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Richard Sebastian, Ph.D.

1240 Westminster Ave | Richmond, Virginia 23227 | (804) 840-5357 | richard.sebastian@gmail.com

Areas of Interest

Design and development of distance learning and e-learning curricula

Educational application of digital, mobile, and pervasive games

Building collaborative learning environments using social media

Effective integration of technology into teaching and learning

Education

Ph.D., Instructional Technology, University of Virginia, Charlottesville, VA, 2008 B.A., English, Virginia Commonwealth University, Richmond, VA, 1991

Projects

National Institute for Literacy Professional Development Discussant Invited to serve as a guest moderator during a three-week discussion of social media tool use in adult and continuing education during the summer of 2010. Led a small group discussion on Ning and YouTube during the second week in which participants explored both tools before creating their own media projects with guidance from the group.

PluggedIn VA project (2008-2010) http://www.pluggedinva.com Principal Investigator and Project Manager for PlugGED In, an innovative GED-technology curriculum developed with funding from Governor Kaineʼ s Productivity Investment Fund (PIF), the Virginia Department of Education, and the Chancellor ʼ s e-Learning Enhancement & Development (CEED) grant. Served with then Secretary of Technology Aneesh Chopra as a member of the initial planning team and, once funded, oversaw all aspects of the curriculum development, implementation, and evaluation of this innovative project to ensure its success.

National Adult English Language Learning Professional Development Network (2010)

Serving as a technology consultant during the development of World Education ʼ s grant proposal to the Office of Vocational and Adult Education to create a national professional development network for ELL instructors.

Policy2Performance (2010) Advising the Virginia Department of Education as part of the federal Policy2Performance project. Virginia is one of eight states selected by the Office of Vocational and Adult Education to research and develop policies that would increase the success rate of non- traditional adult education students in postsecondary education and training.

The GED Podcast (2009) Currently completing production of a pilot series of professionally recorded podcasts on the GED tests to be shared with interested adult education students and teachers through iTunesU and the VALRC and eLearnVA web sites. Helped write podcast scripts, identified and recruited voice talent, recorded audio content, and edited and assembled the final podcast episodes.

Sebastian, R.

Summit on Adult Education in the New Digital World (2009) Lead the development and organization of an educational summit that brought leading educational policy-makers, researchers, and practitioners from across the country to Virginia Commonwealth University to discuss the future of technology integration in the field of Adult Basic Education. Offered a parallel virtual summit using video streaming, Twitter, and an online discussion forum. Archives of the discussions and information about the summit can be found at http://newdigitalworld.ning.com.

Virginia Adult Education Certification program (2009) Designed and developed a 2.5-hour instructor training, Teaching and Learning with Technology, for the Virginia Adult Education Certification program, funded by the Virginia Department of Education. This certification program is a new requirement for all Adult and Continuing Education instructors.

M.Ed. in Adult Learning, Teaching & Learning with Technology Strand (2009) Lead the development and instruction of two new courses, Theory & Practice of eLearning Integration into Adult Learning Environments and Design Challenges in Using Educational Technology for Adult Learning, a three-course Teaching with Technology strand for the Virginia Commonwealth University School of Education ʼ s graduate program in Adult Learning.

Distance Education Reporting in the NRS Web-based Data System Policy Guidelines (2009) Led the development and production of the policy guidelines for reporting distance education hours to the National Reporting System ʼ s (NRS) Web-based data system. The policy included establishing guidelines for reporting distance students ʼ contact and proxy learning hours, vetting and approving appropriate web-based learning programs, and establishing processes for the appropriate creation and oversight of local distance education programs throughout the state.

My GED Success Story Video contest (2009) Proposed and launched a contest that challenged recent GED graduates in Virginia to produce short videos that conveyed their experiences preparing for and earning their GED credential. Wrote, filmed, and edited a promotional video for the contest and promoted the contest through numerous print and web-based channels. Posted the submitted videos to the Commonwealth of Virginia ʼ s YouTube channel.

Virginia Government YouTube channel video content (2008) Partnered with members of the Virginia Information Technologies Agency (VITA) to create and share video content relating to Adult Basic Education on the Commonwealth of Virginia ʼ s YouTube channel.

GED On Demand (2007) Spearheaded statewide project, in coordination with Aneesh Chopra, then the Secretary of Technology of Virginia, and local cable companies, to provide powerful GED and ESOL broadcast content to digital cable subscribers across the state of Virginia.

eLearnVA (2006)

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Sebastian, R.

