Académique Documents
Professionnel Documents
Culture Documents
Bibliography 107
3
PROJECT MOTIVATIONS
Why documentation process of design projects?
I am interested in project management since I was an undergraduate I had the opportunity to further study the documentation of
student. Organizing tasks and setting goals are activities that I love design projects on the elective discipline ‘Designer in Place’, in
and it is usually my role when working in groups. I worked on a my master’s degree course. I tested the assumption that diaries
scientific research in the UFMG (Federal University of Minas Gerais) could help designers to record their projects and reflect upon their
– in 2013, about project management in Architecture and Design. experiences. For that, I designed a prototype of a diary and asked
This study compared different theories of project management my colleagues – other master’s students, to use it as a helping tool
with the daily activities of Architecture and Design companies in for the documentation of their projects. The result of this project
Belo Horizonte – Brazil. Some of the key findings of this research was that the daily reflection - imposed using the diary, helped my
were that designers often struggle in documenting their projects, peers for a while but after some days of use they forgot to do it or
resulting in issues such as the loss of documents and overall left for later. I was seeking to continue to work with this theme for
inefficiency. Moreover, I recognised a lack of teaching of project my master’s degree dissertation, so I decided to investigate how
management skills in design schools throughout my academic designers regularly document their projects and how design could
path. Hence, I decided to enrol in a master’s degree course in help them.
Design Innovation and Service Design to study how to improve
management practices using service design skills.
4
PERSONAL MOTIVATION + REAL-LIFE DEMAND
Seek to Practice as
study further a professional
6
WHERE THE PROJECT FITS IN
IMPROVE
PRODUCTIVE LEARNING
CYCLE EXPERIENCE
FIRST QUESTIONS
T
EN
EN
EM
EM
T
A
EC
N
how to
G
A
A
A
A
LL
new
LY
LY
LY
improve the
G
CO
EN
EN
S
S
documentation platform
E
process?
I divided my investigation in three complementary stages: literature review; research in practice; and
ideation and testing. The first phase explored what the literature had advanced in the documentation
of design projects, especially regarding the discussing of how the documentation should be done
and the key elements to be considered in an efficient documentation. The second stage was an
investigation of how real-life designers – acting on different levels of design practice, document their
projects; my focus was in identifying gaps and problems that I could use as an input for my solution –
the last phase.
10
TIMELINE
12
SECTION I: PROJECT OVERVIEW 13
SECTION II: LITERATURE REVIEW
16
SECTION II CONTENTS
17
THE VALUE OF DOCUMETING PROJECTS FACTS TO CONSIDER
Schon. D. A. (1983)
Best K. (2006)
Fischer G. at all (1991)
Rillel H.W. (1984)
Pedgley O., and Wormald, P. (2007)
18
THE VALUE OF DOCUMETING PROJECTS The productive cycle
“
Even though that the documentation is widely accepted as
fundamental to the design practice, there is a lack of discussion The rationale created in one design
of how to record design projects (Pedgley, 1997). The traditional project may be a resource for future,
approach uses the documentation of design projects as an aiding
tool for the communication of the project itself, neglecting thus
other possibilities (Pedgley and Wormald, 2007). I focus here in
related design projects.
”
(Fischer et al., 1991, p. 396)
how an effective documentation can improve the productive cycle Consultancy
of design projects, including communication and learning.
Possibility to go back and consult the current project or an
How can an effective documentation improve: older project (Fischer et al., 1991). For example, if the client asks
for similar work, designers can go back to the documentation of an
Sharing and communicating older project and check its brief, its design rationale and process
An efficient recording can support and facilitate the process of details to improve its outcomes.
communicating and sharing projects. Additionally, when a designer
leaves a company, and another one takes its place, it is possible to Risk avoidance
understand the project better (Lobato, 2010) Designers often predict what can go wrong in a project. They
based their notions on past experiences and consulting others
Learning
projects as well. If these situations are properly documented, it
The process of documenting projects is an everyday learning makes easier and clearer to the designer to avoid these errors
experience, as it brings critical reflection during the design (Lobato, 2010).
activity (Fischer et al., 1991). For example, when developers make
summaries of their activities they are also making sense of their Validate data
projects, which help them to rethink their strategies. An effective documentation can display evidence for the
Additionally, it is reasonable to infer that it is also important for decisions made in the design process (Fischer et al., 1991).
historical studies of how the design process develops through the
Project outcomes
years.
