3 tiers, balanced classes,
all i can say is check it out and you
wont be dissapointed.
-----------------------------------------------
Mud : Icesus
Code Base : [LP] Icelib
Telnet : icesus.org 23 [130.234.6.252]
WWW : http://www.icesus.org/Icesus/
Description :
The world of Icesus is set upon the planet Aegic, a planet
created long ago by a clash of the elemental planes. As a
result of battles between the elemental Gods, the planet was
recently covered completely in ice, except for the valley of
Icesus. Having recovered from the shock and starting to
rebuild cities and nations, the races of Icesus have already
had one major war. Prepare to enter the changing and rapidly
growing world of Icesus.
Icesus is a very original LPMUD set in a seamless fantasy
theme, and a vast world full of secrets to explore. Apart
from the all original realistic combat system and an
innovative spell system, Icesus also has a variety of
interesting features sure to distract you from mindless
expmaking. The overall feeling and mood of the world will hold
you in its grip like an icy cold hand of a wraith. Run on a
dedicated server/connection by an equally dedicated staff,
Icesus is truly a refreshing exception in the general
mud genre.
-----------------------------------------------
Mud : Twilight's Dawning
Code Base : [Smaug] smaug1.4a(heavilly modified)
Telnet : twilightsdawning.org 4321 [204.209.44.10]
WWW : http://www.twilightsdawning.org
Description :
Throughout the lands of Rakanus the legend of The Dawning is told.
A story of good and evil, a tale of chaos and rebirth. The legend
tells of thirteen rings enchanted with the powers of lost immortals
and the heroes that wore them. A great sword with incomprehensible
power to slay gods as if they were a lowly peasant, and the
forgotten warlord for whom the sword served
Twilights Dawning is a SMAUG based mud with a several major
adjustments. For example, we have new weapon profenciences, multi-
classing, prestige classes (similar to remort or tier system),
automated quests, and housing code (You can buy and stock your own
house). These modifications just scratch the surface. We also have
a lot of minor fixes and changes that just change the feel of the
mud. Our areas are all original, and so is our story line. We also
have added new races and classes in adition to the regular smaug
based ones. This comes out to a total of 8 prestige classes... 13
normal classes... and 21 races and 5 templates that can be added
after creation. We also have detailed character development, and
heavilly encourage role-playing. Twilights Dawning is newbie
friendly and our immortals will help with any reasonable requests.
So enter, and experience the chaos that is Twilight's Dawning.
-----------------------------------------------
Mud : Aethia
Code Base : [Smaug] AethiaMUD
Telnet : aethiamud.org 7000 [12.229.28.164]
WWW : http://www.aethia.org/
Description :
Would you like to explore the skies as a dragon? Rule a
powerful kingdom and conquor the world? Sail the seas as a
pirate, pillaging helpless vessels for treasure? Would you
like to explore a vast world, painted with wilderness as far
as the eye can see, and grand cities with wonderous things
beyond description? Would you like to live your fantasy,
and have your fantasy live you? If your answer is YES! to
any or all of these questions, then Aethia is the place for
you! Whether you're brand new to mudding, or a 10-year
mudding veteran, this fantasy-based world will delight and
entertain you! Our unique pskills system, ContiGen terrain
and altitude format, and 100% original areas, races,
classes, guilds, occupations, and more are just a few
examples of what makes our mud stand out from all the rest!
But don't take our word for it, of course! See it for
yourself! Our community will welcome you with open arms!
We hope to see you in our dreams..... and yours!
****AethiaMUD is in early development at this point. We are
not open to the general public yet, and are actively seeking
new immortals to help us build this wonderous new place! If
you are looking for a place to build, and wish to have the
respect that you deserve, please visit our website for more
info! We Hope to hear from you!****
[WebWho URL: http://www.aethiamud.org/webwho.html]
-----------------------------------------------
Mud : Aladon MUD
Code Base : [Rom] ROM 2.4 modified
Telnet : aladon.sovintel.ru 9000
WWW : http://www.aladon.sovintel.ru/
Description :
Fully Russian MUD. English commands allowed also.
There are few not standart races, many deites and home
cities. Many weapons skills, restricted gain system.
Full PK... but you must think about something...
All Russian players welcome!
We need new ideas and zone builders.
-----------------------------------------------
Mud : Gateway to the Night
Code Base : [Rom] Modified ROM2.4b6
Telnet : gatewaynight.kyndig.com 6400 [209.61.155.105]
WWW : http://gatewaynight.kyndig.com
Description :
Gateway to the Night has a well developed guild system
and encourages alignment role-play through these guilds.
In addition to the standard alignment guilds, we have an
assassin guild (with a unique assassin system that gives it
a reason for existance) and a helper guild (non pk).
13 races (5 remort) and 13 classes (6 remort) are offered,
each with their own strengths and weaknesses. Autoquests
as well as immortal run quests are available.
We have a small army of builders constatly working to add
new and interesting areas to the world. A friendly
immortal staff makes Gateway to the Night a fun place to
play for all. There is a place for you at Gateway to the
Night!
-----------------------------------------------
Mud : SuffeliMUD
Code Base : [LP] LDMud 3.2.8/Suffeli Lib 0.3
Telnet : suffeli.dyndns.org 3000 [213.139.166.214]
WWW : http://suffeli.dyndns.org
Description :
SuffeliMUD has just opened for public, after two years of
development. MUD is constantly evolving, as new features
are implemented.
At the moment, we offer three guilds for players to join;
Medics, Combatants and Martial artists.
Other features worth mentioning are player bodyparts
(critical hit might break your leg) and virtual map in
the outworld.
We also have firearms, trains and cars etc...
Welcome!
-----------------------------------------------
Mud : PMC MOO
Code Base : [MOO]
Telnet : pmcmoo.org 7777 [68.211.57.132]
WWW : None
Description :
PMC MOO, one of the ten oldest MOO on the net, still operates, but has
broken ties with the PMC Journal that launched it in the spring of 1993.
It recently relocated to a server in Australia. Telnet pmcmoo.org 7777
Old and new welcomed.
-----------------------------------------------
Mud : Mortal Remains
Code Base : [Unknown] Modified TMI-2
Telnet : prowlers.com 1313 [167.206.3.137]
WWW : http://www.prowlers.com/~mortal_remains
Description :
Imagine a world ravaged by war and greed. Imagine a world
where the instantaneous deaths of millions has brought about
endless wonders for those few that remain. Imagine a world so
devastated by the horrors of the world that the very landscape
and peoples has been irrevocably altered. Imagine a world not
too far from now.
Welcome to Earth; to her Mortal Remains.
-----------------------------------------------
Mud : Rupert
Code Base : [MOO]
Telnet : rupert.twyst.org 9040 [64.192.106.229]
WWW : http://rupert.twyst.org/rupert/
Description :
Rupert is a text based virtual environment dedicated to the humor of
Douglas Adams' Hitchhiker's Guide to the Galaxy. Rupert houses the
official SunNET distribution, a networking application that can be used to
connect other virtual environments. We have a free player creation and
programmer policy and multiple players are permitted upon request.
-----------------------------------------------
Mud : Sociopolitical Ramifications
Code Base : [MUCK] Fuzzball 2fb5.68
Telnet : spr.ctrl-c.liu.se 23 [130.236.252.41]
WWW : http://spr.ctrl-c.liu.se
Description :
Welcome to Sociopolitical Ramifications! SPR is
a freestyle, furry-based MUCK, located in Linkoping,
Sweden...but with players from around the world!
Founded in 1994, SPR grew rapidly from its humble
beginnings of few dedicated players and staff to its'
current position among the top three, non-themed furry-
based MUCKS. SPR boasts a many things not found on other
furry MUCKS, such as
1) No server lag! Our hardware is kept up to date with the
size of our database and number of connections.
2) No building quotas. Players may build as little or as
much as they like!
3) Friendly players and large helpstaff!
4) While no overall theme is enforced, creation of themed
areas by players is allowed.
5) All players can experience learning MUF, the programming
language of MUCKS, as M1 programmer status is available
to those that ask.
-----------------------------------------------
Mud : MOOsaico
Code Base : [MOO] 1.8.1
Telnet : moo.di.uminho.pt 7777 [193.136.19.145]
WWW : http://moosaico.com/
Description :
The theme of MOOsaico is one cultural connectivity. MOOsaico,
like the world, is woven together out of the individual fabrics
of a variety of local cultures.
Although real world cultures vary from one to another, they are
forced by circumstance to co-exist in the tiny confines of the
globe, and whatever they collectively form comes to define the
world as we know it. So, too, with MOOsaico.
What is important in MOOsaico is not what you build, but that
you take a sense of pride in it and that you work to integrate it
well with its local surroundings in order to create a MOO world
that all can explore and learn from.
-----------------------------------------------
Mud : Altered Reality
Code Base : [Rom] significantly rewritten
Telnet : ar.static.net 4000 [216.235.252.221]
WWW : http://ar.static.net/
Description :
Long ago, in the distant past, SHiNGEN Takeda and his select group of gods
and immortals created the lands of Altered Reality. Over the years, through
our long history, it has grown to become a place of heroes and magic, honor
and deception, nitemares and harmony. Through both war and peace, the
inhabitants of Altered Reality have survived and prospered. Journey to the
realm of Altered Reality and explore distant lands, battle strange and
fantastic creatures, or join a clan that supports your beliefs. Join us,
where life is whatever adventure you choose to make of it.
****************** Technical Data ************************
'Very small amount of ROM left, and shrinking as fast as possible'
- Overhauled fighting and casting. (no more rounds)
- Overhauled regeneration and timing. (no ticks)
- Overhauled Stat system with 10 stats.
- Overhauled skill practicing. (no practices and trains)
- Good grouping system encourages teamwork
- Group Skills (Combine your skills with another player)
- Fully persistant world - *everything* saves.
120 spells; 80 skills; 7 classes; 17 races; over 100 areas
Intelligent ANSI color; VT100 Prompt bar; Speedwalks;
Automated and Immortal run quests; 100% player run clans
Multiple battle arenas; Good, up-to-date helpfiles
-----------------------------------------------
Mud : StargateMOO
Code Base : [MOO] LambdaMOO 1.8.1 (slightly modified)
Telnet : rwoar.com 7777 [68.46.75.91]
WWW : None
Description :
After decades of war, the citizens of Earth have finally
emerged victorious against the Gou'ld. The war, despite
massive amounts of bloodshed and overall violence, had
one beneficial side effect. The general population of
Earth have become aware of the existance of extraterrestrial
life and of the stargate itself, confirming the beliefs of
many while at the same time arousing certain suspicions.
Conspiracies and hoaxes have ensued in smaller cities and
groups. The overall reaction, however, is a positive one.
This revelation sparked the curiousity of many. Through
deep-space analysis of data gathered on an offworld outpost,
specialists on Earth have discovered another gate system.
Further study revealed that the system resides in a galaxy
so far away that the people of Earth would have no way to
generate the power necessary to travel there by any terrestrial
means. Not even the stargate could muster enough energy to
make the massive jump.
The power source needed to reach the other galaxy required
vast amounts of resources to construct, and the resources
available were limited. It was therefore determined that
the best course of action would be to send a colony to one
of the planets in this gate system, so that they could study
it without the un-necessary exhaustion of valuable resources.
Several teams were assembled and supplied, and a colonization
plan drafted. The teams were sent through the gate [at strategic
intervals RAH], and one by one the power sources ceased to
function. The colonists were alone on an alien planet...
-----------------------------------------------
Mud : Killer MUD
Code Base : [Rom] 2.4 - strong modified
Telnet : killer-mud.net 4000 [150.254.5.34]
WWW : http://www.killer.mud.pl/
Description :
Killer is a mud based on medieval fantasy with some additional
ideas which enhanced the mud. Many different playing styles
are possible, from questing to pure hack-and-slash.
Try it and you will see why!
-----------------------------------------------
Mud : CaffeineMUCK
Code Base : [MUCK]
Telnet : ginkosoft.com 6543 [68.14.6.115]
WWW : None
Description :
Caffeine is a fairly new MUCK. We are looking for more players to roleplay in t
he
fantasy world we have set up. However, we are also somewhat social, so do not re
quire
roleplay from our players.
The setting is fantasy. Although the world is still under construction it is mor
e than
large enough to allow for roleplay. It is divided into areas, each with it's own
map and
news.
We hope you enjoy your stay on Caffeine and get a character, that's right, we wa
nt you!
-----------------------------------------------
Mud : The Shadow Wars
Code Base : [Rom] Heavily modified Rom 2.4
Telnet : shadowwars.org 4000 [66.225.81.177]
WWW : None
Description :
Loosely based on Robert Jordan's Wheel of Time series, this mud is a mix of Rol
eplay,
Mobkill, and Playerkilling. We have recently opened up our doors for the beginn
ing of our
first Turn. Our time setting is a few years before the Aiel/Cairhienin war. Ou
r guilds are
just getting going, and we have many leadership positions open.
The world of Tel'aran'rhiod has recently been opened up, our talents and channe
ling code
are closely based on those found in the books. Wolfkin are available, as is bla
demaster.
There is an unofficial webpage built by one of our players at theshadowwars.trip
od.com.
-----------------------------------------------
Mud : A Memoir Of Betrayal
Code Base : [MUSH] 3.0
Telnet : betrayal.mushpark.com 2004 [207.8.143.27]
WWW : None
Description :
There exists in the Pacific Ocean many myths regarding the
Hawaiian Islands. Some tell the tales of Hawaii's creation as
a result of ancient eruptions of underwater volcanoes. Less
imaginative people try to claim the Islands are nothing more
than small pieces of land that broke off when North America
broke away from Asia. We prefer the old Hawaiian belief that
the islands are nothing less than the fires of Pele herself. The
world is not yet finished. Even now she is being tempered in
elemental flame.
A Memoir of Betrayal is a new World of Darkness MUSH set
in Oahu, Hawaii. It is a place of stark contradictions. A modern
city set on the edge of near a tropical paradise. There is beauty
and there is death. Our geographic location provides ample
reason for the Kindred to be in residence. A natural disaster
releases the darkness of the streets to make them perfect for
stalking unknowing among the countless thousands. Mysterious
magical beings favor Oahu because of both its surrounding
lands and the remoteness from the larger over populated lands.
These and more move hidden among the cities of Oahu. And let
us not forget the greatest beast of all... mankind on the whole.
We at A Memoir of Betrayal are looking for mature Roleplayers,
who understand the epic journey of the hero. We want those that
understand the true horror of existing as an undead. Come and
begin your journey of personal horror. Come join us in a World
of Darkness.
-----------------------------------------------
Mud : Legends of Carsopia
Code Base : [Circlemud] Legends derivative
Telnet : carsopia.dyndns.org 4000
WWW : None
Description :
We are currently creating a completly original Medieval based world. We have an
active team of builders and immortal staff.
The project has really just started to take off and we are currently looking for
currently looking for more builders. We have a number of experienced builders an
d
have the ability and willingness to train complete novices and other new immorta
l staff.
If you have never built before or never been an immortal then this could be the
mud
for you to start on. There is normally an immortal staff member online at all ti
mes.
-----------------------------------------------
Mud : ShadowHunter
Code Base : [Custom] runs from browser
Telnet :
WWW : http://www.prodata-net.com/chat/gamelogin.asp
Description :
ShadowHunter is graphic MUD that is located on lasthalfofdarkness.com
website - it might not be considered a true MUD type game - although
players who like MUDs may enjoy this game as well - so i thought i'd
let you know about this unique game.
-----------------------------------------------
Mud : Patternfall MUSH
Code Base : [MUSH] TinyMUSH 2.2.5 #1
Telnet : patternfall.xidus.net 7391 [64.124.186.158]
WWW : None
Description :
Set only a few years following the Patternfall War,
Patternfall MUSH is designed as a game of politics, plots, and
intrigue. Amber and Chaos are both on the road to recovery
following the war's end, and that road is filled with dips and
bumps of all sorts.
In recent years (or turnings, in Chaos), Swayvill has reached
his end as ruler of the Courts of Chaos. Since then, there has
been even less stability in the realm than usual. Likewise,
Random has abdicated his rule in Amber, leaving the realm of
Order seeking even footing as a number of regents take the reigns
and are replaced. Corwin has departed again, as have a good
many of the Amberite elders, seeking their own goals in
undisclosed locations by and large. The children of the Elders
move more visibly throughout both realms, taking the more active
roles left vacant by their parents.
In all, the realms remain much as they always have, though
interaction between them has grown much improved from where it
began.
[[Patternfall MUSH is a game based on Roger Zelazny's series
of Amber novels, focusing most heavily on the first five and (at
times) utterly ignoring the latter. Features (i.e. characters
seen in the novels) are available for play via application to the
wizard staff, and kidbit characters can be acquired with the
permission of the desired parent (or the wizards). For more
information on MUSH policies and character availablilities,
please look through our news files on the game.]]
-----------------------------------------------
Mud : Shadowrun: Seattle
Code Base : [MUSH]
Telnet : shadowrun.dnaco.net 4201 [209.251.21.151]
WWW : http://shadowrun.dnaco.net
Description :
Magic meets machine in 2062, a futuristic world where Orks,
Elves, and Troll walk among us - casting off their Human guises.
Insidous corporations have replacedthe corrupt governments in the
balance of power, and the heroes are the nameless souls who are only known
by the title 'Shadowrunner'. Be a deadly Street Samauri, a net-running
Decker, a mysterious hermetic mage, or a wisened shaman. You also have
the option to play any of the other major players in the Shadowrun universe,
such as Mafia, Yakuza, Rocker, Reporter, Ganger, Street Doc, and many other
possibilities.
Shadowrun Seattle has a sophisticated 'Matrix' system allowing Deckers to
explore a seemingly endless array of information hoarding systems. We also
have an advanced Magic System allowing mages and shamans the ability to
explore the higher mysteries of Astral Space and beyond.
Our MUX has been successfully providing a rich online Shadowrun atmosphere
since 1995. We boast a player roster of hundreds, and are looking for expert
roleplayers to join our game. We have been written up as being 'quite
possibly the best roleplaying experience on the internet.'
Come see what all of the hype is about!
-----------------------------------------------
Mud : Heroes' Dreams MUX
Code Base : [MUX] Ver. 2.1.18.60
Telnet : raddrpg.com 4600 [216.194.67.100]
WWW : http://www.raddrpg.com/hd/
Description :
Welcome to Heroes' Dreams! HD is a Multi-User eXperience
(MUX) dedicated to super hero genre role-playing, with a unique
continuity that marries the DC and Marvel worlds together from
each universe's very inception. There is no 'magic portal' or
'temporal anomaly' here that just flings everyone into one place
at random, nor is this a primarily DC or Marvel MUX which simply
allows characters from the 'other set' to be apped as AFCs or
secondary characters.
Our vision is a MUX where the two are truly melded in
symbiosis. Over the years, many super hero MU*s have come
and gone. Most of them have focused on one particular comic
universe, while others have taken a more 'free and easy'
approach, letting in almost anything. Not all have been to
these extremes, indeed many shades of gray have existed
between the two. However, Heroes' Dreams MUX takes a
somewhat unique approach. We have begun with a sort of
'Year One' continuity that specifically melds DC and Marvel
together in a way particular to our choosing.
The specifics of our theme can be found on our web page.
Characters from other comic universes may be written in on a
case by case basis, but the basic idea here is to make the
MUX really feel like DC and Marvel had grown up together,
not to just cram the two into the same space.
-----------------------------------------------
Mud : Rafermand
Code Base : [Smaug] Our own Codebase FeaR 2.1(Looks nothing like Smaug)
Telnet : mud.rafermand.net 3002 [209.61.158.123]
WWW : http://www.rafermand.net
Description :
Note: Please check out Rafermand: Tides of Change, it is
the primary Rafermand mud at this time, there will be more
people online.
Are you looking for something new and different? Rafermand
offers one of the most unique experiences in mudding out
there. Rafermand has been around for 6 years and still
owned/programmed by the original founder. You will easily
find a unique game features player owned kingdoms, level and
classless systems, a quest system that generates random
areas, mobiles, and treasures. In addition to this we offer
a unique battle system offering over 300 skills/spells to
make it even more interesting. Instead of offering 50 races,
we only have 6 races with each race having their own strength
and weaknesses making the game a lot more balanced than just
throwing out every race known to man.
Besides all of this, we have developed a very robust
wilderness system that allows you to modify just about
everything on it if you are involved in a kingdom. We offer
MXP for those running zmud/mushclient and it is used to help
the learning curve of our numerious commands and hopefully
offer some graphical support in the future.
Now is a good time to come join the fun. There will be new
additions soon that will help out the new adventurer, new
skills and spells to take combat and progress in different
directions, and a new bazaar like trade system where you
can purchase other people's wares. Come check us out and
see why we have players that have been playing 3-6 years.
-----------------------------------------------
Mud : Fort Bloodshed
Code Base : [MUSH] PennMUSH
Telnet : bloodshed.org 4201 [216.99.217.21]
WWW : http://www.bloodshed.org/
Description :
It was a hardy breed that settled the Wild West, a variety of
folks from all walks of life: homesteaders, merchants, cattle
barons, gunslingers -- from the humble to the adventurous.
In a thousand small towns they were scattered, across a land
both harsh and giving, etching out what living they could in
whatever manner they were suited to. Lago township wasn't any
different, really. Perhaps a little wilder, more a place for
the brave of heart, but not much different...
This MUSH is a re-enactment of the Wild West as portrayed in
classic Western movies and popular fiction. The setting fits
into the historical context of the Wild West, but allowances
are made for the heroic role-play and the ability of
characters to create their own legends. It does not strictly
adhere to historical accuracies, except in the broadest sense
(i.e. Don't think about taking over the U.S or starting your
own Civil War).
For character ideas, and to get a better idea of the kind of
feel we're looking to create in the game, we recommend the
following movies: Quick and the Dead, For a Few Dollars More,
High Plains Drifter, Tombstone, Pale Rider, Magnificent Seven,
Wild Bunch, Rio Lobo, Big Jake, The Shootist, The Cheyenne
Social Club, Silverado, Paint Your Wagon and The Oxbow Incident.
Also, check out the Deadlands RP game and the Jonah Hex Series,
since anything is possible on Ft. Bloodshed...
-----------------------------------------------
Mud : The Lands of Pabulum
Code Base : [Smaug] Heavily Modified
Telnet : pabulum.muddomain.com 4000 [207.207.52.97]
WWW : http://pabulum.muddomain.com
Description :
Major differences between LOP and your average mud 100 base level
plus possilbity of remorting you character to give you and
addtional 100 levels this remort system is like no one you
have seen before players keep there current skill then
remort to a diffent class to learn even more skills and then
do it all over again making a possible 300 levels.
We are as always hiring new builders so stop by and check that out.
-Paradigm
-----------------------------------------------
Mud : Dawn of Betrayal
Code Base : [GodWars] Lords of War 4.0
Telnet : betrayal.godwars.net 1025
WWW : http://
Description :
Welcome.
We are a new LoW4.0 based MUD with some areas of interest
to offer you.
Though the MUD is primarily PK, there are many other ways
to find enjoyment.
Such as player based arenas, and mob based arenas
(the tower, an area to compete for prizes by mob killing).
With alternative quest systems (2 other than cards).
We hope you will not turn away at the first hint of questing,
which we all know can be a drag.
We have cut down on classes to try maintain balance,
but also offer hybrids.
* Demon (Hybrid(s) - Nephandi, Heretic)
* Mage (Hybrid(s) - Lich, Skindancer, Nephandi
* Werewolf (Hybrid(s) - Skindancer, Abomination
* Vampire (Hybrid(s) - Lich, Abomination
* Monk (Hybrid(s) - Heretic
* Lich (Vampire/Mage)
* Skindancer (Werewolf/Mage)
* Nephandi (Demon/Mage)
* Heretic (Demon/Monk)
* Abomination (Vampire/Werewolf)
We also feature a dynamic clan system.
Ever got tired of a hoarding leader?
One that never fights for his/her clan's cause?
Ever dreamed of decapitating them and resuming reign?
We hope you will, and take great pleasure in doing so.
Though open for play, some final glitches etc are being ironed out.
We hope you will come check us out, and bear with us.
-----------------------------------------------
Mud : RPG Host Meeting MOO
Code Base : [MOO]
Telnet : unseelie.org 1381 [209.80.246.163]
WWW : None
Description :
Virtual gaming space. Set up like convention space. 23
rooms, each one with a multisided die (up to 50 dice, with
1-10000 sides each), 4 FUDGE dice, a photocopier, and a tape
recorder you can turn on/off to keep a log of your game (and
you can photocopy the tape).
-----------------------------------------------
Mud : Mosswood Forest
Code Base : [MUSH] TinyMUSH 3.0
Telnet : isamu.papervoices.com 6250 [24.222.146.15]
WWW : http://www.mosswoodforest.com
Description :
Mosswood Forest MUSH! - Newly opened and being fitted up
currently with appropriate rooms and code. Looking for people
interested in being future players, those who wish to lend a
helping hand, or players of the former Mosswood Forest MUCK.
The world was created, fresh and new and empty, a playground
for the gods. The gods created a portion of this paradise world
to be different from any that had come before, giving it a cool
climate, harsh mountainous terrain, deep softwood forests, and
huge plains of ice. With time, mortals set to live in this world
came to call this area the Mosswoods, and many strange and
wondrous creatures were created to live within it borders. It was
a sort of utopia where all were accepted, no one race having
dominance above the rest. The gods, however, found themsevles
divided over the ruling of the land, rarely agreeing with the
other, and thus fighting broke out between them, dividing the
gods into two seperate Pantheons.
Though there had been others areas of the world more beautiful
and more powerful, none were as wondrous as the Mosswoods or its
caretaker, Palda, the goddess of beauty. Truly original things
were rare in the long lives of the gods and all grew to secretly
covet the Mosswoods and their caretaker despite their particular
affiliation with one pantheon or the other. In time, a great war
broke out over this stiatuion, and, thus, the arrangement was
shattered, the land broken, the peace and utopia of the Mosswoods
scattered to the four winds. Lesser beings of the Mosswoods fled
before the combat of the gods, seeking to survive however they
could.
-----------------------------------------------
Mud : Cleft of Dimension
Code Base : [Rom] 2.4 beta (Heavily Modified)
Telnet : cleftofdimension.com 9000 [64.215.178.124]
WWW : http://www.cleftofdimension.com
Description :
Cleft is a mud that is great if you love to rp. Things from all
places and times come together to form one very strange world. In
cleft, you are the person they write stories about. You are the
Villain or the Hero that shapes the destiny of the world around you.
We have everything from rune mages to mech pilots. Join the eternal
struggle for Balance between Chaos and Order, or just nail people to
burning crosses... There is room for any type of storyline you wish
to write.
We have several basic classes: Ninja, Fighter, Knight, Mage (with
perhaps more on the way), as well as prestige classes like: Dancer,
Dragoon, Monk, Samurai, Summoner that you can apply for if your rp
warrants it. We pride ourselves on the uniqueness of things we have
come up with. If your race that you want to rp is not one of the
races we have availible for creation, ask an immortal to change your
ICrace and we can let you show up on the wholist as anything up to 9
characters in length. We also have customizable equipment slots and
strings, letting you choose what you call the places you wear your
equipment or even what order they are in if you wish. Our areas are
all original (though you may recognize some of them from Final
Fantasy or such). We have a world map that connects one area to
another instead of your normal 'nnnneeeesssswwww' direction to
another area its more like, 'Well you go kinda north east from
Figaro, I'm sure you wont miss it.' We try and use progs to keep our
city mobs up to date on gossip and world events, as well as filled
with in area quests for you to solve for better equipment and items.
-----------------------------------------------
Mud : Frandum
Code Base : [DUM] Fairly rewritten/extended DUMII
Telnet : frandum.enst.fr 2001 [137.194.168.89]
WWW : http://www.enst.fr/~frandum/
Description :
What you need to do:
- quest!
- explore, discover the world history (learn)
- use and combine items to solve puzzles (think)
- talk to mobiles and (only) sometimes fight them (interact)
- roleplay, talk with our friendly Wizards and admins (live)
What will help you do it:
- almost unique code-base (only 2 other MUDs share it)
- very friendly parser supporting an extensive command list
- extensive spell list (and much more than just: hurt, hurt more, hurt deadly)
- original skill system (yes, there is more to skills than percentages and fight
ing)
- PK limited to Wizards or a parallel world (the Tournament of Death)
What will make you do it:
- killing is (at last!) not needed to gain experience: only questing is rewardin
g
- coherent and original fantasy world, consistent background, encompassing world
history
- a cosmic balance between the three gods can both change and be changed by ever
y player
- guilds scattered throughout the world: quest to gain power and influence (Wiza
rds can also choose a class)
- a unique language system, based on your race (hey, what did this elf just say?
)
-----------------------------------------------
Mud : Wallowing
Code Base : [LP] LDMud 3.2.8-dev.190
Telnet : wallowing.whatever.net.au 2000 [216.103.105.70]
WWW : http://wallowing.whatever.net.au/
Description :
Wallowing MUD is quite an old MUD that never really had a lot of players.
It's still there for two reasons:
1) So the owner (Stormdragon) can write LPC as a hobby.
2) So old players/wizards can drop by and say hello.
The mudlib is sort of based on LPC 2.4.5 with a rather lot of
modifications. (Want to drop by and say hello to Leo? He's still there)
There are some fairly interesting things in the mudlib, for
example, programmable npcs(stack based programming language, oddly
enough ;]) and map based virtual areas. There has been a
lot of work done on wizard commands to make them both intelligent and
powerful.
So, if you're interested in writing interesting objects/commands, drop by
and say hello. Hell, if you're interested in playing - you can do that
too. (Hopefully - it's been a while since actual playing was tested)

-----------------------------------------------
Mud : Bourbon and Blood: New Orleans by Night
Code Base : [Custom] [Custom] TwilightMu* 0.2B
Telnet : bourbonandblood.com 2300 [204.209.44.23]
WWW : http://bourbon.wolfpaw.net/index.php
Description :
Are you afraid of the Dark?
Bourbon and Blood brings you deep into the occult underbelly of present night Ne
w Orleans. Undead
stalk the streets, preying off tourists and natives alike, and holy warriors fig
ht a losing battle
against the encroaching darkness. Here in the City that Care Forgot, the only th
ing hotter than the
nights are the countless intrigues plotted in the steamy darkness.
You should be...
Bourbon and Blood is an online World of Darkness chronicle set in modern nigh
t New Orleans. The
game is handled via an online Mu* which can be connected to via telnet. We curre
ntly support several
systems, including Vampire: The Masquerade, Werewolf: The Apocalypse, Ghoul: Fat
al Addiction, as well
as our own Infernalist system. Vampire hunters in our chronicle go by the rules
set forth in Dark Ages:
Inquisitor. We allow normal hunters by special request only. We feel that the In
quisitor system better
mirrors the real New Orleans environment.
Any questions or comments can be posted up on the forums via the website. We'
re always looking
for new players, and we're happy to help with any questions or problems you may
have.
-----------------------------------------------
Mud : Methods of Destruction
Code Base : [Emlenmud] Version 2.37
Telnet : mod.modmud.com 7500 [66.36.232.97]
WWW : http://www.modmud.com/
Description :
Methods of Destruction [MoD] is a serious PK mud, giving players the
choice either to play good or evil aligned characters. Good
homelands are located on the west side, while the Evil homelands
are east. MoD includes a large unique world with 90 mortal
levels, an active immortal staff, and a newbie friendly
atmosphere. Its Gem based magic system provides a challenging
level of complexity for spell casting. The world is constantly
changing, so there will always be something new to find.
Based on a medieval theme, with 12 different races to select from,
MoD is based on the popular Emlen codebase and is one of only
a handful of surviving muds using this base code.
-----------------------------------------------
Mud : Dragonball: PoWeRuP sMaSh
Code Base : [Unknown] Barely Modified Dragonball Arena 2
Telnet : frostmud.dyndns.org 8256
WWW : None
Description :
Welcome to Dragonball: PoWeRuP sMaSh!!!
We've only just created a day ago, but already we are looking for builders (I
am willing to teach those who don't know how to build) and coders. There is NO
head builder. I am the head builder as well as the implementor, at least for now
.
Thing's We've got that lots of muds don't:
- Fusion
- Super Saiyan 5
- SBFS (skill based fighting system) instead of just typing kill <thing> you
have to use an attack such as knee or kamehameha. And even then you have to keep
typing attacks. most ki attacks must be charged and released to use.
- A friendly staff
- A more than cool implementor (ME!)
- Most positions are open
Thing's we've got planned:
- A whole new world above the ground for when ur flying
- Ability to destroy objects and even planets with ki beams and blasts
- And much more!
So come onto the mud today!
-----------------------------------------------
Mud : Hiervard
Code Base : [Circlemud] modified hardly
Telnet : hiervard.ru 4000 [212.17.0.137]
WWW : http://hiervard.traktir.ru
Description :
Fantasy-MUD by books of famous Russian writer Nick Perumov. We
created some worlds, described in his books 'The Death of The
Gods', 'The Warrior of The Great Darkness' and 'The Land without
Happiness'. Also we tried to introduce easy-to-remember rules,
peacefull Gods, able to help in any case and interesting zones.
Our MUD is 'By people and for people'. The main idea is that YOU
can easily submit your own Zones, Mobs and Stuff. We will include
it into the game after a short while.
-----------------------------------------------
Mud : Dark Skies
Code Base : [GodWars] dystopia[HIGHLY MODIFIED]
Telnet : darkskies.dune.net 7500
WWW : http://darkskies.dune.net
Description :
Due to recent and past assaults on my codebase, this area here is
changed slightly as a note to all would be codebase thieves. Between
Vandelik, Savator, and Endgames stealing my codebase, no longer will
ANYONE be hired to code for me, unless I know you and I mean for
2yrs or more. NO MORE will any of you steal it again.
Dark Skies is based upon a modified diku/merc codebase.
We have the following classes:
angels,battlemage,demon,drow,lich,monk,samurai,shapeshifter,spider
droid,tanar'ri,undead
knight,vampire,werewolf,Zombie,Dragon,Shinobi.
(Phoenix to be imped soon) And will be adding more soon.
Also happy hour where a player gets more exp per kill,and
Power Hour, where a player gets double class points.
Our immortal staff is friendly and helpfull.
we are fair and do not play favorites.
Come visit and view all of our additional features for
yourself... darkskies.dune.net port 7500
-----------------------------------------------
Mud : Eon
Code Base : [Circlemud] 3.1 CWG - SunTzu 9.30
Telnet : eonmud.game-host.org 4000
WWW : http://eonmud.ehelpguide.com
Description :
This MUD is based largely the Eon books by Greg Bear, with several sci-fi area
s and mobs
added as well. Still in beta testing, we're encouraging all who like Greg Bear t
o stop by
create a char and play as well as converse with others of like mind. We're on a
large asteroid
hurtling through space with vast cities built in and a large expanse that contin
ues on forever
called The Way, which opens up to other worlds. Come take a trip on the Thistled
own and see
your future's possibility!
-----------------------------------------------
Mud : Sharune
Code Base : [Dikumud] Almost 100% Custom Code
Telnet : sharune.no-ip.com 9999 [Custom]
WWW : http://www.sharune.com/
Description :
Founded in the year of 1999, Sharune has been constantly
evolving ever since at a rapid pace to become what it is
today, a flourishing multiplayer online fantasy game.
Whether you like the excitement of adventure, the
satisfaction of improving your character or if you just
strive for the thrill of fighting other players, search no
more, Sharune is the answer to your prayers!
With an enormous and detailed world consisting of hundreds
of unique areas and a very artistic map the lands of
Sharune will let you embark on a journey that will never
end. Unique and exciting monsters lurk in every corner of
every dungeon, forest or dark tomb, hoarding treasures and
magical items that will require the courage and lust for
adventure that only -you- have!
_Use our CUSTOM CLIENT to play the game._
Download and install from:
http://www.sharune.com/getstarted.shtml
http://sharune.no-ip.com/downloads/dikuclient/install.htm
http://sharune.no-ip.com/downloads/dikuclient/sharuneclient.zip
-----------------------------------------------
Mud : Dragonball Saga
Code Base : [Smaug] Very heavily modified
Telnet : dbsaga.arthmoor.com 9000 [66.116.74.117]
WWW : http://www.dbsaga.com
Description :
Dragonball Saga MUD is dedicated to providing its players with
a fun environment to fulfill their dreams of becoming part of the
Dragonball universe. Begin by picking one of seven races easily
recognizable from the Dragonball shows : Humans (Yamcha,
Krillin), Saiyans (Goku, Vegeta), Halfbreeds (Gohan, Trunks),
Nameks (Piccolo, Lord Slug), Icers (Frieza, Cooler), Androids
(Android 16, 17, 18, etc.), and Bio-Androids (Cell). As you
fight, you increase your powerlevel (PL), and become a more
fearsome fighter. At certain levels, you will gain special
attacks like the Kamehameha wave, Special Beam Cannon, and Death
Ball! You can train in higher gravity levels to increase your
stats, or spar another player to gain far more PL than you would
randomly fighting the creatures you encounter.
The MUD is filled with areas and characters from Dragonball.
Roshi's Island, Namek, and the Big Gete Star are all here! A new
Afterlife feature has recently been added, as well. Adventure
throughout the Otherworld, visit King Kai, and fight against the
inhabitants of HFIL. There is NO LIMIT to your powerlevel, so the
game is never really over. Player killing is available, along
with a bouny hunting system. There's even a Fusion system being
developed for addition soon...
So, visit the Dragonball Saga. A large staff of helpful
immortals, players that love the show, interesting areas, and
character choices that will keep you playing well past the first
Super Saiyan level...
-----------------------------------------------
Mud : The World Called Hollow
Code Base : [Custom] Perl
Telnet :
WWW : http://hollow.hypermart.net/
Description :
Enter the world called Hollow. From Xalious Mountains,
home to the mages, to Cenril City, the major trade center.
Including homelands for mages, rangers, and warriors.
Offering an extensive battle system, and many more features
included.
-----------------------------------------------
Mud : Ryksyll MOO
Code Base : [MOO] 1.8.1
Telnet : moo.ryksyll.com 8888 [64.114.80.174]
WWW : http://www.ryksyll.com:8889/
Description :
Ryksyll MOO is a relatively new world. It is an adult-
restricted game, though not necessarily adult oriented.
CyberSex is allowed in most semi-public areas, and in most
public areas as well.
Character setup is detailed, and done easily through a
webpage, something that most games do not have. The
webpage allows you to setup almost all aspects of your
character, from description and gender, to the clothing
objects he or she wears.
We're still looking for builders and coders. But a MOO
like Ryksyll is never fully coded.
Ryksyll MOO is a strongly themed and Roleplay intensive
game. It is based on the world of Mycle which is the
foundations for some books in progress. The stories can be
found at http://ryksyll.com/~durpost/ Characters must be
requested from the webpage at
http://moo.ryksyll.com:8889/request/.
We offer mutliple guilds and temples to join, as well as
several different species.

-----------------------------------------------
Mud : Fantasy Moon
Code Base : [MUSH] Rhost Mush with Reality Levels Defined
Telnet : fantasymoon.spodzone.com 7734 [216.194.67.100]
WWW : None
Description :
* Fantasy Moon *
The defeat of Chaos was no doubt Sailor Moon's finest moment of glory.
All of the Starseeds have now been implanted in new people, and the
Soldiers are reawakening. Some places in Tokyo still echo the Silence
from before the time of Galaxia, and speak to those few who are
sensitive enough to hear it. They warn of a dimensional rift ...
We are not strictly Canon here at Fantasy Moon. Our Soldiers will
awaken with no prior memories, although there are clues and
possibilities to remember pieces of the past. The head wizard of
Fantasy Moon wants the basic personalities of the Senshi to be
somewhat canon - IE: Mercury is shy (straight), Venus is cheerful
(straight), Mars is dedicated (probably bi), Moon is naive but full
of love and goodness (not necessarily clumsy, but that would be fun
too.) - She belongs with Endymion, Chibi Moon is 'the spore,' -
possibly bisexual, possibly in love with Saturn, Jupiter is strong
but feminine (sexuality up to the player), Saturn is weak bodied
and powerful (probably homosexual, definitely in love with Chibi
Moon), Uranus and Neptune are lesbian lovers who belong together,
Uranus is duty bound and a fighter, Neptune is more lighthearted but
aloof and standoffish, and Pluto is mostly an unknown. The starlights
are cross-dressers, not sex-changers. Beyond this, we are likely to
be non-canon - even wildly so.
Come and join us at: fantasymoon.spodzone.com, port 7734.
-----------------------------------------------
Mud : The Land of Ruins
Code Base : [Circlemud] Began as circle 10 years ago, but it is now RuinsMUD C
odebase
Telnet : ruinsmud.com 8000 [66.92.98.106]
WWW : http://www.ruinsmud.com
Description :
After 10 years of development, growth, and waiting, the Land
of the Ruins exists once more. With even more quests, more
clans, more mayhem, we dare thee to enter our world. Only the
skilled, deft, cunning, and brave will last. We offer
detailed clans, arenas, a large world divided into continents,
originality, creativity, and most of all fun.
-----------------------------------------------
Mud : Worlds End
Code Base : [Rom] Extremely modified Rom Server
Telnet : quietus.org 9000 [69.90.33.131]
WWW : http://WorldsEndMud.quietus.org
Description :
Fantasy fanatic? Bored with the limits of your own world?
Don't let our name mislead you, this could be the beginning
of a whole new obsession. Pretend you're someone else for a while.
Human, Elf, Nymph, any sort of Dragon, and many other races.
Role play with other creative people just like you.
Train up a variety of skills and unique spells.
Explore on your own or with a group, some of the 8000 + rooms available
and indulge yourself in the easy entertainment of mudding.
Role playing is not enforced but is highly encouraged and greatly rewarded.
Our friendly staff and players will happily help even those newest to mudding.
Come and enjoy our realm!
-----------------------------------------------
Mud : BlazingDarkness
Code Base : [Circlemud] Scratch Codebase in the Works
Telnet : mud.blazingdarkness.net 4000 [209.126.160.58]
WWW : http://www.blazingdarkness.net/
Description :
The one main thing that we've been striving for on our MUD is a good
amount of realism. We felt that many other MUDs out there were wildly
unrealistic and mechanical in the way the game flows. Hack and slash games
can be fun, but that isn't what we want. Our plan is to make
BlazingDarkness as player driven as possible, and without the random
occurances you see on some games that just don't make any sense. What
you'll find here is a combination of classic old style mudding combined
with with ability to actually interract with other players in a roleplaying
environment. A large amount of the game is hunting in our vast world and
killing your enemies with your normal automated commands and the usage of
spells and skills. That is what makes a MUD a game at all. The new parts of
the game we've added to BlazingDarkness are there to keep you interested,
restore the fun, and you'll want to come back for more. Now involve
yourself with land ownership, a noble hierarchy, clans, the ability to make
things and sell them in your shop, weapon and armor smithing, religion,
advanced spells, and much more. You don't have to just be a mage, cleric,
thief, or warrior. With BlazingDarkness you may find yourself following
several destinies all at once.
-----------------------------------------------
Mud : Walraven
Code Base : [LP] SIMud Developmental Mudlib
Telnet : simud.org 4242 [128.196.90.90]
WWW : http://www.simud.org/
Description :
Walraven is the mud that goes along with the from-scratch SIMud mudlib project.
We're gearing up for beta, and we're looking for playtesters and a few more
coders to help.
Some of our neater features:
* Mapped world, down to being able to walk around inside rooms
* Plants that grow and sprout fruit
* Realistic clothing: wear padding over your shirt, under your chainmail
* Automatic grammar parsing: no more writing three messages for one string
* Integrated website with forums (bugs/ideas get autoposted)
* Built-in full screen text editor; web based file editing
* Channels for debugging and error messages for team programming
* Friendly, intelligent, experienced, non-domineering wizards
We're currently working on:
* Mining and other natural resources to fuel:
* Broad, realistic crafting skills to create:
* A dynamic player economy with hireable NPCs in:
* Buildings, cities and empires built, run and destroyed by players.
So if you're looking to do cool things you didn't think you could do on muds, we
're
looking for you. Find out more about us at http://www.simud.org
-----------------------------------------------
Mud : LogMOO
Code Base : [MOO] 0.1.0beta8 from 1.8.0r5 LambdaMOO server code
Telnet : ahynes1.homeip.net 7777 [24.45.115.39]
WWW : None
Description :
LogMOO main purpose is to be the most interconnected MOO. We
presently have IRC, SOAP, and SunNET interconnections, and
more are planned.
LogMOO has been used for class room teaching of literary works
such as 'Winney the Poor' and 'Brave New World', And we are
open to new concepts.
More comming in description later.
-----------------------------------------------
Mud : Forgotten Realm
Code Base : [Custom]
Telnet : frealm.dyndns.org 23 [80.1.125.151]
WWW : None
Description :
Welcome to the forgotten realm!
This fantasy land offers magic and mystery with a
huge sense of adventure, coupled with lots of interaction
and making new friends.
Roam the land, help others out, fight them for points...
Its all here in the forgotten real, where 'Magic Works'!
Come along and give us a try!
-----------------------------------------------
Mud : Nanvaent
Code Base : [LP] Driver: NANVAENT 3 (MudOS v22.1b21)
Telnet : nanvaent.org 23 [195.40.6.44]
WWW : http://www.nanvaent.org/
Description :
Nanvaent is not a simple game. It cannot be finished, for it
expands continuously. It cannot be beaten, for its first and last
goal is to provide you, the player, with entertainment. It can be
approached in a myriad ways, and success at it is not reached by
rote or mere button pushing. To become great in Nanvaent, you will
need the talents simpler games do not require - cleverness and
quickness of thought, communicativeness and cunning, perseverance
and passion. We believe Nanvaent is enjoyed best through deep
involvement with others, making friends - and sometimes enemies,
debating and joking, forging alliances and competing with your
fellow travelers in our world. At its most exciting, Nanvaent is
a scene of touching friendships and bitter conflicts - a place of
extremes, of both honour and villainy, and not a sugary, bland
environment of easy progress, pointless experience gathering, or
tedious, impersonal killing.
-----------------------------------------------
Mud : Tauros
Code Base : [LP] LDMud 3.3
Telnet : taurosmud.com 5005 [208.20.1.200]
WWW : http://www.taurosmud.com
Description :
Time passes. Old worlds die and new worlds arise to take
their place in the Universe. The Tauros that was is gone
forever. Now a new era is upon us. The Rebirth of Tauros
has begun. Join us and be welcome.
Some people may remember Old Tauros. A great cataclysm
befell us and everything was reduced to ashes. From the
ashes, however, a new MUD is rising. Built from scratch on
a strong medieval fantasy theme, Tauros is a place where
great adventures await you.
The rebuild of Tauros is almost totally complete. Our
team has done an astonishing job reworking the old lib into
what it is today, a professional, many-featured mudlib
that's easy to use and designed with the builder in mind.
If you are interested in coding or building on an
original codebase, send email to daryth@taurosmud.com or
stop by the game and check us out.
--Daryth
-----------------------------------------------
Mud : RenshaiMUD
Code Base : [Circlemud] modified/rewritten
Telnet : renshai.betterbox.net 4200 [209.83.132.90]
WWW : None
Description :
RenshaiMUD is a fantasy role playing adventure targeted towards the
more experienced player. Originally derived from CircleMUD in 1998,
the engine has been rewritten to become its own game.
The idea behind RenshaiMUD is simple: to provide top quality gaming
to the world for free. Good entertainment and art should not cost us
our money nor our time.
The strongest focuses at RenshaiMUD are character customization and
non-player character (NPC) intelligence. The unique ability systems
are advanced yet simple to use, and the staff is usually available to
help out with any questions.
Come join the others in exploring the totally unique world of
RenshaiMUD.
-----------------------------------------------
Mud : Ultima Ilusion MUSH: Fort Blackfoot
Code Base : [MUSH] Tinymush 3.1 Beta 11
Telnet : ultimailusion.net 2004 [69.57.136.37]
WWW : None
Description :
What ultimately would happen should a new breed of Homo-
sapien evolve? Homo Superior: Beings with the great power
to make or destroy the world, to heal or cause disease, to
serve or control. Would mankind see them as gods? Equals?
Or something far, far worse?
This future is set, the cards have already been played,
the battles fought and only perspective may tell whether
they were won or lost. Welcome to Fort Blackfoot, Montana,
a mutant containment facility situated in the middle of
no-where, protecting the world from the farther ravishes
of the mutant plague.
---
Join us at Ultima Ilusion (Yes, only one L in ilusion):
Fort Blackfoot, where justice stands upon the backs of the
oppressed, and where Freedom really is the last illusion.
-----------------------------------------------
Mud : Realms of the Ancients
Code Base : [Smaug]
Telnet : ancients.flame.org 4050 [204.152.189.171]
WWW : None
Description :
Realm of the Ancients continuously strives to become
one of the most popular base SMAUG player-run MUDs.
We're constantly renovating areas, installed and under
construction, and are open to any and all suggestions.
With all the MUDs out there, we feel that RotA can
offer the best to both new and experienced players.
Our immortals and creators are all SMAUG-experienced
administrators, which gives RotA that extra boost
which makes it great. Constructed with both unique and
stock areas, each player is given a wide choice in
exploration. We have a quest council, a creator
council, a newbie council and a major administrative
council...all the more avenues of expression for those
who have suggestions in making RotA better every day.
So if you're new to playing on SMAUG-based MUDs, or
are experienced and looking for a change of pace, then
we all welcome you to the Realm of the Ancients. We
are newbie friendly and always willing to lend a hand
(or an ear) to those who need the assistance.
-----------------------------------------------
Mud : ChicagoMUSH
Code Base : [MUSH] PennMUSH 1.7.4p15
Telnet : chicago.demoe.com 1925 [207.173.44.201]
WWW : http://chicago.demoe.com
Description :
ChicagoMUSH is a dedicated roleplaying environment devoted to recreating
the heyday of gangsters and g-men in Chicago in the mid-1920's. We have no
specific historical figures, but we do encourage players to make a name for
themselves. We have a consensual RP and combat policy, and have dedicated
ourselves to making the game a success in each and every way.
-----------------------------------------------
Mud : Arkadia
Code Base : [LP] CDlib
Telnet : arkadia.rpg.pl 23 [212.76.32.53]
WWW : http://www.arkadia.prv.pl/
Description :
Arkadia is a Hard Fantasy, roleplaying, Polish-language LPMud. Thanks to
the generosity of Genesis, it runs on CD gamedriver and mudlib, changed and
further developed by us. The main changes have been made to fit the Polish
declension, to hide out-of-character information from the players, and to
make some things more realistic. Thanks to this, Arkadia has a rich, highly
detailed and realistic world, making a perfect roleplaying environment.
Currently, we have domains based upon Andrzej Sapkowski's Wiedzmin saga
and Warhammers's Old World. Players have six classical fantasy races to
choose from, and some rich-background race and occupational guilds and
clubs to join. All elements of the world are subject to strict coding
standards, which assures them to be detailed and unique, and to follow
their domain's theme.
All of the above wouldn't weigh a lot without the excellent players we
have. They create most of the magnificent atmosphere and make the world
vivid. If you feel you would like to be part of Arkadia, learn some Polish
and join us! ;)
-----------------------------------------------
Mud : Star Wars K'tor Nebula
Code Base : [MUSH]
Telnet : ktor-nebula.game-server.cc 1138 [65.26.236.31]
WWW : http://www.geocities.com/xi2112/xi2112_files/slide0001.htm
Description :
The setting of Star Wars K'tor Nebula is during the Rebellion era of
the Star Wars universe. The Empire is in control of most of the
galaxy, the Republic has been dissolved, and the rebellion is
growing. The K'tor Nebula is located on the fringes of the Outer
Rim between Ord Mantell and Yaga Minor. The K'tor Nebula is an
important resource for the Empire, as it contains large amounts of
unprocessed ore, chemicals, and gasses. The Empire is mainly
concerned with the Nebula, and only holds control of the two star
systems very near it in word, and the occasional visit of forces to
them alone. The game is set up on a modified D20 system. The game
is not consent based but players must have In Character
justification to kill another. There are a lot of faction positions
available, sub faction autonomy is a focus and it is easy for
Independents to get ships. Force Sensitivity is randomly decided in
character generation, and for those players who do not get randomly
selected in character generation, the option becomes available to
buy force senstivity with skill points starting at 10th level. Most
races are available, character generation is set up for the core
rulebook races but requests for other races are acceptable. Player
Run Plots are encouraged and additional experience is awarded for
conducting them, so roleplay heavy individuals will always have
fruits of their labor. You get experience for being connected, you
get even more for being in a public roleplay room. Players can
+Award 500 experience 7 times every two weeks, no questions asked.
And have unlimited staff reviewed experience nominations beyond
that. There are several coded systems and an informative info,
rules, and +help file library.

-----------------------------------------------
Mud : Rocky Mud
Code Base : [Silly] Code Rockymud 0.9
Telnet : rockymud.dyndns.org 4000
WWW : http://rockymud.dyndns.org/
Description :
Rocky Mud is an old mud with a new home.
It is loosely fantasy based with several orginal
areas, and more on the way. Roleplaying is
encouraged and quests are run frequently.
Rocky is a place for fun and relaxation. So,
pay us a visit!
-The Administration
-----------------------------------------------
Mud : KingdomsMUD
Code Base : [Circlemud] LexiMUD
Telnet : temporal.genesismuds.com 2344 [216.136.9.5]
WWW : None
Description :
KingdomsMUD has been through quite a lot of incarnations, and the latest is shap
ing
up to be quite an enjoyable PK MUD.
KingdomsMUD features:
- A unique skill-based leveling system and dozens of skill trees to customize yo
ur
character with
- Customizable weapons
- An armor system similar to Diablo 2, in which killing players can get you all
sorts of rare armor
- A classless and raceless system, allowing full customization of characters usi
ng
skills and stats
- Unique kingdom warfare - ally and betray other kingdoms in an ephemeral quest
to
reign supreme
- A full ASCII world map loaded with secrets
- Buyable ships, castles, and even the option of starting your own kingdom!

While KingdomsMUD is not currently open for players, we are looking for builders
,
so feel free to log on and check it out!
- Ishmael and the KingdomsMUD team
-----------------------------------------------
Mud : Pendulus
Code Base : [Rom]
Telnet : mud.pendulus.org 1536
WWW : http://www.pendulus.org/
Description :
Back and forth doth the Pendulum swing. A never ending shift from Darkness, to
Light, to
Darkness once again. Through the centuries the Pendulum hast swung its unending
metronomic
course, never waivering from its predestined path. Wars arose and bequelled them
selves as
did times of great prosperity gave way to times of balance, to times of utter de
spair and
back to balance and prosperity again. The Pendulum swings, the world changes, th
e names and
faces of the powers of the world change, but they doth fill the same roles as th
eir
ancestors, the battle between the Darkness and the Light, the existence of the w
orld in what
it knows as life.
-----------------------------------------------
Mud : SuperMegaTopia MUCK
Code Base : [MUCK] Glow 3.1.4
Telnet : supermegatopia.dyndns.org 8888 [24.29.88.126]
WWW : None
Description :
SuperMegaTopia is based on the popular Furry-style superhero
comics at http://www.supermegatopia.com created by Brian and
Stuart Burke. We put great stress on roleplay, and all characters are
required to speak with a Play Relations staffer regarding either how
to play a well-developed character from the comics, or how to adapt
an original character to fit into the genre more effectively. We keep
our public areas clear of sex-related plots but by no means
discourage relationships, as long as they keep it clean in public.
We also require anyone applying to read the comics that the muck
is based on, as a player would be lost without the plots and
information contained within.
-----------------------------------------------
Mud : CharmedMUSH
Code Base : [MUSH]
Telnet : charmed.xtramud.net 3333 [82.113.130.210]
WWW : http://www.shepherdsflock.net/jessica/Charmed/index.html
Description :
CharmedMUSH. Expect complications.
No folks. That's our motto - 'Expect complications.'
CharmedMUSH was the first and - as far as we know - is still the
only MUSH on the net set in the world of the TV Series Charmed.
And we need you.
That's right. We need those of you who love Charmed to come and
stop by. Create a character. Or just visit for the time being.
So if you've ever wanted to play a witch, white lighter, demon,
warlock, gypsy, darklighter, innocent or more, than this might
just be the place for you.
We've got a small, friendly player base which is ever growing
and people who are more than willing to help out and RP with new
players. The plot admins are always at work on new events to
keep the action going. Interested? Then by all means please stop
by. We can't wait to meet you!
-----------------------------------------------
Mud : X-Men: Resurrections
Code Base : [MUSH] Tinymush 3.0p4
Telnet : resurrections.mushland.com 5500 [64.246.44.42]
WWW : http://connecticutlost.com/xmr
Description :
Sometimes, it just doesn't pay to get out of bed in the
morning. Just outside your window, the world is on the brink of a
nervous breakdown. There are mutants running around out there,
but anyone you meet could be one. Were your sisters' eyes always
that strange shade of blue? Magic isn't just for scary hermits
anymore, wall street CEOs are buying voodoo dolls by the
truckload. The people breaking into cemeteries on Halloween
aren't innocent teenagers as much as they're hoping to summon
demons. Old evils are awakening, and we're not just talking about
the Elton John summer tour. And Big Brother has been reading your
livejournal. So where do you go from here?
After some major changes, X-Men: Resurrections has reopened
with a brand new beginning, a return to the +traits system of
old, and nearly every canon character available for application.
We're not only beginning with Year One, we're restarting with Day
One - many of the teams slated to form will all be gathering
together for the first time once the doors open and the RP
commences.
resurrections.mushland.com:5500
http://www.connecticutlost.com/xmr
-----------------------------------------------
Mud : Antioch
Code Base : [GodWars] RoC 1.0.1
Telnet : Antioch.wolfpaw.net 4200 [204.209.44.13]
WWW : http://
Description :
Once we fully open, I will post a more in-depth description of
Antioch. Because we just started up, there are many ways this mud
could develop, hopefully resulting in a unique form of Godwars.
After over 9 years of mudding and about 5 of coding,
I have found that the best way to produce a mud which
is entertaining and, all in all, badass, is to allow
the players to have a big part of the devlopment process.
So as of now we are open for player testing. However,
dont let that turn you off to much, it wont be long
before we are ready to blow up...
Aside from that, Our Imms are pretty chill, fair people,
who all have a good amount of experiance in
being players, as well as different forms of PK,
so come join us, lets see what we can do with this place =P
Thanks,
Brand
-----------------------------------------------
Mud : Daggerfall 4.6
Code Base : [CoffeeMud] lightly modified
Telnet : www.daggerfall.dynu.com 4000 [67.174.105.139]
WWW : http://www.daggerfall.dynu.com:27744
Description :
Daggerfall Was a mud based on Circlemud 3 BP 11. Very old.
Daggerfall is now a Coffeemud, and being developed along side the
newest Coffeemud, so as soon as soon as new features and security
flaws are implimente in coffeemud, Daggerfall has them.
Are you ready to play in a fully immersive text based world that will
eat your shorts?
Are you ready to start life anew as a charactor in a fantasy world
where anything is possible?
Do you have plenty of free time to waste?
Stop by Daggerfall! You just might like it!
Variations from stock coffeemud:
Mostly visiual (channels, who, etc)
Hit based experience as opposed to kill based experience. There
are problems with this system to be worked out.. imbalance, not
instability.
There are a few other things as well...
For coders that want to help, I've got a big project in mind that
will dwarf all other mud projects. It's not exactly server related,
more client end. It has something to do with creating a cross
platform, ultra-fast 3d mud client, without adding ANY overhead
to the server, and making one universal to ALL muds, then admins
could take it and make a release specific for their mud. I've got
the ideas,and some of the know-how, and I've got the software to
do it, just not the time to slap it together alone. Connect to
Daggerfall for more!

-----------------------------------------------
Mud : Mirrors of the Wheel
Code Base : [Circlemud] Heavily modified
Telnet : mirrorsmud.net 2222 [64.105.236.46]
WWW : http://www.mirrorsmud.net
Description :
** Going public this spring! ** Join the fun now, dont miss out! **
Step back in time, into an age of Kings, Queens, fades, trollocs and the
Game of Houses. Step into a Mirror of the Wheel, where the Creator weaves
the Patterns of an age into Age Lace. Find your fate, your thread, be it
commoner, merchant, soldier, lord or lady, Aes Sedai or Warder. Some things
in the web you may choose...but beware, others may be chosen for you.
We support an interactive playing experience between mobs, players and
Immortals. 50+ easily accessible player run clans, plus other player created,
in theme clans, will be available. A great combat system has been implemented
with 54 forms available to certain clans, as well as a true WOT channeling
system with 80 true WoT weaves in and lots more planned. All the WOT races
will be coming in; so far we have Wetlander and Aiel. We have too many
features to mention here, but rest assured we have or will be including
everything we can to make this a real world in which to lose yourself.
Players comment constantly on our attention to detail, theme adherence and
creativeness in creating our world, so come find where your thread fits with
us and add to Ta'maral'ailen, the Web of Destiny. You wont be disappointed!
-----------------------------------------------
Mud : A Temporal Rift
Code Base : [Rom] 2.4, with heavy modifications.
Telnet : temporal-rifts.org 7887 [216.136.9.5]
WWW : http://www.temporal-rifts.org
Description :
Temporal Rift offers 300 hundred mortal levels as well as a
multiclass system. New ideas and tweaks to existing elements are
implemented frequently.
Temporal Rift allows NPK/PK/PK loot by player choice. Frequent
immortal-run quests are also offered. An automated quest system
is also available, creating the opportunity to save points for
some of the best equipment in the game. Tokens can be traded
with other players using a coded trade system.
If you are looking for a great social atmosphere with a friendly
environment, interesting conversation, diverse game play, RP and
just a fun place to mud, give us a try.
Features:
-Racial aging system which improves racial skills with age
-Fun (some would say addictive) gambling options
-Player home purchase system
-A player to player dueling system
-Many other fun and unique features that keep even our level
300 players coming back

-----------------------------------------------
Mud : Dark Shadows
Code Base : [Custom] modified nm3
Telnet : 68.72.153.196 3000 [68.72.153.196]
WWW : http://www.geocities.com/ds_shadows
Description :
The mud has moved from ds.acewest.com to shadowsquest.com, the mud should
be up all the time now. I am still looking for coders to help me get my mud up
and running fully. If interested in helping me please email me at
jwolf@postmark.net. ONLY those who want to code seriously should apply. I want
to make this one the best mud there is online. So i need help from coders who
can code rooms and other stuff.
thanks for offers of help in advance
sneezy
-----------------------------------------------
Mud : ABSOLUT TW
Code Base : [Dikumud] CircleMUD, SillyMUD, unique
Telnet : mud.thieves-world.net 5000 [68.81.228.141]
WWW : http://mud.thieves-world.net
Description :
******************************************************
ABSOLUT TW
******************************************************
We want to give you a friendly place to MUD and have
fun. We offer something for every type of mudder, from
the newbie learning how to MUD, to the veteran looking
for new areas to explore.
The TW codebase is fully operational and open for
anyone to play. It is currently open for improvement
and developement. If you'd like to get your zones or ideas
into a MUD do it here. If you want to just tear through
some mobs and build your character, we are great for it.
At the moment we have thousands of rooms in hundreds of
zones. Our levels are from 1-125, with something to do
at all of them.
We invite you to join us, or just stop by and say hi.
We discourage becoming addicted to the MUD but hey,
I am.
-----------------------------------------------
Mud : DarkBlade
Code Base : [MUCK] NMC 1.22 + mods
Telnet : darkblade.ath.cx 7575 [213.121.122.219]
WWW : http://darkblade.ath.cx
Description :
DarkBlade is a hybrid split into 2 sides. One is
CHAOS, the MUD, a gangland city filled with plotting and
evil, killing and bribery. Gangs fight for the city, while
the corrupt mayor Backy stands between. The staff and
players are _very_ friendly. DB includes the basic MUD
attributes, plus it's modern and includes programs for
elevators, subways, mobile phones, apartments, swipe keys,
item caches, heavy safes, a helicopter, planes, and more.
The MUCK is a Portal linking Countries, each a theme
created/built by players. These include Reciprocity, a
covert (spy) RP country with secrets to be revealed;
Recreations, a player-built country for re-enacting movies,
TV and books; the Pueblo-enhanced area with sounds and
pictures which can be added by players [get Pueblo at the
site!]; FreeForm, a player-built area which allows ANYONE
to edit ANYTHING, no matter who built what! We're waiting
for the newest Country, Sci-Fi Colonies. The MUCK also
contains new programs, including a Computer system for
personal and public-access files and mail and the chance
for any player to build major game areas and join the staff.
-----------------------------------------------
Mud : Banished Lands
Code Base : [Custom]
Telnet : dentinmud.org 6000 [216.228.129.151]
WWW : http://banished.dentinmud.org/
Description :
Banished Lands is based on DentinMud code, which plays much
like Diku. Banished Lands was started as an off shoot of
Alter Aeon, the original DentinMUD, sometime in the hazy
year of 1995. Much like most muds Banished began life with
a medevil D&D type theme, but then Wyvren, our creator,
got bored and began to mix more sci-fi and fantasy into
the game. Her eventual goal is to have a Babylon 5
meets H.P. Lovecraft inspired world of horror and delight.
-----------------------------------------------
Mud : Fate of Kingdoms
Code Base : [Rom] Fate v3.2
Telnet : fate.e-pro.dk 4000 [80.198.12.5]
WWW : http://www.kingdom.dk
Description :
Fate of Kingdom is a mud based on medevil fantasy with some additional
ideas which enhanced the mud. Fate of Kingdom were originally up for 2
years and now it's back again!! Fate of Kingdom is now more advanced and
The unique creation system for kingdoms is possibly Fate of Kingdoms strongest a
sset.
As a player you are given the oppertunity to be the creator of your own kingdom
should
you possess the devotion and skill to meet with the demands of funding, follower
s and
original storyline/Roleplay for your kingdom to be.
To our service on Fate of Kingdoms, we have an incredibly devoted Implementor an
d a highly
experienced staff of Admins and builders that secure both smooth running and new
made additions
to this already greatame. Quests are run on a regular basis to furthermore add s
timulation
to roleplaying and ofcourse to add to the fun of FoK's players.
-----------------------------------------------
Mud : Dawn Of Fate
Code Base : [GodWars] EOD Slightly Modified
Telnet : dawnoffate.wolfpaw.net 6789 [204.209.44.13]
WWW : http://dawnoffate.wolfpaw.net
Description :
Welcome to Dawn Of Fate, we are a new godwars mud running the Eve of Destructio
n
code base. There aren't many good EOD muds out there and I'm hoping that we will
become one.
We are looking for buidlers and maybe one coder. We are also looking for many
players hehe, so stop by and bring your friends, we need all the people we can
get. We are hosted by wolfpaw so we aren't planning on disappearing like some
of those other muds out there.
Thanks,
Dawn Of Fate Staff
-----------------------------------------------
Mud : Lands of Darkness
Code Base : [Merc] KyraMUD 01.5 based on Anatolia
Telnet : mud.landsofdarkness.it 4000 [80.76.96.12]
WWW : http://www.landsofdarkness.it/
Description :
This is an italian fantasy mud, with the background based
on Tolkien's books. There are 17 races, a lot of classes
-someone very different from usual- and 17 religions.
There are a lot of available quest you can choose, provided
by the code or provided by immortal. There are cities'
wars, wars between avatars ( the max available level )
and other little interesting things, like ethos system fixed.
It has many intresting features: formations, auction system, player
guilds( cabals ), player killing arena,and a lot of new scripts.
It's in italian, so you can play it only if you know this language.
-----------------------------------------------
Mud : Maelstrom of Shadows
Code Base : [Dawn]
Telnet : 212.159.112.62 6000
WWW : http://www.maelstromofshadows.tk
Description :
Maelstrom of Shadows MUD is a game created by the siegewars
team of dedicated and dependable people.
Enter the town of Camaar and prepare to enter a world set in
medievil times, newbie mudders welcome as moderators are at hand
to help even with basic commands.
Once your character is set, then either adventure into the
unknown solo, or in a group. Or if you rather, join in the Arena
combat beneath Camaar.
MoS MUD has a roman flavour, although is still obviously
Fantasy Medievil.
Give us a try, and you will be made special...
-----------------------------------------------
Mud : DragonballSaga: Prime
Code Base : [Smaug] Heavily Modified
Telnet : frostmud.dyndns.org 8530
WWW : http://
Description :

-----------------------------------------------
Mud : Winter Moon
Code Base : [Rom] Cold Rock v0.7
Telnet : sweb.uky.edu 4003 [128.163.2.42]
WWW : http://members.cox.net/dark_sirius/wm/wm.htm
Description :
Winter Moon is a stable and reliable mud, with excellent
connection consistency.
For the past six months we have been doing a game overhaul,
which is now
complete. If you come by to check us out, here are some of the
features
you'll find.
28 Remort classes (32 total)
Gain up to 999 levels with your character
Choose one of 4 cities for your home
Unique pk reward system
Item creation skills for every class family
Scribe/Brew - set spell level, choose up to 4 spells
Forge - make all your own eq out of raw steel
Play chess with a friend through our interactive chess game
system
Morph a skill you have mastered to gain new powers
Find eq to enhance your skills or add skills you didnt have
before
Fight duels with other characters
Duke it out with other characters in the arena
And many more excellent reasons to come see our rom derived
addiction.
A testimonial.. 'if you think you've been to the friendliest
and funnest mud ..
then you haven't been to WINTER MOON!' :-D
-----------------------------------------------
Mud : Land of Neverending War
Code Base : [GodWars] Heavy modified version
Telnet : fleamuds.mine.nu 4500 [62.4.22.155]
WWW : http://fleamuds.mine.nu/
Description :
Our mud based on godwars was fully recoded adding
alot of uniques things. You can pk make alliances, join
Kingdoms, increase your char forever. We just pwiped
here to add some more changes and balance better our
game. The mud is opened now from september 7 2004 to everyone.
You have a lot of different classes, special remort
code, qpsimprove for your char, unlimited raising
of hit, dam, move stats, status powers and more.
Come here and play.
Thanks
Flea (main coder and owner of the mud).
-----------------------------------------------
Mud : The Void
Code Base : [Custom]
Telnet : void.greenfinch.com 1234 [194.159.247.31]
WWW : http://void.greenfinch.com
Description :
Fancy a change from casting spells and hacking other players
limb from limb?
Drop in to the Void and make love not war!
Void has all the things you would expect from a multi-player
game,puzzles, spells, worlds to explore all with the aim of
making you a Demon Lord/Lady or an Arch Angel. But will you truly
belong and add your own identity to the game, can you really
role-play?
Chat, play or role-play (sexual or otherwise) the choice is
yours, in a truly newbie friendly game.
Void is a internet port of a late 80's dialup game and has
appeared as the 'Vortex' in the book Cybergypsies.
*** Void is an adult orientated role-playing games and ***
*** although the game does not contain explicit material ***
*** role-playing of a sexual nature does happen. Obscene ***
*** or aggressive behaviour is not tolerated ***
-----------------------------------------------
Mud : Planes of Dominion
Code Base : [Embermud] POD 2.3
Telnet : podmud.com 5429 [64.216.117.15]
WWW : http://www.podmud.com/
Description :
We've planned for Planes of Dominion to be a different mud. This game is
NOT about pk. We're here for people to role play in a fantasy environment
and to live a life other than their own, not to let people vent stress or
lessen someone else's enjoyment of the game. Player killing IS allowed but
is controlled, and there for role play purposes only. As of now, we have
40 selectable races planned (includes sub races), as well as many remort
classes to come. There are 6 planes of being, including the prime material
relm (the one used by most players), an underworld, and a heaven like dim-
ension. The other 5 will be populated with remorts who can move freely to
and from dimensions, but for normal mortals, only accessible through very
powerful summoners opening gateways. We have planned a very different way
of doing religion as well as a full zodiac. Roleplay will be personalized
not only for the popular players, but for the normal, everyday player as
well. We're going to try our best to make everything fair, and let people
enjoy our mud as much as possible. Area's will be controlled by the assi-
gned immortal and he/she will interact with said player in different ways
making the player's stay on their toes and ready for anything. We're
going to try and make it as realistic as we can but not so real that it's
no fun. We're all open to any ideas or suggestions you have. Thank you,
and enjoy.
-----------------------------------------------
Mud : Anomaly TrekMUX
Code Base : [MUX] MUX 2.0
Telnet : anomaly.mushpark.com 2120 [67.130.96.226]
WWW : http://anomaly.mushpark.com
Description :
Perched in the silent void of the Dulcais sector sits one of the Federation's
most strategic outposts; Station 419. At the edge of the Klingon and Romulan
borders, 419 keeps a watchful eye on the new Romulan/Federation alliance
against the Dominion aggressors and their Cardassian lapdogs.
It is here that the Federation is attempting a grand experiment of peace in
this difficult time of war. With a crew made up of both Starfleet and Romulan
officers, Station 419 is poised to usher in a new era of peace with the Romulan
people, or destroy the notion once and for all.
Anomaly is concentrated on story, theme and character and not simulated space.
We run episodes tabletop style as well as Tiny Plots. If you think you have
what it takes to make it into the cast, then come by and check us out.
We're very different from other Trek MU*s out there.
-----------------------------------------------
Mud : EternityMUSH
Code Base : [MUSH]
Telnet : eternity.imperiex.net 4201 [128.61.35.118]
WWW : http://eternitymush.cjb.net
Description :
Here is a snippit of our theme. If you'd like more info,
please check out our website:
The Elves were a peaceful people, living like Native-
Americans of Earth's history. They dwelled deep in the
forests, cutting themselves off from the main populace of
the rest of the planet. The Elves revered the land and did
not approve of stone cities, which represented the
ultimate distancing from the Grandmother, their revered
deity. The world around them had become corrupt and despite
their best efforts, that corruption would have spread to
the forests and engulfed the Elves. Therefore Grandmother
warned them that a great asteroid would come that would
destroy the world. She said she would open a portal to a
new land, clean and free of sin where the Elves would make
their new home: Eternity. And so the Elves prepared
themselves for the journey, gathering with them supplies
they would need to establish a new camp. Approximately 400
people walked into the mist-portal and emerged on the other
side, but there are some still missing. Now that the Elves
have solidly established themselves on Eternity, other
people have begun 'arriving' randomly (this can explain
where your character has been)...and in good time, too, for
a new race looms on the horizon. It is not known if they
are friend or foe but time will tell.
-----------------------------------------------
Mud : Golden Realms Muck
Code Base : [MUCK] Fuzzball v5.68
Telnet : tursiops.vulpes.net 4370 [64.220.151.121]
WWW : http://warheart.topcities.com/grealms/index.html
Description :
Started in May of 1999, Golden Realms Muck began on a collection of fantasy-wo
rld
based islands each with its own society and/or theme. We are still today as much
as we were then, although the Decades (Superhero) RP setting may be found there,
as well.
Gameplay is mainly centered in New Krassis City, and players are encouraged to
socially interact with others in
an In Character manner.
Players are given a choice of species, classes, starting locations, and encourag
ed
to create a minor background of where their characters came from and how they ca
me
to be in the world of Golden Realms Muck.
-----------------------------------------------
Mud : The Resort Online
Code Base : [Unknown] EW
Telnet : resort.org 2323 [209.166.166.144]
WWW : http://www.resort.org/
Description :
The Resort is a virtual community, comprised of rooms
owned by residents who are the regular users of the program.
There are many features to make your stay more enjoyable,
and we guarantee that anything that is done in private,
cannot be snooped upon or monitored in any way, except
by the parties involved. It's a good idea to get
'residency'. Residency simply means that you can use the
more advanced features, such as: a password (so no-one
else can use your character), your own rooms, mail, news
and more.
-----------------------------------------------
Mud : Accursed Lands
Code Base : [LP]
Telnet : accursed-lands.com 8000 [66.11.164.23]
WWW : http://www.accursed-lands.com
Description :
Accursed Lands is a free Multi User Domain, a game that lets you take on a
character and interact with people all over the world in a medieval,
fantasy setting.
Explore the vast world of Terrinor and its six million plus fully-detailed
locations. Fortune is waiting for those who dare to venture into its far
reaches. Perhaps your journey will take you flying through the clouds, or
exploring the depths of the oceans in our underwater cities. Or maybe you'd
prefer to keep your feet firmly on dry ground, even searching the dark
depths of the colossal underdark caverns for wealth and glory.
Only the bold or cunning survive on Terrinor's scarred surface, but perhaps
you might just make your fortune... and then set down your roots and build
a home, a town, or even an empire?
Accursed Lands is set to mark the next generation in online text
environments with some of the most sophisticated features ever seen in a
multi-user domain. To find out more about this amazing place, have a look
at our features section, and once you've seen enough, come in and enter our
world.
-----------------------------------------------
Mud : Exodus LPMud
Code Base : [LP] LPMud - CDlib 4.05
Telnet : mud.bensin.org 6660 [194.19.34.66]
WWW : http://mud.bensin.org/
Description :
Exodus is based on Genesis, the original LPMud, though little remains of
the stuff from the early days quite a few guilds and areas have been restored.
The emphasis of the mud is to be a challenging game. Themes includes Tolkien,
Dragon Lance and many others. The world is strictly medieval fantasy based.
Being a newbie is a struggle on Exodus. You are a puny
weakling in a world that is quite hostile. It is up to
you to explore very carefully, or find someone stronger
to show you the ropes.
Wizardhood is by application. We are always happy if
skilled coders and storytellers want to join us.
-----------------------------------------------
Mud : Warcraft 2.2b
Code Base : [Rom] Derived from Warcraft 2.0b1 Based on Rom2.4b6
Telnet : 212.93.157.201 23
WWW : None
Description :
Warcraft is the War Machine and the Art of War.
We are continuously improving the code of the mud,
and the theme is very diverse: we have 26 classes,
and 93 races grouped in 13 race classes.
Old Features: Arena fights, Tops, Auto-Quests and Grenades.
New Features: Level Quests, Upgradable Quest Items.
Our PK system is clan based and arena based.
You are welcome to try it, you might be amazed,
and we want to be friendly immortals.... But if you plan
to try new cheating methods, you better stay home :)
Just a word before you enter: 'It is not done yet'.
-----------------------------------------------
Mud : Secrets Of Life
Code Base : [Ack!mud] modifyed
Telnet : www.solmud.com 2004 [69.93.47.34]
WWW : None
Description :
Secrets of Life mud is currently in Testing and development stages. Code base
is Ack 4.3.1 which has been modifyed. Areas and code are currently being worked
on. But is open for anyone to come and and give opions or submit ideas on what
they would like to see added to our world.
Patience is appreciated.
-----------------------------------------------
Mud : The Lands of Aethar
Code Base : [Smaug] Very Heavily Modified
Telnet : aethar.com 5500 [216.136.9.8]
WWW : http://www.aethar.com
Description :
Many leagues lie between the Lands of Aethar that opened it doors
nearly a decade ago. €Running a heavily modified (easy to say, not
so easy to do) Smaug codebase, LoA has emerged from its peers as a
dominant variant, with too much original code to even begin to list.
Much resources have been applied to creating some outstanding Online
Building tools that most builders thought would never see reality on
any mud, anywhere. €These efforts are evident as each new area is
revealed with more and more depth and life, and the challenges and
puzzles are that much more involved.
Organized into Kingdoms, with player controlled nobility that can
use their wealth to increase their holdings, the player communitie
form tight alliances and bonds between players, always competing
with rival Kingdoms to ensure their supremacy. €Players may also
carve out their own plot of land and earn a castle that they can
maintain and modify themselves with their own personal wealth.
20 classes to choose from, as well as two additional mutli-classes
to add to your base class, as you strategically attempt to create a
character most suited to your style of play.
An extremely helpful and knowlegeable Immortal staff are available,
as they continue in their commitment to bring you an original game
that is ever evolving, creating new challenges and new features for
the players' enjoyment.
-----------------------------------------------
Mud : Forgotten Time
Code Base : [MUSH] Pennmush 1.7.7.p26
Telnet : ftmush.servegame.com 4202 [24.80.62.232]
WWW : http://forgottentime.tk
Description :
Forgotten Time is a MUSH based on a world within a nexus of time
and space. You can play a wide range of characters ranging from
medieval to sci-fi without too much fuss. You start off in the
breath taking landscape of the city of Amaryliss. The Forest
stretches off to the North and West, the mountains to the East
and to the South lies the Ocean. Warring clans sometimes make
traveling dangerous, but travelling to the neighbouring cities
is a journey on its own. Step through the mists and join us.
-----------------------------------------------
Mud : Worlds of Carnage
Code Base : [Dikumud] Heavily Modified Code
Telnet : wocmud.org 4000 [66.11.173.122]
WWW : http://www.wocmud.org
Description :
The Worlds of Carnage is different from many of the other
MUDs you have played. At the outset you can choose from
many of the standard races for most muds, and you can
choose from several places to make your home. Additionally
you can choose to play with a class or without. Within the
world the skills you obtain depend on the skills you have
learnt formerly. Additionally, your primary stats have a
bearing on the quality of your skills, so any race can
learn any skill up to 99%, but depending on the relevant
primary stats the effectiveness may be more or less.
The Worlds of Carnage also runs on a micro gains and micro
ticks system. This means that whenever you kill a creature,
or perform a quest that has an experience reward, you make
rolls for various stat gains at that time and not when you
gain a level. On that note, there are levels in the game,
but your level is dependent on your experience and as such
can go up and down as your experience increases or
decreases. Micro ticks are like normal ticks except rather
than have you receive some kind of regen bonus every 60
seconds or so, the bonus you would have received is broken
into multiple slices and applied over much shorter
intervals.
For the adventurer who likes attention to detail and
variety, the Worlds of Carnage is almost entirely original
with only a couple of small stock areas kept for historical
reasons (and they are heavily modified). With 16 years of
existence much time has passed to create rich and woderful
places to adventure. Additionally, the Worlds of Carnage
recently absorbed the MUD formerly known as Cythera (which
originally split from WoC about 10 years ago). This has
created a diverse system with multiple continents for
adventure.
Finally, for those that like the wierd and wonderful, or
those who might be interested in building areas for WoC, we
have a Web-based world editor which allows changes to be
made from anywhere and reloaded into the game on the fly.
Rooms, mobiles, and objects can take advantage of the
BlobbieScript MUD scripting language to create amazing
affects and behaviours. BlobbieScript is 100% backward
compatible with the old easyacts system upon which even
mobprogs are based. The difference is that BlobbieScript is
a true scripting language and allows for on the fly
variables, running context management, over 200 built in
functions to do almost anything, and the -> operator to
access virtually every data element of rooms, mobiles, and
objects. Additionally, commands, skills, and spells in the
game can be completely written in BlobbieScript allowing
for live update within the game without the need to reboot.
So what are you waiting for, come get started and immerse
yourself in a world full of challenge and entertainment.

-----------------------------------------------
Mud : Mortal Realms
Code Base : [Merc] Extremely customized
Telnet : game.mortalrealms.com 4321 [64.78.150.145]
WWW : http://www.mortalrealms.com/
Description :
Mortal Realms is a long time, highly customized mud that is now under new
management. It features a VT102 tactical interface unparalleled by other
games. Pkill is available in voluntary and restricted involuntary forms.
Our world is mostly original areas, with 10,000+ rooms.
-----------------------------------------------
Mud : Twilight Falling
Code Base : [MUSH] [MUSH]
Telnet : twilightfalling.net 6250 [216.254.17.137]
WWW : None
Description :
Ever wanted to sail across the sky in a floating ship?
Or pilot a giant mechanical behemoth across rugged desert
terrain in defense of your homeland? All that and more is
possible on Twilight Falling, an original fantasy MUSH.
We specialize in strong roleplay in an exotic setting that
features strange hints of a connection to the Earth we are
so familiar with.
Twilight Falling MUSH is currently opening for alpha
testers willing to explore and experiment with GM'd plots
and character development. Come have a look for
yourself. :)
-----------------------------------------------
Mud : Kingdoms3
Code Base : [Custom] Web/Turn Based Game
Telnet :
WWW : http://www.httpgames.com/
Description :
Kingdoms3 is a web based strategy game built where you, as
a kingdom ruler, must build your kingdom from the ground
up, while at the same time compteting against other
players. Currently we have 5 different races you can choose
from when joining. We have Humans, Elves, Demons, Beasts,
and Draconians. Each race has completely different
buildings, military units, and spells to choose from.
Kingdoms3 supports a full market system, as well as a clans
system which comes complete with a ranking system and
private forums dedicated to the clan alone. Clan creators
are able to create clan parent topics as they wish.
Kingdoms3 is open and ready to accept players. Come check
us out, we're averaging 30-40 players on during the day.
-----------------------------------------------
Mud : Star Wars MUSH
Code Base : [MUSH] Chargen/Skills/Languages/VOS Hardcode
Telnet : starwarsmush.com 4402 [216.122.217.158]
WWW : http://www.stormbreaker.net/sw/
Description :
The first Star Wars MUSH is still going strong.
Featuring complete coded and operational space, economy,
trading, space combat, personal combat, chargen, languages
and a unique Virtual Object System that makes IC objects
easy to create and maintain. We run the current PennMUSH
patchlevel and our own custom hard code modifications.
-----------------------------------------------
Mud : Medieval Theatre
Code Base : [LP]
Telnet : metafocus.net 4000 [12.155.142.123]
WWW : None
Description :
Every game has its types of players. Some play the hero,
while others the villain. From the fool, the thief, and
the merchant to the scientist, the mystic, and the noble,
there is always a niche someone fits into. The MUD
experience is a theatre of personalities playing out their egos
on the game stage. Whether a player comes to conquer all
or to setup a tavern, we want it all to be possible at Medieval
Theatre.
At this time, we are a development site that is about one
year old (started Jan 7 2001). We are seeking coders
and builders to help make our world, however, because
of a recent influx of new wizards, we would like you to
write a significant letter of purpose that would clarify
your goals as a wizard and the projects you are interested
in. Try not to be particularly fixated in this letter as
your plans must be flexible enough to fit into the type
of game world that MT is, which of course, you must look
at before making any implementation level decisions. To
apply, send your e-mail to the listed address. Our content is not
very extreme, but we should say that this is not a 'family mud.'
If you watch television, however, most of the content should
be suitable for you.
-----------------------------------------------
Mud : Krishnak
Code Base : [Dikumud] heavily-modified
Telnet : oldmud.krishnak.org 1138 [216.190.234.18]
WWW : http://www.krishnak.org
Description :
Have you ever wanted to play the role of a dragon? Vampire?
Ogre? Krishnak has many races and classes to choose from, as well
as character stat customization. Fight dinosaurs, faeries, orcs,
and other various creatures in this distant land.
We are currently hiring builders, so if you're interested, let
us know. So what are you waiting for? Enter the world of Arcaria
on the continent of Krishnak, where dragons, vampires, undead
guards, kingdoms, power and more await you.
-----------------------------------------------
Mud : Dark Mists
Code Base : [Rom] Heavily Modified Rom 2.4g
Telnet : darkmists.org 2222 [65.175.137.140]
WWW : http://www.darkmists.org
Description :
Dark Mists is a multi-user RPG game with 15 distinct races, 11
classes most of which are divided even further into subclasses,
dozens of quests (with more on the way!), and hundreds of skills and
spells unique to their class, subclass, or race. We've developed a
dynamic clan system and worshiping system where the players have an
amazing amount of control over their clan and are directly in touch
with their God. The Gods of Dark Mists are actively seen in the game
and their wrath, and blessings, can be felt in all aspects of a
character's life.
Our administrators are devoted to the game and friendly to the
playerbase, yet we are firm in maintaining the rule of law. The
playerbase themselves are creative and competitive, and quite
friendly. But be warned, the atmosphere at Dark Mists is vibrant with
roleplay and playerkilling both required to make a successful and
strong character. You will need a strong heart and quick wit to carve
out your legacy in Dark Mists.
The game is always evolving, always changing. There is always
something new and exciting to learn or explore or to see. Come see
for yourself.

