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Atomic Highway

Player Musclecars
Art © Tamas Baranya

1968 Chevrolet Chevelle Muscle 3


Nothing has been done to improve the handling or Nimbleness 2
speed of this V8 machine, but every effort has been Toughness 2
made to turn it into a device of vehicular firepower. Speed 3
Twin miniguns have been fixed to the exterior of the
vehicle and linked, fed from massive ammunition Passengers: Driver + 1
buckets occupying the entire rear passenger Armor: 8
compartment, and the vehicle has been finished with Weapons: Heavy Machine Gun x 2 (fixed, forward,
light riveted armor plates, reduced to ports over the linked)
front windscreen. An iron plate has been riveted to Health: 75
the front of the Chevy on a rough metal frame and
crudely painted with the name, Roadkill 001. Total Cost: 20

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Player Musclecars

1968 Dodge Charger New Flaw


The Charger is lightly armored, the better to maintain Reduced Passengers
its supercharger-enhanced speed and superior shock- The number of passengers the vehicle can carry,
enhanced handling. Well-maintained, most of its including the driver, is halved.
armor is mounted on the interior and welded into its
Possible Reasons: Cluttered interior, passenger
roll cage, so as not to mar its streamlined exterior, and
space occupied by customizations, vehicle chopped
there can be no mistaking the massive supercharger
and shortened.
and flaming exhausts that thrust up from its hood.
Solid tires prevent them being blown-out or shot, and Bonus Points: 1
a sturdy ram cage gives it a little clout up-close. Its
only armament beyond this is a light machine gun
mounted on a pivot and passenger-operated, firing
from a front-mounted port.
Muscle 3
Nimbleness 3
Toughness 2
Speed 4
Passengers: Driver + 3
Armor: 8
Weapons: Light Machine Gun on Pivot Mount
(interior, passenger side), Ram
Customizations: Roll Cage, Solid Tires
Health: 75
Total Cost: 20

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