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Version: 0.2.05.

0 - "Labyrinth" Update
New features:
- Added Multi-enemy combat
- Hiro now pops up as a speaker when talking during encounters
- Added status messages for changes in anal elasticity and other such
things
- Can now choose to start at the Outpost instead of the beginning of
the second map
- Added a carriage between the Outpost and the first town
- Can now right click to hide UI in encounters and battle
- Character screen now displays both current and base stat totals
- Added pagination to Pervert screen
- Added descriptions for all of the options on the options screen
- Added hover over descriptions for bonuses on bonus screen
- Areas that formerly said "Beyond" now state their destination
- Added a new encounter module that will allow the player to use items
mid-encounter
- Added hi res image support for full screen on large monitors, hi res
images haven't been added yet
New content:
- New Minotauress encounter
- Minotauress art added
- Minotauress breast smother art added
- Multiple sex scenes, depending on whether you fight, talk, or
traverse the labyrinth
- Has some variation based on cage status
- Located beyond the outpost on the second map
- Dullahan encounter expansion
- Can now become the Dullahan's girlfriend
- Dullahan reacts based on your previous interactions
- Script from the original scene has been expanded
- Dual vampire preview fight added
- Hiro x Trudy x Kylira scene in the camp site
- Urka x Hiro x Trudy x Kylira scene in the Inn
- Trudy and Kylira art - Includes variants with Urka and with Hiro
- Futa+ centaur encounter
- Futa+ Inn encounter
- Added Dullahan mating press art
- Cultist ritual encounter with new art
- Expanded Gadgeteer encounter
- Hiro is now animated, with variants for each class!
- This also, incidentally, applies for the Doppelganger, both in
and out of combat
- This is reflected on the character creation and
character/inventory screens as well
- Added Hiro animation to main menu
- Added silhouette animation to main menu
- Added labyrinth background image to Minotaur encounter
- Added Dullahan battle music
- Updated Golem battle music
- Updated Mermaid music
- Updated Ghost music
- Added dialogue to Brigand battle
- Added dialogue to Goblin battle
- Added dialogue to Dullahan battle
- Added dialogue to Trudy battle
- Added misty forest background to certain encounters
- Added a new custom cursor
Tweaks and bug fixes:
- Fixed ogre text
- Fast World Map option pared down more for better performance
- Fixed werewolf seen flag for Church
- Tweaked loading and option screens
- Fixed Dullahan option display
- Tweaked character customization UI
- Improved the performance on the world map
- Scene names on the progress screen are now pretty printed
- Updated opening animation
- Preloading now occurs if it's active in the options menu and you
press "P" on load, so players won't be locked out
- Fixed screen transitions so that they now smoothly transition instead
of having animations "stick"
- Tweaked UI on Main Menu
- Changed Ironman mode text
- Moved the text location for town and camp screen
- Adjusted enemy locations on the Pervert screen to better display them
- Increasing your magic score improves mana after character creation
- Tweaked the character creation UI
- Fixed selection colors on bonus screen
- Fixed "Show" and "Hide" labels on encounter button
- Fixed overlaps on character screen
- Fixed typos
Version: 0.2.04.0 - "Reminders" update
New features:
- Implemented drunkenness
- A few encounters can make you drunk
- Time till sobriety depends on how drunk you get
- Lowered perception while drunk
- Can choose "Slut" options while drunk even when you otherwise
wouldn't be able to
- Some encounters will be different when drunk
- Added arrows for navigating extra techniques if there are many
available in combat
- Foraging now occurs automatically on starvation
- Wearing a mouthgag increases enemy's oral-centric lust
- Ranged combat enhancement
- Centaur now fights at range as expected
- Centaur can withdraw from player to get into range
- Can now upgrade equipment with magic crystals
- Sounds for events now play on battle screen
- Sound plays on level up
- Sound plays during fellatio
- Added QuickSave (F5) and QuickLoad (F8) buttons on desktop
- Added the ability to start on the second map as a starting bonus
- Unlocking an achievement now pops up on the encounter display
New content:
- Tavern drunk encounter
- Can now drink at the tavern to increase willpower (liquid will)
- Can speak with patrons at the tavern
- If you get tipsy, someone may hit on you
- Added Tavern gangbang art
- Added a bunch of new music tracks
- Added Vampire encounter
- Added two new vampiric characters
- Added a Vampire Hunter questline
- Added Angel facesitting art
- Added new slutty/non-slutty branches to various encounters
- Werewolf
- Goblin
- Brigand
- Dryad
- Orc
- Witch codpiece suggestion scene
- Added Futa Ogre "smashing" CG art
- Made some improvements to the Dryad art
- Added new Brothel Girlfriend Experience scene
- New Hiro-focused CG art
- Hiro anal POV CG, present in a bunch of encounters
- Hiro oral POV CG, present in several encounters, notably the
brothel oral sex scenes
- Added Harpy Butt Hold art
- Added Hiro animation (currently only appears in the Doppelganger
encounter when playing as Enchantress)
- Added a new scene for acquiring cursed armor
- Added outpost at the end of the second map
- Has a new merchant
- Sentient equipment can be found here
- Added a chastity cage that improves magic
- Added meat merchant
- New foraging possibilities
- Added Centaur battle music
- Added Orc battle music
- Added Dryad encounter music
- Added Gadgeteer music
- Added Drow Beastmistress encounter music
- Added Harpy battle music
- Added Goblin battle music
- Added Ogre battle music
- Added Kylira encounter music
- Added Trudy encounter music
- Added Ghost battle music
- Added new spooky music
- Added new horror music
- Added Harpy music
- Added Mermaid battle music
- Added Orc encounter music
- Added Warlock encounter/battle music
- Added Naga encounter/battle music
- Added Arena music
Tweaks and bug fixes:
- Moved and altered Surrender button in combat
- Fixed cutpurse HP glitch
- Fixed perk selection display
- Fixed ogre pronouns
- Re-added bunny anal
- Made some tweaks to ogre encounter
- Blocking an arrow no longer damages shields
- Moved text on Game Mode select screen
- Increased size of checkboxes
- Fixed bug with town portal scroll
- Adjusted some core combat abilities for game balance
- Power Attack has been renamed Crushing Blow and returns you to
balanced stance, deals reduced damage, but deals tremendous damage against downed
opponents
- Tempo Attack and Low Attack deal reduced damage and cost more
- Text fixes
Version: 0.2.03.0 - "Domme" update
New features:
- Implemented Ironman mode
- Disables any saves but autosaves
- Will have its own save slots eventually - currently exists only
in the autosaves
- Records for Ironman are displayed on the progress screen
- Achievements that are gained in Ironman have an asterisk next
to them on the progress screen and count for twice the bonus points
- Upgraded enemy AI so that they take more intelligent actions, will
continue to improve it
- Aroused enemies will not be as violent
- Healthy, non-aroused enemies will be more aggressive
- Certain enemies will have different, more unique behavior
- Speaker of a given line is now displayed
- Revamp to how scouted information is displayed, making it clearer and
improving its focus
- Character screen now displays metabolic rate
- Added keyboard controls (up/down arrows) for success/forced failure
on encounter checks
- World map transition contains a little cute animation
- Being full of eggs now increases metabolic rate because you're eating
for two... dozen
- Can now handle fighting two enemies at once, though no battle
currently implements it
- Added support for data-driven techniques
- Created encounter variables for more dynamic encounter possibilities
- Simplified encounter script
- Wearing a tail plug now arouses characters with bestial sensibilities
- Beads cause pleasure when pulled out
- Added new Combat Dodge learnable ability
- In options menu, X to indicate that an option is selected
- New 69 skills
- Implemented higher level enemy encounter variants
- The brigand now occurs in the more difficult area at a higher
level
- This affects combat statistics as well as encounter checks
- This will not replace variant encounters (e.g. feral werewolf),
but will make enemies appropriately difficult for their spawn location
- Added keyboard controls to world map (for now, 'U' and 'J' to move
the selection, enter to make selection)
New content:
- Wasp Futa encounter
- Variants for scouting and stealthing
- Powerful combatant with a variety of techniques, appears in the
far side of the map
- Oviposition available
- Church encounter with new Vampire Hunter NPC
- Her art is complete
- She'll be a quest-giver and have her own questline
- A lot of new music courtesy of A Complete Spiral
- Added Warlock animation
- Added Dullahan anal art
- Added a Doppelganger encounter
- Added a new world map zone to explore - mostly populated with newer
encounters
- Updated the slash animation
- Added an achievement for defeating the boss of Mount Xiuh at level 1
- Vampire Hunter story mode encounter
- Thief encounter
- Aggressive Harpy encounter
- Cultist encounter
- Cameo encounter
- Tiara of Control added to witch's shop as a preview
- Ogre femme art
- Can toggle whether ogre is masculine or futa in the options
menu (Futa is default on)
- Encounter is currently identical aside from pronouns, but may
have alternate scenes in the future
- Stockade with companions scene
- Scene with Trudy
- Scene with Kylira
- Scene if you have both
- Brigand 69 scene (option when you avoid combat by spotting her)
- Brigand bribe scene
- New church scenes if you've seen a werewolf/ghost/dullahan
- New Food Cart mini-encounter
- New Ranger mini-encounter
Tweaks and bug fixes:
- Upgraded enemy equipment and damage on certain enemy attacks
- Lowered enemy auto-arousal rate
- Increased Ogre damage mitigation and health
- Fixed enemy paper dolls
- Fixed choice in harpy divebomber encounter
- Can now click through enemy portraits on the Pervert screen
- Ghost can't fall down anymore
- Removed resolution and preload options from Android version
- Food gains and losses adjusted
- Added minimum metabolic rate
- Checks get reset properly in encounter loops
- Temporarily, Town of Monsters shop theft scene is the same as
Silajam's
- Fixed Android issue that caused animation textures to blank out when
the game was suspended
- Fixed Oral Knot ending indicator
Version: 0.2.02.0 - "Elves and Orcs" update
New features:
- Urka has been added as a companion!
