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Directions: Fill in each part of the App Lesson with your own original ideas.

Please look at the


sample provided on the class website. Provide 3 to 4 apps/steps for students to complete along
with a creative title, helpful description, and relevant SC teaching standards.

 There must be one app per step.


 Android apps can be use as long as all included apps are from the same platform.
 Lessons must cohesively link together 3 to 4 apps going from one focus/step of the lesson
to another.
 Lessons may include direct instruction provided the lecture contents are explained.
 Lessons may utilize web browser apps like Chrome or Safari to access website-based
tools. Link to the website in the write-up and the web browser app in the iTunes web link
area.
 The final step in lessons must have students create a learning artifact from a creation-
based app (presentation, video, etc.) or screenshot of progress from a skill-based app
that students would submit to the teacher for assessment.

Title: Physical Activity.

Relevant SC Standards:

 2-5.1 Identify several physical activities that are personally enjoyable.

 2-5.2 Try new physical activities individually and/or with peers.


 2-5.3 Acknowledge the feelings resulting from the challenges, successes, and failures
that physical activity can offer.
 2-5.4 Express personal feelings appropriately on progress made while learning a new
movement skill (for example, communicating to the teacher his or her excitement
when making the Wall-of-Fame during the physical education class).
 2-5.5 Use physical activity as a means of self-expression.

Description: This app lesson will develop grade 2 Physical Activity students’
knowledge on types of physical education and the positive effects it has on life both
mental and physical.
Instructional Objective:

 Students will identify physical activities that they enjoy and be able to perform
different physical movements.
 Students will be able to work cooperatively in groups performing physical
activities.

Step 1 Content-Based or Skill-Based App: Students will use the Penultimate app on
their iPads in a group of 3-4 to identify any form of physical activity that they enjoy, and
then come together as a class and create a long list of physical activities.

https://itunes.apple.com/us/app/penultimate/id354098826?mt=8&ign-mpt=uo%3D4

Step 2 Content-Based or Skill-Based App: Students will go to the Safari app and paste
in a URL for a Fitness quiz where they will answer a 10 question quiz on types of
physical movements and activities. We will discuss why these answers are correct and
the positive effects fitness can have on the body and mind.

https://safari.en.softonic.com/mac

Step 3 Creation-Based (Learning Artifact) or Skill-Based App (Screenshot of


Progress): Students will use the JEFIT Workout tracker, Weight Lifting, Gym Log App
to explore over 1300 exercises, workouts and lifting videos. Then the students are going
to create their own workout routine with either exercises or activities that they enjoy.
Their routine must consist of a warm up, exercise routine and cool down. Finally, they
will share their routine in front of the class.

https://play.google.com/store/apps/details?id=je.fit&hl=en

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