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Fighter 3 Azyrus

CLASS & LEVEL PLAYER NAME


Yang Baransu
Variant Human Soldier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

• +5 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +1 Dexterity

+3
• +4

+0
Constitution
Intelligence
+1 16 30 30 --
CLASS
+1 Wisdom INITIATIVE HIT POINTS
16
-2 Charisma
Total 3d10 SUCCESSES
Saving Throw Modifiers Chainmail
DEXTERITY FAILURES

+2 DEFENSES HIT DICE DEATH SAVES

14 SAVING THROWS INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION +2 Acrobatics DEX Shields
+2 PROFICIENCY BONUS
+2 +1

+1
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons

15 P +5 Athletics STR === TOOLS ===


ABILITY SAVE DC Dice Set, Vehicles (Land)
-1 Deception CHA
p +3 History INT === LANGUAGES ===
INTELLIGENCE
+1 Insight WIS Celestial, Common

+1 P +1 Intimidation CHA
30 ft. (Walking)

+1 Investigation INT
12 +1 Medicine WIS SPEED

+1 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +3 Perception WIS


-1 Performance CHA === ACTIONS ===
+1 -1 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Help, Hide, Ready, Search, Use an Object,
+1 Religion INT
13 Opportunity Attack, Grapple, Shove, Improvise,
+1 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object

+1 Stealth DEX === BONUS ACTIONS ===


CHARISMA Second Wind • 1 / Short Rest
+1 Survival WIS
Once per short rest, you can use a bonus action to

-1 regain 1d10 + 3 HP.

=== SPECIAL ===


Action Surge • 1 / Short Rest
8 Once per short rest, you can take one additional
action on your turn. [17th] Twice per short rest
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

13 PASSIVE WISDOM (PERCEPTION)


Unarmed Strike +5 4 Bludgeoning

Katana (Longsword) +5 1d8 Slashing Has a white handle with black squares.
11 PASSIVE WISDOM (INSIGHT)

Longbow +5 1d8 Piercing


10 PASSIVE INTELLIGENCE (INVESTIGATION)
Dagger +5 1d4 Piercing

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Fighter 3 Azyrus
CLASS & LEVEL PLAYER NAME
Yang Baransu
Variant Human Soldier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== FIGHTER FEATURES === * Feat • PHB 31 SAMURAI ARCHTYPE --- Bonus Proficiency
You gain one feat of your choice. When you choose this archetype at 3rd level, you gain
* Hit Points • PHB 71 proficiency in one of the following skills of your choice:
History, Insight, Performance, or Persuasion.
* Proficiencies • PHB 71 Alternatively, you learn one language of your choice.

* Fighting Style • PHB 72 Fighting Spirit


You adopt a fighting style specialty. Starting at 3rd level, your intensity in battle can shield
you and help you strike true. As a bonus action on your
| Dueling • PHB turn, you can give yourself advantage on all weapon
You gain a +2 bonus to damage when wielding only a attack rolls until the end of the current turn. When you
weapon in one hand. do so, you also gain 5 temporary hit points. The
number of hit points increases when you reach certain
* Second Wind • PHB 72 levels in this class, increasing to 10 at 10th level and
Once per short rest, you can use a bonus action to 15 at 15th level.
regain 1d10 + 3 HP.
You can use this feature three times. You regain all
| 1 / Short Rest • 1 Bonus Action expended uses of it when you finish a long rest.

Elegant Courtier
* Action Surge • PHB 72
Starting at 7th level, your discipline and attention to
Once per short rest, you can take one additional
detail allow you to excel in social situations. Whenever
action on your turn. [17th] Twice per short rest
you make a Charisma (Persuasion) check, you gain a
bonus to the check equal to your Wisdom modifier.
| 1 / Short Rest • Special
Your self-control also causes you to gain proficiency in
* Martial Archetype • PHB 72 Wisdom saving throws. If you already have this
proficiency, you instead gain proficiency in Intelligence
of Charisma saving throws (your choice).
=== VARIANT HUMAN RACIAL TRAITS ===
Tireless Spirit
* Languages • PHB 31 Starting at 10th level, when you roll initiative and have
You can speak, read, and write Common and one no uses of Fighting Spirit remaining, you regain one
extra language. use.

* Ability Score Increase • PHB 31 Rapid Strike


Two different ability scores of your choice increase by Starting at 15th level, you learn to trade accuracy for
1. swift strikes. If you take the Attack action on your turn
and have advantage on an attack roll against against
* Skills • PHB 31 one of the targets, you can forgo the advantage for that
You gain proficiency in one skill of your choice. roll to make an additional weapon attack against that
target, as part of the same action. You can do so no m

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0

SP 0

EP 0

GP 0

PP 0
WEIGHT CARRIED

0 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT

0 lb.
PUSH/DRAG/LIFT

0 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Male 15 Medium 5.6 177
GENDER AGE SIZE HEIGHT WEIGHT
Yang Baransu Chaotic Good Neutral Pale Blue Long and black, usually ti
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

=== Allies ===


I’m always polite and
Shogunate
respectful.
=== Organizations ===

Shogunate Temple PERSONALITY TRAITS

Independence. When people follow


orders blindly, they embrace a kind of
tyranny. (Chaotic)
IDEALS

My honor is my life.
Those who fight beside me are those worth
dying for.

BONDS

I have little social skills outside


of being polite.
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Raised to learn martial arts in a temple, he left


home and began his journey rather young as he
was the first of his class to master all of the martial
arts.

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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