- Now appears on the World Map like Trudy and Kylira
- Just invite her to join your camp after meeting her a few times
- Has a camp sex scene currently, going to be adding cross-
companion scenes next
- Added a default stat allocation per class ("Default" button on the
class select/stat allocation screen)
- Added a reset button to skill selection
- Implemented animated sex CGs on the Replay screen
- Sounds now play for stat modifications in encounters
- Buying and selling have new sounds
- New Encounter UI
- Can now track what scenes you've seen
- Currently shows as a % of total
- Also displays one random scene you haven't yet seen as a hint
- CGs are unlocked by seeing them
- New Arena found in the town of Monsters
- Can now start a new game after receiving a game over with the
previous character choices
- Hit "Continue" after receiving a game over
- Hit "New Game" to instead create a new character
- Added "Item Master" perk
- Combat can now occur between two characters who are not necessarily
the player character, although it's not possible to access this functionality yet
- Broken save loads are now more interesting
- Races implemented!
- Can select from one of five races
- Races have interesting impacts on gameplay, and also cause
divergences in encounters
- Race isn't currently visible on the character
- Save/Load screen now has both a "continue" and "main menu" button
- Removed equipment in combat is now automatically re-equipped
- Skill selection now has keyboard controls
- Character customization now has keyboard controls
- Can now steal from stores
- Depends on agility
- Depending on the store, can steal a certain number of items
before being caught
- Stolen items cannot be sold
- Added the ability to create looping branches in encounters to the
engine
- More starting bonus options and multiple levels for existing options
- Bonus potions
- Starting clothing set
- Key for Cage
New content:
- Elf Lady encounter (northeast random encounter, along with the other
high level encounters)
- Added Feral Werewolf (Quickshot) encounter
- Added Stockade encounter for stealing
- Added Goblin topping branches and art
- Can now win goblin encounter through topping
- Added Ass to Mouth achievement unlock
- Ghost possession gangbang penis cage art
- Added achievement for finishing second Brothel quest
- Added new Werewolf knotting ass-to-ass CG
- Added Slime backshot CG
- Werewolf ending has been expanded
- Second brothel quest!
- Available after completion of the first, speak to the Brothel
Madame about business
- Progress made before accepting the quest will also be tracked
- New cross-companion scenes, Urka x Kylira and Urka x Trudy if you're
traveling with both
- New Harpy oral scene if you're wearing a ring gag or have a certain
perk maxed out
- Added more Werewolf on Trudy scenes (stealth and combat loss)
- New Ring Gag branches for the Brigand and Mouth Fiend
- Added anatomy descriptions to bestiary
- Created an alternate campfire with Kylira if you have no usable
phallus
- Naga defeat scene with no free phallus
- Giantess encounter expansion
- Orcblood and Elfblood branches
- New Main Menu music
Tweaks and bug fixes:
- Removed 1 stat limit for 2 bonus stat points at character creation
- Fixed resizing issue on World Map that caused UI hitbox errors
- Fixed NG crash issue with class
- Fixed issue on character customization with certain hotkeys
- Adjusted camp screen buttons
- Added more sounds to Orc encounter
- Moved "Copy Log" button to the actual log display
- Spider eggs from the arena are now cleared
- Fixed multi-level up experience glitch
- Minor tweaks to skill selection and customization UI
- Can no longer unlock achievements while cheat is active
- Fixed a glitch with starting money
- Fixed mouth knot softlock
- Can't give gobbo the D without a free phallus
- Fixed crash bug
Version: 0.2.01.0 - "Headless" update
New features:
- Can now zoom in and out on the World Map with scrollwheel or 'M' and
'N' keys - gestures to come!
- Can now scroll World Map with WSAD
- Perception (3) now reveals possible encounter endings, visible on the
top-right of the battle screen
- Hover to see what each ending means and some hints on how to
get it
- When an ending is achieved, the other ending icons will gray
out, so you'll know which one you've gotten
- New items and item slots:
- Added mouthwear slot and a Ring Gag item to equip in it
- Added anal beads
- Added tail plugs
- Added ring plugs
- All new items available as purchasable by the Gadgeteer
(discount/toy merchant)
- Implemented hypnosis effect on equipment (Tiara of Control)
- Implemented infinite food cheat for patrons (in Options)
- Implemented a curse removal item
- Timestamp is now included in save file info
- Implemented pinch zoom on the world map for android
- Put real road textures in for a more natural look
- Overall improved the appearance of the World Map
- Event tracking update (on "Quest Log" screen)
- Added virginity tracking for cock/mouth/ass
- Virginity tracking now specifies who you lost that virginity to
- Sex combat will now properly impact virginity loss
- This will also allow us to have more diverse goblin
impregnation by enemy
- Trudy can now help in combat, buffing the player with a Titan
Strength spell
- Kylira and Trudy can now be pounced by enemies in combat
- Will only occur if the enemy is in the mood and Kylira or Trudy
have helped the player
- Currently no way to prevent the enemy from finishing up other
than defeating them
- Added starting weapons for each class and tweaked some of the
starting class bonuses
- The male symbol now fades in and out when it changes rather than
always being on screen
- You can now purchase shorts which the enemies have to pull down first
unlike the skirts
- Added arousal change messages for teasing and sex combat
- Slime will now automatically win grapples rather than being
ungrappleable
- Can now use keyboard to select class and allocate stats
- Class descriptions now appear on highlight of their respective
buttons
- Distinguished between chastity and impotence
- Implemented new map areas functionality - can now leave the first
world map and enter into the realm of the Giantess, for instance
- Implemented a "surrender" button in combat that will immediately end
combat in defeat
- Implemented cursed equipment that can't be removed
- Added items that cover multiple equipment slots
- Added "unequip" button to equipped items
- Every achievement now adds bonus skirmish points for use on
subsequent playthroughs
- Can now use techniques that hit the hands, feet, or headgear
- Protection for those areas is granted by gloves, shoes, and
helmets respectively
- Shots to the feet can cause trip and unbalancing
- Shots to the arm or wrist can disarm opponents
- Shots to the head will cause a daze effect, but this isn't yet
implemented
- For now, one technique for each new target, all learnable
skills for Offensive stance
- Fast World Map on the Options menu - removes shadows and reflections,
which should make it run smoother, particularly on mobile devices
- Camera shaking in Battle - can be turned off in the Options menu
- Added descriptions to achievements
New content:
- Added Dullahan encounter
- Branches for Charisma, Top perk, lewdness, and a new tight
butthole check
- Battle optional
- Encountered randomly in the later areas
- Includes a stealth branch, which also involves companions
- More erotic message variance in battle
- Beastmistress expansion
- No longer an immediate game over on defeat
- Newly expanded defeat scenes based on willpower and Beastmaster
perk
- New "Queen" ending
- Warlock expansion
- Effects of various spell branches enhanced
- Feminization scene extended
- Returning to the Warlock after viewing the feminization scene
results in a repeateable second scene
- Feminization scene now causes permanent flaccidity
- Alternate scenes for when your cock isn't usable
- Alternative for Mermaid defeat scene
- Alternative for Angel orgy
- Alternative for Brothel Madame signing scene
- New options for face-sitting as both top and bottom
- Can now top for face-sitting
- Grind, Bounce, and Smother skills for face-sitting
- Analingus added for face-sitting bottoming
- Enemies will now more frequently use face-sitting when not
erect
- Added new Giantess animation to world map
- Added Bunny animations
- Ghost possession expansion
- Added Ghost possession gangbang art
- Added Goblin Face-Sitting animation
- Added game mode select animation
- Warlock anal fixation expansion, including new cursed item
- Added a bunch of new achievements, mostly from unique game endings
- New clouds on the world map that look purdy
Tweaks and bug fixes:
- Inventory screen refactor
- Fixed bug where Paladins didn't start with a chastity cage
- Werewolf story mode mouthknot ending is the same as normal mode
- Golem can no longer grapple
- Tweaked UI on the Progress screen
- Armor bonuses no longer apply when broken
- Fixed bug where you could receive a bow on character creation when
