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Principles in the selection & Utilization of EdTech Social Constructivism Theory by Lev Vygotsky
1. Encourages contact bet. Students & faculty - Emphasizes that all cognitive functions
2. Develop reciprocity & cooperation among students including learning
3. Encourages active learning
4. Gives prompt feedback Socio-Cultural Theory
5. Emphasize time on task - Cultural beliefs & attitudes impacts how
6. Communicate high expectations instructions & learning take place.
7. Respect diverse talents & ways of learning
Generation of Computer
The Cone of Learning/Experiences –by Edgar Dale 1969 1st gen. – Vacuum Tubes 1940-1956
2nd gen. – Transistor 1956-1963
3rd gen. Integrated Circuit 1964- 1971
Reading 10% Read 4th gen. – Micro Processors 1971-present
Hearing words 20% - Hear 5th gen. Artificial Intelligence - Present and beyond
Internet Threats
Seeing 30% See
1. Malware
Watching Movies, Looking at an Exhibit 50% -Hear & See Virus-replicate, Worm-whole transfer, Trojan-
disguised, Spyware- unknown, Adware-
Watching a Demo, seeing it done, participating in
advertisement
discussion, Giving Talk 70% - Say 2. Spam – unwanted emails mostly form bots or
advertisers.
Doing a Dramatic Presentation, Simulating the real experience, 3. Phishing- goal is to acquire sensitive personal info
Doing the real thing 90% Do like password & credit cards details
Educational Technology
Instructional Technology
- Use of both physical hardware & educational
- Includes practical techniques of instructional
theoretic
delivery that systematically aim for effective
- Study & ethical practice of facilitating learning
learning whether or not they involve the use of
media Technology in Educ.
Audio-Visual Forms 1. Students demand it
AV Media – possessing both a sounds & visual (puro 2. New teachers are demanding it
video, no discussion) Ex. Slide, Tape 3. Kids are the digital naïve
Presentation, Films, Television program 4. Kids can learn at their own pace
Audio Visual Aid – training/educational materials directed 5. With technology, there are no limitation
at both sense of hearing sight. Ex. Film recording, 6. Technology has the ability yo enhance relationship
Photographs, etc., use in classroom instruction. bet. teachers & students
Media – object for communication 7. Testing has gone online
8. Multitude of resources
Evolution of Media 9. Technology is necessary to succeed outside of
1. Pre-Historic Age primary & secondary educ.
2. Industrial Age
3. Electronic Age (Laptop, Tablet, etc.) 21st Century
4. Information Age (Social Media) 1. To Know – Digital/ ICt Learning
2. To Value – Ethical and Job Skills
Learning Hierarchy 3. To Act – Critical thinking & problem solving
Problem Solving finding solution on based on past &
apply to new experience. Three-Tiered Model of Learning by Jerome Bruner
Rule Learning 1. Symbolic
Concept Learning (depends on the individual) 2. Iconic
Discrimination Learning(different response of individuals) 3. Enactive
Verbal Association (debate, connection of ideas)
Chaining (Connection S & R)
Technology Integration Matrix (Technological Tools)
1. Entry – teacher uses technological tools
2. Adoptation –teacher shows how to use tech tools
3. Adaptation – teacher let her pupils use tech tools
4. Transformation –using of tech in different ways
Evaluation/Assessment
- Problem solving
- Criterion – reference measurement
- Formative evaluation – (During)
- Summative evaluation (After)
ASSURE MODEL
A – Analyze learner characteristic
S – State objective
S – Select, modify or design materials
U – Utilize materials
R – Require learner response
E - Evaluation