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—_ wwASMODEUS
‘Asmodeus is the King of Hell, Lord of the Nine, and
ruler ofall the devils in the multiverse, Asmodeus as
cended to power ina time before history long before the
planes took their current shape. The legends surround-
ing his ascent to the throne of Hell are as varied as the
demons ofthe pits. Some say he was an upstart lieuten
ant who overthrew the first king of hell the fallen angel
Lucifer, ina titanomachy. Others suggest Asmodeus
gains his power through his elever deception of the ma-
triarch ofan interplanar race, through which he claims
the souls ofall her billions of descendants. Others tell
stranger, deeper tales of a cosmic serpent divided from
itselfat the beginning of ime, when order was firstde=
rived from chaos.
Asmodeus rules the nine planes of Hell and the devils
therein with a viee-tike authority from the fiery pits of
Nessus, the Ninth Circle of Hell,No devil ascends to a
higher rank without his tacit approval.and no archfiend
in Hell wields any authoritythat does not stem from As
modeus. Nonetheless, there have been numerous a-
temps to usurp him, both by cunning and by force, None
have succeeded in anything more than a reshufling of
the Lords of the Nine, the archifiends in stewardship
over the other eight planes of Hell
Asmodeus is a crumpled, 12-t tall lend with sagey,
sallow skin and a pair of hors surrounded by a wreath
offire. A deep scar marks where his heart was torn from)
him before his fal. Asmodeds isthe image of his own
soil: bilious, bitter, broken, and carries the Ruby Rod of
Asmodeus, a 4-ft-long rod of pure gold:topped with a,
ruby of inestimable value, sted in his rotted red robes
Tue Lorps OF THE NINE
‘The Lords of the Nine are villains ofthe highest ordes,
even if they suffer from persistent in-fighting. Combined,
they‘command a éountless number of infernal legions
and condemn the souls of humanoids across countless
worlds, The only feature of Hell or its Lords thatgives
anyone any peace of mind is the fact that no devil, from
Asmodeus to the lowest lemuce, can will themselves
from the confines of Hell by might or magic,
The Lords of the Nine areas follows:
Zarie! (CR 22). Lord of the Avernus, the First Ciel
Zariel was onee a favorite of Asmodeus before siding,
‘against him in one of the countless infernal struggles.
Dispater (CR 22). Lord of Dis, the Second Circle. The
archfiend Dispater rules his layer from the walking Iron
City of Dis, with an equally iron fist
‘Mammon (CR 23). Lord of Minaufos, the Third Circle.
Ahalf-serpentine monstrosity since his last betrayal.
Belial (CR 23). Lord of Phlegethos, the Fourth Circle.
Rules Phlegethos withthe aid of his ambitious daughter
Fierna, herself a dark and powerful force in Hell
Levistus (CR 24). Lord of Stygia, the Fifth Circle.
Buried under a mountain of ice, Levistus i the least
trusted and leastliked of al the Lords of the Nine.
Glasya (CR 24) Lord of Malbolge, the Sixth Circle. As
modeus' daughter and suecessor to both the infamous
Moloch and vanquished Malagard.
Baalzebul, (CR 25). Lord of Maladomini, the Seventh
Circle, Baalzebul was originally an archon named Triel
before falling into the service of Asmodeus.
‘Mephistopheles (CR 25). Lord of Cania, the Eighth
Circle. Possibly the only ereature in existence who could
challenge Asmodeus for the crown of Hell.
‘Asmodeus (CR 27). Lord of Nessus and King of HellNessus
‘Nessus is the deepest pit of Hell, boiling and choked
noxious fumes. In this fiery landscape stands the
unbreakable fortress of Malsheem, the keep made from.
solid adamantine, whence the Archfiend claims control
ofall the organized evil in the multiverse.
Laiz AcTIONs
On initiative count 20 (losing initiative ties), Asmodeus,
takes a lair action to cause one of the following effects;
Asmodeus can't use the same effect two rounds in a row.
+ Chains of black iron spring into existence and bind a
creature within 60 feet of Asmodeus. The creature must
succeed on a DC 22 Dexterity saving throw or be re-
strained until initiative count 20 on the following round.
+ Until initiative count 20 on the following round,
whenever he is subjected to fire damage, Asmodeus
takes no damage and instead regains a number of hit
points equal to the amount of fire damage dealt.
+ Asmodeus selects one devil he can see and moves:
that devil up or down one step in the infernal hierarchy
(MM, p.67). These promotions and demotions cannot be
revoked by anyone other than Asmodeus himself.
A
RECIONAL EFFECTS
‘The King of Hell is locked away in his infernal empire,
from which dungeon only the most sadistic or corrupted.
soul would attempt to succor him. While there, the King
of Hell and his ilk are granted considerable power:
+ After every hour spent within 6 miles of Malsheem,
‘creatures without immunity fo exhaustion or immunity
to fire must succeed on a DC 10 Constitution saving
throw or gain a level of exhaustion.
+ At the mere utterance of his name within 6 miles of
Malsheem, Asmodeus can see and hear within 120 feet
of the speaker for 1 minute, or until he loses concentra-
tion (as though he were concentrating on a spell).
+ When fiends with the devil subtype roll initiative
within I mile of Malsheem, they can roll two d20s and
take either roll
If Asmodeus is slain, the serying effects and initiative
bonus end, but the heat dangers persist indefinitely.
