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VPAA-QF-10

CvSU Vision Republic of the Philippines CvSU Mission


The premier universityin Cavite State University shall provide
historic Cavite recognized for CAVITE STATE UNIVERSITY excellent, equitable and relevant educational
excellence in the development Silang Campus opportunities in the arts, science and
of globally competitive and Biga 1 Silang, Cavite technology through quality instruction and
morally upright individuals. relevant research and development activities.
It shall produce professional, skilled and
morally upright individuals for global
competitiveness.

DEPARTMENT OF INFORMATION TECHNOLOGY

Students are expected to live by and stand for the following University tenets:

TRUTH is demonstrated by the student’s objectivity and honesty during examinations, class activities and in the development of projects.

Core EXCELLENCE is exhibited by the students’ self-confidence, punctuality, diligence and commitment in the assigned tasks, class performance
Values and other course requirements.

SERVICE is manifested by the students’ respect, rapport, fairness and cooperation in dealing with their peers and members of the community.
In addition, they should exhibit love and respect for nature and support for the cause of humanity.

The College shall endeavor to achieve the following goals:

1. Produce globally competent graduates who are imbued with technical expertise in the field of engineering and information technology, with
strong support for environmental preservation and guided by positive values and high ethical standards;
Goals of
2. Conduct relevant research and development activities along engineering and information technology that would contribute to sustainable
the
development in its service areas;
College/
3. Implement effective training and outreach programs that emphasize self-help, critical thinking and life-long learning;
Campus
4. Manage engineering and information technology projects and enterprises to promote economically viable and environment-friendly
approaches and techniques; and
5. Establish strong linkages with non-governmental organizations, other government entities and the basic sector for the realization of common
goals.
Objectives The department shall endeavor to:
of the

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Department 1.produce students who are sufficient in designing and developing computing solutions;
2. conduct relevant researches and development activities in the field of information technologies and allied fields;
3. promote the development and transfer appropriate information technology;
4. practice the principles of good governance and professional and ethical standards in the work place;
5. establish strong linkages with non-governmental organizations, other government entities and the basic sector for the realization of common
goals.
Program Educational Objectives (based on the program CMO)
1.Apply knowledge of computing, science, and mathematics appropriate to the discipline
2.Understand best practices and standards in their application
3.Analyze complex problems, and identify and define the computing requirements appropriate to its solution
4.Identify and analyze user needs and take them into account in the selection, creation, evaluation and administration of computer-based systems
5.Design, implement and evaluate computer-based systems, processes, components, or programs to meet desired needs and requirements under various
constraints
6.Integrate IT-based solutions into the user environment effectively
7.Apply knowledge through the use of current techniques, skills, tools, and practices necessary for the IT profession
8.Function effectively as a member or leader of a development team recognizing the different roles within a team to accomplish a common goal
9. Assist in the creation of an effective IT project plan
10.Communicate effectively with the computing community and with society at large about complex computing activities through logical writing, presentations,
and clear instructions.
COURSE SYLLABUS
First Semester, AY 2018-2019
Course Course Lecture ✓
DCIT 22 Computer Programming 1 Type Credit Units 3
Code Title Laboratory ✓
Course The course covers the use of general purpose programming language to solve problems. The emphasis is to train students to design,
Description implement, test, and debug programs intended to solve computing problems using fundamental programming constructs.
LECTURE:
BSIT 1B WED 11:00 - 12:00
BSIT 1C WED 12:00 - 01:00
BSIT 1A THU 03:00 - 04:00
BSIT 1E TUE 12:00 - 01:00
BSIT 1D TUE 01:00 - 02:00
Pre-
N/A Course Schedule
requisites
LABORATORY:
BSIT 1C WED 07:00 - 10:00
BSIT 1B WED 01:00 - 04:00
BSIT 1A THU 07:00 - 10:00
BSIT 1B THU 10:00 - 01:00
BSIT 1A FRI 07:00 - 10:00

