Vous êtes sur la page 1sur 5

DEFAULT KEY/JOYSTICK/MOUSE CONTROL (Updated 03/29/2009)

When you load a key/mouse/joystick assignment file created by an older version of


YSFLIGHT, no key is assigned to a new features added in the newer version. In that case,
please go to "Option" -> "Key/Mouse/Joystick Assignments," and assign an appropriate key
to
'1' key no longer fires weapon. Please use space key or joystick trigger 1 instead. By
default, '1' key opens/closes a bomb-bay door.
Trim control is assigned to Insert key and Delete key. Up arrow and Down arrow no
longer work.
ELEVATOR/AILERON
Joystick that Windows can recognize, Mouse, or Keyboard (arrow keys).
Go to "Option" menu ->"Change Key/Mouse/Joystick assignment" to choose joystick,
mouse or keyboard.
TRIM
Insert TRIM DOWN
Delete TRIM UP
T Adjust TRIM based on the current joystcik position.
ENGINE
Q POWER UP
A POWER DOWN
TAB AFTER BURNER ON/OFF
ROTATE NOZZLE TO VERTICAL TAKE OFF/LANDING POSITION (ONLY
Page Down
WHEN THE AIRPLANE IS EQUIPPED WITH VARIABLE ANGLE NOZZLE)
ROTATE NOZZLE TO CRUISE POSITION (ONLY WHEN THE AIRPLANE IS
Page Up
EQUIPPED WITH VARIABLE ANGLE NOZZLE)
REVERSER THRUST (ONLY WHEN THE AIRPLANE IS EQUIPPED WITH
.
THRUST REVERSER)
ROTATING TURRET/GUN (Currently AH-64 only available)
Mouse
(When using ROTATE GUN.
Joystick)
Arrow keys
(When using
ROTATE GUN.
mouse as
stick)
LANDING GEAR/FLAP/BRAKE/VARIABLE GEOMETRY WING
G RETRACT/EXTEND LANDING GEAR
F RETRACT/EXTEND FLAP
B RETRACT/EXTEND AIRBRAKE(SYNCHRONIZED WITH WHEEL BRAKE)
W SPREAD VARIABLE GEOMETRY WING
S SWEEP BACK VARIABLE GEOMETRY WING
RUDDER
Z RUDDER LEFT
X RUDDER NEUTRAL
C RUDDER RIGHT
TRIGGER
SPACE Fire Weapon
1 Key Open/Close Bomb Bay Door
2 Key Choose Weapon
3 Key Toggle (or Turn On) Radar Range
Trigger 1 Fire Weapon
Trigger 2 Choose Weapon
Trigger 3 Toggle (or Turn On) Radar Range
MOUSE
Fire Weapon
LEFT BTN
MOUSE
Choose Weapon
RIGHT BTN
NAVIGATION AID
V Flying Direction Indicator On/Off
9 Toggle HUD Color
Open VOR menu (station selection)
L Press multiple times to cycle VOR1, VOR2, and ADF
It also changes current NAV. 7- and 8-keys rotates OBS of the current NAV.
Rotate VOR OBS to the left
7
Target NAV should be selected by L key
Rotate VOR OBS to the right
8
Target NAV should be selected by L key
REFUELING/RELOADING AMMUNITION
Open Refueling/Reloading Dialog (Works only when the airplane is
HOME
complete stop near the fuel truck or on the aircraft carrier.)
AUTOPILOT
BackSpace Open the autopilot menu. (Press BS once more to close the menu) When
autopilot menu is open, you can choose one of the following options.
Circle Stay in a holding pattern.
Straight & Fly straight.
Level
Landing Land at a proximity airport. (It does not
work when there is no airport with ILS and a
runway of 2000m or longer or when the
wind is strong.)
Exit Autopilot Disengage an active autopilot.
It is not recommended to use the landing autopilot when you are leading
some airplanes.
RADIO COMMUNICATIONS
ENTER Open the radio communication menu. (Press ENTER once more to close
the menu) After opening the radio communication menu, you can choose
an airplane to send your command, and then can choose one of the
following commands.
Break and
Attack enemy airplanes!
attack
Attack ground
Attack nearby ground targets!
target
Form on my
Come and stay in a formation.
wing
Return to base Land at a proximity airport.
Stay in holding
Stay in a holding pattern.
pattern
When you want your wingman to form on your wing, send the form on
my wing command, and then keep shallow turn (45 degree to 60 degree
turn) until the wingman come to your side. Otherwise, the wingman will try
to come close to you, but cannot form a good formation.
CAUTION: Computer airplanes are not very smart. So, you have to be
careful to send these commands, or your wingmen will cause an accident.
For example, if you tell B747 "break and attack", it will exert its best effort,
but highly likely it will fail.
F12 (0 in Send in-flight chat message over the network. However, the functionality
YSFLIGHT forof YSFLIGHT chat is very primitive, and it is recommended to use an
Mac OSX) external instant messaging service simultaneously.
Some characters cannot be typed directly due to the difference of
