Académique Documents
Professionnel Documents
Culture Documents
of
Information Technology
For Management
MBA – 107
MBA-1(A)
1.1 Introduction
Computers were a class of microcomputers entering the market in 1977, and becoming common
during the 1980s. They were marketed to consumers as affordable and accessible computers that,
for the first time, were intended for the use of a single nontechnical user. These computers were
a distinct market segment that typically cost much less than business, scientific or engineering-
oriented computers of the time such as the IBM PC, and were generally less powerful in terms
of memory and expandability. However, a home computer often had better graphics and sound
than contemporary business computers. Their most common uses were playing video games, but
they were also regularly used for word processing, doing homework, and programming.
Home computers were usually not electronic kits; home computers were sold already
manufactured in stylish metal or plastic enclosures. There were, however, commercial kits like
the Sinclair ZX80 which were both home and home-built computers since the purchaser could
assemble the unit from a kit.
Advertisements in the popular press for early home computers were rife with possibilities for
their practical use in the home, from cataloging recipes to personal finance to home
automation, but these were seldom realized in practice. For example, using a typical 1980s home
computer as a home automation appliance would require the computer to be kept powered on at
all times and dedicated to this task. Personal finance and database use required tedious data
entry.
By contrast, advertisements in the specialty computer press often simply listed specifications. If
no packaged software was available for a particular application, the home computer user could
program one—provided they had invested the requisite hours to learn computer programming, as
well as the idiosyncrasies of their system. Since most systems shipped with the programming
language included on the system ROM, it was easy for users to get started creating their own
simple applications. Many users found programming to be a fun and rewarding experience, and
an excellent introduction to the world of digital technology.
The line between 'business' and 'home' computer market segments blurred or vanished
completely once IBM PC compatibles became commonly used in the home, since now both
categories of computers typically use the same processor architectures, peripherals, operating
systems, and applications. Often the only difference may be the sales outlet through which they
are purchased. Another change from the home computer era is that the once-common endeavour
of writing one's own software programs has almost vanished from home computer use.
1.2meaning
A computer is a multipurpose electronic device that can receive, process and store data. They are
used as tools in every part of society together with the Internet. Computers nowadays are
complex; there are a lot of different components inside them, and they all serve different
purposes. They all need to work together for the computer to work; knowing how a computer
works makes it easier to use a computer by being able to understand how a computer will
respond.
A computer is an electronic device that takes input such as numbers, text, sound, image,
animations, video, etc., processes it, and converts it into meaningful information that could be
understood, presenting the changed input (processed input) as output. All numbers, text, sound,
images, animations, and video used as input are called data, and all numbers, text, sound, images,
animations, and video returned as output are called information. Input is the raw data entered
into the computer by using input devices. OR. Computer Is an electronic machine/device which
can input data, process them according to the instruction given and then give out the meaningful
information.
a. The data consists of numbers, text, sound, images, animations, and video.
b. The process converts numbers, text, sound, images, animations, and video (data) into
usable data, which is called information.
c. The information consists of numbers, text, sound, images, animations, and video that has
been converted by the process.
d. The data is inserted using an input device.
e. The central processing unit (CPU) converts data to information.
f. The information is put on an output device.
A storage device is an apparatus for storing data and information. A basic computer consists of 4
components: an input device , a CPU, output devices, and memory.
g. One of the most common input devices is the keyboard, used to enter text.
Source: http://computerlearnfree.blogspot.in/2013/04/block-diagram-of-computer-and-explain.html
3. Generations of Computers:
The examples are – IBM 1620, IBM 1401, and CDC 3600.
The examples are – IBM 360, ICL -1900, and IBM 370 etc.
Fig 4 Third Generation Computer
Source: https://www.tutorialspoint.com/computer_fundamentals/computer_third_generation.htm
The examples are – IBM PC, Apple/Macintosh, 8086, 80286 SX, 80386 SX etc.
Source: https://www.slideshare.net/MukulKumar19/computer-generations-46169507
Fifth Generation: Artificial Intelligence (Present and Beyond)
Fifth generation computing devices, based on artificial intelligence, are still in development,
though there are some applications, such as voice recognition, that are being used today. The use
of parallel processing and superconductors is helping to make artificial intelligence a
reality. Quantum computation and molecular and nanotechnology will radically change the face
of computers in years to come. The goal of fifth-generation computing is to develop devices that
respond to natural language input and are capable of learning and self-organization.
Source: http://dilshodzaripov.weebly.com/timeline-of-computers.html
What is Input Devices?
An input device is any hardware device that sends data to a computer, allowing you to interact
with and control the computer.
The most commonly used or primary input devices on a computer are the keyboard and mouse.
However, there are dozens of other devices that can also be used to input data into the computer.
