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b1) 20 0-0-0 Bc5 (targeting the f2-pawn) 21 Rhf1 Rc8 22 Kb1 0-0 23
Bc3 Nd5 (Black improves his position as much as he can – small
improvements usually turn into big ones!) 24 Bd4 N7f6 (keeping an eye
on h5) 25 Ne5 Kh7 and Black was perfectly fine in E.Van Haastert-
D.Fridman, Dutch League 2005.
b2) In the game C.Lutz-K.Landa, French League 2005, White did not
fare so well: 20 Rc1 0-0 21 Nd4 was well met by 21 ... Bc5 22 Be3?!
(the bishop is too passive here; 22 Bc3 Nd5 23 0-0 Nf4 24 Rcd1 Rad8
and Black has active play) 22 ... Nd5! 23 0-0 (23 Nxe6 is not possible:
23 ... Bxe3 24 Nxf8 Bxc1! and Black is better) 23 ... Nxe3 24 fxe3 Bb6
25 Kh2 Ne5! (Black relentlessly targets White’s weaknesses, in this case
the e3-pawn and White’s exposed king) 26 Nxe6 Ng4+ 27 Kh3 Nf2+ 28
Kh2 Rf7 29 Nd4 Raf8 30 Kg1 Ng4. Black soon won the pawn back and
had the better game because of the weak pawn on h5!
17 ... Ngf6 18 dxe6 Qxd3+ 19 Kxd3 fxe6 20 Rac1 Bd6 21 Ne4 Nxe4 22
Kxe4 (advancing the king in such a manner can only be asking for
trouble) 22 ... 0-0 23 Bc3? (White makes a decisive error) 23 ... Nc5+ 24
Kd4 Rf4+ 25 Ke3 Re4+ 26 Kd2 Bf4+ and Black picked up the
exchange, M.Golubev - R.Ovetchkin, Internet (blitz) 2006.
17 ... Ngf6
20 Bxg7
20 ... Rh7
Black must defend the h6-pawn even if it means that the rook is out of
play for a short while.
21 Bd4
21 ... N7f6
22 Rh4?!
White wishes to prevent the knight hopping into f4, harassing the g2-
pawn, but I suspect that this move is inaccurate. It would have been
better to play 22 Kb1, making way for the rook to go to c1 and then
possibly c7. After 22 ... Rg7 23 Rc1 it should be equal.
Bringing the rook into play whilst at the same time preventing the bishop
from taking the a-pawn (24 Bxa7?? loses to 24 ... Nc3+).
24 Rd2?
24 ... a6 25 a3
25 ... Rg4!
28 Rc2 Nxg2
32 ... Rd6! looks a bit more convincing. The idea is that if White moves
the knight on c5 then Black will invade with ... Rd3: 33 Bc7 Rc6 34
Nxb7 Nf4 35 Na5 Rc2 36 Kb3 Rxf2 and Black wins.
33 Rc7+
33 Bxc5 Rd7 and it is only a matter of time before the h5-pawn falls; 33
Rxc5 Kf6 34 Rc8 Rd3 and again the kingside pawns will simply drop
off.
B) 15 0-0