Académique Documents
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; "PlugY, The Survival Kit"
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; by Yohann Nicolas
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; version 10.00
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v9.00 changes :
- PlugY works for 1.12 version of LoD too.
- Fix somes bugs.
- Add option for unassign skill for mods.
v8.00 changes :
- Easier installation : New installer.
- Can open Cow Level Portal even when player have kill the Cow King in that
difficulty.
- Display the real version of LoD in the main screen. (v 1.09d or v 1.11b instead
of v 1.09 or v 1.11)
- Add the possibility to move the unassign skills button like stash buttons. (for
modders)
- Fix crash when meeting a superunique monsters in Lod v1.11.
- Fix skills points lost when unasssign them in mods with special skills.
- Multiplayer : Save stash files (with client's data like version before 5.00) when
a deconnection or error happend during saving process.
- Remove the "check load memory failed" message when D2gfx.dll was patched.
v7.01b changes :
- Fix the ladder only runewords features in versions 1.11 and 1.10 of LoD.
- Fix wierd characters in some text.
v7.01 changes :
- Enabled the ladder only runewords out of realms.
- Fixed Uber Baal AI.
- Remove all param options set by default in PlugY.ini (like windowed mode).
- Display the stats current value (without magical bonus) even when stats
unasisgnment are disabled.
- Add an executable to launch PlugY (no more LoD's files modified) (RECALL)
- Translation into spanish and polish.
v7.00 changes :
- PlugY works for 1.11b version of LoD too.
- Add an executable to launch PlugY (no more LoD's files modified)
- Add base value for each stat on assign buttons overtext.
- Fix infinity stat bugs during unassignation.
- Fix features which stayed enabled on Battle.net.
- Translation into italian.
v6.01b changes :
- Bug fix with the display of popup on stat assignment buttons.
v6.01 changes :
- Major fix : unique carry1 items don't disappear when they are cubbed in LoD 1.10
- Keys and Uber organs aren't destroyed when we try to open a Red Porpal out of
Harrogath.
- Fix conflict with D2Mod for the version display.
v6.00 changes :
- PlugY works for 1.11 version of LoD too !
- Enabled Uber Quest off realm (LoD 1.11 only).
- Fixed crash on PlugY launch if LoD install isn't clean
- Fixed some minor bugs and added some minor improvements.
- Added command "/save" to save the game without exit (LoD 1.11 only).
v5.06 changes :
- Added buttons for shared gold.
- Enabled shared gold in multiplayer.
- Command "/DisplayLifeMana" is replaced by "/dlm".
- Fixed some bugs.
v5.05 changes :
- Fixed bad default color in interface stats.
- Added Shared gold via commands.
- Command "/DisplayLifeAndMana" is now "/DisplayLifeMana".
- Display green set item name in popup when it's in the shared stash.
- Fixed multiplayer bugs by redoing multiplayer procedure.
v5.04 changes :
- Fixed : Stat/Skill points per level-up bug.
- Fixed : Multiplayer bugs.
- PlugY/PlugYDefault.ini completed.
v5.03 changes :
- Fixed : Bug which sometimes swaps Hardcore and Softcore shared stash.
- Added color on extra stats page.
- Changed default values on extra stats page.
- Set EnabledTXTFilesWhenMSExcelOpenIt=1 in PlugY.ini file.
v5.02 changes :
- Fixed : Previous bug fix which caused items to disappear.
v5.01 changes :
- Fixed : Major bugs in stash management.
- Fixed : Set back PlugY.ini with ActiveLogFile=0 by default.
- Fixed : bug when shared stash is disabled.
v5.00 changes :
- PlugY works for 1.09, 1.09b, 1.09d versions of LoD, including mods based on these
releases !
- PlugY can load D2Mod.dll.
- D2 can load all files, even those openned with Microsoft Excel.
- World Event monster can be changed.
- Some stuff for modders.
- Fixed : major bugs in Multiplayer : fingerprints reset, unidentified bugged
items, etc.
- Fixed : Typo error in PlugY.ini (Commands).
- Fixed : No more case sensitive commands in game.
- Fixed : Select Main Stat page bug on opening
- Fixed : Replaced the display "Critical Strike/Deadly Strike" with Deadly Strike
only.
- Fixed : The spawn of DiabloClone at starting of a new game
- Fixed : Some other small bugs.
v4.04 changes :
- Fixed : Display bug when statPerLevelUp enabled.
- Fixed : Bug in saving procedure when the disk is full.
- New configuration system for modders.