-----------------------------------------------
Mud : Bakhara
Code Base : [LP] Lima-1.0a5 (sorta)
Telnet : bakhara.org 4000 [65.174.94.169]
WWW : http://www.bakhara.org/
Description :
Bakhara is unfinished. Mostly the gods sit around
and trade *nix and ISP administration tips. But, it's
getting a little more playable each week.
Well, we like company. Fresh blood would be truly exciting.
Oh, and although we do need more coders: don't ask about
being a coder/builder/immortal. When we get to know you, we may ask you.
We've started regular playtesting sessions. They are very fun.
Every Monday, Wednesday, and Thursday at 20:00 EST. Check the
website for details.
-----------------------------------------------
Mud : Teanum
Code Base : [Smaug]
Telnet : 216.136.9.5 2100 [216.136.9.5]
WWW : None
Description :
Teanum nato nel Dicembre 2003 sta lentamente iniziando a farsi strada
nel paesaggio muddistico italiano. E' un mud Fantasy di tipo tolkieniano,
desideriamo tanto farvi divertire e di divertirci ...
siamo qui che vi aspettiamo.
---
Teanum was born in december 2003 in the country of Italy.
It is a fantasy mud based on tolkien.
-----------------------------------------------
Mud : fearMUD
Code Base : [GodWars] dystopia/mcloud2
Telnet : mudsite.com 6666 [24.225.235.63]
WWW : None
Description :
fearMUD is a mcloud going threw some heavy mods.
There is alomost always an immortal on to help you. We
have 25 classes and over 112 areas to explore. The atmosphere
is very laid back, and the immortals are always puttin on mini-quests
and games(freeze tag, X-cards, etc). Our class lords system provides
an even greater amount of achievements to obtain. With special
class lord powers, lords can induct banish(at a price) and bid for their
underlings to do their duty; or they might choose to use
their powers to start bringing order to the mud. Changes
are being made everyday and there is almost always an immortal
to help you with any questions you may have. Stop on by!
-----------------------------------------------
Mud : The Territories: Wasteland
Code Base : [Unknown]
Telnet : winds.org 2500 [207.48.83.9]
WWW : None
Description :
This is Earth, only 2000 years in the future. Magic has
replaced science, and most modern technology has been lost.
The world is rough and violent, ruled by barbarians and
wizards. If fighting is not your thing, you can sail the
open ocean, searching for distance islands to explore,
trade with various villages, or mine raw materials yourself
to produce unique goods. There are many quests to complete,
with new ones added weekly, and friendly folks to help new
players get acquainted with the system.
-----------------------------------------------
Mud : Sandstorm:Mages Sanctuary
Code Base : [Rom] Heavily Modified, AFKmud/ROM hybrid (SAAND Mudbase)
Telnet : sandstorm.arthmoor.com 9696 [64.122.121.148]
WWW : http://sandstorm.arthmoor.com
Description :
Sandstorm is a world full of death, mischief, and pure fun.
The world is mainly a desert, but don't let that get to you, though
there is allot of sand, there are also allot of creatures that live in
the sand, waiting to gobble you up. So come on in, and give us a Go.
FEATURES:
KaviR's Wilderness system, heavily modified and updated
Dungeon Mapper System, Automapper system Aswell ;)
Lots of ascii here ;)
Many popular mudding features. MCCP being one of them
MD5 password encryption, aswell as a bad-password logging system
-- That saves the information to your pfile, so YOU see who is
-- trying to login, and with what passwords :) Great system.
Top of the line security for player protection
Massive Amounts of little features, that ALL add up in the end.
Balanced Race Stat design, and class Setup.
Tons of Classes and Tons of Races, lots of customization
Tons of Mub-progs, A Unique Quest System (completely prog driven!)
Sexacts (xsocials for you godwars players) (player pregnancy)
A unique balanced world in the making.
Unique NPC Resetting system that makes the world VERY unique
Over 100 opening greetings and over 100 motd's (Moot)
Over 830 skills/spells (and more coming)
Always Hiring Motivated Staff that are willing to work for penuts.
And thousands of other great features.
-----------------------------------------------
Mud : Rillaspora
Code Base : [Custom] n/a
Telnet :
WWW : http://www.rillaspora.net
Description :
Rillaspora, actually isn't a MUD. It's an MMO Space
Trading/Combat sim; A run off of the hugely popular Diaspora.
There are many ship plans, classes, guns, missles, etc to keep
you interested, along with the concept of trading goods and
contraband between planets.
This game is 2D in graphics, and again, isn't a MUD. If you
have an interest of flying a ship through space, hunting down
other players or even bots, or trading through perilous territory
to get that cargo safely to it's destination, then you've come to
the right place. Come try out Rillaspora, and I'm sure you will
be suprised.
The website is = http://www.rillaspora.net
-----------------------------------------------
Mud : Serendipity
Code Base : [Circlemud] Overhauled - Extended Circle
Telnet : ironic.betterbox.net 1900 [209.83.132.79]
WWW : None
Description :
Hiya! Well, we're finally open for player testing. :)
We offer, clans, guilds, player-killing, quests, cool
spells and skills, and OODLES of rooms to play in.
We won't weave some fantastic story that you have to follow
if you're into roleplay, we believe that is YOUR choice.
We've decided to try to let the players have as much say as
possible in the selection process of Immortals, but hey,
you have to be there to vote. :)
We've decided to make the mud welcome to all tastes. We've
purposely left the stock zones in so those who prefer those
zones can play in them, but we do have MANY brand new zones
that will suit many tastes. :)
There are just too many things to list, and frankly, we
believe the mud will speak for itself. So just come check
us out, you decide if you want to stay or not and become
part of our family. :)
The Serendipity Staff
-----------------------------------------------
Mud : Sojourner's Crossing
Code Base : [MUX] 2.2.13.71 #1
Telnet : ifgd.net 3000 [68.20.161.14]
WWW : http://SojCross.ifgd.net
Description :
Medieval fantasy mixed with Elves part Tolkien-part ElfQuest,
add in Firelizards from Pern, and magic of three kinds. Good
versus Evil? Not really, but there is conflict, controversy, and
strange happenings in this make believe Celtic style country.
The MUX contains Humans, Half-Elves, and Elves with more
races to come as the game grows. With new races may come new
magics. Currently we are accepting builders, coders, lesser
staff positions. Nobles, and non-human races will be application
only in order to assure players able to move forward RP.
About 1000 years ago Glathnor was invaded by their southern
neighbors and were not able to defend themselves. The Machaire
family was removed from the throne and killed. All save one. It
took several more generations but finally it happened just over
800 years after they lost the throne. The current timeline
started when King Kylan reclaimed the throne of Glathnor.
Generations later we come to the present time...
King Colain died late in the summer of 204 leaving his son,
only 19, to be king. Aidain, Great grandson of Kylan, was crowned
king in the fall of that year. Two weeks later the newly crowned
king was married to the daughter of the Duke of Kentigern.
-----------------------------------------------
Mud : Valley of Thieves
Code Base : [Rom] modified
Telnet : 23
WWW : http://
Description :
Valley Of Thieves is open for testing.
We are also currently hiring coders and builders

-----------------------------------------------
Mud : The Realm of Draenor
Code Base : [Smaug] Smaugwiz version 2.02 Heavily Modified
Telnet : 4000 [24.87.112.213]
WWW : http://www.geocities.com/ryan_rae2/main.htm
Description :
The Realm of Draenor:
A dark and twisted realm of death and despair.
From angels to demons and beyond, this place is home to many
strange creatures. Some good others far from it.
Our realm is one lost to legend and myth, where the travelors
find themselves pitted against many, many forms of challenges.
Features:
Very new player friendly
100 Mortal Levels
Arena - Prizes of equip, exp apples, gold and a casino inside!
Unique classes and races like Torturer and Werewolf
Unique areas never before seen or traveled.
Unique skills and spells to terrify all!
Banking
Morgue to retrieve corpses
Multiple Clans and Orders for players to join or war against.
New item wear locations
Weird immortals like Lazerous
A new experience point award system
Unique Item Concepts like runes and exp bonus apples!
Lots of coding and Building going on constantly
Over 20 different types of summoned followers or animate deads
Lazerous is a very friendly immortal who strives to make a place
for all who visit to enjoy. Won't you come and join our realm?
Builders/Coders wanted: Only serious applicants need apply.
To Connect to Draenor:
Telnet to: 24.87.112.213
Port: 4000
-----------------------------------------------
Mud : DC: Sterling (An Auxilary of MUlti-Verse MUsh)
Code Base : [MUSH]
Telnet : multiverse.misaochankun.com 3706 [66.93.33.63]
WWW : http://www.geocities.com/dcsterlingmush/sterlinghome.htm
Description :
DC: STERLING MUSH:
The D.C. Comics Silver Age is alive and well here at
MUltiverse! Experience the Legend! Play an FC of your
choice (many still available) or create an entirely new OC
to interact with the classic comic heroes. Friendly,
attentive staffers will help you. Classic character role-
play in a -Pure Sterling- environment!
(The staff of DC: Sterling would like to note here that,
while the MUsh concentrates on the -Silver Age- of DC
Comics, MUsh events occur current day and pre-established
comic's canon is not strictly upheld. While a working
knowledge of the Silver Age of DC comics is helpful, it is
not totally necessary. We use statless chargen, consent-
based combat. At MUltiverse, we focus on ROLEplay and
not 'ROLL-play'. Friendly, family environment and attentive
staffers. We'd also like to note that, at present, while
there is usually a staffer around at any given time, the
MUsh is most active at night, 8:00 pm to 4:00 am
EST.)
Come see us!
-----------------------------------------------
Mud : He-Mush: Masters of the Universe
Code Base : [MUSH]
Telnet : cybertronmush.com 1982 [69.57.136.37]
WWW : None
Description :
He-Mush is a place based on the classic series of He-Man and
She-Ra. You know from way back in the 80s? When your hero always
did something campy or said something cheesy. When women were the
same height as the men. When loveable token comic relief
characters were around and actually used.
On He-Mush we have 5 primary factions, He-Man with the Heroic
Warriors, Skeletor with the Evil Warriors, She-Ra with the Great
Rebellion, Hordak with the Evil Horde and King Hiss with the
Snake Men. But that s not all; we also have many characters that
are not aligned to any one specific faction.
Our theme is a mixture of the classic cartoon series and the
later mini-comics. But we are not limiting ourselves to just
that. Just as the original series dealt with time travel, other
worlds and alternate universes, we will explore these
possibilities too.
This is a two-planet system Mush with room for growth; we
currently have a small player base but hope to grow in numbers.
As such planet hopping can and will occur. We emphasize on
role-playing at He-Mush, this is not a hack and slash mud even
though we do have a combat system.
If you love the 80s, fantasy, role-play and have a good
imagination, this is the place for you.
-----------------------------------------------
Mud : Chiaroscuro: The Interactive Fantasy Saga
Code Base : [MUSH] PennMUSH 1.7.6 with System 4.0 crafting
Telnet : jointhesaga.com 2003 [64.246.46.189]
WWW : http://chia.jointhesaga.com
Description :
<b>From Wes Platt and the creative teams that brought to
life OtherSpace: The Interactive Science Fiction Saga
and Star Wars: Reach of the Empire.
Chiaroscuro: The Interactive Fantasy Saga puts players
into the thick of an evolving epic set in the walled
city of Fastheld, where they may dwell as peasants,
vassals, merchants, nobles or royal relatives of Emperor
Talus Kahar himself.
But beyond the Aegis wall, we also have the superstitious
dwellers of the Weeping Stones Islands and the quirky
steampunk-ish Halaghi in the High Cities.
While our bread and butter is roleplaying, Chiaroscuro
also boasts a robust crafting system with more than
2,000 individual items for players to create, customize
and sell!
<i>Join the saga today!</i></b>
-----------------------------------------------
Mud : Cosrin
Code Base : [Custom] none
Telnet : ogcserver03.onlinegamescompany.net 31000
WWW : http://www.LegendsofCosrin.com
Description :
Cosrin is a well established, roleplaying and adventure MUD in a fantasy setting
. Friendly and easy enough to get into, but challenging, with simply huge longev
ity for all players.
Now, for the stat-minded, there are some 8000+ locations, with more being coded
and tweaked all the time. Over 400 quests, ranging from the elementary, to the t
ruly mind bending. Hundreds upon hundreds of foes to battle against, and a simil
ar number of non combatant 'innocents' to add flavour around town. Eight differe
nt races, and eight character classes provide a wide range of choices when it co
mes to tailoring your persona, with four large Guilds to join, and sub-guilds to
o at later levels.
The environment is non PvP, with a strong emphasis on roleplaying, the players a
bly assisted by the helpful staff to create a truly immersive gameworld. Help fi
les are extensive, and all Guilds have their own mentor programs designed to eas
e newcomers into their new home. Cosrin is perfect for experienced roleplayers,
who will fit right in and find the wealth of material they have to work with is
only limited by their imagination. Cosrin is also *the* ideal choice for any tru
e beginner, in both the roleplay and MUD sense - players use it's own trademark
'Wizard' front end to access it, which is fully configurable to your needs, but
not so overwhelming that you are sent running for the hills by a three inch thic
k manual!
Aside from the above, I can only suggest that you drop in and visit, you'll find
plenty of people to help you upon your arrival, and we're always glad to see ne
w faces across the bar!
See you there...first drink is on us...
-----------------------------------------------
Mud : Forgotten Paradigm
Code Base : [LP] [LP]
Telnet : mud.forgottenparadigm.com 7710 [141.151.114.136]
WWW : http://www.forgottenparadigm.com
Description :
The Slate Has Been Covered Over
The Knowledge of the Times Not Lost,
Forgotten.
As the Elders Spoke Not
Of the Distant Past,
Memory Became Lost Over the Generations
Now A Threat Has Entered the Realm
The Wisdom Is Not Present
To Save This World
Perchance It Still Exists!!!
Now hiring mudlib and area coders.
-----------------------------------------------
Mud : Amitoune
Code Base : [Smaug] 1.4a HEAVILY modified
Telnet : www.amitoune.com 6500 [216.136.9.8]
WWW : http://www.amitoune.com/
Description :
Finally, after 4 years of careful development we are now in
BETA release to balance equipment, spells, and skills. Welcome!
Partial list of Enhancements:
NEW: Extensive MXP Protocol Use and ROA WebWindows, and sounds
Unique Class/Guild/Order/Profession System
Player-Owned Vendors & Houses, Secure Trading Interface
Easier-To-use and More Powerful Build Interface
Richly Detailable Mobs, Objs and Rooms
Dual-Race System and Racial Skills
Pets and Familiars that Level and Gain Abilities
Ranged and Thrown Weapons and Usable Furniture
Bard Songs, Barbarian WarCries and Grappling Maneuvers
More Powerful Global Note System
Over 250 New Spells and Skills
Connectable and Set Items, Multi-Room Affecting Spells
Package Mailing System and Enhanced Storerooms
Enhanced Brewing, Scribing, Imbuing and Enchanting
Enhanced Immunity/Resistance/Susceptibility System
Enhanced WeaponSpell System
In-game Character Creation
-----------------------------------------------
Mud : AnimeMUD
Code Base : [Rom]
Telnet : www.subversive-visions.com 5680 [24.106.156.212]
WWW : None
Description :
AnimeMUD is a ROM based mud, with a theme based on Anime,
or Japanese animation. A good variety of the mud's races,
classes, races, clans, areas, skills and spells are taken
from real Anime. Situations previously only imaginable can
now be achived, with unpredictable results.
With themes from Anime including but not limited to:
Akira, Project A-ko, Ninja Scroll, Lodoss Wars, Ghost in
the Shell, Fist of the North Star, as well as newer titles,
like Kenshin, Tenchi Muyo ,Sailor Moon, Dragon Ball Z,
Trigun, Elfen Lied, and more.
AnimeMUD has been around for quite a long time, eight years
strong, and many players have come and gone in that time.
Having been players for as many years ourselves, we
couldn't bear to watch it silently disappear. So, we were
lucky enough to be able to continue it's legacy! ...Wow!
How corny! ..But anyway, many players have been satisfied,
and we hope you will be too.
Here at AnimeMUD we pay special attention to balance, making
sure everybody has an equal oppurtunity to enjoy the game,
regardless how. We have a special RP bar where you can
choose to relax and roleplay in an enviroment where you know
everyone else wants to RP too. Our mud is very newbie
friendly; if there's something you don't understand, just
ask an immortal, and we'll help you any way we can! If
there's something you don't like about the mud, or wish to
see, just tell us! We'll add it! We're crazy like that.
So come check us out. Why? Because we're AnimeMUD. ..Duh.
-----------------------------------------------
Mud : Evolutions: A Pokemon MUSH (PokeMUSH)
Code Base : [MUSH] TinyMUSH 3.0x
Telnet : pokemush.mushpark.com 9991 [216.235.252.225]
WWW : http://pokemush.mushpark.com
Description :
On PokeMUSH: Pokemon Evolutions, role-play comes first. Our
tight application process ensures a quality RP experience.
You can choose to be a human character [trainer, Team
Rocket member, PokeForce (cop)] or you can become one of
many pokemon types. Once you have your character you can
interact with the 'Feature Characters' (the ones from the
show, like Ash or Misty), as well as RP with other original
characters. We have a system that allows you catch wild
pokemon, as well as a helpful and very friendly staff.
Since high-quality role-play is our goal, we do have an
application that must be filled out. We welcome guests on
our game, so feel free to drop by and check things out!
-----------------------------------------------
Mud : Paradise Revisited
Code Base : [Ack!mud] highl mod/ Newbie friendly
Telnet : Blogpond.com 6996
WWW : None
Description :
Pr is very newbie friendly with plenty of players willing to help new players,
New
classes Skills are being updated daily. So if you like a new challenge and are w
illing
to go the long Haul. Join the Pbase of Paradise.
-----------------------------------------------
Mud : SidaliciaMUD
Code Base : [Circlemud] highly modified Circle3(bpl14)
Telnet : mud.sidalicia.org 6666 [169.207.182.235]
WWW : http://www.sidalicia.org/
Description :
In elden times, it is now said, Dragons ruled. They created a civilization
of immense beauty, sophistication, justice and law. And then Sidal
descended, and chaos ruled. Now the races that were ur-races in Dragon
times are struggling for power and control in this modern age. Humans
are ascendant from their main cities of New Draconia and Sidalicia, but
never discount the others; the Faea, Grulorten, Ertlorten, Korylani, Velinga
and Jotuni.
This mud features carefully crafted zones, with detailed descriptions which
change depending on daylight and season. Mobs have personality, many
offer quests, some offer puzzles, or jokes, many have tricks up their sleeves.
The world of Sidalicia is intended to age, rulers of kingdoms will change, years
and seasons will be marked in their passing. Here weather and geography are
important, and magical control and knowlege of both is possible. Sidalicia is
a new mud, just opened for players, and is therefore small and intimate. It is
a complex mud in some ways, many things have been changed from stock
Circle, including the factors affecting combat. Much thought has gone into
making Sidalicia original, thoughtful and absorbing. Roleplaying is encouraged
but not strictly enforced and Sidalicia is exploring other ways, besides hack
and slash to advance a character (most based on questing and knowledge of
the MUD). Come and join us, and fall under the spell of... SIDALICIA!
-----------------------------------------------
Mud : ResortMUD
Code Base : [ResortMUD] RM5.0a (SMAUG, Circle & Ack)
Telnet : www.mudworld.org 4000 [207.44.150.47]
WWW : http://www.mudworld.org/CBHQ/
Description :
ResortMUD is the headquarters to MudWorld and its
divisions as well as an embassy to MudWorld's
affiliates. We are open to ambassadors and
diplomats from other MU*s and related resources, but
we are not open to people who are seeking to play.
MudWorld is a proud affiliate of the Mud Connector.
Since May of 1997, we have been combining codes,
mainly SMAUG and Circle, to end up with a new
codebase called ResortMUD. We offer most things you
see on MUDs and much more you do not. We also have
an adult, role playing codebase derivitive in
release called CalareyMUD. You can find both the
ResortMUD and CalareyMUD codebases available
for download on our website.
MudWorld, ResortMUD and related materials are
owned by Haslage Net Electronics and Ntanel
StormBlade, Copyright 1996 - 2005.
-----------------------------------------------
Mud : X-Men: End Times
Code Base : [MUSH] TinyMUSH 3.0
Telnet : xet.vulpine.org 2104 [66.92.16.2]
WWW : http://www.toclo.com/~soth/xet.htm
Description :
X-Men: End Times is a venture into a reality that combines
elements of Marvel Comics with the awful truths of H.P.
Lovecraft. Strongly anchored in the traditions of
psychological horror and science-fiction, X-Men: End Times
presents an alternative to the traditional canon of the
comics.
In the world of XET, as in the X-Men movie, mutants and
others with powers beyond that of humans are only now
becoming known to the public at large.
Many canon characters are available for application, and
original characters are always welcome.
-----------------------------------------------
Mud : The Razor's Edge
Code Base : [Circlemud] Heavily Modified CircleMUD
Telnet : razors-edge.org 4000 [216.218.240.222]
WWW : http://razors.deorth.org/
Description :
Welcome to The Razors Edge - one of the UK's
foremost online MUDs. We suffered a server
failure and were forced to relocate. The
interim downtime was several months - but
happily, the Edge has been back up and running
for long enough, and hopefully will continue
to do so for years to come.
The Razors Edge was actually begun in 1992 -
since then, countless modifications have been
added and integrated into the game, to make it
more exciting, more playable, and most
importantly, more enjoyable.. We 're now
operating v4.5 of the mud, and work is well
underway for R5 - which will bring in a whole
host of new features.
It would be very wrong to try to assign The
Edge to any particular genre, since it covers
a broad spectrum. Lots of original material
gives Razors a very rich and varied
environment to explore.
-----------------------------------------------
Mud : The Banished Grounds: Legacy
Code Base : [Custom] tbgMUD 1.0 Server Prototype Alpha
Telnet : play.tbgmud.net 2100 [204.209.44.3]
WWW : http://tbgmud.net/
Description :
From the team that brought you EmpireMUD and Age of Destiny:
The Banished Grounds: Legacy is the latest in a
series of MUDs I've written. This is my first completely
from-scratch MUD so it's not quite finished yet, but I'm
adding features constantly.
There is very little to do thus far, but we're working on
areas and other things players will need to.. play.
The world has pair of maps which players can move
around on, which helps displace the lack of other
areas. I'm working on adding features to the maps,
they're mostly just ocean and fields right now.
Features include: skill-based classes (rather than class-
based skills), player- or npc-controlled kingdoms, and
the ability for players to choose their own path in life.
If you want to stop by and check it out, feel free. During
character creation, there may be menus without options
on them. Just hit 'done', I promise those things will be
filled out soon. You will be able to explore the small
continent which contains the administration building.
ALPHA TEST BEGINS SOON.
-----------------------------------------------
Mud : Carnival of Carnage
Code Base : [GodWars] SLIGHTLY Modified
Telnet : www.planetmud.net 4123 [68.42.244.12]
WWW : http://www.planetmud.net:4128
Description :
The Carnival of Carnage is a GodWars style Mud based on the
1996 release. The code has been approximately 80% re-written
and we offer originality that many GodWars do not offer. As
of this writting there are 6 playable classes: Demon, Dhampir,
Saiya-jin, Hexblade, Monk and Magician, with more classes being
developed. All are welcome to stop by and play around some.
Ideas and thoughts are more than excepted as we prepare to enter
Beta testing.
Carnival Dev Team
-----------------------------------------------
Mud : The Rebirth of Arda
Code Base : [Dikumud] Rom24b6 heavily modified
Telnet : arda.linetap.com 1111 [216.94.220.132]
WWW : http://www.rebirth-of-arda.com
Description :
Rebirth of Arda is the dreams of 2 people. We are upgrading and changing
all the time and try to offer an environment that is receptive to player
input. We offer clans, mobs that act as players IE they will hunt you down,
flee from you, and generally be a nuisance. We also have done away with the
standard xp by time or alignment factor. XP is gained on mud based on how
many times you kill a specific mob and how much higher or lower that mob is
then you. Our mobs also do not have the standard 30k etc hp. The mobs are
much closer to normal players. We offer a wide range of races and classes
that can be fine tuned to your desires. We made several changes of late.
A new clan was added and an old one was deleted. Now you can avoid pkill
simply by not attacking anyone. This removed the need for a non pkilling
clan so now all clan members are subject to the rules of pkilling. Another
feature that is new is the ability for players to fine tune thier weapons
thus adding new flags to them for a cost. New things are always in the works
at Arda and we welcome you to come give them a try.
-----------------------------------------------
Mud : Kronophagia MOO
Code Base : [MOO] LambdaMOO 1.8.1
Telnet : lisdude.com 8888 [65.41.102.211]
WWW : http://lisdude.com:8881
Description :
Kronophagia MOO is a virtual area designed to allow people of all ages to
connect and socialize. Players will be able to program various types of
objects to interact with, and several paths have been provided for players
to dig their rooms off of. We encourage freedom and creativity in the things
that are built and programmed, so the overall atmosphere and 'theme' are
pretty much everchanging.
-----------------------------------------------
Mud : ChaosMUD
Code Base : [LP] MudOS Driver, with Customizations
Telnet : chaosmud.org 23 [208.180.233.19]
WWW : http://www.chaosmud.org/
Description :
Our world is a realm where there is a constant struggle between the forces of
good and the ever-growing forces of chaos.
Our world features a fully colored ansi wilderness with a small scrolling map
as you move. It details special locations, where mobs and players are, and has
tons of challenging areas to explore.
+) Huge scrolling color wilderness with true sight
+) Over 20 races to choose from (some only after solving quests)
+) Complex statistics per characters that impact them
+) Free baskets at the inn to store items over reboots
+) Main, sub, and secondary guilds to join
+) Complex combat system with skills and spells
+) Crash recovery system
+) Public channels (in-game IRC!) and custom channels
+) Over 600 emotes with over 1400 feelings to express mood
+) Unique and customizable party system for grouping
+) Experience splitting benefits new players in parties
+) Magical armour and weapons, inventory, and lighting system.
+) Interactive mobs to talk to with quests to solve
ChaosLib has been under development since early 1997, along with ChaosMUD, and
is constantly being added to - and we encourage anyone looking for fun to come
and join us!
-----------------------------------------------
Mud : Forbidden Lands
Code Base : [Dikumud] Modified
Telnet : flmud.qhcf.net 2000 [63.146.55.11]
WWW : http://www.qhcf.net/~flmud
Description :
The original Forbidden Lands, the one that has spun
so many other muds is back up and going strong.
Under new leadership many veterens have returned to
train the future leaders of Keilar. FL encourages role
playing, we have clans which play an important role, and
we have been putting in new zones as fast as our builders
submit them (We are ALWAYS looking for more builders!)
From the depths of our most feared nightmares came Aeon
Lue Chi Woe unto the realms of mortals. From the blazing
ruins of Pancea he summoned forth the Shadoe Lords into
his control. Like a dark cloud they descended upon Souk,
into the dojo, to do the bidding of their new master.
With half the cities of Keilar reeling from the ashes and
smoking remains of their battered strongholds, Lue Chi Woe
set forth on his errand of destruction. With his power
the very continents themselves trembled, and a select
group of the most powerful heroes of the land assembled to
confront this deadliest of evils.
-----------------------------------------------
Mud : Dark Horizon
Code Base : [Dikumud] Heavily modified
Telnet : www.darkh.com 7000 [216.136.9.8]
WWW : http://www.darkh.com
Description :
The Aiian people have lived upon the island Sural for hundreds of
years, content with the knowledge that their goddess-given home was
the only dry earth on the great blue sea. Matters have changed.
A new island has been discovered, its size undetermined, its land
thick with dark, unexplored forest. Crowded conditions in Sural make
this new land seem like a godsend, but is it? Now, one hundred years
after the colony's inception, residents turn a wary eye to the
uncleared forest about their tiny town-on-a-hill. 'Exactly what is
out there', they ask themselves. But do they really wish to know?
Dark Horizon is a role-play intensive mud with a colonial/nautical
theme. Players initially embody new colonists, freshly come to the
island colony, grasping a deed their new home in-town. Role-play is
key in DH, and players who perform their parts well will find new
and exciting roles opening to them, both with their initial
character, and suceeding ones. Our codebase offers a variety of new
options, including an all-new wound system, a coordinate grid, far
seeing, sense specific echoes, and advanced ship and sea code.
Come and join us, as the story unfolds in 'Dark Horizon'.
-----------------------------------------------
Mud : Star Trek: Hidden Agenda
Code Base : [MUSH]
Telnet : agenda.urbanvagabond.net 2397 [213.107.19.101]
WWW : None
Description :
We are a Star Trek MUSH in development. If you wish to help with the
building, coding or adminstration of the MUSH please visit us and speak
with the MUSH staff. Although the MUSH is not yet finished, we are also
looking for a small group of players who are willing to play-test the MUSH.
Feel free to drop on by and join in.
Hidden Agenda is set several years after the latest Star Trek film and is
a MUSH focused on role-playing. A player can have alternate characters in
different Empires and even enter the Mirror Universe featured on several
Star Trek episodes and play an alternate version of him or herself.
The MUSH staff are adapting a space system to simulate space travel to
aid Roleplay in the Star Trek universe and will have staff to help run
roleplaying plots and events. The MUSH staff would like all players to
take an active part in developing roleplaying ideas and events with
the emphasis on fun and not the restricive procedures found on many other
Trek MU*.
-----------------------------------------------
Mud : AnimeMUD 2
Code Base : [Rom] Modified AnimeMUD
Telnet : anime2.ipupdater.net 7000 [24.33.238.60]
WWW : None
Description :
AnimeMUD 2 is back. As a very newbie-friendly mud, newbies
recieve a pack full of great starting eq. All the players
on AnimeMUD 2 are helpful (not just the imms), and are
great to mud with. The Mud is always changing and getting
better. Here are some of the newest changes:
* Giants can now evolve into Titans. A non-pk based evolution.
* We now have a race who thrives underwater. Mariners.
* All new and improved Player-Friendly immortal staff.
* Vampires can evolve into Methuselahs.
* Humans can still evolve into Demons/Espers.
* Class names are changed to get away from stock theme.
* You can buy houses and other things with tokens.
* Cosmetic changes to make the mud more appealing to the
eye.
* Stock areas give players a familiar feel, but new areas
offer more challenge and better eq.
We are looking at changing spells/skills to be based in the
elements, and we are always looking for new ideas. Join Aurcaen's
Mortal Council to post your ideas.
So come on in to AnimeMUD 2, and get yourself a newbie
pack. Sign on new players and get a token for each one that
stays. Enjoy.
-----------------------------------------------
Mud : Age of Discovery
Code Base : [Custom] Perl source with MySQL database interface
Telnet : aod.dracowolf.com 4848 [68.16.173.101]
WWW : http://aod.dracowolf.com/
Description :
Age of Discovery is currently in a Pre-alpha stage. We plan on
being in an Alpha stage soon and are actively searching for
Perl programmers to bring many of the system designs into
being. If you are interested in seeing Age of Discovery,
email euriol@yahoo.com to make an appointment.
The Foundation for the Theme of Age Of Discovery 1 year after the Fall of Malki
er. The
Age of Prophecy is starting to come to a close and the Age of Discovery is drawi
ng near.
The dragon has yet to be born, and nearly everyone is unaware of the changes soo
n to come
to bear. The Aes Sedai try to rule the world through their manipulations. The co
mmon folk
go on as they have for eons. The nobles play their Great Game of Houses, strivin
g for
power that is intangible at best. Male channelers find themselves fighting with
the taint,
trying to fight against the madness that will swallow them, unless they are gent
led first.
Shadowspawn invade into the Borderlands, causing havoc and destruction. Each day
is a
struggle, but life goes on... all in wait for the prophecies to be fulfilled.
-----------------------------------------------
Mud : EliteMUD
Code Base : [Circlemud] (modified)
Telnet : elitemud.net 4500 [216.63.64.185]
WWW : http://orangeroad.tzo.com/~elitemud/
Description :
EliteMUD was started in 1994 in sweden by IO and Rigel and his been running
ever since. Now based in the US, it still boasts a substantial and loyal
playerbase, averaging between 20 and 60 players online at any one time.
We offer 109 mortal levels, 16 clans, PK areas, and a remort system based
on multiclassing. In addition, there are regular Immortal-run quests, and
special quest races available.
-----------------------------------------------
Mud : Star Trek: Foundations (bDv2)
Code Base : [MUSH] Modified PennMUSH 1.8.0 /w ASpace
Telnet : bdv.gotdns.org 1701 [24.99.15.14]
WWW : None
Description :
Star Trek: Foundations is the first Star Trek-themed game based in
the era of the "Enterprise" TV show. Star Trek: Foundations
(previously known as bDv) has been in production since 2001 and first
opened for players in 2002. In the fall of 2004, it was announced
that the game was being redesigned from the ground up in terms of
code - a project which would streamline the game and ensure that all
aspects worked together. ST:Foundations (bDv2) opened in March of
2005, and the playerbase was transferred over. The game takes place
a few years after the show. However, after 2154, we follow an
original timeline.
The year is 2163, and the galaxy is in turmoil. Many talks have been
initiated by various empires to discuss the need for an alliance of
major powers. The Terran Confederation is trying to prove itself to
larger, more-established empires like the proud Andorian Imperium or
the stoic Vulcan Federation. The warrior Klingon Empire shows little
mercy to those foolish enough to stand in the way of the Empire's
goals, and the secretive Romulans watch all from the safety of
cloaked vessels. Other, independent worlds are in the middle of it
all, some trying to make a profit while others side with larger
empires or conduct illegal business.
Will you play a part in forming an alliance of governments? Will you
command a raiding party of pirates? Will you lay siege to a weaker
empire, or will you foster the bonds of peace? All of these options
are available to you here.
-----------------------------------------------
Mud : NetherLand
Code Base : [Merc] Branched off NetherWorld
Telnet : netherland.ath.cx 3666 [204.209.44.22]
WWW : http://netherland.webhop.net
Description :
Dedicated to newbies and experienced players alike, NetherLand
features a huge, mostly original world of fantasy, providing
nearly limitless possibilities for exploration. For the
pkillers, you can take part in a clan war, getting war points
for your clan. For the explorer, you can hop on a horse (or,
why not, a dragon) and use the automated quest system to get
quest points that will be used to improve or modify your gear,
while discovering new areas. For the newbies, you can be sure
to receive help from your fellow players (we like the 'homely'
atmosphere of a relatively small player base). If you ever get
bored, you can participate in one of the regularly run games
(capture the flag, treasure hunt, base domination to name a
few). Or you could accumulate gold and buy your own castle!
But the levelling possibilities are nearly limitless, with
remorts (allowing multi-classing) and more than 300 races to
choose from when you reincarnate.
New features are being implemented on a daily basis by the
active immortal team. Check out our webpage, or just log on
and check us out :)
-----------------------------------------------
Mud : Myths of Dragons Wars
Code Base : [Smaug] Heavily Modified
Telnet : mythsofdragons.genesismuds.com 6900 [169.207.182.235]
WWW : None
Description :
Myths of Dragons Wars is a medival mud that strongly encourages
roleplaying. We are currently seeking experienced builders and might
consider the addition of a coder or two to our team. If you are interested
please contact Keana either on the mud or send mail to
Keana@genesismuds.com.
-----------------------------------------------
Mud : Adamant Adan MUD
Code Base : [Circlemud] strong modified CircleMud
Telnet : adan.ru 9000 [194.186.76.190]
WWW : http://www.adan.ru/
Description :
A new MUD, the first in it's kind, based on the fantasy world
of J.R. Tolkien where everything is possible, where strange and
dangerous creatures lurks in deep under the ground, or wander
all around the world...
A world of heroes and dragons, where heroic deeds and
horrible creatures are possible ...
A world of powerful magic and mighty weapons ...
A world of steel and mithril, where you can go and slay
powerful creatures or you can seek smart quests and receive
great rewards, cool weapons, and destructive spells ...
This is the neverending story of the great battle between
DARKNESS and LIGHT
This is the world of - A D A M A N T A D A N- MUD !
* 17 races & 10 classes
* 30 levels of well balanced gameplay.
* Intelligent monsters
* Controlled PK (clan system)
* Over 65 only ORIGINAL zones, over 3500 rooms
* Quest Zones and Automated quest system
* Anti-loot system
* Full ANSI color
* Helpful gods and mortals
* Customizable character stats (no rolling)
* Nice WWW page with help etc...
* 100% Russian MUD
-----------------------------------------------
Mud : Tabula Rasa
Code Base : [Unknown] Tabula Rasa MUD Engine 1.0
Telnet : mugs.net 5000 [66.101.59.248]
WWW : http://none
Description :
Tabula Rasa MUD Engine - the most robust engine, ran for thirty
three days seven hours and fifty four minutes before another
process corrupted memory and killed its streak. The source is
not publically released. Contributions welcome.
-----------------------------------------------
Mud : Wild Spirits MUSH
Code Base : [MUSH]
Telnet : pernworld.net 3535 [206.111.66.196]
WWW : None
Description :
Inspired by, but not fully based on 'Spirit; Stallion of the Cimarron'. Playe
rs may
roleplay wild horses (and other north american species of animals). Think 'Lion
King' style,
but centering around the territories of wild horse herds rather then lion prides
. Also would
like to see other social species of animals develop areas on the MUSH, such as t
erritories
for wolf packs, prairie dog towns or whatever.
-----------------------------------------------
Mud : enCORE-Italy
Code Base : [MOO]
Telnet : work.economia.unibo.it 7777 [137.204.174.20]
WWW : None
Description :
Online Learning Environment. MOO for the students attending the course
of Communication of the Faculty of Education, University of Bologna, Italy
-----------------------------------------------
Mud : RPG Basement
Code Base : [Custom] n/a
Telnet :
WWW : http://www.geocities.com/rpgbasement/
Description :
A lively RPG community with hundreds of active players. Friendly
immortals who love to chat are always in stock here. An infinite world
where anything can happen and often does. Check us out. I promise
you won't want to leave!
- Final Legend
-----------------------------------------------
Mud : Nemesis
Code Base : [GodWars] Lightly Modified
Telnet : nemesis.edgeod.com 3569 [68.149.112.48]
WWW : http://nemesis.edgeod.com/public_html/index.html
Description :
This is a place where you can just sit back relax and enjoy.
Come on in and join us in the building of a place where you
have some say, your comments are always appreciated and welcome
and a good portion of what is asked for gets implemented.
This is a Pure PK mud, it is GodWars after all.
Currently there are few players you can exp in peace, and
eplore the mud without being attacked, you can get to know
the place and where things are.
Come ask questions play and enjoy yourself while things
get changed and added.
Eventhough We are in BETA, Pwipes Should never happen,
unless major bugs occur other than that you should never be wiped.
So COME in AND JOIN THE FUN!
-Administration

-----------------------------------------------
Mud : Legends of the Forest
Code Base : [TFE] [TFE]
Telnet : affmud.wehostmuds.com 5006 [69.56.190.218]
WWW : None
Description :
Legends of the Forest offers two hundred mortal levels and sixteen immortal
levels. We offer a powerleveling advantage through those two hundred levels.
We are currently opening all the areas that were started back in the days of
'The Forest's Edge'. At the moment we are in need of serious coders/builders
to help with the continued growth of the mud. We are also currently in
construction of higher level zones so any feedback is welcome. Legends
offers two new classes: Psionics and Bards which we need players for
testing. There are four new races: Pixies, Half-elves, Centaurs and
Tieflings. This is being developed as a fun and relaxed alternative to the
stock TFE muds out there so stop by and check us out.
I hope you will come and join us.
-----------------------------------------------
Mud : FieryMUD
Code Base : [Circlemud] Heavily Modified
Telnet : fierymud.org 4000 [64.209.253.130]
WWW : http://www.fierymud.org/
Description :
FieryMUD was origionally based on copper gamma and completly concept
initiated, hosted, coded and Implemented by Chris Camacho as this c
coding project that just went awry. He'd no idea some psychos would
actually like it and play there all the time. As a result of his
efforts in the face of an 'all frills or bust' mudding community he
quietly kept running one of the oldest Diku muds on the internet.
It has only taken massive hardware failure to allow Scott Davis a
crack at vaguely more modern code to allow FieryMUD interim possession
of a different and challanging player interface. The origional vision
of FieryMUD was to create a challanging MUD for advanced players.
This new reborne Fiery is a hope to bring back the goals of the past
by inflicting certain death on unsuspecting players... FieryMUD will
continue to grow and change through the coming years and those players
who seek challange and possess imagination will come in search of what
the 3D world fails to offer them....
- Zzur
-----------------------------------------------
Mud : The Lost Book of Merlin
Code Base : [Rom] Modified
Telnet : planetmud.net 8888 [68.41.122.14]
WWW : http://www.planetmud.net/bookofmerlin
Description :
The Lost Book of Merlin challenges players to enter a medieval
world set in the Middle Ages. During that time, knights and others fought
for fame, money, and other things that made them happy. The Holy Grail was
one of these. Many have tried to obtain the Grail for themselves, but failed
because of competition and the guards of the Grail. Now is the time to
rejoin the forgotten and win the Grail for yourself.
Featuring (currently, but will change): 200 races, 12 classes,
400+spells and skills, 100+ unique spells, special domains for each
character, a unique weather system, wars, misisons, abilities, and other fun
and unique things.
Classes include (currently): Warrior, Mage, Cleric, Necromancer,
Thief, Barbarian, Paladin, Druid, Witch, Warlock and Monk. approximately 20
classes (total) will be added.
Reincarnations, Remorts, Evolutions, Mutations into 400+ races
including Cyclops, Behemoths, Angels, Dragons, etc.
Quests and rewards are included, and players will be rewarded for
completing them by immortals. There are automatic tounaments, an arena to
battle other players, a lotto system, a town system with an economy, special
abilities for each class and a whole lot of stuff to explore and enjoy!
-----------------------------------------------
Mud : Harry Potter : A Snitch In Time
Code Base : [MUSH]
Telnet : asit.riverdark.net 9876 [69.56.178.186]
WWW : None
Description :
Welcome to A Snitch in Time, a roleplay-intensive MUSH
based on the Harry Potter series by J.K Rowlings, set in
the period after book four (The Goblet of Fire).
A Snitch in Time offers a friendly, active environment for
new and experienced players alike, and runs on a consent-
based, plot driven storyline.
ASIT offers:
* A fully built world, spanning both Hogwarts and the
major places of fame - Diagon Alley,Hogsmeade, London,
other schools and more!
* An active cast of feature characters, carefully
selected from our playerbase.
* Friendly, helpful staff members - you will seldom find
yourself online without a staffer nearby.
* Freeform character generation for any year on approval -
start out as a first year up through seventh year student.
* Active teachers who run classes usually on a weekly
basis.
* Engaging original and book-based plots, where character
involvement can influence events!
So, grab your wand and join us at asit.riverdark.net 9876!
Everyone on A Snitch in Time is waiting for you!
-----------------------------------------------
Mud : Ages of Glory
Code Base : [Custom]
Telnet :
WWW : http://ages.aelia-studios.org
Description :
Chronicles of Aelia: Ages of Glory is a brand-new free
browser-based strategy/roleplaying game. Coded entirely
with PHP, Ages of Glory requires nothing more than a recent
version of IE or MoZilla to play. It has been extensively
beta-tested over a period of about a year to ensure stability
and balance.
Ages of Glory is a strong step ahead of most other free
browser-based games. It features a graphical map and icons
rather than the pure text found in most free games. A unique
combination of strategic and roleplaying elements, Ages of Glory
allows you to control individual characters thrust into the
middle of a world at war. Train your skills, gather equipment
and ancient artifacts, amass a treasury, learn spells, and
enhance your power. Build cities, recruit and train armies, and
lay enemy settlements to waste.
Inspired by Civilization, Master of Magic, Romance of the
Three Kingdoms, and popular browser games, Ages of Glory offers
an experience unlike any other, and at no cost. So what are
you waiting for?
-----------------------------------------------
Mud : Tarnished Steel
Code Base : [MUX] [MUX]
Telnet : tsteel.wolfpaw.net 7700 [204.209.44.8]
WWW : http://tsteel.wolfpaw.net
Description :
Deep in a pit of earth lost to any light It waits
in the utter silence of dark thoughts and dreams. Hate and
fury born of It's murder at the hands of Julius, the man It
made and helped conquer the world, boil through it's veins
as It plans another assualt on those who live and breath.
It is confident. It is patient. It will win. Eternity is on
Its side.
Floods of terrified refugees choke the utopian
society of Valistadt with people uttering whispered tales
of violent and destructive walking dead that feel no pain
and show no mercy; the terror sweeping across the lands
that lay beyond the protective enclave of Dragon's Maw.
Ignorant of the great forces behind it all, and deceptively
certain of the safety within the massive towering walls of
Valistadt, commoners live from day to day in the bustling
streets, and night by night hidden away within their
homes.. for few have the courage to slip into the true
reality of the darkened streets of the City where sin and
decadence provoke the Evil unwittingly.
< Tarnished Steel is an original world built for
Role Playing built on the darker side of life and the base
conflict between Good and Evil. A simple Tri-Stat system
heavily modified from Guardians of Order has been
implemented to control twinking and mediate disputes. >
-----------------------------------------------
Mud : Dawn of the Immortals
Code Base : [LP] Custom MUDlib
Telnet : immortal.org 2000 [immortal.org]
WWW : http://www.dotiweb.org/
Description :
Dawn of the Immortals is a fun place with a theme that
varies from Fantasy to Science Fiction. We're currently
rebuilding to an extent due to the theft of our machine but
are happily inviting players.
Players can play any race they like though we do not have
an actual race system. We felt that allowing players to
customize themselves through stats was less restrictive than
a set of races that predefine attributes such as strength
and intelligence. Players can write descriptions and adjust
their stats to be any race they choose.
We've got an increasing number of guilds available for
players to choose from and a wide variety of realms for
people to tempt fate in.
Player killing is available between people who choose to
become members of the secretive Blood Cult but people who
don't feel like player killing will not have to worry.
-----------------------------------------------
Mud : Legends of Devastation
Code Base : [GodWars] Heavily Modified Mindcloud
Telnet : lod.dune.net 5050 [63.117.93.3]
WWW : http://lod.dune.net
Description :
Legends of Devastation is a pk mud with a twist.
Both PK and Roleplay are rewarded here, in the form of
unique items, quest points and in mud things. We offer
races, as well as Classes that are ALL original. (some
are taken from white wolf ideas but are all orignial
code.) The world is all original and kind of small
at the moment but is growing. Once we are fully
operational imms will be offereing quests. The equipment
system is chaning to a forge system that allows the
players to seek out items to make powerful equipment.
However it stays within balance, everyone will have
access to everything at some point. The imms are a light
hearted bunch that have a colorful background of imming
on several different muds. We are mostly leniant but are
are very strict on cheating, so as to keep the mud fair
for everone.
Right now we are in heavy testing, do to all the recent
code modifications and addition of all new classes. We
invite you to come and join us and help test what will
hoepfully become an orignial and fun mudding atmosphere.
-Nilmandel Serias, Maleficus Ace and Ishamael Shidou.
-----------------------------------------------
Mud : Majestic Realms
Code Base : [Circlemud] [Circlemud] Heavily Modified
Telnet : slayn.net 8888 [64.232.251.170]
WWW : None
Description :
We are currently looking for builders and will make sure
that no stock zones will be left. The story is based on
mostly fantasy, but becomes greater and more detailed as we
move on. It started as one powerful orb, that all beasts in
the land fought upon.
The gods couldn't bare the beasts fighting and split
up the orb which then became the six elemtents, fire, water,
wind, earth, bane and virtue. Each elemental source became a
race. Fire became the Daemon, water became the Saturos, wind
became the Avain, earth became the Rakaar, virtue became the
Human, and bane became the Slith.
With the six orbs distribed between the races,
each used their share of the power differently. Traveling
through time, going to every different point in time, races
trying to take over different time periods. Chaos arose,
time was disrupted and now there is a need to fix it.
-----------------------------------------------
Mud : Drug Wars
Code Base : [Rom] heavily modified (almost totally rewritten)
Telnet : dw.dwgaming.net 2528 [24.43.153.170]
WWW : http://None
Description :
********************************************************
WE ARE NOW RE-OPEN!!! We've been offline for a time, but
now the security issues are dealt with and we're good to
go!
********************************************************
Drug Wars is a MUD set in a modern world. Complete with
drugs, guns, gangs, phones, vehicles, favorite pastimes
such as golf, fishing, and casinos, planes, jobs and much
much more. Up to date fashion lines, tattoo`s and other
accessories. We have worked hard to get this MUD to become
what could be a realistic world. We have live quests and
offer many many help files. Socials have been reworked to
offer more realistic socials. We offer many things our
player base has said they can`t find on other muds. We also
have a completely original, 10 thousand room world map to
make navigation on a global scale extremely easy. We have
a total of over 30,000 rooms divided among 166 area
files (most of which are not listed on the area list for
the simple reason of saving space), and we are continuing
to grow on a daily basis. Come check us out, whether you
are new to Modern MUDs or an experienced player, we
guarantee that you will enjoy your time at Drug Wars.
-----------------------------------------------
Mud : Legends of Excalibur (LoE)
Code Base : [Smaug] Heavily modified 1.4 source.
Telnet : lofe.org 8000 [64.58.201.91]
WWW : http://www.lofe.org/
Description :
**We Have Moved Servers, Please see the New IP Listed Above!!!**
The realms of King Arthur have changed. Centuries have passed and
there are new threats to the security of Camelot. With the crowning
of King Larardo Pendragon, an evil faction known as The Farlands
Empire has sprung up to counter the rule of King Larardo.
The Elven Counsel has convened and Dhanloria is thrust into what is
sure to be another realm war.
Trust no one. Hide your wife and children. The deities of this world
will enjoy what is about to fall.
The Knights of the Round Table have been disbanded. All that separates
you from victory is the skills you have learned, and the amount of
trust you place in each of your clansmen.
The battle cry has been sounded, do you heed or flee?

You will NOT be disappointed!


-----------------------------------------------
Mud : Mithreal MOO
Code Base : [MOO]
Telnet : rupert.twyst.org 5400 [64.192.106.229]
WWW : None
Description :
Mithreal is a Middle Earth/Medieval oriented MOO based on a
unique theme that is still in the development process. Its
core lies in a race called the Serydians, the first and
only race created directly by the gods. Their power is
ancient and strong, working with the very essence of the
Universe. This essence, called Lifeforce, is divided into
five parts: Fire Energy, Water Energy, Earth Energy, Air
Energy, and Electrical Energy. Serydians delve in the arts
of working with these energies. Ages ago, a group of
Serydians broke away and claimed themselves to be the gods.
A war broke out that left much of the universe in ruin.
Peace was once again restored and the consorters were
banished from the Serydian lands to other worlds. One of
them was Earth, where Mithreal takes focus. Those who were
banished also lost their memories, and thus developed
different cultures and race mutations over time. Many of
these races are what are commonly thought of in Middle
Earth: elves, humans, dwarves and their like. Others are
unique to Mithreal.
This is just a condensed form of the theme. A better, more
complete version will be available as soon as it is done
being written.
-----------------------------------------------
Mud : Dawn of Reason
Code Base : [LP] Nightmare (modified)
Telnet : slackbox.pghslacker.net 2345 [66.93.60.3]
WWW : None
Description :
The 1st Dawn of Reason is an extremely challenging, thoroughly
engrossing reality. From the moment you log in, you will be
enchanted by the vivid, full ansi color descriptions, and the
highly intricate, refreshingly logical and internally consistent
structure to an extent which you have undoubtedly never
before experienced.
DoR runs on its own machine and connection, and is exceptionally
well-balanced and fair. Anti-cheating rules are actually enforced.
You can be proud of your achievements on DoR, as people do not gain
levels by exploiting bugs or imbalances.
DoR is a challenging mud. Those looking for a place they can
become powerful overnight will be disappointed. However, it is
the perfect mud for someone looking to earn their levels, and
to be able to take pride in making it to High Mortal, because it
is not something just anyone can do.
When you check out DoR for yourself, you will see a well developed
fantasy world that has room for humor and parody. It is not just
a mud; to those who know it, it is another dimension.
-----------------------------------------------
Mud : Astalyn
Code Base : [MUSH] RhostMUSH 3.2.4
Telnet : astalyn.mux.net 2005 [208.185.25.66]
WWW : http://www.winterslegacy.com/~astalyn
Description :
Astalyn; a continent recently inhabited by resourceful pilgrims
fleeing the oppressive theocracy of their previous kingdom. Veins
of ancient magic run deep within this land, surfacing in gifted
individuals.
Promising laws offer unprecedented fairness to formerly
oppressed farmers, and the new kingdom stands on the cusp of
rising into a booming trade empire.
However, the throne of this great land of promise is occupied
by a king of failing health, while an appointed Regent maintains
order in place of the fading king. No successor to the throne has
been chosen yet, and many members of the nobility seek to attract
the king's favor. Across seas to the east, the kingdom of Cathien
keeps watch over the large island with its fragile regency, the
glint of potential opportunity in its eyes.
Connect to Astalyn and enjoy RP in a fantasy-medieval setting. You
can choose the path of the humble commoner, or seek to shape the
fate of the kingdom.
OOC: We're avidly seeking new players! From the simplest peasants
to our available upper class positions, we're looking for people
to bring life to Astalyn. Come RP in a malleable environment where
the future is far from set in stone, and you and your character
may have a hand in many developments! With a small grid and
active staff, Astalyn offers many RP opportunities. Log in now
and take a look! Feel free to page Griffin, Dragon, or Phoenix
with questions.

-----------------------------------------------
Mud : Forgotten Evil
Code Base : [Dawn] Slightly modified
Telnet : forgottenevil.net 6000 [64.142.109.232]
WWW : http://www.forgottenevil.net
Description :
Forgotten Evil is a friendly mud with nice blend of
roleplay and hack'n'slash. A player may get experience
through killing mobs, questing or roleplaying. FE's main
goal is to provide a fun world to 'live' in.
Forgotten Evil has many features including, an introduction
system, morgue, seperate OOC rooms, advanced language systems,
pets and mounts, a working casino, bury and dig up items,
ability to subdue an opponent as an alternative to killing.
When a player reaches hero status, they are given the
ability to remort as in many muds. They are also allowed
to restring their own items, and use the 'switch' command,
to possess mobs for RP purposes.
Players should stay in character, they don't need to
spew out thee and though's, just keep ooc and ic seperated.
Forgotten Evil is currently looking for Builders and
another coder. If you would like to see your work on
a mud, feel free to stop by!
-----------------------------------------------
Mud : Dragon Quest
Code Base : [Envy] Totally Reworked
Telnet : confabulation.com 5000 [24.124.31.1]
WWW : http://www.confabulation.com/~generic/index.html
Description :
A MUD over 3 years in the making, I'm opening it up and advertising for players
to
come and play. Many things are still in the works, so as such, there are current
ly
no rules to play by. We currently offer 8 completely unique classes and over a d
ozen
races. Each class and race has a brand new skill/spell system to complement them
selves
with as they traverse our 1,000,000+ room world. Updates are added to the webpag
e as
they are coded, so check there often for the lastest news on the game status.
- 8 Classes
- 14 Races
- 1,000,000+ Original Rooms
- Millions of Combinations for Equipment
- All New Spells and Skills
- Ruling Kingdoms and Wars
- A Unique Party/Group System...Leaders, Positions, and more
- Perma Death Option....Death Will Not Be Kind
- Plus much more
-----------------------------------------------
Mud : Life in the Savannah Muck
Code Base : [MUCK] ProtoMuck v. 6.01
Telnet : squeeky.cytag.nl 11000 [62.108.8.17]
WWW : None
Description :
A brand new TLK muck, with Tarzan thrown in. We are currently
accepting all FCs from both movies, and also all other types
of animals. We currently have a primate lands, meerkat colony,
three prides, and an anti-pride group, which should open up
quite a bit of RP. So, come check us out.
-----------------------------------------------
Mud : Star Wars: The New Empire
Code Base : [SWR] [SWR]FotE 2.0 Heavily Modified
Telnet : lix.kyndig.com 6666 [207.44.140.25]
WWW : http://www.geocities.com/starwarstne
Description :
Okay, we've been running this MUD for awhile and have come a long way. Though w
e
are still in a BETA testing phase we are coming nearer to perfection. We are now
in the stage of builing a perfect immortal staff. Come visit us and possibly han
d
out a few suggestions to improve our MUD. Have fun!
-----------------------------------------------
Mud : X-Men Evolution MOO
Code Base : [MOO]
Telnet : damantri.net 2547 [63.146.55.11]
WWW : http://www.damantri.net
Description :
The MOO begins right around the beginning of the X-Men Evolution
series, right around the beginning episodes. The MOO itself has
been around for about 2 years, though just now truly opening for
players.
X-Men: Evolution is, essentially, the X-Men as teenagers with a few
exceptions. Storm, Wolverine, Magneto, Professor Xavier, and a few
others are the only true exceptions to the 'teenager' part of the
equation. The Xavier Institute is located in the small town of
Bayville in this version of the X-Men theme, with a small town and
high school the possibility for interaction with others is almost
limitless. The various parts of the theme are the same as other
X-men storylines, Xavier leading the X-Men and ultimately Magneto
leading the Brotherhood.
We encourage RP of all sorts, tiny plots are welcome, and good
players are needed for many feature characters. Despite the
relative early start of the theme in the series there are feature
characters available that were not introduced till the second or
third season.
Come check us out, be one of the X-men, make up your own character,
but come join the fun.
-----------------------------------------------
Mud : AVP: Legend
Code Base : [SWR] Retrofitted
Telnet : mud.archsysinc.com 7000 [66.15.109.101]
WWW : http://www.archsysinc.com/avp/
Description :
AVP: Legend is growing more complete by the day. The Marine race
is mostly functional, and so is the Alien. Predator development is
also way on its way.
AVP: Legend will provide a PK mud with several new twists to MUD
combat, including free-roaming combat, hostages, highly interactive
enviroments, cover objects, and many other features. Expect a good
team-oriented fight system with the three extremely developed races.
The Alien is an excellent unit for the hack-and-slashers and
'key spammers', it has the fastest attack speed in the game, but is
also the easiest to kill in ranged combat, because it doesn't have
one of its own.
The Marine is a potent weapon of destruction, wielding a massive
arsonal of weapons, ranging from automatic pistols, to assault rifles,
to rocket launchers. Perfect for the equipment and tech-minded players,
as it relies heavily on staying stocked up on weapons and choosing the
right ones.
The Predator is a mix of both speed and damage, mixing stealth with
weapons. Great for very strategy-minded players, the Predator is the
hardest race of all to master.
Check back later for more information, or visit the homepage.
Feel free to contact me at Cyber Aeon 8 on AIM.
-----------------------------------------------
Mud : Zebedee
Code Base : [LP] 03.02@311 modified
Telnet : zebedee.org 7000 [63.78.117.208]
WWW : http://www.zebedee.org
Description :
What makes Zeb great?
We have dedicated newbie helper players, or if you prefer,
a newbie tutorial (in the game, not in a MUD school).
All our areas are fully reviewed before activation. We have
a wide variety of original objects and imaginative opponents,
and 25 challenging quests.
Our 7 (and counting) classes play totally differently!
Play a Necromancer and control a group of 30 minions - real
monsters that follow and obey you. Or play an Alchemist and
have to search the MUD for spell components.
Playerkilling is allowed above level 1 but is carefully
balanced (and we find it makes the game much more interesting!)
At level 20 players become a Legend, and gain access to
more items. They get more skills, and an Estate to defend.
Zebedee is a popular traditional LPMUD that has been running
for 10 years, but with an international user base. Our loyal
players will testify to its quality :)
-----------------------------------------------
Mud : Night of the Vampires
Code Base : [Smaug] modified, v1.4
Telnet : nightofthevampires.org 7000 [63.168.248.189]
WWW : None
Description :
We are almost a new MUD, we have been open for almost two months now,
but we weren't very stable.
We have many changes in and many more coming.
A whole new race and class system, as well as a remort system is coming..
We are redoing guilds, and waiting for mortals to start clans and orders.
Currently we are closed to the public to rebuild, all stock smaug areas
are being removed, and we will be replacing them with new areas.
-----------------------------------------------
Mud : Aabahran: The Forsaken Lands
Code Base : [Rom] ForsakenMUD (Version 3.0) [Heavy Modifications]
Telnet : forsakenlands.org 6666 [204.209.44.31]
WWW : http://www.forsakenlands.org/
Description :
Welcome weary traveler, to Aabrahan. Meaning 'Cursed' in an ancient, long-forg
otten
tongue, the land known as Thera is a realm of conflict. For eons have the force
s of good
and evil waged their war upon its soil. Are you a valiant KNIGHT, a demonic min
ion of
NEXUS? A mage of SAVANT, or a battle-hardened WARMASTER? Are you are an
ambassador from the City-States of VAL MIRAN, RHEYDIN, or MIRUVHOR or
perhaps a vampiric assassin of SYNDICATE out fulfilling a contract against a vi
gilant
lawman of JUSTICE.
With the Head Coder, Virigoth leading a staff of over fifteen, all of the nine c
abals are
now self-sufficient and run by players. Army RISK-like combat now makes each and
every one of FL s 80% original areas available for conquest. Diplomacy and trade
between the cabals rests of in the arms of it s members, and through the innovativ
e voting
system, each of the citizens of these cities have the opportunity to cast their
own vote and
let their voice be heard in matters regarding their hometown. Above all this, y
ou have the
opportunity to apply to play any race you can think of. A Dragon? An imp? A s
hade?
On FL the only limit is that of your own imagination. If there is something you
want that
is not here, chances are that it is in development.
New to the concept of MUDs? No problem. In addition, FL boasts one of the most
newbie-friendly systems available, and with immortals from locations spanning th
e
globe; there is seldom a moment where one is not available and eager to answer a
ny of
your questions. Load up your client, and connect. You haven t got a thing to los
e.
Leave MUDs of yesterday behind, and log on to FL and embrace the future.
-----------------------------------------------
Mud : Mystical Mud
Code Base : [Dikumud]
Telnet : defiant.inetsolve.com 5000 [66.205.65.19]
WWW : http://www.mysticalmud.com
Description :
'The peal of thunder rumbling in the distance
startles you a split-second before a blinding streak of
lightning flashes before your eyes. Silhouetted in after
glow of the flash you see a terrible, winged creature
spiraling down toward a well-populated town, fierce wings
folded back, dagger-like teeth bared to strike. So this is
a dragon! Strapping your blade a bit tighter to your side,
and checking your shield one last time, you march on to
your fate'
Welcome to Mystical Mud, a fantasy-medieval themed
MUD where Heroes battle Villains, Archangels crusade
against Daemons, Damsels fall inevitably into distress, and
where the roll of the dice can cost you your fortune .or
your life. Utilizing our remort system, choose from many
unique races and classes, and rise in power slaying
monsters or, through voluntary PK, men. Men and women of
all ages and all over join you on your journey. Quests and
Social Games provide a wonderful opportunity for role
playing as well as a break from the traditional 'hack 'n
slash'. Add to this advanced, superior code, a HUGE world
with thousands upon thousands of richly detailed rooms, and
a staff that is ever-striving to make Mystical Mud a
friendly, fun place to be, why not toss the dice and take a
chance?'
'Welcome to the land of Mystical Mud. Stay awhile .stay FOREVER!'
-----------------------------------------------
Mud : Epic Crossroads
Code Base : [Smaug] 1.4a Modified
Telnet : epiccrossroads.genesismuds.com 8000 [216.136.9.8]
WWW : None
Description :
Welcome to the beginning of a vast new world to explore.
Throwing many different characters and adventures from RPGs into
one big mix of endless entertainment. We have given you access to
different RPGs including, but not limited to, Final Fantasy, The
Legend of Zelda, and Chrono Trigger. Do not hesitate any further
and join us in our journey towards something more than your
average mud.
-----------------------------------------------
Mud : Silmaril
Code Base : [Envy] EnvyIT
Telnet : silmaril.novacomp.it 4000 [151.4.180.3]
WWW : http://silmaril.novacomp.it/
Description :
Questo MUD italiano e' caratterizzato da un'atmosfera fantasy dalle
contaminazioni tolkeniane, in cui i giocatori potranno scegliere
tra 9 razze iniziali e 15 classi per muoversi in un ampio mondo e
combattere le loro guerre, partecipare a quest e riunirsi in clan,
per decidere il destino del regno.
La struttura del MUD e' molto influenzata dal regolamento di AD&D, in
particolare per la gestione degli immortali che, in seguito al
cammino intrapreso in vita mortale, potranno giocare ulteriori 36
livelli con una concezione di gioco ben piu' elevata dell'hack&slash,
basata esclusivamente sullo sviluppo della propria religione. Se non
bastasse, Silmaril conta su una comunita' di giocatori poco ampia ma
molto compatta, che ha sempre dimostrato di saper accogliere neofiti
per guidarli alla conoscenza di questo stupendo mondo.
---
In this Italian MUD, players can choose between 9 starting races and
15 professions in a Tolkien-influenced fantasy world, where they can
explore a wide world and fight their wars, joining quests and founding
clans and guilds to decide the realm's fate.
The AD&D rules exert great influence on the Mud's structure,
especially about Immortals who, after a chosen way in their mortal
lives, could play 36 further levels, developing their personal
religions and disregarding the hack&slash way of life.
Besides, Silmaril is constituted by a not large group of very united
players, who always have received newbies, leading them to the
discovery of this wonderful world.
-----------------------------------------------
Mud : StarCraft MUD
Code Base : [Circlemud] Proud adaptation of LexiMUD
Telnet : scmud.org 3030 [216.127.82.103]
WWW : http://www.scmud.org/
Description :
You've played the game.. now live it!
StarCraft: The MUD is set in the StarCraft/StarCraft Brood Wars
universe created by the masters at Blizzard Entertainment.
SCMud is a RPK (RolePlay/PlayerKill) MUD featuring a 100% original
world (no stock), 3 detailed races, detailed equipment including but
not limited to guns, explosives, special armor and more, plus player
controlled clans, race wars, vehicle combat, ranged combat, and many special
skills that are unique to each race. The action is quick and exciting
as each race battles to lay claim to it's own small corner of the
Galactic Rim.
The MUD Features 3 unique races which battle accross the many worlds.
They are the Terrans, Protoss, and the ravenous Zerg. Each with their
own detailed classes that you can change to at any time. Which will claim
victory of the universe? Come find out!
(SCMud not affiliated with Blizzard Entertainment.
StarCraft, and StarCraft Brood Wars and all related material
are copyrights of Blizzard Entertainment. DBZ no DragonBall Z here.)
-----------------------------------------------
Mud : Rek-Mud 4: The Four Kingdoms
Code Base : [GodWars] active database and Rek-hosted-events
Telnet : rekmud.wolfpaw.net 5000 [204.209.44.8]
WWW : http://rekmud.wolfpaw.net
Description :
Pure PK MCloud based Dystopia Mud
-25 classes
-4 active kingdoms, offered to players
-hosted by wolfpaw.net
-worship/religions offered
-balanced classes and complete
-tier levels offered
-New weapons and armors
-Boss NPC's
-Active events, including PK tournaments
which gives special rewards
-----------------------------------------------
Mud : Godwars: Eternal Night II
Code Base : [GodWars] heavily modified GodWars code, EN code 2.8
Telnet : en.mudmagic.com 9009 [207.44.140.25]
WWW : http://en.mudmagic.com
Description :
EN II is essentially a Werewolf Vs. Vampire Player Killing Mud, with
many modifications from the pure pk bloodplane, to fully customizable
clans. No restrictions on stat(exp, hps etc) values, and classes are
perfectly balanced. The mud has over 60 new areas, plenty of new spells
and skills, and a multiple questing system. Immortals are on to assist
24/7. Additions are too numerous to state. Code is very popular with
most people enjoying what they say is the best mud they have ever
played.
-----------------------------------------------
Mud : Forgotten Dreams - Prelude to Light
Code Base : [GodWars] Based on FE 2.0 and BotI Codebases, heavily modifi
Telnet : www.fdmud.com 8585 [204.8.219.131]
WWW : http://www.fdmud.com/
Description :
Forgotten Dreams: Prelude to light is descended from the old mud
Forgotten Dreams III which was popular and sadly closed. FDIII was in
turn a descendant of the old Battle of the Immortals code. BotI is
now being reborn. New Immortals have taken up management and coding
and are striving to create a fun and popular mud. We are a PK
oriented mud based in medieval times. FD loosely follows the RP of
Whitewolf's popular World of Darkness game, and uses a class system
much like that on old Godwars muds, but with several years of modified
code. Classes include many of the golden oldies as well as several
unique classes like Mimics and Druids. Recently the unique Angel class
was completed as well as the Hunter class. The old class Warmage has
also been revamped and reimplemented and open to all. We also have a
fun automated quest system which runs various global questes every
hour. The quest system scatters quest tokens, collectible items (like
cards which can be redeemed for equipment), exp tokens, mobs, all
sorts of fun stuff. We also hold quests by immortals when there are
many people online, and often give away prizes :) We are currently
working on a much more in-depth clan system, with clan powers and
struggles, encouraging the RP aspect of the mud. The playerbase is
currently growing, and it is very dedicated. The imms are friendly,
understanding, and the mud in general is very newbie friendly. If you
want to have some fun drop by and play a little, you might just like
it and choose to stay :) An offline area editor is currently under
construction by Ailen. The builder is is nearing completion and is
designed to specifically work with our code and we look forward to the
many unique areas that will be built. Olc is also in the works for
people interested in building online.
*Note for those new to the mud, although the exp may be small, the
amount needed to gain skills is also small*
-----------------------------------------------
Mud : The End of The Age
Code Base : [Dawn] [Dawn]
Telnet : windsofchange.xs4all.nl 3000 [213.84.95.236]
WWW : http://None
Description :
Welcome to The End of the Age, a place were fantasies come to
pass in everyday life. Where dragons fly the skies, and a lowly
peasant can become a mighty knight through hard work and
determination. Where the flash of a blade or a silver tongue can
mean the difference between life and death.
This is a land plagued with the rise and fall of corrupt
kingdoms and fallen gods. Here recently new gods and goddesses
have come to the forefront of mythology, unknown to many before.
But their presence is now known to all.
Yours is the duty of bringing your character to life, giving
them a mind in this world, a voice of their own.
We have an immortal staff that is willing to help with those
that are new to the mudding community, and we may be able help
the more advanced players with designs on characters and advice
with ways of role-playing.
We are a RP intensive mud first and foremost, and frown upon
Player Killing without good RP reasons.
If this sounds interesting to you feel free to login.

-----------------------------------------------
Mud : The Outlands - 4th Age
Code Base : [Rom] 2.4 ( Heavily Modified Tartarus )
Telnet : tarraque.ath.cx 4000 [213.139.220.53]
WWW : http://outlands.co.nr
Description :
Outlands Mud...
Highly modified tartarus code based on Rom 2.4.
This is a roleplaying mud in planescape setting with
unique character creation and many in-game quests to
discover. We offer 32 highly detailed races and 12
base classes which also extend with unique subclasses.
Also offering an exceptional environment with a unique
combat system in an enormous world awaiting for you to
explore.
Playerkilling is allowed and encouraged. Houses to join
with different philosophies and skillsets. Random magical,
rare, set and unique items with many diverse properties.

-----------------------------------------------
Mud : Cygnus
Code Base : [Merc] Heavily recoded. Inspirations from Daleken, Rom and similar
Telnet : cygnus.eu.org 4000 [150.254.36.4]
WWW : http://cygnus.eu.org
Description :
Cygnus is a whacky, generally fantasy-based mud with a twist.
It is a rather hack&slash mud that tries to be as convenient about
it as possible.
The player community is helpful, intelligent and friendly.
Gods do try take part in the game. They sometimes help, sometimes
don't, but it's all within reason. We do have female players too :-)
The areas are very often very funny to explore. The actions and
descriptions often relate to known classic movies, books, games and
other.

-----------------------------------------------
Mud : M*U*S*H
Code Base : [MUSH] PennMUSH
Telnet : mush.pennmush.org 4201 [128.248.90.39]
WWW : http://www.pennmush.org/mush/
Description :
M*U*S*H is an eclectic community of artists, experimenters, learners,
and teachers. Here, players can create things that will move others
intellectually or emotionally, explore uncharted territories in
interactive text-based environments, and freely share knowledge and
skills in a constructive and friendly setting.
-----------------------------------------------
Mud : Zynna
Code Base : [LPMud] MudOS v20 DnD R16
Telnet : zynna.com 4000 [198.68.156.50]
WWW : None
Description :
Zynna MUD used to be known as Zhing! Many changes have
occured that the staff is quite proud of and we encourage
you to check it out. We are very newbie friendly and are a
great MUD to learn on, but we also offer lots of original
areas and quests/deeds to explore for experienced MUDders.
We operate on a Nightmare/LPC code base and are currenly
looking to hire coders as well.
-----------------------------------------------
Mud : Kingdoms of the Lost
Code Base : [Rom] 2.4 (Heavily Modified)
Telnet : kotl.org 2222 [64.49.223.8]
WWW : http://www.kotl.org/
Description :
Welcome to a world of imagination and roleplay. Kingdoms of the Lost (KotL)
is a roleplay encouraged MUD, featuring over 100 completely original areas.
The vast landscape brings to you the continent of Olerax, and the divided
kingdoms of the land. Barbarian, undead, sky people, woodsman and more
make up the colorful kingdoms, and any one may be selected upon creation.
KotL provides a location where fun is the essential element. While the
theme is a mature one, we provide a welcome environment to players of all
ages. Swords and sorcery fare is the backdrop of the game. Our
immortals are dedicated to bringing new improvements to the game.
Features found are: Multiple auto-quest locations. Easy and detailed
character creation. Tier system that develops classes over 200 levels.
An evolution system to strengthen your race. Stats grow through use, not
from a trainer. Mana pools that vary by class. Custom weapons and
armor. Player kill is an option, but not required. Roleplaying
experience earned by interacting with other players. 20 different
religions. Gems and moxes that can be socketed into equipment.
Runic equipment that gains levels with you. Details: Scars, clothing
to cover them and physical characteristics that others can actually see.
-----------------------------------------------
Mud : Martian Dreams MUSH
Code Base : [MUSH] PennMUSH
Telnet : mush.martiandreams.com 7206 [205.201.58.95]
WWW : http://www.martiandreams.com/mush/
Description :
Martian Dreams MUSH is a player-friendly, heavy-roleplay
MUSH based on an original sci-fi theme. The focus is on the
lives and struggles of citizens of the newly-established
Martian Republic.
After decades of oppression and exploitation, the Mars
colony has finally achieved independence from Earth. But
with this new-found freedom comes a host of new problems.
The Martian economy is in shambles, factions vie for the
right to shape the future of the fledgling Martian
Republic, and Earth has traded a war of bullets and bombs
for one of economics and bureaucracy.
On the rim of Mars' vast Grand Canyon, the inhabitants of
the Martian city Waycross face a host of dangers. Yet this
does not deter them from their quest to rise from the ashes
and form a new nation. A nation built on the dreams of
pioneers, and the blood of patriots.
-----------------------------------------------
Mud : The Lords
Code Base : [Dikumud] Realms of Anatolia
Telnet : venus.cs.teiher.gr 7300 [193.92.8.131]
WWW : None
Description :
The Lords is a middle aged merc based mud.It has 13 classes 18 races
and supports up to 100 players. It also has cabals , quests , tones
of objects and mobiles (creatures NPCs )and immortals. Maximum level
reached is 91 - Heroes (more than 91 are immortals ). Just try it out!
-----------------------------------------------
Mud : Shangrila
Code Base : [MUX] 2.3.3.22 #1
Telnet : shangrilamush.com 9999 [67.130.96.226]
WWW : http://www.shangrilamush.com/
Description :
In the 1800s, a scholar by the name of Dr. Laurent Sorbonne
established the Societe of Shangri-La on the belief that
mankind's dreams could actually create another world. After
years of study and arcane ritual, he and his followers
succeeded, opening a portal to a world unseen by Man, a
land of incredible beauty. A paradise. It was then
discovered that the form one took upon passing through the
portal was entirely variable, and seemed rooted in the
dreams (or nightmares) and fantasies of the entrant...
Shangrila is a fantasy roleplay BDSM mush that seeks to
provide a safe environment for adults to explore their
sexuality in the rich theme or go where their imaginations
take them in one of the many OOC (out of character) areas.
The possibilities are endless: fantastical, sci-fi, furry.
We welcome all players who are of legal age and have open
minds.
-----------------------------------------------
Mud : Scattergood School for the Magical Arts
Code Base : [MOO] [MOO]
Telnet : www.sgmoo.com 1111 [12.235.106.227]
WWW : http://www.sgmoo.com
Description :
Scattergood MOO is a Harry Potter based roleplaying game in
which players take on roles as students in a school
stationed in Colorado, USA. It is a completely original
idea, an 'Americanized' school without the Houses that
Hogwarts sponsors. Instead students are placed under one
of the five Advisors we have (sort of counselors).
While it's set in the 1990's (book time), history has been
modified so Voldemort has and will never come to power.
Besides the main school we have extra areas, like Schiller
Academy, which is a school where the Dark Arts are taught
freely to students in addition to their other studies.
Scattergood is a newbie friendly MOO, but we require
players to adjust quickly to the use of decent English
skills. There aren't any quests or coded spells, it's all
roleplayed to allow the complete freedom of choice to our
players. The game's lots of fun and we're always looking
new ideas and thoughts, so the more creative and inventive
you are, the farther and faster you're going to advance to
options of picking special characters.
-----------------------------------------------
Mud : Legend of Dracon II
Code Base : [Rom] LOD version 3.1
Telnet : dracon.betterbox.net 8200 [209.83.132.68]
WWW : http://dracon.betterbox.net
Description :
Legend of Dracon II is the culmination of over five years
worth of work. It is a product of the collective effort of
many dedicated GameMaster, builders, and playtesters.
Instead of calling ourselves a MUD, we at Legend of Dracon
II refer to ourselves as an IRPA, an Interactive RolePlaying
Adventure. Our emphasis at Legend of Dracon II is RolePlaying.
Legend of Dracon II offers some very unique code. We have
reworked the magic system to include the ability for mage-
types to increase the power of their spells by investing
extra trains into them. Our clerical classes have also
been reworked to include different spell groups based upon
the god worshipped by the cleric.
Perhaps the highlight of Legend of Dracon II is the
diversity and uniqueness of each character class. To this
end, we have almost 450 skills and spells that help
define each class as a unique entity, not simply a
combination of a few other standard classes.
Visit our web page at http://dracon.betterbox.net for more
information or log on and check us out at dracon.betterbox.net 8200!
-----------------------------------------------
Mud : Persistance of Memory
Code Base : [MUSH]
Telnet : csmctmto.netside.net 4321 [208.143.160.250]
WWW : None
Description :
2005- US at war with Columbia, There exists a state of military readiness,
and already many of the military laws have been put into action, For the Safety
of the People. The people of Boston, and the world, struggle through this
deterioration of structure, a society that has lost it s sense of morality
and limits. The players grasp for a greater social consciousness, and struggle
to help make a difference. Many walk the earth blind unawakened, and unaware.
They are the tools, pawns and playthings of the more powerful supernatural
characters that live, run, and fight their own wars in this busy and important
military port. Persistance of Memory is set in Boston 2005, and based on the
WoD RPG. We have an established playerbase and well developed grid. All spheres
are open and accepting applications.
Persistance of Memory
csmctmto.apt.net 4321 or 208.143.160.250 4321%r
-----------------------------------------------
Mud : HorseWorld
Code Base : [MUSH]
Telnet : horseworldmush.com 3434 [206.111.66.196]
WWW : http://www.horseworldmush.com
Description :
HorseWorld is an interactive, player-friendly MUSH themed around the raising
and
competing of horses. The game features a highly evolved coding system that allow
s
players to breed, feed, ride, and otherwise compete fully-coded horses. It is se
t in an
alternate-universe, Earth-type society that revolves completely and totally arou
nd the
equine industry.
-----------------------------------------------
Mud : Eldorado
Code Base : [Rom] modified
Telnet : eldoradomud.com 9000 [65.60.190.66]
WWW : None
Description :
Gaily bedight, A gallant knight, In sunshine and in shadow,
Had journeyed long, Singing a song, In search of Eldorado.
But he grew old- This knight so bold- And o'er his heart a shadow
Fell as he found No spot of ground That looked like Eldorado.
And, as his strength Failed him at length, He met a pilgrim shadow-
'Shadow,' said he, 'Where can it be- This land of Eldorado?'
'Over the Mountains Of the Moon, Down the Valley of the Shadow,
Ride, boldly ride,' The shade replied- 'If you seek for Eldorado!'
by Edgar Allan Poe
-----------------------------------------------
Mud : Shattered Illusions -- Talislanta
Code Base : [CoffeeMud] Being Modified Coffemud, Following the Talislanta RPG
System
Telnet : talislantamud.genesismuds.com 1381 [216.136.9.5]
WWW : http://talislanta.genesismuds.com
Description :
We have the alternative for you. No more elves, dwarves, or hobbits
yet plenty of fun with magic, swords, and new races. We offer you
the world of Talislanta to build in. The seven kingdoms have united
and the Phaedran Empire has fallen and split as a result of the Cult
Wars. Come visit Zanth and experience paradox at its utmost meaning.
Or visit Aamahd, a plain white city, filled with legalistic
orthodoxists. Taz, capital of Tor, city of Thralls, is a majestic
place of warriors. The thralls are identical except for the tattoos
that tells their life story. Cymril, the hub of the seven kingdoms,
is welcome to all who wish to peacefully trade and do other
business. Durne, the underground capital of the gnomekin world, is
home to crystalmancers and many more sorcerous magics. Battle the
Ahazu, four-armed warriors exceeding 7' tall. Flee from the
mysterious Black Savants who are masters of ancient forgotten
spells. Befriend a Jaka, a fierce feline race. Join a Xambrian on
his quest to destroy the Re-incarnators who almost destroyed his
people. Raid with the Imrians, the large scaly fish folks that deal
in slavery. Glide in the sky with the Aeriad an avian race that has
started devolving and no longer able to fly. Do you play the Thrall
warrior, originally created by powerful magicians for battle,
members of your race are identical in appearance except for the
tattoos that decorate your body telling other Thralls who you are
and your accomplishments. Or do you follow the almighty Aa and have
given yourself to him as is custom for all Aamanians? Do you wield
the might to rise through the ranks of your order to become a
legendary Defender of the faith, slaying heretics as you find them;
or do you prefer to frolic underground in the deep caverns of Terra
and harvest the mighty crystals from her womb that brings wealth to
your people as a Gnomekin? Or might you be the Kang, from the far
eastern world, tall and fierce with fiery red skin, white pupil-less
eyes and brutal features, your hair pulled strait back in a
single queue which is worn long and decorated and is a mark of pride
in your culture. You body is covered with scars from Kanjiko, a form
of scarring used to decorate your body.
-----------------------------------------------
Mud : Isengard
Code Base : [Mordor] Mordor 6.99m8
Telnet : isengard.nazgul.com 4040
WWW : http://isengard.nazgul.com
Description :
This Tolkien-based mud has been around for as long
as Mordor has existed. In fact, some of the original
coders of Mordor still develop for Isengard. With a
wonderful and extensive monster, item, and character
database, this mud is famous among Mordor fans and non-
Mordor fans alike for its diversity and it's mix of
exciting combat and depth of its monster and item database.
The combat system is loosely based on D&D and AD&D,
and people familiar with the combat system of these famous
games will no doubt enjoy the experience of playing on
Isengard. There are constant improvements and new areas
being added.
With the addition of clans, guilds, and player shops,
this mud has quite a bit of depth while maintaining the
simplicity that it has always been known for.
-----------------------------------------------
Mud : JinxMUSH
Code Base : [MUSH] Pueblo Enhanced
Telnet : www.ladylittlefox.com 1911 [64.216.184.170]
WWW : http://www.mutants2021.com
Description :
Mutant High is set in a Semi-Scifi world of the X-Men. It set 10
years post Mutant Registration Act, 5 years post mandatory re-
location of all mutants to 'protected communities'. Players are
allowed 2 Mutant Character but any number of normals. No 'Feature
Characters', this MUSH exists in the same world as the Mutants,
the mutants of the comics and movies existing, however the loc-
ation of this 'community' is in middle of nowhere Arizona with no
contact or connection to Xavier's school for the gifted.
The Mutant Powers and Attributes are not Stats based but are
approved on a 'balanced character' philosophy. For every plus that
makes you stronger, richer or more powerful than the average
player, you need an equal negative that is your character's weak-
ness. The weakness doesn't have to be publicly known but we don't
allow indestructible characters or invulnerable demi-gods.
Friendly playing atmosphere, Most Staff positions are available,
Wizards are Hex and Akasha, OOC Staff: Wiley, Jaque and Alistair,
everyone else it is all based on RP ;) Honor system with chall-
enges, an emphasis on RP not stats!
We are looking for Students, Teachers, Mutants, Normals, Store
Owners, Gang Leaders and pretty much anything else.
Please come and check us out!
64.216.184.170 Port 1911
-----------------------------------------------
Mud : Passion and Pain
Code Base : [MUX] 2.3
Telnet : passion.mushpark.com 1313 [67.130.96.226]
WWW : http://None
Description :
This is a world where all the laws and rules people generally live by,
do not apply. Here you can be and do all those things that have been
hiding in the corners of your mind. Whether you like a peaceful
existence or want to live on the whipping edge, we have something for
you. This has an adult theme and deals with extreme subject matter. We
do not comply to any historical period and all types of chars are
welcome. Want to get wicked? You can live in Anyas the evilist place in
the world. Want to make a million gold? Tellus is the richest of all
lands. Want to milk cows and get lusty in green pastures? Olendar waits
for you. We have a great opportunity for gladiators to excel and plenty
of things in the OOC areas to keep your mind busy. Stop on by and
experience us.
-----------------------------------------------
Mud : 2001's Eternal Darkness
Code Base : [Circlemud] Circle 3.0
Telnet : ed.wolfpaw.net 9700 [216.18.90.20]
WWW : http://www.battlegroundz.com/edmud/main.html
Description :
2001 Eternal Darkness
We Have Moved! Our new address is:
ed.wolfpaw.net 9700
Come join the adventure, mayhem, and
fun of Eternal Darkness 2001, one of the
most unique and exciting muds on the
net! Great new zones, terrifying foes,
and plenty of surprises await the true
adventurer to discover and conquer. An
extensive clan system, equipment forge
system, and rare loads are some of the
features of the game. Players may
choose to rise to unlimited levels, or to
remort to our Dragon levels. After
reaching Eternal Dragon status,
continue on to our newest feature -
Titan levels! With our extensive spell
spheres, gods, and guilds, players will
have unique combinations which will
make them different from any other
player on the game! Become top dog on
ED! Are you up to the challenge? Show
us who's boss and what you are made of.
Will you be one of the survivors in this
dark and desolate land? See you soon!
-----------------------------------------------
Mud : Legends of the Lance
Code Base : [Rom] Modified
Telnet : lance.wolfpaw.net 8600 [216.18.90.30]
WWW : http://lance.wolfpaw.net/
Description :
The War of the Lance has ended. The races of Krynn
have begun picking up the shattered pieces of their
existence. The Knights of Takhisis grow stronger every day,
rivaling the strength of the Solamnic Knights. The three orders
of magic work together in the name of the Conclave, to bring
honor back to the robes they wear. Such is the construct of
society on Legends of the Lance. Players can choose one of over
20 races and 6 classes. Be an Elven Mage, a Draconian or Minotaur
Warrior, a Human Thief, a Kender Handler (aka Thief), or
Half-Elven Ranger. Join one of 7 clans. Become an honorable
Knight, choosing to follow the will of Paladine or the vision
of Takhisis. Be a Wildrunner and protect the King of Silvanesti.
Take the Test and become a powerful Wizard of the Conclave.
For more than 5 years Legends of the Lance has maintained a strong
roleplay environment, collecting a player base more than willing
to jump in and help weave an exciting story. Immerse yourself in a
world that is only limited by the confines of your imagination. The
players and immortals alike are friendly and helpful. So,
welcome to the world of the Lance. May the gods oversee your
journey and guide you as you carve your very own niche in the
colorful history of the world of Krynn.
-----------------------------------------------
Mud : Demonslair
Code Base : [LP] Wildfire Mudlib 3 under MudOS
Telnet : demonslair.hn.org 7272 [195.141.58.100]
WWW : http://demonslair.hn.org:7276/index.html
Description :
Demonslair is a medieval fantasy world, with everything from
public executions for the criminally inclined to powerful mages
and blood sucking nosferatu.
We are currently offering instant creatorship to any
interested parties (via application) and will provide a tutor
to those who need extra help in learning LPC.
-----------------------------------------------
Mud : Zombie the Awakening
Code Base : [Circlemud] Heavily Modified Circle
Telnet : zombiemud.net 2150 [199.34.35.8]
WWW : http://zombiemud.net/
Description :
Zombie the Awakening has been up since 1995, and still
undergoes constant improvement. Character Creation allows
for players to create unique characters, and it's possible
to Reincarnate and redesign the character if the player
desires (though it comes with a price). The world is quite
large and is constantly expanding, as a team of builders
toil endlessly (really! endlessly! we're serious!) to
ensure that new and interesting things are always ready to
be discovered. Several immortals are available for helping
new players with any questions or problems they might have,
so even those new to MUDs in general should have minimal
difficulty in getting started. One of the key features of
ZombieMUD is that upon dying, a player does not have to go
back and hunt down their corpse to get their hard-earned
equipment back. Instead, they turn into zombies, who must
locate the nearest temple to be returned to life. To
summarize, ZombieMUD is a unique and fascinating experience
that's likely to leave you deprived of sleep and too busy
playing to care, so why not try it out now?
-----------------------------------------------
Mud : Crossroads: MultiMUSH
Code Base : [MUSH]
Telnet : crossroads.spodzone.com 2001 [216.194.67.100]
WWW : None
Description :
Across the void of time and space... A multitude of themes lay waste...
To all order and never biased. That's us. Right here, Anything, Anyone.
Just Get it.
-----------------------------------------------
Mud : OneRing
Code Base : [MUSH] TinyMUSH 3.x
Telnet : tangled.floop.com 9876 [204.122.16.2]
WWW : http://floop.com/OneRing
Description :
OneRing MUSH is a Tolkien-based role-playing MUSH, with a
timeline which takes off immediately following Bilbo's journey as
written in 'The Hobbit'. Most, but not all areas on the MUSH
center around places mentioned in The Hobbit, also. There is a
basic combat system in place, which is meant to enhance roleplay
but not take its place. Some areas are still under construction
and builders are always welcome. Characters which do not require
administrative approval to start include hobbits, elves, orcs,
and humans. Other types of characters are also available on a
limited basis. OneRing is still a very small MUSH, so there are
not always players connected at any given time. Automatic scripts
to keep you logged in while you idle around are perfectly
acceptable.
-----------------------------------------------
Mud : Shadowlands
Code Base : [Smaug] SMAUG 1.2 Modified
Telnet : www.shadow-lands.com 4000 [66.167.255.203]
WWW : http://www.shadow-lands.com
Description :
Realm of Shadowlands is forgoing a lot of changes to thier
code base. Currently looking for a couple more coders to
help out with class revamp, combat revamp, and other systems.
Also looking for excited Builders to help make our world
larger and better.
Please come join us in our little corner of the MUD world
we have a family-oriented atmosphere with our players, and
would love to have you come and join it.
-----------------------------------------------
Mud : Village Rivals
Code Base : [LP] Fully Overhauled TMI-II
Telnet : villagerivals.com 5000 [4.40.141.8]
WWW : http://www.villagerivals.com
Description :
Village Rivals has been up for about five years. We
have gone through a couple of bad hosts, which led
to the MUD being down for some time through that
period. After we have been back up for
approximately six months on our latest server, we
have regained a large number of our former players
and almost all of our active coding staff. This is
because the people, atmosphere, rooms, guilds, and
other aspects of the MUD are friendly and 'homey'.
We have five guilds currently in play, with a couple
more in the making. The currently open guilds
include:
* Adventurers (we have a real Adventurers' guild)
* Clerics (with twelve deities to choose from &
200+ spells and powers)
* Rogues (with four orders to choose from & many
skills)
* Vampires (with five clans to choose from & many
powers)
* Barbarians (with 25 skills and more to raise)
We are also re-implementing our Village Rival
system, which is a simulated player killing system,
that allows players of one Village's citizenship
fight those of others. Dying in these wars does not
have any effect on the player's normal character!
Drop by and try the MUD, you're sure to enjoy it.
-----------------------------------------------
Mud : Ragnarok
Code Base : [LP] customized LP server (magicmaps, databases, aliases, ANSI col
or, etc.)
Telnet : rag.com 2222 [209.162.216.158]
WWW : http://www.rag.com/
Description :
Ragnarok is a growing realm set to a nordic/medieval/fantasy
theme. We have a decidedly silly and frivolous atmosphere
and a 'do-it-yourself' spirit. Our main focus is quality
over quantity. You can look at almost everything here, and
you're encouraged to slow down, relax, enjoy the scenery
and the small, cozy atmosphere. (4,500+ rooms in 75 realms)
We pride ourselves on our unique and challenging quests,
as simple as 'rescue the lost kitten' to as complex as
exploring an Egyptian tomb full of traps and powerful undead.
The game's areas are hand-drawn on detailed maps which you
can view as you explore each room. Our Guild system provides
a blend of race and class abilities, while our Clans give
more roleplaying opportunities. We're constantly updating
the mudlib and driver code to add functionality and reduce
lag. We're a light-hearted group who don't take ourselves too
seriously and just strive to relax, make friends, and
maybe slay an orc or two. :) Come on in and take a
look around!
-----------------------------------------------
Mud : Realm of DOB Mud
Code Base : [Smaug] SmaugWIZ Server
Telnet : www.dobbbs.com 4000 [209.5.63.249]
WWW : http://www.dobbbs.com/public/telnet/telnet/dobmud.htm
Description :
Realm of DOB Mud is a new smaugWiz server in development. Being
built by a couple of experienced mudders, Realm of DOB is being hosted by
Doctor on Board BBS ( http://www.dobbbs.com). This friendly chat/text
game encourages user input and help during the initial stages of development.
The theme will be changing to accommodate the flavor of the site (Medically
oriented).
Visit the homepage and connect automatically via java telnet client or telnet
to port 4000 with your favorite communication program. This chat game is
friendly, laid back, and enjoyable to those that like good company. All are
welcome. (Game administrator: Concho (concho@dobbbs.com))
For similar games and others (over 50) including Trade Wars 2000, scrabble,
solitaire, and more visit us at http://www.dobbbs.com or
telnet://www.dobbbs.com. This MUD is based on Smaug code, which was
developed from Diku and merc code.
-----------------------------------------------
Mud : Anarres II
Code Base : [Custom] MudOS A2-0.99.x series experimental LP driver
Telnet : mudlib.anarres.org 5000 [195.82.114.164]
WWW : http://www.anarres.org/projects/mud/
Description :
Anarres II is an LPMud written from scratch with the objective of creating
a powerful and versatile LPC library. The library environment for
creators is modelled on the Unix operating system with clones of many
important Unix daemons and commands. Features include an extensible
capability based security system and extensible in-shell scripting. Anarres
II uses an internal messaging system to allow internal and external AIs
to interact with the world on the same basis as human players.
In mid 2001, the emphasis of Anarres II turned to building area code to
demonstrate the library, but development of the driver and the library
are actively ongoing as ever.
We encourage technically minded visitors to drop in and have a look
around, the codebase is visible from when you log in. The regular users
have backgrounds in a wide variety of both technical (and nontechnical)
disciplines and welcome discussion.
-----------------------------------------------
Mud : Arcana
Code Base : [MOO] modified GhostCore on MOO version 1.8.0p6
Telnet : mistwalker.org 7777 [192.189.3.126]
WWW : http://mistwalker.org/
Description :
It may happen any time, anywhere, in a passing moment: a
half-heard whisper reaches your ears, a voice both familiar
and strange, calling your name. You turn to look - and no-
one is there. The mists are close to you, friend, and they
hover around each of us.
Those who step in never return to tell what they see on the
other side. Perhaps there is nothing but death waiting for
those who follow the path. Perhaps, however, they find
their way at last through the mists, into Arcana, the land
within the mists, a world that exists only on the
sufferance of the Higher Power that supports it and the
Three that oversee it.
Arcana as a roleplay world owes its conception and
allegiance to the myriad fantasy authors its creators have
read - most chiefly among them C.S. Lewis, but also
including the Master himself (J.R.R. Tolkein), Robert
Jordan, Marion Zimmer Bradley, and many others...Please
treat it with respect.
-----------------------------------------------
Mud : Rising Phoenix
Code Base : [Merc]
Telnet : phoenixrising.genesismuds.com 3501 [169.207.182.234]
WWW : http://phoenixrising.genesismuds.com/~hilan/
Description :
Welcome to Rising Phoenix. Like a phoenix born from the ashes, Rising
Phoenix was built off a generic Merc base but has been reborn into a thing
of beauty. Midgaard fell in the Great War and was replaced by the glowing,
multi-leveled city of Asgaard where on will find a QuestMaster, City
Districts, Stables, a Language School, and much more.
This mud, created by veteran mudders, hosts ten races [Orc, Goblin,
Human,Giant, Dark Elf, Pixie, Gnome, Elf, Half-Elf, Dwarf] and eight classes
[Bard, Necromancer, Warrior, Thief, Cleric, Mags, Shaman, Ranger] Classic
trades have been imbued new and challenging skills and spells.
The creators at Rising Phoenix are enthusiastic about classes and plan to
add many, many more. They are equally enthusiastic about building, offering
well over 100 areas. Each race has a home city. Additionally, the mud
consists of 75% original areas as well as some of your old favorites. One
will find numerous story boards throughout the mud that offer Autoquests as
well as Ryan Addam's Questcode. We also offer color, multiplay, remorting,
100 levels, and newbie friendly Immortals.
We invite you to join us now at Rising Phoenix. Be reborn with us. See
our webpage at: phoenixrising.genesismuds.com/~hilan
-----------------------------------------------
Mud : MOOFrançais
Code Base : [MOO] dynamic web interface + accents support for french
Telnet : admiral.umsl.edu 7777 [134.124.15.13]
WWW : http://admiral.umsl.edu:7779
Description :
The MOOFrançais is a social french environment giving the
players an opportunity to get free second-language french
classes. Weither you are a french-speaker that wants to
chat with other people from around the world (mostly from
Quebec and France) or an enthousiastic french learner, we
invite you to visit the MOO and help us build the virtual
Paris!
The MOOFrançais is around since '94, and has recently been
completely re-done to support french accents via telnet
connections. It also has a web interface based on 'enCore'
that provides actual pictures of players, objects &
locations, plus an infinite possibility of multimedia
contents. It provides as well a friendly tool for users to
upload their own media.
So come on in! Et si vous parlez déjà français, venez vous
amusez dans le premier MOO entièrement traduit et
francophone!
-----------------------------------------------
Mud : Final Fantasy: Spirits' Legacy
Code Base : [MUSH]
Telnet : fft.rabirabi.net 7727
WWW : None
Description :
Welcome to a MUSH where the fantasy never dies... the Final
Fantasy, that is! Set in an all-new world hundreds of years
beyong the end of the series, Final Fantasy: Spirits' Legacy
offers a whole new take on the Final Fantasy theme.
New political entities fight it out with old ones. Join forces
with the Summoners' Guild, the Neo-Magitek Empire, the Machine
Faction, Church of Yevon, or even the rebelious Red Rock
Revolution!
Log on as a guest and see what we are all about. Since the
Final Fantasy series offers races in all kinds of shapes and
sizes, furry characters are more than welcome to join and
explore the world as only furries can!
-----------------------------------------------
Mud : Edge of Creation
Code Base : [Smaug] Heavily modified.
Telnet : edgeofcreation.net 5665 [204.209.44.3]
WWW : http://www.edgeofcreation.net/
Description :
The Edge of Creation is a Smaug based MUD with a unique
history and a large number of original areas, including
the main city of the land and the newbie academy and
training guilds. We have an extensive range of races and
classes of all alignments, with guilds for each class and
orders for players to join. There are 100 player levels,
and we offer a choice between single classing and
specialized subclasses at level 20 or multiclassing with
up to three classes. We are very newbie friendly, but
offer much for experienced players, as well. The Immortal
Staff is friendly and are always open to questions and
suggestions. Roleplaying is encouraged and rewarded.
The Edge is a very newbie friendly place, but we also
offer much for experienced players. Questmasters to send
players on specialized quests across the lands, and with
over 700+ skills and spells no two characters are alike.
The IMMS are friendly and are always open to questions and
suggestions.
Log on and check us out!
We would love to have you visit us and hope you can find a
MUD home with us.
-----------------------------------------------
Mud : New Worlds
Code Base : [Custom] LP Mud
Telnet : www.newworlds-rpg.com 4002 [207.235.90.9]
WWW : http://www.newworlds-rpg.com
Description :
New Worlds is a full featured Roleplaying Game. Offering several unique
and powerful guilds, races, politics, religion, justice, economy, and a
storyline that is mostly player controlled.
The administration does not control Gods or Kings or other power NPCS in
order to control players. We let the players do the dictating on where the
plotlines evolve so long as it follows the genre and the structure of the
main storyline.
The key to our game is that we not only stress roleplaying, we demand it!
While you can fight and adventure and battle in New Worlds, the first
element of the game is Roleplaying.
This game is also sponsored. There is no cost associated for players. No
advertising, no emails, no donations, no nothing associated with costs. The
game is Free in the purest sense of the word.
The bottom line with this mud is simple: Play it for a week, and show your
style of roleplay, and we guarantee you will find a home here. The proof of
our excellent roleplayer base is that we have about a 40/60 ratio of women
and men players.
Check it out, you won't be disappointed (unless you can't roleplay).
****
We encourage you to visit the website to see the features of this game.
While our player base is just beginning to grow, realize that we just
opened in June of 2004, and if you want to be part of the growing storyline,
we would advise you to check out the game soon.
-----------------------------------------------
Mud : LevensMOO
Code Base : [MOO]
Telnet : levensmoo.net 7777 [213.73.178.184]
WWW : http://www.deepwinter.com/
Description :
LevensMOO is based on the epic novel Imajica by Clive
Barker. We are recreatig the world of the Imajica, dividing
the MOO in 5 diominions.
The fifth is earth (mainly Londen) and that is where one
will spend the most of his/her time untill he/she gets
enough of her memory back to progress to the other dominions.
The MOO itself is only in dutch.
-----------------------------------------------
Mud : DoomMUD 3
Code Base : [Circlemud] DoomMUD 3.25
Telnet : doommud.game-host.org 4000 [68.147.123.120]
WWW : None
Description :
DoomMUD has returned once again. We are very excited
about the many changes we have brought to the game.
We have retained the old multiclassing system however we
have added a few twists, including a detailed remort system
with over 10 remort only classes to choose from. Aswell
we have designed a unique trade system, choose to become
an armorsmith, a weaponsmith or even an alchemist. Use
your knowledge to raid keeps, gaining the ability to take
control of a keep for your clan. We have implemented a
huge clan system which includes many titled ranks for
members, huge clan compounds, clan treasuries and many
other unique features. The newest change that we are very
excited about is our own unique mobile trigger system which
has been implemented alongside an 'active quest' system.
Take part in huge quest arcs that make it seem as though
the creatures are interacting with you just as much as you
are with them.
Whether you are an old veteran or a new player to DoomMUD,
come out and have a good time, we are always looking for
new faces.
-----------------------------------------------
Mud : Dragon's Shadow MUCK
Code Base : [MUCK] ProtoMUCK v1.75
Telnet : dovienya.net 3443 [65.26.109.171]
WWW : None
Description :
Humans coexist tenuously with each other and the nonhuman races,
Mren (feline) and Rrel (canine). An age before, the Dragons were
wiped out, only a few eggs surviving. Now the time has come for
the young Dragons to hatch, bringing back their old, forgotten
magic - and new powers besides. Their presence has the potential
to inflame the already strained relations between the three
human-ruled nations...
While humans are the dominant species, players are encouraged
to apply for Mren and Rrel original characters as well. All
species are vital to the MUCK's main plot - and while there is a
MUCK-wide storyline, players are encouraged to come up with
their own ideas, be they small or large. Larger ones should be
passed by the staff first, however - and in all issues, the
staff is always willing to offer advice, answer questions, and
help however they can.
-----------------------------------------------
Mud : Empires Of Magic
Code Base : [MUX] MUX 2.3.3.20 #3
Telnet : empires.mybis.com 6250 [12.13.136.133]
WWW : http://empires.mybis.com
Description :
Imagine a world where immense power is wielded. The gods have been
imprisoned and evil wages a devestating war against the forces of good
bringing them to the brink of destruction. This is the world of Empires of
Magic MUX!!
In Anun-Wey: The Kinfalcardai have destroyed the seven border
fortresses along Savior's Wall and are repairing this one for apparent
occupation.
In Belteir: Refugees from the Battle for Anun-Wey fled to Belteir to
find a kingdom in chaos. King Orsyr has died under mysterious circumstances
and Crown Prince Caleth has been missing since the fall of Anun-Wey. Lord
Rhys Tierstorm has been appointed the Regent of Belteir, and has moved
quickly to quell rumours that the Prince lives so he can secure his power
over the throne.
In Jewel Falls: A strange, plague has taken hold of the town causing
residents to fall into a deep slumber from which they never awaken. There
have also been rumors of an evil priestess of Braxin, and perhaps an even
more ancient magic at work in the valley.
Come share the adventure!!
-----------------------------------------------
Mud : CyberScape
Code Base : [LP] LPmud version: MudOS v22.2b13
Telnet : cyberscape.w-ww.org 6789 [213.106.33.110]
WWW : http://cyberscape.w-ww.org/
Description :
The world is in chaos. Terra has suffered the final
atrocity...A war so devistating has shattered most
of the known populace and has left the remaining few
to crawl from the dust and carnage to re-make history.
One hundred years after the war humanity starts a new
era...This is the begin of Cyberscape, a world immersed
within Virtual Reality. Connect with the nexus and
experience life as you've never immagined it.
Our world is still crawling so to speak, we are hiring
builders, coders, and admins to help ease the struggle to
survive. If interested please login and contact the Admins
Nexus or Symposes, if niether of us are on-line e-mail us
at kayne@w-ww.org and we shall contact you as swiftly as
possible. also seeking any admin/coder with lib experience
to help get the foundation settled.
More info to come as New Terra becomes more stable for the
many forms of life that shall reside in the nexus of
Cyberscape...
-----------------------------------------------
Mud : Showdown
Code Base : [Circlemud] bpl18 with many additions
Telnet : mudhost.com 4445 [207.5.161.222]
WWW : None
Description :
The world is transforming before your very eyes, twisting and
turning, colliding within itself to produce this vast expanse of
land formerly called Earth. A massive disruption in the universe
has changed the very roots of civilization, forcing all but the
strongest to dwindle and die. The Earth passes across a giant
black hole, turning the history of this planet upside down.
Past mixes with the present and builds the future as chaos runs
rampant throughout the lands. Life will never be the same as
you see and interact with the past and future, while trying to
survive in this new world among historical killers and state-
of-the-art robots.
This is the world of Showdown Mud!
mudhost.com 4445
-----------------------------------------------
Mud : The Eternal Forest
Code Base : [TFE] TRE Modified/TFH Merged
Telnet : tefmud.net 9000 [64.182.114.5]
WWW : http://www.tefmud.net
Description :
(The Eternal Forest is a derivative of The Forest's Edge
base)
The world of the Eternal Forest stems from the depths of
fantasy, a world in which conjurers and con artists mingle
with warmongers and holymen. It is a realm where clans
battle for superiority...as do individuals who care nothing
for the unity the organizations provide.
It is a world of high fantasy, imagery with which everyone
is familiar, though the texture of the world is different.
New cities, forests, swamps...areas of all kinds wait to be
explored by the brave and to claim the lives of the
cowardly.
Come and explore this brave, new world...join those who
have already survived the seasons of The Eternal Forest.
Special Features Include:
Many additional areas have been added to this code base.
Settable aliases.
Automated auction.
All items/pets save and there is no rent.
Introduction/Befriend Commands with no limits.
Mail System.
Reagent based magic system with spells that can be leeched.
Shops can customize items given the correct ingredients.
Hierarchy based skill system where skills improve with use.
Multiple items treated correctly, i.e. 2*loaf = two loaves of bread.
Races which make a difference - trolls can eat corpses, etc.
Banks which can store gold as well as equipment.
Socials that vary from race to race