"Armor Class 19 natural armor)
Hit Points gas (g7d10 +222),
Speed sof fy 50.
‘STR DEX CON INT__WIS__CHA
22 (46) 2035) 23 (+6) 247) 3507) 25 (47)
Sarng rows Dox tig Wiens, Chas
Site Deception sag, nimidnt 095 Perceptions Persuasion 4
Damage nmanies re nec, poson blodgeoing percng
aed ishing ats nomageal
Garage Recbtnces ada
Condon mmanife charmed, ehasted, igened poisoned
Sores dartvison ayo, pase Prcepton 3
Langage Common jana mora telepathy 10
haenge27 (5.000)
Infernal Pac. emodeus can cast the wih splat vill provided the
fic ofthe spell benefits a creature ote than Amadeus, and that
‘he restr sel thr sul. Aemodevr in exchange fr he foe
‘Once the wih pls east, the creature's immoral sous forfeted
to Aemodeus and ansported to Hel the nest time the creature es
“era the sulisencamated acs lemure unde the femal tal of
Asmedess Nothing shor ofa quest into the bowels of Hell can undo
the efecto an nena pac befor raft the dent of the cursed.
Legendary Resistance (ya) When Asmodeus fais ving tom,
hecan choose io succediniead
Magi Resistance Asmodeus hs advantage on saving throws against
spelsandotermagaieiecs
Magi Weapons. Asmodeus wespons stacks ae magical
Mark ofthe Beast. Creturessrucy Asmodeus' weapon atacks
Cannot egin hit points unl the end of Arodeus" next un
Rex Infer When a creature hat can see Asmodeus stats its urn
iin 6 feet of Asmaevs, he can fret fo make a OC 23 Charisma
saving throw i Asmodevs is incapacitated and can se the
rear. the saving tro fall Aumadeus chooses whether the
‘renturs charmed gene by hi ut he sao fs nee
tur, if this saving throw als by or more, the creatures charmed
tntit naher fog rest ater wh may repet he saving toy
and end the enchantment on a sucess, Onl aemove cars smiar
magi canoerwse undo this enended enchantment
Unless surprised creture can aver is eyes to avid the saving
throw unl the tart of ts ex tr the ature docs scant
see Asmodevs unt the star of ne turm wen ean avert eyes
again the creature looks at smodeus inthe meantime, Hust
immed make the save
AcTIONs
“Multatack. Asmodeus uses hs light of Hell bility and then makes
two atacks with his Ruby Rod,
Father of Sin, srmodeus chooses one creature that he can se within
60 fet and forces itto make a DC 23 Charisma saving throw. the
creature fall its save, Asmodeus can use his rection to cause any
fone ofthe following effects onthe creature's next tur; this eect can
‘only be undone by awish spell or similar magic
{Erwy. The creature gains anew faw "| am intensely jealous of my
peers, and wil attempt o take credit forall their accomplishments"
Cluitony. The creature eats its most expensive consumable ter,
suchas potion erage Ihe eae knows fore genie
It spends its turn trying to consume those tems
‘Greed, The creature gains a new flaw “| have an insatiable hunger
for material wealth, and will do whatever canto accumulate more”
Lust. The creature gains anew fw: "I cannot quench my passions.”
Pride. The creature gains anew fave “lam the bes at what! do, and
| will do whatever takes to prove itt everyone:
‘Sloth The creature takes no ation, then repeats the saving throw.
‘om a filed sve, the cresture tes no action on ts nest tum eter.
Wrath The creature takes the tac or Cat a Spell ation, targeting
the nearest creature other than Asmodeus wth te most damaging
attack or spell there is no able target, the creature takes no action
Light of Hells 2 bonus action, sickly hal of green ight that erupts
around Asmodeus, Creatures within 60 feet of Asmodeus are
poisoned until the end oftheir ext turn f they fall a OC 22
Constitution saving throw. While po'soned in ths way, the creature
has disadvantage on Charisma saving throws
[Nulify Magic. Asmodeus casts adspel magic spell as aothvlevel spel,
Ruby Rod, Melee Weapon Attack. +7 to hit, each 1 ft, one target
Fit" (248+) bludgeoning damage, pls 1 (348) fie damage, plus
13 (648) necrotic damage.
‘Summon Devils (Recharge 6). Asmodeus automatically summons 1
{greater devil or 2 lesser devils A summoned devi appears in an
LUnoceupied space within 60 feet of Asmodeus and obeys Asmedeus
commands tothe best of ts ably. It remains untlitor Asmodeus
dies, or unt Asmodeus sends it buck to Hellas an action
LEGENDARY ACTIONS
“Remodeus can Take 3 legendary acions, choosing Wom the options —
below. Only one legendary action can Be used ata time and only at
the end of another creature's turn. Asmodeus regains spent legendary
actions a the start of his turn
Helish Rebuke. Asmodeus makes a single attack with the Ruby Rod,
Infernal Speed, Asrnodeus moves his speed,
Vision of Fire Costs 3 Actions}. Asmodeus chooses up tos
‘creatures that he can see within 60 fet. Those creatures must
Succeed on a DC 23 Wisdom saving throw or gain vulnerability to
fire damage unt the end of Asmodeus' nex urn