- Always display Mana and Life values above the globes.
v4.03 changes :
- Fixed : "carry 1" unique item (unique charm) when we drop the cube.
- Can go directly to first or last page of stash (shift + click on next/previous).
- Second index added (shift + click on index buttons)
- Added data to extra stats pages (2 pages now).
- Added previous page button in main stats page (only in 800x600).
- Moved buttons in extra stats pages to same place as in main stats page (only in
800x600).
- Can choose whether the main (first) page or the last selected page is displayed
on opening the stats page.
v4.02b changes :
- Fixed : Features stay enabled in open Battle.net
v4.02 changes :
- Fixed : No more conflict with Battle.net (BigStash disabled on realms)
- Fixed : Missing "d" in "SeparateHardcoreStash=1" from PlugY.ini
- Fixed : By default in PlugY.ini, the language isn't changed.
- Fixed : Item level display enabled correctly for all configurations of PlugY.
- Added data in the extra stats page.
v4.01 changes :
- Fixed : NbPlayers always set to 8 when active.
- Added data in the extra stats page.
v4.00b changes :
- Fixed : MSVCR70.dll not found bug.
v4.00 changes :
- Better optimization of the code.
- Added some pages for displaying more characters stats like %MF.
- Change the selected language (and for mod, default and available language).
- Always regenerate maps in SinglePlayer like in MultiPlayer.
- Automatically execute /players X when you launch a new game.
- Display item level in its popup.
- Separate hardcore and softcore shared stash.
- Change installation method (can be installed directly on linux now)
- The item which triggers the World Event can be changed.
- Any number of "carry 1 item" (like annihilus) can be put in the stash.
- Fixed : Cannot put more than one "carry 1 item" in others page than stash.
- Fixed : display bug of socketed items in the stash.
- Fixed : removed space bug in PlugY.ini.
- Fixed : Diablo Clone can't spawn in normal and nightmare difficulty.
- Fixed : Destruction of extra minions after unassignment if you have +x bonus to
the skill.
v3.02 changes :
- Fixed : Change the number of stats points gained when player gains a level.
- Fixed : When the shared stash is disabled, you can load a game with your
character.
- Fixed : You can change parameters of World Event without activating skill per
level up.
v3.01 changes :
- Change the number of stats points gained when player gains a level.
- Fixed bugs which give extra points when skills points are unassigned.
- Added parameters for the WorldEvent in configuration file.
- By default, World Event only SHOWS "X SOJ Sold" in hell difficulty.
v3.00 changes :
- Local World Event for singleplayer and multiplayer off-realm !
- Unassign assigned skills points.
- New background for the stash.
- Can change the filename of the shared savefile.
- Shared stash page number display are in red now.
v2.05 changes :
- major fix : bugs which cause D2 not to start are finally removed.
v2.04 changes :
- Unassign stats points, skills on level up are disabled when you connect to realm
(like stash).
- Open a error message box instead of crash when PlugY.dll isn't found by D2.
- Fixed some bugs in installation method.
- Fixed bug display of buttons.
- Fixed win95/98/Me saving.
v2.03b changes :
- Show PlugY version only in main screen.
v2.03 changes :
- Major fix : Correct and secure the saving procedure.
- No more crash of the host game when a character is unable to enter the game.
- Unassign stats points button greyed when base stat is above 255 fixed.
- Change version printing on main screen (change color & PlugY version in right
corner)
- Character without PlugY can join game host with PlugY enabled.
v2.02 changes :
- PlugY doesn't use D2win.dll to launch PlugY anymore.
- PlugY includes a patcher/unpatcher for editing D2gfx.dll to launch PlugY.
- PlugY can be launched by D2Mod system of SVR.
- The infinite storage sytem is automatically disabled on a realm game.
- Fixed index button bugs.
v2.01 changes :
- Fixed skill per level up bug
- Fixed bug display of text in the main menu
v2.00 changes :
- Localized in German.
- Change the number of Skills points gained when player gains a level.
- Launch any number of Diablo II game on the same computers.
- You can unassign Stats points.
- Added 2 buttons for jumping to index page.
- Print the current stash instead of Gold max. (Gold max value is a current Gold
field popup)
- Complety re-done the configuration file.
- Configuration file can be put in mpq (like other PlugY images files)
- Increased compatibility with mods.
- Removed the TCP/IP crash.
- Removed page number bug when you switch between characters.
- Removed set item's bug display.
- Removed the bug of "carry 1"
- Add other small improvements... :)
v1.03 changes :
- Added French readme and ini files.
- Removed bugs in D2Classic game (there is no multipage, it's not a bug)
- Removed the bug when loading character from previous version.