-----------------------------------------------
Mud : Shadowrun - Denver
Code Base : [MUSH] TinyMUSH 3.0 Patchlevel 4 #167
Telnet : aelfhame.net 1999 [65.16.31.222]
WWW : http://www.aelfhame.net/~denver/
Description :
Denver is now THE most popular Shadowrun MUSH on the Internet.
A quick thanks to all the players who are making this possible is
in order.
Shadowrun - Denver is oriented towards players who have had
some experience in RPing in Shadowrun, whether online or in TT
play. It has a very friendly, open atmosphere between players and
staff, and is intended for people to have fun, not model a
'realistic' Shadowrun world. To apply, connect to the MUSH, read
the application policy, and follow the instructions there.
Our chargen has often been said to have the best code of any
of the Shadowrun MUSHs. You can create anything from a gun-toting
Street Samurai to a Rogue Doctor plying the shadows to help who
he can and make a profit. We are currently using SR3, Magic in
the Shadows, the Cannon Companion, Man and Machine, the Matrix,
some portions of Rigger 3, and State of the Art. All character
types are welcome, with no slot restrictions.
For more information, why not visit our Web site? The document
system has been fully integrated into our home page - you can
view the +news and +help online without even logging in! You can
also use the Java based MUSH client on our page to log in to the
MUSH from any computer connected to the 'net.
-----------------------------------------------
Mud : Star Dart Alpha
Code Base : [Unknown] Derived from the Star Dart codebase by Fred Haslam
Telnet :
WWW : http://stardart.funkychickendesign.com/
Description :
Star Dart alpha is an engrossing Java-based combat mud,
where your only quest is to surpass the other players and
achieve galactic domination.
Star Dart alpha became stable in January 2002, and new
features are still being added on a daily basis. We
encourage players to interact with the development team
in-game and in our forums, and this interaction is
frequently the basis of upgrades to the game.
Unique to Star Dart alpha is the concept of a periodic
reset of the universe; depending on the arena, the universe
may revert to it's unaltered original form at some interval
between a few hours and a week, depending on how the admins
have set up the arena. This way players can chose their
their level of committment to the game (since playing Star
Dart alpha is generally an intense experience).
-----------------------------------------------
Mud : Bajor3D
Code Base : [MUCK] FuzzBall MUCK server with 3D extensions
Telnet : wolfsinger.com 1701 [65.187.160.149]
WWW : http://wolfpack.twu.net/Bajor3D/
Description :
Furry space themed MUCK with a trek twist. Features
real time 3D flights, multiple empires, and missions.
Both IC and OOC play accepted.
-----------------------------------------------
Mud : Narnia MUCK
Code Base : [MUCK] Muck2.2fb5.68 -- GlowMuck 3.1.7
Telnet : narniamuck.godscreations.net 23 [80.62.38.100]
WWW : http://narnia.godscreations.net/
Description :
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Welcome to Narnia, the charming mythological realm as
created by C.S. Lewis in the 7-book series,
_The Chronicles of Narnia_.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
The year is Narnian 1003, just three Narnian years after
the fall of the White Witch from the Lion, The Witch and
the Wardrobe. The Sons of Adam and Daughters of Eve sit
on the thrones at Cair Paravel, and Narnia is slowly, but
surely, awakening under their reign.
But all is not completely well. The Witch's evil minions
still lurk in the shadows of Narnia and its borderlands,
plotting both to avenge their mistress and recover the
land they now believe is rightfully theirs. The Royalty
has made it their business to eradicate them altogether,
but it's difficult. Evils are sneaky.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
NarniaMUCK is now open! Come see! Come see!
We have a charming little world set up..and we'd love to
meet you! Evils -- we need you!
-----------------------------------------------
Mud : Godwars: Genesis
Code Base : [GodWars] Uniquely modified GW2k.
Telnet : genesis.dune.net 2770 [63.117.93.3]
WWW : http://Genesis.dune.net/
Description :
Welcome GW: Genesis, a heavily modified Godwars offshoot. We
offer 10 different classes, most of which are heavily redone if
not hand-coded, a majorly revamped combat system, useful
atttributes, rebalanced stances, combat styles, and autoclassing,
along side a helpful immstaff and a friendly player base. Our
code is constantly being tinkered with as many new things are
added for the players to try. Come join us, and maybe you'll find
something you're looking for.
Sincerely,
Akuma, and the rest of the Immstaff.
-----------------------------------------------
Mud : Shattered Gem MUSH
Code Base : [MUSH] Tiny 3.0
Telnet : Sg.iamyourgod.org 1321 [165.247.188.31]
WWW : None
Description :
Imagine!
One moment you were minding your own business, killing ShinRa suits
when...
Or you were fireballing bandits in the forest with your best buds
the Rock Boys and Justice Chick when...
Suddenly, in a flash of light you discover that you re standing in
a field of yellow grass and looming high above is a giant red
planet. This sure isn t Kansas, Toto!
Welcome to Hashura: a land where the future is uncertain, where
things from the size of rocks to entire buildings pop into
existence from other dimensions, and evil balances the forces
of good, but only barely. Feel like playing your favorite character
from an anime, book, or game, or maybe even something original,
but have nowhere to play them? Then come join us at
Shattered Gem where the admin is cute, the players are great
writers, and the possibilities are endless!
-----------------------------------------------
Mud : Legend of Chrystancia
Code Base : [GodWars] Modified/Stable
Telnet : legend.wolfpaw.net 6500 [204.209.44.7]
WWW : http://www.godwars.net
Description :
Are you tired of these fly by night muds that exist only
for a few weeks? Are you tired of muds that allow cheating and
have immortals that rig their alts?, Are you tired of muds that
play favourites and let certain players do what they want?.....
If so then i think you will find Legend of Chrystancia the
mud for you. We can guarantee that we will be here for a lot longer
than most (currently we have been running for 5 years), and we
hardly ever crash. LoC is based on LoW3.0.3, which has been heavily
modified and has the following classes:
Vampire, WereWolf, Demon, Mage, Highlander, Drow, Monk,
Ninja, Dragon, Fae and Wraith.
All of which do not require another player to be classed, except
dragons, and wraith(which are in beta testing)
Our Mages have been heavily recoded as have our Highlanders.
We have recently completed our unique artfacts, which as some pretty
nifty skills on them. Also we have an artifact merchant who buys and
sells artifacts bot quest points (putting artifacts not currently in
the game in!)
Come and try us out today, i am sure you will not be disappointed,
we are gaining new players daily.
Tijer and the Immortals of Legend of Chrystancia
-----------------------------------------------
Mud : Rifts
Code Base : [Circlemud] 95% New or re-written code
Telnet : riftsmud.net 4000 [198.93.75.210]
WWW : http://riftsmud.net
Description :
Rifts was created back in 1992 based on a 1992 release of CircleMUD. Rifts
has been heavily modified since then and all zones are original to Rifts.
100 mortal levels, 12 Races, 5 pure classes, 12 hybrid classes, automated
quest system, automated auction system, automated arena system, mounts,
skill based weapon proficiences, hundreds of spells per class, hundreds of
skills, extensive remort system, wilderness sytem in place with automatic
ascii mapping utility, full ascii color support, Mud Sound Protocol
support, extensive clan structure, seperate starting towns for different
races, targeting system for combat, ranged combat, group formation system,
etc. We do not require name approval, we offer player killing in
designated areas, we have an extensive arena system (Pk for fun), there are
just too many features of Rifts to list. Stop in and join the adventure!!
-----------------------------------------------
Mud : Abrasive, the Dark Realm
Code Base : [Custom] DEFOR v6 with CEFOR v2 engines
Telnet : abrasive-dr.nl 23 [217.120.81.204]
WWW : http://abrasive-dr.nl/
Description :
In the Old world, a civilised and rich in culture where
occasional a invation or revolution will take place by
Orc's, Goblins, BeastMan and/or Mutants.
Yet a shadow covers the world, called by the hand of the
evil gods. From the kingdoms of Nexis till the deserts of
GladStone, a small group of mercenaries fight agains the
dark powers of Chaos, whilst the servants scheme evil plans
agains humanidity to bring the World to its knees.
Abrasive lets you participate in a fantasy world. Players
take there place as an adventurer, searching for fortune and
power. You will encoure many different creatures and quests
are available.
Visit us and try to become a adventurer.
-----------------------------------------------
Mud : Nightmist
Code Base : [Custom]
Telnet :
WWW : http://www.nightmist.co.uk/
Description :
Nightmist Online is a Partially Text-based MuD ( Multi-User Dungeon).
That is to say, there are many players from around the world at the same
time interacting together. You begin by generating your own character,
with strengths and weaknesses which are individual to you. You choose your
class, and your race. Next you are put into a medieval world, where there
are monsters, and players, shops, taverns, guilds, and all sorts of other
things. What will you do? Perhaps you will seek out the legendary Gorgon
Beast, and bring back some trophy? Or maybe you would prefer to become a
thief, hiding and stealing gold off players and monsters. It is your choice,
so choose wisely!
The best way to experience this game is for you and some friends to
download it, and play together. It can be a little confusing at first, but
there is an ingame help section (activated by typing 'help' at any time).
Remember, have fun!
The Background of Nightmist is available from www.nightmist.co.uk
-----------------------------------------------
Mud : The Chatting Zone (TCZ)
Code Base : [Custom] [Custom]
Telnet : tcz.net 8342 [138.37.88.128]
WWW : http://www.tcz.org
Description :
With a highly international userbase, The Chatting Zone (TCZ) is a popular
social mud with the option of exploring the many games and locations built
by the userbase as well as creating your own.
Many games are available to play, including Scrabble, LORD (RPG), GO, Poker,
Boggle, Monopoly, Dominoes, Chess, Connect 4, Yahtzee, Lights Out, Bridge,
Cribbage, Jeopardy and many, many more.
A heavily used Bulletin Board System with many topics of discussion.
The ability to create your own rooms/locations/games with the
easy-to-learn/easy-to-master custom coding language.
A 24-hour mud with a friendly and helpful admin team who are here to guide
you through the first steps of being a newbie in a new world.
Get chatting - Get on TCZ!
(See who's <a
href='http://tcz.dcs.qmul.ac.uk:8080/wholist?NOBACK=YES&'>connected</a>
right now!)
-----------------------------------------------
Mud : SilverMUD
Code Base : [Circlemud] Somwhat modified server
Telnet : silverdagger.mine.nu 4000 [217.210.87.82]
WWW : None
Description :
Enter the realm of SilverMUD. The Lords of Silver welcome
you into their alternate dimension. Step into a world of
fun, excitement, dangers and friendship.
The Lords and Ladies of SilverMUD have created for you a
new and exciting world, offering Clans, Quests and other
fun things.
However, the world is still being shaped into the best
world ever. Feel free to drop by.
The Lords of SilverMUD
-----------------------------------------------
Mud : The Ministry
Code Base : [MUSH] TinyMUSH version 3.0
Telnet : carcosa.org 6969 [63.214.237.160]
WWW : http://carcosa.org/
Description :
Monolithic skyscrapers. Bizarre, praeterhuman
sculpture. Miles of city streets, crammed with
shops and galleries, oddities and objects d'horreur.
A secret sleeping beneath the city, slumbering but
growing ever more hungry for light and life. A city
lost in time and space, surrounded by an endless
black desert under a blood-red sky.
-----------------------------------------------
Mud : Dragonball Reality
Code Base : [Smaug]
Telnet : 8535 [frostmud.dyndns]
WWW : http://
Description :
Dragonball Reality is a fairly new mud.
The Mud just opened recently and we are in need of some staff.
Builders, a Coder and Rp Admins are needed.
The mud has opened for player testing and will soon be open to all.
Roleplay is encouraged and we hope to find some good rp'ers.
The mud has all areas currently on the saga2.5 codebase,
though the CoU battle system is messed.
Qwests will be offered and they will be held often.
Mostly qwests will be held when a fair amount of players are present.
Tag, Drunk race and lotto are just a few.

More areas are getting built, so ya never know what to expect.


We work with what we have.
So if ya wanna give us a try, Check us out.
-----------------------------------------------
Mud : Coastal Legends
Code Base : [LPMud] MudOS driver
Telnet : 69.148.195.153 4500
WWW : http://www.coremud.org/legends/
Description :
Coastal Legends is custom-written MUD, designed according to the new D'n'D
(3rd Edition) rules. If you're into Dungeons and Dragons, we invite you
to visit!
Our combat engine has been coded completely from scratch, and features a
unique grid-like system that makes range and line-of-sight possible. This
makes combat a more tactical experience than pure hack 'n slash.
Additional MUD features:
o DM-led campaigns for adventuring parties.
o Roleplaying strongly encouraged: up to 15-20% of your experience may come
from roleplaying awards.
o Designed for D'n'D players, by D'n'D players; not an AOL kiddie chatroom.
o Intelligent NPCs give pursuit when attacked, and automatically reselect
their targets when 'tanking' is detected.
o Huge 'Outside' map: Over 210,000 virtual rooms to date.
o Baldur's Gate style 'Journal' keeps track of important events and notes.
o Totally custom: mudlib and world written from scratch, nearly 1 year in
development.
o Our own MUD client: http://www.coremud.org/legends/wincore.html
As of this writing, Coastal Legends is a few months away from officially
opening, but players are welcome to login and help us playtest. Please see
our website for more information.
-----------------------------------------------
Mud : Babylon 5: Rising Star
Code Base : [MUX] MUX 2.0
Telnet : bb3.betterbox.net 2260 [209.83.132.69]
WWW : None
Description :
We, the staff of Babylon 5:Rising Star, welcome you to the game.
Our vision is to provide you, the player, with a role play environment set
within the context of the Babylon 5 universe, in which to play, make friends
and, above all else, have fun. To this extent, the staff will provide you
with the area, and the tools, to make this place as close to the vision of
the show, while not burdening you with complex code.
We do not intend on recreating the show verbatim on this game. Instead, what
we will provide the backdrop, and you, the player, will decide the course of
role play. The players that make up this game will be the ones to write its
stories, to determine its fate. Nothing, from the moment we set the game in
motion, will be a predetermined fact.
-----------------------------------------------
Mud : Ancient Fables
Code Base : [Unknown]
Telnet : muddrake.com 12000
WWW : http://www.ancientfables.com
Description :
We are a new mud... designed by long time ROM players
building on a modified DOT codebase. We are after a
more realistic version of Role Play that exceeds the
norm of pure-pk MUDS.
Drop on in and tell us what you think. If you like it,
bring your friends. Our aim is 75+ players online
at any given moment.
-----------------------------------------------
Mud : Fool's Moon: Legacy
Code Base : [Unknown] [MUCK]
Telnet : muck.animaltracks.net 9999 [204.212.105.214]
WWW : None
Description :
Fool's Moon: Legacy, is set in the modern world. The city
is Trois Portes, a centre of culture found on the border
between Quebec and Ontario, about an hour's drive north of
New York State. Fool's Moon is set on Earth, in a world
very much like our own, but with a strong connection to the
mythic races, and with technology and abilities beyond
normal understanding hidden in the shadows and behind
closed doors. The theme is secrecy and misunderstanding -
the Races know they are outnumbered, and can not tell what
humans around them are normal humans, and which are
potentially going to turn into Hunters at the briefest
exposure to what is actually out there. This is not a MUCK
about powers, this is place is about learning what is out
there, and surviving in a world which may turn on you
without warning.
-----------------------------------------------
Mud : Vampire Wars: Epoch II
Code Base : [GodWars] Vampire Wars
Telnet : dune.net 8101 [63.117.93.7]
WWW : http://origin.dune.net
Description :
Epoch II is the newest, highest evolution yet to emerge from the
prestigious Vampire Wars mud families. Epoch II is a hardcore player kill
mud with an already rapidly expanding playerbase, as well as experienced
builders and admin.
The struggle among the clans for the rise and fall of power is hot,
heated, and fierce as new alliances are formed and friendships betrayed
as Gehenna draws nearer; and a new race of creatures evolves to seek to
destroy Caine's childer and ultimately rule the world....
-----------------------------------------------
Mud : Le Jardin Mystique
Code Base : [MUCK] Fuzzball6
Telnet : lejardin.org 6969 [216.27.190.205]
WWW : http://www.lejardin.org
Description :
* WARNING: Adult Content *
Le Jardin Mystique is an ADULTS ONLY BDSM MUCK, a forum for
roleplay and exploration socially and sexually. We believe
in education regarding Safe, Sane, and Consensual BDSM, and
personal research in that area is encouraged. Based in a
world of enchantment, magic, and fantasy, we welcome all
forms, furry, humanoid, or otherwise, we are roughly 50%
furry and 50% otherwise. All users must be over the age of
18 and @pcreates are based either on an email sent to
request@lejardin.org with a character name and a valid
email address or by contacting a Wizard online. No requests
from freemail addresses will be accepted.
While the theme is based on BDSM, that is, Bondage and
Discipline, Dominance and submission, and Sadism and
Masochism, roleplay of all sorts is encouraged and areas to
evoke roleplay will develop and grow as the world does.
We have no quota system for building and plenty of room for
expansion and new ideas, all new public areas must pass an
inspection by the building staff.
Currently we are open to new players, builders, and coders
to fill our world with excitement, roleplay, and adventure.
-----------------------------------------------
Mud : Ugas Daos
Code Base : [Custom] Web-Based
Telnet :
WWW : http://www.a-nation.com/ugas/
Description :
Ugas Daos is a web-based mud, no telnet client is needed or required. It
currently supports 11 Races and 10 different Classes. Each class has it's own
skill set, and each race has it's own advantages and/or quirks. You can
customize your character look also, including uploading your own character
picture. The game is somewhat based of AD&D 2nd Edition rules, including stats,
training, and skills.
The world is growing everyday, and with starting locations based on race, the
game is it's own world, that has a life of it's own.
-----------------------------------------------
Mud : Rym: Rise of the Spiral
Code Base : [MUCK] (Protomuck)
Telnet : muck.animaltracks.net 2472 [66.127.125.83]
WWW : None
Description :
Rym muck is a muck based on the fictional world of Ollie
Canal, information on which can be found at
www.fur.com/~ollie
We are sticking to the theme entirely, and have Ollie's
approval on the mucks creation. The codebase, Protomuck,
allows characters to choose their race, then class, and
buy skills, subskills, specials, magic, and all sorts've
other things, among weapons, armors, and a fully
functional ship code.
We're playing in the town of morningside. A small village
inhabbited by the otter-like Lutrai. Closest to the coral
reef surrounding the island chain of Cekus, Morningside
gets first pickings on the many sunken ships nearby,
which explains the number of tamaran pleasantries
integrated into the local Lutrai's society.
-----------------------------------------------
Mud : Godwars The Gathering
Code Base : [GodWars]
Telnet : bettye.dyndns.org 9000
WWW : http://bettye:8888/
Description :
Godwars the Gathering has been down for many months for a large redesign. You
knew it before as a very stable, very fair Godwars mud. It's still that, but
so much more. New to this version are:
* Player-created and player-maintained clans.
* Expanded OLC and other customizeable clan options for clan leaders, including
help files and clan guardians and healers.
* Totally new stance system in which players create their own stances.
* New prompt options.
* A few class commands for all the classes.
* Many informational screens have been rewritten for better clarity.
* Rewrite of most of the affects code. It's more reliable and easier to see wha
t
is affecting you.
* Improved combat brief options, condensing multiple misses into a single messag
e.
* A whole lot more, including the as-always committment to balance and fairness.
The old Godwars the Gathering source code will be released soon. Stay tuned to
the
links page on the website for more details.
See you there!
Puck and Focht
-----------------------------------------------
Mud : Zaugin Wars
Code Base : [GodWars] Modified
Telnet : fleamuds.mine.nu 4500
WWW : None
Description :
This is a great mud for Pkiller experts and we have many classes
to give our players, please try it out and enjoy your time AND
DO NOT TRUST ANYONE ....
/Bloody
Well enjoy it thats the main reason to play..
Let ty soul be ever dark and ty blade ever sharp.
/KaVir
-----------------------------------------------
Mud : Imperian
Code Base : [Custom] Rapture
Telnet : imperian.com 23 [204.209.44.16]
WWW : http://www.imperian.com/
Description :
The three moons of Aetherius, constantly shifting and changing the planet
beneath them. Their shifting influence and unpredictable influence over the
land has brought new life, change and terror to the land. Magick washes
across Imperian in waves, new races and mortal powers have been born, and
demons walk the earth. Only the quick witted and strong will survive.
Imperian offers thousands of rooms to explore, hundreds of unique skills,
quests, player on player combat, player run clans, cities, councils and
guilds. We have tons of quests, unique player items and houses. Paid and
volunteer coders and builders. There is always something new and exciting
to do or explore.
-----------------------------------------------
Mud : Apex
Code Base : [Dikumud] CircleMud Heavy Modifications
Telnet : mudhost.com 3001 [216.195.183.4]
WWW : None
Description :
Apex - Revenge of the X-domers.
This mud is one big hack of everything, its a gumbo of
American Culture, all based in a post apolcalyptic world.
The full name of the mud is 'Apex Revenge of the X-domers'
As a X-domer, you have been brought into this world through
time. After escaping from your would-be captors, your only
choice is to find a new life for yourself, because THERE IS
NO GOING BACK.
Whether it is guns and implants or swords and wizardry that
you are looking for, we have it all. Mixed splendidly
together in a mass array of Carnage. We are multiplayer
oriented and encourge the work of many groups together to
conquer quests and to defeat difficult areas.
Choose from many different classes of characters or
multiplay with a selection of three.
Classes include - Slinger, Curist, Vagrant, Barbarian,
Knight, Samurai, Hunter, Pirate, Mutant, Cyborg,
Infiltrator, Fanatic, Assassin, Ranger, Ninja, Pikey,
Alien
-----------------------------------------------
Mud : Thanatopsis
Code Base : [Rom] modified
Telnet : thanatopsis.genesismuds.com 5555 [216.136.9.5]
WWW : http://www.thanatopsis.cjb.com/
Description :
Thanatopsis offers a rich environment of camaraderie and adventure. Embark on
our own
quest system or join one of four clans seeking honor and glory. Explore all thre
e
continents to become a master of the lands and prepare yourself for Thanatopsis,
for
death is upon us all. Fear not death but rather the life unlived...
-----------------------------------------------
Mud : Shadows of Isildur
Code Base : [Dikumud] Shadows of Isildur RPI Engine
Telnet : middle-earth.us 23 [69.44.60.203]
WWW : http://www.middle-earth.us/
Description :
Set to open in J.R.R Tolkien's Middle-earth in the year 2460
of the Third Age, Shadows of Isildur is a role-play
intensive MUD that focuses on the conflict between the
mighty citadels of Minas Tirith - the bastion of power of
the exalted descendents of the fabled Numenorean empire -
and Minas Morgul, the once-shining spire conquered and
subverted by the Witchking of Angmar to serve his own
sinister, and as of yet unknown, purposes.
New players can choose to take the role of either a human in
the grand kingdom of Gondor, or a goblin under the
Witchking's malefic reign; as the player accumulates
roleplay points to their account, more races and roles will
open up to them during the creation of their next character.
We are roleplay enforced; in-character behavior is mandatory
at all times, and characters here are by application only.
Our building is absolutely top-notch, as is our coding, our
playerbase, and our staff. If you are a fan of Tolkien, an
avid roleplayer, or both, I encourage you to check us out!
All are welcome, from the most die-hard Middle-earth
afficionados to those who weren't even aware of its
existence until now. Come join us!
-----------------------------------------------
Mud : Eye of the World MUD
Code Base : [LP] Heavily customized TMI-2
Telnet : wot.eyemud.com 2222 [207.206.185.75]
WWW : http://www.eyemud.com/
Description :
Picture yourself immersed in the world of Robert Jordan's
Wheel of Time, surrounded by everything you loved so much in
the books. Haven't read the books? Don't worry, you can have a
great time without them! Venture out into the world as a
Darkfriend or as one who walks in the Light, slaying your foes
through outright combat, stealthy assassination, deadly poison,
or powerful channeling. Enjoy the flexibility of choosing
whether to roleplay, and whether to hang out with other people
who share your interests, or be a lone wolf, spurning all.
We have the most elegantly coded MUD around, employing
professional coders with years of experience. Everything works
excellently, and is being improved on a daily basis to enhance
your experience of WoT.
Two of our most popular attractions are the extensive combat
system and the unique channeling system. The combat system is
not boring, with combat messages indicating location of hits,
parries, blocks, and utilizing various weapon skills. The
channeling system is unique and well- coded, designed to be as
close to Jordan's theme as possible while still being fun and
playable.
Other features include room-to-room ranged combat, a
first-class mount system, multiple races, thematic and realistic
professions, wolfbrothers, in-game AND web-based help files,
balanced player interactions, and a thriving economy.
Come on by, give us a try, and get ready to fall in love!
-----------------------------------------------
Mud : Galactic Conquest
Code Base : [Custom] v1.0b01
Telnet : gc.duranaki.com 2323 [66.27.146.244]
WWW : http://members.home.net/galactic-conquest/
Description :
Galactic Conquest is a real-time combat/turn based Space
strategy game revolving around killing borgs and
administrating planets. You begin with a small ship, which
you can use to trade or to kill with, accumulate money and
begin your own empire in a 20x20 grid universe with up to 4
planets in each sector.
Inspired by the oldsk00l MajorBBS 'Galactic Empire',
Galactic Conquest is a game any young or old internet
computer gamer can appreciate, respect and enjoy. It gets
better with every revision, the players become involved and
watch it grow before them....we are after all, building a
universe.
12 different classes of Ships, Team (Clan) enabled play,
planet administration and production -- up to 3000+
planets, NPC players and a whole lot more. You have to
check this out if you are looking for a great space based
game!
-----------------------------------------------
Mud : COSmud
Code Base : [ResortMUD] COSmud 1.0a
Telnet : cityofsilence.org 4000 [69.105.70.153]
WWW : http://www.cityofsilence.org
Description :
Here you can find some bits and pieces of the hidden world
that is COSmud. Somewhere hidden in the realms of the blue
nowhere is a small little world that encompases the true
scope of altered reality. This lace is known as Seldeon.
A planet that somehow exists in the blue nowhere. To enter
the world of Seldeon you must be born into it. By accessing
its hemispheres a body is created for you. With features
unlike any you have seen around you. Elves, and dwarves
abound, and magic flies willingly at your call. No longer a
keyboard in your hands, but a broadsword or a mace. Will you
live by your wits as a stelathy thief, or will you stand up
to the evil all around you and defie it as a bold and powerful
paladin? Your own life is in your hands. Your destiny yours to
choose.
Welcome to the world of Seldeon in the cosmos of COSmud.
-----------------------------------------------
Mud : GemStone III
Code Base : [Custom] v 4.02
Telnet : eaccess.play.net|GS3 7900
WWW : http://www.play.net/gs3/signup/?refer=GS3ZMUD
Description :
GemStone III (www.gemstone.net), the biggest multiplayer text-based
game ever, has been enjoyed by hundreds of thousands of players
since 1989, and gets better every day! Explore up to 30,000
unique rooms, enjoy custom items and character appearances,
hundreds of intelligent creatures to hunt and interact with,
unique spells, festivals, roleplaying events, and constant
improvements and expansions.
Visit the documenation section on our website for detailed info
on our races, professions, organizations, in-depth history, items
and more. http://www.play.net/gs3/info/index_of_docs.asp.
With a staff of over 100 professional GameMasters working day and
night, GemStone III is continually improving and expanding to meet
your needs and wishes. Over 1000 players during prime hours share
the fun every day - sign up for a FREE TRIAL and join the adventure!
Or contact melissam@simutronics.com directly if you would like a
free trial without the hassle of providing a credit card.
-----------------------------------------------
Mud : Mediterranean Nights
Code Base : [Aber] [MUX]
Telnet : 12.13.136.133 8888
WWW : http://mednights.blueaether.com/
Description :
Come join the rich the famous and the dead in the old city of Monaco.
Set below a fictional French countryside, lies the very busy and hectic
city of Monaco. Stone buildlings with red tiled roofs line the streets with
the occasional old world villa looming over older, short stone buildings.
The city is a tourist attraction and the playground of the very wealthy, but
what lurks behind an old stone alley, or hides in the cliffs looking over the
Mediterranean Sea? Do you dare to look?
-----------------------------------------------
Mud : Chihuahua Mud
Code Base : [Circlemud] 3.1 mostly stock with some changes
Telnet : nickgawronski.com 2000 [64.49.204.160]
WWW : None
Description :
This game is set in a modern world in which rulers rule
the entire world and you can make stop the current ruler from
ruling the area and make a new ruler rule the area. Also
we will be putting more features in the game like beeing able
to drive and fly and lots more.
-----------------------------------------------
Mud : Amaranth
Code Base : [Merc] Heavily mod'd Merc. Originally GW deluxe.
Telnet : amaranth.wehostmuds.com 4080 [216.187.106.210]
WWW : http://www.cox-internet.com/amaranth/
Description :
Amaranth is based on White Wolf's Vampire: the Dark Ages roleplaying
game, and even in beta we have the most WoD accurate MUD code that I've
seen, bar none.
Amaranth is an RP enforced, 'single death' MUD featuring a custom
storytelling and diceroll system, as well as an older version of KaVir's
wilderness system.
Although single death may seem a bit harsh, the focus of our game is
roleplay, not wanton slaughter.
Our elite team of coders is striving to make us as close to a 'tabletop'
White Wolf system as the code will allow, and we're well on our way.
If you're into the White Wolf games, come check us out. You will not be
disappointed.
-----------------------------------------------
Mud : Project Twilight
Code Base : [Merc] Heavily modified, gutted and rewritten.
Telnet : twilight.genesismuds.com 9090 [169.207.182.235]
WWW : http://twilight.genesismuds.com/~twilight/
Description :
Come see an innovative rendition of White Wolf Studio's
World of Darkness setting. Project Twilight is hiring
builders, and all areas are original works. Roleplay is a
major part of life in the city, and our world is ready to
include grandiose schemes and personal narratives in ways
that will shape the world.
Currently Project Twilight has: Completely original areas
and expanded area format, adapted Ivan's OLC, Storyteller
utilities, Setting and systems true to White Wolf's games,
Employment, Elections, Combo based combat system, and
Support for Vampire: The Masquerade, Werewolf: The
Apocalypse.
Features in development: Mob AI, Vehicles, Support for
Changeling: The Dreaming, Mage: The Ascension, Wraith: The
Oblivion.
-----------------------------------------------
Mud : WARP
Code Base : [Circlemud] [Circlemud]
Telnet : warpmud.org 4000 [213.239.192.52]
WWW : http://warpmud.org
Description :
'We started developing on the 11th of October, 2002 with a
stock CircleMud3.0pl19. By now most major interaction parts
have been rewritten. Among other stuff, we added a command
based online-building-system, rewrote the combat-, spell-,
and skill-system and added a completely integrated scripting
language called Mumps. ' - Axel, Implementor of Code
WARP is a reasonably new mud set in the fantasy world of
Warhammer, more specifically the Old World. WARP offers
players the chance to take up arms for the free people
of the Old World, join Greenskins in their quest for
plunder or join the Skaven as they hunt for more precious
warpstone.
Currently with a small playerbase, the mud focuses on
player-killing aspects, with characters competing for a
valuable spot on the list of renowned warlords by slaying
foes from opposite sides of the war (Men, Elves and Dwarves
are the free people, Black Orcs, Orcs, Forest Goblins and
Night Goblins making up the greenskin side, and Skaven
having no allies).
-----------------------------------------------
Mud : AnonyMUD Reloaded
Code Base : [Merc] Anon 1.0
Telnet : anonymud.mine.nu 6969 [24.61.76.93]
WWW : http://anonymud.mine.nu
Description :
Geared towards greater challenge/strategy in a combat MUDs,
Optional pkilling and remorting, Race based system, Drunk/sober
code, Injured leave behind blood trails, 117 areas spanning
past-present-future and surreal dimensions, Improved fighting
abilities for mobs including memory, Mounts, Identify-Repair and
Banking shops, Enterable objects, Portals, Traps,
Damageable/repairable armor, Projectile/distance weapons, Casino
gambling machines, Varying weather conditions, Quests,
Mob/object/room event triggers, Highly customizable ANSI color,
configurable aliases, Command history, Arena - individual player
battles, Maze - free for all elimination battles, War - team vs.
team battles, Paintball - team vs. team paintball games, And much
more...
-----------------------------------------------
Mud : Fires of Kaos
Code Base : [Dikumud] >SillyMUD >*RO >*KaosHQ >*Joynt >*FoKMUD ( some circleMU
D)
Telnet : mud.firesofkaos.com 5000 [68.64.163.62]
WWW : http://www.firesofkaos.com
Description :
Raised from the ashes of the once popular KAOS HQ and beyond the realms of
the land, was created Fires of Kaos. A role-playing fantasy game where strong
violence and absurd interaction is socially acceptable.
The newly formed mud has the experience of several immortals who have built,
maintained and assisted in other worlds existence.
With approximately 145 areas, 8 character classes, spells, special skills,
and inventive functions, the mud has offers a robust game experience for anyone.
Game features also include mud mail, purchasing of personal houses,
and future plans of detailed permenent quests (for high level adventurers only)
Fight the evils of the world, or become evil yourself and fight the goodies of t
he realm,
or just fight anyone. There is no punishment for killing mobiles, bravery has
its rewards. FOK also has a no-nuke policy. Lots of fun for anyone!
Similar Muds : Renegate Outpost, Kaos HQ, The Land,
WinterMute, Forbidden Lands, Temporal Rifts, and
Joynt, and other DIKU based worlds.
-----------------------------------------------
Mud : Twisted Kingdoms
Code Base : [MUCK] Fuzzball 6.00
Telnet : muck.twisted-kingdoms.com 8900 [216.136.9.5]
WWW : http://www.twisted-kingdoms.com
Description :
'I'm mad, you're mad. We're all mad here.' -- Cheshire cat
The Twisted Kingdom is the hinterlands between reality and madness. A place
where gods and monsters stalk the mist, where dreams and nightmares define
reality. For most, it is the greyness of shock at tragic news. For others,
the thin line of lucidity as they plunge into the abyss. Some, though, some
lucky few manage to land there, balanced precariously on the razor edge of
sanity. The rest? Well, they're born there.
Ashes to ashes, and dust to dust, or mist, as the case might be. Most
denizens of the mists, are made of the mist. Expelled fully formed from
it's depths to live their alloted time seperate. In some cases whole, in
others .. not. Some of these fantastic creatures banded together, forming
packs, then tribes, and in time grew to cities and kindgoms, carefully
tending the land their dreams made, defending themselves from the
nightmares, organizing religions, making machines, and learning to live
beside that which gave them life, and that which will someday, take it
away.
They grew old, their children and grand children matured, and eventually,
returned to the mists from which they were born. And that is where you find
yourself, thrown into the lucid illusion, or born there, or merely passing
through on your decent into madness. There are gods you may pray to, if you
think it'll help. It probably won't. The gods are sometimes more trouble
than they're worth, but they certainly make life interesting.
-----------------------------------------------
Mud : Star Wars Roleplaying Forum
Code Base : [MUSH] PennMUSH
Telnet : rpforum.org 9999 [68.90.68.66]
WWW : http://rpforum.org
Description :
The Star Wars Roleplaying Forum is an interactive, online forum
for storytelling set in the Star Wars universe. It is the marriage of two
ideas:
- The Forum Project for Interactive Fiction, a set of principles and ideas
behind community-based fiction developed over the last several years, and
- Our interpretation of the Star Wars Universe. Ours is significantly darker
than 'canon' Star Wars, since we do not pander to children and are not
interested in selling merchandise. We try to forget, for example, that Ewoks
or Gungans exist. This is a universe in which people struggle to survive and
fight for their freedom, and they bleed when injured. It's 'Star Wars Noir.'

The Star Wars Roleplaying Forum is the first MUSH to drop the idea of the
virtual universe in favor of the community forum approach. More details on
our philosophy can be found here: http://rpforum.org/revolution.html.
Our goal is to provide the community with the tools it needs to create
stories, player-run and player-driven plots, and conflict resolution systems
that enhance and encourage roleplaying instead of arcade-style combat. To
that end, we have designed and built several systems to support our ideas:
- An entirely new, turn-based space system adapted from the d20 revised
space system and built from scratch
- A Guest GM system that grants regular players temporary GM authority over
players who accept it
- A scene manager that takes care of the math behind initiative calculation
and handles pose order, but doesn't make you use coded '+attacks' or
anything of the sort
- An NPC library for GMs to create and maintain hundreds of unique
characters as well as basic templates and give them the props they need.
-----------------------------------------------
Mud : Dragon
Code Base : [Aber] Dyrt
Telnet : dragon.mudzone.com 7000 [217.12.146.73]
WWW : None
Description :
Founded 5 July 1991 in Aachen, Germany, Dragon has been online consistently
for over 12 years, longer than any other AberMUD. In that time, Dragon has
evolved, yet remains true to a tradition of friendship and fun, welcoming
players new and old. Many MUD Gods ran on Dragon in their newbie days and
joined our venerable wizlist. We'd love to see your name there, too.
Dragon uses a modified Dyrt 1.0 codebase and retains most classic AberMUD
features as well as offering many unique zones and mobiles. 27 quests are
available, some of them exclusive to Dragon, with various new quests in the
works. Dragon is an old-style mud with periodic Resets, so players are wise
to remember where their favourite equipment can be found and make maps so
they don't get lost. Combat is simple, but will become more challenging as
we add skills and spells. Playerkilling is not allowed except in the arena
and PK tournaments.
We invite you to enter the Dragon. Adventure, explore and enjoy!
-----------------------------------------------
Mud : Anime Mayhem
Code Base : [Custom] Anime Mayhem Core Ver. 1.0 (Genesis/ColdC)
Telnet : animemayhem.com 3000 [24.71.255.81] 3000 [24.71.255.81]
WWW : http://www.animemayhem.com
Description :
Welcome to the home of Anime Mayhem on the net. This is
the place where imagination will surely be able to come to
life. More than a mere MUD, I have very big plans for this
server. I've been doing a lot of design at this stage hence
code development comes in bursts. Please read on to learn
more about the system. Essentially Anime Mayhem is an
interactive game world. Anime Mayhem is roughly a MUD in
design but several additional features allow for
interaction in other ways not present in typical MUDs. One
of the particularly special proposed aspects of Anime
Mayhem is the public storybook that is generated, based on
what's gone on in the system, more-or-less when it happens.
It is possible to script some things that happen in the
system but for the most part the players will be the ones
evoking the tales of adventure in Anime Mayhem!
-----------------------------------------------
Mud : Athelstan
Code Base : [Smaug] EldhaMUD Codebase, derived from SmaugFUSS
Telnet : athelstan.org 4600
WWW : http://athelstan.org
Description :
Athelstan is the new mud built on top of the EldhaMUD Codebase. The
EldhaMUD codebase has been in constant developemt since it was first
forked off of SmaugFUSS 1.4 in August of 2003.
Athelstan continues to grow and develope through the tireless work
of the Implementors Tommi and Altere.
Athelstan offers 100 player levels, 14 races and a classless skill
system, where you can learn new skills from masters of that skill
and study to gain the use of new skills and abilities.
There are 5 supported tiers of remort, with unlimited remorts after
that for those crazy souls who still need more.
We seek people interested in filling various immortal positions,
especially those wanting to help with bringing this code and related
area's into release stage.
-----------------------------------------------
Mud : Gundam Wing: Operation Meteor
Code Base : [SWR] Code is Modified Greatly
Telnet : gundamom.xidus.net 1984 [64.124.185.72]
WWW : http://gundamom.xidus.net/
Description :
In the year After Colony 196, Zechs Marquise was succesful in dropping
the Battleship: Libra onto Earth, and thereby turned the Earth into a
baren wasteland. However, White Fang's reign over space was short lived,
as the remnants of the Earth Sphere Unified Nation reformed on M02 and
independant colonies to oppose them. Oz also reformed, seeming to oppose
any order which was not there own. The Maganac Core split off from the
ESUN and created there own elite group of mercinaries. Later on, the
refugees from the destroyed Earth took to Mars in a massive terraforming
project which brought about the creation of New Earth. Some of the cities
from the old earth have been reconstructed there, and most of the old
earths population have fled to it. Those remaining on the old earth fell
into different clans, and wage war for pitiful reasons on one another.
And as for the Gundam Pilots, they all dissapeared into different parts of
the galaxy, humiliated and beaten, never wanting to show themselves again.
The fate of the galaxy is in your hands, what will you do with the fate of
mankind?
This MUD is oriented around the anime series of Gundam Wing. We offer clans,
a high level for training, a PK system which even works while in suits.
Customizable suits, a targettable suit system. Many mini games, gambling.
A building port for anyone who wants to build for the MUD, and much MUCH more.
More will be added as time goes on, seeing as how we have plenty of ideas.
-----------------------------------------------
Mud : Legends of Karinth
Code Base : [Rom] Nearly completely modified
Telnet : legendsofkarinth.com 2345 [198.77.197.107]
WWW : http://www.legendsofkarinth.com
Description :
Legends of Karinth is well on its way to becoming one of the foremost
MUDS on the net. We offer maximum player control over their character
creation including classless training and player written spells.
Our world is huge with a six-million room wilderness and all unique areas.
There is plenty to explore and, since levels are unlimited, plenty of time
to do that.
You'll notice the difference immediately in the creation
sequence. We aren't your everyday MUD.
Our building standards are high and we have a dedicated and pleasant staff
of excellent people who manage to avoid the typical pitfalls of mud
politics. We are looking for several good builders with a strong sense of
team spirit. Experience is a plus but very promising novice builders will
be considered.
We are open for playtester and are highly receptive to feedback and constructiv
e
criticism. There will be many changes along the way but playtesters will be
treated very fairly.
Come and join us at legendsofkarinth.com port 2345 (198.77.197.107 port 2345).

-----------------------------------------------
Mud : Psychedelic Dreams
Code Base : [Rom] 2.46 / Rot / Hand Written Code
Telnet : psychdreams.com 7002 [69.178.0.170]
WWW : http://www.psychdreams.com
Description :
Psychedelic Dreams is a place with no particular theme. We
have created this mud for everyone to just come and have a
great time. You will find a bit of everything located
here. We are doing some major reconstruction of the mud
and some major upgrading. If you would like to have your
opinions heard in how the mud is set, comments are always
welcome.
Please come join us for a good time. Builders are greatly
encouraged to stop by and show their skill. Hope to see
you there.
http://www.psychdreams.com
telnet://psychdreams.com:7002
Monty
-----------------------------------------------
Mud : HyperMUX
Code Base : [MUX]
Telnet : Hypermux.spodzone.com 2050 [64.35.57.48]
WWW : None
Description :
The newly revamped HyperMux is again open for
buisness! We offer players a exceptionally large and
detailed grid. Which includes the cities of Metropolis,
Manhattan, and Gotham City, as well as various other
smaller locales. While we are set in the canon DC Universe
we allow many characters from other serious comic book
companies to apply via the DC Hypertime concept. Marvel
Comics characters may app as year one characters just
starting their heroic careers alongside the various
established DC Legends. Many Feature Characters are still
available to be apped, and we welcome original concepts as
well without any bias.
HyperMux is just getting started and is still growing,
allowing new uncharted vistas for players to RP in and
explore all the time. Come by and ask some questions, read
our extensive newsfiles, make a character, and bring to
life a legend of your own to stand shoulder to shoulder
with the likes of Superman, The Batman, or Wonder Woman at
HyperMux, the Infinite Possabilities!
-----------------------------------------------
Mud : Grani Mira
Code Base : [Circlemud] Heavily modified Circle MUD 3.0 bpl17
Telnet : planescape.ru 4000 [82.148.25.125]
WWW : http://www.planescape.ru/
Description :
'Grani Mira' MUD is currently under heavy construction,
in the beta-testing stage. At the moment we can offer to
our players carefully developed central city, Sigil (~2500
rooms) and part of Outlands (~1500 rooms); In addition - 8
races, 6 base classes, about 100 developed and written from
scrach spells, more than hundred skills, and lots of
special features, such as:
- 3d system (Which icludes aerial coverage above areas with
chance to use flying mounts and underwater regions with
swimming mounts and ships)
- Advanced NPC's AI, who can analyze a situation and then
use best skill or spell available.
- Original objects autobalance system, which is based on
predifined templates, quality of work and materials used
in production.
-----------------------------------------------
Mud : Mutant High
Code Base : [MUSH] Pueblo 1.0 enhanced
Telnet : 64.216.184.170 1911
WWW : http://www.sphosting.com/mutanthigh/
Description :
Things in the world are hardly as simple as they once
were. The troubles that plagued out minds are now nothing more
than minor instances in history compared to the state in which
we live our lives.
So many have lost their lives, so many innocent
children, mothers, fathers, brother...so many lives lost to
prejudice...so many...
Was it our ways that brought about this world we live
in? Was it our pollution? Was it the drugs, the sex, the
disease? Was it the nuclear power? The radiation? The
chemicals? Or was it something more? The next step in
evolution? The next chapter in the world of man, the supreme
power to set man in his place after so much pain and war?
They are everywhere...everywhere...hidden in our minds
corner, reading our thoughts, our dreams. Locked away behind
walls of steel and concrete, waiting to escape in the eyes of
revenge. Standing in the shadows with the darkness at their
call. Juggling the flames of hatred on their fingertips,
teasing the bite of the cold on a whim. And watching our
skies...waiting...for what we have done is cold, it is
anger...it is wrong.
The year is 2022...and things are far from any dream
that our people could have had. Evolution has taking its power
over us. Nature has found its curse on the normal humans of the
world, and done so with the mutation of the man.
Welcome to our world....mutant.
-----------------------------------------------
Mud : Mercator
Code Base : [Circlemud] v3bpl15 (Very Heavily Modified)
Telnet : mercator.mudhaven.com 2411 [208.161.37.199]
WWW : http://mercator.mudhaven.com
Description :
Mercator has been under intense development for the past
two to three years, and has been officially open to players for the last year.
The code is built upon CircleV3bpl15, but has been very heavily modified to
include 100% original features including:
- 14 races, each with unique abilities and attributes.
- 7 classes, each with 3 possible remort sub-classes, of
which 2 can be chosen.
- Vast mainland wilderness (20000+ rooms).
- The ocean; steer ships around numerous explorable islands.
Other features include: 50 mortal levels; customizable color and prompts; enhanc
ed
combat code; an automated PK battle system in the PK arena with stored history a
nd
league table; tame, ride and save your own steeds;
clans... the list goes on, and on...
We look foward to seeing you.
-----------------------------------------------
Mud : textMUD
Code Base : [Custom] Fully Custom
Telnet : 169.254.129.179 1024 [169.254.129.179]
WWW : http://
Description :
This is a unique MUD written from stratch! Currently in Alpha
testing. You can expect from this MUD. We will have many races to
choose from, each with thier own advantages and disadvantages!
Some classes currently are: Paladin, Rogue, Monk, Ranger,
Berserker, Cleric,Warlock, and Wizard. We also have many race
ideas still in the concept phase.
-----------------------------------------------
Mud : Hell's Kitchen: The Revivel
Code Base : [GodWars] Dystopia
Telnet : hk.slayn.net 8400 [209.172.46.236]
WWW : http://
Description :
Hell's Kitchen is now on their 4 year of being online.
We are please to welcome you to our mud. The mud is based off
of Jobo's Dystopia 1.2.7 & SaGe's LoW4, but all in all its a
Godwars. We are currently working on revamping alot of the mud.
We also have a good and loyal Pbase. As well as the mindless
pricks people love to hate.
Currently we have the following classes:
* Angel, Demon, Dragon, Drow, Undeadknight,
* Tanar'ri, Monk, Ninja, Samurai, Vampire,
* Werewolf, Shapeshifter, Cyborg, Wizard, Jedi, & Sith.
There are some new classes are in the making.
Here is a list of things we have added to the code:
* Custom Kingdom Code (with ranks & alliances)
* Legends(LoW4
* Status based pking and powers.(LoW4)
* Unique Eq that randomly drops off mobs.(Custom)
* True Arena, Death Arena, and a Regular Arena.(Custom)

A dedicated team of Implementors, Admin, and Owners


do their best to make this a nice place to spend your time,
and to keep the mud running as well as possible.
We hope you'll find the mud an enjoyable place to spend time,
and welcome you to our mud.
The Hell's Kitchen staff

-----------------------------------------------
Mud : Castle of the Exiles
Code Base : [MUSH] Vanilla PennMUSH
Telnet : coe.pennmush.org 5555 [128.39.114.7]
WWW : http://coe.pennmush.org/
Description :
Castle of the Exiles is a consent-based medieval fantasy MUSH. It is a world of
political intrigue, magic and sorcery, heroism and villany. The best parts, howe
ver,
you must discover for yourself.
Character concepts are unlimited (though ones that would alter game balance requ
ire
approval of a staff member); new cultures and new races are welcomed. Click eith
er
on the link above or on the banner at the top to visit or on the buttons at the
right to navigate through the site.
-----------------------------------------------
Mud : NERO West MUSH
Code Base : [MUSH] Tinymush Version 3.0
Telnet : mush.nerowest.com 7001 [64.186.173.214]
WWW : None
Description :
NERO is a fantasy live-action live-combat roleplaying game
played with foam weapons with chapters across the country.
The NERO West MUSH is a place where players can meet each
other during downtime between live games.
The MUSH is primarily targeted at members of the NERO West
LARP, but players from other NERO chapters are welcome and
we're always happy to meet people interested in NERO.
The game takes place in the world of Tyrra, on the west
coast of the continent in the Cynder Valley.
-----------------------------------------------
Mud : R-World
Code Base : [Circlemud]
Telnet : 63.64.12.176 4040
WWW : None
Description :
Welcome Griffons, Elfs, Dragons, Dwarfs, etc, all races and those of the
Arcane, as well as those of the Sword.
Welcome to a realm where the battle for the Crown goes on.
Where the Emperor and his Magistrates, will be asked to defend the
title at a moments notice.
R-World is a heroic realm of good and evil. Where the newbie is
always welcome, and the more advanced is challenged, by a huge
world of play. Come join us, wont you?
-----------------------------------------------
Mud : Angelic Layer MUSH
Code Base : [MUSH] PennMUSH 1.7.7
Telnet : angelic.usagimimi.com 7705 [216.12.210.30]
WWW : http://angelic.usagimimi.com/
Description :
Present day. Present time! ^_^; ...okay, well, last year, to be honest.
Enjoy our super-secret recipe!
* First - Eriol Gakuen, Tokyo. A school that has seen it
all - Pocky, Shibuya fashion, handheld games,
tamagochi, pocket monsters, you name it!
* Second - Students of all grades from kindergarten to
high school. Clubs, dances, fairs... and
(gasp!) homework. ^_^;;
* Third - A ball of chocolate fudge sundae.
* Fourth - One modern megapolis.
* Fifth - A cup of green tea.
* Sixth - A 333-meter tall TV tower.
* Seventh - The latest high tech game, so great that it
makes grown engineers weep with joy!
Mix well. Shake. Sprinkle liberally with secrets and mysteries.
Serve exuberantly.
It is never too late to have a happy childhood!
-----------------------------------------------
Mud : Warlock
Code Base : [LP] CD.04.07+MySQL, modified Genesis CDlib ver 01.00.03
Telnet : warlock.pl 23 [213.77.44.100]
WWW : http://www.warlock.pl/
Description :
Warlock was created in April 1997, but since then it evolwed
into totaly new Warlock.
Many of wizards have retired, many new came...
And then, after years of testing, we opened in august 2003.
World has two domains: Orchia and Arshen.
Orchia is based on polish RPG 'Krysztaly Czasu',
and Arshen is totaly original - there is everything.
There are some common races:
Dwarf, Elf, Halfling, Ork, Reptile, Goblin, Human, Gnome, and
one new, Kmaran, which is half-human, half-cat.
This mud is totaly polish (and it's still being polished...),
so zapraszam wszystkich znajacych ten jezyk i chcacych sie
dobrze pobawic.
Garagoth,
Warlock Admin and Lord of Orchia.
-----------------------------------------------
Mud : Star Wars: Uprising
Code Base : [MUSH] PennMUSH 1.7.7p37
Telnet : swu.xidus.net 1138 [64.124.186.158]
WWW : http://None
Description :
The Imperial Strike Cruiser Retribution has been pulled out of
hyperspace whilst in transit. Heavily damaged, it now finds itself
stranded in orbit around Tatooine, in the depths of the Outer Rim
Territories. Other ships are similarly affected, and though not all
are damaged, a space anomaly has taken away one of Tatooine's last
redeeming features: You could always leave it.
Now, navigation computers aren't working right. The jump to
lightspeed can't be made. Every day, new arrivals crowd this
lifeless planet, and with an ever-dwindling stock of supplies,
tensions are rising. Smuggling operations have been shut down by
it, and the crime syndicates aren't happy. Suddenly, moisture
farming looks like a viable career. Even the Empire is trapped in
the system, and there's little chance of any reinforcements coming
to such a remote planet.
Even so, word of the Empire's defeat at the Battle of Yavin has
made it to the planet, amid rumours the rebellion could be here.
As people sell their most prized possessions for their next meal,
rival gangs clash, and tensions mount. In this one system,
victory could cause a morale rise that would affect the civil war
throughout the galaxy...

-----------------------------------------------
Mud : Beyond the Veil of Shadows
Code Base : [Rom] 2.4 [Heavily Modified]
Telnet : btvos.wolfpaw.net 9000 [btvos.wolfpaw.n]
WWW : http://btvos.wolfpaw.net/index.html
Description :
The tall Silvery Blue figure watched silently as the orb
depicted the growing alliance between the Orcs and the Human
races. Befuddled by this unlikely covenant he racked his brain
for some way to ensure that this would not come to fruition.
The Drake continent would surely never be able to withstand an
assault from both these races. His thoughts turned to the Evil
One who had been banished so long ago. A shiver ran down his
spine. Was Mordenaire even alive? Would unleashing the Pattern
Reave be the Drake's salvation or their epitaph? Behemut needed
time to ponder all these things. Time he didn't have. Time he
needed to bolster his dwindling Drake population. The great one
lifted his head and once again took slowly to the sky. For now
he would continue to grant his gift to the few deserving heroes
he could find. Perhaps if he could find enough of them, he could
forget the Reave altogether.
He let loose a gutteral bugle and in a blink was gone...
-----------------------------------------------
Mud : Renegade Outpost
Code Base : [Dikumud]
Telnet : 65.41.106.78 9999
WWW : http://www.renegadeoutpost.com
Description :
RO is a heavily modified DIKU mud which has spawned
over 1,000 clones on the internet today.
RO has evolved to become a mud that
strives to create a creative balance
between the players and the mud.
Each zone is unique and offers players of
ALL levels an intersting mudding experience.
We offer ten classes to chose from,
each with unique abilities.
-----------------------------------------------
Mud : Classic Marvel Universe
Code Base : [MUX] MUX 2.3.3.22 #1
Telnet : classicmarvel.mushpark.com 1992 [66.220.26.12]
WWW : http://www.classicmarvel.mushpark.com
Description :
Picture if you will the Golden Age of the X Men, where
Blue and Gold Teams shined. When X Force was just
starting and Excalibur had just returned from their
Cross Time Caper. As the Avengers came to a dramatic
change in their lives and careers. When Spidey was
once again finding himself and the Fantastic Four
were finally home.
If this theme suits your roleplay designs, then
come visit us at the Classic Marvel Universe MUX
and join the fun.
-----------------------------------------------
Mud : Dreams of Demise
Code Base : [GodWars] Delux, heavily modified
Telnet : Nymph.Kyndig.Com 2424 [69.64.33.121]
WWW : http://DreamsofDemise.Kyndig.Com
Description :
Dreams of Demise is a heavily modified godwards delux. We have
original additions to our mud that you will not find on other
godwars and/or godwars delux muds. The Owners/coders have over 10
years of experiece with running and playing godwars muds. Dreams
of Demise is a newbie friendly mud. The imms are helpful and
encourage input from our players to help with improvements of the
mud. If you are a diehard godwars player and remember how it is
to build a character through hard work and play this is the mud
for you. We offer a "planes" system, that adds to the "flavor of the
mud, a plane for pure pk, a plane for newbies, and just a general
plane. We will be waiting for you!
-----------------------------------------------
Mud : Gladiator Pits III
Code Base : [Custom] The God Wars II engine
Telnet : godwars2.com 3000 [207.44.134.24]
WWW : http://None
Description :
Gladiator Pits III is a pure PK mud, designed to test player skill
in terms of both pre-battle preparation and on-the-spot reflexes,
as well as the ability to adapt quickly to new situations. It is
also the test engine for God Wars II.
-----------------------------------------------
Mud : MajorMUD
Code Base : [Unknown] Similar to CircleMUD, SmaugMUD, and ROM
Telnet : quicksilverbbs.servegame.com 23 [68.7.3.237]
WWW : None
Description :
This is a free BBS system running MajorMUD. Its a great game thats been around
for
years. If your interested feel free to stop by. Just connect and type 'new' to c
reate
a new account. Once created at the main menu, just go to 'games' and 'majormud'.
There
are also a few other games there for people to enjoy!
-----------------------------------------------
Mud : Balzhur
Code Base : [Smaug] Smaug 1.4a modified
Telnet : balzhur.dune.net 5400 [63.117.93.3]
WWW : http://www.balzhur.org/
Description :
Balzhur es un mud basado en smaug 1.4, totalmente traducido
al castellano. Consta de 80 niveles de mortales, cinco de
los cuales son de pk puro y 15 de inmortales. En él hay clanes
(para los pks) y cofradias para los que prefieren no luchar
con otros jugadores. Es un mud nuevo por lo que constantemente
estamos añadiendo nuevas áreas e incorporando mejoras al código.
Precisamente, al ser un mud que está en sus inicios, es un
sitio ideal para aprender a jugar ya que suele haber algún
dios dispuesto a ayudarte y jugadores dispuestos a enseñar,
el ambiente que se respira es muy amigable :)
Así que no lo dudes, te esperamos en Balzhur, tienes todo
un mundo entero por descubrir :)
Un saludo de los dioses de Balzhur :)
-----
Balzhur is a Smaug 1.4 based mud, completely translated into spanish. It has
80 mortal (last 5 pure pk) levels and 15 of inmortal. There are clans for
PK and guilds for those who prefer not to fight with others players. It's a
brand new mud, so we're constantly adding new areas and improving code. Due
to the fact that it's a new mud, it's a great place to learn how to play,
'cause almost all the time there are IMPS to help you and players willing to
teach you. Our environment is great and friendly :)
So don't hesitate no more, we're waiting for you in Balzhur... a whole world
to discover :))
Imps of Balzhur
-----------------------------------------------
Mud : Geas
Code Base : [LP] DGD
Telnet : geas.franken.de 3333 [194.94.249.6]
WWW : http://www.geas.de
Description :
If you are tired of each 'new' MUD being the same as all the others,
Geas is the mud for you. Geas is unique, not a standard mudlib. There are
NO stock areas, no levels, no classes. There are no 'global shouts.'
Geas features a 100% original world with a rich, detailed background.
Races are truly different, in stats and appearances, in their history,
traditions, and the reactions of other people. Geas boasts a fully formed
pantheon of gods, each with their own aspects, powers, and relationships.
In many MUDs, advancement is limited solely to monster killing. Not so
in Geas, which features a realistic learning-by-doing skill system. Players
improve the stats and skills they use - no fighting trolls to improve int.
A player can focus on the fighting skills of a warrior, the sneakiness of
a thief, or the craftsmanship of a master smith. Four kinds of guilds are
available: professional, layman, race, and craft, and a player may join one
of each type - or choose to go it alone.
When it comes to fighting, Geas offers a realistic combat system,
involving much more than just sitting back and watching hits scroll by.
Players take an active part in fighting through a variety of specials.
Armours are layered and crafted to protect specific body parts, while
weapons have different capabilities, depending on weapon and armour type.
Oftentimes in combat, strategy is the difference between life and death.
The world of Geas has been more than three years in the making before
being offered to the general public, and it is anything but static. It is
growing and changing through a staff of active and knowledgable wizards,
with help and ideas gladly accepted from players as well. To learn more,
come in and try it out for yourself. A whole world is waiting for you.
-----------------------------------------------
Mud : Rebellion in the Stars
Code Base : [SWR] RitS 2.6a
Telnet : rebstar.wolfpaw.net 8888 [204.209.44.6]
WWW : http://rebstar.wolfpaw.net/
Description :
The Clone Wars are long over, and the Mandalorian Warriors
have once again receded into history. It has been twenty years since the
rise of the Empire and the fall of the Republic, and a bitter struggle continues
to rage. For years, many have died on both sides, but no headway was made.
Until Now.
The Rebel Alliance has regained the capital planet of Coruscant. Once
again, there is a Republic on Coruscant. Now the battle is to keep it.
The Empire is far from diminished, but now fighting harder than ever
to convert the Galaxy to it's way of life. Relocated to Abyss, the
new Emperor plots his revenge.
The Sith and the Jedi are still locked in mortal combat; for now
there seems to be balance, but it could change at any time.
It is still a time of turmoil and strife, where powers change each day.
Be careful with who you align, for you may make the differance.
Welcome To a Rebellion in the Stars,
We are a unique mud and have a lot of potential, but we need more players for
that potential to be realized. Come check us out, and you might find that we
are actually a good mud to stick with.
-----------------------------------------------
Mud : Underworld MUSH
Code Base : [MUSH] PennMUSH 1.7.7p31 with MySQL 4.0.21
Telnet : underworld.teamlimit.net 9812 [66.79.174.110]
WWW : http://underworld.teamlimit.net
Description :
The war between the immortals officially ended six hundred
years ago with the death of the lycan chieftan, Lucian. However,
the vampires and lycans continued to be blood enemies, hunting
and slaying each other brutally. As the twenty-first century
opened, these battles began to spill over into public, taking
human casualties on a regular basis, and coming dangerously close
to revealing the existance of both species.
When a lycan plot is uncovered by the vampire death walker,
Selene, chaos ensues, and it's discovered that Lucian never
really died. No, he's been amassing his army of lycans in the
sewers beneath the city. When the conflict rises to a pitch,
betrayal and dishonesty is found at the very heart of the vampire
coven, and when the smoke clears, two of the three vampire elders
have been slain.
Now comes an era of confusion for the vampires. The third and
final vampire elder, Marcus, has yet to awaken from his two
hundred year slumber, and the one who had been leading them in an
elder's abscence, Kraven, was revealed to be a traitor. Who will
ensure the continued survival of the vampires and lead them
against the lycans? Perhaps you will play a key role in a war
that has been raging for a millenium.
Join us, and find out.
-----------------------------------------------
Mud : ThunderBay MUSH
Code Base : [MUSH] TinyMUSH version 2.2.2 #7 (with customized mods)
Telnet : thunderbay.mudservices.com 8888 [206.245.158.182]
WWW : http://www.thunderbay.mudservices.com/
Description :
Set in the opening years of the 21st century, ThunderBay
MUSH is based in Tampa, Florida. We have Mage, Mortal,
Changeling, Were, Vampire, Gypsy and Mortal+ Staff and
Players.
Feel free to connect and create a PC to start the Chargen
process, or visit as one of our three Guest PCs. Our web
page contains some information from our news files on our
various races.
See you there!
-----------------------------------------------
Mud : Castle Marrach
Code Base : [Custom] DGD-based
Telnet :
WWW : http://www.skotos.net/games/marrach/
Description :
You awaken in a small chamber deep beneath the Castle
Marrach. Who are you? How did you come to be here? You
explore the labrynthine corridors of the Castle and the
questions seem to multiply. What are the plots of the
Castle elders? Why has the drawbridge not been let down in
living memory? Mystery, intrigue, and romance combine in
the story of Castle Marrach.
This is a socialization- and consent-based online
multiplayer text-based game with Skotos Tech's state of the
art parser technology behind it, based on the DGD
codebase. Our custom client and parser include features
not found in any other online text-based game. We welcome
you to try it out!
Skotos Tech published several games, including Castle
Marrach, Grendel's Revenge, The Eternal City, and Galactic
Emperor: Hegemony. Access is free for the first month trial
period and inexpensive thereafter to access all the games
we offer!
See http://www.skotos.net for more details!
-----------------------------------------------
Mud : HavokMud
Code Base : [DaleMud] 1.9
Telnet : havok.mudhost.org 6969 [64.62.148.161]
WWW : http://havok.haaksman.org
Description :
UPDATE: November 10, 2003
Havok is a medieval-fantasy based MUD. We offer 17
different races to select from right off, dozens more
through reincarnation, and 13 classes with many options for
multiclassing between them. Over 140 zones, and over 30,000
rooms to explore. Havok is a constantly changing world with
new and exciting code added often. We have many of your
favorite features found on other muds, as well as unique
features that you are sure to love.
Havok is newbie-friendly, allowing newbies to easily get
started, while still providing unlimited challenges for the
overachievers.
If you have any problems getting started, drop us an email
and we will respond as quickly as possible, usually the
same day.
-----------------------------------------------
Mud : Alexandria's Deadly Temptation
Code Base : [Rot] 2.0b
Telnet : dt.muddomain.com 9300 [207.207.52.98]
WWW : None
Description :
The street calls your name. Power comes for you, if you have the drive to
seek it out. Fame awaits you, if you have the skill to take it from others.
The Gods have left the world in chaos, and people live by taking life from
others. Run fast, die hard, and watch your back because few others will.
Seven classes and numerous races. Old areas await new exploration, and new
areas wait to test your wits and skill. Find your clan and defend it unto
death. Then, once you've made a name for yourself, ascend beyond normal
mortality and become a fighting immortal. These mortals are granted limited
powers and may be challenged by any hero who wants to try his (or her) hand.
Many quests await you, both immortal and autoquestor. Points gathered
from each are exclusive to the other and are used to purchase different
items.
When night falls, will you be the hunter or the hunted? When the sun rises,
will you be standing on your feet or lying in a shallow grave? Above all,
can you rise above the bloodshed to become the best of the best, the
greatest of the great? Or will you fall to your weakness, never to find
glory?
Deadly Temptation awaits, if you have the courage to find the answer..
-----------------------------------------------
Mud : A Midnight Fantasy
Code Base : [LP] Modified MudOS v22a41
Telnet : amidnightfantasy.com 4500 [205.200.66.112]
WWW : http://www.amidnightfantasy.com
Description :
A Midnight Fantasy is a world where a player can choose to live an
alternate life, one of adventure. Utalizing a experience system to
advance player levels and a quest system to advance guild levels,
hopefully players will find hours of enjoyment either hunting,
questing, or just chatting.
-----------------------------------------------
Mud : Mud of Chance
Code Base : [Dikumud]
Telnet : wimpy.fractured.org 1234 [206.111.81.5]
WWW : None
Description :
This is a brand new mud that is finally going public. We
have been working on it for the last 4 years and are
finally going to allow players to come play. We hope to
see a lot of new people and offer the newest form of
leveling. There is also a new way to multi-class. This
mud is almost all original and the only thing that might be
the same is some of the areas. We are still in the process
of adding more to the mud so if you ever have a question
feel free to ask.
-----------------------------------------------
Mud : Me'Stad MUSH
Code Base : [MUSH]
Telnet : kydance.net 2000 [166.70.166.210]
WWW : http://www.genom.myby.co.uk/mestad/
Description :
Me'Stad MUSH is a Fantasy type MUSH set upon the
world of Me'stad. Felinoids bond to griffins and
dragons that form a veritable army to safeguard
their race against the Haaraki, a race of sentient
reptilian aliens bent on destruction and colonization.
Me'stad is full of new and interesting things, from
the five pets available to players to the extensive
Alliance groups to the well-known Griffin Eyries and
Dragon Dens. Feel free to come visit, guest connections
are available. Character generation is relatively easy,
requiring only a description and brief history.
-----------------------------------------------
Mud : After Exile
Code Base : [Aber] [Smaug]
Telnet : silverden.com 9000 [63.78.117.186]
WWW : http://after-exile.silverden.com/
Description :
After Exile is a MUD that goes beyond the standard SMAUG
restrictions. We have an extensive backstory, where players make
their future. Our staff is diverse and friendly, welcoming
newcomers and old players alike. We dislike the term 'newbie' in
our MUD. We will be running active and involved quests dealing
with the history and the future of After Exile. Each month, the
webpage will have a special update, written as a history of the
accomplishments of the players. We invite anyone looking for
a new home, or a place that is dynamic in new features, and a
place that is designed for the players to check us out.
-----------------------------------------------
Mud : Revelation
Code Base : [Custom] Server uses a custom protocol, NOT telnet.
Telnet :
WWW : http://www.veraxin.net/revelation
Description :
Revelation is a non-standard MUD, because it can not be played
via telnet. Instead, there is a small game client that players
can download from the game's website. The client offers a slew
of features over the simple text-only nature of telnet.
There is an entire interface for the game, including a world
map! If curious as to what the client looks like, there is a
screenshot of the main screen at:
http://www.veraxin.net/revelation/client.jpg.
Please note, the client is currently only for Windows.However,
there is a Macintosh version in development.
As far the game goes, well, check out the website.
Revelation is a new game, and it is updated daily; we have a
small team of dedicated developers, (which is also growing) who
are commited to making this a great game. We're still early in
development, but most definitly will warmly welcome anyone who
stops by! Come try the game out. You may find it to be a
refreshing change from playing standard MUDS over telnet.
-----------------------------------------------
Mud : Cuendillar MUSH
Code Base : [MUSH] TinyMUSH version 3.0 patchlevel 3 #3
Telnet : cuendillar.org 7200 [206.80.111.128]
WWW : http://www.cuendillar.org/
Description :
A wind rises in the Mountains of Mist, sweeping down through the streets
of Caemlyn, circling around the straightlaced avenues of Cairhien, swirling
about the mountains a wary man calls The Dragonwall. It was not the
beginning. There are no beginnings nor endings in the Wheel of Time. But
it was _a_ beginning.
Storms invade the countryside, striking all at once. Rains of fire strike
the lands, burning and killing dozens, if not hundreds caught in the path.
The Aes Sedai are scrambling, some whispering that the Last Battle is nigh,
for a major sign of the Prophecies of the Dragon have come about, and surely
that means he is reborn. Nations are unsettled, leadership is unsteady.
Turmoil strikes the lands.
Cuendillar is set in a mirror world, as established by Jordan in his works,
where the events of the novels have not come to pass in exactly the same
manner. The world sets forth towards its own destination, striking its own
path along the way. Characters from the novels will not be present, but
the game offers many of the same character types one would find in the
books.
Cuendillar is operated with the permission of Robert Jordan. All players
are required to read: NEWS PERMISSION when they log into the game.
-----------------------------------------------
Mud : Inferno RPG
Code Base : [Custom]
Telnet : ke9.com 23 [208.45.16.120]
WWW : None
Description :
INFERNO. Right now... the clash of swords rings around a warrior, in a
battle of life and death. Right now... a mage summons arcane energies to
battle fierce creatures. Right now... a monk battles without armor or
weapon for his cause, light, twilight or dark. Right now... the sound of a
hammer on anvil rings out from the smithy, where a smith works to forge
powerful weapons and armor. Right now... a weaver works with a loom and
spinning wheel, fashioning fine clothes for her customers. Right now...
the heat from the jeweler's forge lights the face of an artisan, crafting
intricate jewelry from precious metals. Right now... the thud of a
pick-axe digging into a wall resounds through tunnels deep in the earth,
as a miner carves through rock and stone, seeking magical metals and
precious gems. Right now... a thief pads across the rooftops of the City
of Twilight, looking for his next mark. Right now... there's a whole world
of adventure out there, waiting for you, where people from all across
the world gather to do things most people only dream of. It's out there...
Right now... waiting for you. Inferno
-----------------------------------------------
Mud : ChaosMUCK
Code Base : [MUCK] GlowMUCK
Telnet : chaosmuck.no-ip.com 3333 [166.82.5.207]
WWW : http://users.vnet.net/raven3/homepage.html
Description :
ChaosMUCK is a role-playing forum based primarily on the
SatAM Sonic The Hedgehog cartoon, comics, player
fanfiction, and other works. We require character detailed
character applications to join; however, this process is
easy and worthwhile as it can be integrated into your public
profile if so desired. We offer a balanced system of role-
play and powerlevels using a system of self-governed and
staff assisted referees. We encourage 'pure' role-playing
and character developement, and fun!
-----------------------------------------------
Mud : The Towers of Jadri
Code Base : [Rom] Almost completely recoded
Telnet : 67.183.158.242 4000 [67.183.158.242]
WWW : http://67.183.158.242
Description :
The Towers of Jadri is a completely original roleplaying oriented MUD
without the restraints of classes and levels. A unique system of magic
and magic-like talents provide large possibilities for characters
while even those without magical abilities may rise to fame and glory.
With thirteen guilds, the possibility of joining or creating a noble
house, and bonds of friendship, it is easy to find a group to play
with.
The world is full of history and places to visit, with fifteen current
cities and 11 nationalities to choose from. Character creation is
simple, and we are newbie accessible with a channel that can be used
for help even in creation (When connected, type "New [message]" to
communicate with other players). Both players and staff are
knowledgeable and willing to help new players settle into the world.
The world is easily huge by just counting confines of city limits,
but a giant world map complete with more than five types of effective
terrains and intercity carriages between some cities make the world
simply staggering in size.
-----------------------------------------------
Mud : O Mundo de Zenite
Code Base : [Circlemud] ZeniteMUD 3.5
Telnet : mud.terrano.com.br 5001
WWW : http://www.zenitemud.com.br
Description :

-----------------------------------------------
Mud : Isle of Shadows
Code Base : [MUX] 2.2.12.69
Telnet : 24.56.74.34 4510
WWW : http://isleofshadows.net
Description :
Isle of Shadows is an adult-oriented, BDSM themed mush.
The setting is based on islands with different features and
themes. There is built-in code for listing kinks, and a
customised description tool written specifically for us.
Shadows has been up and running since 1997, and has recently
changed staff, and code base. We are now running on MUX with
staff that have all been on Shadows since 1997.
Registration is open, but for your new character to play, you
must consent to the terms of service (which basically says
that you will see adult content, and accept that), and submit
your full name and date of birth. Any players that we learn
are not over 18 years old will be banned and deleted.
RP is allowed, but there is no set RP structure in place. Most
people treat this as a social place where they can feel free
to talk about their sexuality, even if it is far from the
mainstream, and connect with others that are like-minded.
-----------------------------------------------
Mud : Chaotica MUD
Code Base : [Envy] Greed 0.88 with major modifications
Telnet : chaotica.org.uk 4000 [62.3.238.222]
WWW : http://www.chaotica.org.uk
Description :
Chaotica has developed over the last five years into the most unique and
innovative game available. We have created an atmosphere that is so
immersive that you will find yourself interacting not only with other
players but with the mobiles as well. In your journeys through Chaotica,
every path will be filled with new and exciting adventures. Multiplaying
allows you to experience the delights of the game through any character
you wish to become, from the herculean warrior to the subtle and potent
mage. Journey each character separately and explore their individual
talents or band them together to form a force to be reckoned with - the
choice is yours! Some of the features which make Chaotica so special are:
* Three planes of mortal existence - acolyte, hero and champion.
* Fully personalisable player houses.
* Player-run clans, guilds and orders with player-buildable halls.
* Life-changing deity worship system.
* Gambling areas for you to lose your hard-earned gold.
* Ranged weapons allowing you to fire on opponents from a distance.
* Questing options.
* Arena contests.
* Remort-only races, classes and deities.
Chaotica opened in Easter 2001, allowing everyone to become part of this
truly amazing creation. The hard-working and dedicated staff of Chaotica
will prove that this will become the 'blockbuster of the fantasy world'.
** Dreams are what makes wishes come true... in Chaotica! **
-----------------------------------------------
Mud : Closing Ranks: Military Frontiers
Code Base : [SWR] Modified
Telnet : shell.spunge.org 1950 [69.210.185.1]
WWW : http://www.closingranks.cjb.net
Description :
A battle for superiority has emerged in the galaxy. In
the galaxy there are 5 races that each have special abilities
and weapons to help them fight for greatness in this galactic
struggle for power...
This is just a base line for the theme, right now we are
mainly worrying about building and coding. If any of you who
read this feel you want to help with our project, then please
feel free to log in and let someone know.
-----------------------------------------------
Mud : Azereth
Code Base : [Circlemud] 3.1, heavily modified
Telnet : www.dune.net 6464 [63.117.93.2]
WWW : http://azereth.dune.net
Description :
Azereth is a backwater land where petty rulers
rule only what they can control by force. It is said
that once long ago the whole land was controlled by
a mighty king, you guessed it, his name was
Azereth. The days of King Azereth are long gone,
civilization is only barely enforced in small towns
that dot the land, and they barely qualify.
Adventurers roam the land killing whatever they can
with wild abandon. This is not all bad of course,
if you are the adventurous type who would like to gain
untold wealth and power without anyone even making
an attempt to stop them. Of course to get there you
must be stronger than whoever has that wealth and
power, for this is an unforgiving land, and death
stalks everyone big and small, you can be the hunter
one minute and the hunted the next.next
-----------------------------------------------
Mud : Tapestries MUCK
Code Base : [MUCK] Fuzzball 5.67
Telnet : tapestries.fur.com 2069 [66.120.4.170]
WWW : http://www.fur.com/tapestries
Description :
** WARNING: Adult Content **
Tapestries MUCK is an adult social/roleplay muck with
the theme of sexual exploration within a Furry Theme.
Tapestries MUCK is one of the largest Furry themed mucks,
regularly having 600+ players on in the evenings as of this
writing. The muck provides a stable environment, having
been in operation for over 10 years.
-----------------------------------------------
Mud : Dreams Are Forever
Code Base : [Envy] modified Ultraevny 2.2
Telnet : dreams.darktech.org 1234 [68.8.133.34]
WWW : http://www.geocities.com/dreams_webs/
Description :
There are 201 levels of fun, in the higher levels you will
have Quests, at level 100 you will have the choice to stay single
class or go dual.
Battle Field is the place for killing others, but with no
player loss.
Dreams are Forever, is an old mud, with a new spirit: all are
welcome to play and get envolved in the growth of the mud.
This mud has been lost in time. We keep the taste of old time
mudding as some of you may remember and miss from way back
when...
Stop by and see for yourself!
-----------------------------------------------
Mud : Medieval Times
Code Base : [Circlemud] Totally customized, no circle left
Telnet : medievaltimes.dnsalias.org 8500 [66.68.127.9]
WWW : http://medievaltimes.dnsalias.org:8505/
Description :
Welcome to Medieval Times, where magic users and melee types come together
to defeat powerful dragons, grand wizards, and the evilest demons known to the
land. Medieval Times has pure and hybrid classes and races, we have a physical
and elemental damage system, trade type skills, auctioning system, ANSI color,
over 60 unique zones, millions of NPCs, level based armor and weapons, along
with class and race restrictions and bonuses. We have a remort system where as
a level 50 mortal, you may choose to remort, starting back at level 1 but you
now can achieve level 100 (Hero), gain your skills back at a sooner level, aquir
e
new skills, and special rage attacks and defenses at 50+. We here at MT love
ANSI graphics and provide a unique coloring display designed to enhance your
playing experience. You can also do much more than hack and slash, we incorporte
mob classification and random items are dropped that can be used in certain trad
e
skilsl and quests. Come conquer our realm!
-----------------------------------------------
Mud : The Lands of Evermore
Code Base : [LP] EverLIB 2.6.4 (LDMud 3.3)
Telnet : mud.evermore.org 23 [139.30.241.21]
WWW : http://www.evermore.org/
Description :
The Lands of Evermore is a fantasy mud project.
All classical races (Elves, Drows, Dwarves, Gnomes, Kender,
and Humans) are available in various combinations with all
famous classes (Mage, Fighter, Cleric, Thief, Druid
and Ranger). The languages of the races, the large variety
of features like religions, quests, scenarios and exploring
(prizes) and the large number of rooms and monsters
(friends or enemies) guarantee many hours and days of
tension and fun. Peek in and see!
<!-- quests adventure battle fantasy mystery original magic legends evil detaile
d -->

Some enhancements like a little map left beside the


description makes orientation easier.
The development of the world (library and areas) is still
going on and the world is growing every day. New features
will be added to improve the role play features.
We hope to see you soon!
-----------------------------------------------
Mud : Perished Lands
Code Base : [Smaug] Heavily Modified SMAUG 1.4a rev 2.0.2a compiled 3/10/2002
Telnet : perishedlands.com 4000 [24.61.49.195]
WWW : http://www.perishedlands.com/
Description :
Perished Lands seeks true adventurers who wish to find a long term MUDDING
experience. We are derived from the SMAUG code base and have modified the
code with the help of a TEAM of expert mudders and great code writers and
finally are always adding new code features and original areas.
Perished Lands is a world fallen, deceit and lies, corruption and greed have
consumed the lands and the few civilized cities that have grown to combat the
darkness of the lands struggle to survive. A growing player base and a
stable server provide hours of entertainment and endless fun.
-----------------------------------------------
Mud : Vampire's Lair
Code Base : [GodWars] [Modified DarkCity]
Telnet : slayer.kyndig.com 3500 [216.40.244.64]
WWW : None
Description :
Come mortal, don't be frightened, venture forth and accept
your new fate. Roam the lands of night, enter the plains of the
screaming; don't be afraid, embrace your new Destiny. You have
been chosen, offered the rare chance to glimpse the feuds between
the clans. You have been chosen to walk with the kindred, but are
you brave enough to enter the lair? Are you brave enough to live
in eternal night, to sacrifice daylight to forever become one of
Caine's childer?
Vampire's Lair is a heavily modified Godwars based on the
World of Darkness. Classes available include vampires, ghouls,
the garou, and mortals. As we are set in the dark ages, there are
certain changes, such as Cappadocians instead of Giovanni, etc.
Our goal is to be the closest we can to the official books. If
you see a way we can improve and become closer without completely
screwing up gameplay, let us know.
Two cavets before you enter the Lair. First, this is a
roleplaying mud. While we do have an arena where you can
challenge any player on whom you can see, if you prefer not to
roleplay when you're PKing and learning and so on, I suggest you
look at our sister mud, Dark City, at darkcity.godwars.net, port
3000. The second cavet is closely related. Classing certain
powerful vampiric clans and garou tribes involve an interview
with immortals who are knowledgable about them. If your heart's
desire is to embrace ultimate good/evil... just make sure you
know them, as the official books say, and you should EASILY be
able to pass our interviews. If the extent of your knowledge is
what you know from playing other muds, there are other
clans/tribes available that don't require the interviews.
-----------------------------------------------
Mud : Dark Castle
Code Base : [Dikumud] Heavily Modified and ReCoded Diku
Telnet : dcastle.org 6666 [69.193.253.162]
WWW : http://www.dcastle.info
Description :
Dark Castle is an exciting and long standing MUD open
to players of all ages. DC boasts an active and free
thinking Immortal staff who rarely censor language,
violence, or actions.
With over 100 all-original areas Dark Castle MUD is a
challenge to both new and experienced mudders alike.
Some of Dark Castle's more notable features include:
-A detailed and highly developed player-run clan system.
(Choose from both roleplaying and non-roleplaying clans!)
-A 'Meta-Physician' where stats are purchased...at a price.
-A vast array of items, mobs, zones, and storylines.
-A good but not excessive variety of races and classes.
(Some classes include: Monk, Bard, Druid, & Anti-Paladin)
-Both Immortal and Game generated Quests.
-Some of the most detailed mob AI available.
Players new to mudding should certainly feel free to seek
an Immortal for advice as not all of Dark Castle's denizens
work for the 'good-guys'.
The game itself has been completely revamped within the
last year and is fully operational on fresh playerfiles
as of June 1, 2004. With improved coding and balance, and
an exciting new quest system, Dark Castle is back and
better than ever!
-----------------------------------------------
Mud : The Dragonball
Code Base : [Smaug] Heavily Modified
Telnet : thedragonball.wolfpaw.net 1202
WWW : http://members.cox.net/thedragonball/
Description :
The Dragonball is very small with only a small starting area
for players to interact though we continue to grow everyday.
Unlike most dragonball themed muds, here you do not gain
powerlevel just by hitting an opponent, instead your
powerlevel increases along side your skills and experience.
We have all of the standard races installed and are
currently working on majins and kais. We currently offer
spaceships, both as preset transports and also personal
ships that players may purchase to travel around the galaxy.
Here skills do not increase through use like the typical
smaug mud, instead you must study a skill to increase its
level. Also, as your skills level increases, it has a chance
to evolve into a more powerful skill.
There are many more features but to find those out you must
find out for yourself.
-----------------------------------------------
Mud : SoulMUD: Age of Dogma
Code Base : [Dikumud] Beyond Heavily Modified
Telnet : soulmud.org 4242 [66.93.54.70]
WWW : http://www.soulmud.org
Description :
Hello there wanderer and adventurer of worlds.
If your here, then your likely looking for a new mud to play on.
Well look no further, you may have found what your seeking, and an
unexpected find it is at that.
SoulMUD offers ample character advancement.
-4 Character Difficulties (Life Based Permadeath or No-Permadeath)
-6 Mortal Classes
-20 Avatar classes
-Single, Dual, Triple and Quad Classing.
-12000+ rooms (140+ operational zones).
-800+ skill based abilities.
-Mobile growth over time.
-Ingame Event System.
-Vaults for all characters.
-Deep ansi color system.
-Alternative 16 sign zodiac
-No rent :)
Commands such as scan, astralbody, memorize are the tip of the
iceberg. Resurrect to return to your temple and retain your
equipment without the hassle of returning to your corpse, or
spirit talk to communicate while dead. A fully customizable
color configuration is available, as well as a variety of prompts.
The entire guild system revolves around characters levels, equip-
ment levels, and a complete skill-autogain system in all of the
abilities. There are even skills such as forge, brew, inscribe
and jewelcraft to create your own (though often higher level)
items. Guildmasters are known to imbue character objects while
leveling.
An in-game event system, which is based upon time and cosmic forces
will run events upon a cosmic schedule, to offer quests and a change
of pace once every few hours. Quests and Karma, wheee!
Long term character play offering up to 320 character levels, and
feasably no 2 characters can ever end alike. Due to difference in
character stats and equipment over time. The web page does hold a
rough database of all abilities in game to help understand the
system. The web page also contains an equipment database, listing
all objects which load in game.
The world is not easy by any means, but what, if ever, is worth
while is ever easy. It is not a simple mud, it is not an easy mud,
how ever it is a very Gud Mud.
Those that do play enjoy it tremendously.