Manage all aspects of eLearn Virginia, a statewide distance education program that provides web-based GED and workplace instruction to adult Virginians. Research, identify, and recommend emergent technologies and promote instructional practices to improve online educational services for eLearnVA students.

Professional Experience

Instructional Technology Specialist (2005-present) Virginia Commonwealth University ʼ s Virginia Adult Learning Resource Center Richmond, VA

Provide leadership and guidance to the field of adult education field in Virginia in the area of technology integration by developing policy, trainings, and other initiatives

Direct and manage technology-related projects for the Virginia Literacy Institute, Virginia Adult Learning Resource Center, and the Virginia Department of Education

Develop, coordinate, and deliver trainings to adult education administrators and teachers

Educational Technology Office Graduate Assistant (2003-2005) Educational Technology Office, Ruffner Hall, Curry School of Education, Charlottesville, VA

Trained Curry School of Education faculty and students in various software and hardware applications

Assisted with migration of Curry Admissions Office to electronic application system

Identified effective ways for faculty to incorporate instructional technologies into existing curricula

Built and maintained faculty web sites and database applications

Researched new technologies to determine their applicability to faculty and staff projects

Instructor (2002-2003) Henrico County Jail East Educational Services, Barhamsville, VA

Instructed Pre-GED, literacy and ESOL classes to inmates

Administered and monitored student assessment of students

Designed and implemented an improved curriculum in response to students educational needs

Successfully increased the implementation of technology into ABE and GED curriculum

Instructor (2001-2002) Henrico County Adult Education Center, Highland Springs, VA

Taught evening Accelerated GED classes to adults

Instructed semester-long computer classes in Excel, Word, FrontPage and other software applications

Coordinated with the Department of Social Services to instruct the Learning, Employment & Training (LEAP), a grant-funded employment and education class for low-income mothers on public assistance

Responsible for gathering and inputting class and student data for federal NRS funding report

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Workplace Instructor (1998-2001) Philip Morris ʼ s Employee Development Center (EDC), Richmond, VA

Created, updated, and revised training manuals and course curricula

Developed and taught a series of introductory and intermediate technology courses

Instructed the Math & Measurement training courses for hourly employees in employee advancement program

Trained new staff members and students on educational software and supervised a small staff of professional teachers

Coordinated teacher schedules and quarterly class offerings

Maintained computer lab, updated lab software, and set-up presentation equipment for workshops and classroom demonstrations

Presentations

Sebastian, R., Leander, K., Henry, L., & Alvey, T. (2010). Symposium: Designing and Evaluating an Integrative GED/Technology Program that Prepares Adults for the 21 st Century Workplace. 2010 AERA Annual Meeting: Understanding Complex Ecologies in a Changing World. Denver, CO.

Sebastian, R. (2010). Creating a Career Pathway to Tech Sector Employment and Education. Virginia State Workforce Investment Board Council. Richmond, VA

Allen, L., Fuller, B., Gent, K., & Sebastian, R. (2009). PlugGED In: A Contextualized GED Curriculum to Prepare Learners for the 21St Century Workplace. 2009 HIRE Education Conference. Hot Springs, VA.

*Sebastian, R. (2009). PlugGED In: Creating a Career Pathway to Tech Sector Employment and Education. Effective Transitions Conference. Providence, RI.

Sebastian, R. & Stamper, R. (2009). GED 2.0: Innovative Initiatives in Adult Basic Education. Governor ʼ s Conference on Education. Richmond, VA.

*Gibson, B. & Sebastian, R. (2009). PlugGED In: A Contextualized GED Curriculum to Prepare Learners for the 21st Century Workplace. Commission on Adult Basic Education (COABE) Conference. Louisville, KY.

Sebastian, R. (2008). Web-based Tools for Adult Education Professional Development and Communication. Virginia Adult & Continuing Education (VAACE) conference. Williamsburg, Virginia.

Sebastian, R. & Stamper, R. (2008). Web-based Tools for Adult Education Professional Development and Communication. Virginia Institute for Lifelong Learning (VAILL). Radford University. Radford, VA.

*Crum, T. & Sebastian, R. (2008). Take advantage of educational programming available on-demand through cable and the Internet. Commission on Adult Basic Education (COABE). St. Louis, MO.

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*Sebastian, R. (2007). eLEARN Virginia: A new e-learning program for adult Virginians in need of GED and Workplace Education. Association for the Advancement of Computing in Education (AACE). Ed-Media 2007 World Conference on Educational Multimedia, Hypermedia, & Telecommunications. Vancouver, British Columbia.