All of the themes discussed here can improve the efficiency and
productivity of design projects and, consequently, its outcomes.
Sharing
Design projects can share problems, solutions and evidence, which
makes it fundamental to document and share design projects with
the design community (Fischer et al., 1991).
20
“ Documentation plays an important role in the
capturing of tacit knowledge.
”
(Lobato, p.1, 2010)
Personas Study of The Most Frequent Students and the Case Studies
Potential Users Problems Within the Process of Documenting
Documentation Their Projects
25
MY WORK PROCESS
SECTION III: RESEARCH IN PRACTICE 27
PROJECT QUESTIONS
What are the questions that I want to answer?
At this point, I started to think about what are the questions I am
trying to answer. To do that, I used the PHI method (Fischer et al.,
1991), which consists of organising the project questions by a
hierarchy. I investigated what the main project issues were and what
were the other research enquiries, classifying them by dependence
and relationships.
During the project, my initial set of questions changed as I interacted
with different designers in my interviews and through new readings.
Hence, I inserted some new questions, changed some of the old
ones, and eliminated the ones that were not making sense anymore.
28
HOW DOCUMENTATION CAN BE A TOOL TO IMPROVE THE PRODUCTIVE CYCLE
OF DESIGN PROJECTS, INCLUDING COMMUNICATION AND LEARNING?
What are the tools that designers usually use? How is the documentation process
What are the tools used for the placed into the design process?
documentation of design projects?
How does the documentation of a design What is the difference in documenting design
process differ from a project report? projects by an individual and by a team?
How can the action of documenting be of value and how Why is documentation often not considered
it can be an interruption affecting the designer’s activity? as part of the design process?
(business > students)
How non-designers, professionals
and students, working with projects, Why do designers not find the time to write
document their projects? about the knowledge, skills and values they
use in their designing?
WHAT IS MISSING?
WHAT DO DESIGNERS NEED?
WHAT ARE THE DESIGN OPPORTUNITIES?
30
Participants chose what do they usually document; what tool they prefer; when
the process happens; and if they think there is a problem in this process.
During the planning phase of the engagement, I tried different Regarding the ‘past’ category, I asked the stakeholders if they
small activities which I felt later that were not making sense consult older projects and how is this experience. For the ‘present’
together. Hence, I built my engagement strategy at the same that category, I wanted to understand how do they document their
I was actively engaging with stakeholders, focusing on the aspects projects; which methods and tools they use; when they record their
that were working in an integrated way. activities; and which are the pain points. In the ‘future’ category, I
My strategy to engage with the stakeholders consisted of an wanted to grasp how do they use the documentation as a support
activity approaching the process of documenting design projects for presentations.
in three different temporal categories: the past, present and future.
32
“ To explain to another partner how
I worked on a previous project
using the timeline as a way to
projecting future projects.
”
- Design researcher
(from research interviews)
The interviews were very engaging, with the stakeholders discussing When I was doing the interviews, there was time for understanding
their design practice openly. For example, some of the potential how is their process of documentation, but there was also time to
users were comfortable enough to reveal that they were lazy co-create solutions for the problems and to track opportunities for
regarding the documentation of their design projects, as well as innovation and creation with the participants. Additionally, it was
unveiling some of their documenting ‘tricks’ (e.g. voice recording interesting to bring to the interview some of my ideas (very briefly)
daily thoughts). and to discuss them further with the participants.
Even though that the discussion was focused on the individual Some collaborators did not use the engagement tools as I expected.
design practices of each of the stakeholders, common themes However, in all the cases the tools were essential to start and to
and pain points were emerging from each interview, and I could keep the conversations going.
thus identify patterns. Hence, I could see how the designers do
the documentation of their projects in practice and how they feel
about this process.
34
APPS AND SOFTWARES MOST FREQUENTLY USED
Trello: used for project management.
Google Drive: the most known tool. It is accessible regarding cost,
and you can work from different places using its cloud storage
system. It can be used for collaborative work with clients and team
members.
Mindmeister: used for mind mapping. Add links, images; Logic of
having everything together.
10k’ ft: used for project management.
Omni Plan: used mostly for management. It is often used in the
planning stage of the project.
Apple Calendar: used for both life planning as well as work
planning. It has a more ‘visual’ appeal, and you can change the
colours of the tasks and events.
Rocketchat: used for project chat.
Slack: used for communication.
