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How to use FL Studio - Making music O G
FL Studio 20 Reference Manual
This section covers the FL Studio desktop and basic workflow. FL Studio allows you to load instruments
Title Page
and samples, play these live or manually enter the note data, record external sounds (from a
What is FL Studio? microphone for example) and play the whole mix back through the mixer (adding effects). The
What's New in FL Studio 20? completed project can be saved to a .flp or .zip and/or exported (rendered) to .wav, .mp3 or .ogg
audio.
Product Information
This section covers:
Purchasing & Registration
The main windows.
Introduction to FL Studio
Touch Controllers We also recommend you watch the FL Studio | Getting Started YouTube playlist.
IL Remote App
Main Windows
Keyboard & Mouse shortcuts
The FL Studio desktop is based on a number of windows, most of these are movable (with overlap),
Useful web-links
resizable, zoomable and switchable so if a window isn't visible open it using the Shortcut toolbar (or the
Getting Started function keys as noted in brackets). The main windows involved in FL Studio music creation are -
Main Windows Channel Rack ( F6), Piano roll ( F7). Mixer ( F9) and Playlist ( F5). The Browser ( Alt+F8)
is used to access audio files, plugins & presets (see the File setting options for adding folders elsewhere
Setup Wizard
on your computer to the Browser). NOTE: If you ever need to reset the position of all windows to their
Soundcard Setup default use ( Ctrl+Shift+H) or see the View menu options.
MIDI Setup
Next Steps
System Settings
MIDI Settings
Audio Settings
General Settings
File Settings
Debugging Information
Project Settings
Project Information
Patterns Menu The Channel Rack holds instruments (plugins) that create sound and internal generators that control
automation. Every pattern has access to all instruments in the rack. So, all patterns have access to all
View Menu
instruments in the Channel Rack. Patterns are not limited to a single instrument as they are in most
Options Menu other sequencers. Music data can come in the form of Step sequences and Piano roll scores. The height
Tools Menu of the Channel Rack will change dynamically as you add and remove plugins. The Step Sequencer, (
Video Here ) is a pattern-based grid sequencer ideal for creating drum loops when Channels are
Help Menu
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Help Menu
loaded with the native Sampler, that holds a single percussion sample per Channel.
Toolbar
Main Menu
Transport Panel
Output Panel
Online Panel
Pattern Panel
Shortcut Icons Instruments - Instrument plugins make the sounds used in a song and are loaded in the
Channel Rack. In the screen-shot above, the instrument interfaces are minimized and can be
Time Panel
accessed by Left-clicking on the Channel buttons. Instruments generally fall into two types,
Multilink Controllers Icon software synthesizers that create audio using an internal 'synthesis engine' or sample
Main Volume & Pitch Panel players that play back 'audio recordings' such as drum loops, percussion samples or
instrument samples.
Window Controls
File Browser There are several ways to load a new instrument, the first two below will auto-name
and auto-route the instrument to the Mixer track:
Plugin Database
Project Browser Load plugins from the plugin picker - Open the Plugin Picker ( F8) then
drag-and-drop a plugin on the desired Mixer track. The Mixer track will be
Advanced folder stuff
auto-named and plugin routed to that Mixer track. You can also double-click an
Channel Rack & Step instrument plugin in the Picker OR drag it to the Channel Rack and the
Sequencer instrument will be routed to the Master Mixer track.
Piano Roll In the case of samples & loops you can also drag these from the Browser to the
Playlist (see below). When you drag a sample to the Playlist an Audio Clip instrument
Piano Roll Arpeggiator
is automatically added to the Channel window. Alternatively you can Right-Click the
Piano Roll Articulator sample in the Browser and 'send' it to one of the instruments in the pop-up list.
Piano Roll Flip Tool Think of the Channel window as a rack of synthesizer/sampler modules that can be
routed to any one of the 99 Mixer Tracks using the Channel settings FX (Mixer Track
Piano Roll LFO Tool
Selector).
