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ISABELA STATE UNIVERSITY

Cauayan City, Isabela

COLLEGE OF COMPUTING AND INFORMATION TECHNOLOGY

Chapter I
INTRODUCTION

Project Context

Technology is an essential part of our lives today and few cannot imagine living

without it. Nowadays people are using a smart phone for their everyday lives. An android

phone that has a many applications or games that installed to it. Game is one of it.

Games have the particularity that you do not need to do it, but for fun, you try to

overcome some obstacles. So playing games would be a voluntary effort to overcome

unnecessary obstacles. In game fun is very important.

In the Philippine, due to limited resources of toys of the Filipino children, they usually

come up on inventing games without the need of anything but the players themselves.

With the flexibility of a real human to think and act makes the game more interesting and

challenging. Because it is tradition for Filipinos to play in a bigger and spacious area,

most games are usually playing outside the house. But in modern generation, people

especially children and young adults are starting to forget and set aside Pinoy games (like

sipa) So we propose an android game entitled “hopscotch” for some entertainment and

challenge. This will enhance the hand and the eye coordination of users as well as

improve their response to instinct, calculation and timing.

Bachelor of Science in Information Technology (BSIT) 1


ISABELA STATE UNIVERSITY
Cauayan City, Isabela

COLLEGE OF COMPUTING AND INFORMATION TECHNOLOGY

Purpose and Description of the Project

The purpose of this project is to build around Mobile Games. The core part

of the project is the implementation of a Game APP, created with the knowledge. The name of

the game is Hopscotch and it is about a buds that thrown to the box using your finger by sliding

the screen of your phone without touching the lines. You will never feel dull and boring for this

game. The game is very simple to operate! You just need to slide the screen of your phone to

pass all the level. This can also help on raising interest of users on our pinoy games by exciting

them on this game.

Objectives of the Project

The main objective of the project is to develop a Propose Android Game Hopscotch.

a. To enhance quick thinking and the response time of the finger.

b. To give entertainment and,

c. To not forgotten the larong pinoy Hopscotch even if the stage is a mobile phone

instead of actually playing it.

Scope and Limitations of the Project

The main scope of this project is to create Android Game that is Hopscotch. It will focus

on the buds and not touching the lines using the buds. The game will contain ten levels;

on each level, the stage will change its appearance.

Bachelor of Science in Information Technology (BSIT) 2


ISABELA STATE UNIVERSITY
Cauayan City, Isabela

COLLEGE OF COMPUTING AND INFORMATION TECHNOLOGY

Chapter II
REVIEW OF RELATED LITERATURE

Simple intro here for about your chapter 2

Related Literature

Foreign

(indention for the content is still 0.5” and font size is 11 )

Bachelor of Science in Information Technology (BSIT) 3


ISABELA STATE UNIVERSITY
Cauayan City, Isabela

COLLEGE OF COMPUTING AND INFORMATION TECHNOLOGY

Local

Related Studies

Foreign

Local

Bachelor of Science in Information Technology (BSIT) 4


ISABELA STATE UNIVERSITY
Cauayan City, Isabela

COLLEGE OF COMPUTING AND INFORMATION TECHNOLOGY

Chapter III
TECHNICAL BACKGROUND

Simple intro here for about your chapter 3

Technicality of the Project

Bachelor of Science in Information Technology (BSIT) 5


ISABELA STATE UNIVERSITY
Cauayan City, Isabela

COLLEGE OF COMPUTING AND INFORMATION TECHNOLOGY

Details of the technologies to be used

How the project will work

Chapter IV
METHODOLOGY

Simple intro here for about your chapter 4

Environment

Locale

Bachelor of Science in Information Technology (BSIT) 6


ISABELA STATE UNIVERSITY
Cauayan City, Isabela

COLLEGE OF COMPUTING AND INFORMATION TECHNOLOGY

Population of the Study

(you can use table for the respondents or simply in paragraph form)

Organizational Chart/ Profile

Software Development Methodology

SDLC used (explain how you conducted your capstone project with this)

***Include here Research design or method used HOW YOU CONDUCTED THE

STUDY WITH DATA GATHERING PROCEDURE and different instruments being used and

how did you use them and the Statistical Treatment Using a likert Scale. If you use table, Follow

the given format for table

Requirements Specifications

Bachelor of Science in Information Technology (BSIT) 7


ISABELA STATE UNIVERSITY
Cauayan City, Isabela

COLLEGE OF COMPUTING AND INFORMATION TECHNOLOGY

Operational Feasibility

Fishbone Diagram

Figure number: <Title..if too long adjust the font size..use this format to other figure>
Size is 10-9 or lower bold italic and in center alignment

AFTER EACH FIGURE, EXPLAIN THEM BRIEFLY

Functional Decomposition Diagram

Technical Feasibility

Compatibility Checking (hardware/ software and other technologies)

Bachelor of Science in Information Technology (BSIT) 8


ISABELA STATE UNIVERSITY
Cauayan City, Isabela

COLLEGE OF COMPUTING AND INFORMATION TECHNOLOGY

Relevance of the technologies

Schedule Feasibility

Gantt Chart

Economic Feasibility

Cost and Benefit Analysis

Cost Recovery Scheme

Requirements Modeling

INPUT PROCESS OUTPUT


Bachelor of Science in Information Technology (BSIT) 9
ISABELA STATE UNIVERSITY
Cauayan City, Isabela

