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unit pg 24
Power Armour And they shall know no fear ==
Bolt Pistol Automatically pass tests to regroup
S Boltgun Combat squads = can split into 2 x
W L Inv Frag & Krak 5man groups
BS S T W I A v
S d Sv Red thirst = on a roll of 1 on a d6 they
4 4 4 1 4 1 3
4 8
+ get fearless and furious charge instead
of they shall know......
3
Sergeant stats = 2 9
+
War gear Rules
additional 5 marines =5x16=80
Sergeant has Power Fist = 25
Lascannon = 10 205
Flamer = Free
1 x Tactical Squad 90pts per War gear Special Rules
unit pg 24
Power Armour And they shall know no fear ==
Bolt Pistol Automatically pass tests to regroup
S Boltgun Combat squads = can split into 2 x
W L Inv Frag & Krak 5man groups
BS S T W I A v
S d Sv Red thirst = on a roll of 1 on a d6 they
4 4 4 1 4 1 3
4 8
+ get fearless and furious charge instead
of they shall know......
3
Sergeant stats = 2 9
+
War gear Rules
additional 5 marines =5x16=80
Sergeant has Power Fist = 25
Melta = Free
Flamer = Free
Rhino Transport = 50pts
HK Missile = 10 pts
Rhino 50Pts pg 34 War gear Special Rules
Smoke Vehicle (Tank, Fast)
F S R Launcher Repair on a roll of 6
BS
4
11 11 10 Storm Bolter Has two firing points
Total = 255pts
Devastator Squad 90pts per War gear Special Rules
unit pg 26
Power Armour And they shall know no fear ==
Bolt Pistol Automatically pass tests to regroup
S Boltgun Combat squads = can split into 2 x
W L Inv Frag & Krak 5man groups
BS S T W I A v
S d Sv Red thirst = on a roll of 1 on a d6 they
4 4 4 1 4 1 3
4 8
+ get fearless and furious charge instead
of they shall know......
3
Sergeant stats = 2 9
+
War gear Rules
1 x Hvy Bolter = 10pts
1 x lascannon = 25pts Total = 145pts
2x Missile Launcher = 20pts