Piano Roll Key Limiter Tool
Riff Machine
Playlist
Patterns
Audio Clips
Automation Clips
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Performance Mode
Instrument / Generator
Plugins
Plugin Wrapper Composing - Musical notes and chords can be played live via a controller keyboard or entered
manually in the Piano roll (Right-Click the Channel buttons to open the Piano roll) OR use the
Wrapper: Menu
default Step Sequencer to trigger percussion samples. There is a Step Recording option on the
Wrapper: Additional Shortcut icons too.
Settings
When editing patterns, make sure you are in Pattern Mode so that when you press play
Wrapper: Plugin
the currently selected pattern is played.
Processing
3x Osc To the right of each instrument button in the Channel window is either a step-
sequencer display (rows of squares) or a mini-preview of a Piano roll (green lines).
Audio Clips
Autogun Step Sequencers and Piano rolls are interchangeable for each Channel.
Automation Clips New instruments start with an empty Step Sequencer pattern by default. Step
BassDrum Sequencers and Piano rolls hold the note data only for the instrument channel they are
associated with.
BeepMap
BooBass Step-sequencer 'steps' are activated by by Left-clicking the squares to turn them
on, or Right-Clicking to turn them off (great for percussion programming).
Channel Sampler
Control Surface To open an existing Piano roll, Left-click directly on the mini-preview window.
Dashboard Changing patterns - Left-click hold and slide up/down on the Pattern Selector (shown
DirectWave Sampler above) to change the pattern number and work on a new pattern.
FL Keys Up to 999 unique patterns can be created. The complete stack of channel instruments
FL Slayer and their Step sequence/Piano roll data is a single pattern. In the example above,
Pattern '1' consists of a Harmor Channel being played by a Piano roll and a Step
FL Studio Mobile
Sequence Hat Channel. In the example below Pattern 2 consists only of step-sequence
Home panel data playing the Kick & Hat channels.
Playlist As you step through the patterns with the Pattern Selector, the appearance of the
Rack channel window will change to reflect the note data associated with each pattern.
Instruments
The length of each pattern can vary and is determined by the number of bars spanned
Drum Sampler by the longest data in any one of the channels.
DirectWave
Piano rolls may be of any length. The 'LCD' window showing '--' in the top left corner of
MiniSynth the Channel window changes the number of Steps in the pattern (4 to 64 are possible).
GMS
3. Arranging & editing
Transistor Bass
The Playlist sequences all the elements of the project that play to make the final song. The Playlist
Effects
window is a stack of multi-purpose 'Clip Tracks' that can host Patterns Clips, Audio Clips and
Autoduck Automation Clips. Unlike most other sequencers, the Playlist tracks are not bound to any one
Chorus instrument, audio recording or even Clip type. You can put any Clip type anywhere and even
overlay Clips. Think of Clips as a little like notes in the Piano roll. When the play-head reaches a Clip,
Compressor
FL Studio plays whatever the Clip instructs it to do.
Distortion
Equalizer (Para)
Filter
Flanger
Graphic EQ
Leveller
Limiter
Multi FX
Phaser
Reverb
Arranging - A handy tool to use when arranging is the Picker Panel (shown above). Use this to
Stereoizer select, or drag and drop, Patterns, Audio and Automation Clips into the Playlist. It's also great
for managing content, allowing you to group rename and color Clips.
Tape Delay
Trance Delay Arranging with 'Producer edition' - Use the Playlist to hold three types of data, use
the Clip source selector (shown below) to select:
Mixer
Editors Pattern Clips (notes) - Patterns generally hold note data for sequencing Plugin
instruments, although they can also contain Automation Event data.
Controllers
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Controllers
Fruity DrumSynth Live Clip Right-Click on an interface control and select 'Create automation clip'.