not playing as a Ranger
- Removed butt plugs taking your anal virginity and incrementing your
anal sex counter (naughty sentient plugs have not yet been implemented)
- Fixed article issues with item gain and virginity loss
- Added Ring Gag to Gadgeteer shop
- Fixed Ring Plug being removed for anal
- Fixed Kylira healing - now refreshes after battle
- Fixed the path highlighting on the World Map
- Tweaked path visuals on World Map
- Fixed visual glitch on World Map (ghost rectangle)
- World Map gen failure (particularly on android) should no longer
cause a crash part two
- Tweaked location of class bonus text
- Fixed endless level up animation
- Tweaked the text placement for skills on skill selection
- Fixed potential crash bug when a battle ending has no mapping
- World Map gen failure (particularly on android) should no longer
cause a crash
- Limited Warlock spell list
- Added free cock check to Angel encounter
- Combat skills now all properly check whether a character's cock is
usable
- Can no longer top at the Brothel without a free cock
- Fixed Kylira healing bug
- Adjusted some enemy stats
- Tweaked the intro to make it more seamless and stylish
- Clouds on the world map now move at different rates
- Game Overs now properly clear the save file
- Fixed typos
Version: 0.2.00.0 - "Alpha" update
New features:
- Implemented Stealth and Sneak Attacks
- Stealth allows you to sneak up on characters to get the drop on
them, whether that's surprise attacks or engaging in dialogue
- Sneak Attacks give you a few rounds, depending on the
circumstances, during which the enemy doesn't respond
- Not all encounters can be snuck up on
- Like Scouting, Stealth is both passive (based on Agility and
the Stealthy perk) and active (increasing stealth by taking more time to travel to
your next destination)
- Can now sell items to vendors
- Added masturbation option to Camping screen when lust is high
- Implemented a global mute pull down button, Delete key also, unmuting
returns sound and music to their previous levels
- Added icons, particularly marking stance switches, to the combat log
and fixed a bunch of readability issues therein
- Combat log also now divided into four outcome quadrants, albeit still
top-to-bottom: enemy to character, enemy to enemy, character to enemy, character to
character
- Choice requirements are now always displayed consistently, including
multiple requirements for a single choice
- Perception can now show next stance/technique on intermittent turns
at lower level Perception scores
- Splash screen now fades to main menu and main menu has a UI fade-in
- Added willpower gains
- Implemented skill level requirements
New content:
- Giantess Futa encounter
- Always in a set place on the far north side of the map (for
now)
- Giantess battle is challenging, but fair ("fairness" is
relative)
- Many branches that are safe to explore
- High agility and perception recommended
- Werewolf story mode encounter
- Added Beastmaster mounting art
- Added initial Warlock feminization art
- Added Beastmistress animation
- Added Ghost Animation
- New game mode select art
- Added Slime sketch to Slime topping scene
- Added new techniques in Doggy, Fellatio, and Handy bottom stances
- New Doggy techniques include Push Back and Spread
- New Fellatio techniques include Lick Balls, Suck and Stroke,
Suck and Beat, and Blow
- New Handy techniques include Tandem Stroke, Fondle Balls, Spit
on It, Kiss Balls, and Open Up
- New "Spank" technique for Doggy top stance
- New in-battle text for anal for most characters
- Added more enemy battle chatter
- Added random lewd scenes in the town square on a cooldown timer
- Can earn some money this way depending on Charisma
- There are four separate possible encounters
- Created a small cap encounter that will serve as the end of story
mode while it's in development to ensure players know about normal mode
- New power-bottoming encounter victory branches for the following:
- Centaur/Unicorn (oral and anal variants)
- Harpy
- Goblin Femme/Masc
- Brigand
- New topping encounter victory branches for the following:
- Harpy
- Goblin
- Updated Brigand battle/encounter dialog and gave her a modified sex
technique
Tweaks and bug fixes:
- Updated replay screen with any new CG art
- Tweaked UI of some of the auxillary screens
- Added no-cage requirement to more encounter options
- Reduced skill point increases
- Doubled experience requirements
- High tier encounters are now more diverse
- Fixed balance bar coloration
- Changed the layout of shops, shops now display their inventory with a
more economical use of space
- Buttons are now always a consistent size with each other
- Made some changes to the Werewolf strength check to increase salinity
levels
- Tweaked visibility of unscouted roads
- Hidden paths are no longer shown until scouted
- Tweaked appearance of options on world map
- Separated blockable from parryable and evadeable as technique
modifiers
- Fixed creampie animation for large creampies
- Fixed Town Portal scrolls
- Fixed carriage dialogue
- Text is now a bit more compact
- Possibly fixed an OpenGL issue for some Windows 10 machines
Version: 0.1.30.0 - "Bottomless" update
New features:
- Animated the phallus displays
- Includes an animation for each level of arousal, including
previously invisible states like Edging
- Includes several new phallus types - avian, equine, canine
- Implemented Kylira healing the player during combat when he is a
companion
- Implemented Hypnosis effect/spell
- Implemented Paralysis effect/spell
- Implemented four new advanced stances, joining Blitz and Counter:
- Berserk
- Stonewall
- Haymaker
- Focus
- Currently available by learning the gateway skill (Berserk,
Stonewall, Reel Back, Center)
- Limited movepools for each currently, but useful abilities
within
- Implemented the ability to drop items
- Implemented return to main menu pulldown on the top of the screen
- Implemented hide/show battle UI button
- Implemented hide/show xray button in battle
- Implemented health regen, improved by Endurance
- Stability is now both more volatile and more consistent
- Skills that require stability can no longer be reduced to 0
stability
- Skills that restore stability can now restore more tiers than
before
- More stability tiers were added
- Combat log correctly reports how many stability tiers the force
of a blow destroys
- Overhauled Defense
- Evasion now provides damage negation like Parry and Block
- Most attacks provide 1 level of Parry and 1 level of Evasion,
effectively halving damage taken while using them
- Armor durability now more in line with Health, so even weak
blows chip away at armor
- Most straight damage reduction has been removed to make damage
more consistent; only enemy that currently has damage reduction is the Slime
- Implemented magic resistance
- Implemented Ranged Combat
- Bow now goes in ranged weapon slot
- Some fights can be started at a range, giving you the option to
draw an arrow and fire or cast a spell or prepare
- Melee attacks (yours or the enemy's) will miss and draw you
forward
- Visually represented by enemy being more distant
- Implemented equipped item bonuses
- Implemented world map zones differentiated visually
- Implemented companion affection ranking
- This currently affects the power of companion actions and can affect
when they'll be willing to do things for you during encounters
- Raised by speaking with your companions
- Implemented companions affecting potential encounter branches
- Trudy werewolf defeat
- Kylira brigand meet-up
- Implemented companion background chatter in encounters
- Once you have Trudy or Kylira as a companion, they may chime on
events
- This is separate from the branches when Trudy and Kylira play a
more active role
- Most encounters have had some chatter added
- Implemented knowledge of anatomy
- This will be useful information that allows you to take
different options
- More anatomy features to come
- Implemented knowledge of creatures
- Companions now cost food to feed
- Implemented Achievements
- Progress screen where you can track achievements and unlocked
starting bonuses
- Currently available achievements:
- "Fallen Goddess" - defeat the lord of Mount Xiuh
- "Pure Hero" - defeat the lord of Mount Xiuh while a
virginity
- "Bounty Hunter" - complete the Brothel Madame's quest
- Implemented starting bonuses
- Complete the "Fallen Goddess" achievement to unlock a single
starting bonus
- There are six basic starting bonuses - start a new character
creation to select one once you've completed the "Fallen Goddess" achievement on
any playthrough
- Implemented the ability to unlock classes - for now all classes are
unlocked
New content:
- Futa Warlock encounter
- Found in the second town (northwest)
- Visit the Manor
- Multiple options to top
- Need to have a magic score of 6 to reverse her hypnosis back on
her
- Brothel Quest
- Visit Madame and converse with her until you accept the quest
- Ties in to the second town
- Implemented Trudy animation
- Expanded Centaur encounter
