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Objects that are thrown or launched into the air and are subject
to gravity are called projectiles.
Softballs,
Footballs
Arrows
+
An object is
projected with an
initial velocity, vi, at
an angle of θ.
Resolve the initial
velocity into its x and
ycomponents. Then,
the kinematic
equations can be
applied to describe
the motion of the
projectile throughout
its flight.
+
(a) A long jumper’s velocity while sprinting along the runway can be
represented by a horizontal vector.
(b) Once the jumper is airborne, the jumper’s velocity at any instant
can be described by the components of the velocity.
+ We can substitute these values for v0x and v0y into the
kinematic equations to obtain a set of equations that
can be used to analyze the motion of a projectile
launched at an angle.
v0y=v0sinθ
vy = v0y – gt
Δy =v0yt – (1/2)gt2 For the motion on y
Δy = (1/2)(v0y+vy)t axis
vy2 = v0y2 – 2gΔy
The relation between
v2 = vx2 + vy2 speeds
+
Example
a) Calculate the time for the ball to reach its max. height.
a) Calculate the time for the ball to reach its max. height.