keyboard layout for different languages. But, you can use UP arrow and
DOWN arrow key to modify character code of the letter you previously
typed. For example, to type '@', you can type SHIFT+'/' and then UP arrow
key.
In Mac OSX, the YSFLIGHT program cannot detect F12 key. Therefore, 0
(zero) key is assigned to this functionality by default.
VIEW CONTROL
COCKPIT VIEW / BOMBING AIM (toggle)
F1 (*1)
Bombing Aim is available only when bomb are loaded.
OUTSIDE/FIXED/VARIABLE POINT VIEW, FOCUSING ON PLAYER's AIRPLANE
F2 (*1)
(toggle)
F3 (*1) FROM COMPUTER AIRPLANE TO PLAYER AIRPLANE
F4 (*1) MISSILE VIEW
F6 (*1) ILS facility view. Pressing F6 key again to change to next ILS facility.
F7 (*1) Outside Player's Plane View Part 2
POV Button/View angle keys to rotate camera angle.
Hold F7 and move joystick to rotate camera angle in pitch and yaw
direction.
Hold F7+Trigger 1 and move joystick up and down to change camera
distance.
Hold F7+Trigger 2 and move joystick left and right to rotate camera angle
in roll direction.
Hold F7+Trigger 1+Trigger 2 to initialize the camera angle and camera
distance.
F8 (*2) Outside Player's Plane View Part 3
POV Button/View angle keys to rotate camera angle.
Hold F8 and move joystick to rotate relative camera angle in pitch and yaw
direction.
Hold F8+Trigger 1 and move joystick up and down to change camera
distance.
Hold F8+Trigger 2 and move joystick left and right to rotate relative camera
angle in roll direction.
Hold F8+Trigger 1+Trigger 2 to initialize the relative camera angle and
camera distance.
F9 (*2) Control Tower View
Press F9 to switch to tower view. Press F9 again to move to the next tower.
SHIFT+F9 to change the airplane to track.
Observer View
In Observer View mode, you can rotate view angle by joystick, fire weapon
button to move forward, and select weapon button to move backward.
F10 (*2)
When you press F10 key, Observer View mode starts from the previous
view point. Hence, use F1 through F9 key to select a view point that is
close to your interest, and then press F10 key.
POV
CHANGE VIEW DIRECTION
BUTTON
Rotate camera angle in Outside Player Plane View Part 2/3
of JOYSTICK
U FORWARD
K RIGHT
H LEFT
M BACK
J UP
N BELOW
(*)Press more than one of U,K,H,M,J,N keys simultaneously to see slant
direction.
Mouse
Zoom
Wheel Up
Mouse
Unzoom
Wheel Down
OPEN SUB-WINDOW MENU
O Open Sub-Window menu
QUIT
ESC PRESS ESC TWICE TO QUIT
REPLAY FLIGHT RECORD
(* WHILE REWINDING/FAST REWINDING, YOU MAY SEE INACCURATE BULLETS, MISSILES
AND EXPLOSIONS, BUT IT IS NORMAL.)
Z FAST REWIND
X REWIND
C PLAY
D PAUSE
V FAST FORWARD
B VERY FAST FORWARD
HOME JUMP TO THE BEGINNING OF THE FLIGHT RECORD
END JUMP TO THE END OF THE FLIGHT RECORD
ESC PRESS ESC TWICE TO TERMINATE REPLAY
F5 (*1) SWITCH PLAYER AIRPLANE
IN ADDITION, YOU CAN USE F1 THROUGH F4 KEY TO CHANGE VIEWPOINT.
In-Flight Configuration Change
CTRL Open in-flight configuration change menu. Menu items are as follows.
Key Function
1 Choose Fast mode (low quality graphics)
2 Choose Normal mode (medium quality graphics)
3 Choose Detailed mode (high quality graphics)
Cycle airplane graphics quality (Auto -> Detailed -> Fast -> Very
A
Fast)
G Cycle ground object graphics quality (Auto -> Detailed -> Fast)
W Toggle weapon graphics quality (Normal / Fast)
S Toggle shadow graphics quality (Auto / Fast)
D Toggle shadow of dead airplanes (Draw / Don't Draw)
L Toggle runway light in daylight (Draw / Don't Draw)
J Toggle virtual joystick (Draw / Don't Draw)
M Cycle Smoke Type (Dot -> Noodle -> Towel -> Solid)
Cycle Z-Buffer Quality (Fast -> Medium -> Detailed -> Very
Z
Detailed)
T Toggle Transparency (On / Off) OpenGL only.
Toggle reduction of peep hole effect caused by transparent
P
polygons (On / Off)
Toggle Use/Not to use the instrument panel. If it is on, the
H
program always draws Head Up Display (On/Off)
Ente
Close the menu.
r
The change is temporary, and it is valid until you close a flight (until
terminating the server/client mode during the network play.) This menu
would be useful when you are playing over the network, and the number of
players become too many for your PC's environment. In that case, you can
reduce the graphics quality to gain the performance.

Vous aimerez peut-être aussi