-----------------------------------------------
Mud : Godwars: Mudder's Delight
Code Base : [GodWars] Dystopia V 1.0.17 (Heavily Modified)
Telnet : bb14.betterbox.net 7855 [207.206.185.91]
WWW : http://muddersdelight.tk/
Description :
Mudder's Delight is what every PK mud strives to be.
Our players describe it as fast-paced, intense, and amazingly
enjoyable. Originally based on Jobo's Dystopia 1.0.17 codebase,
MD's hardworking imms have completely overhauled the code to
create a truly original world in which both new and experienced
mudders fit in with ease. 21 unique classes are actively being
balanced by a highly dedicated immortal staff, and player input
drives much of the ongoing development in this world. Come in
and experience the phenomenon that has redefined the world of
PK muds. We'd love to see you visit.
-----------------------------------------------
Mud : Aabosolom's Legacy BTVOS V3
Code Base : [Rom] 2.4b heavily modified and updated
Telnet : talon.wolfpaw.net 7000 [204.209.44.4]
WWW : http://www.btvos.com
Description :
As his warped magic secrets began to shread the known planes,
Mordenaire played his final card to escape from eternal imprisonment.
A millenium was plenty of time to prepare for his final gambit,
'Undeath'.
After successfully escaping his captivity, he thought, "Perhaps to
make the transformation complete, a new name was in order. After all,
Mordenaire was dead, and he had been reborn into something new. Time
to write a new book in history, something that will never be
forgotten. A legacy. That was it, 'Aabsolom's Legacy'."
**Quicklist of Features**
*Aabsolom's Legacy, is a fantasy mud, human, orc and undead aligned
races/hometowns. As the 3 factions war, PK greatly incouraged as
there are racial raids, and awesome clan code.
*RP is encouraged, and special rp flags, (vampires and
angels) can be earned through RP, as well as other immortal rewards.
*Quest areas with mini tasks for the chance to learn new skills or
spells, and gain special equipment.
*Very active immortals regularly run, games and quests for rewards.
*Addictive gambling system for those that like to risk gold or qp
for reward in between levelling or questing.
*Tier system where players can choose to become a more powerful
version of their class, or branch to learn the skills of a new class.
*Scattered tokens and Random equipment give the players incentives
for exploring the planes
*Over 300 unique spells/skills
*New room types, eq/weapon flags, exits, and item types.
*Quest Item upgrade system, to customize and improve your eq.
-----------------------------------------------
Mud : Tempest
Code Base : [Mordor] v6.66 Slightly Modified
Telnet : tempest.shacknet.nu 4040 [4.64.87.234]
WWW : None
Description :
Tempest is basically the stock Mordor world with slight
modifications, running off the stock Mordor code with
slight modifications. We ran this mud several years ago
and shut down, but now we are back up with the newest
version.
Right now we only have a few players, but we're
looking for more. We're also looking for
coders/builders/caretakers, so if you're interested, come
play for a while and then talk to one of the DMs.
-----------------------------------------------
Mud : Star Wars: Legacy of the Sith
Code Base : [SWR]
Telnet : lots.wolfpaw.net 3000 [204.209.44.4]
WWW : http://www.swreality.org
Description :
Years have passed since the destruction of the deathstar,
and the rebellion has become The New Republic. The Empire
is on the rise again, and organised crime is growing.
On LoTS, you become part of this world, choosing from our
many races and classes and skills to build your character.
We have many new and unique features, such as a detailed
cargo system, 35 races, 8 classes, new skill additions,
upgrades of old skills, an arena, ship simulators,
com-frequecies, introduction system, and countless other
code additions. Though LotS is open to the public we're
still an evolving SWR. Player ideas are welcome and
encouraged, and much of the time used.
On LoTS, while PK is legal under certain conditions, such as
in clans, it must be kept in character, and newbie killing
is illegal. Most who clan choose to join one of the two
major governments (The Empire or The New Republic), however,
there are smaller factions as well.
Our players and imm-staff are friendly and helpful. We are a
role-playing enforced mud, and require both a biography and
description for characters above level 6, as well as a name
appropriate for their race.
We're currently hiring Builders and RolePlay Enforcement
Immortals, log on and speak with an Immortal if your interested.
Please Log on or send email for any further information
-----------------------------------------------
Mud : Dragonball X: Journey to Power
Code Base : [Circlemud]
Telnet : percy.xidus.net 5969 [64.124.185.72]
WWW : None
Description :
Welcome to Dragonball X: Journey to Power.
This mud is being coded and built by dedicated and capable
immortals who know how to be immortals and do not refuse
players for who they are and who help mortals with the mud.
The immortals have built and coded elsewhere so they know
what they are doing, so we will not make bugs and errors
that the players will suffer for. We offer alot of unique
changes from other Dbx code bass muds that make sense. We
also keep the help files updated for newbies so they have
less reason to have to ask anyone anything unless that need
a further explaination.
We care for our players, not only help them play, but we
also make sure their characters are protected from those who
think hacking a mud is fun. I myself, will be coding in
alot more skills, i have plenty already coded that just
need to be added in for the players. We have enough areas for
players to play, so we hope to see you there very soon.
-Shinshi(Owner)
-----------------------------------------------
Mud : Cities of Glory
Code Base : [Circlemud] [Circlemud]
Telnet : cog.wolfpaw.net 7000 [204.209.44.22]
WWW : http://cog.wolfpaw.net/
Description :
If you are unsure of what you are looking for in a MUD then look closely
at Cities of Glory and what we have to offer you.
Cities of Glory is a MUD that is hosted on a privately owned server. We
have been around for a very very long time, our first version came
available to the public in 1993. Origionally Circlemud patch 8, our code
base is highly customized and very solid.
We offer our players a unique world of over 25,000 customized rooms with
HUGE mobile and object diversity. Our 13 well developed races and 12
balanced subclasses provide enough variation to make your gaming
environment complete.
We have a complete selection of over 400 spells and skills for your
characters to develop. Many of our spells and skills are based on a
evolution / training scale allowing you to build your characters ability
through level based training, and many of your skills are customized to
your character.
Our equipment is 100% modifiable, allowing you go build the eq that you
want to wear, with features and statistics that you want to wield.
We offer dozens of on-line quests and have hunderds of unique features
that simply makes us one of the best gaming environments around. (log in
and type >help features)
-----------------------------------------------
Mud : Elysium LPmud
Code Base : [LP] Custom 2.4.5 based lib on Amylaar 3.2.1
Telnet : elysium.edenproject.org 3500 [204.251.239.20]
WWW : None
Description :
Elysium was founded on October 19th, 2002 by a group of
administrators from another MUD who wished to create a
place that was fun for both players and creators, without
the usual bickering and politics that run rampant in many
older, more established MUD's. The founding members were
Renoir, Xelfer and Maledicta. Several other creators soon
joined, and by the time Elysium was ready for the public
Blackthorne, Hobbes and Hare had all joined and made major
contributions. Other wizards would soon follow, and we
hope that over time Elysium continues to grow and change
always following the vision of a politics free, purely fun
development and playing environment.
Join us in the Elysium revolution!
Important Note: Elysium is open for players, however it is
under ongoing development. That means that while the mud
itself is remarkably stable, there are some bugs still to
be sorted out. We are growing fast and welcome new
players!
-----------------------------------------------
Mud : Phantasien II
Code Base : [Smaug] Tercera Epoca
Telnet : stduran.com 4000 [213.98.45.155]
WWW : http://stduran.com/phanta
Description :
Heredero de las edades anteriores del mud, esta
Tercera Edad ha comenzado con novedades y mejoras.
Ocho continentes a los que se accede mediante dragones
voladores. 2 Reinos antagonicos y 3 gremios mercantiles
ademas de los mercenarios freelance. 24 razas para la
creacion de fichas. 4 clases standard y posibilidad de
customizarla. 70 niveles de mortal 2 remorts guardando
lo aprendido en las vidas anteriores.
Pkill a partir de nivel 15 y en un rango de 3 niveles de
diferencia. Completo sistema de adoracion de deidades,
las cuales participan activamente en el juego.
Los novatos y jugadores expertos son siempre bienvenidos.
Coming from former ages of this mud, The Third Age starts
now with many extras and improvements. You can fly on a
dragon across the eight continents of this world. Two
kingdoms, three merchant guilds and the mercenary
freelances. 24 races to choose. 4 standard classes and
the chance to custom and rename the one you like. 70
mortal levels and two remorts, keeping the skills and
spells of former lives. Pkill limited to 15 level in a
3 levels range. A whole group of gods, each one in a
playing role in kingdoms and guilds.
Dragon attacks to the kingdoms, walls and weapons for
warfare. Newbies and expert players are welcome.
-----------------------------------------------
Mud : Aeon MUD
Code Base : [Circlemud] v3.0 - modified significantly
Telnet : aeonmud.tdf.ca 8000 [207.107.54.228]
WWW : http://www.aeon.tdf.ca
Description :
After five years in development, Aeonmud became an official project at the
end of 2001. Our staff have years of mudding and building experience and We
believe we are attuned to how mudders think.
Aeon is still growing and expanding. It is a realm of many islands created
by the shattering of a magical sphere of the world and it will eventually
have an extensive ocean system to navigate.
We understand that many mudders still enjoy a bit of hack & slash, so we
cater to this by offering a wide variety of melee combat skills and spells.
However, we believe that the usual class constraints are fast becoming
outdated so we have introduced a profession inclination approach whereby
you can choose to have accelerated learning in your favourite collection of
skills (akin to the typical class approach). The difference is that you
are free to learn any skill you choose, so warriors can learn magic,
clerics pickpocketing and mages combat skills!
Trainers will soon be situated around the world. You visit a trainer to
advance your theoretical knowledge of a given skill. You gain practical
understanding of what you learn through doing, in this way we hope to make
the skill learning process rather more interactive and meaningful.
Our areas are all original, with liberal use of detailed extra
descriptions and many hidden surprises, including many automated quests.
-----------------------------------------------
Mud : DragonBall Deliverance
Code Base : [Rom] DBA v2(Huge Modifications)
Telnet : reign.sytes.net 1028 [68.103.136.132]
WWW : None
Description :
DragonBall Deliverance is a new-age Dragon Ball mud;
everything from the very start of your experience
at character-creation to when youre in the thick of
a battle with an opponent. At character creation you
pick your race (we offer 12 all with different
abilities, strengths and weaknesses), then to make
it more personified you may pick your own personal
traits meaning no two people of the same race are
exactly alike. In gameplay progress is measured in
the how high you raise your skills and stats which
in turn determine your pl and overall fighting
and performing ability. Each skill is customizable
based on how you the player trains that skill over
time your favorite attack might become faster or
stronger and at a certain point of achievement will
be able to be given a name of your own. All in all
DB Deliverance is a game where the mudder can show
his or her own personality based on how they train,
fight and perfect their character making it one that
is unique and personalized to their own picture of
what a great being one can be.
Thanks,
Staff of DB Deliverance
-----------------------------------------------
Mud : Blue World
Code Base : [MUSH] PennMUSH 1.7.x
Telnet : blueworld.gotdns.org 4201 [145.98.147.205]
WWW : http://blueworld.gotdns.org/
Description :
Blue World is a social MUD where the main theme is to have fun and
interact with your fellow Blue Worlders. The setting is rural, quiet and
sophisticated. Everything is centered around the Blue World Manor, a large
house with the grandeur of the early 20th century. Blue World isn't a
traditional roleplaying mud, and there are no monsters to be killed or
experience points to be earned. Instead we talk about everything, make
jokes and drink wine.
-----------------------------------------------
Mud : Elwynn: Insurrection
Code Base : [Smaug] modified PLANES pre-release.4028
Telnet : elwynn.landofshadow.net 5555 [65.16.28.106]
WWW : http://elwynn.landofshadow.net
Description :
Hi again, Argyle here, we are looking for a few people to fill some slots on our
roster.
Positions include:
Builders, Player relations administrators, Role Play Admins
please see your local administrator for an application,
Experience is a plus as our HB is getting tired of giving english classes.. Head
s up :OP
in current news:
Fimm, our beloved and most excellent Head Coder is moving us quickly toward our
goal, but he
cant do it alone.. (hint hint..) if you are wondering what PLANES is, well, pret
ty soon,
players will be mining and harvesting their own supplies of natural resources, t
hat is to
say, wood, stone, metals, water, wheat etc.. players will claim land, and build
their own
buildings, as per their skill, it is really too much to explain here.. come chec
k us out
65.16.28.106 port 5555
I'll tell you all I can when I see you, I promise you'll like it ;o)
Argyle
-----------------------------------------------
Mud : Beyond the Shadows MUD
Code Base : [Rom] Extremely modified
Telnet : bts.kyndig.com 3000 [216.40.217.211]
WWW : None
Description :
When the mortals turned on the immortals that created them,
a great war ensued that lasted many years. In the end, the
gods left the mortal world in ruin, leaving one man behind
with the gift of prophecy to offer guidance to the
shattered wills of the people. They wait, beyond the
shadows, for a day to come when the mortals of Tiurath once
again respect their creators and they can live amongst them
in harmony.
Major changes include the following:
- Enforced roleplay which follows a masterfully written
storyline
- 25 balanced races
- Completely re-written class and levelling system
- 6 professions (Merchant, armorer, weaponsmith, diplomat,
scholar, brewer)
- 17 learnable languages
- Size and stat restrictions on equipment
- Mounts, and mountable player races
- Original world map, as well as a dozen
original areas
- Rewritten stat code, stats affect you differently.
- Mortal run clans
As well as countless other changes. Come join us today, you
won't be sorry you did.
-----------------------------------------------
Mud : Awake 2062
Code Base : [Unknown] AwakeMud v0.84, modified
Telnet : awake2062.net 4000 [142.163.152.31]
WWW : http://www.awake2062.net
Description :
Awake 2062 is a Shadowrun-based MUD. It was originally
based on Circle code, but has evolved extensively. Currently,
we're moving towards full SR 3rd edition compliance.
Awake 2062 supports all the major SR character types:
deckers, riggers, shamen, mages, street samurai and
physical adepts. We have a wide variety of both coded
and roleplay-only abilities and skills as well.
The MUD world is dynamic, detailed and constantly growing.
There are a lot of areas to explore and roleplay in -
including the Sea-Tac area, Portland and parts of the
NAN. New places, etc. are perpetually being added.
Awake 2062 is an RP-encouraged MUD, and gives its
players many ways to customize their characters and
their items - whether via detailed description commands
or the restring command. Though there are many autoquests
available, we encourage and reward good roleplay - whether
with karma, money or even special items/abilities. Both
players and immortal quest staffers run all kinds of rp
events, ranging from simple fights or short encounters
to huge, world-changing epic runs.
Awake 2062 is a beta MUD, and much needs to be done to
fill it out and bring it into full 3rd edition compliance.
But it's a great place in a constant state of development,
one which tries hard to stay true to SR 3rd-ed. in look,
feel, game mechanics and spirit.
-----------------------------------------------
Mud : Magus
Code Base : [Rom] [ROM]
Telnet : urmud.com 4000 [142.179.111.164]
WWW : http://www.urmud.com/magus/
Description :
To survive the collapse of the Golden Age, a group of heroes sought refuge
in a hidden outpost at the edge of the world.
Many generations later, the time has come for their children to claim their
heritage, and restore lost ideals to a world ruined by war, corruption, and
dark magicks.
-----------------------------------------------
Mud : Dragonball Faito
Code Base : [Dikumud] Rom2.4b6 DBA2
Telnet : reign.sytes.net 1039 [68.103.136.132]
WWW : None
Description :
After some severe down-time, we're back and better than
before!
Offering an original timeline and outlook to role-play,
we're looking forward to gaining the player base we once
had again.
Set in a prosperous and peaceful time, the galaxy has
finally returned to its normal state after the
unprecedented power of the Trayla that overtook the freedom
that once bound the peoples of Faito. Times have changed
and that which was a right, has been restored.
Our game offers a place for the more mature audience of the
anime, Dragonball, to play. Role-play encouraged persists
that you have a literate tone about you and the way you
type.
-----------------------------------------------
Mud : Khallabra
Code Base : [Custom]
Telnet : messiah.ath.cx 9500 [213.216.249.131]
WWW : http://messiah.ath.cx:9501
Description :
Khallabra, based on a Pen&Paper RPG world created by Dai Kane
during 1995-2003, is currently under heavy construction. We
are NOT hiring coders (and probably never will), don't bother
to ask for position as coder. We are, however, hiring
builders in close future. Currently we are looking for PLAY
TESTERS, IDEA sources - generally people with a bit of time
now and then to stop by and test the codebase's features.
To see who's online at any point of time, surf to
<a href='http://messiah.ath.cx:9501/?cmd=who'>http://messiah.ath.cx:9501/?cmd=wh
o</a>
-----------------------------------------------
Mud : The Eye of Heaven
Code Base : [MUX] MUX 2.3
Telnet : eyeofheaven.net 2626 [64.46.100.26]
WWW : None
Description :
The Eye of Heaven is in shadow. Deep within the tunnels of
an interdimensional cyst, the ancient city of the Mote teems
with the refugees and misfortunates from countless worlds.
They have been trapped by the portals that lead down into the
darkness, and their lives are commonly brief and cruelly
ended.
But not all are meant for victimhood at the hands of
slavers or savage tribesmen. Some have a spark of promise
beyond common measure, and the boldness and strength of will
to make a better life in the darkness of the Mote. Some are
trapped castaways or refugees from other worlds. Others are
natives of the Mote with an uncommon drive.
Players take the roles of these exceptional figures, each
seeking to make what life they would in the shadows of the
tunnels. Whether seeking wealth and glory in the ruins and
hidden lairs that surround the Mote, simply trying to survive
their neighbors, or even venturing to find a way to escape the
House of the Eye, their lives promise to be interesting- if
perhaps short.
Interested players can even arrange to run their own
campaigns set in the worlds that lead to the Mote. A vast
selection of classes and races are permitted for play, and
within the scope of your own campaign you're welcome to set
your own game rules. The game uses the Open Gaming License
provided by Wizards of the Coast, and we gladly invite others
to come join the fun.
-----------------------------------------------
Mud : Xenosaga: Also sprach Zarathustra MUSH
Code Base : [MUSH] [PennMUSH] 1.7.7 patchlevel 25
Telnet : 216.12.210.30 7725
WWW : None
Description :
We begin in the midst of an impending crisis. The decadent
tamperings of a previous age had resulted in the greatest
slaughter in recent memory, and had changed a once trusted
people, the Realians, into objects of fear and resentment. Yet
humanity was given no room to contemplate this stunning reversal:
marketing, the mass love affair with modernity, quickly stepped
in to blot out the past. The latest blaze of neon geometry swept
the dirtier dealings from the stage. For a moment, it was
business as usual.
But the forces put in motion by the Miltian Conflict, and
events long before it, were never addressed. Something far more
dangerous than a decay of Federation credibility had brought
itself to bear: the Gnosis. Reports of their large-scale
organization and horrifying attacks have been intercepted and
suppressed by the authorities as best as is possible, and not
entirely without success. Soon, however, humanity will come face
to face with the extent of its self-destructive tendencies.
May there be a deity to help them when that time comes.
-----------------------------------------------
Mud : Islands of Myth
Code Base : [LP] Started from lima 1.0b3
Telnet : islandsofmyth.org 3000 [217.116.224.121]
WWW : http://islandsofmyth.org/
Description :
http://islandsofmyth.org/3k/cgi/who.c
Islands of Myth is a LIMA based mud that has been running
since July 1996 and is very stable and averaging 50 players
with a peak of 80-100. It features 5 primary
(alpha) guilds and approximately 100 additional guilds for
betas and beyond with more than 20 races to choose from,
making the possibilities nearly endless.
Islands of Myth has a rich newbie-friendly environment that
includes more than 15 different areas, events specifically
driven for newbies as well as several other bonus
features.
For the higher level player Islands of Myth offers endless
advancement and expansion of the player. Level 71 players
may join a second alpha guild. If a secondary
alpha guild is not to your tastes, then you are also
allowed to split one body into 2 or more. Thus giving you
the flexibility of multiple characters without having to
change names and divide your time between them.
-----------------------------------------------
Mud : Legend of Zelda MUSH
Code Base : [MUSH] 1.7.7p34
Telnet : amur.alamar.ws 4001 [68.251.21.241]
WWW : None
Description :
An up-and-starting MUSH, inspired by an old MUCK of the same name,
based on a compilation of several games: including Ocarina of Time,
Majora's Mask, and Link's Awakening but with a more originalized
theme. This is a roleplay-based MUSH with an easy-to-use character
creation system and a friendly helpstaff. There are no long
applications to fill out or the like, so come and check it out.
- Han
---Currently in need of builders. Staff and FCs opportunities to be
announced.---
-----------------------------------------------
Mud : JTrek
Code Base : [Custom]
Telnet : mtrek.game-host.org 1701
WWW : http://mtrek.game-host.org/
Description :
JTrek is a real-time text based space combat simulator based in the Star Trek
universe. Choose your ship from 22 classes, among 7 races, to fly and compete
against other players on the internet.
Available races:
- Federation
- Klingon
- Romulan
- Orion
- Cardassian
- Ferengi
- Gorn
Collect gold pressed latinum according to how much damage you give to other ship
s.
Go for the kill, and rise through the ranks.
In order to play, you must sign up for a player profile through our website:
http://mtrek.game-host.org
-----------------------------------------------
Mud : The Crimson Marches
Code Base : [Smaug] plus original revisions
Telnet : crimson.wolfpaw.net 7777 [216.194.99.3]
WWW : http://crimson.wolfpaw.net/
Description :
A world torn by strife and assailed by darkness... A kingdom cut from the
wilderness and forged on the anvil of war... Perched precariously upon the
brink of oblivion or glory... Who will tilt the balance?
In the southern forest of Gormengil, the drow are reunited beneath a vampire
king. Thirsting for vengeance over lands reclaimed from them by Grand Druid
Round and settled by the wood-elves and folk of the Ygwynean Forest, they
harry the borders, growing bolder with each passing day.
In the harsh but mineral-rich mountains of the north, the border lords face
the might of the denizens of Yrskalion, the Goblin Tower. Lured by untold
riches of the Silver Lords, the Orcish warbands from the length and breadth
of the Crolian mountains rally beneath the banner of the Firvulag horde.
In the west, the city of Crimson stands in palatial splendour, protected by
The Knights of the Crimson Rose, its traditional defenders. But evil lurks
within, sowing seeds of death and corruption and rotting the heart of the
rose, until its thorns drip with deadly poison.
The fate of a kingdom and the destiny of a people hang in the balance. It is
a time where they may be settled either at the hands of the brave, or seized
by the quick and ruthless. A growing evil encroaches upon the land, guided
by a sinister hand... Who will defy it? Who will embrace it?
Are you prepared for the challenge?
-----------------------------------------------
Mud : CaveMUSH
Code Base : [MUSH] TinyMUSH v3.0+
Telnet : cave.homeip.net 6116
WWW : None
Description :
CaveMUSH is a mush in the grand tradition of social-building-coding mushes.
The main body of the MUSH lay underground, but that need not limit its
content to only subterrainian venues. Links to the Modern, above-ground
world do exist. The story below ground deals with a race of small peoples
known as 'Gnomes,' for lack of a better term, (they are different than the
small, docile creatures of which you may have heard) and their struggle
against an oppressive race of snake-men known as Syphians, who also
live underground. At this point in Gnomish history, contact with humanity
is limited, with only a few humans knowing of the Gnomish world, but with
most Gnomes knowing of the human world, but hiding because of their past
together (ancient humans initially drove them underground). As a human
entering the Gnomish world, you will discover the Gnomes way of life, and
perhaps help them win an epic struggle against the Syphians, their greatest
foe. Player building and coding is highly encouraged. There is no quota
and no building limits. Friendly people. The core's the limit
-----------------------------------------------
Mud : Ring of Power
Code Base : [Unknown] Based on Perlmud 3.0, very strong modifications
Telnet : ringofpower.game-host.org 6969
WWW : http://ringofpower.game-host.org
Description :
@>--->------------- Ring of Power -------------<---<@
You were sick of the world around you and only said
'I wish I was someone else, somewhere else'...
... You wake up in a weird world, in here you can be
and do what you always dreamed of, but
will you be pleased or forced to please?
@>--->-----------------------------------------<---<@

This is what you will see when logging in. And that is
what you can get here. You can be Mistress or Master,
a free citizen or a slave. The vampire world is up and
running as well and additionally we are newbie-friendly
and mostly funny people to be with. The main themes are
sex and BDSM, but another one is fun!
To get a character you should go to
http://ringofpower.game-host.org and look at the link
JOIN there! See you soon!!
-----------------------------------------------
Mud : Mayhem
Code Base : [Rot] Paradox Code(Moded)
Telnet : dementia.mudmagic.com 5000 [216.40.243.218]
WWW : http://dementia.mudmagic.com
Description :
Mayhem is staffed by a small group of friendly immortals, not quite newbie
friendly, but we accept all players of experience, and will help where we
can. The mud is PK(player killing) based, so there isn t much role playing,
but if players feel to do so, are more than welcome to try their hand at it,
you might just find immortals playing along.
Here at Mayhem we have two tiers, each with 101 levels, hero being the
Highest you can go, and free killing within 10 levels, after level 20. We have
Installed a new player protection, which limits any player not in a clan, and
Under five hours, to not be attacked, or attack outside the arena.
We have 20 classes to select from, 10 for first tier, and 10 more for second.
These are ranged from Mage to Assassin, Shaman to Thief. As well as with many
classes we also have a wide range of races, all of which are selectable for
both tiers, containing more than 20 total races, Mayhem has an Evolution system
set up for races, As you level you have the chance you become a better race if
the set requirements are met, and your chance roll passes.
We also have a quest system, and a double quest point toggle, along with doubl
e
experience, so when doing a quest from the Quest Master, You can get double the
prize if it is turned on. One of the cool features is the Multi-Tiered quest ite
m
system, We have different grades of Quest Items, From Normal to Elite, along wit
h
Weapons, and Scrolls that you can buy and study for a permanent spell you can us
e
later on.
Clans are already in game, and a few have already began to start, and are goin
g quite
strong. Other clans have the chance to enter the other halls via clan hall entra
nces
guarded by many Mobiles, that have to be slain before receiving the keys you nee
d to gain entrance.
Within the clan hall you will be able to buy their Equipment, Potions, Weapons,
and other
things that clan may have bought.
Join us if you have the courage to survive the onslaught of ruthless Player Kill
ers that
inhabit our realm. You could be the newest champion or the newest corpse by the
roadside.
-----------------------------------------------
Mud : Shadow Siege
Code Base : [Circlemud] Draig
Telnet : shadowsiege.com 4080 [64.46.100.26]
WWW : http://www.shadowsiege.com
Description :
Shadow Siege is an originally themed roleplaying game set in the
world of Aagos. We are a strictly roleplay enforced mud, and thus
the focus of the mud to develop your character over time through
roleplay and interactions with other characters. Many of our
players have compared the quality and style of roleplay found on
Shadow Siege to that more commonly seen in the MUSHing community.
Want to see an example yourself? Have a look at our Roleplay
Section of our website: http://www.shadowsiege.com/rplog/index.html
In particular, note the stories, logs and roleplay blogs many of
our players have set up. If you're still not sure if Shadow Siege
is the roleplaying game for you, have a look at some of our TMC
reviews.
What role will you take? A conservative Telantha shocked at the
sudden changes to their idyllic world? Horrified at the appearance
of brothels and other more shady elements? A refugee from Yarsin
forced to flee the great metropolitan city... forced to scrape a
living amongst the conservative Telanthans? Or something else ...?
Join us. Immerse yourself in the rich fantasy world of Aagos.
-----------------------------------------------
Mud : Harry Potter: Alere Flammas MUSH
Code Base : [MUSH] TinyMUSH 3
Telnet : alereflammas.org 9034 [64.246.44.42]
WWW : http://www.alereflammas.org
Description :
Harry Potter: Alere Flammas MUSH picked up the story of Harry Potter
where _Goblet of Fire_ left off.
With Voldemort once more defeated, the wizarding world now tries to
put itself back together without the constant threat of You Know Who
to keep people looking over their shoulders. The scene of his demise,
Hogwarts School of Witchcraft and Wizardry, is perhaps more and yet less
affected by the events which took place there. The students have
a new confidence: not only did they beat back the worst threat to the
Wizarding World in nearly twenty years, but they did it with only the
help of each other and their teachers.
But the Ministry is looking to redeem itself, and with Lucius Malfoy
about to be inaugurated into the position of Minister of Magic, it's
not clear what form that redemption might take.
Feature Characters are available. Open areas currently
include Hogwarts School, Hogsmeade, and London (Muggle and
Wizarding). Based on the books by J.K. Rowling.
-----------------------------------------------
Mud : Firan
Code Base : [MUX] TinyMUX 1.6 with many mods
Telnet : firan.legendary.org 5000 [207.239.159.232]
WWW : http://www.legendary.org/firan/
Description :
Play a part in the epic struggle of the Firan people against invading
armies, meddling Gods, and the internal enemies that Fate has pit against
them. Set in the capital city of Anarinuell, characters are a product of a
rich heritage in which a divine wager and an historic marriage plunged the
world into a war that has consumed three generations -- creating heroes,
villains, and victims. Characters also share in common a large and
powerful city of residence; a charismatic leader; and a common enemy. But
Anarinuell is not a city about sameness, and roleplay focuses upon
dramatic interactions among characters from different clans and different
social strata with widely divergent religious and political views.
Firan's coded systems are designed to exploit these differences --
allowing social, economic, and physical combat. Enhance your reputation in
the community by earning social points. Use those social points to spy,
to call upon favors, to supress witnesses against you or to sabotage
another person's reputation. Use your economic skills to negotiate better
prices, or to deplete the city's supply of a given resource -- driving up
the market, or instigating riots and strikes! In physical combat you can
pummel a foe with your fists, or run him through with your sword. You can
even bring your assailant to justice with the legal system. Come be a
part of the myth-making on Firan!
-----------------------------------------------
Mud : The Gathering...
Code Base : [Dawn] Modified
Telnet : thegathering.lanice.org 9010 [66.188.205.202]
WWW : http://gathering.lanice.org/
Description :
The Gathering is an Adult-Friendly Medieval Fantasy MUD, were
anything and everything can happen. The mud is set in a medieval and
early dark age's time frame and players are to stay in that theme
while making their characters. Role Play is greatly enforced and
player killing is allowed if it fits within the rules and has strong
role play behind it. Please be sure to read over the rules before
playing, its a short list and mostly common since.
Times are rough in Tirradyn, the god wars are over or are they?
Mortals live their lives in fear of the 'dark races' but are they all
truly evil? Kedanna as returned to her realm, was it to aid the
mortal races or help the dark ones? Reports of strange tentacle
monsters run though the cities but they can't be true, can they?
Vast lands await those brave enough to go find them, and those strong
enough to make it out alive to tell the tail.
What is to become of the land known as Tirradyn? When the gods and
goddess gather, who truly wins? Will mortals always have sex in the
public eye? When will the dark races be stopped? Will they be
stopped? Will the fallen gods ever rule again? All those and more
depend on you and what you do. Are you up for the task, or will you
walk away from the passing sands of time? Will you be the hero of
songs, or the pouch line of jokes? Enter the Gathering and find out!
***OOC***
Its rare that it happens, but sometimes our IP address will change.
Please use the hostname 'econtra.no-ip.info' or check back here for
IP changes if the mud is down for more then a few hours. Thank you.
-----------------------------------------------
Mud : Some Nameless Mud
Code Base : [Rom] 2.4b6
Telnet : mud.houseofszat.com 3500 [204.182.112.72]
WWW : http://www.houseofszat.com
Description :
-18 Races with Innate Abilities
-6 Playable Classes with more to come
-Runic System which bases PVP as well as special abilities
-In-Game Questing similar to MMORPG EverQuest
-Class Promotions (Warrior -> Knight)
-2nd Promotions (Knight + Sorceror = Mystic Knight)
-Intricate spell metamorphosis system.
-Unique Game-Wide Battleground System
-Unique Spell Resist System
-Common/Uncommon/Rare/Ultra rare items (loot tables)
-Clan system replaced with religion system
-HIDE/SNEAK/INVISIBILITY Code completely re-written
-Simulated 'lag' (WAIT_TIME) completely removed.
-Spells utilize casting times
-Class restrictions on equipment (no wizards in platemail!)
-Tradeskill system in the works!
-MANY, MANY, MANY MORE THINGS AND EVEN MORE TO COME!
-----------------------------------------------
Mud : Legends of Elanathia
Code Base : [LP] Sorrows
Telnet : mud.elanathia.com 4243 [66.215.40.15]
WWW : http://mud.elanathia.com:8006
Description :
Elanathia was a promising young MUD still in its early
stages. Recently breaking into beta, we have been
progressing in huge strides towards a fully developed and
unique MUD.
Lost Legends was a huge MUD, still young but massive in following.
With many areas currently being worked on, plus the added
areas and staff of Elanathia, Legends of Elanathia will become the best
of both worlds - Impressive potential for development, vividly
detailed areas and a deep immersive background story for each
area.
We believe that a friendly community is an essential
point to having a successful MUD.
We now have over 20 active creators currently working
on over four large scale areas to add to our already
impressive assortment of areas. Rich vivid descriptions
and a very solid-themed base will make this an experience
you'll not soon forget.
-- Salius
-----------------------------------------------
Mud : Erotic Labs
Code Base : [MUCK] ProtoMUCK
Telnet : sc.scworlds.net 6969 [64.165.209.255]
WWW : http://None
Description :
WARNING: Adult Content
========================
A relatively small, sedate building set away off to
the side of the country road and bordered on one side by a
lake, and on the other by an old growth forest. Pastoral.
Picturesque. Quaint, even.
Without any real signposts or labels, the labs housed
within are incredibly inconspicuous. Though inside, any
number of experiments - illogical, unethical, and perverse
to the eyes of nature - can be found walking around as if
every day and commonplace. Through these labs, every little
experiment that no one else wants to come within shouting
distance of, whether for abundance of scruples or fear for
more 'physical' concerns.
Yes, the Erotic Labs, home to the kinkiest research
never before stumbled upon. Any number of roles are
available for the medical lab staff, or for one of the
experiments, or even for the in-house security or
receptionists. Many options for adult roleplay abound, and
all are welcome.
Come join at: mucks.homeip.net:6969
Pfizer doesn't have a -thing- on us.
-----------------------------------------------
Mud : Distopia - the Lost Age
Code Base : [Dawn] Modified Dawn 1.69
Telnet : distopia.genesismuds.com 1691 [216.136.9.5]
WWW : http://distopia.sushibox.net
Description :
Distopia - the Lost Age is a fantasy epic mud that is
currently under construction. We are now hiring builders
and coders, and are aiming at an entirely original world,
with no stock at all.
Some of the unique features of our mud are:
A fantastic MXP system
Automapper including support for maps of different scales
Clans with ranks
Personal and Clan banking
Intergrated name generator into creation
Letter writing
Lockers and mail boxes
Corpses autosave
Option to have short descriptions in place of player names
Ability for players to introduce themselves (names appear)
Advanced language systems with over unique 10 languages
Global socials
Ability to subdue as an alternative to killing
XP is also awarded for roleplaying
Ability to bury and dig up items
Ability to ride and tame pets
Speedwalk and players leaving tracks/trails
Alias with parameter subsitution
Dueling system for pkill combat
Intelligent object manipulation
Player homes
And much more...
-----------------------------------------------
Mud : Regenbogen
Code Base : [LP] LD 3.3, basing on Morgengrauen's lib, BSX-extensions
Telnet : rb.mud.de 23 [141.76.1.100]
WWW : http://rb.mud.de
Description :
Regenbogen is a graphical offshot (using BSX) of Morgengrauen. It
consists of four worlds connected by rainbow portals:
- Genesis (classic fantasy)
- Wunderland (mix of fantasy & tales)
- Olympia (roman-like theme)
- Dresden (reflecting the department of CS at the TU Dresden)
Players can advance by solving quests, defeating NPCs, research and
advancing their guild skills. Right now, there are 12 quests, numerous
mini-quests, 5 races and 2 guilds.
Some coders are working on integration of the MUD ReGenesis
(1st BSX-MUD).
-----------------------------------------------
Mud : Whispers of the Four Flames
Code Base : [Dawn] 1.69q + Enhancements
Telnet : shadoryu.net 4000 [202.72.161.188]
WWW : None
Description :
A newly developing MUD in the ALPHA stage.
New features are being added rapidly to a world
in which we hope to strongly encourage roleplay.
We will be offering a large variety of races and
classes including dragons. The world while small
at the moment will be large and non-stock.
Developed by the makers of the Pandora's Box.
-----------------------------------------------
Mud : Star Wars: Reach of the Empire
Code Base : [MUSH] PennMUSH with OSpace RP-friendly space system
Telnet : jointhesaga.com 1977 [64.246.46.189]
WWW : http://www.jointhesaga.com/
Description :
From the creator of OtherSpace: The Interactive Saga comes
a new MUSH set in the universe of Star Wars. The MUSH
celebrated its grand opening on Sept. 1, 2002, by killing
off Luke Skywalker, the original trilogy's central
character. This heralded the start of a new saga in which
players will have a chance to become the new heroes, rogues
and villains of the epic Star Wars space fantasy.
-----------------------------------------------
Mud : Desperation MUD
Code Base : [EOS] EOSII [Heavily Modified]
Telnet : bluedragyn.net 8001 [68.55.139.123]
WWW : http://bluedragyn.net/~desper/
Description :
Desperation MUD is a fun and friendly mud with a helpful
staff. We are constantly trying to improve the playing
experience and offer opportunities for advancement. New
areas are added frequently to give more places to explore.
-----------------------------------------------
Mud : MaddockMUX
Code Base : [MUX] [MUX]
Telnet : maddock.noderunner.net 4205 [69.56.178.186]
WWW : http://maddock.onlineroleplay.com
Description :
Come roleplay in the Old West!
Maddock is a small town in the territory of Montana, in the
American West in the year 1880. Maddock has a wide variety of
residents and visitors -- travelers headed farther west, cowboys,
ranchers, miners, businessmen, gamblers, farmers, and even the
occasional outlaw. The town supports commerce for the numerous
ranches and farms in the area, as well as the gold, silver, and
ore mines located across the river to the west.
Maddock boasts an active group of long-time players who are
always interested in drawing in new people. The game is a
consensual-based roleplay system where staff and senior players
are available to help. New players can develop an original
character that suits what they would like to play and they will
be offered assistance to weave them into the ongoing story and
roleplay of this not-so-simple little town.
-----------------------------------------------
Mud : Firestorm MUD
Code Base : [MUSH]
Telnet : firestorm-mud.game-server.cc 1100
WWW : http://
Description :
Four faction based player kill MUD. Pick a faction, and go out and
kill the other factions. This game is designed to be fast paced,
and player kill oriented. Simple commands should make things
easy to learn for newbies. Violence and swearing is allowed so be
warned.
-----------------------------------------------
Mud : xBLUE
Code Base : [LP]
Telnet : redmud.xtramud.net 1701 [redmud.xtramud.]
WWW : http://
Description :
A Discworld-inspirated enviroment with it's own theme and world-ideas.
-----------------------------------------------
Mud : Hellmouth: New Chronicles
Code Base : [MUSH] TinyMUSH 3.0 patch 4
Telnet : zetamush.genesismuds.com 4900 [216.136.9.8]
WWW : http://zetamush.genesismuds.com/Hellmouth
Description :
Hellmouth: The New Chronicles
The peaceful quiet town of Pine Hills, Massachusetts. Far enough from
the noise and confusion of such cities as Boston, and Worcester.
Close enough to the Berkshire Mountains, and the border to New York
State. The winter's are beautiful, with snow covering the pines.
Spring bringing in fresh air and the re-awakening of nature. Summer,
with it's warm, humid days and moderate nights, allowing many of it's
inhabitants to enjoy it. And Fall, possibly the most picturesque
season of all. Autumn brings the turning of the leaves, and the whole
town's canvas is colored in subtle browns, oranges, yellows, and
reds. Children's thoughts turn to the return of school, while adults
prepare for the rapidly approaching holidays.
Or so the surface appears. Deep, underneath the surface, a convergence
of energies swirls, ebbing and flowing, yearning ever-constantly to be
opened. A Hellmouth. A gateway to another dimension where demons,
vampires, and other nefarious supernatural beings reside. They once
walked the Earth, but soon were replaced by man. They resent this, and
vow to once again receive purchase to that which was originally
theirs, and once more, bring Hell upon the Earth.
- OOC -
Finally the day has come, the opening of Hellmouth: New Chronicles!
After much revamping, recoding, and reworking the game is better than
ever, and the staff are opening the gates of CG for new characters of
all kinds. Got an idea, we WANT to hear it, and even more
importantly, we WANT to approve it! We'll work with anyone or any idea
as best we possibly can. Just log on and head in CG, and if you have
any questions, don't be afraid to ask.
-----------------------------------------------
Mud : Dragon Realm
Code Base : [Unknown] DR MUDlib 2.0 Based on Nightmare 3.1
Telnet : dragonrealm.game-host.org 5050
WWW : http://dragonrealm.webhop.net/
Description :
Dragon Realm MUD, born in 1995, has returned. The
Dragon Realm is a 100% original world created by
numerous people over the course of the past 10 years.
It features anever expanding profession/class system,
unique races, social guilds, and ever expanding quests
and world to explore. Dragon Realm is returning to
the basics - fun, fun, and more fun. So give us a
try... we're always willing to help out the newbie.
-----------------------------------------------
Mud : NarutoMUD
Code Base : [Smaug] NarutoMUD (Alpha)
Telnet : naruto.slayn.net 4545
WWW : http://naruto.slayn.net
Description :
NarutoMUD is currently running in Alpha Phase testing. It's design
is to make it unlike typical Fantasy, DBZ (Dragonball Z) or Anime
style MUDs. Implementing the motto: Everything must be cool.
This MUD is striving to push the envolope for what a MUD should
be and over time will hope to achieve greatness in a way no
MUD has. Offering non-combat oriented ways to play the game
to the fullest and reworked combat system to make a more
strategic playing field. All in all, this isn't some cheesy
stock SMAUG, but a work in progress. We strive for perfection.
-----------------------------------------------
Mud : Chronicles of the Blade
Code Base : [Rom] 7 Years of Modifications
Telnet : cotb.ath.cx 1908 [216.126.120.240]
WWW : http://None
Description :
Nine months ago to the day, our mayor suddenly ceased to exist.
It is not a pleasant tale, but I will tell you anyway. He was
in the city of New Thalos, which was large and prosperous,
with its city guard, numerous guilds, and plentiful shops, when
the Darkness struck the city with a startling quickness. It
overran the city walls first, devouring everything in its
path. Next, it creeped slowly to the heart of New Thalos.
While it couldn't have taken more than 5 minutes, it seemed
like an eternity to me. Our mayor was there, perhaps on some
form of political business, and he vanished when the city was
reduced to nothingness. From that time on, our city has been
ruled by the Elders. They were either granted or born with
superb magical powers, granting them the ability to defend
Kieron with their lives, if it came to it. Each of the Elders
holds a respectable amount of social status, as well as a
good deal of influence over those residing in Kieron. Treat
them well.
-----------------------------------------------
Mud : Chronicles: Sunrise over Sallares
Code Base : [Circlemud] pl12, Heavily Modified
Telnet : augustus.scs.uiuc.edu 5000 [130.126.231.252]
WWW : http://augustus.scs.uiuc.edu/~mud/
Description :
Formerly called QuarantineMud, Chronicles is set in a mostly
unique mixed fantasy world. Players wrestle with powerful
monsters in efforts to gain vast treasures, search for rare
artifacts hidden throughout the world, and rise in level.
Creating a character in this world involves a sequence where
the player is asked to assign 7 dice rolls to six player
statistics and then use 'stat points' to increase some of the
stats as desired. Stats can also easily be upgraded later using
points accumulated by questing, hunting artifacts, and levelling.
Damage capacity, magic, and movement, are determined by a set
formula, so having or not having a certain stat at level up does
not permanently impact the player.
Player killing is limited to 'outlaw players', and pk corpse
looting is limited to two items. Additionally. Town receptionists
sell corpse retrievals at a price based on number of deaths,
and death traps do not destroy equipment but send players to a
maze called 'Hell'.
Alternative advancement (altadv) allows high-level characters
to continue to gain experience and divert it away from levelling
and towards obtaining points for use in purchasing more powerful
skills for their character.
-----------------------------------------------
Mud : Land of Chaos
Code Base : [GodWars] Heavily Modified
Telnet : bb14.betterbox.net 9500
WWW : None
Description :
Land of Chaos is a newbie friendly mud that has been
up for years and through many, many changes. It is
completely original with the exception of the midgaard
stock of course. There are a variety of different
types of classes to pick from with detailed abilities
and skills. This mud does not have upgrades, but offers
the possibility to have a larger mightrate due to this.
This mud used to be one of the top muds out there, until
it unfortunately went down due to old immortals leaving
and new coming in. It is back up and re-established
with the need of a large pbase, as it once had.
-----------------------------------------------
Mud : Megaman X MUSH
Code Base : [MUSH] PennMUSH version 1.7.7 patchlevel 27 [01/25/2004]
Telnet : hyperwarp.net 2117 [69.57.137.123]
WWW : http://www.megaman-x.tk/
Description :
The year is 2117, three and a half years after the beginning
of what would be known as the Maverick Wars. Three Riots, led by
the ex-Maverick Hunter commander, Sigma, have devastated many
parts of the world. Six months ago, Sigma's trickery caused the
decimation of the Repliforce, a worldwide peacekeeping
organization. Now, in 2117, the Mavericks have conquered the
continent of Africa, and are using it to push into the rest of
Eurasia. The Maverick Hunters, led by the fledgling commander
Signas and sanctioned by the world's government, the United Earth
Federation, is working with Nathan Kitford, UEF Chairman, to
combat the Maverick threat before it encroaches further than it
has been.
Megaman X MUSH takes the basic wartime premise of the Megaman
X video game genre and flavors it with character information,
sources, and background from the Rockman X manga. Rockman X video
game sourcebooks, and Megamissions card series. The MUSH
encompasses all of these elements into a cohesive, immersive
anime-stylized theme of the war beginning to cover the world.
Many characters are available for application from a variety
of sources: Game-Based Characters (GBCs), such as X, Zero and
Alia; Manga-Based Characters (MBCs), characters featured heavily
in the Rockman X manga, such as iX and Merti; and Card-Based
Characters (CBCs), characters featured in the MEgamissions card
series, such as Luxione or Curtiss. All of the GBC Mavericks have
been, as a note, revived and given their Limited or Hyperlimited
forms; additionally, characters not shown as Limited or
Hyperlimited, such as Vile and Byte, have also been revived and
upgraded. We also offer Admin-Created Characters (ACCs), made to
fill niches in the MUSH, such as Nathan Kitford, Jeanne Francaix,
or Wakano Yuuki.
-----------------------------------------------
Mud : StellarConvergenceMUCK
Code Base : [MUCK] Muck2.2fb6.00rc7 (P)
Telnet : vfocus.com 8888 [215.160.150.1]
WWW : http://stellar.muck.org/
Description :
Stellar Convergence is a Galaxy recovering from War. An age of Strife has fall
en,
with competing factions striving for trade, interaction, exploration, and wealth
.
Characters on SCM can be nearly anything they want, thanks to the unique RPG sys
tem
of FreeFORM. You decide your own traits, tools, skills, and powers.
With regular tinyplots, a large Helpstaff, and a downloadable fully-illustrated
Player's
Guide, SCM is a full-featured Roleplaying muck, which can satisfy the needs of a
lmost
any player!
Over a dozen organizations, hundreds of starships and stations, and many unique
places to
roleplay in, SCM provides a wealth of Roleplaying opportunities!
Come take a look!
-----------------------------------------------
Mud : ShadeMUCK
Code Base : [MUCK] ProtoMUCK
Telnet : ginkosoft.com 1337 [68.9.162.208]
WWW : None
Description :
Welcome to ShadeMUCK! We are very proud to offer a 100%
completly original MUCK for everyone to enjoy! We have a
detailed list of possible races and classes, but if none
of those suit your style, talk to a wiz! Most are very open
and if your idea is reasonable, then usually you get to
have it! Right now, there are a couple players, since this
muck JUST started back up after a period of dormancy.
So come on in to ShadeMUCK for some Roleplay with nice
and thoughtful players. Any styles are welcome, if you
prefer longer poses or short, it can be adapted to.
Whatcha waitin fer, come on in!
-----------------------------------------------
Mud : Legacy of Evolution
Code Base : [MOO]
Telnet : legacyofevolution.com 2009 [166.70.166.210]
WWW : http://www.legacyofevolution.com
Description :
Our world is an everchanging place where evolution is the key to
survival. As it changes and grows, its life forms must adapt.
Humans have branched off into multiple species that to some are
completely /new/ and no longer considered Human.
The world is largely unaware of these *other* humans who hide
themselves out of fear of persecution and prejudice.
Xavier's School for The Gifted is known as a very selective school
for those who show special 'talents', but that's its public face.
Things dwell in secret that the world is unaware of- demons
and vampires skulk in shadow, walking in the darkness of night,
Trained magic users also walk the streets among those who
would have them lynched if they knew their secret.
With demons, mutants, vampires and mages sharing the Earth with
humans...who really is the dominant species?
At Legacy of Evolution, players can select different kinds of
characters:
Feature Characters from the X-Men: Evolution series or Original
Characters that can include vampires, demons and mages
(Who have an Xavier-ish school in their own realm),even humans.
We encourage exploration and interaction.
Teams include the X-Men (only open to FCs at the moment),and the
New Mutants, Acolytes, Brotherhood and Morlocks (open to OCs)
or create your own team of heroes or vagrants!
-----------------------------------------------
Mud : CastleMOO
Code Base : [MOO]
Telnet : ahynes1.homeip.net 5018 [24.44.126.122]
WWW : http://www.angelfire.com/pa4/insidemyhead/
Description :
CastleMOO is a new RP/Social MOO that was built in hopes of making a
fantastic environment for people to move around in. In entering the game you
start in the OOC room, where you will describe yourself in Medieval
clothing. There is a great tutorial that will help you describe yourself and
your clothing. Once you are described, you can apply for a job (or ask one
of the wizards) and they will check your descriptions and change your colors
(colors will represent your class). From there you can enter the world of
CastleMOO and begin to rp. Our class system is royalty (King & Queen,
Princes & Princess, and dukes, barons etc..), clergy, merchants,
serfs/peasants/lowlifes and then all other jobs that don't fit in to those
categories. However, if rp isn't your thing, you are not pressured to do so.
You can also socialize with other people on the MOO who choose not to rp too.
-----------------------------------------------
Mud : Star Trek: Deep Space Nine
Code Base : [MUSH]
Telnet : devnull.dtcc.edu 4201 [138.123.76.212]
WWW : http://ds9mush.org
Description :
A New Journey is an online multiplayer text-based game based in the Star Trek
universe, post-Cardassian war era.
It focuses on role-playing and story-based adventures that puts you in the
captain's chair. From selecting to be a part of a security team on an away missi
on.
As well as being at the helm of a cargo vessel.
One can choose to make trade runs to finance your empire.
If you wish to see who is online, please go to: http://ds9mush.org. Our website
was designed to provide as much information to the player as possible.
Our staff are always available to assist with questions.
We are attempting to make this MUSH one of the best text RP MUSH's where Star Tr
ek
fans can enjoy.
Though we may not be fully IC at this time we do offer Tiny Plots.
So, we invite you to login, and explore the OOC area.
Read the news files, ask questions and become one of the players.
IF you still are not certain, speak to other players that are online.
-----------------------------------------------
Mud : DragonBall Infinity
Code Base : [Smaug] Heavily Modified
Telnet : i.am.an.ircgod.org 4000 [24.215.47.58]
WWW : http://dbiforums.cjb.net
Description :
A lot of you may or may not know that the DBSaga codebase was
leaked. I happened to get a copy and decided to start a
better, more friendly MUD with some friends of mine. Before I
go into detail about what I have planned, I just would like to
personally thank Warren (Saga's Goku) for all his hard work
he's done for Saga, as well as the other coders.
DragonBall Infinity is a MUD based on the DragonBall/DragonBall
Z/DragonBall GT anime and manga
universe. Created originally by Akira Toriyama as a manga,
it's spread into a TV series and movies. DBI is based on his
work and gives a long list of things you can do.
With a list of races to choose from, we have everyone's
favourite the Saiyan, as well as Halfbreed, Bio-Android,
Human, Icer, Namek, Android, and Ghetti, more are in the works
for completion. A vast list of skills allows for every player
to experience the power of firing the Kamehameha wave, or even
the planet destroying Death Ball attack.
Roleplaying is strongly encouraged with rewards as high as
powerlevel increases and even getting the very rare items in
the game. This hopefully will draw some of the BEST DBZ RPers
to DBI and hopefully bring us to the top of DBZ RP.
So come visit anytime, we're VERY newbie friendly and our
Immortal staff is very helpful and can always use an increase.
Hope to see you there! :D
-----------------------------------------------
Mud : Star Trek: Redemption
Code Base : [MUSH] PennMUSH v1.7.5 p9
Telnet : ussredemption.org 8000 [24.216.27.136]
WWW : http://ussredemption.org/
Description :
The year is 2380. Five years since the end of the Dominion War,
which devastated a large portion of Starfleet's Fleet, and
barely almost a year since the Romulans opened negotiations.
But there are still challenges to be faced, and as much as it
looks like things are finally changing for the better there is
always that chance that something unexpected may happen. Knowing
this chance existed, in 2376 the Federation Council, based on
the presentation of Starfleet Command, authorized the
'Redemption Project'. Sovereign-E-class starships were designed
to be heavier variants of the Sovereign-class starships. To
start, Starfleet Corps of Engineers took the design of the
Sovereign and expanded on it. Twelve new decks were added to
the design specs. A new warp drive was commissioned to be built
by venerable earth-based General Electric. In addition, a whole
new platform of equipment was to be designed for ship, with the
hopes that she would become the most sophisticated ship of her
kind.
Right now, the ship remains drydocked, awaiting the rest of her
crew assignments, but one thing is certain. This new ship will
be put to the test over time, and she's sure to prove her worth
to Starfleet.
-----------------------------------------------
Mud : Death Land
Code Base : [Smaug]
Telnet : deathland.dyndns.org 4000 [217.133.199.66]
WWW : http://web.tiscali.it/deathland/
Description :
Death Land is a new Mud created by Mix...
In DL you can find 20 new class, 15 new race, quests allowed,
rpg is encouraged. Good Luck.
-----------------------------------------------
Mud : The Cold Flame of Dimensia
Code Base : [Circlemud] (highly?) Modified
Telnet : mud.boruki.com 6666 [194.159.181.54]
WWW : http://dimensia.proboards32.com
Description :
The Cold Flame of Dimensia is set after the Last War, when war
has become a rarity, and skirmishes barely more common. But the
world is changing, fears of greater evils rising spread across
the planes of Ishaetal, sending scholars to their libraries to
examine the histories most have tried to forget. The high
council's begged their warlocks and runelords to put a Rune of
Creation deep into the surface of the earth, to call forth worthy
heroes to fight their cause.
You, yes you, are one called forth by the power of the Rune,
come, and offer your help to fight for the people of Dimensia.
--
Dimensia is a highly modified CircleMUD, that hopes to
offer a great variety in play to encourage much more varied
character expansion. We are quite newly opened as of December 2004,
so do not expect a huge playerbase right now, please play the game
for its worth, not for the number of other people already there. So
come now, and live our world, then make it yours!
-Boruki Y'sandir
-----------------------------------------------
Mud : Star Wars: Imperial Conquest
Code Base : [SWR] GR 2.3 codebase ( Highly Modified SWR 1.0)
Telnet : swic.us 1600 [217.160.243.190]
WWW : http://www.swic.us
Description :
It has been twenty-three years since the Rebel Alliance, with
the help of many heroic men and women, were able to destroy the
first Deathstar at the Battle of Yavin. Since then, the galaxy
has seen much. The Republic has been reborn from the old Rebel
Alliance and now operates from the grand cityscape of Coruscant.
Luke Skywalker has begun a new Jedi Order and established the
Jedi Academy in an ancient Sith temple on Yavin IV. There have
been several incarnations of the old Galactic Empire, one of
which destroyed several planets including Byss, although, most of
the Imperial Remnant has been dead for a decade now. Peace has
been experienced in increasingly larger portions lately, which
for a generation of war-hardened people is an ill omen. It is
also a time of rebirth for the Force, pumping out more than
the normal amount of Force-sensitive beings, as it is recovering
from the Great Jedi Purge lead by the Galactic Empire and
Darth Vader half a century earlier. In time it will balance
again, as it was in the era of the Old Republic. The Republic
continues to restore its old territories and forge new alliances
while the Jedi continue to search out and train the
Force-sensitive children, creating an all-new Jedi Order unlike
anything seen before. In Imperial space, however, a new threat is
spawning. Several of the leading Imperials are planning their
plot to return the Empire to power under a new Emperor. A Dark
Jedi named Brakiss has constructed a Shadow Academy, under
Imperial instruction, in order to turn Jedis from the Light and
train them for the Dark Side. Will the new enemies prove too
strong for the Republic? Is there a more terrible force lurking
in the background? Only time will tell..
-----------------------------------------------
Mud : X-Men: eXtreme
Code Base : [MUX] Running TinyMUX 2.2.x Alpha with WoD Realms
Telnet : starwolf.biz 3365 [64.246.44.42]
WWW : None
Description :
Welcome to the new high school year, things aren't that
different for you, except for one small thing. You've
gained your own special mutant powers.
This is the world that X-Men: eXtreme provides players to
Role Play within. We are a strictly Role Play oriented
game, with application only character types. We offer both
show and non-show, as well as original mutant creation. We
are looking for experiences as well as new Role Players who
are looking to experience the X-Men from the Evolution Time
line. Log on and ask away. Thanks :)
-----------------------------------------------
Mud : Iconoclasm
Code Base : [Rom] Continually modified
Telnet : Iconoclasm.homeip.net 4200 [80.1.127.124]
WWW : http://iconoclasm.homeip.net/
Description :
The world called Earth is a very different place, now.
Thousands of years after atomic, genetic, and genocidal
warfare tore the planet asunder, society has finally
started the rebuilding process. Nothing, though, is as it
once was. Strange mutant creatures, force-evolved from
radioactive waste and the minds of geneticists, roam the
land and fight for their very lives. Now more then ever,
it's survival of the fittest.
It is a time of chaos, strife, and warfare as like-minded
groups form 'clans' to wage their dominance over others,
each claiming a section of the Earth to call their own.
Similar genetic species begin breeding, and over the
millennia, true races came into being quite unlike humans
had ever been. Villages and cities begin to spring up, the
more aggressive surviving by conquering and pillaging the
others.
The world is in anarchy and chaos, a time when a single
shift of power could upset the delicate balance, cause
another of the Shadow years. Old rules and icons are no
more, old barriers broken, old values forgotten.
Now is the time of Iconoclasm.
-----------------------------------------------
Mud : Calichil
Code Base : [MUSH] Tiny MUSH
Telnet : calichil.com 6789 [69.57.136.37]
WWW : None
Description :
Calichil is a Harry Potter themed MUSH taking place outside
the books, at an American Wizarding school in the red rock
plateaus of Sedona, Arizona called the Calichiltetlan
Academy of Witchcraft and Wizardry. We are set in the same
timeline as Alere Flammas, and though run and operated
independently, will be working closely with them to make
the two schools exist within the same Universe and IC
continuity. We offer a new take on a familiar theme, with
enough similarities to make it feel like home but enough
new ideas and material to allow much creative freedom.
Come visit us at calichil.com 6789. We are currently
accepting First, Third, Fifth and Seventh Year students as
well as Faculty. Give us a look!
-----------------------------------------------
Mud : Another Reality
Code Base : [GodWars] Mindcloud 2.0
Telnet : anotherreality.mudmagic.com 4300
WWW : http://
Description :
Another Reality
24 Classes
Changes Done Daily
Upped Bones A Tad
Fixed And Added Many Class Powers
Spamcap Removed. Tks Needed Lowered
And Many More changes why not come by and check
Another Reality Out.
Owner-Flurry
-----------------------------------------------
Mud : Witchaven
Code Base : [Dawn] none
Telnet : witchaven.za.net 4000 [196.46.186.8]
WWW : http://www.witchaven.za.net
Description :
Witchaven's gates open and a bright light is seen,
immortals and mortals mixing, evil prevailing,
sneaky and monstrous creatures lurking about
waiting for a chance to attack you around dark
corners. Witchaven welcomes all people who find
themselves seeking a true online game.
We offer you the best of both worlds, the
evil and the good, going head to head or together.
On joining this realm you will be faced with a
world where the gods have no hinder to slay,
mortals roaming about testing their strengths
and weaknesses against the variety of monsters,
heros making a name for themselves. Exploration
is the key, One may fail, but what doesn't kill one,
just makes them stronger. Each one on Witchaven finds
them in a different possition with different goals,
seeking to become stronger than the next. It's a
neverending conquest.
*meant to be a truely adventurous online game
-----------------------------------------------
Mud : The Builder's Academy
Code Base : [Circlemud] The Latest with OasisOLC and DG Scripts
Telnet : builderacademy.net 9091 [213.173.228.249]
WWW : http://builderacademy.net/
Description :
The most challenging aspect of running a mud is finding good builders. You
will hear this from the admin of every MUD that has ever been. In the past it
has always been up to each individual MUD to find and usually train their own
builders. This works, but I think the CircleMUD community can come up with
something better. That is why I created The Builder's Academy.
We have been open to anyone interested in learning or teaching how to build
using Oasis OLC with dg scripts since 2000. The current developer of DG scripts,
Welcor, uses The Builder's Academy (TBA) as the development port for DG scripts.
Now TBA has expanded to also be used to develop stock zones for CircleMUD.
TBA has trained over 1000 builders and has an extensive tutorial and help
file system. No pressure, no deadline, just come learn, teach, or help develop
CircleMUD. Give back to the community we have all taken so much from. TBA is a
CircleMUD resource. Take advantage of it so we can improve all of CircleMUD.
TBA can also be used by other MUDs as a builder's port. Just send us your
newbie builders. We will teach them and then you can have them back with the
zones they built.
We are always open to anyone willing to learn, teach, or help develop stock
CircleMUD,Oasis OLC, and DG scripts.
-----------------------------------------------
Mud : Mega Man Mush
Code Base : [MUSH] PennMUSH version 1.7.7 patchlevel 11[02/22/2003]
Telnet : megamanmush.com 1997 [64.246.46.192]
WWW : http://www.megamanmush.com
Description :
==================== Mega Man Mush =========================
The theme has brought together the timelines of
most of the Megaman games and melded it into one complete
story. Four major factions fight for the fate of the world:
Repliforce (Led by General, a group of reploids who serves
the official defense force of the world), The Maverick
Hunters (Led by Dr. Light and Rock (Megaman, X), an elite
gathering of reploids that work outside of government
regulations), The Mavericks (Led by Sigma, a group of
reploids infected by the Maverick Virus, causing them to
have an uncontrollable hate for mankind), and the Robot
Masters (Led by Dr. Wily and Bass (Forte), a group of
androids built by Dr. Wily, who is bent on world
domination.). Along with these four factions, the fifth
faction, the Civilians, consists of humans, androids, and
reploids, with functions ranging from regular citizen, to
Secretary-General of the UN, to a member of the Yakuza, to
an elite Strider.
We are always accepting applications and
the entire staff will be happy to help you in any way
possible.
http://www.megamanmush.com
megamanmush.com port 1997
-----------------------------------------------------------
-----------------------------------------------
Mud : AmalgaMUX
Code Base : [MUX] Server has been slightly modified
Telnet : amalga.servegame.com 5132 [68.166.112.172]
WWW : http://None
Description :
AmalgaMUX is a place based on freedom of thought.
The freedom to act, think, roleplay, and just be as your heart suits you.
It is also based upon the freedom from being trounced upon by others.
Our roleplay system is based upon Cooperation between players, no matter what
sort of interaction takes place among characters. We do not have any combat
systems. All violent roleplay is handled on the basis of agreement between
the participant Players. Agreement is emphasised here, as disagreement causes
a whole lot of upset for everyone involved. We beleive it is nicer if everyone
involved, no matter how bloody the fray, are really working together on the
outside.
Our game is one that is open to peoples of all varieties
We make no record of the demographicality of our users in ANY WAY. We beleive
that it is the responsibility of the person to judge what is appropriate for
their situation, and we will have no part in 'Governing' people's behaviour.
It is up to the individual to choose what he/she/ono participates in. We make
no recording of what people do in private, that is not our business.
In short, we turn no-one away that does not turn others away.
If ever you have been turned away before, and you want to in friendship return,
you are most welcome here.
Our playing grid is admittedly lacking, but a construction
concept exists, although it needs more time from those involved
in its inception.
-----------------------------------------------
Mud : Marches of Antan
Code Base : [LP] MudOS with custom mudlib
Telnet : 68.8.87.195 3000 [68.8.87.195]
WWW : http://68.8.87.195:8080/antan/
Description :
The Marches of Antan, first established in 1990, continues
to offer one the most intelligent, challenging, and
enjoyable MUDs with a long and rich history. Loosely based
on the literary works of James Branch Cabell, Antan allows
players a variety of choices and lifestyles.
One can join the Merchant's Guild and open their own pub or
shop. Those who seek nobility can aspire to the Peerage
and a title and House. Others might wish to join the
Architect's Guild and sell their designs to other players.
Others might remain a member of the Free Company of
Adventurers or go freelance. Anyone with the gold and
inclination can purchase a home. There is a role
satisfying and suitable for every player's desire.
With custom skills, abilities, combat and magic systems,
Antan has both a familiar feel and unique attraction.
Skills, spells, and all levels of training are available to
everyone, regardless of race or guild affiliation.
Equipment can be kept by going to sleep instead of quitting.
Though Glaum, the Sylan-without-bones, might steal your
body if you opt to sleep outside of a dorm, apartment, or
bedchamber.
With exceptional quests and a small, yet fun and loyal,
playerbase, Marches of Antan is worth exploring.
-----------------------------------------------
Mud : Death's Touch
Code Base : [Dawn] version 1.69r
Telnet : deathstouch.homelinux.com 4000
WWW : http://deathstouch.homelinux.com/dt/
Description :
Death's Touch is a fantasy mud based on Forgotten Realms. We have
many classes and races to choose from, and have a friendly staff
of immortals ready to help out. We also have an extensive skill and
spell list, as well as an integrated webserver accessible through
your web browser which shows info on the mud as well as helpfiles,
which can be accessed here: http://deathstouch.homelinux.com:4001.
Roleplay is highly encouraged, but not strictly enforced. We are
always working on new game code and new areas, and are open to
player suggestions. Now hiring for most immortal positions, please
stop by, send me an email, or post on our forums if interested.
-----------------------------------------------
Mud : Promage
Code Base : [Custom] Visual Basic 6
Telnet : promage.hopto.org 4000 [213.224.18.151]
WWW : http://www.promage.be
Description :
Promage is a mud coded from scratch in Visual Basic.
We have rooms, monsters, objects, grouping, skills, damage and
healing spells, ansi color, auto-mapping, shops, mailing, storage,
banking, automated questing, training, 5 races and 7 classes.
In contrary to most muds, monsters and objects don't have fixed
stats, but the level determines the stats. This allows unique
abilities like leveling up objects and monsters.
Objects level up by simply wearing them and killing monsters equal
in power, making them stronger in defense, attack and/or damage.
They can load on monsters, in rooms and chests and can tweak or
have many different attributes. Tweaking means the object is either
slightly better of worse than normal, an iron sword +7 means
is 7% better. Attributes load at random, for example a chance to
pierce armor.
The mud is in testing phase because more coding is required to be
an complete mud, but everything will be treated as in a real
production, meaning no player deletion when we go fully operational.
Furthermore, dedicated testers will be compensated for their troubles.
-----------------------------------------------
Mud : Dungeon Runners
Code Base : [Rom] Most stock
Telnet : mudmagic.com 9000 [69.64.32.60]
WWW : http://www.mudmagic.com
Description :
Dungeon Runners is a mostly stock Rom mud where players and
admins of the website mudmagic.com come to discuss online text
game issues. Swing in and grab a few levels and speak with the
developers of mudmagic.com.
-----------------------------------------------
Mud : Sunrise MUCK
Code Base : [MUCK] [MUCK]
Telnet : dovienya.net 1994 [65.26.142.237]
WWW : http://www.geocities.com/sunrisemuck/
Description :
Want a MUCK where people actually get out, get IC, and RP on a regular basis
Want a MUCK with wizzes who're friendly, helpful, -and- connect regularly
so that you don't have to wait ages for a reply to a mail or for a request
to be processed? Then Sunrise is the place for you!
Sunrise was built to be a place that'd put a stop to the complaints like
'there are never any wizzes on' and 'It takes -ages- for my request to be
processed.' Its wizards and staffers are friendly and helpful, and, of
course, on often. Built -- literally, as the lands are all those of the
various prides and clans and packs of the MUCK-- by the players, Sunrise
has no canon characters-- that is, no living characters from TLK or TLK 2.
Instead, the MUCK centers on the lives of the aforementioned prides and
packs so that no-one's left trying to figure out how to fit into some
formulated plan everyone's seen played out a billion times. While the
wizzes are always ready to take suggestions for a MUCK-wide TP, such things
are left, largely, to the players to cook up.
In theme, Sunrise is an African-based non-human MUCK. All animals: birds,
mammals, reptiles, even bugs-- provided they're from Africa, naturally--
are welcome. Play an arrogant raven, a picky vulture, an owl, or a
loud-mouth parrot. Or, on the mammal front, there's the ever-popular lion:
the prides are always welcoming new members, and Sunrise has all kinds:
good, evil, and in-between! Then there's those hyenas, wild dogs, and
leopards. -- And that's not even getting into the primates, the prosimians
such as the galago, or the herbivores like the dik-dik, sable antelope, and
kudu. Certainly, there's a plethora of species to choose from, and plenty
of people who'll help you out if you're having a hard time choosing, as
well as requests for characters on the messageboards. So come to Sunrise
MUCK! You won't regret it.
-----------------------------------------------
Mud : Ages Of Eternity
Code Base : [Custom] Custom Code base, Beta Stage
Telnet : rolf.yuss.org 5001 [195.82.120.216]
WWW : None
Description :
A world of adventure, mystery, and bravery. Where adventure and not
endless mobile killing leads to strength and respect. Role-playing is
enforced, and player killing will be mildly controlled to protect new
players, but will be generally part of the game. We are running a new
code base which was written from scratch, and has been in the works
for over 2 years. We are currently in Beta testing with this Mud, and
are seeking testers and builders. Please feel free to come try us
out, and leave some comments.

-----------------------------------------------
Mud : Eternal Chaos
Code Base : [Rom] version 3
Telnet : mud.eternalchaos.net 9000 [216.151.95.140]
WWW : None
Description :
After relocating the server, Eternal Chaos is back.
Originally setup and administrated by Takhus and
Tohlan, the system is still undergoing some changes.
Those who remember the previous incarnations of
Eternal Chaos will not notice much different. This
is currently running version 3 of the EC code.
New players are welcome, as well as ideas and suggestions.
-----------------------------------------------
Mud : Mythara: Remnants of a Shattered World
Code Base : [MUX] MUX 2.0.33.324 #2 [2002-APR-14]
Telnet : radd.spodzone.com 2002
WWW : http://radd.spodzone.com/mythara
Description :
It is a land of promise... a land of intrigue, guile,
alliances and deceit. It is a land where wars are waged, diplomacy
sought. It is a land of fantasy, of magic and myth.
It is called Mythara... but it once was called Earth. Mankind
ruined it, abandoned it, and after killing himself off, left it to
heal itself. Mankind has been neither seen nor heard in more
millennia than even the eldest of races can recall.
Many would argue that this is a good thing.
-----
Welcome to Mythara: Remnants of a Shattered World! We are a
semi-high fantasy MUX with a unique twist: the races you've come to
know and love in fantasy fiction are shockingly different, our own
legends mere shades of their reality. God-like beings walk the
planet, and interact on a personal basis with its inhabitants.
Mythological beasts roam the countryside unhindered... and the
ancient technologies of the destroyer race, mankind, are not only
forgotten, but also long gone to dust.
Aside from the occasional political dispute, this world is
practically idyllic. Then mankind had to show up again, and mess
with everything. That was two years ago, with men and women from
our own time, preserved through time by a magic they had no
conception of, finding themselves in a world unlike their own. And,
unlike the stories from their past, this time they had no fallen
technology to reply upon.
So, be a human, and help the struggling race climb from the
ashes... or, if it suits your tastes more, play as one of eleven
other player races in this dice-less, freeform role-play
environment. The story is yours to write.
Our game is currently open for playtest and chargen. Don't
mind the dust, we're still moving in!
-----------------------------------------------
Mud : The Land
Code Base : [Dikumud] Heavily Modified from Diku and Renegade Outpost
Telnet : theland.notroot.com 5000 [65.27.89.175]
WWW : None
Description :
After many variations, the mud is still around. From Kaos HQ to The Land,
The Land is now running on a new server with many of the old players, and
of course some new ones. There has been a lot of change in the immortal
staff, and a lot of changes have been done already, with more in store.
So stop in and check it out.
-----------------------------------------------
Mud : Star Trek: Paradox
Code Base : [MUSH]
Telnet : paradox.nashlink.net 1701 [66.93.248.231]
WWW : http://paradox.nashlink.net/
Description :
Based nearly 15 years after the Dominion Wars this is the story of the
rebuilding of the empires, but the events that surround this new era
continuously pop into a Paradox of strange happenings and adventures.
Can you solve the puzzling Paradox's gripping the Quadrents?
-----------------------------------------------
Mud : Homeland
Code Base : [Circlemud] Heavily Modified V3.00 beta patchlevel 14
Telnet : mud.homelandmud.org 9999 [65.160.105.31]
WWW : http://www.homelandmud.org
Description :
Homeland is an expansive online world based upon the
Forgotten Realms by TSR. We have over 20,000 rooms
spanning more than 150 zones with thousands of NPCs to
both interact with and slaughter. We have 22 player races
and over 300 NPC races, along with over 30 classes and kits
to choose from, enabling a wide variety of possibilities.
Our codebase is robust and full-featured including
automated questing, fully automatic guilds and guild-halls,
a feel similar to that of Toril or Sojourn, spell
interactions, and various other improvements that have
culminated in a nearly total re-write of the original code-
base. We also have what we feel is a unique system of
damage calculation that allows for resistances,
immunities, vulnerabilities, and reversing of different
types of damages based upon different attack and spell
types and races.
We have a friendly staff of administrators that also work
on our code and continue to improve Homeland's vast world,
not to mention a dedicated Quest Sphere responsible for
overseeing interactive quests.
-----------------------------------------------
Mud : Seventh Seal
Code Base : [Dikumud] [Rom]
Telnet : seal.plunge.net 7676 [209.134.35.184]
WWW : None
Description :
Seventh Seal has been open since March 25th of this year. Yes
we are brand new! We are a Wheel of Time based mud that highly
encourages RP and PK both. We offer 7 mortal classes, and we also
offer 2 enhanced classes (Dragon Reborn and Forsaken.) There are
19 WoT races to choose from, and racial skills are being coded in
as we speak. There are currently 13 open clans include Gaidin
(Warders), Shaido, Aiel, Shadow, and Gleeman. Each clan has it's
own set of clan skills and soon all clans will have their own
area. We have a good leveling system with a special 'Legend'
level that can be achieved in many different ways. We have an
expansive RP reward system which includes RP experience and RP
levels. There is an Roleplay list where you can even buy stuff
with the points you can receive from Roleplaying! The Immortal
staff is very well organized, very professional, but also not too
uptight. If you want a PG mud where cursing and obscenities are
not allowed, then Seventh Seal is not for you. Come check us
out at seal.plunge.net 7676.
-----------------------------------------------
Mud : Cantilena, the Song Eternal
Code Base : [Circlemud] 3.1
Telnet : marshwiggle.net 4000 [203.87.20.174]
WWW : http://www.thesongeternal.com
Description :
Cantilena is a CircleMUD under development. While our code is
close to completion, our world is limited, and we are currently
seeking only builders, not playtesters. We have 32 classes in
a three-tiered remort system, 15 races, 9 alignments and several
hundred skills and spells.
We are aiming to construct an all-original world to encourage
exploration and adventure. Does this sound like your idea of
fun? Come experience the Great Song and perhaps even write
your legacy into it! Please see our webpage for more informat-
ion.
If you are interested in building please visit us or send us
an email. However, if you are interested in playtesting once
we open, please let us know via email or within the MUD and we
will add you to our playtester mailing list.
-----------------------------------------------
Mud : Divided Sky
Code Base : [LP] Skylib 1.6
Telnet : divided-sky.com 7300 [203.122.198.95]
WWW : http://www.divided-sky.com
Description :
The wizards confronted Torban about his actions, but he
would not listen to their pleas. Torban soon disappeared
from view all together, to wait upon a time when he would
release the bonds he had placed on the mana sites.
That was more than 500 years ago. Since that time, the
races that had fled underground returned to the surface to
find a world changed beyond all recognition. And recently
people have discovered new ways to gain mana, and to work
their way around the blocks between worlds with word
controlled portals. A new age of magic is here.
The population of Delsance returned to the surface to find
their land all but destroyed by the furious wars. What had
once been a magnificent land, had been reduced to little
more than a desert. The only inhabitants of this area were
the nomadic Delsan, the only race that did not seek shelter
underground, with their caravans moving about scavenging
the desert slowly of its remaining resources. It is in this
desert that the great wizard Torban is rumoured to live, in
the last of the ancient mana towers, which is protected by
an oasis to confuse the wily explorers.
The people dispersed, to seek new homes. Most moved to an
area known as the Salyes Plains in the centre of the
continent, whilst others returned to the underground,
satisfied with their new home. These new kingdoms have
flourished in the five centuries since the mana was
blocked, and the way is open for bold young adventurers to
seek fame and glory on the new frontier...
-----------------------------------------------
Mud : Threshold RPG
Code Base : [Custom] Role Play Required
Telnet : threshold-rpg.com 23 [63.94.211.50]
WWW : http://www.threshold-rpg.com/
Description :
On Threshold, Role Playing is not just a feature- it is a requirement! This
completely original world evolves based on the actions of the player base.
The detailed religions, governments, economies, guilds, clans, and legal
system are all player run. There are scores of intricate plot lines constantly
evolving that make the game into a living, breathing world.
Threshold is one of the most successful role playing required online games. If
you have not experienced it, you are missing out on a wonderful opportunity to
express your creativity and your imagination in a mature, safe environment.
* 11 GUILDS, 10 RACES, 16 RELIGIONS, Over 500 spells and special skills.
* PLAYER RUN Religions, Government, Guilds, Clans, Legal System, and Economy.
* HUMONGOUS WORLD to explore with exciting (yet optional) quests. All areas
are totally unique to Threshold and will stretch your imagination.
* COMBAT system that requires tactics, planning, and a cool head.
* MINI-GAMES: Tons of non-combat mini games where players can compete with each
other (dueling, Quail Hunt, chess, fishing, Trial Arcanus, and many more).
* STABILITY: Top notch internet connection (T-1 from UUnet) and extremely
stable and powerful servers.
* NEWBIE FRIENDLY: We'll help you feel right at home.
-----------------------------------------------
Mud : Tower mud development
Code Base : [Unknown] SWFotE (somewhat modified)
Telnet : lance.wolfpaw.net 8635 [204.209.44.7]
WWW : http://www.geocities.com/jasontift
Description :
The timeline is in earths distant future. When mankind
has mostly made peace with themselves. Parapsychics have
Helped mankind reach the stars quickly. There abilities make.
them the elite group. It takes a rare qift to do what a Prime,
is responsible for. *This mud is a development project for a job
email Jasontift@united.net*
-----------------------------------------------
Mud : Pokemon Neo MUCK
Code Base : [Unknown] GlowMuck
Telnet : dovienya.net 1313 [64.151.32.45]
WWW : http://
Description :
Pokemon Neo MUCK is a roleplaying community based on the
traditional Pokemon theme, with more emphasis on the games
rather than the anime. Even though we do have anime FCs
available. We've been around for about 5 years now, having
branched off from the late PokeMUCK. Our wizards and staff
are experienced, friendly, and knowledgable. Our playerbase
is small, but tight knit, and RP quality is high. We have
an elaborate world cut into three main sections; Kanto,
Johto and Hoenn with the Orre region intermixed with Hoenn.
We have all the latest species available, and many MANY
FCs (Pokemon and Human alike) available for application.
Pokemon Neo is a Trainer's paradise, as we allow an
unlimited number of Pokemon zombies, and the staff even
hide them throughout the grid for people to find and RP
with. Pokemon eggs can also be obtained from Pokemon
breeders, and pokemon can be bred at those same facilities.
Vendors are also available for the selling of TMs, Stones,
and hold items.
While we don't consider ourselves elitest, but there is
an application process, to help weed out some of the
not-so-good RPers. However, we are newbie friendly, and the
staff will openly give suggestions and help to anyone who
doesn't get their application approved the first time.
To keep fairness on the MUCK, we do have suggestions for
leveling and battling. As we find it chaotic and twinkish
to have people level at their descretion, and have pokemon
in the upper levels after only having them for a couple
months. We don't have a 'true' battle system, but more of
a rudimentary one. We use dice and coin flip programs,
and have a guide to the suggested level growth. We even
have a Pokedex program that can tell you all a trainer
needs to know about every pokemon species.
The theme would also be considered mostly PG-13, maybe R
at some points due to violence and some language. However,
there is generally no sexual activity.
So come check us out! You likely won't be disappointed.
-----------------------------------------------
Mud : LA: A House Divided
Code Base : [MUSH] TinyMUSH 3.1
Telnet : lamush.wolfpaw.net 9021 [204.209.44.7]
WWW : http://lamush.wolfpaw.net/
Description :
'Pick your enemies carefully or you'll never make it in Los
Angeles.'
- Rona Barrett
A House Divided is a MUSH based on Vampire: The Masquerade.
The setting is modern Los Angeles, a sprawling metropolis with
over 15 million mortals and scores of undead who hunt them. Upon
this canvass, our goal is to create the finest, most engaging and
politically complex Vampire MUSH in the world.
'How are you different from the other White Wolf MUSHes on the
net?'
* We focus *only* on the setting of Vampire: the
Masquerade; we don't even bother trying to fold in
the other World of Darkness games.
* We have a streamlined role-play system designed to
take advantage of the MUSH environment. Everything
you need to play is available online.
* We have an extensive stat-locked lore system that
provides ample surprises and mysteries for the most
jaded of players.
* We support cooperative RP - a philosophy that draws
on the maturity of the players to provide realistic
and player-driven role-play.
* Any player can play _one_ neonate level vampire;
it's a Vampire MUSH. Ghouls and mortals are more freely
available. Older vampires are application-only.
* Our focus is Camarilla society, with its politics and
intrigue. While mortal society is present as a
backdrop, our MUSH revolves around vampires.
-----------------------------------------------
Mud : Tenebrae
Code Base : [Custom] Pennmush
Telnet : tenebrae.mine.nu 4444 [82.224.214.164]
WWW : http://tenebraemush.free.fr
Description :
A french roleplay Mush : Vampire chronicle in the Paris of the Prince Villon (i
n 1990).
---
Mush roleplay en français : Chronique Vampire dans le Paris du Prince Villon (en 1
990).
-----------------------------------------------
Mud : GodWars: Endgame
Code Base : [GodWars] Highly modified, Dystopia/DarkSkies
Telnet : endgame.dune.net 1258 [63.117.93.7]
WWW : None
Description :
We are newly made GodWars mud, We offer many classes rangeing from the traditio
nal godwars
classes, to some brand new original classes. Alot of our newer classes are still
being worked
upon for balanceing purposes but you can look foward to ones such as:
Daywalkers, Golems, Psionics, Ethereals, Blade Masters, Beastmasters, Penguines,
Gargoyles,
Paladins, and Elementals.
We have recently added in SpiritWarriors, and are working on a few others includ
ing the ones
mentioned above. We offer some great interactive IMMS, a fun time, and some othe
r
enhancements. We have ALOT of ideas in mind and are working hard to bring those
ideas to life
as well there has been talk of maybe even adding in a few secret classes. Right
now we are
still in beta testing, but are allowing players to connect and play, who wish to
test out the
whole mud and critique it as it is right now, give idea's and help out in the ge
neral idea's.
So come and stop by.
-----------------------------------------------
Mud : Bloody Nightmares
Code Base : [Smaug] Heavily Modified
Telnet : mud.gameworkshop.com 4000 [216.254.29.104]
WWW : http://
Description :
Bloody Nightmares first opened its doors in 2000 but due to unforeseen
circumstances closed its doors in early 2002. Three years on the light
of night has again fallen upon the world of Bloody nightmares.
There are 400 mortal levels with in the world. with the classes being
built around a tri-class system, for the first 300 levels with the
final 100 level being the avatar levels.
Number races call the world home with 315 area to choose from in which
to level, these being mostly stock at present but will we overhauled
in the coming months are we develop our continent system. 900 plus
skills mean that each class has something different to offer.
Although we have the benefit of 2 years of coding and building before
the mud went down, the subsequent 3 years when the mud was down has
meant the BN has lost many from its player and immortal base. This
being so we are now on the hunt for mortals, ptesters, builders
helpfile writers and anyone else who wants to help build a world to
enjoy.
The only condition to be an Immortal is that you must first make it to
level 50 and want to help out.
You can contact Cormac at cormacrulz@hotmail.com.