COLLEGE OF COMPUTING AND INFORMATION TECHNOLOGY

VARIABLES OF YOUR THE PROCESS OR THE OUTPUT AS THE


CAPSTONE PROJECT PROCEDURE THAT RESULT OF YOUR
AS YOUR INPUT YOU NEED TO DO IN CAPSTONE PROJECT
MANIPULATING YOUR
EX. VARIABLES
EX.
STUDENTS EX
E-LEARNING
TEACHER/ FACULTY DETERMINING THE MANAGEMENT
PROBLEMS SYSTEM OF
ENCOUNTERED BY
STUDENTS

FEEDBACK

Figure number: <Title..if too long adjust the font size..use this format to other figure>

(EXPLAIN HERE EACH BOXES)

Data and Process Modeling

Context Diagram

Bachelor of Science in Information Technology (BSIT) 10


ISABELA STATE UNIVERSITY
Cauayan City, Isabela

COLLEGE OF COMPUTING AND INFORMATION TECHNOLOGY

(EXPLAIN ALL YOUR FIGURES)

Data Flow Diagram

(EXPLAIN ALL YOUR FIGURES)

System Flowchart

(EXPLAIN ALL YOUR FIGURES)

Program Flowchart (highlights only)

(EXPLAIN ALL YOUR FIGURES)

Risk Assessment / Analysis

Design

Output and User-Interface Design

Bachelor of Science in Information Technology (BSIT) 11


ISABELA STATE UNIVERSITY
Cauayan City, Isabela

COLLEGE OF COMPUTING AND INFORMATION TECHNOLOGY

(CHOOSE THE MOST IMPORTANT ONLY AND EXPLAIN EACH FIGURE)

Forms

(CHOOSE THE MOST IMPORTANT ONLY AND EXPLAIN EACH FIGURE)

Reports

(CHOOSE THE MOST IMPORTANT ONLY AND EXPLAIN EACH FIGURE)

Data Design

(CHOOSE THE MOST IMPORTANT ONLY AND EXPLAIN EACH FIGURE)

Entity Relationship Diagram

(CHOOSE THE MOST IMPORTANT ONLY AND EXPLAIN EACH FIGURE)

Data Dictionary

(CHOOSE THE MOST IMPORTANT ONLY AND EXPLAIN EACH FIGURE)

System Architecture

Network Model

(EXPLAIN EACH FIGURE)

Bachelor of Science in Information Technology (BSIT) 12


ISABELA STATE UNIVERSITY
Cauayan City, Isabela

COLLEGE OF COMPUTING AND INFORMATION TECHNOLOGY

Network Topology

(EXPLAIN EACH FIGURE)

Security

(YOU CAN EXPLAIN THIS NARRATIVELY AND DON’T NEED TO HAVE A

DIAGRAM)

Development

Software Specification

Hardware Specification

Program Specification

Programming Environment

Front End

Bachelor of Science in Information Technology (BSIT) 13


ISABELA STATE UNIVERSITY
Cauayan City, Isabela

COLLEGE OF COMPUTING AND INFORMATION TECHNOLOGY

Back End

Deployment Diagram

(EXPLAIN EACH FIGURE)

Testing

(Explain how you conducted each testing phase in your capstone project and NOT

the meaning of each FROM THE INTERNET OR FROM OTHER SOURCES)

Unit Testing

Integration Testing

Compatibility Testing

Bachelor of Science in Information Technology (BSIT) 14


ISABELA STATE UNIVERSITY
Cauayan City, Isabela

COLLEGE OF COMPUTING AND INFORMATION TECHNOLOGY

Performance Testing

Stress Testing

Loading Testing

System Testing

Acceptance Testing

Chapter V
DISCUSSION OF RESULTS

Simple intro here for about your chapter 5

Table No: Table Title which is in justify alignment, single spacing and bold

Text bold here left alignment Text bold here center Text bold here center
alignment alignment

Content here is not bold but Content here is not bold and Content here is not bold and
Left alignment Center alignment Center alignment

Bachelor of Science in Information Technology (BSIT) 15


ISABELA STATE UNIVERSITY
Cauayan City, Isabela

COLLEGE OF COMPUTING AND INFORMATION TECHNOLOGY

Text bold here left alignment Text bold here center Text bold here center
alignment alignment

(interpretation of table here in at least 2-3 paragraphs in justify alignment in present tense)

Chapter VI
CONCLUSIONS AND RECOMMENDATIONS

Simple intro here for chapter VI

Summary of Findings

Conclusion

Bachelor of Science in Information Technology (BSIT) 16


ISABELA STATE UNIVERSITY
Cauayan City, Isabela

COLLEGE OF COMPUTING AND INFORMATION TECHNOLOGY

In bullets or numbering

Recommendation

In bullets or numbering

BIBLIOGRAPHY

In justify alignment, strictly using APA Citation format, which you will acknowledge here all
your resources.

This is always in a separate sheet

Bachelor of Science in Information Technology (BSIT) 17


ISABELA STATE UNIVERSITY
Cauayan City, Isabela

COLLEGE OF COMPUTING AND INFORMATION TECHNOLOGY

APPENDICES

Follow the format given for appendices in another file given to you

Relevant Source Code


Evaluation Tool
Sample Input/ Output/ Reports
Users Guide
Other Relevant Documents
Working Title Form
Bachelor of Science in Information Technology (BSIT) 18
ISABELA STATE UNIVERSITY
Cauayan City, Isabela

COLLEGE OF COMPUTING AND INFORMATION TECHNOLOGY

Grammarian’s Certification
Curriculum Vitae

GLOSSARY

Also in justify alignment and define here unique terms operationally or how you used
them in your capstone project and not based on the meaning from the internet or from the
book.

Bold the unique terms then put a hyphen but the content is not bold. This is the very last
page after all the appendices.

Bachelor of Science in Information Technology (BSIT) 19

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