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HackDetector 0.

2
by MasterOfChaos
Atm it finds the following exploits
-Zerg Mineralhack
-Nuke anywhere
-Multicommand
-Automine at the start of the game
-Rally exploit
Additionally it has a experimental antispoof integrated and allows you to drop p
ausehackers.
Multicommand
It now checks for a command alternating with select. If this happens at least 3
times(corresponds to 3 control groups being commanded) it displays a message.
There are some false positives, so you should only accuse your opponent if you g
et this message often.
Automine
Automine consists of fours selects alternating with gaters/moves to different ta
rgets in the first possible frame(5 on bnet, 2 on LAN). Detecting these is simil
ar to multicommand, except moves with different target are also considered here.
Nuke anywhere
Whenever an opponent selects a nuke you get a message. As selecting a nuke is re
quired for nuke anywhere exploit and not possible without a hack it should work
reliably.
Zerg mineralhack
It shows a message if a CancelTrain command is given to a zerg larva. There migh
t be other variants of this hack (related to muta->guard/devourer and hyd->lurke
r), so if you find a replay where a minhack is not detected post it here.
Set enemy Rallypoint
AdvLoader 2.0 allowed observers to change the rallypoints of enemy buildings. Fo
r 1.15.2 there are hacks which allow the same for every player/observer. I have
added detection for this exploit, but I have only one replay with it, so I'm not
entirely sure if it works correctly.
Spoof detector:
Sends whois commands to bnet to find out if the players are really in the game t
hey are. There are sometimes false postives caused by bnet lag. So you should ch
eck with /whois if it finds a spoofer. In games with korean names it does not wo
rk correctly (at least with a non korean windows locale) as the result of /whois
is empty.
And you might get banned by bnet for the flood of /whois you send. So I have dis
abled it by default.
Anti-Pausehack:
Enables the dropbutton even if the opponent pausehacks. I think in a two player
game both players get a disconnect, with more players the game should continue n
ormally.
Thanks to Python_Max from ICCup for this method.
Debug logging:
Press Ctrl+Shift+D in the config dialog to show an additional tab with debug fea
tures. Allows to log all actions in a game. This extensive logging might slow do
wn the game a bit.
If you have a replay where the opponent uses an exploit which is not detected by
this detector please post a replay here. Rigged UMS maps do not count as an exp
loit.
Download and usage
Now it is a plugin. Copy it to your Launcher folder and check it in the plugin l
ist.
http://winner.cspsx.de/Starcraft/Tool/HackDetector.zip
As usual blizzard might ban you for using this. The chance for that is a bit hig
her that with chaosplugin, and about the same as LatencyChanger or any of the Ad
vLoader plugins.

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