Vous êtes sur la page 1sur 2

Ooban is a largely peaceful planet, and her PDF mainly consists of a flotilla of

Thunderbolts and Marauder bombers, backed up by infantry garrison and numerous


valkyrie transports.

Ooban has a human population of 1.215 billion. The PDF forces consist of 3.5 million
fighting men (of which 1.15 million are frontline combatants), a further 6 million
reserves can be called upon (including 2 million frontline combatants)

•3.5M active troops (1.15M combatants)


•6M reserve troops (2M combatants)
•5M paramilitary troops (1.7M combatants)
•6k tanks (2-1-1 carriers, battletanks, artillery)
•10k military aircraft (2-1-1, fighters/bombers/transports)
•22 super heavy vehicles.

This is split as follows

2’795’000 Infantry [466 regiments]


30’000 Mechanised Infantry [10 regiments]
25’000 Airborne Infantry [12 Regiments]
1’500 Battle Tanks [7 Regiments]
1’500 Artillery [7 Regiments]
5’000 Fighters [24 Regiments]
2’500 Bombers [12 Regiments]
22 Baneblades [7 squadrons]

Total fighting strength: 545 Regiments

Disposition:
Ooban has 10 major cities surrounded by scattered townships and farmsteads that dot the
vast plains.

This gives a theoretical disposition of forces between each city and its surrounds of:

Infantry [46 regiments]


Mechanised Infantry [1 regiments]
Airborne Infantry [1 Regiments]
Fighters [2 Regiments]
Bombers [1 Regiments]
This leaves
Infantry [6 regiments]
Airborne Infantry [2 Regiments]
Battle Tanks [7 Regiments]
Artillery [7 Regiments]
Fighters [4 Regiments]
Bombers [2 Regiments]
Baneblades [7 squadrons]

STAGE 1: LANDINGS

Phase 1

Chaos warbands make landfall across Ooban, targeting bridges, supply depots,
communications hubs, and civilian populations. All city surrounds are assaulted (however
non of the cities themselves are targeted.

Ooban strength

Mechanised Infantry [10 regiments] (Strength 10, bad terrain/defensive positions/lack of


intel)
Airborne Infantry [12 Regiments] (Strength 18, defensive positions/lack of intel)
Fighters [24 Regiments] (Strength 48 due to planetary advantage)
Bombers [12 Regiments] (Strength 12, planet/lack of Intel)
Battle Tanks [7 Regiments] (Strength 7, bad terrain/defensive positions/lack of intel)

Air strength 48
Ground strength 47

Chaos have a x3 multiplier (psychic superiority plus superior commanders) so will need
to both 16 fighter wings and 16 landed regiments to stand an even chance in phase 1.

Vous aimerez peut-être aussi