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PIPER Melee Zone 1” ri) fo 2 OSOee £ —— ae CHARACTER PLAY |CST|RNG|ZON| SUS |OPT Pay the Piper 2/0 S Can ff Each time an enemy model spends MP within this aura, the friendly team gains [1] MP. Reverie BPS ae ke fl Target other friendly model may immediately make a Sprint and a Shot without spending Influence. oO OK @ee® Y ® PIPER CHARACTER [TRAITS Haunting Melody [8” Aura] Once per turn during this model's activation, this model may choose [1] enemy model within this aura, the opposing Player must choose one of the following: ¢ This model immediately makes a Jog towards the chosen model « The chosen model immediately makes a Jog towards this model, the chosen model is a friendly model for the duration of this action HEROoIc Play Distracting Tune Choose an enemy model that is within [4”] of this model, the enemy model suffers a [2”] Push. LEGENDsRY PLAY Swarm’s Obedience [8” pulse] Choose either the friendly or the enemy goal-post, models within this Pulse immediately suffer a [2”] Push directly towards the chosen goal-post. Mald, Human, Male, ™ (@) Striker, Captain Size 30mm

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