- Centaur camp (non-defeat) scenario added
- Most enemies now have multiple satisfaction endings, including
goblins
- Many enemies now have an ending for submission
Tweaks and bug fixes:
- Prostitution no longer causes a game over, just a class change
- Drastically changed how loading works - transitions should now be
shorter and smoother
- River now looks more natural
- Reduced occurrence of ice cream and hunger charms
- Reduced bleed recovery, improved Endurance bleed regen
- Moved help text to help screen instead of loading screen
- Increased tree density
- Made some improvements to harpy animation queueing
- Fixed werewolf anal CG art not displaying battle
- Changed random enemy skill generation to a saved seed
- Added portraits on Camp screen
- Added some minor animation to character screen
- Fixed enemy pulling out
- Fixed crash bug with belly animation
- Fixed world map freezing
- Fixed Trudy/Kylira spawning too far away
- Fixed second town world map warp bug
- Prevented gaps in world map gen (visual gaps may still appear if
there are hidden locations)
- Fixed a bug in Copy Log - should now copy all available text each
time it's pressed
- Fixed solicitation encounter text overlap
- Fixed Centaur Xray in combat
- Fixed typos
Version: 0.1.29.0 - "Incubating" update
New features:
- Areas that have been previously visited eventually spawn new
encounters
- Encounter checks can now be manually failed if you first succeeded at
them
- Implemented oviposition and egg pregnancy mechanics
- Lowers agility
- The more time passes, the more the eggs gestate - you'll
receive periodic notifications as time passes, and also be able to check on your
status in the Quest Log
- Eggs now display as belly fullness
- Goblin eggs now implant and can be fertilized by certain
enemies
- Spider post-"lover" oviposition now not a game over - has
extended scenes
- Implemented colon, rectum, and sphincter statuses
- Cum fills the rectum until it overflows into the colon
- Eggs similarly fill the rectum and then colon
- Sphincter gets looser with use and rubbed raw
- Implemented Dignity
- Dignity now lowers as you do fun things, particularly monsters
and monster pregnancy and working in the Brothel
- Currently no way to restore Dignity
- Dignity has few effects currently, most notably appearing in
the expanded Mouth Fiend encounter
- Implemented Willpower
- Implemented Gravity spell - makes enemy heavy
- Implemented Oil spell - makes enemy slippery and flammable
- Implemented Reforge spell - restores armor
- Hovering over available skills now provides more detailed information
like projected damage and armor destruction before factoring in enemy defensive
skills and armor
- Combat bars now update in color and drain/fill over time
- Elf and Adventurer are visible from and can only be encountered via
the world map now - will no longer be automatically be encountered after a
designated time
- Implemented basic Femininity
- Implemented fog of war
- Areas that haven't been visited or scouted are visually
distinguished
- Hidden nodes can be scouted to access them
- Scouting level of an area is now preserved - if you scout out
an area and then move away from it, it will stay scouted at the highest level it's
been scouted at
- Improved debt
- Now compound interest
- Can take out up to 200 gold
- Added cooldown to debt collection encounter
- All UI elements now hide when pressing tab or clicking the new "Hide"
button during encounters
- Implemented a level up bar on the world map and encounters
- Added portrait swapping on the world map
- Added portrait swapping during many encounters to have Hiro better
react to what's happening
- Implemented player character able to use full nelson stance
- Implemented encounters giving bonus skills, perks, and soul crystals
- Implemented perks that require a higher level - Specialist is the
first of these
- Log display in encounters now has a backdrop for readability and
displays choices and checks as well
- World Map color and shadow shifting now happens gradually
- End of battle now displays battle results - end of encounter
similarly displays results of any battles during that encounter
- Added a second town
- Implemented carriages that will take you between towns
- Can now wait in town
- Overrun now doesn't cause bleed - implemented skills that don't cause
bleed even with an edged weapon
- Can now buy and equip footwear, armwear, and headgear that offers
protection in certain encounters
- Added tutorial tooltips that pop up the first time some event happens
in battle
- Can now toggle off makeup in the options screen
- Hovering over a stance now gives a description of that stance on the
skill selection screen
- Added an Event Log to the quest log - displays when (and sometimes to
who) anal virginity was lost, pregnancies, etc.
- Added a healthbar to the encounter HUD
- World Map hover display now occurs next to highlighted area
- Added a Patron-specific credits screen
New content:
- Mermaid encounter
- She shows up in the river, and acts as a potential gateway to
the far side
- High charisma will let you avoid fighting her
- She has an ovipositor - be forewarned
- Slight expansion of the story mode merchant encounter
- Added Orc story mode encounter
- Can now top in Brothel
- Added Naga Anal art
- Added Werewolf animation
- Added Orc Prone Bone animation
- Added belly animation
- Split up Goblin female and Goblin male encounters
- Goblin female can now be rematched
- Orc can now be rematched
- Added a lot of new Mouth Fiend art
- Mouth fiend encounter received expansion and alternate ending
- Added a Town Portal scroll
- Added Forager perk that improves foraging
- Added a takedown ability to move a full nelson grapple to the ground
- Added Kick Over skill to balanced stance - will kick an enemy on
their back onto their belly and vice versa
- Can now receive Blitz Stance in story mode by defeating ogre and
returning the artifact you discover beyond it through scouting to the class trainer
- Added Easy to Please perk
- Werewolf now uses "mating" skill
- Added an option to scout out the werewolf encounter to avoid it
- Added new sex sounds
Tweaks and bug fixes:
- Decreased most load times considerably
- Skill selection page now more obviously displays other selection
panes
- Added/modified sounds on skill selection and fixed text alignment
- Pathfinding improved - will always find the visually shortest
distance, making it easier to predict what path will be selected
- Made enemies arouse slower unless teased
- Gave certain enemies the Sudden Advance skill
- Combat bars fully drain empty when empty
- Changed stability display
- Modified some attack sounds
- Fixed some music queues
- Increased experience requirements for higher levels
- Status Effect list now displays proper labels
- Fixed cum drinker in battle
- Fixed a bug with toggling log display
- Fixed bug when starting in a grapple stance but no grapple status
- Fixed some town backdrops and music
- Improved weapon display text
- Stick encounter no longer pops
- Hitting Escape while selecting skills now returns you to the
character screen rather than the Main Menu
- Did a major refactor of skills, which should make it easier to add
new ones and create more consistency between what the enemies and player can do
- Fixed some OpenGL 2.0 crashes - FBO extension crash may still occur
if you run the game with your installed java version (any Java 8 update > 45)
- Fixed name select field display in the Character Customization page
- Fixed world map generation that caused areas to spawn offscreen
- Fixed Werewolf Anal not displaying in Pervert screen
- Fixed level up display bug
- Fixed some blank displays on the battle screen
Version: 0.1.28.0 - "New Dawn" update
New features:
- Arousal received a major update
- Different enemies now have different fetishes and are aroused
accordingly
- Lust is now separate from arousal, and is a percentage,
building up over time and only reduced by cumming - affects combat strength and
impacts encounter branches for high or max lust - lust is visible on Character
screen
- Lust effects enemy behavior - e.g. Trudy will submit if you
seduce him right
- Fixed receptive anal not causing arousal without Weak to Anal
perk (Weak to Anal still doubles said arousal)
- The player character's fetishes change accordingly with the
various perks, causing additional arousal and higher lust reduction from orgasm
- Seduction techniques arouse someone based on their type -
seducing someone (or arousing oneself) by appealing to a desire to be topped or
bottomed anally or orally, for instance
- Ejaculating now reduces stamina by a large amount
- Added feminized portraits (need very high Cock Lover perk)
- Can now hire girls in the brothel
- Can now move to distant areas on world map by clicking on them -
projected path is displayed on hover/touch
- Major overhaul of skill/perk/magic selection interface
- Now displays what the maximum level of a skill/perk/spell is
- Displays all skills a character can use, even if they aren't
