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BarbsFury
CLASS & LEVEL BACKGROUND PLAYER NAME
Norixius Burrchk Dragonborn Chaotic Neutral 0
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS
INSPIRATION
STRENGTH
12 +2 PROFICIENCY BONUS
11
ARMOR
CLASS
0
INITIATIVE
30
SPEED
Curious
+1 PERSONALITY TRAITS
0 ●
+4 Wisdom
●
+4 Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
10 +2 Deception (Cha)
0 History (Int)
NAME ATK BONUS DAMAGE/TYPE
0 +2 Insight (Wis)
Quarterstaff +3 1d6 + 1 bludgeoning
Damage
WISDOM
●
+4 Intimidation (Cha)
0 Investigation (Int)
Crossbow, light +2 1d8 piercing Resistances: acid
+2 Medicine (Wis)
14 0 Nature (Int)
(additional
+2 Perception (Wis) - Breath Weapon.
+2
+2 Performance (Cha)
Acid, 5 x 30 ft. features & traits
CHARISMA
+2 Persuasion (Cha)
0 Religion (Int) line, 2d6 acid on last page)
15 ●
0 Sleight of Hand (Dex)
+2 Stealth (Dex)
damage, DC12
+2 +2 Survival (Wis) dex save.
SKILLS ATTACKS & SPELLCASTING
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
32 1m80 85 kg
AGE HEIGHT WEIGHT
Norixius Burrchk black black
CHARACTER NAME EYES SKIN HAIR
NAME
Norixius
SYMBOL
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Warlock Charisma 12 +4
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
0 CANTRIPS 3 6
Eldritch Blast
Mage Hand
SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED
1 1 7
EPAR
SPELL NAME
ED
PR
Burning Hands
Command
4
SPELLS KNOWN
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
FEATURES & TRAITS
-----------Other Traits------------
Dark One's Blessing. Gain 3 temp HPs when you reduce a
hostile creature to 0 HPs.
Page 1
Conjuration cantrip
Mage Hand
1 act. 30 ft V,S 1 min
A spectral, floating hand appears at a point
you choose within range. The hand lasts for
the duration or until you dismiss it as an
action. The hand vanishes if it is ever more
than 30 feet away from you or if you cast this
spell again. You can use your action to control
the hand. You can use the hand to manipulate
an object, open an unlocked door or container,
stow or retrieve an item from an open
container, or pour the contents out of a vial.
You can move the hand up to 30 feet each time
you use it. The hand can't attack, activate
magic items, or carry more than 10 pounds.
Warlock DC 12 Mod +4
Page 1 (reverse)
Command (reverse)
stays aloft, provided that it is able to do so. If it
must move to stay aloft, it flies the minimum
distance needed to remain in the air. At
Higher Levels. When you cast this spell using a
spell slot of 2nd level or higher, you can affect
one additional creature for each slot level
above 1st. The creatures must be within 30 feet
of each other when you target them.