(like ShadowMaster character or 1.09 or D2Classic character)
- Removed the bugged line in the text when you click on delete character.
* must read : You can start any mods without moving SAVES files
(you need to move dll files with classic script).
v1.02 changes :
- Re-changed name files due to an IE bug with colon in zip file.
- Ability to change the version text print in the main menu (see ini file).
v1.01 changes :
- Localized for french version (wait for an french readme.txt)
- Changed filename from "PlugY, The Survival Kit.ini" to "PlugY,The_Survival_Kit".
- Added example for installation in the readme.
- Detection of bad installation on starting plugY.
- Removed from the ini default file the [GENERAL]PlugYDirectory=PlugY\
(you can add it if you want but need to know what are you doing...)
- Released in .zip file instead of .rar
Normal Installation :
- Follow directive installer.
note : you can move the "PlugY" folder in "Diablo II" and it will be see by all
PlugY installation.
Example :
You have installed Lord of Destruction here : C:\Games\Diablo II\
And the mod to add this plug-in is here : D:\D2Mod\MyMod\
And the second mod to add this plug-in is here : D:\D2Mod\MyMod2\
So the new installation is :
C:\Games\Diablo II\PlugY.dll
D:\D2Mod\MyMod\PlugY\SharedGoldBtns.dc6
D:\D2Mod\MyMod\PlugY\PlugYFixed.ini
D:\D2Mod\MyMod\PlugY\PlugYDefault.ini
D:\D2Mod\MyMod\PlugY\EmptyPage.dc6
D:\D2Mod\MyMod\PlugY\SharedGoldBtns.dc6
D:\D2Mod\MyMod\PlugY\StashBtns.dc6
D:\D2Mod\MyMod\PlugY\TradeStash.dc6
D:\D2Mod\MyMod\PlugY\StatsBackground.dc6
D:\D2Mod\MyMod\PlugY\UnassignSkillsBtns.dc6
D:\D2Mod\MyMod\PlugY\UnassignStatsBtns.dc6
D:\D2Mod\MyMod\PlugY\statsinterface.txt
D:\D2Mod\MyMod\PlugY.ini
D:\D2Mod\MyMod\PlugY.exe
D:\D2Mod\MyMod2\PlugY\SharedGoldBtns.dc6
D:\D2Mod\MyMod2\PlugY\PlugYFixed.ini
D:\D2Mod\MyMod2\PlugY\PlugYDefault.ini
D:\D2Mod\MyMod2\PlugY\EmptyPage.dc6
D:\D2Mod\MyMod2\PlugY\SharedGoldBtns.dc6
D:\D2Mod\MyMod2\PlugY\StashBtns.dc6
D:\D2Mod\MyMod2\PlugY\TradeStash.dc6
D:\D2Mod\MyMod2\PlugY\StatsBackground.dc6
D:\D2Mod\MyMod2\PlugY\UnassignSkillsBtns.dc6
D:\D2Mod\MyMod2\PlugY\UnassignStatsBtns.dc6
D:\D2Mod\MyMod2\PlugY\statsinterface.txt
D:\D2Mod\MyMod2\PlugY.ini
D:\D2Mod\MyMod2\PlugY.exe
Uninstallation : Use the uninstaller or if you have check this option, simply
remove all PlugY files !
Note : You can also move PlugY.dll in the mod folder but you must remove any on in
D2 folder.
Note : PlugY directory and its contents can be put in a mpq.
If you have problem when you run PlugY.exe then use PatchD2gfxDll.exe. (It happend
sometimes with Windows 2000)
- Go in Diablo II directory.
- Do a backup of D2gfx.dll (in the case, you remove PlugY before restore it)
- Run PatchD2gfxDll.exe (which patches D2gfx.dll for launch PlugY)
- Create a shortcut : Enter target mod directory in "start in" field of properties-
>shortcut. (unless you install PlugY in Diablo II directory)
- Launch with the shorcut !!
Before uninstall PlugY Restore your D2gfx.dll with your backup file or run
RestoreD2gfxDll.exe.
=> What do I do if I have an error like "Bad Generic File" on loading a new
Character ?
This can appear when you have bad item in the shared stash file.
A possible cause is to use same save folder for different mod, in this case just
change the save folder in PlugY.ini.
You can also move the _LOD_SharedStashSave.sss and _LOD_HC_SharedStashSave.sss to
another directory.
2) Search on google, ask to your friend, etc but don't ask me, I have no more time
to support PlugY.
If one day, I got enough time (like for the version 8.00) I will check forums to
get the more commons problems.
