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[Controls]

FastTurn = 500000
InvertMouse = 0
MouseLook = 1
InputRate = 12
Sensitivity = 12
NormalTurn = 720
LookUp = 720
VehicleTurnRate = 100
AutoCenter = 0
UseJoystick = 0
Axis0 = 2
Axis1 = 1
Axis2 = 0
Axis3 = 0
Axis4 = 0
Axis5 = 0
POV0 = 2
POV1 = 1
POV2 = 0
POV3 = 0
GammaSliderDefault = 9

[Bindings]
Recording = "##67@ @ "
Graffiti = "##35@ @ "
RunLock = " @ @ "
Number_0 = " @ @ "
Forward = "##17@ @ "
Backward = "##31@ @ "
StrafeLeft = "##30@ @ "
StrafeRight = "##32@ @ "
Left = "##33@ @ "
Right = "##205@ @ "
Strafe = "##56@ @ "
Speed = "##42@ @ "
Jump = "##57@ @ "
Duck = "##29@ @ "
TurnAround = "##14@ @ "
LeanLeft = "##47@ @ "
LeanRight = "##18@ @ "
DuckLock = "##47@ @ "
Fire = " @##3@ "
Activate = " @##4@ "
Reload = "##19@ @ "
NextAmmo = "##33@ @ "
NextWeapon = "##47@ @ "
PrevWeapon = "##47@ @ "
HolsterWeapon = "##35@ @ "
LastWeapon = "##16@ @ "
MoveBody = "##34@ @ "
Flashlight = "##38@ @ "
LookUp = "##200@ @ "
LookDown = "##208@ @ "
ZoomIn = "##47@ @ "
CenterView = "##207@ @ "
Inventory = "##50@ @ "
ViewKeys = "##49@ @ "
ViewIntel = "##23@ @ "
Score = "##15@ @ "
Mission = "##25@ @ "
CompassToggle = "##47@ @ "
Radio = "##47@ @ "
SendMessage = "##28@ @ "
NormalMessage = "##59@ @ "
TeamMessage = "##60@ @ "
PrideMessage = "##62@ @ "
ChangeRifle = "##2@ @ "
ChangePistol = "##3@ @ "
ChangeCharacter = "##4@ @ "
ChangeGrenade = "##5@ @ "
ChangeBomb = "##6@ @ "
Number_1 = "##2@ @ "
Number_2 = "##3@ @ "
Number_3 = "##4@ @ "
Number_4 = "##5@ @ "
Number_5 = "##6@ @ "
Number_6 = "##7@ @ "
Number_7 = "##8@ @ "
Number_8 = "##9@ @ "
Number_9 = "##10@ @ "
Number_10 = "##11@ @ "
RadioMessage1 = "##44@ @ "
RadioMessage2 = "##45@ @ "
RadioMessage3 = "##46@ @ "
MouseSensitiveUp = "##27@ @ "
MouseSensitiveDown = "##26@ @ "
ScreenGammaUp = "##40@ @ "
ScreenGammaDown = "##39@ @ "
EffectVolumeUp = "##78@ @ "
EffectVolumeDown = "##74@ @ "
MakeScreenShot = "##66@ @ "
Messenger = "##63@ @ "
Yes = "##21@ @ "
No = "##49@ @ "
QuickWeapon1 = " @#U@ "
QuickWeapon2 = " @#D@ "
WolfSteamPackUse = "##203@ @ "
WolfMedicalKitUse = "##20@ @ "
MultiWeaponChange = "##48@ @ "
InGameWeaponView = "##41@ @ "

[Game]
MarkType = 2
ScreenGlow = 0
SPRadar = TRUE
ShadowLevel = 1
IsFieldListPVE = 0
ChattingView0 = 1
ChattingView1 = 1
ChattingView2 = 1
ChattingView3 = 1
ChattingView4 = 1
ChattingView5 = 1
ChattingView6 = 1
ChattingView7 = 1
ChattingView8 = 1
CrosshairAlpha = 255
CrosshairRed = 50
CrosshairGreen = 255
CrosshairBlue = 255
CrosshairDynamic = 1
UseCrosshair = 1
CrosshairStyle = 0
Subtitles = 0
FadeBodies = 0
HUDLayout = 0
MessageDur = 10
HeadBob = 0
Difficulty = 1
AlwaysRun = 1
Gore = 1
WeaponSway = 0
AutoWeaponSwitch = 1
LoadScreenTips = 1
VehicleContour = 1
MinimapType = 1
GrenadeAngle = 20
GrenadeDefAngle = 20
BanAddfriend = 0
BanBuddyChat = 0
BanGameInvite = 0
Animation = 0