*Sebastian, Richard (2006). Development of Social Problem-solving Networks in the Interactive Web-based Game The Beast. Association for the Advancement of Computing in Education (AACE). Proceedings, E-Learn 2006 World Conference on E-Learning in Corporate, Government, Healthcare, & Higher Education. Honolulu, HI.

*Sebastian, Richard (2005). Development of Social Problem-solving Networks in the Interactive Web-based Game The Beast (Proposed Research). Fifth Educational Multimedia Congress, Universidad de Barcelona. Barcelona, Spain.

Publications

Sebastian, R. (2009). PlugGED In. Progress: A Publication of the Virginia Adult Learning Resource Center. Winter/Spring 2009. Vol. 21, No. 2.

Sebastian, R. (2009). Teaching & Learning with Technology in Adult Basic Education:

Technology Integration. Virginia Adult Education Certification Program. Virginia Adult Learning Resource Center. Richmond, VA.

Sebastian, R. (2009). Teaching & Learning with Technology in ESOL Education:

Technology Integration. Virginia Adult Education Certification Program. Virginia Adult Learning Resource Center. Richmond, VA.

Sebastian, R. (2008). Using Personal Weblogs to Teach Writing in the GED Classroom. (Doctoral dissertation, University of Virginia, 2008). Dissertation Abstracts International, 69, 2884.

*Sebastian, R. (2007). eLEARN Virginia: A new e-learning program for adult Virginians in need of GED and Workplace Education. Proceedings. Association for the Advancement of Computing in Education (AACE). Ed-Media 2007 World Conference on Educational Multimedia, Hypermedia, & Telecommunications. Vancouver, British Columbia.

*Sebastian, R. & Kinzie, M. (2006). Development of Social Problem-solving Networks in the Interactive Web-based Game The Beast. Proceedings. Association for the Advancement of Computing in Education (AACE). E-Learn 2006 World Conference on E- Learning in Corporate, Government, Healthcare, & Higher Education. Honolulu, HI.

Sebastian, R., video for The Airplane by One Ring Zero (2005). Addendum DVD. B&W, 16

mm film & digital video. 2 min.

Hammond, T. & Sebastian, R. (2005). Digital Image and Video Editing Software. Teaching

with digital images: Acquire, analyze, create, communicate. Editors: Bull, G.L., & Bell, L.

Published by the International Society for Technology in Education.

Workshops

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Sebastian, R. (2009). Learning is Social. So is the Web: Exploring Social Media Tools for the ABE Classroom. 2009 Virginia Association for Adult & Continuing Education (VAACE) conference. Roanoke, VA.

Sebastian, R. (2009). Teaching & Learning with Technology in Adult Basic Education:

Technology Integration. Virginia Adult Education Certification Program Train-the-Trainer. Richmond, VA.

Sebastian, R. (2009). Teaching & Learning with Technology in ESOL Education:

Technology Integration Virginia Adult Education Certification Program ESOL Train-the- Trainer. Fairfax, VA.

Sebastian, R. (2009). Web-based visual literacy tools for the classroom: exploring image editing & video broadcasting tools. West Virginia Department of Education TSIP training. Morgantown, WV.

Sebastian, Richard (2007). An Overview of Distance Learning in Adult Education. Regional Commission of Adult Basic Education. Williamsburg, VA.

Sebastian, Richard & Guard, J. (2007). Blogs, Wikis, & Podcasts. 2007 Literacy Fair, Southside Virginia Community College. Keysville, VA.

Sebastian, R. (2004). Digital Storytelling in the Classroom. International Leadership for Educational Technology (ILET) Visiting Scholor Program. Grupo de Investigacion Enseanza y Aprendizaje Multimedia (GREAM), Universidad de Barcelona. Barecelona, Spain.

Fanning, E., Sebastian, R., & Warren, K. (2003). Digital Storytelling Workshop. Center for Multicultural & Human Services (CMHS). Falls Church, VA.

Grants

Distance Learning Center: eLearnVA (2009-2010): Awarded $205,000 by the Virginia Department of Education, Office of Adult Education & Literacy to manage and run eLearnVA, a statewide online GED distance education program.

The Governor ʼ s Productivity Investment Fund (PIF): Awarded $127,000 to develop and evaluate the PlugGED In curriculum.

Chancellor ʼ s e-Learning Enhancement Development (CEED) Grant: Southwest Virginia Community College awarded a $50,000 CEED grant to fund Southwest Virginia Community Collegeʼ s implementation of the PlugGED In curriculum.

Distance Learning Center (2008-2009): Awarded over $185,000 by the Virginia Department of Education, Office of Adult Education & Literacy to manage and run a statewide online GED distance education program.

