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Build configuration: [sf] [libui] [libgui]

Sync configuration: [using: EGL_ANDROID_native_fence_sync EGL_KHR_wait_sync]


DispSync configuration: app phase 0 ns, sf phase 0 ns, present offset 0 ns (refresh
16666667 ns)

Static screen stats:


< 1 frames: 0.000 s (nan%)
< 2 frames: 0.000 s (nan%)
< 3 frames: 0.000 s (nan%)
< 4 frames: 0.000 s (nan%)
< 5 frames: 0.000 s (nan%)
< 6 frames: 0.000 s (nan%)
< 7 frames: 0.000 s (nan%)
7+ frames: 0.000 s (nan%)

Visible layers (count = 0)


Displays (1 entries)
+ DisplayDevice: Built-in Screen
type=0, hwcId=0, layerStack=0, ( 720x1280), ANativeWindow=0x55cdca2a00, orient=
0 (type=00000000), flips=1, isSecure=1, secureVis=0, powerMode=2, activeConfig=0,
numLayers=0
v:[0,0,720,1280], f:[0,0,720,1280], s:[0,0,720,1280],transform:[[1.000,0.000,-
0.000][0.000,1.000,-0.000][0.000,0.000,1.000]]
mAbandoned=0
-BufferQueue mMaxAcquiredBufferCount=2, mDequeueBufferCannotBlock=0, default-
size=[720x1280], default-format=1, transform-hint=00, FIFO(0)={}
[00:0x55cdca5620] state=FREE , 0x55cdca58c0 [ 720x1280: 736, 1]
[01:0x55cdca5a20] state=FREE , 0x55cdca5b30 [ 720x1280: 736, 1]
>[02:0x55cdca5b90] state=ACQUIRED, 0x55cdca5ca0 [ 720x1280: 736, 1]
SurfaceFlinger global state:
EGL implementation : 1.4
EGL_QUALCOMM_shared_image EGL_KHR_image EGL_KHR_image_base EGL_QCOM_create_image
EGL_KHR_lock_surface EGL_KHR_lock_surface2 EGL_KHR_lock_surface3 EGL_KHR_fence_sync
EGL_KHR_cl_event EGL_KHR_cl_event2 EGL_IMG_context_priority
EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image
EGL_KHR_gl_texture_3D_image EGL_KHR_gl_renderbuffer_image
EGL_EXT_create_context_robustness EGL_ANDROID_blob_cache
EGL_ANDROID_framebuffer_target EGL_KHR_create_context EGL_KHR_wait_sync
EGL_KHR_gl_colorspace EGL_ANDROIDX_no_config_context EGL_KHR_partial_update
EGL_ANDROID_image_crop EGL_ANDROID_recordable EGL_ANDROID_native_fence_sync
EGL_ANDROID_image_native_buffer EGL_KHR_gl_colorspace EGL_IMG_image_plane_attribs
GLES: Qualcomm, Adreno (TM) 306, OpenGL ES 3.0 V@140.0 AU@ (GIT@I741a3d36ca)
GL_AMD_compressed_ATC_texture GL_AMD_performance_monitor GL_AMD_program_binary_Z400
GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_robustness
GL_EXT_texture_format_BGRA8888 GL_EXT_texture_type_2_10_10_10_REV GL_NV_fence
GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth_texture GL_OES_depth24
GL_OES_EGL_image GL_OES_EGL_sync GL_OES_EGL_image_external
GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_fragment_precision_high
GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_depth_texture_cube_map
GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_3D
GL_OES_texture_float GL_OES_texture_half_float GL_OES_texture_half_float_linear
GL_OES_texture_npot GL_OES_vertex_half_float GL_OES_vertex_type_10_10_10_2
GL_OES_vertex_array_object GL_QCOM_alpha_test GL_QCOM_binning_control
GL_QCOM_driver_control GL_QCOM_perfmon_global_mode GL_QCOM_extended_get
GL_QCOM_extended_get2 GL_QCOM_tiled_rendering GL_QCOM_writeonly_rendering
GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_texture_sRGB_decode
GL_EXT_texture_filter_anisotropic GL_EXT_multisampled_render_to_texture
GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float
GL_EXT_disjoint_timer_query
Region undefinedRegion (this=0x55cdc6b748, count=1)
[ 0, 0, 720, 1280]
orientation=0, isDisplayOn=1
last eglSwapBuffers() time: 425.938000 us
last transaction time : 98.386000 us
transaction-flags : 00000000
refresh-rate : 59.999999 fps
x-dpi : 294.967010
y-dpi : 295.562988
gpu_to_cpu_unsupported : 0
eglSwapBuffers time: 0.000000 us
transaction time: 0.000000 us
VSYNC state: disabled
soft-vsync: disabled
numListeners=1,
events-delivered: 2
0x55cdbf5310: count=-1
h/w composer state:
h/w composer present and enabled
Hardware Composer state (version 01050000):
mDebugForceFakeVSync=0
Display[0] configurations (* current):
* 0: 720x1280, xdpi=294.967010, ydpi=295.562988, refresh=16666667,
colorTransform=0
numHwLayers=1, flags=00000000
type | handle | hint | flag | tr | blnd | format | source crop
(l,t,r,b) | frame | name
-----------+----------+------+------+----+------+-------------
+--------------------------------+------------------------+------
FB TARGET | 55cdca5ca0 | 0000 | 0000 | 00 | 0105 | RGBA_8888 | 0.0, 0.0,
720.0, 1280.0 | 0, 0, 720, 1280 | HWC_FRAMEBUFFER_TARGET
Qualcomm HWC state:
MDPVersion=500
DisplayPanel=8
DynRefreshRate=60
HWC Map for Dpy: "PRIMARY"
CURR_FRAME: layerCount: 0 mdpCount: 0 fbCount: 0
needsFBRedraw:YES pipesUsed: 0 MaxPipesPerMixer: 4
Programmed ROI: [0, 0, 720, 1280]
---------------------------------------------
listIdx | cached? | mdpIndex | comptype | Z
---------------------------------------------

Overlay State

Pipes=0

Copybit::isAbcInUse=0

Allocated buffers:
0x55cdca58c0: 3680.00 KiB | 720 ( 736) x 1280 | 1 | 0x00001a00
0x55cdca5b30: 3680.00 KiB | 720 ( 736) x 1280 | 1 | 0x00001a00
0x55cdca5ca0: 3680.00 KiB | 720 ( 736) x 1280 | 1 | 0x00001a00
Total allocated (estimate): 11040.00 KB

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