upgradeable
- Skills now also have a short description describing their
intended use
- Skills are displayed by stance - toggle with arrow buttons and
left/right arrow keys
- Slight improvements to class selection UI, including + and - buttons
and class descriptions, as well as some new sounds
- Gave character customization screen a facelift and added cock size
selection
- Encounters now have background art in general
- Implemented a help screen with info
- Implemented armor info on hover in battle, can see remaining
durability and armor absorption
- Can now unequip equipment by clicking on the equipment slot
- Implemented alternate Game Over screens - currently Mouth Fiend is
the only one
- Added cums sounds to combat
- Added statuses for low HP/Stamina or high lust to the battle screen,
reduced how much an impact these have on current Strength
- Current scouting score displayed on world map screen (little eye
icon)
- Added time display to encounter screen
- Added level display to world map
- Button width of choice options now varies dynamically
- Grapple indicator
New content:
- Implemented full Mouth Fiend v1.0 questline. To access:
- Get banned from the Brothel (hire Daisy or Rose and force them
after failing their respective Charisma checks: Rose is very easy to fail)
- Visit the Town Square
- Implemented goblin animation (male and female goblins)
- Added werewolf anal art
- Implemented Seduction stance and a suite of techniques to use in it
- Added some new anal sex topping techniques, as well as stroking
skills while receiving and some new fighting skills
- Added bomb items, available for purchase at the Witch's cottage
- Magic bomb that deals high damage to an enemy, ignoring armor
(useful for Ghost)
- Magic bomb that knocks the enemy down
- Magic bomb that destroys the enemy's armor
- Added new combat learnable perks (Quickfooted, Combat Finesse,
Sunderer, Versatile, Cum Drinker)
- Added "Top" perk that increases arousal from being on top
- Added more combat dialog (particularly for Quetzal)
- Added more dominant sex dialogue
- Added more sounds across the board
Tweaks and bug fixes:
- Reduced load times across the board
- Can now initiate grapple or otherwise pounce on enemies from Balanced
or Offensive stances, as long as other conditions are met
- Attacks while knocked down will no longer destabilize a character,
helping to avoid stunlocks
- All Catamite checks in encounters now replaced with either having
Catamite, Anal Addict 3, Cock Lover 8+, or Lust > 75
- Lowered enemy base defense
- Reduced damage and bleed of Overrun (making it easier to knock down
enemies without killing them)
- No longer causes instability to use an item
- Goblin facesitting now more common
- Orc victory now gives experience
- Changed font
- Improved meat
- Updated the goblin animation
- Weakening Curse now available in Normal mode
- Replaced world map buttons with separate placeholder
- Adjusted some battle UI locations for better readability
- Harpy animation fixes
- Some music fixes
- Fixed Ogre screen position
- Encounters are now easier to generate, which should reduce future
encounter bugs
- Removed Town Square from story mode to avoid quest confusion
- Fixed bug that allowed you to ride unrideable enemies
- Fixed Well Rounded perk
- Fixed some stances not triggering erotic text
- Fixed battle hover - now properly displays stat modifications by
status
- Typo fixes and some slight scene rewrites
- Made it so that on certain encounters MC's portrait resets and added
arbitrary portrait swapping capabilities
- Fixed crashes on android
- Removed some old obsolete assets to reduce download size
- All encounters should now take chastity cage into account
Version: 0.1.27.0 - "End of Days" update
New features:
- Permanent save files
- Accessible from the World Map and Encounter Screens
- 10 slots available currently
- Can save during encounters
- Load on the Main Menu now displays the Save/Load screen
- Added Quick Load to world map
- New world map UI/UX!
- Includes some tweaks to the world gen to guarantee encounters
appear
- Terrain, trees, rocks, shadows, water, lilies, some cloud
tweaks and a more cohesive map in general
- Reduced travel times
- New sounds
- Fixed a longstanding bug regarding being able to click on
buttons that had clickable items under them
- Implemented skip text button during encounters
- Implemented auto-play button during encounters
- Implemented Quest Log (viewable from World Map)
- Implemented shields
- Blocking or Guarding now can reduce damage by full, three-
quarters, half, or a quarter (parrying is similar)
- Shield will eventually break after sustaining enough damage -
blocking will still parry for some amount of damage
- Shields can be purchased from the blacksmith
- Implemented accessories
- Hunger Charm can be found and equipped from a certain cache if
your scouting score is high enough
- Magical stat-boosting charms can be purchased from the Witch's
cottage after you've procured the goddess' blessing from her
- Added perks for increasing Perception, Magic and Charisma
- Can now see perk descriptions by hovering over them on the Character
screen
- Replaced spider cum with eggs
- Starting armor now dependent on class
- Level gain now displays when you level up in an encounter
New content:
- Naga encounter!
- She can wrap you up if you're on the ground - you won't be able
to escape unless you can overpower her or she runs out of stamina
- She has a very different set of encounter possibilities if you
scout out her cave beforehand or not
- Started to enhance the brothel
- Added new Brothel Madame art and scenes
- More options
- Lady of the Night doesn't cause a game over as quickly, and
gives warning in advance, so more prostitution can be done on each playthrough
- Kissing/handjob/oral/anal Brothel encounters!
- Each has an associated skill which effects payout/outcome
- Can now give service in the Brothel twenty times
- Implemented Bunny Anal art
- Implemented Town Crier questline
- Implemented Town Square
- Added Witch's Cottage
- Added Mount Xiuh
- Added new boss encounter
- First Companion encounters
- Need 8 Charisma
- Need 2 Magic to get the reward for Kylira the Elf's
- Added some new armor pieces
- Sex perks got a rename, and "Cock Lover" perk was added
- Added cave background for Spider and Naga battles
- Added Angel battle background
- Some enemies have alternate climax skills now
- Added Game Over music
Tweaks and bug fixes:
- Added experience gain to satisfaction endings for various encounters
- Fixed Focus Energy - this skill, which regenerates mana and increase
endurance, was not previously working properly
- Modified standing/recovery techniques so that they can only be used
when they won't cause immediate collapse
- Enemies can still knock you down immediately through stamina
destroying attacks or just unbalancing if you don't have your footing
- Techniques used in a downed state will no longer display in red
- Lowered armor score for enemy armor
- Reduced Orc's stats slightly
- Increased starting mana
- Fixed issue where new character skills didn't appear on old save
files
- Fixed a bug on android that caused animations to be rendered with
improper textures
- Fixed music lingering bug
- Prevented results screen from duplicating results
- Fixed a technique display bug
- Added some clarity to error messages
- Changed default resolution
- Fixed crash bug when player character has no actions
- Fixed harpy hanging in the air instead of divebombing
- Enemies will no longer initiate sixty-nine on a chastitied character
- Adjusted some battle UI elements to prevent overlaps
- Bunny/Puca now shows on Pervert screen
- Updates to credits screen
- Typo fixes
Version: 0.1.26.0 - "Armored" update
New features:
- Implemented armor! For purchase at the blacksmith
- Armor currently has three slots, covering two places - upper
body and lower body
- Doll on battle screen shows where armor is
- Armor is hit/broken by attacks with the proper height
- Armor worn on the leg must be destroyed or removed before
underwear can be destroyed or removed
- Lower body armor/underwear that obscures the backdoor must be
removed or destroyed before anal penetration in most cases
- Pervert screen bestiary
- Can now view CG for different characters on the Pervert screen
- Added new "Inventory" screen, accessible from the world map
- HP/Stamina/Stability/Bleed/Armor changes in battle for a given turn
now appear on the UI
- Some sex stats are now visible on the character screen
- Job class now shows on character screen
- Status effects like bleed now display on the Character screen, as
well as character health
New content:
- Angel encounter (encountered in the second fort-looking place)!
- Harpy story mode encounter!
- Brigand story mode encounter!
- Ogre story mode ogre encounter expanded
- New Gadgeteer (Merchant) branches, including a new game over! Can
now revisit the Gadgeteer
- Trudy cowgirl art added
- Implemented a new spell - Weakening Curse, currently story mode only.
