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c 


  

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„ The extra points come after the game is over, so just take the Building Cost minus
one; 6-1 = 5.

c   !  "  
„ Why not? Since the priest didn't answer the call, being killed, he isn't a Bishop
anymore.

# !$  %   &  
„ No. The Assassin is not bound to kill, the Thief is not bound to steal, etc.

?c ' !( &  !    !   
) 
„ No. The Thief takes only what a player has at the beginning of his turn, and the
player can choose to take his District-based income whenever he chooses.

c  ( &!    ) %! !%   
„ No. You can take this special income when you want, but it must be all at once. As
such, a King could either take the income of his Yellow Districts before constructing a
new one (if he had need of money in order to build it), or after having constructed one
(if the new District gives him income.) On the other hand, District income is completely
distinct from the two golds you can get at the beginning of your turn instead of
drawing District Cards. The Merchantǯs extra gold is also not a District income and is
also taken at the beginning of the turn. So you could take two gold (or three as the
Merchant), build a District that gives you more income, and then collect the gold from
your Districts. You canǯt however, get income from some Districts, build, and then get
income from the District you just built.

?c  % *+, -   !.
  
   ! !   %  !  )
„ Of course. He still prompts the end of the game (and the indestructability rule for a
completed city) once he hits 8 Districts, but he can keep building more if he is able.

c  % )&     
„ With two exceptions, no. You can never build an identical District in a city UNLESS:
a) you have a Quarry (Expansion Special District) in which case you can build ONE
duplicate District; b) you are the Wizard (Expansion Rules) Ȃ his ability to build a
District taken from another playerǯs hand can be used to build a duplicate district, or
else it would often be useless. The Diplomat (Expansion Rules), who is able to examine
his options when paying to exchange Districts, CANNOT build a duplicate.


 ! %/ %  +%    0) 
!!&%  
„ The player compromises between both effects Ȃ when he draws District Cards as an
action, he takes three and keeps two.
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   '4    5       )
!  "  2 )  !% %   67
„ Your inferences are right regarding the written text, and the answer to your
question is No. The bewitched character CANNOT use his special power, and this
special power can be used by the Witch player if the bewitched character is in play.
Thus a Witch, having bewitched a Bishop, would (during his turn) collect for her Blue
Districts, build in her city if she chose, and be immune to Warlord attacks thereafter.
?
1  c)  !,&    7
„ Nothing. The player who has the Crown keeps it.
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 ,&  c) &    
  c) &  ,&   &( 
 1    c) ,&  7
„ The person receiving the Crown.
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c  &  !   !  !&& $
& -5    7
„ No. That city is utterly inviolate.

c   )    !,&  8  7
„ ºǯd suggest not doing so, but if you really want to, you can link the Queen to the
Crown: if the Queen is beside the player with the Crown token, she earns three gold at
the start of her turn.
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  c c&   %  !& % "')
7
„ The bonuses are awarded for the First to 7 Districts and not the First to 8. ºf any
players have 7 Districts when the Bell Tower is built, they all get the 4 point bonus for
simultaneously meeting the 7 District condition. ºf the Bell Tower is built as someone's
seventh District, he gets 4 points Ȃ along with anyone else who has 7 districts - for
simultaneously meeting the game end condition.Any players to subsequently reach 7
Districts that round still get 2.

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