Thx
D2Mod configuration :
Just add the dll name in PlugY.ini, for example : "DllToLoad=D2Mod.dll"
Note:
- Items in the Cube are always saved on the player, if you want these items shared,
you must remove them from the Cube.
Warning :
- Be careful if you want to edit the configurations files after having played with
the mod.
- In multiplayer game, verify that the server has the same configuration.
- Remember : PlugY doesn't support realms.
Notes:
Think about each features if you really must disable it.
- The savepath management doesn't work in Fixed.ini (it's users' choice where they
want to put their save files)
- The unassignment of skills can really be useful way to learn all your custom
skills. I have stopped playing some mods just because I don't know what skill will
be useful at very high level. It's more fun to try all skills and do the choosing
after that. So don't put it in Fixed.ini
- The World Event should be configured or disabled in Fixed.ini in each mod.
- The extra pages in stats interfaces shouldn't be put in Fixed.ini
Modders can contact me, if they want help or more details about this system.
WARNING : Don't forget, if it's misused, players will use old version of PlugY, and
I will have no other choice than to disable it.
All Default values mean, if you remove the line, PlugY will use this value.
The values in PlugY.ini (included in the zip) are an example of configuration, not
default values.
[LAUNCHING]
This section store info for PlugY.exe and don't work in PlugYDefault.ini and
PlugYFixed.ini files.
[GENERAL]
Enable or disable all selected features.
Dlls from field "DllToLoad" aren't loaded anymore when ActivePlugin=0.
Following are default values, between {} are some examples values with descriptions
:
- ActivePlugin=0 {0:Don't load any features; 1:Plugin enabled}
For modders who want to restrict the available languages and the default language :
- ActiveLanguageManagement=0 {0:Disabled; 1:Enabled}
- DefaultLanguage=ENG {empty:D2 default language; FRA:French is the default
language}
- AvailableLanguages=ENG|ESP|DEU|FRA|POR|ITA|JPN|KOR|SIN|CHI|POL|RUS {ENG|FRA}
[SAVEPATH]
This is where all of your characters and the shared stash is saved.
You can use absolute or relative paths.
Following are default values, between {} are some examples values with descriptions
:
- ActiveSavePathChange=0 {0:Disabled; 1:Enabled, you must set "SavePath"}
- SavePath=Save\ {Save\MyMod\ or D:\Save Games\diablo II\Current Mod\}
[MAIN SCREEN]
Change the version text in the main menu (first menu)(instead of "v 1.10")
Color is an integer which refers to defined D2 colors.
Following are default values, between {} are some examples values with descriptions
:
- ActiveVersionTextChange=0 {0:Disabled; 1:Enabled}
- VersionText= {Empty: Display the current version of LoD with the
subversion letter (1.11b, 1.09d) ; Mod Name:Text with maximum length of 23
characters (ex : v 1.11b)}
- ColorOfVersionText=0 {0:white; 1:red; 4:gold; etc.}
- ActivePrintPlugYVersion=1 {0:Disabled; 1:Enabled)
- ColorOfPlugYVersion=4 {0:white; 1:red; 4:gold; etc.}
[STASH]
Increase the stash to 10x10 squares.
Use PlugY\TradeStash.dc6 to change the background image.
When bigStash is enabled, you must restart D2 for play in single/multi/open when
you have started a game in closed Bnet previously (and vice versa).
Following are default values, between {} are some examples values with descriptions
:
- ActiveBigStash=0 {0:Default stash size is used; 1: Enabled, Stash uses 10x10
squared}
[STATS POINTS]
Use for repairing a bad stat point assignment.
For example, 30 points in energy for a barbarian!
On the character stat page, press selected key and click on minus button.
Select a key by setting KeyUsed (should choose 17 or 18).
Following are default values, between {} are some examples values with descriptions
:
- ActiveStatsUnassignment=0 {0:Disabled 1:Enabled, press selected key when
clicking}
- KeyUsed=18 {17:Control key selected; 18:Alt key selected}
Use the shift buton for assigning/unassigning all possible points in one click.
You can define a limit value for points assigned/unassigned with shift.
Following are default values, between {} are some examples values with descriptions
:
- ActiveShiftClickLimit=0 {0:Disabled; 1:Enabled}
- LimitValueToShiftClick=5 (10:Assign or unassign stats points, 10 by 10}
[SKILLS POINTS]
Use for repairing a bad skill point assignment.
Click on the button on skill page for unassigning all assigned skills points.
Note : It verifies the real cost of each skill (can be greater than 1 in mod)
Warning : There are few place where you can put this button without bugs.