A basic BN forum can be found at bn.felstarweb.com/forum. its pretty


basic atm but will expand as people share their ideas and blow mine
out of the water :)

Cheers
Cormac
-----------------------------------------------
Mud : Hindsight MUCK
Code Base : [MUCK] ProtoMUCK 1.81b3 (Neon 2.17)
Telnet : mucks.cyberleo.net 2222 [68.115.22.12]
WWW : None
Description :
Hindsight MUCK - Furry Sci-fi
It is the year 2203 and the universe is a very different place.
After the great war lasting between 2192 and 2198 almost all
of humankind has been wiped out, the few survivors forced into work
as slaves for the new masters, the recombinants. (Recoms)
The seat of power is in Lupus-prime, ran by the leaders of the
most influential clans in the galaxy.
Currently we are hiring coders (we need an experienced MUF coder
for a headwiz position) and a few more builders to help us create
the worlds.
-----------------------------------------------
Mud : Devil's Lament
Code Base : [Rom] Rot/DLM v1.00.00 Alpha (rebuild)
Telnet : dlmud.com 3778 [69.178.0.170]
WWW : http://www.dlmud.com
Description :
Devil's Lament is now back up and running again.
The mud is currently in Beta testing phase again as we are
working on bringing it back to it's former self.
We offer Global War Types, Global Quests, Player Quests,
Paintball, Freeze Tag, and it is the mud that is the
basis for 1stMud. http://1stmud.dlmud.com
Come check out Devil's Lament at dlmud.com port 3778
Markanth and Mahon
The M&M Crew
-----------------------------------------------
Mud : Ancient Chaos
Code Base : [Smaug] SmaugFUSS 1.4a (modified)
Telnet : leilia.genesismuds.com 1040 [216.136.9.8]
WWW : http://AncientChaos.homestead.com
Description :
"The best way to predict the future is to invent it."
Ancient Chaos has sprung from minds and souls of many VERY
experienced and long time players of MUDs, particularly SMAUG muds.
These people have joined to create an incredible world of conflict,
puzzling quests and groups of people that love to play in a fantasy
text-based world.
We are new-player friendly as well as savvy in the wants and desires
of extremely experienced players. Our Immortals are approachable and
available to help you with your concerns and problems.
We have already created MANY new areas (and our staff is constantly
working at constructing new ones). There are also many new features
in Ancient Chaos including a fully integrated marriage code system
that allows you to MUD marry and have a special command
called "Soulmate" to immediately transfer you to your mate wherever
they may be (except for a few limited places).
Our Deity system is fully reworked and uses an extremely complicated
variable system which gives our many Deities unique and diverse
attributes.
We are currently still in the design stages, but open to the public,
so come and join a new MUD where your views, opinions and time can
actually make a difference to shape the path of our MUD.
We are currently TEMPORARILY offering a free advance to Avatar and a
full set of Avatar grade equipment and 20,000,000 gold coins to your
first character to be created on Ancient Chaos once it has achieved
level 20.
We allow infinite character creations and currently allow up to 8
peaceful characters per player (ip) to play simultaneously so that
you may help one character with others. Deadly (PKill or PVP) players
are limited to ONE DEADLY character per ip logged at any one time.
**************************************************
We are currently looking for builders who have vision and GOOD
knowledge of the spelling and grammar of the English language.
(Sowwy ... We dunt wunna rewright all your aryas no madder how
awesum yur dreems.)
Successful applicants will be able to create areas (using the SMAUG
codebase (and our custom builders' commands and variables as they
come along)) that will conform to the current balance and
mob/equipment limits which exist on the MUD at present. He or she
will be able to create areas within a bracketed level range and not
ONLY be interested in building Multi-Avatar level areas.
Applicants will be asked to level to level 20 in order to get to
become familiar with our MUD and its staff and players somewhat as
well as have time to check news, notes and help files. It does not
take a lot of work to accomplish this.
We are currently coding new custom building commands with extended
variables to make your every construction dream a consuming reality
for our players.
**************************************************
Feel free to contact us at any time with inquiries either through our
website or email address.

-----------------------------------------------
Mud : SluggyMARE
Code Base : [MUSE] MARE (modified system)
Telnet : winds.org 8000 [68.75.195.9]
WWW : http://winds.org/sluggymare/
Description :
We are a Sluggy Freelance (http://www.sluggy.com) themed MARE.
There are various Sluggy characters running around, Bunbun, Zoe
(in both human and camel form depending on the circumstances),
Kiki, KZK, and more, and a number of familiar Sluggy locations.
(Hoggelrynth, The Brie Meighsaton house, The Isle of Ployees)
Players get their own personal and private area to build and
customize.
The world expands as the Sluggy storyline does, and current
projects include The Storm Breaker Saga and the Dimension of
Pain.
-----------------------------------------------
Mud : Clandestine
Code Base : [Rom] Highly customized
Telnet : clandestinemud.com 9476 [198.247.239.19]
WWW : http://cland.dustbite.net/
Description :
Clandestine is a friendly MUD where fun is the highest priority. A
healthy mix of roleplay and hack'n'slash, Clandestine is still growing, and
player ideas are always considered and frequently implemented. Its success
has led to its selection as Mud Connector's Mud of the Month for December,
1998.
Clandestine offers 50 races and 30 classes to suit just about everyone's
roleplaying needs. Twelve religions, from good to evil, lawful to chaotic,
each have their own religion spells. Player-killing (PK) is allowed, and
even encouraged, with level and religious rank based limits.
Clandestine has many features not found on most ROM muds, including
multiclassing, an online casino with working card games, relic weapons that
increase power as you use them, and much more! Our website includes an
up-to-date map of the world and you can browse races, classes, and spell
group information to make your character creation easier.
-----------------------------------------------
Mud : Ennersea MUSH
Code Base : [MUSH] RHOST MUSH
Telnet : www.ennersea.net 9999 [64.180.103.25]
WWW : http://www.ennersea.net/
Description :
Ennersea is a 3e DND RHOST MUSH geared towards realism and
expansion of play. We have multiple roleplay zones of the
world that will open as the playerbase grows.
We also feature a full economy system, non-Adventuring
opportunities for characters, a friendly and knowledgable
staff, and many other reasons.
Visit the website and see what we have to offer.
-----------------------------------------------
Mud : Randland
Code Base : [Circlemud] Fang source
Telnet : randland.dracowolf.com 4840 [68.16.173.101]
WWW : None
Description :
The Randland MUD offers a new and exciting challenge to
fans of the 'Wheel of Time' series. What we have attempted
to do is create an 'In-character' world as much as possible.
Characters are free to choose from their favorite 'Wheel of
Time' races and persue their lives in accordance with
this. The code is set up to accomadate both Role Players
and those more comfortable with the standard Hack & Slash
tyles of advancement. Here on Randland, it is possible to
level, train and play your character with pure rp. No mob
killing is required.
The MUD offers all 'Wheel of Time' guilds and a competant
and helpfull staff to facilitate your gaming pleasure. The
staff maintains a non-intervention policy in regards to
Roleplay and story lines. There is no IMM directed RP here.
The MUD is very much in Beta testing and we would ask
players to be patient with us as we develope areas and
refine the code to make it as fun as possible.
Come by and check us out. We would like to become your new
MUD home.
-----------------------------------------------
Mud : Darkness Falling
Code Base : [MUSH] [MUSH]
Telnet : darknessfalling.blueaether.com 4999 [12.13.136.133]
WWW : http://darknessfalling.blueaether.com
Description :
Why is it so cold here? It had forgotten what it was like to be in this
realm. This physical world and all it's feelings. Pain and pleasure, all of
these things it had forgotten about eons ago. It has returned though.
Escaped the tortures of hell and free to roam creation once more. This night
it shall repay the sons of Adam for their treachery. They forsook those who
loved them and repaid our love with hate. They shall feel the pain that it
has felt for an eternity at the tip it's claws.
The demon peers down from the rooftop at the hapless people below never
realizing that another knew of it's coming. In the shadows across from it
sits a tall thin fellow in dark clothes smoking a cigarette. We always know,
we are the faithful and the Creator still speaks to us. These beings have
been long since condemned and we will see to it that their hatred doesn't
touch humanity. We are the last of the Angels, returned from the Creator to
watch over the children of Adam and restore this place to what it was meant
to be. Before the final darkness falls..
-----------------------------------------------
Mud : Starfox MUSH
Code Base : [MUSH] PennMUSH version 1.7.4 patchlevel 12
Telnet : starfox.drigon.com 4321 [12.247.241.216]
WWW : http://www.drigon.com/~sfoxmuck/
Description :
Starfox MUSH: The Lylat Wars
More than five years have passed since the maniacle
scientist, Andross, was banished to Venom for his crimes
against the Lylat system. For a time, it seemed that
Corneria was safe from his crazed experiments in
bioweaponry. Reports of disturbing activities on Venom sent
the Starfox team to investigate the possibility that
Andross' twisted genius had resurfaced, sealing James
McCloud's fate. Andross has sent his ultimatum to the
citizens of Lylat: surrender, or be destroyed.
Already, the simian's evil has spread across half of
the Lylat system. Only the Corneria Military, with the
assistance of rogue mercenary teams, such as the likes of
the new Starfox, headed by Fox McCloud, can stop the
madness of one ape from destroying all life in Lylat.
Now you have the opportunity to play a role in the
Lylat Wars. Will you join the Cornerian Military and fight
for the preservation of Corneria, or swear fealty to
Andross and seek to destroy all who oppose your master? A
great chapter of Lylat's history is about to unfold, and
your services could decide the outcome.
-----------------------------------------------
Mud : The Ten Nations
Code Base : [Rom] Heavily Modified Rom 2.4
Telnet : niconet2k.com 5000 [65.110.41.40]
WWW : None
Description :
Welcome back to the Ten Nations. This mud has been off line
for about 2 years. We are now back in force with bigger and better things.
So if you like to play in the World created by Robert Jordan, or you just
like to kill things.Please stop by and check us out. We are newbie
friendly and have a great IMM staff.
More to come later.
-----------------------------------------------
Mud : India MUCK
Code Base : [MUCK] [MUCK]
Telnet : dovienya.net 3737
WWW : http://www.indiamuck.com
Description :
IndiaMUCK, as its name states, takes place in the
heart of India. On this MUCK, you can take on the persona
of any animal found there -- a tiger, a lion, a bear, a
wolf, a tortoise, a black leopard, a dhole -- and the list
goes on and on. The possibilities are overwhelming.
Explore the majestic lands of India, encountering
both friend and foe along the way. Claim your own territory
and raise a family, or join up with another group of
animals. Take part in the main TinyPlot of the MUCK, or
start your own storyline to play out with friends.
There are not too many character limitations here,
and we have a fair set of rules to make sure everyone can
have an enjoyable time. Prospective and resident players
are required to read, understand, and abide by the rules of
the MUCK. Also, we have a no harassment and no twinking
policy -- neither will be tolerated. The administrators
have made it our top priority to do our best to ensure that
everyone has a fun stay here at India MUCK, where we hope
you'll return to time and time again for an interesting
roleplay environment and a friendly atmosphere.
-----------------------------------------------
Mud : SporkMUCK
Code Base : [MUCK] FuzzBall 6
Telnet : wolfcat.org 8888
WWW : http://www.wolfcat.org/spork/
Description :
Spork is a multi-themed, furry-tolerant social MUCK based in the UK,
home to the Time Shed and an ever-growing population of almost 200
players, a living world that is expanded and improved on an almost
daily basis, with new features and areas being added regularly.
Whether you like roleplaying or just social chatting, Spork is the
place for you. Anyone is welcomed here, and unlike some of the larger
MU*s out there, we have a very newbie-friendly atmsophere, and our
staff and players are always happy to help out with problems. There's
no wait time or approval for creating a character, and for those of
you interested in building, there's a generous quota which can be
increased if necessary.
So what are you waiting for? Join Spork today!

-----------------------------------------------
Mud : Forgotten Kingdoms
Code Base : [Smaug] Heavily modified to C++
Telnet : game.forgottenkingdoms.com 4000
WWW : http://www.forgottenkingdoms.com/
Description :
Forgotten Kingdoms Mud is a roleplay mud based in the Forgotten Realms
world created by Ed Greenwood. The game has 143 areas and growing,
with very active coders and a team of active builders. There are
over 22,000 rooms to explore, and numerous quests to complete.
Your character chooses one of four classes on creation, warrior,
wizard, rogue and priest. Your character can then specialise by
joining a guild, or following one of the 30 plus coded gods.
Your character has a choice of hometowns available to him/her, from
Waterdeep, to Zhentil Keep, to Menzobarrenzan to Mithril Hall.
Options are determined by race, class and alignment.
Your character does not have to kill to level, but they can also
learn a trade, from mining and creating armour and weapons, to
lapidary and fletching.
Come join our great team of roleplayers and play in the world
of Forgotten Kingdoms.
-----------------------------------------------
Mud : Beyond Despair
Code Base : [Custom]
Telnet : beyonddespair.genesismuds.com 2500 [216.136.9.8]
WWW : http://beyonddespair.genesismuds.com
Description :
Beyond Despair is based in a unique world with a very
indepth history. We designed the mud for as much
player/player interaction as possible. We offer both
classes and guilds( professions ). Professions are things
such as carpentry, blacksmithing, alchemy, ect. Where as
classes are things such as, Cleric, Soldier, Pyromancer,
Rogue, ect. The mud has no level system but is more based
on skill levels. Each class consists of skills and weapon
masteries which you may increase in your adventureres to
improve up on your character. We offer a clan system which
will allow for pvp. This mud has been in the development
for over 8 years off and on and has alot to offer and still
has ALOT in development such as land/sea battles. Our areas
are extremelly detailed and may be looked at and manipulated
(quested) thoroughly. Beyond Despair is definetely a
planned out, highly indepth MUD like no other.
-----------------------------------------------
Mud : Evil's Curse
Code Base : [Smaug] modified
Telnet : zirak.org 4000
WWW : None
Description :
Evil's Curse is a world where fallen Immortals have
taken control of parts of the realm in an attempt to
destroy what they cannot have. It is a realm where
the choice of being good or evil is more than just an
alignment, but a choice to either stand against or
stand with the evil consuming the world. Come, check
us out, and maybe find an adventure!
We are currently looking for builders and coders to help
us create what we hope will be an enjoyable experience.
For more information, please email me at mefestos@yahoo.com
or get ahold of me on AIM-fallout941 or yahoo-fallout941
-----------------------------------------------
Mud : Vilaross
Code Base : [Rom] Vilaross 3.0 modified Rom 2.4
Telnet : 216.136.9.5 6900
WWW : http://vilaross.genesismuds.com/
Description :
Note: At Vilaross MUD, we strive to make it YOUR Mud. We want to
have a fun environment where we hope you will return again and again.
We have a stable site and codebase, and have been running for 7 years.
We won't go anywhere! And we have a strict no-player-wipe policy. So
come in and carve out your own little slice of the world!
The Age of Redemption:
The world has been in turmoil. The forces of the Chaos God, Entropy,
invaded, laying waste to cities and civilization. Order had been
upended. The Gods of Vilaross, working through their followers,
drove back the horrible forces of Chaos, and restored order, but
the cost was high. The great god Ryouga was feared lost, sacraficing
himself to close the portal to the Chaos Realm, and his wife,
Bellandra had been murdered. Valyn, God of Justice, had disappeared.
Many of the other gods had also been slain.
A generation has passed since that time. Ryouga has returned,
having slain Entropy and regaining his own immortality. He hopes to
bring the world back to its peaceful self. But, the god Santhos
still lurks in the shadows, hoping to bring the world under his control.
A new battle begins for the redemption of Vilaross. Who will rise as
the new power in the world? The answer to that question is up to those
who live in it.
-----------------------------------------------
Mud : The Realm of the ShadowLords
Code Base : [Smaug] + Custom
Telnet : shadowlords.arthmoor.com 4000 [63.168.248.189]
WWW : http://shadowlords.arthmoor.com
Description :
The Realm of the Shadowlords is a mud filled with countless things to do
outside from your hack and slash leveling. Its friendly staff, and
playerbase are there to have conversation with or just hang out when your
bored with whatever else there is to do. We are not your typical smaug mud,
complete with New Darkhaven and its Training Center. Our world is 100%
custom as are, our ideas and additions to the mud. So do not think when you
see this mud you are getting a boring smaug mud, we are so much more.
Mud Trinkets:
- 100% Custom World
- Casino Games (Blackjack, Slots)
- Board Games (Chess, C4)
- Area Quests run by Mobiles
- Quests ran by Staff
- Holiday Areas (Christmas, Halloween, Thanksgiving)
- Private Brothel Area
- Unique Mob/Obj/Room Programs
- 21 Races (Write an RP Note to get a Custom Race)
- 8 Classes
- Advanced OLC
- Advanced Variable Support for Mobiles
- Much much more...
So if your looking for a friendly atmosphere and a place to hang out when all el
se is boring, drop by and check us out.
http://shadowlords.arthmoor.com 4000
(Staffing/Building Positions may be avalible contact Ouji or Lucium)
-----------------------------------------------
Mud : Ashirion: The Broken Sphere
Code Base : [MUX] MUX 2.1.6.28 #85 [BETA]
Telnet : ashirion.co.uk 1969 [66.51.97.35]
WWW : http://ashirion.co.uk
Description :
Ashirion: The Broken Sphere is a High Fantasy, Original Theme
gameworld that combines a storytelling element with a very low
level of code. Set on a world that was once whole, the Broken
Sphere is now a broken world held together by powerful magic and
some say - hope. Ashirion is the result of 6 years of work online
and 23-4 years of work offline, from Wolf. Ashirion is a dark
universe of danger and adventure, where the forces of light
strive to battle the ever growing menace of a triad of despicable
foes. The Shadoen, merciless and ruthless servants of the Shadow
Lord. The Void, instruments of a mad God, and the Risen - Undead
that think, and reason, footsoldiers in the endless twisted games
these beings play.
Many events have transpired on Ashirion since the beginning
and they are part of the world's history now, heroes have come
and gone...shaped the very essence of the Broken Sphere and still
they strive to banish the darkness forever.
-----------------------------------------------
Mud : Ethereal Plains
Code Base : [Circlemud] [Circlemud]
Telnet : eplains.viperlair.net 4000 [209.145.160.65]
WWW : http://eplains.servehttp.com
Description :
In the dead of the night, a dark shadow heads over the bridge
stopping at the centre, crouched, waiting. A blaze of hellfire
clears away on the opposite side, a demon stepping forth. In a
flash two sets of fangs blur into existence, an engagement,
vicious claws appear and a daggers clashes.
A glimmer of light in the darkness creeps over the nearby
hill, and a creature of holiness comes into view, her eyes
shining, she blasts the combatants with divine fury. The demon,
enraged by the intrusion, returns a rain of fire, while the
vampire raises its shroud, and vanishes into nothing, promising
vengeance.
As deep rumbling sounds, the ground splits open, a huge
humanoid bursts free and demands silence for his slumber in the
earth. With a wave of his gigantic arms, it harnesses the powers
of the elements, bringing them down on the weakened creatures.
Retreating, bringing their quarrel elsewhere, and ending the
battle. Laying his massive form upon the ground the titan closes
his eyes for much wanted rest.
A small shuffling in nearby bushes beside the stream produces
an Elven Ranger, a Dwarven Warlock, a Human Shaman, and a
Draconian Knight. Their eyes wide with awe at what they had
witnessed, carefully passing the massive form of the titan they
cross the bridge to the city of McGinteys Cove where they were
headed.
For the rest of the adventure, see the website.
-----------------------------------------------
Mud : the-night.com
Code Base : [MOO]
Telnet : the-night.com 2222 [209.83.132.78]
WWW : http://www.the-night.com
Description :
The city of 'Straford' in 'the-night.com' is a hotbed of crime, mystery,
paranormal activity, and (best of all) role-playing.
Established in 1999, 'TNC' (formerly 'Stormy Nights') has a new owner and a new
direction. The game focuses more on non-stop player-instigated role-play
with staff assistance (and from time to time a staff-instigated role-playing
session). A player-run newspaper (complete with reports, editors, newsrooms,
bulletin boards, and, of course, newspapers) reports the activities of the
players, including the player-run police department and organization that
often conflicts with one of the player-run mafias. These run-ins often lead
to player lawyers representing both sides in our realistic courtroom design
with a concealed jury system.
With new professions being enhanced for player-run role-playing all the
time, 'the-night.com' is constantly improving itself. Currently featuring a
real-time camera/film/theatre system, cars, houses, offices, postal system,
phones, casino, three towns (two habitable), television system, auction
system, player-run bars, airplanes, trains, musical instruments, accent
system, identity-concealing masks, access to staff assistance, and more!
Coming soon: player created (filmed, written, edited by and starring) films,
medical system (player-run hospital), and more!
'the-night.com' now supports the Wizard Front End client for those who
wish to use it. Access information can be found at www.the-night.com.
-----------------------------------------------
Mud : Dreamweb
Code Base : [LP] Customized LdMUD
Telnet : vlug.msi.vxu.se 3000 [194.47.93.19]
WWW : None
Description :
Welcome to The Broken World. The lands of Everywhere and
Anywhere. The Time of Soon. This is the age of the apocalypse.
It is the final age of mankind. The world is going straight to
hell, mankind is dying and no one cares. Everybody is too busy
killing their neighbours for food, religion and every other
excuse they can come up with. We are being killed. Not by
aliens. Not by some sinister fiends. Mankind is dying and has
only itself to blame. War. Pollution. Plague. Everything.
Man have one hundred twenty days to live. After that, the end.
The final end. No more friends or enemies. No more love or
hate. No more hope or despair. Only cockroaches. The End. The
time for equality. When we are all blackend corpses, our
money, power and prestige wont make a difference anymore.
Maggots treat everybody the same. Goodbye humanity. Stay where
you are. We don't want you back.
-----------------------------------------------
Mud : Abandoned Towers
Code Base : [Merc] heavily modded 2.1 code
Telnet : igp-iupf.omnitech.net 9999 [65.70.188.138]
WWW : None
Description :
Abandoned towers returns. This mud is a fantasy world, set on a huge island
with many varied adventures awaiting those who travel her borders.
If you played when it was on cyberwizards, this is the same mud.
-----------------------------------------------
Mud : Final Fantasy Compendium
Code Base : [Rom] Highly Modified to suit the Square Worlds
Telnet : ffc.oblc.net 4745 [68.109.235.73]
WWW : http://ffc.oblc.net
Description :
Final Fantasy Compendium, is the All Encompassing Final Fantasy
Series based MUD. We cover the grounds of Final Fantasy Tactics
and Final Fantasy 7 Currently. Additions are being made daily to
prepare for the addition of Final Fantasy 6 and Chrono Trigger.
Currently sporting a thick, highly developed Roleplay Environment,
as well as various completely unique systems, such as:
- The Ability and Job Systems, striaght from FFT & Materia(FF7)
- A fully functional gate system for travel between the
parallel worlds, complete with gate keys.
- Completely Player ran cities and environment, down to
owning Houses, Shop's and entire Continents!
- 100% Custom Quest System, with over 30 quests in game
linking to chain quests, and 500 planned out quests
pending approval or activation.
- A Room Mapping System, as well as a fully unique Worldmap
System, which is completely divided for each world.
FFC is based on: FFT&FF7 Soon With: CT, FF4,5,6,8,9,X. Suikoden 1 and 2.
As well as Seiken Dentetsu 2 and 3.
-----------------------------------------------
Mud : Prodigy
Code Base : [Custom] StarLite 3.2 / Tornado 2 Front End
Telnet : tornado2.iowa-mug.net 2222 [81.6.198.146]
WWW : http://www.iowa-mug.net
Description :
Prodigy first went online under the name Parody in 1989
on the MirrorWorld/IOWA system in the UK. The game was
rewritten to be more flexible in 1990 and become Prodigy,
and ran until early 1993.
The setting is the mythical land of Wesarg, and draws
mostly from European mythology, with a dose of Pagan and
proto-Christian symbology.
Players may choose to be a Warrior, Mage, Rogue or Priest,
with this choice placing certain restrictions on their
combat and magical abilities, with some spells reserved
for certain classes. Various skills are also available to
all players.
Prodigy is all-original, written from scratch in StarLite,
a language that was written specifically for Prodigy. The
game is old, and offered up more as those who are curious
about how games used to look...
-----------------------------------------------
Mud : Yearning Immortality
Code Base : [GodWars] Mindcloud(v1)
Telnet : midnight-hour.org 4323 [66.142.177.208]
WWW : http://www.midnight-hour.org/~yearn/
Description :
Greetings,
We would list some long lengthy post with an elaborate description of the
theme's development, but we are not quite that far along. We just started
up not too long ago and are starting the development. We are open to
players and are working on building up our staff. Even though it is a
dystopian derivative, we don't tolerate rule breakers, abusive attitudes, or
disrespect of the staff. On the flip side, the staff shall not mess with
the staff, abuse the players, or act unethically. This does not mean that
the staff will not enforce rules or react to someone who is antagonizing them.
If you have some spare time, and are looking for a fair place to play,
swing on by.
-----------------------------------------------
Mud : Dragonlance: Age of Mortals
Code Base : [MUSH] Rhost
Telnet : dlaom.org 2063 [209.251.21.150]
WWW : http://www.dlaom.org
Description :
After a forty-three year sleep, the gods have returned to Krynn. The night
sky does
not reveal the constellations of Paladine, the benefactor who now walks as a mor
tal, nor
Takhisis, the dark lady whose presence has forever departed this world. The forc
es of good
and evil, however, still wage an epic battle across all of Ansalon.
Come join us and leave reality for an hour or two. Join a world where drago
ns fly
overhead, elves roam the streets, and knights seek to restore order. The first A
rc of our
MUSH is up and running! Join the travelers and citizens of Sanction as the plot
thickens.
Investigate why Chaos is at work within Sanction, join forces with the Knights o
f Neraka
to reconquer the city for evil, or help the Solamnic Knighthood defeat the besie
gers.. The
choice is only limited to your imagination. Curious? Stop over!
Utilizing the newly released Dragonlance Campaign Setting and Age of Mortal
s
accessory, we are the first Age of Mortals Dragonlance 3.5e d20 roleplaying MUSH
on the
Internet. Through a unique blend of quality roleplay, excellent code, and ethica
l staff,
we hope you find us to be a game of both quality and quantity; with roleplay ava
ilable
whenever you may be searching for it.
We are open for guests to log in so that we can answer any questions that y
ou
might have about the theme or the game in general. You can visit our website at
http://www.dlaom.org to take a look around or stop by the game at dlaom.org 2063
.
Character registration is a painless process with our web application system. I
t will not
be longer than 48 hours before you are logging in to create your custom charact
er or
select one of the many interesting pregenerated characters from our +ledger. We
look
foreward to seeing you there!
-----------------------------------------------
Mud : Dragonball Saga Tribute
Code Base : [Smaug] Very heavily modified
Telnet : sonivius.com 8030
WWW : None
Description :
This is a tribute to the original DBS, none of the original
people are here anymore and we need builders some and we are
in dire need of coders, so if you are interested in being a
coder in a Dragonball style MUD then please com to us.
We offer an extensive world and a very fun environment. If
you enjoyed playing DBS then you will love to come back here.
The immortals are very friendly and enjoy to help the players.
-----------------------------------------------
Mud : Castle D'Image
Code Base : [MUSH] PennMUSH version 1.7.6 patchlevel 5 [01/07/2003]
Telnet : cdi.mushpark.com 5555 [216.235.252.225]
WWW : http://www.castledimage.com
Description :
The world of Castle D'Image is a world in which intrigue
and romance, adventure and magick are commonplace. It is a
land of possibilities, where almost anything an and does
happen. For reference purposes, it can best be described
as falling roughly into a late medieval - early renaissance
timeframe. It is /not/ set on an historical earth,
or even an alternate history earth. The universe of CDI is
not the universe of earth, thus historical arguments will
not necessarily be given credence.
Applications are required for characters who are nonhuman,
magical, and/or of noble birth. All other characters can be
created and played immediately. The MUSH boasts 2-3 long
term, MUSHwide TPs per year, usually running 1-2 RL months
in length, with other player-run plots and day to day RP
occuring in between.
-----------------------------------------------
Mud : Arthnor
Code Base : [MOO] MOO 1.8.1 (slightly modified), LambdaCore based
Telnet : rata.homelinux.com 8888
WWW : None
Description :
Arthnor is set in a fairly generic 'Medieval' world.
Players can fight with NPCs and other players,
and a number of skills are available (including
various forms of crafting e.g. making weapons,
armour, cooking, fishing, mining, ...).
It is still being created but is quite playable, and
players are encouraged to contribute (players can
create their own rooms and objects).
-----------------------------------------------
Mud : Retro BBS MUD
Code Base : [Unknown] DoorMUD running on Synchronet BBS
Telnet : retro.thebbs.org 23 [210.49.208.9]
WWW : None
Description :
This is a dead easy entry level mud, very similar to major MUD.
Ideal for the newbie. Full featured and an easy to use colorful
interface.
-----------------------------------------------
Mud : The Last Defenders
Code Base : [Smaug]
Telnet : fleamuds.mine.nu 5666 [62.4.22.155]
WWW : http://www.fleamuds.mine.nu/~defender/
Description :
Many millenniums ago, before man was born, dragons ruled this world and protec
ted it
under their mighty wings. Most dragons had a gentle nature and they were all ver
y clever.
The evil dragons kept to themselves far away from each other and other beings.
Then one year, after a bad harvest, an evil human man named Aqoidhac came to pow
er by
playing on men's superstition and claiming it was the dragons fault the weather
had
caused their harvest to falter. Many people gathered and wanted to see the drago
ns fall.
A great army went out and challenged the dragons' fury. The battle between men a
nd dragons
lasted for years, but the human race had grown to be too formidable for the drag
ons to
control, and after a decade of war, almost all the dragons were gone from the fa
ce of
this earth.
Now they all live in fear for the next attack from the evil dragons. Some of the
gentle
dragons that survived aren't strong enough let alone enough to conquer the evil
ones. The
few people that today protect themselves and the earth from extinction call them
selves The Last Defenders.
-----------------------------------------------
Mud : EntropyMud
Code Base : [Rom] 1.2b
Telnet : epmud.com 9000 [67.18.108.181]
WWW : http://www.epmud.com
Description :
Entropy Mud has been around from 1992. Join us and explore
our world. Many races to choose from. Player grouping is
encourage. All classes and races have distinct skills and
spells. Join one of eight Clans, including Avenchien, Wolf,
Fellowship of the Dark, Dark Horde, Black Company, Dynasty
and Enigma. Clans range from the purest of good to the
darkest of evil. Most players will want to reach the
supreme guild clases of Legends and Icognitos, or even our
highest player level of Demi-God. Go against mobs or players,
player kill is an option after level 30 and before level 150.
Entropy consists of leveling by mob or player killing, highest
level achieved of demi-god is 291.
-----------------------------------------------
Mud : Eternal Fantasy
Code Base : [MUCK]
Telnet : bb5.betterbox.net 6420 [209.83.132.70]
WWW : None
Description :
Location: Earth/Gaia/whatever you want to call it. Basically,
this is one planet in which the Final Fantasy games have
all taken place on. All characters have always been born of
this world, and only recently traveled to this part of the
world, for whatever reason. Series characters should always
keep their histories canonical up to the point they arrive.
Simply put, all areas on the grid take place in the same
world as the Final Fantasy games.
Currently there are two land masses accessible - others
will open up as the playerbase grows. Those two land
masses are New Xestia, the most technologically advanced
city on this area of the planet, and Senalia City, a place of
tolerance with a mix of magic and lower technology than
Holtz City, in New Xestia, possesses. The only way one
can get out of Senalia City is via the undersea train that
passes between Senalia and New Xestia.
Eternal Fantasy's timeline will be based pre-game
continuity for all games.
-----------------------------------------------
Mud : Legends of Warcraft
Code Base : [Rom] LoW v2.7 - Frozen Throne
Telnet : lowmud.com 8000 [216.194.67.10]
WWW : http://lowmud.com
Description :
Legends of Warcraft is an ehanced kingdom based mud.
Allowing players to be part of the Warcraft universe.
Currently the mud is reinacting AGE 2.7, The Frozen Throne.
Significant adjustments to the pk engine have been made. Enemies
now appear on the location map.
We offer many unique features never before seen in muds to
emerse our players deep into this well crafted game.
Including:
- a Diablo 2 style equipment system with
magic/unique/rare/set/campaign items
- segregated kingdoms depending on your affiliation with
the horde or the alliance
- elemental resistances and damages
- ambient area music
- entirely new custom realm of areas
- detailed and crafted player killing engine
- ranged combat
- war skirmish code
- dynamic website reading live mud data, from mySQL
The realm is dangerous with enemy raids or player killing
parties able to attack at any minute. LoW encourages
group player killing.
AGE 2.8 - The Tides of War contains many improvements made over the
past few months since opening, and includes a total redesign of the
world map. And significant class balance changes.
-----------------------------------------------
Mud : Escape to Arador
Code Base : [Smaug]
Telnet : escape.dune.net 5150
WWW : None
Description :
** Mud is NOT open for Player Testing Yet, we will make an
announcement when it's open ** Still hiring builders **
In the days of deep knowledge, Imlir, the eldest of all wizards,
unlocked the secret of the ley lines and created the first gate,
connecting one center of learning to the other by which all
could travel a great distance in a short time. The Country of
Arador prospered greatly, both in wealth and in knowledge, and
became the great center where all nations gathered under a common
bond.
When attacked from all sides by horrific invaders, Arador faced the
difficult decision of whether to use the Imlir Gates in ways they
weren't intended: to evacuate the populace of the country to
safety. The decision was made, and evacuation commenced. The gates
themselves fell under the attack, and the magic of the Imlir gates
surged in waves, and followed the ley lines to the other gates which
responded likewise. Imlir and the others struggled to control it,
but the power increased exponentially, until a sudden clap of
thunder sounded and a great flash, later reported seen by all towns
and villages, burst forth. Then darkness.
The records from the invaders indicated the lands of Arador vanished
that night, and nothing could be found of it anywhere. The land had
changed, as if great portions had been scooped from their spots.
The people of Arador would never know this.
How long the darkness lasted, none knew. When it subsided, Imlir
and many of the great mages were dead or had vanished, consumed by
the great magics. But that was not all which had changed. The
night sky showed vastly different stars, the climate had changed and
later even the very geography was discovered altered. Arador had
been transported to a different place altogether, each town and
village were separated and all the Imlir gates were destroyed. Even
the great centers of learning were not spared, for vast portions of
knowledge were gone, even portions of the towns and villages were
missing, as if they had never been.
Join us and Escape to Arador!
-----------------------------------------------
Mud : 3rd Millennium
Code Base : [Circlemud] Heavily modified circlemud 3.0
Telnet : 3m.dataserv.net 8888 [24.247.121.216]
WWW : http://www.dataserv.net/3m
Description :
In the year 2050, a technological breakthrough was made
which enabled time travel to finally be accomplished. With
this ability to travel backwards and forward in time it
allowed anyone and everyone the luxury of knowing what the
future would bring and what the past was. However, this
luxury turned into the final breakdown of all societies.
With the multitude of people jumping through time and space
to undo wrongs of the past, and find out secrets of the
future, the past and the future became intertwined, confused,
and unstable. From this abuse of physics the Nexus was
formed. The Nexus was a terrible distortion in the fabric of
the space time continuum with infinite portals that lead to
every point in space and time.
Time travel was outlawed in the year 2099, but the Nexus
remains. Here in the Third Millennium you will find what
remains today after the first 50 years of the new world. The
question of race and class has been eliminated. All men
and women are created equal. We as individuals determine who
we are and what we do.
-----------------------------------------------
Mud : Akarian Dawn: Shadows of an Empire
Code Base : [MUSH] PennMUSH 1.7.2 pl 26 (with custom mods)
Telnet : brennor.dyndns.org 1896
WWW : http://brennor.dyndns.org/akdawn/akdawn.html
Description :
Raughir is dead, and the Last Rift War is over. With the death of its Demonic
Emperor, the empire of Uruadum has disintegrated into civil war and chaos. But
from the ashes of defeat, the ancient city of Tenigul has arisen and asserted
its independence and dominance over the vast province of Akar.
It has been a difficult path to independence, however. Enemies on all sides
have beset the city and its province; old alliances have been broken and from
them have come new enmities. The collossal Durnalian Empire to the Northeast,
across the Kunyori Sea, has established trade with Tenigul, but there is often
a grave mistrust for the Durnalians; they were bitter enemies in the Last Rift
War. This is a delicate time for Tenigul, and its people. Many and varying
Factions within the city and without it are at constant odds with each other,
and at any moment an old rivalry may erupt into war. Such is the Kingdom of
Akar. These are days when friendships are made and broken overnight; when
personal gain is the primary loyalty of most men.
So what will your role be here, traveller? Will you profit greatly here, or
will you become the pawn of the powerful? Whom will you serve? Or will you
serve yourself? The decision is yours, but beware whom you befriend. Not all
is as it seems in the City of Tenigul.
-----------------------------------------------
Mud : The Last Sanctuary
Code Base : [MUSH] Rhost base
Telnet : ghost.mybis.com 2004
WWW : http://
Description :
Through out all time and space, through out all universes his
minions spread, attacking, killing, destroying all they came
across. Some were spared, thrown through time holes into an
unknown land, those that weren't, died horrible deaths. Those
that made it to the new world, found a planet of jungles, a
planet unspoiled by the touch of anything. They thought they
could start a new life, a new world, a new home. But that was
not to be...... Months after they built Sanctuary town, the
enemy revealed itself, and thus begin the surival of Sanctuary,
and it's inhabits..
Come join us, and help Sanctuary defend itself. Be a warrior,
be a mage, be a shop owner. Everything and everyone is needed.
Be a no-one who just gets drunk at the bar and runs his mouth,
the option is up to you!
-----------------------------------------------
Mud : Death's Domain
Code Base : [Dikumud] Heavily Modified
Telnet : dd.revealed.net 9000 [205.243.76.247]
WWW : None
Description :
Death's Domain has been around for over a decade.
Death's domain offers a full multi-class system while still
keeping the line between the classes. The game is loaded with
custom zones and equipment as well as a few stock zones for
some familiarity for new players. It is among the most
well balanced muds with little or none of the politics
plaguing some of the other muds. The code base is extremely
stable, and the player base very experienced and friendly.
This mud is intended for experienced mudders who desire more
of a challenge from their mud. Death's Domain requires a mud
client (zmud, gzmud, tintin++ for example).
-----------------------------------------------
Mud : Krowten
Code Base : [Unknown] [Rot] paradox
Telnet : frostmud.dyndns.org 8122 [68.19.233.235]
WWW : None
Description :
****KROWTEN IS UNDER CONSTRUCTION ****
****ONLY PLAYERS WHO WANT A JOB AS BUILDERS MAY ****
****APPLY FOR AN IMM JOB. ****
****PLAYER TESTERS ARE WELCOME ****
Thanks _owner_ Dynamike
-----------------------------------------------
Mud : Shattered World
Code Base : [LP] http://swlpc.sourceforge.net
Telnet : shattered.org 23 [218.214.18.63]
WWW : http://www.shattered.org
Description :
Fourteen (14) years of active development. Administered by
professional software developers and published authors. This
mud has a complex, detailed and sprawling world. This is a
player-centric mud supported by innovative and interesting
economic, legal and ecological systems. Players run guilds,
players operate stores, players set prices, and players
build structures throughout the world.
That said, it is a challenging mud. It's tough at the
bottom as a newbie because this mud has unique and complicated
game play; established players won't just roll over and give
up their turf (or cash!). Its also tough at the top with
Lords and Guild Leaders responsible for administrative and
legal decisions which maybe unpopular with lesser players.
This encourages an active and participative society.
If you take the time and effort to learn the mud you'll
find it unique and engrossing. Many of our 'hard core'
players have been active for over five years.
There are many ways to 'play'; it's not a killfest, we
strongly encourage role players and a responsible community.
But it's also a tough simulation; so the traditional
'warrior' adventurer will find plenty to fulfill them.
You'll find 9 innovative races, 11 guilds, 32 quests, like
you've never seen before. Tough adventuring, big fantasy
world, friends and foes. Take the time to know Shattered
World and you'll be richly rewarded!
-----------------------------------------------
Mud : The Jungle
Code Base : [Rom] Highly Modified
Telnet : thejungle.servegame.com 4000 [69.47.150.127]
WWW : http://thejungle.servegame.com/
Description :
The 'Talisman of Imprisonment' was enscribed, plated in gold and formed
into the shape of a star to disguise its true nature. It was given to Azerax
anonymously for his 50th birthday. Azerax, thinking he finally earned some
long awaited recognition, proudly wore the cursed artifact. His first
teleport spell thereafter, brought him to a remote island, from which he
could find no escape.
Years passed by, as Azerax tried to figure out why he was unable to leave
the isle. He managed to discern the true nature of the talisman; no magic of
his, directly or indirectly, would allow him to leave. Perhaps it was this,
or the penetrating loneliness that led him to create the first enchanted
animal. Azerax used his special enchantment to change other animals: lions,
tigers, bears, turtles, insects, and whatever other animal he could find.
The only animals that were not changed were the animals that were to be
raised for food (cows, chickens, etc). One hundred and six species were
transformed in all. A thriving city was formed- made up of intelligent
animals. Azerax taught them all he could about civilization, acting as their
king.
The boundary law has been revoked - allowing the animals to explore a
world they never had the conscious to know. That is where you come in, Brave
Adventurer. Go out and explore the world, have spectacular journeys,
complete dangerous quests, seek your fame and fortune, and secure the ideals
of the only place you ever knew - The Jungle.
-----------------------------------------------
Mud : Shadows of Infinity
Code Base : [Rom] HEAVILY modified
Telnet : shadows.deor.org 7474 [216.218.240.190]
WWW : http://www.shadows.deor.org/
Description :
5 years in development, SoI is constantly growing. New commands, skills, and sp
ells
are consistently being added. Games like mortal coil and the Game of Fates (vol
untary),
allow you to gamble for great gain or great loss with your character. We offer
a couple
evolving races and other races only available with game play. Please come by an
d check
us out and make SoI your new home.
-----------------------------------------------
Mud : World of Phoenix
Code Base : [Rot] Heavily modified Rot 2.0
Telnet : worldofphoenix.wolfpaw.net 1234 [204.209.44.13]
WWW : http://www.geocities.com/purrroar
Description :
The World of Phoenix is a highly customized MUD full of tradition,
history, clan intrigues, and PK assassinations, which all wrap
themselves up into hours of amazingly fun play with old friends and new
acquaintances. World of Phoenix has been around since 1996, and a number
of our players as well as IMM have been with us for many years. They
willingly lend a helping hand to the new players, passing on the
invaluable knowledge and experience. Our IMM staff is friendly and
professional. Our IMP is a drunken wacko, and if you come online, expect
to laugh from time to time till you pee your pants.
We have automated and IMM-run quests. There is even a special clan which
runs creative mud-wide competitions and quests. There is an arena
allowing players to duel each other, and a unique WAR and TOURNAMENT
environments, where multiple players or teams can test their strength
against each other.
We encourage and invite PK. There is a special Murderers' Academy,
where, if you choose to join, you can explore the perks of the world of
PK without any risks. When you learn enough and graduate, you can then
decide if the life of a player killer is for you.
Our world is constantly evolving and changing. We encourage and listen
to players' ideas and input, and try to do whatever we can to make the
game fun. So, whacha waiting for?! Stop on by and say hello!
-----------------------------------------------
Mud : Gueldenland
Code Base : [LP] LDMud 3.2.11-dev.645
Telnet : gueldenland.de 4444 [213.73.92.60]
WWW : http://www.gueldenland.de/
Description :
Gueldenland offers a german-language, rich fantasy
world based on the pen&paper role playing game
'The Dark Eye'. Roleplaying is encouraged and in
some areas, enforced. PK is allowed as long as it
can be explained by your character's role.
-----------------------------------------------
Mud : Dark Horizons
Code Base : [Rot] Heavily Modified, Partial conversion to C++
Telnet : guardians.wecentral.com 9000 [216.24.174.200]
WWW : http://darkhorizons.wecentral.com
Description :
STORYLINE:
Read it at http://darkhorizons.wecentral.com
FEATURES:
We have 201 mortal levels, 4 tiers and a special Ancient
level. 28 classes, equally same amount of races. Time
bonus code that gives you ability to make more xp per kill
the longer your playing on the mud. A happy hour system,
where at certain hours in the day it is engaged and enables
double xp and double qp during that time as well as quad
damage to all npcs (for faster leveling).
Limitless Hitpoints/Mana/Move, and various other very
creative features. Fully functional OLC extended with
features to really help builders.
Currently Hiring: Builders, Quest Imms, and Coders.
-----------------------------------------------
Mud : Imperial v3.5
Code Base : [Dikumud] Highly modified Diku
Telnet : imperial.modeemi.cs.tut.fi 6969 [130.230.72.163]
WWW : http://imperial.modeemi.cs.tut.fi/
Description :
Completely revised, Imperial has transformed into a world of continents,
oceans and islands reaching its third incarnation, Imperial version 3.5
Imperial has been online for over 11 years and this newest version has
been active for one year.
It is one of the most stable and diverse MUD's in the world, with over
200 original areas to explore and MANY original cities located on three
enormous, completely original continents. Players work together to
progress up to level 50, through 8 races and 4 base classes that branch
off into 12 finishing classes, having a choice to become an immortal and
help run the mud, or begin to work on honor ranks. There are ten honor
ranks and they provide long-term playability for the serious player taking
up to one year to reach the final rank of Emperor.
Imperial has excellent newbie areas and an extensive help-file system for
new players, while helpful immortals and ranked players take new players
under their wing. Imperial has a meta system to improve your characters
statistics and an auction system to find just the right gear for him or
her.
Dragons are often seen in the air above the capital city of Kial-Qwyn.
Sometimes these are the famous Emperors and Empresses returning from a
hard campaign, but sometimes it might be a marauding dragon from the near
by dragon's lairs. If danger, fame, fortune might be your calling then
come and join us. Become part of the history that is Imperial.
-----------------------------------------------
Mud : A Dark Portal's New World
Code Base : [Rom] Recoded for your roleplaying comfort
Telnet : nonsecure.org 7005 [66.207.98.67]
WWW : http://adarkportal.com
Description :
A total revamping of A Dark Portal, first created in 1998, this MUD is
designed for your roleplaying comfort. We offer scores of trades, from
armour-smithing to mining to tailoring to fishing, as well as more standard
magic-, thievery- and combat-based pursuits. Most anything your character
would do for a living is available; what is not already hard-coded will be
along in the future, and what's there now is listed <a
href=http://adarkportal.com/nwchanges2.html>here</a>.
The world is all-original, grouped into seven huge regions corresponding
to the seven well-developed playable races. (More are to come.) On the
website, you'll find detailed material on the land, as well as numerous
stories and enough information to give you a good feel for this unique and
fascinating realm! Check it out, as it describes more than this listing ever
could.
At this time, ADP's NW is in the earliest stages of testing, and is still
actively recruiting builders. If you're interested in getting in on the
ground floor of a MUD that has plenty of room to grow but has been around
long enough that you know it's not going anywhere, come on by!
-----------------------------------------------
Mud : Allanthya: Apocalypse
Code Base : [Circlemud] heavily modified CircleMUD 3.0
Telnet : allanthya.org 4000 [206.152.182.208]
WWW : http://www.allanthya.org
Description :
Allanthya MUD is a family mud based upon the Chronicles of Thomas Covenant
the Unbeliever, a series of books written by Stephen Donaldson. It is now
updated to use the CircleMUD version 3 patch level 14 codebase. Literally
tens of thousands lines of code have been added or modified to turn the
mud into what it is today.
-----------------------------------------------
Mud : Star Wars: Chronicles of Sith
Code Base : [SWR]
Telnet : reign.sytes.net 1031 [68.103.136.132]
WWW : None
Description :
In glorious ancient
days, a great many Force sensitive individuals willingly entered
arduous training under accomplished Jedi Masters, taking up the
weapons, the knowledge, and the powers of the Jedi Way. Yet... Upon
the horizon dwells those who would unravel all which the Republic has
laboured so hard to accomplish, those who possess a twisted, rage-
fuelled version of the Force. Those who fall under a solitary name, a
name to strike terror into the heart of the civilised galaxy. That
name, is the Sith...
-----------------------------------------------
Mud : Point of Focus
Code Base : [MUCK] ProtoMUCK 1.8b4
Telnet : pofocus.iamyourgod.org 2040 [165.247.188.31]
WWW : http://home.earthlink.net/~pofocus/
Description :
The worlds are seperate, yet linked. From one sprouts a land
of mages and wonder, the other a world of science and technology.
This is Point of Focus. A Anime themed MUCK in general, with a
place for just about anyone who chooses to play. We accept most
anime based characters, but orginals are welcome. Primarially you
cannot cross the realms, but if you ask nice, and your
application is good, you may be granted the ability to cross the
barrier. We are a no-stats, freeform RP based community.
-----------------------------------------------
Mud : Austin Nights: Trail of Blood
Code Base : [MUX]
Telnet : alitd.silverden.com 7325 [63.78.117.186]
WWW : None
Description :
Imagine a world 200 years from now.
Imagine a world where Vampires stalk the night.
Imagine yourself lying in bed late at night.
Imagine that living next door to you is a Vampire.
And you know it.
Austin Nights: Trail of Blood is not for the faint hearted.
Our world is based off of White Wolf's Vampire: the
Masquerade, though we may integrate Mage, Werewolf, and
Changeling in the future. We are still in the building and
early coding stages, though we are accepting applications
for Vampires as well as staffers.
Come join us in our dark world.
-----------------------------------------------
Mud : GalaxyMUD
Code Base : [Unknown] GalaxyMUD built on SocketMUD telnet server
Telnet : americanairport.us 3000 [69.56.206.82]
WWW : None
Description :
GalaxyMUD is purely a space simulation. All bodies (stars,
planets, etc..) do not have hard-coded paths - movement is
based off laws of gravitation, F=Ma, and realistic collision
equations. Players can create spacecraft / planets / stars
and see how they react with the rest of the galaxy.
Electromagnetic "waves" have also been added to the simulation.
Although still in the testing phase, these "waves" travel at
the speed of light and can a) be blocked by a body (light),
b) bounce off from a body (RADAR), or c) be absorbed into a
body (energy weapon).
Currently the simulation is in a bare-bones state. It will take
some knowledge of orbital mechanics to create properly orbiting
spacecraft.
It is hoped that this simulation can someday be expanded to a
playable science fiction game. There are additional features
planned for the MUD, but at this point, the MUD is purely
research / testing orientated.
-----------------------------------------------
Mud : The Gods Lie
Code Base : [CoffeeMud] 4.x
Telnet : thegodslie.com 5555 [68.37.26.12]
WWW : http://www.TheGodsLie.com/
Description :
The Gods Lie has been under development for just over a year now.
New code changes go in once or twice a month. One and a half coders
work continuously to bring you nifty features. Our Head builder is
a literary major and loves hand crafting lovingly detailed areas.
Her lateset area, a bedoin camp, was researched extensively before the
first room was mapped out. We now feature over 1,000 original rooms.
The stock, separated from the original areas, is utilized to test out
various features of the codebase. This is still where most of us hang
out and play with the new toys. Some of our latest features include:
- 7 base classes, 38 subclasses, 6 player races, and over 1200 spells,
prayers, songs, skills, and abilities.
- The ability to abbreviate commands, mobs, items, names, or abilities.
- Descriptive alignment based combat system with race-based natural
weapons, ranged weapons and spells, and mounted combat.
- Contageons and diseases. Catch a cold when naked, poison ivy in the
forest, or become a were-creature from that bite.
- Lieges and Vassals
- Area conquest, allowing you to subjugate the villagers and write your
own laws of the land.
- Full clan, guild, fellowship, and union support, including politics,
alliances, and automated membership management.
- One of our favorite classes, the Artisan. Gain experience by using
your crafting skills. As you improve, so does the quality of your
work and the availability of items.
For further details and a great experience, come visit us at
www.TheGodsLie.com. Drop us a note on our forums or just telnet in to
TheGodsLie.com port 5555.
-----------------------------------------------
Mud : Wardome II
Code Base : [Circlemud]
Telnet : wardome.no-ip.org 2022
WWW : None
Description :
Wardome Mud is the best brazilian mud, in this mud you can
choose the pk or nopk option for your player. There are above 100
zones linkeds and others under construction. Our players are very
funny and all of them like to help the newbies.
Wardome Mud is most known as WD mud, for more news visit us, i
can grant you will enjoy and play all the time.
About our zones, we got some zones that doenst exist in
another mud.
Thats all.
Enjoy us.
Wardome Mud Staff
-----------------------------------------------
Mud : Forsaken Darkness
Code Base : [Smaug] FDark 1.0 Soon to be Fdark 2.0
Telnet : mudworld.org 2000 [207.44.150.47]
WWW : http://forsaken.haslage.net/
Description :
Right now FDark is open and fully operational allthough we are about to go thre
w a big
transition, As it is now the mud is open to players, for testing, etc Once new m
ud is
open we will be moving servers. If your intrested in seeing what we have to offe
r
check us, tho we will be very diffrent once new code is complete. :) We are hiri
ng
builders please submit an application via www.forsaken.haslage.net/contact.php3
Thanx!
-----------------------------------------------
Mud : Thranduil
Code Base : [LP]
Telnet : thranduil.genesismuds.com 1200
WWW : http://None
Description :
A completely orginal world with a classless system offers
hours of mudding enjoyment. Skills are acquired through
quests, with trainers that will be happy to teach you
whatever skills you desire if you have the coin and xp.
This allows a player to customize their character to be
able to cast and use whatever powers they want. Newbie
friendly, lots of neat toys and surprises at every turn.
Lockers and clans available, with a detailed religious
system with temples and trainers for each. Come visit!
Wizards and players alike are always happy to help newbies
out.
-----------------------------------------------
Mud : AtriusMUD
Code Base : [Circlemud] Heavily Modified/Customized Circlemud 3.0
Telnet : atrius.ath.cx 443 [65.29.77.113]
WWW : http://www.atrius.ath.cx
Description :
AtriusMUD is a fast growing world based on CircleMUD.
We are currently seeking builders, so if you have a great
idea for a zone, please let us know on our website
(http://www.atrius.ath.cx) or by logging on and getting
an immortal's attention.
We have over 20 classes and are in the process of developing an
extensive race system. On AtriusMUD we are proud that
we have 100% original content, no stock zones here.
At this point, playing AtriusMUD may prove difficult
because we are tweaking everything for balance, but
if you want to get involved in the development process,
by all means send me an email (rjwr10@indy.rr.com),
visit our website,or log on and let someone know.
-----------------------------------------------
Mud : Gundam Wing: The Awakening
Code Base : [SWR] modified greatly
Telnet : ew.xidus.net 3002 [64.124.185.72]
WWW : http://ew.xidus.net
Description :
The Syndicate has finally come out of its shell. Watching, waiting for the perf
ect
time to release havoc on the world. In opposition stands the Terran Alliance Coa
lition.
Once again strikes up the battle for Earth?s existence.
Coming back to the great war they are bringing back the now almost obsolete tec
hnology
of the mobile suits. Since then the mobile suit design the has been severely imp
roved.
The technologies of today have been added to mobile suit design.
The Terran Alliance Coalition was formed immediately after Gundam Wing: Endless
Waltz.
ESUN decided that peace should once again rule over all. A treaty was signed by
the three
main powers (Barton Foundation, ESUN, and OZ). They are now all controlled by th
e two
leaders of the Terran Alliance Coalition. The two leaders are Syncarn Altarin an
d Lhur
Nevek. The Coalition it for preserving things the way they are and the current w
ay of life.
The Syndicate is ruled under the power of the great dictator Laerkon Dakrani. L
aerkon is
actually a Sunrunner. It has been around for 7 years. It was started by Laerkon
Dakrani.
While Wind was there he did not take action to put his plan into motion.
-----------------------------------------------
Mud : Star Wars Development
Code Base : [SWR] Modified
Telnet : messiah.ath.cx 2021 [69.133.96.32]
WWW : http://None
Description :
Star Wars Development is a MUD dedicated to the
development of the SWR world. Our main goal is to
develop new and unique ideas and work them into
suitable positions where they are released for the
public. We do everything from code, areas and help
files. Everything we do is followed by a descriptive
help file.
For people who are coming to play we offer a 1 in
20 force world. Of course, not all characters are
equal in the force. Some or more powerful then others
depending on your luck. We look forward to see you in
our universe.
We have recently boomed with a pbase. We have
approached 500 changes as was our goal. We are
currently working on new mini games for the mortals.
So far we have 3 of them, the Arena, Freeze Tag and
Lazer Tag. Come check us out!
-----------------------------------------------
Mud : Adventurer's Haven
Code Base : [Rom] heavily modified
Telnet : bb7.betterbox.net 1313 [209.83.132.84]
WWW : None
Description :
We are still in the final stages of development. When we finish we hope to
have created a unique and richly textured world. Our world is based upon a
central Empire containing multiple kingdoms and religions. As you travel the
land and gain experience you are given the oppprtunity to specialize into a
new more advanced class. A blend of race traits and kingdom skills provide
additional sources of power as you travel the world.
Thank You,
The Adventurer's Haven Staff
-----------------------------------------------
Mud : Revival World
Code Base : [LP]
Telnet : rw.twku.net 4000 [210.59.67.253]
WWW : http://www.rw.twku.net
Description :
Revival World is a Chinese Language LPMud in Taiwan
-----------------------------------------------
Mud : Ancient Empires
Code Base : [LP] Modified for object persistance and performance
Telnet : mud.ancientempires.net 5011 [24.99.250.136]
WWW : http://www.lormyr.com
Description :
The MUD started out as Coder's Haven. It was
strictly for coders. When it finally opened,
it became know as Defiance. Now, years later,
and after much re-coding, we are now known as
Ancient Empires. Made up of nine domains, including
the Roman Empire and Shanghai Dynasty, our world
is designed to bring the past back to you in an
exciting, magical journey. You will experience
the wrath of the ancient Gods, sail ships across
the world, climb Mount Olympus, and fight fire
and ice breathing dragons. We offer several guilds,
varying in types from fighters to spellcasters.
Please join us mud.ancientempites.net 5011 today!

-----------------------------------------------
Mud : Star Trek: Odyssey
Code Base : [MUSH] Pennmush running TrekSpace
Telnet : www.startrekodyssey.com 1701 [207.44.246.213]
WWW : http://www.startrekodyssey.com
Description :
Star Trek Odyssey is a Star Trek themed mush. It is based in the Enterprise B E
ra and
there is an excellent space system. Roleplay with be enforced strictly. Alt play
ers
will be allowed. This site has been in development since 2001. We have heavily m
odified
the Aspace system into TREKSPACE. The economy system is hardcoded along with mos
t of
the other game features. We are open for building and also have sims setup so fo
r now
if you don't want to roleplay login and play on our space sims and test your han
d out
at combat.
-----------------------------------------------
Mud : New Horizons
Code Base : [Dikumud] [Heavily Modified]
Telnet : nh.horizonz.co.uk 1234 [217.160.214.243]
WWW : http://www.horizonz.co.uk
Description :
Greetings! I am Blackus the Herald. *Blackus purrs contently* I
bring news of two MUDs that have combined to form a greater more
powerful MUD.
Shades of the Past and Kivekian Dawn have formed, *Blackus flicks
his claw out* NEW HORIZONS. It's a clash of two worlds!
What happens when worlds collide and Gods suddenly rub shoulders?
This is no ordinary MUD. It's built for players, by players.
Role-playing is necessary, and indeed greatly rewarded! It's
your choice to hack your way to greatness, or beguile with mouth
and mind! *Blackus's black and silver eyes swirl with excitement*
Bring your own color into the lands and paint an intriguing
masterpiece with your deeds, thoughts and ways!
*Blackus yawns displaying a row of white fangs* I must hunt and
eat, but I will Herald more information later.
Until then, come to the new MUD at nh.horizonz.co.uk port 1234.
*Blackus pads into the shadows but looks back to you* Until we
meet as mortals.
*Blackus melts from view*
-----------------------------------------------
Mud : Moomellow
Code Base : [MOO]
Telnet : chilipepper.com 7777 [69.132.74.191]
WWW : http://www.chilipepper.com:7000/
Description :
Moomellow is an online community of men and women from different backgrounds
who have joined together to create a thriving social community. Its players
are marked by a strong sense of humor, thick skin, and a willingness to help
one another. Many of the players have been active for over seven years. The
moo maintains a group blog and has completed numerous projects, including
two old time radio shows in mp3 format. So come on in and join in the fun.
-----------------------------------------------
Mud : Shikon MUCK
Code Base : [MUCK] ProtoMUCK 2.0b7.07
Telnet : amur.alamar.ws 2450 [68.248.114.41]
WWW : http://www.raventutorials.com/shikon
Description :
This MUCK is based off the popular anime Inu Yasha.
You can choose to play as a human, sprite, half-demon, or
demon. Keep in mind we need humans and sprites just as much
as demons. Why not come and check us out? Whether you wish
to bring total destruction or peace to the realm all are
welcome.
-----------------------------------------------
Mud : Dark Wizardry
Code Base : [Merc]
Telnet : darkwiz.homelinux.org 6969 [208.57.57.25]
WWW : http://
Description :
Welcome to a world where your wildest dreams can come true. A
place where you can be the best on skills alone. We have 200
total mortal levels and up to 10 extra class combinations.
Our extra classes include Assassin, Paladin, Warlock,
Sorcerer, Druid, Ranger, Necromancer, Monk, Samurai, and
Ninja. With up to 3 extra classes available per character,
no two characters are exactly the same.
You could take the route of a caster, and wield massive
magical prowess - on the flipside, you could be one of our
nonmagical extra classes and have incredible physical
ability on your side. The choice is yours.
This is the rebirth of the original Dark Wizardry, hence
we welcome your comments/suggestions. May your stay with
us be an adventure! :)
- The Dark Wizardry Staff
-----------------------------------------------
Mud : SneezyMUD
Code Base : [Custom] Diku/Silly look and feel
Telnet : sneezy.saw.net 7900 [205.162.201.32]
WWW : http://sneezy.saw.net
Description :
Are you looking for a challenge? Looking for a MUD that isn't
tedious? Looking for a MUD that is complexed but easy to
manipulate? If you are, then your search is over.
SneezyMUD is a feature rich, highly interactive text
based MUD. We have been developing our trend setting MUD server
since 1992. Our implementation team is dedicated to bringing
the very best to the MUD community. We offer MUDwide questing,
a well implemented skill/spell system, customizable character
creation, account system, no stock zones, extensive all original
code base written in C++, fully interactive mobiles with real
intelligence, analog lighting, weather affects, trophy system,
and much much more.
SneezyMUD has been the trend setter for 11 years and
continues to be the example others follow. Come by for a visit
and play a little while and see why other MUD's follow in our
footsteps.
-----------------------------------------------
Mud : Skies of Nitrallia
Code Base : [Circlemud] (heavily modified)
Telnet : malakhim.raven-blue.com 6055 [211.28.233.178]
WWW : None
Description :
Skies of Nitrallia is set aruond the planet Nitrallia, a world
devestated by years of nuclear war. A small percentage of the
population, made up mainly of scientists, managed to escape the
destruction by fleeing both to the massive Xanadun Station and other
planets. Alien creatures, drawn to the intriguing historical and
scientific spectacle of the planet, integrated themselves with the human
population. Now, six centuries later, the radioactive barrier has begun
to fall away...
SoN's features:
* A completely custom space combat/interaction system.
* A completely original universe, spreading across many planets.
* The ability to genetically engineer mobiles to aid you.
* Over 7000 lines of custom code.
SoN is currently in a test phase, and is hiring builders
to create the many required zones.
-----------------------------------------------
Mud : DaggerFall
Code Base : [Circlemud] Heavily Modified Circle 3.0 bpl 11
Telnet : daggerfall.circlemud.net 3000 [66.93.224.151]
WWW : None
Description :
Greetings from the players and staff of DaggerFall!
For those that don't remember or haven't heard of
DaggerFall, it's been around for about 5 or 6 years.
We offer some unique features to CircleMUD. These
include(but are not limited to):
- Multi-Classing system
- 'Unlimited' levels
- Item combining
- Experience-per-hit fight system
- And much more..
I do, however, caution you before entering this MUD.
Several players(if you've had a chance to talk to them),
have warned that this MUD can be highly addictive at
times. Hope to see you in DaggerFall!
- Sixclaw
Head Implementor of DaggerFall
-----------------------------------------------
Mud : HomeFires
Code Base : [Custom] NUTS 1.0, iForms 1.16
Telnet : homefires.devzero.org 6906 [198.78.65.23]
WWW : None
Description :
Homefires is a talker mud based on a house theme with various
public, private and wizard rooms. We have a small but active
userbase that enjoy discussing a multitude of topics ranging
from techie fare to politics to crass humor. We're always
looking for new users.
See who's online:
http://homefires.molehill.org:6980/who
-----------------------------------------------
Mud : Anytown, USA
Code Base : [Unknown] Rhost code
Telnet : anytown.mushpark.com 3041 [anytown.mushpar]
WWW : http://anytown.mushpark.com
Description :
We've all been there. We've all seen it. Every town and city has
it's own flavor, it's own quirks. But step back from that and what
do you see? The same supermarkets, fast food places,industrial
sections and neighborhoods. We've all been here. We live in and
visit these places.
We know these places.
And like the monster under the bed, or the ghost in the basement,
these places are all the more terrifying for their familiarity
when the fear strikes. Like the dark whispers you heard from your
closet as a child, the sounds of fear and of madness are all the
more sharp and piercing when they fall from the lips of those
we know.
We live in this place. It's not removed, it's not distant,
it's not exotic. It's home. And the terrors and monsters
and nightmares are here with us.
Using the Storytelling System provided by White Wolf Games,
currently set up for core rules and Vampire the Requiem. We
anticipate using Werewolf the Forsaken and Mage the Awakening
as they are released.
-----------------------------------------------
Mud : DiesIrae MUD
Code Base : [Smaug] Heavily modified
Telnet : diesirae.mud.org.pl 4000 [195.117.60.10]
WWW : http://diesirae.mud.org.pl
Description :
DiesIrae is oriented on players, we want to create MUD easy
and nice to play.
Our goals are - build communities, create strong economy
infulence on play.
Be our guest.
-----------------------------------------------
Mud : Nueva Thoria MUD
Code Base : [Rom] A new Release of Nueva Thoria. Based on Rom2.4
Telnet : nuevathoria.wolfpaw.net 3600 [204.209.44.7]
WWW : http://nuevathoria.wolfpaw.net
Description :
Nueva Thoria MUD.
Nueva Thoria is a MUD, based on Rom2.4, its totally
translated to Spanish, and also offers a big variety of
classes and races, then world is fully original, a lot of
new areas that you can't see in other MUDs.
-> Come to see and enjoy playing Nueva Thoria MUD. <-
Nueva Thoria es un mud basado en Rom2.4, esta totalmente
traducido al espanyol y ofrece una gran variedad de razas y
clases, las areas son totalmente originales tenemos muchas
areas que solo podrás ver aquí.
-> Visitanos y disfruta jugando Nueva Thoria MUD. <-
-----------------------------------------------
Mud : Chaos Bound
Code Base : [GodWars] Dystopia Gold
Telnet : alteredrealms.mudmagic.com 4200 [69.64.38.199]
WWW : http://
Description :
Sick of easy max muds? Sick of being able to buy everything?
Remember a time when you had to make an effort to max out on a mud?
Well if you do come and check out Altered Realms.
Changes done so far:
Can pick upgrade classes form the start.
1 in 10 chance to get a random artifact after each decap.
Upgrade eq.
New slabs.
New wear slots.
Actual bonuses that can be bought for kingdom members.
Cross class genstealing.
More changes taking place each day.
-----------------------------------------------
Mud : Realm of Shadows: The Rebirth
Code Base : [Smaug] Extremely Modified SMAUG 1.4a
Telnet : realmofshadows.us 1133 [64.232.251.170]
WWW : http://www.realmofshadows.us/
Description :
Realm of Shadows was founded in July 2001 and made its online debut in February
2,
2002. Since its arrival to the online scene it has grown and evolved into a uniq
ue game
play experience set within a world of magic and monsters. What you become is up
to you,
some people are deadly assassins that do nothing other than wait for unsuspectin
g victims
and then strike. Perhaps you could become a merchant, you would scrounge the rea
lm for
unique and powerful items and then trade or make a profit off them, some players
will
become brave mortals who will take on any quest the quest master will give them.
The
possibilities are endless. Explore thousands of rooms hacking and slashing your
way
through various creatures to ascend in the mortal food chain. Thousands of rando
m items
can be found all over the game!
http://www.realmofshadows.us/
realmofshadows.us port 1133
-----------------------------------------------
Mud : ElderainMUD
Code Base : [Dawn]
Telnet : elderainmud.com 4000 [24.145.135.166]
WWW : http:///www.elderainmud.com
Description :
================================================================
Elderain MUD is an RP enforced mud that just opened on March 1st
(2005). Were running all original areas and the mud is based in
the world of Elderain, a custom campaign setting created by my
co-owner Mike.
Some of our features include:
> Perm Death - If a player is killed by another player the
loser will be dead forever. We decided to go with this
method to ensure fresh role-play.
> Introduction System - Players will only know other players
by their short description unless they're introduced to that
player.
> DM Points - Players are awarded this points for excellent
role-play and may use them for restring, personal restore,
minor magical item and so on. The possibilities are endless.
> Immortal Driven Quests - Immortals are able to create
quests on their own. There are quests almost everyday!
We also have automated quests.
> Carriages/Ships - Can carry players from one city to the next
if they choose not to walk across the vast wilderness.
> Political System - Players can be lords of cities, guards in
towns, member of the city council, etc.
The entire concept behind Elderain MUD is that the player runs
the show.
The immortals are only here to assist in behind the scenes
issues and will not interfere with the role-play in any way.
You can view our campaign at: http://campaign.elderainmud.com
Check us out; we know you won't be disappointed!
-Eyr the King of the Gods, Lord of Wisdom.
================================================================
-----------------------------------------------
Mud : Zebesta
Code Base : [Merc] Not that much Merc left in the old dog
Telnet : zebesta.seattle.wa.us 7327 [128.95.4.27]
WWW : http://n/a
Description :
Zebesta is based on Merc 2.0, a Diku derivative. Most of the
programming work done to Zebesta beyond the Merc release has
been done by Kalgen, with Zlixlt handling general area
administration. You can email one of us at our addresses:
Kalgen - amohr@u.washington.edu
Zlixlt - spikard@u.washington.edu

-----------------------------------------------
Mud : DreamsMAZE
Code Base : [Unknown]
Telnet : sonad.com 4208 [216.232.192.220]
WWW : None
Description :
A dream world in which you fight using medieval weapons,
but has modern-day banks and ATMs. If you're not out
fighting one of the 150 different monsters, you can sail
around the ocean trading goods or become a pirate and
attack other ships to steal their precious cargo. There
are plenty of quests to do and helpful guides to aid you
on the way.
-----------------------------------------------
Mud : A World To Wonder
Code Base : [Dawn] AWTW ver0.01a
Telnet : awtw.zapto.org 5556
WWW : http://www.awtw.net/
Description :
Almost five years ago in the world of Essdan, magic
flowed free to everyone nothing was simplier. The gods
blessed the people, all being mage's had no use for
weapon's and had never heard of a warrior. Till the Day
the God's abandoned them!!
....
The last god to bless the world was one known as Urn'ang
he went to a temple and went to the high preist, Grimnard.
...
'Tis the end of our reign here on Essdan...that you the
most vial of my desiples shall be granted 3 blessings.'
...
'Third is of my own making,There is two purposes for this
one is to torture the world, and the second is to gain you
more power. On this night i declare a magical gate way
unable to be changed or modified by any magic or scientific mean's.'
.....
.....
Will you join in the battle to destroy the evil in every
place it stands? Will you join the evil and see that
darkness fall's upon everything? Or will you sit back and
watch them go at each other?
-----------------------------------------------
Mud : Realms of Empyrean
Code Base : [GodWars] SoH 2.5 !!! Modded...
Telnet : zat.mudmagic.com 8000 [69.64.37.210]
WWW : http://zat.mudmagic.com
Description :
****** UPDATE *******
We moved to a lagless server
So now its actually a hella
lot more fun playing here =)

Hi! My name is Christoffer AKA Zat.


I had some ppl wishing Seeds of Hate wouldnt have gone into the grave and since
I
have the released codebase I offered to run a MUD using this code...
So thats where we are =) Fixed some bugs and added some classes... Need more are
as
tho but there are enough to begin in. We have hidden shops, where you use the go
ld
you get from killing/selling.
We dont have much class armor.. some classes gets 1-2 pieces so you have to buy
your eq. This isnt like most dystopias! Its hard to master this MUD. We offer
levels, wpn skills, wpn forging hidden shops (I know mentioned before but its co
ol!)
Well we tried to rebuild the original SoH because so many loved that MUD but we
will add our own stuff to it too... Because I almost know for sure you people ha
ve
some great ideas! So come tell us!
-----------------------------------------------
Mud : Aesir II
Code Base : [Dikumud] ROM 2.3 based, heavily modified
Telnet : frostmud.dyndns.org 7002 [68.154.181.188]
WWW : http://frostmud.dyndns.org
Description :
In a world ruled by Deities with powers beyond mortal
comprehension, mortal man and his sentient beastly kindred
walk among some of the greatest heroes and villains ever to exist
in the human consciousness. Emperor Palpatine and Lord Vader
inhabit the same world as Sir Lancelot and the Greco-Roman Gods.
Choose your path among the mortals, honour always the deities,
and be sure to watch your back; the wolves here bite.
Aesir currently has 6 tribes, run by mortals, that aid in
roleplay and player interaction. Most of our areas are original
and we will accept and review areas from anyone, not just
immortals. We have Rebirth and Remort systems in the game. Remort
will brings 8 advanced classes into the game. Questing is
optional and the rewards are as variable as the types of quests.
We like to try to keep a light, relaxed atmosphere, while at the
same time keeping an
open forum for opposing views.
Feel free to stop by anytime and if you should need anything,
don't hesitate to ask! Aesir II is a dedication to the origional
Aesir (asgard.viviano.net). It was an incredible piece of work so
the mud is being relaunched on a new port under new management.
Same great mud, better flavor! Also, it has been redone from the
areas it had a long time ago so this is a nostalgia trip that
only the gods could brew up. Happy mudding and see you there!
-----------------------------------------------
Mud : Star Wars: Broken Galaxies
Code Base : [SWR] Modified Call To Power codebase
Telnet : brokengalaxies.com 7200 [69.57.136.37]
WWW : http://www.brokengalaxies.com
Description :
Star Wars: Broken Galaxies is a relatively new mud, with some
interesting Ideas. Ever want to -be- the emperor, well here you
can. Want to lead the Rebel Alliance against the evil empire,
go for it. We have a small playerbase as of right now due to
just opening to the public.
We are a 'beta' mud, new features are being added all the
time, and thus expect to be at the forefront of testing new
features as well as putting up with the bugs as they are fixed.
Here we have arranged some different outcomes of events from
the past. Anakin has died ina pod race when he was younger
and thusly no Darth Vader. Also Palpatine was assassinated
during the formative years of the empire. Become the Emperor
and make all bow to your rule and to those that do not, let them
die by your hand. Or Conversely, be a reformer and try to change
the empire and see if you can survive.
-----------------------------------------------
Mud : The Game
Code Base : [Circlemud] Heavily modified
Telnet : herb.servegame.com 4000 [68.84.233.63]
WWW : http://herb.servegame.com
Description :
The general principal behind The Game is that you are a regular
person, logging into a MUD. The MUD's storyline is everyone has been
living on this island as long as anyone can remember, except the old
storyteller. The island is controlled by pirates, and has been cut
off from the mainland for well over a hundred years. Many people
believe the mainland to be a myth, since no one else can ever recall
anyone going there. Many have left in search of the mainland, but
none have returned. There are stories of a hooded figure that would
take travellers to the mainland in exchange for souls, but none have
dared trust this. Several small castles lie abandoned on the island,
waiting for a new lord to arrive.
We offer 3 forms of PK areas: Lawful(no pk), Neutral(pk but no eq
loss), and Chaotic(risk chance of loosing eq). We also offer several
in game games, such as fishing and attacking a castle for gold or
prestige and other things to do besides killing mobs for xp, and we
are adding more each day.
We are very liberal in how we want our game played. Role-play is
wonderful, but not required. The gods will only be taking part in
disciplinary action when some one is being a real dick. We like the
idea of people being themselves and not being punished for it. We
are now open for player testing to help work out any final bugs
before we open for real. When we open for real, the world will be
much bigger than it is now. Enjoy and thanks for the help!
-----------------------------------------------
Mud : Soulblight : Age of Chaos
Code Base : [GodWars] Soulblight 2.0
Telnet : soulblight.godwars.com 9500 [195.224.210.253]
WWW : None
Description :
Welcome to the dark realm of Soulblight : AOC! I the dark lord Sauron
have returned after a long hiatus in mmorpg land to continue the legacy of
the soulblight! Currently the MUD is undergoing drastic code changes such
as: completely recoded classes, updated combat system, new quest features
and so much more. We are fully open for play during all of this so if you
think you got the skills to survive in our dark lands drop on by and pay us
a visit. *Note there will be no pwipes during the rest of the recode! *
-thanks
Sauron
-----------------------------------------------
Mud : Necrotelicomnicon
Code Base : [Dikumud] Impmud Version 4.0
Telnet : mudhole.spodnet.uk.com 8888 [193.62.1.220]
WWW : None
Description :
We started Version 1.0 back in 1995 and have been building up on that ever sinc
e. For the
last year necrotelicomnicon has been offline, however we are now back and open f
or business.
With Version 5 on its way we will also shortly be after a group of players to he
lp build and
test.
Bangor was the choice of starting locations back in Version 1.0 of the world an
d has now
stuck, however it has now expanded further beyond to London which offers a full
London
Underground for players to navigate (and get lost in) and visit various attracti
ons.
From the cinema in Bangor, players may visit a number of films, including Star
Wars,
Aliens and Batman and interact with all the main characters, seeing the film thr
ough to its
conclussion in order to leave the area.
Other areas start off in modern day and then lead off on a tangent, for instanc
e, enter a
medievil book in the University Library which leads into an area with the gods f
rom norse,
greek, aztec, and more, religions. Or visit a wargaming store in Brighton to lea
d into a
Battletech area.
In the current version (4.1) we have created a totally new and unique leveling
system
spanning 500 levels, involving not just experience points and meta, but objects,
mobs,
secret rooms, gold and much more.
We look foreward to seeing you soon and hopefully we can all build this once gr
eat mud
back to its former glory.
-----------------------------------------------
Mud : Questionable Sanity
Code Base : [Circlemud] heavily modified
Telnet : qs.smwa.net 4000 [128.95.250.135]
WWW : http://https://www.smwa.net/forums/index.php
Description :
QS offers:

15 races 14 classes 4 remort classes 200 level mortal teir


200 level remort teir
no rent
we have 120+ zones with more on the way
intense PK system, along with arena system(with betting and such)
clan system, with clan halls, clan recall, corpse recall and rankings

QS was originally founded by Ghost, Delia, and Bub and has steadily
been added and improved by many others(since 1996). We are
continuously in search of talented builders as well as coders.
We take pride in our immortal staff, particularly our quest team-
they are quite exceptional.

recently added, QS forums:


https://www.smwa.net/forums/index.php
QS groups:
groups.msn.com/QuestionableSanityGroup
-----------------------------------------------
Mud : Lysikan
Code Base : [Circlemud] 3.1 with DG scripts and OLC2, all heavily modified
Telnet : lysikan.org 4000 [192.242.17.24]
WWW : http://lysikan.org
Description :
Elves are elves, dwarves are dwarves, and neither are human.
They don't like each other much, either.
We're building a world where you can RP being one of them, or
be a draconian, orc, troll, or gnome.
While the races are constantly in conflict, combat is rare
(attacking NPCs is usually fatal, for example). The world is
designed as a playground for RPers, not hack & slash.
You'll be expected to RP the races as we've designed them, not
as you found them in some book, but we will be lenient when
what we do differs from the norm. In most cases you can have
input into their final form, as there's lots of development
left to do.
Open for playtesting. No fear of pwipes - we use text pfiles
and fix them rather than delete them.
-----------------------------------------------
Mud : Star Trek: The Dawning
Code Base : [MUSH] AttySpace + Mods, JoseyEcon
Telnet : dawning.no-ip.com 1701 [66.74.67.86]
WWW : http://dawning.no-ip.com/
Description :
The Theme for Star Trek: The Dawning consists of three player
empires. The Maquis, the Federation, and the Cardassians. The
Maquis were erradicated in the voyager series, or where they?
This MUSH is set 100 years post voyager, technology has changed
and after so long the Maquis return after re-building their
forces in a very remote location.
Brings spice and different back in to a TrekMUSH
- Currently wanting Builders and Empire Admins.
-----------------------------------------------
Mud : The Vortex
Code Base : [GodWars] Blah blah mods blah blah
Telnet : da.wehostmuds.com 7193 [69.56.190.218]
WWW : None
Description :
The Vortex has been around since approx '02 in some incarnation or
another. Its gone online, offline, and inbetween in that time. I
recently picked the project back up and decided to toss it back
online at the request of a few old players.
Improvements will come with player input. There are still bugs, I
promise. They'll get fixed with player input.
Offered clases: Apocryphic, Alien, Shadow, Monk, Dragon
Testing classes: Drow, Jedi
Yay for stuff dieing and blood and...Yeah, stuff.

To any players who might've been trying to follow myself and this
game around...Sorry for the server hops, going offline, etc.
Life calls, hopefully this will be a stable solution now, though.
-Kline
-----------------------------------------------
Mud : Galactic Empires
Code Base : [SWR] SWR2.0 Heavily Modified
Telnet : quokmush.dyndns.org 2345
WWW : http://
Description :

-----------------------------------------------
Mud : Magical Shopping Arcade: Oozora
Code Base : [LP] Custom LIB, slightly customized driver
Telnet : mud.msaoozora.com 2223 [69.154.42.29]
WWW : http://www.msaoozora.com
Description :
Welcome to MSA:Oozora! Where we try to tailor to EVERYONE's desires.
We strive for customization and a wide variety of concepts, while
trying to maintain a simple-to-use system. MSA is suitable for all
ages, featuring unique methods of censorship that allows pretty much
anything to go on, without destroying young children.
Customization? We've got that!
- An intricate job system, based around Final Fantasy X-2 that also
allows coders to create unique jobs.
- Privacy rooms and togglable censor filters to appeal to all ages
- A real world with dimensional portals, the real world containing
plots and quests for players to go through, and the other worlds
being based solely around collection and destruction. The player
can go between the two concepts freely.
- A random encounter battle system that allows different monsters
to appear in the same places, based on circumstances
- Choice between Active Time Battle (Commands happen automatically)
or Charge Time Battle (Take your time to decide the best course)
- Mini-games to pass the time when bored
- Party system that allows you to party with any combination of up
to 4 other players, NPCs or pets, with a unique exp system that
allows any level variance without unbalancing the game.
- MXP and Pueblo enhanced, not required, but heavily recommended.
While the MUD is still in development, some of these features are
not available to all players and only playtesters, builders, or
coders, just depending on what phase of testing they are in. We are
currently hiring playtesters or builders. (People are allowed to
play but are subject to pwipes at anytime, without compensation
Coders will be hired upon succesful completion of several conditions,
such as building requirements, willingness to learn, ability to
follow instructions and more.
-----------------------------------------------
Mud : The Mists of Mercya
Code Base : [Dawn]
Telnet : planetmud.net 4001 [68.41.122.14]
WWW : None
Description :
The Mists of Mercya is based around a medieval fantasy theme. The story
is being worked on and will be be added when it is finished.
We are hiring Coders. Send an email to kiyoshi@planetmud.net or
log on to the mud.
Kiyoshi
Head Admin
Co-Owner
Mists of Mercya
-----------------------------------------------
Mud : Xaos
Code Base : [Merc] 8 years of code morphing
Telnet : xaos-mud.org 5000
WWW : http://www.xaos-mud.org
Description :
Xaos is a gigantic frame work that eagarly caters to the creative
player. Featuring an overly active coder and builder staff it
accomodates basically any desired location for the fantasy RPGer.
We have a loyal playerbase who work as a community within the OOC
means, socially a very helpful mud. Dozens of races, dozens of
subclasses and hundreds of locations to visit. The majority of a
character's life span is spent within thier hero levels, where
you've mastered your class's skills and now seek to attain grander
goals of anything you can dream up to attempt.
Xaos is currently very item-centric, with most of the valuable
objects coming from random generators its all but impossible to see
two people wearing the same stuff.
The mud is unfortunately not friendly for new mudders and without a
friend who's already played Xaos a new comer to muds and even Xaos
will most likely be lost. The basic rules by which everything
works have however been geared to avoid giving the veterans
unmatchable advantages and there is no way to essentially cripple
your character by making an uneducated decision about how you
progress.
Player input is highly valued, a prime example is the heavy usage
of the idea spool, where any player is capable of commenting and
adding to the creative process of how the mud expands or is
modified.
Xaos is and probably always will be perpetually in BETA.
Xaos has never had nor ever will have a pwipe.
Xaos is Xaos. Come play in the mud. ;)
-----------------------------------------------
Mud : Duelrealms:Turf Wars
Code Base : [AFKMud] [Custom]
Telnet : duelrealms.game-host.org 9898 [4.3.110.136]
WWW : http://duelrealms.game-host.org
Description :
Currently under construction.
Duel Realms has been a project of mine to put everything I wanted in other mud
games, but never enjoyed, into my own modern/medieval game playable by all.
(and to see if I can achieve it.) When Duel Realms is finished I hope to provide
a very entertaining product that will be enjoyed by all. Stop by, enjoy the appl
et,
knock around the goblin punching bag, leave a suggestion in the forum, or just s
ay hi.
-----------------------------------------------
Mud : Enity MOO
Code Base : [MOO] foo
Telnet : enity.mistwalker.org 7007 [192.168.131.42]
WWW : http://www.geocities.com/enitymoo/enity.html
Description :
The world of Enity is a strange place. Many realms exist here,
and each is governed by a powerful god or goddess. There is also
a forsaken realm with no god at all, which most simply consider
the 'Rogue' realm.
The world of Enity is a pre-indusrial society, and many
strange and magical beasts make their home here. The realms with
gods are infused with magic and power, so there is no need for
machines. Weapons are prevalent, but very different from realm to
realm, and may be more common in some places than others. The
possibility of machinery exists only in the rogue realm, where
magic is limited. However, their technology is not very advanced.
[When you play at Enity, there are hundreds of choices you can
make about your characters. The only limit is your imagination.
We have very few strict rules, and once you have established your
first character, you will be allowed to create others. We are
very open-minded, and want you to have a good time. We are mostly
an original theme, with influences from Black & White, the novel
American Gods, Egyptian and Greek society, and the novel
Hyperion, to name a few. You need not know anything about these
influences to enjoy and understand this game.]
-----------------------------------------------
Mud : The Lands of Light and Darkness
Code Base : [Smaug] LLD codebase--SMAUG modified beyond all possibility of rec
ognition
Telnet : LightAndDarkness.wolfpaw.net 3000 [204.209.44.6]
WWW : http://LightAndDarkness.wolfpaw.net
Description :
Welcome to the Lands of Light and Darkness. Seven months ago,
an adventure began that will never end. People have fought, explored,
discovered quests, lived the life of a powerful hero or a quiet
craftsperson. They have found paths to new cities and new lands; they
have found new skills, spells, and crafts, and the future holds much more.
Some choose the Light. They have an easier path of it. Those lands are
stable, and ruled by law. Some choose the Darkness. They choose a harsh
home, where the only laws are made by those around them.
We expected the Light to have the roleplay, and the Darkness to be
hack and slash, and PvP. The Darkness has surprised us with its
roleplay, and the degree that players help one another, but still, each
land has a feel of its own. If one does not suit you, the other may.
Fighting is, as always, a sure way to advance. But, there are a multitude
of other ways. Buy a ship, large or small, and sail to far-off lands. Find
a gemstone, carve it, and set it into jewelry. Learn embroidery, the craft
that has daunted many a proud warrior. Study many other crafts; you'll
learn from them. Heal the injured. Sit in town square and gab.
Don't arrive expecting to find familiar gameplay. The chances are
high that you'll have to revise your expectations. You'll find other
people ready and eager to help you, though, and there's plenty of
room for your name in the history books!
We've created a unique blend of fantasy and realism here. Come
join the adventure of a lifetime and make a place for yourself
to call home.
-----------------------------------------------
Mud : Animud
Code Base : [Rom] Heavily Modified
Telnet : animud.net 6666 [160.79.195.26]
WWW : http://www.animud.net
Description :
Animud is an anime themed roleplaying based world. We have a medium
sized world of mostly original content. Most of our areas and world
are based on various anime. We are always expanding it and looking for
builders. We offer anime based races that are well themed for
creating your dream character. Everything is balanced and we
guarantee you will love our quest system. Animud offers an open
clan(guild) system where players create their own clans, with
extended ranks and clan hall options. Equipment is level restricted
within 50 levels, keeping low level players from abusing high level
equipment, while still providing freedom of eq choice. We are a 200
level mud, our races are; Human, Elf, Dwarf, Saiyan, Third(android),
Juraian, and Skeleton. We have the following classes: Mage, Cleric,
Thief, Warrior and Vampire.
We do allow and encourage playerkilling within the roleplay model.
This is not to say we are a PK mud, we simply believe that roleplay is
more fun and lasting with the danger of death involved. Staff resides
over everything and we are very strict about removing griefers from
this system.
New players are welcome and our help system is specifically designed
to cater to the skill level of the player. We hope to see you!

