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OIR
41,7 The brand personalities of brand
communities: an analysis of
online communication
1064 Jeannette Paschen
Kungliga Tekniska Hogskolan, Stockholm, Sweden
Received 29 August 2016
Revised 28 February 2017 Leyland Pitt
Accepted 17 May 2017
Department of Marketing, Faculty of Business Administration,
Simon Fraser University, Burnaby, Canada
Jan Kietzmann
Beedie School of Business,
Simon Fraser University, Vancouver, Canada
Amir Dabirian
Department of Marketing,
Kungliga Tekniska Hogskolan, Stockholm, Sweden, and
Mana Farshid
Department of Marketing,
Lulea University of Technology, Lulea, Sweden
Abstract
Purpose – Online brand communities provide a wealth of insights about how consumers perceive and talk
about a brand, rather than what the firm communicates about the brand. The purpose of this paper is to
understand whether the brand personality of an online brand community, rather than of the brand itself, can
be deduced from the online communication within that brand community.
Design/methodology/approach – The paper is empirical in nature. The authors use community-generated
content from eight online brand communities and perform content analysis using the text analysis software
Diction. The authors employ the five brand personality dictionaries (competence, excitement, ruggedness,
sincerity and sophistication) from the Pitt et al. (2007) dictionary source as the basis for the authors’ analysis.
Findings – The paper offers two main contributions. First, it identifies two types of communities:
those focusing on solving functional problems that consumers might encounter with a firm’s offering and
those focusing on broader engagement with the brand. Second, the study serves as a blueprint that marketers
can adopt to analyze online brand communities using a computerized approach. Such a blueprint is beneficial
not only to analyze a firm’s own online brand community but also that of competitors, thus providing insights
into how their brand stacks up against competitor brands.
Originality/value – This is the first paper examining the nature of online brand communities by means of
computerized content analysis. The authors outline a number of areas that marketing scholars could explore
further based on the authors analysis. The paper also highlights implications for marketers when
establishing, managing, monitoring and analyzing online brand communities.
Keywords Branding, Brand personality, Brand community, Content analysis,
Online communities, Diction
Paper type Research paper
Brand community
Brand name Primary purpose
Procter & Being Girl “Big sister” addresses health and lifestyle issues facing teenage girls
Gamble and sharing
Random Figment Novel and literature sharing website targeted at teenagers
House
H&R Block H&R Community Learning and sharing of tax information and experiences for taxpayers
Harley- HOG (Harley Owners Engage Harley-Davidson motorcycles owners and enthusiasts
Davidson Group)
Lego Lugnet Converse and collaborate on elaborate Lego Mindstorms projects
Oracle Oracle Community Oracle customers/users share professional and personal information
among members
SAP SCN (SAP Engage members/users in a way that allows users to help each other
Community Network) innovate and address SAP usage issues
Sony PlayStation Provide online space for gamers to connect, and to zone in on specific
Table I. Community interests
Ten exceptional Starbucks My Starbucks Idea A global “customer suggestion box” on which customers can post ideas
examples of online for new offerings
brand communities Nordstrom Nordstrom 1901 Facilitate open conversation with customers through Reddit
large number of files simultaneously. In this study, for example, all the files for the online Brand
brand community websites were analyzed in a single round of processing. The results are personalities
shown in Table II. The scores are Z-scores of the extent to which the combined websites of brand
portrayed the five different dimensions of brand personality.
Excitement is the dimension of brand personality emphasized most in all the brand communities
community websites. This means that much of the communication in these brand
communities is about them being “daring, spirited, imaginative, up-to-date.” The next most 1069
emphasized dimension of brand personality is that of sincerity, which has to do with these
communities communicating that they are “domestic, honest, genuine, and cheerful.” By far,
the least accentuated of the brand personality dimensions is that of sophistication, which has
to do with “glamor, presentation, charm, and romance.” While this may seem a little surprising
for more luxury and fashion brands like Nordstrom, when it is borne in mind that these are
communities which serve members whose motivation is probably not need to impress each
other, this might make more sense. Another observation is that the overall brand personality
profiles of the eight communities are quite similar with most of the variation between them
occurring between the dimensions of ruggedness and competence. Other than that, the
observation is that the communities talk most of excitement, followed by sincerity, then either
confidence or ruggedness, and least of all sophistication, in that order.