Following are default values, between {} are some examples values with descriptions
:
- ActiveSkillsUnassignment=0 {0:Disabled; 1:Enabled}
- ActiveSkillsUnassignmentOneForOne=0 {0:Normal; 1:Force the skill unassign 1
for 1 (for mods).}
- PosXUnassignSkillBtn=-1 {-1: Default position, 50: Put the button at the
position 50 in X}
- PosYUnassignSkillBtn=-1 {-1: Default position, 50: Put the button at the
position 50 in Y}
[WORLD EVENT]
Activate the World Event in local game.
World Event only triggers in hell difficulty and only one time per game.
If the WE triggers when you aren't in the game, you lose it.
From the moment you launch D2, the next WE will trigger between few seconds to
41:40 hours after.
Keep in mind before editing it, World Event should be triggered rarely.
The item to sell can be changed, the value expected is same as the cube input
field.
Following are default values, between {} are some examples values with descriptions
:
- ActiveWorldEvent=0 {0:Disabled; 1:Enabled}
- ShowCounterInAllDifficulty=0 {0:Show it "SOJ Sold" message only in
Hell; 1:Show it in all difficulties}
- ItemsToSell=The Stone of Jordan {r01: rune EL; cap,rar,upg: Any cap/war
hat/shako rare}
- MonsterID=333 {333: DiabloClone spawned}
- OwnSOJSoldChargeFor=100 {100:When you sell a SOJ, the SOJ counter is
incremented by 100}
- InititalSOJSoldMin=200 {200:The SOJ counter is set at least to 20 when
you launch D2}
- InititalSOJSoldMax=3000 {3000:The SOJ counter is set at most to 300
when you launch D2}
- TriggerAtEachSOJSoldMin=75 {75:Need to have at least 75 SOJ sold between 2
World Event}
- TriggerAtEachSOJSoldMax=125 {125:Need to have at most 125 SOJ sold between
2 World Event}
- ActiveAutoSell=1 {0:Disabled; 1:SOJ counter is automatically
incremented by 1}
- TimeBeforeAutoSellMin=0 {50:Need at least 50 seconds between 2 auto-
increments}
- TimeBeforeAutoSellMin=1200 {1200:Need at most 20 minutes (1200 seconds)
between 2 auto-increments}
[UBER QUEST]
Activate the Uber Quest in local.
It works only in Hell.
You must cube the 3 keys then the 3 organs in Harrogath.
Note : This quest will be updated more later to be more similar with the one on
realm.
ActiveUberQuest=0 {0:Disabled; 1:Enabled}
[INTERFACE]
Add extra page for displaying some stats.
Can choose if the main (first) page or the last selected page is displayed on
opening the stats page.
You can change the the stats displayed via the PlugY\statsinterface.txt file (open
it with MS Excel).
There is no max page limit.
Can choose whether to display the background of buttons (Use when a mod already
changes background).
- ActiveNewStatsInterface=0 {0:Disabled; 1:Enabled}
- SelectMainPageOnOpenning=1 {0:Last selected page displayed; 1:Main
page displayed}
- PrintButtonsBackgroundOnMainStatsPage=1 {0:Don't display the background;
1:display it}
[EXTRA]
You can run any number of Diablo II games on one computer.
For example, modder can test multiplayer game for their mod.
To start the second game, you must start it with "game.exe" and not "Diablo
II.exe".
Warning : Don't start games with the same savepath when you use the Shared Stash.
Don't use the same character in same time.
Following are default values, between {} are some examples values with descriptions
:
- ActiveLaunchAnyNumberOfLOD=0 {0:Disabled; 1:Enabled}
Regenerate the map each time you re-start a game (like in multiplayer).
- AlwaysRegenMapInSP=0 {0:Disabled; 1:Enabled}
Set the number of players (like /players x) each time you start a game.
- NBPlayersByDefault=0 {0:Disabled; 1:Set the game to 1 player
(normal); 8:Set the game to emulate 8 players (maximum)}
Fix the bug which blocks the opening of txt files when they are opened by
Miscrosoft Excel.
- EnabledTXTFilesWhenMSExcelOpenIt=0 {0:Disabled; 1:Enabled}
Display the stats current value (without magical bonus) when mouse pass over
assignment buttons.
- ActiveDisplayBaseStatsValue=0 {0:Disabled; 1:Enabled}
Enabled the ability to open the Cow Portal in a difficulty where the player have
already killed the Cow King.
- ActiveCowPortalWhenCowKingWasKilled=0 {0:Disabled; 1:Enabled}