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BSIT 1C FRI 03:00 - 06:00
BSIT 1E MON 01:00 - 04:00
BSIT 1E MON 07:00 - 10:00
BSIT 1D FRI 07:00 - 10:00
BSIT 1D FRI 04:00 - 07:00

Student Outcomes and Relationship to Program Educational Objectives


Program Educational Objectives (based on the program CMO)
Program/Student Outcomes (based on the program CMO)
1 2 3 4 5 6 7 8 9 10
The students should:
a.
Analyze complex problems, and identify and define the computing ✓ ✓ ✓ ✓
requirements needed to design an appropriate solution
b.
Apply computing and other knowledge domains to address real-world ✓ ✓ ✓ ✓ ✓ ✓ ✓
problems
c. Design and develop computing solutions using a system-level perspective ✓ ✓ ✓ ✓ ✓
d. Utilize modern computing tools ✓ ✓
e.
Articulate and discuss the latest developments in the field of Information ✓ ✓ ✓ ✓ ✓ ✓
Technology
f. Effectively communicate orally and in writing using both English and Filipino ✓ ✓ ✓ ✓ ✓
g. Act in recognition of professional, social, and ethical responsibility ✓ ✓ ✓ ✓
Course Outcomes and Relationship to Student Outcomes
Program Outcomes Addressed by the Course Program Outcomes Code
After completing this course, the students must be able to: A b c d e f g
1. Identify the principles of computer programming; I E
2. Analyze and solve the problem using the computer as problem-
E E E D
solving tool;
3. Understand computer programming and how it applies to
systems development.
4. Apply the concepts of programming and create a simple
E D E
application using C++.
5. Identify the principles of computer programming; I E D D
*Level : I-Introductory E- Enabling D-Demonstrative
COURSE COVERAGE
No. of Teaching and
Intended Learning Outcomes-based
Hours Topic Learning Activities Resources Needed
Outcomes (ILO) Assessment (OBA)
Lec Lab (TLA)
1 After the completion of the I. COURSE ORIENTATION Written and oral Student Handbook Recitation

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chapter, students should 1.1 Mission, Goals and examination
be able to: Objectives Course Syllabus
1. Follow the guidelines 1.2 Course Overview Laboratory
and policies of the 1.3 Course Outline Orientation Technology articles
university; 1.4 Course Policy
2. Understand the vision, 1.5 Course Requirements
mission, goals and
objectives of the
university; and
3. Relate the importance
of the subject to
Information
Technology.

After the completion of the II.INTRODUCTION TO Recitation Reference books Recitation


chapter, students should ALGORITHM,
be able to: PSEUDOCODE & Quiz PowerPoint Presentation Board Work Activity
1. Define the algorithm, FLOWCHART
flowchart and 2.1. Definition of Algorithm, Board work Quiz
pseudocode; and Flowchart & Pseudocode
2. Familiarize with 2.2. Steps in Using a Application of Simple
symbols using the Computer as a Problem- Algorithm &
flowcharts. Solving Tool Flowchart
2 9 2.3 Symbols used in
Flowcharting Application of
2.4 Comparison of Sequential Structure
Algorithm, Pseudocode
and Flowchart

After the completion of the III. ROOT CAUSE ANALYSIS Recitation Reference books Recitation
chapter, students should 3.1. Introduction to Root
be able to: Cause Analysis Quiz PowerPoint Presentation Board Work Activity
1. Identify root cause 3.2. Fishbone Diagram:
2 9 analysis tools such as History and Use Board work Quiz
Fishbone diagram and 5 3.3. 5 Why’s Analysis
why’s Application of
2. Analyze the cause and Fishbone diagram &
effect of a problem. 5 Why’s in

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conducting root
cause analysis.

