Académique Documents
Professionnel Documents
Culture Documents
18a
v1.17a
v1.16a
v1.15a
v1.14a
v1.13a
- fixed project invert setting not being written to project file properly
- fixed messageboxes added for v1.12a not showing
- improved mesh subdivision threshold functions to better capture image details
- changed project invert to also invert mesh texture to maintain visual
consistency
- numeric input via numpad (note: if numlock is off the numeric keys will still
work)
- changed behavior of tool name editing to not require 'apply' be pressed
- changed behavior of operation name editing to not forget operation name if
'apply' is not pressed
- changed operation/simulation mode switching to require user to select operation
- shaved off two bytes per render mesh vertex to improve memory conservation
v1.12a
v1.11a
- changed project mesh generation parms to better handle images that are larger or
more varied
- increased allowable number of subdivision mesh triangles
- increased allowable number of render mesh vertices
- fixed oversized image downscaling not working properly in metric projects
- re-enabled debug mode for increased verbosity in log files (for debugging end-
user bugs)
- added error messagebox for end-users to report if problems are encountered
- fixed stipple operation advection not scaling offset vectors per project measure
units
- increased 3D view camera zoom/dolly range
- added 'invert image' option to swap black/white depth interpretation
- fixed negative-value string editing logic
- fixed excessively tiny spiral toolpath angle increment in metric mode
- removed camera origin/angles from right side of status bar
v1.10a
- added changes.txt
- added issues.txt
- added units of measure setting to configuration for new projects to be created
with
- added backwards compatibility functionality for loading projects saved from
older versions
- added configurable grid subdivisions to appearance settings configuration
- added outline carving operation with step size indicating +/- offset from
boundary to cut
- changed homing view button to scale to current project's units
- reduced amount of Laplacian operator that's blended into simulation mesh texture
- changed some of the default colors that are stored in user's configuration
- added multisampling option to appearance settings
- fixed memory leak when wrong configuration version loads and defaults are used
instead
- changed 3D preview mesh lighting to better contrast and accentuate form and
contours
- added UI face/back colors to appearance settings for full UI coloration
customizability
- replaced 256x256 example images with larger ones for paid version
- added messagebox popup when horizontal operation fails to generate a complete
toolpath
- early-access zip file now contains PixelCNC folder instead of loose files in
root