Solo Thrive: a tool for managing time. It is designed by designers,
displaying an interesting visual. It is easy to use, and you can
visualise what you are working and how long is it taking.
Stack Overflow: an online community for developers to learn,
Master design student showing how he uses Trello
share their knowledge, and build their careers.
Source: own research
Github: used for open collaboration and management.
Realtime Board: used for team collaboration
PAIN POINTS
• The documents get lost
• Not possible to compile documents together
• Difficult to visualise the process
• Difficult to see connections between the documents
36
Master design student showing how he documents his project process
Source: own research
Talking about the timeline in the paper roll: Talking about Trello:
Pros
• Can be used to manage, plan, organise, present, and get feedback
on creative projects
• Flexible planning interface
• Good visual usability
• Interesting for collaborative work
• Useful setups
• Timeline is easy to understand
38
TRELLO – EXCELLENT FOR INTERACTIONS
Pros Cons
• Organize content weekly, like a timeline, with tasks and date • It is not possible to establish relationships between the documents;
• Allow chats • It does not allow the creation of multiple ways to see the process;
• Use colours to indicate differences between tasks • It is not an automatic documentation;
• Step-by-step management of to-do lists • It is suitable for teamwork, but not as much for personal use:
• Interesting to organise team work
• Allows add-ons (e.g. Evernote and Google Drive)
“ We can’t use the same project
Curiosity
• Despite being a platform for project management, sometimes
for individual use, separete from the team
”
- Undergraduate design student
(from research interviews)
designers do not use Trello for a week or more
”
the importance of this process
Sometimes it is just useless.
• Difficulty to know what to document and not
- Undergraduate design student
• Each project has different requirements (from research interviews)
• Too much information to review
• Difficulty to systematise information in various formats.
42
A student illustration of his/her process of documenting projects A student illustration of how he/she thinks it is the best way to document
“
supervisor Dr. Iain Reid, and the practitioners Dr. Cara Broadley
and Dr. Lorenz Herfurth. After discussing with them, I decided that The project can be even more important for
I would further study the differences and needs of the different business people as they do not usually have time
”
groups of designers – students, academics and professionals – todocument the design rationale.
because this project can be useful for them in various ways.
- Design lecturer
(Feedback from Interim Review I)
Hence, I ask the questions:
Business professionals do not document their projects? Why? What
are the design opportunities in this context? Who will be the final
target audience of my project?
44
COMPARING FACTORS OF
PROJECT DOCUMENTATION
+ -
Requested
to document
Time x task
- +
Presentations
+ -
Process visualisation
= =
SECTION III: RESEARCH IN PRACTICE 45
WHAT ARE THE SIMILARITIES IN THE DOCUMENTATION
PROCESS AMONG THE POTENTIAL USERS?
46
WHAT ARE THE DIFFERENCES IN THE DOCUMENTATION
PROCESS AMONG THE POTENTIAL USERS?
>
experience outcomes experience
> outcomes
Requested to record design rationale Usually, do not record design rationale
The clients
“
will not pay you
for doing nothing
”
- Design consultant
(from research interviews)
DESIGN STUDENTS
Sofia, 22 is an undergraduate design student TOOLS
who struggles to document her projects. She
uses various tools to document her projects, yet
she can not find a way to compile the information.
Additionally, Sofia frequently postpones the
documentation of her design projects
digital notebook
WHAT DOES SHE NEED? folders
• Compilation of documents
• Visualise the relationships between documents
• Record the design rationale
phone single
sheets
48
PROFESSIONALS
James, 43 is a design consultant who often works TOOLS
evaluating the time he spent on his projects to
better charge for his work. However, a significant
portion of his working time is spent trying to
identify documents, that are not organised, to
send it to his clients. He is not excited to write
digital notebook
reports or to keep track on things. On the other
hand, he would like to be able to show reports folders
in different ways than he already does, and the
expected by his clients. James would like to have
a way to visualise his projects more efficiently,
thus managing his time better and collaborating
in an improved fashion with his team and clients.
