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3p2 (b3d7a6428558)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 10.1]
Renderer: ATI Radeon HD 4800 Series (ID=0x9442)
Vendor: ATI
VRAM: 1400 MB
Driver: 8.970.100.1100
Begin MonoManager ReloadAssembly
Platform assembly: D:\Program Files\Hollow Knight\hollow_knight_Data\Managed\UnityEngine.dll (this message
is harmless)
Loading D:\Program Files\Hollow Knight\hollow_knight_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Program Files\Hollow Knight\hollow_knight_Data\Managed\Assembly-CSharp-firstpass.dll
(this message is harmless)
Loading D:\Program Files\Hollow Knight\hollow_knight_Data\Managed\Assembly-CSharp-firstpass.dll into Unity
Child Domain
Platform assembly: D:\Program Files\Hollow Knight\hollow_knight_Data\Managed\Assembly-CSharp.dll (this
message is harmless)
Loading D:\Program Files\Hollow Knight\hollow_knight_Data\Managed\Assembly-CSharp.dll into Unity Child
Domain
Platform assembly: D:\Program Files\Hollow Knight\hollow_knight_Data\Managed\UnityEngine.UI.dll (this
message is harmless)
Loading D:\Program Files\Hollow Knight\hollow_knight_Data\Managed\UnityEngine.UI.dll into Unity Child
Domain
Platform assembly: D:\Program Files\Hollow Knight\hollow_knight_Data\Managed\UnityEngine.Networking.dll
(this message is harmless)
Loading D:\Program Files\Hollow Knight\hollow_knight_Data\Managed\UnityEngine.Networking.dll into Unity
Child Domain
Platform assembly: D:\Program Files\Hollow Knight\hollow_knight_Data\Managed\zlib.net.dll (this message is
harmless)
Loading D:\Program Files\Hollow Knight\hollow_knight_Data\Managed\zlib.net.dll into Unity Child Domain
Platform assembly: D:\Program Files\Hollow Knight\hollow_knight_Data\Managed\ConditionalExpression.dll (this
message is harmless)
Loading D:\Program Files\Hollow Knight\hollow_knight_Data\Managed\ConditionalExpression.dll into Unity Child
Domain
Platform assembly: D:\Program Files\Hollow Knight\hollow_knight_Data\Managed\GalaxyCSharp.dll (this message
is harmless)
Loading D:\Program Files\Hollow Knight\hollow_knight_Data\Managed\GalaxyCSharp.dll into Unity Child
Domain
Platform assembly: D:\Program Files\Hollow Knight\hollow_knight_Data\Managed\PlayMaker.dll (this message is
harmless)
Loading D:\Program Files\Hollow Knight\hollow_knight_Data\Managed\PlayMaker.dll into Unity Child Domain
- Completed reload, in 0.254 seconds
Platform assembly: D:\Program Files\Hollow Knight\hollow_knight_Data\Managed\System.Core.dll (this message
is harmless)
Platform assembly: D:\Program Files\Hollow Knight\hollow_knight_Data\Managed\System.dll (this message is
harmless)
OnLevelWasLoaded was found on GameMap
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
file:///D/Program%20Files/Hollow%20Knight/hollow_knight_Data/output_log.txt[12/06/2018 11:51:00]
(Filename: Line: 376)
UnloadTime: 2.942832 ms
Graphics tier changed to High
Steam initializing
file:///D/Program%20Files/Hollow%20Knight/hollow_knight_Data/output_log.txt[12/06/2018 11:51:00]
Discovered supported language: RU
Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 3380.
Total: 3.885130 ms (FindLiveObjects: 0.414298 ms CreateObjectMapping: 0.293054 ms MarkObjects: 3.124978 ms
DeleteObjects: 0.041625 ms)
Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 43180.
Total: 327.218689 ms (FindLiveObjects: 7.080229 ms CreateObjectMapping: 6.356953 ms MarkObjects:
313.419159 ms DeleteObjects: 0.352838 ms)
file:///D/Program%20Files/Hollow%20Knight/hollow_knight_Data/output_log.txt[12/06/2018 11:51:00]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
AddEventHandlerComponent: PlayMakerFixedUpdate
file:///D/Program%20Files/Hollow%20Knight/hollow_knight_Data/output_log.txt[12/06/2018 11:51:00]
Unloading 259 unused Assets to reduce memory usage. Loaded Objects now: 45912.
Total: 387.553162 ms (FindLiveObjects: 7.954921 ms CreateObjectMapping: 7.941513 ms MarkObjects:
368.837952 ms DeleteObjects: 2.809016 ms)
file:///D/Program%20Files/Hollow%20Knight/hollow_knight_Data/output_log.txt[12/06/2018 11:51:00]
<BeginRoutine>c__Iterator0:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
Object Pool attached to GlobalPool has run out of Run Effects prefabs, Instantiating an additional one.
file:///D/Program%20Files/Hollow%20Knight/hollow_knight_Data/output_log.txt[12/06/2018 11:51:00]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
file:///D/Program%20Files/Hollow%20Knight/hollow_knight_Data/output_log.txt[12/06/2018 11:51:00]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Object Pool attached to GlobalPool has run out of Slash Impact R prefabs, Instantiating an additional one.
Object Pool attached to GlobalPool has run out of Strike Nail R prefabs, Instantiating an additional one.
Object Pool attached to GlobalPool has run out of Slash Impact R prefabs, Instantiating an additional one.
Object Pool attached to GlobalPool has run out of Strike Nail R prefabs, Instantiating an additional one.
file:///D/Program%20Files/Hollow%20Knight/hollow_knight_Data/output_log.txt[12/06/2018 11:51:00]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
file:///D/Program%20Files/Hollow%20Knight/hollow_knight_Data/output_log.txt[12/06/2018 11:51:00]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Unloading 784 unused Assets to reduce memory usage. Loaded Objects now: 50002.
Total: 541.040833 ms (FindLiveObjects: 9.198375 ms CreateObjectMapping: 10.817855 ms MarkObjects:
501.290497 ms DeleteObjects: 19.724854 ms)
file:///D/Program%20Files/Hollow%20Knight/hollow_knight_Data/output_log.txt[12/06/2018 11:51:00]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Unloading 439 unused Assets to reduce memory usage. Loaded Objects now: 44581.
Total: 388.686829 ms (FindLiveObjects: 8.797486 ms CreateObjectMapping: 6.145473 ms MarkObjects:
361.951843 ms DeleteObjects: 11.782503 ms)
file:///D/Program%20Files/Hollow%20Knight/hollow_knight_Data/output_log.txt[12/06/2018 11:51:00]