Fruity DX10 Arranging with 'Fruity Edition' - that only has access to the Pattern Clip type that
holds note data from Stepsequences or Piano rolls & Event Automation. The length of a
Fruity Envelope Controller
Pattern Clip will be determined by the length of the data in it, you are not restricted.
Fruity Granulizer
Audio - Since Audio Clips are not available in Fruity Edition, to insert track-
Fruity Keyboard Controller
length audio you can trigger a Sampler Channel from a Pattern using the
Fruity Layer Piano roll to control the duration of the sample. The note C5 will play the audio
Fruity Slicer at the original pitch.
Fruity Soundfont Player An alternative Clip selection method is to Right-Click a tab of the Playlist Clip Focus
Fruity Vibrator selector to show Clips of the desired category.
Fruity Video Player Once a Clip is selected, select Draw (Pencil) or Paint (Brush) mode Left-click on a
Groove Machine blank area of the Playlist. Dragging in Brush mode will repeat the Clip as you drag
horizontally.
Groove Machine Synth
Harmless Once placed, Pattern Clips can be clicked + dragged around (horizontally or
vertically) by the name-bar that runs along the top of the clip. The way the clip moves
Harmless Tutorials
will depend on the Playlist snap settings and zoom level.
Harmless Credits
The Playlist Clip Tracks can be named, colored, moved up/down or muted. These
Harmor functions are accessed by Right-Clicking on the Name area at the start of each
IL Remote track.
MIDI Out You can place any Pattern Clip in any Clip Track, or any number of different clips in
MiniSynth the same track. Clip tracks are just universal holding lanes for any and all data
types.
Morphine
Morphine: General Playback - Make sure you are in Song Mode so that the patterns are played from the
Settings & Controls Playlist. Otherwise, you will play only the selected pattern. There are Play buttons on
the top of the Channel window and Playlist, so you can also initiate a Pattern or Playlist
Morphine: Generator
play-back that way.
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Morphine: Resynthesis FL Studio is not limited to pattern-based sequencing, you can also enter an
unused Pattern Clip into the Playlist and play song-length data (patterns). Thus, FL
Morphine: Morph-Mix
Studio has the flexibility of being either a 'track-based' sequencer, a 'pattern-based'
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sequencer, or a combination of the two.
Morphine: Modulation
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4. Mixing
Morphine: Technical
The Channel Rack shows a Channel button for each instrument. The audio from each Channel is sent to
Information
one of the Mixer Tracks for effects processing and level mixing. Set the destination Mixer track from
Morphine: Credits the selector to the left side of the Channel Button. The same selector is also available from the
Ogun Instrument Channel Settings under the Channel Settings icon. Playlist Clip Tracks are not bound to
Mixer tracks, rather Channel Rack to Mixer routing decides the Mixer track/s that are used. So
Ogun Master
Instrument Channels are bound to Mixer tracks, not Playlist tracks. For example, a single
Ogun Synthesis Pattern Clip on a single Playlist track, could trigger every Channel Rack instrument, and so all Mixer
Ogun Effects tracks if they were routed accordingly. If you want to simulate 'traditional' sequencer workflow: Route
each Instrument to a separate Mixer track. Use one Instrument Channel per Pattern Clip and use one
Ogun Tutorial
song-length Pattern Clip per Playlist track.
Ogun Pad Harmonics
Tool
Patcher
Plucked!
Poizone
Poizone: Master
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Controls
Poizone: MIDI
Poizone: LFO
Mixing - Sound from the instrument channels is routed to the Mixer using the Channel settings
Poizone: Envelope Mixer TRACK send (as shown above). Use the Mixer to set levels and add Effects (FX) such as
Generator reverberation (reverb), chorus and delay.
Poizone: ADSR
See the page Levels, Mixing & Clipping for more detailed Mixing advice, and in
(Amplifier)
particular the section Making tracks louder! (and good) for some tips on getting a great
Poizone: Oscillators 'commercial' sound.