Halves enemy strength for its duration, which increases with Magic score
- Displays in battle under opponent's paper doll
- Added more in battle dialog for enemies
- Added clubs - weapons that don't cause bleed - to the shop in
skirmish mode
Tweaks and bug fixes:
- Reduced food cost!
- Tweaked world gen for more encounters
- Reduced knockdown on ogre's "Smash" ability
- Added "Rip" ability to Ogre for removing lower body armor and
underwear. Ogre will also now wait much longer before grabbing you.
- Story mode shopkeep now gifts you a large potion
- Fixed spider facesitting
- Renamed "Bird Lover" to "Cuckoo for Cuckoo"
Version: 0.1.25.0 - "Debt" update
New features:
- Debt now causes the appearance of debt collectors
- Class selection now changes appearance - armor sets to follow
New content:
- Bunnies! (Pucas!)
- Comes in different flavors - select in the options menu!
- Will forgive a late payment once
- New class art!
- New werewolf art!
- Extended werewolf encounter
- Not automatically a game over if you get knotted
- Different outcomes for satisfying her in different ways - as
well as winning or losing the fight
- Centaur oral art
Tweaks and bug fixes:
- Tweaked world gen - should guarantee every encounter appears at least
once
- Taking damage on the world map that reduces your health to 0 will
take you to the camping screen automatically
- Fixed some game overs
Version: 0.1.24.0 - "Trick or Treat" update
New features:
- Chastity cages
- Can only be de-equipped once it's equipped if you possess a
Key.
- Can not get erect while wearing a cage, and certain options in
encounters are not selectable
- Butt plugs
- Enemies can remove plugs in combat - you can re-equip the plug
after battle
- Enemies will generally react to butt plugs in encounters
- Equipment can be unequipped by clicking the item in your inventory -
equipped items are highlighted in yellow
- Can now toggle blood on and off in the options menu
New content:
- Ghost!
- Different encounter if encountered in the daytime rather than
the night
- Don't try to fight her if you don't have a source of magic
damage! (or do?)
- Orc animation!
- Harpy anal art
- Harpy expanded encounter
- New defeat - no longer a guaranteed game over, but can be
- Different scene if you're wearing a plug
- Gadgeteer expanded encounter
- Different outcomes if you're wearing a plug or cage
- Different outcomes if you're a Paladin
- Chastity cage art
- New interface for class selection
Tweaks and bug fixes:
- When you select Level Up, all levels are applied, rather than having
to click multiple times
- Harpy crashes should be all fixed
Version: 0.1.23.0 - "Special Hug" update
New features:
- Grappling! Grappling status is viewable at the top center of the
screen, and ranges from Held -> Submission -> Disadvantage -> Skirmish -> Advantage
-> Dominant -> Hold
- Much of the existing "struggling" is now within the grappling
framework
- Out-of-erotic stance grappling includes the old Full Nelson
stance (which the Orc will now initiate if she is disarmed) and ground grappling
that precedes missionary and pronebone stances
- Certain moves can only be used in certain grapple statuses -
running out of stamina prevents you from using any active grappling abilities!
- Self-spank and wrap legs now increase enemy lust (which makes them
cum faster)
- New "hands and knees" stance as part of the prone/supine -> hands and
knees -> kneeling -> standing hierarchy
New content:
- Golem! If you're looking for the new artificial life, make sure to
have a decent Magic score to get the whole deal - 0 magic scrubs can't play
- Centaur attack animation
- Brigand missionary anal (and brought back in-battle Brigand
deepthroat)
- Creampie sounds! A few other new sounds as well
- New story mode map art
- Loading screen overhaul - new color and texture, as well as loading
screen tooltips
Tweaks and bug fixes:
- Foraging is now more potent, particularly during the day
- Crashes from failure to load assets should no longer occur (unless
the asset is actually missing or damaged)
- Harpy crashes should also be resolved
- Stance display text is now much more readable and consistent across
stance highlighting and battle log display
- Mismatched stances should happen less often
- Data folder is now .toa-data instead of data
- World maps should no longer be disconnected
- Tweaks to world map gen to align them to hex grid
- Fixed Wellrounded perk behavior
Version: 0.1.22.0 - "Wanderer" update
New features:
- Companionship possible with both Trudy the adventurer and Kylira the
elf - limited content right now, but Kylira offers healing
- Can now open a scrollable log of encounter scripts since the
beginning of the current encounter
- Rewards and punishments in encounters will now display with miniature
icons and are color-coded; this is true of the "mini-encounters" on the world map
as well
- A summary of rewards and punishments appears as a result screen at
the end of an encounter, in case you skip through the text
- Can now enter town if you leave it without having to move to another
tile
- Can now forage for food on the camping screen - foraging during the
day is safer
- Shops now restock a bit every 10 days
- Can scroll shop inventories
- Subtle, but there are now multiple zones - "difficult" encounters
like the ogre only appear further from the starting location
- Camping! Can rest, sleep, and chat with companions - more to come!
- No longer have to deal with the annoying repeated stick encounter -
can now move about somewhat freely on the world map!
- World map encounters, finding rewards (gold, food, items) and traps
- Scouting! Can scout ahead to warn of dangers and increase rewards and
safety at the cost of time/food
- Town screen and encounters in town now tint with the time of day
- Time based encounters - Trudy the Adventurer now auto-encountered
- Debt and prostitution implemented
- Time now passes and the world map displays accordingly
- Now displays the base stats and modifiers in stat checks
- Can now use the arrow keys to select different options in encounter
branches
- Options that cannot be selected are greyed out - including stat-based
options (like in the Goblin encounter)
- Swallowing cum now feeds you a bit
New content:
- Main menu screen is now animated, has got a bit of a makeover,
including new art for the main character
- Elf (Kylira)!
- Automatically encountered at the dawn of the third day
- Can be met in the wild after that encounter
- Can be invited to join as a companion (able to talk to them in
the new Camp menu)
- A hunger charm which reduces metabolic rate (how much food is used
per tick!)
- Basic Bank and Brothel (BBB) encounters in town
- At the bank you can borrow money, but you'll be charged
interest per day - right now the bank can't come to collect the interest, but they
will soon!
- At the brothel you can sign up to be one of the working girls -
just don't overdo it!
- Added "+1" superior weapons in skirmish mode
- Item are now retrievable from certain events - including slime and a
spider (items?!) - defeating the Spider encounter bestows a powerful weapon
Tweaks and bug fixes:
- A bunch of quest-related checks are now invisible
- Harpy animation fixes
- Food hunger messages now a bit clearer
- Bleed now heals with rest
- Fixed issue with enemies not cumming ever in certain stances because
their lust doesn't build
- Can no longer violate the unicorn (you monster)
- Choice options that cannot be selected are now properly greyed out
and cannot be selected
- Fixed an issue where black boxes appeared instead of certain graphics
- Character portrait no longer persists between encounters
- Goblin music now plays during goblin battle.
Version: 0.1.21.0 - "The Birds and the... Spiders" update
New features:
- New stances - Ouroboros (standing 69!) and Facefuck
- Entire battle UI is now hidden when you press tab
New content:
- Spider Queen encounter! (it's the first fort-looking place you come
across for now)
- Centaur/Unicorn anal images!
- Updated Harpy animations, including an attack and "divebomb"
animation
- Brigand idle animation
- Added a lot of encounter changes to make events occur at the proper
time, meaning more belly filling and facial expressions
Tweaks and bug fixes:
- Centaur will no longer initiate missionary
- Tweaked some perk descriptions to make them more understandable
- Made the player character able to cum from oral sex
- Fixed a few crash bugs
- Increased lust gain from taunting
- Major refactor to make encounters easier to build
Version: 0.1.20.0 - "Cat-like Grace" update
New features:
- New stances - reverse cowgirl and prone-bone
- Can now scroll through all available skills in a given stance
- Stability is now a sequence rather than a number
- New android build!
- If no attacks are available, there is now a "Do Nothing" option
New content:
- Drow Beastmistress encounter!
- Orc pounding art for prone bone stance and in encounters
- Loading screen art updated
- Town background art updated
Tweaks and bug fixes:
- Stats > 10 no longer cause crashes on character screen
- Fixed scrolling in battle text (click and drag)
- Enemies should no longer get stuck with negative stamina
- Fixed which enemies will sit on your wang (sorry, no more power-
bottoming ogres)
- Unicorns now permanently erect, as they should be
- Increased the size of branch buttons
- Goblin(Male) has male pronouns now
- Refactors to reduce potential future bugs
Version: 0.1.19.0 - "Power Ogrewhelming" update
New features:
- Option to preload the game so that there are no loading screens while
the game is open (requires restart)
- This is available on the options screen on a box labeled
"Preload"
New content:
- Ogre encounter!