WHAT DOES HE NEED? phone email
• Compile documents
• Visualise the link between time and the tasks
• Easy access to documents for himself and
collaborators
SECTION III: RESEARCH IN PRACTICE 49
USER JOURNEY ANALYSIS
Students and researchers
50
USER JOURNEY ANALYSIS
Professionals
52
SECTION III: RESEARCH IN PRACTICE 53
THINKING PROCESS
After several interviews with design practitioners, I started to wonder
when would be the correct timing to stop the discussions and
move forward with the project. The transcription of the interviews
and its analysis revealed that the potential users were reporting
similar issues. Thus many information was repeating and after a
dozen 1-hour interviews (n=16), I decided to proceed. Moreover,
I applied an online survey with 45 participants, and the feedback
was the same as with the interviews. Hence, I started analysing
the interviews and gradually I was developing ideas to solve the
problems emerging from the interviews, and to identify design
opportunities. At this point, I decided to take a further step showing
my findings to the potential users and to co-create solutions with
them.
How to display my findings? How to develop co-creation activities?
54
interviews analyse research communication insights project ideation
data summary of findings criteria
Here, I discussed with Irene Bell* about a possible gap in the I also discussed with Mil Stricevic**, and we were both intrigued
communication between students in design schools and lecturers about the students’ practice of documenting their design projects.
regarding the documentation of design projects and its significance. It appears to exist a gap between what the design lecturers request
Lecturers often care the most about the design process of their and deem important and the students’ practice of documenting
students than its outcomes. An evidence of this is that design their projects. Despite the fact that most students understand the
schools regularly require the students to document their process documentation an important practice within the design process,
(as process books or sketchbooks). However, many students focus they still regularly neglect this practice until the very last moment,
on the (final) result of their projects neglecting the relevance of and thus their design rationale might be faulty. How to fill this gap?
documenting its progress. Most the students do not spend much Does my project help in this process? According to Mil Stricevic**
working time documenting their projects and often leave this activity it would.
for the final stages of their projects. Hence, I was asking myself:
do teachers make clear the importance of the documentation in * Irene Bell is the Programme Coordinator of the Design Innovation
design projects? Do the staff teach or guide design students about Masters programmes of GSA; and Subject leader in MDes Design
management skills as well as recording projects? If the students Innovation & Environmental Design.
understand the importance of documenting their projects, why do
** Mil Stricevic is a Product Design GSA studio tutor.
they still do not document it regularly?
58
RESEARCH OUTCOMES
60
SECTION III: RESEARCH IN PRACTICE 61
62
SECTION III: RESEARCH IN PRACTICE 63
64
Designers can find outcomes of different projects with ease. However, having access to the process
of other projects is very difficult. An example is the platform Behance.
69
CO-CREATION WORKSHOP
I coordinated a talk followed by a co-creation workshop with At the beginning of the co-creation session, I explained my project
the Design Innovation students from the GSA, in July of 2017. idea, which was – in short – designing a digital platform to help
In this workshop, my colleagues shared how they feel about the designers in their documentation process. Then, I asked my peers
documentation process of their design projects, and how their to illustrate how they imagined my platform and what were features
documentation practice changes along their projects. This activity that they would like it to have. After this activity, we discussed the
helped me to clarify and to confirm my previous research outcomes. reasoning behind their thoughts and how my platform could help
Hence, I understood further the reasons behind the relationship their design practice.
of design students with the process of documenting projects. I left this experience satisfied that my colleagues could see the
The discussion of how the students document their projects were importance of my proposal, and glad that we co-created several
shown in Section III of this book. design opportunities.
Workshop for co-creation with the master design students from the GSA
70
ILLUSTRATIONS OF HOW THE STUDENTS IMAGINED THE PLATFORM
Use of timelines and calendars
72
ILLUSTRATIONS OF HOW THE STUDENTS IMAGINED THE PLATFORM
Photographs to capture the process
74
PROTOTYPING
The purpose of the creation of the prototype was to evaluate the
usability of the platform. Prototyping was very motivating as I could
finally see my ideas getting a shape and becoming more tangible.
I researched different prototyping tools, and I choose ‘Invision’ to
test my idea. I had never worked with a prototyping tool like that
before, so I had to learn how to work with it. For that, I watched
many tutorials on how to use Invision as well as I practised within
the platform. I worked a lot, but it was a helpful and enriching
experience.
To design the visual identity of my platform and to create the
interactions I got inspiration from other platforms such as ‘Pinterest’,
‘Evernote’, ‘10000ft’, ‘Solo Thrive’, ’Behance’, ‘Google Drive’ and
‘Google Scholar’. I believe that the use of these platforms as a
reference helped me to achieve a better outcome. As I designed
interactions that are similar to what users find in other platforms,
they can get familiarised with ease with my platform.
