Vous êtes sur la page 1sur 8

See discussions, stats, and author profiles for this publication at: https://www.researchgate.

net/publication/267222367

Developing Web Information Systems

Article · January 2002

CITATIONS READS

40 961

4 authors:

Richard Vidgen David E. Avison


UNSW Sydney ESSEC - Ecole Supérieur des Sciences Economiques et Commerciales
163 PUBLICATIONS   4,171 CITATIONS    205 PUBLICATIONS   5,235 CITATIONS   

SEE PROFILE SEE PROFILE

Bob Wood Trevor Wood-Harper


The University of Manchester The University of Manchester
26 PUBLICATIONS   193 CITATIONS    157 PUBLICATIONS   3,521 CITATIONS   

SEE PROFILE SEE PROFILE

Some of the authors of this publication are also working on these related projects:

Knowledge transfer practice View project

Complex IT Projects (understanding success and failure) View project

All content following this page was uploaded by Trevor Wood-Harper on 28 November 2014.

The user has requested enhancement of the downloaded file.


Developing Web
Information Systems
Richard Vidgen
School of Management, University of Bath, Bath, UK

David Avison
ESSEC Business School, 95021 Cergy-Pontoise, France

Bob Wood
Information Systems Institute, University of Salford, Salford, UK

Trevor Wood-Harper
Information Systems Institute, University of Salford, Salford, UK

Butterworth Heinemann 2003


Contents
Preface xii
Chapter 1: Information System Development .......................... 1
1.1 Information systems and IT ............................................................................1
1.2 Information systems development methodologies ......................................3
1.3 Information systems development life-cycles...............................................4
1.3.1 Waterfall life-cycle .....................................................................................4
1.3.2 Problems with the waterfall life-cycle.....................................................5
1.3.3 Alternative life-cycles ................................................................................7
Evolutionary development............................................................................7
Iterative (rapid) application development ...................................................7
End-user development...................................................................................9
1.3.4 Prototyping .................................................................................................9
1.3.5 Agile Development....................................................................................9
1.4 Alternative strategies for information systems acquisition........................11
1.4.1 Packaged solutions ..................................................................................11
1.4.2 Outsourcing..............................................................................................11
1.4.3 Application service providers ................................................................11

Chapter 2: Internet-based Information Systems..................... 15


2.1 The Internet .....................................................................................................15
2.1.1 A brief history ..........................................................................................15
From ARPAnet to the Internet ..................................................................16
Internet browser wars ..................................................................................16
2.1.2 Internet statistics......................................................................................17
2.2 How the Internet works .................................................................................18
2.2.1 Internet protocols....................................................................................18
2.2.2 The worldwide web .................................................................................19
2.2.3 HyperText Markup Language (HTML)................................................21
2.2.4 Web site authoring tools.........................................................................22
2.2.5 Beyond the basics ....................................................................................22
2.2.6 Mobile Internet ........................................................................................23
2.3 Open source software development.............................................................23
2.3.1 The Linux phenomenon.........................................................................24
2.3.2 How OSS works ......................................................................................25
Why OSS works............................................................................................26
2.3.3 Implications of OSS for IS development.............................................26

Chapter 3: Web IS Development Methodology (WISDM).....29


3.1 Introduction .....................................................................................................29
3.2 WISDM in context: the Multiview approach to IS development ............29
3.2.1 Using the Multiview framework to guide methodology generation.31
3.3 The WISDM matrix ........................................................................................32
3.3.1 Organizational analysis............................................................................32
3.3.2 Work design..............................................................................................33
3.3.3 Information analysis................................................................................33
3.3.4 Technical design.......................................................................................33
3.3.5 Human computer interface design........................................................33
3.3.6 Moving around the methods matrix .....................................................33
3.4 The role of the analyst: multiple perspectives.............................................34
3.5 WISDM and the IS development life-cycle.................................................36
3.6 Is web IS development different? .................................................................36

