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Resultant Force/Magnitude ∙
∑ ∑ ∙
= !"#
Angles of Resultant Force
∑
Vector Product/ Cross Product
∑ Given:
Unit Vector ̂ ̂
2 Dimensional: Solution
̂ ̂ $ #%
3 Dimensional: Or
̂ ̂ ̂ ̂
$ det *+ ,-
Sum & Difference of a Unit Vector
Solution: note: $ . $ /0 ∙ ∙
̂ ̂
Sine and Cosine Law
Sine Law:
Scalar Product/ Dot Product
/ !
#% #% #% 1
Given:
̂ ̂ Cosine Law:
̂ ̂ / ! 2/!!"#
Solution: / ! 2 !!"#
∙ !"# ! / 2 /!"#1
JJLA
Kinematics Frictional Force
4 4 4
3 # 3 #
Static friction (fs):
4 4 4 The frictional force needed to keep an object
35 36 # 36
from sliding.
7 0 7 0 Q TU
Free Fall:
3 39 :
Normal Force:
35 36 2:#
Case I: on a horizontal surface
U V R:
1
# 36 3
2 Case II: on an angled surface
Note: when U V!"#
↑ # ↓ #
>% ? @A#BA! " " A B"% , ?A@AD"@A
Uniform Circular Motion
↑3 ↓3 WX
Centripetal Acceleration:
3
WX
@
Projectile Motion:
# @
b.) Height(Y)
HIJ
K LMN K O HIJ
K
P P
3 @\
Y=
At peak 3 0 0
Centripetal Force: QWX
R3
NSLM (Newton’s Second Law of
QWX
Motion, Force) @
QWX R\ @
JJLA
Universal Law of Gravitation
Force between two objects:
R R
Q ]
@
Where
Nm 2
G = 6.7 x10 −11
kg 2
JJLA