76
PROTOTYPE USING INVISION APP
78
SECTION V: CONCEPT PRESENTATION
82
SECTION V CONTENTS
83
THE HANDY CONCEPT
The propose
Handy is a digital platform for the process of documenting design
projects, including the organisation of documents, the visualisation
of the design process and the support for communication and
sharing. The platform also displays task-management functions as
well as tools for integrating reflections and notes within different
documents.
Users can easily access the platform using a computer, tablet or
mobile phone, which makes the process of documenting projects
close to the day-to-day work practice.
84
What makes Handy different from existing products and methods? Who is it for?
1. Handy allows an automatic documentation of the design process. Handy meets the demands of design students, design researchers
The user can set up with ease how he would like to record his and professionals, as well can be used in collaboration with
project; managers, clients, and partners. Additionally, the platform is a
2. Handy allows the user to establish – and visualise – relationships source to consult projects by researchers researching design, design
between documents, which is not possible using current tools; lecturers, and non-designers interested in the design process. I
presented a stakeholder map in Section III of this book (p.54) that
“I love the linking of pieces of information. I think display more details of Handy’s potential user’s interactions.
that’s the key innovation here - and if there were Who would own the project?
some cool ways to be able to play with that.” I believe that Google would be a great fit to acquire Handy. The
- Master design student reasoning for that is that designers already frequently use Google
Drive to document their projects, and so it would be helpful to have
3. Handy has functions for the visualisation of all the process of
Google Drive folders connected to the Handy platforms, as well
a project within a timeline, in chronological order or by user-
as new Handy files automatically synchronised to Google Drive.
defined themes. Moreover, Handy combines tasks and its related
Moreover, I believe it is possible to add writing editors, such as
documents, which is not possible using any other tool;
Word, to Handy. However, in the case that Google owns Handy, it
4. Handy holds a digital library of projects and allows the visualisation would not be necessary.
of project processes instead of only outcomes. The idea is to see
what happens ‘behind the scenes’, where users of the platform can
check what occurred during a project process, for example, what
went wrong besides of what worked.
86
HANDY: USER JOURNEY
102
“I love the idea that you can link multiple “I like the timing function. Handy could be not
things to a specific activity [...] only the tool of managing design process, also
Would be interesting to see a ‘mind map’ the alarm for each process to encourage you. You
version of your project.” know, we like to procrastinate our work, but it can
- Master design student be used as pressure!”
- Design Student
“I really like that there is a place for reflections as If I’m a user, I will definitely use the creating rela-
this is often left out of a designers process and tak- tionship function. It’s a really a good idea to share
en for granted.” the same references in different timelines which
- Master design student can reduce my extra chores such as finding every
folder to find the references I want.
“I would definitely find it a useful tool.”
- Design Student
- Master design student
104
WORK FINAL REFLECTION AND FURTHER WORK
Two main issues stem from my project and should be addressed The additional point is that my platform might be useful for non-
in the future. First, the narrower perspective of enhancing Handy’s designers also. Both through the interviews, as well as in the
functionalities and usability. The concept of my platform is a clear, discussions with design students, I received the feedback that
active attempt to solve the real problem – within the field of design Handy could be interesting for professionals and students that work
– of overlooking the process of documenting projects, which are with project-structured themes, such as architects and engineering.
more than a mere support for communicating project outcomes. However, I would not have time to do other research focusing
Hence, more usability testing and the addition of features such on these professionals, and thus I could not further explore this
as writing editors would be key in this context. Second, there is a possibility.
broader inquiry within my project that is, designers do not have I was very pleased with the design process that I developed because
time to discuss their knowledge and their design practices. Such I managed to fulfil all my central goals and I achieved a relevant
unwillingness to the theoretical discussion by designers has led result. I felt satisfied with being able to get through the whole
to a great gap between what is expected from a design student design process, from formulating a design question to creating a
from their teachers, and how these students approach their design concept and testing it, even in a simple prototype.
practice. I am a Brazilian designer and, even in Brazil, design
students – whose were also participants in my research project – My previous work and research* on project management were
frequently do not document their design rationale. essential for the better development of this project. Especially
when it comes to the reflections generated from them, which I used
Moreover, designing for designers was a real challenge because as a starting point in this present project.
