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Unless the referent, which may be the original thing or the projected product or a mental
scheme, resembles the model in all respects (and this raises problems of definition of the
method of comparison) some kind of transformation must be accepted. Commonly, model
transformation is thought of in terms of size: the model may have a smaller mass than the
original. If the model is 6 made smaller certain features may have to be eliminated. What are
the rules of elimination? How can the information content be reduced? What is meant by
information in this context? It is also known that if the magnitude of the model is reduced,
some kind of distortion of geometry, or time, for example, may need to be introduced in order
to make the model operationally comparable with the original. Whether concrete models or
any other substance is being dealt with, it must be appreciated that, in design, model
situations are met which do not involve reduction in magnitude. There are situations in which
full-scale models are used. More importantly, situations must be dealt with in which the
model - the product - contains more detail and is more concrete than the original. The
designer starts with a relatively unformed and primitive conception and builds this up to
provide a specification for manufacture. In arriving at this kind of result the designer has to
make transformations which introduce detail not previously abstracted from his original.
What are the rules for this kind of transformation? Summarizing the discussion so far, it may
be seen that there are three classes of model relationship:
SA. Gregory (1966). “The Design Method”. New York : Springer Science+Business Media.