[Sound]
defaultsoundmultiplier = 0.750000f
weaponssoundmultiplier = 1.000000f
speechsoundmultiplier = 1.000000f
MusicQuality = 0
sound16bit = 1
musicvolume = -2500
soundvolume = 5
battlevolume = 0
decisionvolume = 0
presoundvolume = 26
premusicvolume = -625
prebattlevolume = 15
predecisionvolume = 15

[Multiplayer]
PlayerModel = 0
PlayerName = "Player"
ScmdPassword = "Password"
Guid = "25D68873-2FFB-4AB6-88D4-6148D974E2F4"
AmmoRestrictions = ""
Dedicated = FALSE
DMPlayerModel = 0
MPRadar = TRUE
ClientPort = 27888
GameType = 16
GearRestrictions = ""
Password = "Password"
WeaponRestrictions = ""
AllowScmdCommands = FALSE
LANOnly = TRUE
MaxPlayers = 4
Port = 27888
UsePassword = FALSE
MPDifficulty = 1
SkillAllowance = 10000
FriendlyFire = TRUE
MPPlayerDiffFactor = 0.100000f
BandwidthClient = 3
BandwidthServer = 3
BandwidthServerCustom = 1500
BandwidthClientCustom = 1500
PlayerSkills0 = 1
PlayerSkills1 = 1
PlayerSkills2 = 2
PlayerSkills3 = 2
PlayerSkills4 = 1
PlayerSkills5 = 2
PlayerSkills6 = 2
PlayerSkills7 = 1
PlayerSkills8 = -1

[NetWork]
NetWorkStats = 0

[Version]
VersionNumber = 124

[Cooperative]
CampaignName = ".default"
SessionName = ""
MaxPlayers = 4
MPPlayerDiffFactor = 0.100000f
UseSkills = TRUE
FriendlyFire = TRUE
MPDifficulty = 1

[Settings]
DynamicLight = 30
EnvironmentalDetail = 0
MusicActive = 1
PolyGridFresnel = 0
ShadowDetail = 1
PolyGridBumpmap = 0
ShellCasings = 1
EnvironmentBumpMapping = 0
EnvironmentMapping = 1
FXDetail = 0
AnisotropicFiltering = 0
DetailLevel = 0
DetailTextures = 1
PreCacheAssets = 0
SoundQuality = 1
TrilinearFiltering = 0
Tracers = 1
TripleBuffering = 1
MusicQuality = 0

[Deathmatch]
CampaignName = ".default"
SessionName = ""
MaxPlayers = 2
TimeLimit = 2
RunSpeed = 130
Rounds = 5
ScoreLimit = 25
FragScore = 2
TagScore = 1

[Doomsday]
CampaignName = ".default"
ReviveScore = 1
SessionName = ""
Team1Name = "Red"
MaxPlayers = 16
NumTeams = 2
TimeLimit = 20
RunSpeed = 130
FriendlyFire = TRUE
LightPiecePlacedScore = 3
Rounds = 1
FragScore = 2
HeavyPiecePlacedScore = 5
PieceRemovedScore = 2
Team0Model = 0
Team0Name = "Blue"
DeviceCompletedScore = 10
Team1Model = 8
TagScore = 1

[TeamDM]
CampaignName = ".default"
ReviveScore = 1
SessionName = ""
Team1Name = "Red"
MaxPlayers = 16
NumTeams = 2
TimeLimit = 10
RunSpeed = 130
FriendlyFire = TRUE
Rounds = 1
ScoreLimit = 100
FragScore = 2
Team0Model = 0
Team0Name = "Blue"
Team1Model = 8
TagScore = 1

[Details]
RegularTex = 1
LargeTex = 1
XLargeTex = 2

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