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In the following pages you will find a comprehensive outline of the steps required to create a VR inclusive BIM
Execution Plan (BEP). This is the product of a series of in-depth discussions and our learnings from real-world
project implementations of VR that we have undertaken with our industry partners. Through an iterative
process of refinement we distilled the most critical aspects of VR that will be crucial in making your BEP
relevant in 2019 and beyond.
We hope you find the document useful, and it has been our pleasure to be part of your journey into VR.
Warmest Regards,
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Contents
2. VRcollab LITE 3
c) Stakeholder Collaboration 4
c) On-Site Setup 7
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1. Virtual Design Review
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2. VRcollab LITE
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2.3 Virtual Coordination Capabilities
● Precise Measurements
● Retrieval of BIM Object Information
● Location and Sunlight Analysis
c) Stakeholder Collaboration
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2.4 Virtual Collaborative Process Roadmap
The table below displays the different stages of the design process and how our software provides
functionality that will suit the differing needs of the consultants involved:
LOD 100 The building 3D model is developed to represent -Allows users to understand the spatial
Concept Design the information on a basic level. Thereby, only consequences of the overall massing of the
conceptual model creation is possible in this building within the context of its surroundings.
stage. Parameters like area, height, volume, -Understand the main flows of people around and
location and orientation are defined. within the building
-Test different design options
LOD 200 General model where elements are modeled with -Merging of working models from various
Schematic approximate quantities, size, shape, location and consultants including: architecture, structure,
Design orientation. We can also attach non-geometric MEP.
information to the model elements -Comparison of structural alternatives
-Identification of potential clashes
-Check whether design intentions have been
maintained
LOD 300 Accurate modeling and shop drawings where -Merging of detailed models from various
Detailed Design elements are defined with specific assemblies, consultants including: architecture, structure,
precise quantity, size, shape, location and MEP.
orientation. Non-geometric information can be
attached to the model elements -Identification of clashes
-Identification of member sizing issues
-Take detailed measurements from the model
- Make textual annotations within the model
LOD 350 It includes model detail and elements that -Details regarding construction methodology can
Construction represent how building elements should interface be annotated within the model to draw attention
Documentation with various systems and other building elements. to specific issues or concerns.
Includes graphics and written definitions
LOD 500 Elements are modeled as constructed assemblies -Desired information to be handed over to FM
As Built for Maintenance and operations. In addition to (maintenance & repairs; space & occupancy
actual and accurate in size, shape, location, management.)
quantity, and orientation, non-geometric
information is attached to modeled elements
***It should be noted that the following scope should act as a guide only, and as such should not be taken to be a comprehensive list of all possible
use-cases.
***Further details regarding the hardware requirements for both desktop and laptop setups for VRcollab can be found in Section 2.6. Information
regarding the set-up of optimal BIM coordination spaces can be found in Section 2.5.
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2.5 Coordination Spatial Setups
Coordination Spaces have been categorized into 3 major groups, each with its own benefits when taking the
user’s objective and considerations into account.
Location:Consultant’s Meeting Room, Client's Meeting Room
a) Meeting Complementary Facilities: Projector, Projector Screen
Room Setup Stakeholder Capacity: 2 - 10 pax
Benefit: Upgrading a basic meeting room into BIM VR coordination facility
Location:Site Office
c) On-Site Complementary Facilities: Stable Internet, Projector, Projector Screen
Setup Stakeholder Capacity: 2 - 10 pax
Benefit: Connect Onsite to HQ using VR collab Multi-user Internet Feature
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2.6 Hardware Specifications
VRcollab’s software works with industry standard hardware to provide Virtual Reality capabilities for user
Interaction and visualization throughout the entire duration of the contract. The hardware and software shall
have the following capabilities:
VR Hardware sets HTC VIVE CE Windows Mixed Reality HTC VIVE Pro
Head Mounted
Display
(HMD)
Controllers
1 set consists of 2
controllers (1 for each
hand)
Sensors
NO EXTERNAL
1 Set consists of 2 SENSORS
Base Stations
Controllers may lose tracking
Each mounted to for a moment when HMD is not
basic screw in Tracking Volume: 3.5 x 3.5 directed at them ( For eg. Tracking Volume: 10 x 10 Meters
(Camera Tripod stand Meters Controllers placed behind the Compatible with: VIVE PRO
Compatible with: VIVE CE /
not included) back)
VIVE PRO
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Computer Hardware Key Specifications for Virtual Reality
Desktop Setups are suited for fixed meeting room settings where movement of the machine is infrequent
(events). With the added benefit of being able to use a wireless adapter, where the VR Head Mounted Display
is not tethered to the computer via cables, with wireless connectivity of up to 6 Metres, allowing for a wider
range of movement.
Laptop Setups are mobile, and is perfect for use-cases that need to be quick to setup and used at different
locations frequently ( eg. client meeting rooms), do note that Laptops are currently not able to use with the
wireless adapter, so the VR Head Mounted Display will still be connected via a cable to the laptop.
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