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Dota, porta:
o To log into Steam and download content:
o HTTP (TCP port 80) and HTTPS (443)
o UDP 27015 through 27030
o TCP 27015 through 27030
o Steam Client
o UDP 27000 to 27015 inclusive (Game client traffic)
o UDP 27015 to 27030 inclusive (Typically Matchmaking and HLTV)
o UDP 27031 and 27036 (incoming, for In-Home Streaming)
o TCP 27036 and 27037 (incoming, for In-Home Streaming)
o UDP 4380
o Dedicated or Listen Servers
o TCP 27015 (SRCDS Rcon port)
o Steamworks P2P Networking and Steam Voice Chat
o UDP 3478 (Outbound)
o UDP 4379 (Outbound)
o UDP 4380 (Outbound)
Cliente - Servidor
http://www.fabricadejogos.net/posts/desenvolvimento-de-jogos-em-rede-arquitetura-de-
rede-p2p/
http://www.fabricadejogos.net/posts/desenvolvimento-de-jogos-em-rede-arquitetura-cliente-
servidor/
https://www.lume.ufrgs.br/bitstream/handle/10183/6223/000482706.pdf?sequence=1
http://moodle.pucrs.br/pluginfile.php/2381468/mod_resource/content/1/Artigo.pdf
https://www.reddit.com/r/FIFA/comments/61leme/give_us_the_choice_to_have_p2p_fut_ch
amps/
https://pt.wikipedia.org/wiki/Lista_de_portas_dos_protocolos_TCP_e_UDP
https://forums.daybreakgames.com/ps2/index.php?threads/what-ports-does-planetside-2-
use-g37-g15-errors.54622/
http://riseofnations.wikia.com/wiki/Multiplayer
https://forums.daybreakgames.com/eq/index.php?threads/server-udp-tcp-ports-for-the-
game.26054/
https://support.steampowered.com/kb_article.php?ref=8571-GLVN-8711