Chapter 4: e-Business Strategy................................................ 41


4.1 Introduction .....................................................................................................41
4.2 Business models...............................................................................................43
4.3 Business webs for the theatre industry.........................................................43
4.3.1 Aggregation...............................................................................................46
4.3.2 Agora .........................................................................................................49
4.3.3 Value chain ...............................................................................................51
4.3.4 Alliance......................................................................................................53
4.4 Virtual communities........................................................................................55
4.5 Marketspace transformation and relationship capital ................................56

Chapter 5: Systems Thinking .................................................. 61


5.1 Introduction .....................................................................................................61
5.2 Difficulties and messes ...................................................................................61
5.3 Themes in systems thinking...........................................................................63
5.3.1 Systems and patterns of organization ...................................................63
5.3.2 Systems and emergent properties..........................................................65
5.3.3 Recursion and system hierarchies..........................................................65
5.3.4 Communication and control ..................................................................65
5.4 Thinking in loops ............................................................................................66
5.4.1 Feedback loops ........................................................................................68
Negative (or balancing) feedback ...............................................................68
Positive (or reinforcing) feedback ..............................................................70
5.4.2 Feedforward loops...................................................................................70
5.5 Patterns .............................................................................................................72
5.5.1 Limits to success ......................................................................................72
Leverage points .............................................................................................73
5.5.2 Fixes that fail ............................................................................................74
5.4.3 Success to the successful ........................................................................75
5.6 Mental models..................................................................................................76

Chapter 6: Soft Systems Methodology ....................................79


6.1 Introduction .....................................................................................................79
6.2 Hard and soft systems thinking.....................................................................80
6.2.1 Organizations ...........................................................................................80
6.2.2 Hard and soft traditions..........................................................................81
6.3 Soft systems methodology .............................................................................82
6.3.1 Exploring the problem situation ...........................................................83
Situation considered problematic [1] .........................................................83
Problem situation expressed [2]..................................................................84
6.3.2 Below the line: root definitions and conceptual models....................86
Root definition of relevant systems [3]......................................................86
Conceptual models [4] .................................................................................90
6.3.3 Back above the line: taking action in the problem situation .............93
Comparison of models with real world [5] ...............................................94
Evaluating change [6] and taking action [7]..............................................94
6.4 Beyond the basic form of SSM .....................................................................95
6.4.1 Using SSM to support IS Development...............................................96

Chapter 7: Designing for User Satisfaction ............................99


7.1 Introduction .....................................................................................................99
7.2 Sociotechnical design with ETHICS ......................................................... 101
7.2.1 Participation........................................................................................... 103
7.2.2 Job satisfaction...................................................................................... 103
7.2.3 Sociotechnical systems design process .............................................. 105
7.3 The Scandinavian tradition of participative design ................................. 109
7.3.1 Participative design principles............................................................. 110
7.3.2 The participative design process......................................................... 111
7.4 Web site quality – the customer perspective ............................................ 112
7.4.1 Web site quality..................................................................................... 112
Usability....................................................................................................... 113
Information quality.................................................................................... 114
Service interaction quality......................................................................... 114
7.4.2 The application of WebQual to online bookstores ......................... 115
Data collection ........................................................................................... 116
The results................................................................................................... 117
Interpretation of the results ..................................................................... 118

