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PYTHON PROJECT SYNOPSIS

Section: K17GA
Group No. :5

HANGMAN

Submitted to : -
Mr. Sagar Pande,
Professor,
Lovely Professional University
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CONTENTS

Introduction ............................................................................................................... 2
Objective/AIM .........................................................................................................2
Technical Details ......................................................................................................... 3
Current Progress ......................................................................................................... 4
Team Members & Responsibilities .............................................................................. 5
Bibliography and Help Sources.................................................................................... 6
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INTRODUCTION

Objective/Aim
This Project aims at developing a Functional ,Good-Looking and Coherent Graphical
Implementation of the Wordplay game “HANGMAN”.

The gist of this project lies in learning about real-world usage of python GUI library called
“tkinter” and other related technologies.

The “HANGMAN” is a guessing game for two or more players. One player thinks of a
word, phrase or sentence and the other(s) tries to guess it by suggesting letters or
numbers, within a certain number of guesses. And if guesser fails to guess a stick figure
of a human is hanged.
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TECHNICAL
DETAILS

The Following is the list of


technologies used in the
project

Tkinter
Tkinter is the prebuilt GUI framework
and library for python. It helps

 Developing The Graphical Interface


upto the highest of industry
standards
 Animating the GUI Drawings

File Handling
To store and view the data such as
word, clues and Scores we need some
persistence storage such as files

Classes
To Save ourselves from clutter of
managing too much global variables
and making program stand on highest
standards of OOP
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Current Progress

The Development work on project has just taken its pace. However, we have
developed the following:-

1. BASIC UI:- First Iteration of UI with basic functionalities is


completed
2. GAME LOGIC:- The Logic of Hangman game is prepared
3. ANIMATIONS:- In Progress
4. DICTIONARY AND CLUES COLLECTION:- In Progress
5
TEAM MEMBERS &
RESPONSIBILITIES

The Following is the list of


team mates and their
responsibilities towards
project:-

Abhishek Sharma
 Reg. No.- 11703500
 Team Leader,Project Auteur
 Tasks Assigned:- Building Logic for
game and Animations

Ajeet Kumar Ashish


 Reg. No.- 11703511
 Tasks Assigned:- Scoring and Virtual Key board Implimentation

Saurabh kumar
 Reg. No.:- 11703487
 Tasks Assigned:- Dictonary Building and File Handling
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Bibliography and
Help Sources

The Help is taken from following sources:-

1. Learn Python3-The Hard Way === book by: Guido Van Rossum and Zed Shaw
2. Python 3.6 tutorials === by Guido van Rossum(MIT PRESS)
3. Wikipedia: Hangman(Game)
4. Sagar Pande Sir

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