Académique Documents
Professionnel Documents
Culture Documents
BCA -II
UNIT 1
1 Logical Design
The logical design of a system pertains to an abstract representation of the data flows, inputs and
outputs of the system. This is often conducted via modeling, which involves a simplistic
(and sometimes graphical) representation of an actual system. In the context of systems design,
modeling can undertake the following forms, including:
Data flow diagrams
Entity Life Histories
Entity Relationship Diagrams
2 Physical Design
The physical design relates to the actual input and output processes of the system. This is laid down
in terms of how data is inputted into a system, how it is verified/authenticated, how it is processed,
and how it is displayed as output. Physical design, in this context, does not refer to the tangible
physical design of an information system. To use an analogy, a personal computer's physical design
involves input via a keyboard, processing within the CPU, and output via a monitor, printer, etc. It
would not concern the actual layout of the tangible hardware, which for a PC would be a monitor,
CPU, motherboard, hard drive, modems, video/graphics cards, USB slots, etc. System Design
includes following points:
Requirements analysis - analyzes the needs of the end users or customers
Benchmarking — is an effort to evaluate how current systems are used
Systems architecture - creates a blueprint for the design with the necessary specifications for the
hardware, software, people and data resources. In many cases, multiple architectures are evaluated
before one is selected.
Design — designers will produce one or more 'models' of what they see a system eventually
looking like, with ideas from the analysis section either used or discarded. A document will be
produced with a description of the system, but nothing is specific — they might say 'touch screen'
or 'GUI operating system', but not mention any specific brands;
Computer programming and debugging in the software world, or detailed design in the
consumer, enterprise or commercial world - specifies the final system components.
System testing - evaluates the system's actual functionality in relation to expected or intended
functionality, including all integration aspects.
Ques 4. Who is system analyst. Define the roles of system analyst.whay are the tasks
performed by system analyst?
Ans. The system analyst is the person (or persons) who guides through the development of an
information system. In performing these tasks the analyst must always match the information
system objectives with the goals of the organization.
Role of System Analyst:
Role of System Analyst differs from organization to organization. Most common responsibilities of
System Analyst are following :
1) System analysis
It includes system's study in order to get facts about business activity. It is about getting information
and determining requirements. Here the responsibility includes only requirement determination, not
the design of the system.
2) System analysis and design:
Here apart from the analysis work, Analyst is also responsible for the designing of the new
system/application.
3) Systems analysis, design, and programming: Here Analyst is also required to perform as a
programmer, where he actually writes the code to implement the design of the proposed application.
Due to the various responsibilities that a system analyst requires to handle, he has to be multifaceted
person with varied skills required at various stages of the life cycle. In addition to the technical
know-how of the information system development a system analyst should also have the following
knowledge.
Business knowledge: As the analyst might have to develop any kind of a business system, he
should be familiar with the general functioning of all kind of businesses.
Interpersonal skills: Such skills are required at various stages of development process for
interacting with the users and extracting the requirements out of them
Problem solving skills: A system analyst should have enough problem solving skills for defining
the alternate solutions to the system and also for the problems occurring at the various stages of the
development process.
Ques5 : hat do you mean by Systems development life cycle? Explain all the SDLC phases.
Ans:SDLC, It is System Development Life Cycle. It includesGuidance, policies, and procedures for
developing systems throughout their life cycle, including requirements, design, implementation,
testing, deployment, operations, and maintenance.
In systems engineering, information systems and software engineering, is the process of creating or
altering systems, and the models and methodologies that people use to develop these systems. The
concept generally refers to computer or information systems.
Systems and Development Life Cycle (SDLC) is a process used by a systems analyst to develop an
information system, including requirements, validation, training, and user (stakeholder) ownership.
Any SDLC should result in a high quality system that meets or exceeds customer expectations,
reaches completion within time and cost estimates, works effectively and efficiently in the current
and planned Information Technology infrastructure, and is inexpensive to maintain and cost-
effective to enhance.
For ex. Computer systems are complex and often (especially with the recent rise of Service-
Oriented Architecture) link multiple traditional systems potentially supplied by different software
vendors. To manage this level of complexity, a number of SDLC models have been created:
"waterfall"; "fountain"; "spiral"; "build and fix"; "rapid prototyping"; "incremental"; and
"synchronize and stabilize.
The systems development life cycle (SDLC) is a type of methodology used to describe the process
for building information systems, intended to develop information systems in a very deliberate,
structured and methodical way, reiterating each stage of the life cycle.
Ques 1.What do you mean by questionnaire? What are the basic rules for questionnaire
construction.