Chapter 8: Information Analysis ........................................... 123


8.1 Introduction .................................................................................................. 123
8.1.1 The theatre booking system ................................................................ 124
8.2 Information system modeling .................................................................... 125
8.2.1 Analysis and design............................................................................... 125
Structured systems analysis and design................................................... 126
Object-oriented analysis and design........................................................ 126
8.3 The unified modeling language (UML)..................................................... 126
8.3.1 Fundamentals of object-orientation................................................... 127
Objects ........................................................................................................ 127
Classes and instances................................................................................. 128
Encapsulation and communication by messages.................................. 128
Inheritance .................................................................................................. 129
Polymorphism ............................................................................................ 129
8.4 Requirements gathering and use case diagrams ....................................... 130
8.4.1 Requirements gathering ....................................................................... 130
8.4.2 Use case notation.................................................................................. 131
8.4.3 Extension, inclusion, and generalization........................................... 133
Extends ....................................................................................................... 133
Include......................................................................................................... 133
Generalization ............................................................................................ 133
8.4.4 Describing a use case ........................................................................... 134
8.5 Class diagrams............................................................................................... 134
8.5.1 Relationships: associations .................................................................. 137
Multiplicity .................................................................................................. 137
8.5.2 Attributes and operations .................................................................... 138
Attributes .................................................................................................... 138
Operations .................................................................................................. 139
8.5.3 Relationships: generalization............................................................... 139
8.5.4 Relationships: aggregation ................................................................... 140
8.5.5 The theatre booking system class model........................................... 141
8.5.6 Navigability............................................................................................ 143
8.5.7 Recursion ............................................................................................... 143
8.6 Interaction diagrams .................................................................................... 145
8.6.1 Sequence diagram ................................................................................. 146
8.6.2 Collaboration diagram.......................................................................... 148
8.7 State transition diagrams ............................................................................. 149
8.8 Activity diagrams .......................................................................................... 151

Chapter 9: Technical Design................................................. 155


9.1 Introduction .................................................................................................. 155
9.2 Information system design.......................................................................... 156
9.3 System design overview............................................................................... 157
9.3.1 Design constraints ................................................................................ 159
9.4 Logical database design ............................................................................... 160
9.4.1 Relational databases.............................................................................. 160
Primary keys ............................................................................................... 161
Relationships .............................................................................................. 162
Normalization ............................................................................................ 163
9.4.2 Moving from UML class model to relational schema..................... 164
Implementing many-to-many relationships........................................... 165
Implementing supertype and subtype classes........................................ 166
9.4.3 Theatre booking system database design .......................................... 168
Entity-relationship model......................................................................... 168
Entity and attribute list ............................................................................. 169
9.4.4 Object-oriented databases ................................................................... 172
Object-relational hybrids .......................................................................... 172
9.4.5 Physical design ...................................................................................... 172
Database transactions................................................................................ 172
9.5 Application design........................................................................................ 173
9.5.1 Sequence diagrams................................................................................ 174
User registration......................................................................................... 175
Payments..................................................................................................... 175
9.5.2 Seat reservations – locking strategy.................................................... 176
9.5.3 State transition diagrams...................................................................... 177
9.6 User interface design.................................................................................... 178
9.6.1 Page layout guidelines .......................................................................... 179
9.6.2 Navigation schemes.............................................................................. 182
Frames ......................................................................................................... 183

Chapter 10: Software System Construction ........................... 187


10.1 Introduction ................................................................................................ 187
10.2 Software implementation overview ......................................................... 188
10.3 Business data implementation .................................................................. 189
10.3.1 Defining tables .................................................................................... 190
10.3.2 Defining relationships........................................................................ 193
10.3.3 Subtypes ............................................................................................... 195
10.3.4 Populating the database ..................................................................... 195
10.3.5 SQL and queries ................................................................................. 196
10.4 Business logic.............................................................................................. 197
10.4.1 Using ColdFusion to publish a database on the Internet ............. 197
Queries and the three ANSI three-level architecture model............... 199
10.4.2 Developing ColdFusion components for the business logic ....... 200
10.4.3 State management............................................................................... 204
URL parameters and form fields............................................................. 205
Cookies........................................................................................................ 205
Session variables ........................................................................................ 206
10.4.4 Database transactions ........................................................................ 206
10.5 Presentation layer – the user interface .................................................... 206
10.5.1 DreamWeaver Templates.................................................................. 207
10.5.2 Style sheets........................................................................................... 208
10.5.3 Browser compatibility and bandwidth............................................. 209
10.6 Putting it all together – the complete application.................................. 210
10.7 Wireless application protocol (WAP)...................................................... 215
10.6.1 Generating wireless content with ColdFusion ............................... 216
10.8 Going live .................................................................................................... 218
10.8.1 Get a domain name ............................................................................ 218
10.8.2 Hosting options .................................................................................. 219
Host the site at an Internet Service Provider (ISP) .............................. 219
Co-host a server with an ISP ................................................................... 219
Host your own server................................................................................ 220
10.8.3 Promoting the site .............................................................................. 220
10.8.4 Monitoring the site ............................................................................. 221