-----------------------------------------------
Mud : Elusive Dreams
Code Base : [Rom]
Telnet : elusive.genesismuds.com 8800 [216.136.9.5]
WWW : http://elusive.genesismuds.com
Description :
..and as had been foretold, the Cataclysm occurred. It was
not the end of the world as many had feared, but nothing
would ever be the same again. Humans could no longer
continue their blinkered existance. The old realities had
been forever shattered and the dreams had been let loose
in the land. Drawing on this new power, the Ancient Races
re-appeared. No longer did they have to cloak their
comings and goings. The very earth hummed with power and
even the most sceptical had to acknowledge that the safe
order of things was no more. Reactions varied: some
embraced the old ways and magic returned to the lands,
some retreated to sheltered enclaves and developed new and
amazing technologies, some gained the stars, some lost
their minds. It was a dangerous and chaotic world, but the
rewards were great for those brave enough to embrace the
dream. Elusive Dreams has been up and running for over 5
years now and has developed some unique and interesting
features. Roleplaying is strongly encouraged by clans
which are totally player created and run. If there isn't
one to suit your tastes, then you can always start your
own! 219 levels and 15 remorts gives you plenty of time to
create some depth to your character. Come on by!
-----------------------------------------------
Mud : TesterMUD
Code Base : [Chronicles] Testmud
Telnet : mudconnect.com 2112 [204.209.44.14]
WWW : http://
Description :
Testing Only.
-----------------------------------------------
Mud : Dragonball: The Dark Prince Returns
Code Base : [Circlemud] DBI Beta v1.0
Telnet : frostmud.dyndns.org 8405 [65.80.177.201]
WWW : http://pages.prodigy.net/djpeed/tdpr/index1.htm
Description :
In a world where you can be anything you want to be. A Majin,
a Saiyan, a Namek or an Icer. Such is the world of The Dark Prince
Returns. Feel free to check out the mud, meet some new people,
slaughter some ugly mobs, and just have a good time. The mud is
still in the processes of being built, so there will be some errors
here and there. Please bare with us, and just note any problems you
find and email them to us. They will be fixed as quick as possible.
Hope to see you there. -Galan(Owner)
-----------------------------------------------
Mud : Breaking Point
Code Base : [Smaug] Work in progress
Telnet : 24.51.120.51 4000
WWW : http://
Description :
The year is 2120, and the earth has fallen victim to a nuclear
holocaust. The world was all but destroyed, but small factions of
humans continued on. The radioactivity cause some special people to
mutate, and became stronger and smarter than normal humans.
In the late century, those mutants came together to declare themselves
a new race. They called themselves the PSI. They could also use energy
with thier minds.
The humans despised the PSI for thier powers, but the PSI tried to
work with the humans to help each other.
Eventually both races separated into different parts of the world. The
humans claimed the lower parts of new york for their new capitol city,
because thier were still buildings there.
The PSI took a deserted city in upper russia to build thier city.
They called it Aureal City.
-----------------------------------------------
Mud : WizBiz the MUD
Code Base : [Circlemud] Being Modified Constantly
Telnet : frostmud.dyndns.org 8188
WWW : http://www.wizbizmud.com
Description :
WizBiz the MUD is a CircleMUD (Diku derived) 3.1 with OasisOLC 2.0.6
and DG Scripts. We are always hiring builders, but expierenced
(easily gained through The Builders Academy) only.
WizBiz the MUD is, if you haven't guessed already, based on the
series WizBiz by Rick Cook. You wont need to know the series to play
though. The basics are as follows:
Wiz Zumwalt get's sucked into a medieval realm, to help them from the
Dark League, a dark cult of wizards. Wiz is a programmer though. How
is he supposed to help? He does, and I wont spoil the book. He does
come up with what he call's the
-----------------------------------------------
Mud : Star Wars: Chaos
Code Base : [SWR] swrfote v1.1
Telnet : 6000 [216.232.9.162]
WWW : http://
Description :
We are a new mud opening for the first time on 3/5/05.
We firmly believe in being friendly to all people, and
welcome you into our world. If you are looking for a
place to just be able to log in and chit chat or become
a big bad bounty hunter, assassin , or perhaps you just
like to craft we have you covered. So come on in , give u
s a change and check us out! we look foward to meeting you!
-----------------------------------------------
Mud : Holy Mission - Remains from the Past
Code Base : [LP] HerpModifications
Telnet : wildsau.enemy.org 2001 [193.170.194.34]
WWW : http://
Description :
Shattered by a war between creators of the highest ranks and the
following tyrannie of those who'd won turned the once living place
into a cold and desolated void.
Back in 93 when the 'linzer' admins led by patience moved on to
create a new world based upon a updated mudlib, holy mission was
given to a couple of Archwizards who choosed to stay. In those
days, the world was highly populated and easily reached the cap of
60 simultaneous players. Packed with many guilds, some of them
hidden and very restricted, quests, legendary monsters and a broad
community from all walks of life and nations made this game fun to
play.
But that was not to be meant for long. One amongs the ranks of the
creators, he and his friends did all he could do to destroy, what
other wizards and players had created. Holy Mission fell and when
no living thing crawled over the damned world anymore, even he
went on.
Today a few fans are working on this old piece to give old players
the chance to return and remember and to give new players the
chance to see how a mud looked like back in 1991. Holy Mission is
nothing compared to modern muds like Achaea or BatMud, but its an
original with a out-of-the box village from 2.4.5 lib and
padrone's castle.
Kiri of Holy Mission - Remains from the Path
-----------------------------------------------
Mud : Enden's Keep
Code Base : [Circlemud] CWG Derivative with modifications.
Telnet : ek.b0ne.com 5000 [ek.b0ne.com]
WWW : http://
Description :
Fully immersive fantasy roleplay environment,
Enden's Keep has been in development for a number of years,
only recently opening and accepting new players,
Enden's Keep caters exclusively to the needs of
roleplay/adventure fans.
Numerous classes, extended character creation,
multiclassing options, and a countless array of
spells, offer the player endless options for adventure
and exploration.
Administered by fans of the Advanced Dungeons And Dragons (AD&D)
gaming experience, the game is fully interactive
and aimed at the ultimate goal of enjoyable roleplay.
Come and join the legacy at Enden's Keep.
-----------------------------------------------
Mud : Beyond Exiled
Code Base : [Circlemud] Many others
Telnet : exiledmud.org 5000 [68.90.69.40]
WWW : http://www.exiledmud.org
Description :
A long time ago in a galaxy far far away there was a world that
was ruled by many gods. The gods had ruled in peace for many for
thousands of years. Until one day when a small group started to
feel that a change was necessary so that the mortals they ruled
over could survive. The other gods disagreed with the changes that
the small group of gods wanted to make. So the small group of
gods tired everything they could to persuade the others into
change. In the end the gods were exiled to a different realm by
the other gods. Here the gods created a world beyond the exiled.
Over the years the world has grown in ways it was never thought
possible and now is ready to be explored by new race of mortals.
-----------------------------------------------
Mud : Legends of Elysian
Code Base : [Smaug] Modified - Storm 1.0
Telnet : www.haslage.net 4500 [207.44.150.47]
WWW : http://haslage.net/vot
Description :
Legends of Elysian is a mud that is going to be under massive
re-construction for the next several months. The mud will
include much of the old smaug 1.02 code as well as added
Storm 1.0 code. The goal is to also incorporate snippets
from codes such as God Wars and Fear. The mud is open to
all ideas, many of which will be implemented.
Classes will be changed, leveling system will be changed.
Changes are forthcoming so it is hard to describe the mud
as whole at this point.
This will be updated periodically as the mud transforms.
-----------------------------------------------
Mud : Into the Black
Code Base : [MUSH] With HSpace 4.3.5
Telnet : objectsinspace.com 2517 [69.57.136.37]
WWW : http://www.objectsinspace.com
Description :
Into the Black: A Firefly MUSH is based upon FOX
television's Firefly which was created by Joss Whedon,
the brains behind the hit television shows Angel and Buffy:
The Vampire Slayer.
Having opened in November of 2004, the MUSH is still
wide open for possibilities in character concepts. New to
the show? No problem! Check out our website for details
on theme and related links to help you get an idea of the
universe we're in. A bare minimum of theme understanding
is required to get involved!
Our newbie friendly staff consists of Osiris, Shadow,
and Greenleaf. The staff is experienced roleplayers, each
with their own purpose and invaluable knowledge. Our
playerbase is small, averaging roughly 10 players on at any
given time but that's changing quickly!
We have a fully operational skill system, soon-to-be
online Economy, and utilize HSpace v.4.3.5 (The latest)
release of three-dimension space flight available!
Stop by, enjoy the shindig.
-The Staff of Into the Black
-----------------------------------------------
Mud : Reign of Blood
Code Base : [GodWars] EOD Modified Daily
Telnet : rob.wolfpaw.net 2727 [204.209.44.13]
WWW : http://rob.wolfpaw.net
Description :
This is the new Reign of Blood in which we have taken
a Eve of Destruction code and modified it to out liking
and hopefully yours. Classes are balanced and people are
friendly. We are making changes on a daily basis and
are open to all suggestions. So stop on in and have a
great time in the bloodbath.
Rayne, owner of Reign of Blood
-----------------------------------------------
Mud : Illusions of Grandeur
Code Base : [Ack!mud] 4.3.1
Telnet : illusions.dune.net 1234 [63.117.93.3]
WWW : http://illusions.dune.net/
Description :
I would like to cordially invite you to try our world. I am not
going to go at lengths about how great we are, or how heavily
modified the code is. You will just have to judge for yourself.
All I can say is, we have a small staff of mostly mature, laid
back individuals overseeing the realm.
Please note: Even though we are currently listed as
Roleplay encouraged, we are going to enforce it some point
down the road.
-----------------------------------------------
Mud : Anodyne
Code Base : [Dikumud] SQ
Telnet : anodyne.servegame.org 4000 [24.12.194.101]
WWW : http://free.angeltowns.com/anodyne/
Description :
Anodyne is a skill-based MUD, with heavy emphasis on character
creation and interaction centered in the living, breathing city of Ys.
Here are the main features:
* No levels, learn skills from a teacher then use them to improve
* Random arms and magical items
* Mounts, vehicles
* Archery
* Factions you can run quests for and eventually join, earning
access to special skills and NPCs to help you out in combat

-----------------------------------------------
Mud : Haven
Code Base : [LP]
Telnet : duuk.com 4000 [68.252.67.21]
WWW : http://www.duuk.com
Description :
Haven is a roleplaying game set in the world of kailie.
Kailie is a world unlike anything you ve experienced before.

From the Elves in Haven town, to the Goden in Keryth, the world
of Kailie is a unique opportunity to roleplay in a friendly
environment with simple and easy to learn syntax and a helpful and
friendly player base

-----------------------------------------------
Mud : Fantasy Legends MUSH
Code Base : [MUSH]
Telnet : writh.net 4267 [69.60.111.246 4]
WWW : http://www.geocities.com/flegends3
Description :
The Heartless have attacked the worlds of Final Fantasy, weakening
the borders between the realms and opening portals between each
world. In their search for the Princesses of Heart, they were
relentless, utterly destroying some worlds while reducing others to
scorched wastelands. But some-- no, many-- people resisted, refusing
to surrender. Small rebel factions joined forces, tyrannical empires
combined their might, and numerous people went to wander the Worlds
and the space in between then, alone but still fighting, refusing to
give up hope and determined to learn more about what those strange
creatures had done to their homes. Even though threats-- some new,
some old, some beyond all imagination-- lurk just around the corner,
the people refuse to give up, continuously pushing forward. And so
their story begins...Based on Kingdom Hearts, sans the Disney,
Fantasy Legends offers a take on the Final Fantasy and Kingdom Hearts
series with a new twist added in.

-----------------------------------------------
Mud : Northlands
Code Base : [Custom]
Telnet : northlandsmud.com 4005
WWW : http://northlandsmud.com
Description :
Northlands is a mud written from scratch in perl. It
features a number of innovative features and is very different
from most other muds out there.
This mud is under major construction and is not really playable
except for testing purposes. Source is available under the GPL.
-----------------------------------------------
Mud : The Unwelcome
Code Base : [MUSH] Rhost
Telnet : theunwelcome.com 1520 [216.136.9.8]
WWW : http://www.theunwelcome.com
Description :
In 2009, the population of New Jersey experienced a huge
masquerade breach on a scale that shocked both the
supernatural and mortal population, threatening the
stability of mortal ignorance and, in essence, the
safety of the supernatural population on the whole.
Leading up to this event were
equally appalling incidents that began to
shake the foundation of the state and
its already questionable population and governance.
The first was the movement of three government-run
law enforcement agencies into the private sector,funded
and controlled by wealthy corporate executives who
remain shrouded in mystery. The second was the
onslaught of law suits that threatened to turn
New Jersey's most prized natural resource,
the Pine Barrens, into one large highway
dotted by strip malls and
bars.
There is the aggressive stance
New Jersey's governor has taken against the
Supreme Court when it came time to tax the casino's
in Atlantic City, his arguments and
protestations creating a political environment
of active hostility.
And then there is Asbury Park, one of the six cities
featured on our grid, where police don't
dare go after the riots created a level of chaos
and violence that the state would rather just
contain than actually fix.
The Unwelcome is not a fluffy game. It is a
realistically portrayed World of Darkness
allowing Mortal, Mortal+, Vampire, Shifter, and Mage.
-----------------------------------------------
Mud : Lusternia: Age of Ascension
Code Base : [Unknown] Rapture
Telnet : lusternia.com 23 [208.185.147.29]
WWW : http://www.lusternia.com
Description :
Those daring to enter the exciting fantasy universe of Lusternia
will find themselves plunged into a multi-planar realm where
factions struggle to amass reservoirs of magical energy simply
to survive. Within the Basin of Life, an alien evil has corrupted
much of the land and people, making Lusternia a broken and perilous
place. With the return of those Elder Gods who escaped the ancient
divine wars, a new age of uncertainty dawns. What power shall next
ascend to dominate the world's limited resources?
Lusternia: Age of Ascension, the latest quality text game released by
Iron Realms Entertainment, breaks new ground by presenting a dynamic
roleplaying environment that pioneers innovative new features, quests
and skills. Lusternia is sure to challenge experienced gamers and
delight those new to the genre of text worlds.
-----------------------------------------------
Mud : Ultimate DC Universe
Code Base : [MUX]
Telnet : ultimatemux.com 2210
WWW : http://www.geocities.com/ultimate_dcu/index.html
Description :
The premise behind Ultimate DC is simple and direct. We're taking the
concept presented in Marvel comics line of Ultimate books and
applying them to the DC Comics Universe(with help from an issue of
Wizard). The Mux exists in an updated "Year 1" situation for most
characters(there are exceptions for a few characters detailed
elsewhere). We intend to reinvent the DC Universe characters in the
same light Marvel reinvented theirs. Keeping the core of the
characters intact but making them a bit more real, a bit more human,
and a bit darker and edgier in most instances.
This is the DC Universe with a healthy dose of the real world. While
the people of the DC Universe have dealt with heroes in the past it's
been more than 30 years since the last hero team was active and even
then their heroes and villains were, for the most part, human or
enhanced human(or at least were believed to be so). Now the world
will have to contend with gods, aliens and all sorts of mystical
badness in ways they've never dreamed of before.
-----------------------------------------------
Mud : Beyond Chaos
Code Base : [Circlemud] Modified
Telnet : www.beyond-chaos.com 2550
WWW : http://www.beyond-chaos.com
Description :
This MUD is a sequal to the original Aftermath MUD.
It started out as circleMUD, but there have been significant
changes to the code.
There are five races. Each race is similar to a clan.
Your race will determine your "home city" and your
"religion". There are 13 classes and there are 1500 mortal
levels, and after completing those levels a player advances
into the 1500 immortal levels. Then there are 500 God levels,
1 God level is for immortals that advance past level 3000 and
the rest are for staff.
Very soon I will implement special classes (vampires,
lycans, zombies, and spirits). These classes will not
replace your current class, they will be more like a virus
that infects the character. Pkilling is allowed, but not
on players of your own race. When you attack a player you
will not recieve a pkiller tag, but your Max Hit points will
drop 25%.
Unfortunatly the zones are all stock. I am currently
looking for 1 head builder and as many builders as I can get.
Please email me if you are interested in one of these
positions. Eventually there will be no stock zones left.
The MUD will have 5 major cities, and the Race of your
character will determine the city you are from.
In the mean time feel free to begin playing with your
character on this mud.
-----------------------------------------------
Mud : Rebellion
Code Base : [Circlemud] Highly Modified to Star Wars
Telnet : percy.xidus.net 1111 [64.124.185.72]
WWW : None
Description :
Star Wars Rebellion is back now accepting apprentice
applications for Jedi's and Sith this is part of all
the fun in rebellion come by and give us a try. The
mud had a hard time by moving from place to place now
we are back and ready to thrill all the Star War loving
fans that played this mud ages ago.
-----------------------------------------------
Mud : The Manhattan Masquerade
Code Base : [Circlemud] Totally re-written
Telnet : xanet-hosting.com 2300 [204.8.219.130]
WWW : http://www.mud.mud-hosting.com/manhattanmasquerade/
Description :
Welcome to the Manhattan Masquerade :)
We are a totally RP mud, in the sense that
things from combat, to eating lunch is roleplayed
with your friends, or enemies. We are using
the white-wolf system, which is based in today's
time period, and we offer vampires, mages,
werewolves, and of course humans. We have great
storytellers who will treat you fairly and listen
to your ideas. Please feel free to connect to the
mud anytime :). Don't forget to join our message
board!! **MUD GRAND OPENING FRIDAY NOVEMBER 19TH**
http://www.mud.mud-hosting.com/manhattanmasquerade/
-----------------------------------------------
Mud : Dragonball Time-line
Code Base : [Smaug] [DBSC 2.5 Heavy modifaction] DBTL
Telnet : dragonballtl.wolfpaw.net 4060
WWW : http://dragonballtl.wolfpaw.net
Description :
Dragonball Time-line is a mud that is trying to incorporate
the best of all the Dragaonball based muds. Ranging from
rp formats to custom skills.
It is based on the anime series, Dragon Ball/Z/GT and so
there are areas from the shows to explore as well as the
choice to be an icer, human or even a saiyan(plus many
others!). There are infamous signature moves including
Kamehameha and Deathball. If you like muds and you love
DBZ this is the place for you. Heck if you like roleplay
and/or roleplaying games come check us out!
So if you're looking for a new MUD, or just want to find
a place to come and have fun, look no further, Dragonball
Time-Line is the place for you!

-----------------------------------------------
Mud : Star Wars : Lost Galaxies
Code Base : [SWR] SWFoTE 1.1 FUSS Heavily Modified
Telnet : 68.102.133.116 7777 [68.102.133.116]
WWW : http://high-velocity.org:81/
Description :
VERY FRIENDLY STAFF
We are a fairly new mud and still working out some minor problems,
but we are always open to suggestions via our forums.
The game is based about 20 or so years after the destruction of the
first deathstar, we are not totally accurate yet but are working on
it. Still needing builders. Right now we have about 38 planets, 37
starsytems, and 47 areas. Updated space system with 46 ships
availiable all of which can be upgradeed via addin modules.
Nice cargo system and Player Owned shops also help players gather
fundage. Cloning is availiable.. if you can find it and afford it :).
We are always trying to add new code or update existing code, so
things are always changing. Force is rolled like stats at character
creation, so you never know who has got it and who dont untill they
are "sensed" by an existing forcer. Several races and classes to
choose from. You now have choice of 2 classes, a primary and
secondary, so basically you can have 2 skill sets plus what ever the
race roll gives you, and of course we have the RP points system that
you can redeem for skill levels and or to a specific skill.

-----------------------------------------------
Mud : Federation II
Code Base : [Custom] C++
Telnet : fed2.ibgames.net 30003
WWW : http://www.ibgames.com
Description :
Federation II - Play for Free
Forget about the orcs and monsters in other games - Fed II has real
challenges for grownups!
Like day trading commodities futures and launching an IPO for your
own company.
Like bigger and better planets, a vastly enhanced events system,
interactive mobiles and more.
There's even an ATM machine on the far side of the Sun!
Remember, Federation II is about commerce, politics, intrigue,
power and money.
Things that matter in real life. Federation II is a newly rewritten
version of the original Federation with all the charm and humor of
the original but adding new features and challenges based on our
15 years of multiplayer game experience and players requests.
There are new ranks, new planets, new features, new challenges,
new things to do.
Come play Federation II for free and enjoy the excitement again.
We'll even throw in a set of starter maps of the Solar System.
Now Announcing:
NEW VERSION OF FEDTERM ADDS LOTS OF EXTRA FEATURES
Fed Term is the new GRAPHICAL front end for Federation II.
This means players will be able to supply their own custom
avatar picture to display on their own computer as well as
all the other players while in the game. It also means pictures
of your ship.
And it also means AutoMapping! Really easy to use, intuitive
automapping built in, ready to use.
And it means, graphic stat displays for you and your spaceship.
And, a new multi-tabbed pane to display and communicate with all
the other players in the game and a special friends panel.
And many more useful and nifty features players have asked for!
The new Fed Term makes playing Federation II more than a text
game. It's becoming an exciting synthesis of Graphic and Text!
-----------------------------------------------
Mud : MinivoMUCK
Code Base : [Dikumud] ProtoMUCK unedited
Telnet : gobleteer.zapto.org 82 [24.27.183.83]
WWW : None
Description :
MinivoMUCK is a new(as of last update) MUD open to the public.
While the MUD is intended to be primarily roleplay, quests will
be availible. There is no fighting system. Any player
may build, but areas should be reviewed. Anyone looking to become
a coder or moderator probably will be accepted, but we please do not
play the MUD because of this. We are looking for at least one coder.
(Warning to coder: Mud is built from scratch.)
World is currently under development. Don't expect
too much.
A website ia in progress.

C'mon. Stop reading and try it.


-----------------------------------------------
Mud : Darkness Beneath the Fog: London by Night
Code Base : [AFKMud]
Telnet : pix.isa-geek.com 7111 [pix.isa-geek.co]
WWW : http://www.geocities.com/london_nights_wod
Description :
Darkness Beneath the Fog: Welcome to modern day London, England. But
this new London is not the one that we know and love. Rather, this
is a London filled with Vampires, Shapeshifters, Magic, and a labour
government. In this London, a place beneath the world mortals see
exists. A darker place. A world of Darkness.
The streets of London are no longer a safe place for children to
play, for adults to stroll leisurely, for law enforcement to patrol.
So frightening has the city become that law enforcement can't always
be counted on to maintain the safety of London's inhabitants. Take
head...you are on your own.
Darkness Beneath the Fog is a newly opened World of Darkness MUSH
based off the White Wolf World of Darkness, using a combination of
2nd and 3rd edition rules to encourage RP as well as alternative
thinking. The game currently supports Shifters, Changeling, Kindred,
and Mage, with some Demons thrown in for good measure.
The Shifter sphere is accepting Garou, Bete, Corax, Ratkin, and many
other Tribes. The Kindred sphere is open for Anarchs, Independents,
Camarilla and Sabbat. Mage has openings for almost all the various
mages including Verbena, VA, CoE, and Hermes (but not limited to
those). Technocrats will be accepted in the near future. The
Changeling sphere will be open for Seelie, Unseelie and Motley, and
group apps are encouraged. Demons are being accepted on a case by
case basis, and the wraith sphere will be opening once the game is
in full swing.
London has a strong staff committed to making the RP experience an
enjoyable one for all players involved. There are a great many
opportunities to get involved in one of the many sphere and mush-
wide TPs constantly being planned, and staff welcomes players who
wish to be a TP hook for a new TP.
Stop in and check us out...we'll be watching for you.
-----------------------------------------------
Mud : Dimensions
Code Base : [Rom] Base Rom24 under modification.
Telnet : blackdomain.net 6969 [69.210.222.190]
WWW : http://dimensions.blackdomain.net
Description :
This is my newest Rom compilation, its fairly basic as of now.
I am looking for experianced, and creative builders to help make
this world unique. OLC knowledge IS required, but if you prefer
notepad/area editors as long as they work, thats fine too.
If interested in building PLEASE email me at Heckler420@gmail.com.
The mud is open to the public, but please
do not forget that as of right now we are still in beta-testing.
Thank you for your time and intrest.
Heckler..

Mud hosted by Blackdomain.net, where the gamers go.


-----------------------------------------------
Mud : Acadiana
Code Base : [MOO]
Telnet : Acadiana.acaciamoo.com 9999
WWW : http://www.neonscrew.com/acadiana/index.htm
Description :
Acadiana is reality based MOO, hoping to advance as time progresses.
Acadiana is new character friendly and has a dedicated staff team to
assist players needs. Acadiana offers a custom character creation
process so the possibilities of two characters being alike are very
slim. Acadiana has a wide selection of character professions to choose
along with any profession you may have from working for another
character. Some of these professions include, police officers,
emergency medical technicians, fire fighters, government officials
including judges and courthouse clerks. There are three basic cities
to which a character can live, work, or play. Acadiana offers and
bases everything on realism and not only encourages role-play but
also offers other ways (built-in systems) instead of forcing role
plays. Characters, if chosen during the creation process, have the
ability to be killed by another character, and to go along with
that, acadiana has an incorperated violence setting for those that
do not wish to participate in limited or no violence. The staff at
Acadiana are friendly and will accept and comments, concerns, or
suggestions about we the MOO lacks or what would like to be seen.
Please stop by and enjoy the game.
-----------------------------------------------
Mud : Uzakdiyarlar
Code Base : [Rom] Heavily Modified
Telnet : mud.uzakdiyarlar.org 4000 [212.174.214.254]
WWW : http://www.uzakdiyarlar.org
Description :
Uzakdiyarlar MUD is the second turkish mud and now its the
only turkish mud wich is still online. Well, we're in betatest now
b/o code changes.
-in Turkish-
Uzakdiyarlar MUD türkiyenin ikinci türkçe sunucusu olarak açýldý
ve türkiyenin tek türkçe mud sunucusu olarak devam ediyor.
Sýký oyuncu denetimiyle RY'yý(rol yapma) zorunlu kýlýyor.
Amacýmýz birlikte vakit geçirmekten en azýndan birlikte
mud oynamaktan zevk alan insanlarý bir araya getirmek.
ps: þuanda kod yeniliði var.

-----------------------------------------------
Mud : Tradonagh
Code Base : [Rom] 1stmud
Telnet : 70.71.56.145 4000
WWW : http://www.tradonagh.bravehost.com
Description :
This is primarily a teaching mud, where you can log on and learn the
finer arts of building an area. It's major theme is Earth during the
1930's with a twist. With magic dwindling quickly, The magical
creatures of the world got together and decided that something
needed to be done. They secured a safe area and this is the world of
Tradonagh. They have a huge library as there is not much to explore
in the world and a variety of different books can be entered, so
that the inhabitants do not become bored. Building is the prime
function of this mud, so player killing is kept to a minimum, as
builders will be wanting to test mobs and not worry about being
hunted. All ages are welcome to play here and you do not have to
want to learn to build to play here.

-----------------------------------------------
Mud : Maximum Origins
Code Base : [MUX]
Telnet : maxorigins.spodzone.com 8888 [216.194.67.100]
WWW : http://maximumorigins.spodzone.com
Description :
Maximum Origins Mux is an online role-playing environment
that is based on both DC and Marvel Comics. We are focusing
on characters at the beginning of their careers as super
heroes and super villains, streamlining their backgrounds
and leaving open a world of stories to be told and enjoyed.
With online character generation, friendly and knowledgeable
staff, and a wealth of characters still open for application,
we invite you to remember why comic books and super heroes
originally captured your heart, or perhaps discover the magic
of their world for the very first time.
Maximum Origins Mux: maxorigins.spodzone.com 8888

-----------------------------------------------
Mud : Realm Of Magik
Code Base : [Rom] Highly modified QuickMUD Advanced
Telnet : mud.frostmud.com 8222 [none]
WWW : http://rom.mudgamers.com
Description :
Realm of Magik is a MUD under construction. We still haven't
developed the storyline, and are currently working on the
code. WE ARE NOT OPEN FOR PLAYERS. Please check back soon
for more information. If you would like to build, please
feel free to login to the MUD, no experience is accepted,
but we would love experienced builders.
-----------------------------------------------
Mud : Druids Realm
Code Base : [Ack!mud] Druids Realm 1.0 Beta
Telnet : blogpond.com 3000 [207.44.212.39]
WWW : http://www.farviolet.com/~tiffani/dr/
Description :
The original Druids Realm is BACK! All new world, All new items and
equipment...come and see what we've been doing!
Some of the features we have and/or are currently working on include:
<UL><LI>Remorts And Adepts
<LI>Player "Gods" And Religions
<LI>Player land ownership
<LI>Player crafting of weapons, armor and other items.
<LI>Detailed enchantment abilities.
<LI>ALL NEW Supers system with Vampires, Werewolves, Wraiths and More!
<LI> Much Much More!

-----------------------------------------------
Mud : Forgotten Empire
Code Base : [Rom] Rom2.4B6, Modified, OLC
Telnet : Forgotten-empire.no-ip.com 9000
WWW : http://www.geocities.com/Forgottenempiremud
Description :
This mud needs PEOPLE! The last mud I ran, my host dissapeared.
I lost everything, areas, code, players. Im looking to rebuild
what I can of it. This mud is based from rom2.4b6 and includes
OLC (for builders) Soon to have Questing. I need builders! All
applicants will be considered! I am looking for talent, do you
have it? This is my hook,
An Empire, hidden by time and thought to be a legend. Remembered
only in Tales told by the elders. Once powerful and feared, now
lost and Forgotten.
-----------------------------------------------
Mud : Forgotten Skies
Code Base : [Rom]
Telnet : fskies.muddomain.com 9000
WWW : http://fskies.muddomain.com
Description :
Based on a fantasy world that incorporates the mythos of
varying cultures; ranging from the arcane mages and mystical
druids of the west to the pious monks and crafty ninjas of
the east. Equipment and areas are based entirely on the unique
flavor of these major (or perhaps just plainly popular)
cultures. Our world begins in the west, roughly that of
Mid-Western Europe, as we continue to form a world filled
with sights and sounds, occasional caravans bringing rare
items will visit major cities bringing rumors, and tales of
adventures as a taste of what is to come. When a unique region
is opened to the players, so will the chance to create a
new character based on a class exclusive to that territory be
given. As knowledge of the unknown world is revealed the
known world continues to change and evolve. Epic struggles of
power, fame, and greed rage on in a land filled with myth,
legend, and intrigue.
-----------------------------------------------
Mud : DarkRifts
Code Base : [LP] MudOS v22.2b14 with heavily modified TMI-2 mudlib
Telnet : darkrifts.org 5000 [24.153.128.205]
WWW : http://www.darkrifts.org/
Description :
DarkRifts encompasses the tale of two fractured realities of the
planet Torlall, its races and guilds. We have 37 unique areas,
several cities, a 14+ races, 7+ guilds, and a dedicated group of
coders and admin that regularly log in.
We're currently in pre-beta and working on fleshing out things
like: storyline, guild development, content creation, and such.
If you're interested in play-testing (we could use some more
play-testers) or coding (we could use some
medium-to-well-experienced coders), visit our web-site and see
what's shaking. http://www.darkrifts.org/
-----------------------------------------------
Mud : Lore
Code Base : [Rot] DoC
Telnet : lore.wolfpaw.net 4545 [204.209.44.3]
WWW : http://lore.wolfpaw.net/
Description :
Lore, where the history begins with you.
Journey into a new world still struggling to capture growth
as the transition through the paradox vortex was complete.
Vampiria: Reborn has been refaced to take on the challenges
of providing a unique world for you to play in. We have
changed the codebase and thus also taken on a new name,
Lore. For those of you who have been with us in the past
as Vampiria please stop by and lend a hand. For those who
have not heard of Vampiria legacy stop in and talk with
Syryus he will be more than willing to tell you of the
history of his unique works. We all look forward to
seeing you there enjoying roleplay in a comfortable
environment and managed by some of the best immortal
staff out there.
Thanks,
Syryus Implementer/Owner

-----------------------------------------------
Mud : Astrum Metaphora
Code Base : [Rom] Diku Anatolia SOG
Telnet : am.tradecom.ru 4000 [195.128.77.37]
WWW : http://am.techpoint.ru/wiki/AstrumWakka
Description :
World of the high-tech and magic WARS.
Clans should conquer world for its own rulership.
-----------------------------------------------
Mud : TA Platinum
Code Base : [Unknown]
Telnet : taplat.dyndns.org 23 [66.227.170.210]
WWW : http://taplat.dyndns.org
Description :
Ta Platinum is a text rpg
-----------------------------------------------
Mud : Awakened Worlds
Code Base : [Circlemud] AwakeMUD 0.8.11
Telnet : awakenedworlds.net 4000
WWW : http://www.awakenedworlds.net
Description :
Awakened Worlds is a Shadowrun MUD based on a heavily customised
Circle codebase. We stay true to the Circle look and feel while
bringing the rules inline with the Shadowrun RPG system from WizKids
(Originally FASA).
All major archetypes are implemented, from Street Sams to Hermetic and
Shamanic mages, Deckers, Adepts and Riggers. With opportunities for
extensive branching of expertise due to the excellent Shadowrun skill
system.
We also feature a large world to explore and play in, over 10000
rooms, ranging from the Seattle Metroplex and Tacoma, to the rugged
wilderness of Sinsearach and are presently continuing building the
already large Portland Metroplex. All locations are extensively
detailed and ready for consumption.
Our staff are also very newbie friendly, offering help to new and
veteran players who are stuck in a jam.
The codebase is heavily evolved, becoming very true to Shadowrun 3rd
Edition in both mechanics and spirit. With the recent inclusion of an
advanced decking (read: computer hacking) and magic system, all
character types are catered for.

-----------------------------------------------
Mud : Land of Legends
Code Base : [Smaug] SmaugFUSS 1.6 - heavily modified
Telnet : tcdbbs.zapto.org 4000 [69.139.108.153]
WWW : http://www.tcdbbs.zapto.org
Description :
The Land of Legends has recently been brought back to life!
After a year of development it was forced to shut down going into
hiatus for nearly six years. We've now upgraded the software and
rebuilt what we could to come back online. We're actively working
on further development and welcome all input.
The Land of Legends focuses on a medieval fantasy setting with
role-play strongly encouraged. We have guilds, orders, and clans
available along with 108 areas currently online with additional
areas currently in production. We currently offer 14 races and
11 classes to choose from, though we have several new races and
classes on the way. There have been a great many changes to code,
skills, spells, etc with even more on the way.
We have an online alias system so you don't need a mud client to
be an effective player. We issue every new player with a very
comprehensive newbie guide. We feature a customizable prompt
system that can even include a 'bar graph' reflecting your
opponents remaining life. We have a buddy notification system
to let you know when your friends log on or off or when they
gain a level. Our help system is very well maintained and we have
a corresponding help file for ever command, skill, spell, area,
and for most other common subjects, of course, most of the help
topics are also covered in your newbie guide. We have wedding code
in place. Our whole mud color theme is customizable for each
player. We have hotboot capabilities, so game play almost never
needs to be interrupted for a reboot. We have much more in the
works as well.
Come test your mettle and see if you can attain Avatar powers today!
-----------------------------------------------
Mud : Simply Marvelous: Current Marvel Universe MUX
Code Base : [MUX] MUX 2.3.3.22 #1
Telnet : currentmarvel.mushpark.com 2004 [66.220.26.12]
WWW : http://www.currentmarvel.mushpark.com
Description :
Heralded by Reed Richards' ill-fated shuttle flight the world as
we know it has entered a state of rapid evolution. Costumed
vigilantes stand as protectorate over the urban jungles
battling crime law enforcement can no longer contain. World
governments have legally sanctioned teams of heroes to head off
powered threats both foreign and domestic. Higher beings have
made contact with the Earth: their presences known and their
awe-inspiring powers an unsettling influence upon the mortals
below. Racism stands at an all time high, the color of one's
skin no longer as important as the quality of one's genes.
Imagine walking through the streets of New York and seeing an
airborne duel between Spider-Man and the Green Goblin Imagine
tuning into CNN and seeing images of a suspected group of mutant
terrorists called the 'X-Men' fighting unknown mutants in some
exotic location. Imagine flipping through the Daily Bugle and
reading about the Avengers' press conference detailing their
recent victory over alien invaders on another world. Imagine
watching broadcasters on E! gossip over the activities on one
of America's most favorite families, the Fantastic Four.
We hope to make these types of scenarios, and more, visual to
you in a fun and creative way. The staff and players at (the)
Current Marvel Universe want to bring your favorite heroes and
villains
from Marvel comics to life. Our story takes place in present day,
so you might see Jubilee discussing the latest fashion trends,
Leech playing the newest video game, or Dazzler singing the
latest pop song. The setting is that of Marvel comics published
now, 2004/5.

-----------------------------------------------
Mud : Solar Eclipse
Code Base : [Dikumud]
Telnet : bb14.betterbox.net 4321 [68.90.69.77]
WWW : http://www.solareclipse.ca
Description :
Welcome to Solar Eclipse! We are excited to be reopening after a bit
of a hiatus. We offer:
-201 levels
-Eleven character classes (mage, templar, thief, warrior, paladin,
monk, bladesinger, bard, ranger, warlock, necromancer)
-Twenty-seven races
-Remort system (after you reach hero at 201, you can restart at level
1 as a new race and class and keep your skills, spells, and 1/8th of
your hitpoints and mana)
-Capture system to get rare & unique items
-Mining system to make your own weapons and armor
-Autoquestor for the really powerful stuff
-Player-owned houses and shops
-Portal-enhanced mudding
-Much more!
We're very newbie-friendly and welcome all players. Please make sure
to read the rules (see HELP RULES) and respect them. There aren't
many, so come on down and have some fun!

-----------------------------------------------
Mud : Within a Tangled Skein
Code Base : [Dawn]
Telnet : www.wcon.net 4010
WWW : http://
Description :
At the current time we are about to the enter the Beta
testing phase of this project, and seeking prospective
Builders and Coders to help us achieve our goals.
We are replacing the current areas with all original
ones, in addition to expanding the world. Classes are
going to be taking on a new light in the coming weeks
with an extensive list already drawn up, in addition
to many other changes that will be added over the next
few months. If you are a prospective Coder or Builder,
or just want to help out with testing on a new MUD,
you would be welcomed aboard. Come on and stop over.
-----------------------------------------------
Mud : Shadowrun London
Code Base : [MUSH] Unmodified TinyMUSH
Telnet : pix.isa-geek.com 7112
WWW : http://
Description :
Based upon a somewhat modified form of the Shadowrun system and
setting, Shadowrun London is a roleplaying MUSH with judged combat
and plots. The emphasis is on street level RP in a setting with
bite. Magic is downplayed (though still present) and the MUSH
is focused firmly upon cyberpunk themes.
In a dystopian world not too many years in the future,
Britain has lapsed into isolationism and largely succumbed
to the dictatorial control of the Lord Protector of England.
The information tendrils of the database state extend through
the Matrix with few escaping its grip. Anarchists who choose
or are forced to live outside mainstream society fight the
soldiers who try to maintain order and stifle unrest on the
streets of south London. Meanwhile, behind the scenes,
ruthless corporations do anything to improve their bottom line
and powerful Triads sell mind altering computer chips to
the disaffected masses in the latest drug craze of the 21st
century.
In addition to the usual Shadowrun staples of deckers, street
samurai and the like, we support a wide range of cyberpunk
concepts - cops, chip dealers, rockers, gangers, Triads,
software pirates, and more besides. Character generation is
points based to give maximum flexibility to concepts.
The server is in the US but most of the staff and many players
are European, consequently the mush is at its most active around
2pm-7pm EST, though we are looking to improve our global coverage.
-----------------------------------------------
Mud : Land of the Unforgiven
Code Base : [GodWars] Dystopia, Eod, MCloud, MODIFIED
Telnet : messiah.ath.cx 1684 [82.128.209.140]
WWW : http://
Description :
Land of the Unforgiven is a heavily modified Dystopia Gold.
The areas have been COMPLETELY wiped and all exp areas and
Midgaard are from scratch. At the moment the world is fairly
small, but plenty of room for a lot of exping and PK. There
are new areas being added EVERY DAY. There are 18 classes at
the moment, with more to come, possibly including Skyblades
from MCloud and Wraiths from EoD. The statcap is 20k with 4k
added per kill, but the classes and equipment are modified
to reflect this. The average test player has taken two to
three hours to max a character, but mastery is possible in
half an hour or less with the stancetrain, spelltrain, and
weapontrain commands.
This is a breath of fresh air from every kid who thinks he
can run his own EoD, and when all end up looking the same.
Give us a try, you won't want to leave.
Raymond
Head Coder
Head Builder
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Mud : Galactic MUD
Code Base : [SWR] heavy modified SWFOTE
Telnet : gotland.dyn.pl 9999
WWW : http://
Description :
if you have played Elite series of game, then you know what inspired
me to do this MUD. Also books written by 'Harry Harrison' especially
'Deathworld' and 'Stainless Steel Rat'
the story: [not even started to making areas* - all stock now]
mars was colonized and partially terraformed. none other planet in
Sol couldnt be. but on every bigger piece of rock is a kind of base
or colony. so there is much trade [also done by players]
then other planets were found. [star names and locations based upon
astromomisal data, still working on it]
some of them having their own lifeforms [just like in "deathworld" :)]
others being only mining colonies or factories. so that way the Earth
Federation was formed. it's member were all earth countries and
their colonies. but some bigger colonies [with heavier industry and
science] started rebellion, against that "Earth Empire" and in
several interstellar wars formed "League of Free Worlds".
and then the play begins...
technicals:
- modules to upgrade your ships
- more realistic space ships**
- possibility to land ANYWHERE on the planet**
- building of houses on planet surfaces**
- destroying and bombing them**
- players making and running colonies**
- hiding behind the barrels, crates.**
- armor has no AC. instead when hit IN CERTAIN BODY PART armor on
THAT PART reduces the damage**
- characters could have families, and leave their cash and position
to their offsprings**
- medicine: doctors, breaking bones, diseases, etc. **
*)looking for area builders. mail me if you want to help building
earth. it should be dark and cyberpunk-like. full of drugs and
violence. but ranged weapons [blasters/grenades] should be HIGHLY
illegal and anyone having it will be shot dead by the police. but
there also will be 'higher class' of citizents.living in "Garden of
Eden"s closed for normal people.
**) to be added.
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Mud : Eternal Shadow
Code Base : [GodWars] EoD--Modified every day
Telnet : spartan.dune.net 7777 [63.117.93.3]
WWW : http://None
Description :
THIS MUD SUCKS, DONT COME HERE. DONT DO IT!!!!!
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Mud : Mudder's Delight: Rivals Reborn
Code Base : [GodWars] [[Modified from ORIGINAL MD Code]]
Telnet : 217.160.205.169 6660
WWW :
Description :
Welcome to Mudder's Delight: Rivals reborn!
This MUD is based off the very Original Mudder's Delight and
is balanced daily. We offer the following:
Kingdoms
Extended Class Selection
Quests
Competitions
...and a wicked FAST server!
We are open to the public and are fully operational.
All classes are balanced and kingdoms will be functioning
at a large scale. We enforce PK, we do NOT enforce cheating
or multiplaying. There will be no downtimes without reason,
and PK will be constant. We have a dedicated staff who have
played extensively on the Original Mudder's Delight, so we know
exactly what we're doing.
Please feel free to connect and try the MUD out for yourself.
And tell your friends for a special reward!
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Mud : BSAE: Beyond Shadow And Empire
Code Base : [Circlemud] heavily modified&developed
Telnet : bsae.homelinux.org 42420 [69.140.4.92]
WWW : http://bsae.homelinux.org
Description :
BSAE is a circlemud 3.1 based mud with oasis OLC and dgscripts.
It's been in operation about 3 years, in closed alpha development.
The theme is star wars, and the idea is to create a world that
is as authentic and roleplayable as possible,
as well as stunning to the imagination.
BSAE runs on a dedicated dell poweredge 400sc, off a cable line.
Most of the programming work thats been put in, has been to a
project we call the builder bot. This is a bot that pulls
randomly from seed files, and creates enormous worlds for
players to explore. The idea behind this being to leave the
filler rooms to the bot, and let the builders do the fun stuff.
BSAE is a mud that will be a far cry from traditional
mudding experiences. we have vision, we have talent, we have a wide
variety of resources, and we are quite determined;
Come check us out.
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Mud : World of Phoenix - ONLY LEGAL COPY
Code Base : [Rot] Heavily Modified Rot 2.0
Telnet : phoenix.dune.net 2022
WWW : http://phoenix.dune.net
Description :
In the beginning of the realm, there came a light in the vast
darkness of the condition known as existence. The one known as
F'nor came and claimed the lands around as his own. He was kind,
and the light he brought was very appreciated by the masses of
people that had been living in darkness for so long. F'nor, and
his dragon Canth, were Gods in the eyes of those around. But there
was one who remembered the darkness. One who found the light to
be oppressing, and not as benevolent as those around. Her heart
was as pitch, black and thick with hatred. This one was Alys.
Alys had seenhow F'nor did his tricks and powers, and soon
taught herself to emulate those powers, although she could not
match F'nor's power in those skills. She planned to overthrow
F'nor and return the world to the state of darkness it was
before, the way she remembered and loved....
This is the begining of A Phoenix's Tale.
Come, and write your chapter.....
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Mud : Pits of Angband
Code Base : [Merc] Heavily Modified for a Real Time Rogue-like Environment
Telnet : pitsofangband.com 5555 [209.58.248.12]
WWW : http://www.pitsofangband.com
Description :
Pits of Angband is a multi-player text based game based on heavily
modified DIKU MUD technology. The game is also tightly based on the
game concepts of the roguelike dungeon exploration game Angband.
Angband and Pits of Angband are based on the books of J.R.R. Tolkien.
By combining the easy to play DIKU multi-player interface, the game
concepts of Angband, and the hypnotizing storytelling of J.R.R.
Tolkien we have created a highly entertaining and addicting
environment.
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Mud : Maple Valley MUX
Code Base : [MUX] Tiny
Telnet : ifgd.net 1860
WWW : None
Description :
Maple Valley Mux is a western themed game set in Arizona.
Maple Valley is a little hole in the wall below the Mogollon Rim,
where a new train stop has been designated, which is springing a
town. We are now open for players.
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Mud : Vampire Mux
Code Base : [MUX]
Telnet : 69.14.191.28 3030
WWW : http://
Description :
Vampire Mux is closed.
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Mud : Chaotic Crossroads
Code Base : [Rom] modified
Telnet : tdf.ca 3010 [207.107.54.228]
WWW : http://
Description :
Chaotic Crossroads was built with newbie players
in mind. Chaotic crossroads allows player killing
as well as we encourage role playing. The clans
in the mud range from only player killing, to
justice to goddess, clan of teh innocent. Most of the mud is
origionally done by the coders that work for Chaotic crossroads.
There are also alot of other original charactoristics of the
like classes races, and so on.

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Mud : Universal Conflict: Shattered Times
Code Base : [SWR] SWR 1.0
Telnet : messiah.ath.cx 5210
WWW : None
Description :
The year is 2030 and man kind has finally colonized the planets
but a new trouble has arisen as the planets are ruled over by
earth the colonists become to be more angry for they believe
that the outer planets(mars,pluto,jupiter, ect.) should be ruled
by them seeing they know what goes on there the Federal
Earth Goverment refuses to give up control and the
Universal Planetary Alliances arises to fight against
the FEG and finally become independant as the war rages
on more soldiers are needed will you fight in this
bloody war or will you hide?......
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Mud : terraMUDX
Code Base : [Mordor] Some mods
Telnet : smeagol.terrace.qld.edu.au 4001
WWW : http://www.terrace.qld.edu.au/mud/x.htm
Description :
Travel to exotically described places, meet interestingly
described monsters and kill them for gold, gear
and experience.
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Mud : Echoes Of Divinity
Code Base : [AFKMud]
Telnet : ewok.mudmagic.com 4200
WWW : http://ewok.mudmagic.com
Description :
Are you bored? Join the club! We have jackets.
Echoes of Divinity is currently looking for interesting individuals
to come and join the fun. Play, break things, chat, help Bushwhacker
Bob find his long-lost bush, whatever strikes your fancy.
We're running the latest release of 1stMud, which should be fun and
easy to navigate for any Rom fans out there. We're in an -extremely-
early alpha state right now, and working on molding the world to fit
our zany vision. What this means is, we're a fresh right out of the
box mud. Yay! Fresh putty!
For the most part, anything goes, and we're looking for input from a
wide range of opinions - come on over and get in on the ground floor.
Be warned, we're laidback and a bit silly, so expect a lot of smiles.
-----------------------------------------------
Mud : Dragonball: Aftermath
Code Base : [Smaug] DBSC v2.5
Telnet : crazee-records.ath.cx 2400 [66.190.38.142]
WWW : None
Description :
Dragonball: Aftermath!
The mud is forever changing and we are getting ready
to fully open. Very newbie friendly and we are
keeping the MUD as close to the series as possible.
We have clans and the mud will be equally diverse between
PK and RP, now the worlds are small but our staff of
builders are working hard to make this MUD larger.
We are currently looking for a strong staff of coders.
We always take suggestions and try to implement what the
people want. Stop in say hello and I gaurantee you will
not be sorry. We are running DBSC v2.5
Trunks
-----------------------------------------------
Mud : DragonBall Saga Old School
Code Base : [Smaug] (Heavily Modififed)
Telnet : dbsos.wolfpaw.net 7777
WWW : http://dbsos.wolfpaw.net
Description :
As Saga clones pop up everywhere, it was inevitable that
I would endevour to create on. So I did. I called it
DragonBall Saga Old School, the name of course is fitting
for a mud based on the Saga base but different in terms
of area's and code. That's right there'll be plenty of
new stuff soon!
It is based on the anime series, Dragon Ball/Z/GT and so
there are areas from the shows to explore as well as the
choice to be an icer, human or even a saiyan(plus many
others!). There are infamous signature moves including
Kamehameha and Deathball. If you like muds and you love
DBZ this is the place for you..heck if you like roleplay
and/or games come check us out!
Recently added were new areas and the races of demon
and genies, the genie race is 100% original and a new
kind of race for most DBZ muds. As our player base
grows and expands everday, and new features aid the mud
we're growing all the time and looking great!
-DBSOS staff
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Mud : Kitchen Sink MUD
Code Base : [Circlemud] CircleMUD 3.1 Modified heavily
Telnet : ks.moocowpenguin.net 6969 [70.104.128.81]
WWW : http://moocowpenguin.net/ks
Description :
In the year 2051 AD or so Television has advanced
to the point of fully controllable and three dimension
characters. In order to broadcast this modern marvel
of television, towers had to be built every 75 miles.
One night in Kansas a freak storm knocked over one of
these towers dragging with it some high voltage power
lines. As a result all the characters in the broadcast
were brought to life. Having become self aware the
characters wrecked havok on an unsuspecting society
and became a part of every day life.
Kitchen Sink MUD is the world following that freak
accident. The only limits to this world now is the
limits of your imagination.
Positions Open
-=-=-=-=-=-=-=-=-=-
Full Time Coder
Full Time Builder
Law
-=-=-=-=-=-=-=-=-=-
http://moocowpenguin.net/ks
telnet://ks.moocowpenguin.com:6969
Maudib King of Toons!

-----------------------------------------------
Mud : Merthaen Realms
Code Base : [Unknown]
Telnet : merthaen.akbearsden.com 4777
WWW : http://merthaen.akbearsden.com
Description :
Welcome to the Merthaen Realms..
Merthaen is a young mud in desperate need of coders and builders,
heavily under construction and meant to stay thay way.
Though we do currently have some stock area's,
we are looking to replace them all with original area's,
rather than add new areas and keep stock.
Roleplay is encouraged on Merthaen.
It comes with an amount of clans all with storylines
that somehow involve other clans.
There's a set of Merthaen Area's (Merthaen City,
Merthaen Castle, Merthaen Forest, etc)
that will function as the main area's of the Mud.
Here's a little list of what Merthaen has to offer.
Several Classes
Several Races
Detailed Charactarization
A base of set Clans
A Remort System
One of the most advanced OLC systems around.
Do feel free to have a look. Merthaen.akbearsden.com 4777
It is based on Markanth's 1stMud code.
We offer a stable server and Shell access.
If you are interested in building/coding for Merthaen,
contact Frantax at gotfilters@hotmail.com.
-----------------------------------------------
Mud : Athens
Code Base : [Dawn] modified
Telnet : athens.boue.ca 9000 [athens.boue.ca]
WWW : http://athens.boue.ca
Description :
Athens is a free to play mud sent in mythological Greece. The
conflicts between city-states over government structure, armies
clashing, gods interferring, strange creatures and monsters all
await players.
Earn the right to call yourself a hero or achieve divinity to become
a demi-god with your own special powers! Join us for a fun and
unique mudding experience.
-----------------------------------------------
Mud : DragonBall GT: Rebirth
Code Base : [Smaug]
Telnet : 24.33.135.114 4000
WWW :
Description :
This is my first mud in a long
time. This mud is gonna cover
all of DB DBZ and DBGT. There
will be quests soon but as of
right now we are working on them.
Tournaments will be hosted once a
month when the mud opens up. SSJ
isnt in yet still trying to figure
out how to code it in. As of right
now Goku and Vegeta are the owners.
And are currently the only ones
building and coding. So that means
we are hiring alot of people we
have opening for coders builders RP
enforcers player assistants so if
you are interested send us an email
or stop bye in the game for an interview.
-----------------------------------------------
Mud : SpyGames
Code Base : [MUSH] PennMUSH 1.8.0 Stock
Telnet : spygames.mudmagic.com 2007 [69.64.37.210]
WWW : http://spygames.mudmagic.com/
Description :
In August of 1989, the overthrow and execution of Mikhail Gorbachev
by hardliners within the Politburo and military leadership of the
Soviet Union brought a sudden, and jarring end to the brief period
of detente that had been fostered by Perestroika. Encouraged by
the events in the USSR, several other Communist nations would
subsequently crack down on efforts to democratize. This, when
combined with the events earlier in the year in Beijing, led to a
worsening of relations between NATO and the various Communist
nations around the world to a point not seen since the early part
of the 1960s...
SpyGames is a modern day espionage themed MUSH set in an
alternate history where the Cold War never actually ended.
The players are assumed to be spies stationed in the
East German border city of Waldenberg, located on the
southern shore of the Baltic Sea, near Hamburg and Lübek.
This location makes Waldenberg a primary setting for
espionage activities of all sorts. Most major nations
have agents in place, as does an international Criminal
and Terrorist organization, the Front Organization for
Revenge, Crime, and Espionage (or FORCE.) The game strives
for a feel similar to the early, less gadget oriented James
Bond adventures, a typical John LeCarre, Ken Follet, Len
Deighton or Tom Clancy novel, or an episode of Alias or
Spooks/MI-5. We emphasize investigation and intrigue
instead of over the top action,and character interaction
over combat.
The game is running on a stock install of PennMUSH version
1.8.0 (the newest stable release version,) and uses a
variation of the West End Games D6 system.
Players can, once the game opens, choose to play
agents from any of the world's major spy orgainzations,
as well as citizens and non agent visitors, and even
agents of FORCE.
We hope to have the game open by summer of 2005.

-----------------------------------------------
Mud : Dragonball Dark Ages
Code Base : [Smaug] heavily modified
Telnet : db.darkages.com 6000
WWW : http://
Description :

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Mud : Dragon Ball: Dark Ages
Code Base : [Smaug] heavily modified
Telnet : shell.areth.org 6000
WWW : http://
Description :

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Mud : Forgotten Souls
Code Base : [GodWars] EoD,Dystopia Heavily Modified
Telnet : forgotten.genesismuds.com 10010 [216.136.9.8]
WWW : http://
Description :
Well it all started back in the lat 1700's there was a Town
there lived people of joy, people of life, until one day
a Man came to the Town all Bloody stating that the world
was about to end. The town people didnt let the stranger
into the city, the man died. Two day latter he rose from
his grave he sai 2 words and the whole city was gone.
No one ever remember the city till now And all the
people are Forgotten. Their back and wanting revenge
if you think you got what it take COME GET SOME!!!
Also Classes are in few bugs being worked out Gaiden,
Dragon, Archer, Etc. Stop in a see all the progrss we have
accomplished.
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Mud : Kituwah
Code Base : [Custom] Code is written using Euphoria programming language (http
://www.rapideuphoria.com)
Telnet : http://kituwah.hopto.org 23 [70.144.81.226]
WWW : http://
Description :
The inhabitants of Earth knew this day would come eventually. Still,
when it finally came, no one could believe it was really true. The
population of Earth had grown beyond the limited space of the planet.
The solution was clear. It had been discussed for years. A planet
much like a very primitive Earth had been discovered many light
years away. Thankfully, space travel had now advanced to the point
that the distance could be covered in a relatively short time.
The problem now was that no one wanted to leave Earth. So, who
would go? The solution came relatively quickly. Orphans, criminals
and other outcasts from society would be sent to the new planet to
live. From a statistics perspective, it was a good decision. The
ones who would be left on Earth could keep all of their
resources, because they did not feel the resources should be
-----------------------------------------------
Mud : Dark Desires MUX
Code Base : [MUX]
Telnet : mogymog.teamlimit.net 2860 [65.74.150.218]
WWW :
Description :
Dark Desires is an adult themed mux and should be joined only by
those who are considered of Legal Age for their home country. DD is
based on an original theme of a mad mage who created a portal to
escape the rules and laws of his home land.When he landed on the
surface of Lumina, the moon which the planets that make up this
unique little perversional haven orbit arround, yes... the planets
orbit the moon, not the other way around. He attempted to create and
control vortexes with which to suck unsuspecting women from various
different planets to populate his little dark fantasy, what he had
hoped would become his breeding stock,something went terribly
wrong.The magic backfired, killing him immediately and leaving the
vortexes spiraling out of control. They opened for minute seconds on
every land, every realm, every universe, only to suck whatever
creature stood by them into DD's atmosphere. They were random and
uncontrollable. No magic posessed by those who had been trapped here
was strong enough to close the vortexes and so more people come
daily. Each of the five planets was cursed with a particular
perversion, drawing those who shared the dark fantasies to which the
planets were bound. Each new person finding their most casual
fantasies stronger, more powerful, more demanding. This is our Dark
Desire... will you join us?

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Mud : Eternal Dawn
Code Base : [Rom] Linux Server
Telnet : eternal-dawn.com 5730
WWW : http://www.eternal-dawn.com
Description :
Eons ago, a group of young gods got together and decided to make
a realm of there own...Of course these where young gods, so there
creation was far from perfect. Seeing this, they removed there
world from where they had placed it and set it inside it's own
nexus, making it a crossroad between worlds.
At times, chunks and pieces of other worlds will seep into
Kilenshi, latching onto it's shores and adding to it's diversity
and splender. Some of these places stay permently, while some
stay for a short time only to disappear back into the mist from
which they came.
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Mud : Age of Destiny 2
Code Base : [Circlemud]
Telnet : soman.nukeserver.net 2100
WWW : http://
Description :
Yet another version of the wonder Roleplay-based MUD that is Age of
Destiny. Paul Clarke (Gideon x) Did a wonderful job coding it and
in the past it has been hosted by many different groups. The head
admin of this version has been playing the mud frequently for years
now and enjoys it so much that he's decided to host his own version.
The MUD's character classes include Humans, Vampires, and Werewolves
based on the rules of the White-Wolf Roleplaying Games.
-----------------------------------------------
Mud : EmpireMUD
Code Base : [Circlemud]
Telnet : ssh.moocowpenguin.net 4400
WWW : http://none
Description :

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Mud : Shadows of Abyss
Code Base : [GodWars] SoH / MC style...
Telnet : zat.mudmagic.com 8000
WWW : http://
Description :
*-/ Just made a Pwipe = No big mean chars, yet... -*

Oki, well since I suck at writing those damn desc's I wont do it.
This is a fun MUD, always developing. Some original classes but also
all the stock ones (The players wanted them left in).
We're much like SoH MUD since we love that kind of MUD and are
trying to get a closer touch on this MUD.
Well... I'll write a good desc later, but why would I?
After you tried this MUD your stuck!!!

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Mud : Titans Go!
Code Base : [Smaug] modified dawn
Telnet : titansgo.genesismuds.com:2000
WWW : http://titansgo.genesismuds.com
Description :
Titans go is a brand new Mud currently in the heavy editing process,
while players are welcome to try it out, there is a greater need for
coders and builders at the moment.
There are several classes including Tameranian, Human, Changeling,
Cybernetic, demon, and half-demon. Roleplay is strongly encouraged,
and one can earn bonuses from the roleplay. There are many
worlds and areas to visit and even the Titan Tower. Come and enjoy
the friendly atmosphere, after all, Imortals can make the playing
better when they listen to the players!
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Mud : WWII: The Pacific Theater
Code Base : [MUSH]
Telnet : 1944 [68.164.126.56]
WWW : http://
Description :
A World War II based MUSH with special attention devoted to naval and
aerial warfare. Once completed, we will have all the major and minor
countries that were involved in the Pacific Theater represented in
our MUSH, as well as an Independent faction for those that don't
quite fit in anywhere else. We will have our own
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Mud : Destiny's Waltz MUSH
Code Base : [MUSH] TinyMUSH 3.x
Telnet : destinyswaltz.net 4255 [64.235.252.202]
WWW : http://www.destinyswaltz.net
Description :
Destiny's Waltz MUSH is a crossover of the Gundam Wing AC Universe
and the Gundam Seed Destiny CE Universe. Players should be familiar
with at least one of the universes to more effectively RP characters.
Most characters are characters played in the series, although original
characters are looked at.
The Gundam Wing side is set in the year AC 196 before the events of
Endless Waltz. The Gundam Seed Destiny is set at some point early in
the Gundam Seed Destiny universe.
Both universes are connected via a C.E. Federation developed secret
experiment known as a Shift-Phase Gate. Through this gate, contact
between the Blue Cosmos (A radical anti-genetic engineering faction)
and Mariemaier's Forces (A secret colony militia headed by Dekim
Barton) have formed a secret cross-dimensional alliance.
What lies in store for the heroes of each universe? Only time will
tell.
-----------------------------------------------
Mud : Veracity of Death
Code Base : [GodWars] Midnight Realities 4.1(based off of Midnight Dreams, Rog
ue Edition, LoW, Merc & Diku)
Telnet : vod.homelinux.com 9999 [66.66.49.232]
WWW : http://
Description :
Veracity of Death is the return of the Midnight Dreams based
codebase Midnight Realities continuing where Smoo left off. The mud
includes 14 total classes, 5 of them being original ideas created by
Smoo himself(Not like dystopias which are cloned classes with
renamed skills and a few different powers). Every class is balanced
where each class is put into a small triangle where they have
strengths and weaknesses towards another class(Such as Vampire over
Demon, Demon over Wereolf, and Werewolf over Vampire which makes it
realistic). Veracity of Death includes a 2 tier system which gives
the player more to do while online. All ideas put into the mud are
going to be unique, not seen on every godwars like most today who
just copy eachother. Anybody whos played Midnight Dreams or Midnight
Realities knows its not a contest to see who can dedicate their
lives to exping. This is not a mud where the guy with no life
becomes the top player because hes on 24/7 and trains his stats far
above anyone else. I've run a handful of muds and played godwars
muds since the idea was created so I know what it takes to make a
good mud and what the players want since Ive been in their position.
Ever wonder what its like to play a mud where the immortals actually
LISTEN to your ideas and explain why the idea is bad instead of just
shooting it down. Also there is absolutely no immortal cheating
tolerated, they are instantly removed unless they have one hell of a
story. Every immortal is logged and each alt is checked frequently
to make sure they are legit. I dont even use an alt to prevent
having people making accusations :P. I am currently hiring a coder
and probably a builder to help make this mud original with new areas
n maybe a new town(midgaard is too stock).
Stop by and try the mud out, you wont be disappointed,
Immortal Staff of VOD
P.S. Thanks to Smoo for the codebase and Tenny who dedicated alot of
time fixxing small problems with the code that I didnt even notice
until recently.
-----------------------------------------------
Mud : Synergy
Code Base : [LP] CD Lib
Telnet : synergy.org 2000 [67.168.158.85]
WWW : http://www.synergy.org
Description :
Synergy is a renowned fantasy mud. We are a very friendly mud in
our two functions of providing an enriched gaming experience to
our players and an exciting, creative environment for our staff.
-----------------------------------------------
Mud : Celestial Knights
Code Base : [Circlemud] (Modified) CK v2.0
Telnet : celestial.wolfpaw.net 8452 [204.209.44.23]
WWW : http://geocities.com/akamatsu1984/home.html
Description :
Whether your new or old to the dragonball Z mudding community
Celestial Knights has something for everyone to enjoy. Our mud offers
a wide variety of races and classes to pick from and a total of 500+
skills as of so far.
Everyday our Builders and Coder put in new things for the players
to do, some of what is already implemented is a Automated arena
system, automatic dragon ball hunts, a casino with 5 games, fishing,
a master/apprentice system never seen before, as well as group
training exercises, and a randomly generated mobile system that works
with our world map system.
So come check it out, were bound to have something you'll enjoy.
-Celestial Knights
Staff

-----------------------------------------------
Mud : Crusify: the Chosen
Code Base : [Rom] SOG, greatly modified, with a LOT OF changes
Telnet : crusify.kiev.ua 9000
WWW : http://
Description :
==Attention!!
Most of players - Russian spoken.
So, learn Russian, or it will be too hard for you to
live in our world.
===
Our World is greatly enhanced SOG.
15 races and 13 classes gives anybody an opportunity to
create the most applicable character for him.
In addition, every class has at least 2 specializations.
Warlock-Elementalist is NOT Warlock-Invoker, they're
differs. By example, Paladin-Crusader is closer to warriors,
even BattleRages invites them, but paladin-zealot is a mage.
So, we can say that we have over 40 classes in our world.
Players can conquer areas, getting help from mobs which is
living in this areas.
Various quests, including quests from immortals.
PK is good thing, but, spamkillers will be PUNISHED.
But, in our world, any class can be perfect PK.
In good hands, sure.
Also, we love good, tasty roleplay.
We would to invite in our world clever players
with good sense of humor.
Players, which can be excellent Pkillers and
excellent Roleplayers.
We waiting for YOU!
crusify.kiev.ua 9000, 5190, 4000

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Mud : Cryosphere
Code Base : [Custom] custom - musicmud
Telnet : cryosphere.org 6666 [217.160.132.145]
WWW : http://cryosphere.org/
Description :
The year is 2063. Decades ago, space was opened up, for
exploration, for development, and for colonisation. Now, the
forces of competing nation-states are scrabbling to expand into
the galaxy, fortifying and industrialising former frontier worlds,
and searching for potential alien allies. One such system, located
near the border of the demilitarised zone between British and French
space, has been thrust into great importance, and now is host to an
impressive military presence.
But not all is well, banditry and piracy are still rife, the
development of the system barely begun, and the uneasy peace
with the French starting to break down.
As a raw recruit to the Royal Space Navy, you must pass through the
Academy, and then work your way up through the ranks by performing
missions, eventually reaching the rank of Commander.
Cryosphere is a Sci-Fi themed MUD that has been built from scratch,
with some Aber influence. We have equipment saving, stores, banks,
insurance, hospitals, wilderness, an integrated ship and docking
system, simulators that you can safely train in, an academy for new
players, an original scenario, and many unique missions.
-----------------------------------------------
Mud : The City By The Bay
Code Base : [AFKMud]
Telnet : bay.mushpark.com 1983 [67.130.96.226]
WWW : http://bay.mushpark.com
Description :
The first vampire came to San Francisco during the Gold Rush.
As the miners built the city, she built her fortress, the
fortress which later became Alcatraz.
Thus started the City By The Bay in our adaptation of the
Anitaverse, universe created by Laurell K. Hamilton through
the Anita Blake: Vampire Hunter series. In this world, creatures
of our myth are reality. Zombies are raised to settle contests
of wills, vampires can vote, and people pay to see shifters
dance.
We have opportunities for players to choose to create their
own vampire, werewolf, wereleopard and more to enjoy role play
in the Anitaverse. We enjoy creating and playing in tiny plots
and on-the-spot RP.
We welcome you to join us in our adventures, set in the
exciting city of San Francisco in our alternate universe.
The world awaits you!
-----------------------------------------------
Mud : Dragonball-Z Rebirth: Where It All Begins
Code Base : [Smaug]
Telnet : crazee-records.ath.cx 9000
WWW : http://N/A
Description :

-----------------------------------------------
Mud : The Battles Within
Code Base : [Rom] Modified
Telnet : mudsite.com 4000 [129.21.61.199]
WWW : http://beam.to/TBW
Description :
Ma Ti Lodoa, The fates, your fate, our fate combined. Dare you
challenge these enemies? The fates of fire and ice, the fates of
poison and the fate of vampires, the fate of the world.
Three kingdoms. The golden lands of Soren, blessed by light,
protected by the ancient gods of all that is good. The shadowy realm
of Cisero, never safe to sleep without a knife close to hand. The
powerful republic of Kantor, lurking in the ancient forests, bowing
their heads to no one.. Many races and classes open for choice..
Ogres, huge hulking beasts of great strength and constitution.
Barbarians, powerful warriors who shun magic. Draghkars, Dark
ceatures of the night who control the magical weave as though it was
art of them. Warlocks, an ancient spellcaster, a relic of the past.
The Rakasta, an old race, born of the frozen realm of arbadia, these
limber creatures are violent and well rounded in all fields.
Clerics, holy warriors of the gods who crusade with healing magic.
The Battles Within is an ever expanding world, based on a leveling
system in which experiance is gained by killing monsters and players,
the main point is primarily player killing. After you reach a certain
level, level fifty, you can remort, turning into a vastly superior
race and restarting at level six with your creation points set to
fifty (this normally means its alot easier to level.). After you
remort, and get to level fifty five, you can no longer gain
experiance from mobs, and must either raid enemy kingdoms crushing
their leaders, or hunt down the greatest prey, to gain your levels.

-----------------------------------------------
Mud : Carnage
Code Base : [GodWars] Eod
Telnet : mudcraft.no-ip.com 9901
WWW : http://
Description :
We are a newbie friendly mud and we enjoy working
with the players and taking the suggestions into
consideration. So please come by and check this
code out and if you like bring all your friends.
Thank you for your time

-----------------------------------------------
Mud : Simauria
Code Base : [LP] [MudLib Sim 1.4.x] [Spanish]
Telnet : mud.simauria.org 23 [217.11.104.230]
WWW : http://mud.simauria.org
Description :
Entra en Simauria, un mundo fantastico medieval repleto de aventuras
inspirado en El Señor de los Anillos y en Dungeons and Dragons.
Podras elegir entre numerosas razas y profesiones, visitaras multitud
de lugares asombrosos, resolveras extraños enigmas, lucharas contra
todo tipo de formidables enemigos, haras que tu personaje sea cada
vez mas poderoso y acabaras envuelto en una apasionante historia.
¡Y todo ello en un mud en el que lo mas destacado es compañerismo
entre los jugadores!
Conectate ahora en mud.simauria.org, puertos 23 o 8080.
-----------------------------------------------
Mud : Dragonball Universe: The Ultimate Power Struggle!
Code Base : [Smaug] Heavily modified
Telnet : dbzu.wolfpaw.net 3000 [204.209.44.23]
WWW : http://dbzu.wolfpaw.net
Description :
Dragonball Z Universe:The Ultimate Power Struggle!
The mud is forever changing and we are getting ready
for our next release. Very newbie friendly and we are
keeping the MUD as close to the series as possible.
We have clans and the mud will be equally diverse between
PK and RP, now the worlds are small but our staff of
builders are working hard to make this MUD bigger.
Our strong staff of coders have been putting in lots of
hours so stop by and give us a try. We always take
suggestions and try to implement what the people want.
Stop in say hello and I gaurantee you will not be sorry.
-----------------------------------------------
Mud : As the Wheel Weaves
Code Base : [Rom] Heavily Modified
Telnet : www.aww-mud.org 6500 [216.127.88.113]
WWW : http://www.aww-mud.org
Description :
As the Wheel Weaves is a free multi-user role-playing game based on
the best-selling Wheel of Time series of books by Robert Jordan. AWW
is a long-running text based game where you can interact with dozens
of people from around the world. Explore thousands of rooms, do battle
with evil, or seek to bring darkness to the lands. Sail the high seas
and climb to the tops of the mountain peaks as you seek to complete
quests and find new lands. AWW combines the feel of the Wheel of Time
books with a real-time gaming atmosphere where gamers can socialize
and play their characters, engage in battles, or go out and explore
the vast and richly detailed world.
-----------------------------------------------
Mud : The Inquisition
Code Base : [Rom] Heavily Modified
Telnet : theinquisition.org 5050 [24.106.156.212]
WWW : http://theinquisition.org
Description :

"Nothing good can ever come from a witch."


--Inquisitor Colwynn, right before throwing himself on the pyre
of his mother, a mage
With the murder of the royal family, a grieving monarch sets out
to eradicate a great evil running rampant through the kingdom of
Lithmore, and the cause of his pain: magic. His fury and
determination would soon destroy political alliances and forge a new
empire from the ashes of his enemies. The genocide of all those who
practice the dark arts, however, could not be completed in his day
alone...
Centuries later, the struggle for survival still rages between all
users of magic and ever-viligant might of the Holy Order. You are
invited to immerse yourself in the suspicion and mystery of a realm
embroiled in a clandestine holy war, where honor and politics all
too frequently collide in the battle for the hearts of men, and
magic is real.
Will you join in the fight to erase the taint of sorcery from the
realm - or will you unlock the dark secrets of the forbidden arts,
and rise against oppression?
----
+ The Inquisition features an original and comprehensive world with
a theme of innate, yet entirely playable RP conflicts.
+ A completely classless and level-less system, for immersive
realism and a surpassing role-play experience.
+ Player-driven role-play supported by staff through maintnence
of rumors, surrounding IC "framework" events, and direct
assistance purchased by players with accumulated QP.
+ The most innovative MUD combat system yet: the game parses your
emotes, using keywords, to create a stylish and fun combat
experience.
+ A fully operational RPXP system, solely rewarding of role-play
and preventing the advancement of H&S gamer.
+ A realistic system of learning skills that causes skills to
advance meaningfully over time.
+ A very secretive and uniquely coded magic system, the likes of
which you will find nowhere else.
+ A responsive and skilled staff, always willing to offer help.
----
-----------------------------------------------
Mud : InsomniaMUD
Code Base : [Custom]
Telnet : insomniamud.org 7878 [62.142.245.107]
WWW : http://www.insomniamud.org
Description :
We have more than 20 base guilds for the newbie-midbie level players
to choose from and more to come as the game is being developed
further to meet the needs of the ordinary highbie with more than
1 Billion points of experience.
The lands are filled with various types of areas for the players to
explore and tons of quests to solve. Our main land has more than
enough space to explore and it is guaranteed to provide nearly
everlasting excitement for players more into the exploring of the
world.
For the needs of any casual exp-maker, we offer over than 40
different races divided into four different stages of rebirth.
Character rebirths are based on total experience amount and on
each rebirth level, player unlocks access to more superior races
than ever before and gains noticiable advantage by just completing
the rebirth process.
We have background training period, during which the player is
expected to learn the basics of the game and to explore the
surroundings.
All player magical items are saved over reboots in their inventory
or player might want to obtain a saveable container on which they
can store nearly infinite amounts of equipment into. Castle system
is on its way!
We are fairly new mud on the finnish scene but come check us out
and see it for yourself. Our website is being remodelled and
re-published soon, so you might want to click your way to our
website as well (http://www.insomniamud.org).
-----------------------------------------------
Mud : Cat's Haven MUCK
Code Base : [MUCK] Muck 2.2 FB5.68
Telnet : zor.com 4201 [68.145.52.176]
WWW : http://pages.sbcglobal.net/catshavensabbath/CatsHaven/
Description :
Cat's Haven MUCK is a friendly world based well into the
future, with a magical twist. It follows its own legend
of Bast, the feline goddess, and how she had changed the
world from being run by humans to being run by furs.
Bast, and the rest of the gods, watch over the world of
Haven. Though she and ehr siblings aren't allowed to inter-
fere, they can lend a hand where possible through the
world's guardian, Sabbath Silverclaw. It is she, that the
gods make sure the world doesn't progress too quickly like
it had ages before when humans ruled the world.
All manner of species are allowed in here, except for hu-
mans. Demi-humans, such as elves, dwarves, gnomes and the
like are allowed, even the occassional werewolf and
vampire are welcomed. For more about Cat's Haven, refer to
our ever evolving website for the latest in logs, stories,
and news file updates.

-----------------------------------------------
Mud : Legends of Greyhawk MUSH
Code Base : [MUSH] Pennmush
Telnet : bloodshed.org 1138 [216.99.217.128]
WWW : None
Description :
Come join us on Legends of Greyhawk and enter a world of myth
and fantasy! What role will you take in this land? The
possibilities are nearly endless. Will you be a powerful nobleman,
shaping the future of the city of Greyhawk? Or perhaps a lowly
stable boy who aspires to live the romantic tales of dragon-slaying
knights. Or perhaps your ambitions are not so high, and the life of
a merchant is for you? Whatever your fancy, you can be sure of one
thing: There are legends in the making!
Legends of Greyhawk is based loosely on the original Greyhawk
world by TSR and Gary Gygax (now owned by Wizards of the Coast). We
have fully coded skill and combat systems, using the (now-defunct)
West End Games D6 system, which offers great flexibility in
character creation and development. We also have coded resource and
crafting systems, and a
-----------------------------------------------
Mud : Gotcha Force MUSH
Code Base : [MUSH]
Telnet : yukitsukai.com 7721 [206.225.86.46]
WWW : http://
Description :
Imagine a world.
Big, blue, and green, with the occasional polluted brown spot.
Now zoom in. Keep zooming. Keep zooming. Whoa. Pull back a bit.
There we go.
Imagine a small town on this planet. A small, if rather high
tech town.
Imagine everybody in that town living regularly. Normally.
Happily.
Then imagine that town being bombarded by a bunch of two inch
tall robots.
Pretty messed up, eh?
Welcome to Sahari Town. The only town in the world to have the
power of the Gotcha Borgs, small robots with phenomenal cosmic
powers. The only town where the most powerful are the kids who
command these Gotcha Borgs.
And the only town that can stop the mighty Death Force from
destroying the world.
Side with the Gotcha Force, led by new kid in town, Kou, to fight
against the Death Force, and the Galactic Emperor, for the fate
of the world!
Or maybe you could sign on with the Death Force, and the Galactic
Emperor. Help conquer the earth, and then destroy it! Willingly,
or otherwise!
On the other hand, not everyone is exactly fond of Gotcha Borgs.
And the Anubis Force exist solely to see Gotcha Borgs wiped off
the face of the earth. And Sho intends to make sure of that.
Or, y know, you could just be a civilian. Sitting. Watching.
Throwing your popcorn and drinks. Wusses.
Yup, Welcome to Sahari Town. Our last, best hope for Survival.
We are all so screwed.
Gotcha Force MUSH is Rated PG-13 by the assorted conglomerate
of randomized MUSH ratings.
Gotcha Force is owned by Capcom. This MUSH is entirely non-profit.
Even if you have no experience with the game in question, our
friendly and helpful, and not at all evil staff are more than
willing to help out. The inexperienced and new MUSHers, or just
those new to the setting, are perfectly welcome.
Gotcha Force MUSH: yukitsukai.com: 7721

-----------------------------------------------
Mud : Gate of Elbenshire
Code Base : [Smaug] complete new areas and races
Telnet : Gate of Elbenshire 4000 [giggle.mudmagic]
WWW : http://gteofelbenshire.com/play.html
Description :
Gate of Elbenshire is a new world just launched
a few weeks ago. It is a dark,haunted,fantasy,
multiplayer,rpg game. We have quests, plenty of
gm time for new comers,
clothing, weapon, and armor, alterations by our
in game merchant (Lady Raven Willow) lots of
level awards given to players. New races, including
a new gargoyle race. Custom built houses upon
request. And, much more if you want to drop in
and check it out, I am always in game and avaliable.
hope to see you there, Lady loxaliss.
-----------------------------------------------
Mud : ScriptersMOO
Code Base : [MOO] The only MOO to have msn features
Telnet : iris.scripters.be 1111 [iris.scripters.]
WWW : http://moo.scripters.be
Description :
ScriptersMOO is the only MOO known to be accessable via msn.
Created by brother ScriptersMOO.
This MOO is connected by SunNET to Rupert and KipMOO.
This moo has various features unseen in other moos
and fully accepts anyone who wants to come in.
This MOO is designed for beginners and advance MOO programmers.
-----------------------------------------------
Mud : ScryMUD
Code Base : [Custom]
Telnet : scrymud.net 4444 [66.88.133.155]
WWW : http://scrymud.net/
Description :
This is the realm of a post apocolyptic earth. Magic has resurfaced
but that was long ago. The Apocolypse almost destroyed Humans, but
they survived, and changed, and new peoples appeared on the earth. The
graceful elves of the woodlands, the stone dwelling dwarves, the
solitary, nature loving anitre, the strong, if dim, ogrue, and the
impish darklings. As is their nature, the new and ancient peoples
divided up the land, peacefully at times, bloody at others...
-----------------------------------------------
Mud : Sintal: Siege of Kingdoms
Code Base : [Dawn] Mostly Dawn, with some slight changes
Telnet : sintal.no-ip.org 4000
WWW : http://sintal.no-ip.org
Description :
The Mud is currently under development with unique ideas and friendly
team to offer such things as a dynamic levelless class mud in an
RP/PK environment with a full economy
}--- More to come in this space when the admin isn't sleepy --{
-----------------------------------------------
Mud : NewDawn
Code Base : [Circlemud] Modified and extended
Telnet : zen.darksun.org.uk 6666 [193.62.8.239]
WWW : http://zen.darksun.org.uk/~newdawn/
Description :
A heavily modified Circlemud, we were out of action for a long time
and so lost our considerable player base.
Newdawn is back, stable and active again.
The emphasis is on social interaction, chat and cooperation with
player killing limited to between the highest level characters alone,
and even then it is very rare.
Some places you will recognise, others you will not, so if you fancy
a chat and some hack'n'slash, drop on in...
-----------------------------------------------
Mud : In Nomine MUSH
Code Base : [MUSH] Pennmush (Latest Version Always)
Telnet : innominemush.com 1661
WWW : http://www.innominemush.com
Description :
In Nomine: Symphony & Silence MUSH is here to provide an environment
where those who like the Steve Jackson Games RPG, In Nomine, can enjoy
themselves and roleplay within the environment designed in the game.
At any time, we will be running Story Arcs to further progress the
game in many different ways. We strive to come up with creative and
interesting plots for all to enjoy. Any players are welcome to submit
plot or Story Arc ideas for use by the MUSH.
The point to In Nomine: Symphony & Silence is player interaction to
drive a story so that everyone can have fun. Now, this also means that
at times, players will need to give as well as receive both positive
and negative changes to the in character world and how it affects
them. Everything will not go your way 100% of the time -- at times
things can go bad for your character. But during those times,
remember, so to turns the wheels of a plot, that everyone will have
fun. Being immersed in the plot allows everyone to drive it forward,
good or bad.
Canon-wise, we haven't followed any of Revelations just yet, though
there are plots planned to lead us through those events. We're picking
up in the modern day, 2004/2005, with the events of the core book
happening just as we open. Anything from the books will more than
likely happen.
In Nomine: Symphony & Silence is a medium to high contrast game.
Angels are angels, demons are demons; to state it bluntly. This
doesn't mean angels are sweet and nice, Angels should be all true to
what is displayed of them in the In Nomine Core Book. Demons are
likewise not always outright nasty and evil, some of them can easily
pass for the nice guy next door, within reason.
So, while we're toward the medium to high range, we expect characters
across the entire spectrum with more in the range stated than anything
else.
-----------------------------------------------
Mud : SW: The Corellia Conflict
Code Base : [SWR] SW:FOTE codebase
Telnet : mud.fierymoon.com 4000 [66.92.234.10]
WWW : http://
Description :
This is a new Star Wars:Fall Of The Empire based mud
that will be loosely centered around a conflict in
the Corellian System. The storyline is still fluid
at this point and will be fleshed out as the game
develops.
-----------------------------------------------
Mud : Absolute Carnage
Code Base : [Circlemud]
Telnet : 216.16.122.120 7777
WWW :
Description :
Carnage is a modified Circlemud. It is based on Circle3.0 code.
It has been down for a while, however, I have taken it out of
mothballs and am going to bring it back to life.
Carnage allows players to select their own, Race, Class, and allows
users to customize their ability stats. It has online creation and
I will be looking for builders in the near future. It has several
zone that used to be a part of a mud called ShadowMud that ran at
aludra.usc.edu. I am currently looking for players to test and offer
suggestions.
-----------------------------------------------
Mud : Denied Destinies MUX
Code Base : [MUX] MUX 2.3.3.22 #1 [2004-JUL-10]
Telnet : ddmux.org 1885 [69.57.136.37]
WWW : http://None yet
Description :
Imagine a world where the lines of good and evil have long since been
blurred, where the public heroes are little more than pawns and PR
opportunities of a secretive government, and the true heroes we've
always known and loved are forced underground, to fight for truth,
justice, and the American way under the mantle of vigilante... or
sometimes worse -- as criminal.
This is not the happy world of DC comics... nor is it the dark world
of Marvel's X-Men... this is a world that sits in a shadow somewhere
in-between, a world of secret government agencies, super-soldier
projects testing on mutants, public distrust of mutants, and secret
schools devoted to training them. The mutant nation of Genosha is a
reality. A public criminal calling himself Superman plays hero while
avoiding capture by government agencies. The existence of magic and
aliens is categorically denied by those in power.
More information is available on the game. If you're interested in
playing your favorite Marvel or DC characters in a unique, mixed-
theme world, or even introducing your own original concept, Denied
Destinies is finally opening its doors. Heroes and villains alike
are welcome. Established teams such as the X-Men, The Hellions, and
The Brotherhood are seeking recruits -- or you could even create
your own team or choose to go it alone! Prospective players are
invited to connect now, to check us out, and to offer any questions
they might have. Applications for new characters will be accepted as
of January 1st, so come on over!
Rating: PG-13+
A note for MUD players: This is /not/ a MUD. IE: No EXP, No HP, No
Mana, etc. This is a text-based, roleplaying, interactive fiction
format. Skills, powers, stats are not predefined. We still welcome
you to visit us, of course. Just be prepared for an experience
unlike anything you've encountered on a MUD.
-----------------------------------------------
Mud : Galaxus - Dark Space
Code Base : [MUSH] PennMUSH version 1.8.0 patch 4 with HSpace 4.3.7
Telnet : galaxusmush.com 4204 [24.165.124.44]
WWW : http://galaxusmush.com:81
Description :
Long ago, space travel was common for variety of alien species.
Worm-holes were, and are, a fairly common occurrence throughout the
tides of space. The mechanics of these worm-holes have remained a
mystery for many millennia. The one thing that is certain about
them, they are unpredictable. The wormhole that leads to Galaxus was
discovered by a smuggler by the name of Janus. When her vessel
entered the worm-hole, unexpectedly, she was transported to
a pocket-galaxy . A galaxy within a galaxy. Being terran, and a
smuggler, she had a curious mind. She explored each planet within
the Pocket-system and discovered that most of the planets were
habitable. This is unusual, as most systems only have one, and more
rarely two, that are habitable. Her crew consisted of a varitable
mix of different interstellar races. At the time, they knew no way
of escaping the Pocket , so they set out to populate the worlds and
make this galaxy their own.

