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- Gymnastics
LECTURE 5
JUMPS KTPs
1. Straight
2. Star
3. Tuck
- Legs to chest
- Arms wrapped around the legs
- Knees bent
- Jump on two feet and land on two feet
4. Stag
5. Split
- Straight body
- Pointed toes
- Spin 180* or 360*
- Arms into chest
- Jump on two feet and land on two feet
7. Sissone
- Jump
- Split in the air
- Land on one foot
- Arms out for balance
PROGRESSIONS
i. Bunny jumps along the floor. Increase the distance of the spring
ii. Bunny hop between two parallel benches
iii. Bunny jumps onto bench
iv. Bunny jumps over low bench
KTPs
- Knees to chest
- Two hands to the board
- Legs split, out to the side
- Hands first, then legs
KTPs
Design a circuit:
- Bunny Hops
- Vertical Jump
- Leap frog
- Jumping for distance
- Jumping through a ladder
- Jumping in and out of hoops
- Cartwheel
- Vault jumping
Plan a circuit with SIX stations that allows practice of landing techniques. Include
TWO point form notes on KTPs for each station, describe briefly the group
organisation and indicate with a ‘T’ where the teacher would stand.
HLTH2203 - Gymnastics
LECTURE 5
LOCOMOTION
Locomotion is moving from one space to another. The three categories that will
be covered are:
LONGITUDINAL AXIS
Run an imaginary stick in a straight line from the middle of your head to your
feet and you have a longitudinal axis. Rotations around this axis involve all turn
left or right.
Log rolls
Egg rolls
- Knees in
- Hands holds knees
Pivots
Progressions
Change starting and finishing positions
Change body shapes
Try up and down slopes
Do with a partner or small groups