After the completion of the IV. INTRODUCTION TO Recitation Reference books Recitation
chapter, students should PROGRAMMING
be able to: 4.1 Computer Program Research Study Video presentation Laboratory Activity
1. Show different 4.2 Programming
programming language; Language Quiz PowerPoint Presentation Quiz
2. Identify the program 4.3 Basic Concepts in any
development cycle; and Programming Language Laboratory: Create Sample Program
2 18 3. Analyze the uses of 4.4 Program Development simple program using
concepts, variables and Cycle sequential structure
data types. 4.5 Intro to C++
4.6 Anatomy of a C++
Program
4.7 Errors in Program

After the completion of the V. OPERATORS & Interactive discussion Reference books Recitation
chapter, students should DATATYPES
be able to: 4.1 Operators Written and oral PowerPoint Presentation Laboratory Activity
1. Identify the impact of 4.1.1 Arithmetic activity
number system to Operators Sample Program Quiz
computer. 4.1.2 Logical Operators Laboratory: Writing a
2. Practice the number 4.1.3 Bitwise Operators program that
system conversion and 4.1.4 Assignment performs arithmetic
operations. Operators operation
3. Develop an easy way 4.2 Data Types Program that
to convert and solve performs relational
binary numbers. operation
2 9

RESEARCH STUDY:
Examining
Automated Teller
Machine (ATM)
Requirements

2 18 After the completion of the VI. CONTROL STATEMENTS Interactive discussion Reference books Recitation

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chapter, students should 5.1Control Structures
be able to: 5.2if Selection Statement Written and oral PowerPoint Presentation Laboratory Activity
1. Identify control 5.3if… else Selection activity
structures Statement Sample Program Quiz
2. Simulate conditions 5.4 switch Statement Laboratory:
using different control 5.5 GoTo Statement MACHINE
statements PROBLEM#1:
3. Develop an easy way Application of
to convert and solve if/if…else/switch
binary statements/GoTo
statement

1 3 MIDTERM EXAMINATION
After the completion of the VII. FORMULATING Research study Reference eBooks Recitation
chapter, students should ALGORTIHM
be able to: 7.1Counter-Controlled, Laboratory: Create PowerPoint Presentation Laboratory Activity
1. Identify the basic 7.2Sentinel-Controlled and program with the Use
principles of Internet 7.3Nested Control of while loop Quiz
and Networks. Statements
2. Recognize the types 7.4Essentials of Counter-
3 21 of networks. 7.5Controlled Repetition MACHINE
3. Apply the internet 7.6 for Repetition PROBLEM#2:
security. Statement Application of
4. Determine the use of 7.7while Repetition repetition statements
Internet and World Statement
Wide Web.
5. Familiarize the basic
Internet Services
After the completion of the VIII.OVERVIEW OF Oral Recitation PowerPoint Presentation Recitation
chapter, students should FUNCTION AND ARRAY
be able to: 8.1 C++ Standard Library Board work Sample Program Laboratory Activity
1.Research the function Function
2 18 and array; and 8.2 User Defined Function Hands on Quiz
2. List all the function and 8.3 Introduction to Array and
array. C-Strings (Character Arrays) Activity:
RESEARCH
STUDY:CREATE A

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MACHINE
PROBLEM
1 3 FINAL EXAMINATION
18 108
COURSE REQUIREMENTS

Suggested Lecture Requirements:


1. Mid-Term Examination
2. Final Examination
3. Quizzes/Seat works/Recitations
4. Class Reporting/Reaction Paper
5. Assignments
6. Class or Group Project
7. Class Attendance

Suggested Laboratory Requirements:


1. Laboratory Reports
2. Individual Performance
3. Quizzes
4. Mid-Term Examination
5. Final Examination
6. Attendance

*All exams must follow a Table of Specifications (TOS) and Rubrics for evaluation of student’ performance or projects.