-----------------------------------------------
Mud : The Land of Aelora
Code Base : [Smaug] SmaugFUSS, Custom
Telnet : dei-machina.net 7777 [68.75.31.181]
WWW : http://
Description :
We're a new fantasy MUD, with ideas brought from an old MUD, as well
as new ones. We're still in the very beginning stage, so don't expect
much right now. If you want a place to hang out or visit, feel free to
drop by. We are taking applications for builders.
-----------------------------------------------
Mud : Nordland
Code Base : [LP] LPmud, Mudlib is a Silberland/Morgengrauen derivate
Telnet : nordmud.de 4711 [62.67.246.244]
WWW : http://www.nordmud.de
Description :
Das NordLand, eine Welt aus nordischen Sagen
und Mythen offenbart hier ihren Bezug zur
Fantasy. Nur wenige Schritte und Du kannst
ebenfalls Teil dieser geheimnisumwobenen Welt
werden, sie vielleicht sogar selbst mit gestalten.
Begegne Elfen wie Trollen, oder den beeindruckenden
Eisriesen und anderen Gestalten auf Deiner Reise
durch das Land.
Schliesse Dich einer Gilde an und lerne ihre
Geheimnisse und Vorzüge zu nutzen, so wirst Du
den Abenteuern, des stetig wachsenden Landes, die
Dich erwarten gegenüber gewappnet sein...
-------------------------------------------------
The NordLand is a world with nordic sagas and myths.
But it also has many fantasy aspects. You are just
a few steps away of entering this amazing world and
you have the chance to be a part of it and maybe you
will be able to change the world with your fantasies
once. Meet Elfs, Trolls or the awefull Icegiants and
many other creatures on your journey thru the NordLand.
Additionally you can join a guild and learn its secrets.
-----------------------------------------------
Mud : Battlestar Galactica: Kobol's Last Gleaming
Code Base : [MUSH] HSpace 4.3.6
Telnet : starwolf.org 3002
WWW : http://
Description :

-----------------------------------------------
Mud : Runes Of Power
Code Base : [LP] Heaven 7 Mudlib
Telnet : box.infiniteparadox.com 7000 [211.169.116.199]
WWW : http://navi.myftp.org
Description :
Built in a fantasy world where remnants of lost technology still
exists. The story for runes of power is still in the making and
will be posted on the website as soon as it is finished.
Right now we are working with mostly a stock Heaven 7 MudLib,
but we are gradually adding and changing the content to be a
more skill based RP mud.
If you are interesting and have expierance in LPC please come
in and assist us in getting the mud under way. Just log in and
post your application on the board.
Mud MXP is written for ZMud in mind.
-----------------------------------------------
Mud : Chaotic Realms
Code Base : [GodWars] Modified Dystopia
Telnet : akbearsden.com 9999
WWW : http://
Description :
One of THE best god wars MUDs available to the public.
An expanded Dystopia, original classes, skills, and code.
Very newbie-friendly and there is almost always an
immortal available for questions and/or help.
-----------------------------------------------
Mud : Children of The Night
Code Base : [GodWars] [Dystopia 1.2.7][CotN 2.5]
Telnet : cotn.wolfpaw.net 4600 [204.209.44.23]
WWW : http://none yet.
Description :
Hi All,
Just a little notice..... I decided to bring back the old cotn. I
wasnt thinking clearly when i decided to abandon my code and go to a
new codebase, so i brought the old cotn back up after 2 or 3 weeks of
a new codebase with some modifications made to that.
CotN has 13 base classes, and 20 hybrids. When i started my mud with
a stock Dystopia 1.2.7 i deleted Shapeshifter, Samurai, Monk among
others in order to use some custom classes without having about 40
base classes in the end.
Cotn is under heavy construction, 3 weeks ago when i decided to
switch to a stock mindcloud2 it had and still has some problems, but
then i was coding it alone, and had been for about 2 months and was
overwhelmed. Its a hard codebase to run by myself and at the time i
more or less gave up and decided to start with something stock. But i
decided 2 days ago that since i put 1000 hours into the old one in 5
months it was a foolish mistake to give up on it and not put in some
long days and get it balanced and get everything working properly.
There are currently two other coders on cotn and things are moving at
a pretty good pace.
It is little after midnight, on March 31st, and at this point there
have been 795 pfiles made by the pbase... That is since March 29th.
The place needs work, but more gets fixed every day, and there isnt
that much left to have the place be in good running order before i
can start on new things. By not that much left i mean about a week or
so of work or less and it should be pretty balanced and stable.
A Hybrid on my mud is simply a class that has all the powers of two
other classes. Necromancer for example, has All the powers of Undead
Knight and Elemental. Also Necromancer has All the Modifiers of both
classes. So that means the combined Damcap, Parry, Resistance, Dodge,
Damage Modifiers etc of both classes. So two base classes with good
melee would make a great melee based hybrid, but a hybrid with both
of its corresponding base classes being poor melee classes would have
poor melee for a hybrid. But it works itself out. (the hybrid with
poor melee would have the all the powers of the 2 bases that made it
good with its poor melee) In order to balance hybrids i only have to
balance base classes, because everything hybrid related is directly
affected by any change made to one of its base classes.
The process of becoming a hybrid is.... First you selfclass one of
the two classes required to become a hybrid. Then you get that base
class to 5 status and remort into your second class. When you remort
you lose everything from the first class. After you get your second
class to 5 status you can then Fuse into a Hybrid.
In the Early days of cotn, a friend wrote the fight system on my mud
which is soly used here. Hits go to body parts, such as wrist, or
right ear, or shin, or knee, elbow, neck etc.. in some cases there
are several body parts per Wear Location.. So 'Body' for example as
chest, might have ribs, stomach, chest, etc And if a hit went to one
of the body parts for the Chestplate piece of armor its damage would
be reduced if armor was worn there, with a chance to damage that
armor. if no armor worn there than more damage. Also some locations
take more damage. Neck has throat for example, if you are hit there
you would take more damage than your knee. There are rom like damage
messages instead of the Stock Dystopia ones.
This Notice of the old cotn being back is rapidly growing long so i
will end here. Stop by and check the place out if you feel so
inclined, cotn.wolfpaw.net port 4600

HYBRIDS
Demon/Dragon - [Shadow Dragon] Demon/Assassin - [HELLS SOLDIER]
Demon/Wraith - [Shadow Fiend] Vampire/Werewolf - [UNDEAD LYCAN]
Werewolf/Drow - [Stalker] Werewolf/Elemental- [Gaia Wolfx]
Drow/Wraith - [Shadowborn] Drow/Assassin - [Black Assassin]
Vampire/Tan - [HELLS SPAWN] Vampire/Wraith - [Vampyric Mist]
Tan/Elemental - [DEVA] Tan/Hydra - [Ba'atezu]
UK/Hydra - [Nazgul] UK/Assassin - [Undead Assassin]
UK/Elemental - [Necromancer] Angel/Paladin -[Heaven's Soldier]
Angel/Dragon - [Silver Dragon[ Angel/Hydra - [Typhon]
Paladin/Drag - [Gold Dragon] Paladin/Elemental - [Druid]

-----------------------------------------------
Mud : Marvel Knights MUX
Code Base : [MUX]
Telnet : mkmux.co.uk 2004 [70.85.106.90]
WWW : http://www.mkmux.co.uk
Description :
Take New York City, bright with lights and celebrities. Take teams of
superheroes with astounding abilities who save the world
spectacularly on a regular basis, some of whom call that famous city
home. Would you feel lucky to be part of such a world?
Now send the superheroes off on their missions and turn away from
the neon and glitz. Take the city and rub it with grit. Take
superpowered people and turn them into criminals and vigilantes
who work the city's streets. Take a media mass who can't tell the
difference between the two, liable to label someone a menace
because they don't like the colour of his tights. Take everyday cops,
agents and investigators and send them in to sort out the mess of
crime and violence on the streets. Lace it with a thriving criminal
underworld, corruption, blackmail, theft, murder, and people just
trying to live their lives. Still feel lucky?
Sprinkle the result with a few stubborn individuals who just can't
stay home at night while the city chews on itself. These heroes
aren't trying to save the world; rather they're trying to save the
people who live in it.
They are the Marvel Knights, and they want you to come play with
them.
Marvel Knights MUX focuses on the NYC-based titles of the Marvel
Knights imprint - Daredevil, the Punisher, Spider-Man, and the
like. There are plenty of FCs available and OCs are always welcome.
Come and check it out today!
-----------------------------------------------
Mud : Sarith's Revenge
Code Base : [GodWars] In the process of heavily modifying
Telnet : 217.160.205.169 7778
WWW :
Description :
We just started the mud, it's up and operational but we're no where
near done with it =). We need competent builders so if you think your
up to it, think about it some more and then get back to us. As for
regular players, just come on in and have some fun, get your
character built up before anyone else has the chance. We'll probably
throw in bonuses for early players.
The reason its called Sarith's Revenge is 'cause Sarith is my
character on most muds and we would get fed up with the crap and
stupidity there, so we decided to make our own and leave all the crap
behind. Hopefully this mud will be really fun for you guys. Sign up,
screw around, do whatever. Just have fun.
-----------------------------------------------
Mud : WindyCity MUX
Code Base : [MUX] MUX 2.3.3.21
Telnet : windycity.mushpark.com 1138 [67.130.96.226]
WWW : http://
Description :
Welcome to Windy City MUX, a non-World of Darkness game set in
Chicago and based off the Anita Blake: Vampire Hunter series by
Laurell K. Hamilton. It's a world where vampires have rights,
zombies, don't, shapeshifters are discriminated against despite it
being illegal to do so, and humans raise the dead for a living. In
short, it's a modern world that will look the same to you and me,
but the monsters that we all thought were storybook creatures are
out mingling with the rest of us.
-----------------------------------------------
Mud : ShadowStar
Code Base : [Rom] Heavily Modified
Telnet : shadowstarmud.net 8445 [205.209.129.80]
WWW : http://shadowstarmud.net
Description :
Welcome to ShadowStar. The Mud is just getting started and is still
under heavy modification with many custom features being added
including a remort system, upgradable races, and unique classes to
name a few of the features that are going to be offered. We welcome
all people interested in a fun enviroment to join us. Please
acknowledge we are just getting started and it may not be till
atleast the summer until we will be a fully operational player
killing mud. We hope that you can find someone to talk to on the
mud and if not I have given you a way to get ahold of me (the
founder) so that you can get feedback to the one who cares most
about what you think of us.
For those of you who would really like to be involved in the
development of a mud and in what direction is it going to be heading
now would be the time to offer up your skills to us in the forms of
building and coding as well, but mainly building. Please come by and
apply for a builder or coder if you so dare take on the huge challenge
that is going to be in the creation of this mud.
I wish that you enjoy your visit to us and hopfully can become one
of my very trusted staff.
Thank You
-Cozzmolot Founder
-----------------------------------------------
Mud : eQuoria
Code Base : [Circlemud] Heavily modified
Telnet : equoria.com 4000 [82.165.243.164]
WWW : http://
Description :

-----------------------------------------------
Mud : Cursed Lands
Code Base : [GodWars] Dystopia[HIGHLY MODIFIED]
Telnet : enigma.dune.net 9024 [ 63.117.93.3]
WWW : http://cursedlands.dune.net
Description :
CursedLands is based upon a modified diku/merc codebase.
That is always being enhanced.Our Immortals are friendly
and willing to help the player get a feel for the Mud.
All our Immortals have either played MUD's for years,
and or help develop some of the hottest MUD's around.
We know what its like being new,and what it takes to,
make a MUD fun.Unlike other muds we dont do Pwipes,
every other month or so.We are a pure pk,pure fun,
mud,We are an updated version of the old FM codebase.
We Offer the following classes:
angels,battlemage,demon,drow,lich,
samurai,shapeshifter,spider-droid,
tanar'ri,undead knight,vampire,
monk,werewolf,Psionist,Paladin
Inquisitor and will be adding more soon.
We also have arena's where a player fights
other players and wins a prize.
Also we have rares where a player can
find and kill a certain mob which
they can get a rare from the corpse
each rare will have a dif affect some
very very useful for pk.
New features are always under construction.
Our MUD is VERY STABLE, we go a long time without
a crash and downtime is VERY limited. We are looking
for player's who want to have a ton of fun!
and help CursedLands become the best MUD around
Try us today!! enigma.dune.net 9024
-----------------------------------------------
Mud : PoopMud
Code Base : [Dikumud] Modified
Telnet : 83.72.133.199 3000 [83.72.133.199]
WWW :
Description :
PoopMud offers a fun dynamic environment, with new places of
adventure added often. You can develop your character to a high
powered adventurer, or explore a huge world, PoopMud provides an
ideal environment for all types of mudding. Various means are
used to ensure mobiles are diverse and unique. Enviromental
changes are made possible through room progs and custom code.
A personal spirit helps the novice mudder learn their way around,
so being a newbie on PoopMud is not so daunting for the novice.
Immortals and Elders are available to answer questions and give
suggestions in order to help the novice mudder develop into a
fully experienced player. A togglable hints channel gives the
new player suggestions of useful information.
At level 50, players may choose either a secondary class or the
same class, to create either an expert or a more diverse
character. Once reaching level 50 with the secondary class,
statistics may be improved via the meta shop.
A functioning arena is available for controlled PK games. There
are over 100 automatic quests, plus imm-led quests. Quest Points
earned can be used to buy Orbs and powerful scrolls and potions.
The Well contains 20 levels of over 6000 randomly
generated rooms and mobs. The mobs in The Well have fragments,
which can be used to gain a super race called K'ta'viir (KTV).
All in all, PoopMud is an enjoyable place to come forget the
frustrations of every day life. Come join us!
-----------------------------------------------
Mud : Dragonball A New Age
Code Base : [Smaug] DragonballSaga (DBSC) 2.5
Telnet : dbna.wolfpaw.net 3000 [204.209.44.13]
WWW : http://dbs.digitdreams.com/dbna/
Description :
Dragonball A New Age is exactly what the title describes, being
that our mud is on the track of being a unique dragonball smaug
based mud that stands out amongst the others. While we still are in
need of a coder or two, DBNA has a full staff committed to their
areas of expertise and willing to help the player base with any
questions they may have. Even though we started not to long ago,
New Age does have plans for the future. On top of areas and coding
already implemented, some examples of new ideas to come would
include:
New areas: The Dead Zone, The Tree of Might, The Worlds Strongest,
Castle Vegeta, Soltari Desert, Frieza's Ship, The Hive
(areas are focused on all powerlevel and skill ranges).
Upcoming Areas: North City, Various Afterlife Kai Planets (north,
South, East, West), Planet of the kai's,Shadow Earth.
Super Mobs: Shadow Dragons, Garlic Sr, Dabura, The Many Forms of Buu,
Beibei
New coding: Additional Races: Kaio's, Demons, Android h,e,fm, (Test
race Genie). Fusion is available and a new type of
namekian fusion. Androids are getting a haul over with
their chips, being a Chip Integration that our coder Karn
is adding.
Quests: A innovative member of our staff will be on hand to take
ideas from the players and designs himself. Focuses will
reside on offering multiple side quests and events to
combind the entire player base so everyone will be involved.
Some quests implemented now include:
*New Age World Martial Arts Tournament
*Tag
*Treasure Hunt
*Drunken Race
*Lotto
*Chaos Day
*Fringing
*Key Pursuit

Clans: Clans are added for a more divided feel amongst rivals and
unification for friends.
Another supplementary idea that will be put into action is a form of
wishing involving the seven dragon balls.
This is only a taste of what is to come of Dragonball A New Age.
Our current members are newbie friendly and willing to help people
in need. So head over to Dragonball A New Age and bring a friend if
you would like and live your own dragonball escapade.

-----------------------------------------------
Mud : Syn's Place
Code Base : [Rot] mod ported drm
Telnet : messiah.ath.cx 6900 [82.128.205.88]
WWW : http://
Description :
we are a new mud looking for some people to playtest.
We are also looking for coders builders and quest imm's.
so y'all stop on in and see us ya hear.
-----------------------------------------------
Mud : Syrian Sands
Code Base : [Dikumud] SoI RPI Engine
Telnet : zorg.dreamhost.com 4500 [205.196.214.249]
WWW : http://www.syriansands.org
Description :
Syrian Sands is under development and NOT YET OPEN FOR PLAY.
One of the first of its kind, Syrian Sands is an RPI (roleplay-
intensive) MUD based purely on historical fact. Centered around
the ancient city of Babylon at the height of Nebuchadnezzar's
reign, the gameworld is a carefully researched and painstakingly
crafted recreation of the time period.
If you're interested in collaborating on the documentation aspect
of this project, we would like to hear from you. Contact us at the
above E-mail address for more information.
-----------------------------------------------
Mud : Mists of Mercya
Code Base : [Dikumud]
Telnet : Planetmud.net 4001 [69.14.191.28]
WWW : http://www.planetmud.net
Description :
Life admist the battle of light and dark.
-----------------------------------------------
Mud : Godwars Oxide
Code Base : [GodWars] EOD
Telnet : fram.cjb.net 2222 [207.150.165.140]
WWW : http://
Description :
With a lot more time on my hands due to a new, less time consuming
school, and a stable, permanent shell, my mud is back up, and
to stay. This time around I have decided yo use, and stick with
the original EOD code from when I hosted the mud for Marcus
and Darrens. I've decided to go through and do a complete
revamp of the colors, format etc before adding code of my own
so it will be a while before I start adding code of my own but
the mud is fully functional and ready for players (No PWipes
for a LONG long time) Your welcome to come check it out!
Septimus/HexOxide/Ananaias
AKA
Rob
-----------------------------------------------
Mud : Here is Greenwood; The Muck
Code Base : [MUCK] Protomuck V1.75
Telnet : wavemotioncybernetics.org 14567 [66.93.212.213]
WWW : http://www.otakuhigh.com/Greenwood/index.html
Description :
What does an egocentric scientific genius of the galaxy do when she
is bored with the same old lab tests and experiments? Simple; she
goes out into the various realities and steals people like the alien
abductions you've read about in tabloids and brings them into a
simulated world environment in one of her sub-space labs. She
doesn't stop there though. To make things really interesting she
strips all her victims of their memories and replaces them with all
new ones then drops them into her simulated world environment, Here
is Greenwood. She then assumes the role of Dean and joins the fun,
observing first hand how her changes effect the people in her
experiment. It's something to do, right? ^A^ ^B^
Here is Greenwood is run sort of like the 'Truman Show' except on a
grander scale. There is only one viewer, Washuu-sama with multiple
'Stars' of the show, you. It is a humor based enviroment that throws
many elemnents of your favorite anime high school shows together into
a melting pot of insanity. High school will never be the same again.
Full detailed information regarding the game world and applying for a
character can be found at the Here is Greenwood Muck website. What
are you waiting for? Grab some pencils and paper and get moving!
-----------------------------------------------
Mud : Dragonball Saga : The Dark Beyond
Code Base : [Smaug] modified
Telnet : zeus.ts-shells.com 6000
WWW : http://None
Description :
DragonBall Saga: The Dark Beyond is an immersive perspective of
the DragonBall/Z/GT worlds. Create your own character
through detailed character creation and race selection.
Train your character as you compete alongside other heroes,
or villains, to become the Strongest Warrior in existence.
We have an extensive training system, complex "powerlevel"
system, and unique equipment system. RP is encourged, as
you roleplay your characters' life within the
DragonBall/Z/GT universe. We're still making changes, but
we're fully operational. Come on, and stop on by!
Our Staff is excellent and helpful, as well.
-----------------------------------------------
Mud : Aabsolom Ages (Test of Time)
Code Base : [Rom]
Telnet : puddle.plethora.net 1536
WWW : http://None Yet
Description :
Aabsolom Ages has seen many versions of itself.
The latest version offers a tier system
that expands 8 total class combinations with
skills and spells per class. Our quest system
is undergoing changes currently it is stock
Ryan Addams quests. We encourage RP and with
RP comes enhanced races and bonus classes.
Clans play a political role in the world around them.
We have different governments that races
can agree with and stand by or they can
choose their own path. Aabsolom Ages is
more then a mud it is it's own world outside
the real world.
-----------------------------------------------
Mud : The Seven Kingdoms
Code Base : [Circlemud] Heavily modified from CWG
Telnet : sevenkingdoms.net 4500 [208.191.72.34]
WWW : http://www.sevenkingdoms.net
Description :
The Seven Kingdoms...
...where summers last years and winters can last decades,
...where a sworn knight can be a traitor, and a commoner a hero,
...where the tourney grounds rumble to the sound of knights' chargers,
...where a Targaryen king sits the Iron Throne, and some strive to
protect him, while others plot the end of his reign,
...where the southron bow to the seven faces of god, while the
northern lords worship older, nameless powers,
...where far to the north criminals walk side by side with knights
on a seven-hundred-foot ice Wall, sworn to guard the realms
of men against the onset of the cold, and beyond the Wall,
the powers of night gather,
...where each great house struggles to gain advantage in the only
game, the game of thrones,
...where you play or you die.
Because the cold winds are rising, and, as the Starks say,
Winter is coming.
Seven Kingdoms is a MUD based on the Song of Ice and Fire books by
George R. R. Martin. Knowledge of the books is not required to play
the game, but it may enhance your experience.
The MUD contains an extensive House system and organizations such
as the Night's Watch, which are for the most part player-run.
Roleplaying is strongly encouraged.
Most of our code is original. We have a completely custom combat
system, which includes features not available on any other MUD.
Our players have called us one of the most player-friendly MUDs
in existence.
We are currently open for player testing.
-----------------------------------------------
Mud : Crimson Nights
Code Base : [Rom] MODIFIED
Telnet : crimsonnights.sonivius.com 8010 [206.123.75.138]
WWW : http://crimsonnights.sonivius.com
Description :
Crimson Nights is a rom based MUD completely modified.
All skills and spells are custom along with all the
areas. We are newbie friendly and RP is encouraged.
Along with RP, we offer PK. We are now in early testing
phases (ALPHA), but we have a very dedicated staff
and new things will be changing frequently.
Classes: Mage, Thief, Warrior, Cleric, Barbarian, Ranger,
Monk, Swordsman, Pikeman, and Defender
Races: Human, Elf, Dwarf, Giant, Halfling, Gnome
Soon a tier system will be implemented to enhance the
race and class.
We are currently looking for DEDICATED builders.

-----------------------------------------------
Mud : Ensimud
Code Base : [Circlemud] Circle 2 Modified
Telnet : cpanel2.betterbox.net 4500
WWW : http://
Description :
Ensimud is a bilingual ( french & english ) hack & slash mud.
Created in early 94, it has been heavily modified from its
original code base ( Circle 2 ).
Major additions are : AI'ed monsters, player house, chests & clan,
treasures table to equip npcs, encounter tables to populate areas,
custom autoquest script language, random generated quest zones,
questlike craft system, and of course a switch to french texts.
The world is fantasy oriented, with circle 2.20 original areas and
lots of custom zones,races,classes,spells... The mud is currently
not very newbie friendly, but rather oriented toward high level
characters grinding.

A rewriting of the mud is in process, orienting the game toward a


turn by turn and tactical rpg, using an new and open source codebase.
-----------------------------------------------
Mud : Demished Lands
Code Base : [GodWars] Mudders Delight Code Base Upgraded
Telnet : messiah.ath.cx 6508 [messiah.ath.cx]
WWW : http://
Description :
N/A DESCRIPTION FOLLOWS WHEN WE'RE OPEN FOR PUBLIC PLAY.
-----------------------------------------------
Mud : New Jeshukobe MOO
Code Base : [MOO]
Telnet : mrrshania.silverden.com 6100 [67.42.29.203]
WWW : http://mrrshania.silverden.com
Description :
New Jeshukobe MOO is an anthropomorphic sci-fi based game which,
currently, has limited species, limited to the listed felines and
canines. Though rather barren, and in need of new players, it already
has an involved storyline, and a few main characters. All content is
original, and stripped of all copyright material. The normal
connected players is 2, though hopefully within a few weeks, it will
blossom above 10.
-----------------------------------------------
Mud : Hostile Galaxies
Code Base : [MUSH] Created from a heavily modified PennMUSH
Telnet : www.slowsilver.net 4201 [64.252.169.256]
WWW : http://
Description :
Hostile Galaxies is a MUSH written in a revolutionary new variant
of PennMUSH. The codebase is not publicly distributed, and still
in late beta testing. Its not open for Roleplaying yet, because,
well, there aren't enough areas ready to roleplay in, nor are the
many features such as space, economy, combat, and vehicles
completed.
Currently, we're looking for softcoders and builders interested
in participating in the birth of an originally themed MUSH riding
on a codebase not in use anywhere else on the 'net.
Even if you're not interested in helping with the staff, you'll
be welcomed if you stop by to ask any questions you may have, and
find an OOC area in place where you can hang out and interact.
When the time rolls around for Hostile Galaxies to go IC and
accept players, it will be posted in the description. Contact the
head administrators in the MUSH (Galentio or Robert) for more
information.
-----------------------------------------------
Mud : Godwars: The Onslaught
Code Base : [GodWars]
Telnet : www.darknessmuds.com 4500
WWW : http://www.darknessmuds.com/~violence
Description :
Godwars: The Onslaught was a mud i started work on last year in my
spare time. Its uses the deluxe godwars source code, which
i have since last year managed to add copyover to and a board
system, there have also been some other minor adjustments that
are not visible to players such as an automatic shutdown when
the mud runs into a bug. Some more area flags have been added
such as space, underwater etc. All the original areas
are still intact, as are all the classes.
The mud is fully open to players.
-----------------------------------------------
Mud : Abandoned Legacy: Returned
Code Base : [GodWars] Low4
Telnet : abandonedlegacy.servegame.com 4444 [81.130.200.94]
WWW : http://
Description :
*Hi. If you're looking for a competitive, yet non-exhaustive
environment, then you have found the right place.
*Abandoned Legacy offers a Newbie-Friendly environment and
an extensive pk system. Newbie protection is enforced by the
code, to ensure that you are not killed when you first log in,
but the choice remains for you to give up newbie protection.
*The Mud is quite stable, with an auto-recover script that
keeps the mud up and running 99.9% of the time.
*All stock Low4 classes have been debugged, revamped and
balanced to improve the PK aspect of the mud.
*The custom class Dragon has been added and more classes will
be added along the way. The mastery system brings new dimensions
to the standard classes, along with various skills that have
been added in.
*Current Classes: Demon, Dragon, Drow, Mage, Monk, Ninja,
Paladin, Vampire, Werewolf.
*Two new questing systems are in - find the object, or the mob.
And for those lucky players, gambling (both blackjack and craps)
has been implemented. All three ways are great alternatives to
standard questing.
*Highly competitive kingdoms are offered, each with their own
kingdom hall.
*Original ideas are constantly implemented.
-Raoul
-----------------------------------------------
Mud : Fields of Glory
Code Base : [GodWars] Fog 1.8 (Beta) --Derived from Dystopia and EoD
Telnet : spartan.wolfpaw.net 1100 [204.209.44.3]
WWW : http://None
Description :
This is a Deravitive of Dystopia and EoD. It's called Fog(Fields of
Glory). There are always immortals on. If anyone has a question they
will respond. All staff is newbie friendly as enforced by the owner
(Gideon). There are currently 15 Stock classes, but definatly more
to come. Things are not easy to get but not exactly hard either.
Most of the things here Might take some time to get, but will be well
worth it. Lots of armor and affects. Artifacts will randomly be
handed out, Don't ask for them to be. Come by and give it a try.
-----------------------------------------------
Mud : ZenBound
Code Base : [AFKMud] (ZenBound0.1 Modified)
Telnet : zenbound.dune.net 7778 [63.117.93.3]
WWW : http://
Description :
ZenBound;
ZenBound is a heavily modified MUD running
and AFK codebase. Its features include
Overland support, 5 continents (Three Land,
Two Ocean), a heavily revamped language/race
system, based heavily on the Breath of
Fire Series by Capcom. Each race has an
individual set of classes, each specializable
in the arts of magic, art of fighting, or
a skill-oriented existance.
ZenBound is currently closed to player testing.
We are currently accepting applications for
immortal positions, but please send all inquiries
to applications@zenbound.dune.net. Stay
tuned for an All-New ZenBound website.
-----------------------------------------------
Mud : The MMORPG-Creator
Code Base : [AFKMud]
Telnet : http://www.shadowworlds.de/pages/mcreator/index.html
WWW : http://www.shadowworlds.de/pages/mcreator/index.html
Description :
Have you always dreamed of having your own
Multiplayer online Roleplaying game(MMORPG)
and create items, quests, maps and complete
game worlds that can be enjoyed by dozens,
hundreds or even thousands of players?
Now you finally have the chance to live your
dream with the MMORPG-Creator!
You don't have to learn any difficult programming
language, make graphics and animations or spend
days on understanding how complex databases work.
The MMORPG-Creator is very easy to use and works
right after installation!
Creating an MMORPG usually takes many years of
development and testing but with the
MMORPG-Creator you can get started in just a
few minutes and have your first players login
in less than 10 minutes!
The MMORPG-Creator comes with a complete gameworld
already included!
Over 100 maps, over 400 items, fully animated
characters and monsters. Mapeditor, Itemeditor,
NPCeditor, Monstereditor and much more all in
one package.
Please also check out: www.shadowworlds.de

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Mud : Lands of LynAllen
Code Base : [Smaug]
Telnet : lynallen.ecigames.com 3070
WWW : http://
Description :
Lands of LynAllen is a trial run at a mud for us.
We appreciate any feedback and strive to build a
mud around our players. We are just starting, so
we can take any ideas you may have into consideration.
Also, anyone who may wish to come help code or build
will be given the chance, and will be given an immortal
character upon approval. Come on in and take a look!
-----------------------------------------------
Mud : Emerald Rose
Code Base : [SWR] Undergoing Heavy Modifications
Telnet : frostmud.dyndns.org 8060 [65.80.177.201]
WWW : http://emeraldrosemud.rx9.us
Description :
Emerald Rose will be a mixture of different types of Anime,
including Inuyasha, Star Wars, Gundam Wing, Cowboy Bebop,
Dragon Ball Z, and whatever types of Anime our builders create.
We are working to create an atmosphere in which players of all
types of anime can immerse themselves into one world and have
fun while doing so, and it also allows us to build any type
of area we want without forcing us to stick to one theme.
So, feel free to stop by and look at what is done so far.
-----------------------------------------------
Mud : Shades_of_Grey
Code Base : [MUSH]
Telnet : shadesofgrey.wolfpaw.net 2828 [68.97.199.91]
WWW : http://
Description :
Come and visit the town of Ketchikan in Alaska! Both rural and city
people will feel at home here, in Ketchikan with it's beautiful
mountains and nature, famous for it's salmon fishing, native heritage
culture centers, nightlife and vistas.
Shades of Grey is a World of Darkness mush set in Ketchikan,
Alaska. At this moment we are open for soft Roleplay without TPs,
until all the needed code to support all kinds of roleplay has been
set up in a few weeks. We are a starting mush, looking for lower
level characters of mostly mortals, shifters and vampires. Other
races might be welcome but would need discussion with staff.
We are an experimental mush in that we have a cooperative system,
instead of the much more widely used competitive system. However,
despite using a cooperative system, staff will keep an active hand in
keeping the flavor and the dangers of living in the World of
Darkness a threatening and challenging place. We are going to try to
stress the roleplay side of things more than the dice-rolling side,
to be a place open to intersphere roleplay and different
interpretations of the WoD system, and a heavy stress on non-linear
storylines.
If you want to know more, feel free to come take a look at
Shadesofgrey.wolfpaw.net port 2828 and feel free to ask any staff
online any questions you might have!
-----------------------------------------------
Mud : Coast of Seven Incarnations
Code Base : [Rom] Rom 2.4b greatly modified
Telnet : mud.c7i.ru 4000 [62.64.20.17]
WWW : http://www.c7i.ru
Description :
Restricted PK system with 3 grade of PK (PvP)
Extended clan system, allows players to change and
rebuild clan mansion.
Unique:
Realistic world model
Alchemy
Astrology
Mining & Building allows player to create his own rooms
and objects!
New race features and balance
7 types automatic personal quests
2 types automatic team quests
a lot of unique quests in areas
Morphology of Russian language is TOTALLY supported,
and player can choose to use russian or english commands.
9 different text encoding supported (transliteration included)
To builders:
Powerful script (internal,open) language implemented,
so builders can greatly improve areas, objects, mobs.

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Mud : The New Horizon
Code Base : [LP]
Telnet : thenewhorizon.no-ip.info 9999
WWW : http://thenewhorizon.no-ip.info
Description :
The New Horizon gives rise to a new era of mudding. Branching
off from Twilight LPMUD, this mud has literally flown from its nest
and into the horizon. This MUD offers features from cabals to your
very own lineage and family heirloom, promising many hours of gaming!
Should you grow weary of decimating the evils that exist,
simply explore the growing diversity of crafts offered to players.
You can also preoccupy yourselves with the other 40 subclasses
available or perhaps explore the vast realms and discover new areas
still a mystery to others.
If you still lust for blood that is not of an NPC, the war
feature can be enabled every 2 ½ hours, allowing the more sadistic
players to watch from the sidelines, or join in while their allies
and enemies engage in mortal combat.
Interaction between wizards and players makes the game a
friendlier escape from reality, so come partake in the excitement and
join in the fun.
-----------------------------------------------
Mud : Warriors of Krynn
Code Base : [Dawn]
Telnet : www.trithus.com 6509
WWW : http://www.warriorsofkrynn.com
Description :
Warriors of Krynn is now opening its doors
for builders and a coder. Areas will open
for player testing and staff evaluation as
they are completed. I have listed the Mud
here so intrested builders, and coders who
would like to donate their skills would be
able to find us easier. If you would like
to drop by and apply (in person only) you
should email the owner at zivilyn@hotmail.com
for the connection password.
-----------------------------------------------
Mud : Prophecies of the Pattern
Code Base : [Rom] Heavy Modified
Telnet : www.potp-mud.com 6400 [216.136.9.8]
WWW : http://www.potp-mud.com
Description :
The Prophecies of the Pattern is a (MUD) game based on "The Wheel of
Time Series by Robert Jordan". As we come closer to the Last Battle, the
world itself changes right before our eyes. There are so many paths to
choose from when you join the world. Become a Child of the Light, a
Tower Guard, a Warder, bonded to an Aes Sedai, a black-veiled Aiel man,
a member of the Band of the Red Hand, a Gleeman, entertaining the
masses, a Defender of the Stone. An Illian Companion, a hardy Blight
Guard, or a proud Queen's Guard. Maybe a dreaded Darkfriend, serving the
Shadow, or even an Asha'man, wielding the One Power in service to the
Dragon Reborn.We offer a unique family orientated environment where
people of all ages can enjoy escaping the troubles of the real world.
POTP-MUD utilizes a heavy modified code base which is an offshoot of the
AWW code base. Our creation process is so newbie friendly that you are
actually learning how to play while you are making your first character.
The staff is comprised of a multi-tiered system geared towards assisting
the players.
-----------------------------------------------
Mud : Everlasting Chaos
Code Base : [Dikumud]
Telnet : frostmud.dyndns.org 8605
WWW : http://
Description :
Everlasting Chaos is a Merc codebase that I am
heavily modifing, come check it out and enjoy
the wonderful changes and great enhancements yet
to come to this soon to be wonderful mud.
I also have the following classes available:
- Patryn
- Fist
- Mazoku
- Saiyan
- Sorcerer
Come check it out, frostmud.dyndns.org/8605
Mud Administrator,
Delquar
-----------------------------------------------
Mud : A Darkened Light
Code Base : [Circlemud] CircleMUD/ Godwars Modified to all insanity.
Telnet : spunge.org 4002 [68.7.107.10]
WWW : http://www.thedarkenedlights.biz
Description :
Darkened Lights Codebase was originally thought
up by Mayhem, with his love of godwars, and
loyalty to the circlemud codebase, he single handedly
gave way in a groundbreaking effort to produce the
first Godwars/CircleMUD style codebase.
first I would like to say that CircleMUD leveling system
still exist in this mud, I wanted to give the impression that
killing other players isn't the only objective to this mud.
With the long and hard struggle for perfection, the
MUD dynamics of Darkened Lights, have far surpassed
what godwars can create.
Seeing as it maybe that godwars
has a pretty flimsy code structure, I then decided
to create a godwars style unparallel,
to the impervious Godwars dynamics.
Although the muds basic functions are still common
the actual code is a bit more stable than godwars,
and always different. Right now we are in a beta testing
format but where always open and your character will
never get deleted. Darkened Lights is now hirering
BUILDERS and DEVELOPMENTAL STAFF if you are
interested please apply online at our website for a position
and expect a 24 hour return notice.

-----------------------------------------------
Mud : HP: Illusion and Delusion
Code Base : [MUSH]
Telnet : chaos.caile.org 5555 [207.245.68.61]
WWW : http://chaos.caile.org/~hp
Description :
It is the fall term of 1998. Harry and friends have graduated from
Hogwarts. Their seventh year was an exciting one as, apparently
Dumbledore has managed to defeat Voldemort and saved the magical
and muggle worlds from his horrible plottings.
No one knows what took place during the final showdown between these
two.. the only thing that IS known is that Dumbledore somehow forced
Voldemort beyond the veil.. and in the process of this happening,
Sirius has returned to this realm.
Most are rejoicing but many realize that it's not really over. The
prophecy was very very specific. Harry Potter would bring about the
downfall of the Dark Lord. The end has not come.. but is merely
delayed. And the fact that Sirius was able to come back through the
veil only points even more directly to this.. after all if he was
able.. what will stop Voldemort.
There are additional concerns for Harry and those close to him. While
Sirius is back in this world, he is still in canine form and appears
to have forgotten that he can change. No one is able to ascertain the
cause of this, and it is hoped that time will bring back his memory
and cause him to return to human form.
For the time being, Harry has returned to Hogwarts, accompanied by
his four footed companion. He will be acting as assistant to
Professor Lupin in Defence against the Dark Arts as well as helping
Madam Hooch with Quidditch and flying lessons. Hermione is also back,
working as assistant in Arithmancy.
Be that as it may the new school term has begun and students are
looking forward to seeing what it will bring.
-----------------------------------------------
Mud : Kormar
Code Base : [Dikumud] Heavily Modified DikuMUD throughout the years.
Telnet : server.kormarmud.com 5001 [64.40.105.235]
WWW : http://www.kormarmud.com/phpbb
Description :
-* Kormar mud is ran by ex-duris immortals. A small creation
that broke the ground of traditional MUDs. Kormar mud boasts
an incredible immortal staff with the passion for gaming
Now with improved code and playability Kormar is back and
live. Kormar Mud spawns from a list of games that stretch
from Toril,Duris,Sojourn, and Basternae I. Now with completely
re-written code and with a staff who listens, Kormar Mud is
ready to rock.
-* Kormar is locked in an eternal battle between three race
sides. The Surface Dwellers, The UnderDark Denizens, and
the mind controlling Illithids (Coming soon!)
-* Each side has it's own original fully viewable ASCII
map in real time. You can run after your enemy on the maps,
find new zones, climb mountains to avoid being caught, and
even see when other NPC's are wandering the map.
-* The mud has bountiful classes from warriors to rangers
to sorcerers to even illusionists. All with original
spells/skills.
-* The zones are completely original and new ones are
discovered every day. Kormar mud can boast a full 200
plus zones!
-* Kormar Mud is a FULL PvP mud. The underlying story,
and playability revolves around PvP. This mud caters to
PvPcentric players, but, has stunning zones for the zoner.
A unique part of Kormar is the zone changes. IE: You could
be in a human town during the day that just doesn't seem right,
once night time comes, you begin to notice shrieks in the
distance, and this is when the vampires/beasts of the night
have come to feast.
-* Kormar Mud is for people who are looking for a challenge
in a generally stagnant hack and slash Mudding experience.
Don't be afraid to log in and ask the IMMs any questions.
Cheers and Happy Mudding!
-----------------------------------------------
Mud : Star Wars: New Hope
Code Base : [SWR]
Telnet : mudserv.game-host.org 7777 [mudserv.game-ho]
WWW : http://none
Description :

-----------------------------------------------
Mud : Manga Nation
Code Base : [Rom] Heavily Modified beyond 2.4b
Telnet : 24.129.191.118 6969 [24.129.191.118]
WWW : http://None at the moment
Description :
Manga Nation is derived from the ROM style of muds with a
theme mostly based on Anime/Manga (Japanese animation) with
some various other forms of fantasy theme mixed in as per
requests from the history of player input.
The race AND class systems are set up in trees of "evolutions".
Each tree has an unknown number of branches, as we like there
to be some suprise and mystery involved with the vast evolution
system.
With over 50 races, over 70 classes, and over 2000 skills and
spells, we are still a growing community. Additions and
editing are performed on a daily basis, and player feedback
is highly encouraged and rewarded. About 95% of
player-submitted ideas are implemented, so the growth and
success of the MUD is largely in thanks to you, the player.
If you have any questions, complaints, suggestions, or ideas,
please, let us know, player feedback is what builds our world
and keeps it living.
Before the hosting problems this past year, we were averaging
up to 60 players at any given time in a day. I know a few of
have been missing "home" here and haven't been able to find the
IP, so here ya go.
For you older players, welcome back, things have only been
getting better. To you new players out there, check us out,
there are things here that haven't been tried or accomplished
at other places, we've made wonderful coding breakthroughs.
Oh, and the population is friendly and helpful, so you'll make
friends fast.
-----------------------------------------------
Mud : The Last Crusade
Code Base : [GodWars] EOD
Telnet : forgotten.genesismuds.com 10050
WWW :
Description :
The last crusade is a brand new EOD im
trying to perfect and im looking for very
skilled coder's and some builders.
We will get custome classes with the stock
but balanced classes. This will be a multi
class mud ex Vamp/Werewolf=Abomination.
Iv been working really hard on the code
already so once i get help this mud will
be fully operational in no time!
-----------------------------------------------
Mud : The Legends of Ragnarok
Code Base : [Circlemud] Heavely Modified
Telnet : lor.ca 4000 [24.215.99.68]
WWW : http://lor.ca
Description :
Enter the Legends of Ragnarok. You find yourself in another world enthralled
in a world of true fantasy. Many adventures await as you complete quests,
battle your enemies and gain experience to become a master of your trade.
You begin your journey in Udgard as a member of one of the four guilds of
the town. Depending on your play-style and intended usage of your character,
you may choose from being a warrior, cleric, thief, or a magic user. In
these guilds you learn the tools of your trade from weapon usage to spells.
Your guild is also where you practice your abilities, however there is no
such stat as hit points as some of you are used to. Instead, Ragnarok bases
your hit points on the constitution of your character and your character's
racial modifier.
There are four races to choose from and depending on the race that you've
picked, your hit points are modified accordingly. Your race also determines
what percentage of an stat you can practice, which includes some races being
able to practice more than one hundred per cent of a stat. Be cautious
though, when spending these points you get only get a limited amount of
ability points which are spread out over your first fifty levels. Dont waste
them!
You may also leave the guild you are in and enter one of the other guilds in
Udgaard. Upon reaching level one hundred you may leave your base guilds and
enter one of the five more specialized final guilds. These include Sorcerer,
Necromancer, Assassin, Druids of Rohan, and Knights of the Rose. The
administration behind Ragnarok has used their experience as players to
provide you with an extensive world that you may easily become immersed in.
Some of you may recognize some of the areas but many have been added to
enhance your playing experience.
Don't miss your chance to be part of something new as Legends of Ragnarok
evolves. Sit through the newbie tour, keep up on the news, read the boards,
and register on the web site. You'll be glad you did.
-----------------------------------------------
Mud : The Empire of the Blue Lotus
Code Base : [Rom] Rom Based
Telnet : empire.kyndig.com 4204 [216.40.243.218]
WWW : http://www.lotusempire.com
Description :
<i>Upon the death of Emperor Kishoku, the Lotus Empire was
plunged into civil war as samurai loyal to his daughter
and those loyal to a distant male imperial cousin clashed
on the field of battle. The war ended with many thousands
dead and the girl's partisans triumphant. Since her
accession as empress, the roads have been dangerous and
trade disrupted by the peril. The people shocked by the
war have flocked to the pacifist Laharti faith, which grows
in official influence though it has not yet supplanted the
native Kamutsu religion. Knights loyal to the empress'
rival have been banished into exile, and their households
scattered, while performers and merchants alike find life
difficult as little money changes hands in these hard times.</i>
The Empire of the Blue Lotus takes place in a world setting
roughly based on historical Asia, covering a variety of
cultures and eras along with fantasy elements gathered
together to form our world, which is its own.
The MUD is an RPI (role-play intense) MUD, classless and
leveless. All interaction through in character means is
expected to remain in character. However, out of
character channels and means of communication are available
as well for general chatting.
We are currently in an alpha testing state, with
role-play supported and rewarded automatically by the code,
but many other features still in development. We boast a
wholly static MUD with dynamic descriptions for all mobs,
objects, and rooms, as well as emoted combat code.

-----------------------------------------------
Mud : Crossroads MUCK
Code Base : [MUCK] GlowMUCK
Telnet : crossroads.digitalgenesis.ca 9999 [68.144.214.42]
WWW : http://www.kyouteki.net/crmuck
Description :
Currently features a mixture of two realms -- which may change
throughout the years, though the MUCK will always remain multi-themed.
The current themes are:
Alaska - Set in the area around Nome in the 1920s (around the time of
the diptheria epidemic), the Alaskan realm is the place to find sled
dogs, mushers, wolf packs, lush forests, flappers, questionable
taverns, and plenty of snow. Also featured here are the characters
from the movie Balto, which you can apply for and role-play yourself.
New York - Set in modern-day times, New York is just as you
would expect it - covered in smog, swarming with people and cars,
and filled with the filthiest of creatures, human and animal alike.
Cats and dogs are often found warring over territories and survival,
beggars and thieves are found on every corner, and even the zoo's
lions seem to be at each other's throats. Yet something about the
city keeps bringing in more tourists by the dozen - like moths
being drawn to a streetlight.
-----------------------------------------------
Mud : AmericanBrutus
Code Base : [Circlemud]
Telnet : 209.98.146.185 4444
WWW :
Description :
AmericanBrutus is the officially authorized sister MUD to
CzechBrutus, a very popular MUD. We are just restarting after about
a year of being inactive due to server issues. The followin
description of the MUD is borrowed from Czech Brutus.
BrutusMUD offers 4 basic classes from the beginning, however at
level 30 you specialize into one of 3 advanced classes (3 for each
basic class), and after reaching level 60 you advance to legendary
levels which offer new skills and spells and generally greatly
enhances your character. To reach 5th legendary level, you have to
come through a special challenge, which will test your knowledge of
your character, so only the best characters can reach 5th legenadry
level. Of course you have more than one attempt, but not an
unlimitted amount. Successfully completing the challenge opens
whole new range of possibilities to advance your character far
beyond the limits of lower legends. But only few reach this
status. In the near future our remort engine will be complete,
which will offer new possibilities!
-----------------------------------------------
Mud : The Adult Playground
Code Base : [MUX] 2.3
Telnet : adults.mushpark.com 6969 [67.130.96.226]
WWW : http://
Description :
************************************************
** Still under developement and opening for **
** testing on Jun 1st **
************************************************
The site consists of 3 departments.
The gamers area which contains RPG games, some
mudding adventures and table top RPGS.
The business area is an online place for IRL businesses.
The final area is the adult chat. This will have
personal chat rooms and some permanent ones.
A few adult play areas like strip poker, a drinking
game, truth and dare.
The Adult Playground is for adults only and is for
IC and OOC enjoyment.

-----------------------------------------------
Mud : MEM - Middle-Earth Mystery
Code Base : [Rom] modified towards free skill usage
Telnet : 213.221.41.226 4000
WWW :
Description :
Currently we are in the middle of a big change, moving from a basic
ROM system to something different. Builders and playability testers
wanted!
We are currently interested in testing of skill and spell balance.
We are open to any suggestions and bug reports.
Mud theme: Middle Earth and Tolkien.
-----------------------------------------------
Mud : Systematic Decline - Arc Of Descent
Code Base : [Rom] Heavily Modified (Aod)
Telnet : cpanel1.betterbox.net 1919 [68.90.68.66]
WWW :
Description :
Here we are again.
Until further notice, the mud is .......open
to the general public. Please treat each other
with decency - You cannot make it far on your own.
Additionally, I am looking for an individual who is
willing to assist with various building tasks within
the confines of the city....tedious, tedious. Note
me if you are, for some reason, interested in
detailing and customizing the houses and shops.
We currently offer 424 skills, 66 races, 20 classes,
nearly unlimited levels, 13,475 rooms...you get the
picture. The mud is designed for readers with an
advanced grasp of mudding, but inductees are always
welcome.
Regards,
Broken
-----------------------------------------------
Mud : Terra Secunda
Code Base : [Smaug] Bard derivation Smaug
Telnet : terra-secunda.net 5001 [216.65.116.97]
WWW : http://www.terra-secunda.net
Description :
Sharpen your weapons and study your spells again,
be prepared to enter into our world.
You can live your fantastic adventure choosing from
the many races and the many classes, fight great battles,
explore many kingdoms and conquer vast treasures.
You will come across many other adventurers with whom
you will face new ventures, or to whom you will tell
your incredibile stories infront of a mug in a nice
inn.
-----------------------------------------------
Mud : Draconia MUD
Code Base : [Smaug] Smaug 1.4a strongly modiffied
Telnet : draconia.servegame.com 4000 [draconia.serveg]
WWW : http://www.juegosderol.cl/~mud/
Description :
Draconia is a land ruled by fearfull Dragons... this evil creatures
are commanded by the Draconians, and the evil god of
Draconos. You can choose to be part in this world joining
forces with the draconians, or fighting them with the Great
Alliance, commanded by the good god Zhekk. You can
choose to be a Warrior, a Mage, a Druid, a Vampire, a
Ranger, or a Paladin. Also, you can select many races: Elf,
Dwarf, Halfling, Human, Lizardman, etc.

-----------------------------------------------
Mud : Elysian Fields MUD
Code Base : [Mordor]
Telnet : 68.2.204.24 4040
WWW :
Description :
Elysian Fields MUD is a medieval/fantasy roll playing MUD.
We are under construction and need coders to modify the mordor
6.66 codebase and impliment our extensive modifications. This
realm will be very unique and interesting. Keep an eye on this
upcomming hit MUD!!!
-----------------------------------------------
Mud : Eternal Empires
Code Base : [GodWars] Dystopia and mindcloud mix, HEAVILY editted.
Telnet : lix.mudmagic.com 9601 [unknown]
WWW : http://none as of yet
Description :
ok! this is the Fallen Empires alot of you might remember,
with aeml, rahk, rasu, dreadnought, sabbykat, and many other worked
on over a year ago, until aeml, the owner, vanished. we have now
decided to resurrect the mud, with a new name, most of the old staff
and players, and make it better then ever currently we are looking
for builders, new, or veteran, we are willing to help teach newbie
builders, if their willing to try! as for coders, if your good at
non-class type coding, and wish to help us make this mud 100%
unique, then do come by and take a look! as of currently, we are
removing many of the stock class's, almost 75% are being removed or
planned 2 be, and we are adding in new class's to replace them, and
improve upon them. as mindcloud players u probly remember wizards
being rigged, or weak, and lichs, and such being basic, and not fun
to play, wer tossing both those class's, and basically merging
them into a new class of necromancers, wer doing this with multiple
class's, but not just fusing them into 1, wer salvagin a FEW skills
and creating the rest from scratch :) currently our list of new
class's goes from succubi (female demons of the dreams and damned
witchs) right up to berzerkers. we have so many class's in mind, i
cant tell them all here! as of currently, we have gargoyles almost
90% done, and running, a brand new midgaard consisting of almost 500
vnums alone, multiple games, quest's, and unique things we invented
our selfs, and are working hard to turn this mud into 100% unique
areas :) come by, help us, critize us, give us ideas, or just say hi.
-----------------------------------------------
Mud : Dragonball Endura Saga
Code Base : [Smaug] DragonballSaga (DBSC) 2.5
Telnet : endura.ts-shells.com 2200 [205.209.129.74]
WWW : http://None
Description :
DragonBall Endura Saga

Founded January, 10th 2005. DragonBall Endura Saga is a DB, DBZ, and
DBGT based mud. Here lies within many adventures and battles that
you can experience. The world is a vast creation from the minds of
ours and other builders and coders. Come on by and join the unique
experience you won't find on other muds. Are we a DBsaga Clone? Well
Yes and No We have modified our Base as well as added new zones to
our world.
Our staff is a dedicated team to bring fourth a mud for the players
and by the players. We do everything in our power to assist the
players in having Good healthy fun.
Features found on our mud but not limited to MSP for dbz based sounds,
MCCP 'Mud Commpression protocol', IMC 'Intermud Chat', Banks with
vairable interest rate support, Space ships, and still more to come...
-----------------------------------------------
Mud : Lunar Mud
Code Base : [LP]
Telnet : lunarmud.com 3000
WWW : http://www.lunarmud.com
Description :
Lunar Mud is just starting
currently hiring coders and builders
mud is not operational untill 01/25/05
-----------------------------------------------
Mud : Black Ice
Code Base : [NiMUD] Original NiM5
Telnet : black-ice.psc.edu 2000 [128.182.66.204]
WWW : http://www.mugs.net/~theisles/BLACKICE
Description :
A lightning fast server located at the world's largest open
terascale computing center in Pittsburgh, PA. World's first
operating NiM5 server on a fiber optic T3.
Building allowed, multiplaying allowed, bots allowed, clients
encouraged, custom combat and magic system, interactive world
including various historic areas.
Area
-----------------------------------------------
Mud : The Isles: Lands of Kltara
Code Base : [NiMUD] Original NiM5
Telnet : mugs.net 2000 [66.101.59.248]
WWW : http://www.mugs.net/nimud
Description :
"This letter grants its owner full citizenship to the kingdom
of His Most Righteous, Lord and King Coranos Rygor. All
lands and landforms within the borders of this island fall
under King Rygor's most just and fair reign. Within the realm,
all laws are punishable by the joint Council of Elders.
Murder, transport of contraband, thievery and rogue activities
are punished accordingly, and the Royal Guard is justified in
whatever force it may use to enforce these laws."
A wax symbol at the end of the letter bears the royal seal.
-----------------------------------------------
Mud : Rafermand: A New Beginning
Code Base : [Smaug] Fear 2.2.0: Nearly 7 years of work
Telnet : mud.rafermand.net 3003 [216.40.244.64]
WWW : http://www.rafermand.net/toc
Description :
Rafermand: A New Beginning is the Rafermand 2.x from the old
3002 port transferred over. I would like to thank Xerves for
deisigning such and awesome code and releasing it so that we
can keep it running. The mud will be having several new areas
added in the next few months as well as maintaining all the
old ones. We would like to see old and new players stop by and
take a look around, to let us see what they would like to have
in the mud.
This game runs on the Fear 2.x engine that has nearly 7 years
of work on it and includes a classless and levelless system
that includes over 300 mostly custom and unique spells and
skills over 5 different spheres. Other such advantages of
this system is randomly generated quests for you and your
kingdom to run, a large wilderness map for everyone to enjoy
conquering, and the ability to hide your identity from others
through the usage of an introduction system.
We also include a pretty new gem system for upgrading your
weapons and armor, as well as the old forge system that
allows you to choose what type of weapons and armor you
would like make. We have 23 different metals to use which
can be found throughtout the mud and quest.
Stop by soon. Fight a few duels, forge your own weapons, build
a small kingdom, then takeover the world.
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Mud : Fate of Ages
Code Base : [Rom] Fate II v1.15
Telnet : fate.tinzinc.com 5002 [69.86.166.13]
WWW : http://www.tinzinc.com/fate
Description :
Fate of Ages is a MUD that is just starting to get on it's feet publicly,
having been in developmental stages for close to three years. We have a
dedicated team of Coders, and this game has been their dream to do for a
long time. Fate of Ages is a MUD with a strong emphasis on roleplay and
being able to immerse yourself in your character's world, and good RP is
rewarded. As for skills, you will be able to start with your base class,
and then advancement beyond that is bought through skill groups. This
allows for greater customization than the basic fighter, cleric, mage and
rogue classes allow.
Right now, FoA is entering alpha testing mode. There will not be many
classes or races open to use, though more are in the works, and close to
being implemented. We welcome any help, in the form of playtesting and,
if you're so inclined, building.
Thank you for your time, and we hope to see you in the world of Fate.
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Mud : Godwars Dystopia: Mudders Delight
Code Base : [GodWars] Dystopia
Telnet : frostmud.dyndns.org 8517 [68.209.161.84]
WWW : http://muddersdelightv2.tk
Description :
A Pure PK MUD with over 4 years of history.
This is Godwars Dystopia: Mudders Delight.
There are many changes, many varieties of classes,
all well balanced.
Other Muds tries to copy us but we are the
original Mudders Delight.
Now with a new address.
frostmud.dyndns.org port 8517.
Check out our website at
http://muddersdelightv2.tk or
http://muddersdelight.cjb.net for more details.
Website includes Client downloads,
helpful forums, quest directions, etc.
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Mud : Anime Zero
Code Base : [Rot] Modified DoC 1.5
Telnet : shell.lanice.org 9400
WWW : http://
Description :
It's back and open for all to join at our new location.
If you like anime and things alike I'm sure you will enjoy
this mud. If you played before I shut it down your pfile is
gone, I had to wipe old filesto get rid of bugs and other
things. So stop in and check it out,I'm sure you will enjoy
what it has to offer.

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Mud : The Dark Hand
Code Base : [SWR] SWR Gold
Telnet : tdhmud.com 7500 [69.64.38.199]
WWW : http://www.tdhmud.com
Description :
The Dark Hand includes features not found on other muds.
Some of which are Large Planets, huge spaceships, and original areas.
Though RP isn t enforced, many people do RP here.
It is easy to make money here,
whether your into role-play or pk you aught to check it out.
We have close to 20 players at a time logging on in the afternoon,
and this is without advertising anywhere.
In game events happen every week,
(usually on Saturday at 10:00 A.M Central Standard Time).
We give you the freedom to do what you want,
so long as you don t ruin the game for everyone else.

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Mud : Forever Midnight
Code Base : [Dawn] Modified Dawn 1.69r
Telnet : forevermidnight.futurenext.org 4000
WWW : http://forevermidnight.futurenext.org
Description :
Forever Midnight is a roleplaying mud currently being built, based on
a modified Dawn 1.69r codebase. It has a unique fantasy/sci-fi theme
revolving around the storyline of three separate worlds - Earth,
Midnight Station, and Mars - which once coexisted, but were seperated
after a disaster.
The mud is in the process of being built. However, it will feature a
unique and original world, with a focus on roleplaying. There are no
stock areas on the mud currently, except for the Mud School and the
OOC area, and new areas are being built.
Your gameplay will change drastically depending on which of the three
races you choose - the Gaians, who have rediscovered latent 'magical'
powers after the disaster, but still live in a medieval style world;
the Noxians, who have mastered the arts of computer hacking and
technical prowess; and the Martians, founders of an almost utopian
society, with access to high-tech weaponry and skills.
Roleplaying will be highly encouraged on Forever Midnight, with
seperate 'government' systems in place for all three of the
civilizations. The mud will also be newbie-friendly, with a large,
custom built mud-school.
The mud is currently open if you want to take a tour, and there are
plenty of resources on our homepage at forevermidnight.futurenext.org.
Stop by and see what we are all about!
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Mud : Draconis Forensis
Code Base : [EOS]
Telnet : frostmud.dyndns.org 8583
WWW : http://
Description :
The dragons have returned to the world.
Choose from 15 races and 13 classes to breathe life into your
character.
Will you help save the world from fiery destruction, or slay
those who would oppose the dragons?
We are currently hiring builders, coders, and people to
populate the MUD. It just went up, and we will appreciate help :)
--
Chrimon Crystalwing de'Kai

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Mud : Dragon's Bane
Code Base : [Rot] Rom
Telnet : mud.darkhumans.com 8000 [67.87.72.223]
WWW : http://N/A
Description :
Mud is open for players, also we are looking for Coders and Builders.
The mud is still mostly stock, lots work to be done.
Need some players, if you know how to build/code thats even better.
The mud is based fantasy, plenty of races and classes to be chosen.
Roleplaying is up to you, if you like to, you can.
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Mud : Ancestral Mud
Code Base : [AFKMud] AFKMud 1.61 based , Heavly modified
Telnet : italcomp.net 4000 [195.128.234.39]
WWW : http://ancestralmud.italcomp.net
Description :
Mud dall'ambiente fantasy completamente tradotto in italiano con oltre
20 classi e 20 razze diverse in continua espansione e 7 razze d'elite.
Piu' di 4000 stanze divise su 88 aree posizionate su una Wild dinamica
di 500*500 sferica.
Potenziamento di oggetti tramite rune, creazione di oggetti tramite i
'mestieri' (conciatore fabbro giusto per citarne alcuni), piu' di 700
abilita' complessive, quest fisse e dinamiche gestite dagli immortali
con la collaborazione dei giocatori.
Possibilita' di personalizzare oggetti con i premi quest , missioni di
ricerca e ritrovamento tesori generate in base al livello.
Possibilita' di creazione di ordini/glide/clan completamente gestite
dai giocatori con oggetti personalizzati.

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Mud : DragonBall: The Age of Darkness
Code Base : [Smaug] Modified
Telnet : dbutopia.wolfpaw.net 9100 [204.209.44.13]
WWW : http://None
Description :
This mud continues from the original series.
The only difference is that this mud goes
even farther into DragonBall AF. This mud
is all original and is exactly like the series.
This mud takes place 25,000 years after DBGT,
but the only difference is everyone is still
alive. Goku and Vegeta how ever, have reached
Super Saiyan 6 and Gohan has reached his true
mystic potential. I admit it is kind of slow
but it is still a good mud. We are also
in desperate need of members to promote our
mud I hope you enjoy it.
If you enjoy it please vote for us.

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Mud : FireflyMUX
Code Base : [MUX] TinyMUX
Telnet : vega.dyndns.org 2518 [24.114.31.149]
WWW : http://vega.dyndns.org/~fireflymux/
Description :
"After the Earth was used up, we found a new solar system
and hundreds of new Earths were terraformed and colonized.
The Central Planets formed the Alliance and decided all the
planets had to join under their rule.

There was some disagreement on that point.


After the war, many of the Independents who had fought and lost
drifted to the edges of the system far from Alliance control.
Out here, people struggle to get by with the most basic technologies.
A ship would bring you work. A gun would help you keep it. A
captain's goal was simple: Find a crew, find a job. Keep flying."
When Firefly first aired in 2002, Joss Whedon painted gritty,
realistic world based in the 26th century - a rich, colourful
and diverse civilization five hundred years in the future. With the
intriguing genre of 'space western' tied to its name, it brings up
combined images of spaceships and horses, high technology and the
old frontier, corrupt government and gunfights. Overall, it's about
people ... their freedom and survival. Today, this world provides
us with a unique opportunity for roleplay. It provides us with
FireflyMUX.
The game picks up where the television series left off after
fourteen episodes; from hereon out, everything is non-canon, with
a strong backbone of that canon flavour we know and love.
FireflyMUX is a realistic roleplay reflection of the Firefly
theme as created by the one and only Joss Whedon; as such, we strive
to fit into his vision as best we can. Of course, there's plenty
of room for originality it's a big universe!
- We're now open for beta-testing after a long time of
preparation. Although in preliminary stages, we're fullly
functional and absolutely open for applications and roleplay,
so come visit us!

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Mud : Tears Of Frost
Code Base : [Rot] modified ROT
Telnet : tearsoffrost.wolfpaw.net 7005 [204.209.44.3]
WWW : http://www.darkenedlegends.com
Description :
Welcome to Tears Of Frost:
* Over 70 areas of play
* Quest given daily
* Friendly Immortals
* Hack N Slash ROT Goodness
* Spellups and Double EXP available
Just give us a try, we are a fun bunch to hang out with.
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Mud : X-Men: Evolution (Mutant Oddities Unit)
Code Base : [AFKMud]
Telnet : X-Men: Evolution (M. O. U.) 23
WWW : http://www.freewebs.com/xmenevomou/
Description :
Go visit the website
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Mud : Eon of Darkness
Code Base : [Rom] Bare Traces Remaining
Telnet : eod.genesismuds.com 7200
WWW : http://
Description :
First things First this mud IS not complete. I've dedicated
hours into the codebase so far, but i haven't had the
nessecary builders to complete it.
Eon of Darkness is NOT an adult oriented mud. We welcome
players of ALL ages, as well as welcome players who want
to be able to mud without feeling intimidated by other
players harrassment/cussing. (And we WILL enforce the
language rules over public channels). This mud is also
intended for players who want to be able to play when THEY
have time. If you leave for a little while, so be it, just
don't leave if your in a position of power (example:
president). When you come back you'll still be able to
maintain your combatative ability.
Anyways, Eon of Darkness is a Hack and Slash clone. Our
skills are ALL based off Skill level not skill percent.
This means that the higher your level the higher the
effect, not the higher the chance for the skill to actually
work.... Also combat is speed based, and armor actually
reduces damage instead of just lowering the chance to be
hit. Our combat system also utilizes a resist system of 7
types of magic.
Our class system contains:
Fighters: Barbarian, Monk, Paladin, Assassin
Magic: Druid, Mage, Necromancer
As the mud evolves i will slowly implement a politics
system. This means that players can elect a president
to rule their Nation... the president can then declare
war, peace, alliances, etc on other nations.
(Essentially its a complicated Clan system). The bonus
to this system is, each nation will contain its own
Capitol city, as well as mobs to guard it, attack other
cities, police crimes etc...
Our movement system is based off of an ascii map. If you
don't like mapping... :(, sorry guys. But I'm trying to
make this a hack and slash mud.
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Mud : Malacious Bliss: A RETURN TO YOUR ShaTTeReD Reality
Code Base : [Rot] DRM
Telnet : twistofate.org 7000 [67.19.166.194]
WWW : http://malaciousbliss.twistofate.org
Description :
Rename of Shattered Dreams. The SD code is gone now.
We're going with the basics behind the SD theme and
going with the code behind the SD code and using the
DRM codebase. We're offering extended race/class
selection along with tiers for pc's as well as rerolling
and eventually becoming an Ancient. There is much to this
code. While working on it, we're hoping you come and test
it out and play with us. As we've got about 32 areas right
now and about 2306 rooms available for discovery. We're
also looking for builders and a coder to help us get to where
we're wanting to take this code. So please stop on in and see
us at Malacious Bliss. BTW. If you miss the play behind Shattered
Dreams, come check us out. We've got players from the last version
in which some are and have become immortals. Plus if you know the
SD code AT ALL, we may be able to use you in other aspects
on the immortal side. See you there!!!
-=Ashen=-
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Mud : Immortal Realms
Code Base : [Embermud]
Telnet : 4.60.83.25 9005 [4.60.83.25]
WWW : http://
Description :
Immortal Realms is pretty much basic as it is right
now, since we just barely started it two days ago
(March 19, 2005). But were looking for some players
that will play tell me any bugs, give me some ideas...
and make the place more lively. I know you'll enjoy
the adittude of the staff, and the few players
that play now. So come check us out :).
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Mud : RockTwo Revisited
Code Base : [Custom]
Telnet : rockserv.game-host.org 4000 [63.174.166.182]
WWW : http://rockserv.game-host.org
Description :
RockTwo: Revisited is a MUD based on Rock 2 Crashed Plane.
Rock 2 Crashed Plane will be taken down in the summer of 2005.
The code base was released and RockTwo: Revisited was born.
The game is a turn based MUD, with limited player killing.
Various quests and skills are available.
Characters are divided into 5 races.
Each race competing with each other for planar domination.
The aim of the game is to control all of the monoliths.
RockTwo is constantly being developed.

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Mud : DragonBall Reincarnated
Code Base : [AFKMud]
Telnet : dbri.ts-shell.com 2400 [N/A]
WWW : http://
Description :
This is just a continuation of the normal series
-----------------------------------------------
Mud : The Divine Legacy
Code Base : [Circlemud] Modified
Telnet : en.moocowpenguin.com 3500 [70.104.128.22]
WWW : http://en.moocowpenguin.com
Description :
The MUD is now operationally and we are now looking
for some beta testers for the MUD. If you are at all
interested, please stop by and just start having fun.
We'd like you to tell us about spelling errors and stuff
like that. So come on by and check it out :)
Also, we will hire builders if you'd like to inquire about
that, talk to Virus or Destin. Thanks :)
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Mud : StolenMUD
Code Base : [GodWars] Mudder's Delight/Fallen Majesty
Telnet : divineright.org 7500
WWW : http://
Description :
Hello, this is a revival of the Fallen Majesty mud.
It was once a grand mud in its glory days and I hope
to ressurect it to that state once more. I am merging
Mudder's delight with this base to make for a slightly
more interesting mud as well. We have done
some code cleanup so far and a few small cosmetic
things. My main goals are just to work some of the
bugs out and balance stuff so that this can be a fair
game free of complaining, and whiney people. Come in
and and have a test.
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Mud : World of Vale
Code Base : [Circlemud] EmpireMUD
Telnet : mud.moocowpenguin.com 10900
WWW : http://www.moocowpenguin.com/wov
Description :
World of Vale is an EmpireMUD run by players who've
experienced several different versions of the as it's
been hosted in the past. The code foundation is the
product of Gideon X's unfinished project. We thank
Gideon X for his permission to use his code and host
a version of his MUD.
The theme of EmpireMUD takes place in the Dark Ages
and revolves aroundthe players' efforts to construct
an empire by physically building an array of
structures from storage buildings to castles and also
populating their empires with other players. The
MUD's environment is also based on Role-Play, more
specifically the rules of White-Wolf RPGs. Experience
is awarded to players who RP their characters expertly
and thus are able to advance their characters. For
those of you who are familiar with W-W RPGs we invite
you to join the MUD, as well as other players who are
interested in EmpireMUD.
(By Atticus, player.)
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Mud : ImuMud
Code Base : [Circlemud] Moderatly Modified.
Telnet : imumud.com 4000 [216.117.163.233]
WWW : http://www.ImuMud.com
Description :

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Mud : Magical Destiny: The College Years
Code Base : [MUX]
Telnet : portent.genesismuds.com 3365 [216.136.9.8]
WWW : http://
Description :
It has been three years since Sailor Moon decided it would be the
best idea to remove the presence of the Senshi and their powerful,
world shaping, influence over the people of Earth. She did this in
a last ditch effort to avoid nine hundred years of sleep in a
frozen world. She longed to live her life in the here and now.
In the blink of an eye, the world was forever changed. The Senshi
ripped from the memories of the world as a whole. But in their
place the few remaining Magical Girls, still fought.
Sakura Kinomoto had sealed and changed all the Clow Cards
into Sakura Cards. She was their true mistress now. She thought at
last she would have peace. She thought perhaps she would be allowed
to be normal. She was wrong. She was readying to leave for college
and the presence came to her. Dark and sickly. She decided at that
moment, to pack her cards, she knew she would need them.
These are just two of the three series we offer at Magical
Destiny: The College Years. Sailor Moon, Card Captor Sakura, and
Tokyo Mew Mew (Mew Mew Power: US) have been aged and deaged to fit
in to a year one ortwo college setting. We are an Anime Only type
game which is designed for Mature RPers. We use a slightly
modified BESM 2nd edition game system with a fully online character
generation system. We have a small grid designed to allow players
to always find RP in and around the college setting.
The most unique feature of our game however, is the
community. We are a very friendly bunch who enjoy having fun and
want to have fun. We are mature adults and we seek to bring a great
game with a mature Anime Game. We expect everyone to be mature.
Right now we are starting to take claims on FCs for our
initial soft opening. Come by and talk to us, we'll help you find
something that suits you.
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Mud : Another Tempest Season
Code Base : [Rom] Heavily Modified - ATS verison 3.0
Telnet : www.tempestseason.com 6000 [66.194.121.24]
WWW : http://www.tempestseason.com
Description :
After the fall of the great Empire four of the great
remaining nations worked diligently together to rebuild their
global ties after their bonds were ravaged by war. They settled
on a common bond, a trade city by the name of Tralisia,
located on the middle-continent of Ama rane. With the
establishment of Tralisia the four nations unified into a great
coalition and seized economic and military control of the
world. Unfortunately for the New Empire they underestimated
the will of the people that would seek refuge in Tralisia, and
the desire they have to become their own nation.
Come and join us as we seek to explore the unknown
world of Ama rane and the further reaches of Eihydia in this 24
hour a day, real-time, fantasy-based MUD. Whether you search
for the greatest treasures, create the most infamous guild of
Thieves, or simply own your own shop A Tempest Season
offers a little something for everyone; but don t just take my
word for it, come and check us out today!
It is recommended that you visit our website for more
information about playing A Tempest Season: www.tempestseason.com
The following are some of many options offered in our game:
an entirely original world (NO STOCK!), specialized class/race
skills, both a skill and character level system, a NON AUTOMATED
combat system, an original storyline, a side-quest system, a
fresh magic system with a cornucopia of spells, fully
customizable characters, a soon to-be customizable Front End,
and above all: a friendly, supportive, and dedicated staff and
community!
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Mud : Legacy of Chaos
Code Base : [Rot] Rom
Telnet : mud.darkhumans.com 8000 [67.87.72.223]
WWW : http://N/A
Description :
The mud is open to all, looking for players.
Also looking for coders/builders.
Mud is still quite stock, but lots of non-stock stuff.
Offers lots of races to choose from, and plenty of classes.
Roleplaying is up to the player, we accept any roleplaying.
Looking for experience coders and builders.
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Mud : Whispers of Times Lost
Code Base : [Dawn] Heavily modified DOT 1.69r
Telnet : 24.99.2.107 3000 [24.99.2.107]
WWW : http://www.wotl.org
Description :
Whispers of Times Lost is home to many players. The immortal staff is
extremely attentive and interactive. Games such as trivia and mortal
tag are frequently played to allow for more communication and play
between the mortals and immortals. The immortals have a wide range of
skills and constantly work to improve the realm and enhance roleplay.
The world is largely original. and new areas are constantly being
worked on. We have everything from an extensive desert with pyramids
to an underwater area with mermaids. There are several racial
hometowns such as the Dwarven Kingdom, Menzoberrananzan (drow), and
Galioldor (elves), and more. There are a few specialized areas such
as Stupid World where players can blow off steam and grab a few
Smurfberries or go speak to the King of Florin!
There are nine classes with skills and spells for each of those
classes. Players can choose to be anything from a mage that can
cast a rain of fire upon their enemy or a druid who uses the
specially created skill of herbalism to make poultices.
We have a wide variety of races and a select group of remort
only races. Some of the races include thrikreen, elf, drow,
faerie, feylar, vampire, werewolf and others. Remort only races
angel, lich, golem, dragon, and demon.
Roleplay is required, and player-killing is limited. You must have
supporting roleplay to kill another player! However, you may decide to
not participate in player-killing and roleplay your character
accordingly. Roleplay possibilites are endless here at WOTL. You can
own a shop and sell wares, be a vampire hunter, be a playwrite, and
more.
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Mud : Act of Rebellion
Code Base : [SWR] Modified SWR1
Telnet : aor.wolfpaw.net 2200 [204.209.44.3]
WWW : http://
Description :
AoR is a modified Star Wars Reality MUD with plenty of fresh
adventures. Awaiting you are all new areas such as Yavin, Hoth,
Kashyyyk, Nar Shaada, Byss, Tatooine, and Korriban. For those of you
new to MUDding or new to SWRs, there might be no better place to
start! Our newbie area, called the Social Adjustment Facility,
introduces the new player to all basic aspects of the game. The Imms
are very newbie friendly as well!
We are very interested in a good role-playing environment. Not only
do we enforce RP, but we provide coded features that assist in RP.
Don't you hate it when important mobs act like they have never seen
you before? Not on AoR! On AoR these important mobs will remember
you!
We also believe in code and MUD stability. No score crashes or the
like on AoR. A simple cheat detection system is installed. Also,
the MUD is protected from crashes by a system that catches it and
safely reboots the MUD whilst saving data.
So if you want a fresh start on a STABLE, familar SWR that would love
to have your business, please consider Act of Rebellion!
P.S. We are definitely open to hiring new staff, ESPECIALLY talented,
RP focused builders!
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Mud : FreeForAll Mud
Code Base : [LP] TMI2 Mudlib
Telnet : freeforall.servegame.com 4000
WWW : http://
Description :
This is a new mud and is in the initial development stage. It is not
always up, but I am looking for coders/builders who would like some
creative license to help build the game. There is no set theme for
this mud, and the builder is king. Want to write an area based on
heavy metal rock bands? This is the place... Like to write a Monty
Python area? Here is where you can do it. Your imagination is the
limit. Nothing pornographic, of course, and it should be accessible
to all ages. Come have some fun! It's a Freeforall!!!
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Mud : Mudgik2 (Mudgik Resurected)
Code Base : [Circlemud] Derivation of Mudgik (The Original)
Telnet : eutopia.kyndig.com 3000
WWW : Http://www.eutopia.kyndig.com
Description :
We are just a bunch of miscellaneous jokers! We used to play a
mud called Mudgik: the gathering of heroes until it closed down
forever!
So, we decided to bring it back in our own form.... MUDGIK II

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Mud : Legions of Chaos
Code Base : [Merc] Godwars Style
Telnet : omen.slayn.net 1027 [209.172.37.19]
WWW : http://omen.slayn.net
Description :
Legions of Chaos is the continuation of the popular
Static Chaos/Chaosium codebase originally created by Alathon.
This mud offers 5 classes:
Fist : Human warriors who harness the power of their
spirit.
Mazoku : Demonic astral beings who feed on mortal emotions.
Patryn : Demihuman masters of rune magic.
Saiyan : A race of warriors with tremendous innate
strength.
Sorcerer : Human mystics who wield the three schools of
magic.
We are extremely stable, and are slowly moving away from the roots
of Static Chaos, all we need now are players.
If you played Static Chaos AKA Chaosium, and want to play
it some more than come by Legions of Chaos, and
prepare to succum to your new addiction.
And yes, I know this is the RoW description, don't bug me about it,
when I get time, I will write a more detailed one.
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Mud : The Laboratory
Code Base : [MUX] TinyMUX
Telnet : labmush.tekmunkey.com 6969 [64.146.79.226]
WWW : http://
Description :
You are in a laboratory in the midst of Nevada, where unknown
experiments take place. Rumours from the nearest cities tell of vulgar
experiments involving sexual depravity, such as civilised people have
never dreamed of.
The lab itself is self funding, a free flow of information is provided
to its sister research centres, and is founded on land now deemed as
international. Here, the laws are made by the senior administration of
the laboratory, and summary execution is also permitted. The main
premise of the lab is to advance the human understanding of life, and
has military backup when required, courtesy of Area 51, to which the
labs staff are the only civilian organisation allowed access. As such,
humans, and often aliens, are quite common in equal measure, though
some 'aliens' are merely genetically modified human life-forms.
One common element of this lab, is that, although the place is
guarded, anyone is free to step up to the building and enter, though
from eye-witness reports, nothing, and no-one EVER comes out, not
even in a box. This is because, in an effort to protect both the
general populace, and to prevent information leaks, any escapee is
promptly killed on sight, by one of the many automated weapons
systems, hidden around the grounds.
-----------------------------------------------
Mud : Talia
Code Base : [Circlemud]
Telnet : talia.giveupalready.com 5000
WWW : http://
Description :
Talia is a growing MUD with many new additions on the way.
We are hiring a Builder Staff
And we are hiring a administration staff.

-----------------------------------------------
Mud : AderonMud
Code Base : [Circlemud] Modified
Telnet : aderon.wolfpaw.net 2222 [204.209.44.8]
WWW : http://aderon.wolfpaw.net
Description :
AderonMud is back under new managment. Aderon offers over 900
levels with remorting and Avatars. We have plenty to explore
as we have over 9000 rooms and plenty of mobs to keep you busy
for a long time with more being added every day. We are not a
pk mud but we do offer an arena if you would like to test your
selfs against other players. So if you want to see what Aderon
is all about, please stop by and look around.
-----------------------------------------------
Mud : VirtuaGor
Code Base : [MUSH] PennMUSH 1.8.0p4
Telnet : VirtuaGor.Wolfpaw.net 8800
WWW : http://groups.msn.com/VirtuaGor
Description :
VirtuaGor is an implementation of John Norman's world of Gor (see
http://www.worldofgor.com for info).
Gor is a harsh world, and is technologically backwards.
There are no elves, no dragons, no magic and there is precious little
technology.
On VirtuaGor, people can walk the land, sail the Thassa and portray
Masters, Mistresses, Jarls, Ladies, Braves, squaws, kajiri, bondmaids
and thralls of Gor.
Minors and people who are easily offended should turn around and go
somewhere else.
This is Gor. Gor is harsh. Gor is unfair. Gor is Gor.
Ta-Sardar Gor!
-----------------------------------------------
Mud : T-Mush
Code Base : [MUSH] HSpace Supported
Telnet : drigon.com 4201 [205.177.72.21]
WWW : http://
Description :
*******************************************
*** THIS IS NOT AN ADULT ORIENTED SITE ***
*** Adult situations is not encouraged..***
*** nor is it forbidden... BE WARNED. ***
*******************************************
T-Mush (TM) is ran by a close group of friends.
The Mush was originally deigned as a code Haven
for newbies and masters. The Grid is deigned into
a living environment, complete with a mapping system.
As a player, you have the choice of evolving
yourself in a small RP session with friends, chatting
with admin and other users, or developing and testing
your code. Periodically, the mush will host a small
discussion/class ranging from coding tips, coding
practices, admining, or a whole range of topics. Your
options are endless.
To further the option for Role playing, HSpace has been
installed for all you Trekies.. and Star war fans. The
pace system contains many planets, ships, and bases...
and more to come.
For all you newbies, The mush is always looking to help
newbies in general.. or coding. The player base is always
willing to 'help' you with those mind boggling problem...
and if we can't.. we can always provide resources for you
to look into.
Give us a try. I realize we are small, but all good things
comes in time. Give us a chance.
-----------------------------------------------
Mud : The Third Tribulation
Code Base : [Rom] Highly modified
Telnet : inphinity.servuhome.net 1228 [66.194.75.163]
WWW : http://www.servuhome.net/~glock/index.html
Description :
The Third Tribulation is a roleplay-enforced fantasy MUD based in a
completely original world. Featuring a rich 'good versus evil'
storyline, characters have the opportunity to shape history by
participating in grander conflicts or, if they so choose, live their
own lives with little regard for the events unfolding around them.
Features of The Third Tribulation include:
- A roleplay-enforced environment.
- A highly polished world and codebase with mature administration.
- Seven classes and nine races tentatively planned.
- A unique twist on the traditional ROM class system, resulting in
variety between characters of the same class without being
excessively complicated.
- Absolutely no stock ROM areas, skills, or spells.
- Balanced game mechanics for RP-related player killing.
Presently, The Third Tribulation is in the middle of alpha
development, and we are looking for builders willing to help us out.
Even if you have little or no experience using OLC, we are more than
willing to teach; however, because the MUD is aimed towards
roleplayers, maturity and a firm grasp of the English language are a
must in order to sculpt quality areas that will foster roleplay. If
you are interested, please stop by and ask about building or visit
our website for more information.
-----------------------------------------------
Mud : Realms of Phyre
Code Base : [LP] LPmud Amylaar/Mateese 3.2.10-dev.586 in compat mode
Telnet : dozy.ath.cx 7680
WWW : None
Description :
Originally developed as a test lib to test a proposed but never
completed lib update for the now defunct Ithaca's MUD. After the
closure of Ithaca's MUD, we (the admin of RoP) decided to open as
our own MUD. There are still many bugs left over from the lib
upgrade, but the MUD itself is stable and seldom crashes. RoP is
not ready to be declared open for players, as we are currently in
the test player stage. People willing to code and/or test the MUD
are requested.
-----------------------------------------------
Mud : 2005's Caer Dubrin
Code Base : [Circlemud] Heavily Modified
Telnet : cd.wolfpaw.net 8800 [204.209.44.13]
WWW : http://www.dubrin.net
Description :
2005's Caer Dubrin is a mud that, despite being 4 years old, is still
in beta phase. However the code offers very unique features to
players. This includes a learning system based on spheres, which are
set depending on what race, guild, and god you choose. That is another
thing we use, a system based little on the 5 classes (all they do is
determine what guilds you can join), but entirely on the combination
of race/guild/god you choose. We also make use of DG Scripts,
including automatic quests using the scripts. None of these are
implemented as yet, because in addition to the code being in a beta
state the world is still being built. We also offer an extended remort
system with 50 total remorts. The first 30 remorts are considered
-----------------------------------------------
Mud : Chinbun Muck
Code Base : [Unknown]
Telnet : mattvita.com 8589
WWW : http://geocities.com/kitjanutsd/muck/
Description :
What happened after FFIX? That's what this muck is all about. :D
Things were peaceful after the game... Everything that had been
destroyed has been slowly rebuilt. Then strange new monsters began
appearing, and the people of Gaia are trying to find out why.
This muck really needs builders, but is open to players who don't
mind the lack of rooms. It is also run by a strange headwiz, which of
course makes it a strange muck. :P
The request program doesn't work yet, so if you want to request a
character, you'll have to just email the headwiz at kiti@charter.net
with an app. Also, to connect as a guest, it is just 'con guest'.
-----------------------------------------------
Mud : Reign Of Terror
Code Base : [GodWars] Low4
Telnet : reignofterrror.servegame.com 7777 [81.130.200.94]
WWW : http://
Description :
Norrathian has several recoded stock classes:
Demon, Drow, Mage, Monk, Ninja, Vampire, and Werewolf.
Two unique classes have also been coded: Dragon, Paladin.
The hassle of card questing has been replaced with an
experience to quest point convert command and a casino.
The statcap is 30k 30k 30k. The Implementors are
open to suggestions and ideas from its pbase. Like
most low4 this mud is pure pk. If you are going to
whine about getting decapitated then dont play.
A helpful team of Coders and Builders will be
sure to answer any questions you may have.
-----------------------------------------------
Mud : 2060 And Beyond
Code Base : [GodWars] Mindcloud 2
Telnet : scifi2060.mudmagic.com 2060 [69.93.129.50]
WWW : http://scifi2060.mudmagic.com
Description :
Hey everyone :)
We are hiring a group of creative, dedicated and unique
individuals of all types for a futuristic Godwars mud.
We are looking for coders with a good amount of
experience with the codebase and who is willing to work
and not just copy and paste snippets or just rename classes.
Head builders need to know shops and mprogs as well as
the usual building commands. There is a possibility you
might need to teach some newbie builders.
Builders of all skill levels are very much needed.
A Webmaster and an Artist are also needed to create a
fun and creative webpage. Please submit a portfolio of
artwork to drimitz@gmail.com.
Thanks,
Drimitz
-----------------------------------------------
Mud : Magestra
Code Base : [LP] LPC/CD
Telnet : evboard.com 3011 [69.57.138.97]
WWW : http://
Description :

-----------------------------------------------
Mud : Star Wars: Legends Of The Galaxy
Code Base : [SWR] Heavily Modified
Telnet : messiah.ath.cx 5213
WWW : http://
Description :
There are many legends in the galaxy...
"What! The Empire has returned!"
Some are more believeable then others...
"I Saw It With My Own Eyes!"
Now the only question is... are the rest true?...
STAR WARS: Legends Of The Galaxy!
-----------------------------------------------
Mud : Divine Providence
Code Base : [Circlemud] Modified
Telnet : slayn.net 8888 [209.172.37.19]
WWW : http://
Description :
Divine Providence is a very new MUD but already very far coding
wise. And for those of you that want to read the background story..
here's a rough draft:
The beginning was a time of upheaval. The world was a chaotic
void filled only by the forces of the universe that ran unchecked by
the divine powers. The gods grew tired of their turbulent reality
and sought a way to bring order to the world. And so the elemental
stones were forged from the powers of nothingness. Each devoured
the powers of its element and kept them locked away. But the world
was now darkness and the gods sought something more to fill the
void, so they drew forth the stones to create a new world.
The power of the stones gave birth to a world of balance; a heart
of fire and a cooling essence of water, the expanse of sky and the
solid earth, a burning light and the chill of shadows. The gods
rejoiced, for there was at last peace. But the gods were not happy,
for the world was empty. They created the races of the world and
spread them across the world, but the world remained still. Rivers
remained still and calm, and the wind failed to blow, for there was
nothing to guide them. So the gods delved into the mixed essence of
the world and bound the elemental stones to it. At once the world
began to move, set into motion by the magical powers of the universe.
The creatures of the world began to thrive and created towns and
then cities. Gatherings of people gave rise to culture. The gods
watched the creation of music and art with pride and happiness, and
saw that this new world was good. So they bestowed magic upon the
world as a gift for being so perfect.
But this gift came with knowledge, the wisdom of the true nature
of the worlds and a power that even the gods could barely keep in
check. A legend was born in this time: A mortal who controlled the
stones would control the earth, and rival the gods themselves. The
righteous citizens of the world erected temples to protect the
stones and countless wars were fought for control over these shrines.
It was during the last of these wars that Debaqual, the great
necromancer, used his dark magic and threachery to set the peoples
of the world against each other. In the following turmoil he stole
the six elemental stones and performed a legendary rite to achieve
immortality. Debaqual's ascendance was cut short as the gods
themselves reappeared to strike down the new god. And then the Old
Times ended.
The Time of Chaos began.
For Debaqual's ritual was completed even as the gods struck the
fatal blow, but the world was torn asunder by the very forces that
had created it. The powers of the universe lashed out at the gods
and they faded from sight. And as the Great Necromancer lay dying,
his half divine wisdom brought the truth to his mind.
The legend had been incomplete. The sages of the past had lied
to protect the world from a new, terrible god. For there was one
last stone, that of the power of Nature, and it protected the one
last sanctuary to civilized life in the now chaotic world: Kikora,
also known as the Divine Providence.
But now that the truth is known, will the world remain in chaos?
Will balance be restored? Or will a new deity emerge from the chaos
to claim the world as their own?
And the spirit of Debaqual wanders the world, tortured in unlife
as it seeks to finish its quest.
-----------------------------------------------
Mud : Andramidos
Code Base : [Circlemud] Heavily Modified CircleMud 3.1
Telnet : andramidos.genesismuds.com 3030
WWW : http://andramidos.genesismuds.com
Description :
Andramidos is the tale of a Creator who made the world of
Andramidos to teach his two sons the power they contained. In time
they grew jealous of each other, splitting the world in two.
Expanding their powers they empowered mere mortals with immortal
powers to aid in thier cause. In the great climax of the War of
Brothers, each brother was slain by the other.
Saddend by his loss, the Creator abandoned Andramidos. Foraken,
the immortals of Andramidos vied for power and the war continues.
Now, centuries later, the war still raging, a group of people have
branched off the two sides. Headed by Majesta, God of Knowledge,
Magic and Wisdom, they seek to maintain a balance, and end the
bloodshed, while the forces of good and evil continue to clash in a
war that has continued since the dawning of time.
The time has now come for you to go and shape history. Join a
side. End the war. Win the war. Change the world, make the world
of Andramidos what you will!

