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Telecommunicati

on

Data
Data
Communications
Delivery
Fundamental Accuracy
Characteristics of
Timeliness
Data
Communication Jitter

Message

Sender

Components of Receiver
Data
Communication Transmission
Medium

Protocol

Text

ASCII

Numbers
Images
Methods to
Data
represent Color
Representation
Images
Audio

Video

Simplex Mode

Half-Duplex
Data Flow Mode
Data Flow

Full-Duplex
Mode

Networks
Host
Connecting
Device
Network Criteria Performance
Transit Time
Response Time
tele' is Greek for 'far'
means communication at distance
includes telephony, telegraphy, and television
refers to information presented in whatever form is agreed upon by the parties creating and
using the data
exchange of data between two devices via some form of transmission medium such as wire
cable
Delivery. System must deliver data to the correct destination
Accuracy. System must deliver the data accurately
Timeliness. System must deliver data in a timely manner
Jitter. Refers to the variation in the packet arrival data. Uneven delay in the delivery of audio
or video packets
Information (data) to be communicated. Forms: text, numbers, pictures, audiom and video
Device that sends the data message. Forms: computer, workstation, telephone handset, vide
camera, and so on.
Device that receives the message. Forms: computer, workstation, telephone handset, video
camera, and so on.
Physical path by which a message travels from sender to receiver. Example: Twisted-pair wire
coaxial cable, fiber optic cable
Set of rules that govern data communications. Represents an agreement between the
communicating devices. Without protocol, two devices may be connected but not
communicating
represented as a bit pattern, a sequence of bits (0s and 1s)
American Standard Code for Information Interchange
Developed in United States. Constitutes the first 127 characters in Unicode or referred to as
Basic Latinby bit patterns. Directly converted to a binary number to simplify mathematical
represent
operations
composed of a matrix of pixels (picture elements), where each pixel is a small dot
RGB. Red, Green, and Blue
YCM. Yellow, Cyan, and Magenta
Refers to recording or broadcasting of sound or music.
It is continuous, not discrete.
refers to recording or broadcasting of a picture or movie
can be produced as a continuous entity (TV camera) or it can be a combination of images,
each a discrete entity, arranged to convey the idea of emotion
the communication is unidirectional, as on a one-way street

only one of the two devices on a link can transmit; the other can only receive

Example: Keyboard (sender) and traditional Monitors (receiver)


can use the entire capacity of the channel to send data in one direction
each station can both transmit and receive, but not at the same time. When once device is
sending, the other can only receive, and vice versa
Example: Walkie-Talkies and CB (citizens band) radios
used in cases where there is no need for communication in both directions at the same time;
the entire capacity of the channel can be utilized for each direction
both stations can transmit and receive simultaneously
Example: Telephone Network
used when communication in both directions is required all the time
Capacity of the channel must be divided between the two directions
the interconnection of a set of devices capable of communication
an end system (large computer, desktop, laptop, workstation, cellular phone, or security
system)
such as router, connects the network to other networks, a switch, which connects devices
together

the amount of time required for a message to travel from one device to another
the elapsed time between an inquiry and a response

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