Chapter 11: Web Information Management ......................... 223


11.1 Introduction ................................................................................................ 223
11.2 eXtensible Markup Language (XML)...................................................... 224
11.2.1 XML data definitions ......................................................................... 227
11.2.2 Displaying XML in a browser........................................................... 229
11.2.3 Time to ditch HTML? ....................................................................... 230
11.2.4 Business applications of XML.......................................................... 231
Intelligent searching .................................................................................. 231
Web automation for business to business transactions ....................... 231
Intranet development and knowledge management............................. 231
Delivery to different platforms................................................................ 231
11.2.5 XML and databases, XML and Java ................................................ 232
11.2.6 XML, web services, and .NET ......................................................... 233
11.3 Content management systems.................................................................. 234
11.3.1 Issues in web content management ................................................. 235
11.3.2 Genesis of web content management systems............................... 236
11.3.3 A web content management systems framework .......................... 238
Content life-cycle....................................................................................... 238
Organizational integration........................................................................ 238
CMS process management ....................................................................... 239
11.3.4 CMS illustration: Intranet development.......................................... 240
The CMS framework as a diagnostic tool.............................................. 241

Chapter 12: Reflections on WISDM ...................................... 245


12.1 Introduction ................................................................................................ 245
12.2 The Global Drinks case............................................................................. 245
12.2.1 The client organization in 1998 ........................................................ 245
12.2.2 The Global Drinks e-commerce project 1999–2001..................... 246
12.2.3 Outcomes of the intervention .......................................................... 246
12.3 Web IS Development methods................................................................ 247
12.3.1 Organizational analysis ...................................................................... 247
12.3.2 Information analysis........................................................................... 248
12.3.3 Work design......................................................................................... 248
12.3.4 Technical design ................................................................................. 249
12.4 Reflections on the case .............................................................................. 250
12.5 Methods and methodology in IS development...................................... 251

Appendix A: Barchester Playhouse Case Study.................... 255


A1 Introduction .................................................................................................. 255
A.1.1 The organization of the Playhouse.................................................... 256
A.2 Current box office operations ................................................................... 257
A.2.1 Current IT systems .............................................................................. 257
Processes and data supported by the current box office system........ 258
Issues with the current box office system.............................................. 258
A.3 Motivation for change ................................................................................ 258
A.3.1 Perceptions of the theatre .................................................................. 259
A.4 Requirements of the theatre booking system.......................................... 259
Theatre layout............................................................................................. 259
Theatre productions and performances ................................................. 260
Ticket prices ............................................................................................... 260
Ticket sales.................................................................................................. 261
A.4.1 Roles and attitudes of those involved in the analysis ..................... 261

Appendix B: Research Student Admissions Case Study ...... 263


B1 The current process...................................................................................... 263

Appendix C: Internet Resources ........................................... 267


C.1 WISDM......................................................................................................... 267
C.2 Development tools...................................................................................... 267
Tools required for the TicketManager application.................................... 267
Optional tools for the TicketManager application.................................... 268
C.3 Web design ................................................................................................... 269
C.4 Other useful sites......................................................................................... 269

Index ...................................................................................... 271

View publication stats

Vous aimerez peut-être aussi