- New sex stance(s)! Ogre will inevitably perform it if not
defeated in time
- New "Giant Lover" perk
- New sex skills
- Certain skills are only avaiable with certain perks, including
Anal Lover/Catamite and Mouth Maniac
- New skills include Crush Ass, Deepthroat, Wrap Legs, Bounce on
It, Squeeze It, Self Spank, Pout
- New Harpy fellatio graphics
Tweaks and bug fixes:
- Reduced bleed damage considerably
- Not all weapons cause bleed
- Struggling should now be a bit more logical in its application
- Only topping for enemies leads to satisfied outcomes
- Full Screen and Resolution selectors now properly reflects current
full screen and resolution selections
- Added Goblin (Male) to Pervert screen
- Fixed typos
Version: 0.1.18.0 - "Male Bonanza" update
New features:
- Can now top! Offensive stance and erection required, enemy in prone,
supine, or kneeling stance
- Currently, there are two options for each stance, thrust or
pull out - more to come, as well as additional dialogue and battle outcomes!
- Trudy can be defeated by topping him
- Taunt now increases enemy lust as well as own lust (slightly)
- Some thrust techniques require
- High perception will now display, in order
- 3: Enemy stability bar
- 4: Enemy stamina bar
- 5: Enemy's next stance (!)
- 7: Enemy's next technique (!!!)
- Added new perks
- Made leveling faster
New content:
- Trudy, rival femboy adventurer!
- This is a sequence of encounters longer than any others,
potentially ending with a battle
- Trudy is also the first enemy that can taunt and use spells
against you
- Goblin Male encounter - this extends the existing Goblin encounter,
once the fem Gobbo has been encountered once
- Added Loading screen art
- Added Innkeeper art
Tweaks and bug fixes:
- Bleed damage stacking reduced - will be reducing bleed damage per
stack in the future
- Issues where enemy was in erotic stance but player character wasn't
and vice versa should be fixed
- More encounters now give food
- Numerous typo fixes
- Goblins will no longer endlessly mate you, unless you're into that
Version: 0.1.17.0 - "Fast and Furious" update
New features:
- Can now use items in battle (accessible from Balanced stance)
- Bleeding
- Weapons cause bleed, and several abilities cause bonus bleed
(particularly if you're quicker than the opponent)
- Endurance resists bleeding, and after battle the amount of
bleeding that heals is dependent on Endurance as well
- Counters
- There's a few more techniques, including a new stance, Counter
stance
- Counters are an additional attack that occurs when you
successfully counter an enemy, in addition to the base attack.
- Implemented cumflation - you now get more sluggish and leak more cum
the more full of cum you are - goblins with their short refractory periods are good
for demonstrating this!
- Quick save - hit "Save" on the world map to create a quick save that
can be loaded with "Load" on the main menu
- Hovering over your character portrait in battle will display current
stats and any stat modifiers
- Bellyful graphics to display fullness in both encounters and battle
- Different creatures have different volumes of ejaculate
- Character portrait changes to reflect the situation! There's a
number of them, including ones that depend on certain perks
- These show up in battle and in encounters
- Currently possessed perks now show on the character screen
- Hitting escape will now properly quit to main menu from the end
battle screen
New content:
- Story mode: innkeep quest in town
- Orc Futa encounter
- First encounter with the Orc is unique - subsequent encounters
vary depending on your actions in the initial encounter
- New battle music
- Brigand doggy-style and standing anal stances are now animated
- Press left-shift to toggle X-ray view
- Game Over screen is now animated (a few encounters with a similar
graphic as the game over screen are likewise animated)
- Enemy dialog during battle for certain enemies
- Centaur will not initiate sex unless seduced one way or another -
there's a prize for seducing her!
- Introduced Horse Lover perk
- "Loss" encounter for Centaur expanded
- "Satisfied" encounter for Centaur expanded
- Finalized slime lovedart art for doggy style in combat and the
encounter option
- Unicorn encounter is now animated
- Small coda for Harpy satisfied ending
Tweaks and bug fixes:
- Starting food is now 60
- Lowered centaur base damage
- Brigand parry ability improved
- Enemies are satisfied (battle end) a bit faster
- New encounter music
- Character portrait and masculinity icon don't show before character
creation
- Incompatible save files are silently overwritten - don't install
later versions over earlier ones if you want to protect your save file
- Prevented text overlap in battle technique descriptions
- Fixed taunt and uppercut text
- Fixed "gain food" text
- Fixed profile not saving
- Fixed video preferences not saving
- Minor text fixes
Version: 0.1.16.0
New features:
- Implemented conditional bonuses for techniques!
- The description of each technique's conditional bonuses appear
when you highlight over them in the skill selection screen or in battle
- Current conditions include being faster (higher agility) than
the enemy, which stacks the faster you are, the enemy being on the ground, the
enemy in "low" stability, or based on skill level
- Current bonuses include parry, block, and evade bonuses,
priority (when two characters use priority skills, like force stance skills, only
one succeeds), reduced stamina and stability cost, increased armor sundering,
knockdown, tripping and disarming
- As the previous point shows, we've implemented parrying, blocking,
evading, tripping, and disarming - including during the Goblin encounter. The
Goblin and Brigand both use weapons, as does the Centaur, but she cannot be
disarmed.
- Implemented lewd stat tracking - game internally tracks how many
times you've received anal or oral, received a creampie or swallowed, or ejaculated
while penetrated
- The aggregate result of this appears as an icon in battle and
during encounters
- If these events happen often enough, you gain perks that will
impact subsequent battles and encounters, like "Creampie Addict"
- These perk gains will appear both in battle and during
encounters if you receive them
- Added a weapon shop to normal mode in town
- Implemented multiple battle outcomes, rather than simply "victory"
and "defeat" - an example is the werewolf, who now has four endings - "victory",
"defeat", "satisfied", and "knotted"
- Added current armor score display in battle, making it easier to
understand
- Added victory and defeat text to battles so that they don't end so
abruptly and you can read the final round text
- Currently equipped weapon now displays and can be changed on
character screen
- Pressing tab will remove some of the UI in battle and encounters,
giving you a better view of the action
- Space bar now works like enter in most circumstances - skipping text
- New Linux build!
New content:
- Gadgeteer encounter!
- New shop with discounted items
- Encounter varies depending on your perks
- Added a few "satisfied" endings for enemies - note that satisfying
the centaur results in a failure!
- Centaur is now animated
- Updated Goblin face-sitting image to its final state!
- General Store in town now sells delicious meat
- Added a few new battle sounds, including blocking and parrying
- Added several new learnable skills to showcase some of the new
mechanics, although old techniques also have some of them
- Beefed up the UI for character creation, skill selection, and
character customization. These aren't their final forms, but they're easier on the
eyes and display more information
- Updated character portrait in battle
Bug fixes:
- Fixed unicorn horn
- Fixed the "seam" that appeared in world map screen
- Updated credits screen
- Fixed a few issues where an enemy tripped or changed stances when
they shouldn't
- Fixed a bug that allowed purchasing skills without using skill points
- Failing to purchase an item no longer plays a sound
- Minor rewrites and typo fixes
Version: 0.1.15.1
- Story Mode first battle, and a few new encounters! (Patron version)
- Various bugfixes
Version: 0.1.15.0 - It's dangerous to go alone - take this!
- Story Mode updates (Patron version)
- New assets for story mode intro sequence as well
- Story mode character customization
- Goblin encounter!
- This features a few new modules for encounters, like events that can
impact later events in the same encounter, including a battle
- It's also the largest encounter yet - previous character encounters
like the harpy or brigand need a lot of work, and no encounters are fully done yet
- Face sitting and 69 stances introduced - unique art for the Goblin as well
- Tweaks to combat to make it easier for now as systems are implemented -
lowered base defense of enemies and increased it for player character
- Added weapons - bonuses depend on attributes, but more weapon
differentiators to come in the next update
- Added shops and the inventory - shop in skirmish mode sells healing potions
as well as buff potions that can be used on the character screen - story mode shop
has weapons
- Updated harpy battle animation
- Displayed harpy animation during defeat encounter
- Health/stamina/stability/mana now display numerically in battle
- Added forced camping and starvation encounters - dropping to 0 health
outside of a battle will now have your character react appropriately, taking time
to rest
- Added basic combat ending screen
- Added a bunch more sounds in combat
- Added a few sounds to encounters
- Space bar will now also play cutscene text
- Additional text displays in battle during fun time activities
- Numerous color tweaks and typo fixes
Version: 0.1.14.1
- Minor fixes
Version: 0.1.14.0 - Story Mode!