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Distance Learning Center: eLearnVA (2007-2008): Awarded approximately $125,000 by the Virginia Department of Education, Office of Adult Education & Literacy to manage and run eLearnVA, a statewide online GED distance education program.

University courses taught

Theory & Practice of eLearning Integration into Adult Learning Environments Department of Teaching and Learning School of Education Virginia Commonwealth University

This class is the introductory course of a three-course Teaching with Technology strand in Virginia Commonwealth University School of Education ʼ s graduate program in Adult Learning. This hybrid course gives students the opportunity to apply current educational theory, as well as new theories such as Connectivism, to the design and delivery of eLearning for adult learners in a variety of educational contexts. Students gain experience being online learners and facilitators, and develop a strong philosophy of practice to bring to their design, delivery, assessment, and evaluation of their own eLearning products.

Digital Media Development Curry School of Education, University of Virginia Charlottesville, VA

This class provided undergraduate and graduate students with a hands-on introduction to current methods of producing various forms of digital multimedia, including digital photo editing, digital video production, podcasting, and web design. Each class included introductory lectures, hands-on assignments, class discussion, and supervised lab time.

Educational Game Design Curry School of Education, University of Virginia Charlottesville, VA

Building on instructional design, video production, and computer-based development skills, this course explored various aspects of educational game design, including the fundamentals of game design and game evaluation. During the course, students had the opportunity to apply these concepts in the design of their own educational game.

Software Applications Curry School of Education, University of Virginia Charlottesville, VA

This graduate-level course introduced students to various software and hardware applications and their effective use in an educational context, fostered discussion on best uses of technology in education, and allowed students to produce an electronic portfolio demonstrating their technical competencies to current or future employers. Teaching with Technology: Special Education Curry School of Education, University of Virginia Charlottesville, VA

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This course provided an introduction to effective, standards-based methods of integrating technology into the classroom, focusing on the Special Education content area. Students learned how to evaluate and use basic hardware and software applications, identify best practices, and effectively integrate these tools into lesson plans. Students developed an electronic portfolio of their class work.

Awards & Recognition

GameJam Game Design Contest winner (2009) Innovations in eLearning conference, George Mason University, Fairfax, VA. Part of a four-person design team. The game prototype was a political game called Permanent Campaign. One of the three judges was game designer Will Wright, creator of Sim City, The Sims, and Spore.

Visiting Scholar (2004). International Leadership for Educational Technology (ILET), Universidad de Barcelona, Barcelona, Spain.

Finalist, Kookaburra (2004), Adrenaline Film Project, Virginia Film Festival, Charlottesville, VA.

*Film selection The Airplane (2004), Vinegar Hill Film Festival, Charlottesville, VA.

Community Service

Richmond Daily Beast http://rvadailybeast.com

A web portal that provides comprehensive news, information, resources, and original

content about dogs, cats, and general animal welfare in the Richmond metro area.

Friends of Northside Dog Park http://northsidedogpark.com/ Leading a group of community members in establishing a dog park in the Northside Richmond. Serve as co-chair of the Friends of Northside Dog Park (FNDP) steering committee. Coordinate meetings with the FNDP members and representatives of the Richmond City Recreation & Parks Department. Created Ning site and fundraising and public awareness campaigns.

Virginia S.T.A.R. advisory board Serve as a member of the VA S.T.A.R. advisory board. VA S.T.A.R. is an innovative program that provides opportunities for students to gain skills refurbishing retired government-owned computers. Once refurbished, these machines are donated to needy educational programs in the Commonwealth.

Bandits Adoption & Rescue of K-9s (B.A.R.K.) http://www.barkva.org/ Serve as a volunteer for this large, local dog adoption shelter located in Hanover, VA

HandsOn Greater Richmond http://www.handsongr.org/

A local volunteer organization that connects individuals, families, teams, and corporate

groups to meaningful volunteer opportunities in the Greater Richmond region. I have worked on short-term projects for ElderHomes, Friends School, The Conrad Center, and St. Joseph ʼ s villa.

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Memberships

Sebastian, R.

Association for Educational Communications and Technology (AECT)

American Educational Research Association (AERA)

Commission on Adult Basic Education (COABE)

Social Media Club-RVA

Virginia Association for Adult and Continuing Education (VAACE)

Technology Skills

Learning/content management system experience, including Blackboard 9

Web design (including HTML hand coding and CSS)

Basic PHP/MySQL programming

Familiarity with graphic design and image editing software

Digital video production and editing

Digital audio production and editing

Video streaming compression and delivery

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