Poizone: Filter
Almost all aspects of mixing are automatable, so fader movements and knob changes
Poizone: Arpeggiator become part of the overall performance.
Poizone: Effects
The Mixer is also the place where external audio from a microphone, guitar or
Poizone: Trance Gate synthesizer can be recorded along with the internal instruments.
ReWire
The recorded sound is displayed in the Playlist as an Audio Clip.
Sakura
NOTE: Routing Instrument Channels to Mixer tracks - The most efficient way to route one
Sawer
or more Channels to Mixer tracks is to:
Sawer: General Settings
1. Left or Right-Click the Channel Selector LED's to the right side of each
Sawer: Master Controls
Instrument Channel you want to route (Right-Clicking allows multiple selections).
Sawer: Oscillators
2. Right-Click the target Mixer track and select 'Link selected channels > to this
Sawer: Filter
track' from the pop-up menu. OR use 'Link selected channels > starting from this
Sawer: Modulation track' to assign multiple Channels to multiple Mixer tracks.
SimSynth Live
Slicex
Speech Synthesizer
FL SynthMaker
Sytrus
Toxic Biohazard
Wasp XT CD? If you want to make an Audio CD you need to render to 16-Bit, 44.1 kHz .wav
Wave Traveller files. FL Studio does not burn audio CDs so you will need to use a 3rd party Audio CD
burning application.
Mixer & Mixing
Mixer Functions
That's it, go make some organized noise!
Mixer Menu
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Plugin Effects
Audio Recording
The dB Scale
Effect Plugins
Plugin Wrapper
Wrapper: Menu
Wrapper: Additional
Settings
Wrapper: Plugin
Processing
Control Surface
Edison: Sample
Properties
Edison: Convolution /
Reverb Tool
Effector
EQUO
Fruity 7 Band EQ
Fruity Balance
Fruity Center
Fruity Chorus
Fruity Compressor
Fruity dB Meter
Fruity Delay
Fruity Delay 2
Fruity Delay 3
Fruity Fast LP
Fruity Filter
Fruity Flanger
Fruity Flangus
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u ty a gus
Gross Beat
Main Options
Fruity Limiter
Fruity LSD
Maximus Multiband
Maximizer
Maximus: Credits
Fruity Mute 2
Fruity Multiband
Compressor
Newtone
Fruity NoteBook
Fruity NoteBook 2
Fruity PanOMatic
Patcher
Fruity Parametric EQ
Fruity Parametric EQ 2
Fruity Phaser
Pitcher
Razer Chroma
Fruity Reeverb
Fruity Reeverb 2
Fruity Scratcher
Fruity Send
Fruity Spectroman
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Fruity Squeeze
Fruity Vocoder
Wave Candy
Fruity WaveShaper
Soundgoodizer
SynthMaker
Transient Processor
Vocodex
Vocodex: Parameters
Vocodex: Carrier
Synthesizer
Vocodex: Tutorials
ZGameEditor Visualizer
Audio Recording
Note Recording
Automation Recording
Linking USB/MIDI
Controllers
Preconfigured Controllers
(USB/MIDI)
Mapping Formula
Automation Clips
LFO Tool
Edison: Convolution /
Reverb Tool
ReWire Support
Client Mode
Host Mode
FL Studio as a Plugin
(VSTi/DXi2)
FL Studio as a Plugin
(VSTi/DXi2)
Open/Import File
Formats
BeatCreator/BeatSlicer
Grid File
MIDI File
Archive FL Studio
Project (ZIP)
DrumSynth Preset
MS Waveform File
ReCycle Loops
SimSynth Preset
Speech Preset
MIDI File
Troubleshooting FAQ
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Updating & Upgrading
Procedure
Lost Registration
Codes/Login
Reset Settings
Monitor Speakers
Glossary
ACM Waveform
Envelope
Gate
LFO
Acknowledgements
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