Andramidos is currently in an Alpha Stage. We are looking for


builders to expand the world. Codebase is constantly getting updated
and user wants are welcome and have a good possibility of getting
added. With over 250 spells planned we welcome any new ideas.
Builders who would like a lot of room to build what you want are
encouraged to contact the Majesta at the admin email address. Novice
or experienced.
Players are welcome to create a character, run around and test
things and post ideas on the board and help shape this mud to what
the people want.
-----------------------------------------------
Mud : Necronium
Code Base : [Circlemud] CircleMUD 3.1; CWG Suntzu; OasisOLC 2.0.6; ASCII PFile
s; and
Telnet : frostmud.dyndns.org 6807 [65.1.150.207]
WWW : http://
Description :
No Information Yet.
-----------------------------------------------
Mud : Revival of Evil
Code Base : [Dawn]
Telnet : www.revivalofevil.co.uk 3500 [216.136.9.8]
WWW : http://www.revivalofevil.co.uk
Description :
Revival of Evil has been in the making since about 96
but we started on a new codebase last few weeks hence
the start date of the mud.
Revival of evil is a rp enforced mud, because of the
Dawn of time codebase you can not progress past level
25 without submitting history etc... and you are awarded
experience for your roleplaying as well as killing mobs.
Revival of Evil is based around the classic tale of
good versus evil and how evil is spilling into a world
and you can either choose to in the protection of the
world, destruction of the world or just stay neutral.
The storyline can be found at the old website
www.revivalofevil.net
We are currently in the process of porting over our
existing areas that are completed and modding the
codebase to how we want want it. We are currently
still coding and building so any help would be most
useful, experience or no experience in building it
doesnt matter we will teach from scratch if you are
willing to learn. Coders if you know DoT codebase or
c++ if you fancy a challenge come say hi.
Anyone at all tho if you dont want to build or code
just log on say hi we are a happy bunch we will sit
and chat to anyone so what you got to lose just log on.

-----------------------------------------------
Mud : Rydinia
Code Base : [Aber] Still being built.
Telnet : Acaciamoo.com 7778
WWW : http://rydinia.cjb.net
Description :
Still being processed. Based off AOL Roleplay.
-----------------------------------------------
Mud : ROTU - Redemption of the Universe
Code Base : [SWR]
Telnet : ROTU.No-IP.Org 6666
WWW : http://
Description :
Redemption of the Universe (ROTU) has come into play once again.
More information will be submitted when it becomes available, but at
this current time, we're hiring builders, and are looking for
players! ROTU is a fun MultiUserDimention, in which Star Wars meets
the minds of the IMMS. As soon as we get more willing and committed
players, we'll add more quests, and other things to make your
experience even better. There are alot of different possibilites for
a single character, and so much can happen, depending on how you
roleplay, and level up. ROTU is a roleplaying envirnment, but when
it comes to it, you can PK. We're coding new things everday, and
hopefully soon we'll see you there!

-----------------------------------------------
Mud : Primal Fear I
Code Base : [GodWars]
Telnet : lix.mudmagic.com 5000
WWW : http://primalfear.mudmagic.com
Description :
Primal Fear is a Godwars/Dystopia v1.2 type MUD. We offer
a mostly original world created by our awesome build team.
The game is based on PVP and PKing in order to gain power
from your god.
Currently we are revamping certain areas to give it that
special touch, but weekly and sometimes daily new
additions are made, including but not limited to:
New Towns/Areas, Quests, Items and Monsters/Mobs.
A very large scale class/race revamping has been in the works for
quite some time, and is nearing the end. We are planning on
implimenting an (cross)evolution type class advancement to see
how it works, but for now there are 22 classes available,
with 24 total (The other 2 are being tweaked and recoded from
scratch to ensure player fairness). Mostly all classes have
been recoded to ensure player fairness, along with making
what used to be useless class powers, into powers that work.
Along with the class system, the Tier system is still in place.
Which means with every player kill you get, you get stronger.
Primal Fear is not for the weak hearted though, it is
definately R if not NC-17 rated material. If you are easily
offended then this MUD is not for you. If you hate when
you die or are killed by another player and complain about it,
this MUD is not for you.
If you enjoy running around with a bunch of people with like minds
who don't have a problem expressing themselves, enjoy the
senseless slaughter of npcs along with those of your PCs,
and enjoy gaining power and thus respect doing so,
then this MUD definately IS for YOU.
-----------------------------------------------
Mud : Lands of Lore
Code Base : [Envy]
Telnet : mud.dcc.online.pt 3456 [193.136.39.107]
WWW : http://www.geocities.com/landsofloremud
Description :
Lands of Lore is a great place to MUD. There's so much,
and it's very friendly. LoL works off lots of revised
code, with lots of skills and spells for many different
classes. Players can customize characters and choose
stats that they will go by. For mortals, we have 800
levels set out for them with ranks to achieve along the
way by questing. Other questing can be done to get
equipment and other items. There is a large world with
a mixture of common areas and original areas built by
older and current players of the mud (over 65,000 rooms
to explore). We have a great staff who do trivia, give
out bonus points and have immortal sales to help
mortals in achieving greatness. Come try us out!
-LoL Staff
-----------------------------------------------
Mud : X-Men Evolution II MOO
Code Base : [MOO]
Telnet : damantri.net 2549 [204.8.8.29]
WWW : http://www.enchet.com
Description :
X-Men Evolution II MOO is set just after the end of the X-Men
Evolution cartoon series. When the credits roll on the end of the
last episode, that's where we start! That gives plenty of history
to all the characters and to the world in which the characters live
for everyone to role play in. FC's and OC's alike are welcome on
the game and an easy application encourages new ideas.
So far, there has been a Sentinel attack, exposing mutants to the
world. While there is some further acceptance than initially,
humans still fear and loathe mutants on a whole.
Raven Darkholme, aka Mystique, is no longer principle of Bayville
High. After losing the fight with Storm, and not being chosen to
join Magneto on Asteroid M to go through his device which was
supposed to bring mutants to their full potential, she snuck up
herself, and got caught in the machine. However, she maintained her
presence at the school, in the form of Risty. And though everyone
thinks she was turned into stone to release Apocalypse, then broken
into many pieces, she re-appears, her powers being amplified by
Apocalypse, once he's released.
Xavier's Institute for Gifted Youngsters, along with the Brotherhood
of (Evil) Mutants have been exposed as havens for mutantkind, and
the X-Men not only helped to keep Magneto from realizing his plan of
world domination, but they defeated Juggernaut, Xavier's
half-brother, when he came in search of Xavier.
Everything that happened in the series, from start to finish, is the
past as the game starts just at the rolling of the final credits on
Ascension pt 2. The show is the past, time for the future.
-----------------------------------------------
Mud : Draconic
Code Base : [Circlemud] Modified CircleMUD 3.1
Telnet : gilthil.no-ip.info 4000
WWW : http://
Description :
Draconic is a new MUD in the process of being built.
Currently I am not looking for coders, just builders.
Now, onto the actual MUD. This MUD's theme will be
the Forgotten Realms campaign setting, however, at the
moment the world is still nearly all stock. This is
why I am hiring builders ;). I have added several
systems to the stock code so far. These include races,
auction system, tweaked objects, and a simple autoquest
system (not operational yet). Players are encouraged
to logon and play test or if you're interested in helping
in the actual development of the MUD, please let
Justin know in MUD! If you're interested in building
please contact Lait. Be aware that while players are able
to login and play, until the MUD is more or less done
there will be pwipes.
-----------------------------------------------
Mud : Rek-Mud
Code Base : [GodWars] Dystopia Modified
Telnet : Wolfpaw 5000 [matrix.wolfpaw.]
WWW : http://www.rekwan.com
Description :
This is a brand new Rek Mud that is up and running and
looking for players that want to have fun.. The Mud has
24 Classes to choose from at the moment each with their
own ups and downs. The mud is mostly based on strategy and
skillful PK Fights. There are also 2 warring kingdoms
and 2 neutral kingdoms to choose from as well as warring
religions. If you want to have some Fun come join us..

-----------------------------------------------
Mud : Alumuble Arda
Code Base : [Smaug] AGE - Alumuble Gaming Experience
Telnet : Divineright.org 8088 [216.99.216.98]
WWW : http://alumuble.divineright.org
Description :
Come join us at Alumuble Arda, we are currently
hiring builders and helpers. Or just come and
stop by.

--------------------[Respect]---------------------
As the coder and owner of Alumuble Arda, I make it
a personal obligation to keep an open relationship
between all of my builders/admin/immortals, and I
also consider all ideas and suggestions for appli-
cation.

-------------------[Time]-------------------------
Something I have alot of... I currently am on the
mud 12 hours a day minimum. Which time is completely
devoted to my efforts of managing Alumuble Arda.

--------------------[Areas]------------------------
All the areas in Alumuble Arda are/will be completely
original, currently all stock areas besides those we
cannot replace at this point have been removed perm-
inantly.

----------------------[Building]--------------------
We currently are hiring builders, any skill level is
welcome. Builders are allowed freedom and flexibility
in building their areas and are free to express them-
selves openly through their designs. I myself am a
builder, and I used to build on a few muds, so I know
what it's like to have the
-----------------------------------------------
Mud : Tempora Sanguinis 2
Code Base : [DaleMud]
Telnet : mud.temporasanguinis.it 4000
WWW : http://www.temporasanguinis.it
Description :

-----------------------------------------------
Mud : Stargate: Atlantis MUSH
Code Base : [MUSH]
Telnet : sgatlantismush.com 5678 [212.71.72.20]
WWW : http://www.localecho.org/SGA/
Description :
Stargate: Atlantis MUSH is based upon the popular TV series Stargate:
Atlantis, a spin-off from Stargate SG1.
It is currently in the last stages of development, and is seeking
additional builders to help apply the last touches to the grid before
we open for playtesting and RP-only play.
SG:A offers players an unique experience based on the series, yet
setting itself apart after the conclusion of Season 1, and caters
both to players who wish only to RP and players that want to
experience combat between the Wraith and the Pegasus galaxy's
human population.
To contact the MUSH administration, be it for questions or to
apply for a position on the building staff, either connect to
the MUSH directly, or send a mail to the contact address provided.
-----------------------------------------------
Mud : SGMUSH: The Other Worlds
Code Base : [MUSH] PennMUSH 1.8.0p3
Telnet : sgmush.cjb.net 8574 [211.30.152.120]
WWW : http://
Description :
A MUSH based off of the popular show Stargate SG-1.
Based right at the end of season 8, we plan on taking off
in our own tangent, allowing us to veer away from strict
canon rules, yet make the play unique.
In the future, we may allow multiple factions,
but for now we will be sticking with the Earth standpoint.
Players will have options of many types of characters.
From combatants, recon experts, scientists, and just about
anything else that one can think of.
Feel free to stop by and ask an admin.
We're all about helping you!
-----------------------------------------------
Mud : A Reflection of the Wheel
Code Base : [Circlemud] Reflections beta, v 2.0
Telnet : wotmud.wehostmuds.com 8086 [69.56.190.218]
WWW : http://wotmud.wehostmuds.com
Description :
A Reflection of the Wheel is a game set in the Pre-Book Wheel of Time
world. Originally open for five years, Reflections has gone through
a major overhaul, trying to become the best of the best in Wheel of
Time roleplaying.
Currently looking for active staff. The code, world and playerbase
is improving almost daily. Final beta testing stage - all
characters, RP, items will be kept at the end of final beta.

-----------------------------------------------
Mud : My Little Pony Mush
Code Base : [MUSH]
Telnet : kydance.net 2345
WWW : http://
Description :
MLP Mush originally opened about a year and a half ago.
We're currently looking to regain our once 70
player strong base as well as add new blood.
We'd love to see people take on the roles of FCs
(like Mimic, Cupcake, Fizzy, Lickety Split)
as well as see people's own originality shine
through in the forms of original characters.
You've a choice of species. Each has their own
talents and gifts. The unicorns being more like
mutants of X-Men having a broad range of powers
from telepathy to wind kinesis. The flutter and
summer/windy wing ponies could not only fly, but
produce gusts of wind.The Pegasus could fly fastest
of all winged species.The ponies were excellent
runners/jumpers; excelled at land based activities.
We'd love to see people drop by even if it's just
to check out the place. Feel free to contact the Admin.
-----------------------------------------------
Mud : Wonderous Endeavors
Code Base : [MUX]
Telnet : fsgsims.com 2860 [206.13.123.39]
WWW : http://
Description :
As a Year one superhero mux, wonderous endeavors is looking for a
playerbase that will have fun with dc/marvel universe. Mostcharacters
are open for roleplay. so Please connect and look around. We look
forward to meeting you! A more perminate description will be done at
a latter date as the game gets more players.
-----------------------------------------------
Mud : Hell's Dimension
Code Base : [Rom]
Telnet : frostmud.dyndns.org 8629 [68.209.161.84]
WWW : http://N/A
Description :
This MUD at the moment is not playable. I am in the works
of turning ROM into a monster. When it is done, I can promise
a very well-balanced, and enjoyable MUD. I have plans for a
remort system to allow the character to remort into a new
class, rolling over his old skills from his last class. Then
a very detailed character creation system, to make your char
exactly how you want, character traits, and hometowns are
available. This MUD will be half-and-half of PK and RP. I
was brought up on a MUD of that mannor, so I find that mix
is perfect. Then there will be 12 classes, and 7 races. To
top it all, besides the system, I have a very well thought-up,
and interesting story for the MUD, which will be released soon.
I currently have positions for 1 IMP, and unlimited positions
for builders. If you wish to apply, send an e-mail with answers
to the questions bellow, and I will get to you as soon as possible.
Name:
Age:
E-Mail:
How Long Have You Been Playing MUDs:
How long have you been an IMP, Builder, or Imm:
List of MUDs you have played on:
Experience in the field you are applying for (200 char minimum):
Describe why you are suited for the position(300 char minimum):
E-mail that to monk_of_despair@msn.com
-----------------------------------------------
Mud : Portalis
Code Base : [Smaug]
Telnet : guildportal.com 4000 [69.20.13.27]
WWW : http://www.guildportal.com
Description :
Standard Smaug MUD up and running, reliably hosted at GuildPortal.com.
-----------------------------------------------
Mud : Karnage
Code Base : [GodWars] heavily modified from EOD/MCLOUD2
Telnet : mudcraft.no-ip.com 9901
WWW : http://
Description :
Heavily modified from EOD/MCLOUD2 derived from Godwars.
Multiple classes exist giving players a wide variety from
all 3 types of muds, many of which are unique to Kaotic Warfare.
We encourage players to input ideas on how to improve the
mud, all ideas posted will responded too. Players are
rewarded for bringing new players to the mud.
Imm staff is friendly and fair, however we are always
looking for new help whether coding, building, enforcing,
or public relations. With over 15,000 rooms, 28 classes
and more to come, players always have something to do,
whether maxing, new equipment, questing, or exploring.
-----------------------------------------------
Mud : Orfal's WRT54G MUD
Code Base : [Rom] WRT-54G Embedded Linux MUD
Telnet : orfal.game-host.org 4000 [orfal.game-host]
WWW : http://orfal.game-host.org
Description :
I invite you to this 'proof of concept' MUD : Orfal's WRT54G MUD.
Address : orfal.game-host.org:4000
MUD-type: ROM (2.4)
Purpose : proof of concept
The reason for this MUD's existance is two-fold:
test the possibility to run a full-blown MUD on cheap
( < 100$) hardware with minimal powerconsumption and nominal speed.
Enhance the MUD and eventually release detailed instructions
for any person to do this on his own (Linux-based) router.
Hardware on which the MUD is running : Linksys WRT-54G router 32Mb RAM
You read it right: this MUD runs on a Linksys router running Linux 2.4
(Sveasoft kernel), 32 Mb of RAM and a 200 Mhz MIPS-processor
- no harddrive.
The whole ROM MUD is therefore backed up regularly to remote storage.
In case the router is rebooted, the MUD is restored within 15 minutes
(backed up ever 30 minutes).
The MUD itself is very basic, and I hope you will give it a try
so I can see the real-world implications of running an embedded Linux
MUD :)

-----------------------------------------------
Mud : Pocket Monsters: Dark Horizons
Code Base : [MUSH]
Telnet : redknight.crystalsands.net 9009
WWW : http://
Description :
The Kanto Region, six years after Satoshi and his friends began their
journey. The entire region has been devastated by a
massive brainwashing attack transmitted through all radio
devices. Rocket Dan's shadow slowly began to slip across the
continent and take root, and Kanto began to become the heart
of darkness. Returning to his home town to find all of the
buildings razed to the ground and all of the inhabitants drained
of their cognitive skills, Satoshi was distraught. He ran from
city to city, forming a rag-tag band of Pokemon trainers that
had survived the brainwashing, and fought furiously to delay
the advances of Rocket Dan. Sadly, the resistance force was
forced to fall back. The Kanto region is preparing for what
could be the final battle. Johto and Hoenn are still free lands,
but no one knows how long they will stay that way.
The storyline and technical details of Pocket Monsters: Dark
Horizons adhere mostly to the Pokemon anime and games. We're
presently running on PennMUSH version 1.8.0p4. We have an
SSL-enabled port on 9010, and the MUSH is Pueblo-enhanced.
Currently, we are seeking enthusiastic individuals to fill
the positions of TP staff, helping to finish describing the
grid and helpstaff. As of this time, however, we are also
opening up for those interested in playing at Pocket Monsters:
Dark Horizons to login, take a look around as a guest and to
submit applications for characters. We're also gearing up for
our opening TP.
-----------------------------------------------
Mud : Unity's End
Code Base : [MUSH] PennMUSH
Telnet : unitymush.dyndns.org 4201
WWW : http://
Description :
In a last ditch effort to maintain peace, the three
superpowers -- the United Federation of Planets, the
Klingon Empire, and the Romulan Star Empire -- have
come together. No party trusts the other, deception
is everywhere, and plots of assassination and
treachery are lurking behind every corner.
Unity Station is the last hope to prevent a war that
would kill countless billions. Can you prevent the
inevitable from happening, or is it too late? Is
it Unity's End?
Join the classic struggle between good and evil.
-----------------------------------------------
Mud : Shadows of Death
Code Base : [Rom] Rom2.4b6
Telnet : dustbite.net 1420 [213.168.15.178]
WWW : http://
Description :
Holy Knights to extended clan halls are a
major factor to the game. Join in groups,
make allies and fight your way to the top!
OLC and double xp are simply set made easy.
We are currently accepting coders and builders
if you're interested, stop on by and see what we're up to!
-----------------------------------------------
Mud : Elysium Nights
Code Base : [Rom] Heavily Modified Rom 2.4b6
Telnet : elysium.genesismuds.com 6699 [216.136.9.8]
WWW : http://
Description :
That sting of the bite, the smell of blood in the air, that glow
within the eyes of the beast before you .. is it so very real. Your
vision blurrs as you feel your body being drained of its essence,
your very existance is now threatened .. you are dying .. this thing
is draining you of your blood .. No, it can't be, this is just a
dream, a nightmare. The extascy of that dark kiss sends shivers
throughout your body .. darkness is all that can be seen as you begin
to fade .. fade into nothingness. You cannot let go, you will not
die, you cannot give up and the haze clears if but for a moment...
A loud cry of pain, a screech. You have to get out, you are not
part of this. This has to be a dream. You struggle for life, to
wake up, to make sense of such a thing. The darkness becomes
brightening, almost blinding. Heaven calls you yet you ignore its
call and as you finally begin to force yourself alive, those eyes
open into soft slits revealing the scene at hand.
You are dead, this is one nightmare that you will never return from.
This is the dark ages and the only truely release is in death. This
is not a game for the faint of heart, mature killing and otherwise
mutiliations are common place.
Elysium Nights offers clans from WoD:DA Vampire as well as tribes
from WoD:DA Werewolf. This is mainly a avenue for roleplay in a hack
and slash atmosphere sporting 100% original world built around a true
to life midevil England. Truely a unique and original gaming
experience catering to both hardcore roleplayers and those who simply
like to 'run around and kill stuff'.
-----------------------------------------------
Mud : Crisis Choas
Code Base : [SWR]
Telnet : messiah.ath.cx 6898 [82.128.204.216]
WWW : http://
Description :
No be upadate meaning till the mud is finish
-----------------------------------------------
Mud : EQmud
Code Base : [Circlemud]
Telnet : 8080
WWW : http://archduke.homedns.org/northbridge/imm.html
Description :
Still getting it up a running, but will be very nice
when it is the way I want it. For now there are no
new races/classes right now. I am trying to learn
everything myself, so it's kind of slow, but any help
would be nice.
-----------------------------------------------
Mud : Aelfengard
Code Base : [Custom]
Telnet : aelfengard.com 23 [166.102.242.146]
WWW : http://aelfengard.com
Description :
WE'RE STILL UNDER HEAVY DEVELOPMENT,
SO THE GAME ISN'T REALLY 'PLAYABLE' YET!
But we're looking for Java coders and we welcome playtesters, or
anyone else who would like to come hang out and chat and help
contribute to our development.
Aelfengard is a fantasy RPG, offering the feel of a text-based MUD
combined with a rich custom client interface.
Some of our unique features:
* Anonymity system. Players don't have a registered name in the game
at all. You are who you introduce yourself as.
* Players never leave the world. When you log off, you go to sleep.
This means you're liable to run across real people in their inn
rooms, druids sleeping protected in their groves, wizards sleeping
under a protection spell in the wilderness, etc.
* Zero theft. If you earn equipment, you keep it, unless you want to
give it away.
* Artwork for every room adds ambience.
* Players can pick and choose facial parts to make a unique face for
their character. Millions of combinations are possible.
* Players can help build the world. A flexible room ownership system
allows for cities, houses, clan halls, and other areas to expand and
adapt without assistance from a builder or admin.
* Rich heads-up display provides a great user interface while keeping
screen scroll to a minimum.
-----------------------------------------------
Mud : AVENGED!
Code Base : [Mordor] Mordor
Telnet : Frostmud.dyndns.org 8143
WWW : http://www.geocities.com/avengedmud/AVENGED.html
Description :
Avenged! MUD
We are looking for a few individuals
to help test play our new mud,
it has been under construction for
a long time and we hope to see lots of you join our fun.
All the DM's and CT's are very nice.
Certain parts of this world are not yet open,
but there are still many Adventures to be had. so please,
if your looking for a good fun
enviroment to play in, stop by and have some fun !
-----------------------------------------------
Mud : Zeldafront RPG Stone
Code Base : [Unknown]
Telnet :
WWW : http://www.zeldafront.com/
Description :
Zeldafront RPG Stone: Live the Legend!
An online RPG made by-fans-for-fans and it's coming on the 1st
of May!
You can find the website (where you will be playing as well) at
http://www.zeldafront.com/!
If you wish to contact us, send an e-mail to atake@zeldafront.com.
Development took a long time, and a total of 7 staff members have
worked on it for a whole year. We have adjusted some things in
the original story, to make it suitable for a perfect MMORPG!
We used the atmosphere and world of Zelda, and adjusted it so
everyone can play in it. This time, there won t be just one or
two storylines, there will be hundreds! And you can influence them
all as a player!It all takes place in Hyrule, the Hyrule that
starred in Ocarina of Time.
This MMORPG isn t just a normal game, it s text-based.
Meaning you get all the freedom you can get, and you can have your
own character, in it s own quest for it s own goal. You write
what you (=your character) does.
Everything is interactive, since you decide what you do and what
happens. Of course there are some rules,to make sure things
won t get out of hand.
Players will have many things to do, such as just becoming a
great warrior, or living in Kakariko Village as a carpenter. Or you
could try to find a girlfriend and spend romantic evenings watching
the stars above Lake Hylia, or...
well, just think of somethingyourself!
The regular and special Events are great fun for the players,
and they can sometimes- even earn a special item or other rewards.
In this game you don t just play to become strong, and there is
no final ending. It s about living your character s life, and
reaching your goal.
We hope to attract many Zelda fans from all around the globe,
and offer them the ultimate Zelda experience.
Zeldafront RPG Stone: Live the Legend!
* Fast server, quick connection
* Shops with all of the items you had in Ocarina of Time.
* Simple-to-use easy-to-understand RP System.
* Meet other players and start your epic adventures together!
* Almost total freedom in what you do with your character.
* Assistance is available 24/7!
* Free!
Release date: 01-05-2005 24:00 (GMT+1)
-----------------------------------------------
Mud : First Blood
Code Base : [GodWars] Low3
Telnet : firstblood.servegame.com 1122 [81.130.200.94]
WWW : http://
Description :
This is new mud. We have all the stock classes
plus one more(Paladin) and many more in the near
future. The immstaff is friednly and willing to
help you with any questions you may have. The
Mud has a casino to make your time there much
more fun. Along with the quest card system, a
mob killing quest system has been put in. The
stat cap is currently 200k HP 200k MANA and
200K Move. We hope to see you on this great
new mud.
-----------------------------------------------
Mud : Star Wars: Jedi Underground
Code Base : [SWR] (Hevily Modified SWRiP)
Telnet : jedi-underground.wolfpaw.net 4500
WWW : http://
Description :
Time Period: Approx 3 to 5 years before Star wars Episode 4
We are a developing mud still working to make the areas fit the time
period and be original. For this task we are looking to hire
dedicated builders, Experience prefered(though not required).
Also, as I am always working on new code, players are always welcome
to come in and chck things out and help us get any bugs worked out.
active playtesters will be rewarded upon official opening.
As we are currently undergoing many changes, you can expect
things to look or feel different from time to time. Some things
may work differently than you are used to but i believe all of the
changes to be positive, and I'm always open to suggestions.
feel free to stop in and play around.

-----------------------------------------------
Mud : SMAUG
Code Base : [Smaug] 1.6 FUSS Stock
Telnet : smaug.niconet2k.com 44001
WWW : http://smaug.niconet2k.com
Description :
From the people who brought you "Your MUD Name Here" comes "SMAUG". A
completely stock SMAUG MUD. This mud has 100% stock areas, 100% stock
code, 100% stock EVERYTHING! Roleplaying is allowed but not required.
Player Killing and Player Stealing are not allowed. Multiplaying and
bots are allowed. PFile is never wiped. The entire world and game is
stock. As new versions of SMAUG come out, those new versions will go
up. All are welcome. Anyone who wants to be an imm can be one here.
The only rule is, don't get other players mad. And please, don't come
here asking to be a builder or coder, as having these positions is
completely unnecessary for a 100% stock MUD.
Current running version of SMAUG is 1.6 FUSS.
-----------------------------------------------
Mud : Chaotic Nightmare
Code Base : [GodWars] dystopia [HIGHLY MODIFIED]
Telnet : enigma.dune.net 9025 [63.117.93.3]
WWW : http://
Description :
Chaotic Nightmare is based upon a modified diku/merc codebase.
That is always being enhanced.Our Immortals are friendly
and willing to help the player get a feel for the Mud.
All our Immortals have either played MUD's for years,
and or help develop some of the hottest MUD's around.
We know what its like being new,and what it takes to,
make a MUD fun.Unlike other muds we dont do Pwipes,
every other month or so.We are a pure pk,pure fun,
mud.
We Offer the following classes:
angels,battlemage,demon,drow,lich,
samurai,shapeshifter,spider-droid,
tanar'ri,undead knight,vampire,
monk,werewolf,dragon,phoenix,shinobi
zombie,truemage.And will be adding more soon.
We also have arena's where a player fights
other players and wins a prize.
We also have HH where double exp
and double class points can be gained
New features are always under construction.
Our MUD is VERY STABLE, we go a long time without
a crash and downtime is VERY limited. We are looking
for player's who want to have a ton of fun!
and help Chaotic Nightmare become the best MUD around
Try us today!! enigma.dune.net 9025
-----------------------------------------------
Mud : DeryniMUSH
Code Base : [MUSH] pennmush 1.8.0
Telnet : deryni.genesismuds.com 1120 [deryni.korongil]
WWW : None
Description :
DeryniMUSH seeks to explore the themes of the
Deryni Universe as put forth by Katherine Kurtz in
her most excellent series, The Deryni Chronicles.
The Eleven Kingdoms,where the story unfolds, is very similar
to our own Europe of the Middle Ages, and troubled by many
of the same issues. But the overall conflict is between
Human and Deryni.
Deryni can do magick but Humans cannot.
The Deryni Race has been nearly decimated in Gwynedd. Gone
are all their once great centers of learning, their
religious orders that taught Healers and Scholars. After
two hundred years of persecution and near genocide, they
have diminished as a people, their once awesome powers
no longer used for the benefit of mankind, but merely for
survival.
DeryniMUSH is open to the public but still in development.
We're seeking staff of all kinds. If you are familiar with
our theme or like Medieval role-play, or know your way
around MUSHing, please contact Camber on the MUSH.
-----------------------------------------------
Mud : Shattered World North
Code Base : [Unknown] SWLPC
Telnet : shatnorth.kicks-ass.org 2666 [68.9.106.117]
WWW : http://
Description :
This is a
player-centric mud supported by innovative and interesting
economic, legal and ecological systems. Players run guilds,
players operate stores, players set prices, and players
build structures throughout the world.
That said, it is a challenging mud. It's tough at the
bottom as a newbie because this mud has unique and complicated
game play; established players won't just roll over and give
up their turf (or cash!). Its also tough at the top with
Lords and Guild Leaders responsible for administrative and
legal decisions which maybe unpopular with lesser players.
This encourages an active and participative society.
If you take the time and effort to learn the mud you'll
find it unique and engrossing. Many of our 'hard core'
players have been active for over five years.
There are many ways to 'play'; it's not a killfest, we
strongly encourage role players and a responsible community.
But it's also a tough simulation; so the traditional
'warrior' adventurer will find plenty to fulfill them.
You'll find 9 innovative races, 11 guilds, 32 quests, like
you've never seen before. Tough adventuring, big fantasy
world, friends and foes. Take the time to know Shattered
World and you'll be richly rewarded!

-----------------------------------------------
Mud : New Bourn Kaos: Kaos Reborn(Alpha)
Code Base : [GodWars] EoD modified
Telnet : nbk.mudmagic.com 4200 [70.84.210.226]
WWW : http://nbk.mudmagic.com
Description :
New Bourn Kaos: Kaos Reborn is ran by experienced imms.
Erok and Fredish are the administrators and/or owners.
Harvo and Erok are the coders.
We just started but..we will never stop changing :)

-----------------------------------------------
Mud : The Live-Action Roleplaying Module
Code Base : [Unknown] Proto Database with Customized Programming
Telnet : ninetails.animaltracks.net 3232 [204.212.105.214]
WWW : http://www.geocities.com/live_rp/
Description :
After a year of work, this MUD-MUCK hybrid is alive!
The Live-Action Roleplaying Module (TLARM) is a relaxed place.
After you create a main account with us, you can either hang
out with the gang OOCly, or you can play in other people's
tabletop and LARP games by converting your characters to
our system. You can also request space to create your own
games through our module. We encourage World of Darkness
games, but Dungeons & Dragons, Cyberpunk, and even original
universes are welcome. We allow all themes, from General
to Adult-Oriented (locks available at your request).
TLARM's features include:
-Out-of-character area for relaxation and chatting
-Dice-roll command (supports modifiers)
-Simple MUCK-like commands such as say, pose, find, spoof,
and page
-Capability to create your own rooms and areas
-Everything is live, entered commands are instantaneous
-Friendly and personable atmosphere!
-----------------------------------------------
Mud : Twisted innocence
Code Base : [GodWars]
Telnet : mayhem.mudmagic.com 1985
WWW : http://
Description :
need builders and player testers
-----------------------------------------------
Mud : World of the Slayer
Code Base : [MUX] TinyMux2.3
Telnet : wots.mushpark.com 1938 [66.220.26.12]
WWW : http://wots.mushpark.com/Main.html
Description :
"In every generation... there is a Chosen
One...."
Ah, the perfect Cali night, The clear skies,
spotted with twinkling stars, beaming down over the
cool waves as the beat their way to the beach, the
vamp sucking on the neck of the cheerleader... ok,
maybe it's not the perfect night, but it's the usual
kind for Sunnydale. Well, what do you expect when your
home town is situated on the Mouth of Hell? Schools
about to let back in, and for Sunnydale High, it's
time for it's students to head back to class and try
to survive another year... literally!
Welcome to World of the Slayer, a BuffyVerse
Tinymux2.3 adventure. We are opening in one week and
are looking to fill alot of our Feature Character
Spots. We have a grid that's over a 1000 rooms, which
you can see the map we did for it at
http://wots.mushpark.com/sunnydale.jpg. We're going to
be the BTVS Remix... starting at Buffy's move to
Sunnydale, nothing is canon after that, except for
what the Characters, you, write it as. We also have
some great coding on the grid to take care of slow
times, like that brand new Gothic Game, "GOTH VAMPS
MUST DIE!", a fully functions bowling alley, mini-putt
putt golf course, LAZER Tag game, Economy system, huge
cemetaries for the vamps, an extensive sewer system
for them to hide out in, and lots more. And coming
soon, AngelVerse, as well as CharmedVerse, in the
coming weeks.... Some things are already different,
like we have a Dawn and Tara already for the first
season... so come over and check us out. :) The World
of the Slayer...

-----------------------------------------------
Mud : HighVelocity Paintball (HVPB)
Code Base : [Custom]
Telnet :
WWW : http://www.hvpb.com
Description :
Connect Via HVPB Client (http://www.hvpb.com/downloads.php)
HighVelocity Paintball is an online multiplayer
2d graphical MUD, composed in VB. Free to play,
extremely addicting, and loads of fun! Come on
in and splat your friends in this action-packed
game. Choose from a large variety of equipment
and enter different game types such as capture
the flag, hold the fort, survival, last team
standing, hunt, invaders, and much, much more!
Get character classes such as scout, heavy weapons,
infiltrator, etc. and utilize their special
abilities to your benefit in games. There is
unlimited room for improvement. Download now!
Administration is always standing by to help.
-----------------------------------------------
Mud : Star Wars: The Old Republic
Code Base : [Smaug] Stripped to socket, worked up from there
Telnet : oldrepublicrpg.com 8000 [24.9.216.78]
WWW : http://www.oldrepublicrpg.com/
Description :
A mud based on a rich storyline that can intrigue even people who
have not yet become fans of Star Wars. Features that no other SW mud
has:
-ASCII wilderness maps for each planet with atmospheric flight.
-Original quest system.
-Class-less system allows for unlimited character customization.
-In depth greet system with integrated item disguise system.
-Rich, original world for RP which is backed by code.
-Custom space system with working nav computers and more!
-Working comlinks.
-New, realistic combat system.
-Countless other features.
Come check us out. We're currently accepting building applications.
Even if you've never built on a mud before, but are imaginative and
have a passion for watching your work come to life, e-mail me at
justinfreeland@comcast.net
-Enjoy!
-----------------------------------------------
Mud : The Hidden Grotto
Code Base : [Circlemud] Heavily Modified, Guilds & Clan system in place
Telnet : grotto.hopto.org 4100
WWW : http://grottomud.narakka.org
Description :
Welcome The the Hidden Grotto Reborn!
We are back after a 4 year hiatus with a new direction
for the future. A world were non-playing RP chatters
and gamers co-exist in a well written , well balanced
and challenging enviornment. Role Play is not only
encouraged but enforced. Clans , Homes and Guild are player
ownable. 12 races 6 Light 6 Dark and several classes.
For the gamers we offer challenging areas in all levels great
eq, loads of spells and skills, 100 levels with the
possibility of 200 with remort. For chatters we offer an
amazingly realistic virtual world to fulfill your Role
Playing desires, who knows you might even learn to play
an incredibly social and fun game. We are adult oriented
So players 18 and up. Here you will find an unusual mix of
sword and sorcery fantasy with some Gorean theme added in
nicely.
The Hidden Grotto is Newbie friendly for gamers as well
as non-gamers, helpful Immortals and plentiful help files.
Soon we will be implementing newbie guides,MPS code and
many new additions and features. Come give us try you won't
be disappointed!
-----------------------------------------------
Mud : Origin MUCK
Code Base : [MUCK] Muck2.2fb5.68
Telnet : origin.servegame.org 4454 [24.236.198.84]
WWW : http://www.demuredemon.com
Description :
The world of Origin MUCK has an original, multi-faceted theme. The
game is centered on 'the Realm', the name that mankind has given
their worldly kingdom.
In the game, there is very little in the way of technology. The
societies in the game are medieval in nature; the world is augmented
by magic, however, which is referred to as either 'Thaumaturgy' or
'Sorcery' depending upon which country a character is from.
The Realm has enjoyed a relative state of peace for nearly two
millenia after the fall of an evil king and the black Enemy of the
south; however, changes are beginning to take place in the world, and
rumors are spreading of a growing power of darkness. The grip of fear
is quickly beginning to spread across the people of the land, and
even to its neighbors, the titans. The word has journeyed across the
southern borders that an army of eidolon has reformed, and a deadly
silence has settled upon the gray plains.
Will you choose to be a member of the Legion, the strong and able
defenders of the Realm who have chosen to serve the Magnates, the
upholders of the Realm's law and peace? A simple citizen of the Realm?
Or perhaps a titan, one of the old and ancient friends of mankind, the
builders of Esh Nerago and the sturdiest of all races?
Or will you take your place among the ranks of the Eidolon, the
lore-wise and secretive servants of the great Corrupter?
-----------------------------------------------
Mud : Dark Dreams
Code Base : [Circlemud] Modified/Suntzu
Telnet : frostmud.dyndns.org 5754 [68.209.161.84]
WWW : http://darkdreams.kicks-ass.net/
Description :
Hiring builders for the time being, not
open for full playing. Playtesters welcome.
-----------------------------------------------
Mud : Furreality
Code Base : [MUCK]
Telnet : frmuck.lzrd.net 7011
WWW : http://frmuck.lzrd.net
Description :
Furreality is a furry social MUCK, up and operational for years. We
boast a friendly playerbase and room to expand and grow and build.
Currently, we're looking for new players to come and join in. Players
will be able to chat, explore, join in semi-frequent roleplaying
games, tell stories and discuss everything from cartoons to world
politics.
-----------------------------------------------
Mud : Sea of Stars MUSH
Code Base : [MUSH]
Telnet : shatter.lzrd.net 1492
WWW : http://
Description :
The Sea of Stars twinkles endlessly beyond the great city of
Hallowgate. Within its walls, humans, giants, litorians, sibeccai and
all of the other races of the world mix and intermingle, placed
between the boundless sea and the endless desert.
Sea of Stars MUSH is based on the races and history presented in Monte
Cook's Arcana Unearthed, with an entirely new and exciting setting
to explore, and fantastic new lands.
Currently entering the Beta phase, Sea of Stars is looking for players
interested in getting a chance to physically shape the world and
history and canon of the game. Players will be allowed and encouraged
to help shape the form of the game as it proceeds from Beta to its
public opening (tentatively scheduled for Spring, 2006). Players who
join now will be given the first shots at applying for our many open
staff positions.
-----------------------------------------------
Mud : LanIce Haven
Code Base : [Rom] QuickMUD with MCCP/MXP(small support)
Telnet : lanhaven.lanice.org 9999
WWW : http://
Description :
A small little cozy corner for Friends to come and have a great
time. Right now, the mortal max level is stock but will be
raising up as soon as more Areas and Skills are coded in. There
are couple hours throughout the day considered
-----------------------------------------------
Mud : Portalis: The Fourth Age
Code Base : [Rom] (under heavy construction)
Telnet : ubermud.com 5000
WWW : http://
Description :
Portalis is a new MUD I have been working on for sometime. The
Codebase is Quickmud, which is constantly being modified to fit our
goal mechanics. Currently however, all of the changes have been purely
code related, and we are in need of builders to flesh out a detailed
world that fits our massive storyline and theme.
We currently offer: 7 Races, and 8 classes. Old Skills and Spells have
been removed and are being replaced by new ones. The Magic system is
undergoing a full rewrite, offering each magic class their own unique
casting system. Combat is also being modified to do away with the
standard auto-combat, and support is being added to allow for leveling
through roleplay.
I am currently looking for Builders, Coders, or anyone that would just
like to find a way to help out. Our OLC is being rewroked as well, to
provide more powerful creation tools for the staff. We are not ready
for and active playerbase, as we are still in our development stages,
but we dont mind visitors :)
Brief Theme Info:
Portalis, or the World of Portals, was formed by the ancient gods to
serve as a focal point for the labyrynth of realms they created. The
gods are now long dead to the inhabitants of the universe, mortals are
left to navigate the great nexus and defend themselves from the
horrors of the demonic realms on their own. Great arches stand open to
allow passage to many of the more well known worlds, while others can
only be reached by a magi who knows when and where to call a portal.
However, these passages are open to the darker forces as well, and
they use them to try and wedge their way into dominance of Portalis,
and control of its portals. Do you have what it takes to exists here?
-Imp Zippo
-----------------------------------------------
Mud : YuYu Hakusho
Code Base : [Circlemud] YYH V.2
Telnet : frostmud.dyndns.org 8439 [68.209.161.84]
WWW : http://
Description :
The world of YuYu Hakusho in a whole new Era.
The original YuYu Hakusho mud is back up yet
again, this time we are going to stick around
for a while, hopefully. Seperate starting areas
for all races, Nice amounts of skills, come on
and try her out, new players and old.
-----------------------------------------------
Mud : Herald Visions
Code Base : [MOO] Modified
Telnet : mrrshania.silverden.com 6123 [69.151.67.16]
WWW : http://www.tc.umn.edu/~mcde0042/heraldvisions.html
Description :
Set 500 years after the Founding of Valdemar, political
and social tensions are rife in Valdemar and the
surrounding countries. Currently, the Herald-Heir of
Valdemar and his Companion
struggle to carry out diplomatic missions to
annex the land around Lake Evindim, while the
inhabitants of the Pelagirs and points south
and west watch warily. What will happen? Will
Valdemar survive for long without allies? What of
the rumors of the wierd people and things in the
Pelagirs Forest? And will the annexations be successful
or will they fall through? Welcome to Herald Visions
MOO, a collective role-playing game whose theme
is based off of the Heralds of Valdemar book
series by Mercedes Lackey. We can't allow characters
on the game to be characters from the books, but other
than that, you can RP almost anything you can dream
up! From gryphons to Companions to Heralds to Bards,
from Guild members to Royalty to farmers and
merchants, it's all here for you at Herald Visions
MOO. Mercades Lackey owns the intellectual
property and copyright rights to the Heralds
of Valdemar -- this is her world, we're just
playing in it! We're also not making *any*
money from this, it's non-profit and just for
fun. Please note this game is still under
construction, and we're small, but growing!
Come be a part of Herald Visions MOO!
-----------------------------------------------
Mud : Crimson II Mud
Code Base : [Dikumud] Modified
Telnet : 62.79.147.151 4000
WWW : http://www.crimson2.com
Description :
Crimson II Mud has withstood the tests of time and
is still standing. With over 9000 rooms, well over
200 zones, and creative zoners and friendly players
Crimson II Mud is an atmosphere to relax and not
worry about anything except having fun.
-----------------------------------------------
Mud : Dragonball: Omega Warrior's of Time
Code Base : [Smaug]
Telnet : 1234 [crazee-records.]
WWW : http://dbowt.cjb.net
Description :

-----------------------------------------------
Mud : Insomnia MUD
Code Base : [LP]
Telnet : mud.insomnia-mud.com 4000
WWW : http://www.insomnia-mud.com
Description :
Insomnia MUD celebrates its 10th anniversary in 2005, and has
recently returned with a new site, after a brief period of
homelessness.
With a player purge to review and restart the MUD, now is an
excellent time to join in the fun and challenge for the
leadership.
Based on MudOS/LPMUD, Insomnia is a Nightmare Mudlib based
derivative game, hugely customised, with a fantastically
colourful presentation, and innovative, original and definitely
qwerky sense of humour in its design.
Include High Mortals, multi-classing, guilds, raids and
various in-game competitions, as well as a number of complex
and challenging quests (optional), Insomnia is the MUD to come
and give a try!
-----------------------------------------------
Mud : The Dungeon of dark Mud
Code Base : [Unknown] MORDOR MUD
Telnet : phreon.corenet.dominium.com.au 1001 [phreon.corenet.]
WWW : http://www.thedungeonofdark.tk
Description :
A great new mud called the dungoen of dark!
We are looking for builders and coders!
We are extending the mud so please wait!
-----------------------------------------------
Mud : enigma
Code Base : [Rom]
Telnet : 9999 [enigma.dune.net]
WWW : http://
Description :
at the moment were only hiring builders and coders.
... more info later.
-----------------------------------------------
Mud : SanateMUD
Code Base : [Unknown]
Telnet : digitalmouse.dyndns.org 6005
WWW : http://worlds.darkfox.info/
Description :
<i> Wow, Rod, it s amazing! Sana tes said.
Yes, quite excellent! The Lord Him praised.
What are you gonna call it? Sana tes asked.
That was the second piece of exciting news. It ll be called
Sana tè. Rod explained. Sana tes nearly fainted, but Rod was there
to catch her just-in-time.
</i>
Sana'te is a new MUD currently under active construction. It is
based on the BYOND system. Players are first shown to a newbie area,
until they are accepted into the main game if they can demonstrate a
good roleplaying ability, so the environment is not disturbed.
The game is strongly community based, with skill bonuses for working
as a team with people. Towns are virtually entirely player-built -
you want a house? Have someone build it. A shop? Call a carpenter
to put some cupboards in for stock items.
Sana'te is also entirely free. It was made to be enjoyed by all. So
enjoy!
-----------------------------------------------
Mud : Harrow Lands
Code Base : [Dawn]
Telnet : Streets.wolfpaw.net 1234
WWW :
Description :
Harrow Lands is a newly created mud from the
Dawn of Time codebase. It has much to offer with a
dedicated immortal staff. It is a very newbie
friendly mud. Perfect for anyone just being introduced
to the mud world. But that s not all, the mud also offers
challenging areas for the more experienced mudder.
Come give us a chace. Adventure awaits!
-----------------------------------------------
Mud : Dragonheart
Code Base : [LP] custom
Telnet : geminitiger.com 8888 [geminitiger.com]
WWW : http://geminitiger.com/dh
Description :
Dragonheart has a long history of nearly ten years.
Within this time is has been many things, however the
theme of a violent, life ending, fanatic rage of
leveling, killing others and total domination continues
to be a massive part of the overall experience.
=)

-----------------------------------------------
Mud : Warcraft: Eternal Conflict
Code Base : [MUX]
Telnet : wceternalconflict.dune.net 6116 [wceternalconfli]
WWW : http://
Description :
Warcraft: Eternal Conflict is a friendly roleplaying
environment following the storyline of Blizzard
Entertainments Warcraft world. The story takes place
at the same time as the events of World of Warcraft.
We offer a freeform character creation system, responsive
GM team, and a chance to roleplay in the Warcraft world.
Combat takes place with free-form RP, with a dice system
available for certain cases.
-----------------------------------------------
Mud : Cursed Realms
Code Base : [LP] MudOS v22pre8 CR Lib 1.1b
Telnet : cr.aldevaran.com 5555 [216.161.151.144]
WWW : http://www.aldevaran.com/cr
Description :
The lands are quickly filling with savage beasts and monsters.The
cities and towns are in dire need of brave heros to fight off the
hordes of monsters, beasts, and demons to keep this sacred land safe.
Currently at most we need someone that can learn the spell / skill
system on here and help with abilities creation someone with vast
know-how of lp, and mudos. We are also looking for dedicated area
builders if you are interested mail necton0@yahoo.com or
cursedrealm@yeahoo.com, or you can just stop by, thank you! :)
Other then that we are fully test playable with almost no bugs and
appreciate all of your help. :)
-Admin Freakers
-----------------------------------------------
Mud : Another World of Chaos
Code Base : [GodWars] Dystopia Mindcloud II Balancing Classes
Telnet : worldofchaos.no-ip.org 6025 [69.14.191.28]
WWW : http://
Description :
Hey,
WoC is based on the theory of Puke Pk Hack and
Slash. That is the way a dystopia was meant to be.
We are balancing classes atm and are always looking
for new players. We have very friendly admin and are
making new changes every day. So if you are tired of
your typical dystopia mud and are looking for a friendly
set of admins come and try out the World of Chaos.

-Ivlin, Owner of World of Chaos


-----------------------------------------------
Mud : Legends -n- Fables
Code Base : [MUCK] Muck2.2fb5.68 -- GlowMuck 3.1.7
Telnet : lnf.ginkosoft.com 2121 [204.209.44.29]
WWW : http://-None Yet-
Description :
*Tell me a fable...
a fable....
Tell me a fable...
Tell it to me
Tenderly...
So that reality & fantasy...
Will lie together,
only in my dreams.*
Legends -n- Fables MUCK
is a medevil Fantasy Furry
MUCK.
Come & create you're own
Legends & your own Fables.

[We are hiring staff & wizard]


[Email DysonMUCKs@aol.com]
[for how to submit application]
-----------------------------------------------
Mud : IRC3K RPG
Code Base : [Circlemud] CWG Buddha - 1.12.31
Telnet : beyond.irc3k.net 5000 [66.252.7.197]
WWW : http://irc3k.net
Description :

-----------------------------------------------
Mud : Fleets Of Anarchy
Code Base : [Unknown]
Telnet : on website 23 [on website]
WWW : http://www.fleetsofanarchy.com/register.php?ref=57
Description :
This is totally online. It is free and a lot of fun.
We have a lot of players and most of them are willing to help
new people. We are still building every day and there are
noticiable changes every day.
-----------------------------------------------
Mud : DBZ - Path of The Majic Ninjas
Code Base : [AFKMud]
Telnet : Frostmud.dyndns.org 8218 [68.209.161.84]
WWW : http://
Description :
Basic Saga with changes. DBZ names acceptible to rpers.
-----------------------------------------------
Mud : Star Wars: Galatic Chaos
Code Base : [SWR]
Telnet : swchaos.wolfpaw.net 8000 [204.209.44.13]
WWW : http://swchaos.wolfpaw.net
Description :
Star Wars: Galatic Chaos is a relatively new mud. It has been in the
works for a few months, and is now just up and running for players to
join. It is still in the development phase with mostly stock code, but
players are welcome to play.
Galatic Chaos is currently going through a lot of changes as it is
always being updated. The staff are constantly working towards
rebuilding the entire mud, our goal is to have every area
completely redone.
The staff have been playing SWR muds for years, and finally decided to
start our own. We will be running Galatic Chaos the way we thought it
should be run as players.
Immortals are always on, and glad to help anyone out that decides to
join.
The main focus of Galatic Chaos is roleplaying. Our goal is to create
an environment which promotes in character activity. Roleplaying will
be heavily moderated and rewarded.
Start playing now and have the oppurtunity to join powerful clans,
have force powers, and be among the strongest players in the game.
-----------------------------------------------
Mud : Gil-Galad
Code Base : [Smaug] 1.6 FUSS
Telnet : jabolko.neko.si 21000 [212.18.43.59]
WWW : http://
Description :
A medieval and Lord Of The Rings theme, with a few changes :)
We are currently hiring builders and coders!
Better description coming soon when we'll have things coded.
-----------------------------------------------
Mud : DragonBall Saga: Reborn
Code Base : [Smaug] DBSaga 2.0 Heavily Modified
Telnet : ehost.serveftp.com 4217
WWW : http://dbsreborn.epic-design.net
Description :
As everyone knows, the Legendary DBSaga codebase was released about a
year or so ago, and many clones have popped up after getting their
hands on it. Many of them, have also failed. There are a lot that I
give loads of respect to, DragonBall Infinity being one of many. This
is where Saga 2.0 left off, when the Owner at the time, Goku, had
disappeared. Come, and enjoy what could have, and should have been.
We're newbie friendly, helpful, and simply easy to get along with.
Come aboard, and join the fun!
Note: We are fully open, though we are still working on
the MUD, so expect a few changes during gameplay. And
while you're at it, stop on in to DragonBall Infinity;
another great DragonBall MUD!
-----------------------------------------------
Mud : Phidar
Code Base : [Smaug]
Telnet : phidar.org 9000
WWW : http://
Description :
phidar is a old mud that is currently
recovering from a large player lose and
is trying to restore itself to its once
held glory its a very large mud with
extensive quests, large race selecting
and currently working on class seletion,
a great newbie zone and people willing to
help you if you just
ask. with reclassing recently added and the
system changed to better help newcomers it
is definatly going to get better better it
has a simple map system very use full and
can be found on phidar.org
port 9000.....the imps are kind and will
help you when they can and most players
are nice people. with grouping, levels up
to 60 and great skill/spell learning,
optional pk,and intense battles what
more could you want.
-----------------------------------------------
Mud : Settlers of Pern
Code Base : [MUSH] Sparks modded TinyMUSH 3.1
Telnet : riverdark.net 1234 [69.56.178.186]
WWW : http://www.livejournal.com/community/settlers/info/
Description :
Settlers of Pern is set in the middle of the long 4th Interval.
Our IC area is just now being settled by discontents from the
Northern Continent who, contrary to all others, believe that
Thread is due to start falling any Turn now. The MUSH is geared
towards the advanced and mature RPer; there is a detailed chargen
process.
-----------------------------------------------
Mud : Star Wars: The Fight For Freedom
Code Base : [Smaug] modified server
Telnet : tff.wolfpaw.net 1222 [204.209.44.23]
WWW : http://
Description :
This texted base game is based about Star Wars and how it would
feel if you was in the Star Wars universe. There is a variety
of clan's you can join. There is 9 choices of class's to choose
from and many planets to visit and explore. There is quest's for
you to do and great ship's to fly. Player killing is allowed if
you have a good reason. Roleplaying is strongly enforced.
-----------------------------------------------
Mud : Samurai Legends
Code Base : [Smaug] heavily modified
Telnet : samurai.servegame.com 4000 [68.6.178.169]
WWW : http://samurai.servegame.com:5000/samurailegends/index.htm
Description :
The evil god Aki'tan has once again risen to spread scourge
upon the lands. Before his advancing armies a great cloud
of doom gathers. His legions leave behind a bloody, putrid
trail stained with the black aura of evil.
Do you have what it takes to fight the legions of evil?
Do you want to join with the evil minions?
Come see for yourself today at Samurai Legends!
-----------------------------------------------
Mud : EdenMUSH
Code Base : [MUSH] Pennmush-1.7.7p33
Telnet : shipon.afraid.org 2062
WWW : http://
Description :
The world of EdenMUSH is a world in which technology and magic
co-exist, sometimes in peacefull collaboration and at other times in
violent opposition. Eden is a place of mystery, romance and adventure.
Where even the land on which you walk holds far greater secrets than
you could ever imagine. A well read member of present day society may
recognize in Eden elements of a late medieval, early renaissance and
even victorian earth, but Eden is none of these. The airborne island
of Eden is a world within itself, in a time within itself.
EdenMUSH is an originaly themed mush with elements from innumerable
sources, including popular liturature, films, television and video
games. Even so Eden is not any of these places and the chance of
seeing someone out of these sources is unlikely... all likenesses to
any people or events as they say, are unintentional. At EdenMUSH we
hope to offer the players an interesting and exciting roleplaying
environment, while still leaving room for expansion and growth based
upon the ideas of the player's themselves. And while we encourage our
players to roleplay we don't enforce it, we instead aim for a friendly
and fun place where you can socialize with the other players.
Come and join us, won't you?
-----------------------------------------------
Mud : Btech: Futurewarfare
Code Base : [MUX] Btech Mux
Telnet : www.futurewarfare.net 3030 [207.44.246.32]
WWW : http://www.futurewarfare.net
Description :
This is a new Btech Mux we just started. I need Soft Coders
mostly to help me built up the Mux. I am hoping to port
it to tiny as well anyteam i will attemp to compensate
with money or gifts to show appreciation for help.

-----------------------------------------------
Mud : Shatterzone: Grimsyn Encounter
Code Base : [MUSH] Pennmush
Telnet : grimsyn.xidus.net 2187 [64.124.185.72]
WWW : http://www.grimsyn.com
Description :
- Fight pirates at the edges of the 'zone'. Run guns under
the well-armed nose of the Fleet. Duck through the sewers of
the megacorp worlds, and sneer at the most dangerous fringers.
The Grimsyn Sector. You might get rich, you might get famous.
You might never leave.
- Grimsyn Encounter is set in the shatterzone Universe, focusing
on a string of planets at the distant fringes of the known galaxy.
These worlds are set against the back-drop of the 'shatterzone',
a massive mainly unexplored space anomaly that has eluded
definitive explanation for centuries, and has spurred a hundred
religions and given birth to countless doctrines of faith and
scientific method. The date starts roughly in the year 2576 AD,
during a time when humanity itself is threatened by its own
misguided ambition.
- Grimsyn Encounter is a detailed setting, developed to advance
the scope of science-fiction/fantasy and bring one of the most
action-packed graphic space adventure RPGs to life. Here you will
witness new hopes, unsolved mysteries, epic conquests, and heroic
deeds. These are the tales of your characters-- of their triumphs
and of their defeats.
-----------------------------------------------
Mud : Star Wars: Endless Void
Code Base : [SWR] SW:FotE
Telnet : Star Wars: Endless Void 8086 [frostmud.dyndns]
WWW : http://
Description :
The time year is 1 AC or 1 year after the great battle of Coruscant
in which the New Republic forces won their greatest battle against
the Galactic Empire, and truely came to power. Coruscant has
been for the most part rebuilt, and the empire has been routed,
but still remains a major threat. The New Republic has remodled
the Imperial Palace on coruscant to suit them as a base of operations.
-----------------------------------------------
Mud : Galactic Wars 2163
Code Base : [Unknown] Dedicated
Telnet :
WWW : http://68.201.202.11/gw_1/
Description :
Galactic Wars 2163.
Combines adventure & exploration with strategy and cooperative play.
You compete against other Players to be the most powerful trader.
Independent traders can compete effectively against corporations.
Traders can be
-----------------------------------------------
Mud : Dragon Ball Saga: Warriors of the Cosmos
Code Base : [Smaug] dbsc 2.5 version
Telnet : crazee-records.ath.cx 8436 [66.190.38.142]
WWW : http://
Description :
Dragon Ball Saga: Warrior's of the Cosmos is currently under serious
reconstruction, and programming. A host of new techniques, area's,
items, and race reconfigurations is under way. We hope to bring to
the for the most varied amount of techniques, role-playing, and fun
than any other Dragonball mud ever has before. We have a full
staff, and a very newbie friendly system. Please feel free to take
a peek.

-----------------------------------------------
Mud : Dragon Ball Z: Chaotic Chronicles
Code Base : [Smaug] Heavily Modified [Not DBS]
Telnet : dbzc.moocowpenguin.net 7010 [70.104.128.22]
WWW : http://www.moocowpenguin.net/dbzc
Description :
Dragonball Z: Chronicles was previously Dragonball Z:
Dark Legacy, it has now moved again due to the last server
being down. We have changed a few stuff and fixed many bugs.
Give us a chance and I assure you, we are very different
from all the Dragonball Saga clones out there.
Immerse yourself in the World of Dragon Ball Z, have a Clan War,
raid others bases, rp to your hearts content, fly a spaceship,
make friends and enemys, Take your time going through all the
planets and making them your colony for you clan. Part of their
income, will become your money when time passes. Collect the
dragonballs that are scattered acrossthe Earth, and wish upon the
gods. Or just battle other clans for the right of the Powerful
Black Dragonballs. Even if your not a big fan or a fan at all of
DBZ give us a chance, and chances are you'll like what you'll
find. I'll update this with a more descriptive review soon,
but till then give us a try, you just might like it.
Seventeen
Opened 03/22/04

-----------------------------------------------
Mud : Shadowfires
Code Base : [Smaug] derivative
Telnet : sfires.game-host.org 4000
WWW : http://
Description :
Yes we are back - after many hosting and server problems which
resulted in the total loss of code, Shadowfires has been reborn
from the ashes and is once more available.
--------------------------------------------------------------------
It was a time long before all there is today, when the Creator god
of all was alone, ages before there where any peoples and gods to
lead us. All that was made was done, new for the first and only
times, at the birth of a new creation.
...Time Passed as millenia flowed into millenia...
Thus from that time till now have mortal men been separated from the
realm of the gods. Forced to rely more on their own ways to build and
flourish within the realm that the gods have created for them. Never
again to cross the boundary between the realms, for this mysterious
force that shimmers with the light of many fires in darkness, this
Shi'Da, these Shadowfires that the gods didst place about this world,
will forever isolate man from the realm of our gods.
-----------------------------------------------
Mud : Wayfarer's Rest
Code Base : [Circlemud] Heavily modified derivitive of Dragon's Fang
Telnet : fang.mu-host.com 4000 [64.46.100.26]
WWW : http://fang.mu-host.com
Description :
A newly started spinoff of the popular Dragon's Fang mud, Wayfarer's
Rest is a place where all are welcomed. If you've travelled far
searching for a place to call home, or even just to stop over at and
rest for a while, come and play at Wayfarer's Rest. The staff is
warm and caring, and the players do their best to help all those who
are new, not only to mudding or the game, but also new to the Wheel
of Time series itself.
The roleplay found here is based on the Wheel of Time series by
Robert Jordan, although we have broken from the books to allow
greater flexibility in roleplay scenarios.
You've travelled far, wayfarer. Come, rest a while and hear the
tales of the Dragon Reborn...
-----------------------------------------------
Mud : Library MUD
Code Base : [Circlemud] CWG
Telnet : 4000 [70.145.22.15]
WWW : http://
Description :
Only open for builders currently.
LibraryMUD is a new project from veteran players turned implementers
where the game is based around a series of libraries. Many of the
areas will be accessed through
-----------------------------------------------
Mud : The Cry for Freedom MUCK
Code Base : [MUCK]
Telnet : kalio.no-ip.com 9999 [64.235.182.177]
WWW : http://kalio.no-ip.com:83/freedom/
Description :
A Sonic the Hedgehog (StH) MUCK for all those who wish serious RP,
we are dedicated to keeping the atmosphere pleasant, twink-free,
and interesting. Presented as SatAM based, we hope to revive the
spirit of the cartoon show with minor additions from the games
and comics (with some alterations).
-----------------------------------------------
Mud : The Eternal Battlefield
Code Base : [GodWars] Fallen Empires 1.0
Telnet : battlefield.genesismuds.com 5010
WWW : http://www.eternal-battlefield-mud.com
Description :
The Eternal Battlefield is back!
Once upon a time, approximately 7 years ago, a mud
was founded...a MUD by the name of The Battle of The
Immortals. After a hiatus, I have decided to return
to the MUDding community.
The Eternal Battlefield is open for player testing,
and we offer the following classes:
Mage (Red, Green, Blue, Yellow, Purple)
Werewolf
Vampire
Demon
Drow
Ninja
Monk
Highlander
The Eternal Battlefield is newbie friendly and is very
much open to suggestions. So feel free to stop by and
check us out!
-----------------------------------------------
Mud : DreamScape
Code Base : [Rom] Heavily Modified
Telnet : dreamscape.wolfpaw.net 3333
WWW : http://www45.brinkster.com/drscape
Description :
DreamScape is a original place.
One that allows you to truly be free of the norm.
It is of constant evolution, and neer endless possibilities.
http://drscape.proboards44.com/
(And it just got started Tuesday, May 17th, 2005)
-----------------------------------------------
Mud : DragonBall: The Path of the Dragon
Code Base : [Smaug] [[DBS 2.5]DBNA] Modified to DBTPotD
Telnet : ehost.serveftp.com 4213 [24.231.184.118]
WWW : http://ehost.serveftp.com:443/~nathans/
Description :
Dragonball: The Path of the Dragon started out as just a thing for
me to do in my spare time. Nothing much has been changed, except
for afew of the colors. The mud is in Beta stages, no known
glaring bugs. Players are welcome to come and have some fun.
Botting is currently legal, aswell as mutliplaying(To an extent).
Our staff is mostly me, but otherwise they are abunch of fun people.
If you wish to become an immortal email: nathans10104@comcast.net with
Name/Charname/Experiance/Why you want to be one..whatever... if not
just come on and check out the mud. Changes daily.
-----------------------------------------------
Mud : The Forgotten
Code Base : [CoffeeMud] Un-Modified
Telnet : mysrv.no-ip.info 5555 [67.23.224.96]
WWW : http://mysrv.no-ip.info:27744
Description :
The Forgotten is currently in development. We are working hard to
provide you a rich play environment, but have the limitation of not
being able to cover all aspects ourselves. Currently we are
allowing Player testing. We are also looking for Builders and
Coders; To help complete the transformation from Stock to Fully
original.
Thanks,
Oldwulf
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Mud : Anatolia
Code Base : [Dikumud]
Telnet : ulak.net 4000 [66.132.181.82]
WWW : http://
Description :

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Mud : Mid Nightmare
Code Base : [GodWars] Midnight Dreams
Telnet : midnightmare.ath.cx 4000
WWW : http://
Description :
Currently This mud is a stock Midnight dreams code base.
I shall be bug hunting then i will begin to upgreade the game code.
Feel free to come and look around.
-----------------------------------------------
Mud : Utopia: Final Version
Code Base : [AFKMud]
Telnet : utf.godwars.net 3222
WWW : http://
Description :
Here is a short list of what we have.
Kingdoms
24 Base Classes
23 Special Classes
Diety System
Groove System
T.O.P System (Tactical Offensive Postion)
Stance system
Combo Based Classes
Tech Based Classes
K.O.F King of the Fighters Tournament
D.O.D Dungeon of Death Maze
Scavenger Hunts
Random Equipment Drops from Pking
Buyable Skills
Hidden Skills
Equipment Based Skills
A forge system
A runeshift system
Stop on in and see how you fair.
Mardon
-----------------------------------------------
Mud : Majestic
Code Base : [GodWars] Modified
Telnet : majestic.dragontears.ca 6969 [216.221.90.108]
WWW : http://www.geocities.com/majesticmud2000
Description :
"I pray thee," spake Neteru, "how might I become a disciple of
the one that speaks to me in my dreams teacher?" The most
famous text ever recorded being spoke, these words uttered
by Neteru as a mortal when she was but a twelve year old
child at the altar of the sun in Midgaard.
Here on Majestic, we encourage the players to become part
of our Online book!
It has been a time since we were up and running, but, we are
finally back up and in full swing again. We are currently
making new and exciting changes that are added everyday.
Our class selections include: Vampire Werewolf Demon Angel
Elemental Gargoyle Drow Highlander Assassin Moogle
Battlemage Wytche Hknight Amazon Draconian Timelord
Soulreaver Golem
We have new and improved areas, as well as a Tier System
upgrade, which in order to find out more about, you gotta
come play.
We don't want to give too many secrets out.
But come join me and my great staff, and see for yourself.
-Neteru
-----------------------------------------------
Mud : Landing MUSH
Code Base : [MUSH]
Telnet : kydance.net 1991 [166.70.166.210]
WWW : http://
Description :
LandingMUSH is set in an alternate universe-Pern
approximately eight years after initially Landing.
We're set in a different geographical location than
the original Landing in the books, instead in the
Monaco Bay area with the Monaco Bay holding
established across the bay to form a sister-hold to Landing.
We highly encourage you to talk with a wizard about
your character's concept before following through
with generation, so we can work with you to make sure that
your character clicks with the game.
-----------------------------------------------
Mud : Crimson Dawn
Code Base : [MUX]
Telnet : dawn.lithorien.net 1820 [68.234.78.35]
WWW : http://
Description :
Anitaverse is very similar to world of darkness, for those of you
who have ever played WoD, believe it or not. Yes, the books trickle
off into what has been described as 'soft porn' well, that doesn't
mean that our games have to do the same. In Anitaverse, vampires,
werewolves, and various other were-things exist and humans know about
them! There can be, if players are imaginitative, even more suspense
and 'horror' in Anitaverse than in WoD because you WON'T GET KILLED if
you tease that crazy human who's terrified of vampires with what
you are! Tease us, torment us, just dont kill us! ;) It's all
good.
And hey, maybe even if you do kill us it's good too (though it
is illegal)! I, as the Goddess am going to work -very- hard to keep
this game active with tps and other things to keep players involved.
I understand people have and form relationships and want to be alone
at times. But I do not want to see people always staying locked away
in private. Come out, roleplay! Have some fun! :) Also, just because
you're a vampire or a shifter or a mortal+ does -not- mean that
automatically people -know- what you are. No. You either tell them,
or they have powers themselves and can sense it. Some supers or, on
as they're called in Anitaverse 'preturnaturals' can even hide what
they are from others, even of their own kind.
I'll have more information up in-game, soon. So come on by and
visit us! We would love to see you. And we are accepting builders
and coders at this time, as well. We are -not- using SGP so are in
the process of coding everything from scratch, including our own
chargen. We do have a stat/sheet system, but it is -very- simple
and it is -not- something we concentrate on. It is for fun, and
to help divvy out who's who and what's what more easily. It
should be a -fun- thing. On CD, we focus on -ROLEPLAY- not
-ROLLPLAY-. Please don't be scared away by the fact that we
have a sheet system. It is -very- simple and takes very
little time to set on yourself, 5-10 minutes tops if you need
help on figuring things out. We will have news files to aid
you.
So, please come check us out! We are waiting to accept
you into our arms... Darkness is falling... the time grows
near... won't you come ... show no fear.
Crimson Dawn
~Medusa
-----------------------------------------------
Mud : Bloody Vengeance
Code Base : [GodWars] Dystopia/EoD
Telnet : messiah.ath.cx 5216 [82.128.210.201]
WWW : http://
Description :
Are you completly fed up with easy EoD muds? Well so am I. Here
on BV I try to get at least 5 changes done a day. whether they
make it on the changes list is still in question but
regardless, things do get done fairly quickly. As of the
moment There are two completly custom classes being
completled. I am looking for builders that will actually work
for me and that are on at least 3-4 hours a day.
-----------------------------------------------
Mud : Alkarain
Code Base : [LP] Heavily Modified
Telnet : www.alkarain.com 10000
WWW : http://www.alkarain.com
Description :
Alkarain is a world built for those with imagination,
if you can dream it, you can have it. Here at Alkarain
we have constant interaction with players with anything
from line discussions to one of our many whole mud quests.
Alkarain gives you the ability to transform your character
into one of our many quest races/classes, or own a
kingdom or guild. We have a guild or kingdom for
everyone, or you can simply be a loner and take on
the world with your strength. Our immortals are
always open to feedback on what can be changed, what
bugs are found, or just a nice chat.
Become a winged drow, avariel, angel, demon, vampire,
dragon, or one of our many other highly quested for
races. Build a house, a family, an entire life in
our fantasy realm. Our immortals work around the
clock to please the players, all ideas are welcome.
You can even apply to help build our world with us.
It s all up to you, come shape your new life in Alkarain!
-----------------------------------------------
Mud : Gundam Wing: SSE
Code Base : [SWR] UR
Telnet : ehost.serveftp.com 4209
WWW : http://
Description :
We are a Newbie friendly Gundam Wing mud. Currenlty we have clans,
classes, and are in the codeing and building stage. When we complete
most of the building the muds will be open to all players. We will be
offering quests, Multiclassing, clans, and a lot more. If your a fan
of all Gundam Wing Series then this is the mud for you.
-----------------------------------------------
Mud : Revolutions
Code Base : [GodWars] Mindcloud 2.0
Telnet : revolutions.wolfpaw.net 2005
WWW : http://
Description :
This is a Mindcloud 2 clone gimmick yada yada.
This mud is owned by someone who DESPISES every Godwars currently
out there in this spinning little internet sphere, but loves the
concept of what each one TRIES to be.
I chose Mindcloud because, even though every one I've ever played
is extremely unbalanced and unplayable unless you have a horde of
friends backing you 24/7, I like the way it plays.
I'm not big on spending a month maxxing out a character to PK,
so don't count on spending countless hours here killing mobs.
This mud is designed for Player Killing, and that's it.
I've upped the normal Mindcloud Statcap from 50k to 500k.
I am however leaving status statcap the way it is, at an
additional 10k per status you have. The reason for this is,
because I beleive that while being
-----------------------------------------------
Mud : Kaotic Warfare
Code Base : [GodWars] MindCloud/EOD modified
Telnet : mudcraft.no-ip.com 4500
WWW : http://
Description :
Heavily modified from EOD/MCLOUD2 derived from Godwars.
Multiple classes exist giving players a wide variety from
all 3 types of muds, many of which are unique to Kaotic Warfare.
We encourage players to input ideas on how to improve the
mud, all ideas posted will responded too. Players are
rewarded for bringing new players to the mud.
Imm staff is friendly and fair, however we are always
looking for new help whether coding, building, enforcing,
or public relations. With over 15,000 rooms, 28 classes
and more to come, players always have something to do,
whether maxing, new equipment, questing, or exploring.

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Mud : BlackDawn
Code Base : [LP] Dead Souls 1.1pre Mod
Telnet : blackdawn.ath.cx 6666 [203.45.25.189]
WWW : http://blackdawn.ath.cx
Description :
- description here -
-----------------------------------------------
Mud : DragonBall Z: The Search for Eternal Life
Code Base : [Smaug] DB Saga Mod
Telnet : crazee-records.ath.cx 6666
WWW : http://
Description :
DragonBall Z: The Search for Eternal Life is based on the anime
series, Dragon Ball/Z/GT. With many races to choose from and areas
to explore you will never be bored.There is a huge selection of
abilities and skills to form your own personal fighter.
If you like muds and you love DBZ this is the place for you!
Note: We are fully open, though we are still working on
the MUD, so expect a few changes during gameplay.
-----------------------------------------------
Mud : Dragon Ball Z: Awakening
Code Base : [MUSH] Pennmush
Telnet : dbza.cjb.net 7777 [62.112.154.190]
WWW : http://
Description :
The Icerian Empire secretly plot their takeover of Earth, patiently
waiting for the opportune moment to strike. With the death of the
last Z Warrior recorded the Armada sent out a fleet, conquering
Earth in a matter of days. The Human race was enslaved and forced
to do the bidding of their conquerers. Much to the dismay of the
Icers, it seemed their new pets were weak, pathetic and thus not
worthy of servitude. Planet Earth was deemed a waste of resources
and ordered to be destroyed once the Dragonballs had been collected.
The Icers found something more precious in return without having to
put effort into searching, the Blackstar Dragonballs. With the
Earthlings being worthless the Dragoballs were used to restore their
most manipulatable and efficient servants of all time. The Saiyan
race.
The small group of Humans that were not destroyed by the vicious
onslaught of their conquerers managed to board ships off of the
planet before the core imploded . Without a home and their moral
damaged the Humans fled deep into space to find a hiding place. In
return finding a planet where they made their new home and started
over. This planet was slightlysmaller then the original Earth but
the creatures and atmosphere were quite alike, it was named Earth II.
Time gradually passed with the Icerian Armada dominating planets at
the expense of their servants. They were lured into a false sense of
security thinking their brutes will never attempt another uprising.
To their surprise the Saiyan race did indeed stand up against the
Icers with formidable force, the result was victory for the warrior
race. Hundred of years had passed since the Saiyans were declared
free but the Universe was never restored to a peaceful place, the
taint of evil seemed to continiously grow and spread. Earth II grew
over time into a well known Port-of-call for all varieties of races,
forcing their economic status to grow and flourish.
-----------------------------------------------
Mud : Legends of the West
Code Base : [SWR] Heavily modified
Telnet : lotw.mudmagic.com 5555 [69.93.129.50]
WWW : http://www.lotw.us
Description :
Legends of the West is an original MUD. We are a western
based on the wild west of American. Our mud is totally
unique and if you ever wanted to be a gunslinger, a
Cavalry soldier or a blacksmith your at the right place!
LotW has tons of unique features including Quickdraw
and horses you can ride. We are very excited about
this MUD and hope you join us in the wild west!!
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Mud : Swaying Balance
Code Base : [Rom] Heavily Modified
Telnet : rilingbox.isa-geek.net 4000 [69.249.101.177]
WWW : http://
Description :
Swaying Balance is a new very active mud with many
ideas going into it, code being changed everyday,
areas being built, rebuilt, and modified every day.
By the time we are up and fully operational (projected
date within the next two months) we will be a very
origonal, and highly modified ROM 2.4 MUD. Many
ideas being thrown in and out and code going in
every day, come stop by give us your ideas & thoughts,
we currently need more builders, and I am entertaining
the thought of allowing a new coder in the mix to
help me out with stuff that is beyond my current
knowledge. We could also use a few testers. Immortal
positions are available currently, keeping immortals
through opening is also a posibility as long as you
show us a good ethic.

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Mud : Dragonball Saga Empire
Code Base : [Smaug] DBNA 1.5 Codebase
Telnet : ehost.serveftp.com 4219 [24.231.184.118]
WWW : None
Description :
Its a basic Saga that has been modified it is based on the anime DBZ.
The Mud is completly new and we are expecting many changes to aid
our players. Such as, new areas,items, and races.
We're a VERY newbie friendly mud
and encourage but not enforce roleplaying.
We just want to make it a fun enviroment for everyone.
So please come by, your ideas and suggestions
will also help us greatly.
New Areas: Shadow Earth (Demon Homeworld)
Coders and Builders please apply.

-----------------------------------------------
Mud : Project Bob
Code Base : [Rom] More than heavily modified.
Telnet : projectbob.game-host.org 4000 [24.17.168.19]
WWW : http://huntbh.home.comcast.net/bob
Description :
This Project has been under heavy development for 4 years.
While it is fully playable, we are also continuing with Beta
testing. The mud is generally very stable with regular code
additions. There are already dozens of interesting features
that provide lasting gameplay. This is the mud for anyone
who loves computer role playing games.
* Vast random equipment system based loosely on Diablo.
* Research and crafting help narrow down item searches.
* Diverse skill groups allow for deep class customization
while effective classes can be chosen for simplicity.
* Numerous event and quest options for a fresher experience.
* Strong emphasis on player enjoyment and conveniences.
* Territorial clan control system.
* Free grouping system for players of all levels to team up.
* Deep combat stat system where players may succeed through
specialization or balance.
* Perk advancement system offers nearly endless development
beyond a player's mastered skills and max level. Upgrade
abilities, boost talents, raise important stats and more.
* Newbie friendly Admin staff and game information. There is
much to learn, but everything is geared towards helping.
* NPC trading system for passive item acquisition.
* Random exploration events provide alternate leveling methods.
* Many other smaller features add to the variety and fun of
regular game play.
The majority of the codebase has been revamped or replaced
resulting in over three times the original program size. A
more fantasy-based theme is under consideration, but you
will find countless ways to adventure and actually play
your character in our ever-growing world. Some will even
have the opportunity to help us shape it.

-----------------------------------------------
Mud : ElkanduMUD
Code Base : [ResortMUD] Modified, and eventually will be unrecognizable as sma
ug
Telnet : omega.sector001.org 4000
WWW : http://
Description :
Those with a fear of change, stay away. You have been warned.
Welcome to the second brainchild of a positively great coder,
Keolah Kedaire. Her first mud died because it became so far from
normal that we could no longer attract new players. This time, we
hope to keep things more... humane. But this is not your normal mud.
Currently in the early stages, this mud already has began
differentiating itself from your boring stock smaugs. It has quad-
classing, and choosing a good combo of our homebrew classes is vital
to your success. The mud's biggest shortcoming at the moment lies in
its areas, which are mostly stock but it's only been running a few
weeks and we are currently building new areas. So, if you're bored
and looking for a change of pace, and a mud loaded with people that
love nothing more than to have fun, welcome to ElkanduMUD (working
title).
-----------------------------------------------
Mud : Codebase Project
Code Base : [Custom] Testing Framework
Telnet : codebase.game-host.org 5000
WWW : http://codebase.game-host.org:8080
Description :
Okay, right now, there is not much of a MUD that anyone (including
myself) could speak of. I can tell you right now, there is
absolutely no game-play value in the MUD, and if you're looking
for a playable MUD then I don't suggest this one. :) Of course,
that doesn't mean you're not welcome, by all means, visit,
connect, and have a yarn if either myself or Angela is around.
Basically, the codebase is currently in the first, initial, stages
of creation... which is the server framework. And the reason why
I am posting this is so that people who are interested can at
least try the server if they wish.
I'm also interested in talking to people who have ideas... on
what should or shouldn't go into a codebase. The code is in its
infancy, and it is not at the point where it would be
extraordinarily difficult to put things on the To Do or To
Don't list.
What do you like about MUDs? What do you hate? Tell me!
Like I said, there's no game to speak of right now, but you're
welcome to visit and help guide the developement of a new MUD. :)
Email me if you have ideas or had issues with the server...
-----------------------------------------------
Mud : The Lords Arena II
Code Base : [Unknown] Dystopia 1.2
Telnet : messiah.ath.cx 9902 [82.128.205.243]
WWW : http://
Description :
Hello All,
For those of you who remember The Lords Arena, I welcome
you for those of you who don't I pity you. Anyway, this
mud will be a tribute mud to The Lords Arena, which is a
very high standard to live up to indeed. I hope that
any player who enjoyed playing The Lords Arena will stop
in and at least give creative suggestions though all
suggestions are welcome from new or old players.
I spent quite a bit of time at The Lords Arena while it
was up and though there were many players older than
myself I was quite old. But that matters not, what i am
attempting to do is bring back a stable mud to meet the
requirements of what The Lords Arena once was. My main
goal at the moment is to create a stable dystopia themed
mud that is similar to what existed when The Lords Arena
was shut down. This however may be an endless task as I
do not have access to their base; I am using a new
dystopia 1.2 base.
My first and main concern will be stability and enhancing
existing features and playability after that is
accomplished I will likely move on to adding new features
classes and functionality.
Thanks to all who read this,
Kelly G. Stevens -
a.k.a. Dojen, Ceban, Shokra, Tyrgon, Luna, Sush

-----------------------------------------------
Mud : Worlds of Fantasy
Code Base : [CoffeeMud]
Telnet : 5555 [samuel.homelinu]
WWW : http://www.magicillusionist.com
Description :
This is a new mud that a group of avid game players has started to
build. The world is currently composed mostly of imported prebuilt
areas. We are working on it constantly, and many rooms and areas are
added daily. We are looking for players to come and help us test the
server and quests and such. Rewards for helping us out will be large.
We are not looking for more builders, but if anyone has any ideas for
new items, mobs, etc. be sure and let us know. Thanks for checking us
out.
-----------------------------------------------
Mud : Galactic Era
Code Base : [SWR] FOTE 1.0, modified a bit
Telnet : rotu.no-ip.org 4444 [70.26.193.51]
WWW : http://
Description :
We just opened up a few days ago and are currently fully operational.
There are some things that need work.
W are also not running a stock fote code.
Thats about all I have to say about the mud.
Other than we are currently looking for players.
Come check it out and have fun.

-----------------------------------------------
Mud : Mystic-Empire
Code Base : [Circlemud] Modified circle using the open gaming license to run u
sing a ruleset very familiar to th
Telnet : Mystic-Empire.com 6969 [69.13.62.82]
WWW : http://www.Mystic-Empire.com
Description :
We have once again started back up after being able to move to a
brand new server in Dallas, Texas! We are set up on an OC-12
connection, and for those of you who don't know, that means fiber
optic!
We're starting from scratch from a new code base derived from
the circle codebase, called rasputin, which uses the open gaming
license, and is based off of the D-20 ruleset. We are basing our
MUD off of Robert Jordan's Wheel of time series, and trying as hard
as possible to stick to the books when it comes to zones and role
play.
Channelers will not be a chooseable class, but will rather be remort
class, as will be fades, greymen, swordmasters, and wolfbrothers. Most
advancement will come through experience point gain, but will also be
a reward for good roleplaying. This is also an unrestricted pk mud,
but law enforcement is also left up to the players with Immortals
playing as the Kings and queens of land to help enforce
-----------------------------------------------
Mud : Urath
Code Base : [Smaug]
Telnet : mykesselring.com 4000 [204.210.161.106]
WWW : http://
Description :
Urath is an RP MUD, and was run for over 5 years, supporting itself.
The DM's hope to keep this new incarnation of Urath running for a
similarly long time. Urath is not a server that you show up on, play
for a month,
-----------------------------------------------
Mud : Dragonball Z - World of Darkness
Code Base : [Circlemud] Modified
Telnet : crazee-records.ath.cx 3825 [66.190.38.142]
WWW : http://
Description :
Dragonball Z -World of Darkness is a level based dbz mud.
We are a growing mud adding things in all the time.
We hope you will join us we have a staff to help all your needs.
-----------------------------------------------
Mud : Age Of Tyranny
Code Base : [Circlemud] highly modified
Telnet : ageoftyranny.com 4545 [144.202.242.142]
WWW : http://www.ageoftyranny.com
Description :
Age Of Tyranny (AoT) is a new MUD based on the CircleMUD3.1
platform. We have rewritten the entire skill/spell system
as well as altered the combat system so that battles involve
a tad more skill then just attacking something and waiting to
see if it dies. We are a classless mud with expertise based
skill and spell system. You assign points (earned by leveling)
into one of many different areas of expertise and can then
learn skills and spells based on your level of knowledge
in that certain area of expertise (ie: Diablo II).
We are also working on the ability to have Player controlled
cities with an advanced economic system.
The MUD itself is based on custom world called
Ultima Terra (Latin translated means the last land). Players
start in a city called Kel-Moraine which is off the coast of
Damaar. Kel-Moraine is under attack from several rival
cities including Astoria and its Tyrant ruler. All zones will
be custom made and will include extensive triggers to ensure
that each zone has a true
-----------------------------------------------
Mud : Rise of the Empire
Code Base : [SWR] Heavily modified[swfotefuss]
Telnet : rotempire.wolfpaw.net 4242 [ 80.3.233.47]
WWW : http://none
Description :
Under Construction.
-----------------------------------------------
Mud : Redemption Of The Universe
Code Base : [SWR] New Skills, Commands, functionality added. Bugs squashed.
Telnet : rotu.no-ip.org 6666
WWW : http://www.teegtahn.com
Description :
Redemption Of The Universe is evolving all the time.
It's from the FOTE base, which, in turn is based off of SWR.
We have a devoted coder, and a builder, we expanding the
stock areas and developing the code. We have squashed a lot of
bugs and restored stability to it. We greatly anticipate our
playerbase to grow.
We invite you to join our mud.
-----------------------------------------------
Mud : Tides of Blood
Code Base : [AFKMud]
Telnet : frostmud.dyndns.org 8000 [68.209.161.84]
WWW : http://
Description :
Want to earn money, Building or Coding ???
Yeah, thats right, WE PAY YOU TO BUILD OR CODE!!
Most muds would laugh at the idea, they just don't
have the money. I want good qualified personal to
get this mud going! There are 10 Builder positions,
and 3 Coder positions opened!! To Join ask us online,
or send an e-mail to Bigtalon@yahoo.com, Also when
you get into the mud, type help emoney to find out
how to earn your money today!! Have fun, and happy mudding.
-----------------------------------------------
Mud : Apocalyptic Gate
Code Base : [GodWars] GW Deluxe
Telnet : planetmud.net 4401
WWW : http://
Description :
It was a time of peace and joyful endings for decades.
Wars were unheard of in this realm until a strange man
by the name of Yerte summoned a strange gate. He called
this gate the Apocalyptic Gate.. The citizens gathered
around the strange gate for days until one day it opened.
As it opened a large demon exited the gate decapitating
them one by one. The citizens cried for help as the fiend
devoured them, but in the distance a howls could be heard.
From out of nowhere a pack of black and white furred beasts
came to assist the citizens. As they grew close more demons
poured out of the gate. It was that time, the war had finally
arrived. Awaken all creatures of the realm and take your side,
but their can only be one champion.
Apocalyptic Gate offers:
Classes: Mage, Demon, Werewolf, Angel, Monk,
Ninja, Fae, and Vampire.
Hybrids: Nephandi, Skindancer, Lich, Abomination,
Black Spiral Dancer, Baali, Hakken, Baiken,
Starlit Cherub, Celestial Assassin, Celestial Howler,
Defyler, Majestic Shadow, and Sohei.
*Classes in the works: Drow, Highlander, Kote, Dragons
*Hybrids in the works: Lloth, Sennin, and Elementalist
*Random Bonus EXP and QP system installed
*Removed clans to add kingdoms later
Currently we are still in the building process and are far
from opening considering the classes, hybrids, helpfiles,
and areas that need to be created. You may drop in to chat
or if you are a builder possibly aid in the construction
of the Apocalyptic Gate.
-Apocalyptic Gate Staff
-----------------------------------------------
Mud : Fighting FantasyMOO
Code Base : [MOO] V1.81, using the LambdaCore database
Telnet : mud.frostmud.com 8679 [68.209.161.84]
WWW : http://ffmoo.xlstudiossi.com
Description :
Fighting FantasyMOO (FFMOO) is a MOO where people can chat about FF
books and related topics,
and even play some of these interactive stories right on the MOO.
This MOO is fairly new, so not much has been coded yet.
The basics of the chat system have been programmed, though.
We may expand this MOO later so that there are more activities,
but for now this is what is available.
-----------------------------------------------
Mud : Star Wars Exile
Code Base : [SWR] SWFOTE 1.2 FUSS
Telnet : starwars.mudmagic.com 3000
WWW : http://starwars.mudmagic.com
Description :
Star Wars Exile has been a dream of two individuals for quite a few
years.
Evander and Vildrax, part of the Binary-Fusion development team,
have set out to create their vision of a
role play oriented Star Wars MUD.
We are planning on using the SW:KOTOR combat system as a base, while
including skills and professionals inspired by Star Wars Galaxies.
Builders are welcome to come and produce areas. All of our staff MUST
meet an age requirement of 14+ and display a mature, professional
attitude. EXPERIENCED coders that would like to ASSIST our head coder
are welcome to come and apply.
We are open to suggestions on ANY ideas the public might have, and we
ask you stop by and have a chat.
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Mud : Shadows of the Underworld
Code Base : [GodWars] myth derived but being changed to something more our own
Telnet : mudhost.com 3000
WWW : http://
Description :
Shadows of the underworld is a world of gothic horror
and fantasy, a world where the strong rule and the weak
are left in the wayside. While you are traveling throught
the shadows beware of most other players cause a fight will
break out sooner or later and it always ends the same way
with tooth and claw, maybe your a magic user wishing to
create the most powerful spell and devestate your opponents
from a distance. Whatever your fancy please come join us in
the underworld.
Sotu is currently still being rebuilt and is in need of
coders builders and ptesters also open to regular players
hopefully well see you there.

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