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Introduction
Chapter 12 :
Kinematics Of A Particle
Mechanics
A branch of the physical science that is concerned
with the state of rest or motion of bodies subjected
to the action of forces.
1
Mechanics of rigid bodies
Statics Dynamics
Kinematics Kinetics
2
Dynamics
Chapter 12 :
Kinematics of a
Particle
3
Chapter Outline
• Rectilinear Kinematics:
− Continuous Motion
− Erratic Motion
• Curvilinear Motion:
− Rectangular Components
− Motion of a Projectile
− Normal and Tangential Components
− Cylindrical Components
• Absolute Dependent Motion Analysis of Two Particles
• Relative Motion Analysis of Two Particles Using Translating
Axes.
Rectilinear Kinematics:
Continuous Motion
4
Position
1) Single coordinate axis, s
2) Origin, O
3) Position vector r – to specify the location of the particle P at
any instant.
Note :
• s = Magnitude of r = Distance from O to P
• The sense (arrowhead direction of r) is defined by the algebraic sign on s.
=> + ve = right of origin,
− ve = left of origin
Displacement
The displacement of the particle is the change in its position.
r = r’ − r
The magnitude of r is : s = s’ − s
s is +ve if the particle’s final position is to the right of its initial position.
s is -ve if the particle’s final position is to the left of its initial position.
5
Velocity
ds
v
dt
Note:
Particle moving to the right velocity is +ve
sT
v
sp avg
t
6
Example
Consider a particle travels along the path of length sT in time t.
sT
Average speed of the particle is v
sp avg
t
r
The average velocity of the particle is v avg
t
or s
vavg
t
Acceleration
7
The instantaneous acceleration of the particle at time t is
v
a lim
t 0 t
dv
a
dt
Note:
Decceleration is negative
8
Velocity as a Function of Time
Assumptions:
• acceleration = ac = constant
• v = v0 when t = 0.
dv
ac
dt
v t
dv a c dt
v0 0
v v0 act
v v0 act
v 2 v02 2ac s s0
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Position as a Function of Time
Assumptions:
• acceleration = ac = constant
• s = s0 when t = 0.
ds
v
dt
ds
v0 a c t
dt
s t
ds v
s0 0
0 act dt
1
s s0 v 0 t a c t 2
2
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2) Kinematic Equation
EXAMPLE 12.1
Given:
The car moves in a straight line such that for a short time its
velocity is defined by v = (0.9t2 + 0.6t) m/s where t is in sec.
Find:
Determine its position and acceleration when t = 3s. When t = 0,
s = 0.
Solution:
Coordinate System.
The position coordinate extends from the fixed origin O to the
car, positive to the right.
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Position.
• Since v = f(t), the car’s position can be found from v = ds/dt
• s = 0 when t = 0
ds
v
dt
0.9t 2 0.6t
s t
0 0
ds 0.9t 2 0.6t dt
s t
s 0.3t 0.3t
0
3 2
0
s 0.3t 3 0.3t 2
When t = 3s, s = 0.3 (3)3 + 0.3 (3)2 = 10.8m
Acceleration.
dv
a
dt
d
a
dt
0.9t 2 0.6t
a = 1.8 t + 0.6
When t = 3s,
a = 1.8 (3) + 0.6
a = 6 m/s2
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EXAMPLE 12.2
Given:
• A small projectile is fired vertically
downward into a fluid medium
with an initial velocity of 60m/s.
• Due to the resistance of the fluid
the projectile experiences a
deceleration equal to
a = (−0.4v 3) m/s2,
where v is in m/s.
Find:
Determine the projectile’s velocity and position 4s
after it is fired.
Solution:
Coordinate System : Take the position coordinate to be +ve downwards
Velocity. dv
a 0.4v 3
dt
v dv t
3
dt
60 m / s 0.4v 0
1 1 1 v
t 0
0.4 2 v 2 60
1 1 1
2 t
0.8 v 60 2
1/ 2
1
v 0. 8t m / s
60
2
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Position
• Since v = f(t), the position can be found from v = ds/dt
• s = 0 when t = 0
ds
v
dt
1 / 2
ds 1
0.8t
dt 602
1 / 2
s t 1
0 ds 0 602 0.8t dt
1/ 2
2 1 t
s 2
0.8t
0.8 60 0
Thus,
1/ 2
1 1 1
s 2
0.8t m
0.4 60 60
When t = 4s,
s = 4.43m
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