GRADING SYSTEM
A. Grading system for 2 units lecture and 1 unit laboratory (i.e. DCIT 21; 3 units; Lec - 2 hrs & Lab - 3 hrs)
Lecture – 60%
Laboratory – 40%

B. Grading system for 1 unit lecture and 2 units laboratory (i.e. DCIT 22; 3 units; Lec -1 hr & Lab - 6 hrs)
Lecture – 40%
Laboratory – 60%

C. Grading system for 2 units lecture and 3 units laboratory (i.e. ELEX 50; 5 units; Lec – 2 hrs & Lab – 9 hrs)
Lecture – 30%
Laboratory – 70%

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STANDARD TRANSMUTATION TABLE FOR ALL COURSES

96.7 – 100.0 1.00


93.4 – 96.6 1.25
90.1 - 93.30 1.50
86.7 – 90.0 1.75
83.4 – 86.6 2.00
80.1 – 83.3 2.25
76.7 – 80.0 2.50
73.4 – 76.6 2.75
70.00 – 73.3 3.00
50.0-69.9 4.00
Below 50 5.00
INC Passed the course but lack some requirements.
Dropped If unexcused absence is at least 20% of the Total Class Hours.
Total Class Hours/Semester: (3 unit Lec – 54 hrs; 2 unit Lec – 36 hrs)
(1 unit Lab – 54 hrs; 2 units Lab – 108 hrs; 3 units Lab – 162 hrs)

CLASS POLICIES
A. Attendance
Students are not allowed to have 20% or more unexcused absences of the total class hours; otherwise, they will be graded as “DROPPED”.

B. Classroom Decorum
Students are required to:
1. wear identification cards and the prescribed uniform at all times;
2. turn off or put in silent mode cellular phones during class hours;
3. clean the classroom before and after classes;
4. avoid unnecessary noise that might disturb other classes;
5. practice good manners and right conduct at all times;
6. practice gender sensitivity and awareness inside the classroom; and
7. come to class on time.

C. Examination/ Evaluation
1. Quizzes may be announced or unannounced.
2. Mid-term and Final Examinations are scheduled.
3. Cheating is strictly prohibited.A student who is caught cheating will be given a score of ”0” for the first offense. For the second offense, the
student will be automatically given a failing grade in the subject.
4. Students who will miss a mid-term or final examination, a laboratory exercise or a class project may be excused and allowed to take a special
exam, conduct a laboratory exercise or pass a class project for any of the following reasons:

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a. participation in a University/College-approved field trip or activity;
b. due to illness or death in the family; and
c. due to force majeure or natural calamities.

REFERENCES & SUPPLEMENTARY READINGS


References:

A. Electronic References (E-books/Websites)


1. www.cppforschool.com
2. www.cppforschool.com/tutorials.html
3. https://www.isixsigma.com/tools-templates/cause-effect/cause-and-effect-aka-fishbone-diagram/
4. Lippman S.B., Moo B.E & Lahoie J.(2016), c++ Primer Plus, (5th ed)
5. Stroustrup, Bjarne, (2015), Programming:Principles and Practice using c++
6. Koenig, Andrew(2015), Accelerated C++: Practical Example
7. An Introduction to the C++ Programming Language (Version: 2015-02-03) ISBN 978-1-55058-537-7
REVISION HISTORY
Revision
Date of Revision Date of Implementation Highlights of Revision
Number
001 August 1, 2018 August 6, 2018 - Update the course coverage, Student Outcomes
and Relationship to Program Educational
Objectives and Course Outcomes and
Relationship to Student Outcomes
- New References
 www.cppforschool.com
 www.cppforschool.com/tutorials.html
Prepared by: Evaluated by: Approved:

MARICRIS M. MOJICA BRYLLE D. SAMSON


Instructor Department Chairperson AMMIE P. FERRER, Ph.D.
CP #: 09992008353 Department of Information Technology Campus Dean
Email Address: tet.mendoza22@gmail.com E-mail Silang Campus
Consultation Schedule: Wed 4:00pm – Address:brylle_samson16@yahoo.com Date Approved: ________________________
5:00pm, Th 2:00 pm – 3:00 pm Date Evaluated:_____________________

NICOLE P. PAMITAN
Instructor
CP # 09269550827
E-mail Address:ms.nicolepalma@yahoo.com

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Consultation Schedule: Mon 10:00am –
12:00nn

Date Prepared: August 1, 2018

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