In order to explore the variability further, we conducted a simple hierarchical clustering
procedure (Ward’s method) on the data using the JMP statistical software. The results of
this are shown in Table III. Determining the number of clusters in a data set, a quantity
often labeled k is a frequent quandary facing researchers who conduct a cluster analysis,
and a number r of approaches have been suggested to overcome this problem (e.g. Ketchen
and Shook, 1996; Sugar and James, 2003). Choosing the right k is often ambiguous, and
interpreting a cluster analysis usually depends on the on the distribution of points in the
data set and the desired clustering solution the user seeks. Since this research is essentially
exploratory in nature, we desired as simple a clustering solution as possible, especially
BPS dimension
Online brand community Competence Excitement Ruggedness Sincerity Sophistication
Being Girl 42.85 (16.01%) 97.67 (36.49%) 42.81 (15.99%) 83.15 (31.06%) 1.19 (0.44%)
Figment 50.9 (17.85%) 111.9 (39.25%) 30.08 (10.55%) 87.64 (30.74%) 4.56 (1.6%)
H&R Block 34.63 (17.22%) 77.81 (38.68%) 33.21 (16.51%) 54.67 (27.18%) 0.83 (0.41%)
Lugnet 20.28 (10.60%) 70.34 (36.77%) 38.19 (19.96%) 59.22 (30.95%) 3.28 (1.71%) Table II.
Nordstrom 43.26 (17.54%) 95.81 (38.86%) 30.88 (12.52%) 72.24 (29.30%) 4.39 (1.78%) Brand personality
SAP 47.23 (18.08%) 101.65 (38.92%) 29.21 (11.18%) 82.85 (31.72%) 0.22 (0.08%) dimensions by
PlayStation 42.61 (17.06%) 90.63 (36.29%) 28.72 (11.50%) 84.28 (33.74%) 3.53 (1.41%) Z-scores and
Starbucks 49.2 (20.36%) 91.62 (37.91%) 20.4 (8.44%) 79.81 (33.03%) 0.62 (0.26%) percent of total
Count 6 2
Competence 46.01 27.46 Table III.
Excitement 98.21 74.08 Cluster means/cluster
Ruggedness 30.35 35.7 centers on brand
Sincerity 81.66 56.95 personality
Sophistication 2.42 2.06 dimensions
OIR given that we were only working with a small number of “labels” in the form of brand
41,7 communities. On the other hand, a PlayStation brand manager might want some of the
device’s games to give the impression of being more tough, rugged and challenging, and
introduce content that communicate these traits. However, at all times, brand managers
attempting to accommodate and work with online brand communities should never forget
some fundamental rules: These are communities that are owned by the members as much as
1070 they are owned by the brand, and attempts to manipulate them could be seen as cynical and
lead to community disillusionment. Furthermore, many members might value the
community precisely for its traits (such as ruggedness), and any attempts to dilute these will
alienate members.
We used the dendogram in Figure 1 as our guide, which indicates that two clear clusters
emerge. We took this as implying that there are two kinds of online brand communities
among the eight studied. The first includes Being Girl, Figment, Nordstrom, PlayStation, SAP
and Starbucks. The second contains only two brand communities, namely, H&R Block and
Lugnet. The differences between the two clusters become obvious when a comparison
between the two clusters is made with regard to their mean scores on the brand personality
dimensions, scored as the cluster centers in Table III. The first cluster scores considerably
higher than the second on all the brand personality dimensions with the exception of
ruggedness (being tough, outdoorsy). When one actually examines the content of the different
websites in more detail, the reasons for this become apparent. Cluster 2 websites focus almost
entirely on solving problems in a tough, no-frills fashion: you have a tax problem?
Here is what you should do. You need to make something work on Lego Mindstorms?
Starbucks 8
Nordstroms 5
Figment 2
Y
SAP 6
Being Girl 1
Figure 1.
Dendrogram of brand H&R Block 3
communities on brand
personality
dimensions
LEGO Lugnet 4
These are the steps you should take. Whereas brand communities like Being Girl engage Brand
members on a friendly and intimate basis, and Starbucks talks of all kinds of creative ideas personalities
and how members can contribute, the conversations in Cluster 2 communities are far more of brand
direct and to the point and there is far less emotion displayed or encountered. The individual
brand manager might of course wish to question whether this is really how they would like communities
customer to understand and engage with their brand. For example, a Lego brand manager,
recognizing that the target market could be children and younger consumers, could be 1071
perturbed by the brand community being “too tough,” in a way that might dissuade some
younger customers from participating. The challenge then might be to find ways of
introducing content into the online community that is less tough and rugged, and perhaps
more sincere or exciting.
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Corresponding author
Leyland Pitt can be contacted at: lpitt@sfu.ca
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