Académique Documents
Professionnel Documents
Culture Documents
Summer, 2010
VIDEO GAME ADVERTISING
HOW CAN YOU ADVERTISE IN GAMES?
On
console
sign‐on
users
Upon
banner
click,
user
are
greeted
by
a
banner
can
be
directed
to
.
.
.
interface
environment
Microsite,
Full‐screen
streaming
video,
or
a
splash
page.
Co-Marketing with Xbox
• Xbox Canada Co-Marketing opportunities:
– Offer partnership opportunities with an established, respected, and
trusted brand
– Give top-tier brands direct access to the ever growing gaming market
– Provide important alignment opportunities to discriminating target
demographic through our targeted proprietary marketing tools
– Introduce new and exciting methods to build brand affinity and
awareness, and where possible, help to drive sales of your product
• With 14 publisher partners, over 70 Xbox 360 and PC game titles, and a unique reach of
55 million gamers worldwide, Massive is the leading in-game advertising network.
• Massive in-game advertising enhances the gaming experience by adding realism, and
dramatically improve brand opinions, consideration, and post-exposure engagement.
• Because of the high engagement of video games, Massive in-game ads realize
substantially higher recall rates than other mediums.
Massive 63%
Television 32%
Print 18%
Outdoor 13%
Online 12%
Demographics*
• 66% male, 33% female
• 51% 18-34, 20% 12-17
• 70% have a household income greater than $30k,
45% have a household income greater than $50k
Female Gamers*
• 76% of women play video games, and women play as frequently as men
• Females in the Massive Network have increased 32% YoY from 2009
• Party” titles like Scene It 2 and Guitar Hero have over 50% female concentration
*Interpret New Media Measure 2010, Inside the Minds of Girl Gamers, A&E
9
Massive Advertising Opportunities
Massive dynamic ads offer cutting edge interactivity
• Massive is constantly developing and initiating new and more in depth ways to
engage the gamer within the game. For example:
10
Branded
campaign
mock‐up
(custom
tag)
Microsoft Confidential 11
Massive In-Game Advertising
Capabilities
• Impression-based campaigns are bought, served, and measured like other digital media.
• Allows for a broad reach with a network of publishers and titles, with a short lead time to
advertise, and affordable campaigns available at any budget.
• Standard reporting metrics, and can measure brand opinion change and engagement lifts,
as well as track ROI metrics such as drive-to-site and search, and other online behaviors.
12
Why Advertise with Massive
Just a few past CPG clients…
13
Why Advertise With Massive
What results can a CPG brand expect?
67%
+48%
+24%
+18%
16
Kool Aid
NHL 2K8
17
Air Heads
DJ Hero
18
Coke Zero
Madden 10
19
Slim Jim
Multiple Titles
20
Tontinos Pizza Rolls
Shaun White Snowboarding
21
Snickers
Multiple Titles
22