Below is a list of computer input devices that can be utilized with a computer or a computing
device.
Keyboard
A computer keyboard is one of the primary input devices used with a computer that looks similar
to those found on electric typewriters, but with some additional keys. Keyboards allow you to
input letters, numbers, and other symbols into a computer that can serve as commands or be used
to type text.
Fig 7 Keyboard
Mouse
A computer mouse is a handheld hardware input device that controls a cursor in a GUI and can
move and select text, icons, files, and folders. For desktop computers, the mouse is placed on a
flat surface such as a mouse pad or a desk and is placed in front of your computer. The picture to
the right is an example of a desktop computer mouse with two buttons and a wheel.
Fig 8 Mouse
Source: http://www.logitech.com/en-ca/product/mouse-m100
Microphone
Source: http://www.hmv.com.hk/goods/1002408.html
Joystick
Joystick is also a pointing device, which is used to move the cursor position on a monitor screen.
It is a stick having a spherical ball at its both lower and upper ends. The lower spherical ball
moves in a socket. The joystick can be moved in all four directions.
The function of the joystick is similar to that of a mouse. It is mainly used in Computer Aided
Designing (CAD) and playing computer games.
Fig 10 Joystick
Source: https://forums.warframe.com/topic/237956-warframe-on-a-joystick/
Light Pen
Light pen is a pointing device similar to a pen. It is used to select a displayed menu item or draw
pictures on the monitor screen. It consists of a photocell and an optical system placed in a small
tube. This is a pen like device with a light sensor at its writing tips. It receives information from
the screen and feed it back into the computer memory.
When the tip of a light pen is moved over the monitor screen and the pen button is pressed, its
photocell sensing element detects the screen location and sends the corresponding signal to the
CPU.
Source: http://penalysis.com/computer-hardware/
Scanner
A scanner is a device that captures images from photographic prints, posters, magazine pages,
and similar sources for computer editing and display. Scanners come in hand-held, feed-in, and
flatbed types and for scanning black-and-white only, or color.
Very high resolution scanners are used for scanning for high resolution printing, but lower
resolution scanners are adequate for capturing images for computer display. Scanners usually
come with software, such as adobe photoshop product, that lets you resize and otherwise modify
a captured image.
Fig 12 Scanner
Source: http://pngimg.com/img/electronics/scanner
Output Devices
An output device is any device used to send data from a computer to another device or user.
Most computer data output that is meant for humans is in the form of audio or video. Thus,
most output devices used by humans are in these categories. Examples include monitors,
projectors, speakers, headphones and printers.
Monitors
The display is how you see the output of the computer. The display is the external monitor on a
desktop or the attached monitor on a laptop. Although displays used to be made with cathode-ray
tubes (CRT), flat-screen panels have replaced that technology. Flat-screen liquid-crystal display
(LCD) monitors are lighter and have better display quality than older CRT monitors.
Source: https://www.quietpc.com/trimon
Printer
A printer is a device that prints output to a page. Printers come in colour or simply black and
white. Inkjet and laser printers are the most common home devices. Most businesses have laser
printers since the quality is better and the output is faster. Printers can be connected to the
computer or networked using a print server.
Fig 14 Printer
Source: http://www.computershopper.com/printers/reviews/brother-mfc-7460dn
Speakers
Speakers are attached to computers for the output of sound. Sound cards are required in the
computer for speakers to function. Speakers range from simple, two-speaker output devices to
surround-sound multi-channel units.
Fig 15 Speakers
Source: https://www.pinterest.com/pin/548876273306106647/
DVD or CD-ROM
A DVD or CD-ROM is a media device on which the user can write data and information. DVDs
have replaced CD-ROMs since they hold more information than legacy discs. DVDs are
normally used as storage backups to save documents and applications in case of a hard drive
failure. They are also used to create installation discs for software development.
Source: http://ixbtlabs.com/articles2/dvd/dvd-sony1611-test.html
Headsets
Headsets are a combination of speakers and microphone. A headset is used mostly by gamers,
but it is also great tool for communicating with family or friends over the Internet using VOIP
software.
Fig 17 Headset
Source: http://thewirecutter.com/reviews/best-gaming-headset/
Projector
A projector is a device that uses light and lenses to take an image and project a magnified image
onto a larger screen or wall. Projectors can magnify still or moving images depending on how
they are built. The image must be shone through a sealed tube or frame when passing through the
lenses to maintain focus.
Fig 18 Projector
Source: http://www.technocare.co.in/projectors
References
Web Links
a. www.tutorial.com
b. www.technocare.co.in
c. www.computerhope.com
d. www.webopedia.com
e. https://en.wikipedia.org
f. www.computerworld.com
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