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HLTH 2204

Curriculum Models in Physical Education

Tutorial Two
Games for understanding – A tactical games approach

 Introduce SEPEP season – Committee allocation - Week 3 Selection and fixtures


 Resource file – Service rule and service sequence of singles and doubles

Warm up – Footwork and Movement

In pairs facing each other (shuttle at the end of each line)


One of the pair decides to touch the side line or collect the shuttle before the other.

Participating in DC1/DC2 and through appropriate teacher questions students will become familiar with the level of strategic and
tactical complexity required for divided court games. Students at the Middle Childhood and Early Adolescence phase of
development should be directed to setting up an attack by creating space on the opposite side of the net and on defending space
on their own side of the net. Creating and defending space are two tactical problems fundamental to the game of badminton.
Experience will inform the teacher when to introduced their students to the skills and game of Badminton.
DC3. Badminton - Half Court Singles Game (continuation from Week 1)

Court Area

Conduct Rules

Procedural Rules

Tactical Solution
Attack:

Defence:

No comment is made about racquet parts or grip. Grip can be corrected individually (Frying pan grip)
Beginning the game is a difficult skill for some students. Modified equipment will help.

DC4 Badminton – Pushing the opponent back (Overhead Clear)

Court Area

Conduct Rules

Procedural Rules

Tactical Solution
Attack:

Defence:

Create a situation where the students are required to play an Overhead Clear
HPE2204 Semester 2 2018
DC 5 Badminton – Developing the Defensive & Offensive Strategies of Space and Time

Court Area ½ a badminton court

Conduct Rules Alternate Serve & score a point if student wins the rally

Procedural Rules Introduce underhand shot and service line to begin the game of cooperative singles.
High and deep – OHC – OHC play the point out

Tactical Solution
Attack: Understand the value of forcing opponent back.
More power can be generated from overhead shots*
Creating space
Q Where are the available spaces A Front & Back
Q Is it harder to attack from the Ft or Bk court A Bk court

Defence: Create time


Deny and control the space
Q Where is base position A Centre towards bk of court.
Q Is it easier to send the shuttle to the rear of the court with an under arm or overhead shot
A Overhead*

* Inside the fight of the shuttle. This should dictate court position. Turn side-on to play the OHC

Overhead Strokes

There are 3 overhead strokes, each of which has different methods of application

Clear defensive/standard/attacking
Drop fast/slow
Smash long/steep

All overhead strokes should be approached the same way. The aim is to threaten as if to smash and then, as late as possible,
adjustments should be made to play another shot.

 Body in balance behind the shuttle


 Grip - cocked hand
 Eye on shuttle
 Angle of racket face
 Where to strike the shuttle in relation to body*
 Weight transfer
 Follow through & recovery of racket and body
 The player should be aware of the effect of the shot on their opponents game

Forehand Clear KTP’s


 Get under the shuttle using efficient footwork (long strides)*
 Line up shuttle with non-hitting arm
 Break the elbow
 Throw the racket head at the shuttle & Snap the wrist

HPE2204 Semester 2 2018


DC 6 Badminton – Pushing the opponent back (Backhand)

Court Area ½ a badminton court

Conduct Rules Maintain overhead rally forcing your opponent onto their backhand
Cooperative singles. High and deep – OHC – OHC play the point out

Procedural Rules Alternate service & score every serve

Tactical Solution How can you force your opponent back if the shuttle does not come to your strong forehand side

Attack: Creating space


Where are the spaces?
Is it harder for your opponent to attack from their forehand or backhand side?

Defence: Create time


Lean across or be in a position on court and play the shuttle on your forehand.
Return the shuttle to your opponents’ backhand

* Students take up a position or “run – around” their backhand to receive the shuttle on their forehand. This will hopefully
emphasise the open space in the forehand court

DC 7 Badminton – Introduce the drop shot

Court Area ½ a badminton court

Conduct Rules High Serve - OHC - Drop Shot - as opening moves. Then play the point out.

Development High Serve - OHC - OHC - Drop Shot - as opening moves. Then play the point out

Procedural Rules Alternate service & score every serve.

Tactical Solution Awareness of available space at front of opponent’s court

Attack: Where is the space you can attack to win a point?


What are the advantages of disguise?

Defence: Create time


Lean across and play the shuttle on your forehand

Drop Shot KTP’s


Disguise and prepare as forehand clear
Stiff wrist on contact
Shuttle should land between net and service line.

HPE2204 Semester 2 2018