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English Rules
Avec Infini Regret
English Rules
counters
a status marker. The Statuses are : Normal Players secretly chose the orders
(recto of the counter), Disordered (verso of of each of their wings (unless
the counter, In Great Disorder (for double specified otherwise in the special
Infantry Cavalry
units only - GD marker), Shaken (recto of rules of the scenario). They are revealed si-
Front Shows that Back
Status Marker), Broken (verso of Status the unit is multaneously at the beginning of the game.
Marker). Unit type disordered
Double units have an additional status – in Fire value
3.2 – Initiative
Great Disorder. This falls between disorde- Wing Determine which player is the active player,
color code
red and shaken. The effects of Great Disor- able to activate a wing first (see 4.1).
Moral Movement value
der are the same as a disordered status.
Note : This better simulates the resistance of 3.2.1 - Activation Phase
commanders
the double units. The active player activates one of his wings
- Distance between two units : the hex of Front Back (see 4.2). When this activation is finished (af-
one unit counts but not that of the other unit. Activation ter a possible continuation, see 4.3), the se-
Name
done
cond player can activate one of his wings
1.3 - Other Wing (see 4.2 and 4.4). This phase is repeated un-
The game uses a 10 sided die (d10). 0 equals color code til all wings have been activated or until both
0, not 10. Movement value Command value players pass one after the other.