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1. State Standard(s): 1.OA.B.3 Add and subtract within 20, demonstrating fluency for
addition and subtraction within 10. Use strategies such as counting on; making ten (e.g., 8 +
6 = 8 + 2 + 4 = 10 + 4 = 14); decomposing a number leading to a ten (e.g., 13 - 4 = 13 - 3 - 1
= 10 - 1 = 9); using the relationship between addition and subtraction (e.g., knowing that 8 +
4 = 12, one knows 12 - 8 = 4); and creating equivalent but easier or known sums (e.g., adding
6 + 7 by creating the known equivalent 6 + 6 + 1 = 12 + 1 = 13).
2. Teaching Model(s): Whole Group, Partner Work, Individual Assessment, Name the Steps
(Lemov)
5. Instructional Procedures:
a. Motivation/Engagement (6 minutes):
Bring students to the carpet in a circle.
Explain that we are playing old games with a new twist. Show game boards and new
pair of dice (one dot dice and one numbered dice.)
Ask students what difference they notice. Explain that today they will be practicing a
new math strategy by playing games they already know, but instead of counting all
to add during these games, they will be counting on.
Model how to play each game by counting on. Punch the numbered die (or the
biggest number) and count on using fingers or dots on the die.
Ask students to demonstrate their strategy for counting on. Stress the efficiency of
counting on vs counting all.
b. Developmental Activities or Learning Experiences (25 minutes):
Math Workshop – Roll and Record and Five-in-a-Row
o Go over rules/procedures of math workshop and where stations are located.
Worksheets are on the back table and appropriate dice and counters that they
will need will be laid next to their corresponding games. Tell students that
when I ring the bell, students will quickly clean up their games and prepare
to switch games.
o Roll and Record: Students need one dot die, one numbered die, one chart,
and two crayons. Have students roll the dice, punch the number die and
count on with the dot die. Then, students will record their sum on a chart
with a crayon until they get one sum to the top of the chart.
o Five-in-a-Row: Students need one dot die, one numbered die, one game
board, and a bag of counters. Have students roll the dice, punch the number
die and count on with the dot die. Then, students will mark their sum on
their game board with a counter. The first student to get five in a row
(bingo) is the winner.
Circulate the room to different stations and observe students at work.
9. Reflection:
a. Strengths: I think this lesson was strong because by the end of it, most of my students
understood the concept of counting on, and I saw many students switch their preferred
counting strategy to counting on as they realized how tedious it was to count all.
b. Concerns: My biggest concern was for the two lowest students in my class that do not yet
have the number sense to count on without help. I am hoping they will find it easy after
much practice with a partner that knows how to count on.
c. Insights: I loved seeing my students move past the tendency to count all when adding, and
begin to count on. Watching my students improve their addition skills before my eyes is
very encouraging as a teacher. I can tell that the experiences and lessons that I do with
my students is causing my students to grow as mathematicians. I also liked using this
Lemov strategy. Cleanup time is always a loud and frustrating part of math workshop.
Using an easy 3-step process during cleanup really helped to streamline the end of the
lesson.