- Story Mode intro sequence! (Patron version)
- Centaur/Unicorn encounter!
- Battle UI overhaul
- New battle skin
- On hover tooltips in a readable font
- Fill bars for health/stamina/balance/mana with condition icons
- Resulting stance icon affixed to every skill
- Text warnings for when using a skill will cause collapse or tripping
- Battle console text can scroll and is saved, so on reload the last
turn still displays
- Battle text is now more consistent with what's occuring; missed
attacks because of height now say so, some descriptions were altered
- Game now tracks virginity status and built out a framework for having
attributes like that affect encounters (Centaur encounter showcases this)
- Lots of new music, replacing some of the old tracks
- World map is now considerably smoother, should no longer be significant
slowdown
- Animated character on world map screen
- Improved the options screen UI
- If the game fails to save (your save file is locked, for instance by
dropbox) it will no longer crash
- Load times should be shorter
- Changed game icon
- Added some sounds and music (more to come next update)
- Revamp so that position system is now based on true pixels at the default
resolution
- Some bug fixes like harpy crashing to the ground because you grabbed her
junk
Version: 0.1.13.0
- Title update! Tales of Androgyny has been reforged!
- Implemented battle animations
- Added harpy animations, idle and being hit
- Added handjob, full nelson and standing stances
- Added tooltip box for in-battle skill tooltips
- Added new game over image
- Added new Brigand fellatio image
- Added more diverse erotic in-battle text
- Displayed booty factor based on character customization in battle
- Created initial town - not much to do there currently except see the
shopkeep. Town is visible on the world map
- Added video options
- Various bug fixes and typos
- Certain buttons now respect sound preferences
- Fixed bug where being well rounded made you an improper catamite
- Numerous typos should be fixed
Version: 0.1.12.1
- Fixed issue with music not being played until you set your music settings
- Fixed crash bug when you get to the fort, still a placeholder encounter
- Fixed typos in encounters and battle
Version: 0.1.12.0
Second major battle overhaul version
- Initial implementation of options screen - sound and music volume sliders
- Initial implementation of pervert screen - can see enemies that you've
unlocked, currently image viewer only, will later include replay functionality
- Battle improvements
- "Sit on It" ability added for when the enemy is erect and supine and
you're in an offensive or balanced stance, Catamite only
- Implemented cowgirl stance
- Implemented some battle sounds - attacking, hitting, "pounding",
popping, etc.
- "Stay Knelt" ability added to continue kneeling
- Added stat descriptions on hover when allocating your stats on character
creation
- Implemented music! For now, it's only royalty free music, with
attributions in the credit screen. Almost all screens have music now
- Added a credits screen
- Added intro sound and splash screen
- Implemented loading bars
- Added attack animation
- Added error handling - crashes should now display an error to aide in
debugging
- Added basic camping and starvation
- Implemented fade-in effect on certain screens
- Slight tweak of initial resolution
- Disabled story mode button - will be patron only for the forseeable future
as it's implemented
- Packaged java with the game so you won't need to download it anymore
Version: 0.1.11.0
First major battle overhaul version
- Implemented leveling - experience is gained through encounters, both combat
and non-combat.
In general, the more "adventurous" options will lead to greater
experience rewards. Level-Ups provide skill, magic, and perk points that can be
allocated on the level up screen accessible via the character screen
- Skills and perks may be leveled up - different skills and perks have
different caps. Upgraded skills are more powerful, and upgraded perks have
increased bonuses. Higher ranks cost additional points
- Added negative perks - Warrior begins with one.
- Added Blitz stance and a few associated skills - a highly offensive stance
that's incredibly unstable but provides solid, diverse offensive maneuvers.
Currently only Warrior has access - will be unlockable in town and via encounters
- Added a gutcheck attack that currently only enemies use - lowers stamina,
causes you to fall prone if it exhausts the last of your breath
- Added "missionary" stance
- Implemented armor sundering on generic attacks and added an Armor Sunder
skill as an optional learnable skill
- Implemented buff skills - first one is Titan Strength, which increase your
Strength dependent on your Magic score and degrades over time. "I cast fist!"
- Implemented "low" attacks that can hit enemies on the ground
- Made spells ignore defense
- New Harpy texture - still not finished, but closer to final version
- Implemented stances reflected in the visual display of an enemy - for now,
only visible when Tea the Slime puts you in a Doggy stance
- Slime "Love Dart" scene visual
- Made numerous battle UI improvements as part of the battle overhaul
- Health and Stamina degradation indications, both color and
descriptors
- Skill and perk descriptions on hover over in both the skill selection
screen and the battle screen
- Resulting stance visual on hover over of a skill in battle
- Keyboard interface in battle and main menu screen that lets you
select a button with the up and down arrow keys and confirm selection with the
enter key
- Added textures for stat displays
- Fixed numerous typos
- After erotic battle moves complete, character is forced into one of the
ground stances, and must recover from there
Version: 0.1.10.0
- Hopefully fixed OpenGL issue that was causing crash on load - if you're
still receiving on load errors, please let us know - if you can, run the game
through the command line / terminal with java -jar "TalesOfAndrogyny.jar" and let
us know what error pops up, thanks!
- Health degradation - lower health now lowers your attributes for both
character and enemies
- Fixed typos in Brigand encounter
- Added "Block" skill to get to defensive stance from Balanced
- Attacks now cause knockdown if they have enough force behind them,
Knockdown Attack deals extra knockdown
- Gave a font color distinction for techniques that will leave you at low
stability / stamina or that will cause you to fall over
- Techniques will still go through even if you trip or falldown after using
them
- Added hover text for stance names
- Lewd liquids flow out slowly
- Improved enemy AI slightly - should fall over and end up in loops less
often
- Fixed soft locks on character creation screens
- Increased starting HP temporarily to make it easier to explore
Version: 0.1.09.0
- Implemented graphical roads
- Implemented world map UI
- Implemented character screen and button/hotkey(Enter) on world map to get
to it
- Implemented sight radius based on perception/scounting score
- Implemented "zones" so we can expand world map with checkpoints
- Arrow animation for active tiles
- Added a "fort" image for checkpoint tiles
- Refactor of paths to improve rendering performance
- Implemented scaling font so there should be less blurriness now
- Fleshed out Brigand and Dryad encounters
- Various tweaks/fixes
Version: 0.1.08.1
- Hotfix
Version: 0.1.08.0
- Gave a description for what each stat does in the intro
- Character class selection now affects more than just stat description -
certain classes get extra skills or starting resources
- Implemented initial character perks
- Added a few new skills, including one (Hit the Deck) that lets you drop
into a prone position ;)
- Implemented selecting your name
- Implemented the initial character appearance customization
- Wrote out the harpy game over
- Wrote out the various slimegirl scenes
- Implemented our own font and UI textures
- Spruced up the world map so that it looks more like a map
- Various tweaks/fixes like lowering the volume, fixing the location of UI
elements, adjusting the behavior of enemies (especially the slime), slime ends are
not all game overs now, and the werewolf won’t get “soft” visibly when she knots
you.
Version: 0.1.07.0
- Implemented encounter backgrounds
- Implemented Dryad encounter
- Implemented Brigand encounter
- Implemented stat check scenes
- Implemented taunting
- Implemented stat allocation
- Implemented stance icons
- Implemented ejaculation from penetration
Version: 0.1.06.0
- Implemented stances
- Implemented stamina and stability mechanics
- Implemented graphical world map
- Implemented basic procedural world gen
- Implemented character creation
- Implemented real sounds
- Implemented ctrl to skip
Version: 0.1.05.0
- Implemented battles
- Implemented Harpy and Werewolf basic encounters
Version: 0.1.04.0
- Implemented world map screen
Version: 0.1.03.0
- Implemented gamestate management
- Implemented encounters
- Implemented loading screen
Version: 0.1.02.0
- Implemented asset manager
Version: 0.1.01.0
- Initial build
- Screen switching implemented
- Autosave implemented

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