I had to be unbiased so that my experience as a user does not
overlap user needs and new design opportunities. For this, I I would love to move forward with this project and hopefully, get
always tried to remember to consider and keep an open mind some investors or companies interested in developing the platform
to listen to the designers. Understandably, each designer has his with me. Most of the designers who participated in my project
tricks and ‘grimaces’ and thus thinking about a unified method for would like to have Handy included in their daily design practice,
documenting projects would be naïve. I made an effort to design and I would love to help them to make documentation an easy and
Handy as a flexible platform, and I was expecting to improve its enjoyable task.
design through the feedback of my peers. After the feedback of
the potential users, I am convinced that my platform could be a
viable solution for my research problem.
105
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BIBLIOGRAPHY
List of sources that I used to inform my work:
Best K. 2006. Design Management: Managing Design Strategy, Lobato L.L., O’Leary P., Almeida E.S., and Meira S.R. 2010. The
Process and Implementation. N.p.: AVA Academia, Print. importance of documentation, design and reuse in risk management
Best K. 2015. The Fundamentals of Design Management. London: for SPL. In Proceedings of the 28th ACM International Conference
Fairchild, Print. on Design of Communication (pp. 143-150). ACM.
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life as it is lived. Annual review of psychology 54.1: 579-616. and communication system for problem solving. Proceedings of
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Norman D.A. 1988. The psychology of everyday things. New York:
Conklin E.J., and Yakemovic K.C. 1991. A process-oriented Basic Books.
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pp.357-391. Owen C.L. 1998. Design research: Building the knowledge base.
Design Studies, 19(1), pp.9-20.
Cooper R., and Press M. 2005. The Design Agenda: A Guide to
Successful Design Management. Chichester: John Wiley & Sons, Pedgley O. 1997. Towards a method for documenting industrial
Print. design activity from the designer’s perspective. IDATER 1997
Conference, Loughborough University.
Corrêa G.R. 2014. Aprendizagem cotidiana em escritórios de
arquitetura. Tese de Doutorado – Escola de Arquitetura – UFMG, Pedgley O., and Wormald, P. 2007. Integration of Design Projects
Belo Horizonte. within a Ph. D. Design issues, 23(3), pp.70-85.
Fischer G., Lemke A.C., McCall R., and Morch A.I. 1991. Making Rittel H.W. 1980. APIS, a Concept for an Argumentative Planning
argumentation serve design. Human–Computer Interaction, 6(3-4), Information System. Institute of Urban & Regional Development,
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Hanington, B. and Martin, B., 2012. Universal methods of design: Rillel H.W. 1984 Second-generation design methods. In N. Cross
100 ways to research complex problems, develop innovative ideas, (Ed.). Developments in design methodology (pp. 317-327). New
and design effective solutions. Rockport Publishers. York: Wiley.
Lemke A.C., and Fischer G. 1990. A cooperative problem solving Schon. D. A. 1984. The reflective practitioner: How professionals
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National Conference on Artificial Intelligence, 479-484, Cambridge, Shum S.B. 1995. Analyzing the usability of a design rationale
MA: AAAI Press/MIT Press. notation. In T. P. Moran & j. M.Carroll (Eds.), Design rationale:
Ogilvie T. and Liedtka J. 2011. Designing for growth: A design Concepts, techniques, and use. Hillsdale, NJ: Lawrence Erlbaum
thinking toolkit for managers. Columbia University Press. Associates.
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ABOUT THE DESIGNER
I was born in Brazil, but I am a citizen of the world, interested in Professional Experience
knowing different cultures, and to have new experiences. I am
passionate about design, and I believe that understanding the Design Intern
user experience, their lifestyle, and their aspirations are crucial to Something Simon, New York City, US
guide an outstanding design project. I have a bachelor degree in June 2015 to August 2015
Design from the Federal University of Minas Gerais, Brazil. Further,
one-year studying industrial design at Savannah College of Art and Activities: Product development and design of print and digital
Design in the US. advertising and marketing materials.
Design Publication
Bachelor degree
VI Projetar, Salvador, BA, Brazil, 2013.
Federal University of Minas Gerais (UFMG), Belo Horizonte, Brazil
Paper publication and presentation
December 2015 “Project Management: A parallel between Architecture and Design.”
Industrial Design
Brazil Scientific Mobility Program study abroad Contact information
Savannah College of Art and Design (SCAD), Savannah, Georgia amandamaiadecarvalho@gmail.com
August 2015
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Master’s final thesis work
AMANDA MAIA DE CARVALHO
2017