Ans: A questionnaire is a research instrument consisting of a series of questions and other prompts
for the purpose of gathering information from respondents. Although they are often designed for
statistical analysis of the responses, this is not always the case. Questionnaires have advantages
over some other types of surveys in that they are cheap, do not require as much effort from the
questioner as verbal or telephone surveys, and often have standardized answers that make it simple
to compile data. However, such standardized answers may frustrate users. Questionnaires are also
sharply limited by the fact that respondents must be able to read the questions and respond to them.
Thus, for some demographic groups conducting a survey by questionnaire may not be practical.
Question types :Usually, a questionnaire consists of a number of questions that the respondent has
to answer in a set format. A distinction is made between open-ended and closed-ended questions.
An openended question asks the respondent to formulate his own answer, whereas a closed-ended
question has the respondent pick an answer from a given number of options. The response options
for a closed-ended question should be exhaustive and mutually exclusive. Four types of response
scales for closed-ended questions are distinguished:
Dichotomous, where the respondent has two options
Nominal-polytomous, where the respondent has more than two unordered options
Ordinal-polytomous, where the respondent has more than two ordered options
(Bounded)Continuous, where the respondent is presented with a continuous scale
It is common practice to draw a context-level data flow diagram first, which shows the interaction
between the system and external agents which act as data sources and data sinks. On the context
diagram (also known as the 'Level 0 DFD') the system's interactions with the outside world are
modelled purely in terms of data flows across the system boundary. The context diagram shows the
entire system as a single process, and gives no clues as to its internal organization.
This context-level DFD is next "exploded", to produce a Level 1 DFD that shows some of the detail
of the system being modeled.
The Level 1 DFD shows how the system is divided into sub-systems (processes), each of which
deals with one or more of the data flows to or from an external agent, and which together provide
all of the functionality of the system as a whole. It also identifies internal data stores that must be
present in order for the system to do its job, and shows the flow of data between the various parts of
the system.
Data-flow diagrams (DFDs) are one of the three essential perspectives of the structured-systems
analysis and design method SSADM. The sponsor of a project and the end users will need to be
briefed and consulted throughout all stages of a system's evolution. With a data-flow diagram, users
are able to visualize how the system will operate, what the system will accomplish, and how the
system will be implemented. The old system's dataflow diagrams can be drawn up and compared
with the new system's data-flow diagrams to draw comparisons to implement a more efficient
system.
Data-flow diagrams can be used to provide the end user with a physical idea of where the data they
input ultimately has an effect upon the structure of the whole system from order to dispatch to
report. How any system is developed can be determined through a data-flow diagram.
Top-down approach
1. The system designer makes a context level DFD or Level 0, which shows the "interaction" (data
flows) between "the system" (represented by one process) and "the system environment"
(represented by terminators).
2. The system is "decomposed in lower-level DFD (Level 1)" into a set of "processes, data stores,
and the data flows between these processes and data stores".
3. Each process is then decomposed into an "even-lower-level diagram containing its sub
processes".
4. This approach "then continues on the subsequent sub processes", until a necessary and sufficient
level of detail is reached which is called the primitive process (aka chewable in one bite).
Database users and application developers can benefit from an authoritative data dictionary
document that catalogs the organization, contents, and conventions of one or more databases. This
typically includes the names and descriptions of various tables and fields in each database, plus
additional details, like the type and length of each data element. There is no universal standard as to
the level of detail in such a document, but it is primarily a weak kind of data.
2. Not less than $10,000, not more than $ 10,000 but at least $ 5,000, and not $5,000 or more
Having different ways of saying the same thing can create difficulties in communication during
systems studies (analyst and manager may misunderstand each other’s comments or forget to
discuss all the details). Thus, analysts seek to prevent misunderstandings. They also need to
organize information collected about decision making. Decision trees are one of the methods for
describing decisions, while avoiding difficulties in communication.
Decision – Tree Characteristics
A decision tree is a diagram that presents conditions and actions sequentially and thus shows which
conditions to consider first, which second, and so on. It is also a method of showing the relationship
of each condition and its permissible actions. The diagram resembles branches on a tree, hence the
name. The root of the tree, on the left of the diagram, is the starting point of the decision sequence.
The particular branch to be followed depends on the conditions that exist and the decision to be
made. Progression from left to right along a particular branch is the result of making a series of
decisions. Following each decision points is the next set of decision to be considered. The nodes of
the tree thus represent conditions and indicate that a determination must be made about which
condition exists before the next path can be chosen. The right side of the tree lists the actions to be
taken depending on the sequence of conditions that is followed.